CN102574019A - 用于有条件地发送数据的设备和方法 - Google Patents
用于有条件地发送数据的设备和方法 Download PDFInfo
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- CN102574019A CN102574019A CN2010800471601A CN201080047160A CN102574019A CN 102574019 A CN102574019 A CN 102574019A CN 2010800471601 A CN2010800471601 A CN 2010800471601A CN 201080047160 A CN201080047160 A CN 201080047160A CN 102574019 A CN102574019 A CN 102574019A
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- 238000000034 method Methods 0.000 title claims abstract description 15
- 238000001514 detection method Methods 0.000 claims abstract description 7
- 230000004044 response Effects 0.000 claims abstract description 7
- 238000004590 computer program Methods 0.000 claims abstract description 3
- 230000036544 posture Effects 0.000 claims description 20
- 230000009471 action Effects 0.000 claims description 10
- 238000013459 approach Methods 0.000 description 11
- 230000000694 effects Effects 0.000 description 4
- 230000005540 biological transmission Effects 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000036651 mood Effects 0.000 description 2
- 238000004891 communication Methods 0.000 description 1
- 238000013461 design Methods 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 230000036541 health Effects 0.000 description 1
- 230000002452 interceptive effect Effects 0.000 description 1
- 230000007115 recruitment Effects 0.000 description 1
- 230000000638 stimulation Effects 0.000 description 1
- 230000009182 swimming Effects 0.000 description 1
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
- A63F2300/208—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
- A63F2300/405—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection being a wireless ad hoc network, e.g. Bluetooth, Wi-Fi, Pico net
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Computer Security & Cryptography (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Software Systems (AREA)
- User Interface Of Digital Computer (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Mobile Radio Communication Systems (AREA)
Abstract
Description
Claims (9)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP09173397.2 | 2009-10-19 | ||
EP09173397 | 2009-10-19 | ||
PCT/IB2010/054625 WO2011048526A1 (en) | 2009-10-19 | 2010-10-13 | Device and method for conditionally transmitting data |
Publications (2)
Publication Number | Publication Date |
---|---|
CN102574019A true CN102574019A (zh) | 2012-07-11 |
CN102574019B CN102574019B (zh) | 2015-09-16 |
Family
ID=43533006
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201080047160.1A Expired - Fee Related CN102574019B (zh) | 2009-10-19 | 2010-10-13 | 用于有条件地发送数据的设备和方法 |
Country Status (7)
Country | Link |
---|---|
US (1) | US8922368B2 (zh) |
EP (1) | EP2490776A1 (zh) |
JP (1) | JP5771619B2 (zh) |
KR (1) | KR20120098705A (zh) |
CN (1) | CN102574019B (zh) |
RU (1) | RU2012120728A (zh) |
WO (1) | WO2011048526A1 (zh) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104750251A (zh) * | 2015-03-09 | 2015-07-01 | 联想(北京)有限公司 | 一种信息处理方法及第一可穿戴式设备 |
CN107427214A (zh) * | 2014-12-19 | 2017-12-01 | 皇家飞利浦有限公司 | 医学手镯标准 |
Families Citing this family (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2012021173A2 (en) | 2010-08-12 | 2012-02-16 | Net Power And Light Inc. | System architecture and methods for experiential computing |
US9172979B2 (en) | 2010-08-12 | 2015-10-27 | Net Power And Light, Inc. | Experience or “sentio” codecs, and methods and systems for improving QoE and encoding based on QoE experiences |
US9557817B2 (en) | 2010-08-13 | 2017-01-31 | Wickr Inc. | Recognizing gesture inputs using distributed processing of sensor data from multiple sensors |
EP2630630A2 (en) | 2010-10-21 | 2013-08-28 | Net Power And Light, Inc. | System architecture and method for composing and directing participant experiences |
US20130019184A1 (en) * | 2011-07-11 | 2013-01-17 | Net Power And Light, Inc. | Methods and systems for virtual experiences |
US9600169B2 (en) | 2012-02-27 | 2017-03-21 | Yahoo! Inc. | Customizable gestures for mobile devices |
JP2014109885A (ja) * | 2012-11-30 | 2014-06-12 | Toshiba Corp | 表示装置及び通知方法 |
US20150187188A1 (en) * | 2013-12-30 | 2015-07-02 | Aliphcom | Communications using tactile stimuli on wearable devices |
CN105900010B (zh) * | 2014-01-17 | 2019-12-06 | 索尼公司 | 成像系统、报警生成设备和方法、成像设备和方法以及程序 |
UA115083C2 (uk) * | 2015-09-08 | 2017-09-11 | Товариство З Обмеженою Відповідальністю "Маіко" | Спосіб обміну даними між електронними пристроями за допомогою жестів |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1895709A (zh) * | 2005-07-15 | 2007-01-17 | 万代股份有限公司 | 游戏设备及其控制方法 |
US7339484B2 (en) * | 2002-06-27 | 2008-03-04 | Hewlett-Packard Development Company, L.P. | Event-driven discovery method and apparatus |
CN101237915A (zh) * | 2005-08-12 | 2008-08-06 | 皇家飞利浦电子股份有限公司 | 交互娱乐系统及其操作方法 |
US20090031258A1 (en) * | 2007-07-26 | 2009-01-29 | Nokia Corporation | Gesture activated close-proximity communication |
JP4520514B2 (ja) * | 2008-03-27 | 2010-08-04 | 株式会社バンダイ | 棒状ゲーム装置および棒状ゲーム装置のゲームプログラム |
Family Cites Families (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU2003235905A1 (en) * | 2002-05-08 | 2003-11-11 | Konami Corporation | Game device |
US7532196B2 (en) * | 2003-10-30 | 2009-05-12 | Microsoft Corporation | Distributed sensing techniques for mobile devices |
US20050101314A1 (en) | 2003-11-10 | 2005-05-12 | Uri Levi | Method and system for wireless group communications |
US8339363B2 (en) * | 2005-05-13 | 2012-12-25 | Robert Bosch Gmbh | Sensor-initiated exchange of information between devices |
US8046030B2 (en) | 2005-07-29 | 2011-10-25 | Sony Ericsson Mobile Communications Ab | Methods, devices and computer program products for operating mobile devices responsive to user input through movement thereof |
US7986917B2 (en) * | 2006-07-10 | 2011-07-26 | Sony Ericsson Mobile Communications Ab | Method and system for data transfer from a hand held device |
US9261979B2 (en) * | 2007-08-20 | 2016-02-16 | Qualcomm Incorporated | Gesture-based mobile interaction |
US20090138507A1 (en) | 2007-11-27 | 2009-05-28 | International Business Machines Corporation | Automated playback control for audio devices using environmental cues as indicators for automatically pausing audio playback |
JP2009147651A (ja) * | 2007-12-13 | 2009-07-02 | Sharp Corp | 通信装置およびその制御方法、サーバおよびその制御方法、通信システム、通信装置制御プログラム、サーバ制御プログラム、並びに該プログラムを記録した記録媒体 |
US8516561B2 (en) * | 2008-09-29 | 2013-08-20 | At&T Intellectual Property I, L.P. | Methods and apparatus for determining user authorization from motion of a gesture-based control unit |
-
2010
- 2010-10-13 KR KR1020127012733A patent/KR20120098705A/ko not_active Application Discontinuation
- 2010-10-13 EP EP10776164A patent/EP2490776A1/en not_active Withdrawn
- 2010-10-13 WO PCT/IB2010/054625 patent/WO2011048526A1/en active Application Filing
- 2010-10-13 US US13/501,152 patent/US8922368B2/en not_active Expired - Fee Related
- 2010-10-13 JP JP2012533732A patent/JP5771619B2/ja not_active Expired - Fee Related
- 2010-10-13 RU RU2012120728/08A patent/RU2012120728A/ru unknown
- 2010-10-13 CN CN201080047160.1A patent/CN102574019B/zh not_active Expired - Fee Related
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7339484B2 (en) * | 2002-06-27 | 2008-03-04 | Hewlett-Packard Development Company, L.P. | Event-driven discovery method and apparatus |
CN1895709A (zh) * | 2005-07-15 | 2007-01-17 | 万代股份有限公司 | 游戏设备及其控制方法 |
CN101237915A (zh) * | 2005-08-12 | 2008-08-06 | 皇家飞利浦电子股份有限公司 | 交互娱乐系统及其操作方法 |
US20090031258A1 (en) * | 2007-07-26 | 2009-01-29 | Nokia Corporation | Gesture activated close-proximity communication |
JP4520514B2 (ja) * | 2008-03-27 | 2010-08-04 | 株式会社バンダイ | 棒状ゲーム装置および棒状ゲーム装置のゲームプログラム |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107427214A (zh) * | 2014-12-19 | 2017-12-01 | 皇家飞利浦有限公司 | 医学手镯标准 |
CN104750251A (zh) * | 2015-03-09 | 2015-07-01 | 联想(北京)有限公司 | 一种信息处理方法及第一可穿戴式设备 |
Also Published As
Publication number | Publication date |
---|---|
CN102574019B (zh) | 2015-09-16 |
JP2013508007A (ja) | 2013-03-07 |
EP2490776A1 (en) | 2012-08-29 |
US20120206262A1 (en) | 2012-08-16 |
RU2012120728A (ru) | 2013-11-27 |
WO2011048526A1 (en) | 2011-04-28 |
JP5771619B2 (ja) | 2015-09-02 |
KR20120098705A (ko) | 2012-09-05 |
US8922368B2 (en) | 2014-12-30 |
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GR01 | Patent grant | ||
C56 | Change in the name or address of the patentee | ||
CP01 | Change in the name or title of a patent holder |
Address after: Holland Ian Deho Finn Patentee after: KONINKLIJKE PHILIPS N.V. Address before: Holland Ian Deho Finn Patentee before: Koninklijke Philips Electronics N.V. |
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C41 | Transfer of patent application or patent right or utility model | ||
C56 | Change in the name or address of the patentee | ||
CP03 | Change of name, title or address |
Address after: Leuven Patentee after: Gibson Innovations Belgium N.V. Address before: Anderlecht Patentee before: Voko sound innovation limited liability company in Belgium |
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TR01 | Transfer of patent right |
Effective date of registration: 20151104 Address after: Anderlecht Patentee after: Voko sound innovation limited liability company in Belgium Address before: Holland Ian Deho Finn Patentee before: KONINKLIJKE PHILIPS N.V. |
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CF01 | Termination of patent right due to non-payment of annual fee |
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