AU2012216803A1 - Game machine - Google Patents

Game machine Download PDF

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Publication number
AU2012216803A1
AU2012216803A1 AU2012216803A AU2012216803A AU2012216803A1 AU 2012216803 A1 AU2012216803 A1 AU 2012216803A1 AU 2012216803 A AU2012216803 A AU 2012216803A AU 2012216803 A AU2012216803 A AU 2012216803A AU 2012216803 A1 AU2012216803 A1 AU 2012216803A1
Authority
AU
Australia
Prior art keywords
ball
operating member
game
rail
disposed
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2012216803A
Inventor
Tomohiko Arima
Koji Hasegawa
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Publication of AU2012216803A1 publication Critical patent/AU2012216803A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • G07F17/3213Details of moving display elements, e.g. spinning reels, tumbling members
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3297Fairground games, e.g. Tivoli, coin pusher machines, cranes

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Pinball Game Machines (AREA)

Abstract

GAME MACHINE Abstract A game machine (1) is provided with a game field (2) on which medals and balls are placed, a pusher table (12) which configures the game field (2) and is disposed to move in the game field (2), a driving mechanism (4) which causes the pusher table to reciprocate in the game field by power of a driving source (4a), a rail (16) which guides the ball outside the game field, an operating member (17) which is disposed to move between an operation position at which the operating member (17) comes into contact with the ball positioned on the rail (16) and causes the ball to be displaced in a range in which the ball does not drop from the rail (16) and a retreating position at which the operating member (17) does not come into contact with the ball on the rail, and a shaft (4c) which transfers power of the driving source of the operating member to move between the operation position and the retreating portion. 6698300v1 12a drir 17a 17

Description

S&F Ref: P047150 AUSTRALIA PATENTS ACT 1990 COMPLETE SPECIFICATION FOR A STANDARD PATENT Name and Address Konami Digital Entertainment Co., Ltd., of 9-7-2, of Applicant : Akasaka, Minato-ku, Tokyo, 107-8324, Japan Actual Inventor(s): Koji Hasegawa Tomohiko Arima Address for Service: Spruson & Ferguson St Martins Tower Level 35 31 Market Street Sydney NSW 2000 (CCN 3710000177) Invention Title: Game machine The following statement is a full description of this invention, including the best method of performing it known to me/us: 5845c(6699569_1) GAME MACHINE Technical Field [0001] The present invention relates to a game machine in which game media placed on a game field fall from the game field by reciprocation of a pusher table disposed in the game field. Background Art [0002] As a sort of a medal game machine, pusher games in which a group of medals placed on a game field are pushed out by reciprocation of a pusher table, and medals fallen from a predetermined area on the game field are dispensed to a player havebeenknown (forexample, see PatentLiterature 1). Further, a ball as well as a medal is putted into the game field, and as a ball falls from a predetermined area on the game field, a predetermined game process is executed. Citation List Patent Literature [0003] Patent Literature 1: JP-A-2010-088710 [0004] A game medium such as a ball fallen from a predetermined 1 6698300vl area on the game field is guided to a storage portion that stores the game medium through a guide member and then putted onto the game field again at a predetermined timing. When the game medium is stuck in the guide member due to some reason, the game medium is not circulated in the game machine, and so the progress of a game is obstructed. Thus, there is a need for a mechanism in which the game medium is guided without being stuck in the guide member. [0005] Thus, a need exists to provide a game machine which is capable of preventing a game medium from being stuck. SUMMARY [0006] A first aspect of the present disclosure provides a game machine comprising: a game field on which medals as first game media and second game media different from the medals are placed; a pusher table which configures the game field and is disposed to move in the game field; a table driving mechanism which causes the pusher table to reciprocate in the game field by power of a driving source; a guide member which guides the second game medium outside the game field; an operating member which is disposed to move between an operation position at which the operating member comes into contact with the second game medium positioned on the guide member and causes the second game medium to be displaced in a range in which the second game medium does not drop from the guide member and a retreating position 2 6698300v1 at which the operating member does not come into contact with the second game medium on the guide member; and an interlocking mechanism which transfers power of the driving source of the table driving mechanism to the operating member and causes the operating member to move between the operation position and the retreating position. [0007] According to the game machine of the present disclosure, when the operating member moves toward the operation position, the second game medium on the guide member comes into contact with the operating member and is then displaced. When the operating member comes into contact with the second game medium which remains stuck on the guide member, the second game medium is displaced and so gets free from being stuck. Since the operating member and the pusher table share the driving source, it is possible to prevent the second game medium from being stuck without disposing a new driving source for driving the operating member. Thus, through the simple configuration, it is possible to prevent the second game medium from being stuck without monitoring whether or not the second game medium is stuck. [0008] The operating member may be disposed along the guide member. According to this, since the operating member is disposed along the guide member, it is possible to prevent the game medium from being stuck on the guide member regardless of the position of the game medium stuck on the guide member. [0009] 3 6698300v1 The game field may further include a table in which a size of an area on which the first and second game media are placed changes according to the reciprocation of the pusher table, the guide member is disposed to be arranged along a side of the table, and the operating member is disposed to be arranged at the position adjacent to the guide member. According to this, the second game medium is guided by the guide member disposed on the side surface of the table. The pusher table and the operating member are arranged with the table interposed therebetween and so can be driven by a single driving mechanism. Further, the guide member supports the second game medium in one direction, and supports and guides the second game medium between the guide member and the side surface of the table. The second game medium is supported between the guide member and the side surface of the table. A configuration of the guide member can be simplified. [0010] Additionally, a notch may be disposed in the operating member. According to this, as the notch is disposed, it is possible to adjust the amount of displacement of the second game medium. Thus, the ball can smoothly move. [0011] The operating member may be arranged to come into contact with a lower portion of the second game medium. According to this, as the operating member comes into contact with the lower portion of the second game medium, it is possible to displace the second game medium not to drop f rom the guide member. Here, 4 6698300vl the "lower portion" refers to a surface below the center of the second game medium. [0012] The table driving mechanism may drive the operating member and the pusher table at the same timing. According to this, since power is obtained from the same driving mechanism, driving can be performed at the same timing. Further, the second game medium may be a ball. [0013] In the present disclosure, when the operating member moves toward the operation position, the second game medium on the guide member comes into contact with the operating member and is then displaced in a range in which second game medium does not drop from the guide member. In a state in which the second game medium is stuck on the guide member due to, for example, grime of the guide member, when the operating member comes into contact with the second game medium, the second game medium is displaced, and so the second game medium gets free from being stuck. Since the operating member and the pusher table share the driving source, it is possible to prevent the second game medium from being stuck without disposing a new driving source for driving the operating member. Thus, through the simple configuration, it is possible to prevent the second game medium from being stuck without monitoring whether or not the second game medium is stuck. 5 6698300v1 Brief Description of Drawings (0014] Fig. 1 is a top view of a game field of a game machine according to one aspect of the present disclosure. Fig. 2 is a front view of a falling portion. Fig. 3 is a cross-sectional view of a game field. Fig. 4 is a diagram to describe a form in which an operating member moves. Fig. 5 is a top view of an operating member. Description of Embodiments [0015] Fig. 1 is a top view of a game field of a game machine according to one aspect of the present invention. A game machine 1 is configured as a commercial game machine that allows a game to be played according to consumption of a predetermined 6 6698300vl economic value in exchange for the consumption. The game machine 1 includes a game field 2 which is an area on which a medal is placed and an inserting device 3 that inserts a medal into the game field 2. A table 11 and a pusher table 12 that is disposed above the table 11 and in a rear side at the player's point of view and reciprocates in the front-back direction are disposed in the game field 2. The game field 2 is configured with medal placing surfaces of the table 11 and the pusher table 12. [0016] A medal inserted by the inserting device 3 is placed on the pusher table 12, and a medal fallen from the pusher table 12 is placed on the table 11. A group of medals are placed on the tables 11 and 12 as first game media (not illustrated) . By reciprocation of the pusher table 12, a group of medals on the pusher table 12 are pushed out against a wall 13 at the rear side of the pusher table 12, and the medals fall onto the table 11. A group of medals on the table 11 are pushed out by a side surface 12a at the front side of the pusher table 12, and so medals fall onto the falling portion 14 at the front side of the table 11. In the table 11, the ball B is supplied onto a group of medals as a second game medium. The ball B is pushed out by the pusher table 12 together with a group of medals, and falls onto the falling portion 14 similarly to a group of medals. When the ball B falls onto the falling portion 14, a predetermined game process is executed. [0017] 7 6698300v1 The game machine 1 includes a driving mechanism 4 that causes the pusher table 12 to reciprocate as a table driving mechanism. The driving mechanism 4 includes a driving source 4a and a connecting member 4b. Power of the driving source 4a causes the pusher table 12 to reciprocate through the connecting member 4b (see Fig. 3) . Various well-known techniques may be used as the driving mechanism 4. The game machine 1 includes a control device 10. The control device 10 controls driving of the driving source 4a. The inserting device 3 inserts amedal onto the pusher table 12 based on the player's medal insertion operation. The inserting device 3 is configured to change an insertion angle of a medal to the pusher table 12 in response to the player's operation. [0018] Fig. 2 is a front view of the falling portion 14. A medal fallen onto the falling portion 14 is stored in a medal storage device 15 disposed below the falling portion 14. Further, a rail 16 that guides the fallen ball B to a ball storage device (not illustrated) is disposed below the falling portion 14 as aguidemember. The rail 16 is a rod-shaped member that supports the ball B upward, and is disposed at the position adjacent to a front surface 11a of the table 11. The ball B is supported between the rail 16 and the front surface 11a of the table 11. Since the rail 16 is disposed to be inclined, the fallen ball B rolls on the rail 16 and is guided in an inclination direction. [0019] Fig. 3 is a cross-sectional view of the game field 2. An 8 6698300vl operating member 17 is disposed at the position adjacent to the rail 16. The operating member 17 is a plate-like member made of resin. Fig. 4 is a diagram to describe a form in which the operating member 17 moves. The operating member 17 is disposed to come into contact with the ball B which is supported upward by the rail 16, and to move between an operation position P1 at which the operating member 17 displaces the ball B in a range in which the ball B is not fallen from the rail 16 and a retreating position P2 at which the operating member 17 does not come in contact with the ball B supported upward by the rail 16. In Fig. 4, the operating member 17 and the ball B at the operation position P1 are indicated by a dotted line. When the operating member 17 is at the operation position P1, the position of the ball B is displaced from the position of the ball B which does not come into contact with the operating member 17. The operating member 17 is arranged to come into contact with a lower portion of the ball B, that is, a surface below the center of the ball B. The operating member 17 is disposed along the rail 16. [0020] The operating member 17 includes notches 17a, which correspond to the size of the ball B, disposed at both ends thereof. Fig. 5 is a top view of the operating member 17. The notch 17a is formed such that the surface of the operating member 17 coming into contact with the ball B has a shape recessed in a triangular shape. As the notch 17a is disposed, displacement of the ball B is smaller compared to displacement of the ball 9 6698300v1 B at the position at which the notch 17a is not disposed. Thus, since the notches 17a are disposed at both ends of the operating member 17, particularly, an end portion at a downstream side, movement of the ball B at the connecting portion with the rail 16 becomes smooth. Displacement of the ball B can be adjusted by adjusting the size of the notch 17a. Further, when a plurality of balls B remain stopped in line on the rail 16, for example, when a plurality of balls B fall in a state in which the ball B remains stopped at a stop position of the ball B disposed in a route at a downstream side further than the rail 16, the notch 17a may be disposed corresponding to an arranged interval. (0021] The operating member 17 is driven by power transferred from the driving source 4a of the driving mechanism 4 that causes the pusher table 12 to reciprocate. The operating member 17 is connected to a shaft 4c that functions as an interlocking mechanism that transfers power from the driving source 4a of the driving mechanism 4. Thus, the operating member 17 is synchronized with the pusher table 12 and reciprocates between the operation position P1 and the retreating position P2. The connecting member 4b connected to the pusher table 12 and the shaft 4c connected to the operating member 17 may be disposed in an integrated manner, and the operating member 17 may be driven by the driving mechanism 4. Thus, the pusher table 12 and the operating member 17 are driven in the same direction at the same timing. 10 6698300v1 [0022] An operation of the operating member 17 will be described. When the ball B falls from the table 11, the ball is discharged to the outside of the game field 2. The ball B is guided along the rail 16 functioning as a guide member. The rail 16 only holds the ball B, and the medal further falls and is stored in the medal storage portion 15 at the lower side. The ball B supported upward by the rail 16 is guided along the rail 16 in the inclination direction of the rail 16 while repeatedly coming into contact with the operating member 17. Even when the ball B is not stuck on the rail 16, the operating member 17 repeatedly comes into contact with the ball B, but since the ball B comes into contact with the operating member 17 in a range in which the ball B does not drop from the rail 16, a normal guide is not disrupted. However, when movement of the ball B has stopped on the rail 16, for example, due to grime of the rail 16 functioning as the guide member, the operating member 17 comes into contact with the ball B and displaces the ball B. Thus, the stopped ball B moves again. While the pusher table 12 is being driven, the operating member 17 is driven in tandem with the pusher table 12. Thus, it is unnecessary to monitor whether or not the ball B is stuck, and it is possible to prevent the ball B from being stuck. Since the existing driving source 4a for driving the pusher table 12 can be used without disposing a new driving source 4a for driving the operating member 17, the cost can be saved. [0023] 11 6698300v1 The present invention is not limited to the above-described embodiment and may be embodied in various forms. For example, the present embodiment has been described in connection with the example in which the operating member 17 is a plate-like member and includes the notch 17a disposed therein, but the present invention is not limited to this example. The shape of the operating member 17 may be appropriately changed. For example, the notch 17a may not be disposed in the operating member 17. Further, a convex portion may be disposed in the operating member 17 at a position at which the ball is likely to be stuck. Besides the plate shape, the operating member 17 may have an appropriate shape such as a rod shape, a spherical shape, or the like. The ball B is displaced by the operating member 17 that comes into contact with the ball B, and so it is possible to prevent the ball B from being stuck. Thus, the operating member 17 may be disposed at the position in which the ball B is likely to be stuck. Further, in the present embodiment, the notches 17a are formed at both ends of the operating member 17, but the notch 17a may be formed in the entire area of the contact surface of the operating member 17. [0024] The above description has been made in connection with the example in which the driving source 4a drives the pusher table 12 and the operating member 17 at the same timing in the same direction. However, the present invention is not limited to this example. By appropriately changing the structures of the connecting member 4b and the shaft 4c using a cam or link 12 6698300vl mechanism or the like, a driven direction or a driven timing may be changed. Thus, driving that suits a certain purpose can be performed. Further, in the present invention, an object guided by the guide member is not limited to the ball B. For example, an object having a disk shape, an elliptical shape, an ellipsoidal shape, or a cylindrical shape may be applied as a target to be guided by the guide member. Further, the rail 16 functioningas the guidemember is not limited to the rod-like member. For example, a rail having a bottom surface may be used as the guide member. An object guided by the guide member may be displaced, in a range in which the object does not drop from the guide member, by moving the operating member 17 to reciprocate between the contact position and the retreating position on the object guided on the guide member. 13 6698300v1

Claims (1)

  1. 9. A game machine substantially as hereinbefore described with reference to any one of the embodiments as that embodiment is shown in the accompanying drawings. Dated 12 September, 2012 Konami Digital Entertainment Co., Ltd. Patent Attorneys for the Applicant/Nominated Person SPRUSON & FERGUSON 161 66 98 30 Ov1
AU2012216803A 2011-09-20 2012-09-12 Game machine Abandoned AU2012216803A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2011205194A JP5427861B2 (en) 2011-09-20 2011-09-20 game machine
JP2011-205194 2011-09-20

Publications (1)

Publication Number Publication Date
AU2012216803A1 true AU2012216803A1 (en) 2013-04-04

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AU2012216803A Abandoned AU2012216803A1 (en) 2011-09-20 2012-09-12 Game machine

Country Status (5)

Country Link
US (1) US20130069303A1 (en)
JP (1) JP5427861B2 (en)
CN (1) CN103007528A (en)
AU (1) AU2012216803A1 (en)
TW (1) TW201315522A (en)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6060390B2 (en) * 2013-12-12 2017-01-18 株式会社コナミデジタルエンタテインメント game machine
BE1022938B1 (en) * 2014-11-14 2016-10-20 Elaut N.V. Amusement device of the pusher type
JP2016146882A (en) * 2015-02-10 2016-08-18 株式会社バンダイナムコエンターテインメント Prize-acquiring game device
JP6342470B2 (en) * 2016-11-17 2018-06-13 株式会社カプコン Pusher-type medal game machine
JP6643549B1 (en) * 2018-10-12 2020-02-12 株式会社コナミアミューズメント Game equipment
JP6643548B1 (en) * 2018-10-12 2020-02-12 株式会社コナミアミューズメント Game equipment
JP7008289B1 (en) * 2021-03-08 2022-01-25 株式会社セガ Medal array device and medal game machine

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2791719B2 (en) * 1991-08-14 1998-08-27 株式会社エース電研 Medal body feeding device for gaming machines
JP2718447B2 (en) * 1995-08-11 1998-02-25 コナミ株式会社 Medal game machine
JP2000084146A (en) * 1998-09-14 2000-03-28 Aruze Corp Game machine
JP2005224304A (en) * 2004-02-10 2005-08-25 Aruze Corp Game medium dispenser
US20060205468A1 (en) * 2005-02-28 2006-09-14 Igt, A Nevada Corporation Multi-player bingo game with secondary wager for instant win game
JP4399423B2 (en) * 2006-02-16 2010-01-13 株式会社コナミデジタルエンタテインメント Game machine with physical lottery mechanism
JP4652354B2 (en) * 2007-02-14 2011-03-16 株式会社バンダイナムコゲームス Medal game device
JP2008272429A (en) * 2007-03-31 2008-11-13 Sega Corp Game apparatus
JP4741556B2 (en) * 2007-08-03 2011-08-03 株式会社バンダイナムコゲームス Medal game device
JP4722984B2 (en) * 2008-10-09 2011-07-13 株式会社コナミデジタルエンタテインメント game machine

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Publication number Publication date
TW201315522A (en) 2013-04-16
JP5427861B2 (en) 2014-02-26
US20130069303A1 (en) 2013-03-21
JP2013066513A (en) 2013-04-18
CN103007528A (en) 2013-04-03

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MK5 Application lapsed section 142(2)(e) - patent request and compl. specification not accepted