CN101286906A - Network game system and method - Google Patents

Network game system and method Download PDF

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Publication number
CN101286906A
CN101286906A CNA2007100981110A CN200710098111A CN101286906A CN 101286906 A CN101286906 A CN 101286906A CN A2007100981110 A CNA2007100981110 A CN A2007100981110A CN 200710098111 A CN200710098111 A CN 200710098111A CN 101286906 A CN101286906 A CN 101286906A
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game
user
client
network
server
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CNA2007100981110A
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陈伦茂
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Shenzhen Coship Electronics Co Ltd
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Shenzhen Coship Electronics Co Ltd
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Priority to CNA2007100981110A priority Critical patent/CN101286906A/en
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Abstract

The invention provides a system for network game, which is used for conducting network games among a television user, a computer user and/or a wireless network user and comprises a game center and at least one client, wherein, at least one client is connected with the game center through a digital television network, internet and/or a wireless network and exchanges data with the game center for providing at least one client with the network games. The system for network game of the invention realizes the interconnection and intercommunication of all the game users throughout the country and the networking games of the wide-domain television, computer and wireless network equipment, and the television users can play games only through a TV set top box or a remote control of an all-in-one TV set, without carrying out any specific upgrading or updating process, and the game client is convenient for replacement and maintenance.

Description

Network game system and method
Technical field
The present invention relates to the digital information communications field, particularly network game system and method.
Background technology
Online game and wireless network game have developed and the convergence maturation, and the computer user of dispersion various places can enter same gaming platform by the Internet and play jointly, even can exchange mutually.Carry out internet game and wireless network user also can enter the wireless network game platform by Wireless Communication Equipment such as mobile phone, game machines, can also on same gaming platform, carry out internet game with the computer user.
Along with greatly developing of Digital Television and Web TV technology, people expect a kind of practicality and are full of the interactive television services of amusement when enjoying traditional television program.Interactively television service content is extensive, typical interactive services is business such as electronic program guides (EPG), video request program (VOD), TV commercial affairs, interactive TV recreation, wherein the interactive TV recreation is one of important interactive television services, people expect to pass through TV, carry out internet game as computer and wireless network user.Traditional video game major part is based on the unit class recreation (as the PS2 game machine of Sony Corporation's production) of game card or game cartridge, can't realize the demand that TV user, computer user and infinite network user play jointly.
The maximum characteristics that interactive TV recreation is different from internet gaming be exactly can strict control game content health, guiding juvenile healthy amusement, be in simultaneously play games unlike play games on the internet or wireless network on the illegal temptation of contact "pornography, gambling and drug abuse and trafficking" easily of playing games; Be in the degree of safety of playing games, comfort level, the degree of freedom also in Internet bar and incomparable with handheld device.The recreation of chess and card mahjong class can be rated as the essence of China, suits the taste of both old and young, plays for a long time oiliness.For the teenager, athletic games such as go and Chinese chess are of great advantage for tap intellectual resources with cultivating one's taste.The present TV popularity rate of China will be higher than the popularity rate of computer far away, and is ignorant of for most the elderly or does not also have a computer, just can invite friend to play card, play chess by the interactive TV recreation is home-confined, and expense is cheap.For traditional digital-TV operator, this also is the important additional means that they attract the user.
The current cable network mostly is the one-way transmission data, can't carry out interactive television services truly.Catv net reform is become the two-way interactive network, can satisfy the requirement of carrying out two-way services, also will speed up the integration of three networks of telecommunications network, computer network and cable television network.Bidirectional rebuilding be cable TV network from single function to multi-functional development, from the first road threshold of television network broadcast to information network development.The bilateral network transformation in present domestic minority area is finished substantially, and other area is also actively prepared or carried out the bilateral network transformation.
Bidirectional digital television set top box or IPTV set-top box are to realize the most important terminal equipment of interactive TV games system, it refers to except can receiving digital broadcast data, also have return path, user's request or local content can be uploaded, thus the set-top box of realization interactive application.Bi-directional set-top box is the only way of Digital Television development.
Summary of the invention
The object of the invention is to provide network game system and method, can realize that TV user, computer user and infinite network user play jointly, with cheap expense, make things convenient for TV user to utilize Digital Television or Web TV to carry out the online game of many people's networkings.
The invention provides a kind of network game system, be used for TV user, computer user and/or wireless network user and carry out online game jointly, comprise game center and at least one client, at least one client is connected with game center and swap data by digital TV network, the Internet and/or wireless network respectively, carries out online game at least one client user.
Wherein game center comprises online game center and/or at least one video game center, the online game center is connected with TV client, computer client or wireless network clients and swap data, realizes that TV user, computer user and/or wireless network user carry out online game jointly at the online game center; The video game center is connected and swap data with the TV client of locality by the various places digital TV network based on the various places digital TV platform, realizes that the TV user of locality is carried out online game at the video game center; The video game center is connected with the online game center and swap data by the Internet, and realization online game central user and at least one video game central user are carried out online game jointly.
The video game center comprises portal server, data base management system, SiteServer LBS, game logic server, webmaster machine and TV network server, and portal server is used for authenticating user identification management, the service list of management game logical server; Data base management system is used to store subscriber data, recreation rate, game credits and game money, game rule and/or game services; SiteServer LBS is assigned to a plurality of application servers with the network service load balancing; Game logic server loads games, manages concrete game logic judgement, recreation communication, game credits and/or game environment; The normal operation or the maintenance at the auxiliary management of webmaster machine video game center; The TV network server provides TV client downloads games or recreation webpage.
Digital Television customer end adopted bidirectional digital television set top box, bidirectional digital television set top box has return path user's request or local content uploading are realized interactive application to the video game center, return path is by Ethernet, ADSL, Cable Modem or wireless transmission method, by cable TV network, Ethernet, ordinary telephone line or wireless network passback.Digital Television customer end adopted built-in browser and/or JAVA virtual machine platform, be arranged on the set-top box or TV all-in-one of TV, the Digital Television client is connected and swap data by the Digital Television client with the video game center, the reciprocal process of authentication management, download games program, running game program and game data that realization and set-top box or TV all-in-one hardware environment are irrelevant.Video game center and bidirectional digital television set top box connect by the IP metropolitan area network of TCP/IP internet, the Internet or digital-TV operator; Bidirectional digital television set top box is set up the TCP/IP link and is carried out exchanges data with the video game center by Ethernet card, adsl equipment, Cable Modem or radio transmission apparatus.The remote controller of Digital Television customer end adopted TV set-top box or TV all-in-one is as input equipment, button to TV set-top box or TV all-in-one remote controller is monitored, the instruction of acquisition digital cable customers makes digital cable customers carry out internet game or control operation by the remote controller of TV set-top box or TV all-in-one.The Digital Television client reads IC-card number or other sign of TV set-top box or TV all-in-one, as the digital cable customers identity, accepts the unified management of video game central inlet server after the special number conversion; When digital cable customers requires to play, use the portal server at card number or sign login video game center.
The present invention also provides network game system to realize the method for online game, comprise: (1) at least one user connects the portal server of game center respectively by TV client, computer client or wireless network clients, login enters TV network server, web server computer or the wireless network server of game center; (2) at least one user specifies recreation respectively, and TV client, computer client or wireless network clients are respectively from the corresponding WEB server of game center download games program; (3) at least one user plays respectively, and TV network server, web server computer or the wireless network server of game center exchange game data or user profile mutually; (4) at least one customer requirements Exit Game, the database server recording game data or the user profile of game center, TV client, computer client or wireless network clients discharge games respectively.
Network game system provided by the invention and method, TV user can be played by TV set-top box or TV all-in-one and the Internet and the common networking of wireless network user, and TV user need only just can be played games by the remote controller of TV set-top box or TV all-in-one.Server system of the present invention is disposed flexibly, can open or limit the cross-region TV user and carry out internet game, also can open or limit different terminals (TV, computer, Wireless Communication Equipment) user and carry out interactive game, zonal gaming platform can also be connected with nationwide gaming platform, thereby realize interconnecting of national game user, the internet game of the TV of realization wide area, computer, Wireless Communication Equipment.The present invention does not have specific (special) requirements to the memory space of TV set-top box or TV all-in-one, can on the TV set-top box of different brands and different configurations or TV all-in-one, use, game user need not to carry out specific upgrading renewal process, and the client updating maintenance of TV set-top box or TV all-in-one is convenient.
Description of drawings
Fig. 1 is the system configuration schematic diagram of network game system of the present invention;
Fig. 2 is the schematic flow sheet that the present invention realizes internet game method.
The realization of the object of the invention, functional characteristics and advantage will be in conjunction with the embodiments, are described further with reference to accompanying drawing.
Embodiment
With reference to the system configuration schematic diagram of the network game system of Fig. 1, one embodiment of the present of invention are proposed.
Present embodiment comprises online game center, video game center, various places, TV client, computer client and wireless network clients.Wherein (Internet) is connected with the online game center and swap data computer client through the Internet, makes the computer user carry out online game by computer client; Wireless network clients is connected with the online game center and swap data by public land mobile network (PLMN), makes wireless network user carry out online game by wireless network clients; Various places TV client connects local video game center respectively, makes the various places TV user carry out online game by local TV client respectively; Video game center, various places can also be connected with the online game center by the Internet respectively, realizes between the TV user of various places, and intercourses data between various places TV user and computer client and the wireless network clients.Video game center, various places also is connected the line data exchange of going forward side by side respectively with the BOSS system of local digital TV platform, be used for game service operation and charging.
The software and hardware at above-mentioned online game center is formed structure and is comprised:
The portal server group, be mainly used in the omnidistance guiding of breaking of the service list of administrative client subscriber authentication, login and management game logical server, online demographics, user, the interface that can increase as required OSS OSS charges to the user with convenient.The portal server group supports Distributed Calculation and server cluster, and the unit performance should be handled more than 2000 user 1 second kind with interior, and 1 minute with the interior request of landing that just can handle 12 general-purpose families.Can come raising scale response amount by increasing portal server, each portal server can dispose a plurality of game logic server, so just can satisfy the demand of large-scale consumer.
The tabulation of above-mentioned game services is meant that the IP address of the game logic server that each concrete recreation room service is provided and the series data of tcp port number represent.
Data base management system and database middleware (or claiming DataBase Gateway): mainly comprise user's basic document storehouse, user's billing database, user's game credits and game money database, game rule storehouse, game services tabulation storehouse.Wherein user's basic document storehouse is mainly used in the processing game user and lands checking and user's registration; User's billing database: be mainly used in the charging that Digital Television or Web TV (IPTV) user are opened the interactive TV game service; User's game credits and game money database are mainly used in integration and the game money operation of handling game user; The game rule storehouse has mainly defined the Integral Rule of concrete recreation; Game services tabulation storehouse is used to inform which kind of game service the present game server of game client system has opened and how many rooms certain concrete recreation has opened.Wherein, service operation (BOSS) system of user's basic document storehouse and user's billing database and region digital TV platform need carry out alternately, and other database is then little with region digital TV platform relation.User's game credits and game money database may be read and write more frequent, can consider the cluster processing as required.
SiteServer LBS, use multiserver distributed system framework, by special algorithm the network service load balancing is assigned to the mode that a plurality of application servers are formed cluster, improve the performance and the availability of Web website or application program, it is based upon on the reliable hardware and software platform, the load of balanced application server in cluster provides the ability extending transversely of application server, improves the reliability and the performance of whole system simultaneously.
Game logic server group, form by one or more game logic server, manage concrete game logic judge with recreation communicate by letter, operations such as game credits processing, hall and room establishment, destruction, can increase, delete or revise configuration as required.Each game logic server can load certain or a plurality of concrete recreation (as go, mahjong etc.) arbitrarily, and each recreation can be opened between one or more amusement arcades.
LIST SERVER, when customer group reached certain scale, the data in the database also can increase accordingly.The efficient of common relevant database query manipulation also reduces greatly, and present embodiment adopts LIST SERVER just can deal with problems well, improves the efficient of query manipulation.
The webmaster machine is that collector reason, monitoring are the assistant software system of one, is used for the normal operation of auxiliary management game service.
Web server computer (PC Web Server) contains computer client program and game portal website, and various recreation, operation information are provided, and provides the user to register the page of game account.The computer user can be by this website of computer access, browse recreation, download games and registration game account, and user's registration information is dumped to database server by computer server.
Wireless network server (Mobile Web Server) contains wireless network clients program and game portal website, and various recreation, operation information are provided, and provides the user to register the page of game account.Wireless network user can be visited this website by Wireless Communication Equipment, browsed recreation, download games and registration game account, and user's registration information is dumped to database server by wireless network server.
TV network server (TV Web Server) contains the TV client-side program and as video game user's portal website, provides various games, operation information, and the service of service of video game user individual and user self-help application business.
Database Buffer Pool (or claiming memory pool) solution based on middleware Technology can be used in the online game center of present embodiment, the operation of game database be can manage concentratedly by this solution, thereby the bearing capacity and the performance of individual data storehouse system improved; Use asynchronous IO technology (for example EPOLL technology of finishing port IOCP technology and Linux of Windows system etc.) and communication thread pool technology, make each game logic server can support several thousand in addition several general-purposes family simultaneously online, system can infinite expanding theoretically, and done Safety Design at storage, data link, anti-network attack aspect, guarantee the information security and the network security of system.
The video game center of present embodiment is distributed in various places according to the difference of local area, local TV user is connected with the video game center of locality and plays.Video game center, various places is relatively independent region system, its system configuration is also similar with nationwide gaming platform, with A ground is example, the software and hardware at video game center is formed structure and is comprised TV network server (TV Web Server), contain TV client-side program and game portal website, various recreation, operation information are provided, provide the user to register the page of game account.The user can visit this website by TV set-top box or all-in-one, browses recreation, download games and registration game account, and user's registration information is dumped to database server by the TV network server; Each chess, board, mahjong class are played all about 100-200KB.Because the TV user of a certain moment download games may be a lot, this server must be considered to carry out cluster and be handled.
The software and hardware at video game center is formed structure and is also comprised portal server group, data base management system and database middleware (or claiming DataBase Gateway), webmaster machine, SiteServer LBS and game logic server group, these assemblies are similar with the modular construction at online game center respectively, so do not give unnecessary details.
The video game client of present embodiment comprises browser, hall and each games, provide TV user directly from the instant download games program of TV network server, need not install and the localization storage, on average each independent recreation is about 100-200kB.All recreation all have unified look ﹠ feel and button operation, and button operation has been considered the characteristics of remote controller, and are user-friendly as far as possible.Video game customer end adopted built-in browser is supported the java application operation.Java application can move on terminal by One-to-All Broadcast DSM-CC-OC protocol transmission, also can move and proceed alternately with system on terminal by the http protocol transmission.Java application two-way interactive agreement is based on the IP communication on the TCP/IPsocket.Annexation between video game center and the bidirectional digital television set top box is to couple together by TCP/IP internet (the IP metropolitan area network of Internet network or digital-TV operator), the TCP/IP link is provided and carries out exchanges data by means of Ethernet card, adsl equipment, Cable Modem or radio transmission apparatus by bidirectional digital television set top box.
This video game client is arranged on the set-top box or TV all-in-one of described TV, as long as have return path just to can be described as bi-directional set-top box or two-way television all-in-one on set-top box or the TV all-in-one, no matter this passage is Ethernet, ADSL, Cable Modem or wireless transmission mechanism.Realize that at present the return path that the set-top box of two-way function adopts has multiple mode: by the cable TV network passback, by the Ethernet passback, by the ordinary telephone line passback and by the wireless network passback etc.In order to realize the two-way function of set-top box, set-top box need add telephone modem, ethernet port or embed wire line MODEM.
Computer client comprises browser, hall and each games, and computer user's client release is provided, and it generally operates under the Windows series platform, can use programming language exploitations such as C++, Delphi, JAVA.
Wireless network clients comprises browser, hall and each games, adopt the J2ME exploitation, its LCP and video game client are roughly the same, because Wireless Communication Equipment does not have unified display screen, so need be at the normal user interface of Wireless Communication Equipment customization display effect of each specific model.In addition, Wireless Communication Equipment often interconnects by the http agreement, and this also needs to revise the related communication interface and comes translation-protocol by the communication gate system.
In the present embodiment, TV user also comprises Web TV (IPTV) user except that comprising digital cable customers, and network television user is connected with the online game center and swap data by the internet.
Communication protocol between various different types of terminals such as computer, digital TV set-top box or IPTV set-top box, mobile phone/other portable terminal and the server is basically identical, perhaps realizes that by the communication gate technology conversion between the communication protocol is to realize interconnecting between the different types of terminals.
In the present embodiment, play for making things convenient for TV user, the remote controller that adopts TV set-top box or TV all-in-one is as input equipment, button to TV set-top box or TV all-in-one remote controller is monitored, the instruction of acquisition digital cable customers makes digital cable customers carry out internet game or control operation by the remote controller of TV set-top box or TV all-in-one.Specifically, effective key position that the Java platform of built-in browser is monitored remote controller key in set-top box or the all-in-one has: ", " left side ", " right side under " 0 "~9 " digital keys, " go up ", " " direction button and " affirmation " button.Carry out internet game with TV remote controller, button operation is simple, convenient, directly perceived, and does not need to increase other external equipment, helps cutting operating costs and large-scale popularizing.
In existing Digital Television or Web TV application, generally all charge or the granted access charging channel by carrying out television program receiving with user's corresponding intelligent card.Because the needs that the particularity of TV user operation and operation are chargeed, games system of the present invention do not recommend by TV user by manual input " user name " discern the game user identity with " password " because like this for the video game user operation pretty troublesome.For realizing adapting to user identity management and game credits and the expenses management that makes things convenient for TV user, present embodiment proposes card number or the sign that the Digital Television client reads TV set-top box or TV all-in-one, after conversion,, accept the unified management of described video game central inlet server as the digital cable customers identity; When TV user requires to play, use the portal server at described card number or the described video game of sign login center.Specifically, the user entry web station system at design video game center, TV set-top box or all-in-one are visited this entry network site system by built-in browser (http protocol).Read the smart card numbers of TV set-top box or all-in-one by the JavaScript function, by specific JavaScript function interface smart card numbers or subscriber authorisation charge information (needing the support of the OSS OSS of Digital Television or IPTV) are passed to the J2ME program of carrying out game service then, so just can realize the TV user identification and land game server automatically.In addition, consider the need to be keep secret of user smart card card number possibility, need (for example carry out a unidirectional irreversible conversion to this smart card numbers, the HASH conversion) as the game user name, and for video screen show attractive in appearance, this user name can't be oversize (general require to be no more than 8 characters).By above these technological means, have great convenience for the user operation, also very simple, but also taken into account the attractive in appearance of video screen demonstration for realization charging operation.
With reference to Fig. 2, the network game system of present embodiment realizes that the schematic flow sheet of internet game method is as follows: at first the user enters the video game homepage by set top box embedded browser, enter game type and select the interface, comprise (chess, board class, mahjong class, the unit class), select the recreation of certain kind, enter such concrete list of games interface, the recreation that selection will be played.At this time the user smart card (perhaps MAC Address) of reading set-top box by the JavaScript program obtains user ID, and then smart card numbers (perhaps MAC Address) or subscriber authorisation charge information are passed to the J2ME program (downloading-running) of carrying out game service by specific JavaScript function interface, the J2ME program is waited regeneration keep cost order (needing the support of the OSS OSS of Digital Television or IPTV) when appropriate, so just can realize the TV user identification and land game server automatically.
Because the user of a certain moment download games may be a lot, this server carries out cluster to be handled, and dynamic assignment can be again carried out according to the loading condition of Web Server in the Web Server address that is provided with in the set-top box, to realize load balance.Behind the game running, at first send and obtain the game server list request to portal server, obtain game server tabulation and demonstration from portal server, after selecting game server and corresponding room, connect the pairing game server in this room, after the successful connection, send the request message that the player enters the room to game server, obtain the request success message and the table for game tabulation and the game player that obtain in the room tabulate from game server, show interface between amusement arcade, oneself can select table for game and position, send seat seat request message to game server, accept that player's (other people or oneself) enters or the message that withdraws from a room and upgrade the interface from game server, behind certain recreation seat of oneself having sat down, then enter concrete table for game interface, send the message that begins to play to game server, all players are after game server sends the beginning game information, game server sends the message of recreation beginning to each game client of same table for game, then just can carry out the transfer of game data with mutual between each game client by game server, when client will withdraw from recreation, leave a message to the game server transmission.
According to real needs and actual conditions, can also adopt other steps to realize internet game method, another embodiment is proposed herein, realize that the internet game method flow process is as follows:
(1) at least one or a plurality of user specify recreation respectively, and described TV client, computer client or wireless network clients are respectively from the corresponding WEB server of described game center download games program;
(2) at least one user is respectively by the TV client, computer client or wireless network clients connect the corresponding portal server of game center, after authentication, obtain the game services tabulation from portal server, according to selected specific server of game services tabulation and the room that game services is provided, enter between amusement arcade, this moment, the data interaction of user and portal server was finished, information interaction and data communication with game logic server simultaneously begins, because game logic server can be simultaneously and the pc user, TV user, the wireless network terminal user carries out data communication, the different terminals user can add certain same game server, between amusement arcade and table for game, thereby realize interconnecting and playing games mutually of different terminals user;
(3) at least one user is seated in certain table for game respectively, wait for that other game users add, when satisfying under the necessary condition of recreation beginning the recreation beginning, play games according to specific game rule, different user exchanges game data or user profile mutually by game logic server;
(4) described at least one customer requirements Exit Game, the database server recording game data or the user profile of described game center, described TV client, computer client or wireless network clients discharge games respectively.
According to actual conditions, the present invention can adopt based on the game client of the J2ME language development of Java platform with the set-top box that satisfies different vendor, different brands or the demand of all-in-one running game client.By the built-in browser of set-top box or all-in-one and integrated Java Virtual Machine platform thereof, the game client of set-top box or all-in-one and game server carry out tcp/ip communication, thereby realize logining, withdrawing from recreation, and concrete game data is mutual.Game client of the present invention not only can run on the digital TV set-top box, also can run on the network television-set top-set-box, is independent of hardware environment.Game client adopts the mode of promptly playing of promptly downloading, and does not need to install, and does not also need set-top box device that external memory space is provided.And each all maintains general network game client about the 100-200k byte.Under common network condition, generally at 1-3 within second, the maintenance upgrade of game client is convenient simultaneously to time of set-top box or all-in-one for the download games client.So just can not need the set-top box or the all-in-one of different vendor, different brands are done special transplanting and technological development, can adopt the J2ME technology to develop too for mobile phone networking chess and card games.Computer clients end system of the present invention can adopt multiple development language stand-alone developments such as C++, Delphi or Java.
The above only is the preferred embodiments of the present invention; be not so limit claim of the present invention; every equivalent structure or equivalent flow process conversion that utilizes specification of the present invention and accompanying drawing content to be done; or directly or indirectly be used in other relevant technical fields, all in like manner be included in the scope of patent protection of the present invention.

Claims (12)

1. network game system, be used for TV user, computer user and/or wireless network user and carry out online game jointly, comprise game center and at least one client, described at least one client is connected with described game center and swap data by digital TV network, the Internet and/or wireless network respectively, carries out online game for described at least one client user.
2. network game system according to claim 1, it is characterized in that, described game center comprises online game center and/or at least one video game center, described online game center is connected with TV client, computer client or wireless network clients and swap data, realizes that TV user, computer user and/or wireless network user carry out online game jointly at described online game center; Described video game center is connected and swap data with the TV client of locality by the various places digital TV network based on the various places digital TV platform, realizes that the TV user of locality is carried out online game at described video game center; Described video game center is connected with described online game center and swap data by the Internet, realizes that described online game central user and described at least one video game central user carry out online game jointly.
3. network game system according to claim 2, it is characterized in that, described online game center comprises portal server, data base management system, SiteServer LBS, game logic server, LIST SERVER, the webmaster machine, wireless network server, router, switch and web server computer, described portal server is used for computer client or the wireless network clients user carries out the authentication management, manage the service list of described game logic server, described data base management system is used to store subscriber data, the recreation rate, game credits and game money, game rule and/or game services; Described SiteServer LBS is assigned to a plurality of application servers with the network service load balancing; Described game logic server loads described games, manages concrete game logic judgement, recreation communication, game credits and/or game environment, is applicable to TV client, computer client or wireless network clients; Described LIST SERVER is used to improve the operating efficiency of described data base management system and is convenient to distributed deployment; The normal operation or the maintenance at the described online game of the auxiliary management of described webmaster machine center; Described wireless network server provides wireless network clients download games program or recreation webpage; Described web server computer provides computer client or TV client downloads games or recreation webpage.
4. network game system according to claim 2, it is characterized in that, described video game center comprises portal server, data base management system, SiteServer LBS, game logic server, webmaster machine and TV network server, described portal server is used for the authenticating user identification management, manages the service list of described game logic server; Described data base management system is used to store subscriber data, recreation rate, game credits and game money, game rule and/or game services; Described SiteServer LBS is assigned to a plurality of application servers with the network service load balancing; Described game logic server loads described games, manages concrete game logic judgement, recreation communication, game credits and/or game environment; The normal operation or the maintenance at the described video game of the auxiliary management of described webmaster machine center; Described TV network server provides TV client downloads games or recreation webpage.
5. network game system according to claim 2, it is characterized in that, described client comprises TV client, computer client and wireless network clients, realize mutual with TV user, computer user and wireless network user respectively, for described TV user, computer user and wireless network user provide interface, receive the instruction that described TV user, computer user and wireless network user send, to described TV user, computer user and wireless network user return instruction execution result.
6. network game system according to claim 5, it is characterized in that, described TV user comprises digital cable customers and Web TV (IPTV) user, described TV client comprises Digital Television client and network television client end, described Digital Television client is connected with the video game center and swap data by digital TV network, and described Web TV (IPTV) client is connected with online game center or video game center and swap data by the Internet.
7. network game system according to claim 6, it is characterized in that, Digital Television customer end adopted bidirectional digital television set top box wherein, described bidirectional digital television set top box has return path user's request or local content uploading are realized interactive application to described video game center, described return path is by Ethernet, ADSL, Cable Modem or wireless transmission method, by cable TV network, Ethernet, ordinary telephone line or wireless network passback.
8. network game system according to claim 6, it is characterized in that, described Digital Television customer end adopted built-in browser and/or JAVA virtual machine platform, be arranged on the set-top box or TV all-in-one of described TV, described Digital Television client is connected and swap data by described Digital Television client with described video game center, the reciprocal process of authentication management, download games program, running game program and game data that realization and set-top box or TV all-in-one hardware environment are irrelevant.
9. network game system according to claim 7 is characterized in that, described video game center and bidirectional digital television set top box connect by the IP metropolitan area network of TCP/IP internet, the Internet or digital-TV operator; Bidirectional digital television set top box is set up the TCP/IP link and is carried out exchanges data with described video game center by Ethernet card, adsl equipment, CableModem or radio transmission apparatus.
10. according to claim 7 or 8 described network game systems, it is characterized in that, the remote controller of described Digital Television customer end adopted TV set-top box or TV all-in-one is as input equipment, button to described TV set-top box or TV all-in-one remote controller is monitored, the instruction of acquisition digital cable customers makes digital cable customers carry out internet game or control operation by the remote controller of described TV set-top box or TV all-in-one.
11. according to claim 7 or 8 described network game systems, it is characterized in that, described Digital Television client reads IC-card number or other sign of described TV set-top box or TV all-in-one, after the special number conversion,, accept the unified management of described video game central inlet server as the digital cable customers identity; When digital cable customers requires to play, use the portal server at described card number or the described video game of sign login center.
12. according to claim 3 or 4 described network game systems, described network game system realizes that the method for online game comprises:
(1) at least one user connects the portal server of game center respectively by TV client, computer client or wireless network clients, and login enters TV network server, web server computer or the wireless network server of game center;
(2) at least one user specifies recreation respectively, and described TV client, computer client or wireless network clients are respectively from the corresponding WEB server of described game center download games program;
(3) at least one user plays respectively, and TV network server, web server computer or the wireless network server of described game center exchange game data or user profile mutually;
(4) described at least one customer requirements Exit Game, the database server recording game data or the user profile of described game center, described TV client, computer client or wireless network clients discharge games respectively.
CNA2007100981110A 2007-04-13 2007-04-13 Network game system and method Pending CN101286906A (en)

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