CN106730821A - A kind of reality-virtualizing game operation device and method, virtual reality device - Google Patents

A kind of reality-virtualizing game operation device and method, virtual reality device Download PDF

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Publication number
CN106730821A
CN106730821A CN201611270390.XA CN201611270390A CN106730821A CN 106730821 A CN106730821 A CN 106730821A CN 201611270390 A CN201611270390 A CN 201611270390A CN 106730821 A CN106730821 A CN 106730821A
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CN
China
Prior art keywords
chessboard
chess piece
reality
sensor
wireless
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN201611270390.XA
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Chinese (zh)
Other versions
CN106730821B (en
Inventor
隋松亮
刘帅
陈子粤
张景春
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Goertek Techology Co Ltd
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Goertek Techology Co Ltd
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Publication date
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Priority to CN201611270390.XA priority Critical patent/CN106730821B/en
Publication of CN106730821A publication Critical patent/CN106730821A/en
Application granted granted Critical
Publication of CN106730821B publication Critical patent/CN106730821B/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • General Engineering & Computer Science (AREA)
  • Position Input By Displaying (AREA)

Abstract

The invention discloses a kind of reality-virtualizing game operation device and method, virtual reality device, the game operating device includes chessboard and chess piece, and chess piece includes:First sensor, No. ID for recording itself chess piece, and launch wireless signal;Chessboard includes:Microprocessor and second sensor;Second sensor, for receiving the wireless signal of first sensor transmitting, and reads No. ID of correspondence chess piece;Microprocessor, wireless signal for being received according to second sensor judges relative position or mobile data of the chess piece on chessboard, and transmit to virtual implementing helmet the relative position or mobile data of chess piece and corresponding No. ID, so that virtual implementing helmet is applied into the game being currently running and 3D visual effects are presented.The present invention virtual implementing helmet and conventional entity chess, card cards game are combined well, and by user on entity chessboard practical operation chess piece, for game operation provides facility, increased more interests, game experiencing is more preferable.

Description

A kind of reality-virtualizing game operation device and method, virtual reality device
Technical field
The present invention relates to technical field of virtual reality, more particularly to a kind of reality-virtualizing game operation device and method, void Intend real world devices.
Background technology
Present virtual reality products are very burning hot, and especially reality-virtualizing game receives pursuing for most of young men, is Strengthen the experience of game user, derived the stage property or operation device of some reality-virtualizing games therewith, allow game user to obtain Obtain more preferable game operation experience.But for chess game such as go, Chinese chess etc., and card cards game, do not have still on the market There is a kind of external game operating device to simulate real game operation, user can only be moved by mouse or point touching screen Dynamic chess piece, game operation is not true to nature enough, not convenient enough, and Consumer's Experience is poor.
The content of the invention
In view of the above problems, the invention provides a kind of reality-virtualizing game operation device and method, virtual reality device, Not true to nature enough, not convenient enough with the chess, the card class game operation that solve existing virtual reality device, Consumer's Experience is poor to ask Topic.
To reach above-mentioned purpose, the technical proposal of the invention is realized in this way:
On the one hand, the present invention provides a kind of reality-virtualizing game operation device, including:Chessboard and more than one chess piece, institute Chessboard is stated to be connected with virtual implementing helmet;
The chess piece includes:First sensor, No. ID for recording itself chess piece, and launch wireless signal;
The chessboard includes:Microprocessor and second sensor;
The second sensor, for receiving the wireless signal of the first sensor transmitting, and reads correspondence chess piece No. ID;
The microprocessor, the wireless signal for being received according to the second sensor judges the chess piece in the chess Relative position or mobile data on disk, and by the relative position or mobile data of the chess piece and it is corresponding No. ID transmit to The virtual implementing helmet, so as to the virtual implementing helmet by the relative position of the chess piece or mobile data applications to In the game of operation.
On the other hand, the present invention provides a kind of virtual reality device, including described in virtual implementing helmet and any of the above-described Reality-virtualizing game operation device, wireless connection between the virtual implementing helmet and the reality-virtualizing game operation device Or wired connection.
Another further aspect, the present invention also provides a kind of reality-virtualizing game operating method, and methods described includes:
The virtual implementing helmet for being mounted with game is connected with chessboard, and second sensor is provided with the chessboard;The chess Disk is configured with more than one chess piece, and first sensor is provided with the chess piece, and transmitting nothing is integrated with the first sensor The wireless module of line signal and the electronic chip for recording itself chess piece ID;
The wireless signal that the first sensor that the virtual implementing helmet is received according to the second sensor is launched, And No. ID of the chess piece that the second sensor reads, judge the phase of the chess piece of different No. ID on the chessboard To position or mobile data;
The virtual implementing helmet is by the relative position of the chess piece or mobile data applications to the game being currently running.
The beneficial effects of the invention are as follows:The present invention provides a kind of reality-virtualizing game operation device and method, virtual reality Equipment, chessboard and virtual implementing helmet are connected, and position or mobile data of the chess piece that chessboard will be detected on chessboard send To virtual implementing helmet, virtual implementing helmet in the position of chess piece or mobile data applications to the game being currently running and will be presented Remote ultra-traditional entity chess, the 3D visual effects of card cards game.The present invention is well by virtual implementing helmet and conventional entity Chess, card cards game combine, user's practical operation chess piece on entity chessboard, used as a kind of data message input equipment The operation of class mouse type is carried out, thus for game operation provides facility, and more preferable game experiencing has been provided the user, also increase More interests are added.
Brief description of the drawings
Fig. 1 is the schematic diagram of the reality-virtualizing game operation device of the embodiment of the present invention one;
Fig. 2 is the schematic diagram of the chess piece of the reality-virtualizing game operation device of the embodiment of the present invention one;
Fig. 3 is the schematic diagram of the chessboard of the reality-virtualizing game operation device of the embodiment of the present invention one;
Fig. 4 is another schematic diagram of the chess piece of the reality-virtualizing game operation device of the embodiment of the present invention one;
Fig. 5 is another schematic diagram of the chessboard of the reality-virtualizing game operation device of the embodiment of the present invention one;
Fig. 6 is the structural representation of the reality-virtualizing game operation device of the embodiment of the present invention one;
Fig. 7 is the schematic diagram of the virtual reality device of the embodiment of the present invention two;
Fig. 8 is the flow chart of the reality-virtualizing game operating method of the embodiment of the present invention three.
Specific embodiment
To make the object, technical solutions and advantages of the present invention clearer, below in conjunction with accompanying drawing to embodiment party of the present invention Formula is described in further detail.
Embodiment one
The embodiment of the present invention one provides a kind of reality-virtualizing game operation device 100, as shown in figure 1, the device includes:Chess Disk 200 and more than one chess piece 300, chessboard 200 are connected with virtual implementing helmet;
As shown in Fig. 2 chess piece 300 includes:First sensor 310, No. ID for recording itself chess piece 300, and launch Wireless signal;
As shown in figure 3, chessboard 200 includes:Microprocessor 210 and second sensor 220;
Second sensor 220, for receiving the wireless signal of the transmitting of first sensor 310, and reads correspondence chess piece 300 No. ID;
Microprocessor 210, the wireless signal for being received according to second sensor 220 judges chess piece 300 in chessboard 200 Relative position or mobile data, and the relative position or mobile data of chess piece 300 and corresponding No. ID are transmitted to virtual The real helmet, so that virtual implementing helmet is by the relative position of chess piece 300 or mobile data applications to the game being currently running, The 3D visual effects of remote ultra-traditional entity chess, card cards game are presented to user.
The reality-virtualizing game operation device 100 of the embodiment of the present invention can be by real-time performance everybody or man-machine battle.
In summary, a kind of reality-virtualizing game operation device 100 provided in an embodiment of the present invention need to coordinate virtual reality The helmet is used, and is mainly used in chess game, such as Chinese chess, go, and card cards game.The game operating device 100 is by one Individual chessboard 200 and more than one chess piece 300 are constituted, and first sensor 310 is provided with chess piece 300, and the is provided with chess piece 300 Two sensors 220, when user uses chessboard 200, chessboard 200 can detect relative position of the chess piece 300 on chessboard 200 Or mobile data, and each chess piece 300 corresponding ID can be detected to distinguish different chess pieces 300.Then by each chess piece 300 relative position or mobile data and corresponding No. ID are transmitted into the virtual implementing helmet of the connection of chessboard 200, virtual existing The real helmet through processor computing so as to reflect in game, and by display screen user eye in present 3D visual effects game Scene.
From the foregoing, the reality-virtualizing game operation device of the embodiment of the present invention can be by virtual implementing helmet and tradition Entity chess, card cards game combine well, user's practical operation chess piece on entity chessboard, believe as a kind of data Breath input equipment carries out the operation of class mouse type, so that for game operation provides facility, and for chess, card cards game are provided More preferable experience, increased more entertaining.And can in virtual implementing helmet to user present remote ultra-traditional entity chess, The 3D visual effects of card cards game.
In embodiments of the present invention, the number of chess piece 300 can increase according to the difference of running game in virtual implementing helmet Add deduct few, and chessboard 200 and chess piece 300 can according to game needs presented in virtual implementing helmet different dynamic or Static charge image.
In embodiments of the present invention, the wireless module and record of transmitting wireless signal are integrated with first sensor 310 certainly The electronic chip that body chess piece ID, wireless module is following one kind:Radio-frequency module, NFC module, bluetooth module or WIFI moulds Block, correspondence is also equipped with radio-frequency module, NFC module, bluetooth module or WIFI module in chessboard 200.Chessboard and chess piece pass through nothing Line mode communicates, for user's movement chess piece provides more facilities.
In embodiments of the present invention, due to the small volume of chess piece 300 and number is more, charged not only with traditional wired mode It is not easily accomplished, and it is also not convenient enough to operate.Therefore this hair embodiment realizes that chessboard 200 is by wireless charging technology Chess piece 300 charges.
In a specific embodiment of the embodiment of the present invention, as Fig. 4 and Fig. 6 jointly shown in, chess piece 300 also includes: First battery 320, wireless charging receiving coil 330, chess piece shell 340 and chess piece bonnet 350;
As shown in figure 5, chessboard 200 also includes:Second battery 240, more than one wireless charging transmitting coil 230 and first USB interface 250;
First USB interface 250, powers for being connected as chessboard 200 with external power source;
Wireless charging transmitting coil 230, for producing electromagnetic signal when being powered;
Wireless charging receiving coil 330, for the electromagnetic signal of induction wireless charging transmitting coil 230, and produces electric current For chess piece 300 is powered.
Wireless charging transmitting coil 230 can be arranged as required to some FX in chessboard 200 and make a check mark, Wireless charging is capable of achieving when chess piece 300 is placed on into the region.Or, wireless charging transmitting coil 230 can also spread all over entirely Chessboard 200, if chess piece 300 contact chessboard 200 i.e. be capable of achieving wireless charging, it is fully charged after be automatically stopped charging.
As shown in fig. 6, chessboard 200 also includes:Chessboard shell 270 and chessboard bonnet 280, after chessboard shell 270 and chessboard Lid 280 can according to demand be made flexible floppy disk, facilitate user to carry and storage chessboard.
In embodiments of the present invention, the mode that chessboard 200 is connected with virtual implementing helmet is wireless connection or wired connection;
Be provided with during wireless connection, in chessboard 200 wireless module and with virtual implementing helmet radio communication, to facilitate user The position of chessboard 200 is arbitrarily moved as needed;
During wired connection, secondary USB interface 260 is provided with chessboard 200 and is connected by data wire with virtual implementing helmet Connect.
Embodiment two
The embodiment of the present invention two provides a kind of virtual reality device, as shown in fig. 7, the virtual reality device is included virtually now The real helmet 400 and reality-virtualizing game operation device 500, virtual implementing helmet 400 and reality-virtualizing game operation device 500 it Between wireless connection or wired connection.Reality-virtualizing game operation device 500 is filled with the reality-virtualizing game operation in embodiment one Put 100 identical, here is omitted.
Embodiment three
The embodiment of the present invention three provides a kind of reality-virtualizing game operating method, as shown in figure 8, the method includes:
Step S410:The virtual implementing helmet for being mounted with game is connected with chessboard, and the second sensing is provided with the chessboard Device;The chessboard is configured with more than one chess piece, and first sensor is provided with the chess piece, integrated in the first sensor The wireless module for having transmitting wireless signal and the electronic chip for recording itself chess piece ID;
Step S420:What the first sensor that the virtual implementing helmet is received according to the second sensor was launched Wireless signal, and No. ID of the chess piece that the second sensor reads, judge the chess piece of different No. ID described Relative position or mobile data on chessboard;
Step S430:The virtual implementing helmet is by the relative position of the chess piece or mobile data applications to being currently running Game in.
In embodiments of the present invention, chess piece also includes:Wireless charging receiving coil;Chessboard also includes:Wireless charging is launched Coil and the first USB interface;Method shown in Fig. 8 also includes:
The chessboard is connected by first USB interface with external power source, is that the chessboard is powered;
The wireless charging transmitting coil produces electromagnetic signal when being powered, and the wireless charging receiving coil sensing is described The electromagnetic signal of wireless charging transmitting coil, and produce electric current to be powered for the chess piece.
In embodiments of the present invention, described in step S410 is mounted with the virtual implementing helmet of game and chessboard is connected bag Include:
It is mounted with the virtual implementing helmet and chessboard wireless connection or wired connection of game.
In sum, it is a kind of embodiment of the present invention one to three is provided reality-virtualizing game operation device and method, virtual Real world devices, chessboard and virtual implementing helmet are connected, position or mobile data of the chess piece that chessboard will be detected on chessboard Send to virtual implementing helmet, virtual implementing helmet by the position of chess piece or mobile data applications to the game being currently running simultaneously Remote ultra-traditional entity chess, the 3D visual effects of card cards game is presented.The present invention is well by virtual implementing helmet and tradition Entity chess, card cards game combine, user's practical operation chess piece on entity chessboard, are input into as a kind of data message Equipment carries out the operation of class mouse type, so that for game operation provides facility, and more preferable game experiencing has been provided the user, Also increase more interests.
The above, specific embodiment only of the invention, under above-mentioned teaching of the invention, those skilled in the art Other improvement or deformation can be carried out on the basis of above-described embodiment.It will be understood by those skilled in the art that above-mentioned tool The purpose of the present invention is simply preferably explained in body description, and protection scope of the present invention should be defined by scope of the claims.

Claims (10)

1. a kind of reality-virtualizing game operation device, it is characterised in that including:Chessboard and more than one chess piece, the chessboard with Virtual implementing helmet is connected;
The chess piece includes:First sensor, No. ID for recording itself chess piece, and launch wireless signal;
The chessboard includes:Microprocessor and second sensor;
The second sensor, for receiving the wireless signal of the first sensor transmitting, and reads No. ID of correspondence chess piece;
The microprocessor, the wireless signal for being received according to the second sensor judges the chess piece in the chessboard Relative position or mobile data, and the relative position or mobile data of the chess piece and corresponding No. ID are transmitted to described Virtual implementing helmet, so as to the virtual implementing helmet by the relative position of the chess piece or mobile data applications to being currently running Game in.
2. reality-virtualizing game operation device according to claim 1, it is characterised in that integrated in the first sensor The wireless module for having transmitting wireless signal and the electronic chip for recording itself chess piece ID, the wireless module is following one Kind:Radio-frequency module, NFC module, bluetooth module or WIFI module.
3. reality-virtualizing game operation device according to claim 1, it is characterised in that
The chess piece also includes:First battery and wireless charging receiving coil;
The chessboard also includes:Second battery, more than one wireless charging transmitting coil and the first USB interface;
First USB interface, powers for being connected as the chessboard with external power source;
The wireless charging transmitting coil, for producing electromagnetic signal when being powered;
The wireless charging receiving coil, for sensing the electromagnetic signal of the wireless charging transmitting coil, and produces the electric current to be The chess piece is powered.
4. reality-virtualizing game operation device according to claim 1, it is characterised in that the chessboard also includes:Chessboard Shell and chessboard bonnet, the chessboard shell and chessboard bonnet can according to demand be made flexible floppy disk.
5. reality-virtualizing game operation device according to claim 1, it is characterised in that the chessboard and virtual reality head The mode of helmet connection is wireless connection or wired connection;
During wireless connection, be provided with the chessboard wireless module and with the virtual implementing helmet radio communication;
During wired connection, secondary USB interface is provided with the chessboard and is connected by data wire with the virtual implementing helmet.
6. reality-virtualizing game operation device according to claim 1, it is characterised in that the number of the chess piece can basis In virtual implementing helmet running game difference and increase or decrease.
7. a kind of virtual reality device, it is characterised in that including virtual implementing helmet and as described in claim any one of 1-6 Reality-virtualizing game operation device, between the virtual implementing helmet and the reality-virtualizing game operation device wireless connection or Wired connection.
8. a kind of reality-virtualizing game operating method, it is characterised in that methods described includes:
The virtual implementing helmet for being mounted with game is connected with chessboard, and second sensor is provided with the chessboard;The chessboard is matched somebody with somebody More than one chess piece is equipped with, first sensor is provided with the chess piece, transmitting wireless communication is integrated with the first sensor Number wireless module and record the electronic chip of itself chess piece ID;The virtual implementing helmet connects according to the second sensor The wireless signal of the first sensor transmitting received, and No. ID of the chess piece that the second sensor reads, judge Relative position or mobile data of the chess piece of different No. ID on the chessboard;
The virtual implementing helmet is by the relative position of the chess piece or mobile data applications to the game being currently running.
9. reality-virtualizing game operating method according to claim 8, it is characterised in that the chess piece also includes:Wirelessly Charging receiving coil;The chessboard also includes:Wireless charging transmitting coil and the first USB interface;Methods described also includes:
The chessboard is connected by first USB interface with external power source, is that the chessboard is powered;
The wireless charging transmitting coil produces electromagnetic signal when being powered, and the wireless charging receiving coil sensing is described wireless The electromagnetic signal of charging transmitting coil, and produce electric current to be powered for the chess piece.
10. reality-virtualizing game operating method according to claim 8, it is characterised in that the void for being mounted with game Intend the real helmet be connected with chessboard including:
It is mounted with the virtual implementing helmet and chessboard wireless connection or wired connection of game.
CN201611270390.XA 2016-12-31 2016-12-31 Virtual reality game operation device and method and virtual reality equipment Active CN106730821B (en)

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Application Number Priority Date Filing Date Title
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CN110882536A (en) * 2018-09-07 2020-03-17 塔普翊海(上海)智能科技有限公司 Chess and play game system based on AR equipment
CN111158466A (en) * 2019-12-11 2020-05-15 上海纪烨物联网科技有限公司 AI glasses sensing interaction method, system, medium and equipment suitable for intelligent chess
CN111212403A (en) * 2019-12-11 2020-05-29 上海纪烨物联网科技有限公司 Intelligent chess table triggering pairing method and system based on 5G network

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CN111158466A (en) * 2019-12-11 2020-05-15 上海纪烨物联网科技有限公司 AI glasses sensing interaction method, system, medium and equipment suitable for intelligent chess
CN111212403A (en) * 2019-12-11 2020-05-29 上海纪烨物联网科技有限公司 Intelligent chess table triggering pairing method and system based on 5G network
CN111212403B (en) * 2019-12-11 2023-05-12 上海纪烨物联网科技有限公司 Intelligent chess table triggering pairing method and system based on 5G network
CN111158466B (en) * 2019-12-11 2023-11-21 上海纪烨物联网科技有限公司 AI glasses sensing interaction method, system, medium and equipment suitable for intelligent chess

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