CN103520909B - A kind of game machine - Google Patents

A kind of game machine Download PDF

Info

Publication number
CN103520909B
CN103520909B CN201210501098.XA CN201210501098A CN103520909B CN 103520909 B CN103520909 B CN 103520909B CN 201210501098 A CN201210501098 A CN 201210501098A CN 103520909 B CN103520909 B CN 103520909B
Authority
CN
China
Prior art keywords
mentioned
game
prize
ball
game ball
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201210501098.XA
Other languages
Chinese (zh)
Other versions
CN103520909A (en
Inventor
渡边直幸
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kyoraku Industrial Co Ltd
Original Assignee
Kyoraku Industrial Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyoraku Industrial Co Ltd filed Critical Kyoraku Industrial Co Ltd
Publication of CN103520909A publication Critical patent/CN103520909A/en
Application granted granted Critical
Publication of CN103520909B publication Critical patent/CN103520909B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Abstract

It is an object of the invention to provide a kind of player of being prevented from and obtain the game machine of enormous profits wrongly.The host CPU 101a of the present invention, when decision allows mark to be set to ON, performs ratio hand-off process;When decision allows mark to be not set to ON, do not perform ratio hand-off process.

Description

A kind of game machine
Technical field
The present invention relates to a kind of game machine.
Background technology
Previously, at sports grounds such as electronics recreation grounds, as described in patent document 1, the game machine using coin and game money is wide Well known.On this type of game machine, the odds that player plays by only putting into the coin of regulation number to determine 1 time, then Start game.Specifically, with starting as opportunity of game, the prize drawing prized/do not prize is carried out.Further, at drawing outcomes it is When not prizing, do not compensate, and drawing outcomes for prizing time, then can compensate and predetermine quantity (such as, 100 according to odds Individual) prize.
It addition, in game machine described above, player is free to change the odds of 1 game and (is also called " change Value of money ") game machine be also widely known by the people.
[patent documentation 1] Japanese Patent Laid-Open 2008-62046 publication
Invent technical problem to be solved
But, if player can freely change odds, such as, then exist when player prizes in prize drawing or When the probability prized is higher, attempt obtains the worry of bigger profit by changing odds.
In view of the foregoing, it is an object of the invention to provide one to be prevented from player and obtain huge profit wrongly The game machine of profit.
Summary of the invention
The present invention, it is characterised in that possess: game medium information receiver, it receives the game medium information of regulation; Determining operation device, it is accepted from many based on this game medium information received by above-mentioned game medium information receiver Individual different unit of value determines the decision operation of any 1 unit of value;Determining operation decision maker, it judges above-mentioned determining Whether the decision operation that operation device is accepted surely is effectively operation;Unit of value setting device, it is based on by above-mentioned decision Operation decision maker is judged to this decision operating and setting unit of value of above-mentioned effective operation;Game ball paying device, its basis By this unit of value set by above-mentioned unit of value setting device, payment is for the game ball of the regulation number of game;Trip Play dish, is formed with the game area fallen for game ball;Discharger, it launches game ball to above-mentioned game area;Send out Penetrating ball counting number device, it, before the condition of regulation is set up, is launched to above-mentioned game area by above-mentioned discharger Game ball number counts;Starting regional detection device, its detection enters starting district set in above-mentioned game area The game ball in territory;Goals counting assembly, it calculated and enters into above-mentioned starting region before above-mentioned rated condition is set up The number of game ball;Start variable goal device, its can be changed into game ball hardly enter above-mentioned starting region the 1st mode and Game ball is easier to enter the 2nd mode in above-mentioned starting region than the 1st mode;Special variable prize-winning device, it can be changed into Game ball is made to easily enter the opening of the special prize-winning mouth being arranged at above-mentioned game area and make game ball hardly enter Closed mode;Prize drawing device, it is drawn a lottery as follows, i.e. detect game ball by above-mentioned starting regional detection device, from And obtain including at least making above-mentioned special variable prize-winning device enter in the multiple drawing outcomes won the first prize in lottery of above-mentioned opening A drawing outcomes;Play value paying device, it is when the drawing outcomes obtained by above-mentioned prize drawing device is for winning the first prize in lottery, It is in the information of above-mentioned opening based on above-mentioned special variable prize-winning device, is paid by above-mentioned unit of value setting device The play value of the regulation that this set unit of value is corresponding;Goals decision maker, it is by above-mentioned transmitting ball number When the transmitting ball number that counting assembly calculates is for regulation number, it is determined that whether the goals calculated by above-mentioned goals counting assembly Reach certain number;Variable goal device controls device, and it is judging not up to above-mentioned spy by above-mentioned goals decision maker When determining number, before above-mentioned goals reaches this certain number, variable for above-mentioned starting goal device is controlled as above-mentioned 2nd side Formula;Drawing outcomes forcing device, it is when judging to reach above-mentioned certain number by above-mentioned goals decision maker, at above-mentioned Penetrate before ball number reaches above-mentioned regulation number, even if new game ball being detected as above-mentioned goals, also can be by by above-mentioned The drawing outcomes that prize drawing device obtains is forced to win the first prize in lottery different above-mentioned special variable prize-winning devices be not set as from above-mentioned For the special drawing outcomes of above-mentioned opening, and above-mentioned decision operation decision maker, not over above-mentioned transmitting ball number meter When counting apparatus carries out the counting to transmitting ball number, it is determined that the decision operation that this decision operation device is accepted is for effectively operating, separately On the one hand, when being carried out the counting to transmitting ball number by above-mentioned transmitting ball counting number device, it is determined that this decision operates device institute The decision operation accepted is invalid operation.
In the present invention, the most standby: unit of value holding means, it is sentenced by above-mentioned decision operation decision maker in acceptance Before being set to the decision operation of above-mentioned effective operation, keep the unit of value set by above-mentioned unit of value setting device.
In the present invention, the most above-mentioned transmitting ball counting number device, at least paid by above-mentioned game ball paying device Whole game ball of above-mentioned regulation number be counted as above-mentioned transmitting ball number before, the number of this transmitting ball number is counted Number.
In the present invention, the most above-mentioned play value paying device, as the play value of above-mentioned regulation, based on by above-mentioned This unit of value set by unit of value setting device, the game ball of payment certain number;And above-mentioned transmitting ball counting number dress Put, the above-mentioned regulation number paid by above-mentioned game ball paying device game ball and by above-mentioned play value to Pay before the game ball of above-mentioned certain number that device paid all is counted as above-mentioned transmitting ball number, to this transmitting ball number Number counts.
In the present invention, the most above-mentioned variable goal device controls device, is controlled as at above-mentioned starting variable goal device Under the state of above-mentioned 2nd mode, when the goals calculated by above-mentioned goals counting assembly reaches above-mentioned certain number, by upper State the variable goal device of starting to control as above-mentioned 1st mode.
Invention effect
In accordance with the invention it is possible to prevent player from obtaining enormous profits wrongly.
Accompanying drawing explanation
Fig. 1 is the front view of game machine.
Fig. 2 is the oblique view of game machine.
Fig. 3 is the oblique view of game machine under instrument bezel opening.
Fig. 4 is the oblique view of instrument bezel in terms of front.
Fig. 5 is the front view of gameboard.
Fig. 6 is the explanation of the position relationship of the 1st starting port and the electronic tulip starting port showing and being arranged at gameboard Figure, (a) be to be the explanatory diagram of closed mode about electronic tulip starting port, and (b) is about electronic tulip starting port Explanatory diagram for opening.
Fig. 7 is the rearview of gameboard.
Fig. 8 is the magnified partial view at the gameboard back side.
Fig. 9 is the block chart showing game structure.
Figure 10 is the explanatory diagram showing and winning the first prize in lottery critical table.
Figure 11 is the explanatory diagram of display pattern decision table.
Figure 12 is the explanatory diagram showing game display pattern decision table.
Figure 13 is the explanatory diagram showing the main process in main control substrate.
Figure 14 is the explanatory diagram showing the intervalometer insertion process in main control substrate.
Figure 15 is to show the explanatory diagram that the input control in main control substrate processes.
Figure 16 is the explanatory diagram showing the starting port detection switching input reason in main control substrate.
Figure 17 is the explanatory diagram showing the big prize-winning mouth detection switching input reason in main control substrate.
Figure 18 is to show the explanatory diagram that the remaining sum payment setting in main control substrate processes.
Figure 19 is the explanatory diagram showing the ratio switching push button detection switching input reason in main control substrate.
Figure 20 is the explanatory diagram showing the game initiation button detection switching input reason in main control substrate.
Figure 21 is the explanatory diagram showing the settlement button detection switching input reason in main control substrate.
Figure 22 is to show the explanatory diagram launching ball detection switching input reason in main control substrate.
Figure 23 is the explanatory diagram showing the foul ball detection switching input reason in main control substrate.
Figure 24 is to show that single innings in main control substrate starts the explanatory diagram that control processes.
Figure 25 is the explanatory diagram showing the ratio hand-off process in main control substrate.
Figure 26 is to show the explanatory diagram that single innings of finishing control in main control substrate processes.
Figure 27 is to show the explanatory diagram that the Te Tute electric control in main control substrate processes.
Figure 28 is the explanatory diagram showing the special pattern storage determination processing in main control substrate.
Figure 29 is to show the explanatory diagram that the electronic Flos Tulipae Gesnerianae control in main control substrate processes.
Figure 30 is the explanatory diagram showing the main process in remaining sum control substrate.
Figure 31 is to show that remaining sum controls the balance updates in substrate and processes the explanatory diagram of (1).
Figure 32 is to show that remaining sum controls the balance updates in substrate and processes the explanatory diagram of (2).
Figure 33 is to show that remaining sum controls the explanatory diagram that the account in arrear in substrate processes.
Figure 34 is the explanatory diagram of the example (1) showing that the game that remaining sum controls in substrate shows content.
Figure 35 is the explanatory diagram of the example (2) showing that the game that remaining sum controls in substrate shows content.
Figure 36 is the explanatory diagram of the composition showing master-slave type.
Figure 37 is the alternate manner showing the starting port detection switching input reason in the main control substrate shown in Figure 16 Explanatory diagram.
Symbol description
2 gameboards
3 operation handles
3a launches knob
3s tactile sensor
4 flange unit
4b hammer
4c transmitting solenoid
5a slide rail
5b slide rail
5c return of serve prevents sheet
6 game area
9 starting ports
9A the 1st starting port
9B electronic tulip starting port
9c starting port switch solenoid
9d movable plate
9s starting port detection switch
11 get the winning number in a bond greatly mouth
11b big prize-winning mouth switch gate
11c big prize-winning mouth switch solenoid
11s big prize-winning mouth detection switch
12 out mouths
13 game display devices
14 decorative elements
15 game display ornament devices
16 game display illuminators
18 audio output devices
19 special pattern display devices
20 special patterns retain display
20a special pattern retains the LED of display
20b special pattern retains the LED of display
20c special pattern retains the LED of display
20d special pattern retains the LED of display
21 paper currency detection mouths
Mouth compensated by 22 lottery tickets
23 card inserting mouths
24 game initiation button
24s game initiation button detection switch
25 ratio switching push buttons
25s ratio switching push button detection switch
26 game the Show Buttons
26s play the Show Button detection switch
27 settlement button
27s settlement button detection switch
30 secondary monitors
31 liquid crystal display parts
35 decorative elements
40 flange
40a receiving port
41 release peristomes
42 launch slide rail
42s launches ball detection switch
43 blocks
44 out mouthful gathering sills
45 ball hole gathering sills
46 prize-winning mouth gathering sills
47s foul ball detection switch
48 caps
50 attaching plugs
70 stop game display pattern
100 game machines
101 main control substrates
101a host CPU
The main ROM of 101b
The main RAM of 101c
102 game displays control substrate
102a secondary CPU
102b secondary ROM
102c secondary RAM
103 frames control substrate
104 lamps control substrate
105 image control substrates
106 emission control substrates
107 power supply boards
108 game information output terminal boards
110 instrument bezels
111 hinge mechanism part
112 glass plates
120 housings
130 supports
200 remaining sums control substrate
200a remaining sum CPU
200b remaining sum ROM
200c remaining sum RAM
201s paper currency detection switchs
Motor compensated by 202a lottery ticket
500 game ball
600 servers
C big prize-winning mouth goal enumerator
F breaks the rules ball count device
H launches ball count device
H-F effectively launches ball number
KY allows transmitting ball count device
R bout game number of times
S goal enumerator
U special pattern encumbrance
Detailed description of the invention
Hereinafter, embodiments of the present invention are illustrated referring to the drawings.
(structure of game machine)
First, the overall structure of game machine is illustrated with reference to Fig. 1 and Fig. 2.Fig. 1 is an embodiment of the invention The front view of game machine, Fig. 2 is the oblique view of game machine.
Game machine 100 has the gameboard 2 being formed with the game area 6 that game ball 500 falls, and this gameboard 2 is consolidated Due to housing 120.In the front face side of the game area 6 of gameboard 2, there is instrument bezel 110.In this instrument bezel 110, can turn Be provided with the operation handle 3 for launching game ball towards game area 6.The back side of instrument bezel 110 is provided with housing 120, and instrument bezel 110 and housing 120 are supported by support 130.
In instrument bezel 110, it is formed with flange unit 4, and in this flange unit 4, is provided with paper currency inlet 21, its For putting into the bank note (such as 1000 yen) as the fixing amount putting into media;Game initiation button 24, it is used for starting Game;Ratio switching push button 25, it is for changing the ratio (the so-called button accepting change value of money operation) in game;Game is aobvious Showing button 26, it can operate in the various game displays during playing;Settlement button 27, it is for terminating The currency (or the remaining sum obtained) that during game, clearing put into.
It addition, in instrument bezel 110, be provided with lottery ticket and compensate mouth 22, it (refers to that " settlement button 27 accepts when clearing When operation is for effectively operating ", the most identical) be used for compensating lottery ticket;Card inserting mouth 23, its can be used to insert and exit member card and The so-called internal card that VIP card etc. can only use in sports ground;Secondary monitor 30 and decorative element 35 (multiple imitation stars The decorative element of star).
Additionally, ratio switching push button 25 is equivalent to the example determining operation device of the present invention.
If putting into the bank note (such as 1000 yen) of fixing amount to paper currency inlet 21, then in game machine 100, extremely The transmitting operation of rare regulation number (such as 1000) game ball is effective.It addition, the input bank note amount of money will conduct Remaining sum shows in secondary monitor 30.
Such as, when 1 yen be scaled 1 remaining sum, the value of 1 remaining sum be 1 game ball time, if put into 1000 yen, The remaining sum then held as player is shown as " 1000 ".Further, often launch a game ball, remaining sum also can by " 999, 998 ..., 700 " mode successively decrease.
It addition, be that opportunity starts entering starting port 9 (with reference to Fig. 5, particular content will be described further below) with game ball The prize drawing won the first prize in lottery in, if be elected to (hereinafter referred to as " getting the winning number in a bond "), then payment specified quantity remaining sum while, be added It is shown in the remaining sum on secondary monitor 30.
It addition, show that on monitor 30 secondary shown in Figure 34 and Figure 35 in an example of image, upper left side shows " CREDITS " The numeral of word and " 10000,00 ".That is, can the remaining sum held of cognitive going game person be " 10000 by this display Remaining sum ".It addition, " COINS " that upper right side shows represents the unit price of 1 game ball described hereinafter.It addition, so-called " BET ", table Show the remaining sum consumed in 1 game, be also represented by launching the sum of game ball simultaneously.It addition, so-called " WIN ", expression is passed through The remaining sum got the winning number in a bond and pay, is also represented by the game ball sum corresponding to this remaining sum simultaneously.
Such as, " COINS " shown in Figure 34 and Figure 35 is " 1 ", represents that 1 game ball is 1 yen, and " BET " is " 100 " table Showing that the remaining sum consumed in 1 game is 100 remaining sums, the sum being simultaneously also represented by launching game ball (is equivalent to above-mentioned regulation Number) it is 100.It addition, " WINS " is " 300,00 " represents that the remaining sum paid by prize-winning is 300 remaining sums, go back table simultaneously Show that the game ball corresponding to this remaining sum is 300.
So, in the present embodiment, as so-called reward ball (play value obtained by prize-winning), the most directly pay for Pay game ball, but the play value that will be equivalent to this reward ball portion is paid as remaining sum.Therefore, if get the winning number in a bond, then its Result can be added remaining sum.It addition, in the present embodiment, corresponding to the remaining sum of this addition, missile game ball sum also can Increase.
It addition, in the present embodiment, it is scaled 1 remaining sum and 1 game ball (that is, unit price of 1 game ball with 1 yen =1 yen=1 remaining sum) premised on illustrate, but in various process described later (with reference to Figure 13~Figure 33), as required may be used To change this conversion ratio (hereinafter referred to as " ratio ").Such as, ratio set is " more than unit price=1 yen=1 of 1 game ball Volume " time, if putting into the bank note of 1000 yen, then it is scaled " 1000 remaining sum ".It addition, often launch 1 game ball, be equivalent to this The remaining sum of 1 game ball will be successively decreased.
It addition, so-called unit price refers to relative to 1 game ball putting into the amount of money (such as, 1000JPY, 100HKD, 10USD) Value.
Additionally, will be described further below about detailed content, but the unit price of 1 game ball can by switching ratio more Change.
It addition, illustrate below in relation to setting the unit price of 1 game ball situation as 1 yen=1 remaining sum.That is, about This ratio set aftermentioned is that the situation of " ratio 1 " illustrates.
It addition, paper currency inlet 21 is equivalent to an example of the game medium information receiver of the present invention.
Secondary monitor 30, as shown in Figures 1 and 2, in the shape (heart-shaped) of imitation heart symbol, and its central authorities have liquid Brilliant display part 31.Further, this liquid crystal display part 31 plays a role about the data display equipment of above-mentioned balance amount information as display.Separately Outward, also as display or perform and win the first prize in lottery game and the game display device performance work of first prize in a lottery prize drawing relevant game display With.
Compensating, from lottery ticket, the lottery ticket that mouth 22 is compensated, it is by record the class of the held balance amount information of player before clearing Like the lottery ticket of receipt, and have employed the anti-counterfeiting technology such as identification number and bar code, it is possible to distinguish mutually with the lottery ticket forged.Here Described " remaining sum that player is held " comprises and is equivalent to put into the remaining of the remaining sum of amount of money part and acquisition part in gaming Volume.
Compensate motor 202a (with reference to Fig. 9) compensate coloured silk additionally, be arranged on lottery ticket within game machine 100 by driving Ticket.Although omit the detailed diagram of this lottery ticket compensation motor 202a, but the roller sandwiching ticket at least provided with 2.Additionally, whenever coloured silk Ticket is compensated motor 202a and is rotated clockwise 1 second, and 2 rollers are compensated mouth 22 side to lottery ticket the most respectively and rotated, from two 1 lottery ticket that spues between roller compensates mouth 22 to lottery ticket.
Alternatively, it is also possible to utilize the inside card read-write monetary information and balance amount information being inserted in card inserting mouth 23.
Hereinafter, each position of game machine 100 is illustrated with reference to Fig. 3~Fig. 8.Fig. 3 opens glass for representing from housing 120 The oblique view of the game machine 100 under the state of frame 110, Fig. 4 is the oblique view of instrument bezel 110.It addition, Fig. 5 be gameboard 2 just View, Fig. 6 (a), (b) are the explanatory diagram being arranged at the starting port within gameboard 2.Additionally, the dorsal view that Fig. 7 is gameboard 2 (rearview), Fig. 8 is the oblique view amplifying a gameboard 2 rear side part.
As it is shown on figure 3, instrument bezel 110, support in the front (player side) of gameboard 2 and visually cover Game Zone The glass plate 112 in territory 6.It addition, glass plate 112 is removably attached in instrument bezel 110.
It addition, instrument bezel 110, in the end side (such as, the just left side to game machine 100) of left and right directions, pass through hinge Mechanism part 111 is connected with housing 120, and makes another side of left and right directions (such as, just with hinge mechanism part 111 for fulcrum Right side to game machine 100) can be to the direction turn opened from housing 120.Instrument bezel 110 and glass plate 112 together cover trip Play dish 2, and with hinge mechanism part 111 for fulcrum turn as door, such that it is able to by the housing 120 including gameboard 2 Inboard portion open.In another side of instrument bezel 110, it is provided with and another side of instrument bezel 110 is fixed on housing 120 On locking mechanism.By fixing that locking mechanism realizes, available private key releases.It addition, in instrument bezel 110, also It is provided with the door open switch 33 (with reference to Fig. 9) whether detection instrument bezel 110 is opened from housing 120.
In housing 120, it is formed with the encirclement being made up of general rectangular top 6a, following 6b, four limits of side 6c, 6d Space, the gameboard 2 shown in Fig. 5 is fixed in this encirclement space.
Additionally, as shown in Figure 4, on flange unit 4 set in instrument bezel 110, it is provided with above-mentioned various buttons (game initiation button 24, ratio switching push button 25, game the Show Button 26, settlement button 27), these buttons are player The button of (pressing operation can be carried out) can be pressed.Such as, it is similar in the upper display of game display device 13 (the most aftermentioned) When operating the information of this game the Show Button 26, game the Show Button 26 becomes effective.Further, show if player presses game Show button 26, then perform further to play display according to this operation.
It addition, above-mentioned various button can also use the carrying out as representative of the keyboard-type button with so-called " cross key " many Plant the input equipment selecting operation.
Additionally, in flange unit 4, be provided with and stockpile multiple game ball 500, and towards being used for launching the hammer of game ball 4b guides the flange 40 of game ball.Further, above flange 40, being provided with cap 48, it covers flange 40, and makes player The game ball in flange 40 cannot be taken out.This cap 48 is made up of lamella lucida, and whether player is it can be seen that stockpile in flange 40 There is game ball.
It addition, so, owing to flange 40 partes tegmentalis 48 is covered, the most in the present embodiment, it is impossible to from game The outside of machine 100 put into game ball or from flange 40 Load Game ball.
Additionally, flange 40 have towards hammer 4b direction downward-sloping, game ball is by being arranged at instrument bezel 110 back side Release peristome 41 be sent to launch slide rail 42.It is downward-sloping that this transmitting slide rail 42 also has towards hammer 4b direction, Above the end of the downward-sloping side launching slide rail 42, it is provided with the block 43 making game ball stop.Therefore, from release opening The game ball 500 that portion 41 sends, stops 1 game ball in the end launching slide rail 42.
It addition, in launching slide rail 42, on the position that the game ball after launching with hammer 4b is passed through, be provided with transmitting ball Detection switch 42s, if game ball being detected by this transmitting ball detection switch 42s, then enters the ball (transmitting ball) launched Row counting.
If additionally, player's rotating operating handle 3, then by directly with operate the rheostat institute that handle 3 is connected Transmitting knob 3a (with reference to Fig. 9) constituted also rotates.Here, hammer 4b directly with the transmitting spiral shell being made up of rotary solenoid Spool 4c (with reference to Fig. 9) is connected, and hammer 4b rotates also by rotating transmitting solenoid 4c.Game ball 500, to correspond to The emissive porwer of this transmitting knob 3a, by hammer 4b collision be accumulated in launch slide rail 42 end game ball 500 and towards trip Play region 6 is launched.
As above the game ball launched (following, by game ball 500 referred to as " game ball "), once from launch slide rail 42 along Rise between slide rail 5a, 5b shown in Fig. 5 and cross return of serve and prevent sheet 5c, then can arrive game area 6, then in game area Fall in 6.Now, the multiple nails by being arranged in game area 6 and windmill are unpredictably fallen by game ball.
It addition, at the lower position of above-mentioned game area 6, be provided with the 1st starting port 9A that game ball can be made to enter.? In 1 starting port 9A, it is provided with starting port detection switch 9s (with reference to Fig. 9) that detection game ball enters, this starting port detection switch 9s has once detected that game ball enters, then carry out following " prize drawing won the first prize in lottery ".
It addition, in the underface of the 1st starting port 9A, be provided with electronic tulip starting port 9B.Electronic tulip rises Open one's mouth 9B, has a pair movable plate 9d, and is movably controlled into the 1st mode that these a pair movable plate 9d remains off (with reference to Fig. 6 (a)) and a pair movable plate 9d are held open the 2nd mode (with reference to Fig. 6 (b)) of state.
Additionally, so-called " electronic tulip ", refer to be referred to as that the electricity consumption of " electronic Flos Tulipae Gesnerianae " opens and closes is strongly fragrant The ornament of gold odor type.That is, so-called " electronic tulip starting port ", refer to be provided with the starting port of electronic Flos Tulipae Gesnerianae.
As shown in Fig. 6 (a), when electronic tulip starting port 9B is controlled as above-mentioned 1 mode, it is positioned at this electronic strongly fragrant The 1st starting port 9A directly over gold odor type starting port 9B becomes barrier, makes electronic tulip starting port 9B cannot or be difficult to Receive game ball.Therefore, when electronic tulip starting port 9B is controlled as above-mentioned 1 mode, game ball can be made to enter Starting port only has the 1st starting port 9A.
On the other hand, as shown in Fig. 6 (b), when electronic tulip starting port 9B is controlled as above-mentioned 2 mode, on Stating a pair movable plate 9d to play a role as flange, game ball easily enters electronic tulip starting port 9B.Therefore, at electricity When dynamic tulip starting port 9B is controlled as above-mentioned 2 mode, the starting port that game ball can be made to enter be the 1st starting port 9A and Electronic both tulip starting port 9B.
That is, when electronic tulip starting port 9B is in 1 mode, there is no the goal chance of game ball;? When electronic tulip starting port 9B is in 2 mode, the goal chance of game ball increases.At this electronic tulip starting port In 9B, it is also equipped with above-mentioned starting port detection switch 9s, when this detection switch has detected that game ball enters, be also carried out " in The prize drawing of first prize in a lottery ".So, enter the game ball of the 1st starting port 9A and enter the game ball of electronic tulip starting port 9B Identical starting port detection switch 9s all can be utilized to detect, therefore time the most simple referred to as " starting port 9 ", as simultaneously The content comprising the 1st starting port 9A and electronic tulip starting port 9B illustrates.
Enter occur in the number of game ball of the 1st starting port 9A deviation or uneven time, in order to adjust this deviation or not All, control to be the 2nd mode or the 1st mode by this electronic tulip starting port 9B.About being used for carrying out the control of this adjustment, will It is described further below.
Additionally, at above-mentioned 1st starting port 9A further below, it is provided with big prize-winning mouth 11.This big prize-winning mouth 11, generally passes through Big prize-winning mouth switch gate 11b remains off, and makes game ball cannot be introduced into.In contrast, if starting following special trip Play, then, while big prize-winning mouth switch gate 11b opens, this big prize-winning mouth switch gate 11b guides as in big prize-winning mouth 11 The flange of game ball plays a role, and enables game ball to enter big prize-winning mouth 11.It is provided with, in big prize-winning mouth 11, mouth of getting the winning number in a bond greatly Detection switch 11s (with reference to Fig. 9), this big prize-winning mouth detection switch 11s has once detected that game ball enters, has then paid stated number The remaining sum of amount.
Additionally, in the present embodiment, the variable dress of scoring of starting that electronic tulip starting port 9B is equivalent to the present invention The example put, starting port detection switch 9s is equivalent to the example starting regional detection device of the present invention.It addition, this embodiment party In formula, big prize-winning mouth 11 is equivalent to an example of the special variable prize-winning device of the present invention.
At above-mentioned big prize-winning mouth 11 further below, i.e. the foot of game area 6, it is provided with and is introduced into the 1st for spuing The out mouth 12 of the game ball of any one mouthful in starting port 9A, electronic tulip starting port 9B and greatly prize-winning mouth 11.
It addition, in the middle position of above-mentioned gameboard 2, be provided with and affect the decorative element 14 that game ball falls.At this dress The substantially middle body of trim 14, is provided with the game display device 13 being made up of liquid crystal display (LCD), and in this game The top of display device 13, is provided with the game display ornament device 15 being made up of the model imitating snowman (2).This Outward, at the right flank of game display device 13, it is provided with the game display illumination being made up of the model imitating 4 stars of size Device 16.It addition, in the present embodiment, although game display device 13 is used as liquid crystal display, but can also Use the spool being made up of circular works, so-called 7 sections of display devices such as LED, dot matrix.
This game display device 13, or show image in the standby period not carrying out playing, or show and game Carry out corresponding image.Wherein, for reporting the game display pattern 70 of the following drawing outcomes won the first prize in lottery, with 3 row 1 row Mode shows 3 altogether, stopping change the combination (such as, 777 etc.) of the specific display pattern 70 of playing of display, thus in conduct The drawing outcomes notification of first prize in a lottery wins the first prize in lottery.More specifically, when game ball enters starting port 9, in roll display 3 trip respectively While play display pattern 70, after the stipulated time, stopping this rolling, then stopping change and show game display pattern 70.Additionally, during the change of this game display pattern 70 shows, it is also possible to by showing various images and role Deng, bring the highest anticipation that player perhaps can win the first prize in lottery.
Above-mentioned game display ornament device 15, brings player anticipation by its manner of execution.Game display is used Ornament device 15, as it is shown in figure 5,2 snowman can be in the state being close to or the state of separation.Used by these game displays The manner of execution of ornament device 15, brings player various anticipation.
It addition, above-mentioned game display illuminator 16, by the illumination mode such as bright light and flicker bring player to Wait to feel.
Additionally, in game machine 100, be provided with the audio output device 18 (with reference to Fig. 9) being made up of speaker, and remove Above-mentioned game display device 13, game display ornament device 15 and game display illuminator 16, it is also possible to logical Cross audio frequency and carry out game display.
It addition, in the lower right of game area 6, be provided with special pattern display device 19, special pattern reservation display 20。
Additionally, during the change display of special pattern and during following special play, even if game ball enters Open one's mouth 9, when can not carry out the prize drawing won the first prize in lottery immediately, under certain conditions, retain the prize drawing right won the first prize in lottery.More specifically Ground is said, is stored as reservation by the special pattern judgement random value acquired when game ball enters starting port 9.
The upper limit is retained number and is set as 4 by this reservation, and it retains number and shows on special pattern reservation display 20. Additionally, when being left 1, special pattern retains 1 LED (20a) bright light of display 20;When being left 2, Special Graphs Case retains 2 LED (20a and 20b) bright lights of display 20.It addition, when being left 3, special pattern retains display 20 3 LED (20a, 20b and 20c) bright lights;When being left 4, special pattern retain display 20 4 LED (20a, 20b, 20c and 20d) bright light.
It addition, as shown in Figures 7 and 8, at the back side of gameboard 2, it is provided with and the game ball entered in out mouth 12 is drawn It is directed at the out mouth gathering sill 44 of flange 40 (the receiving port 40a specifically, arranged) as the entrance of flange 40.This striking out Mouth gathering sill 44 forms the tunnel like structure connecting out mouth 12 with receiving port 40a, and game ball can roll in this passage.Separately Outward, out mouth gathering sill 44, formed from downward-sloping towards receiving port 40a of out mouth 12, guide to striking out from out mouth 12 The game ball of mouth gathering sill 44, scrolls down through towards receiving port 40a in this striking out mouth gathering sill 44.It is somebody's turn to do " downward-sloping ", tool The game ball that will not make to guide to out mouth gathering sill 44 from out mouth 12 is had to flow backward to the angle of inclination of out mouth 12.
The game ball launched by flange 40, once enters out mouth 12 through this striking out mouth gathering sill 44, then can be again Return in flange 40.
Additionally, in the rear side of gameboard 2, be additionally provided with and the game ball entering starting port 9 guided to out mouth guiding The ball hole gathering sill 45 of groove 44, the prize-winning mouth that the game ball of big prize-winning mouth 11 guides to out mouth gathering sill 44 will be entered guide Groove 46.Further, since the emissive porwer of launched game ball more weak and fail arrive game area 6 game ball (that is, fail more Cross return of serve and prevent the game ball of sheet 5c) will be processed as foul ball, and via foul ball passage 47 and out mouth gathering sill 44 Converge.Its result, the game ball launched by flange 40 is all back in flange 40, and game ball circulates in game machine 100.
Additionally, be provided with above-mentioned starting port detection switch 9s in ball hole gathering sill 45, in prize-winning mouth gathering sill 46 It is provided with above-mentioned big prize-winning mouth detection switch 11s.Additionally, be also equipped with the ball detection switch 47s that breaks the rules in foul ball passage 47, This foul ball detection switch 47s once detects game ball, then count as foul ball.
So, the game ball launched towards gameboard 2 (game area 6) can return after game machine 100 inner loop and connect Dish 40, but as it has been described above, flange 40 partes tegmentalis 48 is covered.Therefore, it is impossible to from the external complement game ball of game machine 100 or Person is from the internal Load Game ball of game machine 100.To this end, the game machine 100 in present embodiment, it is built-in at this game machine 100 After entering the game ball of regulation number, played by the circulation of these game ball.
It addition, described here " regulation number ", preferably remaining can the game ball number of emission state.That is, When launching, at least keep supplying the state of game ball to flange 40 all the time and be preferred.Even if additionally, due to card ball phenomenon etc. Occur multiple (such as, 10~20) game ball cannot return to the situation of flange 40, be also maintained in flange 40 and still stockpiled trip The state of play ball is preferred.
Additionally, at the back side of game machine 100, be provided with main control substrate 101, game display control substrate 102, frame control base Plate 103, power supply board 107, game information output terminal board 108 etc..It addition, in power supply board 107, be provided with for game The attaching plug 50 of machine 100 power supply and not shown on and off switch.
(controlling the internal structure of device)
Hereinafter, utilize the block chart of the game machine 100 of Fig. 9, illustrate to control the control device that game is carried out.
Main control substrate 101 is the main control unit controlling game basic acts, and it is at input starting port detection switch 9s After various detection signals, by driving special pattern display device 19 and big prize-winning mouth switch solenoid 11c etc. to control Game, simultaneously according to input and the output of the signal being controlled between remaining sum control substrate 200 played.
Additionally, in the present embodiment, main control substrate 101 be equivalent to the present invention game medium information receiver, Game ball paying device, transmitting ball counting number device, goals counting assembly, prize drawing device, play value paying device, goal Number decision maker, variable goal device control device, drawing outcomes forcing device, unit of value setting device, determine that operation is sentenced Determine an example of device, unit of value holding means.
This main control substrate 101, possess host CPU 101a, main ROM101b, main RAM101c, main control input port and Output port (not shown).
In this main control input port, connect surplus and control substrate 200, frame control substrate 103, detection game ball The starting port entering starting port 9 detects switch 9s, the big prize-winning mouth detection of the detection game ball big prize-winning mouth 11 of entrance switchs 11s, Game initiation button detection switch 24s, detected ratios switching push button 25 that detection game initiation button 24 is operated are operated Ratio switching push button detects switch 25s, detection settlement button 27 is operated settlement button detection switch 27s, transmitting ball detect Switch 42s, foul ball detection switch 47s.It addition, by this main control input port, input various to main control substrate 101 Signal.
Additionally, in main control output port, connect and have a pair movable plate 9d making electronic tulip starting port 9B Carry out the starting port switch solenoid 9c of switch motion, mouthful switch gate 11b that makes to get the winning number in a bond greatly carries out the big prize-winning mouth of switch motion and opens Close solenoid 11c, the special pattern display device 19 of display special pattern, the special pattern retaining ball number of display special pattern Retain display 20, the game information output terminal board 108 of output external information signal.Additionally, exported by this main control Port, exports various signal.
Host CPU 101a, based on from each detection switch and the input signal of intervalometer, reads and is stored in main ROM110b Program row operation of going forward side by side process, the simultaneously the most directly each device of control and display, or according to the result of calculation process to other Substrate transmits order.Additionally, once put into the bank note (such as 1000 yen) of fixing amount to paper currency inlet 21, then lead CPU101a can control substrate 103 by frame, allows the transmitting launching game ball to allow signal to emission control substrate 106 output, Until at least launching the game ball (such as 1000) of regulation number.
In main ROM101b, storage has the data needed for game control program and various decision game, table.
Such as, in main ROM101b, storage has during the prize drawing won the first prize in lottery and determines whether reference when winning the first prize in lottery Win the first prize in lottery the pattern decision table (with reference to Figure 11) etc. stopping pattern of critical table (with reference to Figure 10), decision special pattern.These are each Plant the concrete example of table, Figure 10~Figure 11 will be used below to illustrate.
It addition, in the table of present embodiment, above-mentioned table is only the example in cited typical case's table, is playing Time, in addition it is additionally provided with the most not shown table and program.
Main RAM101c, will play a role as the host CPU 101a datamation region when carrying out calculation process, and There is multiple memory area.
Such as, on main RAM101c, it is provided with special pattern encumbrance (U) memory area, judges memory area, Special Graphs Case memory area, bout game number of times (R) memory area, big prize-winning mouth goal enumerator (C) memory area, stopping pattern data Memory area, game display are with transmitting data storage areas, special pattern time counter, special play timer conter, spy Scheme special electric treatment data storage areas, goal enumerator (S) memory area, allow transmitting ball count device (KY) memory area, behaviour Make to allow mark memory area, ratio switching mark memory area, game opening flag memory area, clearing to allow mark storage Region, launch ball count device (H) memory area, foul ball count device (F) memory area, do not allow indicate memory area, transmitting Memory area etc. is indicated during allowing data storage areas, unlatching.It addition, above-mentioned memory area is also only an example therein, In addition a lot of memory area it is additionally provided with.
Game information output terminal board 108, is a kind of by defeated for the external information signal generated in main control substrate 101 Substrate in the managing device (such as, management server and special-purpose computer etc.) gone out to amusement arcade.Additionally, game information output Terminal board 108, is connected with main control substrate 101 wiring.It addition, on game information output terminal board 108, be provided with and outside believed Breath is connected to the adapter in the managing device etc. of amusement arcade.
Power supply board 107, possesses the stand-by power supply being made up of capacitor, and to game machine 100 supply line voltage Meanwhile, the supply voltage of monitoring supply to game machine 100, when supply voltage drops to below setting, to main control substrate 101 output outage detection signals.More specifically, if outage detection signal is high level, then host CPU 101a enters actionable State;If outage detection signal is low level, then host CPU 101a entrance action halted state.It addition, stand-by power supply not only It is limited to capacitor, for example, it is also possible to be battery, it is also possible to make electricity container and battery simultaneously.
Game display control substrate 102, major control game during and standby period various game display.This game shows Show control substrate 102, possess secondary CPU102a, secondary ROM102b, secondary RAM102c and RTC102d, and from this main control substrate 101 control to be communicatively couplable on main control substrate 101 on the single direction of substrate 102 to game display.Secondary CPU102a, Based on the order transmitted by main control substrate 101, or carry out Autonomous test and play game the Show Button that the Show Button 26 operated Detection switch 26s and the input signal of intervalometer, reads the program being stored in secondary ROM102b row operation of going forward side by side and processes, same Time based on this process, corresponding data are sent to lamp and control substrate 104 or image control substrate 105.Secondary RAM102c, will Play a role as the secondary CPU102a datamation region when carrying out calculation process.
Additionally, in the present embodiment, game display controls substrate 102 and is equivalent to the variable display control unit of the present invention An example.
In game display controls the secondary ROM102b of substrate 102, storage has game display control program and various decision Data needed for game, table.
Specifically, in secondary ROM102b, storage has based on the changing pattern appointment order received from main control substrate Determine the game display pattern decision table of game display pattern, be used for determining stopping change the game display pattern 70 that shows it The game display pattern decision table (with reference to Figure 12) etc. of combination.It addition, in the table of present embodiment, above-mentioned table is only listed Lift the example in typical case's table, when playing, be in addition additionally provided with the most not shown table and program.
Game display controls the secondary RAM102c of substrate 102, using as the secondary CPU102a data when carrying out calculation process Working region plays a role, and has multiple memory area.
Specifically, it is provided with order and receives buffer, game display mode storing area, game display pattern memory area Deng.It addition, above-mentioned memory area is only also an example therein, in addition it is additionally provided with a lot of memory area.
Frame controls substrate 103, for detecting mistake and controlling the information between main control substrate 101 and emission control substrate Transmission.
This frame controls substrate 103, possesses and omits the compensation CPU of diagram, compensates ROM, compensates RAM, and two-way communicates Be connected on main control substrate 101.Compensating CPU, based on the input signal from door open switch 33 and intervalometer, reading is deposited Store up and process in the program compensated in ROM row operation of going forward side by side, be simultaneously based on this process, corresponding data are sent to main control substrate 101.Now, compensate RAM to play a role as the compensation CPU datamation region when carrying out calculation process.
Allow signal additionally, once launch from main control substrate 101 input, then defeated to emission control substrate 106 output institute The transmitting entered allows signal.
Lamp controls substrate 104, and energising controls to make game show, and the solenoid with ornament device 15 action and motor etc. drive Dynamic source.Additionally, also control to make game show with illuminator 16 bright light, the illumination mode of flicker.This lamp controls substrate 104, even It is connected on game display to control on substrate 102, and controls, based on from game display, the data that substrate 102 transmits, carry out above-mentioned various Control.
Image control substrate 105, possesses the not shown image shown for the image controlling above-mentioned game display device 13 CPU, image ROM, image RAM, VRAM and audio frequency CPU, audio frequency ROM, audio frequency RAM.This image control substrate 105, two-way leads to Letter ground is connected to above-mentioned game display and controls on substrate 102, and the connection of its outfan have above-mentioned game display device 13 with And audio output device 18.
In above-mentioned image ROM, storage has game display pattern 70 and the back of the body of a lot of display in game display device 13 The view data such as scape, and image CPU is based on controlling, from game display, the order that substrate 102 transmits, and is reading the same of established procedure Time, the view data reading regulation from image ROM controls to VRAM, the display then carrying out game display device 13.It addition, figure As CPU, perform for game display device 13 that background image display processes, game display pattern display process, character image show Show the various image procossing such as process, but background image, game display pattern image, character image will be at game display device 13 Display picture on overlapping display.
That is, game display pattern image and character image is shown as being located further forward than background image.Now, if background image With pattern image overlapping at same position, then by referring to calculating according to well-known efficient rendering algorithm such as Z-buffer algorithms The Z value of the Z-buffer of each view data, preferentially stores VRAM by pattern image.
Additionally, in above-mentioned audio frequency ROM, storage has much from the voice data of audio output device 18 output, audio frequency CPU, while based on controlling, from game display, the order reading established procedure that substrate 102 transmits, controls audio output device The audio frequency output of 18.
Remaining sum control substrate 200, game start time and at the end of wait game carrying out during, control and main control base Information transmission between plate 101.
This remaining sum controls substrate 200, the fixing amount that once reception puts into from paper currency inlet 21 as input media Bank note (such as 1000 yen, 100HKD, 10USD), then allow to having launched regulation number to main control substrate 101 or output The game of the game of (such as 1000, select according to ratio, it is also possible to be 500,100 etc.) game ball allows signal, or Person compensates lottery ticket by driving lottery ticket to compensate motor 202a, or shows balance amount information etc. on secondary monitor 30.
Additionally, remaining sum controls substrate 200, possess remaining sum CPU200a, remaining sum ROM200b, remaining sum RAM200c and remaining sum control System input/output port (not shown).It addition, on remaining sum control input/output port, connect have main control substrate 101, Paper currency detection switch 201s, lottery ticket compensate motor 202a, secondary monitor 30.Additionally, by this remaining sum control input/output terminal Mouthful, put into signal and the clearing signal from main control substrate 101 output in input from the bank note of paper currency detection switch 201s output And while winning the first prize in lottery signal, allow signal to main control substrate 101 output game.In this game allows signal, also wrap Containing balance amount information when inserting notes here.
Paper currency detection switch 201s, once detects that bank note put into by the bank note (such as, 1000 yen) of fixing amount Detection mouth 21, then put into signal by remaining sum control input/output port by bank note and export to remaining sum CPU200a.
Motor 202a compensated by lottery ticket, exports from remaining sum CPU200a upon remaining sum control input/output port input Driving data, then will drive motor.
Remaining sum CPU200a, based on the various signals inputted, goes forward side by side reading the program being stored in remaining sum ROM200b While row operation processes, control the output to various signals.
In remaining sum ROM200b, storage has the data needed for bank note input control program and various computing, table.
Remaining sum RAM200c, will play a role as the remaining sum CPU200a datamation district when carrying out calculation process, and There is multiple memory area.Such as, be provided with stored balance information related data (balance data) balance data memory area, It is suitable for ratio memory area etc..In this balance data storage area, update and store the carrying out with game at any time and increase and decrease The remaining sum held of player.
Additionally, remaining sum CPU200a, by information based on the balance data stored in remaining sum RAM200c, display is in pair On monitor 30.Accordingly, secondary monitor 30 shows the balance amount information etc. that player is obtained.
Emission control substrate 106, once controls substrate 103 input from frame and launches permission signal, then allow to launch.Then, Reading from the touch signal of tactile sensor 3s and carry out the magnitude of voltage of spontaneous emission knob 3a, energising controls (excitation-emission Use solenoid 4c) transmitting solenoid 4c, and with the emissive porwer corresponding with this transmitting knob 3a, utilize hammer 4b impact to deposit Amass in the game ball 500 launching slide rail 42 end, launch game ball towards game area 6.
Here, with reference to the frequency of output computation of Period based on the crystal oscillator being arranged in emission control substrate 106 Rate, is set as 99 (beats/min) by the rotary speed of transmitting solenoid 4c.Accordingly, transmitting solenoid 4c often rotates 1 transmitting 1 game ball, thus the game ball number launched in 1 minute be 99 (individual/point).That is, 1 game ball is launched every about 606ms.
It addition, the operation handle 3 of present embodiment, launch knob 3a, tactile sensor 3s, transmitting with solenoid 4c with And emission control substrate 106, be equivalent to an example of discharger of the present invention.
(various table)
Hereinafter, with reference to Figure 10~Figure 11, illustrate the various tables stored in main ROM101b, then, with reference to figure 12, illustrate the various tables being stored in secondary ROM102b.
(winning the first prize in lottery critical table)
Figure 10 be represent determine whether during " prize drawing won the first prize in lottery " win the first prize in lottery time institute's reference win the first prize in lottery judgement The explanatory diagram of table.
Host CPU 101a, wins the first prize in lottery critical table with reference to this, and based on acquired special pattern judgement random value, it is determined that Whether it is " winning the first prize in lottery " or " medium and small coloured silk " or " not prizing ".In the table, " 7 ", " 33 ", 3 special patterns of " 77 " are sentenced Fixed random value is judged as winning the first prize in lottery, and 600 special pattern judgement random values of " 100 "~" 699 " are judged as medium and small Color.397 special pattern judgement random values in addition are judged as not prizing.
Accordingly, because special pattern judge the random number range of random value as 0~999, so being judged as winning the first prize in lottery Probability be 1/333.3.
(pattern decision table)
Figure 11 is the explanatory diagram of the pattern decision table showing the stopping pattern determining special pattern.
Figure 11 (a) is when winning the first prize in lottery for determining to stop the pattern decision table of pattern, and Figure 11 (b) is to use when medium and small coloured silk Determining to stop the pattern decision table of pattern, Figure 11 (c) is for determining to stop the pattern decision table of pattern when not prizing.
Host CPU 101a, when being judged to win the first prize in lottery, with reference to the pattern decision table shown in Figure 11 (a), and based on acquired Win the first prize in lottery pattern random value, determine the kind (stopping pattern data) of special pattern.Such as, according to the figure shown in Figure 11 (a) Case decision table, when winning the first prize in lottery pattern random value for " 0 "~" 32 ", is determined as " 01 " (special pattern 1) stopping pattern numbers According to;When winning the first prize in lottery pattern random value for " 33 "~" 99 ", it is determined as " 02 " (special pattern 2) stopping pattern data.
Additionally, host CPU 101a, be judged to medium and small color time, with reference to the pattern decision table shown in Figure 11 (b), such as, in When little coloured picture case random value is " 0 "~" 4 ", it is determined as " 03 " (special pattern A) stopping pattern data;In medium and small coloured picture case When being " 50 "~" 99 " with random value, it is determined as " 06 " (special pattern D) stopping pattern data.
Additionally, host CPU 101a, when being judged to not prize, with reference to the pattern decision table shown in Figure 11 (c), " 00 " is (special Different pattern 0) it is determined as stopping pattern data.
Additionally, when special pattern starts to change, based on the special pattern kind (stopping pattern data) determined, generate Game display pattern as special pattern information specifies order.Here, game display pattern specifies order, its 1 order It is made up of the data of 2 bytes, and in order to identify the classification of control command, the MODE data of 1 byte and display is held The DATA data of 1 byte of row control command content (function) are constituted.This situation is also specified with following changing pattern Orders etc. are identical.
(game display pattern decision table)
Figure 12 is the game display pattern decision table of the combination for determining game display pattern 70.
Figure 12 (a) is for determining the combination of game display pattern 70 stopping change and showing when being judged to win the first prize in lottery Game display pattern decision table when winning the first prize in lottery, Figure 12 (b) be be judged to medium and small color time for determining stop change and show Show game display pattern 70 combination medium and small coloured silk time game display pattern decision table.
Secondary CPU102a, when being judged to win the first prize in lottery, determines with reference to game display pattern when winning the first prize in lottery shown in Figure 12 (a) Table, and specify order based on the game display pattern received, determine game display pattern data;And it is being judged to medium and small coloured silk Time, with reference to shown in Figure 12 (b) medium and small color time game display pattern decision table, and specify based on the game display pattern received Order, determines game display pattern data.
Such as, game display pattern decision table when winning the first prize in lottery according to Figure 12 (a), receiving display special pattern When the game display pattern of 1 specifies order (" E0H01H "), determine that the game gathering 3 " 7 " patterns imitating numeral " 7 " shows The combination of pattern;And when the game display pattern receiving display special pattern 2 specifies order (" E0H02H "), determine to gather The combination of the game display pattern of 3 " 3 " patterns imitating numeral " 3 ".
Additionally, the most same as described above during medium and small coloured silk, specify order at the game display pattern receiving display special pattern A Time (" E0H03H "), determine to gather the combination of the game display pattern of 3 " 2 " patterns imitating numeral " 2 ";And it is aobvious receiving When showing game display pattern appointment order (" E0H04H ") of special pattern B, determine to gather 3 " 6 " patterns imitating numeral " 6 " Game display pattern combination, and receiving display special pattern C game display pattern specify order Time (" E0H05H "), determine to gather the combination of the game display pattern of 3 " 8 " patterns imitating numeral " 8 ".It addition, receiving When game display pattern to display special pattern D specifies order (" E0H06H "), determine only to imitate " 4 " pattern of numeral " 4 " It it is the combination of the game display pattern of 1.
(the kind class declaration won the first prize in lottery)
" winning the first prize in lottery " described in the present embodiment, refers in carrying out with game ball entrance starting port 9 for condition In first prize in a lottery prize drawing, it is thus achieved that perform to win the first prize in lottery the right of game.
In " winning the first prize in lottery game ", carry out the game that 15 bout big prize-winning mouth 11 is opened altogether.In each bout is played, big-and-middle Total opening time of prize mouth 11 is set as growing 29.5 seconds most, if there being the game ball (such as 10) of regulation number in during this period Enter big prize-winning mouth 11, the then game over of bout.Additionally, enter big prize-winning mouth 11 according to game ball, pay certain number Launched game ball (hereinafter referred to as " allow transmitting ball ").It addition, with the remaining sum of its payment specified quantity.That is, " win the first prize in lottery Game ", in the remaining sum of payment specified quantity when game ball enters big prize-winning mouth 11, therefore it is more than one can roll up The game of volume.
Above-mentioned " allow transmitting ball ", refers to be included in when game starts that (operation of game initiation button 24 has been received as During effect operation) it is set as launching the game ball of game ball, and in the game can launched during this game start to finish Ball.
Specifically, when game starts, set " 100 " individual game ball as initial value and (allow as game ball can be launched Launch ball), and whenever launching game ball, allowing that transmitting ball successively decreases.On the other hand, if game ball enters mouth of getting the winning number in a bond greatly 11, then allow that transmitting club increases.Allow the number launching ball about this, set in main RAM101c allow transmitting ball Update in enumerator (KY) memory area and storage.
It addition, allow that launching ball is referred to as the initial value of ball " allow launch " by individual for " 100 " set when starting to play.
Additionally, based on this special pattern prized (with reference to Figure 11 and Figure 18), predetermine game ball and enter big prize-winning The number of the game ball of payment during mouth 11.Such as, it is the 1st to win the first prize in lottery (special pattern 1) and perform the 1st and win the first prize in lottery game when prize-winning Time, whenever game ball enters big prize-winning mouth 11,40 game ball will be paid.Additionally, be the 2nd to win the first prize in lottery (special pattern when get the winning number in a bond 2) and perform the 2nd when winning the first prize in lottery game, whenever game ball enters big prize-winning mouth 11,20 game ball to be paid.
Such as, as shown in Figure 11 (a), win the first prize in lottery in game relevant to special pattern 1, the game ball number of payment (total) is,
" 40 (individual) × 10 (individual) × 15 (bout)=6000 (individual) "
Winning the first prize in lottery in game relevant to special pattern 2, the game ball number (total) of payment is,
" 20 (individual) × 10 (individual) × 15 (bout)=3000 (individual) ".
Additionally, the remaining sum meanwhile paid is by the above-mentioned " trip of payment when game ball enters big prize-winning mouth 11 The number of play ball " and above-mentioned " number of game ball of payment in winning the first prize in lottery game " on the basis of, be multiplied by 1 game ball Unit price and calculate.Game is won the first prize in lottery it addition, will illustrate below.
So, in winning the first prize in lottery game, enter big prize-winning mouth 11 due to game ball every time and will pay the trip of certain number Play ball, the most corresponding remaining sum is also divided into repeatedly carrying out paying (so-called " segmentation " is paid).Or can root therefore, The game ball number (the remaining sum number accompanied with this) paid when game ball enters big prize-winning mouth 11 every time is determined according to prize drawing etc., or Can make it appear to be to be waited by prize drawing and determine.
On the other hand, so-called " medium and small coloured silk ", refer to winning the first prize in lottery prize drawing with game ball entrance starting port 9 for what condition was carried out In, according to the prize-winning of medium and small coloured silk, it is thus achieved that the right of payment regulation number game ball (with the remaining sum of this specified quantity accompanied).Tool Say body, in " medium and small color game ", and be not turned on big-and-middle prize mouth 11, and as shown in Figure 11 (b), be equivalent to medium and small coloured silk in display The combination of game display pattern 70 time (disposably) payment regulation number game ball (more than this specified quantity accompanied Volume).
In the present embodiment, as shown in Figure 11 (b), in medium and small color game, the game ball number (total) of payment is " 5 (individual) "~" 100 (individual) ", considerably less compared with winning the first prize in lottery game.Therefore, will in medium and small color game payment game ball (with This remaining sum accompanied) it is divided into and repeatedly paying, unhelpful to player, therefore it is set as disposably paying.
Hereinafter, the carrying out of flow chart explanation game in game machine 100 is utilized.
(the main process of main control substrate)
Utilize Figure 13 that the main process of main control substrate 101 is described.
Supplying power supply upon power supply board 107, then occur system to reset on host CPU 101a, host CPU 101a is carried out The most main process.
First, in step slo, host CPU 101a carries out initialization process.In this place in reason, host CPU 101a is according to power supply Connection, from main ROM read in progress of starting sequence, the mark etc. being stored in main RAM is carried out initialization process simultaneously.
In step S20, host CPU 101a carries out display random value renewal process of playing, and it is special that it updates for determining The game of change in pattern mode (transformation period) shows uses random value.
In step s 30, host CPU 101a is updated special pattern judgement initial random value, wins the first prize in lottery pattern with just The initial random value renewal of beginning random value processes.Then, until carrying out the insertion process specified, step S20 and step are repeated The process of rapid S30.
(the intervalometer insertion process of main control substrate)
Utilize Figure 14 that the intervalometer insertion process of main control substrate 101 is described.
By the replacement timing pulse generation circuit being arranged in main control substrate 101, in each specified period (4 Millisecond) commutator pulse of interior generation, thus perform the intervalometer insertion process of the following stated.
First, in step s 50, host CPU 101a makes the information being stored in the depositor of host CPU 101a be saved in temporarily Stack area.
In step S60, host CPU 101a carries out the renewal process of special pattern time counter, special electric decorative thing The renewal process of the special play timer conters such as opening time etc. update the time control of various timer conters and process.
In step S70, host CPU 101a is updated special pattern judgement random value, wins the first prize in lottery pattern random value Random number renewal process.
Specifically, it is updated by adding " 1 " on each random value and random number enumerator.It addition, in phase When random number enumerator after adding has exceeded the maximum of random number range (random number counter cycle one week time), will be random Counter is reduced to 0, then again updates each random value according to initial random value at that time.
In step S80, host CPU 101a is identical with step S30, be updated special pattern judgement initial random value, The initial random value renewal winning the first prize in lottery pattern initial random value processes.
In step S90, host CPU 101a carries out inputting control and processes.
In this place in reason, host CPU 101a carries out input processing, and it determines whether there is from starting port detection switch 9s, big Prize-winning mouth detection switch 11s, game initiation button detection switch 24s, ratio switching push button detection switch 25s, settlement button inspection Slowdown monitoring switch 27s, transmitting ball detection switch 42s, foul ball detect the input switching each switches such as 47s.
Specifically, when have input detection signal from starting port detection switch 9s, it is thus achieved that special pattern judges with random Value, win the first prize in lottery pattern random value, game display random value, and the random value obtained is stored in special pattern memory block Territory.Additionally, when have input the detection signal from big prize-winning mouth detection switch 11s, that pays certain number allows transmitting ball. Now, also formed to the balance data paying the corresponding remaining sum of this certain number.
Additionally, when have input detection signal from game initiation button detection switch 24s, setting and allowing the initial of transmitting ball Value (that is, the number that can launch game ball being set as that " 100 " are individual).It addition, from the detection switch 25s input of ratio switching push button During detection signal, the current set ratio of change.Additionally, have input detection signal from settlement button detection switch 27s Time, the balance amount information held based on player, compensate lottery ticket.
Additionally, when have input detection signal from transmitting ball detection switch 42s, update transmitting ball count device (H).Accessory When rule ball detection switch 47s have input detection signal, update foul ball count device (F).It addition, not from launching ball detection switch During 42s input detection signal, even if foul ball count device (F) not being entered from foul ball detection switch 47s input detection signal Row additive operation, therefore, it is possible to prevent from unilaterally carrying out illegal operation and the misoperation of additive operation.About this input and output control System processes, Figure 15~Figure 23 will be utilized below to be specifically described.
In the step s 100, host CPU 101a, once control substrate 200 input game from remaining sum and allow signal, then set The fixed regulation being used for starting allowing interior game (refer to be set as allowing launching allow to launch the game of game ball in the range of ball) Single innings of data starts control and processes.Start control for single innings about this to process, Figure 24 and Figure 25 will be utilized below to have Body explanation.
In step s 200, host CPU 101a carries out single innings of finishing control and processes, and it sets allows interior game for end The data of regulation.Process about this single innings of finishing control, Figure 26 will be utilized below to be specifically described.
In step S300, host CPU 101a is controlled winning the first prize in lottery prize drawing, the Te Tute electric control of special electric decorative thing Process.In this Te Tute electric control processes, carry out winning the first prize in lottery game and medium and small color game.Further, in medium and small color game also The remaining sum of payment specified quantity, forms the balance data being used for paying this specified quantity remaining sum.Particular content will be sharp below Illustrate with Figure 27 and Figure 28.
In step S400, host CPU 101a carry out for by electronic tulip starting port 9B control be the 1st mode or The electronic Flos Tulipae Gesnerianae control of the 2nd mode processes.Particular content will utilize Figure 29 to illustrate below.
In step S500, host CPU 101a carries out data genaration process.In this data genaration processes, host CPU 101a enters Row display control win the first prize in lottery game win the first prize in lottery signal, for allow to emission control substrate 106 launch game ball transmitting permit Permitted signal, be used for driving the starting port switch solenoid data of starting port switch solenoid 9c, for driving big prize-winning mouth to switch The big prize-winning mouth of solenoid 11c switchs solenoid data, shows that for bright light the special pattern of special pattern display device 19 shows Showing device data, for bright light display special pattern retain display 20 retain display data data genaration process.
In step S600, host CPU 101a carries out exporting control and processes.In this place in reason, carry out port output process, its Output signal generated in above-mentioned steps S90~step S500, i.e. represent that ratio switches the most received ratio switching letter Number, represent that game starts to operate the most received game commencing signal, represents that the operation (settlement operations) of Exit Game is connect The clearing signal etc. being subject to.
It addition, also carry out the balance data generated in above-mentioned steps S90 and S300 being exported to remaining sum control base The balance data output of plate 200 processes.
Additionally, also carry out exporting the special pattern display device data generated in above-mentioned steps S500 and retaining aobvious Show that the display device output of device data processes.
Additionally, also carry out order transmission process, it transmits the game display transmission data storage being set in main RAM101c Order in region.
In step S700, host CPU 101a is by interim Information recovering the posting to host CPU 101a preserved in step s 50 In storage.
(input control processes)
The input control of main control substrate 101 processes to utilize Figure 15 to illustrate.
First, in step S91, host CPU 101a carries out starting port detection switching input reason, and it determines whether that input comes The detection signal of self-starting mouth detection switch 9s, i.e. whether have game ball to enter starting port 9, head in being then set to judge Color regulation data.About this starting port detection switching input reason, Figure 16 will be utilized below to be specifically described.
In step S92, host CPU 101a gets the winning number in a bond greatly mouth detection switching input reason (with reference to Figure 17), and its judgement is Whether no input is from the detection signal of big prize-winning mouth detection switch 11s, i.e. have game ball to enter big prize-winning mouth 11, then determine Fixed the most corresponding with this goal and the game ball of certain number paid and the remaining sum of the specified quantity with its generation.Additionally, Be added for count the game ball entering big prize-winning mouth 11 big prize-winning mouth goal enumerator (C) memory area Counter Value and It is updated.
In step S93, host CPU 101a carries out ratio switching push button detection switching input reason (with reference to Figure 19), and it is sentenced Whether fixed-ratio switching push button detection switch 25s have input detection signal, i.e. whether operate ratio switching push button 25.
Here, in the ratio of present embodiment,
It is provided with following 4 ratios from " ratio 1 " to " ratio 10 ", i.e.
" ratio 1.... puts into 1000 yen and allows 1000 game ball of transmitting ", i.e. the unit price of 1 game ball is 1 yen (the allowing that transmitting ball is 1000 of every 1000 remaining sums);
" ratio 2.... puts into 1000 yen and allows 500 game ball of transmitting ", i.e. the unit price of 1 game ball is 2 yen (the allowing that transmitting ball is 500 of every 1000 remaining sums);
" ratio 4.... puts into 1000 yen and allows 250 game ball of transmitting ", i.e. the unit price of 1 game ball is 4 yen (the allowing that transmitting ball is 250 of every 1000 remaining sums);
" ratio 10 ... put into 1000 yen and allow 100 game ball of transmitting ", i.e. the unit price of 1 game ball is 10 yen (the allowing that transmitting ball is 100 of every 1000 remaining sums).
Such as, in " ratio 1 ", 1 game ball is 1 yen (1 remaining sum), and the unit price of 1 game ball is minimum.Should " ratio 1 " claim For " minimum rate ".
On the other hand, in " ratio 10 ", the unit price of 1 game ball is 10 yen (10 remaining sums), and the unit price of 1 game ball is High." ratio 10 " " maximum rate " should be referred to as.
Additionally, the ratio of high 1 grade is " ratio 2 " than minimum rate, and then the ratio of 1 grade higher than " ratio 2 " is " ratio Rate 4 ", and then the ratio of high 1 grade is maximum rate.
It addition, in " ratio N (N is 1,2,4,10) " " N " of display, identical with the unit price of 1 game ball respectively.Accordingly, " ratio " is also sometimes referred to as " coin-size ".
In step S94, host CPU 101a carries out game initiation button detection switching input reason (with reference to Figure 20), and it is sentenced Determine whether game initiation button detection switch 24s have input signal, the most whether operate game initiation button 24.
In step S95, host CPU 101a carries out settlement button detection switching input reason (with reference to Figure 21), and it judges knot Calculate whether button detection switch 27s have input signal, the most whether operate settlement button 27.
In step S96, host CPU 101a carries out launching ball detection switching input reason (with reference to Figure 22), and it judges to launch Whether ball detection switch 42s have input signal, the most whether launches game ball.
In the step s 97, host CPU 101a carries out ball detection switching input reason (with reference to Figure 23) of breaking the rules, and it judges foul Whether ball detection switch 47s have input signal, and whether the game ball i.e. launched does not arrives game area 6 and again return to connect In dish 40.
(starting port detection switching input reason)
Utilize Figure 16 that the starting port detection switching input reason of main control substrate 101 is described.
First, in step S91-1, host CPU 101a determines whether to input the detection letter from starting port detection switch 9s Number.
When input is from the detection signal of starting port detection switch 9s, shift the process to step S91-2;When not inputting When switching the detection signal of 9s from starting port detection, starting port detection switching input reason will be terminated.
In step S91-2, host CPU 101a judges whether be set in the data of special pattern encumbrance (U) memory area Less than 4.When the data being set in special pattern encumbrance (U) memory area are less than 4, shift the process to step S91-3;When It is set in the data of special pattern encumbrance (U) memory area when being not less than 4, starting port detection switching input will be terminated Reason.
In step S91-3, host CPU 101a is added " 1 " in special pattern encumbrance (U) memory area and stores.
In step S91-4, host CPU 101a is added the goal enumerator (S) for counting the game ball entering starting port 9 The Counter Value of memory area also updates.
In step S91-5, host CPU 101a judges whether the value (hereinafter referred to as " goals S ") of goal enumerator (S) surpasses Cross higher limit γ.Namely it is decided that whether have more than particular value (higher limit γ) and enter the game ball of starting port 9.Now, if Judge that goals S has exceeded higher limit γ, then shift the process to step S91-7;If it is determined that goals S is not less than higher limit γ, then shift the process to step S91-6.
In step S91-6, host CPU 101a obtains special pattern judgement random value, and from special pattern memory area In the 1st storage part start to search for successively the storage part of free time, in idle storage part, store acquired special pattern sentence Surely random value is used.
In step S91-7, host CPU 101a obtains the special pattern judgement random value do not prized, and from special pattern The 1st storage part in memory area starts to search for successively the storage part of free time, spy acquired in storage in idle storage part Different pattern judgement random value.What is called is somebody's turn to do " the special pattern judgement random value do not prized ", as shown in Figure 10, refers to from judgement Result is any special pattern judgement random value obtained in the range of the special pattern judgement random value do not prized.Cause This, after have passed through the process of this step S91-7, it is determined that result is bound to be not prize.
In step S91-8, host CPU 101a obtains and wins the first prize in lottery pattern random value, and from special pattern memory area The 1st storage part start to search for successively the storage part of free time, in idle storage part, the pattern that wins the first prize in lottery acquired in storage is used Random value.
In step S91-9, host CPU 101a obtains game display random value, and from special pattern memory area 1st storage part starts to search for successively the storage part of free time, and in idle storage part, the game display acquired in storage is with random Value, terminates starting port detection switching input reason.
In accordance with the above, in the regulation storage part of special pattern memory area, storage have special pattern judge with Machine value, win the first prize in lottery pattern random value, game display random value.
(big prize-winning mouth detection switching input reason)
Utilize Figure 17 that the big prize-winning mouth detection switching input reason of main control substrate 101 is described.
First, in step S92-1, host CPU 101a has determined whether to enter the inspection from big prize-winning mouth detection switch 11s defeated Survey signal.
If have input the detection signal from big prize-winning mouth detection switch 11s, then shift the process to step S92-2; If not inputting the detection signal from big prize-winning mouth detection switch 11s, then terminate mouth detection switching input reason of getting the winning number in a bond greatly.
In step S92-2, host CPU 101a is added and enters for the big prize-winning mouth counting the game ball entering big prize-winning mouth 11 The Counter Value of ball count device (C) memory area and update.
In step S92-3, host CPU 101a carries out remaining sum payment setting and processes.In this place in reason, big prize-winning mouth is scored and is counted Number device (C) often increases counting once, then, while the game ball of payment certain number, generate for now being paid to paying The balance data of the corresponding remaining sum of the game ball of certain number.
Hereinafter, this remaining sum setting processes to utilize Figure 18 to illustrate.
In step S92-3-1, host CPU 101a special pattern based on this prize-winning, determine often to increase to count mouth of getting the winning number in a bond greatly The game ball number (certain number) that can re-emit during goal enumerator (C) value.Now, if the special pattern of this prize-winning For special pattern 1, then certain number is set as " 40 ";If the special pattern of this prize-winning is special pattern 2, then by specific Number is set as " 20 ".
In step S92-3-2, host CPU 101a updates and allows transmitting ball count device (KY).Specifically, host CPU 101a, The value allowing transmitting ball count device (KY) is added in the certain number determined in above-mentioned steps S92-3-1 mutually and updates.
In step S92-3-3, host CPU 101a is with reference to current set ratio (hereinafter referred to as " this ratio ").
In step S92-3-4, host CPU 101a this ratio based on institute's reference in above-mentioned steps S92-3-3 and set " multiplying power ".
It is somebody's turn to do " multiplying power " unit price based on a game ball corresponding with each ratio and obtains.Such as, this ratio is " ratio Rate 1 " time, setting " multiplying power " is " 1 times (in the example shown with ' × 1 ' expression) ".During it addition, this ratio is " ratio 2 ", set " times Rate " it is " 2 times (in the example shown with ' × 2 ' expressions) ";When this ratio is " ratio 4 ", setting " multiplying power " is " (to use in the example shown for 4 times ' × 4 ' represent) ";When this ratio is " ratio 10 ", setting " multiplying power " is " 10 times (in the example shown with ' × 10 ' expressions) ".
In step S92-3-5, host CPU 101a is by multiplying power set in above-mentioned steps S92-3-4 with above-mentioned The certain number determined in step S92-3-1, calculates the remaining sum (hereinafter referred to as " payment remaining sum ") of the specified quantity paid.
In step S92-3-6, host CPU 101a generates balance data based on above-mentioned payment remaining sum, terminates remaining sum payment and sets Fixed process.
Balance data generated in this step S92-3-6, it will be sent to remaining sum and control substrate 200.Additionally, connecing The remaining sum receiving balance data controls substrate 200 side, based on the balance data now received, performs in secondary monitor 30 Notification is paid the game of a large amount of remaining sum in winning the first prize in lottery game and is shown i.e. " winning the first prize in lottery game display ".
Figure 34 (a) is the game display image winning the first prize in lottery one of game display example (1) in the secondary monitor 30 of display.At this In, represent that the balloon being decorated with numeral (" 10 ", " 50 ", " 60 ", " 80 " ...) is circling in the air, and the appearance that a part of balloon ruptures. This game shows, as shown in Figure 34 (b), (specifically inputs from mouth of getting the winning number in a bond greatly whenever game ball enters big prize-winning mouth 11 The detection signal of detection switch 11s) time, the content that display balloon ruptures in succession, it is added in institute on the balloon ruptured mutually as remaining sum The numeral drawn.According to such game display content, can show randomly can be from winning the first prize in lottery the remaining sum obtained game.
Again, it is back to Figure 17, the process that step S92-4 is later is described.
In step S92-4, host CPU 101a carries out special prize drawing.It is somebody's turn to do " special prize drawing ", wins the first prize in lottery game from this different, Refer to the prize drawing about execution " special win the first prize in lottery game " right can be obtained.In present embodiment, get the winning number in a bond in special prize drawing Time, will can perform to win the first prize in lottery game with this wins the first prize in lottery game identical content after this wins the first prize in lottery game over, or permissible Perform entirely different content wins the first prize in lottery game.It addition, the winning probability in special prize drawing is set to " 1/10000 " etc. very Low probability.It addition, this special prize drawing is not carried out special winning the first prize in lottery in game, but at detection starting port detection switch 9s Shi Jinhang draws a lottery.It addition, about this special content winning the first prize in lottery game, can be the content that can set of recreation hall aspect, also It can be the content that can select of player.
Alternatively, it is also possible to " special win the first prize in lottery " so-called first prize in a lottery (extensively comprising progressive jackpot etc.) should be set as, it is possible to During to get the winning number in a bond in special prize drawing, give the right (participating right to first prize in a lottery) for participating in first prize in a lottery.
It addition, about special prize drawing, if imply above-mentioned winning the first prize in lottery in game display or report, game the most more can be improved The interest of display.Figure 35 (a) shows for the game representing the example (2) winning the first prize in lottery game display carried out in secondary monitor 30 Diagram picture.Such as, when implying or report special prize drawing in winning the first prize in lottery game display, as shown in Figure 35 (a), when balloon ruptures Display " JP CHANCE!!" word.Hereby it is possible to bring player be the most merely added remaining sum, also give other game The biggest anticipation being worth.Such hint and notification, when being not limited in special prize drawing getting the winning number in a bond, it is also possible to by random Determine or prize drawing determines and carries out.
In step S92-5, host CPU 101a judges whether get the winning number in a bond in special prize drawing in above-mentioned steps S92-4.When not having When having prize-winning in special prize drawing, host CPU 101a terminates mouth detection switching input reason of getting the winning number in a bond greatly.
In step S92-6, host CPU 101a, in special prize-winning mark memory area set in main RAM101c, Mark (special mark of getting the winning number in a bond) is set as ON.After this special prize-winning mark is set to ON, perform special to win the first prize in lottery trip Play (not shown).
(ratio switching push button detection switching input reason)
Utilize Figure 19 that the ratio switching push button detection switching input reason of main control substrate 101 is described.
First, in step S93-1, host CPU 101a determines whether to input from ratio switching push button detection switch 25s's Detection signal.Now, if not inputting the detection signal from ratio switching push button detection switch 25s, then ratio switching is terminated Button detection switching input reason;If have input the detection signal from ratio switching push button detection switch 25s, then will process It is transferred to step S93-2.
In step S93-2, host CPU 101a decision allows whether mark is set as ON.Now, if it is decided that operation Allow mark to be not set to ON, then terminate ratio switching push button detection switching input reason;If it is determined that operation allows mark quilt It is set as ON, then shifts the process to step S93-3.This operation allows mark, and operation set in main RAM101c allows Mark memory area can be set to ON/OFF.
In step S93-3, host CPU 101a is by being set as ON by ratio switching mark, and terminates ratio switching push button Detection switching input reason.This ratio switching mark, can in ratio switching mark memory area set in main RAM101c To be set to ON/OFF.
(game initiation button detection switching input reason)
Utilize Figure 20 that the game initiation button detection switching input reason of main control substrate 101 is described.
First, in step S94-1, host CPU 101a determines whether to have input from game initiation button detection switch 24s Detection signal.Now, if not inputting the detection signal from game initiation button detection switch 24s, then Exit Game is opened Beginning button detection switching input reason;If have input the detection signal from game initiation button detection switch 24s, then at general Reason is transferred to step S94-2.
In step S94-2, host CPU 101a decision allows whether mark is set to ON.Now, if it is decided that behaviour Make to allow mark to be not set to ON, then Exit Game start button detection switching input reason;If it is determined that operation allows mark Will is set to ON, then shift the process to step S94-3.
In step S94-3, host CPU 101a by being set as ON by game opening flag, and Exit Game start button Detection switching input reason.This game opening flag, can in game opening flag memory area set in main RAM101c To be set to ON/OFF.
(settlement button detection switching input reason)
Utilize Figure 21 that the settlement button detection switching input reason of main control substrate 101 is described.
First, in step S95-1, host CPU 101a determines whether to have input the inspection from settlement button detection switch 27s Survey signal.Now, if not inputting the detection signal from settlement button detection switch 27s, then terminate settlement button detection and open Close input processing;If have input the detection signal from settlement button detection switch 27s, then shift the process to step S95- 2。
In step S95-2, host CPU 101a judges that clearing allow whether mark is set to ON.Now, if it is decided that knot Calculate and allow mark to be not set to ON, then terminate settlement button detection switching input reason;If it is determined that clearing allow mark quilt It is set as ON, then shifts the process to step S95-3.These clearing allow mark, and clearing set in main RAM101c allow Mark memory area can be set to ON/OFF.
In step S95-3, host CPU 101a generates clearing signal, and it is used for being accepted the operation being used for striking a balance Information output to remaining sum control substrate 200.
(launching ball detection switching input reason)
Utilize Figure 22 that the transmitting ball detection switching input reason of main control substrate 101 is described.
First, in step S96-1, host CPU 101a determines whether have input the detection of spontaneous emission ball detection switch 42s Signal.Now, if not inputting the detection signal of spontaneous emission ball detection switch 42s, then terminate to launch ball detection switch input Process;If have input the detection signal of spontaneous emission ball detection switch 42s, then shift the process to step S96-2.
In step S96-2, host CPU 101a updates and launches ball count device (H).Specifically, set in main RAM101c It is added " 1 " in the value launching ball count device stored in transmitting ball count device (H) memory area put to be updated.Then, Terminate to launch ball detection switching input reason.
(foul ball detection switching input reason)
Utilize Figure 23 that the foul ball detection switching input reason of main control substrate 101 is described.
First, in step S97-1, host CPU 101a determines whether to have input the detection from foul ball detection switch 47s Signal.Now, if not inputting the detection signal from foul ball detection switch 47s, then ball detection switch input of breaking the rules is terminated Process;If have input the detection signal from foul ball detection switch 47s, then shift the process to step S97-2.
In step S97-2, host CPU 101a updates foul ball count device (F).Specifically, set in main RAM101c It is added " 1 " in the value of the foul ball count device stored in foul ball count device (F) memory area put to be updated.Then, Terminate foul ball detection switching input reason.
(starting control for single innings to process)
Starting control processes to utilize Figure 24 to illustrate single innings of main control substrate 101.
First, in step S101, host CPU 101a decision allows whether mark is set to ON.Now, if sentenced Fixed operation allows mark to be set to ON, then shift the process to step S120;If it is determined that operation allows mark not to be set For ON, then shift the process to step S102.
In step s 102, host CPU 101a determines whether that controlling substrate 200 from remaining sum inputs the game for allowing game Allow signal.Now, if it is decided that do not input game and allow signal, then terminate to start control for single innings to process;If it is determined that input Game allows signal, then shift the process to step S103.
In step s 103, host CPU 101a judges not allow whether mark is set to ON.Now, if it is decided that do not permit Permitted mark and be not set to ON, then shifted the process to step S105;If it is determined that not allowing mark to be set to ON, then at general Reason is transferred to step S104.This does not allow mark, and in main RAM101c, set not allowing to indicate in memory area can be by It is set as ON/OFF.
In step S104, host CPU 101a would not allow for mark and is set to an off.
In step S105, operation permission mark is set as ON by host CPU 101a, then terminates single innings and starts at control Reason.
Hereinafter, in above-mentioned steps S101, utilize Figure 25 to illustrate in decision and allow mark to perform when being set to ON Step S120 in the ratio hand-off process of main control substrate 101.
First, in step S121, host CPU 101a judges whether ratio switching mark is set to ON.Now, if sentenced Fixed-ratio switching mark is not set to ON, then terminate ratio hand-off process;If it is determined that ratio switching mark is set to ON, Then shift the process to step S122.
In step S122, host CPU 101a judges the most whether this ratio, whether as maximum rate, is " ratio 10 ".Now, If it is determined that not being " maximum rate ", then shift the process to step S124;If it is determined that being " maximum rate ", then process is turned Move to step S123.
In step S123, host CPU 101a selects " minimum rate " i.e. " ratio 1 ".
In step S124, host CPU 101a selects than the ratio of this setting " ratio of high 1 grade ".Such as, when this setting Ratio select " ratio 2 " when being " ratio 1 ", the selection " ratio 4 " when this ratio set is as " ratio 2 ", when this setting " ratio 10 " is selected when ratio is " ratio 4 ".
In step s 125, the ratio selected in above-mentioned steps S123 or step S124 is stored in by host CPU 101a In this ratio memory area set in main RAM101c.Accordingly, the ratio selected in above-mentioned steps S123 or step S124 Rate will be set to this ratio.That is, the switching of ratio is accepted.
It addition, in the present embodiment, this ratio is set to " ratio 1 " as initial value.Therefore, from connecting game machine 100 power supply time start to the switching carrying out this ratio in this ratio hand-off process, and setting on the basis of " ratio 1 " Row game.
In step S126, ratio switching mark is set to an off by host CPU 101a.
In step S127, host CPU 101a generates and is used for remaining sum, the information output switching this ratio is controlled substrate 200 Ratio switching signal, and terminate ratio hand-off process.
Again, being back to Figure 24, the process to step S106 is later illustrates.
In step s 106, host CPU 101a judges whether game opening flag is set to ON.Now, if it is decided that trip Play opening flag is not set to ON, then terminate to start control for single innings and process;If it is determined that game opening flag is set to ON, Then shift the process to step S107.
In step s 107, host CPU 101a sets " initial value " in allowing transmitting ball count device (KY).Specifically, In main RAM101c, set allowing in transmitting ball count device (KY) memory area stores " 100 ".
In the present embodiment, during any one in being set as " ratio 1 "~" ratio 10 ", when starting to play also The initial value that will allow for launching ball is set as " 100 ".That is, in above-mentioned steps S107, will allow for launching ball count device (KY) Initial value be set as " 100 ".
In step S108, transmitting, in order to allow emission control substrate 106 to launch game ball, is allowed number by host CPU 101a Data storage areas is allowed according to being set in main RAM101c set transmitting.
In step S109, game opening flag is set to an off by host CPU 101a.
In step s 110, during game is performed by host CPU 101a, mark is set as ON.This game indicates in performing, and is leading Game set in RAM101c indicates that memory area can be set to ON/OFF in performing.
In step S111, operation permission mark is set to an off by host CPU 101a.Owing to operating in this step S109 Mark is allowed to be set to OFF, so will be unable to accept game initiation button 24 and the operation of ratio switching push button 25.That is, Even if operating above-mentioned each button 24,25, the operation now accepted also will not be judged as effectively operating, and is treated to Invalid operation.In other words, when so-called operation allows mark to be set to OFF, refer to switch the state of ratio, it is impossible to start Game (i.e., again or additional setting allow launch ball) state.
In step S112, clearing permission mark is set to an off by host CPU 101a.Owing to will tie in this step S112 Calculate and allow mark to be set to an off, so the operation to settlement button 27 cannot be accepted.That is, even if settlement button 27 being grasped Making, the operation now accepted also will not be judged as effectively operating, and is treated to invalid operation.In other words, so-called clearing are permitted Being permitted mark when being set to OFF, referring to cannot the state of striking a balance.
In step S113, host CPU 101a exports by generating the information being used for that acceptance is used for starting the operation of game Control the game commencing signal of substrate 200 to remaining sum, and terminate to start control for single innings and process.
(single innings of finishing control processes)
Single innings of finishing control of main control substrate 101 processes to utilize Figure 26 to illustrate.
First, in step s 201, host CPU 101a determines whether to have input for not allowing from remaining sum control substrate The game of the game of 200 does not allow signal.Now, if it is decided that do not input game and do not allow signal, then shift the process to step In rapid S203;If it is determined that have input game do not allow signal, then shift the process to step S202.
In step S202, host CPU 101a would not allow for mark and is set as ON.
In step S203, host CPU 101a judges in game execution, whether mark is set to ON.Now, if it is decided that Mark in single innings of playing is not set to ON, then terminate to perform finishing control and process;Set if it is determined that game indicates in performing It is set to ON, then shifts the process to step S204.
In step S204, host CPU 101a judges deducting foul ball count device from the value launching ball count device (H) (F) value and the value that draws, i.e. the total number throwing the game ball (hereinafter referred to as " effectively launching ball ") of game area 6 into is (following It is referred to as " effectively launching ball number ") whether allow that launching allowing of ball count device (KY) memory area launches ball count device with being stored in (KY) value is identical.Namely it is decided that whether will allow for launching ball all launch.Now, if it is decided that effectively launch ball number (H-F) Value from allow that the value launching ball count device (KY) is different, then terminate the process of single innings of finishing control;If it is determined that effectively launching ball The value of number (H-F) is identical with allowing the value launching ball count device (KY), then shift the process to step S205.
In step S205, host CPU 101a removes to launch and allows data.In this step S205, permit by removing to launch Permitted data, make transmitting stop.
It addition, about processing, based on single innings of finishing control, the method stopping launching, as long as player's operation handle 3 The mode the most not launching game ball is all right, for example, it is also possible to make invalid not the reading of detection of tactile sensor 3s send out The method penetrating the magnitude of voltage of knob 3a.
In step S206, during game is performed by host CPU 101a, mark is set to an off.
In step S207, clearing permission mark is set as ON by host CPU 101a.By settling accounts in this step S207 Mark is allowed to be set as ON, when accepting the operation to settlement button 27, it is determined that the operation now accepted is effectively operation, and locates Reason is effectively operation.In other words, when so-called clearing allow mark to be set to ON, referring to can be with the state of striking a balance.
In step S208, host CPU 101a judges not allow whether mark is set to ON.Now, if it is decided that do not permit Permitted mark and be set to ON, then shifted the process to step S210;If it is determined that not allowing mark to be not set to ON, then at general Reason is transferred to step S209.
In step S209, operation permission mark is set as ON by host CPU 101a.By operating in this step S209 Mark is allowed to be set as ON, and when accepting the operation to game initiation button 24 and ratio switching push button 25, it is determined that now connect The operation being subject to is effectively operation, and is processed as effectively operating.In other words, when so-called operation allows mark to be set to ON, refer to The state of ratio can be switched, can start game (i.e., again or additional setting allow launch ball) state.
In step S210, host CPU 101a removes and launches ball count device (H) and foul ball count device (F).It addition, it is main CPU101a, also removes goal enumerator (S).Then, terminate single innings of finishing control to process.
(Te Tute electric control process)
The Te Tute electric control of main control substrate 101 processes to utilize Figure 27 to illustrate.
In step S301, host CPU 101a is loaded into Te Tute electric control and processes the value of data, and from carrying in step s 302 The Te Tute electric control entered processes reference branch address in data, when Te Tute electric treatment data=0, shifts the process to spy Different pattern storage determination processing (step S310);When Te Tute electric treatment data=1, shift the process to special pattern change Process (step S320);When Te Tute electric treatment data=2, shift the process to special pattern stopping and processing (step S330);When Te Tute electric treatment data=3, shift the process to win the first prize in lottery game processing (step S340);When Te Tute electricity When processing data=4, shift the process to medium and small color game processing (step S350);When Te Tute electric treatment data=5, will Process is transferred to special win the first prize in lottery game processing (step S360).
As described below, should " Te Tute electric treatment data " by each subprogram that Te Tute electric control processes according to need Want and set, so by subprogram required in this game of dealing with on the merits of each case.
In step S310, prize drawing that host CPU 101a carries out winning the first prize in lottery, determine the special pattern that to stop change and show Special pattern storage determination processing.Particular content will utilize Figure 28 to illustrate below.
In the special pattern change process of step S320, host CPU 101a is made to determine whether to have passed through special pattern The process of transformation period.
Specifically, when host CPU 101a determines whether the change that have passed through the special pattern determined in step S310 Between (special pattern time counter=0?), if it is decided that without the transformation period of special pattern, then maintaining Te Tute electricity Under the state processing data=1, terminate this special pattern change process, perform next subprogram.
If it is determined that have passed through the transformation period of special pattern, then remove the change video data of special pattern, and will The special pattern determined in above-mentioned steps S310 stops change and shows in special pattern display device 19.Accordingly, exist Special pattern display device 19 stop change and shows special pattern, reporting the result of determination won the first prize in lottery to player.
Finally, it is set as Te Tute electric treatment data=2 from Te Tute electric treatment data=1, then carries out being transferred to spy The preparation that different pattern stopping processes, terminates special pattern change process.
Step S330 special pattern stopping process in, host CPU 101a carry out judge stop change and show special The process of pattern.
Specifically, first host CPU 101a judges that whether the special pattern stopping changing and show is as winning the first prize in lottery pattern.When When being judged to win the first prize in lottery pattern, will be set as from Te Tute electric treatment data=2 Te Tute electric treatment data=3, then carrying out It is transferred to win the first prize in lottery the preparation of game processing, terminates special pattern stopping and processing.
It addition, when not being judged to win the first prize in lottery pattern, Te Tute electric treatment will be set as from Te Tute electric treatment data=2 Data=0, then carries out being transferred to the preparation of special pattern storage determination processing, terminates special pattern stopping and processing.
Winning the first prize in lottery in game processing in step S340, host CPU 101a is driven the mouth switch solenoid 11c that gets the winning number in a bond greatly, And open the process of big prize-winning mouth 11.
Specifically, host CPU 101a is exporting big prize-winning mouth switch solenoid to open big prize-winning mouth switch gate 11b While the driving data of 11c, special play timer conter sets the opening time as 29.5 seconds, mouth of then getting the winning number in a bond greatly Switch gate 11b is opened into the longest 29.5 seconds.During this unlatching, if the game ball of regulation number enters big prize-winning mouth 11 (example As, big prize-winning mouth goal enumerator=10?), or through the longest opening time (special play timer conter=0), then stop Only export the driving data of big prize-winning mouth switch solenoid 11c, close big prize-winning mouth switch gate 11b.Accordingly, bout trip is terminated Play.Control that this bout played is repeated 15 times.
If carrying out 15 this bout game altogether, then when special prize-winning mark is not set to ON, will be from Te Tute electricity Process data=3 and be set as Te Tute electric treatment data=0, then carry out being transferred to the standard of special pattern storage determination processing Standby, terminate to win the first prize in lottery game processing.
On the other hand, when special prize-winning mark is set to ON, special figure will be set as from Te Tute electric treatment data=3 Special electric treatment data=5, then carry out being transferred to the special preparation winning the first prize in lottery game processing, terminate to win the first prize in lottery game processing.
In the medium and small color game processing of step S350, host CPU 101a, as allowing that transmitting ball is to paying this medium and small coloured picture The game ball (with reference to Figure 11 (b)) of the regulation number that case is consistent.Now paid it addition, host CPU 101a also generates for correspondence The game ball of regulation number and pay the balance data of the remaining sum of specified quantity.Then, set from Te Tute electric treatment data=4 It is set to Te Tute electric treatment data=0, then carries out being transferred to the preparation of special pattern storage determination processing, terminate medium and small color trip Play processes.
Special in step S360 wins the first prize in lottery in game processing, and what host CPU 101a performed just to have been carried out again wins the first prize in lottery Game, or perform entirely different content win the first prize in lottery game.Additionally, once this wins the first prize in lottery game over, then from Te Tute electricity Process data=5 and be set as Te Tute electric treatment data=0, then carry out being transferred to the standard of special pattern storage determination processing Standby, terminate special to win the first prize in lottery game processing.
(special pattern storage determination processing)
Utilize Figure 28 that the special pattern storage determination processing of main control substrate 101 is described.
In step S310-1, host CPU 101a judges that special pattern is whether in change display.Here, if special Pattern in change display (special pattern timer ≠ 0), then terminates special pattern storage determination processing;If special pattern is not In change display (special pattern timer=0), then shift the process to step 310-2.
In step S310-2, host CPU 101a is when special pattern is not in change, it is determined that special pattern encumbrance (U) Whether memory area is 1 or more than 1.
Host CPU 101a, judge special pattern encumbrance (U) memory area individual as " 1 " or " 1 " individual more than time, will at Reason is transferred to step S310-3;Time more than individual at special pattern encumbrance (U) memory area not " 1 " or " 1 " is individual, terminate spy Different pattern storage determination processing.
In step S310-3, host CPU 101a, in the value stored from special pattern encumbrance (U) memory area Deduct " 1 " to store afterwards.
In step S310-4, host CPU 101a carries out the mobile process to data, and these data be stored in in above-mentioned step The corresponding special pattern of special pattern encumbrance (U) memory area that deducts in rapid S310-2~S310-3 retains memory block Territory.Specifically, will be stored in each data of the 1st storage part in special pattern memory area~the 4th storage part move to Front 1 storage part.Here, the data that will be stored in the 1st storage part move to judging memory area (the 0th storage part).Now, It is stored in the data of the 1st storage part, judgement memory area (the 0th storage part) will be written into, simultaneously written into judging memory area The data of (the 0th storage part) will retain memory area from special pattern deletes.Accordingly, the spy used in playing last time is deleted Different pattern judgement random value, win the first prize in lottery pattern random value, game display random value.
In step S310-5, host CPU 101a, retain memory block based on writing special pattern in above-mentioned steps S310-4 The special pattern judgement random value of the judgement memory area (the 0th storage part) in territory, the prize drawing carrying out winning the first prize in lottery processes.
In this prize drawing won the first prize in lottery processes, host CPU 101a is with reference to winning the first prize in lottery critical table shown in Figure 10, it is determined that Special Graphs Case judges that random value is whether as " winning the first prize in lottery " or the value of " medium and small coloured silk ".
In step S310-6, host CPU 101a carries out the special pattern of the special pattern that decision stops changing and showing certainly Fixed process.
In this special pattern decision processes, host CPU 101a as the drawing outcomes won the first prize in lottery, wins the first prize in lottery being judged to Time, with reference to the pattern decision table shown in Figure 11 (a), and based on winning the first prize in lottery pattern random value, determine to win the first prize in lottery the stopping of pattern Pattern data;When being judged to medium and small coloured silk, with reference to the pattern decision table shown in Figure 11 (b), and based on medium and small coloured picture case with random Value, determines the stopping pattern data of medium and small coloured picture case.It addition, when being judged to not prize, with reference to the pattern shown in Figure 11 (c) certainly Determine table, the stopping pattern data of the pattern that determines not prize.Then, the stopping pattern data being determined is set in stopping pattern numbers According to memory area.
In step S310-7, host CPU 101a carries out determining that the changing pattern decision of the variation pattern of special pattern processes.
In this changing pattern decision processes, host CPU 101a is with reference to not shown changing pattern decision table, and based on middle head The drawing outcomes of coloured silk, the kind of special pattern, special pattern encumbrance (U), acquired game display random value, determine to become Change pattern.Additionally, host CPU 101a, order is specified to be set in game the changing pattern corresponding with the changing pattern determined Display transmission data storage areas.
In step S310-8, host CPU 101a, in special pattern time counter, set based in above-mentioned steps The transformation period (Counter Value) of the changing pattern determined in S310-7.It addition, special pattern time counter is in above-mentioned steps In S60, every 4ms carries out a subtraction and processes.
In step S310-9, host CPU 101a is changed display to start to process, and it is in special pattern display device 19 It is set to implement the special pattern change video data of special pattern change display (flicker of LED).Accordingly, if be set with The change video data of special pattern, then take the circumstances into consideration generation in above-mentioned steps S500 and make the special pattern of LED bright light or flicker show Showing device data, the data generated will export in step S600, thus the change carrying out special pattern display device 19 shows Show.The change of this special pattern shows, is the most persistently implemented in above-mentioned steps S310-8 set transformation period.
In step S310-10, host CPU 101a, by setting Te Tute electric treatment data=1, shift the process to step Rapid special pattern change process shown in S320, then terminates special pattern storage determination processing.
(electronic Flos Tulipae Gesnerianae control process)
The electronic Flos Tulipae Gesnerianae control of main control substrate 101 processes to utilize Figure 29 to illustrate.
First, in step S401, during host CPU 101a judges to open, whether mark is set to ON.Now, if sentenced During fixed unlatching, mark is set to ON, then shift the process to step S406;If it is determined that mark is not set during Kai Qiing For ON, then shift the process to step S402.
In step S402, host CPU 101a judges effectively to launch whether ball number (H-F) has exceeded setting α.
Now, if it is decided that effectively transmitting ball number (H-F) is not less than setting α, then terminate electronic Flos Tulipae Gesnerianae control to process; If it is determined that effectively launching ball number (H-F) to have exceeded setting α, then shift the process to step S403.
Setting α in the present embodiment, is set as " 100 s' " allowed set by the initial value launching ball One half value.I.e., it is stipulated that value α is 100 (individual)/2=50 (individual).
In step S403, host CPU 101a judges the goal enumerator updated in goal enumerator (S) memory area (S) whether value (goals S) is less than higher limit γ.Now, if it is decided that goals S is more than or equal to higher limit γ, then tie Restraint electronic Flos Tulipae Gesnerianae control to process;If it is determined that goals S is less than higher limit γ, then shift the process to step S404.
In the present embodiment, higher limit γ is set to " 10 ".
In step s 404, host CPU 101a starts starting port switch solenoid 9c energising.Accordingly, electronic Radix Curcumae is opened Odor type starting port 9B and be controlled as the 2nd mode.
In step S405, host CPU 101a by being set as ON by mark during unlatching, and terminate electronic Flos Tulipae Gesnerianae and control Process.During this unlatching, mark refers to controlling to be the mark of 2 mode time institute reference by electronic tulip starting port 9B, its Can indicate in memory area during unlatching set in main RAM101c and be set to ON/OFF.
In step S406, host CPU 101a judges that whether goals S is more than or equal to higher limit γ.Now, if it is decided that Goals S not more than or equal to higher limit γ, then shifts the process to step S409;If it is determined that goals is more than or equal to Higher limit γ, then shift the process to step S407.
In step S 407, mark during unlatching is set to an off by host CPU 101a.
In step S408, host CPU 101a stops the energising to starting port switch solenoid 9c.Accordingly, electronic Flos Tulipae Gesnerianae Type starting port 9B reverts to the 1st mode, is then again introduced into the state that game ball cannot or hardly enter.
In step S409, host CPU 101a judges that whether the value effectively launching ball number (H-F) is equal to allowing transmitting ball count The value of device (KY).Namely it is decided that whether will all allow that transmitting ball is transmitted into whether game area 6 (transmits and all allow transmitting Ball).Now, if it is decided that effectively launch the value of ball number (H-F) equal to allowing that the value launching ball count device (KY) (that is, is judging When all allowing transmitting ball for having launched), then shift the process to above-mentioned steps S407;If it is determined that effectively launching ball number (H- F) value is still not equal to allow the value launching ball count device (KY), then keeping the shape to starting port switch solenoid 9c energising Under state, directly terminate electronic Flos Tulipae Gesnerianae control and process.
That is, after being controlled as the 2nd mode from electronic tulip starting port 9B unlatching, reach special to goals S Definite value β (or higher limit γ) or launched and all allow transmitting ball, electronic tulip starting port 9B can Sustainable Control be the 2nd Mode.
Hereinafter, illustrate about the process performed by remaining sum CPU200a in controlling substrate 200 in remaining sum.In this reality Executing in mode, remaining sum CPU200a at least performs with the main process (Figure 30) performed for opportunity that switches on power.
(the main process of remaining sum control substrate 200)
Remaining sum controls the main process of substrate 200 to utilize Figure 30 to illustrate.
Powering upon power supply board 107, then occur system to reset in remaining sum CPU200a, remaining sum CPU200a will be entered The following main process of row.
First, in step S1000, remaining sum CPU200a carries out initialization process.In this place in reason, remaining sum CPU200a, According to the connection of power supply, read startup program from remaining sum ROM200b, the mark etc. being stored in remaining sum RAM200c is carried out simultaneously Initialization processes.
In step S2000, remaining sum CPU200a carries out balance updates process and (says following with Figure 31 and Figure 32 Bright), it is put into signal by input from the bank note of paper currency detection switch 201s and receives the trip from main control substrate 101 Play commencing signal, ratio switching signal, clearing signal, balance data etc., and more it is newly stored in " the remaining sum in remaining sum RAM200c Surplus ".
Described here " balance left amount " refers to, starts letter at above-mentioned input bank note input signal and reception game Number, ratio switching signal, clearing signal, balance data etc. time the remaining sum that is stored in remaining sum RAM200c, hereinafter referred to as " tired Meter remaining sum ".
In step S3000, remaining sum CPU200a carries out a kind of account in arrear and processes (illustrating following with Figure 33), It settles accounts, by receiving the clearing signal from main control substrate 101, the cumulative balances being stored in remaining sum RAM200c.
In step S4000, the output of remaining sum CPU200a drives lottery ticket to compensate the driving data of motor 202a, until setting The compensation intervalometer having the stipulated time is 0.It addition, as it has been described above, motor 202a compensated by lottery ticket the most often rotates 1 Second, compensate mouth 22 from lottery ticket and spue 1 lottery ticket.
In step S5000, remaining sum CPU200a carries out exporting control and processes, and it is used for permitting to main control substrate 101 output To be permitted the game that game starts allow signal and the game that is used for not allowing game to start not to allow signal, simultaneously by during clearing Cumulative balances exports as lottery data.It addition, in this output control processes, also output is used for showing on secondary monitor 30 Balance amount information and the data of various game information.
(balance updates process)
Remaining sum controls the balance updates process of substrate 200 to utilize Figure 31 and Figure 32 to illustrate.
First, in step S2010, remaining sum CPU200a determines whether that have input bank note puts into signal.Namely it is decided that game Person inserts notes here to paper currency inlet 21 the most.Now, if it is decided that do not input bank note and put into signal, then shift the process to Step S2050;If it is determined that having inputted bank note to put into signal, then shift the process to step S2020.
In step S2020, the bank note volume (amount of money) of this input is scaled remaining sum by remaining sum CPU200a.Now converted Remaining sum be referred to as putting into remaining sum.
In step S2030, remaining sum CPU200a determines whether also to remain remaining sum.Specifically, it is determined that in remaining sum The cumulative balances stored in cumulative balances memory area set in RAM200c.Now, if it is decided that the most tired Meter remaining sum, then shift the process to step S2110;If it is determined that there being cumulative balances, then shift the process to step S2040.
In step S2040, remaining sum CPU200a, cumulative balances is added in throwing mutually that converted in above-mentioned steps S2020 Enter remaining sum.
In step S2050, remaining sum CPU200a determines whether to have received balance data.Now, if it is decided that for not receiving Balance data, then shift the process to step S2080;If it is determined that having received balance data, then shift the process to step S2060。
In step S2060, remaining sum CPU200a calculates payment remaining sum based on balance data.Specifically, by understanding This balance data, determines the payment remaining sum (this payment remaining sum) corresponding with this balance data.
In step S2070, remaining sum CPU200a is added this payment remaining sum on cumulative balances.It addition, without cumulative balances Time, owing to cumulative balances is " 0 ", the most now in this payment remaining sum of " 0 " upper addition.
In step S2080, remaining sum CPU200a determines whether to have input game commencing signal.Namely it is decided that game start by Whether button 24 is operated.Now, if it is decided that do not input game commencing signal, then shift the process to step S2200;If sentenced Determine to have inputted game commencing signal, then shift the process to step S2090.
In step S2090, remaining sum CPU200a judges that game allows whether mark is set to ON.This game allows mark Will, can game set in remaining sum RAM200c allow to be set to ON/OFF in mark memory area.Now, if Judge that game allows mark to be not set to ON, then terminate balance updates and process;If it is determined that game allows mark to be set to ON, then shift the process to step S2100.
In step S2100, remaining sum CPU200a deducts stake remaining sum from cumulative balances.This stake remaining sum refers to, and opens The remaining sum that the initial value (game ball 100) allowing transmitting ball set when beginning to play is corresponding.
In step S2110, remaining sum CPU200a, will be as in above-mentioned steps S2040, step S2070, step S2100 The cumulative balances carrying out additive operation and the result of subtraction and calculate is updated as new cumulative balances.
In step S2120, remaining sum CPU200a generates balance updates order.Based on the balance updates order now generated, In the output control of above-mentioned steps S5000 processes, output is used for showing the number of the balance amount information after updating in secondary monitor 30 According to.
In step S2200, remaining sum CPU200a determines whether to have input ratio switching signal.Now, if it is decided that the most defeated Enter ratio switching signal, then terminate balance updates and process;If it is determined that having inputted ratio switching signal, then shift the process to step Rapid S2210.
In step S2210, remaining sum CPU200a " is suitable for ratio " based on above-mentioned inputted ratio switching signal change. Should " be suitable for ratio " refer to, set in remaining sum RAM200c being suitable in ratio memory area the ratio stored, it is with upper State " this ratio " (with reference to Figure 25 etc.) corresponding.Specifically, by carry out with in the ratio hand-off process of above-mentioned Figure 25 from Step S122 processes identical process to step S125, switches applicable ratio (change is suitable for ratio).Such as, at applicable ratio In rate memory area, if inputting ratio switching signal when storage has " ratio 1 ", then at applicable ratio memory area Middle storage " ratio 2 ".
In step S2220, remaining sum CPU200a sets based on the stake remaining sum being suitable for ratio.By now set throwing Note remaining sum is referred to as this stake remaining sum.
In step S2230, remaining sum CPU200a judges that cumulative balances is whether more than this stake remaining sum (containing).Now, as Fruit judges that cumulative balances not more than this stake remaining sum (containing), then shifts the process to step S2270;If it is determined that cumulative balances More than this stake remaining sum (containing), then shift the process to step S2240.
What is called judges when cumulative balances is not more than this stake remaining sum (containing) in this step S2230, refers in input trip During play commencing signal, the initial value (100 game ball) that allowing transmitting ball set by (when starting to play) is only surplus remaining as accumulation The situation of the remaining sum of the specified quantity that volume is not enough.
In step S2240, remaining sum CPU200a judges that game allows whether mark is set to ON.Now, if it is decided that Game allows mark to be set to ON, then terminate balance updates and process;If it is determined that game allows mark to be not set to ON, then Shift the process to step S2250.
In step S2250, game permission mark is set as ON by remaining sum CPU200a.
In step S2260, remaining sum CPU200a generates game and allows signal, and terminates balance updates process.Now generate Game allow signal, above-mentioned steps S5000 output control process in export to main control substrate 101.
In step S2270, remaining sum CPU200a judges that game allows whether mark is set to OFF.Now, if sentenced Fixed game allows mark to be set to OFF, then terminate balance updates and process;If it is determined that game allows mark to be not set to OFF, then shift the process to step S2280.
In step S2280, game permission mark is set to an off by remaining sum CPU200a.
In step S2290, remaining sum CPU200a generates game and does not allow signal, terminates balance updates and processes.Now generate Game do not allow signal, above-mentioned steps S5000 output control process in export to main control substrate 101.
(account in arrear process)
Remaining sum controls the account in arrear process of substrate 200 to utilize Figure 33 to illustrate.
First, in step S3100, remaining sum CPU200a determines whether to have input clearing signal.Namely it is decided that whether operate Settlement button 27.Now, if it is decided that do not input clearing signal, then terminate account in arrear to process;If it is determined that input finishes Calculate signal, then shift the process to step S3200.
In step S3200, the current cumulative balances stored in cumulative balances memory area is made by remaining sum CPU200a Lottery data is generated for remaining sum during clearing.
In step S3300, remaining sum CPU200a sets the stipulated time in compensating timer.This stipulated time, example As, it is set as 1000ms.This is because in the present embodiment, lottery ticket is compensated motor 202a and is the most often rotated 1 second, The reason of 1 lottery ticket will be compensated.It addition, this compensation intervalometer, by not shown lottery ticket intervalometer insertion process, every 4ms subtracts 1 is gone to be updated processing.Therefore, after 1000ms, compensate intervalometer=0.
In step S3400, remaining sum CPU200a generates lottery ticket and compensates signal.Accordingly, compensate, from lottery ticket, the coloured silk that spues mouth 22 Ticket.
Hereinafter, simple declaration game display controls the overview of substrate 102.
Game display controls substrate 102, once receives the order transmitted from main control substrate 101, will carry out game aobvious Show that the order controlling substrate 102 receives insertion process, and the order received is stored in reception buffer.
Additionally, game display controls the secondary CPU102a in substrate 102, the game display carried out by every 2ms controls substrate The intervalometer insertion process of 102, analyzes the order received, then generates the various data corresponding with each order.Further, The various data generated will be sent to image control substrate 105 and lamp controls substrate 104.
Specifically, secondary CPU102a once receives changing pattern from main control substrate 101 and specifies order, will be with reference to depositing It is stored in the game display pattern decision table of secondary ROM102b, and specifies order based on the changing pattern received, determine to be used in trip Play display device 13, audio output device 18, game display are with in illuminator 16 and game display ornament device 15 Perform the game display pattern of regulation game display.Then, generate the game corresponding with the game display pattern determined to show Registration evidence, and above-mentioned game video data is sent to image control substrate 105 and lamp control substrate 104.
It addition, secondary CPU102a once receives game display pattern appointment order from main control substrate 101 and it is for display The game display pattern of first prize in a lottery specifies order, then with reference to game display pattern decision table when winning the first prize in lottery shown in Figure 11, and base Specify order in the game display received, determine game display pattern data.Then, the game display pattern number that will be determined According to being sent to image control substrate 105 and lamp control substrate 104.Accordingly, in game display device 13, stop change and show Show the combination of particular game display pattern 70.It addition, when the game display pattern that display is not prized specifies order, also store not Game display pattern decision table (omitting diagram) when prizing, and for preventing from being formed the combination of particular game display pattern 70, and Constitute game display pattern decision table when not prizing.
Hereinafter, simple declaration image control substrate 105 and lamp control the overview of substrate 104.
In image control substrate 105, once receive the data controlling substrate 102 from game display, then audio frequency CPU meeting Read audio output device from audio frequency ROM and control program, and control the audio frequency output in audio output device 18, scheme simultaneously As CPU is from image ROM reading program, and based on the game display order received, control in game display device 13 Image shows.
In lamp controls substrate 104, once receive the data controlling substrate 102 from game display, also can be based on being connect The digital independent game display ornament device action program received, and control the action of game display ornament device 15, It is simultaneously based on received game to show and control program with digital independent game display illuminator, and controls game display and use Illuminator 16.
As it has been described above, according to present embodiment, before having launched effective transmitting ball number (H-F), owing to carrying out Ratio switches, and is therefore possible to prevent be controlled as the 2nd mode at electronic tulip starting port 9B or likely controlled When being 2 mode, attempt, by switching to height ratio from low-ratio, dramatically increases and rises according to the game ball electronic tulip of entrance The information of 9B of opening one's mouth and the behavior of remaining sum paid (refers to attempt only to obtain profit by changing the unit price of game ball when favourable Behavior).
It addition, according to present embodiment, when less relative to the ratio of goals S effectively launching ball number (H-F), logical Cross and electronic tulip starting port 9B is controlled into the 2nd mode, goals S can be increased.On the other hand, at the ratio of goals S When example is bigger, the part mandatory provision of higher limit γ will be exceeded for not prize.Accordingly, when using a certain number of game ball, Number of times of effectively drawing a lottery can be adjusted within the specific limits.Moreover, it is not necessary to the probability that change wins the first prize in lottery, it is also possible to adjust reality Win the first prize in lottery probability.
It addition, in present embodiment, process in (with reference to Figure 17 and Figure 18) in remaining sum payment setting, update and allow transmitting The mode of ball count device (KY), i.e. if updating big prize-winning mouth goal enumerator (C), then allow that transmitting ball number increases the most accordingly, But it is not limited to this.For example, it is also possible to using by having launched the initial value all allowing transmitting ball is that " 100 " game ball is come Terminate the mode once played.When adopting in this way, process step S92-3-2 of (with reference to Figure 18) in remaining sum payment setting Process in, launch, as long as not carrying out making allowing, the renewal that the value of ball (KY) enumerator increases.Accordingly, once play send out Shoot away " 100 " allow transmitting ball time terminate, and this 1 time game in get the winning number in a bond for win the first prize in lottery and medium and small coloured silk time, it is provided that only Remaining sum increases the game mode of (additive operation).In this game mode, it is also possible to obtain the effect identical with present embodiment Really.
It addition, in the present embodiment, although utilize the structure being made up of (so-called stand-alone type) game machine 100 unit to carry out Explanation, but it is not limited to this.Such as, as shown in figure 36, it is also possible to be by multiple stage game machine 100 and server 600 (central authorities Managing device etc.) master-slave type etc. that constitutes.So, the accumulation for first prize in a lottery can be carried out by multiple stage game machine 100, because of This can provide odds first prize in a lottery more higher than stand-alone type accordingly.
It addition, in the present embodiment, when goals S exceedes upper restriction γ, force to obtain the special pattern do not prized Judge to use random value (with reference to Figure 16), but be not limited to this.Such as, as shown in figure 37, step S91-5 judges goals S When exceeding higher limit γ, it is also possible to do not obtain special pattern judgement random value, win the first prize in lottery pattern judgement random value and trip Play display random value.
So, above-mentioned each random value will not be obtained, therefore winning the first prize in lottery in the special pattern storage determination processing Prize drawing processes in (with reference to step S310-5 of Figure 28), wins the first prize in lottery not carrying out and the judgement of medium and small coloured silk itself.Accordingly, permissible Force to derive and can obtain and the result (result of determination) of effect same of not prizing.It addition, the most in this case, in game Display aspect, by determining the variation pattern of special pattern or increasing encumbrance, is carried out with goals S not less than higher limit Game identical during γ shows and is preferred.Accordingly, it is not necessary to although making player know from experience game ball entrance starting port 9 the most do not carry out middle head The unfavorable sense of color prize drawing itself, and player can be made to enjoy the enjoyment of game.
It addition, Figure 37 shows the example in the alternate manner of the starting port detection switching input reason shown in Figure 16, for Process identical with the process of each step in Figure 16 is labelled with same-sign.
It addition, in the present embodiment, unrelated with the mode of electronic tulip starting port 9B, goals S once exceedes Higher limit γ, then the part exceeded is considered as not prizing, but is not limited to this.Such as, with electronic tulip starting port 9B The 2nd mode that is changed into is condition, it is also possible to when goals S exceedes higher limit γ being considered as not prizing beyond part.
It addition, in the present embodiment, before having launched effective transmitting ball number (H-F), it is impossible to enough carry out ratio switching, It is not limited to this.Such as, when electronic tulip starting port 9B is controlled as 2 mode, it is impossible to enough carry out ratio and cut Change, and, when electronic tulip starting port 9B is controlled as 1 mode, if operating ratio switching push button 25, the most also Can reset and effectively launch ball number (H-F) and goals S.
It addition, in the present embodiment, to load the game ball of regulation number in game machine 100, and should by circulation The game ball loaded is illustrated as a example by carrying out the composition played, but is not limited to this.Can be from for example, it is also possible to use The outer supplemental game ball of game machine and the structure of the game ball that can spue outside game machine.
It addition, in the present embodiment, as putting into media, employ bank note (or the coin in currency), but not It is limited to this.For example, it is also possible to be the token that uses in game machine such as game money, coin and be stored in carrier Monetary information in (such as, IC-card and IC coin etc.) and integration information etc..
It addition, in present embodiment, in winning the first prize in lottery game and medium and small color game, allow that with payment transmitting ball number is relative Should, the remaining sum of payment specified quantity, but it is not limited to this.For example, it is also possible to be prizes such as article or can be with this prize redemption Lottery ticket etc..Special win the first prize in lottery the most same as described above.
It addition, in the present embodiment, enter big prize-winning mouth 11 with game ball and carried out special prize drawing for opportunity, but not It is limited to this.For example, it is also possible to game ball enter starting port 9 time and win the first prize in lottery prize drawing time carry out.Even if it addition, in game When ball enters starting port 9 and win the first prize in lottery prize drawing time carry out, but by carrying out the game display such as Figure 22, it is also possible to make it see Seem in winning the first prize in lottery game, carry out special prize drawing up.
It addition, in the present embodiment, predetermine win the first prize in lottery and medium and small color time the game ball number paid respectively For " 6000 ", " 3000 ", " 100 ", but it is not limited to this.For example, it is also possible to such as " 3000~5000 " and " 10~500 ", " upper limit To 8000 " equally, the number for payment game ball sets the scope (upper limit and lower limit) specified, takes out the most wherein Prize, thus determine to pay the number of game ball.Alternatively, it is also possible to do not set scope of above-mentioned regulation etc. and completely random determine The game ball number of payment.Alternatively, it is also possible to use not completely random, but the final number determining payment game ball makes it With win the first prize in lottery game at this in total number of game ball of payment must consistent mode.

Claims (5)

1. a game machine, it is characterised in that possess:
Game medium information receiver, it receives the game medium information of regulation;
Determining operation device, it, based on this game medium information received by above-mentioned game medium information receiver, is connect Determined that the decision of any one unit of value operates by from multiple different unit of value;
Decision operation decision maker, it judges whether the decision operation that above-mentioned decision operation device is accepted operates as effective;
Unit of value setting device, it is based on this decision being judged to above-mentioned effective operation by above-mentioned decision operation decision maker Operating and setting unit of value;
Game ball paying device, it is according to by this unit of value set by above-mentioned unit of value setting device, and payment is used for The game ball of the regulation number of game;
Gameboard, is formed with the game area fallen for game ball;
Discharger, it launches game ball to above-mentioned game area;
Launching ball counting number device, it, before the condition of regulation is set up, is launched to above-mentioned game by above-mentioned discharger The number of the game ball in region counts;
Starting regional detection device, its detection enters the game ball starting region set in above-mentioned game area;
Goals counting assembly, it is before above-mentioned rated condition is set up, and calculating enters the individual of the game ball in above-mentioned starting region Number;
Starting variable goal device, it can be changed into game ball and hardly enter the 1st mode and the game ball ratio in above-mentioned starting region 1st mode is easier to enter the 2nd mode in above-mentioned starting region;
Special variable prize-winning device, it can be changed into makes game ball easily enter the special prize-winning being arranged at above-mentioned game area Mouthful opening or make the closed mode that game ball hardly enters;
Prize drawing device, it is drawn a lottery as follows, i.e. detects game ball by above-mentioned starting regional detection device, thus obtains One in the multiple drawing outcomes won the first prize in lottery of above-mentioned opening is entered including at least making above-mentioned special variable prize-winning device Drawing outcomes;
Play value paying device, it is when the drawing outcomes obtained by above-mentioned prize drawing device is for winning the first prize in lottery, based on above-mentioned spy Different variable prize-winning device is in the information of above-mentioned opening, gives and pays by being somebody's turn to do set by above-mentioned unit of value setting device The play value of the regulation that unit of value is corresponding;
Goals decision maker, it, when the transmitting ball number calculated by above-mentioned transmitting ball counting number device is for regulation number, is sentenced Whether the fixed goals calculated by above-mentioned goals counting assembly reaches certain number;
Variable goal device controls device, and it is when judging not up to above-mentioned certain number by above-mentioned goals decision maker, Before above-mentioned goals reaches this certain number, variable for above-mentioned starting goal device is controlled as above-mentioned 2nd mode;
Drawing outcomes forcing device, it is when judging to reach above-mentioned certain number by above-mentioned goals decision maker, above-mentioned Before transmitting ball number reaches above-mentioned regulation number, even if new game ball being detected as above-mentioned goals, also can be by by upper State the drawing outcomes that prize drawing device obtains to force to win the first prize in lottery different above-mentioned special variable prize-winning devices do not set as from above-mentioned It is set to the special drawing outcomes of above-mentioned opening,
And above-mentioned decision operation decision maker,
When carrying out the counting to transmitting ball number not over above-mentioned transmitting ball counting number device, it is determined that this decision operates device institute The decision operation accepted is effectively operation, on the other hand,
When being carried out the counting to transmitting ball number by above-mentioned transmitting ball counting number device, it is determined that this decision operation device is accepted Decision operation for invalid operation.
Game machine the most according to claim 1, it is characterised in that the most standby:
Unit of value holding means, by above-mentioned decision operation decision maker, it is judged to that the decision of above-mentioned effective operation is grasped in acceptance Before work, keep the unit of value set by above-mentioned unit of value setting device.
Game machine the most according to claim 1, it is characterised in that
Above-mentioned transmitting ball count device,
At least whole game ball in the above-mentioned regulation number paid by above-mentioned game ball paying device are counted as above-mentioned Before launching ball number, the number of this transmitting ball number is counted.
Game machine the most according to claim 1, it is characterised in that
Above-mentioned play value paying device,
As the play value of above-mentioned regulation, based on by this unit of value set by above-mentioned unit of value setting device, give Pay the game ball of certain number;
And above-mentioned transmitting ball counting number device,
In the game ball of the above-mentioned regulation number paid by above-mentioned game ball paying device and by above-mentioned play value Before the game ball of the above-mentioned certain number that paying device is paid all is counted as above-mentioned transmitting ball number, to this transmitting ball number Number count.
Game machine the most according to claim 1, it is characterised in that
Above-mentioned variable goal device controls device,
When above-mentioned starting variable goal device is controlled as above-mentioned 2 mode, by above-mentioned goals counting assembly When the goals calculated reaches above-mentioned certain number, variable for above-mentioned starting goal device is controlled as above-mentioned 1st mode.
CN201210501098.XA 2012-07-02 2012-11-30 A kind of game machine Expired - Fee Related CN103520909B (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2012-148881 2012-07-02
JP2012148881A JP6012293B2 (en) 2012-07-02 2012-07-02 Game machine

Publications (2)

Publication Number Publication Date
CN103520909A CN103520909A (en) 2014-01-22
CN103520909B true CN103520909B (en) 2016-12-21

Family

ID=49923482

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201210501098.XA Expired - Fee Related CN103520909B (en) 2012-07-02 2012-11-30 A kind of game machine

Country Status (2)

Country Link
JP (1) JP6012293B2 (en)
CN (1) CN103520909B (en)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5603659A (en) * 1994-03-11 1997-02-18 Universal Sales Co., Ltd. Gaming machine
JP2008272118A (en) * 2007-04-26 2008-11-13 Aruze Corp Game machine
JP4672750B2 (en) * 2008-04-24 2011-04-20 株式会社藤商事 Bullet ball machine
CN102049133A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
AU2005246947A1 (en) * 2004-12-28 2006-07-13 Aruze Corp. Gaming machine and game article
JP2007167314A (en) * 2005-12-21 2007-07-05 Sankyo Kk Game machine
US20080070671A1 (en) * 2006-09-06 2008-03-20 Aruze Gaming America, Inc. Slot machines and playing method thereof

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5603659A (en) * 1994-03-11 1997-02-18 Universal Sales Co., Ltd. Gaming machine
JP2008272118A (en) * 2007-04-26 2008-11-13 Aruze Corp Game machine
JP4672750B2 (en) * 2008-04-24 2011-04-20 株式会社藤商事 Bullet ball machine
CN102049133A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine

Also Published As

Publication number Publication date
JP2014008344A (en) 2014-01-20
JP6012293B2 (en) 2016-10-25
CN103520909A (en) 2014-01-22

Similar Documents

Publication Publication Date Title
EP1637196B1 (en) Method and system for playing a progressive jackpot game, and player input device
US5853325A (en) Method of playing an electronic rummy game apparatus
US20070117611A1 (en) Method for playing Keno with increased player interest
JP2008178489A (en) Multiplayer game machine and method of playing games by the game machine
US20080167103A1 (en) Gaming apparatus and method for providing game
CN102819910B (en) Game machine
CN102819906B (en) Game machine
US20060019735A1 (en) Game machine and program
JP2012249971A (en) Game machine
CN103520908B (en) A kind of game machine
CN103520909B (en) A kind of game machine
CN103520911B (en) A kind of game machine
CN103530954B (en) A kind of game machine
JP2008212283A (en) Method for playing betting card game including main card game and auxiliary card game, and gaming machine
CN103520910B (en) A kind of game machine
CN103530953B (en) A kind of game machine
CN102814040B (en) Game machine
US20080136106A1 (en) Method of playing poker game
JP2012249972A (en) Game machine
JP2012249970A (en) Game machine
JP2009100842A (en) Game system in which a plurality of slot machines scramble for awards
AU2009201310A1 (en) Slot machine enabling player to easily recognize gap from another player in terms required bet amount in game, and playing method thereof
WO1998034693A1 (en) Electronic rummy game apparatus

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C14 Grant of patent or utility model
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20161221

Termination date: 20171130