CN107670272A - Intelligent body-sensing based on VR technologies, sense of touch interactive scene analogy method - Google Patents
Intelligent body-sensing based on VR technologies, sense of touch interactive scene analogy method Download PDFInfo
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- CN107670272A CN107670272A CN201710907570.2A CN201710907570A CN107670272A CN 107670272 A CN107670272 A CN 107670272A CN 201710907570 A CN201710907570 A CN 201710907570A CN 107670272 A CN107670272 A CN 107670272A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Processing Or Creating Images (AREA)
Abstract
The invention discloses the intelligent body-sensing based on VR technologies, sense of touch interactive scene analogy method, when not only having feedback to the game operation of player during simulating interactive scene but also producing game in real time, corresponding virtual portrait acts, reference of the player status during dynamic monitoring simulation as operation behavior analysis result simultaneously, in addition, interactive simulation scene is shown using VR analogue techniques substitution plane, and the virtual scene of corresponding angle is generated according to the sight of player in real time, player is allowed to have more real impression, it thus can more realistically reflect the operation intention of player and the actual response under different virtual scenes, largely improve the accuracy of gathered data during simulation, to the intelligent body-sensing of detection and research player, sense of touch interactive scene action behavior has very high reference value.
Description
Technical field
The present invention relates to intelligent body-sensing, more specifically sense of touch interactive scene analogue technique field, the intelligence based on VR technologies
Body-sensing, sense of touch interactive scene analogy method.
Background technology
As scientific technological advance is advanced by leaps and bounds, various new technologies, new invention emerge in an endless stream, and are applied rapidly and serviced
In society, expanding economy is greatly facilitated, virtual reality, abbreviation VR technologies, also referred to as virtual reality or artificial environment, is to utilize
Computer simulation produces the virtual world in a three-dimensional space, there is provided simulation of the user on sense organs such as vision, the sense of hearing, tactiles,
User is allowed as being personally on the scene, the things in three-dimensional space can be observed in time, without limitation.User enters line position
When putting mobile, computer can carry out the computing of complexity immediately, pass accurate 3D worlds image back generation telepresenc.Virtual reality
(VR), it is seen that scene and personage be false entirely, be that the consciousness of people is substituted into a virtual world, but the intelligence of VR technologies
Body-sensing, sense of touch interactive scene are based only on the display of plane, and such Interactive Experience is not only very untrue, nor can be truly
Reflect player operation be intended to and the actual response under different interactive scenes, will certainly so allow simulation player during adopt
The data accuracy of collection is had a greatly reduced quality, very unfavorable to the operation behavior of detection and research player.
The content of the invention
It is an object of the invention to provide the intelligent body-sensing based on VR technologies, sense of touch interactive scene analogy method, to solve
The problem of being proposed in above-mentioned background technology.
To achieve the above object, the present invention provides following technical scheme:
Intelligent body-sensing based on VR technologies, sense of touch interactive scene analogy method, including step are as follows:
S1, system start, and bring into operation self-check program and initialization, if self-test after the initialization of, whole system by bringing into operation,
If self-test is by the way that the trouble light of alarm module is lighted, and voice message trouble unit and type, while touching display screen is shown
Specific trouble location and the specific steps for releasing failure, system initialization and brought into operation after pending fault releases;
S2, the human-computer interaction interface by touching display screen, this mould of playing is selected in the various types of games scene to be prestored from system
The concrete scene of plan, player carry out the interaction of role with virtual role, also can freely change design parameter or combination as needed
Scene of game, customized simulated scenario is generated, it is determined that after selection, system starts loading game simulation program;
After S3, system detectio to player enter simulation system and be ready to, each several part is started working, and wear-type VR equipment starts
Virtual game scene caused by display system, and the sight track for tracking player shows the scene of game of respective angles, swims simultaneously
Play acts collecting unit and player status collecting unit starts to gather the specific game operation and real time status information of player, collection
Information real-time Transmission to data processing and control unit;
S4, data processing and control unit receive virtual role steering, acceleration, deceleration of the transmission of game action collecting unit etc.
After operation data, after the calculation process for simulation program of playing, while three parts control signal is generated, and be transmitted separately to swim
Operational feedback of playing unit, intelligent interaction instrument feedback unit and wear-type VR equipment;
S5, game operation feedback unit are produced the analog feedback power of each operation part, intelligent interaction by control signal requirement simulation
Instrument feedback unit simulated by control signal requirement produce virtual role crosswise movement power, longitudinal operation force, vertical operation force and
Seismaesthesia under the various states of virtual role, wear-type VR equipment is by control signal requirement and combines the generation of player's sight trace simulation
Road scene, game operation feedback unit now, the intelligence such as start, turn to, accelerating, slowing down, jolting, rolling, breakking away, colliding
Interaction instrument feedback unit and wear-type VR equipment receive control signal simultaneously, synchronously produce respective feedback force, virtual role moves
Work and road scene;
S6, whole simulation process repeat step S3 to the S5 always that plays, meanwhile, the player behaviour gathered in real time in simulation process of playing
Make data, player status information, game operation feedback data, the game track data of generation all to store and arrive system memory module
In, and by touching display screen real-time display, until simulation process terminates;
After S7, game simulation terminate, each item data of the system in game process is that player carries out comprehensive grading, appraisal result
And analysis result is shown in touching display screen, by operating touching display screen, player in game simulation process can be checked in detail
Operations and its specific scoring, can also be by the trip that plays back player's perspective images and track labor of playing this time is simulated
Play behavior;
S8, by operate touching display screen to system send " closing system " instruction, system execution system bolt down procedure, substep
Modules, unit, unit, last power supply module power-off are closed, whole system is closed.
Preferably, the intelligent interaction instrument feedback unit includes sense of touch integration training module, for touching animal play, passes through
Animal and pickup stage property are stroked, when hand touches animal either stage property, animal can provide the matter of corresponding reaction and stage property
Sense, possessing many animals can select.
Preferably, the inside of the wear-type VR equipment is provided with eye tracking sensor, for tracking and monitoring driver
Eye motion and sight track in driving procedure.
Preferably, the player status acquisition module, including rhythm of the heart sensor, respiratory frequen and body temperature sensing
Device, during gathering player respectively, the rhythm of the heart, respiratory rate and temperature data.
Compared with prior art, the beneficial effects of the invention are as follows:Intelligent body-sensing based on VR technologies, the sense of touch interactive scene
Analogy method to the game operation of player when not only having feedback but also producing game in real time pair during simulating interactive scene
The virtual portrait action answered, while the player status during dynamic monitoring simulation is as the ginseng of operation behavior analysis result
Examine, in addition, showing interactive simulation scene using VR analogue techniques substitution plane, and corresponding angles are generated according to the sight of player in real time
The virtual scene of degree, allow player to have more real impression, thus can more realistically reflect player operation be intended to and
Actual response under different virtual scenes, the accuracy of gathered data during simulation is largely improved, it is right
The intelligent body-sensing of detection and research player, sense of touch interactive scene action behavior have very high reference value.
Embodiment
Technical scheme in the embodiment of the present invention is clearly and completely described, it is clear that described embodiment is only
Only it is part of the embodiment of the present invention, rather than whole embodiments.Based on the embodiment in the present invention, the common skill in this area
The every other embodiment that art personnel are obtained under the premise of creative work is not made, belong to the model that the present invention protects
Enclose.
The present invention provides an embodiment:
Intelligent body-sensing based on VR technologies, sense of touch interactive scene analogy method, including step are as follows:
S1, system start, and bring into operation self-check program and initialization, if self-test after the initialization of, whole system by bringing into operation,
If self-test is by the way that the trouble light of alarm module is lighted, and voice message trouble unit and type, while touching display screen is shown
Specific trouble location and the specific steps for releasing failure, system initialization and brought into operation after pending fault releases;
S2, the human-computer interaction interface by touching display screen, this mould of playing is selected in the various types of games scene to be prestored from system
The concrete scene of plan, player carry out the interaction of role with virtual role, also can freely change design parameter or combination as needed
Scene of game, customized simulated scenario is generated, it is determined that after selection, system starts loading game simulation program;
After S3, system detectio to player enter simulation system and be ready to, each several part is started working, and wear-type VR equipment starts
Virtual game scene caused by display system, and the sight track for tracking player shows the scene of game of respective angles, swims simultaneously
Play acts collecting unit and player status collecting unit starts to gather the specific game operation and real time status information of player, collection
Information real-time Transmission to data processing and control unit;
S4, data processing and control unit receive virtual role steering, acceleration, deceleration of the transmission of game action collecting unit etc.
After operation data, after the calculation process for simulation program of playing, while three parts control signal is generated, and be transmitted separately to swim
Operational feedback of playing unit, intelligent interaction instrument feedback unit and wear-type VR equipment;
S5, game operation feedback unit are produced the analog feedback power of each operation part, intelligent interaction by control signal requirement simulation
Instrument feedback unit simulated by control signal requirement produce virtual role crosswise movement power, longitudinal operation force, vertical operation force and
Seismaesthesia under the various states of virtual role, wear-type VR equipment is by control signal requirement and combines the generation of player's sight trace simulation
Road scene, game operation feedback unit now, the intelligence such as start, turn to, accelerating, slowing down, jolting, rolling, breakking away, colliding
Interaction instrument feedback unit and wear-type VR equipment receive control signal simultaneously, synchronously produce respective feedback force, virtual role moves
Work and road scene;
S6, whole simulation process repeat step S3 to the S5 always that plays, meanwhile, the player behaviour gathered in real time in simulation process of playing
Make data, player status information, game operation feedback data, the game track data of generation all to store and arrive system memory module
In, and by touching display screen real-time display, until simulation process terminates;
After S7, game simulation terminate, each item data of the system in game process is that player carries out comprehensive grading, appraisal result
And analysis result is shown in touching display screen, by operating touching display screen, player in game simulation process can be checked in detail
Operations and its specific scoring, can also be by the trip that plays back player's perspective images and track labor of playing this time is simulated
Play behavior;
S8, by operate touching display screen to system send " closing system " instruction, system execution system bolt down procedure, substep
Modules, unit, unit, last power supply module power-off are closed, whole system is closed.
Specifically, the intelligent interaction instrument feedback unit includes sense of touch integration training module, for touching animal play, pass through
Animal and pickup stage property are stroked, when hand touches animal either stage property, animal can provide the matter of corresponding reaction and stage property
Sense, possessing many animals can select.
Specifically, the inside of the wear-type VR equipment is provided with eye tracking sensor, for tracking and monitoring driver
Eye motion and sight track in driving procedure.
Specifically, the player status acquisition module, including rhythm of the heart sensor, respiratory frequen and body temperature sensing
Device, during gathering player respectively, the rhythm of the heart, respiratory rate and temperature data.
For the present invention, it is interactive in simulation that the intelligent body-sensing based on VR technologies, sense of touch interactive scene analogy method are somebody's turn to do
Corresponding virtual portrait acts when not only having feedback to the game operation of player during scene but also producing game in real time, together
When dynamic monitoring simulation during player status as operation behavior analysis result reference, in addition, being simulated using VR
Technology substitution plane shows interactive simulation scene, and generates the virtual scene of corresponding angle according to the sight of player in real time, allows object for appreciation
Family have more real impression, thus can more realistically reflect player operation be intended to and it is true under different virtual scenes
Real reaction, the accuracy of gathered data during simulation is largely improved, to the intelligence of detection and research player
Energy body-sensing, sense of touch interactive scene action behavior have very high reference value.
Similarly, it will be appreciated that in order to simplify the disclosure and help to understand one or more of each inventive aspect,
Above in the description to the exemplary embodiment of the present invention, each feature of the invention is grouped together into single embodiment sometimes
Or in descriptions thereof.However, it is as follows that the method for the disclosure should not be construed to reflection:That is the present invention for required protection
It is required that than the feature more features being expressly recited in each claim.More precisely, as the following claims
As reflecting, inventive aspect is all features less than single embodiment disclosed above.Therefore, it then follows specific implementation
Thus claims of mode are expressly incorporated in the embodiment, wherein each claim is in itself as the present invention
Separate embodiments.
Although an embodiment of the present invention has been shown and described, for the ordinary skill in the art, can be with
A variety of changes, modification can be carried out to these embodiments, replace without departing from the principles and spirit of the present invention by understanding
And modification, the scope of the present invention is defined by the appended.
Claims (4)
1. the intelligent body-sensing based on VR technologies, sense of touch interactive scene analogy method, it is characterised in that as follows including step:
S1, system start, and bring into operation self-check program and initialization, if self-test after the initialization of, whole system by bringing into operation,
If self-test is by the way that the trouble light of alarm module is lighted, and voice message trouble unit and type, while touching display screen is shown
Specific trouble location and the specific steps for releasing failure, system initialization and brought into operation after pending fault releases;
S2, the human-computer interaction interface by touching display screen, this mould of playing is selected in the various types of games scene to be prestored from system
The concrete scene of plan, player carry out the interaction of role with virtual role, also can freely change design parameter or combination as needed
Scene of game, customized simulated scenario is generated, it is determined that after selection, system starts loading game simulation program;
After S3, system detectio to player enter simulation system and be ready to, each several part is started working, and wear-type VR equipment starts
Virtual game scene caused by display system, and the sight track for tracking player shows the scene of game of respective angles, swims simultaneously
Play acts collecting unit and player status collecting unit starts to gather the specific game operation and real time status information of player, collection
Information real-time Transmission to data processing and control unit;
S4, data processing and control unit receive virtual role steering, acceleration, deceleration of the transmission of game action collecting unit etc.
After operation data, after the calculation process for simulation program of playing, while three parts control signal is generated, and be transmitted separately to swim
Operational feedback of playing unit, intelligent interaction instrument feedback unit and wear-type VR equipment;
S5, game operation feedback unit are produced the analog feedback power of each operation part, intelligent interaction by control signal requirement simulation
Instrument feedback unit simulated by control signal requirement produce virtual role crosswise movement power, longitudinal operation force, vertical operation force and
Seismaesthesia under the various states of virtual role, wear-type VR equipment is by control signal requirement and combines the generation of player's sight trace simulation
Road scene, game operation feedback unit now, the intelligence such as start, turn to, accelerating, slowing down, jolting, rolling, breakking away, colliding
Interaction instrument feedback unit and wear-type VR equipment receive control signal simultaneously, synchronously produce respective feedback force, virtual role moves
Work and road scene;
S6, whole simulation process repeat step S3 to the S5 always that plays, meanwhile, the player behaviour gathered in real time in simulation process of playing
Make data, player status information, game operation feedback data, the game track data of generation all to store and arrive system memory module
In, and by touching display screen real-time display, until simulation process terminates;
After S7, game simulation terminate, each item data of the system in game process is that player carries out comprehensive grading, appraisal result
And analysis result is shown in touching display screen, by operating touching display screen, player in game simulation process can be checked in detail
Operations and its specific scoring, can also be by the trip that plays back player's perspective images and track labor of playing this time is simulated
Play behavior;
S8, by operate touching display screen to system send " closing system " instruction, system execution system bolt down procedure, substep
Modules, unit, unit, last power supply module power-off are closed, whole system is closed.
2. the intelligent body-sensing according to claim 1 based on VR technologies, sense of touch interactive scene analogy method, its feature exist
In:The intelligent interaction instrument feedback unit includes sense of touch integration training module, for touching animal play, by stroking animal and picking up
By way of tool, when hand touches animal either stage property, animal can provide the texture of corresponding reaction and stage property, possess a variety of dynamic
Thing can select.
3. the intelligent body-sensing according to claim 1 based on VR technologies, sense of touch interactive scene analogy method, its feature exist
In:The inside of the wear-type VR equipment is provided with eye tracking sensor, in tracking and monitoring driver's driving procedure
Eye motion and sight track.
4. the intelligent body-sensing according to claim 1 based on VR technologies, sense of touch interactive scene analogy method, its feature exist
In:The player status acquisition module, including rhythm of the heart sensor, respiratory frequen and body temperature transducer, respectively collection are played
In family's game process, the rhythm of the heart, respiratory rate and temperature data.
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Cited By (12)
Publication number | Priority date | Publication date | Assignee | Title |
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CN109011556A (en) * | 2018-06-15 | 2018-12-18 | 广州市点格网络科技有限公司 | A kind of somatic sensation television game equipment |
CN109658771A (en) * | 2019-01-30 | 2019-04-19 | 上海市精神卫生中心(上海市心理咨询培训中心) | Neurodevelopmental disorder traffic safety training system and method based on VR technology |
CN109663351A (en) * | 2019-02-01 | 2019-04-23 | 天津欧普特科技发展有限公司 | Virtual reality interaction systems |
TWI687257B (en) * | 2018-09-25 | 2020-03-11 | 香港商維亞科技國際有限公司 | Game system and processor and scene movement method of vr game |
CN111346368A (en) * | 2020-02-28 | 2020-06-30 | 歌尔科技有限公司 | Game paddle and rocker feedback force device thereof |
CN111359202A (en) * | 2020-02-28 | 2020-07-03 | 歌尔科技有限公司 | Game paddle and rocker feedback force device thereof |
CN113457122A (en) * | 2021-06-28 | 2021-10-01 | 华东师范大学 | User image drawing method based on VR emergency environment |
CN113495628A (en) * | 2021-07-30 | 2021-10-12 | 浙江星秀农业科技有限公司 | Firefly simulation interaction method and system based on VR technology |
CN113671896A (en) * | 2021-08-25 | 2021-11-19 | 上海颖橙电子科技有限公司 | Live-action entertainment terminal control system |
CN116603232A (en) * | 2023-05-30 | 2023-08-18 | 深圳市德尔凯科技有限公司 | Three-dimensional VR and entity feedback based mutual-aid game entertainment system |
CN116898161A (en) * | 2023-06-16 | 2023-10-20 | 青岛登云智上科技有限公司 | Intelligent wearing clothing system and application method thereof |
CN116909407A (en) * | 2023-09-12 | 2023-10-20 | 深圳康荣电子有限公司 | Touch display screen panoramic interaction method and control system based on virtual reality |
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Cited By (15)
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CN109011556A (en) * | 2018-06-15 | 2018-12-18 | 广州市点格网络科技有限公司 | A kind of somatic sensation television game equipment |
TWI687257B (en) * | 2018-09-25 | 2020-03-11 | 香港商維亞科技國際有限公司 | Game system and processor and scene movement method of vr game |
CN109658771A (en) * | 2019-01-30 | 2019-04-19 | 上海市精神卫生中心(上海市心理咨询培训中心) | Neurodevelopmental disorder traffic safety training system and method based on VR technology |
CN109663351B (en) * | 2019-02-01 | 2023-03-31 | 天津欧普特科技发展有限公司 | Virtual reality interactive system |
CN109663351A (en) * | 2019-02-01 | 2019-04-23 | 天津欧普特科技发展有限公司 | Virtual reality interaction systems |
CN111346368A (en) * | 2020-02-28 | 2020-06-30 | 歌尔科技有限公司 | Game paddle and rocker feedback force device thereof |
CN111359202A (en) * | 2020-02-28 | 2020-07-03 | 歌尔科技有限公司 | Game paddle and rocker feedback force device thereof |
CN111359202B (en) * | 2020-02-28 | 2023-12-26 | 歌尔科技有限公司 | Game paddle and rocker feedback force device thereof |
CN113457122A (en) * | 2021-06-28 | 2021-10-01 | 华东师范大学 | User image drawing method based on VR emergency environment |
CN113495628A (en) * | 2021-07-30 | 2021-10-12 | 浙江星秀农业科技有限公司 | Firefly simulation interaction method and system based on VR technology |
CN113671896A (en) * | 2021-08-25 | 2021-11-19 | 上海颖橙电子科技有限公司 | Live-action entertainment terminal control system |
CN116603232A (en) * | 2023-05-30 | 2023-08-18 | 深圳市德尔凯科技有限公司 | Three-dimensional VR and entity feedback based mutual-aid game entertainment system |
CN116898161A (en) * | 2023-06-16 | 2023-10-20 | 青岛登云智上科技有限公司 | Intelligent wearing clothing system and application method thereof |
CN116909407A (en) * | 2023-09-12 | 2023-10-20 | 深圳康荣电子有限公司 | Touch display screen panoramic interaction method and control system based on virtual reality |
CN116909407B (en) * | 2023-09-12 | 2024-01-12 | 深圳康荣电子有限公司 | Touch display screen panoramic interaction method and control system based on virtual reality |
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Application publication date: 20180209 |
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