CN108295470B - Virtual application control method and device, storage medium and electronic device - Google Patents
Virtual application control method and device, storage medium and electronic device Download PDFInfo
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- CN108295470B CN108295470B CN201711352230.4A CN201711352230A CN108295470B CN 108295470 B CN108295470 B CN 108295470B CN 201711352230 A CN201711352230 A CN 201711352230A CN 108295470 B CN108295470 B CN 108295470B
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- 238000000034 method Methods 0.000 title claims abstract description 50
- 230000015654 memory Effects 0.000 claims description 20
- 238000004590 computer program Methods 0.000 claims 2
- 230000032258 transport Effects 0.000 claims 1
- 230000003993 interaction Effects 0.000 abstract description 22
- 238000010586 diagram Methods 0.000 description 14
- 231100000241 scar Toxicity 0.000 description 11
- 241000406668 Loxodonta cyclotis Species 0.000 description 6
- 230000000694 effects Effects 0.000 description 6
- 238000005516 engineering process Methods 0.000 description 5
- 230000008569 process Effects 0.000 description 5
- 239000011800 void material Substances 0.000 description 5
- 238000004891 communication Methods 0.000 description 3
- 238000010168 coupling process Methods 0.000 description 3
- 238000005859 coupling reaction Methods 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 2
- 230000008878 coupling Effects 0.000 description 2
- 238000009792 diffusion process Methods 0.000 description 2
- 230000006870 function Effects 0.000 description 2
- 230000002045 lasting effect Effects 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000001360 synchronised effect Effects 0.000 description 2
- 230000008859 change Effects 0.000 description 1
- 230000008034 disappearance Effects 0.000 description 1
- 230000005611 electricity Effects 0.000 description 1
- 230000008030 elimination Effects 0.000 description 1
- 238000003379 elimination reaction Methods 0.000 description 1
- 230000007774 longterm Effects 0.000 description 1
- 238000005192 partition Methods 0.000 description 1
- 238000011084 recovery Methods 0.000 description 1
- 238000000926 separation method Methods 0.000 description 1
- 239000007787 solid Substances 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
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- Optics & Photonics (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The invention discloses a kind of virtual application control method and devices, storage medium and electronic device.Wherein, this method comprises: determining the second virtual objects when the energy value for detecting the first virtual objects exhausts, wherein the second virtual objects are the virtual objects for exhausting the energy value of the first virtual objects;In the case where the second virtual objects are the virtual objects in target group, the group identification of target group is obtained;Show group identification, wherein group identification is used for the first virtual objects of label.The present invention solves the technical problem that frequency of interaction is lower between virtual application player.
Description
Technical field
The present invention relates to virtual application fields, are situated between in particular to a kind of virtual application control method and device, storage
Matter and electronic device.
Background technique
In some virtual applications, such as in role playing game, traditional more people's role playing game of large size
(Massive Multiplayer Online Role-Playing Game, referred to as MMORPG) promotes player to carry out PVP
The mode of (Player v Player) interaction, mainly by launching game item, guidance player fight for carrying out
PVP is interacted, and with the gradually universal of game item value and is devalued, and player interacts power compared with the PVP for the long duration that is hard to keep, from
And game-play enjoyment is lost, and then be lost from game.
In gaming, fighting mutually between player to some player's energy value, to exhaust be common process, it is generally the case that
Residual energy magnitude can be shown on player role A in gaming, after energy value is finished after being killed, can only pass through some animations
Effect or special color show that the player A is killed, other players will only see player A when seeing player A on the ground
It is killed, and can not judge that the player A is killed by which opponent according to the state of current player A, after resurrection also not
Knowing once killed by which opponent, the player A after resurrection there will not be special identifier, opponent " vengeance " can't be gone for, because
This, the frequency of interaction between player is low, and game experiencing does not enrich.
For above-mentioned problem, currently no effective solution has been proposed.
Summary of the invention
The embodiment of the invention provides a kind of virtual application control method and devices, storage medium and electronic device, so that
The technical problem that frequency of interaction is lower between virtual application player is solved less.
According to an aspect of an embodiment of the present invention, a kind of virtual application control method is provided, comprising: when detecting
When the energy value of one virtual objects exhausts, the second virtual objects are determined, wherein second virtual objects are to exhaust described the
The virtual objects of the energy value of one virtual objects;The case where second virtual objects are the virtual objects in target group
Under, obtain the group identification of the target group;Show the group identification, wherein the group identification is described for marking
First virtual objects.
According to another aspect of an embodiment of the present invention, a kind of virtual application control method is additionally provided, comprising: first determines
Unit, for determining the second virtual objects when detecting that the energy value of the first virtual objects exhausts, wherein described second
Virtual objects are the virtual objects for exhausting the energy value of first virtual objects;First acquisition unit, for described second
In the case that virtual objects are the virtual objects in target group, the group identification of the target group is obtained;Display unit is used
In the display group identification, wherein the group identification is for marking first virtual objects.
In embodiments of the present invention, by when the energy value for detecting the first virtual objects exhausts, determining the second void
Quasi- object, wherein the second virtual objects are the virtual objects for exhausting the energy value of the first virtual objects;It is in the second virtual objects
In the case where virtual objects in target group, the group identification of target group is obtained;Show group identification, wherein group's mark
Know and be used for the first virtual objects of label, has reached the display after a virtual objects are depleted energy and exhausted the virtual right of its energy
The mark of elephant, player is the purpose eliminated the mark and need repeatedly to interact with other virtual objects, so that it is virtual to realize raising
Using the technical effect of the frequency of interaction between player, and then solves the lower technology of frequency of interaction between virtual application player
Problem.
Detailed description of the invention
The drawings described herein are used to provide a further understanding of the present invention, constitutes part of this application, this hair
Bright illustrative embodiments and their description are used to explain the present invention, and are not constituted improper limitations of the present invention.In the accompanying drawings:
Fig. 1 is the schematic diagram of the hardware environment of virtual application control method according to an embodiment of the present invention;
Fig. 2 is a kind of flow chart of optional virtual application control method according to an embodiment of the present invention;
Fig. 3 is a kind of interface schematic diagram according to an embodiment of the present invention;
Fig. 4 is a kind of interface schematic diagram according to an embodiment of the present invention;
Fig. 5 is a kind of interface schematic diagram according to an embodiment of the present invention;
Fig. 6 is a kind of interface schematic diagram according to an embodiment of the present invention;
Fig. 7 is a kind of schematic diagram of identification information diffusion according to an embodiment of the present invention;
Fig. 8 is a kind of schematic diagram of optional virtual application control device according to an embodiment of the present invention;And
Fig. 9 is a kind of structural block diagram of terminal according to an embodiment of the present invention.
Specific embodiment
In order to enable those skilled in the art to better understand the solution of the present invention, below in conjunction in the embodiment of the present invention
Attached drawing, technical scheme in the embodiment of the invention is clearly and completely described, it is clear that described embodiment is only
The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people
The model that the present invention protects all should belong in member's every other embodiment obtained without making creative work
It encloses.
It should be noted that description and claims of this specification and term " first " in above-mentioned attached drawing, "
Two " etc. be to be used to distinguish similar objects, without being used to describe a particular order or precedence order.It should be understood that using in this way
Data be interchangeable under appropriate circumstances, so as to the embodiment of the present invention described herein can in addition to illustrating herein or
Sequence other than those of description is implemented.In addition, term " includes " and " having " and their any deformation, it is intended that cover
Cover it is non-exclusive include, for example, the process, method, system, product or equipment for containing a series of steps or units are not necessarily limited to
Step or unit those of is clearly listed, but may include be not clearly listed or for these process, methods, product
Or other step or units that equipment is intrinsic.
An embodiment according to the present invention provides a kind of embodiment of the method for game control.
Optionally, in the present embodiment, above-mentioned virtual application control method can be applied to as shown in Figure 1 by server
102 and the hardware environment that is constituted of terminal 104 in, wherein hardware environment includes network environment.As shown in Figure 1, server 102
It is attached by network and terminal 104, above-mentioned network includes but is not limited to: wide area network, Metropolitan Area Network (MAN) or local area network, terminal 104
It is not limited to PC, mobile phone, tablet computer etc..The virtual application control method of the embodiment of the present invention can by server 102
It executes, can also be executed by terminal 104, can also be and executed jointly by server 102 and terminal 104.Wherein, terminal 104
The virtual application control method for executing the embodiment of the present invention is also possible to be executed by client mounted thereto.
Fig. 2 is a kind of flow chart of optional virtual application control method according to an embodiment of the present invention, as shown in Fig. 2,
This method may comprise steps of:
Step S202 determines the second virtual objects when the energy value for detecting the first virtual objects exhausts, wherein
Second virtual objects are the virtual objects for exhausting the energy value of first virtual objects;
Step S204 obtains the mesh in the case where second virtual objects are the virtual objects in target group
Mark the group identification of group;
Step S206 shows the group identification, wherein the group identification is for marking first virtual objects.
S202 to step S206 through the above steps, by when the energy value for detecting the first virtual objects exhausts, really
Make the second virtual objects, wherein the second virtual objects are the virtual objects for exhausting the energy value of the first virtual objects;Second
In the case that virtual objects are the virtual objects in target group, the group identification of target group is obtained;Show group identification,
In, group identification is used for the first virtual objects of label, has reached the display after a virtual objects are depleted energy and has exhausted its energy
The mark of the virtual objects of amount, player is the purpose eliminated the mark and need repeatedly to interact with other virtual objects, to realize
The technical effect of the frequency of interaction between virtual application player is improved, and then solves frequency of interaction between virtual application player
Lower technical problem.
In the technical solution that step S202 is provided, virtual application can be game, and virtual objects can be game player,
There can be progress " killing " between multiple groups player in the operational process of the game at one innings, to consume the energy value of virtual objects, when
After energy value is depleted, for the virtual objects by " kill ", virtual objects may include the game role in game, can also wrap
Game account number is included, when detecting that the energy value of the first virtual objects exhausts, determines that the second of " killing " first virtual objects is empty
Quasi- object, the second virtual objects can be finally kill the first virtual objects until the first virtual objects energy value exhaust it is virtual
Object " is hit during energy value exhausts by multiple virtual objects if the first virtual objects expire lattice from energy value
Kill ", then the last one kills the first virtual objects until the complete depletion of virtual objects of energy value of the first virtual objects are
Second virtual objects.
In the technical solution that step S204 is provided, target group is group belonging to the second virtual objects, some are virtual
Object have affiliated group, have some virtual objects may also not belonging to group, if the second virtual objects be some
Virtual objects in group's (target group), then the group identification of the available target group, group identification can be one
Chinese character (code name as the group), is also possible to the title of group, in game application scene, since group name may be compared with
Long, display group name may will affect the interface effect of user, thus can use " code name " of each group as this
The mark of group, to facilitate display, in some scenes, the group identification of target group is also possible to other forms, for example, English
Text mother, number, some color or additional character etc., can identify determining group by these proprietary code names, other
Player can also know which group this belongs in the case where seeing code name.
In the technical solution that step S206 is provided, show that group identification can be label with the first virtual objects of label
First virtual objects are killed by other virtual objects, in this way, the first virtual objects and other virtual objects are it can be seen that first
Virtual objects are killed, and can also be seen that the mark for killing the second virtual objects of the first virtual objects.Show group's mark
Knowledge can be to be shown near the first virtual objects, and the first virtual objects can be the first game object, the second virtual objects
It can be the second game object, for example, the group identification of the second game object is " brave ", since each group identification is unique
, thus when the first game object is killed and shows " brave " in interface, all users are it can be seen that the first game
Object is killed by the second game object, in this way, the first game object needs to carry out after resurrection to eliminate the mark of itself
The frequency of interaction between virtual application player can be improved in more game interactions in this way.
As a kind of optional embodiment, before the group identification for obtaining target group, the in target group is received
The group identification to be confirmed of three virtual objects input, wherein third virtual objects are arranged to allow to edit target group
Group identification;It, will in the unduplicated situation of group identification of group identification information to be confirmed and other groups recorded
Group identification to be confirmed is determined as the group identification of target group.Third virtual objects can be third game object.
There is the group identification of itself in each group, and group identification can be group's banner (code name), a kind of optional
In scheme, the banner of each group only has the manager of the group (leader) just to can be set and change, such as in each group
When forming a team to establish, group identification to be confirmed can be inputted by the third game object in group, third game object is to be matched
It is set to the game object for allowing to edit the group identification of target group, in the group to be confirmed for receiving the input of third game object
After group mark, it is also necessary to confirm that the group identification and other groups identify whether to repeat, if repeatedly, third can be prompted
The game object group identification is illegal, and request is re-entered, if do not repeated, which can be made
For the group identification of the group.It is set specifically, can only be shown in the interface of game object for having permission setting group identification
The set interface of group identification is set, setting circle of group identification can also be all set in the interface of all group's game objects
Face judges the identity of the game object after some game object inputs or changes group identification, eligible in identity
It is just configured or changes according to the input of the game object in the case where (being manager).
As a kind of optional embodiment, it is exhausted in the energy value for detecting the first virtual objects in one innings of game
Afterwards, the time that the energy value of the first virtual objects exhausts is obtained;The group identification of the time of depleted of energy and target group is protected
The game data of the first virtual objects is saved as, the history data store which can be used as the first virtual objects is servicing
In device, it should be noted that the time that the first virtual objects energy value exhausts is a time point, i.e., sometime.
Group's mark after the energy value of the first game object exhausts, in addition to obtaining group described in the second game object
Except knowledge, the more information of the second game object can also be determined, for example, the ID of the second game object, the second game object
The title of group name, the second game object, energy value exhaust time etc., then save relevant much information as the
The game data of one game object, in case subsequent use.For example, other game objects, which can be clicked, checks the first game object quilt
The relevant information of " killing " can check more relevant informations.
As a kind of optional embodiment, saved as by the group identification of the time with corresponding relationship and target group
After the game data of first virtual objects, the interval between time that the current time and energy value of the game at one innings exhaust is super
Cross scheduled duration and in the case where the energy value for being spaced upper first virtual objects does not exhaust, the game of the game at one innings
Cancel display group identification in interface.
When the energy value of the first virtual objects is depleted, the group identification of the second virtual objects group is shown, it should
It can die away after group identification certain time, for example, current time and the time difference being depleted between energy value are more than
Scheduled duration (such as 2 days or other durations) is then cancelled and shows the group identification.
As a kind of optional embodiment, after showing group identification, detecting that the first virtual objects make target complex
Cancel display in the case where the depleted of energy of a virtual objects in group, in the interface of the game at one innings for label the
The group identification of one virtual objects.
The group identification of second game object can be in the group that the first game object kills the second game object
Any one game object after cancel, in gaming be player build " vengeance " similar experience, if in this way, with player
Identification information with other groups illustrates " to kill " mistake by the game object of other groups, in order to eliminate the mark, the first trip
Play object can be interacted actively with other game objects, with the game object in " killing " target group, can be brought so more
More game interactions promotes user experience.
It, can be first after showing group identification near the first game object as a kind of optional embodiment
Show that director information, director information are used to indicate at least one virtual objects in target group on the display interface of virtual objects
Position, the first virtual objects can find the group member of target group as early as possible according to director information, to pass through " killing " mesh
The mode for marking the member of group cancels the group identification for showing self-contained target group.In director information, it can be aobvious
Show the position of the member of all target groups, can also only show the position of the member of one or several target groups, guides letter
Breath can be map view, be also possible to dynamic pattern form.
As a kind of optional embodiment, show that group identification may is that the energy value recovery in the first virtual objects
In the case of, show group identification;Or in the case where the energy value of the first virtual objects exhausts and restores, display group mark
Know.
The group identification of second virtual objects, which can be just to have exhausted in the first virtual objects energy value, starts display until multiple
It is also shown always after work, is also possible to only start to show after the first virtual objects energy value restores " resurrection ".It needs to illustrate
It is, it is if the first virtual objects already provided with a group identification, and are depleted energy value, then again true for the first virtual objects
Determine group identification.
As a kind of optional embodiment, show that group identification includes following any one: in the upper of the first virtual objects
Side's display group identification;Group identification is shown in the lower section of the first virtual objects;Group is shown in the left of the first virtual objects
Mark;Group identification is shown in the right of the first virtual objects.
The group identification of first virtual objects can be shown in the group identification around the first virtual objects, for example, the
Top, lower section, left, the right of one virtual objects, can also be other orientation, such as upper left side, upper right side etc., group identification
It is shown in any one orientation all within protection scope of the present invention.
It should be noted that the technical solution of the embodiment of the present invention can be executed by server, server is according to each trip
The game data of play account number executes control, then sends client for control result, is shown by client, each game object
Game data all record in the server.
The present invention also provides a kind of preferred embodiments, below with reference to the preferred embodiment to the technology of the embodiment of the present invention
Scheme is illustrated.
The technical solution of the embodiment of the present invention by group's banner system game operation, in effective solution game
Long-term PVP interacts the problem of power, improves the frequency of interaction and intensity of player.
The creation of group's banner:
Group's banner can be group identification, and Fig. 3 is a kind of interface schematic diagram according to an embodiment of the present invention, such as Fig. 3 institute
Show, after player independently sets up group, manager (leader of each group) can go to NPC (Non Player
Character, non-player's control role) at, Fig. 4 is a kind of interface schematic diagram according to an embodiment of the present invention, as shown in figure 4,
By inputting customized text, such as " brave ", the banner as our group.
After successfully creating group banner, all group players can view the banner text of this group, form this group
Unique tag, enhance the tissue cohesiveness of game player.
Group banner hangs flag:
Fig. 5 is a kind of interface schematic diagram according to an embodiment of the present invention, as shown in figure 5, group member is in game field
The player of other non-group is defeated in figure field scape, and the banner of this group, example can be shown in the character UI of the player
Such as " prestige ", Fig. 6 is a kind of interface schematic diagram according to an embodiment of the present invention, as shown in fig. 6, player itself interface can also show it is logical
Know, notify the player to leave label by other players, other players observe the banner in scene of game, can know
The player is defeated by some group.
Group banner is eliminated:
It is left the player of banner, to eliminate the banner of itself, then must be defeated to the group for oneself leaving banner
Any player can go to the group force region for staying banner by banner interface, be quickly found out the player of the group, if
Group player can be successfully defeated, the banner of oneself can be eliminated, and leaves the banner of this group to other side
The extensive transmitting of PVP interaction:
Pass through the addition and elimination of banner between player, can constantly carry out PVP interaction, and since the member defeated is random
Property, the extensive transmitting of PVP interaction can be gradually formed, Fig. 7 is a kind of showing for identification information diffusion according to an embodiment of the present invention
It is intended to, the hollow round and hatched circular in figure respectively indicates blue party and red, and each game object is hit again after being left label
Other game players are killed, more multiplayer is marked with, and then form the extensive PVP interaction between lasting player's tissue,
To generate lasting PVP interaction power, game experiencing more abundant is provided for player.
Banner system in game is technically field (one by recording a banner in the data block of group
Chinese character needs to deposit), this banner can be set by the manager of group, and a scar is recorded with single player
Data (game data killed needs to deposit), scar data include: the group ID for killing the player, group name, group
Banner name hits senilicide's name, kills the time.It is implemented as follows:
1. after player is killed by another player, checking whether another player has group, whether group has banner,
If had, check to be the same group, is the same group regardless of not being the same group, into 2.
2. the scar data killed with player are first checked, if hit with senilicide if not the same group
Scar is to be killed player's group, then just emptying to the scar data for hitting senilicide, and is broadcast to oneself and surrounding player (visitor
That side of family end), after client receives synchronous protocol, eliminated the flag hung with senilicide is hit.If hit senilicide does not have with it
Scar or scar are not to be hit this group of senilicide, just do not handle and hit senilicide.
3. being arranged to hit the information of senilicide's group directly to the scar data for being hit senilicide, and remember for being hit senilicide
The lower time is recorded, oneself and surrounding player (that side of client) are then broadcast to, after client receives synchronous protocol, display is hit
The banner hung with senilicide
4. having recorded the player in the scar data with player is killed the time, client is by reading configuration, judgement
If current time is greater than (last time kills time+preset disappearance time interval), just banner is eliminated, otherwise continues to deposit
?.
5. can also hang flag with NPC for playing method of declaring a war.So also will increase a scar data in NPC data
The NPC scar data of one's own side can be arranged for the group for failure of declaring a war in block.
6. banner is arranged in group management person, the whether legal of banner needed especially to check, if be shielding
Word needs to re-enter if it is mask word.
It should be noted that above-mentioned control or calculating process are executed by server, field is run in some local area networks
Jing Zhong can also be stored the game data of each game account number by the server in local area network, and according to each game account number
Game data executes control, sends the result to client to show.
Technical solution through the embodiment of the present invention can be brought with the frequency of interaction and intensity of significant increase player for player
Richer game experiencing.
It should be noted that for the various method embodiments described above, for simple description, therefore, it is stated as a series of
Combination of actions, but those skilled in the art should understand that, the present invention is not limited by the sequence of acts described because
According to the present invention, some steps may be performed in other sequences or simultaneously.Secondly, those skilled in the art should also know
It knows, the embodiments described in the specification are all preferred embodiments, and related actions and modules is not necessarily of the invention
It is necessary.
Through the above description of the embodiments, those skilled in the art can be understood that according to above-mentioned implementation
The method of example can be realized by means of software and necessary general hardware platform, naturally it is also possible to by hardware, but it is very much
In the case of the former be more preferably embodiment.Based on this understanding, technical solution of the present invention is substantially in other words to existing
The part that technology contributes can be embodied in the form of software products, which is stored in a storage
In medium (such as ROM/RAM, magnetic disk, CD), including some instructions are used so that a terminal device (can be mobile phone, calculate
Machine, server or network equipment etc.) execute method described in each embodiment of the present invention.
Other embodiments according to the present invention additionally provide a kind of for implementing the void of above-mentioned virtual application control method
Quasi- application control device.Fig. 8 is a kind of schematic diagram of optional virtual application control device according to an embodiment of the present invention, is such as schemed
Shown in 8, the apparatus may include:
First determination unit 10, for when detecting that the energy value of the first virtual objects exhausts, determining that second is virtual
Object, wherein the second virtual objects are the virtual objects for exhausting the energy value of the first virtual objects;
First acquisition unit 20, for obtaining in the case where the second virtual objects are the virtual objects in target group
The group identification of target group;
Display unit 30, for showing group identification, wherein group identification is used for the first virtual objects of label.
It should be noted that the first determination unit 10 in the embodiment can be used for executing the step in the embodiment of the present application
Rapid S202, the first acquisition unit 20 in the embodiment can be used for executing the step S204 in the embodiment of the present application, the implementation
Display unit 30 in example can be used for executing the step S206 in the embodiment of the present application.
Herein it should be noted that above-mentioned module is identical as example and application scenarios that corresponding step is realized, but not
It is limited to above-described embodiment disclosure of that.It should be noted that above-mentioned module as a part of device may operate in as
In hardware environment shown in FIG. 1, hardware realization can also be passed through by software realization.
By above-mentioned module, the technical problem that frequency of interaction is lower between virtual application player, Jin Erda can solve
To the technical effect for improving the frequency of interaction between virtual application player.
Optionally, the device further include: receiving unit, for receiving mesh before the group identification for obtaining target group
Mark the group identification to be confirmed of the third virtual objects input in group, wherein third virtual objects are arranged to allow to compile
Collect the group identification of target group;Second determination unit, in group identification information to be confirmed and other groups recorded
In the unduplicated situation of group identification of group, group identification to be confirmed is determined as to the group identification of target group.
Optionally, the device further include: second acquisition unit, for detecting that the energy value of the first virtual objects exhausts
Later, the time that the energy value of the first virtual objects exhausts is obtained;Storage unit, time and target for exhausting energy value
The group identification of group saves as the historical data of the first virtual objects.
Herein it should be noted that above-mentioned module is identical as example and application scenarios that corresponding step is realized, but not
It is limited to above-described embodiment disclosure of that.It should be noted that above-mentioned module as a part of device may operate in as
In hardware environment shown in FIG. 1, hardware realization can also be passed through by software realization, wherein hardware environment includes network
Environment.
Other embodiments according to the present invention additionally provide a kind of for implementing the electricity of above-mentioned virtual application control method
Sub-device.As shown in figure 9, the electronic device includes:
1) processor
2) memory
Fig. 9 is a kind of structural block diagram of electronic device according to an embodiment of the present invention, as shown in figure 9, the electronic device can
To include: one or more (only showing one in figure) processors 201, memory 203 and (such as above-mentioned reality of transmitting device 205
Apply the sending device in example), as shown in figure 9, the electronic device can also include input-output equipment 207.
Wherein, memory 203 can be used for storing software program and module, such as the virtual application control in the embodiment of the present invention
Corresponding program instruction/the module of method and apparatus processed, the software program that processor 201 is stored in memory 203 by operation
And module realizes above-mentioned virtual application control method thereby executing various function application and data processing.Memory
203 may include high speed random access memory, can also include nonvolatile memory, as one or more magnetic storage device,
Flash memory or other non-volatile solid state memories.In some instances, memory 203 can further comprise relative to processing
The remotely located memory of device 201, these remote memories can pass through network connection to electronic device.The example of above-mentioned network
Including but not limited to internet, intranet, local area network, mobile radio communication and combinations thereof.
Above-mentioned transmitting device 205 is used to that data to be received or sent via network, can be also used for processor with
Data transmission between memory.Above-mentioned network specific example may include cable network and wireless network.In an example,
Transmitting device 205 includes a network adapter (Network Interface Controller, NIC), can pass through cable
It is connected with other network equipments with router so as to be communicated with internet or local area network.In an example, transmission dress
205 are set as radio frequency (Radio Frequency, RF) module, is used to wirelessly be communicated with internet.
Wherein, specifically, memory 203 is for storing application program.
The application program that processor 201 can call memory 203 to store by transmitting device 205, to execute following steps
It is rapid: when the energy value for detecting the first virtual objects exhausts, to determine the second virtual objects, wherein the second virtual objects are
Exhaust the virtual objects of the energy value of the first virtual objects;The case where the second virtual objects are the virtual objects in target group
Under, obtain the group identification of target group;Show group identification, wherein group identification is used for the first virtual objects of label.
Processor 201 is also used to execute following step: receiving the to be confirmed of the third virtual objects input in target group
Group identification, wherein third virtual objects are arranged to allow to edit the group identification of target group;In group to be confirmed
Group identification to be confirmed is determined as mesh in the unduplicated situation of group identification of other groups recorded by identification information
Mark the group identification of group.
Processor 201 is also used to execute following step: obtaining the time that the energy value of the first virtual objects exhausts;By energy
The group identification of time and target group that value exhausts save as the historical data of the first virtual objects.
Processor 201 is also used to execute following step: the interval between the time that current time and energy value exhaust is super
It crosses scheduled duration and in the case that the energy values of the first virtual objects does not exhaust in being spaced, cancels display group identification.
Processor 201 is also used to execute following step: detecting that the first virtual objects make a void in target group
In the case where the depleted of energy of quasi- object, cancel the group identification that display is used for the first virtual objects of label.
Processor 201 is also used to execute following step: director information is shown on the display interface of the first virtual objects,
In, director information is used to indicate the position of at least one virtual objects in target group.
Processor 201 is also used to execute following step: in the case where the energy value of the first virtual objects restores, showing group
Group mark;Or in the case where the energy value of the first virtual objects exhausts and restores, group identification is shown.
Processor 201 is also used to execute following step: showing group identification in the top of the first virtual objects;In the first void
The lower section of quasi- object shows group identification;Group identification is shown in the left of the first virtual objects;On the right side of the first virtual objects
Side's display group identification.
Using the embodiment of the present invention, by when the energy value for detecting the first virtual objects exhausts, determining the second void
Quasi- object, wherein the second virtual objects are the virtual objects for exhausting the energy value of the first virtual objects;It is in the second virtual objects
In the case where virtual objects in target group, the group identification of target group is obtained;Show group identification, wherein group's mark
Know and be used for the first virtual objects of label, has reached the display after a virtual objects are depleted energy and exhausted the virtual right of its energy
The mark of elephant, player is the purpose eliminated the mark and need repeatedly to interact with other virtual objects, so that it is virtual to realize raising
Using the technical effect of the frequency of interaction between player, and then solves the lower technology of frequency of interaction between virtual application player
Problem.
Optionally, the specific example in the present embodiment can be with reference to example described in above-described embodiment, the present embodiment
Details are not described herein.
It will appreciated by the skilled person that structure shown in Fig. 9 is only to illustrate, electronic device can be intelligent hand
Machine (such as Android phone, iOS mobile phone), tablet computer, palm PC and mobile internet device (Mobile
Internet Devices, MID), the electronic equipments such as PAD.Fig. 9 it does not cause to limit to the structure of above-mentioned electronic device
It is fixed.For example, electronic device may also include the more or less component (such as network interface, display device) than shown in Fig. 9,
Or with the configuration different from shown in Fig. 9.
Those of ordinary skill in the art will appreciate that all or part of the steps in the various methods of above-described embodiment is can
It is completed with instructing the relevant hardware of electronic equipment by program, which can store in a computer-readable storage
In medium, storage medium may include: flash disk, read-only memory (Read-Only Memory, ROM), random access device
(Random Access Memory, RAM), disk or CD etc..
Other embodiments of the invention additionally provide a kind of storage medium.Optionally, in the present embodiment, above-mentioned storage
Medium can be used for executing the program code of virtual application control method.
Optionally, in the present embodiment, above-mentioned storage medium can be located at multiple in network shown in above-described embodiment
On at least one network equipment in the network equipment.
Optionally, in the present embodiment, storage medium is arranged to store the program code for executing following steps:
S1 determines the second virtual objects when the energy value for detecting the first virtual objects exhausts, wherein second is empty
Quasi- object is the virtual objects for exhausting the energy value of the first virtual objects;
S2 obtains group's mark of target group in the case where the second virtual objects are the virtual objects in target group
Know;
S3 shows group identification, wherein group identification is used for the first virtual objects of label.
Optionally, storage medium is also configured to store the program code for executing following steps: receiving target group
In the input of third virtual objects group identification to be confirmed, wherein third virtual objects are arranged to allow to edit target
The group identification of group;In the unduplicated situation of group identification of group identification information to be confirmed and other groups recorded
Under, group identification to be confirmed is determined as to the group identification of target group.
Optionally, storage medium is also configured to store the program code for executing following steps: it is virtual to obtain first
The time that the energy value of object exhausts;It is virtual right that the group identification of time and target group that energy value exhausts are saved as first
The historical data of elephant.
Optionally, storage medium is also configured to store the program code for executing following steps: current time with
Interval between the time that energy value exhausts is more than scheduled duration and the energy value of the first virtual objects does not consume in being spaced
In the case where to the greatest extent, cancel display group identification.
Optionally, storage medium is also configured to store the program code for executing following steps: detecting first
In the case that virtual objects make the depleted of energy of a virtual objects in target group, it is virtual for label first to cancel display
The group identification of object.
Optionally, storage medium is also configured to store the program code for executing following steps: virtual right first
Director information is shown on the display interface of elephant, wherein director information is used to indicate at least one virtual objects in target group
Position.
Optionally, storage medium is also configured to store the program code for executing following steps: virtual right first
In the case that the energy value of elephant restores, group identification is shown;Or exhaust and restore in the energy value of the first virtual objects
In the case of, show group identification.
Optionally, storage medium is also configured to store the program code for executing following steps: virtual right first
The top of elephant shows group identification;Group identification is shown in the lower section of the first virtual objects;It is aobvious in the left of the first virtual objects
Show group identification;Group identification is shown in the right of the first virtual objects.
Optionally, the specific example in the present embodiment can be with reference to example described in above-described embodiment, the present embodiment
Details are not described herein.
Optionally, in the present embodiment, above-mentioned storage medium can include but is not limited to: USB flash disk, read-only memory (ROM,
Read-Only Memory), random access memory (RAM, Random Access Memory), mobile hard disk, magnetic disk or
The various media that can store program code such as CD.
The serial number of the above embodiments of the invention is only for description, does not represent the advantages or disadvantages of the embodiments.
If the integrated unit in above-described embodiment is realized in the form of SFU software functional unit and as independent product
When selling or using, it can store in above-mentioned computer-readable storage medium.Based on this understanding, skill of the invention
Substantially all or part of the part that contributes to existing technology or the technical solution can be with soft in other words for art scheme
The form of part product embodies, which is stored in a storage medium, including some instructions are used so that one
Platform or multiple stage computers equipment (can be personal computer, server or network equipment etc.) execute each embodiment institute of the present invention
State all or part of the steps of method.
In the above embodiment of the invention, it all emphasizes particularly on different fields to the description of each embodiment, does not have in some embodiment
The part of detailed description, reference can be made to the related descriptions of other embodiments.
In several embodiments provided herein, it should be understood that disclosed client, it can be by others side
Formula is realized.Wherein, the apparatus embodiments described above are merely exemplary, such as the division of the unit, and only one
Kind of logical function partition, there may be another division manner in actual implementation, for example, multiple units or components can combine or
It is desirably integrated into another system, or some features can be ignored or not executed.Another point, it is shown or discussed it is mutual it
Between coupling, direct-coupling or communication connection can be through some interfaces, the INDIRECT COUPLING or communication link of unit or module
It connects, can be electrical or other forms.
The unit as illustrated by the separation member may or may not be physically separated, aobvious as unit
The component shown may or may not be physical unit, it can and it is in one place, or may be distributed over multiple
In network unit.It can select some or all of unit therein according to the actual needs to realize the mesh of this embodiment scheme
's.
It, can also be in addition, the functional units in various embodiments of the present invention may be integrated into one processing unit
It is that each unit physically exists alone, can also be integrated in one unit with two or more units.Above-mentioned integrated list
Member both can take the form of hardware realization, can also realize in the form of software functional units.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art
For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered
It is considered as protection scope of the present invention.
Claims (13)
1. a kind of virtual application control method characterized by comprising
When the energy value for detecting the first virtual objects exhausts, the second virtual objects are determined, wherein described second is virtual right
As the virtual objects to exhaust the energy value of first virtual objects;
In the case where second virtual objects are the virtual objects in target group, group's mark of the target group is obtained
Know;
Show the group identification, wherein the group identification is for marking first virtual objects.
2. the method according to claim 1, wherein before the group identification for obtaining the target group, institute
State method further include:
Receive the group identification to be confirmed of the third virtual objects input in the target group, wherein the third is virtual
Object is arranged to allow to edit the group identification of the target group;
In the unduplicated situation of group identification of the group identification information to be confirmed and other groups recorded, by institute
State the group identification that group identification to be confirmed is determined as the target group.
3. according to the method described in claim 2, it is characterized in that, detecting that the energy value of first virtual objects exhausts
Later, the method also includes:
Obtain the time that the energy value of first virtual objects exhausts;
The group identification of time and the target group that the energy value exhausts are saved as into going through for first virtual objects
History data.
4. according to the method described in claim 3, it is characterized in that, in the time and the target complex for exhausting the energy value
After the group identification of group saves as the historical data of first virtual objects, the method also includes:
Interval between the time that current time and the energy value exhaust is more than scheduled duration and described in the interval
The energy value of first virtual objects does not occur in the case where exhausting, and cancels and shows the group identification.
5. the method according to claim 1, wherein the method is also wrapped after showing the group identification
It includes:
In the case where detecting that first virtual objects make the depleted of energy of a virtual objects in the target group,
Cancel the group identification shown for marking first virtual objects.
6. the method according to claim 1, wherein the method is also wrapped after showing the group identification
It includes:
Director information is shown on the display interface of first virtual objects, wherein the director information is used to indicate described
The position of at least one virtual objects in target group.
7. method according to any one of claim 1 to 6, which is characterized in that show that the group identification includes:
In the case where the energy value of first virtual objects restores, the group identification is shown;
Or
In the case where the energy value of first virtual objects exhausts and restores, the group identification is shown.
8. method according to any one of claim 1 to 6, which is characterized in that show that the group identification includes following
Any one:
The group identification is shown in the top of first virtual objects;
The group identification is shown in the lower section of first virtual objects;
The group identification is shown in the left of first virtual objects;
The group identification is shown in the right of first virtual objects.
9. a kind of virtual application control device characterized by comprising
First determination unit, for determining the second virtual objects when detecting that the energy value of the first virtual objects exhausts,
In, second virtual objects are the virtual objects for exhausting the energy value of first virtual objects;
First acquisition unit, for obtaining institute in the case where second virtual objects are the virtual objects in target group
State the group identification of target group;
Display unit, for showing the group identification, wherein the group identification is for marking first virtual objects.
10. device according to claim 9, which is characterized in that described device further include:
Receiving unit, it is empty for before the group identification for obtaining the target group, receiving the third in the target group
The group identification to be confirmed of quasi- object input, wherein the third virtual objects are arranged to allow to edit the target complex
The group identification of group;
Second determination unit, for the group identification information to be confirmed with the group identification of other groups that has recorded not
In duplicate situation, the group identification to be confirmed is determined as to the group identification of the target group.
11. device according to claim 10, which is characterized in that described device further include:
Second acquisition unit, for it is empty to obtain described first after detecting that the energy value of first virtual objects exhausts
The time that the energy value of quasi- object exhausts;
The group identification of storage unit, time and the target group for exhausting the energy value saves as described first
The historical data of virtual objects.
12. a kind of storage medium, which is characterized in that the storage medium includes the program of storage, wherein when described program is run
Execute method described in any one of claim 1 to 8.
13. a kind of electronic device, including memory, processor and it is stored on the memory and can transports on the processor
Capable computer program, which is characterized in that the processor is executed in the claim 1 to 8 by the computer program
Described in any item methods.
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