CN107441708A - A kind of game data processing method and processing device - Google Patents
A kind of game data processing method and processing device Download PDFInfo
- Publication number
- CN107441708A CN107441708A CN201710701915.9A CN201710701915A CN107441708A CN 107441708 A CN107441708 A CN 107441708A CN 201710701915 A CN201710701915 A CN 201710701915A CN 107441708 A CN107441708 A CN 107441708A
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- game data
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- active user
- module
- attack object
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- 238000003672 processing method Methods 0.000 title claims abstract description 15
- 238000000034 method Methods 0.000 claims abstract description 14
- 230000009471 action Effects 0.000 claims description 2
- 238000010586 diagram Methods 0.000 description 8
- 238000004590 computer program Methods 0.000 description 7
- 230000008901 benefit Effects 0.000 description 3
- 238000005516 engineering process Methods 0.000 description 3
- 230000006870 function Effects 0.000 description 3
- 230000004048 modification Effects 0.000 description 3
- 238000012986 modification Methods 0.000 description 3
- 230000008569 process Effects 0.000 description 3
- 230000006399 behavior Effects 0.000 description 2
- 238000004364 calculation method Methods 0.000 description 2
- 230000008859 change Effects 0.000 description 2
- 230000004044 response Effects 0.000 description 2
- 238000004519 manufacturing process Methods 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- User Interface Of Digital Computer (AREA)
- Information Transfer Between Computers (AREA)
Abstract
The invention discloses a kind of game data processing method and processing device.Methods described includes:When default application starts, game data of the active user in default application is obtained, determines whether include target game data in game data, when including target game data in game data, sent a notification message to active user, notification message is used to notify user to get target game data.Above-mentioned technical proposal, if there is the game data do not got before, then user can be notified to get game data when application starts, so as to improve the processing mode of game data, adds the viscosity of user, lift the game experiencing of user.
Description
Technical field
The present invention relates to technical field of data processing, more particularly to a kind of game data processing method and processing device.
Background technology
With the rapid development of network technology, the species of application product is more and more, and common application product has game, its
Mainly include online game and single-play game.By taking the game of the types such as role playing as an example, player is during game, Chang Hui
In the presence of the demand (game roles of other players in game object such as strange beast or game) fought with game object, such as fought with strange beast
Bucket, or the demand with the game role PK (Player Killing, player mutually fight) of other players.Now, player needs
The controlled game role of operation is attacked game object.But sometimes, for various reasons, user can be in participation
Exited at the end of fight not yet, and user completes fight due to no, can not get combat data, causes that all that has been achieved is spoiled, and then
Reduce the viscosity of user.
The content of the invention
The present invention provides a kind of game data processing method and processing device, to improve the processing mode of game data, lifting
The sticky limit of game.The technical scheme is as follows:
The present invention provides a kind of game data processing method, including:
When default application starts, game data of the active user in the default application is obtained;
Determine whether include target game data in the game data;
When including target game data in the game data, sent a notification message to the active user, it is described logical
Know that message is used to notify the user to get the target game data.
In one embodiment, the game data for obtaining active user in the default application, it may include:
Obtain the game data that the active user to target attack object attack acquisition;
It is described to determine whether include target game data in the game data, it may include:
Whether determine in the game data comprising the game number do not got after attacking the target attack object
According to.
In one embodiment, whether included in the determination game data and the target attack object is attacked
The game data do not got after hitting, it may include:
Determine whether the active user exits before the target attack object is destroyed;
When determining that the active user exits before the target attack object is destroyed, the game number is determined
The game data do not got after attacking the target attack object is included in.
In one embodiment, methods described may also include:
In the active user after being exited before the target attack object is destroyed, the active user is being moved back
The game data for the target attack object attack acquisition before going out is defined as the game data do not got;
The game data do not got is preserved.
In one embodiment, it is described when including target game data in the game data, to the active user
Send a notification message, it may include:
When including target game data in the game data, the message notification module of the default application is called;
The message notification module sends a notification message to the active user.
The present invention also provides a kind of game data processing unit, including:
Acquisition module, for when default application starts, obtaining game data of the active user in the default application;
Determining module, for determining whether include target game data in the game data;
Sending module, for when including target game data in the game data, being sent to the active user logical
Know message, the notification message is used to notify the user to get the target game data.
In one embodiment, the acquisition module, it may include:
Acquisition submodule, to target attack object attack the game data of acquisition for obtaining the active user;
The determining module, it may include:
First determination sub-module, the target attack object is attacked for determining whether to include in the game data
The game data do not got after hitting.
In one embodiment, first determination sub-module, it may include:
First determining unit, for determining whether the active user moves back before the target attack object is destroyed
Go out;
Second determining unit, determine that the active user exits before the target attack object is destroyed for working as
When, determine in the game data comprising the game data do not got after attacking the target attack object.
In one embodiment, the determining module may also include:
Second determination sub-module, for exiting it before the target attack object is destroyed in the active user
Afterwards, the active user to the target attack object attack before exiting acquisition game data be defined as it is described
The game data do not got;
Submodule is preserved, for being preserved to the game data do not got.
In one embodiment, the sending module, it may include:
Submodule is called, for when including target game data in the game data, calling the default application
Message notification module;
Sending submodule, sent a notification message for the message notification module to the active user.
The technical scheme provided by this disclosed embodiment can include the following benefits:
Above-mentioned technical proposal, by when default application starts, obtaining game data of the active user in default application,
Determine whether include target game data in game data, when including target game data in game data, to active user
Send a notification message, notification message is used to notify user to get target game data.So as to application start when, if deposited
In the game data do not got before, then notify user to get game data, so as to increase the viscosity of user, lift user's
Game experiencing.
Other features and advantages of the present invention will be illustrated in the following description, also, partly becomes from specification
Obtain it is clear that or being understood by implementing the present invention.The purpose of the present invention and other advantages can be by the explanations write
Specifically noted structure is realized and obtained in book, claims and accompanying drawing.
Below by drawings and examples, technical scheme is described in further detail.
Brief description of the drawings
Accompanying drawing is used for providing a further understanding of the present invention, and a part for constitution instruction, the reality with the present invention
Apply example to be used to explain the present invention together, be not construed as limiting the invention.In the accompanying drawings:
Fig. 1 is a kind of flow chart of game data processing method according to an exemplary embodiment.
Fig. 2 is the flow chart of another game data processing method according to an exemplary embodiment.
Fig. 3 is the flow chart of step 1021 in a kind of game data processing method according to an exemplary embodiment.
Fig. 4 is the flow chart of another game data processing method according to an exemplary embodiment.
Fig. 5 is the flow chart of step 103 in a kind of game data processing method according to an exemplary embodiment.
Fig. 6 is a kind of block diagram of game data processing unit according to an exemplary embodiment.
Embodiment
The preferred embodiments of the present invention are illustrated below in conjunction with accompanying drawing, it will be appreciated that described herein preferred real
Apply example to be merely to illustrate and explain the present invention, be not intended to limit the present invention.
In order to solve the above-mentioned technical problem, the embodiment of the present disclosure provides a kind of game data processing method, and this method is fitted
In the program, system or the device that are handled for game data, as shown in figure 1, the game data processing method includes step 101-
103, wherein:
In a step 101, when default application starts, game data of the active user in default application is obtained.
In a step 102, determine whether include target game data in game data.
In step 103, when including target game data in game data, send a notification message, lead to active user
Know that message is used to notify user to get target game data.
Wherein, default application can be a certain game class application or include the application that one or more is played, Yong Hu
There is corresponding game role in game, game data can be produced in game process.For example multiple users participate in attack game pair
As (such as strange beast), certain game data can be got after triumph, as the reward to user.If user drops by the wayside,
Game data is not got then.Now, the behavior that the user does not get game data is recorded.When user is again introduced into game
When, search whether the user has the record for not getting game data (target game data), if so, then being sent to active user
Notification message, user is notified to get game data.In one embodiment, except when default application starts, obtaining active user
It outside game data in default application, can also be when receiving the logging request of user, obtain active user default
Game data in.
The above method of the embodiment of the present invention, by when default application starts, obtaining active user in default application
Game data, determine whether include target game data in game data, when including target game data in game data,
Sent a notification message to active user, notification message is used to notify user to get target game data.So as to be opened in application
When dynamic, if there is the game data do not got before, then user is notified to get game data, so as to improve game data
Processing mode, the viscosity of user is added, lift the game experiencing of user.
In one embodiment, as shown in Fig. 2 step 101 may include following steps 1011:
In step 1011, when default application starts, obtain active user and attack acquisition is carried out to target attack object
Game data..
Step 102 may include following steps 1021:
In step 1021, whether determine in game data comprising the trip do not got after attacking target attack object
Play data.
In the present embodiment, if including the game number do not got after attacking target attack object in game data
According to, it is determined that target game data are included in game data corresponding to user.Because user take part in target attack object
Attack, if giving up this partial data, it is clear that be irrational, therefore, this partial data is defined as target and swum by the present embodiment
Play data, further improve the processing mode of game data.
In one embodiment, as shown in figure 3, step 1021 may include following steps 301-302:
In step 301, determine whether active user exits before target attack object is destroyed.
In step 302, when determining that active user exits before target attack object is destroyed, it is determined that game number
The game data do not got after attacking target attack object is included in.
If user exits before target attack object is destroyed, existing processing mode is, although user take part in
Attack to target attack object, and certain game data is generated, but user is before target attack object is destroyed
Exit, can also give up this partial game data, this is obviously inequitable to user.Therefore, in order to increase the viscosity of user, change
The processing mode of kind game data, the present embodiment will attack when user exits before target attack object is destroyed to target
Hit after object is attacked the game data do not got and be defined as target game data.
In one embodiment, as shown in figure 4, the game data processing method may also include step 104-105:
At step 104, in active user after being exited before target attack object is destroyed, active user is being moved back
The game data for target attack object attack acquisition before going out is defined as the game data do not got.
In step 105, the game data do not got is preserved.
In the present embodiment, the game data that user to target attack object attack to acquisition before exiting is defined as
The game data do not got, and the game data to not getting preserves, when being advantageous to default startup application next time, convenient,
Efficiently obtain the game data.
In one embodiment, as shown in figure 5, step 103 may include following steps 1031-1032:
In step 1031, when including target game data in game data, the message informing mould of default application is called
Block.
In step 1032, message notification module sends a notification message to active user.
In the present embodiment, notification module is the module beyond game, calls the message notification module of default application, is not take up
The treatment progress of game, so as to not influence the response speed of game.
Following is embodiment of the present disclosure, can be used for performing embodiments of the present disclosure.
Fig. 6 is a kind of block diagram of game data processing unit according to an exemplary embodiment, and the device can lead to
Cross software, hardware or both be implemented in combination with it is some or all of as electronic equipment.As shown in fig. 6, the game data
Processing unit includes:
Acquisition module 61, for when default application starts, obtaining game data of the active user in default application;
Determining module 62, for determining whether include target game data in game data;
Sending module 63, for when including target game data in game data, being sent a notification message to active user,
Notification message is used to notify user to get target game data.
Wherein, default application can be a certain game class application or include the application that one or more is played, Yong Hu
There is corresponding game role in game, game data can be produced in game process.For example multiple users participate in attack game pair
As (such as strange beast), certain game data can be got after triumph, as the reward to user.If user drops by the wayside,
Game data is not got then.Now, the behavior that the user does not get game data is recorded.When user is again introduced into game
When, search whether the user has the record for not getting game data (target game data), if so, then being sent to active user
Notification message, user is notified to get game data.In one embodiment, except when default application starts, obtaining active user
It outside game data in default application, can also be when receiving the logging request of user, obtain active user default
Game data in.
The said apparatus of the embodiment of the present invention, by when default application starts, obtaining active user in default application
Game data, determine whether include target game data in game data, when including target game data in game data,
Sent a notification message to active user, notification message is used to notify user to get target game data.So as to be opened in application
When dynamic, if there is the game data do not got before, then user is notified to get game data, so as to increase the viscous of user
Property, lift the game experiencing of user.
In one embodiment, acquisition module 61, it may include:
Acquisition submodule, to target attack object attack the game data of acquisition for obtaining active user;
Determining module 62, it may include:
First determination sub-module, for whether determining in game data comprising not led after attacking target attack object
The game data taken.
In the present embodiment, if including the game number do not got after attacking target attack object in game data
According to, it is determined that target game data are included in game data corresponding to user.Because user take part in target attack object
Attack, if giving up this partial data, it is clear that be irrational, therefore, this partial data is defined as target and swum by the present embodiment
Play data, further improve the processing mode of game data.
In one embodiment, the first determination sub-module, it may include:
First determining unit, for determining whether active user exits before target attack object is destroyed;
Second determining unit, for when determining that active user exits before target attack object is destroyed, it is determined that
The game data do not got after attacking target attack object is included in game data.
If user exits before target attack object is destroyed, existing processing mode is, although user take part in
Attack to target attack object, and certain game data is generated, but user is before target attack object is destroyed
Exit, can also give up this partial game data, this is obviously inequitable to user.Therefore, in order to increase the viscosity of user, change
The processing mode of kind game data, the present embodiment will attack when user exits before target attack object is destroyed to target
Hit after object is attacked the game data do not got and be defined as target game data.
In one embodiment, determining module 62 may also include:
Second determination sub-module, it is current for after being exited before target attack object is destroyed, being incited somebody to action in active user
The game data that user to target attack object attack acquisition before exiting is defined as the game data do not got;
Submodule is preserved, for being preserved to the game data do not got.
In the present embodiment, the game data that user to target attack object attack to acquisition before exiting is defined as
The game data do not got, and the game data to not getting preserves, when being advantageous to default startup application next time, convenient,
Efficiently obtain the game data.
In one embodiment, sending module 63, it may include:
Submodule is called, for when including target game data in game data, calling the message informing of default application
Module;
Sending submodule, sent a notification message for message notification module to active user.
In the present embodiment, notification module is the module beyond game, calls the message notification module of default application, is not take up
The treatment progress of game, so as to not influence the response speed of game.
Finally, the game data processing unit in the present invention is applied to terminal device.For example, it may be mobile phone, meter
Calculation machine, digital broadcast terminal, messaging devices, game console, tablet device, Medical Devices, body-building equipment, individual digital
Assistant etc..
It should be understood by those skilled in the art that, embodiments of the invention can be provided as method, system or computer program
Product.Therefore, the present invention can use the reality in terms of complete hardware embodiment, complete software embodiment or combination software and hardware
Apply the form of example.Moreover, the present invention can use the computer for wherein including computer usable program code in one or more
The shape for the computer program product that usable storage medium is implemented on (including but is not limited to magnetic disk storage and optical memory etc.)
Formula.
The present invention is the flow with reference to method according to embodiments of the present invention, equipment (system) and computer program product
Figure and/or block diagram describe.It should be understood that can be by every first-class in computer program instructions implementation process figure and/or block diagram
Journey and/or the flow in square frame and flow chart and/or block diagram and/or the combination of square frame.These computer programs can be provided
The processors of all-purpose computer, special-purpose computer, Embedded Processor or other programmable data processing devices is instructed to produce
A raw machine so that produced by the instruction of computer or the computing device of other programmable data processing devices for real
The device for the function of being specified in present one flow of flow chart or one square frame of multiple flows and/or block diagram or multiple square frames.
These computer program instructions, which may be alternatively stored in, can guide computer or other programmable data processing devices with spy
Determine in the computer-readable memory that mode works so that the instruction being stored in the computer-readable memory, which produces, to be included referring to
Make the manufacture of device, the command device realize in one flow of flow chart or multiple flows and/or one square frame of block diagram or
The function of being specified in multiple square frames.
These computer program instructions can be also loaded into computer or other programmable data processing devices so that counted
Series of operation steps is performed on calculation machine or other programmable devices to produce computer implemented processing, so as in computer or
The instruction performed on other programmable devices is provided for realizing in one flow of flow chart or multiple flows and/or block diagram one
The step of function of being specified in individual square frame or multiple square frames.
Obviously, those skilled in the art can carry out the essence of various changes and modification without departing from the present invention to the present invention
God and scope.So, if these modifications and variations of the present invention belong to the scope of the claims in the present invention and its equivalent technologies
Within, then the present invention is also intended to comprising including these changes and modification.
Claims (10)
- A kind of 1. game data processing method, it is characterised in that including:When default application starts, game data of the active user in the default application is obtained;Determine whether include target game data in the game data;When including target game data in the game data, sent a notification message to the active user, the notice disappears Cease for notifying the user to get the target game data.
- 2. according to the method for claim 1, it is characterised in that the trip for obtaining active user in the default application Play data, including:Obtain the game data that the active user to target attack object attack acquisition;It is described to determine whether include target game data in the game data, including:Whether determine in the game data comprising the game data do not got after attacking the target attack object.
- 3. according to the method for claim 2, it is characterised in that described to determine whether included in the game data to described The game data that target attack object is not got after being attacked, including:Determine whether the active user exits before the target attack object is destroyed;When determining that the active user exits before the target attack object is destroyed, determine in the game data Include the game data do not got after attacking the target attack object.
- 4. according to the method for claim 3, it is characterised in that methods described also includes:In the active user after being exited before the target attack object is destroyed, the active user is being exited it The preceding game data for the target attack object attack acquisition is defined as the game data do not got;The game data do not got is preserved.
- 5. according to the method for claim 1, it is characterised in that it is described work as the game data in include target game data When, sent a notification message to the active user, including:When including target game data in the game data, the message notification module of the default application is called;The message notification module sends a notification message to the active user.
- A kind of 6. game data processing unit, it is characterised in that including:Acquisition module, for when default application starts, obtaining game data of the active user in the default application;Determining module, for determining whether include target game data in the game data;Sending module, for when including target game data in the game data, sending notice to the active user and disappearing Breath, the notification message are used to notify the user to get the target game data.
- 7. device according to claim 6, it is characterised in that the acquisition module, including:Acquisition submodule, to target attack object attack the game data of acquisition for obtaining the active user;The determining module, including:First determination sub-module, for whether determining in the game data comprising after attacking the target attack object The game data do not got.
- 8. device according to claim 7, it is characterised in that first determination sub-module, including:First determining unit, for determining whether the active user exits before the target attack object is destroyed;Second determining unit, for when determining that the active user exits before the target attack object is destroyed, Determine in the game data comprising the game data do not got after attacking the target attack object.
- 9. device according to claim 8, it is characterised in that the determining module also includes:Second determination sub-module, for after being exited before the target attack object is destroyed, being incited somebody to action in the active user The game data that the active user to the target attack object attack acquisition before exiting is defined as described not leading The game data taken;Submodule is preserved, for being preserved to the game data do not got.
- 10. device according to claim 6, it is characterised in that the sending module, including:Submodule is called, for when including target game data in the game data, calling the message of the default application Notification module;Sending submodule, sent a notification message for the message notification module to the active user.
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CN103475629A (en) * | 2012-06-08 | 2013-12-25 | 深圳市快播科技有限公司 | On-line incentive method of game and system thereof |
CN105944378A (en) * | 2016-05-12 | 2016-09-21 | 武汉斗鱼网络科技有限公司 | Task configuration system and method of web game |
CN106790456A (en) * | 2016-12-08 | 2017-05-31 | 广州爱九游信息技术有限公司 | Mission Objective activity participatory approaches, device and service end |
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US20120214600A1 (en) * | 2011-12-04 | 2012-08-23 | Gateway Gaming, Llc | Gaming System and Method |
CN103475629A (en) * | 2012-06-08 | 2013-12-25 | 深圳市快播科技有限公司 | On-line incentive method of game and system thereof |
CN105944378A (en) * | 2016-05-12 | 2016-09-21 | 武汉斗鱼网络科技有限公司 | Task configuration system and method of web game |
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