WO2023145641A1 - 情報処理装置、その制御方法、及びプログラム - Google Patents
情報処理装置、その制御方法、及びプログラム Download PDFInfo
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- WO2023145641A1 WO2023145641A1 PCT/JP2023/001691 JP2023001691W WO2023145641A1 WO 2023145641 A1 WO2023145641 A1 WO 2023145641A1 JP 2023001691 W JP2023001691 W JP 2023001691W WO 2023145641 A1 WO2023145641 A1 WO 2023145641A1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/20—Processor architectures; Processor configuration, e.g. pipelining
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/18—Timing circuits for raster scan displays
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/36—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
- G09G5/363—Graphics controllers
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/36—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
- G09G5/37—Details of the operation on graphic patterns
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/442—Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/66—Transforming electric information into light information
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/01—Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level
- H04N7/0127—Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level by changing the field or frame frequency of the incoming video signal, e.g. frame rate converter
Definitions
- the present invention relates to an information processing device that generates an image to be displayed on the screen of a display device, a control method thereof, and a program.
- a display device such as a home television receiver displays video by continuously updating a still image (frame image) displayed on the screen at a predetermined cycle (refresh rate). Therefore, an information processing device that generates a video to be displayed on a display device needs to draw each frame image that constitutes the video at a fixed frame rate that matches the refresh rate.
- the frame rate is fixed, the rendering performance of the information processing device cannot be fully utilized, and conversely, if the rendering performance of the information processing device is insufficient, display disturbances such as stuttering and tearing occur.
- variable refresh rate VRR
- the display device can update the displayed image at an arbitrary refresh rate.
- Frame images can be drawn at a rate.
- the present invention has been made in consideration of the above circumstances, and one of its objects is to provide an information processing apparatus capable of efficiently executing drawing processing when displaying an image at a variable refresh rate, and a method for controlling the information processing apparatus. It is to provide a method and a program.
- An information processing device is an information processing device connected to a display device capable of updating a frame image at a variable refresh rate, executing drawing processing of the frame image, and displaying the drawn frame image as described above.
- a frame image drawing unit for transmitting to a display device, a drawing time measuring unit for measuring a drawing time required for the drawing process of the frame image, and a drawing process for changing operating conditions of the drawing process according to the measured drawing time. and a control unit.
- An information processing method is a control method for an information processing device connected to a display device capable of updating frame images at a variable refresh rate, in which a frame image drawing process is executed and the drawn frames are displayed. transmitting an image to the display device; measuring a drawing time required for drawing the frame image; and changing operating conditions for the drawing according to the measured drawing time. It is characterized by
- a program executes drawing processing of frame images in a computer connected to a display device capable of updating frame images at a variable refresh rate, and transmits the drawn frame images to the display device. measuring the drawing time required for the drawing process of the frame image; and changing the operating conditions of the drawing process according to the measured drawing time.
- This program may be stored in a computer-readable, non-temporary information storage medium and provided.
- FIG. 1 is a configuration block diagram showing a schematic configuration of an information processing apparatus according to an embodiment of the present invention
- FIG. 1 is a functional block diagram showing functions realized by an information processing device according to an embodiment of the present invention
- FIG. 4 is a diagram for explaining an example of control executed by the information processing device according to the embodiment of the present invention
- An information processing apparatus 10 is a home-use game machine, a personal computer, or the like, and includes a control unit 11, a storage unit 12, and an interface unit 13, as shown in FIG. consists of The information processing device 10 is also connected to the display device 14 and the operation device 15 so as to be capable of data communication.
- the control unit 11 includes at least one processor such as a CPU, and executes programs stored in the storage unit 12 to perform various types of information processing. Particularly in this embodiment, the control unit 11 includes a GPU (Graphics Processing Unit) 11a used for image drawing processing. A specific example of the processing executed by the control unit 11 in this embodiment will be described later.
- the storage unit 12 includes at least one memory device such as RAM, and stores programs executed by the control unit 11 and data processed by the programs.
- the storage unit 12 also includes a buffer memory that temporarily stores frame images, which will be described later.
- the interface unit 13 is an interface for data communication between the display device 14 and the operation device 15.
- the information processing apparatus 10 is connected to the display device 14 and the operation device 15 either by wire or wirelessly via the interface unit 13 .
- the interface unit 13 includes a multimedia interface for transmitting video signals supplied by the information processing device 10 to the display device 14 .
- the interface unit 13 is provided with an interface capable of transmitting a video signal in accordance with a standard compatible with a variable refresh rate such as HDMI.
- the interface unit 13 also includes a data communication interface for receiving an operation signal indicating the content of an operation input by the user from the operation device 15 .
- the interface unit 13 may include a communication interface for transmitting and receiving data to and from other computers via a communication network such as the Internet.
- the display device 14 is a home television receiver, a monitor device for a personal computer, or the like, and displays video based on the video signal received from the information processing device 10 .
- the display device 14 supports variable refresh rate technology, and updates the frame image displayed on the screen at an arbitrary timing determined according to the content of the signal input from the information processing device 10. . That is, the display device 14 can update the displayed frame image at a dynamically changing refresh rate instead of a predetermined fixed refresh rate.
- the operation device 15 is a device for receiving operation input by the user of the information processing apparatus 10, and may be, for example, a controller, keyboard, mouse, etc. for a home-use game machine.
- the operation device 15 includes operation members such as buttons and a touch pad for receiving user's operation input, and transmits to the information processing apparatus 10 an operation signal indicating the content of the user's operation input to the operation member.
- the information processing apparatus 10 functionally includes a drawing command issuing unit 21, a frame image drawing unit 22, a drawing time measuring unit 23, and a drawing processing control unit 24. It is These functions are implemented by the control unit 11 executing one or more programs stored in the storage unit 12 . These programs may be provided to the information processing apparatus 10 via a communication network such as the Internet, or may be stored in an information storage medium such as an optical disk and provided to the information processing apparatus 10 .
- the drawing command issuing unit 21 determines the content of the frame image to be displayed on the screen of the display device 14 and issues the drawing command to the frame image drawing unit 22 .
- the drawing command issuing unit 21 is implemented by an application program such as a game program. As an example, when executing a type of game processing in which a character is manipulated in a virtual space, the drawing command issuing unit 21 determines the positions and states of various objects placed in the virtual space, the position of the viewpoint, and the like. Issue a drawing command to draw the state of the virtual space.
- the drawing command issuing unit 21 repeatedly issues drawing commands for such frame images by continuously executing loop processing. As a result, the frame images displayed on the screen of the display device 14 are sequentially updated and presented to the user as video. As described above, since the display device 14 supports a variable refresh rate, the drawing command issuing unit 21 does not need to issue drawing commands at regular intervals, and the frame image drawing unit 22 finishes drawing the frame image. A drawing command for a frame image to be displayed next can be appropriately issued at such timing.
- the frame image drawing unit 22 draws a frame image to be displayed on the screen of the display device 14 in accordance with the drawing command received from the drawing command issuing unit 21, and outputs a video signal including data of the drawn frame image to the display device. 14.
- the frame image drawing unit 22 may be implemented by a program independent of the program that implements the drawing command issuing unit 21, such as a graphic library or game engine.
- at least part of the processing of the frame image drawing section 22 shall be implemented by the GPU 11a.
- the GPU 11a executes at least part of the arithmetic processing required to draw the frame image.
- the frame image drawing unit 22 executes drawing and transmission of frame images at a variable frame rate. That is, the frame image drawing section 22 can immediately transmit the drawn frame image to the display device 14 after completing the drawing of the frame image, and can start drawing the next frame image.
- the drawing command issuing unit 21 issues a drawing command for the next frame image in accordance with the timing at which the frame image drawing unit 22 finishes drawing the frame image. As a result, the drawing command issuing unit 21 can continue to issue drawing commands in a cycle matching the time required for the frame image drawing unit 22 to draw the frame image.
- the drawing time measuring unit 23 measures the time required for drawing (drawing time). Specifically, the drawing time measurement unit 23 calculates the time from the time when the frame image drawing unit 22 finishes drawing the previous frame image to the time when the drawing of the next frame image is completed. It is measured as the drawing time required for drawing.
- the drawing processing control unit 24 controls the operating conditions for the frame image drawing processing by the frame image drawing unit 22 based on the drawing time information measured by the drawing time measuring unit 23 . If the drawing time of the frame image is shorter than expected, it is considered that the GPU 11a has relatively sufficient processing power. Therefore, in such a case, the drawing processing control unit 24 changes the operating conditions of the drawing processing so as to suppress the drawing performance when the frame image drawing unit 22 draws the next frame image. In general, there is a trade-off relationship between drawing performance and power consumption when drawing a frame image. Therefore, by suppressing the drawing performance, the power consumption required for drawing can be reduced, although the drawing time of the frame image becomes longer.
- the drawing process control unit 24 changes the operating conditions for the drawing process so as to improve the drawing performance of the frame image drawing unit 22. can shorten the time required to draw the frame image. According to such control, it is possible to reduce the power consumption of the information processing apparatus 10 required for drawing frame images while preventing the refresh rate of the video displayed on the display device 14 from being excessively lowered.
- the drawing processing control unit 24 predetermines the target time Tx as the target value for the drawing time of the frame image.
- the drawing time is compared with the target time Tx, and if the drawing time is longer than the target time Tx, the drawing performance is improved and the drawing time is shortened. If the drawing time is shorter than the target time Tx, the operating conditions of the drawing process are changed so that the power consumption is reduced and the drawing time is lengthened. Thereby, it is possible to control the drawing time of each frame image so as to approach the target time Tx.
- the default value in this case may be changeable according to the settings entered in advance by the user.
- whether or not the drawing process control unit 24 executes the control itself for changing the operation condition of the drawing process may also be determined according to the content of the setting input by the user.
- the information processing apparatus 10 has a function of accepting a specification of operation settings by the user, and stores the setting contents specified by the user in the storage unit 12 . Then, the drawing processing control unit 24 refers to the setting contents held in the storage unit 12, and determines whether or not to execute the control for changing the operation condition of the drawing process according to the setting contents, and if so, whether to execute the control. Decide what the value of time Tx should be.
- the drawing processing control unit 24 executes control to change the operating conditions of the drawing processing, and conversely turns off this operation mode.
- the drawing processing control unit 24 does not perform operation control.
- the user designates a value such as 60 Hz or 120 Hz as the frame rate, and the drawing processing control unit 24 controls the target time Tx according to the designated frame rate. to decide.
- the drawing process control unit 24 may determine the target time Tx according to the application program that implements the drawing command issuing unit 21 (that is, the application program that determines the content of the frame image).
- the application program to be executed may assume a specific value as the refresh rate of the display device that displays the video.
- the drawing processing control unit 24 determines the time corresponding to the refresh rate specified by the application program as the target time Tx.
- the drawing processing control unit 24 refers to the setting information of the application program stored in the storage unit 12, or receives a notification from the application program itself in execution, so that the application program designates A value of the refresh rate may be obtained and the target time Tx may be determined according to the value.
- the drawing processing control unit 24 may determine the target time Tx according to the type of application program. For example, if the application program is a game program, there are different tendencies in the required frame rate depending on the genre of the game. Specifically, in the case of games that require real-time operability, such as action games and fighting games, it is desirable to update frame images at a high frame rate. On the other hand, in the case of games such as role-playing games and table games where real-time performance is relatively unimportant, drawing frame images at a relatively low frame rate may not cause any problem.
- the drawing processing control unit 24 acquires the genre information of the application program being executed, and selects the acquired target time Tx from the target time Tx predetermined for each genre.
- a target time Tx corresponding to the genre information may be selected as the target time Tx to be actually applied.
- the drawing processing control unit 24 may change the target time Tx in real time based on various conditions during execution of the application program. For example, the drawing processing control unit 24 may change the target time Tx according to the details of the operation input by the user. As a specific example, the drawing processing control unit 24 monitors whether or not there is an operation input to the operation device 15 by the user, and if there is no operation input for a certain period of time, the frame rate is reduced to a given target value (eg, 48 Hz). The target time Tx is changed so that Conversely, while an operation input is being performed, the target time Tx is changed so as to raise the frame rate to a given target value (eg, 120 Hz). In this way, while the user is not operating the application program, the frame rate can be lowered to reduce power consumption.
- a given target value eg, 48 Hz
- the drawing processing control unit 24 may change the target time Tx according to whether or not the frame image has changed.
- the drawing processing control unit 24 calculates a hash value each time a frame image is newly drawn and compares it with the previously calculated hash value to determine whether there is a change in the frame image. judge. Then, when a state in which there is no change in the frame image continues for a predetermined time or longer, the target time Tx is changed so as to reduce the frame rate to a given target value (for example, 48 Hz). In this way, when there is no change in the frame image displayed on the display device 14, it is possible to reduce the frequency of drawing the frame image and reduce power consumption.
- a given target value for example, 48 Hz
- the target time Tx when the target time Tx is changed during execution of the application program, it is not changed all at once to the target value determined according to the situation, but is changed step by step by a predetermined change amount.
- the various criteria for determining the target time Tx described above may be used in combination. For example, when changing the target time Tx according to the content of the user's operation input, a value predetermined for each genre of application program may be employed as the target value. Also, the target value when changing the target time Tx in real time may be determined so as to be included in the range from the upper limit value to the lower limit value specified by the application program being executed.
- the drawing process control unit 24 may change the operating frequency of the GPU 11a as an example of operating conditions for the drawing process.
- the drawing processing control unit 24 reduces the operating frequency of the GPU 11a when the drawing time is less than the target time Tx, and increases the operating frequency of the GPU 11a when the drawing time exceeds the target time Tx.
- the power consumption of the GPU 11a can be greatly reduced by lowering the operating frequency of the GPU 11a. Therefore, by changing the operating frequency of the GPU 11a according to the required time for drawing a frame image, the drawing time of the frame image is brought closer to the target time Tx, and the power consumption is reduced when the drawing time has a relatively large margin. can be reduced.
- the drawing processing control unit 24 may change the number of arithmetic units (the number of shaders, the number of cores, etc.) used for the drawing processing of the frame image within the GPU 11a as the operation condition of the drawing processing. Also, the drawing processing control unit 24 may change the bandwidth of the memory. In addition, the drawing processing control unit 24 may change various parameters that affect the drawing performance and power consumption of the GPU 11a according to the drawing time.
- the drawing process control unit 24 may determine the amount of change in the parameters related to the operating conditions of the drawing process according to the magnitude of the difference between the drawing time and the target time Tx. Specifically, the drawing process control unit 24 changes the parameters related to the operating conditions more as the difference between the drawing time and the target time Tx increases. As a result, when the actual time required to draw the frame image is greatly deviated from the target time Tx, it can be quickly brought close to the target time Tx.
- FIG. 1 shows, as an example, the control contents when drawing three frame images after the reference time t0 as a starting point.
- the frame image drawing unit 22 draws the first frame image at the operating frequency of the GPU 11a of 2.0 GHz.
- the drawing time T1 required to draw the first frame image is shorter than the target time Tx.
- the drawing processing control unit 24 lowers the operating frequency of the GPU 11a at time t1 when drawing of the first frame image is completed.
- the operating frequency of the GPU 11a is changed to 1.8 GHz.
- the frame image drawing unit 22 draws the second frame image at the operating frequency of 1.8 GHz of the GPU 11a.
- the rendering time T2 for the second frame image has relatively greatly exceeded the target time Tx.
- the drawing processing control unit 24 increases the operating frequency of the GPU 11a at time t2 when the drawing of the second frame image is completed.
- the drawing processing control unit 24 increases the operating frequency of the GPU 11a by a relatively large amount. is drawn with As a result, the third frame image is rendered in a relatively short rendering time T3.
- each frame image will be drawn in a drawing time close to the target time Tx as a whole.
- the display device 14 updates the frame image at the variable refresh rate, so information processing can be performed without dropping frames.
- Each frame image transmitted from the device 10 can be displayed sequentially.
- the power consumption required for drawing frame images can be reduced without significantly lowering the refresh rate when the display device 14 displays video. This enables efficient drawing processing.
- the embodiments of the present invention are not limited to those described above.
- the operating parameters such as the operating frequency of the GPU 11a are changed according to the drawing time of the frame image. good too.
- a plurality of types of operating conditions may be changed together.
- each time one frame image is drawn the operating conditions of the drawing process are changed according to the drawing time.
- the drawing process control unit 24 is not limited to this. good too.
- the operating conditions for the drawing process may be changed according to the time required for the drawing process of the last frame image.
- the operation condition of the drawing process is changed when the drawing time exceeds or falls short of the target time Tx.
- the operating conditions of the rendering process may be changed based on the result of comparing the rendering time with a given threshold determined accordingly.
- the drawing process control unit 24 reduces the performance of the drawing process when a first threshold determined according to the target time Tx is exceeded, and sets a second threshold different from the first threshold. If it falls below, the performance of drawing processing may be increased.
- Control unit 11 Control unit 11a GPU 12 Storage unit 13 Interface unit 14 Display device 15 Operation device 21 Drawing instruction issuing unit 22 Frame image drawing unit 23 Drawing time measurement unit 24 Drawing processing control Department.
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Abstract
Description
Claims (12)
- 可変リフレッシュレートでフレーム画像を更新可能な表示装置と接続される情報処理装置であって、
フレーム画像の描画処理を実行し、描画したフレーム画像を前記表示装置に送信するフレーム画像描画部と、
前記フレーム画像の描画処理に要する描画時間を計測する描画時間計測部と、
前記計測した描画時間に応じて、前記描画処理の動作条件を変化させる描画処理制御部と、
を含むことを特徴とする情報処理装置。 - 請求項1に記載の情報処理装置において、
前記描画処理制御部は、前記計測した描画時間を所与の目標時間と比較した結果に応じて、前記描画処理の動作条件を変化させる
ことを特徴とする情報処理装置。 - 請求項2に記載の情報処理装置において、
前記描画処理制御部は、前記計測した描画時間と前記目標時間との差の大きさに応じて、前記描画処理の動作条件を変化させる
ことを特徴とする情報処理装置。 - 請求項2又は3に記載の情報処理装置において、
前記描画処理制御部は、前記フレーム画像の内容を決定するアプリケーションプログラムが指定するフレームレートの値に応じて前記目標時間を決定する
ことを特徴とする情報処理装置。 - 請求項2又は3に記載の情報処理装置において、
前記描画処理制御部は、前記フレーム画像の内容を決定するアプリケーションプログラムの種類に応じて前記目標時間を決定する
ことを特徴とする情報処理装置。 - 請求項2又は3に記載の情報処理装置において、
前記描画処理制御部は、ユーザーが予め指定する設定内容に応じて前記目標時間を決定する
ことを特徴とする情報処理装置。 - 請求項2に記載の情報処理装置において、
前記描画処理制御部は、前記フレーム画像の内容を決定するアプリケーションプログラムの実行中に、前記目標時間を変化させる
ことを特徴とする情報処理装置。 - 請求項7に記載の情報処理装置において、
前記描画処理制御部は、ユーザーによる操作入力の内容に応じて前記目標時間を変化させる
ことを特徴とする情報処理装置。 - 請求項7に記載の情報処理装置において、
前記描画処理制御部は、前記フレーム画像描画部が描画する前記フレーム画像の変化に応じて前記目標時間を変化させる
ことを特徴とする情報処理装置。 - 請求項1に記載の情報処理装置において、
前記フレーム画像描画部は、GPUの演算処理によって前記フレーム画像を描画し、
前記描画処理制御部は、前記描画処理の動作条件として、前記GPUの動作パラメータを変化させる
ことを特徴とする情報処理装置。 - 可変リフレッシュレートでフレーム画像を更新可能な表示装置と接続される情報処理装置の制御方法であって、
フレーム画像の描画処理を実行し、描画したフレーム画像を前記表示装置に送信するステップと、
前記フレーム画像の描画処理に要する描画時間を計測するステップと、
前記計測した描画時間に応じて、前記描画処理の動作条件を変化させるステップと、
を含むことを特徴とする情報処理装置の制御方法。 - 可変リフレッシュレートでフレーム画像を更新可能な表示装置と接続されるコンピュータに、
フレーム画像の描画処理を実行し、描画したフレーム画像を前記表示装置に送信するステップと、
前記フレーム画像の描画処理に要する描画時間を計測するステップと、
前記計測した描画時間に応じて、前記描画処理の動作条件を変化させるステップと、
を実行させるためのプログラム。
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| US18/730,365 US20250106354A1 (en) | 2022-01-31 | 2023-01-20 | Information processing apparatus, controlling method therefor, and program |
| JP2023576870A JP7752708B2 (ja) | 2022-01-31 | 2023-01-20 | 情報処理装置、その制御方法、及びプログラム |
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Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2007164071A (ja) * | 2005-12-16 | 2007-06-28 | Toshiba Corp | 情報処理装置および動作速度制御方法 |
| JP2008152207A (ja) * | 2006-12-20 | 2008-07-03 | Sanyo Electric Co Ltd | 地図表示装置および地図スクロール方法 |
| US8542221B1 (en) * | 2009-06-25 | 2013-09-24 | Nvidia Corporation | Method and system for optimizing display power reduction through a continuously variable refresh rate adjustment |
| JP2019508804A (ja) * | 2016-02-03 | 2019-03-28 | クゥアルコム・インコーポレイテッドQualcomm Incorporated | 処理ユニットのためのフレームベースのクロックレート調整 |
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| Publication number | Priority date | Publication date | Assignee | Title |
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| KR101471303B1 (ko) * | 2013-10-02 | 2014-12-10 | 포항공과대학교 산학협력단 | 그래픽 처리 장치를 위한 전력 관리 장치 및 방법 |
| US9911397B2 (en) * | 2015-01-05 | 2018-03-06 | Ati Technologies Ulc | Extending the range of variable refresh rate displays |
| US10510317B2 (en) * | 2016-06-03 | 2019-12-17 | Apple Inc. | Controlling display performance with target presentation times |
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- 2023-01-20 JP JP2023576870A patent/JP7752708B2/ja active Active
- 2023-01-20 WO PCT/JP2023/001691 patent/WO2023145641A1/ja not_active Ceased
- 2023-01-20 US US18/730,365 patent/US20250106354A1/en active Pending
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2007164071A (ja) * | 2005-12-16 | 2007-06-28 | Toshiba Corp | 情報処理装置および動作速度制御方法 |
| JP2008152207A (ja) * | 2006-12-20 | 2008-07-03 | Sanyo Electric Co Ltd | 地図表示装置および地図スクロール方法 |
| US8542221B1 (en) * | 2009-06-25 | 2013-09-24 | Nvidia Corporation | Method and system for optimizing display power reduction through a continuously variable refresh rate adjustment |
| JP2019508804A (ja) * | 2016-02-03 | 2019-03-28 | クゥアルコム・インコーポレイテッドQualcomm Incorporated | 処理ユニットのためのフレームベースのクロックレート調整 |
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| Publication number | Publication date |
|---|---|
| US20250106354A1 (en) | 2025-03-27 |
| JPWO2023145641A1 (ja) | 2023-08-03 |
| JP7752708B2 (ja) | 2025-10-10 |
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