WO2023197375A1 - 一种振动控制方法、装置及计算机可读存储介质 - Google Patents

一种振动控制方法、装置及计算机可读存储介质 Download PDF

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Publication number
WO2023197375A1
WO2023197375A1 PCT/CN2022/089222 CN2022089222W WO2023197375A1 WO 2023197375 A1 WO2023197375 A1 WO 2023197375A1 CN 2022089222 W CN2022089222 W CN 2022089222W WO 2023197375 A1 WO2023197375 A1 WO 2023197375A1
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Prior art keywords
vibration
effect
parameters
control signal
demand
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Ceased
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PCT/CN2022/089222
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English (en)
French (fr)
Inventor
向征
王修越
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AAC Technologies Holdings Shenzhen Co Ltd
AAC Microtech Changzhou Co Ltd
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AAC Acoustic Technologies Shenzhen Co Ltd
AAC Microtech Changzhou Co Ltd
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Application filed by AAC Acoustic Technologies Shenzhen Co Ltd, AAC Microtech Changzhou Co Ltd filed Critical AAC Acoustic Technologies Shenzhen Co Ltd
Priority to US17/920,399 priority Critical patent/US12288461B2/en
Priority to JP2022562410A priority patent/JP2024527204A/ja
Publication of WO2023197375A1 publication Critical patent/WO2023197375A1/zh
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

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    • GPHYSICS
    • G08SIGNALLING
    • G08BSIGNALLING SYSTEMS, e.g. PERSONAL CALLING SYSTEMS; ORDER TELEGRAPHS; ALARM SYSTEMS
    • G08B6/00Tactile signalling systems, e.g. tactile personal calling systems
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/016Input arrangements with force or tactile feedback as computer generated output to the user

Definitions

  • the present invention relates to the technical field of electronic equipment, and in particular, to a vibration control method, device and computer-readable storage medium.
  • Touch is the sensory system with the most sensory cells in the human body. It is spread throughout every inch of the skin of the user's body. It is with these tactile sensory cells that the user can clearly feel hot and cold, pain, swelling, light caress or heavy pressure. Therefore, tactile feedback is highly interactive and can bring users a variety of sensory experiences.
  • the purpose of the present invention is to provide a vibration control method, device and computer-readable storage medium, which can at least solve the problem of relatively simple tactile effects and fewer types of tactile effects provided by terminal equipment in related technologies.
  • a vibration control method including:
  • the target effect parameters are obtained in the preset vibration effect design model; wherein the effect parameters in the vibration effect design model include: granularity parameters, sharpness parameters and hardness parameters;
  • the actuator is controlled to vibrate based on the vibration control signal.
  • An embodiment of the present invention also provides a vibration control device, including:
  • the acquisition module is used to obtain the target effect parameters in the preset vibration effect design model with reference to the tactile effect demand index; wherein the effect parameters in the vibration effect design model include: granularity parameters, sharpness parameters and hardness parameters. ;
  • a generation module used to generate corresponding vibration control signals according to the target effect parameters
  • a control module for controlling the actuator vibration based on the vibration control signal.
  • Embodiments of the present invention also provide a terminal device, including: a memory, a processor, and a computer program stored in the memory and executable on the processor.
  • the processor executes the computer program, it implements the above provided by the embodiments of the present invention. Steps in a vibration control method.
  • Embodiments of the present invention also provide a computer-readable storage medium on which a computer program is stored.
  • a computer program is stored on which a computer program is stored.
  • the computer program is executed by a processor, each step in the vibration control method provided by the above embodiments of the present invention is implemented.
  • the target effect parameters are obtained in the preset vibration effect design model with reference to the tactile effect demand index, where, in the vibration effect design model
  • the effect parameters include: granularity parameters, sharpness parameters and hardness parameters; corresponding vibration control signals are generated according to the target effect parameters; the actuator vibration is controlled based on the vibration control signals.
  • the vibration control mode of the actuator can be adaptively designed according to different tactile effect demand scenarios, ensuring the diversity of tactile effects and adaptability to the scene, and multiple factors are comprehensively considered in the vibration effect of the actuator. Aspects of sensory factors can provide users with a more complex tactile feedback experience.
  • Figure 1 is a basic flow diagram of a vibration control method provided by the first embodiment of the present invention
  • Figure 2 is a schematic diagram of a vibration effect design model provided by the first embodiment of the present invention.
  • Figure 3 is a schematic structural diagram of an actuator performance testing and analysis system provided by the first embodiment of the present invention.
  • FIG. 4 is a detailed flowchart of the vibration control method provided by the second embodiment of the present invention.
  • Figure 5 is a schematic diagram of the program module of the vibration control device provided by the third embodiment of the present invention.
  • Figure 6 is a schematic structural diagram of a terminal device provided by the fourth embodiment of the present invention.
  • the first embodiment of the present invention provides a vibration control method.
  • Figure 1 shows the vibration control method provided by this embodiment.
  • the basic flow chart of this vibration control method includes the following steps:
  • Step 101 Refer to the tactile effect demand index and obtain the target effect parameters in the preset vibration effect design model.
  • the effect parameters in the vibration effect design model of this embodiment are designed based on three dimensions, specifically including: granularity parameters, sharpness parameters, and hardness parameters.
  • Figure 2 is a schematic diagram of a vibration effect design model provided in this embodiment.
  • P (a, b, c) represents the effect parameters obtained after parameterizing the tactile effect requirements.
  • Different effects in the vibration effect design model The parameters correspond to different effect textures, among which a reflects the granularity parameter, b reflects the sharpness parameter, and c reflects the hardness parameter. Different combinations of the granularity, hardness and sharpness parameters can obtain any desired effect texture.
  • the granularity reflects the thickness of the effect texture. The greater the granularity, the rougher the effect texture. On the contrary, the more detailed the effect texture.
  • the granularity is parameterized using a quantitative method from 1 to 100. For example, when the granularity parameter is 1, the effect The texture is the most delicate. When the granularity parameter is 100, the texture of the tactile effect is the roughest, with an obvious sandy texture. In practical applications, the effects corresponding to other granularity parameters are between the most delicate and the roughest.
  • the specific corresponding method It can be a linear correspondence or a non-linear correspondence.
  • the sharpness sense reflects the sharpness of the effect texture. The greater the sharpness sense, the sharper and clearer the effect texture is. On the contrary, the thicker the effect texture is.
  • the sharpness sense is parameterized using a quantitative method from 1 to 100. For example, the sharpness sense parameter is 1 When the sharpness parameter is 100, the texture of the tactile effect is the thickest, with an obvious rustling texture. The effects corresponding to other sharpness parameters are between the sharpest and the thickest.
  • the specific corresponding methods It can be a linear correspondence or a non-linear correspondence.
  • the hardness reflects the softness and hardness of the effect texture, and is parameterized using a quantification method from 1 to 100.
  • the hardness reflects the hard impact of the effect texture. The greater the hardness, the harder the effect texture. On the contrary, the softer the effect texture; for example, hardness When the tactile parameter is 1, the effect is the softest. When the hardness parameter is 100, the tactile effect is the strongest and has the strongest impact.
  • the effects corresponding to other hardness parameters range between the softest and the strongest.
  • the specific correspondence is The method can be a linear correspondence or a non-linear correspondence.
  • the above-mentioned reference haptic effect demand indicator before the step of obtaining the target effect parameters in the preset vibration effect design model, also includes: obtaining the vibration application scenario currently triggered by the terminal; determining according to the vibration application scenario Corresponding tactile effect demand indicators.
  • tactile feedback is triggered based on characteristic vibration application scenarios on the terminal, and vibration application scenarios have many types in actual applications. Users have different tactile needs in different vibration application scenarios.
  • the tactile effect requirement index is determined based on the adaptability of real-time vibration application scenarios to ensure the diversity of tactile effects and applicability to the scene.
  • the vibration application scenarios in this embodiment can be divided into different levels of vibration application scenarios.
  • the upper-level vibration application scenarios include any of the following: biometric recognition scenarios, game scenarios, key input scenarios, notification scenarios, and higher-level vibration application scenarios.
  • vibration application scenario "key input scenario” its lower-level vibration application scenarios can also include a variety of subdivided usage scenarios: using the dial pad for dialing, using the input method keyboard for text input, using the clock dial for time setting, etc. , this embodiment does not make a unique limitation on this.
  • the above-mentioned step of determining the corresponding tactile effect demand index according to the vibration application scenario includes: querying the preset demand index library according to the vibration application scenario; if there is no result in the query, based on the vibration The scene attributes of the application scenario are queried in the demand indicator library for the associated vibration application scenario; based on the corresponding tactile effect demand indicators of the associated vibration application scenario in the demand indicator library, the corresponding tactile effect demand indicators of the currently triggered vibration application scenario are determined.
  • the demand index library in this embodiment includes the mapping relationship between preset vibration application scenarios and tactile effect demand indicators.
  • the demand index library does not fully consider all actual vibration application scenarios when building, XOR applies updates during terminal use and generates new unexpected vibration application scenarios.
  • the corresponding tactile effect demand indicators cannot be queried in the preset demand indicator library for vibration application scenarios triggered during actual terminal use.
  • this embodiment analyzes the correlation between different vibration application scenarios, and fuzzy settings are based on the tactile effect demand indicators of similar vibration application scenarios in the current vibration application scenario in the demand indicator library.
  • the tactile effect demand indicators of the current vibration application scenarios are used to ensure that new vibration application scenarios that are not pre-covered in the demand indicator library can effectively output tactile feedback.
  • the above-mentioned step of determining the tactile effect demand index corresponding to the currently triggered vibration application scene based on the tactile effect demand index corresponding to the associated vibration application scene in the demand index library includes: obtaining The associated evaluation indicators of the currently triggered vibration application scenario and the associated vibration application scenario; refer to the associated evaluation indicators, adjust the corresponding tactile effect demand indicators of the associated vibration application scenario in the demand indicator library accordingly, and obtain the corresponding tactile sensation of the currently triggered vibration application scenario. Performance demand indicators.
  • this embodiment evaluates the correlation between the current vibration application scenario and the associated vibration application scenario, that is, performs a difference analysis on the two, according to The difference between the two is used to adjust the tactile effect demand index suitable for the associated vibration application scenario, so as to improve the adaptability of the finally determined tactile effect demand index and the current vibration application scenario.
  • the above-mentioned step of determining the corresponding tactile effect demand indicator according to the vibration application scenario includes: obtaining the general tactile effect demand indicator corresponding to the superior vibration application scenario to which the vibration application scenario belongs; wherein , the upper-level vibration application scenario includes multiple vibration application scenarios with different subdivision types, and the tactile effect demand levels of multiple vibration application scenarios are different; based on the tactile effect demand level of the vibration application scenario, the general tactile effect demand indicator is adjusted to obtain the corresponding Tactile effect demand indicators.
  • upper-level vibration application scenarios usually include many lower-level vibration application scenarios. If corresponding tactile effect demand indicators are set for each lower-level vibration application scenario, it will lead to a higher complexity of the demand index library. Based on this, in this embodiment, a general tactile effect demand index can only be associated with the upper-level vibration application scenario in the demand index library, and then each lower-level vibration application scene in the upper-level vibration application scene obtains the corresponding tactile effect demand index based on this general tactile effect demand index. , specifically, the corresponding coefficient can be obtained by referring to the tactile effect demand level of each lower-level vibration application scenario, and then multiplied by the coefficient on the basis of the general tactile effect demand index to obtain the corresponding tactile effect demand index. This can effectively reduce the demand index. Library complexity.
  • Step 102 Generate corresponding vibration control signals according to the target effect parameters.
  • the vibration control signal in this embodiment can be understood as a voltage signal, which is used to excite the actuator to vibrate when the voltage signal is applied to the brake.
  • the voltage signal can usually be a steady-state voltage signal to control the actuator to achieve steady-state vibration from a static state. It should be understood that the amplitude, frequency, period, etc. of the vibration control signal are different for different effect parameters.
  • Step 103 Control the vibration of the actuator based on the vibration control signal.
  • the actuator of this embodiment is an electronic device that directly converts electrical energy into mechanical energy.
  • the actuator generates vibration to output tactile feedback to the end user.
  • the application process of this embodiment can be as follows
  • the actuator may preferably be a linear motor.
  • the step of obtaining the target effect parameters in the preset vibration effect design model with reference to the tactile effect demand index mentioned above also includes: stimulating the actuator vibration through different vibration control signals; collecting actuation The vibration parameters and voltage of the actuator are calculated; the response value of the actuator is calculated based on the preset response value calculation formula; different effect parameters in the vibration effect design model are corrected accordingly with reference to different response values.
  • Figure 3 is a schematic structural diagram of an actuator performance testing and analysis system provided by this embodiment.
  • This embodiment can adhesively bond the actuator LRA to the tooling, and the tooling is placed on the sponge body to avoid environmental impact on the measurement. The accuracy of the results is affected.
  • the accelerometer ACC is electrically connected to the tooling.
  • the digital signal generated on the PC is sent to the acquisition card NI-DAQ for digital-to-analog conversion to obtain an analog signal, which is then converted to an analog signal through the amplifier AMP2.
  • the analog signal is amplified and then output to the actuator LRA to excite the actuator LRA to vibrate. During the vibration of the actuator LRA, the tooling will vibrate in the opposite direction.
  • the vibration parameters of the tooling can be collected through the accelerometer ACC and amplified through the amplifier AMP1. Feedback to the acquisition card NI-DAQ. In addition, the acquisition card NI-DAQ also collects the voltage of the actuator. Finally, the PC can calculate the actual vibration response triggered by different vibration control signals based on the vibration parameters and voltage of the actuator. value. In practical applications, due to the influence of objective factors, there may be certain differences between the theoretical vibration response corresponding to the vibration control signal and the actual vibration response. This embodiment tests the actual vibration effect of the actuator, and then refers to the actual vibration response value. Correcting the corresponding effect parameters in the vibration effect design model can effectively improve the accuracy of the actuator vibration effect.
  • the above-mentioned step of controlling the vibration of the actuator based on the vibration control signal includes: amplifying the vibration control signal to generate a first control signal; referring to the vibration control signal, using a monotonic decreasing function to control the first control signal.
  • the signal is attenuated to obtain a second control signal; the first control signal, the second control signal and the vibration control signal are spliced in the time domain to obtain an optimized vibration control signal; the actuator is controlled according to the optimized vibration control signal vibration.
  • the vibration control signal generated by optimizing the original vibration control signal is composed of three segments of the first control signal, the second control signal and the vibration control signal, which are sequentially spliced in the time domain, where
  • the first control signal in the front section outputs the amplified starting voltage
  • the second control signal in the middle section is a voltage buffer, which steadily decreases from the starting voltage to the steady-state voltage
  • the vibration control signal in the latter section is used to continuously output the steady-state voltage.
  • this embodiment can effectively shorten the acceleration time in the early stage of the actuator's vibration response by appropriately adjusting the acceleration section excitation voltage, achieve rapid reaching of steady-state vibration, and reduce the hysteresis of the actuator's vibration feedback to the user.
  • the vibration control method provided by this embodiment refers to the tactile effect demand index and obtains the target effect parameters in the preset vibration effect design model, where the effect parameters in the vibration effect design model include: granularity parameters , sharpness parameters and hardness parameters; generate corresponding vibration control signals according to the target effect parameters; control the actuator vibration based on the vibration control signals.
  • the vibration control mode of the actuator can be adaptively designed according to different tactile effect demand scenarios, ensuring the diversity of tactile effects and adaptability to the scene, and many aspects are considered in the vibration effect of the actuator. Perceptual factors can provide users with a more complex tactile feedback experience.
  • FIG. 4 is a schematic flow chart of a refined vibration control method provided by the second embodiment of the present invention.
  • the vibration control method Methods include:
  • Step 401 Obtain the vibration application scenario currently triggered by the terminal, and obtain the general haptic effect requirement indicator corresponding to the superior vibration application scenario to which the vibration application scenario belongs.
  • the upper-level vibration application scenario includes multiple vibration application scenarios with different subdivision types, and the multiple vibration application scenarios have different levels of tactile effect requirements.
  • Step 402 Adjust the general tactile effect demand index based on the tactile effect demand level of the vibration application scenario to obtain the corresponding tactile effect demand index.
  • this embodiment can only associate a general tactile effect demand indicator for the upper-level vibration application scenario in the demand index library, and then each lower-level vibration application scenario in the upper-level vibration application scene obtains the corresponding tactile sensation based on this general tactile effect demand index. Effect demand indicators, thus effectively reducing the complexity of the demand indicator library.
  • Step 403 Obtain the target effect parameters in the preset vibration effect design model with reference to the tactile effect demand index.
  • the effect parameters in the vibration effect design model include: granularity parameters, sharpness parameters, and hardness parameters.
  • Step 404 Generate corresponding vibration control signals according to the target effect parameters.
  • Step 405 Amplify the vibration control signal to generate a first control signal.
  • Step 406 Refer to the vibration control signal and use a monotonic decreasing function to attenuate the first control signal to obtain a second control signal.
  • Step 407 Splice the first control signal, the second control signal and the vibration control signal in the time domain to obtain an optimized vibration control signal.
  • the vibration control signal generated by optimizing the original vibration control signal is composed of three segments of the first control signal, the second control signal and the vibration control signal, which are sequentially spliced in the time domain, where,
  • the first control signal in the front stage outputs the amplified starting voltage
  • the second control signal in the middle stage is a voltage buffer, buffering from the starting voltage to the steady-state voltage
  • the vibration control signal in the rear stage is used to continuously output the steady state Voltage.
  • Step 408 Control the vibration of the actuator according to the optimized vibration control signal.
  • the present invention can adaptively design the vibration control mode of the actuator according to different tactile effect demand scenarios, ensuring the diversity of tactile effects and adaptability to the scene, and the vibration effect of the actuator It takes into account various sensory factors and can provide users with a more complex tactile feedback experience; on the other hand, by appropriately adjusting the excitation voltage in the acceleration section, the present invention can effectively shorten the acceleration time in the early stage of the actuator's vibration response and achieve rapid acceleration. Steady-state vibration reduces the hysteresis of actuator vibration feedback to the user.
  • FIG. 5 is a vibration control device provided by the third embodiment of the present invention.
  • the vibration control device can be used to implement the vibration control method in the previous embodiment.
  • the vibration control device mainly includes:
  • the acquisition module 501 is used to obtain the target effect parameters in the preset vibration effect design model with reference to the tactile effect demand index; wherein, the effect parameters in the vibration effect design model include: granularity parameters, sharpness parameters, and hardness parameters;
  • Generating module 502 used to generate corresponding vibration control signals according to target effect parameters
  • the control module 503 is used to control the vibration of the actuator based on the vibration control signal.
  • the vibration control device further includes: a determination module for obtaining the vibration application scenario currently triggered by the terminal; and determining the corresponding tactile effect demand indicator according to the vibration application scenario.
  • the determination module when it performs the above-mentioned function of determining the corresponding tactile effect demand index according to the vibration application scenario, it is specifically used to: query the preset demand index according to the vibration application scenario. library; among them, the demand indicator library includes the mapping relationship between preset vibration application scenarios and tactile effect demand indicators; if there is no result in the query, the associated vibration application scenario is queried in the demand indicator library based on the scene attributes of the vibration application scenario; based on the demand indicators The library associates the tactile effect demand indicators corresponding to the vibration application scenario to determine the tactile effect demand indicators corresponding to the currently triggered vibration application scenario.
  • the determination module associates the corresponding tactile effect demand indicators of the vibration application scenario in the above-mentioned demand-based indicator library to determine the corresponding tactile effect demand of the currently triggered vibration application scenario.
  • the function of the indicator is specifically used to: obtain the associated evaluation indicators of the currently triggered vibration application scenario and the associated vibration application scenario; refer to the associated evaluation indicators to make corresponding adjustments to the tactile effect demand indicators corresponding to the associated vibration application scenarios in the demand indicator library. Obtain the tactile effect requirement index corresponding to the currently triggered vibration application scenario.
  • the determination module when it performs the above-mentioned function of determining the corresponding tactile effect requirement indicator according to the vibration application scenario, it is specifically used to: obtain the superior vibration to which the vibration application scenario belongs.
  • the upper-level vibration application scenario includes multiple vibration application scenarios with different subdivision types, and the tactile effect demand levels of multiple vibration application scenarios are different; the tactile effect demand level based on vibration application scenarios has The general tactile effect demand index is adjusted to obtain the corresponding tactile effect demand index.
  • the vibration control device further includes: a correction module for stimulating the actuator to vibrate through different vibration control signals; collecting the vibration parameters and voltage of the actuator; based on the preset response
  • control module is specifically configured to: amplify the vibration control signal to generate a first control signal; refer to the vibration control signal, and use a monotonic decreasing function to attenuate the first control signal to obtain the second control signal; splicing the first control signal, the second control signal and the vibration control signal in the time domain to obtain an optimized vibration control signal; controlling the actuator vibration according to the optimized vibration control signal.
  • vibration control methods in the first and second embodiments can be implemented based on the vibration control device provided in this embodiment.
  • Those of ordinary skill in the art can clearly understand that for the convenience and simplicity of description, this implementation
  • the vibration control device obtains the target effect parameters in the preset vibration effect design model with reference to the tactile effect demand index, where the effect parameters in the vibration effect design model include: granularity parameters , sharpness parameters and hardness parameters; generate corresponding vibration control signals according to the target effect parameters; control the actuator vibration based on the vibration control signals.
  • the vibration control mode of the actuator can be adaptively designed according to different tactile effect demand scenarios, ensuring the diversity of tactile effects and adaptability to the scene, and many aspects are considered in the vibration effect of the actuator. Perceptual factors can provide users with a more complex tactile feedback experience.
  • FIG. 6 shows a terminal device provided by a fourth embodiment of the present invention.
  • the terminal device can be used to implement the vibration control method in the previous embodiment.
  • the terminal equipment mainly includes:
  • the memory 601 and the processor 602 are connected through the bus 603.
  • the processor 602 executes the computer program the vibration control method in the aforementioned embodiment is implemented.
  • the number of processors may be one or more.
  • the memory 601 may be a high-speed random access memory (RAM, Random Access Memory) memory or a non-volatile memory (non-volatile memory), such as a disk memory.
  • RAM Random Access Memory
  • non-volatile memory non-volatile memory
  • the memory 601 is used to store executable program codes, and the processor 602 is coupled to the memory 601 .
  • embodiments of the present invention also provide a computer-readable storage medium.
  • the computer-readable storage medium may be provided in the terminal device in the above embodiments.
  • the computer-readable storage medium may be the computer-readable storage medium shown in FIG. 6 . memory in the illustrated embodiment.
  • the computer readable storage medium stores a computer program, and when the program is executed by the processor, the vibration control method in the aforementioned embodiment is implemented.
  • the computer-storable medium can also be a USB flash drive, a mobile hard disk, a read-only memory (ROM, Read-Only Memory), a RAM, a magnetic disk or an optical disk, and other media that can store program codes.
  • the disclosed devices and methods can be implemented in other ways.
  • the device embodiments described above are only illustrative.
  • the division of modules is only a logical function division. In actual implementation, there may be other division methods.
  • multiple modules or components may be combined or integrated. to another system, or some features can be ignored, or not implemented.
  • the coupling or direct coupling or communication connection between each other shown or discussed may be through some interfaces, indirect coupling or communication connection of devices or modules, and may be in electrical, mechanical or other forms.
  • Modules described as separate components may or may not be physically separated, and components shown as modules may or may not be physical modules, that is, they may be located in one place, or they may be distributed to multiple network modules. Some or all of the modules can be selected according to actual needs to achieve the purpose of the solution of this embodiment.
  • each functional module in various embodiments of the present invention can be integrated into one processing module, or each module can exist physically alone, or two or more modules can be integrated into one module.
  • the above integrated modules can be implemented in the form of hardware or software function modules.
  • Integrated modules can be stored in a computer-readable storage medium if they are implemented in the form of software function modules and sold or used as independent products.
  • the technical solution of the present invention is essentially or contributes to the existing technology or all or part of the technical solution can be embodied in the form of a software product, and the computer software product is stored in a readable storage
  • the medium includes several instructions to cause a computer device (which may be a personal computer, a server, or a network device, etc.) to execute all or part of the steps of the methods of various embodiments of the present invention.
  • the aforementioned readable storage media include: U disk, mobile hard disk, ROM, RAM, magnetic disk or optical disk and other media that can store program code.

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Abstract

一种振动控制方法、装置及计算机可读存储介质,该方法包括:参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数(101),其中,振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;根据目标效果参数生成相应振动控制信号(10);基于振动控制信号控制致动器振动(103)。该方法根据不同触感效果需求场景可适应性设计致动器的振动控制方式,保证了触感效果的多样性以及与场景的适应性,并且致动器的振动效果中综合考量了多方面的感知因素,可为用户提供更复杂的触觉反馈体验。

Description

一种振动控制方法、装置及计算机可读存储介质 技术领域
本发明涉及电子设备技术领域,尤其涉及一种振动控制方法、装置及计算机可读存储介质。
背景技术
在科技快速发展的今天,各类终端设备在用户的日常生活和工作中得到了广泛应用,为了改善用户体验,各领域研发人员也在不断追求提升产品性能,其中,触觉反馈作为终端设备上的一项典型应用,是改善终端设备的用户体验方面不可忽视的一个因素。
触觉是人体感知细胞最多的一个感知系统,它遍布用户全身的每一寸皮肤,也正是有了这些触觉感知细胞,用户才能清楚的感受到冷热、疼痛、肿胀、轻抚或者重压。因此,触觉反馈具有强交互性,可以给用户带来多样的感知体验。
目前,终端设备中的视频、游戏、音乐等应用已经不局限于向用户输出听觉和视觉反馈,触觉反馈的应用也越来越广泛。在相关技术中,执行触觉反馈的致动器的振动响应方式通常较为简单,仅能向用户提供简单的触感效果,并且,针对多种不同触觉反馈需求场景所能提供的触感效果类型较少,从而导致终端用户的触感效果体验较为局限。
技术问题
本发明的目的在于提供一种振动控制方法、装置及计算机可读存储介质,至少能够解决相关技术中的终端设备所提供的触感效果较为简单且触感效果类型较少的问题。
技术解决方案
为解决上述技术问题,本发明的实施例提供了一种振动控制方法,包括:
参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数;其中,所述振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;
根据所述目标效果参数生成相应振动控制信号;
基于所述振动控制信号控制致动器振动。
本发明的实施例还提供了一种振动控制装置,包括:
获取模块,用于参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数;其中,所述振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;
生成模块,用于根据所述目标效果参数生成相应振动控制信号;
控制模块,用于基于所述振动控制信号控制致动器振动。
本发明的实施例还提供了一种终端设备,包括:存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,处理器执行计算机程序时,实现上述本发明实施例提供的振动控制方法中的各步骤。
本发明的实施例还提供了一种计算机可读存储介质,其上存储有计算机程序,计算机程序被处理器执行时,实现上述本发明实施例提供的振动控制方法中的各步骤。
有益效果
由上可见,根据本发明实施例提供的振动控制方法、装置及计算机可读存储介质,参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数,其中,振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;根据目标效果参数生成相应振动控制信号;基于振动控制信号控制致动器振动。通过本发明的实施,根据不同触感效果需求场景可适应性设计致动器的振动控制方式,保证了触感效果的多样性以及与场景的适应性,并且致动器的振动效果中综合考量了多方面的感知因素,可为用户提供更复杂的触觉反馈体验。
附图说明
图1为本发明第一实施例提供的振动控制方法的基本流程示意图;
图2为本发明第一实施例提供的振动效果设计模型的示意图;
图3为本发明第一实施例提供的致动器性能测试分析系统的结构示意图;
图4为本发明第二实施例提供的振动控制方法的细化流程示意图;
图5为本发明第三实施例提供的振动控制装置的程序模块示意图;
图6为本发明第四实施例提供的终端设备的结构示意图。
本发明的实施方式
为使得本发明的发明目的、特征、优点能够更加的明显和易懂,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而非全部实施例。基于本发明中的实施例,本领域技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。
随着智能设备的进步,用户对操作过程的各种体验要求越来越高,其中触感效果的体验要求也越来越突出。比如,智能设备上的虚拟按键操作中,一个极其短促有力的触感反馈效果不仅可以给操作带来即时的确认感,还可以给人愉悦的满足感。而目前市场上触感效果还停留在简单、缺少精确控制的设计阶段,并且这些触感效果的振动时间长,效果缺少控制,致使触感效果粗糙,无法满足干净迅速、软硬舒适、强弱合理、厚重有力、细致集中等体验要求。
为了解决相关技术中的终端设备所提供的触感效果较为简单且触感效果类型较少的问题,本发明第一实施例提供了一种振动控制方法,如图1为本实施例提供的振动控制方法的基本流程图,该振动控制方法包括以下的步骤:
步骤101、参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数。
具体的,本实施例的振动效果设计模型中的效果参数基于三个维度设计,具体包括:粒度感参数、锐度感参数以及硬度感参数。如图2所示为本实施例提供的一种振动效果设计模型的示意图,P(a,b,c)表示对触感效果需求进行参数化后所得到的效果参数,振动效果设计模型中不同效果参数对应不同效果质感,其中a反应粒度感参数,b反应锐度感参数,c反应硬度感参数,粒度感、硬度感和锐度感参数的不同组合可以得到任意所期待的效果质感。
其中,粒度感反应效果质感的粗细程度,粒度感越大效果质感越粗糙,反之,效果质感越细致,粒度感采用1~100的量化方式进行参数化,例如,粒度感参数为1时,效果质感最细致,粒度感参数为100时,触感效果的质感最粗糙,有明显沙沙质感;在实际应用中,其它的粒度感参数对应的效果介于最细致和最粗糙之间,具体的对应方式可以是线性的对应关系,也可以非线性的对应方式。
锐度感反应效果质感的锐利程度,锐度感越大效果质感越锐利清晰,反之,效果质感越浑厚;锐度感采用1~100的量化方式进行参数化,例如,锐度感参数为1时,效果质感最锐利,锐度感参数为100时,触感效果的质感最浑厚,有明显沙沙质感;其他的锐度感参数对应的效果介于最锐利和最浑厚之间,具体的对应方式可以是线性的对应关系,也可以非线性的对应方式。
硬度感反应效果质感的软硬程度,采用1~100的量化方式进行参数化,硬度感反应效果质感的强硬冲击程度,硬度感越大效果质感越强硬,反之,效果质感越柔和;例如,硬度感参数为1时,效果质感最柔和,硬度感参数为100时,触感效果的质感最强硬,冲击力最强;其他的硬度感参数对应的效果介于最柔和最强硬之间,具体的对应方式可以是线性的对应关系,也可以非线性的对应方式。
在本实施例的一些实施方式中,上述参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数的步骤之前,还包括:获取终端当前触发的振动应用场景;根据振动应用场景确定相应的触感效果需求指标。
具体的,在本实施例中,触觉反馈基于终端上的特征振动应用场景触发,而振动应用场景在实际应用中具有多种类型,用户对于不同振动应用场景的触感需求程度有所不同,本实施例根据实时振动应用场景适应性确定触感效果需求指标,以保证触感效果的多样性以及与场景的适用性。应当说明的是,本实施例的振动应用场景可以分为不同层级的振动应用场景,例如上级振动应用场景包括如下任意一种:生物特征识别场景、游戏场景、按键输入场景、通知场景,以上级振动应用场景“按键输入场景”为例,其下级振动应用场景则还可以包括多种细分使用场景:使用拨号盘进行拨号、使用输入法键盘进行文字输入、使用时钟拨盘进行时间设定等,本实施例对此不做唯一限定。
进一步地,在本实施例的一些实施方式中,上述根据振动应用场景确定相应的触感效果需求指标的步骤,包括:根据振动应用场景查询预设的需求指标库;若查询无结果,则基于振动应用场景的场景属性在需求指标库中查询关联振动应用场景;基于需求指标库中关联振动应用场景相应的触感效果需求指标,确定当前触发的振动应用场景相应的触感效果需求指标。
具体的,本实施例的需求指标库包括预设的振动应用场景与触感效果需求指标的映射关系,在实际应用中,考虑到需求指标库在构建时并未全面考量所有实际的振动应用场景,异或在终端使用过程中应用更新而产生新的未预期的振动应用场景,导致实际终端使用过程中所触发的振动应用场景无法在预置需求指标库中查询到相应的触感效果需求指标。基于此,为了保证触觉反馈的正常进行,本实施例分析不同振动应用场景之间的关联性,基于当前振动应用场景在需求指标库中的相似振动应用场景的触感效果需求指标,来模糊设定当前振动应用场景的触感效果需求指标,进而保证需求指标库中未预先覆盖的新振动应用场景均可有效输出触觉反馈。
更进一步地,在本实施例的一些实施方式中,上述基于需求指标库中关联振动应用场景相应的触感效果需求指标,确定当前触发的振动应用场景相应的触感效果需求指标的步骤,包括:获取当前触发的振动应用场景与关联振动应用场景的关联评价指标;参考关联评价指标,对需求指标库中关联振动应用场景相应的触感效果需求指标进行相应调整,得到当前触发的振动应用场景相应的触感效果需求指标。
具体的,为了提高当前触发的振动应用场景相应的触觉效果需求指标的准确性,本实施例对当前振动应用场景与关联振动应用场景的关联性进行评价,也即对两者进行差异分析,根据两者的差异来对适用于关联振动应用场景的触感效果需求指标进行调整,以提高最终所确定的触感效果需求指标与当前振动应用场景的适配性。
进一步地,在本实施例的一些实施方式中,上述根据振动应用场景确定相应的触感效果需求指标的步骤,包括:获取振动应用场景所归属的上级振动应用场景相应的通用触感效果需求指标;其中,上级振动应用场景包括多个细分类型不同的振动应用场景,多个振动应用场景的触感效果需求等级不同;基于振动应用场景的触感效果需求等级对通用触感效果需求指标进行调整,得到相应的触感效果需求指标。
具体的,在本实施例中,上级振动应用场景通常包含众多下级振动应用场景,若分别针对各下级振动应用场景设置对应触感效果需求指标则会导致需求指标库的复杂度较高,基于此,本实施例可以仅在需求指标库中针对上级振动应用场景关联一通用触感效果需求指标,然后上级振动应用场景中各下级振动应用场景均在此通用触感效果需求指标基础上获取相应触感效果需求指标,具体的可以是参考各下级振动应用场景的触感效果需求等级获取相应系数,然后在通用触感效果需求指标基础上乘以该系数即可得到相应的触感效果需求指标,由此,可以有效降低需求指标库的复杂度。
步骤102、根据目标效果参数生成相应振动控制信号。
具体的,本实施例的振动控制信号可以理解为电压信号,该电压信号施加于制动器时,用于激励致动器振动。在实际应用中,该电压信号通常可以为一稳态电压信号,以控制致动器从静止状态达到稳态振动。应当理解的是,针对不同效果参数,该振动控制信号的幅度、频率、周期等有所不同。
步骤103、基于振动控制信号控制致动器振动。
具体的,本实施例的致动器是一种将电能直接转换为机械能的电子器件,致动器通过产生振动以向终端用户输出触觉反馈,应当说明的是,本实施例的应用进程可以为视频、游戏、音乐等,致动器优选的可以为线性马达。
在本实施例的一些实施方式中,前述参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数的步骤之前,还包括:通过不同振动控制信号激励致动器振动;采集致动器的振动参数以及电压;基于预设响应值计算公式计算致动器的响应值;参考不同响应值分别对振动效果设计模型中不同效果参数相应进行校正。其中,响应值计算公式表示为:dB =mlog{y(n)/x(n)},dB表示响应值,y(n)表示振动参数,x(n)表示电压,m为自然常数。
如图3所示为本实施例提供的一种致动器性能测试分析系统的结构示意图,本实施例可以将致动器LRA与工装粘性贴合,工装放置在海绵体上以避免环境对测量结果的准确性产生影响,工装上电性连接有加速度计ACC,在实际应用中,在PC上生成的数字信号送入采集卡NI-DAQ进行数模转换得到模拟信号,并通过放大器AMP2对该模拟信号进行放大,然后输出至致动器LRA以激励致动器LRA振动,致动器LRA振动过程中会带动工装反向振动,可以通过加速度计ACC采集工装的振动参数并通过放大器AMP1放大后反馈至采集卡NI-DAQ,另外,采集卡NI-DAQ还对致动器的电压进行回采,最后,PC基于致动器的振动参数以及电压即可计算出不同振动控制信号实际触发的振动响应值。在实际应用中,受客观因素影响,振动控制信号相应的理论振动响应与实际振动响应可能会存在一定差异,本实施例通过对致动器的实际振动效果进行测试,然后参考实际振动响应值对振动效果设计模型中相应效果参数进行校正,可有效提高致动器振动效果的准确性。
在本实施例的一些实施方式中,上述基于振动控制信号控制致动器振动的步骤,包括:对振动控制信号进行放大生成第一控制信号;参考振动控制信号,采用单调递减函数对第一控制信号进行衰减处理,得到第二控制信号;将第一控制信号、第二控制信号以及振动控制信号在时域进行拼接,得到优化后的振动控制信号;按照优化后的振动控制信号控制致动器振动。
具体的,在实际应用中,通过以一个特定周期的稳态电压信号来激励致动器振动时,致动器的前期振动响应存在一定的缓冲过程,用户感知振动的滞后感较大。从而,在本实施例中,对原始振动控制信号进行优化后产生的振动控制信号由第一控制信号、第二控制信号以及振动控制信号三个分段在时域顺序拼接而成,其中,处于前段的第一控制信号输出放大后的启动电压,处于中段的第二控制信号则为电压缓冲区,从启动电压平稳下降至稳态电压,处于后段的振动控制信号则用于持续输出稳态电压,本实施例通过适当调整加速段激励电压,可以有效缩短致动器振动响应前期的加速时间,实现快速达到稳态振动,降低了致动器振动反馈至用户的滞后感。
与相关技术相比,本实施例所提供的振动控制方法,参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数,其中,振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;根据目标效果参数生成相应振动控制信号;基于振动控制信号控制致动器振动。通过本发明的实施,根据不同触感效果需求场景可适应性设计致动器的振动控制方式,保证了触感效果的多样性以及与场景的适应性,并且致动器的振动效果中考量了多方面的感知因素,可为用户提供更复杂的触觉反馈体验。
为了更好的理解本发明,本发明实施例还提供了一种细化的振动控制方法,图4为本发明第二实施例提供的一种细化的振动控制方法的流程示意图,该振动控制方法包括:
步骤401、获取终端当前触发的振动应用场景,并获取振动应用场景所归属的上级振动应用场景相应的通用触感效果需求指标。
在本实施例中,上级振动应用场景包括多个细分类型不同的振动应用场景,多个振动应用场景的触感效果需求等级不同。
步骤402、基于振动应用场景的触感效果需求等级对通用触感效果需求指标进行调整,得到相应的触感效果需求指标。
具体的,本实施例可以仅在需求指标库中针对上级振动应用场景关联一通用触感效果需求指标,然后上级振动应用场景中各下级振动应用场景均在此通用触感效果需求指标基础上获取相应触感效果需求指标,由此,可以有效降低需求指标库的复杂度。
步骤403、参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数。
具体的,在本实施例中,振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数。
步骤404、根据目标效果参数生成相应振动控制信号。
步骤405、对振动控制信号进行放大生成第一控制信号。
步骤406、参考振动控制信号,采用单调递减函数对第一控制信号进行衰减处理,得到第二控制信号。
步骤407、将第一控制信号、第二控制信号以及振动控制信号在时域进行拼接,得到优化后的振动控制信号。
具体的,在本实施例中,对原始振动控制信号进行优化后产生的振动控制信号由第一控制信号、第二控制信号以及振动控制信号三个分段在时域顺序拼接而成,其中,处于前段的第一控制信号输出放大后的启动电压,处于中段的第二控制信号则为电压缓冲区,从启动电压缓冲至稳态电压,处于后段的振动控制信号则用于持续输出稳态电压。
步骤408、按照优化后的振动控制信号控制致动器振动。
与相关技术相比,一方面,本发明根据不同触感效果需求场景可适应性设计致动器的振动控制方式,保证了触感效果的多样性以及与场景的适应性,并且致动器的振动效果中考量了多方面的感知因素,可为用户提供更复杂的触觉反馈体验;另一方面,本发明通过适当调整加速段激励电压,可以有效缩短致动器振动响应前期的加速时间,实现快速达到稳态振动,降低了致动器振动反馈至用户的滞后感。
图5为本发明第三实施例提供的一种振动控制装置。该振动控制装置可用于实现前述实施例中的振动控制方法。如图5所示,该振动控制装置主要包括:
获取模块501,用于参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数;其中,振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;
生成模块502,用于根据目标效果参数生成相应振动控制信号;
控制模块503,用于基于振动控制信号控制致动器振动。
在本实施例一种可选的实施方式中,该振动控制装置还包括:确定模块,用于获取终端当前触发的振动应用场景;根据振动应用场景确定相应的触感效果需求指标。
进一步地,在本实施例一种可选的实施方式中,确定模块在执行上述根据振动应用场景确定相应的触感效果需求指标的功能时,具体用于:根据振动应用场景查询预设的需求指标库;其中,需求指标库包括预设的振动应用场景与触感效果需求指标的映射关系;若查询无结果,则基于振动应用场景的场景属性在需求指标库中查询关联振动应用场景;基于需求指标库中关联振动应用场景相应的触感效果需求指标,确定当前触发的振动应用场景相应的触感效果需求指标。
更进一步地,在本实施例一种可选的实施方式中,确定模块在执行上述基于需求指标库中关联振动应用场景相应的触感效果需求指标,确定当前触发的振动应用场景相应的触感效果需求指标的功能时,具体用于:获取当前触发的振动应用场景与关联振动应用场景的关联评价指标;参考关联评价指标,对需求指标库中关联振动应用场景相应的触感效果需求指标进行相应调整,得到当前触发的振动应用场景相应的触感效果需求指标。
进一步地,在本实施例另一种可选的实施方式中,确定模块在执行上述根据振动应用场景确定相应的触感效果需求指标的功能时,具体用于:获取振动应用场景所归属的上级振动应用场景相应的通用触感效果需求指标,其中,上级振动应用场景包括多个细分类型不同的振动应用场景,多个振动应用场景的触感效果需求等级不同;基于振动应用场景的触感效果需求等级对通用触感效果需求指标进行调整,得到相应的触感效果需求指标。
在本实施例一种可选的实施方式中,该振动控制装置还包括:校正模块,用于通过不同振动控制信号激励致动器振动;采集致动器的振动参数以及电压;基于预设响应值计算公式计算致动器的响应值,其中,响应值计算公式表示为:dB =mlog{y(n)/x(n)},dB表示响应值,y(n)表示振动参数,x(n)表示电压,m为自然常数;参考不同响应值分别对振动效果设计模型中不同效果参数相应进行校正。
在本实施例一种可选的实施方式中,控制模块具体用于:对振动控制信号进行放大生成第一控制信号;参考振动控制信号,采用单调递减函数对第一控制信号进行衰减处理,得到第二控制信号;将第一控制信号、第二控制信号以及振动控制信号在时域进行拼接,得到优化后的振动控制信号;按照优化后的振动控制信号控制致动器振动。
应当说明的是,第一、二实施例中的振动控制方法均可基于本实施例提供的振动控制装置实现,所属领域的普通技术人员可以清楚的了解到,为描述的方便和简洁,本实施例中所描述的振动控制装置的具体工作过程,可以参考前述方法实施例中的对应过程,在此不再赘述。
与相关技术相比,本实施例所提供的振动控制装置,参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数,其中,振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;根据目标效果参数生成相应振动控制信号;基于振动控制信号控制致动器振动。通过本发明的实施,根据不同触感效果需求场景可适应性设计致动器的振动控制方式,保证了触感效果的多样性以及与场景的适应性,并且致动器的振动效果中考量了多方面的感知因素,可为用户提供更复杂的触觉反馈体验。
请参阅图6,图6为本发明第四实施例提供的一种终端设备。该终端设备可用于实现前述实施例中的振动控制方法。如图6所示,该终端设备主要包括:
存储器601、处理器602、总线603及存储在存储器601上并可在处理器602上运行的计算机程序,存储器601和处理器602通过总线603连接。处理器602执行该计算机程序时,实现前述实施例中的振动控制方法。其中,处理器的数量可以是一个或多个。
存储器601可以是高速随机存取记忆体(RAM,Random Access Memory)存储器,也可为非不稳定的存储器(non-volatile memory),例如磁盘存储器。存储器601用于存储可执行程序代码,处理器602与存储器601耦合。
进一步的,本发明实施例还提供了一种计算机可读存储介质,该计算机可读存储介质可以是设置于上述各实施例中的终端设备中,该计算机可读存储介质可以是前述图6所示实施例中的存储器。
该计算机可读存储介质上存储有计算机程序,该程序被处理器执行时实现前述实施例中的振动控制方法。进一步的,该计算机可存储介质还可以是U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、RAM、磁碟或者光盘等各种可以存储程序代码的介质。
在本发明所提供的几个实施例中,应该理解到,所揭露的装置和方法,可以通过其它的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如,模块的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个模块或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或模块的间接耦合或通信连接,可以是电性,机械或其它的形式。
作为分离部件说明的模块可以是或者也可以不是物理上分开的,作为模块显示的部件可以是或者也可以不是物理模块,即可以位于一个地方,或者也可以分布到多个网络模块上。可以根据实际的需要选择其中的部分或者全部模块来实现本实施例方案的目的。
另外,在本发明各个实施例中的各功能模块可以集成在一个处理模块中,也可以是各个模块单独物理存在,也可以两个或两个以上模块集成在一个模块中。上述集成的模块既可以采用硬件的形式实现,也可以采用软件功能模块的形式实现。
集成的模块如果以软件功能模块的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本发明的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个可读存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本发明各个实施例方法的全部或部分步骤。而前述的可读存储介质包括:U盘、移动硬盘、ROM、RAM、磁碟或者光盘等各种可以存储程序代码的介质。
需要说明的是,对于前述的各方法实施例,为了简便描述,故将其都表述为一系列的动作组合,但是本领域技术人员应该知悉,本发明并不受所描述的动作顺序的限制,因为依据本发明,某些步骤可以采用其它顺序或者同时进行。其次,本领域技术人员也应该知悉,说明书中所描述的实施例均属于优选实施例,所涉及的动作和模块并不一定都是本发明所必须的。
在上述实施例中,对各个实施例的描述都各有侧重,某个实施例中没有详述的部分,可以参见其它实施例的相关描述。
以上为对本发明所提供的振动控制方法、装置及计算机可读存储介质的描述,对于本领域的技术人员,依据本发明实施例的思想,在具体实施方式及应用范围上均会有改变之处,综上,本说明书内容不应理解为对本发明的限制。

Claims (10)

  1. 一种振动控制方法,其特征在于,包括:
    参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数;其中,所述振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;
    根据所述目标效果参数生成相应振动控制信号;
    基于所述振动控制信号控制致动器振动。
  2. 根据权利要求1所述的振动控制方法,其特征在于,所述参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数的步骤之前,还包括:
    获取终端当前触发的振动应用场景;
    根据所述振动应用场景确定相应的所述触感效果需求指标。
  3. 根据权利要求2所述的振动控制方法,其特征在于,所述根据所述振动应用场景确定相应的所述触感效果需求指标的步骤,包括:
    根据所述振动应用场景查询预设的需求指标库;其中,所述需求指标库包括预设的振动应用场景与触感效果需求指标的映射关系;
    若查询无结果,则基于所述振动应用场景的场景属性在所述需求指标库中查询关联振动应用场景;
    基于所述需求指标库中所述关联振动应用场景相应的触感效果需求指标,确定当前触发的所述振动应用场景相应的所述触感效果需求指标。
  4. 根据权利要求3所述的振动控制方法,其特征在于,所述基于所述需求指标库中所述关联振动应用场景相应的触感效果需求指标,确定当前触发的所述振动应用场景相应的所述触感效果需求指标的步骤,包括:
    获取当前触发的所述振动应用场景与所述关联振动应用场景的关联评价指标;
    参考所述关联评价指标,对所述需求指标库中所述关联振动应用场景相应的触感效果需求指标进行相应调整,得到当前触发的所述振动应用场景相应的所述触感效果需求指标。
  5. 根据权利要求2所述的振动控制方法,其特征在于,所述根据所述振动应用场景确定相应的所述触感效果需求指标的步骤,包括:
    获取所述振动应用场景所归属的上级振动应用场景相应的通用触感效果需求指标;其中,所述上级振动应用场景包括多个细分类型不同的所述振动应用场景,多个所述振动应用场景的触感效果需求等级不同;
    基于所述振动应用场景的触感效果需求等级对所述通用触感效果需求指标进行调整,得到相应的所述触感效果需求指标。
  6. 根据权利要求1至5中任意一项所述的振动控制方法,其特征在于,所述参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数的步骤之前,还包括:
    通过不同所述振动控制信号激励所述致动器振动;
    采集所述致动器的振动参数以及电压;
    基于预设响应值计算公式计算所述致动器的响应值;其中,所述响应值计算公式表示为:dB =mlog{y(n)/x(n)},dB表示所述响应值,y(n)表示所述振动参数,x(n)表示电压,m为自然常数;
    参考不同所述响应值分别对所述振动效果设计模型中不同所述效果参数相应进行校正。
  7. 根据权利要求1至5中任意一项所述的振动控制方法,其特征在于,所述基于所述振动控制信号控制致动器振动的步骤,包括:
    对所述振动控制信号进行放大生成第一控制信号;
    参考所述振动控制信号,采用单调递减函数对所述第一控制信号进行衰减处理,得到第二控制信号;
    将所述第一控制信号、所述第二控制信号以及所述振动控制信号在时域进行拼接,得到优化后的振动控制信号;
    按照所述优化后的振动控制信号控制致动器振动。
  8. 一种振动控制装置,其特征在于,包括:
    获取模块,用于参考触感效果需求指标,在预设振动效果设计模型中获取目标效果参数;其中,所述振动效果设计模型中的效果参数包括:粒度感参数、锐度感参数以及硬度感参数;
    生成模块,用于根据所述目标效果参数生成相应振动控制信号;
    控制模块,用于基于所述振动控制信号控制致动器振动。
  9. 一种终端设备,包括:存储器、处理器及存储在所述存储器上并可在所述处理器上运行的计算机程序,其特征在于,所述处理器执行所述计算机程序时,实现权利要求1至7中任意一项所述方法中的步骤。
  10. 一种计算机可读存储介质,其上存储有计算机程序,其特征在于,所述计算机程序被处理器执行时,实现权利要求1至7中的任意一项所述方法中的步骤。
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