CN107297071B - Mahjong machine - Google Patents
Mahjong machine Download PDFInfo
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- CN107297071B CN107297071B CN201710734310.XA CN201710734310A CN107297071B CN 107297071 B CN107297071 B CN 107297071B CN 201710734310 A CN201710734310 A CN 201710734310A CN 107297071 B CN107297071 B CN 107297071B
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- 238000004891 communication Methods 0.000 claims description 6
- 238000000034 method Methods 0.000 claims description 6
- 230000000694 effects Effects 0.000 claims description 5
- 238000013077 scoring method Methods 0.000 claims description 4
- 238000004458 analytical method Methods 0.000 abstract description 2
- 230000003993 interaction Effects 0.000 description 2
- 230000006399 behavior Effects 0.000 description 1
- 230000009286 beneficial effect Effects 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 238000004364 calculation method Methods 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000007599 discharging Methods 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
- 238000012805 post-processing Methods 0.000 description 1
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/20—Dominoes or like games; Mah-Jongg games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/20—Dominoes or like games; Mah-Jongg games
- A63F2009/205—Mah-jongg games
-
- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y02—TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
- Y02D—CLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
- Y02D30/00—Reducing energy consumption in communication networks
- Y02D30/70—Reducing energy consumption in communication networks in wireless communication networks
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Abstract
The invention discloses a mahjong machine, which is characterized in that: comprises a mahjong machine body, mahjong tiles, a radio frequency transceiver, a processor and a display device; the radio frequency transceiver comprises a radio frequency tag and a radio frequency reader-writer which are embedded in the mahjong tiles; the mahjong tiles are also internally provided with gesture recognition devices connected with radio frequency tags; the gesture recognition device is used for detecting the gesture of the mahjong tiles; the radio frequency reader-writer is used for reading radio frequency information; the processor is respectively connected with the radio frequency reader-writer and the display device; the display device is arranged on the mahjong machine body. According to the invention, the radio frequency reader is arranged on the wearable equipment, and the gyroscope is arranged in the mahjong, so that the mahjong is automatically identified, and further automatic scoring and analysis are realized.
Description
Technical Field
The invention relates to entertainment equipment, in particular to a mahjong machine.
Background
Because of the huge market in China, since nineties in the last century, mahjong machines have rapidly developed and formed huge industrial chains after entering China, and automatic mahjong machines have been fully popularized in domestic markets at present. Through the mechanical turntable and the transmission device, the automatic mahjong machine well solves the problems of shuffling, building and the like. However, with the advent of the worldwide interconnecting age, all electrical devices inevitably connect to the internet and are given more powerful functions. At the same time, mahjong is accepted by more and more young people, so that mahjong is endowed with stronger vigor. Therefore, users also put forth newer, more interesting requirements for recreational activities including mahjong.
The existing scoring mahjong machine has some defects, the mahjong machine cannot automatically identify mahjong tiles, and players need to input information to perform simple score calculation; meanwhile, the radio frequency receiving and transmitting devices of the mahjong tiles can be mutually influenced, and when the distance between the radio frequency receiver and the radio frequency transmitting device is far, the identification of the mahjong tiles is influenced due to the fact that a plurality of signals are received; the existing radio frequency identification can be identified only by placing mahjong in a fixed area, and the mahjong outside the area cannot be identified, so that the mahjong is inconvenient to use.
Disclosure of Invention
The invention aims at: aiming at the problems, the mahjong machine is provided, which can automatically identify mahjong tiles, collect the position and posture information of the mahjong tiles and automatically calculate scores and prompt the hand.
The technical scheme adopted by the invention is as follows:
the invention relates to a mahjong machine, which comprises a mahjong machine body, mahjong tiles, a radio frequency transceiver, a processor and a display device; the radio frequency transceiver comprises a radio frequency tag and a radio frequency reader-writer which are embedded in the mahjong tiles; the mahjong tiles are also internally provided with gesture recognition devices connected with radio frequency tags; the gesture recognition device is used for detecting the gesture of the mahjong tiles; the radio frequency reader-writer is used for reading radio frequency information; the processor is respectively connected with the radio frequency reader-writer and the display device; the display device is arranged on the mahjong machine body.
The structure is characterized in that the radio frequency tag is arranged in the mahjong tile and can emit signals representing mahjong tile surface information, the gesture recognition device is arranged at the same time and can detect the gesture of the mahjong tile and emit radio frequency, in the post-processing, the tile touching and tile discharging behaviors of a player are judged by combining the tile surface information and time sequence, and the relationship of bars or lines between players is deduced according to the movement condition of the tiles, so that the score of a hand is counted and calculated, and automatic scoring is realized.
Further, the radio frequency reader-writer is arranged on the hand.
The radio frequency reader-writer is arranged on the hand, and only reads the radio frequency signals of the mahjong tiles touched on the hand, so that one-to-one radio frequency identification is realized, the reader can be prevented from receiving a plurality of radio frequency signals, the radio frequency identification is not influenced, and higher identification precision is achieved.
Further, the radio frequency reader-writer is installed on the wearable equipment.
Above structure, the radio frequency reader-writer is installed on wearable equipment, can realize the high accuracy discernment that the hand is touched the mahjong and is carried out, can combine wearable equipment again, does not need to increase other installation radio frequency reader's devices, does not influence the use of wearable equipment.
Further, the radio frequency transceiver is a passive radio frequency transceiver.
Above structure, radio frequency transceiver is passive radio frequency transceiver, installs the radio frequency tag in the mahjong and need not set up the power, provides by the radio frequency reader to solve the radio frequency tag because the embedding, inconvenient problem of supplying power, the cost of manufacture of mahjong tile also can reduce simultaneously.
Further, the radio frequency transceiver is an active radio frequency transceiver; and the radio frequency tag is provided with a wireless charging device.
According to the structure, the radio frequency transceiver is an active radio frequency transceiver, and the transmitting antenna of the radio frequency tag can provide continuous and stable radio frequency signals, so that the radio frequency identification effect is better; the wireless charging device is arranged on the radio frequency tag, so that the radio frequency tag can be charged wirelessly, and the power supply problem of the radio frequency tag is solved.
Further, the gesture recognition device is a gyroscope. The gyroscope can detect the movement of the mahjong tiles and recognize the gesture and the movement condition of the mahjong tiles.
Further, the processor is provided with a wireless communication device, and wireless communication is performed between the processor and the mobile terminal.
According to the structure, the processor can interact with a player through the display device arranged on the desktop, and can communicate with the mobile terminal at the same time, so that interaction is carried out on the mobile terminal, and interaction in both fixed and mobile modes is realized.
Further, the radio frequency tag of the mahjong tile stores unique identification information of each mahjong tile.
With the structure, each mahjong tile corresponds to a unique identification code, and mahjong tiles with the same tile surface have different identification codes, so that errors in later statistics and analysis are prevented.
The invention discloses an automatic identification scoring method of a mahjong machine, which comprises the following steps:
s1: the gesture recognition device in the mahjong tiles collects gesture information of the mahjong tiles and conducts radio frequency emission on the collected information and the unique recognition information;
s2: the radio frequency reader-writer on the hand reads the data transmitted by the radio frequency tag and transmits the data to the processor;
s3: the processor compares the received information with prestored mahjong tile information, identifies the tile surface information of the mahjong tile, and reads the posture information of the mahjong tile; automatically scoring by combining the mahjong activity rules and the sequence of the gesture changes of the mahjong tiles; judging whether the player reaches the conditions of card touching, card eating, card beard and self-touch;
s4: and sending the counted hand information to a display device, and simultaneously when the conditions of card touching, card eating, card beard and self-touching are met, extracting corresponding voice information, and sending the voice information to voice playing equipment for prompting.
The method comprises the following steps that when a player picks up or touches a mahjong tile, a radio frequency reader arranged in a wearable device on hand receives signals transmitted by radio frequency tags embedded in the mahjong tile, reads the signals to obtain tile surface information and gesture information of the mahjong tile, and stores the tile surface information and gesture information in a database; judging whether the player plays or touches the card according to the received information, and judging whether the player takes the card or the player takes the card according to the precedence relationship between the play and touch actions of the player; and reminding the player to touch, lever or banker and the like according to the mahjong rule, and simultaneously calculating and analyzing the number of the players and the win-lose relation.
In summary, due to the adoption of the technical scheme, the beneficial effects of the invention are as follows: compared with the prior art, the invention combines the radio frequency receiving device with the wearable equipment, reads the radio frequency signals emitted by the radio frequency tag through the wearable equipment on hand, solves the problem of mutual influence of radio frequency receiving and transmitting, and judges the relationship among players through the time sequence of the face information and the gesture information of the mahjong, thereby automatically calculating the win-lose condition of the players in the hand; realizes the accurate recognition and automatic scoring of mahjong.
Drawings
The invention will now be described by way of example and with reference to the accompanying drawings in which:
fig. 1 is a schematic diagram of a mahjong machine according to the invention.
Fig. 2 is a flowchart of an automatic recognition scoring method of a mahjong machine.
Detailed Description
All of the features disclosed in this specification, or all of the steps in a method or process disclosed, may be combined in any combination, except for mutually exclusive features and/or steps.
Any feature disclosed in this specification (including any accompanying claims, abstract) may be replaced by alternative features serving the same, equivalent or similar purpose, unless expressly stated otherwise. That is, each feature is one example only of a generic series of equivalent or similar features, unless expressly stated otherwise.
Embodiment one:
as shown in figure 1, the mahjong machine comprises a mahjong machine body, mahjong tiles, a radio frequency transceiver, a processor and a display device; the radio frequency transceiver comprises a radio frequency tag and a radio frequency reader-writer which are embedded in the mahjong tiles; the mahjong tiles are also internally provided with gesture recognition devices connected with radio frequency tags; the gesture recognition device is used for detecting the gesture of the mahjong tiles; the radio frequency reader-writer is used for reading radio frequency information; the processor is respectively connected with the radio frequency reader-writer and the display device; the display device is arranged on the mahjong machine body.
Embodiment two:
in comparison with the first embodiment, in this embodiment, the radio frequency receiving device is disposed on a hand. May be on a hand, as well as any device worn by the hand. Such as gloves, or by being adhered to the hands.
Embodiment III:
compared with other embodiments, in this embodiment, the radio frequency receiving device is mounted on a wearable device.
Embodiment four:
compared with other embodiments, in this embodiment, the rf transceiver is a passive rf transceiver. The passive radio frequency transceiver device comprises a passive radio frequency tag and a reader, and the passive radio frequency tag obtains electric energy from the reader.
Fifth embodiment:
compared with other embodiments, in this embodiment, the radio frequency transceiver is an active radio frequency transceiver; and the radio frequency chip is provided with a wireless charging device.
Example six:
compared with other embodiments, in this embodiment, the processor is provided with a wireless communication device, and performs wireless communication with the mobile terminal.
Embodiment seven:
the invention discloses an automatic identification scoring method of a mahjong machine, which comprises the following steps:
s1: the gesture recognition device in the mahjong tiles collects gesture information of the mahjong tiles and conducts radio frequency emission on the collected information and the unique recognition information; s2: the radio frequency reader-writer on the hand reads the data transmitted by the radio frequency tag and transmits the data to the processor; s3: the processor compares the received information with prestored mahjong tile information, identifies the tile surface information of the mahjong tile, and reads the posture information of the mahjong tile; automatically scoring by combining the mahjong activity rules and the sequence of the gesture changes of the mahjong tiles; judging whether the player reaches the conditions of card touching, card eating, card beard and self-touch; s4: and sending the counted hand information to a display device, and simultaneously when the conditions of card touching, card eating, card beard and self-touching are met, extracting corresponding voice information, and sending the voice information to voice playing equipment for prompting.
The invention is not limited to the specific embodiments described above. The invention extends to any novel one, or any novel combination, of the features disclosed in this specification, as well as to any novel one, or any novel combination, of the steps of the method or process disclosed.
Claims (9)
1. A mahjong machine, characterized in that: comprises a mahjong machine body, mahjong tiles, a radio frequency transceiver, a processor and a display device; the radio frequency transceiver comprises a radio frequency tag and a radio frequency reader-writer which are embedded in the mahjong tiles; the mahjong tiles are also internally provided with gesture recognition devices connected with radio frequency tags; the gesture recognition device is used for detecting the sequence of gesture changes of the mahjong tiles; the radio frequency reader-writer is used for reading radio frequency information; the processor is respectively connected with the radio frequency reader-writer and the display device; the display device is arranged on the mahjong machine body; the radio frequency reader-writer is arranged on the hand and reads the radio frequency signals of the mahjong tiles touched on the hand.
2. The mahjong machine according to claim 1, wherein: the radio frequency reader-writer is arranged on the wearable equipment.
3. The mahjong machine according to claim 1, wherein: the radio frequency transceiver is a passive radio frequency transceiver.
4. The mahjong machine according to claim 1, wherein: the radio frequency transceiver is an active radio frequency transceiver.
5. The mahjong machine according to claim 4, wherein: and the radio frequency tag is provided with a wireless charging device.
6. The mahjong machine according to claim 1, wherein: the gesture recognition device is a gyroscope.
7. The mahjong machine according to claim 1, wherein: the processor is provided with a wireless communication device which performs wireless communication with the mobile terminal.
8. The mahjong machine according to claim 1, wherein: the radio frequency tag of each mahjong tile stores unique identification information of each mahjong tile.
9. An automatic identification scoring method for a mahjong machine is characterized in that: the method comprises the following steps:
s1: the gesture recognition device in the mahjong tiles collects gesture information of the mahjong tiles and conducts radio frequency emission on the collected information and the unique recognition information;
s2: the radio frequency reader-writer on the hand only reads the radio frequency signals of the mahjong tiles touched on the hand, realizes one-to-one radio frequency identification, and sends the data to the processor;
s3: the processor compares the received information with prestored mahjong tile information, identifies the tile surface information of the mahjong tile, and reads the posture information of the mahjong tile; judging whether the player plays or touches the card according to the received information, and judging whether the player takes the card or the player takes the card according to the precedence relationship between the play and touch actions of the player; automatically scoring by combining the mahjong activity rules and the sequence of the gesture changes of the mahjong tiles; judging whether the player reaches the conditions of card touching, card eating, card beard and self-touch;
s4: and sending the counted hand information to a display device, and simultaneously when the conditions of card touching, card eating, card beard and self-touching are met, extracting corresponding voice information, and sending the voice information to voice playing equipment for prompting.
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CN201710734310.XA CN107297071B (en) | 2017-08-24 | 2017-08-24 | Mahjong machine |
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CN201710734310.XA CN107297071B (en) | 2017-08-24 | 2017-08-24 | Mahjong machine |
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CN107297071B true CN107297071B (en) | 2023-06-30 |
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Families Citing this family (4)
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CN108920124B (en) * | 2018-07-25 | 2020-11-03 | 腾讯科技(深圳)有限公司 | Information display method and device and storage medium |
CN109200574B (en) * | 2018-08-30 | 2021-10-29 | 成都博士信智能科技发展有限公司 | Intelligent chess and card system |
CN109045679B (en) * | 2018-08-30 | 2022-03-22 | 成都博士信智能科技发展有限公司 | Chess and card recognition system and chess and card system |
CN112569579A (en) * | 2021-01-11 | 2021-03-30 | 杨百涛 | Artificial intelligence mahjong machine |
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