CA2052288A1 - Systeme de synthese d'images et jeu de tir utilisant ce systeme - Google Patents

Systeme de synthese d'images et jeu de tir utilisant ce systeme

Info

Publication number
CA2052288A1
CA2052288A1 CA2052288A CA2052288A CA2052288A1 CA 2052288 A1 CA2052288 A1 CA 2052288A1 CA 2052288 A CA2052288 A CA 2052288A CA 2052288 A CA2052288 A CA 2052288A CA 2052288 A1 CA2052288 A1 CA 2052288A1
Authority
CA
Canada
Prior art keywords
image
diorama
synthesizing system
image synthesizing
same
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CA2052288A
Other languages
English (en)
Other versions
CA2052288C (fr
Inventor
Naoki Watanabe
Toshiaki Shinbo
Mitsuru Ogata
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Namco Ltd
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of CA2052288A1 publication Critical patent/CA2052288A1/fr
Application granted granted Critical
Publication of CA2052288C publication Critical patent/CA2052288C/fr
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • A63F9/0291Shooting or hurling games with a simulated projectile, e.g. an image on a screen
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41GWEAPON SIGHTS; AIMING
    • F41G3/00Aiming or laying means
    • F41G3/26Teaching or practice apparatus for gun-aiming or gun-laying
    • F41G3/2616Teaching or practice apparatus for gun-aiming or gun-laying using a light emitting device
    • F41G3/2622Teaching or practice apparatus for gun-aiming or gun-laying using a light emitting device for simulating the firing of a gun or the trajectory of a projectile
    • F41G3/2627Cooperating with a motion picture projector
    • F41G3/2633Cooperating with a motion picture projector using a TV type screen, e.g. a CRT, displaying a simulated target
    • F41G3/2638Cooperating with a motion picture projector using a TV type screen, e.g. a CRT, displaying a simulated target giving hit coordinates by means of raster control signals, e.g. standard light pen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B30/00Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images
    • G02B30/20Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images by providing first and second parallax images to an observer's left and right eyes
    • G02B30/34Stereoscopes providing a stereoscopic pair of separated images corresponding to parallactically displaced views of the same object, e.g. three-dimensional [3D] slide viewers
    • G02B30/35Stereoscopes providing a stereoscopic pair of separated images corresponding to parallactically displaced views of the same object, e.g. three-dimensional [3D] slide viewers using reflective optical elements in the optical path between the images and the observer

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Radar, Positioning & Navigation (AREA)
  • General Engineering & Computer Science (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Cameras Adapted For Combination With Other Photographic Or Optical Apparatuses (AREA)
CA002052288A 1990-09-27 1991-09-26 Systeme de synthese d'images et jeu de tir utilisant ce systeme Expired - Fee Related CA2052288C (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP25797090A JP3216722B2 (ja) 1990-09-27 1990-09-27 画像合成装置、方法及びこれを用いた射撃ゲーム装置
JP2-257970 1990-09-27

Publications (2)

Publication Number Publication Date
CA2052288A1 true CA2052288A1 (fr) 1992-03-28
CA2052288C CA2052288C (fr) 1999-04-20

Family

ID=17313745

Family Applications (1)

Application Number Title Priority Date Filing Date
CA002052288A Expired - Fee Related CA2052288C (fr) 1990-09-27 1991-09-26 Systeme de synthese d'images et jeu de tir utilisant ce systeme

Country Status (6)

Country Link
US (1) US5190286A (fr)
EP (1) EP0477861A3 (fr)
JP (1) JP3216722B2 (fr)
KR (1) KR920006017A (fr)
AU (1) AU655936B2 (fr)
CA (1) CA2052288C (fr)

Families Citing this family (40)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3138313B2 (ja) * 1992-02-05 2001-02-26 株式会社ナムコ 画像合成用スコープ、画像合成装置及びゲーム装置
US5421589A (en) * 1993-05-14 1995-06-06 The Walt Disney Company Method and apparatus for displaying an alpha channel virtual image
US5368309A (en) * 1993-05-14 1994-11-29 The Walt Disney Company Method and apparatus for a virtual video game
US5585967A (en) * 1993-09-07 1996-12-17 The Walt Disney Company Three dimensional virtual image system
JP2681006B2 (ja) * 1995-02-17 1997-11-19 コナミ株式会社 立体表示機能をもつゲーム装置及びその使用方法
JP3877079B2 (ja) * 1995-03-20 2007-02-07 株式会社セガ 射撃入力部支持装置及び射撃入力部を有するゲーム装置
US5853324A (en) * 1995-09-07 1998-12-29 Namco Ltd. Shooting game machine and method of computing the same
US5795227A (en) * 1996-06-28 1998-08-18 Raviv; Roni Electronic game system
JP3140971B2 (ja) 1996-10-17 2001-03-05 株式会社ナムコ ゲームコントローラ
DE19651361C2 (de) * 1996-12-10 2000-11-30 Bernd Hagenlocher Sandkasten-Anordnung
JP3103322B2 (ja) * 1997-05-23 2000-10-30 コナミ株式会社 シューティングゲーム装置、シューティングゲームの画像表示方法及び可読記録媒体
JP2939223B2 (ja) 1997-12-12 1999-08-25 株式会社ナムコ 画像生成装置及び情報記憶媒体
JP3269797B2 (ja) * 1997-12-12 2002-04-02 株式会社ナムコ 画像生成装置及び情報記憶媒体
US6206783B1 (en) * 1998-03-06 2001-03-27 Namco Ltd. Control input device and game system
US6036188A (en) * 1998-05-19 2000-03-14 Williams Electronic Games, Inc. Amusement game with pinball type playfield and virtual video images
US6036189A (en) * 1998-05-19 2000-03-14 Williams Electronics Games, Inc. Game with viewing panel having variable optical characteristics for producing virtual images
US6468124B1 (en) * 1998-07-17 2002-10-22 Namco, Ltd. Object display method and apparatus
US6164644A (en) * 1999-01-14 2000-12-26 Williams Electronics Games, Inc. Method of modifying electronics contained in a controller box of a pinball machine
US6158737A (en) * 1999-01-14 2000-12-12 Williams Electronics Games, Inc. Playfield assembly for a pinball-machine
US6120021A (en) * 1999-01-14 2000-09-19 Williams Electronics Games, Inc. Lock-down bar release system for a pinball machine
US6129353A (en) * 1999-01-14 2000-10-10 Williams Electronics Games, Inc. Method of displaying video images projected from a video display of a pinball machine
US6135449A (en) * 1999-01-14 2000-10-24 Williams Electronics Games, Inc. Mounting mechanism for a playfield of a pinball machine
US6113097A (en) * 1999-01-14 2000-09-05 Williams Electronics Games, Inc. Method of replacing a playfield of a pinball machine
US6155565A (en) 1999-01-14 2000-12-05 Williams Electronics Games, Inc. Method and kit retrofitting a pinball machine
JP2000350862A (ja) 1999-06-11 2000-12-19 Konami Co Ltd 的当てゲーム実行方法、ゲーム機及び記録媒体
JP2000350858A (ja) 1999-06-12 2000-12-19 Konami Co Ltd 的当てゲーム実行方法及び記録媒体
JP2001062149A (ja) * 1999-08-26 2001-03-13 Namco Ltd スポット光位置検出システムおよびシミュレータ
USD451558S1 (en) 2000-07-17 2001-12-04 Sega Corporation Projector for game machine
KR20030050347A (ko) * 2001-12-18 2003-06-25 주식회사 디지털실크로드 아케이드 슈팅 게임기
JP2003199868A (ja) * 2002-01-07 2003-07-15 Konami Co Ltd 連携演出表示方法
US6607275B1 (en) * 2002-03-20 2003-08-19 The Neiman Marcus Group, Inc. Merchandise display case and system
USD473074S1 (en) 2002-03-20 2003-04-15 Neiman Marcus Group, Inc. Merchandise display case
JP2004130070A (ja) * 2002-08-09 2004-04-30 Seiko Epson Corp 遊技機および監視システム
US7209577B2 (en) 2005-07-14 2007-04-24 Logitech Europe S.A. Facial feature-localized and global real-time video morphing
US20070230794A1 (en) * 2006-04-04 2007-10-04 Logitech Europe S.A. Real-time automatic facial feature replacement
WO2011045437A1 (fr) * 2009-10-16 2011-04-21 Realfiction Aps Présentoir 3d interactif, procédé d'obtention d'un objet 3d perçu dans le présentoir et utilisation du présentoir 3d interactif
US9604128B2 (en) 2012-01-17 2017-03-28 Multimorphic Inc. Pinball machine with hybrid playfield
US9950247B2 (en) 2012-01-17 2018-04-24 Multimorphic, Inc. Pinball machine
TWM444868U (zh) * 2012-07-20 2013-01-11 Axpro Technology Inc 遊戲用射擊器材之方向操控裝置
CN111064876B (zh) * 2019-12-30 2021-08-10 维沃移动通信有限公司 电子设备、拍摄控制方法及装置、计算机可读存储介质

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2467180A (en) * 1946-01-26 1949-04-12 Curtis A Anderson Machine for target practice
US4189145A (en) * 1978-01-23 1980-02-19 Atari, Inc. Apparatus for continuous rotation simulation of video images
GB2111808A (en) * 1981-12-14 1983-07-06 Marvin Glass & Associates Three dimensional video game
US4710873A (en) * 1982-07-06 1987-12-01 Marvin Glass & Associates Video game incorporating digitized images of being into game graphics
US4490745A (en) * 1982-07-26 1984-12-25 Erickson Erick E Illusion creating visual display device
US4616833A (en) * 1985-03-11 1986-10-14 Wico Corporation Target shooting game with photoelectric orientation sensing apparatus

Also Published As

Publication number Publication date
US5190286A (en) 1993-03-02
AU655936B2 (en) 1995-01-19
CA2052288C (fr) 1999-04-20
EP0477861A2 (fr) 1992-04-01
EP0477861A3 (en) 1993-02-24
AU8477791A (en) 1992-04-02
JPH04134489A (ja) 1992-05-08
JP3216722B2 (ja) 2001-10-09
KR920006017A (ko) 1992-04-27

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