CN103019535A - 用于上下文切换的语音识别 - Google Patents
用于上下文切换的语音识别 Download PDFInfo
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- CN103019535A CN103019535A CN2012103808618A CN201210380861A CN103019535A CN 103019535 A CN103019535 A CN 103019535A CN 2012103808618 A CN2012103808618 A CN 2012103808618A CN 201210380861 A CN201210380861 A CN 201210380861A CN 103019535 A CN103019535 A CN 103019535A
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- 238000000034 method Methods 0.000 claims abstract description 30
- 230000004044 response Effects 0.000 claims description 5
- 238000001914 filtration Methods 0.000 abstract description 7
- 230000006870 function Effects 0.000 description 35
- 238000005516 engineering process Methods 0.000 description 23
- 238000004891 communication Methods 0.000 description 11
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- 238000010586 diagram Methods 0.000 description 7
- 230000008569 process Effects 0.000 description 6
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- 230000000007 visual effect Effects 0.000 description 2
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Images
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/16—Sound input; Sound output
- G06F3/167—Audio in a user interface, e.g. using voice commands for navigating, audio feedback
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- A63F13/10—
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- A63F13/12—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
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- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10L—SPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
- G10L15/00—Speech recognition
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- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10L—SPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
- G10L15/00—Speech recognition
- G10L15/22—Procedures used during a speech recognition process, e.g. man-machine dialogue
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6072—Methods for processing data by generating or executing the game program for sound processing of an input signal, e.g. pitch and rhythm extraction, voice recognition
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10L—SPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
- G10L15/00—Speech recognition
- G10L15/08—Speech classification or search
- G10L2015/088—Word spotting
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10L—SPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
- G10L15/00—Speech recognition
- G10L15/22—Procedures used during a speech recognition process, e.g. man-machine dialogue
- G10L2015/223—Execution procedure of a spoken command
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10L—SPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
- G10L15/00—Speech recognition
- G10L15/22—Procedures used during a speech recognition process, e.g. man-machine dialogue
- G10L2015/226—Procedures used during a speech recognition process, e.g. man-machine dialogue using non-speech characteristics
- G10L2015/228—Procedures used during a speech recognition process, e.g. man-machine dialogue using non-speech characteristics of application context
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Audiology, Speech & Language Pathology (AREA)
- Health & Medical Sciences (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Computational Linguistics (AREA)
- Acoustics & Sound (AREA)
- General Health & Medical Sciences (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Description
Claims (10)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/270,018 | 2011-10-10 | ||
US13/270,018 US9256396B2 (en) | 2011-10-10 | 2011-10-10 | Speech recognition for context switching |
Publications (2)
Publication Number | Publication Date |
---|---|
CN103019535A true CN103019535A (zh) | 2013-04-03 |
CN103019535B CN103019535B (zh) | 2016-12-21 |
Family
ID=47968193
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201210380861.8A Active CN103019535B (zh) | 2011-10-10 | 2012-10-09 | 用于上下文切换的语音识别 |
Country Status (7)
Country | Link |
---|---|
US (1) | US9256396B2 (zh) |
EP (1) | EP2766791B1 (zh) |
JP (1) | JP2015501441A (zh) |
KR (1) | KR102078889B1 (zh) |
CN (1) | CN103019535B (zh) |
TW (1) | TWI601128B (zh) |
WO (1) | WO2013055709A1 (zh) |
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104225916A (zh) * | 2014-09-25 | 2014-12-24 | 苏州乐聚一堂电子科技有限公司 | 尖锐声音感应游戏系统 |
CN105474169A (zh) * | 2013-06-03 | 2016-04-06 | 微软技术许可有限责任公司 | 启动表面控制 |
CN106205612A (zh) * | 2016-07-08 | 2016-12-07 | 北京光年无限科技有限公司 | 面向智能机器人的信息处理方法及系统 |
CN106575504A (zh) * | 2014-04-17 | 2017-04-19 | 软银机器人欧洲公司 | 在机器人上执行软件应用 |
CN109196464A (zh) * | 2016-05-17 | 2019-01-11 | 微软技术许可有限责任公司 | 基于上下文的用户代理 |
CN112397069A (zh) * | 2021-01-19 | 2021-02-23 | 成都启英泰伦科技有限公司 | 一种语音遥控方法及装置 |
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US8719714B2 (en) | 2009-07-08 | 2014-05-06 | Steelseries Aps | Apparatus and method for managing operations of accessories |
US9737796B2 (en) | 2009-07-08 | 2017-08-22 | Steelseries Aps | Apparatus and method for managing operations of accessories in multi-dimensions |
US9687730B2 (en) | 2013-03-15 | 2017-06-27 | Steelseries Aps | Gaming device with independent gesture-sensitive areas |
US9423874B2 (en) | 2013-03-15 | 2016-08-23 | Steelseries Aps | Gaming accessory with sensory feedback device |
US9604147B2 (en) | 2013-03-15 | 2017-03-28 | Steelseries Aps | Method and apparatus for managing use of an accessory |
JP6229287B2 (ja) * | 2013-04-03 | 2017-11-15 | ソニー株式会社 | 情報処理装置、情報処理方法及びコンピュータプログラム |
US9530410B1 (en) * | 2013-04-09 | 2016-12-27 | Google Inc. | Multi-mode guard for voice commands |
US20140329589A1 (en) * | 2013-05-03 | 2014-11-06 | Steelseries Aps | Method and apparatus for configuring a gaming environment |
CN105122181B (zh) * | 2013-05-16 | 2018-12-18 | 英特尔公司 | 用于基于情景的自然用户接口输入的技术 |
US9747899B2 (en) * | 2013-06-27 | 2017-08-29 | Amazon Technologies, Inc. | Detecting self-generated wake expressions |
CN103442138A (zh) * | 2013-08-26 | 2013-12-11 | 华为终端有限公司 | 语音控制方法、装置及终端 |
US9720567B2 (en) * | 2014-02-17 | 2017-08-01 | Microsoft Technology Licensing, Llc | Multitasking and full screen menu contexts |
US9082407B1 (en) * | 2014-04-15 | 2015-07-14 | Google Inc. | Systems and methods for providing prompts for voice commands |
JP6259530B2 (ja) * | 2014-10-24 | 2018-01-10 | 株式会社ソニー・インタラクティブエンタテインメント | 制御装置、制御方法、プログラム及び情報記憶媒体 |
WO2016063621A1 (ja) | 2014-10-24 | 2016-04-28 | 株式会社ソニー・コンピュータエンタテインメント | 制御装置、制御方法、プログラム及び情報記憶媒体 |
US10293260B1 (en) * | 2015-06-05 | 2019-05-21 | Amazon Technologies, Inc. | Player audio analysis in online gaming environments |
US10019992B2 (en) * | 2015-06-29 | 2018-07-10 | Disney Enterprises, Inc. | Speech-controlled actions based on keywords and context thereof |
US10049666B2 (en) | 2016-01-06 | 2018-08-14 | Google Llc | Voice recognition system |
US20170315849A1 (en) * | 2016-04-29 | 2017-11-02 | Microsoft Technology Licensing, Llc | Application target event synthesis |
US10845956B2 (en) | 2017-05-31 | 2020-11-24 | Snap Inc. | Methods and systems for voice driven dynamic menus |
US10547708B2 (en) | 2017-10-25 | 2020-01-28 | International Business Machines Corporation | Adding conversation context from detected audio to contact records |
CN111627436B (zh) * | 2018-05-14 | 2023-07-04 | 北京字节跳动网络技术有限公司 | 一种语音控制的方法及装置 |
US11134308B2 (en) * | 2018-08-06 | 2021-09-28 | Sony Corporation | Adapting interactions with a television user |
KR102563314B1 (ko) * | 2018-08-30 | 2023-08-04 | 삼성전자주식회사 | 전자 장치 및 단축 명령어의 바로가기 생성 방법 |
CN109788360A (zh) * | 2018-12-12 | 2019-05-21 | 百度在线网络技术(北京)有限公司 | 基于语音的电视控制方法和装置 |
CN109847348B (zh) * | 2018-12-27 | 2022-09-27 | 努比亚技术有限公司 | 一种操作界面的操控方法及移动终端、存储介质 |
US11604830B2 (en) * | 2020-01-07 | 2023-03-14 | Rovi Guides, Inc. | Systems and methods for performing a search based on selection of on-screen entities and real-world entities |
US11367444B2 (en) | 2020-01-07 | 2022-06-21 | Rovi Guides, Inc. | Systems and methods for using conjunctions in a voice input to cause a search application to wait for additional inputs |
CN114121013A (zh) * | 2021-12-07 | 2022-03-01 | 杭州逗酷软件科技有限公司 | 语音控制方法、装置、电子设备及存储介质 |
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-
2011
- 2011-10-10 US US13/270,018 patent/US9256396B2/en active Active
-
2012
- 2012-09-10 TW TW101133009A patent/TWI601128B/zh not_active IP Right Cessation
- 2012-10-09 CN CN201210380861.8A patent/CN103019535B/zh active Active
- 2012-10-10 JP JP2014535793A patent/JP2015501441A/ja not_active Ceased
- 2012-10-10 KR KR1020147012404A patent/KR102078889B1/ko active IP Right Grant
- 2012-10-10 WO PCT/US2012/059410 patent/WO2013055709A1/en active Application Filing
- 2012-10-10 EP EP12839330.3A patent/EP2766791B1/en active Active
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Cited By (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105474169A (zh) * | 2013-06-03 | 2016-04-06 | 微软技术许可有限责任公司 | 启动表面控制 |
CN105474169B (zh) * | 2013-06-03 | 2019-07-02 | 微软技术许可有限责任公司 | 启动表面控制 |
CN106575504A (zh) * | 2014-04-17 | 2017-04-19 | 软银机器人欧洲公司 | 在机器人上执行软件应用 |
CN104225916A (zh) * | 2014-09-25 | 2014-12-24 | 苏州乐聚一堂电子科技有限公司 | 尖锐声音感应游戏系统 |
CN109196464A (zh) * | 2016-05-17 | 2019-01-11 | 微软技术许可有限责任公司 | 基于上下文的用户代理 |
CN109196464B (zh) * | 2016-05-17 | 2022-03-29 | 微软技术许可有限责任公司 | 基于上下文的用户代理 |
US11416212B2 (en) | 2016-05-17 | 2022-08-16 | Microsoft Technology Licensing, Llc | Context-based user agent |
CN106205612A (zh) * | 2016-07-08 | 2016-12-07 | 北京光年无限科技有限公司 | 面向智能机器人的信息处理方法及系统 |
CN106205612B (zh) * | 2016-07-08 | 2019-12-24 | 北京光年无限科技有限公司 | 面向智能机器人的信息处理方法及系统 |
CN112397069A (zh) * | 2021-01-19 | 2021-02-23 | 成都启英泰伦科技有限公司 | 一种语音遥控方法及装置 |
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KR20140082790A (ko) | 2014-07-02 |
WO2013055709A1 (en) | 2013-04-18 |
TW201320057A (zh) | 2013-05-16 |
US9256396B2 (en) | 2016-02-09 |
KR102078889B1 (ko) | 2020-04-02 |
US20130090930A1 (en) | 2013-04-11 |
CN103019535B (zh) | 2016-12-21 |
EP2766791A1 (en) | 2014-08-20 |
EP2766791A4 (en) | 2015-03-18 |
TWI601128B (zh) | 2017-10-01 |
JP2015501441A (ja) | 2015-01-15 |
EP2766791B1 (en) | 2017-05-31 |
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