CN103520908B - A kind of game machine - Google Patents

A kind of game machine Download PDF

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Publication number
CN103520908B
CN103520908B CN201210499752.8A CN201210499752A CN103520908B CN 103520908 B CN103520908 B CN 103520908B CN 201210499752 A CN201210499752 A CN 201210499752A CN 103520908 B CN103520908 B CN 103520908B
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CN
China
Prior art keywords
game
mentioned
ball
prize
game ball
Prior art date
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Expired - Fee Related
Application number
CN201210499752.8A
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Chinese (zh)
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CN103520908A (en
Inventor
渡边直幸
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Kyoraku Industrial Co Ltd
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Kyoraku Industrial Co Ltd
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Filing date
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Publication of CN103520908A publication Critical patent/CN103520908A/en
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Expired - Fee Related legal-status Critical Current
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Abstract

It is an object of the invention to provide a kind of be prevented from the game machine that player wrongly obtains enormous profits.The host CPU 101a of the present invention, when settlement button detection switch 27s detects signal if it is decided that operation allows mark to be set to ON, then generates the clearing signal that can be settled accounts.On the other hand if it is decided that operation allows mark to be not set to ON, then do not generate clearing signal.

Description

A kind of game machine
Technical field
The present invention relates to a kind of game machine.
Background technology
Previously, in sports grounds such as electronics recreation grounds, as described in patent document 1, the game machine using coin and game money is wide Well known.On such game machine, player determines the odds of 1 game by only putting into the coin of specified quantity, then Start to play.Specifically, starting as opportunity with game, carries out the prize drawing prized/do not prize.And, in drawing outcomes it is When not prizing, do not compensated, and when drawing outcomes are to prize, then can compensate and predetermine quantity (for example, 100 according to odds Individual) prize.
In addition, in game machine as described above, the odds that player is free to change 1 game (are also called " change Value of money ") game machine be also widely known by the people.
【Patent documentation 1】Japanese Patent Laid-Open 2008-62046 publication
Invent technical problem to be solved
However, if player can freely change odds, for example, then exist when player prizes in prize drawing or When the probability prized is higher, attempt obtains the worry of bigger profit by changing odds.
In view of the foregoing, it is an object of the invention to provide one kind is prevented from player wrongly obtains huge profit The game machine of profit.
Content of the invention
Present invention be characterized in that possess:Game medium information receiver, it receives the game medium information of regulation; Unit of value setting device, its based on this game medium information being received by above-mentioned game medium information receiver, from many Any 1 unit of value is set in individual difference unit of value;Game ball paying device, its basis is set by above-mentioned unit of value This unit of value that device sets, pays the game ball of the certain number for game;Game starting apparatus, it is with by above-mentioned The game ball that game ball paying device pays above-mentioned certain number is condition, starts 1 game;Gameboard, is formed with supplying The game area that game ball falls;Discharger, it launches game ball to above-mentioned game area;Transmitting ball counting number device, its Played as condition for 1 time with starting this by above-mentioned game starting apparatus, launch to above-mentioned Game Zone to by above-mentioned discharger The game ball number in domain is counted;Start regional detection device, its detection enters set rising in above-mentioned game area The game ball in dynamic region;Goals counting assembly, it, before rated condition establishment, calculates the trip entering into above-mentioned starting region The number of play ball;Start variable enter ball device, it can be changed into the 1st mode and the trip that game ball hardly enters above-mentioned starting region Play ball is easier to enter the 2nd mode in above-mentioned starting region than the 1st mode;Special variable prize-winning device, it can be changed into makes Game ball easily enters the opening of special prize-winning mouth being arranged at above-mentioned game area or so that game ball is hardly entered Closed mode;Prize drawing device, it is drawn a lottery as follows, i.e. detect game ball by above-mentioned starting regional detection device, thus Obtain including at least in the multiple drawing outcomes winning the first prize in lottery making the above-mentioned special variable prize-winning device above-mentioned opening of entrance One drawing outcomes;Play value paying device, its drawing outcomes being obtained by above-mentioned prize drawing device be win the first prize in lottery when, base It is in the information of above-mentioned opening in above-mentioned special variable prize-winning device, payment is set with by above-mentioned unit of value setting device The corresponding regulation play value of this fixed unit of value;Goals decision maker, it is being filled by above-mentioned transmitting ball counting number When the transmitting ball number putting calculating is for regulation number, judge whether the goals calculating by above-mentioned goals counting assembly reaches spy Determine number;Variable enter ball device control device, its by above-mentioned goals decision maker judge be not up to above-mentioned certain number When, before above-mentioned goals reaches this certain number, by variable for above-mentioned starting enter ball device be controlled to above-mentioned 2nd mode;Take out Prize result forcing device, its by above-mentioned goals decision maker judge reach above-mentioned certain number when, in above-mentioned transmitting ball Before number reaches above-mentioned regulation number, even if new game ball is detected as above-mentioned goals, also can be by by above-mentioned prize drawing The drawing outcomes that device obtains are forced to win the first prize in lottery different above-mentioned special variable prize-winning devices and be not set to as from above-mentioned State the special drawing outcomes of opening;Game over allows device, and it is being calculated by above-mentioned transmitting ball counting number device Before transmitting ball number reaches above-mentioned certain number, it is impermissible for terminating playing for this 1 time by what above-mentioned game starting apparatus started, and When the transmitting ball number calculating by above-mentioned transmitting ball counting number device reaches above-mentioned certain number, allow to terminate by above-mentioned trip This 1 time game that play starting apparatus start.
In the present invention, preferably more standby:End operation device, it accepts to make by being somebody's turn to do that above-mentioned game starting apparatus start The end operation of 1 game over;End operation decision maker, it judges the end operation that above-mentioned end operation device is accepted Whether it is effective operation, and above-mentioned end operation decision maker, allow device to allow to terminate this 1 time game in above-mentioned game over When, judge that the end operation that above-mentioned end operation device is accepted operates as effective, on the other hand, allow in above-mentioned game over When device does not allow to terminate this 1 time game, judge end operation that above-mentioned end operation device accepted as invalid operation.
In the present invention, preferably more standby unit of value holding meanss, it is accepting to be sentenced by above-mentioned end operation decision maker Before being set to the end operation of above-mentioned effective operation, keep the unit of value by above-mentioned unit of value setting device setting.
In the present invention, preferably above-mentioned variable enter ball device control device, above-mentioned starting variable enter ball device be controlled as In the state of above-mentioned 2nd mode, when the goals being calculated by above-mentioned goals counting assembly reaches above-mentioned certain number, will Above-mentioned starting variable enter ball device be controlled to above-mentioned 1st mode.
Invention effect
In accordance with the invention it is possible to prevent player from wrongly obtaining enormous profits.
Brief description
Fig. 1 is the front view of game machine.
Fig. 2 is the oblique view of game machine.
Fig. 3 is the oblique view of game machine under instrument bezel opening.
Fig. 4 is the oblique view of instrument bezel in terms of front.
Fig. 5 is the front view of gameboard.
Fig. 6 is the explanation of the position relationship of the 1st starting port and electronic tulip starting port showing and being arranged at gameboard Figure, (a) is the explanatory diagram about electronic tulip starting port for closed mode, and (b) is relevant electronic tulip starting port Explanatory diagram for opening.
Fig. 7 is the rearview of gameboard.
Fig. 8 is the magnified partial view at the gameboard back side.
Fig. 9 is the block chart showing game structure.
Figure 10 is to show the explanatory diagram winning the first prize in lottery critical table.
Figure 11 is the explanatory diagram of display pattern decision table.
Figure 12 is the explanatory diagram showing game display pattern decision table.
Figure 13 is the explanatory diagram showing the main process task in main control substrate.
Figure 14 is the explanatory diagram showing the intervalometer insertion process in main control substrate.
Figure 15 is the explanatory diagram showing the input control process in main control substrate.
Figure 16 is the explanatory diagram showing the starting port detection switch input processing in main control substrate.
Figure 17 is the explanatory diagram showing the big prize-winning mouth detection switch input processing in main control substrate.
Figure 18 is to show that the remaining sum in main control substrate pays the explanatory diagram of setting processing.
Figure 19 is the explanatory diagram showing the ratio switching push button detection switch input processing in main control substrate.
Figure 20 is the explanatory diagram showing the game initiation button detection switch input processing in main control substrate.
Figure 21 is the explanatory diagram showing the settlement button detection switch input processing in main control substrate.
Figure 22 is the explanatory diagram showing the transmitting ball detection switch input processing in main control substrate.
Figure 23 is the explanatory diagram showing the foul ball detection switch input processing in main control substrate.
Figure 24 is the explanatory diagram showing single innings of beginning control process in main control substrate.
Figure 25 is the explanatory diagram showing the ratio hand-off process in main control substrate.
Figure 26 is to show the explanatory diagram that single innings of finishing control in main control substrate is processed.
Figure 27 is to show the explanatory diagram that the Te Tute electric control in main control substrate is processed.
Figure 28 is to show that the special pattern in main control substrate stores the explanatory diagram of determination processing.
Figure 29 is the explanatory diagram showing the electronic Flos Tulipae Gesnerianae control process in main control substrate.
Figure 30 is the explanatory diagram showing the main process task in remaining sum control base board.
Figure 31 is to show that the balance updates in remaining sum control base board process the explanatory diagram of (1).
Figure 32 is to show that the balance updates in remaining sum control base board process the explanatory diagram of (2).
Figure 33 is to show the explanatory diagram that the account in arrear in remaining sum control base board is processed.
Figure 34 is the explanatory diagram of (1) showing the game display content in remaining sum control base board.
Figure 35 is the explanatory diagram of (2) showing the game display content in remaining sum control base board.
Figure 36 is the explanatory diagram of the composition showing master-slave type.
Figure 37 is the alternate manner showing the starting port detection switch input processing in the main control substrate shown in Figure 16 Explanatory diagram.
Symbol description
2 gameboards
3 operation handles
3a launches knob
3s tactile sensor
4 flange units
4b hammer
4c transmitting solenoid
5a slide rail
5b slide rail
The 5c anti-limited step of return of serve
6 game area
9 starting ports
9A the 1st starting port
9B electronic tulip starting port
9c starting port switchs solenoid
9d movable plate
9s starting port detection switch
11 big prize-winning mouths
11b big prize-winning mouth switch gate
11c big prize-winning mouth switchs solenoid
11s big prize-winning mouth detection switch
12 out mouths
13 game display devices
14 decorative elements
15 game display ornament devices
16 game display illuminators
18 audio output devices
19 special pattern display devices
20 special patterns retain display
20a special pattern retains the LED of display
20b special pattern retains the LED of display
20c special pattern retains the LED of display
20d special pattern retains the LED of display
21 paper currency detection mouths
Mouth compensated by 22 lottery tickets
23 card inserting mouths
24 game initiation button
24s game initiation button detection switch
25 ratio switching push buttons
25s ratio switching push button detection switch
26 game the Show Buttons
26s plays the Show Button detection switch
27 settlement button
27s settlement button detection switch
30 secondary monitors
31 liquid crystal display parts
35 decorative elements
40 flange
40a receiving port
41 release peristomes
42 transmitting slide rails
42s launches ball detection switch
43 blocks
44 out mouthful gathering sills
45 ball hole gathering sills
46 prize-winning mouth gathering sills
47s foul ball detection switch
48 caps
50 attaching plugs
70 stop game display pattern
100 game machines
101 main control substrates
101a host CPU
The main ROM of 101b
The main RAM of 101c
102 game display control substrates
102a secondary CPU
102b secondary ROM
102c secondary RAM
103 frame control base boards
104 lamp control base boards
105 image control substrates
106 emission control substrates
107 power supply boards
108 game information output terminal boards
110 instrument bezels
111 hinge mechanism part
112 glass plates
120 housings
130 supports
200 remaining sum control base boards
200a remaining sum CPU
200b remaining sum ROM
200c remaining sum RAM
201s paper currency detection switchs
Motor compensated by 202a lottery ticket
500 game ball
600 servers
C big prize-winning mouth goal enumerator
F foul ball count device
H launches ball count device
H-F effectively launches ball number
KY allows to launch ball count device
R bout game number of times
S goal enumerator
U special pattern encumbrance
Specific embodiment
Hereinafter, embodiments of the present invention are illustrated referring to the drawings.
(structure of game machine)
First, the overall structure of game machine is illustrated with reference to Fig. 1 and Fig. 2.Fig. 1 is an embodiment of the invention The front view of game machine, Fig. 2 is the oblique view of game machine.
Game machine 100 has the gameboard 2 of the game area 6 being formed with game ball 500 whereabouts, and this gameboard 2 is consolidated Due to housing 120.In the front face side of the game area 6 of gameboard 2, there is instrument bezel 110.In this instrument bezel 110, can turn Be provided with for towards game area 6 launch game ball operation handle 3.The back side of instrument bezel 110 is provided with housing 120, and instrument bezel 110 and housing 120 are supported by support 130.
It is formed with flange unit 4 in instrument bezel 110, and in this flange unit 4, be provided with:Paper currency inlet 21, its For putting into the bank note (such as 1000 yen) as the fixing amount putting into media;Game initiation button 24, it is used for starting Game;Ratio switching push button 25, it is used for the ratio (button of value of money operation is changed in so-called acceptance) in change game;Game is aobvious Show button 26, it can be operated in the various game during being played show;Settlement button 27, it is used for terminating The currency (or the remaining sum being obtained) that during game, clearing put into.
In addition, in instrument bezel 110, being provided with:Mouth 22 compensated by lottery ticket, and it (refers to " settlement button 27 acceptance in clearing When operating as effective operation ", identical below) be used for compensating lottery ticket;Card inserting mouth 23, its can be used to insert and exit member card and The so-called internal card used in sports ground such as VIP card;Secondary monitor 30 and decorative element 35 (multiple imitation stars The decorative element of star).
Additionally, settlement button 27 is equivalent to of the end operation device of the present invention.
If putting into the bank note (such as 1000 yen) of fixing amount to paper currency inlet 21, in game machine 100, extremely The transmitting of rare regulation number (such as 1000) game ball operates as effective.In addition, the input bank note amount of money will conduct Remaining sum is shown in secondary monitor 30.
For example, when being scaled the value of 1 remaining sum, 1 remaining sum for 1 game ball for 1 yen, if putting into 1000 yen, Then it is shown as " 1000 " as the remaining sum that player holds.And, often launch a game ball, remaining sum also can by " 999, 998th ... mode, 700 " is successively decreased.
In addition, starting for opportunity starting port 9 (with reference to Fig. 5, particular content will be described further below) is entered with game ball The prize drawing winning the first prize in lottery in, if being elected to (hereinafter referred to as " getting the winning number in a bond "), pay specified quantity remaining sum while, be added It is shown in the remaining sum on secondary monitor 30.
In addition, in one of display image on monitor 30 secondary shown in Figure 34 and Figure 35, upper left side shows " CREDITS " Word and " 10000,00 " numeral.That is, can the remaining sum held of cognitive going game person be " 10000 by this display Remaining sum ".In addition, " COINS " that upper right side shows represents the unit price of 1 game ball described hereinafter.In addition, so-called " BET ", table Show the remaining sum consuming in 1 game, be also represented by launching the sum of game ball simultaneously.In addition, so-called " WIN ", expression is passed through The remaining sum got the winning number in a bond and pay, is also represented by the game ball sum corresponding to this remaining sum simultaneously.
For example, " COINS " shown in Figure 34 and Figure 35 is " 1 ", represents that 1 game ball is 1 yen, " BET " is " 100 " table Show that the remaining sum consuming in 1 game is 100 remaining sums, the sum being simultaneously also represented by launching game ball (is equivalent to above-mentioned regulation Number) it is 100.In addition, " WINS " is " 300,00 " representing that the remaining sum paid by getting the winning number in a bond is 300 remaining sums, go back table simultaneously Show that the game ball corresponding to this remaining sum is 300.
So, in the present embodiment, as so-called reward ball (by the play value obtaining of getting the winning number in a bond), directly do not pay for Pay game ball, but the play value that will be equivalent to this reward ball portion is paid as remaining sum.Therefore, if got the winning number in a bond, its Result can be added remaining sum.In addition, in the present embodiment, corresponding to the remaining sum of this addition, missile game ball sum also can Increase.
In addition, in the present embodiment, it is scaled 1 remaining sum and 1 game ball (that is, unit price of 1 game ball with 1 yen =1 yen=1 remaining sum) premised on illustrate, but in various process described later (with reference to Figure 13~Figure 33), as needed may be used To change this conversion ratio (hereinafter referred to as " ratio ").For example, ratio set is " more than unit price=1 yen=1 of 1 game ball During volume ", if putting into 1000 yen of bank note, it is scaled " 1000 remaining sum ".In addition, often launching 1 game ball, be equivalent to The remaining sum of this 1 game ball will be successively decreased.
In addition, so-called unit price refers to respect to 1 game ball putting into the amount of money (for example, 1000JPY, 100HKD, 10USD) Value.
Additionally, will be described further below with regard to detailed content, but the unit price of 1 game ball can by switching ratio more Change.
In addition, illustrating as the situation of 1 yen=1 remaining sum below in relation to the unit price setting 1 game ball.That is, with regard to This ratio set aftermentioned is that the situation of " ratio 1 " illustrates.
In addition, paper currency inlet 21 is equivalent to of the game medium information receiver of the present invention.
Secondary monitor 30, as shown in Figures 1 and 2, in the shape (heart-shaped) imitating heart symbol, and its central authorities has liquid Brilliant display part 31.And, this liquid crystal display part 31 plays a role about the data display equipment of above-mentioned balance amount information as display.Separately Outward, also as display or execution and the game display device performance work winning the first prize in lottery game and first prize in a lottery prize drawing related game display With.
Compensate the lottery ticket that mouth 22 is compensated from lottery ticket, it is the class that record the held balance amount information of player before clearing Like the lottery ticket of receipt, and employ the anti-counterfeiting technologies such as identification number and bar code, can distinguish with the lottery ticket phase forged.Here Described " remaining sum that player is held " comprises to be equivalent to the remaining of the remaining sum putting into amount of money part and acquisition part in gaming Volume.
Additionally, compensating motor 202a (with reference to Fig. 9) to compensate coloured silk by driving the lottery ticket being arranged within game machine 100 Ticket.Although omitting the detailed diagram that motor 202a compensated by this lottery ticket, at least provided with 2 rollers sandwiching ticket.Additionally, whenever coloured silk Ticket is compensated motor 202a and is rotated clockwise 1 second, and 2 rollers also compensate the rotation of mouth 22 side to lottery ticket, respectively from two 1 lottery ticket that spues between roller compensates mouth 22 to lottery ticket.
Alternatively, it is also possible to using the inside card read-write monetary information being inserted in card inserting mouth 23 and balance amount information.
Hereinafter, each position of game machine 100 is illustrated with reference to Fig. 3~Fig. 8.Fig. 3 is to represent to open glass from housing 120 The oblique view of the game machine 100 in the state of frame 110, Fig. 4 is the oblique view of instrument bezel 110.In addition, Fig. 5 is for gameboard 2 just View, Fig. 6 (a), (b) are the explanatory diagram being arranged at the starting port within gameboard 2.Additionally, Fig. 7 is the dorsal view of gameboard 2 (rearview), Fig. 8 is the oblique view amplifying a gameboard 2 rear side part.
As shown in figure 3, instrument bezel 110, support visually covering Game Zone in the front (player side) of gameboard 2 The glass plate 112 in domain 6.In addition, glass plate 112 is removably attached in instrument bezel 110.
In addition, instrument bezel 110, in a side (for example, the left side just to game machine 100) of left and right directions, by hinge Mechanism part 111 is connected with housing 120, and the another side making left and right directions for fulcrum with hinge mechanism part 111 is (for example, just Right side to game machine 100) can be to the direction turn opened from housing 120.Instrument bezel 110 and glass plate 112 together cover trip Play disk 2, and the turn as door with hinge mechanism part 111 for fulcrum, such that it is able to by the housing 120 including gameboard 2 Inboard portion open.In the another side of instrument bezel 110, it is provided with and the another side of instrument bezel 110 is fixed on housing 120 On locking mechanism.The fixation realized by locking mechanism, available private key releases.In addition, in instrument bezel 110, also It is provided with the door open switch 33 (with reference to Fig. 9) whether detection instrument bezel 110 is opened from housing 120.
In housing 120, it is formed with and constitutes the encirclement of general rectangular by four sides of top 6a, following 6b, side 6c, 6d Space, the gameboard 2 shown in Fig. 5 is fixed in this encircling space.
Additionally, as shown in figure 4, on set flange unit 4 in instrument bezel 110, being provided with above-mentioned various buttons (game initiation button 24, ratio switching push button 25, game the Show Button 26, settlement button 27), these buttons are player The button of (pressing operation can be carried out) can be pressed.For example, (aftermentioned in Figure 5) the upper display of game display device 13 similar to Operate this game the Show Button 26 information when, game the Show Button 26 be changed into effective.And, if player presses game show Show button 26, then according to this operation execution further game display.
In addition, above-mentioned various button can also adopt the carrying out as representative with the keyboard-type button of so-called " cross key " many Plant the input equipment of selection operation.
Additionally, in flange unit 4, being provided with and stockpile multiple game ball 500, and towards for launching the hammer of game ball 4b guides the flange 40 of game ball.And, above flange 40, it is provided with cap 48, it covers flange 40, and makes player The game ball in flange 40 cannot be taken out.This cap 48 is made up of lamella lucida, and whether player is it can be seen that stockpile in flange 40 There is game ball.
In addition, so, because flange 40 partes tegmentalis 48 is covered, therefore in the present embodiment it is impossible to from game The outside of machine 100 put into game ball or from flange 40 Load Game ball.
Additionally, flange 40 has downward-sloping towards hammer 4b direction, game ball is by being arranged at instrument bezel 110 back side Release peristome 41 be sent to launch slide rail 42.This transmitting slide rail 42 also have downward-sloping towards hammer 4b direction, Above the end of downward-sloping side of transmitting slide rail 42, it is provided with the block 43 making game ball stop.Therefore, from release opening The game ball 500 that portion 41 sends, stops 1 game ball in the end of transmitting slide rail 42.
In addition, in transmitting slide rail 42, on the position passed through with the game ball after hammer 4b transmitting, being provided with transmitting ball Detection switch 42s, if game ball is detected by this transmitting ball detection switch 42s, enters to the ball (transmitting ball) launched Row counts.
If additionally, player's rotating operating handle 3, by the rheostat institute being directly connected with operation handle 3 Transmitting knob 3a (with reference to Fig. 9) constituting also rotates.Here, hammer 4b directly with the transmitting spiral shell being made up of rotary solenoid Spool 4c (with reference to Fig. 9) is connected, and hammer 4b rotates also by rotation transmitting solenoid 4c.Game ball 500, to correspond to The emissive porwer of this transmitting knob 3a, is accumulated in the game ball 500 of transmitting slide rail 42 end by hammer 4b collision and direction is swum Play region 6 is launched.
As above the game ball (below, by game ball 500 be referred to as " game ball ") launched, once from transmitting slide rail 42 along Rise between slide rail 5a, 5b shown in Fig. 5 and cross anti-limited step 5c of return of serve, then can reach game area 6, then in game area Fall in 6.Now, the multiple nails by being arranged in game area 6 and windmill are unpredictably fallen by game ball.
In addition, in the lower position of above-mentioned game area 6, being provided with the 1st starting port 9A that game ball can be made to enter.? In 1 starting port 9A, it is provided with starting port detection switch 9s (with reference to Fig. 9) that detection game ball enters, this starting port detection switch 9s has once detected game ball and has entered, then carry out following " prize drawings winning the first prize in lottery ".
In addition, in the underface of the 1st starting port 9A, being provided with electronic tulip starting port 9B.Electronic tulip rises Open one's mouth 9B, has a pair of movable plate 9d, and is movably controlled into the 1st mode that these a pair of movable plate 9d remains off The 2nd mode (with reference to Fig. 6 (b)) that (with reference to Fig. 6 (a)) and a pair of movable plate 9d keep it turned on.
Additionally, so-called " electronic tulip ", refer to that the electricity consumption being referred to as " electronic Flos Tulipae Gesnerianae " is strongly fragrant come to open and close The ornament of golden odor type.That is, so-called " electronic tulip starting port ", refers to be provided with the starting port of electronic Flos Tulipae Gesnerianae.
As shown in Fig. 6 (a), when electronic tulip starting port 9B is controlled as above-mentioned 1 mode, electronic strongly fragrant positioned at this The 1st starting port 9A directly over golden odor type starting port 9B becomes barrier, so that electronic tulip starting port 9B cannot or be difficult to Receive game ball.Therefore, when electronic tulip starting port 9B is controlled as above-mentioned 1 mode, game ball can be made to enter Starting port only has the 1st starting port 9A.
On the other hand, as shown in Fig. 6 (b), when electronic tulip starting port 9B is controlled as above-mentioned 2 mode, on State a pair of movable plate 9d to play a role as flange, game ball easily enters electronic tulip starting port 9B.Therefore, in electricity When dynamic tulip starting port 9B is controlled as above-mentioned 2 mode, can make game ball enter starting port be the 1st starting port 9A and Both electronic tulip starting port 9B.
That is, when electronic tulip starting port 9B is in 1 mode, there is no the goal chance of game ball;? When electronic tulip starting port 9B is in 2 mode, the goal chance of game ball increases.In this electronic tulip starting port In 9B, it is also equipped with above-mentioned starting port detection switch 9s, enter fashionable when this detection switch has detected game ball, be also carried out " in The prize drawing of first prize in a lottery ".So, the game ball of the 1st starting port 9A and the game ball entering electronic tulip starting port 9B are entered All can be detected using identical starting port detection switch 9s, when being therefore referred to as merely " starting port 9 " below, as simultaneously The content comprising the 1st starting port 9A and electronic tulip starting port 9B illustrates.
Occur on entering the number of game ball of the 1st starting port 9A deviation or uneven when, in order to adjust this deviation or not All, this electronic tulip starting port 9B is controlled to the 2nd mode or the 1st mode.About being used for carrying out the control of this adjustment, will It is described further below.
Additionally, in above-mentioned 1st starting port 9A further below, it is provided with big prize-winning mouth 11.This big prize-winning mouth 11, generally passes through Big prize-winning mouth switch gate 11b, to remain off, makes game ball cannot be introduced into.In contrast, if starting following special trips Play, then, while big prize-winning mouth switch gate 11b opens, this big prize-winning mouth switch gate 11b guides as into big prize-winning mouth 11 The flange of game ball plays a role, and enables game ball to enter big prize-winning mouth 11.It is provided with big prize-winning mouth in big prize-winning mouth 11 Detection switch 11s (with reference to Fig. 9), this big prize-winning mouth detection switch 11s has once detected game ball and has entered, then payment regulation The remaining sum of quantity.
Additionally, in the present embodiment, the variable dress of scoring of starting that electronic tulip starting port 9B is equivalent to the present invention One putting, starting port detection switch 9s is equivalent to of the starting regional detection device of the present invention.In addition, in this embodiment party In formula, big prize-winning mouth 11 is equivalent to of the special variable prize-winning device of the present invention.
In above-mentioned big prize-winning mouth 11 further below, i.e. the foot of game area 6, is provided with and is introduced into the 1st for spuing The out mouth 12 of the game ball of any one mouthful in starting port 9A, electronic tulip starting port 9B and big prize-winning mouth 11.
In addition, in the middle position of above-mentioned gameboard 2, setting has an impact the decorative element 14 of game ball whereabouts.In this dress The substantially middle body of trim 14, is provided with the game display device 13 being made up of liquid crystal display (LCD), and in this game The top of display device 13, is provided with and is shown with ornament device 15 by the game that the model imitating snowman (2) is constituted.This Outward, in the right flank of game display device 13, it is provided with the game display illumination being made up of the model imitating 4 stars of size Device 16.In addition, be in the present embodiment although use game display device 13 as liquid crystal display, but can also Using the spool being made up of circular works, the display device such as so-called 7 sections of LED, dot matrixs.
This game display device 13, in the standby period display image played, or display and the carrying out playing Corresponding image.Wherein, for reporting the game display pattern 70 of following drawing outcomes winning the first prize in lottery, in the way of 3 row 1 row Show 3 altogether, stop changing and show the combination (for example, 777 etc.) of specific display pattern 70 of playing, thus conduct wins the first prize in lottery Drawing outcomes notification win the first prize in lottery.More specifically, when game ball enters starting port 9, aobvious in 3 game of roll display respectively While diagram case 70, stopping this rolling after the stipulated time, then stopping changing and show game display pattern 70.This Outward, it is also possible to by showing various images and role etc., bring during the change in this game display pattern 70 shows The very high anticipation that player perhaps can win the first prize in lottery.
Above-mentioned game shows uses ornament device 15, brings player anticipation by its manner of execution.Game display is used Ornament device 15, as shown in figure 5,2 snowman can be in the state being close to or detached state.Used by these game displays The manner of execution of ornament device 15, brings player various anticipation.
In addition, above-mentioned game show use illuminator 16, by the illumination modes such as bright light and flicker bring player to Wait to feel.
Additionally, in game machine 100, being provided with the audio output device 18 (with reference to Fig. 9) being made up of speaker, and remove Above-mentioned game display device 13, game display ornament device 15 and game display illuminator 16, can also lead to Cross audio frequency and carry out game display.
In addition, in the lower right of game area 6, being provided with special pattern display device 19, special pattern retains display 20.
Additionally, during the change display of special pattern and during following special plays, even if game ball enters Open one's mouth 9, nor won the first prize in lottery immediately prize drawing when, under certain conditions, retain the prize drawing right winning the first prize in lottery.More specifically Ground is said, the special pattern judgement random value acquired when game ball enters starting port 9 is stored as reservation.
Upper limit reservation number is set as 4 by this reservation, and it retains number and is shown on special pattern reservation display 20. Additionally, when being left 1, special pattern retains 1 LED (20a) bright light of display 20;When being left 2, special Pattern retains 2 LED (20a and 20b) bright lights of display 20.In addition, when being left 3, special pattern retains display 20 3 LED (20a, 20b and 20c) bright lights;When being left 4, special pattern retain display 20 4 LED (20a, 20b, 20c and 20d) bright light.
In addition, as shown in Figures 7 and 8, at the back side of gameboard 2, it is provided with and draws entering the game ball in out mouth 12 It is directed at the out mouth gathering sill 44 of flange 40 (the receiving port 40a specifically, arranging) as the entrance of flange 40.This striking out Mouth gathering sill 44 forms the tunnel like structure connecting out mouth 12 and receiving port 40a, and game ball can roll in this passage.Separately Outward, out mouth gathering sill 44, forms downward-sloping towards receiving port 40a from out mouth 12, guides to striking out from out mouth 12 The game ball of mouth gathering sill 44, scrolls down through towards receiving port 40a in this out mouth gathering sill 44.It is somebody's turn to do " downward-sloping ", tool There is the angle of inclination that will not make to guide the game ball to out mouth gathering sill 44 to flow backward to out mouth 12 from out mouth 12.
The game ball launched by flange 40, once entering out mouth 12 through this out mouth gathering sill 44, then can be again Return in flange 40.
Additionally, in the rear side of gameboard 2, being additionally provided with and guide the game ball entering starting port 9 to out mouth guiding The ball hole gathering sill 45 of groove 44, the prize-winning mouth guiding game ball entering big prize-winning mouth 11 being guided to out mouth gathering sill 44 Groove 46.Further, since the emissive porwer of launched game ball weaker and fail reach game area 6 game ball (that is, fail to get over Cross the game ball of anti-limited step 5c of returning serve) will be processed as foul ball, and via foul ball passage 47 and out mouth gathering sill 44 Converge.As a result, being all back in flange 40 by the game ball that flange 40 is launched, game ball circulates in game machine 100.
Additionally, being provided with above-mentioned starting port detection switch 9s in ball hole gathering sill 45, in prize-winning mouth gathering sill 46 It is provided with above-mentioned big prize-winning mouth detection switch 11s.Additionally, being also equipped with, in foul ball passage 47, ball detection switch 47s of breaking the rules, This foul ball detection switch 47s once detects game ball, then counted as foul ball.
So, can return after game machine 100 inner loop towards the game ball that gameboard 2 (game area 6) is launched and connect Disk 40, but as described above, flange 40 partes tegmentalis 48 is covered.Therefore, it is impossible to from the external complement game ball of game machine 100 or Person is from the internal Load Game ball of game machine 100.For this reason, the game machine 100 in present embodiment, it is built-in in this game machine 100 After entering the game ball of regulation number, played by the circulation of these game ball.
In addition, described here " regulation number ", preferably remain can emission state game ball number.That is, When being launched, the state supplying game ball to flange 40 all the time is at least kept to be preferred.Even if additionally, due to card ball phenomenon etc. Occur multiple (for example, 10~20) game ball cannot return to the situation of flange 40, be also maintained in flange 40 and still stockpiled trip The state of play ball is preferred.
Additionally, at the back side of game machine 100, being provided with main control substrate 101, game display control substrate 102, frame control base Plate 103, power supply board 107, game information output terminal board 108 etc..In addition, in power supply board 107, being provided with for game The attaching plug 50 of machine 100 power supply and on and off switch (not shown).
(internal structure of control device)
Hereinafter, using the block chart of the game machine 100 of Fig. 9, the control device controlling game to carry out is described.
Main control substrate 101 is the main control unit controlling game basic actss, and it is in input starting port detection switch 9s After various detection signals, switch solenoid 11c etc. and control by driving special pattern display device 19 and big prize-winning mouth Game, the input of the signal being controlled and remaining sum control base board 200 between according to game and output simultaneously.
Additionally, in the present embodiment, main control substrate 101 be equivalent to the present invention game medium information receiver, Game ball paying device, transmitting ball counting number device, goals counting assembly, prize drawing device, play value paying device, goal Number decision makers, variable enter ball device control device, drawing outcomes forcing device, unit of value setting device, end operation sentence Determine device, game starting apparatus, game over allow device, one of unit of value holding meanss.
This main control substrate 101, possess host CPU 101a, main ROM101b, main RAM101c, main control input port and Output port (not shown).
In this main control input port, connect surplus control base board 200, frame control base board 103, detection game ball Enter starting port 9 starting port detection switch 9s, detection game ball enter big prize-winning mouth 11 big prize-winning mouth detection switch 11s, Game initiation button detection switch 24s that detection game initiation button 24 is operated, detected ratios switching push button 25 are operated Settlement button detection switch 27s that ratio switching push button detection switch 25s, detection settlement button 27 are operated, transmitting ball detect Switch 42s, foul ball detection switch 47s.In addition, passing through this main control input port, input various to main control substrate 101 Signal.
Additionally, in main control output port, being connected with a pair of movable plate 9d making electronic tulip starting port 9B The starting port carrying out switch motion switchs solenoid 9c, mouthful switch gate 11b that makes to get the winning number in a bond greatly carries out the big prize-winning mouth of switch motion and opens Close the special pattern of the reservation ball number of solenoid 11c, the special pattern display device 19 of display special pattern, display special pattern Retain display 20, the game information output terminal board 108 of output external information signal.Additionally, being exported by this main control Port, exports various signals.
Host CPU 101a, based on the input signal from each detection switch and intervalometer, reads and is stored in main ROM110b Program row operation of going forward side by side process, direct control each device and display simultaneously, or according to the result of calculation process to other Substrate transmission order.Additionally, once put into the bank note (such as 1000 yen) of fixing amount to paper currency inlet 21, then leading CPU101a can pass through frame control base board 103, and the transmitting allowing transmitting game ball to emission control substrate 106 output allows signal, Until at least transmitting specifies the game ball (such as 1000) of number.
In main ROM101b, the data needed for the game control program that is stored with and various decision game, table.
For example, in main ROM101b, it is stored with during the prize drawing winning the first prize in lottery and determines whether reference when winning the first prize in lottery Win the first prize in lottery critical table (with reference to Figure 10), determine pattern decision table (with reference to Figure 11) of stopping pattern of special pattern etc..These are each Plant the concrete example of table, will be illustrated using Figure 10~Figure 11 below.
In addition, in the table of present embodiment, above-mentioned table is only in cited typical case's table, is being played When, in addition it is additionally provided with much table (not shown) and program.
Main RAM101c, the datamation region when carrying out calculation process as host CPU 101a is played a role, and There are multiple memory areas.
For example, on main RAM101c, it is provided with special pattern encumbrance (U) memory area, judges memory area, Special Graphs Case memory area, bout game number of times (R) memory area, big prize-winning mouth goal enumerator (C) memory area, stopping pattern data Memory area, game display transmission data memory area, special pattern time counter, special play timer conter, spy Scheme special electric treatment data storage areas, goal enumerator (S) memory area, allow to launch ball count device (KY) memory area, behaviour Make to allow mark memory area, ratio switching mark memory area, game opening flag memory area, clearing to allow mark storage Region, transmitting ball count device (H) memory area, foul ball count device (F) memory area, do not allow indicate memory area, transmitting Memory area etc. is indicated during allowing data storage areas, unlatching.In addition, above-mentioned memory area is also only one therein, In addition it is additionally provided with a lot of memory areas.
Game information output terminal board 108, be a kind of will be defeated for the external information signal generated in main control substrate 101 Go out the substrate to the managing device of amusement arcade (for example, management server and special-purpose computer etc.).Additionally, game information output Terminal board 108, is connected with main control substrate 101 wiring.In addition, on game information output terminal board 108, being provided with outside letter Breath is connected to the adapter in managing device of amusement arcade etc..
Power supply board 107, possesses the stand-by power supply being made up of capacitor, and to game machine 100 supply line voltage Meanwhile, monitoring supplies to the supply voltage of game machine 100, when supply voltage drops to below setting, to main control substrate 101 output outage detection signals.More specifically, if outage detection signal is high level, host CPU 101a enters actionable State;If outage detection signal is low level, host CPU 101a entrance action halted state.In addition, stand-by power supply not only It is limited to capacitor, for example, it is also possible to be battery, can also be simultaneously using capacitor and battery.
Game display control substrate 102, during major control game and the various game of standby period show.This game shows Show control base board 102, possess secondary CPU102a, secondary ROM102b, secondary RAM102c and RTC102d, and from this main control substrate 101 are communicatively couplable on main control substrate 101 on the single direction of game display control substrate 102.Secondary CPU102a, Based on the order being transmitted by main control substrate 101, or carry out Autonomous test and play game the Show Button that the Show Button 26 operated Detection switch 26s and the input signal of intervalometer, read the row operation of going forward side by side of the program that is stored in secondary ROM102b and process, with When be based on this process, corresponding data is sent to lamp control base board 104 or image control substrate 105.Secondary RAM102c, will Play a role as the datamation region when carrying out calculation process for the secondary CPU102a.
Game display control substrate 102 secondary ROM 102b in, be stored with game display control program and various determine Fixed required data, the table of playing.
Specifically, in secondary ROM102b, it is stored with based on the specified order of the changing pattern receiving from main control substrate Determine game display pattern game display pattern decision table, for determine to stop the game display pattern 70 that changes and show it Game display pattern decision table (with reference to Figure 12) of combination etc..In addition, in the table of present embodiment, above-mentioned table is only listed Lift in typical table, when being played, be in addition additionally provided with much table (not shown) and program.
The secondary RAM102c of game display control substrate 102, using the data when carrying out calculation process as secondary CPU102a Working region plays a role, and has multiple memory areas.
Specifically, it is provided with order and receive buffer, game display pattern memory area, game display pattern memory area Deng.In addition, above-mentioned memory area is also only one therein, in addition it is additionally provided with a lot of memory areas.
Frame control base board 103, for detecting mistake and controlling the information between main control substrate 101 and emission control substrate Transmission.
This frame control base board 103, possesses and omits the compensation CPU of diagram, compensate ROM, compensate RAM, and two-way communicate Be connected on main control substrate 101.Compensate CPU, based on the input signal from door open switch 33 and intervalometer, reading is deposited Storage compensate ROM in program go forward side by side row operation process, be simultaneously based on this process, corresponding data be sent to main control substrate 101.Now, compensate RAM to play a role as the compensation datamation region when carrying out calculation process for the CPU.
Additionally, once allowing signal from main control substrate 101 input transmitting, then defeated to emission control substrate 106 output institute The transmitting entering allows signal.
Lamp control base board 104, power control makes game show to be driven with the solenoid of ornament device 15 action and motor etc. Dynamic source.Additionally, also controlling the illumination mode making game show with illuminator 16 bright light, flicker.This lamp control base board 104, even It is connected on game display control substrate 102, and based on the data from game display control substrate 102 transmission, carry out above-mentioned various Control.
Image control substrate 105, possesses the image that the image for controlling above-mentioned game display device 13 not shown shows CPU, image ROM, image RAM, VRAM and audio frequency CPU, audio frequency ROM, audio frequency RAM.This image control substrate 105, two-way leads to Letter be connected on above-mentioned game display control substrate 102, and its outfan be connected with above-mentioned game display device 13 with And audio output device 18.
In above-mentioned image ROM, be stored with a lot of game display patterns 70 showing in game display device 13 and the back of the body The view data such as scape, and image CPU, based on the order from game display control substrate 102 transmission, is reading the same of established procedure When, read the view data of regulation to VRAM from image ROM, then carry out the display control of game display device 13.In addition, figure As CPU, show for game display device 13 execution background image display processing, game display pattern display processing, character image Show the various image procossing such as process, but background image, game display pattern image, character image will be in game display device 13 Display picture on overlapping display.
That is, game display pattern image and character image are shown as being located further forward than background image.Now, if background image Overlapping in same position with pattern image, then by referring to being calculated according to the well-known efficient rendering algorithm such as Z-buffer algorithm Pattern image is preferentially stored VRAM by the Z value of the Z-buffer of each view data.
Additionally, in above-mentioned audio frequency ROM, be stored with a lot of voice datas from audio output device 18 output, audio frequency CPU, while reading established procedure based on the order from display control substrate 102 transmission of playing, controls audio output device 18 audio output.
Remaining sum control base board 200, game start when and at the end of wait game carrying out during, control and main control base Information transmission between plate 101.
This remaining sum control base board 200, once receive the fixing amount putting into as input media from paper currency inlet 21 Bank note (such as 1000 yen, 100HKD, 10USD), then allow to having launched regulation number to main control substrate 101 or output The game of the game of (such as 1000, selected according to ratio or 500,100 etc.) game ball allows signal, or Person compensates lottery ticket by driving lottery ticket to compensate motor 202a, or shows balance amount information etc. on secondary monitor 30.
Additionally, remaining sum control base board 200, possess remaining sum CPU200a, remaining sum ROM200b, remaining sum RAM200c and remaining sum control System input/output port (not shown).In addition, on remaining sum control input/output port, be connected with main control substrate 101, Paper currency detection switch 201s, lottery ticket compensate motor 202a, secondary monitor 30.Additionally, passing through this remaining sum control input/output terminal Mouthful, the bank note switching 201s output from paper currency detection in input puts into signal and the clearing signal from main control substrate 101 output And while winning the first prize in lottery signal, allow signal to main control substrate 101 output game.Allow, in signal, also to wrap in this game Containing balance amount information when inserting notes here.
Paper currency detection switchs 201s, once bank note put into by the bank note (for example, 1000 yen) fixing amount is detected Detection mouth 21, then pass through remaining sum control input/output port and bank note put into signal output to remaining sum CPU200a.
Motor 202a compensated by lottery ticket, is inputted from the output of remaining sum CPU200a with input/output port upon remaining sum control Driving data, then by motor.
Remaining sum CPU200a, based on the various signals being inputted, goes forward side by side reading the program being stored in remaining sum ROM200b While row operation is processed, control the output to various signals.
In remaining sum ROM200b, the data needed for bank note input control program and various computing of being stored with, table.
Remaining sum RAM200c, the datamation area when carrying out calculation process as remaining sum CPU200a is played a role, and There are multiple memory areas.For example, be provided with stored balance information related data (balance data) balance data memory area, Applicable ratio memory area etc..In this balance data memory area, update at any time and store with the carrying out of game and increase and decrease The remaining sum held of player.
Additionally, remaining sum CPU200a, the information based on the balance data being stored in remaining sum RAM200c is shown in pair On monitor 30.Accordingly, balance amount information that player is obtained etc. is shown on secondary monitor 30.
Emission control substrate 106, once allowing signal from frame control base board 103 input transmitting, then allows transmitting.Then, Read the touch signal from tactile sensor 3s and the magnitude of voltage carrying out spontaneous emission knob 3a, power control (excitation-emission Use solenoid 4c) transmitting solenoid 4c, and with the emissive porwer corresponding with this transmitting knob 3a, deposited using hammer 4b impact Amass the game ball 500 in transmitting slide rail 42 end, launch game ball towards game area 6.
Here, with reference to the frequency of the output computation of Period based on the crystal oscillator being arranged in emission control substrate 106 Rate, the rotary speed of transmitting solenoid 4c is set as 99 (beats/min).Accordingly, transmitting solenoid 4c often rotates 1 transmitting 1 game ball, so the game ball number of transmitting is 99 (individual/point) in 1 minute.That is, launch 1 game ball every about 606ms.
In addition, the operation handle 3 of present embodiment, transmitting knob 3a, tactile sensor 3s, transmitting with solenoid 4c with And emission control substrate 106, be equivalent to one of discharger of the present invention.
(various table)
Hereinafter, with reference to Figure 10~Figure 11, the various tables being stored in main ROM101b, then, reference picture are illustrated 12, illustrate the various tables being stored in secondary ROM102b.
(winning the first prize in lottery critical table)
Figure 10 be represent determine whether during " prize drawing winning the first prize in lottery " win the first prize in lottery when institute's reference win the first prize in lottery judgement The explanatory diagram of table.
Host CPU 101a, wins the first prize in lottery critical table with reference to this, and based on acquired special pattern judgement random value, judges Whether it is " winning the first prize in lottery " or " medium and small coloured silk " or " not prizing ".In the table, " 7 ", " 33 ", 3 special patterns of " 77 " are sentenced Fixed be judged as winning the first prize in lottery with random value, 600 special pattern judgement random values of " 100 "~" 699 " are judged as medium and small Color.397 special pattern judgement random values in addition are judged as not prizing.
Therefore, because special pattern judges the random number range of random value as 0~999, so being judged as winning the first prize in lottery Probability be 1/333.3.
(pattern decision table)
Figure 11 is the explanatory diagram showing the pattern decision table of stopping pattern determining special pattern.
Figure 11 (a) is when winning the first prize in lottery for determining to stop the pattern decision table of pattern, and Figure 11 (b) is to use when medium and small color To determine to stop the pattern decision table of pattern, Figure 11 (c) is for determining to stop the pattern decision table of pattern when not prizing.
Host CPU 101a, when being judged to win the first prize in lottery, with reference to the pattern decision table shown in Figure 11 (a), and based on acquired Win the first prize in lottery pattern random value, determine the species (stopping pattern data) of special pattern.For example, the figure according to Figure 11 (a) Case decision table, when winning the first prize in lottery pattern random value for " 0 "~" 32 ", " 01 " (special pattern 1) is determined as stopping pattern numbers According to;When winning the first prize in lottery pattern random value for " 33 "~" 99 ", " 02 " (special pattern 2) is determined as stopping pattern data.
Additionally, host CPU 101a, when being judged to medium and small coloured silk, with reference to the pattern decision table shown in Figure 11 (b), for example, in When little coloured picture case random value is " 0 "~" 4 ", " 03 " (special pattern A) is determined as stopping pattern data;In medium and small coloured picture case During with random value for " 50 "~" 99 ", " 06 " (special pattern D) is determined as stopping pattern data.
Additionally, host CPU 101a, when being judged to not prize, with reference to the pattern decision table shown in Figure 11 (c), " 00 " is (special Different pattern 0) it is determined as stopping pattern data.
Additionally, when special pattern starts change, based on the special pattern species (stopping pattern data) being determined, generating Game display pattern as special pattern information specifies order.Here, game display pattern specifies order, its 1 order It is made up of the data of 2 bytes, and in order to identify the classification of control command, held by the MODE data and display of 1 byte The DATA data of 1 byte of row control command content (function) is constituted.This situation is also specified with following changing patteries Order etc. is identical.
(game display pattern decision table)
Figure 12 is the game display pattern decision table of the combination for determining game display pattern 70.
Figure 12 (a) is the combination of the game display pattern 70 when being judged to win the first prize in lottery for determining to stop changing and showing Game display pattern decision table when winning the first prize in lottery, Figure 12 (b) is for determining that stopping changes and show when being judged to medium and small coloured silk Game display pattern decision table during the medium and small coloured silk of the combination of game display pattern 70 showing.
Secondary CPU102a, when being judged to win the first prize in lottery, determines with reference to game display pattern when winning the first prize in lottery shown in Figure 12 (a) Table, and order is specified based on the game display pattern being received, determine game display pattern data;And it is being judged to medium and small coloured silk When, with reference to game display pattern decision table during medium and small coloured silk shown in Figure 12 (b), and specified based on the game display pattern being received Order, determines game display pattern data.
For example, game display pattern decision table when winning the first prize in lottery according to Figure 12 (a), is receiving display special pattern When 1 game display pattern specifies order (" E0H01H "), determine that the game gathering 3 " 7 " patterns imitating digital " 7 " shows The combination of pattern;And when the game display pattern receiving display special pattern 2 specifies order (" E0H02H "), determine to gather The combination of the game display pattern of 3 " 3 " patterns imitating digital " 3 ".
Additionally, also same as described above when medium and small color, specify order in the game display pattern receiving display special pattern A When (" E0H03H "), determine to gather the combination of the game display pattern of 3 " 2 " patterns imitating digital " 2 ";And it is aobvious receiving When showing that the game display pattern of special pattern B specifies order (" E0H04H "), determine to gather 3 " 6 " patterns imitating digital " 6 " Game display pattern combination, and receiving display special pattern C game display pattern specify order When (" E0H05H "), determine to gather the combination of the game display pattern of 3 " 8 " patterns imitating digital " 8 ".In addition, receiving During to the specified order (" E0H06H ") of the game display pattern showing special pattern D, only determine " 4 " pattern of imitation numeral " 4 " The combination of the game display pattern for 1.
(the kind class declaration winning the first prize in lottery)
In the present embodiment described " winning the first prize in lottery ", refer in being carried out with game ball entrance starting port 9 for condition In first prize in a lottery prize drawing, obtain the right that execution wins the first prize in lottery game.
In " winning the first prize in lottery game ", carry out the game of 15 bouts big prize-winning mouth 11 unlatching altogether.In the game of each bout, big-and-middle Total opening time of prize mouth 11 is set as growing most 29.5 seconds, during this period the interior game ball (such as 10) if there are regulation number Enter big prize-winning mouth 11, then the game over of bout.Additionally, big prize-winning mouth 11 is entered according to game ball, pay certain number Launched game ball (hereinafter referred to as " allow launch ball ").In addition, the remaining sum with its payment specified quantity.That is, " win the first prize in lottery Game ", in the remaining sum of payment specified quantity when game ball enters big prize-winning mouth 11, is therefore more than one kind can roll up The game of volume.
Above-mentioned " allow launch ball ", refers to be included in when game starts that (operation of game initiation button 24 has been received as During effect operation) it is set as launching the game ball of game ball, and in the game that can launch during this game start to finish Ball.
Specifically, when game starts, set " 100 " individual game ball as initial value and (allow as game ball can be launched Transmitting ball), and allowing that launching ball successively decreases whenever launching game ball.On the other hand, if game ball enters big prize-winning mouth 11, then allow that launching club increases.Allow to launch the number of ball with regard to this, set in main RAM101c allow to launch ball Update in enumerator (KY) memory area and store.
In addition, by starting, set " 100 " during game are individual to allow that launching ball is referred to as " allowing to launch the initial value of ball ".
Additionally, the special pattern (with reference to Figure 11 and Figure 18) prized based on this, predetermine game ball and enter big prize-winning The number of the game ball paid during mouth 11.For example, win the first prize in lottery (special pattern 1) for the 1st and execute the 1st and win the first prize in lottery game when getting the winning number in a bond When, whenever game ball enters big prize-winning mouth 11,40 game ball will be paid.Additionally, winning the first prize in lottery (special pattern when getting the winning number in a bond for the 2nd 2) and when executing the 2nd and winning the first prize in lottery game, whenever game ball enters big prize-winning mouth 11,20 game ball will be paid.
For example, as shown in Figure 11 (a), win the first prize in lottery in game in related to special pattern 1, the game ball number of payment (total) is,
" 40 (individual) × 10 (individual) × 15 (bout)=6000 (individual) "
Win the first prize in lottery in game in related to special pattern 2, the game ball number (total) of payment is,
" 20 (individual) × 10 (individual) × 15 (bout)=3000 (individual) ".
Additionally, the remaining sum meanwhile paid is by the above-mentioned " trip paid during when the game ball big prize-winning mouth 11 of entrance On the basis of the number of play ball " and above-mentioned " number of the game ball of payment in winning the first prize in lottery game ", it is multiplied by 1 game ball Unit price and calculate.In addition, will illustrate below that game is won the first prize in lottery.
So, in winning the first prize in lottery game, because game ball enters the trip that big prize-winning mouth 11 will pay certain number every time Play ball, therefore corresponding remaining sum is also divided into repeatedly being paid (so-called " subdivision " is paid).Therefore, or can root Determine the game ball number (the remaining sum number accompanying with this) that game ball is paid when entering big prize-winning mouth 11 every time according to prize drawing etc., or Can make it appear to be to determine by prize drawing etc..
On the other hand, so-called " medium and small coloured silk ", refers to winning the first prize in lottery prize drawing with game ball entrance starting port 9 for what condition was carried out In, according to medium and small color prize-winning, obtain the right of payment regulation number game ball (remaining sum of the specified quantity accompanying with this).Tool Say body, in " medium and small color game ", and be not turned on big-and-middle prize mouth 11, and as shown in Figure 11 (b), be equivalent to medium and small coloured silk in display The combination of game display pattern 70 when (disposable) payment regulation number game ball (more than the specified quantity accompanying with this Volume).
In the present embodiment, as shown in Figure 11 (b), in medium and small color game, the game ball number of payment is (total) is " 5 (individual) "~" 100 (individual) ", considerably less compared with winning the first prize in lottery game.Therefore, will in medium and small color game payment game ball (with This remaining sum accompanying) it is divided into multiple payment, unhelpful to player, therefore it is set as disposably being paid.
Hereinafter, the carrying out of the game in game machine 100 is described using flow chart.
(main process task of main control substrate)
The main process task of main control substrate 101 is described using Figure 13.
Supply power supply upon power supply board 107, then occur system to reset on host CPU 101a, host CPU 101a is carried out Following main process task.
First, in step slo, host CPU 101a carries out initialization process.In managing in this place, host CPU 101a is according to power supply Connection, from main ROM read in progress of starting sequence, initialization process is carried out to mark being stored in main RAM etc. simultaneously.
In step S20, host CPU 101a carries out display random value renewal process of playing, and it updates special for determining The game of change in pattern mode (transformation period) shows uses random value.
In step s 30, host CPU 101a is updated special pattern judgement initial random value, wins the first prize in lottery pattern with just The initial random value renewal of beginning random value is processed.Then, until the insertion process being specified, step S20 and step are repeated The process of rapid S30.
(the intervalometer insertion process of main control substrate)
The intervalometer insertion process of main control substrate 101 is described using Figure 14.
By the replacement timing pulse generation circuit being arranged in main control substrate 101, in each specified period (4 Millisecond) commutator pulse of interior generation, thus executing the intervalometer insertion process of described below.
First, in step s 50, host CPU 101a makes the information being stored in the depositor of host CPU 101a be saved in temporarily Stack area.
In step S60, the renewal that host CPU 101a carries out special pattern time counter is processed, special electric decorative thing The time control that renewal process of the special play timer conter such as opening time etc. updates various timer conters is processed.
In step S70, host CPU 101a is updated special pattern judgement random value, wins the first prize in lottery pattern random value Random number renewal process.
Specifically, it is updated by adding " 1 " on each random value and random number enumerator.In addition, in phase In addition when the random number enumerator after has exceeded the maximum of random number range (random number counter cycle one week when), will be random Counter is reduced to 0, then again updates each random value according to initial random value at that time.
In step S80, host CPU 101a is identical with step S30, be updated special pattern judgement initial random value, The initial random value renewal winning the first prize in lottery pattern initial random value is processed.
In step S90, host CPU 101a carries out inputting control process.
In managing in this place, host CPU 101a carries out input processing, and it determines whether there is from starting port detection switch 9s, big Prize-winning mouth detection switch 11s, game initiation button detection switch 24s, ratio switching push button detection switch 25s, settlement button inspection The input of each switch such as slowdown monitoring switch 27s, transmitting ball detection switch 42s, foul ball detection switch 47s.
Specifically, when have input detection signal from starting port detection switch 9s, obtaining special pattern and judging with random Value, win the first prize in lottery pattern random value, game display random value, and the random value being obtained is stored in special pattern memory block Domain.Additionally, when have input from the detection signal of big prize-winning mouth detection switch 11s, that pays certain number allows transmitting ball. Now, also form the balance data paying remaining sum corresponding with this certain number.
Additionally, when have input detection signal from game initiation button detection switch 24s, setting and allowing to launch the initial of ball Value (that is, the number that can launch game ball being set as that " 100 " are individual).In addition, from the input of ratio switching push button detection switch 25s During detection signal, change currently set ratio.Additionally, have input detection signal from settlement button detection switch 27s When, the balance amount information held based on player, compensate lottery ticket.
Additionally, when have input detection signal from transmitting ball detection switch 42s, updating transmitting ball count device (H).In accessory When rule ball detection switch 47s have input detection signal, update foul ball count device (F).In addition, not from transmitting ball detection switch During 42s input detection signal, even if also not entering to foul ball count device (F) from foul ball detection switch 47s input detection signal Row additive operation, therefore, it is possible to prevent from unilaterally carrying out illegal operation and the misoperation of additive operation.With regard to this input and output control System is processed, and will be specifically described using Figure 15~Figure 23 below.
In the step s 100, host CPU 101a, once allowing signal from remaining sum control base board 200 input game, is then set The fixed regulation being used for starting to allow interior game (referring to be set as allowing to launch the game allowing transmitting game ball in the range of ball) Single innings of beginning control process of data.With regard to this single innings beginning control process, will be had using Figure 24 and Figure 25 below Body explanation.
In step s 200, host CPU 101a carries out single innings of finishing control process, and it sets for terminating to allow interior game The data of regulation.Process with regard to this single innings of finishing control, will be specifically described using Figure 26 below.
In step S300, host CPU 101a is controlled winning the first prize in lottery prize drawing, the Te Tute electric control of special electric decorative thing Process.In this Te Tute electric control is processed, carry out winning the first prize in lottery game and medium and small color game.And, in medium and small color game The remaining sum of payment specified quantity, forms the balance data being used for paying this specified quantity remaining sum.Particular content will be sharp below Illustrated with Figure 27 and Figure 28.
In step S400, host CPU 101a carry out for by electronic tulip starting port 9B be controlled to the 1st mode or The electronic Flos Tulipae Gesnerianae control process of the 2nd mode.Particular content will be illustrated using Figure 29 below.
In step S500, host CPU 101a carries out data genaration process.In this data genaration is processed, host CPU 101a enters Row display control win the first prize in lottery game win the first prize in lottery signal, for allow to emission control substrate 106 launch game ball transmitting permit The starting port permitted signal, being used for driving starting port to switch solenoid 9c switchs solenoid data, for driving big prize-winning mouth switch The big prize-winning mouth of solenoid 11c switchs solenoid data, shows that for bright light the special pattern of special pattern display device 19 shows Showing device data, the data genaration of the reservation display data retaining display 20 for bright light display special pattern are processed.
In step S600, host CPU 101a carries out output control process.In managing in this place, carry out port output process, its Signal generated in above-mentioned steps S90~step S500 for the output, i.e. represent the received ratio switching letter of ratio switching Number, represent that game starts to operate received game commencing signal, represents that the operation (settlement operations) of Exit Game is connect Clearing signal being subject to etc..
Control base in addition, also entering the balance data being about to generated in above-mentioned steps S90 and S300 and exporting to remaining sum The balance data output of plate 200 is processed.
Additionally, also being exported the special pattern display device data generated in above-mentioned steps S500 and being retained aobvious Show that the display device output of device data is processed.
Additionally, also enter line command transmission processing, the game that its transmission is set in main RAM101c shows and is stored with transmission data Order in region.
In step S700, Information recovering the posting to host CPU 101a that host CPU 101a will preserve in step s 50 temporarily In storage.
(input control process)
The input control process of main control substrate 101 are described using Figure 15.
First, in step S91, host CPU 101a carries out starting port detection switch input processing, and it determines whether that input comes The detection signal of self-starting mouth detection switch 9s, i.e. whether have game ball to enter starting port 9, head in being then set to judge Color regulation data.With regard to this starting port detection switch input processing, will be specifically described using Figure 16 below.
In step S92, host CPU 101a is got the winning number in a bond greatly a mouthful detection switch input processing (with reference to Figure 17), and its judgement is Whether no input is from the detection signal of big prize-winning mouth detection switch 11s, i.e. have game ball to enter big prize-winning mouth 11, then determine Determine corresponding with this goal and the game ball of certain number of payment and the specified quantity producing with it remaining sum.Additionally, Be added for count enter big prize-winning mouth 11 game ball big prize-winning mouth goal enumerator (C) memory area Counter Value and It is updated.
In step S93, host CPU 101a carries out ratio switching push button detection switch input processing (with reference to Figure 19), and it is sentenced Whether fixed-ratio switching push button detection switch 25s have input detection signal, i.e. whether operate ratio switching push button 25.
Here, in the ratio of present embodiment,
It is provided with 4 ratios of following from " ratio 1 " to " ratio 10 ", i.e.
" ratio 1 puts into 1000 yen and allows to launch 1000 game ball ", that is, the unit price of 1 game ball is 1 Yen (the allowing that transmitting ball is 1000 of every 1000 remaining sums);
" ratio 2 puts into 1000 yen and allows to launch 500 game ball ", that is, the unit price of 1 game ball is 2 Unit's (the allowing that transmitting ball is 500 of every 1000 remaining sums);
" ratio 4 puts into 1000 yen and allows to launch 250 game ball ", that is, the unit price of 1 game ball is 4 Unit's (the allowing that transmitting ball is 250 of every 1000 remaining sums);
" ratio 10 puts into 1000 yen and allows to launch 100 game ball ", that is, the unit price of 1 game ball is 10 Unit's (the allowing that transmitting ball is 100 of every 1000 remaining sums).
For example, in " ratio 1 ", 1 game ball is 1 yen (1 remaining sum), and the unit price of 1 game ball is minimum.Should " ratio 1 " claim For " minimum rate ".
On the other hand, in " ratio 10 ", the unit price of 1 game ball is 10 yen (10 remaining sum), and the unit price of 1 game ball is High." ratio 10 " " maximum rate " should be referred to as.
Additionally, the ratio of high 1 grade is " ratio 2 " than minimum rate, and then the ratio of 1 grade higher than " ratio 2 " is " ratio Rate 4 ", and then the ratio of high 1 grade is maximum rate.
In addition, " N " that show in " ratio N (N is 1,2,4,10) ", identical with the unit price of 1 game ball respectively.Accordingly, " ratio " is also sometimes referred to as " coin-size ".
In step S94, host CPU 101a carries out game initiation button detection switch input processing (with reference to Figure 20), and it is sentenced Determine whether game initiation button detection switch 24s have input signal, whether operate game initiation button 24.
In step S95, host CPU 101a carries out settlement button detection switch input processing (with reference to Figure 21), and it judges knot Calculate whether button detection switch 27s have input signal, whether operate settlement button 27.
In step S96, host CPU 101a carries out launching ball detection switch input processing (with reference to Figure 22), and it judges transmitting Whether ball detection switch 42s have input signal, whether transmits game ball.
In the step s 97, host CPU 101a carries out ball detection switch input processing (with reference to Figure 23) of breaking the rules, and it judges foul Whether ball detection switch 47s have input signal, that is, whether the game ball launched does not reach game area 6 and again return to connect In disk 40.
(starting port detection switch input processing)
The starting port detection switch input processing of main control substrate 101 is described using Figure 16.
First, in step S91-1, host CPU 101a determines whether have input the detection from starting port detection switch 9s Signal.
When input is from the detection signal of starting port detection switch 9s, shift the process to step S91-2;When not inputting From the detection signal of starting port detection switch 9s when, starting port detection switch input processing will be terminated.
In step S91-2, whether host CPU 101a judges to be set in the data of special pattern encumbrance (U) memory area Less than 4.When the data being set in special pattern encumbrance (U) memory area is less than 4, shift the process to step S91-3;When Be set in special pattern encumbrance (U) memory area data not less than 4 when, starting port detection switch input will be terminated Reason.
In step S91-3, host CPU 101a is added " 1 " in special pattern encumbrance (U) memory area and stores.
In step S91-4, host CPU 101a is added the goal enumerator (S) for counting the game ball entering starting port 9 The Counter Value of memory area simultaneously updates.
In step S91-5, host CPU 101a judges whether the value (hereinafter referred to as " goals S ") of goal enumerator (S) surpasses Cross higher limit γ.Namely it is decided that whether having more than particular value (higher limit γ) and entering the game ball of starting port 9.Now, if Judge that goals S has exceeded higher limit γ, then shift the process to step S91-7;If it is determined that goals S is not less than higher limit γ, then shift the process to step S91-6.
In step S91-6, host CPU 101a obtains special pattern judgement random value, and from special pattern memory area In the 1st storage part start to search for successively the storage part of free time, idle storage part stores acquired special pattern and sentences Surely use random value.
In step S91-7, the special pattern judgement random value that host CPU 101a acquisition is not prized, and from special pattern The 1st storage part in memory area starts to search for the storage part of free time successively, stores acquired spy in idle storage part Different pattern judgement random value.So-called this " the special pattern judgement random value do not prized ", as shown in Figure 10, refers to from judgement Result is to obtain any special pattern judgement random value in the range of the special pattern judgement random value do not prized.Therefore, After have passed through the process of this step S91-7, result of determination is bound to be not prize.
In step S91-8, host CPU 101a obtains and wins the first prize in lottery pattern random value, and from special pattern memory area The 1st storage part start to search for successively the storage part of free time, idle storage part stores the acquired pattern that wins the first prize in lottery and uses Random value.
In step S91-9, host CPU 101a obtains game display random value, and from special pattern memory area 1st storage part starts to search for the storage part of free time successively, stores acquired game display with random in idle storage part Value, terminates starting port detection switch input processing.
In accordance with the above, in the regulation storage part of special pattern memory area, the special pattern that is stored with judge with Machine value, win the first prize in lottery pattern random value, game display random value.
(big prize-winning mouth detection switch input processing)
The big prize-winning mouth detection switch input processing of main control substrate 101 is described using Figure 17.
First, in step S92-1, host CPU 101a determines whether have input the inspection from big prize-winning mouth detection switch 11s Survey signal.
If have input the detection signal from big prize-winning mouth detection switch 11s, shift the process to step S92-2; If not inputting the detection signal from big prize-winning mouth detection switch 11s, terminate a mouthful detection switch input processing of getting the winning number in a bond greatly.
In step S92-2, host CPU 101a is added and enters for the big prize-winning mouth counting the game ball entering big prize-winning mouth 11 The Counter Value of ball count device (C) memory area and update.
In step S92-3, host CPU 101a carries out remaining sum payment setting processing.In managing in this place, big prize-winning mouth is scored and is counted Number device (C) often increases counting once, then, while paying the game ball of certain number, generate for paying and now being paid The corresponding remaining sum of game ball of certain number balance data.
Hereinafter, using Figure 18, this remaining sum setting processing is described.
In step S92-3-1, the special pattern based on this prize-winning for the host CPU 101a, determine often to increase the big prize-winning mouth of counting The game ball number (certain number) that can re-emit during goal enumerator (C) value.Now, if the special pattern of this prize-winning For special pattern 1, then certain number is set as " 40 ";If the special pattern of this prize-winning is special pattern 2, by specific Number is set as " 20 ".
In step S92-3-2, host CPU 101a updates and allows to launch ball count device (KY).Specifically, host CPU 101a, The value allowing to launch ball count device (KY) is mutually added in the certain number being determined in above-mentioned steps S92-3-1 and updates.
In step S92-3-3, host CPU 101a is with reference to currently set ratio (hereinafter referred to as " this ratio ").
In step S92-3-4, host CPU 101a is set based on this ratio of institute's reference in above-mentioned steps S92-3-3 " multiplying power ".
It is somebody's turn to do " multiplying power " unit price based on a game ball corresponding with each ratio and obtain.For example, this ratio is " ratio During rate 1 ", setting " multiplying power " is " 1 times (using ' × 1 ' expression in the example shown) ".In addition, when this ratio is " ratio 2 ", set " times Rate " is " 2 times (using ' × 2 ' expressions in the example shown) ";When this ratio is " ratio 4 ", setting " multiplying power " is " (to use in the example shown for 4 times ' × 4 ' represent) ";When this ratio is " ratio 10 ", setting " multiplying power " is " 10 times (using ' × 10 ' expressions in the example shown) ".
In step S92-3-5, host CPU 101a passes through set multiplying power in above-mentioned steps S92-3-4 and above-mentioned The certain number being determined in step S92-3-1, calculates the remaining sum (hereinafter referred to as " payment remaining sum ") of paid specified quantity.
In step S92-3-6, host CPU 101a is based on above-mentioned payment remaining sum and generates balance data, terminates remaining sum payment and sets Fixed process.
Balance data generated in this step S92-3-6, it will be sent to remaining sum control base board 200.Additionally, connecing Receive remaining sum control base board 200 side of balance data, based on the balance data now being received, execute in secondary monitor 30 The game that notification pays a large amount of remaining sums in winning the first prize in lottery game shows i.e. " winning the first prize in lottery plays shows ".
Figure 34 (a) is the game display image winning the first prize in lottery one of game display example (1) in the secondary monitor 30 of display.At this In, represent and be decorated with the balloon of digital (" 10 ", " 50 ", " 60 ", " 80 " ...) circling in the air, and the appearance of a part of balloon rupture. This game shows, such as shown in Figure 34 (b), whenever game ball enters big prize-winning mouth 11, (specifically input is derived from big prize-winning mouth The detection signal of detection switch 11s) when, the content that display balloon ruptures in succession, it is added in institute on the balloon of rupture as remaining sum phase The numeral drawn.According to such game display content, can randomly show can be from winning the first prize in lottery the remaining sum obtaining game.
Again, it is back to Figure 17, the later process of step S92-4 is described.
In step S92-4, host CPU 101a carries out special prize drawing.Should " special prize drawing ", from this win the first prize in lottery game different, Refer to the prize drawing about execution " special win the first prize in lottery game " right can be obtained.In present embodiment, get the winning number in a bond in special prize drawing When, will can execute and win the first prize in lottery game with this wins the first prize in lottery game identical content after this wins the first prize in lottery game over, or permissible Execute entirely different content wins the first prize in lottery game.In addition, the winning probability in special prize drawing is set to " 1/10000 " etc. very Low probability.In addition, this special prize drawing is not carried out in special winning the first prize in lottery in game, but in detection starting port detection switch 9s Shi Jinhang draws a lottery.In addition, with regard to this special content winning the first prize in lottery game, can be the content that recreation hall aspect can set, It can be the content that player can select.
Alternatively, it is also possible to " special win the first prize in lottery " so-called first prize in a lottery (extensively comprising progressive jackpot etc.) should be set as, also may be used During getting the winning number in a bond in special prize drawing, give the right (participating right to first prize in a lottery) for participating in first prize in a lottery.
In addition, with regard to special prize drawing, if winning the first prize in lottery hint or notification in game display above-mentioned, game also more can be improved The interest of display.Figure 35 (a) is that the game representing (2) winning the first prize in lottery game display that carry out in secondary monitor 30 shows Diagram picture.For example, when implying or report special prize drawing in winning the first prize in lottery game display, as shown in Figure 35 (a), when balloon ruptures Display " JP CHANCE!!" word.Hereby it is possible to bring player be not merely added remaining sum, and whether also give The very big anticipation of other play value.Such hint and report, be not limited in special prize drawing in get the winning number in a bond when it is also possible to Determine and carry out by random decision or prize drawing.
In step S92-5, host CPU 101a judges whether get the winning number in a bond in special prize drawing in above-mentioned steps S92-4.When not having When having prize-winning in special prize drawing, host CPU 101a terminates a mouthful detection switch input processing of getting the winning number in a bond greatly.
In step S92-6, host CPU 101a, in set special prize-winning mark memory area in main RAM101c, To indicate that (special mark of getting the winning number in a bond) is set as ON.After this special prize-winning mark is set to ON, execution is special to win the first prize in lottery trip Play (not shown).
(ratio switching push button detection switch input processing)
The ratio switching push button detection switch input processing of main control substrate 101 is described using Figure 19.
First, in step S93-1, host CPU 101a determines whether to input from ratio switching push button detection switch 25s Detection signal.Now, if not inputting the detection signal from ratio switching push button detection switch 25s, terminate ratio switching Button detection switch input processing;If have input the detection signal from ratio switching push button detection switch 25s, will process It is transferred to step S93-2.
In step S93-2, host CPU 101a decision allows whether mark is set as ON.Now if it is decided that operating Allow mark to be not set to ON, then terminate ratio switching push button detection switch input processing;If it is determined that operation allows mark quilt It is set as ON, then shift the process to step S93-3.This operation allows mark, and set operation in main RAM101c allows ON/OFF can be set in mark memory area.
In step S93-3, host CPU 101a is by being set as ON by ratio switching mark, and terminates ratio switching push button Detection switch input processing.This ratio switching mark, can in set ratio switching mark memory area in main RAM101c To be set to ON/OFF.
(game initiation button detection switch input processing)
The game initiation button detection switch input processing of main control substrate 101 is described using Figure 20.
First, in step S94-1, host CPU 101a determines whether have input from game initiation button detection switch 24s Detection signal.Now, if not inputting the detection signal from game initiation button detection switch 24s, Exit Game is opened Beginning button detection switch input processing;If have input the detection signal from game initiation button detection switch 24s, will locate Reason is transferred to step S94-2.
In step S94-2, host CPU 101a decision allows whether mark is set to ON.Now if it is decided that grasping Make to allow mark to be not set to ON, then Exit Game start button detection switch input processing;If it is determined that operation allows mark Will is set to ON, then shift the process to step S94-3.
In step S94-3, host CPU 101a is by being set as ON by game opening flag, and Exit Game start button Detection switch input processing.This game opening flag, can in set game opening flag memory area in main RAM101c To be set to ON/OFF.
(settlement button detection switch input processing)
The settlement button detection switch input processing of main control substrate 101 is described using Figure 21.
First, in step S95-1, host CPU 101a determines whether have input the inspection from settlement button detection switch 27s Survey signal.Now, if not inputting the detection signal from settlement button detection switch 27s, terminating settlement button detection and opening Close input processing;If have input the detection signal from settlement button detection switch 27s, shift the process to step S95- 2.
In step S95-2, host CPU 101a judges that clearing allow whether mark is set to ON.Now if it is decided that tying Calculate and allow mark to be not set to ON, then terminate settlement button detection switch input processing;If it is determined that clearing allow mark quilt It is set as ON, then shift the process to step S95-3.This clearing allows mark, and set clearing in main RAM101c allow ON/OFF can be set in mark memory area.
In step S95-3, host CPU 101a generates clearing signal, and it is used for being accepted the operation being used for striking a balance Information output to remaining sum control base board 200.
(transmitting ball detection switch input processing)
The transmitting ball detection switch input processing of main control substrate 101 is described using Figure 22.
First, in step S96-1, host CPU 101a determines whether to have input the detection of spontaneous emission ball detection switch 42s Signal.Now, if not inputting the detection signal of spontaneous emission ball detection switch 42s, terminate to launch the input of ball detection switch Process;If have input the detection signal of spontaneous emission ball detection switch 42s, shift the process to step S96-2.
In step S96-2, host CPU 101a updates transmitting ball count device (H).Specifically, set in main RAM101c It is added " 1 " in the value of transmitting ball count device being stored in transmitting ball count device (H) memory area put to be updated.Then, Terminate transmitting ball detection switch input processing.
(foul ball detection switch input processing)
The foul ball detection switch input processing of main control substrate 101 is described using Figure 23.
First, in step S97-1, host CPU 101a determines whether have input the detection from foul ball detection switch 47s Signal.Now, if not inputting the detection signal from foul ball detection switch 47s, terminate ball detection switch input of breaking the rules Process;If have input the detection signal from foul ball detection switch 47s, shift the process to step S97-2.
In step S97-2, host CPU 101a updates foul ball count device (F).Specifically, set in main RAM101c It is added " 1 " in the value of foul ball count device being stored in foul ball count device (F) memory area put to be updated.Then, Terminate foul ball detection switch input processing.
(single innings of beginning control process)
Single innings of beginning control process of main control substrate 101 are described using Figure 24.
First, in step S101, host CPU 101a decision allows whether mark is set to ON.Now, if sentenced Fixed operation allows mark to be set to ON, then shift the process to step S120;If it is determined that operation allows mark not to be set For ON, then shift the process to step S102.
In step s 102, host CPU 101a determines whether to input for allowing the game played from remaining sum control base board 200 Allow signal.Now if it is decided that not inputting game to allow signal, then terminate single innings of beginning control process;If it is determined that input Game allows signal, then shift the process to step S103.
In step s 103, host CPU 101a judges not allowing whether mark is set to ON.Now if it is decided that not permitting Permitted mark and be not set to ON, then shifted the process to step S105;If it is determined that not allowing mark to be set to ON, then will locate Reason is transferred to step S104.This does not allow to indicate, in main RAM101c, set do not allow to indicate in memory area can be by It is set as ON/OFF.
In step S104, host CPU 101a would not allow for mark and is set to an off.
In step S105, host CPU 101a will operate permission mark to be set as ON, then terminates single innings and starts at control Reason.
Hereinafter, in above-mentioned steps S101, using Figure 25, the execution when decision allows mark to be set to ON is described Step S120 in main control substrate 101 ratio hand-off process.
First, in step S121, host CPU 101a judges whether ratio switching mark is set to ON.Now, if sentenced Fixed-ratio switching mark is not set to ON, then terminate ratio hand-off process;If it is determined that ratio switching mark is set to ON, Then shift the process to step S122.
In step S122, host CPU 101a judges whether this ratio, whether as maximum rate, is " ratio 10 ".Now, If it is determined that not being " maximum rate ", then shift the process to step S124;If it is determined that being " maximum rate ", then process is turned Move to step S123.
In step S123, host CPU 101a selects " minimum rate " i.e. " ratio 1 ".
In step S124, host CPU 101a selects the ratio " ratio of high 1 grade " than this setting.For example, when this setting Ratio be " ratio 1 " when select " ratio 2 ", when the ratio that this sets is as " ratio 2 " selection " ratio 4 ", when this setting Ratio is to select " ratio 10 " when " ratio 4 ".
In step s 125, the ratio selected in above-mentioned steps S123 or step S124 is stored in by host CPU 101a In this set ratio memory area in main RAM101c.Accordingly, the ratio selected in above-mentioned steps S123 or step S124 Rate will be set to this ratio.That is, accept the switching of ratio.
In addition, in the present embodiment, this ratio is set to " ratio 1 " as initial value.Therefore, from connection game machine Start during 100 power supply to the switching carrying out this ratio in this ratio hand-off process, and enter on the basis of setting " ratio 1 " Row game.
In step S126, ratio switching mark is set to an off by host CPU 101a.
In step S127, host CPU 101a generates and is used for the information output of this ratio of switching to remaining sum control base board 200 Ratio switching signal, and terminate ratio hand-off process.
Again, it is back to Figure 24, the process later to step S106 illustrates.
In step s 106, host CPU 101a judges whether game opening flag is set to ON.Now if it is decided that swimming Play opening flag is not set to ON, then terminate single innings of beginning control process;If it is determined that game opening flag is set to ON, Then shift the process to step S107.
In step s 107, host CPU 101a is allowing to launch setting " initial value " in ball count device (KY).Specifically, In main RAM101c set allow to launch in ball count device (KY) memory area store " 100 ".
In the present embodiment, during any one in being set as " ratio 1 "~" ratio 10 ", when starting game The initial value that will allow for launching ball is set as " 100 ".That is, in above-mentioned steps S107, will allow for launching ball count device (KY) Initial value be set as " 100 ".
In step S108, host CPU 101a, in order to allow emission control substrate 106 transmitting game ball, transmitting is allowed number Allow data storage areas according to being set in set transmitting in main RAM101c.
In step S109, opening flag of playing is set to an off by host CPU 101a.
In step s 110, mark in execution of playing is set as ON by host CPU 101a.Indicate in this game execution, leading In set game execution in RAM101c, mark memory area can be set to ON/OFF.
In step S111, host CPU 101a will operate permission mark to be set to an off.Due to operating in this step S109 Mark is allowed to be set to OFF, so will be unable to accept the operation to game initiation button 24 and ratio switching push button 25.That is, Even if operating to above-mentioned each button 24,25, the operation now accepting also will not be judged as effectively operating, and is treated to Invalid operation.In other words, when so-called operation allows mark to be set to OFF, refer to switch the state of ratio it is impossible to start Game (that is, again or additional setting allow launch ball) state.
In step S112, host CPU 101a is set to an off settling accounts permission mark.Due to will tie in this step S112 Calculate and allow mark to be set to an off, so the operation to settlement button 27 cannot be accepted.That is, even if grasping to settlement button 27 Make, the operation now accepting also will not be judged as effectively operating, and is treated to invalid operation.In other words, so-called clearing are permitted Permitted mark when being set to OFF, refer to cannot striking a balance state.
In step S113, host CPU 101a passes through to generate and is used for the information output of the operation accepting to be used for starting to play To the game commencing signal of remaining sum control base board 200, and terminate single innings of beginning control process.
(single innings of finishing control is processed)
Processed using the single innings of finishing control that Figure 26 illustrates main control substrate 101.
First, in step s 201, host CPU 101a determines whether have input for not allowing from remaining sum control base board The game of 200 game does not allow signal.Now if it is decided that not inputting game do not allow signal, then shift the process to walk In rapid S203;If it is determined that have input game do not allow signal, then shift the process to step S202.
In step S202, host CPU 101a would not allow for mark and is set as ON.
In step S203, host CPU 101a judges in game execution, whether mark is set to ON.Now if it is decided that Game single innings in mark be not set to ON, then terminate execute finishing control process;Set if it is determined that indicating in game execution It is set to ON, then shift the process to step S204.
In step S204, host CPU 101a judges to deduct foul ball count device in the value from transmitting ball count device (H) (F) value and the value that draws, i.e. throw the total number of game ball (hereinafter referred to as " effectively launching ball ") of game area 6 into (below Referred to as " effectively transmitting ball number ") whether be stored in allow to launch ball count device (KY) memory area allow launch ball count device (KY) value is identical.Namely it is decided that whether will allow for transmitting ball all having launched.Now if it is decided that effectively launching ball number (H-F) Value from allow that the value launching ball count device (KY) is different, then terminate the process of single innings of finishing control;If it is determined that effectively launching ball The value of number (H-F) is identical with allowing the value launching ball count device (KY), then shift the process to step S205.
In step S205, host CPU 101a removes transmitting and allows data.In this step S205, permitted by removing transmitting Permitted data, so that transmitting is stopped.
In addition, about the method stopping transmitting being processed based on single innings of finishing control, as long as player's operation operation handle 3 Also the mode not launching game ball is all right, for example, it is also possible to make invalid not the reading of detection of tactile sensor 3s send out The method penetrating the magnitude of voltage of knob 3a.
In step S206, mark in execution of playing is set to an off by host CPU 101a.
In step S207, host CPU 101a is set as ON by settling accounts permission mark.By settling accounts in this step S207 Allow mark to be set as ON, when accepting the operation to settlement button 27, judge that the operation now being accepted operates as effective, and It is processed as effectively operating.In other words, when so-called clearing allow mark to be set to ON, referring to can be with the state of striking a balance.
In step S208, host CPU 101a judges not allowing whether mark is set to ON.Now if it is decided that not permitting Permitted mark and be set to ON, then shifted the process to step S210;If it is determined that not allowing mark to be not set to ON, then will locate Reason is transferred to step S209.
In step S209, host CPU 101a will operate permission mark to be set as ON.By operating in this step S209 Allow mark to be set as ON, and when accepting the operation to game initiation button 24 and ratio switching push button 25, judge now to be connect The operation being subject to is effective operation, and is processed as effectively operating.In other words, when so-called operation allows mark to be set to ON, refer to The state of ratio can be switched, can start play (that is, again or additional setting allow launch ball) state.
In step S210, host CPU 101a removes transmitting ball count device (H) and foul ball count device (F).In addition, it is main CPU101a, also removes goal enumerator (S).Then, terminate single innings of finishing control to process.
(Te Tute electric control process)
Processed using the Te Tute electric control that Figure 27 illustrates main control substrate 101.
In step S301, host CPU 101a is loaded into the value of Te Tute electric control processing data, and from carrying in step s 302 Reference branch address in the Te Tute electric control processing data entering, when Te Tute electric treatment data=0, shifts the process to spy Different pattern storage determination processing (step S310);When Te Tute electric treatment data=1, shift the process to special pattern change Process (step S320);When Te Tute electric treatment data=2, shift the process to special pattern stopping and process (step S330);When Te Tute electric treatment data=3, shift the process to win the first prize in lottery game processing (step S340);When Te Tute electricity During processing data=4, shift the process to medium and small coloured silk game processing (step S350);When Te Tute electric treatment data=5, will Process is transferred to and special wins the first prize in lottery game processing (step S360).
As described below, should " Te Tute electric treatment data " by each subprogram that Te Tute electric control is processed according to need Will and set, so by required subprogram in this game of dealing with the merits of each case.
In step S310, prize drawing that host CPU 101a is won the first prize in lottery, determine the special pattern that will stop changing and showing Special pattern storage determination processing.Particular content will be illustrated using Figure 28 below.
In the special pattern change process of step S320, host CPU 101a is made to determine whether to have passed through special pattern The process of transformation period.
Specifically, when host CPU 101a determines whether the change that have passed through the special pattern being determined in step S310 Between (special pattern time counter=0?) if it is decided that without special pattern transformation period, then maintain Te Tute electricity In the state of processing data=1, terminate this special pattern change process, the next subprogram of execution.
If it is determined that have passed through the transformation period of special pattern, then remove the change video data of special pattern, and will The special pattern being determined in above-mentioned steps S310 stops changing and being shown in special pattern display device 19.Accordingly, exist Stop in special pattern display device 19 changing and showing special pattern, the result of determination winning the first prize in lottery to player's notification.
Finally, it is set as Te Tute electric treatment data=2 from Te Tute electric treatment data=1, then carry out being transferred to spy Different pattern stops the preparation processing, and terminates special pattern change process.
Step S330 special pattern stopping process in, host CPU 101a carry out judge stop change and show special The process of pattern.
Specifically, host CPU 101a judges to stop the special pattern that changes and show first whether as winning the first prize in lottery pattern.When When being judged to win the first prize in lottery pattern, Te Tute electric treatment data=3 will be set as from Te Tute electric treatment data=2, then carry out It is transferred to the preparation winning the first prize in lottery game processing, terminate special pattern stopping and process.
In addition, when not being judged to win the first prize in lottery pattern, Te Tute electric treatment will be set as from Te Tute electric treatment data=2 Data=0, then carries out being transferred to the preparation that special pattern stores determination processing, terminates special pattern stopping and processes.
Win the first prize in lottery in game processing in step S340, host CPU 101a is driven the mouth switch solenoid 11c that gets the winning number in a bond greatly, And open the process of big prize-winning mouth 11.
Specifically, host CPU 101a is exporting big prize-winning mouth switch solenoid to open big prize-winning mouth switch gate 11b While the driving data of 11c, is set on special play timer conter as 29.5 seconds the opening time, then will prize-winning mouth greatly Switch gate 11b is opened into the longest 29.5 seconds.During this unlatching, if the game ball of regulation number enters big prize-winning mouth 11 (example As big prize-winning mouth goal enumerator=10?), or through the longest opening time (special play timer conter=0), then stop Only export the driving data that big prize-winning mouth switchs solenoid 11c, close big prize-winning mouth switch gate 11b.Accordingly, terminate bout trip Play.15 control to this bout game is repeated.
If carrying out 15 this bout game altogether, when special prize-winning mark is not set to ON, will be from Te Tute electricity Processing data=3 are set as Te Tute electric treatment data=0, then carry out being transferred to the standard that special pattern stores determination processing Standby, terminate to win the first prize in lottery game processing.
On the other hand, when special prize-winning mark is set to ON, special figure will be set as from Te Tute electric treatment data=3 Special electric treatment data=5, then carry out being transferred to the special preparation winning the first prize in lottery game processing, terminate to win the first prize in lottery game processing.
Step S350 medium and small coloured silk game processing in, host CPU 101a, as allow launch ball payment with this medium and small coloured picture The game ball (with reference to Figure 11 (b)) of the regulation number that case is consistent.In addition, host CPU 101a also generates now being paid for correspondence The game ball of regulation number and pay the balance data of the remaining sum of specified quantity.Then, set from Te Tute electric treatment data=4 It is set to Te Tute electric treatment data=0, then carries out being transferred to the preparation that special pattern stores determination processing, terminate medium and small color trip Play is processed.
Special in step S360 wins the first prize in lottery in game processing, and host CPU 101a executes winning the first prize in lottery of just having been carried out again Game, or execute entirely different content win the first prize in lottery game.Additionally, once this wins the first prize in lottery game over, then from Te Tute electricity Processing data=5 are set as Te Tute electric treatment data=0, then carry out being transferred to the standard that special pattern stores determination processing Standby, end is special to win the first prize in lottery game processing.
(special pattern storage determination processing)
The special pattern storage determination processing of main control substrate 101 is described using Figure 28.
In step S310-1, whether host CPU 101a judges special pattern in change display.Here, if special Pattern in change display (special pattern timer ≠ 0), then terminates special pattern storage determination processing;If special pattern is not In change display (special pattern timer=0), then shift the process to step 310-2.
In step S310-2, host CPU 101a, when special pattern is not in change, judges special pattern encumbrance (U) Whether memory area is 1 or more than 1.
Host CPU 101a, judge special pattern encumbrance (U) memory area individual as " 1 " or " 1 " individual more than when, will locate Reason is transferred to step S310-3;Special pattern encumbrance (U) memory area not " 1 " individual or " 1 " individual more than when, terminate special Different pattern storage determination processing.
In step S310-3, host CPU 1O1a, in the value being stored from special pattern encumbrance (U) memory area Deduct " 1 " to store afterwards.
In step S310-4, host CPU 101a carries out the mobile process to data, and this data storage with above-mentioned step The corresponding special pattern of special pattern encumbrance (U) memory area that deducts in rapid S310-2~S310-3 retains memory block Domain.Specifically, each data that will be stored in the 1st storage part~the 4th storage part in special pattern memory area moves extremely Front 1 storage part.Here, will be stored in mobile extremely judgement memory area (the 0th storage part) of data of the 1st storage part.Now, It is stored in the data of the 1st storage part, judgement memory area (the 0th storage part) will be written into, simultaneously written into judgement memory area The data of (the 0th storage part) will retain memory area from special pattern deletes.Accordingly, delete spy used in last time game Different pattern judgement random value, win the first prize in lottery pattern random value, game display random value.
In step S310-5, host CPU 101a, memory block is retained based on write special pattern in above-mentioned steps S310-4 The special pattern judgement random value of the judgement memory area (the 0th storage part) in domain, the prize drawing being won the first prize in lottery is processed.
During the prize drawing winning the first prize in lottery at this is processed, host CPU 101a, with reference to the critical table that wins the first prize in lottery shown in Figure 10, judges Special Graphs Case judges the value whether as " winning the first prize in lottery " or " medium and small coloured silk " for the random value.
In step S310-6, the special pattern that host CPU 101a carries out the special pattern that decision stopping changes and shows is determined Fixed process.
In this special pattern decision is processed, host CPU 101a, as the drawing outcomes winning the first prize in lottery, is being judged to win the first prize in lottery When, with reference to the pattern decision table shown in Figure 11 (a), and based on winning the first prize in lottery pattern random value, determine to win the first prize in lottery the stopping of pattern Pattern data;When being judged to medium and small coloured silk, with reference to the pattern decision table shown in Figure 11 (b), and based on medium and small coloured picture case with random Value, determines the stopping pattern data of medium and small coloured picture case.In addition, when being judged to not prize, determining with reference to the pattern shown in Figure 11 (c) Determine table, determine the stopping pattern data of pattern of not prizing.Then, the stopping being determined pattern data is set in stopping pattern numbers According to memory area.
In step S310-7, host CPU 101a carries out determining that the changing pattern decision of the variation pattern of special pattern is processed.
In this changing pattern decision is processed, host CPU 101a is with reference to changing pattern decision table (not shown), and is based on middle head Color drawing outcomes, the species of special pattern, special pattern encumbrance (U), acquired game shows uses random value, determines change Change pattern.Additionally, host CPU 101a, the changing pattern corresponding with the changing pattern being determined is specified order to be set in game Transmission data memory area is used in display.
In step S310-8, host CPU 101a, in special pattern time counter, set based in above-mentioned steps The transformation period (Counter Value) of the changing pattern determining in S310-7.In addition, special pattern time counter is in above-mentioned steps In S60, every 4ms carries out a subtraction and processes.
In step S310-9, host CPU 101a is changed showing start to process, it is in special pattern display device 19 It is set to implement the special pattern change video data of special pattern change display (flicker of LED).Accordingly, if be set with The change video data of special pattern, then taking the circumstances into consideration to generate in above-mentioned steps S500 makes the special pattern of LED bright light or flicker show Showing device data, the data being generated will export in step S600, thus the change carrying out special pattern display device 19 shows Show.The change of this special pattern shows, is only persistently implemented in set transformation period in above-mentioned steps S310-8.
In step S310-10, host CPU 101a, by setting Te Tute electric treatment data=1, shift the process to walk Rapid special pattern change process shown in S320, then terminates special pattern storage determination processing.
(electronic Flos Tulipae Gesnerianae control process)
The electronic Flos Tulipae Gesnerianae control process of main control substrate 101 are described using Figure 29.
First, in step S401, during host CPU 101a judges to open, whether mark is set to ON.Now, if sentenced During fixed unlatching, mark is set to ON, then shift the process to step S406;If it is determined that mark is not set during opening For ON, then shift the process to step S402.
In step S402, host CPU 101a judges effectively to launch whether ball number (H-F) has exceeded setting α.
Now if it is decided that effectively transmitting ball number (H-F) not less than setting α, then terminates electronic Flos Tulipae Gesnerianae control process; If it is determined that effectively transmitting ball number (H-F) has exceeded setting α, then shift the process to step S403.
Setting α in the present embodiment, is set as allowing to launch " 100 " set by the initial value of ball One half value.I.e. it is stipulated that value α is 100 (individual)/2=50 (individual).
In step S403, the goal enumerator that host CPU 101a judgement is updated in goal enumerator (S) memory area (S) whether value (goals S) is less than higher limit γ.Now if it is decided that goals S is more than or equal to higher limit γ, then tie Restraint electronic Flos Tulipae Gesnerianae control process;If it is determined that goals S is less than higher limit γ, then shift the process to step S404.
In the present embodiment, higher limit γ is set to " 10 ".
In step s 404, host CPU 101a starts to starting port switch solenoid 9c energising.Accordingly, open electronic Radix Curcumae Odor type starting port 9B and be controlled as the 2nd mode.
In step S405, host CPU 101a by opening during mark be set as ON, and terminate electronic Flos Tulipae Gesnerianae and control Process.During this unlatching, mark refers in the mark that electronic tulip starting port 9B is controlled to the reference of 2 mode when institute, its It is set to ON/OFF in mark memory area during unlatching that can be set in main RAM101c.
In step S406, host CPU 101a judges whether goals S is more than or equal to higher limit γ.Now if it is decided that Goals S is not more than or equal to higher limit γ, then shift the process to step S409;If it is determined that goals is more than or equal to Higher limit γ, then shift the process to step S407.
In step S 407, during host CPU 101a will open, mark is set to an off.
In step S408, host CPU 101a stops starting port being switched with the energising of solenoid 9c.Accordingly, electronic Flos Tulipae Gesnerianae Type starting port 9B reverts to the 1st mode, is then again introduced into the state that game ball cannot or hardly enter.
In step S409, host CPU 101a judges whether the value effectively launching ball number (H-F) is equal to and allows to launch ball count The value of device (KY).Namely it is decided that whether all being allowed that launching ball is transmitted into whether game area 6 (transmits and all allow to launch Ball).Now if it is decided that the value of effectively transmitting ball number (H-F) is equal to allows that the value launching ball count device (KY) (that is, is judging When all allowing to launch ball for having launched), then shift the process to above-mentioned steps S407;If it is determined that effectively transmitting ball number (H- F value) is still not equal to the value allowing to launch ball count device (KY), then keeping switching the shape of solenoid 9c energising to starting port Under state, directly terminate electronic Flos Tulipae Gesnerianae control process.
That is, after opening and be controlled as the 2nd mode from electronic tulip starting port 9B, reach spy to goals S Definite value β (or higher limit γ) or launched all allows to launch ball, and electronic tulip starting port 9B can Sustainable Control be the 2nd Mode.
Hereinafter, with regard to being illustrated by the process that remaining sum CPU200a executes in remaining sum control base board 200.In this reality Apply in mode, remaining sum CPU200a at least executes to switch on power for the main process task (Figure 30) of opportunity execution.
(main process task of remaining sum control base board 200)
The main process task of remaining sum control base board 200 is described using Figure 30.
Power upon power supply board 107, then occur system to reset in remaining sum CPU200a, remaining sum CPU200a will be entered The following main process task of row.
First, in step S1000, remaining sum CPU200a carries out initialization process.In managing in this place, remaining sum CPU200a, According to the connection of power supply, read startup program from remaining sum ROM200b, mark being stored in remaining sum RAM200c etc. is carried out simultaneously Initialization process.
In step S2000, remaining sum CPU200a carries out balance updates process and (is said following with Figure 31 and Figure 32 Bright), it passes through input and switchs the bank note input signal of 201s from paper currency detection and receive the trip from main control substrate 101 Play commencing signal, ratio switching signal, clearing signal, balance data etc., and update the " remaining sum being stored in remaining sum RAM200c Surpluses ".
Described " balance left amount " refers to here, puts into signal in above-mentioned input bank note and reception game starts letter Number, ratio switching signal, clearing signal, balance data etc. when be stored in remaining sum in remaining sum RAM200c, hereinafter referred to as " tired Meter remaining sum ".
In step S3000, remaining sum CPU200a carries out a kind of account in arrear process (illustrating following with Figure 33), It settles accounts, by the clearing signal receiving from main control substrate 101, the cumulative balances being stored in remaining sum RAM200c.
In step S4000, the driving data of motor 202a compensated by remaining sum CPU200a output driving lottery ticket, until setting The compensation intervalometer having the stipulated time is 0.In addition, as described above, motor 202a compensated by lottery ticket often rotates 1 clockwise Second, compensate mouth 22 1 lottery ticket of discharge from lottery ticket.
In step S5000, remaining sum CPU200a carries out output control process, and it is used for permitting to main control substrate 101 output Permitted game start game allow signal and be used for do not allow play start game do not allow signal, simultaneously by clearing when Cumulative balances export as lottery data.In addition, in this output control is processed, also output is used for showing on secondary monitor 30 Balance amount information and the data of various game information.
(balance updates process)
Processed using the balance updates that Figure 31 and Figure 32 illustrates remaining sum control base board 200.
First, in step S2010, remaining sum CPU200a determines whether that have input bank note puts into signal.Namely it is decided that game Whether person inserts notes here to paper currency inlet 21.Now if it is decided that not inputting bank note to put into signal, then shift the process to Step S2050;If it is determined that having inputted bank note to put into signal, then shift the process to step S2020.
In step S2020, this bank note volume (amount of money) putting into is scaled remaining sum by remaining sum CPU200a.Now converted Remaining sum referred to as put into remaining sum.
In step S2030, remaining sum CPU200a determines whether also to remain surplus.Specifically, judge in remaining sum The cumulative balances whether having stored in set cumulative balances memory area in RAM200c.Now if it is decided that not having Cumulative balances, then shift the process to step S2110;If it is determined that there being cumulative balances, then shift the process to step S2040.
In step S2040, remaining sum CPU200a, the throwing being converted in above-mentioned steps S2020 is mutually added on cumulative balances Enter remaining sum.
In step S2050, remaining sum CPU200a determines whether to have received balance data.Now if it is decided that being not receive Balance data, then shift the process to step S2080;If it is determined that having received balance data, then shift the process to step S2060.
In step S2060, remaining sum CPU200a calculates payment remaining sum based on balance data.Specifically, by understanding This balance data, determines the payment remaining sum (this payment remaining sum) corresponding with this balance data.
In step S2070, remaining sum CPU200a is added this payment remaining sum on cumulative balances.In addition, in no cumulative balances When, because cumulative balances are " 0 ", therefore now in this payment remaining sum of " 0 " upper addition.
In step S2080, remaining sum CPU200a determines whether to have input game commencing signal.Namely it is decided that game start by Whether button 24 is operated.Now if it is decided that not inputting game commencing signal, then shift the process to step S2200;If sentenced Determine to have inputted game commencing signal, then shift the process to step S2090.
In step S2090, remaining sum CPU200a judges that game allows whether mark is set to ON.This game allows mark Will, game that can be set in remaining sum RAM200c allows to be set to ON/OFF in mark memory area.Now, if Judge that game allows mark to be not set to ON, then terminate balance updates and process;If it is determined that game allows mark to be set to ON, then shift the process to step S2100.
In step S2100, remaining sum CPU200a deducts stake remaining sum from cumulative balances.This stake remaining sum refers to, and opens The set remaining sum allowing that the initial value (game ball 100) launching ball is corresponding when beginning to play.
In step S2110, remaining sum CPU200a, will be used as in above-mentioned steps S2040, step S2070, step S2100 Carry out the result of additive operation and subtraction and the cumulative balances that calculate are updated as new cumulative balances.
In step S2120, remaining sum CPU200a generates balance updates order.Based on the balance updates order now generating, In the output control of above-mentioned steps S5000 is processed, output is used for showing the number of the balance amount information after updating in secondary monitor 30 According to.
In step S2200, remaining sum CPU200a determines whether to have input ratio switching signal.Now if it is decided that not defeated Enter ratio switching signal, then terminated balance updates and process;If it is determined that having inputted ratio switching signal, then shift the process to Step S2210.
In step S2210, remaining sum CPU200a is based on above-mentioned inputted ratio switching signal change " applicable ratio ". Should " applicable ratio " refer to, set in remaining sum RAM200c be suitable for the ratio stored in ratio memory area, its with upper State " this ratio " (with reference to Figure 25 etc.) corresponding.Specifically, by carry out with the ratio hand-off process of above-mentioned Figure 25 from The process identical of step S122 to step S125 is processed, and to switch applicable ratio (change is suitable for ratio).For example, it is being suitable for In ratio memory area, if inputting ratio switching signal being stored with the state of " ratio 1 ", in applicable ratio memory block " ratio 2 " is stored in domain.
In step S2220, remaining sum CPU200a sets based on the stake remaining sum being suitable for ratio.By now set throwing Note remaining sum is referred to as this stake remaining sum.
In step S2230, remaining sum CPU200a judge cumulative balances whether this stake remaining sum (containing) more than.Now, such as Fruit judge cumulative balances not this stake remaining sum (containing) more than, then shift the process to step S2270;If it is determined that cumulative balances This stake remaining sum (containing) more than, then shift the process to step S2240.
In the so-called S2230 in this step judge cumulative balances not this stake remaining sum (containing) more than when, refer to input trip The initial value (100 game ball) that allowing set by (when starting to play) during play commencing signal launches ball is only surplus remaining as accumulation The situation of the not enough remaining sum of specified quantity of volume.
In step S2240, remaining sum CPU200a judges that game allows whether mark is set to ON.Now if it is decided that Game allows mark to be set to ON, then terminate balance updates and process;If it is determined that game allows mark to be not set to ON, then Shift the process to step S2250.
In step S2250, remaining sum CPU200a allows mark to be set as ON by playing.
In step S2260, remaining sum CPU200a generates game and allows signal, and terminates balance updates process.Now generate Game allow signal, above-mentioned steps S5000 output control process in export to main control substrate 101.
In step S2270, remaining sum CPU200a judges that game allows whether mark is set to OFF.Now, if sentenced Fixed game allows mark to be set to OFF, then terminate balance updates and process;If it is determined that game allows mark to be not set to OFF, then shift the process to step S2280.
In step S2280, remaining sum CPU200a allows mark to be set to an off by playing.
In step S2290, remaining sum CPU200a generates game and does not allow signal, terminates balance updates and processes.Now generate Game do not allow signal, above-mentioned steps S5000 output control process in export to main control substrate 101.
(account in arrear process)
Processed using the account in arrear that Figure 33 illustrates remaining sum control base board 200.
First, in step S3100, remaining sum CPU200a determines whether to have input clearing signal.Namely it is decided that whether operating Settlement button 27.Now if it is decided that not inputting clearing signal, then terminate account in arrear and process;If it is determined that input finishes Calculate signal, then shift the process to step S3200.
In step S3200, the current cumulative balances being stored in cumulative balances memory area are made by remaining sum CPU200a Generate lottery data for remaining sum during clearing.
In step S3300, remaining sum CPU200a sets the stipulated time in compensating timer.This stipulated time, example As being set as 1000ms.This is because in the present embodiment, lottery ticket is compensated motor 202a and is often rotated 1 second clockwise, The reason of 1 lottery ticket will be compensated.In addition, this compensation intervalometer, by lottery ticket intervalometer insertion process (not shown), every 4ms subtracts 1 is gone to be updated processing.Therefore, after 1000ms, compensate intervalometer=0.
In step S3400, remaining sum CPU200a generates lottery ticket and compensates signal.Accordingly, compensate, from lottery ticket, the coloured silk that spues mouth 22 Ticket.
Hereinafter, the overview of simple declaration game display control substrate 102.
Game display control substrate 102, once receiving the order from main control substrate 101 transmission, will carry out game aobvious Show that the order of control base board 102 receives insertion process, and the order being received is stored in reception buffer.
Additionally, the secondary CPU102a in game display control substrate 102, the game display control substrate being carried out by every 2ms 102 intervalometer insertion process, analyzes received order, then generates the various data corresponding with each order.And, The various data being generated will be sent to image control substrate 105 and lamp control base board 104.
Specifically, secondary CPU102a specifies order once receiving changing pattern from main control substrate 101, will be with reference to depositing It is stored in the game display pattern decision table of secondary ROM102b, and order is specified based on the changing pattern being received, determine to be used in trip Play display device 13, audio output device 18, game display are with illuminator 16 and game display ornament device 15 The game display pattern of execution regulation game display.Then, generate the game corresponding with the game display pattern being determined to show Registration evidence, and above-mentioned game video data is sent to image control substrate 105 and lamp control base board 104.
In addition, secondary CPU102a once from main control substrate 101 receive game display pattern specify order and its be display The game display pattern of first prize in a lottery specifies order, then with reference to game display pattern decision table when winning the first prize in lottery shown in Figure 11, and base Show in the game being received and specify order, determine game display pattern data.Then, by the game being determined display pattern number According to being sent to image control substrate 105 and lamp control base board 104.Accordingly, in game display device 13, stop changing and showing Show the combination of particular game display pattern 70.In addition, when the game display pattern that display is not prized specifies order, also storing not Game display pattern decision table (omitting diagram) when prizing, and for preventing from forming the combination of particular game display pattern 70, and Constitute game display pattern decision table when not prizing.
Hereinafter, the overview of simple declaration image control substrate 105 and lamp control base board 104.
In image control substrate 105, once receiving the data from game display control substrate 102, then audio frequency CPU meeting Read audio output device control program from audio frequency ROM, and control the audio output in audio output device 18, image simultaneously CPU is from image ROM reading program, and based on the game display order being received, controls the figure in game display device 13 As display.
In lamp control base board 104, once receiving the data from game display control substrate 102, also can be based on and being connect The digital independent game display ornament device action program received, and control the action of game display ornament device 15, Be simultaneously based on received game show with digital independent play display illuminator control program, and control game display use Illuminator 16.
As described above, according to present embodiment, due to being changed into " 0 " in the initial value allowing transmitting ball before it is impossible to enough tie Calculate remaining sum, therefore can prevent from ignoring have remaining allow to launch ball, attempt striking a balance for the time being, and switch to height from low-ratio Ratio, then proceeds, by changing this remaining unit price allowing to launch ball, the behavior played.
Additionally, according to present embodiment, before having launched effective transmitting ball number (H-F), due to ratio can not be carried out Switching, therefore can prevent from being controlled as the 2nd mode in electronic tulip starting port 9B or be possible to be controlled as the 2nd During mode, attempt, by switching to height ratio from low-ratio, dramatically increases and enters electronic tulip starting port according to game ball The behavior of the information of 9B and the remaining sum paid (refers to attempt to obtain the row of profit by changing the unit price of game ball only when favourable For).
In addition, according to present embodiment, when the ratio of goals S with respect to effective transmitting ball number (H-F) is less, leading to Cross and electronic tulip starting port 9B is controlled into the 2nd mode, goals S can be increased.On the other hand, in the ratio of goals S When example is larger, the part mandatory provision exceeding higher limit γ is not prize.Accordingly, when using a certain number of game ball, Number of times of can effectively being drawn a lottery adjusts within the specific limits.Moreover, it is not necessary to the probability that change wins the first prize in lottery is it is also possible to adjustment is actual Win the first prize in lottery probability.
In addition, in present embodiment, paying in setting processing (with reference to Figure 17 and Figure 18) in remaining sum, updating and allow to launch The mode of ball count device (KY), i.e. if updating big prize-winning mouth goal enumerator (C), allows that launching ball number also accordingly increases, But it is not limited to this.For example, it is also possible to using by launched all allow launch ball initial value be " 100 " game ball Lai Terminate the mode once played.When adopting in this way, in step S92-3-2 of remaining sum payment setting processing (with reference to Figure 18) Process in, as long as not carrying out making allows the renewal that the value launching ball (KY) enumerator increases.Accordingly, once play and sending out Shoot away " 100 " to allow to terminate when launching ball, and get the winning number in a bond in this 1 time game for when winning the first prize in lottery and be medium and small color it is provided that only Remaining sum increases the game mode of (additive operation).In this game mode, it is also possible to obtain with present embodiment identical effect Really.
In addition, in the present embodiment although being said using the structure (stand-alone type) being made up of game machine 100 unit Bright, but it is not limited to this.For example, as shown in figure 36 or by multiple stage game machine 100 and server 600 (central management Device etc.) master-slave type that constitutes etc..So, the accumulation that can carry out for first prize in a lottery by multiple stage game machine 100, therefore evidence This can provide odds the first prize in a lottery higher than stand-alone type.
In addition, in the present embodiment, when goals S exceedes upper restriction γ, force to obtain the special pattern do not prized Judge to use random value (with reference to Figure 16), but be not limited to this.For example, as shown in figure 37, step S91-5 judges goals S Exceed during higher limit γ it is also possible to not obtaining special pattern judgement random value, winning the first prize in lottery pattern judgement random value and trip Play display random value.
So, will not obtain above-mentioned each random value, therefore store winning the first prize in lottery in determination processing in special pattern Prize drawing is processed in (with reference to step S310-5 of Figure 28), is not won the first prize in lottery and medium and small color judgement itself.Accordingly, permissible Force to derive the result (result of determination) that can obtain with effect same of not prizing.In addition, equally in this case, in game Display aspect, by determining the variation pattern of special pattern or increasing encumbrance, to be carried out with goals S not less than higher limit During γ, identical game display is preferred.Although accordingly it is not necessary to make player know from experience game ball entrance starting port 9 also do not carry out middle head The unfavorable sense of color prize drawing itself, and player can be made to enjoy the enjoyment of game.
In addition, Figure 37 shows in the alternate manner of the starting port detection switch input processing shown in Figure 16, for Process with the process identical of each step in Figure 16 and be labelled with same-sign.
In addition, in the present embodiment, unrelated with the mode of electronic tulip starting port 9B, goals S once exceedes Higher limit γ, then the part being exceeded is considered as not prizing, but is not limited to this.For example, with electronic tulip starting port 9B Be changed into the 2nd mode be condition it is also possible to when goals S exceedes higher limit γ beyond part be considered as not prizing.
In addition, in the present embodiment, it is impossible to enough carry out ratio switching before having launched effective transmitting ball number (H-F), It is not limited to this.For example, cut it is impossible to enough carry out ratio when electronic tulip starting port 9B is controlled as 2 mode Change, and, when electronic tulip starting port 9B is controlled as 1 mode, if operating ratio switching push button 25, Effective transmitting ball number (H-F) and goals S can be reset.
In addition, in the present embodiment, to load the game ball of regulation number in game machine 100, and should by circulation The game ball loading is illustrated come as a example the composition played, but is not limited to this.For example, it is also possible to using can be from The outer supplemental game ball of game machine and can be to the structure of discharge game ball outside game machine.
In addition, in the present embodiment, as putting into media, employ bank note (or the coin in currency), but not It is limited to this.For example, it is also possible to being the token used in game machine such as game money, coin and being stored in carrier Monetary information in (for example, IC-card and IC coin etc.) and integration information etc..
In addition, in present embodiment, in winning the first prize in lottery game and medium and small color game, allowing that transmitting ball number is relative with payment Should, the remaining sum of payment specified quantity, but it is not limited to this.For example, it is also possible to be prizes such as article or can be with this prize redemption Lottery ticket etc..Special win the first prize in lottery also same as described above.
In addition, in the present embodiment, big prize-winning mouth 11 is entered with game ball and has carried out special prize drawing for opportunity, but not It is limited to this.For example, it is also possible to game ball enter starting port 9 when and win the first prize in lottery prize drawing when carry out.Even if in addition, in game Ball enter starting port 9 when and win the first prize in lottery prize drawing when carry out, but by carry out Figure 22 etc. game display, it can also be made to see Seem to carry out special prize drawing in winning the first prize in lottery game up.
In addition, in the present embodiment, predetermine in the game ball number winning the first prize in lottery and pay respectively when medium and small color For " 6000 ", " 3000 ", " 100 ", but it is not limited to this.For example, it is also possible to as " 3000~5000 " and " 10~500 ", " upper limit To 8000 " equally, the number for payment game ball sets the scope (upper limit and lower limit) specifying, is then taken out wherein Prize, thus determine to pay the number of game ball.Alternatively, it is also possible to do not set scope of above-mentioned regulation etc. and completely random determine The game ball number of payment.Alternatively, it is also possible to adopt not completely random, but the final number determining payment game ball makes it Consistent mode necessary with the total number winning the first prize in lottery the game ball of payment in game at this.

Claims (4)

1. a kind of game machine is it is characterised in that possess:
Game medium information receiver, it receives the game medium information of regulation;
Unit of value setting device, its based on this game medium information being received by above-mentioned game medium information receiver, Set any 1 unit of value from multiple difference unit of value;
Game ball paying device, it, according to this unit of value being set by above-mentioned unit of value setting device, is paid for swimming The game ball of the certain number of play;
Game starting apparatus, it, to be paid the game ball of above-mentioned certain number by above-mentioned game ball paying device as condition, is opened Begin 1 time to play;
Gameboard, is formed with the game area falling for game ball;
Discharger, it launches game ball to above-mentioned game area;
Transmitting ball counting number device, it is played as condition for 1 time with starting this by above-mentioned game starting apparatus, to by above-mentioned Injection device is launched and is counted to the game ball number of above-mentioned game area;
Start regional detection device, its detection enters the game ball in set starting region in above-mentioned game area;
Goals counting assembly, it, before rated condition establishment, calculates the number of the game ball entering into above-mentioned starting region;
Start variable enter ball device, it can be changed into the 1st mode and the game ball ratio that game ball hardly enters above-mentioned starting region 1st mode is easier to enter the 2nd mode in above-mentioned starting region;
Special variable prize-winning device, it can be changed into makes game ball easily enter the special prize-winning being arranged at above-mentioned game area Mouthful opening or make the closed mode that game ball hardly enters;
Prize drawing device, it is drawn a lottery as follows, i.e. detect game ball by above-mentioned starting regional detection device, thus obtaining Enter one of multiple drawing outcomes winning the first prize in lottery of above-mentioned opening including at least making above-mentioned special variable prize-winning device Drawing outcomes;
Play value paying device, its drawing outcomes being obtained by above-mentioned prize drawing device be win the first prize in lottery when, based on above-mentioned spy Very variable prize-winning device is in the information of above-mentioned opening, payment and this valency setting by above-mentioned unit of value setting device The corresponding regulation play value of value unit;
Goals decision maker, it, when the transmitting ball number being calculated by above-mentioned transmitting ball counting number device is regulation number, is sentenced Surely whether certain number is reached by the goals that above-mentioned goals counting assembly calculates;
Variable enter ball device control device, its by above-mentioned goals decision maker judge be not up to above-mentioned certain number when, Before above-mentioned goals reaches this certain number, by variable for above-mentioned starting enter ball device be controlled to above-mentioned 2nd mode;
Drawing outcomes forcing device, its by above-mentioned goals decision maker judge reach above-mentioned certain number when, above-mentioned Before transmitting ball number reaches above-mentioned regulation number, even if new game ball is detected as above-mentioned goals, also can be by by upper State the drawing outcomes that prize drawing device obtains to force to win the first prize in lottery different above-mentioned special variable prize-winning devices and do not set as from above-mentioned It is set to the special drawing outcomes of above-mentioned opening;
Game over allows device,
It was impermissible for terminating before the transmitting ball number calculating by above-mentioned transmitting ball counting number device reaches above-mentioned certain number Play for this 1 time started by above-mentioned game starting apparatus,
And when the transmitting ball number calculating by above-mentioned transmitting ball counting number device reaches above-mentioned certain number, allow that end is passed through This 1 time game that above-mentioned game starting apparatus start.
2. game machine according to claim 1 is it is characterised in that more standby:
End operation device, it accepts the end operation of this 1 game over making to start by above-mentioned game starting apparatus;
End operation decision maker, it judges whether the end operation that above-mentioned end operation device is accepted operates as effective, and Above-mentioned end operation decision maker,
When above-mentioned game over allows device to allow to terminate this 1 time game, judge the knot that above-mentioned end operation device is accepted Bundle operation operates for effective, on the other hand,
When above-mentioned game over allows device not allow to terminate this 1 time game, judge what above-mentioned end operation device was accepted End operation is invalid operation.
3. it is characterised in that more standby unit of value holding meanss, it is accepting quilt to game machine according to claim 1 Before above-mentioned end operation decision maker is judged to the end operation of above-mentioned effective operation, keep setting by above-mentioned unit of value The unit of value of device setting.
4. game machine according to claim 1 it is characterised in that
Above-mentioned variable enter ball device control device,
Above-mentioned starting variable enter in the state of ball device is controlled as above-mentioned 2nd mode, by above-mentioned goals counting assembly The goals calculating is when reaching above-mentioned certain number, by variable for above-mentioned starting enter ball device be controlled to above-mentioned 1st mode.
CN201210499752.8A 2012-07-02 2012-11-30 A kind of game machine Expired - Fee Related CN103520908B (en)

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