CL2023001237A1 - Dispositivo de videojuego integrado en una prenda de vestir y procedimiento asociado - Google Patents

Dispositivo de videojuego integrado en una prenda de vestir y procedimiento asociado

Info

Publication number
CL2023001237A1
CL2023001237A1 CL2023001237A CL2023001237A CL2023001237A1 CL 2023001237 A1 CL2023001237 A1 CL 2023001237A1 CL 2023001237 A CL2023001237 A CL 2023001237A CL 2023001237 A CL2023001237 A CL 2023001237A CL 2023001237 A1 CL2023001237 A1 CL 2023001237A1
Authority
CL
Chile
Prior art keywords
video game
garment
suit
player
game device
Prior art date
Application number
CL2023001237A
Other languages
English (en)
Inventor
FUERTES PEÑA Jose
Original Assignee
Boreal Tech & Investment S L
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Boreal Tech & Investment S L filed Critical Boreal Tech & Investment S L
Publication of CL2023001237A1 publication Critical patent/CL2023001237A1/es

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61NELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
    • A61N1/00Electrotherapy; Circuits therefor
    • A61N1/02Details
    • A61N1/04Electrodes
    • A61N1/0404Electrodes for external use
    • A61N1/0408Use-related aspects
    • A61N1/0452Specially adapted for transcutaneous muscle stimulation [TMS]
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61NELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
    • A61N1/00Electrotherapy; Circuits therefor
    • A61N1/02Details
    • A61N1/04Electrodes
    • A61N1/0404Electrodes for external use
    • A61N1/0472Structure-related aspects
    • A61N1/0484Garment electrodes worn by the patient
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61NELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
    • A61N1/00Electrotherapy; Circuits therefor
    • A61N1/02Details
    • A61N1/04Electrodes
    • A61N1/0404Electrodes for external use
    • A61N1/0472Structure-related aspects
    • A61N1/0492Patch electrodes
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61NELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
    • A61N1/00Electrotherapy; Circuits therefor
    • A61N1/18Applying electric currents by contact electrodes
    • A61N1/32Applying electric currents by contact electrodes alternating or intermittent currents
    • A61N1/36Applying electric currents by contact electrodes alternating or intermittent currents for stimulation
    • A61N1/36014External stimulators, e.g. with patch electrodes
    • A61N1/3603Control systems
    • A61N1/36034Control systems specified by the stimulation parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/016Input arrangements with force or tactile feedback as computer generated output to the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/302Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser

Landscapes

  • Engineering & Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • Multimedia (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Biomedical Technology (AREA)
  • Nuclear Medicine, Radiotherapy & Molecular Imaging (AREA)
  • Radiology & Medical Imaging (AREA)
  • Animal Behavior & Ethology (AREA)
  • General Health & Medical Sciences (AREA)
  • Public Health (AREA)
  • Veterinary Medicine (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Biophysics (AREA)
  • Heart & Thoracic Surgery (AREA)
  • Measurement And Recording Of Electrical Phenomena And Electrical Characteristics Of The Living Body (AREA)
  • Professional, Industrial, Or Sporting Protective Garments (AREA)
  • Outer Garments And Coats (AREA)
  • Electrotherapy Devices (AREA)
  • Measuring Pulse, Heart Rate, Blood Pressure Or Blood Flow (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Coin-Freed Apparatuses For Hiring Articles (AREA)
  • User Interface Of Digital Computer (AREA)
  • Details Of Garments (AREA)

Abstract

Se proporciona un dispositivo portátil de juego dirigido a ser usado por un jugador mientras juega un videojuego. El dispositivo portátil de juego de la invención aquí divulgado permite al usuario sentir las sensaciones que sufre actualmente un personaje de un videojuego, de tal manera que se proporciona una experiencia de juego profundamente inmersiva. El wearable de juego es un chaleco o traje en el que se han colocado estratégicamente una serie de electrodos de forma que cada uno de los músculos cubiertos por el traje puede ser estimulado eléctricamente mediante pulsos generados por una unidad de control. Los electrodos están cubiertos con una capa de gel conductor que permite una rápida y fácil fijación en la piel del jugador, proporcionando además, una mayor conductividad eléctrica.
CL2023001237A 2019-11-04 2023-04-28 Dispositivo de videojuego integrado en una prenda de vestir y procedimiento asociado CL2023001237A1 (es)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
EP19382962.9A EP3711829B1 (en) 2019-11-04 2019-11-04 Wearable gaming device and method thereof

Publications (1)

Publication Number Publication Date
CL2023001237A1 true CL2023001237A1 (es) 2023-11-24

Family

ID=68503043

Family Applications (1)

Application Number Title Priority Date Filing Date
CL2023001237A CL2023001237A1 (es) 2019-11-04 2023-04-28 Dispositivo de videojuego integrado en una prenda de vestir y procedimiento asociado

Country Status (26)

Country Link
US (2) US11529558B2 (es)
EP (2) EP3711829B1 (es)
JP (1) JP2022554088A (es)
KR (1) KR20220088780A (es)
CN (1) CN114728201A (es)
AU (1) AU2020381142A1 (es)
BR (1) BR112022008488A2 (es)
CA (1) CA3155253A1 (es)
CL (1) CL2023001237A1 (es)
CO (1) CO2022006647A2 (es)
CY (1) CY1125129T1 (es)
DK (2) DK3711829T3 (es)
ES (2) ES2910076T3 (es)
FI (1) FI3960260T3 (es)
HR (2) HRP20220450T1 (es)
HU (1) HUE063689T2 (es)
LT (2) LT3960260T (es)
MA (1) MA56303B1 (es)
MX (1) MX2022005141A (es)
PE (1) PE20221198A1 (es)
PL (2) PL3960260T3 (es)
PT (2) PT3711829T (es)
RS (2) RS64519B1 (es)
SI (2) SI3960260T1 (es)
WO (1) WO2021089200A1 (es)
ZA (1) ZA202204801B (es)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
LT3960260T (lt) * 2019-11-04 2023-08-10 Boreal Technology & Investment S.L Nešiojamas įrenginys ir jo būdas
US11911603B2 (en) * 2020-01-06 2024-02-27 Katalyst Interactive Inc. Electrical muscle stimulation (EMS) suit with electrode arrangement that prevents transthoracic electrical current
EP4394542A1 (en) * 2022-12-30 2024-07-03 Boreal Technology & Investment S.L Wearable electronic stimuli generating device

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EP1533678A1 (en) * 2003-11-24 2005-05-25 Sony International (Europe) GmbH Physical feedback channel for entertaining or gaming environments
US8140165B2 (en) * 2005-01-28 2012-03-20 Encore Medical Asset Corporation Independent protection system for an electrical muscle stimulation apparatus and method of using same
US20080183095A1 (en) * 2007-01-29 2008-07-31 Austin Colby R Infant monitor
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AU2008358560B2 (en) * 2008-06-25 2012-09-06 Asahi Kasei Fibers Corporation Elastic signal transmission cable
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EA032658B1 (ru) 2013-07-15 2019-06-28 Вр Электроникс Лимитид Способ интерактивной физиологической синхронизации пользователя с виртуальной средой
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LT3960260T (lt) * 2019-11-04 2023-08-10 Boreal Technology & Investment S.L Nešiojamas įrenginys ir jo būdas

Also Published As

Publication number Publication date
ES2910076T3 (es) 2022-05-11
MA56303A1 (fr) 2022-11-30
US11975260B2 (en) 2024-05-07
HRP20220450T1 (hr) 2022-06-10
WO2021089200A1 (en) 2021-05-14
PL3960260T3 (pl) 2023-10-30
FI3960260T3 (fi) 2023-08-30
EP3711829B1 (en) 2022-01-05
EP3711829A1 (en) 2020-09-23
US20230089595A1 (en) 2023-03-23
CN114728201A (zh) 2022-07-08
MX2022005141A (es) 2022-06-14
EP3960260B1 (en) 2023-06-07
AU2020381142A1 (en) 2022-05-12
LT3711829T (lt) 2022-04-11
PT3960260T (pt) 2023-09-12
JP2022554088A (ja) 2022-12-28
ZA202204801B (en) 2023-11-29
SI3711829T1 (sl) 2022-05-31
DK3960260T3 (da) 2023-08-28
RS63084B1 (sr) 2022-04-29
HUE063689T2 (hu) 2024-01-28
CA3155253A1 (en) 2021-05-14
PE20221198A1 (es) 2022-08-09
US11529558B2 (en) 2022-12-20
CO2022006647A2 (es) 2022-05-31
BR112022008488A2 (pt) 2022-07-19
RS64519B1 (sr) 2023-09-29
PT3711829T (pt) 2022-04-08
DK3711829T3 (da) 2022-04-04
US20210154571A1 (en) 2021-05-27
LT3960260T (lt) 2023-08-10
CY1125129T1 (el) 2024-02-16
HRP20230901T1 (hr) 2023-11-24
KR20220088780A (ko) 2022-06-28
PL3711829T3 (pl) 2022-05-02
MA56303B1 (fr) 2023-02-28
ES2956336T3 (es) 2023-12-19
SI3960260T1 (sl) 2023-11-30
EP3960260A1 (en) 2022-03-02

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