CN106156243A - A kind of social entertainment method and system - Google Patents

A kind of social entertainment method and system Download PDF

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Publication number
CN106156243A
CN106156243A CN201510206698.7A CN201510206698A CN106156243A CN 106156243 A CN106156243 A CN 106156243A CN 201510206698 A CN201510206698 A CN 201510206698A CN 106156243 A CN106156243 A CN 106156243A
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China
Prior art keywords
game
user
selecting
good friend
player
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CN201510206698.7A
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Chinese (zh)
Inventor
袁志国
柳月
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Shanghai Ling Lan Network Technology Co Ltd
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Shanghai Ling Lan Network Technology Co Ltd
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Priority to CN201510206698.7A priority Critical patent/CN106156243A/en
Publication of CN106156243A publication Critical patent/CN106156243A/en
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Abstract

The invention discloses a kind of social entertainment method, by being user's recommended games on the page according to user profile;Then, user joins in the exchange group identical with this type of play while selecting game, can exchange with group friend when game, strengthen exchanging between user with user;User allows group friend add this game by pushing game in exchange group after selecting game;User carries out battle game by the good friend adding to good friend after selecting game and invites;User carries out battle game, multiple different networking battle modes by random fit player after selecting game, adds game interest.In the spontaneous chat group joining similar game of the player that likes similar game by recommending the various unit of player or online trivial games to make, just can find from the chat masses when needing to carry out game on-line and have also interested player and together play, strengthen exchanging between user with user simultaneously.

Description

A kind of social entertainment method and system
Technical field
The present invention relates to communication technology application, particularly relate to a kind of social entertainment method and be System.
Background technology
Platform similar in the market is mostly only paid attention to as user recommends various game, But but have ignored the interaction between user and user, such as many bubble gaming platforms, 91 game are flat Platform, mobile phone 360 platform etc..
The operation philosophy of these platforms is to be attracted the eyeball of user by the game of a or many moneys, Enable a user to pay close attention to other game that platform is released, be through one toward saying in simply Money or product attract user to use another product.Such way to platform itself to product The benefit that product itself all bring, but for user, do not obtain the approach of exchange.
For this situation, need a social gaming platform for the purpose of making friends of exploitation badly, strengthen Exchanging between user with user.
Content of the invention
In view of current communication technology application above shortcomings, the present invention provides a kind of society Hand over amusing method and system, strengthen while can promoting carrying out amusement user and user it Between exchange.
For reaching above-mentioned purpose, embodiments of the invention adopt the following technical scheme that
A kind of social entertainment method, described social entertainment method comprises the following steps:
It is user's recommended games on the page according to user profile;
User joins in the exchange group identical with this type of play while selecting game;
User allows group friend add this game by pushing game in exchange group after selecting game;
User carries out battle game by the good friend adding to good friend after selecting game and invites;
User carries out battle game by random fit player after selecting game.
According to one aspect of the present invention, described according to user profile on the page for user recommend The detailed description of the invention of game can be: the type recommended games liked according to user, according to user The random recommendation of game played with type game and recommends up-to-date at present game the hottest.
According to one aspect of the present invention, the game of described recommendation specifically may include: game icon, Game sectional drawing, point praise number, game ratings, type of play, game title and game reply volume and Reply content.
According to one aspect of the present invention, described social entertainment method comprises the following steps: user Praise number, game reply volume and reply content according to the point of game and carry out game selection.
According to one aspect of the present invention, described social entertainment method comprises the following steps: user Can praise for this point of play and carry out to reply comment after selecting game and experiencing.
According to one aspect of the present invention, described user is come by the good friend adding after selecting game The detailed description of the invention carrying out battle game invitation to good friend can be: user adds game player and is Good friend, user, after selecting game, can choose good friend by good friend interface and send the information of promising to fight with.
According to one aspect of the present invention, described user passes through random fit player after selecting game The detailed description of the invention carrying out battle game can be: user adds Rapid matching after selecting game Battle, carries out battle game by matched rule random fit player.
According to one aspect of the present invention, described matched rule is particularly as follows: find one and exist The player room of coupling carries out mating or set up at random a game room and waits coupling.
A kind of social entertainment system, described social entertainment system includes:
Recommending module, for being user's recommended games according to user profile on the page;
AC module, is used for allowing user join and this type of play phase while selecting game In same exchange group;
Pushing module, for being allowed by pushing game in exchange group after user selects game Group friend adds this game;
Good friend's module, for being carried out to good friend by the good friend adding after user selects game Battle game is invited;
Matching module, for being fought by random fit player after user selects game Game.
According to one aspect of the present invention, described like according to user type recommended games, root With type game and recommend up-to-date at present trip the hottest according to the random recommendation of game that user is playing Play.
The advantage that the present invention implements: social entertainment method of the present invention is by believing according to user Breath is user's recommended games on the page;Then, user select game while join with In the identical exchange group of this type of play, can exchange with group friend when game, strengthen use Exchanging between family with user;User is allowed by pushing game in exchange group after selecting game Group friend adds this game;User is fought to good friend by the good friend adding after selecting game Game is invited;User carries out battle game by random fit player after selecting game, multiple Different networking battle modes, adds game interest.By recommend the various unit of player or The spontaneous chat joining similar game of player that online trivial games makes to like similar game In Qun, when needs carry out game on-line just can from chat the masses find have emerging equally The player of interest together plays, and strengthens exchanging between user with user simultaneously.
Brief description
For the technical scheme being illustrated more clearly that in the embodiment of the present invention, below will be to embodiment In the accompanying drawing of required use be briefly described, it should be apparent that, the accompanying drawing in describing below It is only some embodiments of the present invention, for those of ordinary skill in the art, do not paying On the premise of going out creative work, other accompanying drawing can also be obtained according to these accompanying drawings.
Fig. 1 is a kind of social entertainment method schematic diagram of the present invention;
Fig. 2 is the structural representation of a kind of social entertainment system of the present invention.
Detailed description of the invention
Below in conjunction with the accompanying drawing in the embodiment of the present invention, to the technical side in the embodiment of the present invention Case is clearly and completely described, it is clear that described embodiment is only the present invention one Divide embodiment, rather than whole embodiments.Based on the embodiment in the present invention, this area is general The every other embodiment that logical technical staff is obtained under the premise of not making creative work, Broadly fall into the scope of protection of the invention.
As it is shown in figure 1, a kind of social entertainment method, described social entertainment method includes following step Rapid:
Step S1: according to user profile on the page be user's recommended games;
Described step S1 specific embodiment party for user's recommended games on the page according to user profile Formula can be: the type recommended games liked according to user, the game played according to user are random Recommend with type game and recommend up-to-date at present game the hottest.For example, if user likes shooting Class is played, then recommend the game related to shooting for user;If user likes policy class to play, Then recommend the game being related to for user.For example, if user is playing a game of chess category, Then recommend other game of chess category for user.For example, if current most recent games is for " plant is big War corpse " then recommend this game for user, if current hot game is " three state's ruleships ", Then recommend this game for user.
In actual applications, the game of described recommendation specifically mays include: that game icon, game cut In figure, point are praised number, game ratings, type of play, game title and game reply volume and are replied Hold.
In actual applications, described game icon, type of play, game title and game sectional drawing It is all to be designed according to game itself, attract user's eyeball with maximum.
In actual applications, the point of described game praises number is by carrying out a little after the use of user Praise and add up acquisition.
In actual applications, described game ratings is according to the using effect played, by user's Comment etc. is evaluated.
In actual applications, described point praises several, game reply volume and reply content specifically can pass through In the following manner obtains: user can praise for this point of play and reply after selecting game and experiencing Comment.For example, user is after having experienced certain game, finds that certain aspect of this game is done not Foot, then carry out replying comment, and point out that this point is not enough.Again such as, user is experiencing certain trip After play, find that this game playability is high, then carry out a little praising, and comment can be replied, it is indicated that can The high detail of object for appreciation property.
In actual applications, in user can praise number, game reply volume according to the point of game and reply Hold and carry out game selection.For example, to praise several ranking very high for point of certain game, it was demonstrated that this game is very Welcome, user tends to select this game when selecting game.For example, what certain was played returns Complexor is a lot, but reply content is all difference comments etc, it was demonstrated that the playability of this game is less, User tends to not select this game when selecting game.
Step S2: user joins the exchange identical with this type of play while selecting game In Qun;
Described step S2 user joins the friendship identical with this type of play while selecting game Detailed description of the invention in stream group can be: exchange group is set up in the game for each type, works as user When selecting game, automatically join in the exchange group identical with this type of play for user, side Just user carries out communication exchange with the player of hobby.
In actual applications, user can give out information in exchange group, and described message can be normal Chat message, only include user's head portrait and chat content.
In actual applications, user can give out information in exchange group, and described message can be game Challenge message, described challenge message, in addition to including user's head portrait, chat content, also includes Game icon and challenge button, described challenge button can connect game fighting interface, other users Battle can be added after click.
In actual applications, each user can only send a challenge information, new when to send During challenge information, original challenge information can be covered, replace with up-to-date challenge information.
Step S3: user allows group friend add by pushing game in exchange group after selecting game This game;
Described step S3 user allows group friend add by pushing game in exchange group after selecting game The detailed description of the invention entering this game can be: after user selects game, by same type trip The exchange group of play carries out game push to invite the group friend in this exchange group to play or to carry out Battle.
In actual applications, detailed description of the invention when described game pushes can be: user selects , and when clicking on propelling movement, can there is head portrait automatically in game, and join and had in server In game room, play for mating with other users.
In actual applications, detailed description of the invention when described game pushes can be: user selects Game, and when clicking on propelling movement, if current server is not played room, then automatically create one Individual game room, this user obtains a head portrait rapidly joining state.
In actual applications, the capacity in described game room is defined by the rule of server, Can be the 100th, integers such as 200 and 500.
In actual applications, described game room has the time of existence, is not permanently present, From without causing great pressure to server, run more smooth and easy during game, the time existing It is defined by the rule of server, can be 200 seconds, 500 seconds and 1000 seconds etc..
Step S4: user carries out battle game by the good friend adding to good friend after selecting game Invite;
Described step S4 user carries out battle trip by the good friend adding to good friend after selecting game The detailed description of the invention that play is invited can be: when user plays at ordinary times, or hands in game When stream group carries out communication exchange, good friend's interpolation can be carried out, add the reasonable game played Player is good friend, and user, after selecting game, can choose good friend by good friend interface and send about War information.
In actual applications, choose after good friend sends the information of promising to fight with, if not having in certain period of time Good friend accepts challenges, then prompt the user whether again to send and promise to fight with and/or prompt the user whether to carry out Random fit or by pushing this game carry out game fighting exchange group.Described certain time Section is defined by rule server, can be 60 seconds, 120 seconds etc..
In actual applications, can check the presence of good friend, for example, good friend be online, Or in busy, also or leave state or off-line state, thus conveniently carry out game and promise to fight with.
Step S5: user carries out battle game by random fit player after selecting game;
Described step S5 user carries out battle game by random fit player after selecting game Detailed description of the invention can be: user, after selecting game, selects to add Rapid matching battle, logical Overmatching regular random coupling player carries out battle game.
In actual applications, described matched rule is particularly as follows: find one in the object for appreciation of coupling Family room carries out mating or set up at random a game room and waits coupling.
Social entertainment method described in the present embodiment, by being to use according to user profile on the page Family recommended games;Then, user joins identical with this type of play while selecting game Exchange group in, game when can exchange with group friend, strengthen between user and user Exchange;User allows group friend add this game by pushing game in exchange group after selecting game; User carries out battle game by the good friend adding to good friend after selecting game and invites;User selects Carry out battle game, multiple different networking battle sides by random fit player after selecting game Formula, adds game interest.Made by recommending the various unit of player or online trivial games Like, in the spontaneous chat group joining similar game of the player of similar game, carrying out at needs Just can find from the chat masses when game on-line and have also interested player and together carry out Game, strengthens exchanging between user with user simultaneously.
A kind of social entertainment system embodiment
As in figure 2 it is shown, a kind of social entertainment system, described social entertainment system includes:
Recommending module 1, for being user's recommended games according to user profile on the page;
AC module 2, is used for allowing user join and this type of play phase while selecting game In same exchange group;
Pushing module 3, for being allowed by pushing game in exchange group after user selects game Group friend adds this game;
Good friend's module 4, for being carried out to good friend by the good friend adding after user selects game Battle game is invited;
Matching module 5, for being fought by random fit player after user selects game Game.
In actual applications, the described type recommended games, according to user just liked according to user With type game and recommend up-to-date at present game the hottest in the random recommendation of the game played.
The advantage that the present invention implements: social entertainment method of the present invention is by believing according to user Breath is user's recommended games on the page;Then, user select game while join with In the identical exchange group of this type of play, can exchange with group friend when game, strengthen use Exchanging between family with user;User is allowed by pushing game in exchange group after selecting game Group friend adds this game;User is fought to good friend by the good friend adding after selecting game Game is invited;User carries out battle game by random fit player after selecting game, multiple Different networking battle modes, adds game interest.By recommend the various unit of player or The spontaneous chat joining similar game of player that online trivial games makes to like similar game In Qun, when needs carry out game on-line just can from chat the masses find have emerging equally The player of interest together plays, and strengthens exchanging between user with user simultaneously.
The above, the only detailed description of the invention of the present invention, but protection scope of the present invention is simultaneously Being not limited to this, any those skilled in the art is at technology model disclosed by the invention In enclosing, the change that can readily occur in or replacement, all should cover within protection scope of the present invention. Therefore, protection scope of the present invention should be as the criterion with described scope of the claims.

Claims (10)

1. a social entertainment method, it is characterised in that described social entertainment method includes following Step:
It is user's recommended games on the page according to user profile;
User joins in the exchange group identical with this type of play while selecting game;
User allows group friend add this game by pushing game in exchange group after selecting game;
User carries out battle game by the good friend adding to good friend after selecting game and invites;
User carries out battle game by random fit player after selecting game.
2. social entertainment method according to claim 1, it is characterised in that described basis User profile detailed description of the invention for user's recommended games on the page can be: likes according to user Joyous type recommended games, recommend same type game at random according to the game that user is playing and push away Recommend up-to-date at present game the hottest.
3. social entertainment method according to claim 1, it is characterised in that described recommendation Game specifically may include: game icon, game sectional drawing, point praise number, game ratings, game Type, game title and game reply volume and reply content.
4. social entertainment method according to claim 3, it is characterised in that described social activity Amusing method comprises the following steps: user praises number, game reply volume and reply according to the point of game Content carries out game and selects.
5. social entertainment method according to claim 4, it is characterised in that described social activity Amusing method comprises the following steps: user select game and experience after can for this point of play praise with Carry out replying comment.
6. social entertainment method according to claim 1, it is characterised in that described user After selecting game, the good friend by adding carries out, to good friend, the specific embodiment party that battle game is invited Formula can be: it is good friend that user adds game player, and user, after selecting game, can pass through good friend circle Face is chosen good friend and is sent the information of promising to fight with.
7. the social entertainment method according to one of claim 1 to 6, it is characterised in that Described user carries out, by random fit player, the specific embodiment party that battle is played after selecting game Formula can be: user adds Rapid matching battle after selecting game, by matched rule random fit Player carries out battle game.
8. social entertainment method according to claim 7, it is characterised in that described coupling Rule is particularly as follows: find one and carry out mating in the player room of coupling or set up one at random Individual game room waits coupling.
9. a social entertainment system, it is characterised in that described social entertainment system includes:
Recommending module, for being user's recommended games according to user profile on the page;
AC module, is used for allowing user join and this type of play phase while selecting game In same exchange group;
Pushing module, for being allowed by pushing game in exchange group after user selects game Group friend adds this game;
Good friend's module, for being carried out to good friend by the good friend adding after user selects game Battle game is invited;
Matching module, for being fought by random fit player after user selects game Game.
10. social entertainment system according to claim 9, it is characterised in that described The type recommended games liked according to user, recommend same type at random according to the game that user is playing Game and the up-to-date at present game the hottest of recommendation.
CN201510206698.7A 2015-04-26 2015-04-26 A kind of social entertainment method and system Pending CN106156243A (en)

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Cited By (7)

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Publication number Priority date Publication date Assignee Title
CN107485859A (en) * 2017-09-21 2017-12-19 广州四三九九信息科技有限公司 Game invitation method, device and electronic equipment
CN108184140A (en) * 2018-01-10 2018-06-19 武汉斗鱼网络科技有限公司 A kind of live streaming connects wheat method and device
CN108257598A (en) * 2018-01-11 2018-07-06 广州蓝豹智能科技有限公司 interaction control method, device, server system and storage medium
CN108900867A (en) * 2018-07-25 2018-11-27 北京达佳互联信息技术有限公司 Method for processing video frequency, device, electronic equipment and storage medium
CN110795632A (en) * 2019-10-30 2020-02-14 北京达佳互联信息技术有限公司 State query method and device and electronic equipment
CN113986086A (en) * 2021-10-26 2022-01-28 腾讯科技(深圳)有限公司 Group session recommendation method, device, terminal and computer-readable storage medium
TWI829025B (en) * 2020-11-13 2024-01-11 日商萬代股份有限公司 Matching systems, programs, and servers

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CN103841007A (en) * 2014-03-04 2014-06-04 腾讯科技(深圳)有限公司 Data processing method, device and system in online game system
CN104022944A (en) * 2014-06-27 2014-09-03 北京奇虎科技有限公司 Method and device for carrying out instant messaging based on game platform terminal

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CN102223373A (en) * 2011-06-21 2011-10-19 中兴通讯股份有限公司 Network game queuing method in IPTV (Internet Protocol Television) system, device and system
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Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107485859A (en) * 2017-09-21 2017-12-19 广州四三九九信息科技有限公司 Game invitation method, device and electronic equipment
CN108184140A (en) * 2018-01-10 2018-06-19 武汉斗鱼网络科技有限公司 A kind of live streaming connects wheat method and device
CN108257598A (en) * 2018-01-11 2018-07-06 广州蓝豹智能科技有限公司 interaction control method, device, server system and storage medium
CN108900867A (en) * 2018-07-25 2018-11-27 北京达佳互联信息技术有限公司 Method for processing video frequency, device, electronic equipment and storage medium
CN110795632A (en) * 2019-10-30 2020-02-14 北京达佳互联信息技术有限公司 State query method and device and electronic equipment
TWI829025B (en) * 2020-11-13 2024-01-11 日商萬代股份有限公司 Matching systems, programs, and servers
CN113986086A (en) * 2021-10-26 2022-01-28 腾讯科技(深圳)有限公司 Group session recommendation method, device, terminal and computer-readable storage medium
CN113986086B (en) * 2021-10-26 2023-07-25 腾讯科技(深圳)有限公司 Group session recommendation method, device, terminal and computer readable storage medium

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