WO2024047964A1 - プログラム及び情報処理装置 - Google Patents
プログラム及び情報処理装置 Download PDFInfo
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- WO2024047964A1 WO2024047964A1 PCT/JP2023/018354 JP2023018354W WO2024047964A1 WO 2024047964 A1 WO2024047964 A1 WO 2024047964A1 JP 2023018354 W JP2023018354 W JP 2023018354W WO 2024047964 A1 WO2024047964 A1 WO 2024047964A1
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- Prior art keywords
- continuation
- consideration
- player
- winning
- lottery game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/792—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
Definitions
- the present invention relates to a program and an information processing device.
- Patent Document 1 discloses a technique in which a player continues the lottery game (performs a re-lottery) without acquiring the winning content (lottery reward) won in the lottery game.
- the present invention has been made in view of these problems, and its purpose is to provide a program and an information processing device that can motivate players to continue playing the lottery game.
- a program is a program for executing a game in which a player acquires winning content won by executing a lottery game, and the program is a program for executing a game that allows a player to acquire winning content that has been won by executing a lottery game.
- a reception means for accepting a continuation instruction accompanied by payment of continuation consideration for continuing the lottery game without acquiring the first winning content won in the lottery game, a second prize won by the player after the continuation instruction; It functions as a control means for increasing the return amount of the continuation consideration when the content is not acquired, compared to when the second winning content is acquired.
- the control means selects a group of contents having a rarity equal to or higher than the first winning content as a lottery target.
- the receiving means receives an instruction from the player to further continue the lottery game without acquiring the second winning content, and is accompanied by payment of a re-continuation consideration.
- the control means may receive the re-continuation consideration if the player does not acquire the third winning content after the re-continuation instruction, compared to the case where the player acquires the third winning content. increase the amount returned.
- the continuation consideration is less than the re-continuation consideration.
- the re-continuation consideration is less than the continuation consideration.
- a program according to a sixth aspect of the present invention is a program for executing a game in which a player acquires winning content won by executing a lottery game
- the program is a program for executing a game in which a player acquires winning content won by winning in the lottery game.
- the second winning content is not the content already acquired by the player, it functions as a control means for increasing the amount of the continuation consideration returned.
- a program according to a seventh aspect of the present invention is a program for executing a game that causes a player to acquire winning content won by executing a lottery game, the program being a program for executing a game that causes a player to acquire winning content won by winning the lottery game by the player.
- the second winning content functions as a control means for increasing the return amount of the continuation consideration.
- an information processing device for executing a game in which a player acquires winning content won by executing a lottery game, wherein the information processing device a receiving means for accepting a continuation instruction accompanied by payment of a continuation consideration for continuing the lottery game without acquiring the first winning content that has been won; and control means for increasing the amount of the continuation consideration returned when the second winning content is not acquired.
- an information processing apparatus for executing a game in which a player acquires winning content won by executing a lottery game, wherein a reception means for accepting a continuation instruction accompanied by payment of a continuation consideration for continuing the lottery game without acquiring the first winning content, and a second winning content won by the continuation is the content already acquired by the player. If the second winning content is not the content already acquired by the player, the game apparatus further includes a control means for increasing the amount of the continuation consideration returned, compared to a case where the second winning content is not the content already acquired by the player.
- an information processing apparatus is an information processing apparatus for executing a game in which a player acquires winning content won by executing a lottery game, the information processing apparatus being an information processing apparatus for executing a game in which a player acquires winning content won by executing a lottery game.
- control means for increasing the returned amount of the continuation consideration when the rarity of the second winning content is higher than the rarity of the first winning content.
- players can be motivated to continue playing the lottery game.
- FIG. 1 is a block diagram showing an example of the overall configuration of a game system according to a first embodiment.
- FIG. 2 is a diagram schematically showing an example of the hardware configuration of a server device. 2 is a diagram showing an example of the hardware configuration of a smartphone as the terminal device shown in FIG. 1.
- FIG. 1 is a block diagram showing an example of the overall configuration of a game system 1 according to the first embodiment.
- the game system 1 includes a server device 10 and one or more terminal devices 12. These server device 10 and terminal device 12 are communicably connected via a communication network NT such as an intranet, the Internet, or a telephone line.
- a communication network NT such as an intranet, the Internet, or a telephone line.
- the server device 10 is an information processing device that provides game execution results obtained by executing the game program 14 or the game program 14 itself to the players of each terminal device 12 via the communication network NT. In the first embodiment, the server device 10 provides the game program 14 itself to the player of the terminal device 12.
- Each terminal device 12 is an information processing device owned by each player, and is an information processing device that provides a game to each player by installing and executing the game program 14 received from the server device 10. .
- These terminal devices 12 include various devices such as video game machines, arcade game machines, mobile phones, smartphones, tablets, and personal computers.
- FIG. 2 is a diagram schematically showing an example of the hardware configuration of the server device 10.
- the server device 10 includes a control device 20, a communication device 26, and a storage device 28.
- the control device 20 mainly includes a CPU (Central Processing Unit) 22 and a memory 24 .
- CPU Central Processing Unit
- the CPU 22 functions as various functional means by executing predetermined programs stored in the memory 24, storage device 28, etc. Details of this functional means will be described later.
- the communication device 26 is composed of a communication interface and the like for communicating with external devices.
- the communication device 26 transmits and receives various information to and from the terminal device 12, for example.
- the storage device 28 is composed of a hard disk or the like. This storage device 28 stores various programs and various information necessary for execution of processing in the control device 20, including the game program 14, and information on processing results.
- the server device 10 can be realized using an information processing device such as a dedicated or general-purpose server computer. Furthermore, the server device 10 may be configured from a single information processing device, or may be configured from a plurality of information processing devices distributed over the communication network NT. Further, FIG. 2 only shows a part of the main hardware configuration that the server device 10 has, and the server device 10 can include other configurations that are generally included in servers. Further, the hardware configuration of the plurality of terminal devices 12 can also be the same as that of the server device 10, except that the terminal devices 12 include, for example, operating means, a display device, and a sound output device.
- FIG. 3 is a diagram showing an example of the hardware configuration of a smartphone as the terminal device 12 shown in FIG. 1.
- the terminal device 12 includes a main control section 30, a touch panel (touch screen) 32, a camera 34, a mobile communication section 36, a wireless LAN communication section 38, a storage section 40, and a speaker. 42.
- the main control unit 30 is configured to include a CPU, memory, and the like. This main control section 30 is connected to a touch panel 32 as a display input device, a camera 34, a mobile communication section 36, a wireless LAN communication section 38, a storage section 40, and a speaker 42. The main control unit 30 has a function of controlling these connection destinations.
- the touch panel 32 has both a display function and an input function, and is composed of a display 32A that performs the display function and a touch sensor 32B that performs the input function.
- the display 32A can display game images including operation input images such as button images, cross key images, and joystick images.
- the touch sensor 32B can detect the player's input position with respect to the game image.
- the camera 34 has a function of taking still images and/or moving images and storing them in the storage unit 40.
- the mobile communication unit 36 has a function of connecting to a mobile communication network via the antenna 36A and communicating with other communication devices connected to the mobile communication network.
- the wireless LAN communication unit 38 has a function of connecting to the communication network NT via the antenna 38A and communicating with other devices such as the server device 10 connected to the communication network NT.
- the storage unit 40 stores various programs and data, such as the game program 14 and play data indicating the game progress and player information of the game program 14. Note that the play data may be stored in the server device 10.
- the speaker 42 has a function of outputting game sounds and the like.
- the game according to the first embodiment includes a lottery game in which a player can acquire a character as an example of content.
- This lottery game is sometimes called gacha, fukubiki, summoning, etc.
- one or more characters randomly selected from a character group (content group) that is a lottery target are won based on an instruction (request) to execute a lottery game specified by a player.
- This is a game in which the player acquires a character (winning content).
- This lottery is executed based on payment of consideration by the player, that is, consumption of currency items owned by the player. Examples of this currency item include charged items (for example, paid stones) and non-charged items (for example, free stones). Charged items are paid items that are given to players based on payment using money, prepaid cards, electronic money, credit cards, crypto assets, or the like. Furthermore, non-charged items are free items given to the player within the game.
- This non-charging item may have the same value as the charging item, or may have a lower value than the charging item, for example. For example, if a player owns both paid items (e.g. paid stones) and non-paid items (e.g. free stones), the player may consume the paid items first, or the non-paid items first. May be consumed. Furthermore, these paid stones and unpaid stones are sometimes referred to as "stones.”
- the player can either acquire the first winning character (first winning content) won by executing the lottery game, or enter the lottery game without acquiring the first winning character. You can choose whether to continue (redo) or not. In addition, if the player chooses to continue the lottery game, the player can either acquire the second winning character (second winning content) that was won in the second lottery game, or play the lottery without acquiring the second winning character. You can choose whether to continue again. Similarly, if the player chooses to continue the lottery game again, the player will either acquire the third winning character (third winning content) that was won in the third lottery game, or will not be able to acquire the third winning character. It is possible to select whether to continue the lottery game one after another.
- FIG. 4 is a block diagram schematically showing an example of functional means of the server device 10. As shown in FIG.
- the server device 10 includes a storage means 50, a reception means 52, and a control means 54 as functional components.
- the storage means 50 is realized by one or more storage devices 28.
- Functional means other than the storage means 50 are realized by the control device 20 executing the game program 14 stored in the storage device 28 or the like.
- the storage means 50 has a function of storing player information 50A, character information 50B, lottery game information 50C, etc.
- the player information 50A is stored for each player in association with the player ID of that player.
- This player information 50A includes, for example, the player's name, age, player rank, owned content information, and the like.
- the player rank increases, for example, when the player acquires player experience points.
- the owned content information includes owned character information, acquired character information, owned item information, owned coin information, etc.
- the owned character information includes the character ID of each owned character owned by the player and the ability parameters of each character. Examples of ability parameters include level, luck, hit points, attack power, and defense power. In the first embodiment, for example, when the level of the character increases, the hit points, attack power, defense power, etc. increase.
- the acquired character information includes a character ID for each acquired character that the player has acquired (owned) in the past.
- the acquired characters include owned characters and characters that are no longer owned by the player because they are sold or used as composite materials.
- the owned item information includes item IDs and numbers of various items owned by the player. Examples of this item include currency items (paid stones and free stones), weapon items, and the like.
- the owned coin information includes the number of coins owned by the player.
- the character information 50B is stored for each character in association with the character ID of that character.
- the character information 50B includes, for example, the character's name, image, ability information, rarity, and the like. This character information 50B is updated whenever the game is updated by the game operator.
- the ability information includes initial values and maximum values of ability parameters, skills, special moves (overdrive), etc.
- Skills are based on the consumption of skill points (battle points) and include abilities such as recovering or strengthening the hit points of an ally character and inflicting damage on an enemy character in a quest. For example, a predetermined value of skill points is given to the character every time an action turn starts.
- a special move is an ability that weakens an enemy character or causes great damage to the enemy character based on the consumption of skill points and overdrive gauge. This overdrive gauge is accumulated based on, for example, the passage of action turns, being attacked by an enemy character, attacking an enemy character, and the like.
- the rarity includes, for example, a numerical value from 1 to 6. This value may be expressed as a number of stars, for example.
- a character with a high rarity is set with ability parameters, skills, etc. that are advantageous in a game (for example, a quest).
- the lottery game information 50C is stored for each lottery game in association with the lottery game ID of the lottery game.
- the lottery game information 50C includes the name of the lottery game, consideration, and lottery target information.
- the consideration includes execution consideration corresponding to execution (first execution) of the lottery game, continuation consideration corresponding to continuation (redo), and re-continuation consideration corresponding to re-continuation.
- the execution consideration includes the number of currency items corresponding to the execution of the lottery game. This execution consideration is, for example, 150 currency items. Note that the execution consideration may be free of charge or may be the consumption of content other than currency items.
- the continuation consideration includes the number of currency items corresponding to the initial (first) continuation of the lottery game.
- the re-continuation consideration includes the number of currency items corresponding to the second and subsequent continuation (re-continuation) of the lottery game.
- the consideration is a continuation consideration or a re-continuation consideration when a winning character is acquired by continuing or re-continuing the lottery game, and a continuation consideration or re-continuation consideration when a winning character is not acquired (when the lottery game is continued).
- a continuation consideration or re-continuation consideration when a winning character is acquired by continuing or re-continuing the lottery game, and a continuation consideration or re-continuation consideration when a winning character is not acquired (when the lottery game is continued).
- This continuation consideration and re-continuation consideration may be changed as appropriate. Specific examples of continuation consideration and recontinuation consideration will be explained below.
- the continuation consideration and the re-continuation consideration are the same. For example, in a certain lottery game, if a player obtains the second winning character after giving a continuation instruction, the continuation consideration associated with the continuation instruction is 50 currency items. be. Further, for example, in a certain lottery game, when a player acquires a third winning character, the re-continuation consideration is 50 currency items. Furthermore, in a certain lottery game, if the player does not obtain the second winning character after giving the continuation instruction, that is, if the player continues the certain lottery game again, the continuation consideration associated with the continuation instruction will be the currency item 25. It is individual.
- the re-continuation consideration associated with the said re-continuation instruction will be: There are 25 currency items.
- the continuation consideration is less than the re-continuation consideration. Also, for example, if the player does not acquire the second winning character that was won after giving the continuation instruction, the continuation consideration will be the third winning character after the player gives the re-continuation instruction. is less than the re-continuation consideration if the Further, the continuation consideration when the player acquires the second winning character after giving the continuation instruction is smaller than the re-continuation consideration when the player acquires the third winning character after giving the re-continuation instruction. Specifically, in a certain lottery game, if the player does not obtain the second winning character after giving the continuation instruction, that is, if the player continues the certain lottery game again, the continuation consideration associated with the continuation instruction is: There are 20 currency items.
- the re-continuation consideration associated with the said re-continuation instruction will be: There are 25 currency items. Further, in a certain lottery game, when a player obtains a second winning character after giving a continuation instruction, the continuation consideration associated with the continuation instruction is 40 currency items. Further, for example, in a certain lottery game, when a player obtains a third winning character after issuing a re-continuation instruction, the re-continuation consideration associated with the re-continuation instruction is 50 currency items.
- the re-continuation consideration is less than the continuation consideration.For example, if the player does not obtain the third winning character that was won after giving the re-continuation instruction, the re-continuation consideration will be the second winning character after the player gives the continuation instruction. It is less than the continuation consideration if you do not acquire the character. Furthermore, the re-continuation consideration when the player acquires the third winning character after the re-continuation instruction is smaller than the re-continuation consideration when the player acquires the second winning character after the continuation instruction. Specifically, in a certain lottery game, if the player does not obtain the third winning character after receiving the re-continuation instruction, that is, if the player continues the certain lottery game again and again, the re-continuation following the re-continuation instruction.
- the consideration is 20 currency items. Furthermore, in a certain lottery game, if the player does not obtain the second winning character after giving the continuation instruction, that is, if the player continues the certain lottery game again, the continuation consideration associated with the continuation instruction will be the currency item 25. It is individual. Further, for example, in a certain lottery game, when a player obtains a third winning character after issuing a re-continuation instruction, the re-continuation consideration associated with the re-continuation instruction is 40 currency items. Further, in a certain lottery game, when a player obtains a second winning character after giving a continuation instruction, the continuation consideration associated with the continuation instruction is 50 currency items.
- the lottery target information includes the character ID of each character constituting the lottery target character group of the lottery game, and the frequency of appearance (weight) associated with the character ID.
- the appearance frequency includes, for example, a numerical value from 1 to 10.
- a low numerical value is set for a character of high rarity
- a high numerical value is set for a character of low rarity. Note that within the same rarity (for example, rarity 6), a character (pickup character) that appears more frequently than other characters may be provided.
- the receiving means 52 is a functional means that receives various instructions (requests) from the player.
- the accepting means 52 receives a continuation instruction from the player to continue the lottery game without acquiring the first winning character won in the lottery game.
- This continuation instruction may include pressing a continuation lottery button.
- the receiving means 52 receives a re-continuation instruction from the player to continue the lottery game without acquiring the second winning character.
- This re-continuation instruction includes pressing a continuation lottery button.
- the control means 54 is a functional means that controls the entire game.
- the control means 54 executes payment of continuation consideration or re-continuation consideration (for example, consumption of currency items) at the timing when the winning character is acquired.
- the control means 54 does not pay the continuation consideration or the re-continuation consideration at the timing when the player issues a continuation instruction or a re-continuation instruction.
- the control means 54 displays the lottery result screen including the first winning character, the acquisition button, and the continuation lottery button. It is displayed on the touch panel 32. For example, when the player presses the acquisition button (indicates acquisition), the control means 54 determines acquisition of the first winning character. That is, the control means 54 adds the first winning character to the owned character information of the player information 50A. On the other hand, when the player presses the continuation lottery button (instruction to continue), the control means 54 continues the lottery game. For example, in a lottery game in which a second winning character is selected, the control means 54 continues the lottery game by selecting a group of characters having a rarity equal to or higher than that of the first winning character.
- the control means 54 causes the touch panel 32 to display a lottery result screen including the second winning character, an acquisition button, and a continuation lottery button. For example, when the player presses the acquisition button (indicates acquisition), the control means 54 determines acquisition of the second winning character. On the other hand, when the player presses the continuation lottery button (re-continuation instruction is given), the control means 54 re-continues the lottery game. For example, in a lottery game in which a third winning character is selected, the control means 54 re-continues the lottery game by selecting a group of characters having a rarity equal to or higher than that of the second winning character.
- control means 54 may confirm acquisition of the second winning character without displaying the lottery continuation button on the lottery result screen. In other words, the control means 54 may limit the number of times the lottery game can be continued only once.
- the control means 54 causes the touch panel 32 to display a lottery result screen including the third winning character, an acquisition button, and a continuation lottery button. For example, when the player presses the acquisition button (indicates acquisition), the control means 54 determines acquisition of the third winning character. On the other hand, when the continuation lottery button is pressed by the player (a re-continuation instruction is issued), the control means 54 continues the lottery game again in the same manner as described above. In addition, when the third winning character is won by re-continuing the lottery game, the control means 54 may automatically confirm acquisition of the third winning character without displaying the lottery continuation button on the lottery result screen. In other words, the control means 54 may limit the number of times the lottery game can be continued to two times.
- control means 54 controls the case where the player does not acquire the second winning character that was won after the continuation instruction, compared to the case where the player acquires the second winning character that was won after the continuation instruction. Reduce the continuation consideration that is the consideration associated with the continuation instruction.
- the control means 54 refers to the consideration in the lottery game information 50C and consumes the currency item included in the owned item information in the player information 50A. . Specifically, when the player acquires the second winning character that was won after giving the continuation instruction, the control means 54 consumes 50 currency items owned by the player as continuation consideration when acquiring the second winning character. do. On the other hand, if the player does not acquire the second winning character after giving the continuation instruction, that is, if the player continues the lottery game again, the control means 54 controls the continuation consideration associated with the continuation instruction to acquire the second winning character.
- the amount will be less than the continuation consideration if the control means 54 consumes currency items that are half of the continuation consideration when the second winning character is acquired. Specifically, if the continuation consideration in the case where the second winning character is acquired is 50 currency items, the control means 54 controls the currency owned by the player as the continuation consideration in the case where the second winning character is not acquired. Consumes 25 items.
- the control means 54 controls whether the player has acquired the third winning character if the player does not win the third winning character after the re-continuation instruction, that is, if the player continues the lottery game again and again.
- the re-continuation consideration which is the consideration accompanying the re-continuation instruction, will be lower than in the case where the re-continuation is instructed.
- the control means 54 refers to the consideration in the lottery game information 50C and sets the re-continuation consideration to be a currency item that is half of the re-continuation consideration when the third winning character is acquired.
- the control means 54 sets the re-continuation consideration in the case of not acquiring the third winning character as 25 currency items. shall be.
- the control means 54 refers to the consideration price and the number of continuations (variable n) in the lottery game information 50C, and controls the owned item information in the player information 50A. Consume currency items included in. Specifically, the control means 54 determines that the number of continuations is 2 and the continuation consideration is 25 currency items when the second winning character is not acquired, and the continuation consideration when the third winning character is acquired.
- the continuation consideration is 50 currency items, 75 currency items owned by the player are consumed as a total of the continuation consideration and the re-continuation consideration.
- FIG. 5 is a flowchart showing an example of the flow of processing performed by each functional means shown in FIG. 4 in the game system according to the first embodiment. Further, the processing of the following steps is started, for example, at the timing when the player selects one lottery game on the menu screen of the lottery game. Note that the order and contents of the following steps can be changed as appropriate.
- Step SP10 The accepting means 52 accepts a request for execution of one lottery game from a player. For example, the accepting means 52 accepts a press of an execution button for executing one lottery game from a player. The process then moves to step SP12.
- Step SP12 The control means 54 initializes a variable n, which is the number of times of continuation, to zero. The process then moves to step SP14.
- Step SP14 The control means 54 refers to the execution consideration included in the consideration of the lottery game information 50C and consumes the currency item included in the owned item information of the player information 50A. For example, the control means 54 consumes 150 currency items. The process then moves to step SP16.
- Step SP16 The control means 54 refers to the lottery target information and the number of continuations (variable n) in the lottery game information 50C, draws one character, and designates the drawn character as the winning character. For example, when the number of continuations (variable n) is 0, the control means 54 randomly selects one character from the group of lottery target characters included in the lottery target information. For example, when the number of continuations (variable n) is 1 or more, the control means 54 selects one character from a group of characters whose rarity is equal to or higher than that of the character who won in the previous lottery (lottery before continuation) among the character groups to be randomly selected. Pick out the body character. The process then moves to step SP18.
- Step SP18 The control means 54 causes the touch panel 32 to display a lottery result screen including the characters drawn in step SP16.
- FIG. 6 is a diagram showing an example of the first lottery result screen 60 according to the first embodiment.
- the first lottery result screen 60 is provided with a first lottery result information area 62, a continuation information area 64, an acquisition button 66, and a continuation lottery button 68.
- the first lottery result information area 62 shows the first winning character drawn in step SP16 with the number of continuations (variable n) being 0.
- the continuation information area 64 shows the consumption amount of currency items, possession information of currency items, etc. when the first winning character is acquired or when the lottery game is continued without acquiring the first winning character. .
- This currency item ownership information includes changes in the number of currency items owned when the first winning character is acquired, and currency items when the next winning character (second winning character) is acquired by continuing the lottery game. Changes in the number of possessions are shown.
- the acquisition button 66 is a button for issuing an instruction to acquire the first winning character without continuing the lottery game.
- the continuation lottery button 68 is a button for giving an instruction to continue the lottery game.
- FIG. 7 is a diagram showing an example of the second lottery result screen 70 according to the first embodiment.
- the second lottery result screen 70 is provided with a second lottery result information area 72, a continuation information area 74, an acquisition button 76, and a continuation lottery button 78.
- the second lottery result information area 72 shows the second winning character drawn at step SP16 with the number of continuations (variable n) being 1.
- the continuation information area 74 shows the consumption amount of currency items, possession information of currency items, etc. when the second winning character is acquired or when the lottery game is continued without acquiring the second winning character. .
- This currency item ownership information includes changes in the number of currency items owned when the second winning character is acquired, and currency items when the next winning character (third winning character) is acquired by continuing the lottery game. Changes in the number of possessions are shown.
- the acquisition button 76 is a button for issuing an instruction to acquire the second winning character without continuing the lottery game.
- the continuation lottery button 78 is a button for issuing a continuation instruction (re-continuation instruction) of the lottery game.
- FIG. 8 is a diagram showing an example of the third lottery result screen 80 according to the first embodiment.
- the third lottery result screen 80 is provided with a third lottery result information area 82, a continuation information area 84, an acquisition button 86, and a continuation lottery button 88.
- the third lottery result information area 82 shows the third winning character drawn at step SP16 with the number of continuations (variable n) being 2.
- the continuation information area 84 shows the consumption amount of currency items, ownership information of currency items, etc. when the third winning character is acquired or when the lottery game is continued without acquiring the third winning character. .
- This currency item ownership information includes changes in the number of currency items owned when the third winning character is acquired, and currency items when the next winning character (fourth winning character) is acquired by continuing the lottery game. Changes in the number of possessions are shown.
- the acquisition button 86 is a button for issuing an instruction to acquire the third winning character without continuing the lottery game.
- the continuation lottery button 88 is a button for giving an instruction to continue the lottery game (instruction to continue again).
- step SP20 the process moves to step SP20.
- Step SP20 The accepting means 52 determines whether or not the player has pressed the continuation lottery button on the lottery result confirmation screen. If the determination is affirmative, the process moves to step SP22. On the other hand, if the determination is negative, that is, if the acquisition button is pressed, the process moves to step SP24.
- Step SP22 The control means 54 increments (+1) a variable n, which is the number of times the player continues playing the lottery game. The process then moves to step SP16.
- Step SP24 The control means 54 consumes the currency item by referring to the continuation consideration, the re-continuation consideration, and the variable n (number of continuations) included in the consideration of the lottery game information 50C.
- the control means 54 may receive the continuation consideration (for example, 25 currency items) when the winning character is not acquired (when the lottery game is continued) and the winning character.
- the player adds up the re-continuation consideration (for example, 50 currency items) when acquiring , and consumes the currency items (for example, 75 pieces) included in the owned item information of the player information 50A.
- the process then moves to step SP26.
- Step SP26 The control means 54 causes the player to acquire (grant) the winning character that was won last in step SP16 (the winning character whose acquisition button was pressed in step SP20). The process then ends the series of processes shown in FIG.
- the consideration for the lottery game information 50C is the continuation consideration or re-continuation consideration (for example, 25 currency items) in the case where the winning character who was won by continuing or re-continuing the lottery game is an acquired character, and the continuation consideration or re-continuation consideration (for example, 25 currency items).
- the control means 54 consumes currency items based on the number of acquired characters and the number of characters that are not acquired characters among the characters that have been won after the continuation instruction or re-continuation instruction. do. Specifically, the control means 54 refers to the acquired character information included in the owned content information of the player information 50A, and selects the selected winning character ( The number of acquired characters and the number of characters other than the acquired characters are extracted from the second and subsequent winning characters. Next, the control means 54 refers to the consideration in the lottery game information 50C, and determines the continuation consideration or re-continuation consideration when the winning character is an acquired character in the extracted number of acquired characters (for example, 1 character).
- control means 54 calculates the number of acquired characters and the number of characters other than the acquired characters from the winning characters (after the first winning character) drawn when the number of continuations (variable n) is 0 or more in step SP16. You may extract a number and consume currency items.
- the control means 54 controls the control means 54 to control the control means 54 so that if the rarity of the second winning character won by continuation of the lottery game is lower than the rarity of the first winning character, the rarity of the second winning character is higher than the rarity of the first winning character.
- the continuation consideration which is the consideration accompanying the continuation instruction, may be less than that in the case.
- control means 54 controls the rarity of the second winning character won by continuation of the lottery game when the rarity of the second winning character is lower than the rarity of the first winning character, and when the rarity of the second winning character is higher than the rarity of the first winning character. In comparison, the continuation consideration may be lower.
- the control means 54 controls the rarity of the second winning character and the rarity of the second winning character.
- the rarity of one winning character is the same
- the continuation consideration that is the consideration accompanying the continuation instruction is made smaller than when the rarity of the second winning character is higher than the rarity of the first winning character.
- the control means 54 may draw from the same lottery targets (lottery target character group) as in the lottery game in which the first winning character is drawn.
- the consideration for the lottery game information 50C may be continuation consideration or re-continuation consideration (for example , 25 currency items), and continuation consideration or re-continuation consideration (for example, 50 currency items) when the rarity of the winning character is higher than the rarity of the winning character that was won immediately before.
- the control means 54 calculates the number of characters whose rarity is lower than or equal to the winning character that was won immediately before, among the characters that were won after the continuation instruction or the re-continuation instruction, and the winning character that was won immediately before. Consume currency items based on the number of characters with a higher rarity. Specifically, the control means 54 calculates the number of first characters whose rarity is equal to or less than the rarity of the winning character that was won immediately before, from the winning characters drawn when the number of continuations (variable n) is 1 or more in step SP16. , the number of second characters whose rarity is higher than the winning character that was won immediately before is extracted.
- control means 54 refers to the consideration in the lottery game information 50C, and determines the continuation consideration or the amount if the number of extracted first characters (for example, one character) is less than or equal to the rarity of the winning character that was won immediately before.
- Continuation consideration or re-continuation consideration when the number multiplied by the re-continuation consideration (for example, 25 currency items) and the number of extracted second characters (for example, 1 character) is higher than the rarity of the winning character that was won immediately before ( For example, the currency items owned by the player (for example, 75 items) are consumed by adding up the multiplied number of currency items (for example, 50 currency items).
- the first embodiment is a program for executing a game in which a player acquires a winning content won by executing a lottery game, and which causes a computer to acquire the first winning content won by a lottery game from a player.
- a receiving means 52 that receives a continuation instruction to continue the lottery game without receiving a continuation instruction, and if the player does not acquire the second winning content after giving the continuation instruction, compared to the case where the player acquires the second winning content.
- it functions as a control means 54 that reduces the continuation consideration that is the consideration accompanying the continuation instruction.
- control means 54 selects a group of contents having a rarity equal to or higher than that of the first winning content to be drawn.
- the reception means 52 receives a re-continuation instruction from the player to further continue the lottery game without acquiring the second winning content
- the control means 54 receives the re-continuation instruction from the player.
- the re-continuation consideration that is the consideration accompanying the re-continuation instruction is made smaller than when the third winning content is acquired.
- the re-continuation consideration will be lower than if it was acquired, so that the player is motivated to continue the lottery game again. can give.
- the continuation consideration when the player does not acquire the second winning content is less than the re-continuation consideration when the player does not acquire the third winning content.
- the continuation consideration when the second winning content is not acquired after continuing the lottery game is less than the re-continuation consideration when the third winning content is not acquired after re-continuing the lottery game. , it is possible to motivate the player to continue playing the lottery game.
- the continuation consideration when the player acquires the second winning content is less than the re-continuation consideration when the player acquires the third winning content.
- the continuation consideration when the second winning content is acquired after the continuation of the lottery game is smaller than the re-continuation consideration when the third winning content is acquired after the continuation of the lottery game. It can provide motivation to continue playing the game.
- the re-continuation consideration when the player does not acquire the third winning content is less than the continuation consideration when the player does not acquire the second winning content.
- the re-continuation consideration when the third winning content is not acquired after continuing the lottery game is less than the continuation consideration when the second winning content is not acquired after continuing the lottery game. , it is possible to motivate the player to continue playing the lottery game again.
- the re-continuation consideration when the player acquires the third winning content is less than the continuation consideration when the player acquires the second winning content.
- the continuation consideration when the third winning content is acquired after the lottery game is continued is smaller than the continuation consideration when the second winning content is acquired after the lottery game is continued, so the player is not required to draw the lottery. It can provide motivation to continue playing the game.
- the first embodiment is a program for executing a game that causes a player to acquire a winning content won by executing a lottery game, the program for executing a game that causes a computer to acquire a first winning content won by a lottery game from a player. If the second winning content won by continuation is the content already acquired by the player, the second winning content is the content already acquired by the player. It functions as a control means 54 that reduces the continuation consideration that is the consideration accompanying the continuation instruction, compared to the case where the continuation instruction is not given.
- the continuation consideration will be lower than if it was not the acquired content, so the player can continue playing the lottery game. can provide motivation to do so.
- the first embodiment is a program for executing a game that causes a player to acquire a winning content won by executing a lottery game, the program for executing a game that causes a computer to acquire a first winning content won by a lottery game from a player. If the rarity of the second winning content won by continuation is less than or equal to the rarity of the first winning content, the reception means 52 receives a continuation instruction to continue the lottery game without The rarity of the first winning content is higher than the rarity of the first winning content.
- the player can be motivated to continue playing the lottery game.
- the consideration of the lottery game information 50C further includes the return amount of the continuation consideration and the re-continuation consideration
- the control means 54 makes the payment of the continuation consideration and the re-continuation consideration at the timing of the continuation instruction and the re-continuation instruction.
- This embodiment differs from the first embodiment in that the control means 54 returns continuation consideration and re-continuation consideration. Note that the configuration and functions of the game system according to the second embodiment, which will not be described below, are the same as the configuration and functions of the game system according to the first embodiment.
- the consideration for the lottery game information 50C includes continuation consideration and re-continuation consideration.
- the continuation consideration and the recontinuation consideration are the same quantity.
- the continuation consideration and re-continuation consideration are 50 currency items.
- the continuation consideration may be less than the re-continuation consideration.
- the continuation consideration is 25 currency items, and the re-continuation consideration is 50 currency items.
- the re-continuation consideration may be less than the continuation consideration.
- the continuation consideration is 50 currency items, and the re-continuation consideration is 25 currency items.
- the consideration for the lottery game information 50C is the return amount of the continuation consideration when the winning character is acquired, the return amount of the re-continuation consideration when the winning character is acquired, and the return amount of the continuation consideration when the winning character is not acquired. It also includes the amount returned for re-continuation consideration. For example, if the continuation consideration and re-continuation consideration are 50 currency items, the return amount of the continuation consideration and the return amount of the re-continuation consideration when a winning character is acquired may include 0 or 5 currency items. It will be done. For example, if the continuation consideration and re-continuation consideration are 50 currency items, the return amount of the continuation consideration and re-continuation consideration if the winning character is not acquired is 25 or 40 currency items, etc. Can be mentioned.
- the accepting means 52 receives from the player a continuation instruction accompanied by payment of continuation consideration for continuing the lottery game without acquiring the first winning content won in the lottery game.
- the accepting means 52 receives an instruction from the player to continue the lottery game without acquiring the second winning content, and a re-continuation instruction that involves payment of a re-continuation consideration. accept.
- control means 54 executes the payment of the continuation consideration or the re-continuation consideration (for example, consumption of a currency item) at the timing when the player issues the continuation instruction or the re-continuation instruction, and the player acquires the winning character. Execute the return of continuation consideration and re-continuation consideration at the appropriate timing.
- the continuation consideration or the re-continuation consideration for example, consumption of a currency item
- control means 54 controls the return amount of the continuation consideration when the player does not acquire the second winning content after the continuation instruction, compared to the case where the player acquires the second winning content. Do more.
- the control means 54 refers to the consideration in the lottery game information 50C and consumes the currency item included in the owned item information in the player information 50A. Specifically, the control means 54 consumes 50 currency items owned by the player in response to the continuation instruction. Subsequently, the control means 54 does not return the continuation consideration, for example, when the player acquires the second winning character that was won after giving the continuation instruction. On the other hand, for example, if the player does not acquire the second winning character after giving the continuation instruction, that is, if the player continues the lottery game again, the control means 54 controls the amount of the continuation consideration to be returned in accordance with the continuation instruction. The amount to be returned is greater than the amount of continuation consideration returned when two winning characters are acquired.
- control means 54 refers to the consideration in the lottery game information 50C and returns the currency item.
- the control means 54 returns half of the currency item of the continuation consideration. Specifically, when the continuation consideration is 50 currency items, the control means 54 returns 25 currency items to the player.
- control means 54 increases the amount of re-continuation consideration to be returned compared to the case where the player acquires the third winning content.
- the control means 54 refers to the consideration in the lottery game information 50C and consumes the currency item included in the owned item information in the player information 50A. Specifically, the control means 54 consumes 50 currency items owned by the player in response to the re-continuation instruction. Subsequently, the control means 54 does not return the continuation consideration or the re-continuation consideration, for example, when the player acquires the third winning character that was won after the re-continuation instruction.
- the control means 54 returns the currency item.
- the control means 54 refers to the lottery game information 50C and returns the currency item.
- the control means 54 returns half the currency item of the re-continuation consideration. Specifically, when the re-continuation consideration is 50 currency items, the control means 54 returns 25 currency items to the player.
- FIG. 9 is a flowchart showing an example of the flow of processing performed by each functional means in the game system according to the second embodiment. Further, the processing of the following steps is started, for example, at the timing when the player selects one lottery game on the menu screen of the lottery game. Note that the order and contents of the following steps can be changed as appropriate.
- Step SP30 to Step SP36 The processing from step SP30 to step SP36 is the same as the processing from step SP10 to step SP16 described above, so a description thereof will be omitted. The process then moves to step SP38.
- Step SP38 The control means 54 causes the touch panel 32 to display a lottery result screen including the characters drawn in step SP16.
- FIG. 10 is a diagram showing an example of a lottery result screen 90 according to the second embodiment.
- the lottery result screen 90 is provided with a lottery result information area 92, a continuation information area 94, an acquisition button 96, and a continuation lottery button 98.
- the lottery result information area 92 shows the winning characters drawn in step SP36.
- the continuation information area 94 includes the consumption amount of currency items when a winning character is acquired, when the lottery game is continued without acquiring a winning character, and when the lottery game is continued and the next winning character is not acquired. In this case, a portion of the continuation consideration will be returned, information on ownership of currency items, etc. are displayed. This currency item ownership information represents the change in the number of currency items owned when the lottery game continues.
- the acquisition button 96 is a button for issuing an instruction to acquire the winning character without continuing the lottery game.
- the continuation lottery button 98 is a button for giving an instruction to continue the lottery game.
- step SP40 the process moves to step SP40.
- Step SP40 The accepting means 52 determines whether or not the player has pressed the continuation lottery button on the lottery result confirmation screen. If the determination is affirmative, the process proceeds to step SP46. On the other hand, if the determination is negative, that is, if the acquisition button is pressed, the process moves to step SP42.
- Step SP42 The control means 54 refers to the continuation consideration and the re-continuation consideration included in the consideration of the lottery game information 50C, and consumes the currency item included in the owned item information of the player information 50A. For example, the control means 54 consumes 50 currency items. The process then proceeds to step SP44.
- Step SP44 The control means 54 increments (+1) a variable n, which is the number of times the player continues playing the lottery game. The process then moves to step SP36.
- Step SP46 The control means 54 returns the currency item by referring to the return amount and the variable n (number of continuations) included in the consideration of the lottery game information 50C. For example, the control means 54 does not return the currency item if the variable n is 0 or 1. Further, for example, when the variable n is 2, the control means 54 returns 25 currency items. Further, for example, when the variable n is 3, the control means 54 returns 50 currency items. The process then proceeds to step SP48.
- Step SP48 The control means 54 causes the player to acquire (grant) the winning character that was won last in step SP36 (the winning character whose acquisition button was pressed in step SP40). Then, the process ends the series of processes shown in FIG.
- the consideration for the lottery game information 50C is the return amount of the continuation consideration or re-continuation consideration (for example, 25 currency items) when the winning character who wins by continuation or re-continuation of the lottery game is an acquired character, This includes the return amount of continuation consideration and re-continuation consideration (for example, 0 currency items) when the winning character is not an acquired character.
- the control means 54 returns the currency item based on the number of acquired characters and the number of characters that are not acquired characters among the winning characters after the continuation instruction or re-continuation instruction. do. Specifically, the control means 54 refers to the acquired character information included in the owned content information of the player information 50A, and selects the selected winning character ( The number of acquired characters and the number of characters other than the acquired characters are extracted from the second and subsequent winning characters. Next, the control means 54 refers to the consideration in the lottery game information 50C, and determines the continuation consideration or re-continuation consideration when the winning character is an acquired character in the extracted number of acquired characters (for example, 1 character).
- the number multiplied by the return amount for example, 25 currency items
- the number of extracted characters other than the acquired characters for example, 1 character
- the continuation consideration or re-continuation consideration in the case that the winning character is not an acquired character.
- the currency items (for example, 25) owned by the player are returned by adding up the number multiplied by the return amount (for example, 0 currency items).
- the control means 54 calculates the number of acquired characters and the number of characters other than the acquired characters from the winning characters (after the first winning character) drawn when the number of continuations (variable n) is 0 or more in step SP36. You may extract the number and return the currency item.
- the control means 54 controls the control means 54 to control the rarity of the second winning character, when the rarity of the second winning character is lower than the rarity of the first winning character, compared to the case where the rarity of the second winning character is higher than the rarity of the first winning character. Therefore, the amount of continuation consideration returned may be increased.
- the control means 54 controls the rarity of the second winning character won by continuation of the lottery game when the rarity of the second winning character is lower than the rarity of the first winning character, and when the rarity of the second winning character is higher than the rarity of the first winning character. In comparison, the amount of continued consideration returned may be increased.
- the control means 54 controls the rarity of the second winning character and the rarity of the second winning character.
- the rarity of one winning character is the same, the return amount of continuation consideration is increased compared to when the rarity of the second winning character is higher than the rarity of the first winning character.
- the control means 54 may draw from the same lottery targets (lottery target character group) as in the lottery game in which the first winning character is drawn.
- the consideration for the lottery game information 50C is the return of the continuation consideration or re-continuation consideration when the rarity of the winning character who wins by continuing or re-continuing the lottery game is less than or equal to the rarity of the winning character that was won immediately before.
- amount for example, 25 currency items
- the return amount of continuation consideration or re-continuation consideration for example, 0 currency items
- the control means 54 calculates the number of characters whose rarity is lower than or equal to the winning character that was won immediately before among the characters that were won after the continuation instruction or the re-continuation instruction, and the winning character that was won immediately before. Return currency items based on the number of characters with a higher rarity. Specifically, the control means 54 calculates the number of first characters whose rarity is equal to or less than the rarity of the winning character that was won just before, from the winning characters drawn when the number of continuations (variable n) is 1 or more in step SP36. , the number of second characters whose rarity is higher than the winning character that was won immediately before is extracted.
- control means 54 refers to the consideration in the lottery game information 50C, and determines the continuation consideration when the number of extracted first characters (for example, one character) is less than or equal to the rarity of the winning character that was won immediately before.
- Continuation consideration or re-continuation consideration when the number multiplied by the return amount of re-continuation consideration (for example, 25 currency items) and the number of extracted second characters (for example, 1 character) is higher than the rarity of the winning character that was won immediately before.
- the currency items owned by the player for example, 25 items
- are returned by adding up the number multiplied by the return amount of the continuous consideration for example, 0 currency items).
- the second embodiment is a program for executing a game that allows a player to acquire winning content won by executing a lottery game, and in which a computer acquires the first winning content won by the lottery game from the player.
- a reception means 52 that accepts a continuation instruction accompanied by payment of a continuation consideration for continuing the lottery game without having to do so, and if the player does not acquire the second winning content after giving the continuation instruction, the player acquires the second winning content. It functions as a control means 54 that increases the amount of return of the continuation consideration compared to the case where the continuation consideration is returned.
- the return amount of the continuation consideration will be greater than if it was acquired, so the player is motivated to continue playing the lottery game. can give.
- control means 54 selects a content group with a rarity equal to or higher than that of the first winning content as a lottery target.
- the accepting means 52 receives an instruction from the player to continue the lottery game without acquiring the second winning content, and a re-continuation instruction that involves payment of a re-continuation consideration.
- the receiving and controlling means 54 returns a larger amount of re-continuation consideration than when the player acquires the third winning content.
- the amount of re-continuation consideration returned will be greater than if it was acquired, so the player is not required to continue the lottery game again. Can provide motivation.
- the continuation consideration is less than the re-continuation consideration.
- the re-continuation consideration is less than the continuation consideration.
- the second embodiment is a program for executing a game that causes a player to acquire a winning content won by executing a lottery game, the program for causing a computer to acquire the first winning content won by a lottery game from a player.
- a reception means 52 that accepts a continuation instruction accompanied by payment of a continuation consideration for continuing the lottery game without having to play the lottery game, if the second winning content won by continuation is the content already acquired by the player, It functions as a control means 54 that increases the return amount of continuation consideration compared to the case where the content has not been acquired by the player.
- the amount of continuation consideration returned will be greater than if it was not an acquired content, so the player can receive the lottery It can provide motivation to continue playing the game.
- the second embodiment is a program for executing a game that causes a player to acquire the winning content won by executing a lottery game, the program for causing a computer to acquire the first winning content won by the lottery game from the player. If the rarity of the second winning content won by continuation is less than or equal to the rarity of the first winning content, the receiving means 52 accepts a continuation instruction accompanied by payment of continuation consideration to continue the lottery game without It functions as a control means 54 that increases the return amount of continuation consideration compared to the case where the rarity of the second winning content is higher than the rarity of the first winning content.
- the rarity of the second winning content won by continuation of the lottery game is less than or equal to the rarity of the first winning content, the amount of continuation consideration returned will be lower than if the rarity of the second winning content is higher than the rarity of the first winning content. Since the number of players increases, it is possible to motivate the player to continue playing the lottery game.
- the consideration payment is the consumption of a currency item owned by the player
- a coin for example, a 100 yen coin
- electronic money etc.
- Payment may be made by
- the re-continuation consideration is the number of currency items corresponding to the second and subsequent continuation (re-continuation), but this re-continuation consideration is the lottery game It may be changed depending on the number of times of continuation. For example, the re-continuation consideration may be increased or decreased as the number of times the lottery game continues increases.
- the control means 54 may reduce the consumption amount of continuation consideration (re-continuation consideration) when the player presses the end button, compared to when the acquisition button is pressed. Furthermore, when the player presses the end button, the control means 54 may return part or all of the execution consideration or continuation consideration (re-continuation consideration).
- a currency item acquisition button may be presented that provides an instruction to acquire currency items.
- the control means 54 displays a screen for purchasing paid stones.
- the control means 54 displays a message that free stones can be acquired. Examples of this message include messages with rewards distributed by game operators through login bonuses, events, and the like.
- the control means 54 can continue the lottery game multiple times, but if the rarity of the winning character is equal to or higher than a certain value (for example, 6), You may be unable to continue if this happens. For example, when the rarity of the winning character is 6 or more, the control means 54 may automatically confirm acquisition of the winning character without displaying the lottery continuation button on the lottery result screen.
- a certain value for example, 6
- the control means 54 controls the rarity of the character that was won in the immediately previous lottery (the lottery before continuation) or higher among the lottery target character group.
- a character group having the same attributes as the character won in the previous lottery may be selected as a lottery target.
- the control means 54 may draw a character from only the fire attribute character group out of the lottery target character group. Good too.
- the control means 54 randomly selects a character with the same attribute as the first winning character from the lottery target character group.
- the control means 54 draws one character by lottery in the lottery game is explained, but the control means 54 randomly draws two or more characters (for example, 10 characters) in a row. You may.
- the receiving means 52 may present a plurality of winning characters on the lottery result screen, and may receive an instruction from the player to select a character to be acquired from among the plurality of winning characters.
- the control means 54 confirms the acquisition of the selected character and continues the lottery game for the unselected characters.
- the continuation consideration, the return amount of the continuation consideration, etc. will be the amount according to the number of characters that were not selected.
- the accepting means 52 does not have to accept an instruction to select a character to be acquired from the player.
- the control means 54 may decide to acquire a character whose rarity is a certain value (for example, 5) or more among the winning characters, and may continue the lottery game for characters whose rarity is less than the certain value.
- control means 54 returns currency items (free stones) when the winning character is not acquired, but when paid stones are consumed as continuation consideration or re-continuation consideration may return paid stones. Note that the control means 54 may return free stones even if paid stones are consumed as continuation consideration or re-continuation consideration.
- control means 54 returns the currency items all at once after the player presses the acquisition button (acquisition instruction), but when the lottery continuation button is pressed (continuation instruction) You may return currency items each time you purchase a currency item. For example, the control means 54 returns 25 currency items each time the player presses the lottery continuation button.
- control means 54 may continue in a composite game in which characters are composited. For example, if the control unit 54 fails to combine the characters owned by the player, the control unit 54 may reduce the continuation compensation (for example, coins) associated with the instruction to continue the combination game than usual.
- continuation compensation for example, coins
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Applications Claiming Priority (2)
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|---|---|---|---|
| JP2022139494A JP7338762B1 (ja) | 2022-09-01 | 2022-09-01 | プログラム及び情報処理装置 |
| JP2022-139494 | 2022-09-01 |
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| WO2024047964A1 true WO2024047964A1 (ja) | 2024-03-07 |
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| PCT/JP2023/018354 Ceased WO2024047964A1 (ja) | 2022-09-01 | 2023-05-16 | プログラム及び情報処理装置 |
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| WO (1) | WO2024047964A1 (https=) |
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- 2022-09-01 JP JP2022139494A patent/JP7338762B1/ja active Active
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- 2023-05-16 WO PCT/JP2023/018354 patent/WO2024047964A1/ja not_active Ceased
- 2023-08-15 JP JP2023132236A patent/JP2024035114A/ja active Pending
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| JP2024034921A (ja) | 2024-03-13 |
| JP7338762B1 (ja) | 2023-09-05 |
| JP2024035114A (ja) | 2024-03-13 |
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