CN105289000B - 游戏终端装置 - Google Patents
游戏终端装置 Download PDFInfo
- Publication number
- CN105289000B CN105289000B CN201510029093.5A CN201510029093A CN105289000B CN 105289000 B CN105289000 B CN 105289000B CN 201510029093 A CN201510029093 A CN 201510029093A CN 105289000 B CN105289000 B CN 105289000B
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- CN
- China
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- operation information
- unit game
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Links
- 230000009471 action Effects 0.000 claims abstract description 38
- 238000000034 method Methods 0.000 claims description 13
- 238000012905 input function Methods 0.000 claims description 3
- 238000004590 computer program Methods 0.000 claims description 2
- 238000004891 communication Methods 0.000 description 13
- 238000010586 diagram Methods 0.000 description 13
- 230000008569 process Effects 0.000 description 11
- 238000004422 calculation algorithm Methods 0.000 description 9
- 230000006870 function Effects 0.000 description 6
- 230000007246 mechanism Effects 0.000 description 6
- 230000007123 defense Effects 0.000 description 5
- 230000004044 response Effects 0.000 description 5
- 238000004364 calculation method Methods 0.000 description 2
- 239000004973 liquid crystal related substance Substances 0.000 description 2
- 230000004083 survival effect Effects 0.000 description 2
- 230000002159 abnormal effect Effects 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 239000000470 constituent Substances 0.000 description 1
- 230000010365 information processing Effects 0.000 description 1
- 238000011084 recovery Methods 0.000 description 1
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- User Interface Of Digital Computer (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Description
Claims (8)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014-132153 | 2014-06-27 | ||
JP2014132153A JP5730430B1 (ja) | 2014-06-27 | 2014-06-27 | ゲーム端末装置 |
Publications (2)
Publication Number | Publication Date |
---|---|
CN105289000A CN105289000A (zh) | 2016-02-03 |
CN105289000B true CN105289000B (zh) | 2020-03-17 |
Family
ID=53486811
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201510029093.5A Active CN105289000B (zh) | 2014-06-27 | 2015-01-21 | 游戏终端装置 |
Country Status (6)
Country | Link |
---|---|
US (1) | US20150375116A1 (zh) |
JP (1) | JP5730430B1 (zh) |
KR (1) | KR20160001599A (zh) |
CN (1) | CN105289000B (zh) |
HK (1) | HK1217006A1 (zh) |
TW (1) | TWI631977B (zh) |
Families Citing this family (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105664491A (zh) * | 2016-01-05 | 2016-06-15 | 网易(杭州)网络有限公司 | 游戏技能快捷入口的实现方法及装置 |
CN106354418B (zh) * | 2016-11-16 | 2019-07-09 | 腾讯科技(深圳)有限公司 | 一种基于触摸屏的操控方法和装置 |
JP6522053B2 (ja) * | 2017-06-30 | 2019-05-29 | グリー株式会社 | 制御プログラム、制御方法及びコンピュータ |
JP6624175B2 (ja) * | 2017-08-18 | 2019-12-25 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置のプログラム、及び、ゲームシステム |
JP7182862B2 (ja) * | 2017-10-30 | 2022-12-05 | 株式会社コーエーテクモゲームス | ゲームプログラム、記録媒体、ゲーム処理方法 |
TWI716706B (zh) * | 2018-03-01 | 2021-01-21 | 致伸科技股份有限公司 | 人工智能之輔助操作系統 |
KR102235533B1 (ko) | 2019-05-13 | 2021-04-05 | 넷마블 주식회사 | 복수의 디스플레이들을 포함하는 단말 및 이의 게임 제공 방법 |
JP6874187B1 (ja) * | 2020-03-06 | 2021-05-19 | 株式会社Cygames | 敵次行動の予測性を高めるプログラム、サーバ、方法及びシステム |
JP7221542B2 (ja) * | 2020-08-18 | 2023-02-14 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、及びプログラム |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3181808B2 (ja) * | 1995-04-17 | 2001-07-03 | 株式会社スクウェア | ビデオ・ゲーム装置,その制御方法および制御ディバイス |
JP2002224435A (ja) * | 2001-01-30 | 2002-08-13 | Konami Co Ltd | ビデオゲーム装置、プレイヤーキャラクターの行動制御方法及びビデオゲームプログラム |
JP5651324B2 (ja) * | 2009-11-11 | 2015-01-07 | 任天堂株式会社 | ゲームプログラム、ゲーム装置およびゲーム制御方法 |
JP2010201180A (ja) | 2010-04-30 | 2010-09-16 | Nintendo Co Ltd | ゲーム装置およびゲームプログラム |
US9636584B2 (en) * | 2010-06-24 | 2017-05-02 | Zynga Inc. | Mobile device interface for online games |
JP2012027746A (ja) * | 2010-07-25 | 2012-02-09 | Nhn Corp | コンテンツシステム、サーバ装置及びサーバ装置の動作方法 |
-
2014
- 2014-06-27 JP JP2014132153A patent/JP5730430B1/ja active Active
- 2014-12-01 TW TW103141587A patent/TWI631977B/zh active
-
2015
- 2015-01-21 CN CN201510029093.5A patent/CN105289000B/zh active Active
- 2015-01-26 KR KR1020150012185A patent/KR20160001599A/ko not_active Application Discontinuation
- 2015-02-09 US US14/617,074 patent/US20150375116A1/en not_active Abandoned
-
2016
- 2016-05-03 HK HK16105040.1A patent/HK1217006A1/zh unknown
Also Published As
Publication number | Publication date |
---|---|
TWI631977B (zh) | 2018-08-11 |
TW201600154A (zh) | 2016-01-01 |
US20150375116A1 (en) | 2015-12-31 |
JP2016010436A (ja) | 2016-01-21 |
KR20160001599A (ko) | 2016-01-06 |
CN105289000A (zh) | 2016-02-03 |
HK1217006A1 (zh) | 2016-12-16 |
JP5730430B1 (ja) | 2015-06-10 |
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Address after: Japan within Tokyo Chiyoda Ku pill 1 chome 11 No. 1 Pacific Century Square Marunouchi Applicant after: GUNGHO ONLINE ENTERTAINMENT, INC. Address before: Japan within Tokyo Chiyoda Ku pill 3 chome 8 No. 1 Applicant before: GUNGHO ONLINE ENTERTAINMENT, INC. |
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