CN104363968A - Game system and method for controlling award assignment thereof - Google Patents

Game system and method for controlling award assignment thereof Download PDF

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Publication number
CN104363968A
CN104363968A CN201380031249.2A CN201380031249A CN104363968A CN 104363968 A CN104363968 A CN 104363968A CN 201380031249 A CN201380031249 A CN 201380031249A CN 104363968 A CN104363968 A CN 104363968A
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China
Prior art keywords
game
user
cooperation
playing
games
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Granted
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CN201380031249.2A
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Chinese (zh)
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CN104363968B (en
Inventor
渡边健二
高桥宽昭
清本昌宏
片桐翔太
远藤贵广
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Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
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Publication of CN104363968A publication Critical patent/CN104363968A/en
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Publication of CN104363968B publication Critical patent/CN104363968B/en
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • G07F17/3258Cumulative reward schemes, e.g. jackpots
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/61Score computation

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

Provided is a game system capable of increasing the combination result among a plurality of games. In a game system (1) in which a user can select and play a first game and a second game in which a combination relationship has been set, when either a first game or a second game is played by a user as the combination-origin game, points (p2) used in the first or second game that is the combination-destination game can be drawn and assigned to the user as a combination-destination award. The question of whether each of the first and second games have been played by a user at or above a predetermined level is determined on the basis of the play history of the games, and if each game has been played at or above the predetermined level, the probability setting value for point drawing is controlled such that the user obtains more points (p2) compared to a case when the game is not played.

Description

The granting privileges control method of games system and this games system
Technical field
The present invention relates to a kind of games system privileges such as integration general in gaming being authorized user according to the condition of regulation.
Background technology
As one of means giving the motivation that user plays games, the games system authorizing the privileges such as user integral based on the situation of playing games etc. is well-known (such as with reference to patent document 1 and 2).
Prior art document
Patent document
Patent document 1: Japanese Unexamined Patent Publication 2010-179050 publication
Patent document 2: Japanese Unexamined Patent Publication 2008-043422 publication
Summary of the invention
The technical problem that invention will solve
As improving the mechanism of user for the motivation of playing games, just studying following mechanism: between multiple game, set cooperative relationship, be associated with arbitrary playing games and granting privileges user general in other having a cooperative relationship are played, thus intention produces the cooperation effect of induction user mutually between multiple game.
Therefore, the object of the present invention is to provide a kind of can by the games system etc. authorizing the cooperation effect improved between multiple game of the privilege for user.
The technical scheme of technical solution problem
Games system of the present invention is a kind of games system, it can select the first game and second setting cooperative relationship play and play on game device by user, wherein, this games system possesses with lower unit: history holding unit of playing games, and described first game of described user and the second information of playing respective history of playing games are recorded in the memory cell of regulation by it; Granting privileges unit, its when described first game or second game any one party as cooperation source game and played by user, by described first game or second game any the opposing party cooperation the other side game in general and can specify in quantitatively this cooperation the other side game in value size cooperation the other side privilege according to regulation condition authorize described user; And condition control unit, it is based on the information of described history of playing games, differentiate whether described first game and described second game have played more than the level of regulation by described user separately, when each game has been playing more than described level, this user controls described defined terms, so that can obtain the larger cooperation the other side privilege of value compared with situation about not being playing.
In addition, granting privileges control method of the present invention is a kind of granting privileges control method, be applied to games system, wherein, this games system can select the first game and second setting cooperative relationship play and play on game device by user, and possess history holding unit of playing games, described first game of described user and the second information of playing respective history of playing games are recorded in the memory cell of regulation by it, the granting privileges control method of this games system possesses following steps: when described first game or the second any one party of playing have been played by user as the game of cooperation source, by described first game or second game any the opposing party cooperation the other side game in general and can specify in quantitatively this cooperation the other side game in value size cooperation the other side privilege according to regulation condition authorize described user, and based on the information of described history of playing games, differentiate whether described first game and described second game have played more than the level of regulation by described user separately, when each game has been playing more than described level, this user controls described defined terms, so that can obtain the larger cooperation the other side privilege of value compared with situation about not being playing.
According to the present invention, play the game of cooperation source by user, by cooperation the other side granting privileges user general in cooperation the other side game.Therefore, object for appreciation first is played or the user of any one party of the second game, the motivation of playing the opposing party's game can be given.And, if more than object for appreciation separately to the level of regulation of the game of cooperation source and cooperation the other side being played, then user can obtain the larger cooperation the other side privilege of value.Therefore, give the expectation sense of user for securing the privilege and induce user mutually each other in the first game and the second game, thus, the cooperation effect between the first game and the second game can be improved.
In a mode of the present invention, also can be that described granting privileges unit is set to multiple cooperation the other side privileges different for described value as options, should authorize cooperation the other side privilege of described user from the selection of this options according to the probability setting value of regulation, described condition control unit controls described probability setting value in described selection as described defined terms.Accordingly, by the control of probability setting value, the value of cooperation the other side privilege of authorizing user can be made according to the history and suitably changing of playing games of the first game and the second game.In addition, in the concept of the first game of the present invention and the second game, except the situation that game type is different, even if comprise the identical but situation that the game device played is also different of game type.
Further, also can be described condition control unit when each game has been playing more than described level, control described probability setting value, so that the probability that the cooperation the other side privilege making described value large is pumped to rises.Accordingly, when the first game and the second game are played more than the level having arrived regulation by user, rise, so can positively play action effect of the present invention because be worth the franchise probability be pumped to of large cooperation the other side.
In a mode of the present invention, also can be play games frequency or the number of times of playing games that described condition control unit is played based on described user's described first and described second game is respective, differentiate whether each game has been playing more than described level.Accordingly, by the first game and the second game being played by user frequency or the number of times of more than the level of regulation, user can obtain the larger privilege of value.
In a mode of the present invention, also can be that described granting privileges unit is set to integration general in described cooperation the other side game to authorize user as described cooperation the other side privilege, the size of the value of described cooperation the other side privilege can be specified according to the size of described integration number.Accordingly, if the first game and the second game are played more than the level of regulation by user, then user can obtain more integration.
In above-mentioned mode, also can be that this games system also possesses game control unit, it controls described cooperation the other side game, authorizes this user further franchise with the described user of box lunch when the integration number obtained reaches ormal weight.In this case, also can be that described game control unit is by being altered to the state that can utilize, by user described in described further granting privileges by the element prohibited in the game of described user utilization.According to these modes, impelling user to play both the first game and the second game one of to be awarded for the purpose of further privilege by obtaining integration, the further raising of cooperation effect can be sought.
In a mode of the present invention, also can be described granting privileges unit except the authorizing of described cooperation the other side privilege, by user described in general in the game of described cooperation source and the cooperation source granting privileges that can specify in the size of the value in the game of this cooperation source quantitatively.Accordingly, not only by cooperation the other side privilege and also also authorize user by cooperation source privilege, so the cooperation effect between game can be improved further.
In addition, also can be that the value of described cooperation the other side privilege of authorizing described user is set to the value being relatively greater than described cooperation source privilege by described granting privileges unit.Accordingly, because the value of cooperation the other side privilege is greater than the value of cooperation source privilege relatively, so the cooperative relationship that can be set as follows between game: in order to effectively obtain the larger cooperation the other side privilege of value, the cooperation source game of object for appreciation will become favourable.Thereby, it is possible to improve the cooperation effect between game further.
Invention effect
As discussed above, according to the present invention, by being played the game of cooperation source by user, by cooperation the other side granting privileges user general in cooperation the other side game, and, if more than the level of playing regulation separately that the game of cooperation source and cooperation the other side are played, then control authorizing of privilege, to enable user obtain the larger cooperation the other side privilege of value, that therefore plays in the first game and second induces user mutually each other, thus can improve the cooperation effect between the first game and the second game.
Accompanying drawing explanation
Fig. 1 is the integrally-built figure of the games system represented involved by a mode of the present invention.
Fig. 2 is the figure of the mechanism representing the integration cooperation being applied to games system.
Fig. 3 is the functional block diagram of the major part of games system.
Fig. 4 is the flow chart of the program representing the probability control treatment performed on a gaming machine.
Fig. 5 is the flow chart of the program representing the selection control treatment performed on a gaming machine.
Fig. 6 A is the figure of an example of game picture when representing that integration is selected.
Fig. 6 B is the figure of an example of the game picture representing hookup 6A.
Fig. 6 C is the figure of an example of the game picture representing hookup 6C.
Detailed description of the invention
Games system involved by a mode of the present invention is below described.First, the overall structure of games system is described with reference to Fig. 1.Games system 1 comprises as the game server 2 of server unit and carries out with game server 2 game machine 3 as game device that is connected by the network 5 specified.Game server 2 is by combination multiple server unit 2A, 2B ... and be configured to a logical services apparatus.But, also can form game server 2 by single server unit.Or, cloud computing also can be utilized logically to form game server 2.
Game machine 3 is configured to exchange mutually with the payment of the expense of playing games specified, the business allowing user to play games in the scope corresponding with this expense of playing games (business is used) game machine.This game machine 3 is sometimes referred to as arcade game machine.Game machine 3 is the computer games allowing many users repeatedly to play games to obtain income to arrange in the regulation facilities such as shop 6 for main purpose.In addition, the game machine 3 of more than one right quantity is set in shop 6.In FIG, game machine 3 is not described with making any distinction between, but the content of its hardware configuration, game can suitably be selected.But, in games system 1, comprise the game machine that user can be allowed to play the first game and (be sometimes referred to as the first game machine.) 3 and can allow user played relative to the first game settings cooperative relationship second game game machine (be sometimes referred to as the second game machine.)3。Game machine 3 both can be configured to the special machine of the physical arrangement (such as operating portion etc.) possessing applicable particular game, also can be configured to by the rewriting of software can with various corresponding universal machine of playing.So game machine 3 both can be configured to only play function as any one party of the first game machine or the second game machine, also can be configured to play function as the first game machine and the second game machine selectively.
If network 5 can make game machine 3 connect game server 2 respectively, then can suitably form.As an example, network 5 is configured to utilize ICP/IP protocol to realize network service.Usually, connected as the internet 5A of WAN and LAN5B, 5C that game server 2 and game machine 3 are carried out with internet 5A being connected respectively by router five D, construct thus.In addition, also can arrange home server between game machine 3 and the router five D in shop 6, by this home server, game machine 3 can be connected communicatedly with game server 2.Server unit 2A, 2B of game server 2 ... sometimes replace LAN5C by WAN5A, or add WAN5A by LAN5C and mutually connect.Game server 2 also can be can connect the personal computer, mobile terminal apparatus etc. for individual subscriber further.
Secondly, the mechanism of authorizing at the integration set between the first game of cooperative relationship and the second game is described with reference to Fig. 2.The game playing any one party of the first game or the second game as user (is played hereinafter sometimes referred to cooperation source.) time, in this selection of the time point enforcement integration terminated of playing games, will play with cooperation source according to this selection result and have with it game of the opposing party of cooperative relationship (to play hereinafter sometimes referred to cooperation the other side.) relevant separately integration is as granting privileges user.Fig. 2 illustrate user A played first game when example.In this example, carry out the selection of integration when the first game over that user A plays, according to this selection result using the integration p2 of the first integration p1 played and second game as granting privileges user A.In this case, integration p1 is equivalent to cooperation source privilege, and integration p2 is equivalent to cooperation the other side privilege.Integration p1, p2 show to user A like that by being attached on integration gauge 111,112.In integration gauge 111,112, after reaching present level, ratio represents by being 100% with level rising set amount Px for the amount of the integration that user obtains.
Integration is in order to leading subscriber progress in gaming and one of parameter general in gaming, and the size according to its value (integration number) can specify absolute value quantitatively.Such as, the value 10 times of 100 integrations is large compared with 10 integrations.Below selection illustrate before, the progress control of the game be associated with integration is described.As illustrated in Figure 2 like that, the first game and the second game respective in, the progress of game is divided into the level of multiple grade.In each game, carry out level control, the accumulated value (cumulative integral) according to the integration of user's acquisition makes the level of user rise.As shown in the chart of Fig. 2, in level controls, initial value is 0, and when the cumulative integral increase ormal weight of user, the level of this user rises to level 1.Promote to level 1, when the cumulative integral increase ormal weight of user, the level of user rises to level 2, and the cumulative integral of user often increases ormal weight once similarly in the following, a level just rising grade of user.The level of user often rises a grade, just the utilization of the content in the game forbidding utilizing before that is carried out the further granting privileges user such as lifting a ban.In the content, the various elements that stage property, the outpost of the tax office, map, weapon, melody etc. allow it to utilize according to the carrying out of game gradually can such as be comprised.Such as, when the first game and the second game are all music games, control the permission of the utilization of content or forbid, to enable user play new melody with the rising of level.
To rise a grade and required integration number (is referred to as level rising set amount below sometimes for making level.) if supposition first is played and the level of the second game is same, be then configured to be equal to each other.Such as, in the first game and the second game, be all equal to each other for the level rising set amount Px rising to level 5 from level 4.But level rising set amount Px both can be fixing and have nothing to do with level, also can according to different between level.Such as, can be set to that level more rises, level rising set amount Px more increases.In addition, in fig. 2 conveniently and till illustrating level 5, but the maximum of the level of reality is configured to enough large value (the large value as more than an example one digit number).
As mentioned above, playing in the cooperation source of not only having played for user oneself of authorizing for the integration of user, and also carries out for cooperation the other side game.And this integration number (value) is configured to cooperation the other side game and is greater than the cooperation source game that user plays.Such as, the integration number authorized about cooperation the other side game is configured to the value integration number authorized about the game of cooperation source being multiplied by the regulation multiplying power larger than 1.In the example in figure 2, when user A has played the first game, the second play integration number p2 of authorizing is set to be greater than and first has been played the integration number p1 authorized for this.For make level rise a grade level rising set amount Px first game and second game between be equal to each other.Therefore, according to the value (p1/Px, p2/Px) removing integration number p1, p2 of authorizing in the example in figure 2 with level rising set amount Px, when relatively comparing the integration value separately of anomalous integral second game of the first game, the value of authorizing the integration p2 of the second game of cooperative relationship is greater than the value of the integration p1 authorizing the first game that user plays.In addition, when user has played the second game, authorized the first game more integration contrary to the abovely.That is, integration p1, p2 of exchanging Fig. 2 authorize integration like that.
Secondly, the details of selection is described.In the selection of integration, prepare the options of " common ", " prize-winning " and " getting Grand Prix " three kinds as selection.Integration number p1, p2 " common " of authorizing user are minimum of a value, and " getting Grand Prix " is maximum, and " prize-winning " is the numerical value between them.As an example, the integration p2 authorized about the second game is in the example in figure 2 100 integrations when " common ", and being 200 integrations when " prize-winning ", is that such integration numbers such as 400 integrations are by differentiation when " getting Grand Prix ".Namely, if by acquisition integration number when " common " as benchmark integration number R, integration number then when " prize-winning " be configured to benchmark integration number R be multiplied by coefficient a (but, natural number) aR, integration number when " getting Grand Prix " is configured to the bR that benchmark integration number is multiplied by coefficient b (but, the natural number larger than coefficient a).In addition, the integration p1 authorized about cooperation source game i.e. the first game is configured to the 1/N of integration p2 doubly (but N is natural number).So about integration p1, being R/N when " common ", is aR/N when " prize-winning ", be bR/N when " getting Grand Prix ".
In addition, in selection, the setting value of the probability that the options of " common ", " prize-winning " and " getting Grand Prix " is pumped to separately is not fixing, but controls according to probability and suitably change.In probability controls, selected grade (below sometimes referred to as grade from the desired value of user by multiple (illustrative example being four) of differentiation.) select any one selection grade in G0 ~ G3.The desired value of the selection in each grade G0 ~ G3 (namely, the integration number of each options is multiplied by the summation of the value of probability setting value) E0 ~ E3, the desired value E3 of grade G3 is maximum, the desired value E2 of grade G2, the desired value E1 of grade G1 reduces successively, and the desired value E0 of grade G0 is minimum.In other words, between grade, probability setting value is by differentiation, to make selection grade more rise from G0 towards G3, user more can obtain more integration (being worth larger privilege).In other words, change the combination of the probability setting value that each options is pumped to, to make selection grade more rise, " prize-winning " or " getting Grand Prix " is more easily pumped to.
Selection grade G0 ~ G3 to play the relevant history and playing the relevant history and setting for each user of playing games with second of playing games with reference to user and first.In this setting, when the first game and the second game are played more than the level having arrived regulation by user, grade rises.As an example, if user has played any one party of one time first game or the second game in one day, then grade is maintained, if played both the first game and the second game within the time of one day, then grade going up one level, if the first game and the second game are not all played within the time of one day, then reset to initial value and grade G0.So if user only plays any one party of the first game or the second game specially, then selecting grade can not rise from initial grade G0.Obtain more integration to make selection grade rise, user needs on the same day, play the first game and the second game.
As above, in games system 1, because when having played any one party of the first game and the second game having cooperative relationship, also integration is authorized for the opposing party's game, so give user by the motivation of playing the opposing party's game, and the interest of the user playing particular game specially can be made also to turn to other to play.And the play integration number (or be worth) authorized of the involutory the other side of work is set to be greater than and play the integration number (or value) authorized to cooperation source.Therefore, user can be given stronger motivation for object for appreciation cooperation the other side game.Further, if not only play the game of cooperation source but also also play cooperation the other side game on the same day, then select grade and rise.Thus, if user also played cooperation the other side game on the same day of the integration obtaining cooperation the other side game, then user can obtain more integration.Thus, between the game having cooperative relationship, induce user mutually, the utilization rate of raising game machine 3 etc. like that, can seek the raising of the cooperation effect between playing.
Secondly, the structure of the control system of games system 1 is described with reference to Fig. 3.But Fig. 3 illustrates the structure of the control system centered by for the major part of the mechanism realizing integration cooperation, and does not have the explanation of the part of direct relation to be omitted with this major part.First, in game server 2, Data Management Department 21 and storage part 22 is provided with.Data Management Department 21 (comprises CPU and the memory as the internal storage device needed for its action by the computer hardware of game server 2.) and the combination of software and the logic device realized.Storage part 22 is the external memories realized by memory cell such as hard disk arrays.Storage part 22 both can be configured to keep whole data in a memory cell, and data scatter also can be configured to store to multiple memory cell.In storage part 22, record various data, but illustrate only the group of game play data 50 in fig. 2.Game play data 50 is the data saving content of playing games in order to user continues to play games.Game play data 50 makes for each user, and is mapped with the identifying information of user and is recorded in storage part 22.The details of game play data 50 will describe later.
Data Management Department 21 receives the authentication information (identifying information unique as each user of example and password) of user and authenticated user from game machine 3, receives the game play data 50 corresponding with this user and be saved in storage part 22 or by the game play data 50 of the user preserved in storage part 22 to be supplied to game machine 3 from game machine 3.On game server 2, other also arrange the logic device for providing various service to game machine 3 or its user in addition to the foregoing, but their explanation is omitted.As the identifying information of user, such as, suitably can utilize each unique ID etc. of each user being distributed to the unique ID of the media such as the card of user or user oneself setting.
Game control unit 31, probability control part 32, selection control part 33 and storage part 34 is provided with in game machine 3.Game control unit 31, probability control part 32 and selection control part 33 (comprise CPU and the memory as its internal storage device by the computer hardware of game machine 3.) and the combination of software and the logic device realized.Storage part 34 is the external memories realized by memory cell such as hard disk arrays.Game control unit 31 is responsible for from the user's certified Information will played games at game machine 3, this authentication information is sent to the process of game server 2 request authentication user, receive the game play data 50 of the user of certification from Data Management Department 21 and be stored into the process of storage part 34, with reference to the process etc. carrying out required various operation control performing game while the game play data 50 stored in storage part 34.
The game play data 50 stored in storage part 34 comprises user and the first data of playing relevant (the first game data) 51, user and the second data of playing relevant (the second game data) 52 and the information 53 for the selection grade that differentiates the selection grade that user is current.Comprise the play information of relevant history of playing games of user and first at the first game data 51 and (comprise the information on date of playing games.) the information 51b etc. of cumulative integral that obtains about the first game of 51a, user.Comprise the play information of relevant history of playing games of user and second at the second game data 52 and (comprise the information on date of playing games.) the information 52b etc. of cumulative integral that obtains about the second game of 52a, user.Game control unit 31 records it when user has played the first game and plays games the date in the information 51a of the history of playing games of the first game data 51, records it play games the date when user has played the second game in the information 52a of the history of playing games of the second game data 52.By these process, game control unit 31 plays function as history holding unit of playing games in the present invention.The game play data 50 that have updated in game machine 3 is in due course and is sent to the Data Management Department 21 of game server 2, and is mapped with the identifying information of user and is saved in storage part 22.
Probability control part 32, according to the instruction from game control unit 31, determines the selection grade of user, and this result is informed to game control unit 31 and selection control part 33.As shown in phantom in Figure 3, probability control part 32 determine selection grade time, with reference in the game play data 50 of storage part 34 keep history of playing games information 51a, 52a and selection grade information 53.In addition, probability control part 32 upgrades the information 53 of the selection grade kept in storage part 34 according to the selection grade determined.Selection control part 33 should authorize the integration of user according to the selection grade selection notified from probability control part 32, upgrade information 51b, the 52b (dotted line with reference in Fig. 3) of the cumulative integral of game play data 50 according to this selection result, and selection result is informed to game control unit 31.In addition, same with known arcade game machine, game machine 3 suitably arranges the output devices such as the input unit exporting the signal corresponding with the operation of user, the display unit showing game picture etc. to user, but their diagram is omitted.In addition, in game machine 3, the various logic device being responsible for the process relevant to game is also set except each portion 31 ~ 33, but their diagram is also omitted.The authentication procedure of user can be carried out according to known various method.
Secondly, the details of the process of probability control part 32 and selection control part 33 is described.Fig. 4 illustrates the program of the probability control treatment that probability control part 32 performs, Fig. 5 illustrates the program of selection control treatment that selection control part 33 performs, and Fig. 6 A ~ 6C illustrates an and example of that on game machine 3 show game picture relevant to their process.First, when the first game that user plays or the second game over, game control unit 31 indicates the probability control treatment starting Fig. 4 to probability control part 32, and as shown in Figure 6A, on the game picture 100 of game machine 3, the window 110 starting the selection of cooperation integration is informed in display.In this example, in window 110, be provided with the first area 110a of the integration gauge 111 of title " AAA " and this first game comprising the first game, comprise the first area 110b of the title " BBB " of the second game and the integration gauge 112 of this second game.But picture structure can suitably change.
On the other hand, probability control part 32 corresponds to the instruction from game control unit 31 and starts the probability control treatment of Fig. 4, first read the information 53 of selection grade from the game play data 50 of storage part 34, differentiate the selection grade (step S11) that user is current.Then, probability control part 32 obtains information 51a, the 52a (step S12) of the history of playing games of game play data 50, differentiates the history of playing games (step S13) that whether there is the previous day from these information 51a, 52a.If there is the history of playing games of the previous day about at least any one party that play in cooperation source and cooperation the other side plays, then step S13 is by affirmative determination.In this case, probability control part 32 is skipped step S13 and enters step S15.On the other hand, be judged as in step s 13 not having the previous day play games history when, selection grade is reset to initial value and grade G0 by probability control part 32 in step S14, enters step S15 afterwards.
In step S15, probability control part 32 differentiate whether exist to play with cooperation the other side relevant on the same day in history of playing games.Such as, when performing the process of Fig. 4 with the end playing the first game, the second game becomes cooperation the other side game.In this case, based on the information 52a of the history of playing games comprised at the second game data 52, differentiate on the same day, whether played the second game.In addition, the same day referring to the process carrying out Fig. 4 on the same day mentioned here.So, be judged as in step S15 on the same day play games history, all playing on the same day about the game of cooperation source and cooperation the other side game user, therefore needing to make selection grade going up one level.Therefore, probability control part 32 is when step S15 is by affirmative determination, first judge whether the grade obtained in step s 11 is G3 (step S16), then makes selection grade going up one level (step S17), make process enter into step S18 afterwards if not G3.When grade has been G3 in step s 16, because selection grade can not have been made to rise, process has been made to enter into step S18 so skip step S17.
In step S18, the information 53 of the selection grade in the game play data 50 of storage part 34 is preserved with the selection grade determined in this process.The selection grade of here preserving is any one of the grade G0 set in step S14, the higher leveled grade set in step S17 or the grade not undertaken changing by step S14 and step S17 and be maintained.After preserving selection grade, the selection grade determined in this process is informed to game control unit 31 and selection control part 33 (step S19) by probability control part 32, afterwards, terminates the process of Fig. 4.In game control unit 31, when receiving the notice of step S19, as shown in Figure 6B, the level images 120 being used for informing the user determined grade is presented at game picture 100.Level images 120 such as can suitably be configured to represent any one of grade G0 ~ G3 etc. to user with the number of asterisk.
On the other hand, select control part 33 respond the notice from the selection grade of probability control part 32 and start the selection control treatment of Fig. 5.In this process, first selection control part 33 obtains the current selection grade (step S21) notified from probability control part 32, then selects any one options (step S22) according to the probability setting of this selection grade from the options of " common ", " prize-winning " and " getting Grand Prix ".Secondly, selection control part 33 upgrades information 51b or the 52b of integration, to make the integration number determined according to selection result be attached to play (step S23) on relevant cumulative integral with cooperation the other side, and upgrade information 52b or the 51b of integration, so that making to be attached to the integration number of the coefficient that this integration number is multiplied by less than 1 plays (step S24) on relevant cumulative integral with cooperation source.Then, selection control part 33 will select result, and namely additional to each game integration number informs game control unit 31 (step S25), terminate this process afterwards.The integration number authorized of playing to each, when receiving selection result from selection control part 33, is informed to user by game control unit 31.Such as, as shown in Figure 6 C, game control unit 31 overlapping display on regional 110a, 110b of game picture 100 represents the image 121,122 of integration added value.In figure 6 c, illustrate additional 10 integrations in the game of cooperation source i.e. the first game, the situation of additional 100 integrations in cooperation the other side game i.e. the second game.
In above mode, probability control part 32 is by performing the process of the step S11 ~ S19 of Fig. 4, play function as condition control unit of the present invention, selection control part 33, by performing the process of the step S21 ~ S24 of Fig. 5, plays function as granting privileges unit of the present invention.
The invention is not restricted to above-mentioned mode, can implement in every way.Such as, in above-mentioned mode, correspond to play cooperation source game, not only by cooperation the other side privilege and also also authorized user by cooperation source privilege, but also only cooperation the other side granting privileges user can be formed games system like that.When authorizing both cooperation the other side privilege and cooperation source privilege, also might not need to make the value of cooperation the other side privilege relatively be greater than the value of cooperation source privilege.Be set in value that is cooperation the other side is franchise and cooperation source privilege and be equal to each other, or when the value of cooperation the other side privilege is set to the value being relatively less than cooperation source privilege, as long as control the condition of granting privileges when the first game and the second game have been playing more than the level of regulation separately, to enable user obtain the larger cooperation the other side privilege of value, the raising of cooperation effect just also can be sought according to the present invention.
As long as the cooperation the other side privilege should authorizing user in the present invention can be general in cooperation the other side game, and specify in the size of the value in this cooperation the other side game quantitatively, various element can be adopted with regard to being not limited to integration.Such as, even content itself general in cooperation the other side game, if the size that its size be worth can be worth according to the economic worth of content or recreation is specified quantitatively, also just user can be authorized as cooperation the other side privilege.Such as, if size recreation can being specified to be worth as yardstick using the scarcity of weapon, stage property etc. in game, the size etc. of effect, then can authorize user as the cooperation the other side privilege in the present invention.Or also can authorize user using the ideal money itself being used for buying content in cooperation the other side game as cooperation the other side privilege.
Cooperation the other side privilege is not limited to the example authorizing user through selection process.As an example, also can seek to improve cooperation effect by the present invention even if be suitable for following control.Namely, preset the condition of granting privileges, so that the progress (in above-mentioned mode cumulative integral number or level) making cooperation the other side of user play is higher, the integration number authorizing cooperation the other side game of user more increases, when object for appreciation first is played and second plays more than prescribed level, change the condition of granting privileges, to authorize user etc. by the integration more than the integration number preset.In addition, when user by first game and second game respectively play arrived more than prescribed level, as long as produce some situation favourable to user about authorizing of cooperation the other side privilege, the control of the condition relevant with granting privileges just can suitably be changed.
In above-mentioned mode, user operates the probability setting value of integration selection when having played the first game and the second game on the same day, to enable user obtain more integration, thus the present invention is specialized, but the invention is not restricted to such example.Whether user has played more than the level of regulation by the first game and the second game can judge from the frequency of playing games of each game, the various viewpoints such as number of times of playing games.Such as, also can be at the number of times of playing games of playing relative to cooperation source, the ratio of the number of times of playing games of cooperation the other side game is more than the level specified, control the condition of granting privileges, to enable user obtain the larger cooperation the other side privilege of value.When evaluate play games frequency, be also not limited to require the above examples playing two game once a day, using weekly above play games as condition etc. like that the setting of this condition can suitably change.Further, the level required about playing the game of cooperation source and the level required about playing cooperation the other side game also can set independently of one another.Such as, can be set as that frequency of playing games in the game of cooperation source is for more than once a day, and the frequency of playing games of cooperation the other side game be three days once above when, be judged as that respective game has been playing the level of regulation with first-class.In a word, the first game and the respective judgment standard whether being playing more than the level specified of the second game suitably can set according to the viewpoint of two degree needed for whether being playing in the cooperation effect of raising two game of playing.
Game device is not limited to arcade game machine, and suitable computer installation can be made to play function as game device.Such as, the portable information terminal devices such as home-use fixed game machine, portable game machine, general personal computer, portable phone etc. can be made to play function as game device of the present invention.Structure or the content of the first game and the second game can carry out suitable change.First game and the second game both can be can play selectively on same game device, also can be can play on mutually different game device.In addition, the form of the first game of the present invention and the second game is except the different situation of game type, even if the identical but situation that the game device played is also different of the kind comprising game.The form of " different game devices " if can carry out as different game devices the device that identifies in system.Such as, except the situation of the different game device of the hardware configurations such as arcade game device, home-use game device portable game terminal, portable phone, also comprise the arcade game device of the different type of machines in the arcade game device of the same type be arranged in different shop, identical shop.In any case above-mentioned, all be configured to according to the unit as game of the present invention of the unit of following identifying information identification, to play games data with the system of unit of this game, that is, this identifying information is combined with the identifying information of the identifying information that can identify each game device and the game representing game type.In addition, games system of the present invention is if select have first of cooperative relationship the game and the second game also can play on game device by user, and game device might not need to be connected to server unit.Such as, even free-standing game device, if the information of the history of playing games of the first game and the second game, the information of privilege that obtains to be saved in the storage medium that user holds and suitably to read this information on game device, then also can improve cooperation effect between game according to the present invention.
Further, the invention of the application is also suitable for when the game mutually setting cooperative relationship exists more than three.In this case, with mutually set the game data relevant separately with the game of more than three of cooperative relationship that the second cooperative relationship of playing is same of playing with first in aforesaid way and be stored in game play data 50.When the game selection by player played is as the first game, the situation of specifying the form of the second game to comprise to have preset a game as the second game relative to the first game, situation about also being selected by player as the game of the second game and the situation being selected the game as the second game by game control unit 31.Carried out before the process of beginning probability control part at the latest by the selection of player or game control unit 31.As making player select a form of playing, adopt known system of selection based on game play data 50.Such as, make game control unit 31 based on game play data 50, game picture has shown with the first game settings the inventory of multiple game of cooperative relationship, has selected a game by the operation of player.In addition, make game control unit 31 select a form of playing, also adopt known system of selection based on game play data 50.Such as, comprise the multiple game based on storing in game play data 50, make game control unit 31 perform the situation of selection by the known selection means employing random number, the game data of playing based on each and defined terms select a situation etc. of playing.

Claims (10)

1. a games system, it can select the first game and second setting cooperative relationship play and play on game device by user, and wherein, this games system possesses with lower unit:
Play games history holding unit, the information of described first game of described user and the respective history of playing games of the second game is recorded in the memory cell of regulation by it;
Granting privileges unit, its when described first game or second game any one party as cooperation source game and played by user, by described first game or second game any the opposing party cooperation the other side game in general and can specify in quantitatively this cooperation the other side game in value size cooperation the other side privilege according to regulation condition authorize described user; And
Condition control unit, it is based on the information of described history of playing games, differentiate whether described first game and described second game have played more than the level of regulation by described user separately, when each game has been playing more than described level, this user controls described defined terms, so that can obtain the larger cooperation the other side privilege of value compared with situation about not being playing.
2. games system according to claim 1, wherein, described granting privileges unit is set to using multiple cooperation the other side privileges different for described value as options, and the cooperation the other side that should authorize described user from the selection of this options according to the probability setting value of regulation is franchise
Described condition control unit controls described probability setting value in described selection as described defined terms.
3. games system according to claim 2, wherein, described condition control unit, when each game has been playing more than described level, controls described probability setting value, so that the probability that the cooperation the other side privilege making described value large is pumped to rises.
4. the games system according to claim arbitrary in claims 1 to 3, wherein, described condition control unit is played based on described user's described first and described second game is respective play games frequency or number of times of playing games, differentiate whether each game has been playing more than described level.
5. the games system according to claim arbitrary in Claims 1-4, wherein, described granting privileges unit is set to integration general in described cooperation the other side game to authorize user as described cooperation the other side privilege, and the size of the value of described cooperation the other side privilege can be specified according to the size of described integration number.
6. games system according to claim 5, wherein, this games system also possesses game control unit, and it controls described cooperation the other side game, authorizes this user further franchise with the described user of box lunch when the integration number obtained reaches ormal weight.
7. games system according to claim 6, wherein, described game control unit is by being altered to the state that can utilize, by user described in described further granting privileges by the element prohibited in the game of described user utilization.
8. the games system according to claim arbitrary in claim 1 to 7, wherein, described granting privileges unit except the authorizing of described cooperation the other side privilege, by user described in general in the game of described cooperation source and the cooperation source granting privileges that can specify in the size of the value in the game of this cooperation source quantitatively.
9. games system according to claim 8, wherein, the value of described cooperation the other side privilege of authorizing described user is set to the value being relatively greater than described cooperation source privilege by described granting privileges unit.
10. a granting privileges control method, be applied to games system, wherein, this games system can select the first game and second setting cooperative relationship play and play on game device by user, and possess history holding unit of playing games, described first game of described user and the second information of playing respective history of playing games are recorded in the memory cell of regulation by it, and the granting privileges control method of this games system possesses following steps:
When described first game or second game any one party as cooperation source game and played by user, by described first game or second game any the opposing party cooperation the other side game in general and can specify in quantitatively this cooperation the other side game in value size cooperation the other side privilege according to regulation condition authorize described user; And
Based on the information of described history of playing games, differentiate whether described first game and described second game have played more than the level of regulation by described user separately, when each game has been playing more than described level, this user controls described defined terms, so that can obtain the larger cooperation the other side privilege of value compared with situation about not being playing.
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