WO2023016513A1 - 一种信息显示的方法、信息发送的方法及装置 - Google Patents

一种信息显示的方法、信息发送的方法及装置 Download PDF

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Publication number
WO2023016513A1
WO2023016513A1 PCT/CN2022/111700 CN2022111700W WO2023016513A1 WO 2023016513 A1 WO2023016513 A1 WO 2023016513A1 CN 2022111700 W CN2022111700 W CN 2022111700W WO 2023016513 A1 WO2023016513 A1 WO 2023016513A1
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WO
WIPO (PCT)
Prior art keywords
user
information
target
emoticon
users
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PCT/CN2022/111700
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English (en)
French (fr)
Inventor
蒋妍
海坤
Original Assignee
北京字跳网络技术有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by 北京字跳网络技术有限公司 filed Critical 北京字跳网络技术有限公司
Publication of WO2023016513A1 publication Critical patent/WO2023016513A1/zh
Priority to US18/393,550 priority Critical patent/US20240146670A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/21Monitoring or handling of messages
    • H04L51/216Handling conversation history, e.g. grouping of messages in sessions or threads

Definitions

  • the present application relates to the field of computers, and in particular to an information display method, an information sending method and a device.
  • Instant messaging refers to the real-time message interaction between two or more instant messaging users through the network and instant messaging software.
  • An instant messaging group is an important application of instant messaging technology, and an instant messaging group can provide instant messaging services for multiple instant messaging users. The message sent by the user in the instant messaging group can be seen by any instant messaging user in the instant messaging group, thereby realizing instant messaging among multiple instant messaging users.
  • the current instant messaging group has the function of quickly replying to emoticons.
  • the quick reply emoticon function the user can choose to make a quick reply emoticon to the instant messaging message.
  • the emoticon will be displayed in the corresponding area of the instant messaging message, so that other users in the instant messaging group know the emoticon that the user replied to the instant messaging message.
  • the instant messaging software will display the relevant information of each instant messaging user among the multiple instant messaging users.
  • the display effect of this traditional method may be relatively poor, and the pressure on the server side is too great.
  • the embodiments of the present application provide an information display method, an information sending method and an apparatus.
  • the embodiment of the present application provides a method for displaying information, the method including:
  • the information display instruction display information of at least one second user, the second user is a user who quickly replies to the first emoticon to the target message, and the number of the at least one second user does not exceed the first preset quantity;
  • the at least one second user includes the first user; if the first user did not quickly reply to the target message The first emoticon, the at least one second user does not include the first user.
  • the embodiment of the present application provides a method for sending information, the method including:
  • a target information set containing at least one target user's information from the candidate user set In response to changes in the candidate user set, determine a target information set containing at least one target user's information from the candidate user set; users of emoticons, the time when the target user quickly replies to the target message to the first emoticon is earlier than the time when non-target users in the candidate user set quickly reply to the target message to the first emoticon, the The number of at least one target user does not exceed the first preset number;
  • an embodiment of the present application provides an information display device, which is applied to a terminal device, and includes: an acquisition module configured to acquire an information display instruction triggered by a first user for a first expression, the first The emoticon is an emoticon for quickly replying to the target message; the display module is configured to display information of at least one second user according to the information display instruction, and the second user is to quickly reply the first emoticon to the target message users, the number of the at least one second user does not exceed the first preset number; wherein, if the first user quickly replies to the first emoticon to the target message, the at least one second user includes The first user; if the first user does not quickly reply the first emoticon to the target message, the at least one second user does not include the first user.
  • the embodiment of the present application provides an information sending device, and the device is applied to a server.
  • a determining module configured to determine a target information set containing information of at least one target user from the candidate user set in response to changes in the candidate user set; wherein, the candidate user set includes target instant messaging groups
  • the target message quickly replies to the user with the first emoticon, and the target user quickly replies to the target message with the first emoticon earlier than the non-target user in the candidate user set quickly replies to the target message with the first emoticon
  • the number of said at least one target user does not exceed a first preset number within a time of an expression
  • a sending module configured to send the target information set to the client of the first user in the target instant messaging group.
  • the embodiment of the present application provides an electronic device, the electronic device includes: one or more processors; a memory for storing one or more programs; when the one or more programs are executed by the One or more processors are executed, so that the one or more processors implement the method for displaying information or the method for sending information as described in any one of the embodiments of the present application.
  • the embodiment of the present application provides a computer-readable storage medium, on which a computer program is stored, and when the program is executed by a processor, the method of information display or information transmission as described in any one of the embodiments of the present application is realized. Methods.
  • the embodiment of the present application provides a computer program product, which includes a computer program carried on a non-transitory computer-readable medium, and the computer program includes information display for executing any one of the embodiments of the present application.
  • the program code of the method or method of message sending includes a computer program product, which includes a computer program carried on a non-transitory computer-readable medium, and the computer program includes information display for executing any one of the embodiments of the present application.
  • the embodiment of the present application provides a method for displaying information and a method for sending information.
  • the terminal device may display information of at least one second user to the user.
  • the second user is a user who quickly replied the first emoticon to the target message, and the number of at least one second user does not exceed the first preset number.
  • the terminal device is most likely to display the information of the first preset number of second users to the first user. It can be seen that no matter how many users quickly reply the first emoticon to the target message, the terminal device only displays the information of the first preset number of second users at most. In this way, the amount of user information displayed by the terminal device is controlled without affecting user experience.
  • the server does not send too much user information to the terminal device, nor does it need to judge the time for the first user to quickly reply the first emoticon to the target message, which reduces the pressure on the server.
  • Figure 1-a is a schematic diagram of the display interface of the client provided by the present application.
  • Figure 1-b is another schematic diagram of the display interface of the client provided by this application.
  • Fig. 1-c is another schematic diagram of the display interface of the client provided by the present application.
  • Figure 1-d is another schematic diagram of the display interface of the client provided by the present application.
  • FIG. 2 is a schematic structural diagram of an application scenario provided by an embodiment of the present application.
  • FIG. 3 is an information interaction diagram of the information display method and the information sending method provided by the present application.
  • FIG. 4 is another schematic diagram of the display interface of the client provided by the present application.
  • FIG. 5 is another schematic diagram of the display interface of the client provided by the present application.
  • FIG. 6 is a schematic structural diagram of an information display device provided by an embodiment of the present application.
  • FIG. 7 is a schematic structural diagram of an information sending device provided in an embodiment of the present application.
  • FIG. 8 is a schematic structural diagram of an electronic device provided by an embodiment of the present application.
  • the term “comprise” and its variations are open-ended, ie “including but not limited to”.
  • the term “based on” is “based at least in part on”.
  • the term “one embodiment” means “at least one embodiment”; the term “another embodiment” means “at least one further embodiment”; the term “some embodiments” means “at least some embodiments.” Relevant definitions of other terms will be given in the description below.
  • An instant messaging group can support instant information interaction among multiple instant messaging users, and has been widely used in many fields. For example, users can discuss and communicate through instant messaging groups, and enterprises can send mass notifications or messages to employees through instant messaging groups.
  • the instant messaging software has a quick reply function, and the user can quickly reply to the instant messaging message by triggering a corresponding operation. For example, assuming that user A agrees with user B's point of view expressed in instant messaging message C, user A can quickly reply to instant messaging message C with an expression of "like".
  • user A After user A quickly replies, user A, user B, and other users in the instant messaging group (if they exist) can see the expression "Like” and user A's information in the corresponding position of instant messaging message C, so as to know User A's attitude towards instant messaging message C.
  • the terminal device can display the information of multiple instant messaging users in the same area. For example, assuming that user D also quickly replies to the instant messaging message C with the emoticon "Like", then user D's information can be displayed behind user A's information.
  • the user can quickly reply the emoticon to the instant messaging message by triggering the control.
  • the terminal device may display an interface as shown in FIG. 1-a.
  • relevant information of the instant messaging group "work communication group” is displayed.
  • the display area of the terminal device may include an instant messaging message display area 110 and a user information display area 120 .
  • the instant messaging message display area 110 can be used to display instant messaging messages
  • the user information display area 120 can be used to display relevant information of users who send instant messaging messages.
  • the instant messaging message display area 110 and the user information display area 120 indicate that the user "leader A" sent an instant messaging message "meeting in the conference room at 3:00 pm tomorrow".
  • the user may trigger an area corresponding to the instant messaging message. For example, in the embodiment shown in FIG. 1-a, in order to quickly reply to the instant messaging message "Tomorrow at three o'clock in the afternoon in the meeting room", the user can move the cursor to the instant messaging message display area 110, or Click on the instant messaging message display area 110 .
  • the quick reply box 130 may be displayed.
  • the quick reply box 130 may include a first expression reply control 131 , a second expression reply control 132 and an expression display control 133 .
  • the user wants to quickly reply the "smiley face” emoticon to the instant messaging message "meeting in the meeting room at three o'clock tomorrow afternoon", the user can trigger a click operation on the first emoticon reply control 131; Meeting in the meeting room” this instant messaging message quickly replies to the "Like” emoticon, and the user can trigger a click operation on the second emoticon reply control 132; The message quickly replies to other emoticons, and the user can trigger a click operation on the emoticon display control 133 .
  • the terminal device can display more optional emoticons according to the click triggered by the user, so that the user can select a corresponding emoticon from the emoticons displayed on the terminal device according to his own needs.
  • the terminal device may display an interface as shown in FIG. 1-b.
  • the instant messaging message display area 110 includes a quick reply display area 140 .
  • the quick reply display area 140 is used to display the information of the user who quickly replied to the instant messaging message "meeting in the meeting room at 3:00 pm tomorrow".
  • the quick reply display area 140 includes an emoticon display area 141 and a user information display area 142 .
  • the emoticon display area 141 is used to display the "smiley face” emoticon
  • the user information display area 142 is used to display the information of the user who quickly replied the "smiley face” emoticon to the instant messaging message.
  • the user information display area 142 is used to display the information of "employee B".
  • the terminal device can display the interface shown in Figure 1-c.
  • the user information display area 142 also displays the information of "employee C", which means that "employee B” and “employee C” have a response to the instant messaging message "the meeting will be held in the meeting room at three o'clock in the afternoon tomorrow.” " Quickly replied the "smiley face” emoji.
  • the current instant messaging software can display the information of multiple instant messaging users who quickly replied to the same emoticon to the same instant messaging message in the same area. Therefore, if a large number of users quickly reply to the same instant messaging message with the same emoji, displaying the information of these users may occupy a large amount of display area of the terminal device and affect user experience. For example, assuming that there are a thousand users who quickly reply the "smiley face" emoticon to the instant messaging message "meeting in the conference room at 3 o'clock tomorrow afternoon", then the terminal device will display the information of the thousand users. Obviously, this will undoubtedly occupy the limited display space of the terminal device to display the user's information, and the user may need to turn the page several times to see other instant messaging messages, which affects the user experience.
  • an embodiment of the present application provides an information display method and an information sending method, which will be described in detail below with reference to the accompanying drawings.
  • this figure is a schematic diagram of an exemplary application scenario provided by an embodiment of the present application, including a user 211 , a user 212 , a terminal device 221 , a terminal device 222 and a server 230 .
  • the user 211 can perform message interaction through the terminal device 221
  • the user 212 can perform information interaction through the terminal device 222 .
  • the terminal device 221 and the terminal device 222 are respectively connected to the server 230 .
  • the user 211 can send an instant messaging message to the terminal device 222 through the terminal device 221 .
  • the user 212 can see the instant messaging message sent by the user 211 through the terminal device 222, and quickly reply to the instant messaging message.
  • the terminal device may be, for example, a mobile phone or a computer, or other terminal devices capable of running instant messaging software.
  • the server may be, for example, a background server of instant messaging software.
  • FIG. 3 is an information interaction diagram of an information display method and an information sending method provided by the embodiment of the present application.
  • the embodiment of the present application is applicable to a scene where a user quickly replies to an instant messaging message.
  • the information display method can be executed by an information display device, and the device can be realized by software and integrated into the user's client terminal.
  • the client can be a software client, integrated in a PC (Personal Computer, personal computer) or a mobile terminal, for example, can be integrated in the terminal device 221 or the terminal device 222 in FIG. 2 .
  • the client may be instant messaging software installed in the terminal device.
  • the information sending method can be executed by an information sending device, which can be realized by software and integrated in a server.
  • the server may be, for example, the server 230 in FIG. 2 .
  • the method specifically includes the following steps:
  • S301 In response to a change in the candidate user set, the server determines at least one target user from the candidate user set.
  • the server may be a background server of the instant messaging software, and is used for processing each instant messaging message in the instant messaging software.
  • the data processing related to the target instant messaging group is executed by the server.
  • the server may determine at least one target user from the set of candidate users.
  • the set of candidate users includes at least one user who quickly replied the first emoticon to the target message.
  • the target message is an instant messaging message in the target instant messaging group.
  • the first emoticon is an emoticon for quickly replying to the target message. For example, assuming that the target message is the instant messaging message shown in Figure 1-b, "the meeting will be held in the conference room at 3 o'clock tomorrow afternoon", then the first emoticon can be a "smiley face” emoticon, and the first emoticon is quickly replied to the target message
  • the user can be "User B" or any other user in the instant messaging group, such as "Leader A" or "User C”.
  • the set of candidate users is a set composed of users who quickly replied the first emoticon to the target message.
  • the target user is a user in the candidate user set, and the target user quickly replies to the target message with the first emoticon earlier than the non-target user in the candidate user set quickly replies to the target message with the first emoticon.
  • the maximum number of at least one target user does not exceed the first preset number.
  • the first preset number is the maximum number of users who can quickly reply the first emoticon to the target message that the terminal device can display.
  • the server may acquire the total number of users in the candidate user set, and determine whether the number is greater than the first preset number. If the number is greater than the first preset number, the server may select the first preset number of users who quickly replied to the target information with the first emoticon as the target users from all users who quickly replied to the target information with the first emoticon.
  • the server may determine all users in the candidate user set as target users.
  • the server may select a first preset number of users from the set of candidate users as target users.
  • the first preset number may be 100, which means that the information of up to 100 users who quickly replied to the target message with the first emoticon can be displayed on the terminal device. Therefore, if the number of users in the candidate user set exceeds 100, the server may select the top 100 users who quickly reply the first emoticon to the target message from the candidate user set, and use them as target users.
  • the change in the set of candidate users may be triggered by other users in the target instant messaging group, for example, it may be triggered by the operation of other users in the target instant messaging group to quickly reply to the target message with the first emoticon .
  • the server may change, for example, the third user may be added to the set of candidate users .
  • the server may determine that the set of candidate users has changed, so as to determine at least one target user.
  • the server may acquire information about each target user in the at least one target user.
  • the target user's information may include any one or more items of the target user's username, the target user's avatar, and the target user's signature information.
  • S302 The server sends information of at least one target user to the terminal device.
  • the server may send information of the at least one target user to the terminal device.
  • the terminal device is a terminal device corresponding to the first user, and the first user belongs to the target instant messaging group.
  • the terminal device can be, for example, the terminal device 221 in FIG. Instant messaging group.
  • the server can also send the first user's information to the terminal device. If the number of users who quickly reply the first emoticon to the target information is more than the first preset number, the server may send the information of the first preset number of target users and the information of the first user to the terminal device.
  • the at least one target user selected by the server is one or more instant messaging users in the candidate user set who are the earliest to quickly reply the first emoticon to the target message.
  • at least one target user may include the first user.
  • the server may send at least one target user's information and the first user's information to the terminal device. That is to say, if the time when the first user quickly replies with the first emoticon to the target message is earlier than or equal to the time when a certain target user quickly replies with the first emoticon to the target message, the server may send the information of the first user to the terminal device twice .
  • the server may send the information of the first 100 users who quickly responded to the target message with the first emoticon and the information of the first user to the terminal device.
  • the first 100 users who quickly reply the first emoticon to the target message include the first user.
  • the information sent by the server to the first user always includes the information of the preset number of users who quickly replied to the target message with the first emoticon and the information of the first user Information.
  • the terminal device does not need to judge the order in which the user quickly replies to the first emoticon to the target message, which reduces the work pressure of the server.
  • the terminal device acquires an information display instruction triggered by the first user for the first emoticon.
  • a third preset number of users who quickly reply to the first emoticon to the target message may be displayed on the interface corresponding to the target instant messaging group Information. If the first user further triggers other operations, the terminal device may display to the first user more information about users who quickly reply the first emoticon to the target message.
  • the first preset number is a preset maximum number of second users that the terminal device can display on the interface corresponding to the target instant messaging group.
  • the second user is determined by the terminal device according to at least one target user sent by the server. For the introduction of the second user, please refer to the following text, which will not be repeated here.
  • the operation of triggering the information display instruction may be an operation of jumping to the interface corresponding to the target instant messaging group, or it may be other actions triggered by the first user on the interface corresponding to the target instant messaging group. operate. Introduce them separately below.
  • the operation of triggering the information display instruction may jump to the operation of the interface corresponding to the target instant messaging group.
  • the terminal device may consider that the first device has triggered an information display operation for the first emoticon, thereby displaying the second emoticon on the interface corresponding to the target instant messaging group. user information. In this way, after the terminal device displays the interface of the instant messaging group, the first user can see the target message, the first emoticon and information of at least one second user on the display area of the terminal device.
  • the operation triggering the information display instruction is other operations triggered by the first user on an interface corresponding to the target instant messaging group.
  • the first user can see the first message, the first emoticon and the information of a third preset number of second users on the display area of the terminal device.
  • the first user can trigger an information display instruction through an operation.
  • the first user's operation may be a click operation on the display control corresponding to the first emoticon.
  • the terminal device may display an interface as shown in FIG. 1-d.
  • the quick reply display area 140 displays 3 users who quickly replied with a "smiley face" expression to the instant messaging message "meeting in the conference room at 3:00 pm tomorrow".
  • the quick reply display area 140 also includes a display control 143 . When the first user clicks on the display control 143, the terminal device may determine the information display instruction triggered by the first user for the first emoticon.
  • the first user may also trigger the information display instruction by moving the cursor to a preset area corresponding to the first emoticon. For example, in the embodiment shown in FIG. 1-d, if the terminal device detects that the first user moves the cursor to the quick reply display area 140, the terminal device may determine that the first user triggers an information display instruction for the first emoticon.
  • S304 The terminal device displays information of at least one second user.
  • the terminal device may display the information of at least one second user at a display position corresponding to the first emoticon.
  • the terminal device Before displaying the information of multiple second users, the terminal device may first determine the information of at least one second user according to the information sent by the server.
  • the information sent by the server to the terminal device may include information of at least one target user, or may include information of at least one target user and information of the first user.
  • the terminal device may determine the target user as the second user, and the at least one target user's information received by the terminal device is the displayed at least one target user's information. Information about the second user.
  • the terminal device may determine whether the number of target users is less than a first preset number. If the number of target users is less than the first preset number, the terminal device may determine the target user as a second user, and display information of at least one second user. In a possible implementation manner, the terminal device may display the information of the first user in front of at least one second user.
  • the terminal device may further determine whether the first preset number of target users includes the first user. If the first preset number of target users includes the first user, the terminal device may determine the target user as a second user, and display information of at least one second user.
  • the terminal device may select a second preset number of third users from the first preset number of target users, and select the second preset number of third users
  • the user and the first user are determined as a first preset number of second users.
  • the second preset number is equal to the first preset number minus one
  • the second preset number of third users is the earliest second preset number among the first preset number of target users who quickly reply to the first emoticon to the target message users. That is to say, the terminal device may select the user who quickly replied the first emoticon to the target message from the first preset number of target users, and determine the other target users and the first user as the second users.
  • the terminal device may determine the first 99 users who quickly reply the first emoticon to the target message as the second user, and determine the first user as the second user as well.
  • the number of second users does not exceed the first preset number. Therefore, even if there are a large number of users who quickly reply to the target information with the first emoticon, the quantity of user information displayed by the terminal device will not exceed the first preset quantity. In this way, the amount of user information displayed by the terminal device is controlled without affecting user experience.
  • the method for determining the second user by the terminal device is introduced above, and the method for displaying the second user by the terminal device is described below.
  • the terminal device may display information of a third preset number of second users on an interface of an instant messaging group, and display information of remaining second users on other interfaces based on an operation triggered by the user.
  • the operation triggered by the user may be a click operation on the display control, or an operation of moving the cursor to a preset area corresponding to the first emoticon.
  • the operation triggered by the user is a click operation on the display control.
  • the terminal device may display a user information interface, and display the information of the second user on the user information interface.
  • the terminal device may display information of a third preset number of second users in the first display area.
  • the first display area is the position corresponding to the first emoticon in the instant messaging group interface, for example, it may be the quick reply display area 140 in the embodiment shown in FIG. 1-b.
  • the second users displayed in the first display area may be a third preset number of second users who are the earliest among the plurality of second users to quickly reply the first expression to the target information.
  • the terminal device can select the first one to quickly reply to the target information from the 100 second users. 5 second users with the earliest emoticons, and display the information of these 5 second users in the first display area.
  • the first user quickly replies with the first emoticon to the target information
  • the terminal device may display the information of the first user in the first display area, and display the third preview in the rest of the first display area.
  • Information of a number of second users is set.
  • the third preset number is equal to the third preset number minus one
  • the second user displayed in the first display area may be the earliest third preset number among multiple second users who quickly reply to the first expression to the target information a second user.
  • the information of the first user may be displayed before the information of a third preset number of second users.
  • the terminal device receives the information of 100 second users sent by the server, and the first user also quickly replies with the first emoticon to the target information. Then, the terminal device can display the information of the first user at the forefront of the first display area, and select the 4 second users who are the earliest to quickly reply to the first emoticon to the target information from 100 second users, and display the information of these 4 second users. The information of a second user is displayed in the first display area.
  • each display area may correspond to a different expression.
  • the plurality of display areas may include a first display area, and the first display area is used for displaying information of users who quickly reply the first emoticon to the target message.
  • the plurality of display areas may further include a third display area, which is used to refer to the information of the user who quickly replied the second emoticon to the target message.
  • the terminal device may also determine the display position of the first user according to the time sequence in which the first user quickly replies with the first emoticon to the target message. For example, assuming that the first user is the 50th user who quickly replies with the first emoticon to the target message, and the first preset number is greater than 50, the terminal device may display the information of the first user at the 50th place. Assuming that the first user is the 101st user who quickly replies with the first emoticon to the target message, and the first preset number is 100, the terminal device may display the information of the first user at the last place.
  • the terminal device may first display information of a first preset number of second users in the first display area, and then the first user quickly replies with the first emoticon to the target message.
  • the terminal device can determine the target user who is the latest to quickly reply the first emoticon to the target message from among the first preset number of second users originally displayed in the first display area, and upload the information of the target user from the first display area removed, so that the first display area has enough display space to display the information of the first user.
  • the terminal device may first display information of a first preset number of second users in the first display area, and then the first user quickly replies with the first emoticon to the target message.
  • the terminal device can determine the target user who is the latest to quickly reply the first emoticon to the target message from among the first preset number of second users originally displayed in the first display area, and upload the information of the target user from the first display area removed, so that the first display area has enough display space to display the information of the first user.
  • his information is displayed at the forefront of the first display area, and the information
  • the terminal device may display the user information interface.
  • the user information interface may be a pop-up window interface for displaying information of multiple second users.
  • the user information interface may display all the information of the second users acquired by the terminal device. For example, assuming that the server sends the information of the first preset number of second users to the terminal device, the terminal device may display the information of the first preset number of second users on the user information interface. If the first user quickly replies with the first emoticon to the target message, the information of the first user may be displayed at the forefront of the user information interface.
  • the terminal device may display an interface as shown in FIG. 4 .
  • the display area of the terminal device may include a user information interface 400 .
  • the user information interface 400 includes a first expression display area 410 , a second expression display area 420 and an information display area 430 .
  • the first expression display area 410 is used to display the first expression
  • the second expression display area 420 is used to display the second expression.
  • the user can control the terminal device to display the information of the user who quickly replies the second emoticon to the target information by triggering an operation on the second emoticon display area 420 .
  • the information display area 430 may include at least one user information display area, for example, may include a first user information display area 431 .
  • the first user information display area 431 includes an avatar display area 431-1, a user name display area 431-2 and a user signature display area 431-3.
  • the first user information display area 431 is used to display the avatar, name and signature of "employee B" "study hard”.
  • the first user information display area 431 can be used to display the information of the first user, or to display the earliest target information. Quickly reply to the information of the user with the first emoticon.
  • the operation triggered by the user is an operation of moving the cursor to a preset area corresponding to the first emoticon.
  • the terminal device may detect whether the cursor is located in a preset area corresponding to the first emoticon.
  • the terminal device may display a supplementary display interface, and display information of the second user on the supplementary display interface.
  • the preset area corresponding to the first expression may be, for example, the aforementioned first display area.
  • the second user displayed on the supplementary display interface may be other second users among the plurality of second users except the second user displayed in the first display area. That is to say, the terminal device may select a third preset number of second users from the plurality of second users to display in the first display area, and hide the remaining second users. After the user moves the cursor to the preset area, the terminal device displays the hidden second user to the user. Therefore, in this implementation manner, if the first user also quickly replies with the first emoticon to the target message, the information of the first user may be displayed in the first display area instead of a supplementary display interface.
  • the terminal device may display an interface as shown in FIG. 5 .
  • the display area of the terminal device may include a supplementary display interface 500 .
  • the supplementary display interface is used to display the information of "Employee E", “Employee F” and "Employee G". From Figure 5, it can be seen that “employee B” is the user who replied the expression “Like” to the instant messaging message "meeting in the conference room at 3:00 pm tomorrow", and “employee G” is the user who responded to the instant messaging message "tomorrow at 3:00 pm” at the latest. "Meeting in the conference room” users who replied with "Like” emoji.
  • FIG. 6 is a schematic structural diagram of an information display device provided by an embodiment of the present application. This embodiment may be applicable to a scenario of displaying information of a second user.
  • the information display device specifically includes: an acquisition module 610 and a display module 620 .
  • the acquiring module 610 is configured to acquire an information display instruction triggered by the first user for a first emoticon, where the first emoticon is an emoticon for quickly replying to a target message.
  • the display module 620 is configured to display information of at least one second user according to the information display instruction, the second user is a user who quickly replies to the first emoticon to the target message, and the at least one second user The quantity does not exceed the first preset quantity.
  • the at least one second user includes the first user; if the first user did not quickly reply to the target message The first emoticon, the at least one second user does not include the first user.
  • the information display device provided in the embodiment of the present application can execute the information display method provided in any embodiment of the present application, and has corresponding functional units and beneficial effects for performing the information display method.
  • FIG. 7 is a schematic structural diagram of an information sending device provided by an embodiment of the present application. This embodiment can be applied to a scenario where a server sends user information to a terminal device.
  • the information sending device specifically includes: a determination module 710 and a sending module 720.
  • the determining module 710 is configured to determine a target information set containing information of at least one target user from the candidate user set in response to a change in the candidate user set; wherein the candidate user set includes a target instant messaging group Among the users who quickly replied the first emoticon to the target message, the target user quickly replied to the target message with the first emoticon earlier than the non-target users in the candidate user set quickly replied to the target message.
  • the time of the first emoticon the number of the at least one target user does not exceed the first preset number; sending module 720, configured to send the target information to the client of the first user in the target instant messaging group gather.
  • the information sending device provided in the embodiment of the present application can execute the information sending method provided in any embodiment of the present application, and has corresponding functional units and beneficial effects for performing the information sending method.
  • the units and units included are only divided according to functional logic, but are not limited to the above division, as long as the corresponding functions can be realized
  • the specific names of the functional units are only for the convenience of distinguishing each other, and are not used to limit the protection scope of the present disclosure.
  • FIG. 8 it shows a schematic structural diagram of an electronic device (such as a terminal device or a server running a software program) 800 suitable for implementing the embodiments of the present disclosure.
  • the terminal equipment in the embodiment of the present disclosure may include but not limited to such as mobile phone, notebook computer, digital broadcast receiver, PDA (personal digital assistant), PAD (tablet computer), PMP (portable multimedia player), vehicle terminal (such as mobile terminals such as car navigation terminals) and fixed terminals such as digital TVs, desktop computers and the like.
  • the electronic device shown in FIG. 8 is only an example, and should not limit the functions and scope of use of the embodiments of the present disclosure.
  • an electronic device 800 may include a processing device (such as a central processing unit, a graphics processing unit, etc.) 501, which may be randomly accessed according to a program stored in a read-only memory (ROM) 802 or loaded from a storage device 508.
  • ROM read-only memory
  • RAM random access memory
  • various appropriate actions and processes are executed by programs in the memory (RAM) 803 .
  • RAM 803 various programs and data necessary for the operation of the electronic device 800 are also stored.
  • the processing device 801 , ROM 802 , and RAM 803 are connected to each other through a bus 504 .
  • An input/output (I/O) interface 805 is also connected to the bus 504 .
  • the following devices can be connected to the I/O interface 805: input devices 806 including, for example, a touch screen, touchpad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; including, for example, a liquid crystal display (LCD), speaker, vibration an output device 807 such as a computer; a storage device 808 including, for example, a magnetic tape, a hard disk, etc.; and a communication device 809.
  • the communication means 809 may allow the electronic device 500 to perform wireless or wired communication with other devices to exchange data. While FIG. 8 shows electronic device 800 having various means, it is to be understood that implementing or having all of the means shown is not a requirement. More or fewer means may alternatively be implemented or provided.
  • embodiments of the present disclosure include a computer program product including a computer program carried on a non-transitory computer readable medium, the computer program including program code for executing the method shown in FIG. 3 .
  • the computer program may be downloaded and installed from a network via communication means 809 , or from storage means 808 , or from ROM 802 .
  • the processing device 801 the above-mentioned functions defined in the methods of the embodiments of the present disclosure are executed.
  • the electronic device provided by the embodiment of the present disclosure belongs to the same inventive concept as the information display method or the information sending method provided by the above-mentioned embodiments.
  • the electronic device belongs to the same inventive concept as the information display method or the information sending method provided by the above-mentioned embodiments.
  • Example has the same beneficial effect as the above-mentioned embodiment.
  • An embodiment of the present disclosure provides a computer-readable medium on which a computer program is stored, and when the program is executed by a processor, the method for displaying information or the method for sending information provided in the foregoing embodiments is implemented.
  • the above-mentioned computer-readable medium in the present disclosure may be a computer-readable signal medium or a computer-readable storage medium or any combination of the above two.
  • a computer readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination thereof. More specific examples of computer-readable storage media may include, but are not limited to, electrical connections with one or more wires, portable computer diskettes, hard disks, random access memory (RAM), read-only memory (ROM), erasable Programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.
  • a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device.
  • a computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave carrying computer-readable program code therein. Such propagated data signals may take many forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • a computer-readable signal medium may also be any computer-readable medium other than a computer-readable storage medium, which can transmit, propagate, or transmit a program for use by or in conjunction with an instruction execution system, apparatus, or device .
  • Program code embodied on a computer readable medium may be transmitted by any appropriate medium, including but not limited to wires, optical cables, RF (radio frequency), etc., or any suitable combination of the above.
  • the client and the server can communicate using any currently known or future network protocols such as HTTP (HyperText Transfer Protocol, Hypertext Transfer Protocol), and can communicate with digital data in any form or medium
  • HTTP HyperText Transfer Protocol
  • the communication eg, communication network
  • Examples of communication networks include local area networks (“LANs”), wide area networks (“WANs”), internetworks (e.g., the Internet), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks), as well as any currently known or future developed network of.
  • the above-mentioned computer-readable medium may be included in the above-mentioned electronic device, or may exist independently without being incorporated into the electronic device.
  • the above-mentioned computer-readable medium carries one or more programs, and when the above-mentioned one or more programs are executed by the electronic device, the electronic device:
  • the first emoticon is an emoticon for quickly replying to a target message; according to the information display instruction, display information of at least one second user, and the second user In order to quickly reply to the target message to the user with the first emoticon, the number of the at least one second user does not exceed the first preset number; wherein, if the first user quickly replies to the target message the first emoticon, the at least one second user includes the first user; if the first user does not quickly reply the first emoticon to the target message, the at least one second user does not include the first user.
  • a target information set containing at least one target user's information from the candidate user set In response to changes in the candidate user set, determine a target information set containing at least one target user's information from the candidate user set; users of emoticons, the time when the target user quickly replies to the target message to the first emoticon is earlier than the time when non-target users in the candidate user set quickly reply to the target message to the first emoticon, the The number of at least one target user does not exceed a first preset number; sending the target information set to the client of the first user in the target instant messaging group.
  • the computer-readable storage medium may be programmed with computer program code for carrying out the operations of the present disclosure in one or more programming languages, including but not limited to object-oriented programming languages—such as Java, Smalltalk, C++, and also conventional procedural programming languages—such as "C" or similar programming languages.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server.
  • the remote computer can be connected to the user computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (such as through an Internet service provider). Internet connection).
  • LAN local area network
  • WAN wide area network
  • Internet service provider such as AT&T, MCI, Sprint, EarthLink, MSN, GTE, etc.
  • each block in a flowchart or block diagram may represent a module, program segment, or portion of code that contains one or more logical functions for implementing specified executable instructions.
  • the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or they may sometimes be executed in the reverse order, depending upon the functionality involved.
  • each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations can be implemented by a dedicated hardware-based system that performs the specified functions or operations , or may be implemented by a combination of dedicated hardware and computer instructions.
  • the units involved in the embodiments described in the present disclosure may be implemented by software or by hardware. Wherein, the name of the unit unit does not constitute a limitation of the unit itself in some cases, for example, the first processing unit may also be described as an "influencing factor determination unit".
  • FPGAs Field Programmable Gate Arrays
  • ASICs Application Specific Integrated Circuits
  • ASSPs Application Specific Standard Products
  • SOCs System on Chips
  • CPLD Complex Programmable Logical device
  • a machine-readable medium may be a tangible medium that may contain or store a program for use by or in conjunction with an instruction execution system, apparatus, or device.
  • a machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium.
  • a machine-readable medium may include, but is not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, apparatus, or devices, or any suitable combination of the foregoing.
  • machine-readable storage media would include one or more wire-based electrical connections, portable computer discs, hard drives, random access memory (RAM), read only memory (ROM), erasable programmable read only memory (EPROM or flash memory), optical fiber, compact disk read only memory (CD-ROM), optical storage, magnetic storage, or any suitable combination of the foregoing.
  • RAM random access memory
  • ROM read only memory
  • EPROM or flash memory erasable programmable read only memory
  • CD-ROM compact disk read only memory
  • magnetic storage or any suitable combination of the foregoing.
  • Example 1 provides a method for displaying information, the method includes: acquiring an information display instruction triggered by a first user for a first expression, the first expression is a target An emoticon for a quick reply to a message; according to the information display instruction, display information of at least one second user, the second user is a user who quickly replies to the target message with the first emoticon, and the at least one second user The number of users does not exceed the first preset number; wherein, if the first user quickly replies the first emoticon to the target message, the at least one second user includes the first user; if the The first user does not quickly reply the first emoticon to the target message, and the at least one second user does not include the first user.
  • Example 2 provides a method for displaying information, the method further includes: in a possible implementation manner, if the first user does not respond to the target message Quick reply to the first emoticon, before displaying the information of the at least one second user, the method further includes: receiving the information of the at least one second user sent by the server.
  • Example 3 provides a method for displaying information, the method further includes: in a possible implementation manner, if the first user shortcuts the target message After replying to the first emoticon, before displaying the information of at least one second user, the method further includes: receiving the information of no more than a first preset number of third users sent by the server; The information of a preset number of third users is the information of the at least one second user; or, receiving the information of the first preset number of third users and the information of the first user sent by the server, based on the first user sent by the server The information of the preset number of third users and the information of the first user determine the information of the at least one second user; wherein, the number of the at least one second user is equal to the first preset number, and the third user is The user who quickly replies with the first emoticon to the target message.
  • Example 4 provides a method for displaying information, and the method further includes:
  • the first preset number of Determining the at least one second user information based on the third user's information and the first user's information includes: in response to the first preset number of third users not including the first user, starting from the first preset number Determining a target user and a second preset number of non-target users among the number of third users; determining the information of the first user and the information of the second preset number of non-target users as the at least one first Information about two users; wherein, the time when the target user quickly replies to the target message to the first emoticon is later than any non-target user among the second preset number of non-target users quickly responds to the target message The time to reply the first expression, the second preset number is equal to the first preset number minus one; in response to the first preset number of third users including the first user, the The information of the first number of third users is
  • Example 5 provides a method for displaying information, the method further includes: in a possible implementation manner, if the first user shortcuts the target message After replying to the first emoticon, the displaying the information of at least one second user includes: displaying the information of the first user at the frontmost position.
  • Example 6 provides a method for displaying information, and the method further includes:
  • the at least one second user includes the first user, A third preset number of third users and at least one fourth user; the time when the third user quickly replies to the target message with the first emoticon is earlier than the time at which the fourth user quickly replies to the target message The time of the first expression;
  • the displaying information of at least one second user includes: displaying the information of the first user at the forefront of the first display area, and displaying the information of the second user after the information of the first user Information of three preset number of third users.
  • Example 7 provides a method for displaying information, and the method further includes: In a possible implementation manner, the displaying information of at least one second user further includes : Display the information of the at least one fourth user in the second display area.
  • Example 8 provides a method for displaying information, and the method further includes: In a possible implementation manner, the acquisition of the first user's trigger for the first expression
  • the information display instruction includes: generating an information display instruction triggered by the first user for the first emoticon in response to the cursor hovering over a control indicating to display more in the first display area.
  • Example 9 provides a method for displaying information, the method further includes: in a possible implementation manner, the information triggered by the first user for the first expression
  • the display instruction includes: triggering the display of more controls in the display area corresponding to the first emoticon below the target message; displaying the information of at least one second user includes: displaying a user information interface; displaying the at least one user information interface in the user information interface Information about the second user.
  • Example 10 provides a method for sending information, the method including: in response to changes in the candidate user set, determining from the candidate user set that contains at least one target user A target information set of information; wherein, the set of candidate users includes users in the target instant messaging group who quickly replied to the first emoticon to the target message, and the time when the target user quickly replied to the first emoticon to the target message Earlier than the time when non-target users in the candidate user set quickly reply to the first emoticon to the target message, the number of the at least one target user does not exceed a first preset number; send to the target instant messaging group The client terminal of the first user in sends the target information set.
  • Example 11 provides a method for sending information, the method further includes: in a possible implementation manner, when the first user is When the message quickly replies to the user with the first emoticon, the method further includes sending the information of the first user to the first user in the target instant messaging group.
  • Example 12 provides an information display apparatus, which is applied to a terminal device, and includes: an acquisition module, configured to acquire information triggered by a first user for a first expression A display instruction, the first emoticon is an emoticon for quickly replying to the target message; a display module, configured to display information of at least one second user according to the information display instruction, and the second user responds to the target message The user who quickly replied the first emoticon, the number of the at least one second user does not exceed the first preset number; wherein, if the first user quickly replied the first emoticon to the target message, the The at least one second user includes the first user; if the first user does not quickly reply the first emoticon to the target message, the at least one second user does not include the first user.
  • Example 13 provides an information sending device, which is applied to a server.
  • a determining module configured to determine a target information set containing information of at least one target user from the candidate user set in response to changes in the candidate user set; wherein, the candidate user set includes target instant messaging groups
  • the target message quickly replies to the user with the first emoticon, and the target user quickly replies to the target message with the first emoticon earlier than the non-target user in the candidate user set quickly replies to the target message with the first emoticon
  • the number of said at least one target user does not exceed a first preset number within a time of an expression
  • a sending module configured to send the target information set to the client of the first user in the target instant messaging group.
  • Example Fourteen provides an electronic device, the electronic device includes: one or more processors; a memory for storing one or more programs; when the One or more programs are executed by the one or more processors, so that the one or more processors implement the method for displaying information or the method for sending information as described in any embodiment of the present application.
  • Example 15 provides a computer-readable storage medium, on which a computer program is stored, and when the program is executed by a processor, the implementation described in any embodiment of the present application The method by which the information is displayed or the method by which the information is sent.
  • Example 16 provides a computer program product, which includes a computer program carried on a non-transitory computer readable medium.

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Abstract

本申请提供了一种信息显示的方法和信息发送的方法。在第一用户对第一表情触发了信息显示指令之后,终端设备可以向用户展示至少一个第二用户的信息。其中,第二用户为对目标消息快捷回复了第一表情的用户,且至少一个第二用户的数量不超过第一预设数量。这样,终端设备最对向第一用户展示第一预设数量个第二用户的信息。可见,无论存在多少用户对目标消息快捷回复了第一表情,终端设备最多只显示第一预设数量个第二用户的信息。如此,控制了终端设备显示的用户的信息的数量,不会对用户体验产生影响。

Description

一种信息显示的方法、信息发送的方法及装置
本申请要求于2021年08月13日提交中国专利局、申请号为202110930362.0、申请名称为“一种信息显示的方法、信息发送的方法及装置”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及计算机领域,尤其涉及一种信息显示的方法、信息发送的方法及装置。
背景技术
随着计算机技术的发展,即时通讯(Instant Messaging,IM)技术已经成为目前互联网上一个主流应用的方向。即时通讯是指两个或多个即时通讯用户之间通过网络和即时通讯软件进行实时的消息交互。即时通讯群组是即时通讯技术的一个重要应用,即时通讯群组可以为多名即时通讯用户提供即时通讯服务。用户在即时通讯群组中发送的消息,可以被即时通讯群组中任意一个即时通讯用户看到,从而实现多个即时通讯用户之间的即时通讯。
为了便于用户的沟通,目前即时通讯群组具有快捷回复表情的功能。在使用快捷回复表情功能时,用户可以选择对即时通讯消息进行快捷回复表情。该表情会被显示到所述即时通讯消息对应区域,以使即时通讯群组中其他用户知晓用户对所述即时通讯消息回复了的该表情。
如果即时通信群组中的多个即时通讯用户对同一条消息回复了同一个表情,即时通讯软件会显示多个即时通讯用户中每个即时通讯用户的相关信息。但是,当即时通群群组包括的人数较多时,这种传统方法的展示效果可能相对较差,且服务器端的压力过大。
发明内容
为了解决现有技术的问题,本申请实施例提供了一种信息显示的方法、信息发送的方法及装置。
第一方面,本申请实施例提供了一种信息显示的方法,所述方法包括:
获取第一用户针对第一表情触发的信息显示指令,所述第一表情为对目标消息进行快捷回复的表情;
根据所述信息显示指令,显示至少一个第二用户的信息,所述第二用户为对所述目标消息快捷回复所述第一表情的用户,所述至少一个第二用户的数量不超过第一预设数量;
其中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述至少一个第二用户包括所述第一用户;如果所述第一用户未对所述目标消息快捷回复所述第一表情,所述至少一个第二用户不包括所述第一用户。
第二方面,本申请实施例提供了一种信息发送的方法,所述方法包括:
响应于候选用户集合出现变化,从所述候选用户集合中确定包含至少一个目标用户的信息的目标信息集合;其中,所述候选用户集合包括目标即时通讯群组中对目标消息快捷回复了第一表情的用户,所述目标用户对所述目标消息快捷回复所述第一表情的时间早于所述候选用户集合中非目标用户对所述目标消息快捷回复所述第一表情的时间,所述至少 一个目标用户的数量不超过第一预设数量;
向所述目标即时通讯群组中的第一用户的客户端发送所述目标信息集合。
第三方面,本申请实施例提供了一种信息显示的装置,所述装置应用于终端设备,包括:获取模块,用于获取第一用户针对第一表情触发的信息显示指令,所述第一表情为对目标消息进行快捷回复的表情;显示模块,用于根据所述信息显示指令,显示至少一个第二用户的信息,所述第二用户为对所述目标消息快捷回复所述第一表情的用户,所述至少一个第二用户的数量不超过第一预设数量;其中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述至少一个第二用户包括所述第一用户;如果所述第一用户未对所述目标消息快捷回复所述第一表情,所述至少一个第二用户不包括所述第一用户。
第四方面,本申请实施例提供了一种信息发送的装置,所述装置应用于服务器。包括:确定模块,用于响应于候选用户集合出现变化,从所述候选用户集合中确定包含至少一个目标用户的信息的目标信息集合;其中,所述候选用户集合包括目标即时通讯群组中对目标消息快捷回复了第一表情的用户,所述目标用户对所述目标消息快捷回复所述第一表情的时间早于所述候选用户集合中非目标用户对所述目标消息快捷回复所述第一表情的时间,所述至少一个目标用户的数量不超过第一预设数量;发送模块,用于向所述目标即时通讯群组中的第一用户的客户端发送所述目标信息集合。
第五方面,本申请实施例提供了一种电子设备,所述电子设备包括:一个或多个处理器;存储器,用于存储一个或多个程序;当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如本申请实施例任一所述的信息显示的方法或信息发送的方法。
第六方面,本申请实施例提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如本申请实施例任一所述的信息显示的方法或信息发送的方法。
第七方面,本申请实施例提供了一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行本申请实施例任一所述的信息显示的方法或信息发送的方法的程序代码。
本申请实施例提供了一种信息显示的方法和信息发送的方法。在第一用户对第一表情触发了信息显示指令之后,终端设备可以向用户展示至少一个第二用户的信息。其中,第二用户为对目标消息快捷回复了第一表情的用户,且至少一个第二用户的数量不超过第一预设数量。这样,终端设备最对向第一用户展示第一预设数量个第二用户的信息。可见,无论存在多少用户对目标消息快捷回复了第一表情,终端设备最多只显示第一预设数量个第二用户的信息。如此,控制了终端设备显示的用户的信息的数量,不会对用户体验产生影响。此外,在本申请实施例提供的方法中,服务器既不向终端设备发送过多用户的信息,也不需要判断第一用户对目标消息快捷回复第一表情的时间,降低了服务器端的压力。
附图说明
为了更清楚地说明本申请实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本申请中记载的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动 的前提下,还可以根据这些附图获得其它的附图。
图1-a为本申请提供的客户端的显示界面的一种示意图;
图1-b为本申请提供的客户端的显示界面的另一种示意图;
图1-c为本申请提供的客户端的显示界面的又一种示意图;
图1-d为本申请提供的客户端的显示界面的再一种示意图;
图2为本申请实施例提供的应用场景的一种结构示意图;
图3为本申请提供的信息显示的方法和信息发送的方法的信息交互图;
图4为本申请提供的客户端的显示界面的另一种示意图;
图5为本申请提供的客户端的显示界面的又一种示意图;
图6为本申请实施例提供的信息显示的装置的一种结构示意图;
图7为本申请实施例提供的信息发送的装置的一种结构示意图;
图8为本申请实施例提供的电子设备的一种结构示意图。
具体实施方式
下面将参照附图更详细地描述本申请的实施例。虽然附图中显示了本申请的某些实施例,然而应当理解的是,本申请可以通过各种形式来实现,而且不应该被解释为限于这里阐述的实施例,相反提供这些实施例是为了更加透彻和完整地理解本申请。应当理解的是,本申请的附图及实施例仅用于示例性作用,并非用于限制本申请的保护范围。
应当理解,本申请的方法实施方式中记载的各个步骤可以按照不同的顺序执行,和/或并行执行。此外,方法实施方式可以包括附加的步骤和/或省略执行示出的步骤。本申请的范围在此方面不受限制。
本文使用的术语“包括”及其变形是开放性包括,即“包括但不限于”。术语“基于”是“至少部分地基于”。术语“一个实施例”表示“至少一个实施例”;术语“另一实施例”表示“至少一个另外的实施例”;术语“一些实施例”表示“至少一些实施例”。其他术语的相关定义将在下文描述中给出。
需要注意,本申请中提及的“第一”、“第二”等概念仅用于对不同的对象、装置、模块或单元进行区分,并非用于限定这些装置、模块或单元所执行的功能的顺序或者相互依存关系。
需要注意,本申请中提及的“一个”、“多个”的修饰是示意性而非限制性的,本领域技术人员应当理解,除非在上下文另有明确指出,否则应该理解为“一个或多个”。
即时通讯群组可以支持多个即时通讯用户进行即时的信息交互,在许多领域得到了广泛的应用。例如,用户可以通过及时通讯群组进行讨论沟通,企业可以通过即时通讯群组向员工群发通知或群发消息。目前即时通讯软件具有快捷回复的功能,用户可以通过触发相应的操作对即时通讯消息快捷回复表情。例如,假设用户A认同用户B在即时通讯消息C中表达的观点,用户A可以对即时通讯消息C快捷回复“点赞”这一表情。在用户A快捷回复之后,用户A、用户B乃至即时通讯群组中其他用户(若存在)可以在即时通讯消 息C对应的位置看到“点赞”这一表情和用户A的信息,从而知晓用户A对即时通讯消息C的态度。
如果多个即时通讯用户对同一条即时通讯消息回复了同一表情,终端设备可以在同一区域内显示多个即时通讯用户的信息。例如,假设用户D也对即时通讯消息C快捷回复了“点赞”这一表情,那么可以在用户A的信息的后方显示用户D的信息。
在本申请实施例中,用户可以通过触发控件对即时通讯消息快捷回复表情。具体地,在用户通过终端设备进行即时通讯的过程中,终端设备可以显示如图1-a所示的界面。在图1-a所示的界面中,显示有即时通讯群组“工作交流群”的相关信息。
具体地,终端设备的显示区域上可以包括即时通讯消息显示区域110和用户信息显示区域120。其中,即时通讯消息显示区域110可以用于显示即时通讯消息,用户信息显示区域120可以用于显示发送即时通讯消息的用户的相关信息。在图1-a对应的实施例中,即时通讯消息显示区域110和用户信息显示区域120表示用户“领导A”发送了即时通讯消息“明天下午三点在会议室开会”。
为了对即时通讯消息进行快捷回复,用户可以对即时通讯消息对应的区域进行触发。例如,在图1-a所示的实施例中,为了对“明天下午三点在会议室开会”这条即时通讯消息进行快捷回复,用户可以将光标移动至即时通讯消息显示区域110内,或点击即时通讯消息显示区域110。根据用户触发的操作,可以显示快捷回复框130。其中,快捷回复框130可以包括第一表情回复控件131、第二表情回复控件132和表情显示控件133。
如果用户想要对“明天下午三点在会议室开会”这条即时通讯消息快捷回复“笑脸”表情,用户可以对第一表情回复控件131触发点击操作;如果用户想要对“明天下午三点在会议室开会”这条即时通讯消息快捷回复“点赞”表情,用户可以对第二表情回复控件132触发点击操作;如果用户想要对“明天下午三点在会议室开会”这条即时通讯消息快捷回复其他表情,用户可以对表情显示控件133触发点击操作。终端设备可以根据用户触发的点击显示更多可选的表情,以便用户根据自身需要从终端设备显示的表情中选择相应的表情。
假设登录到终端设备的用户为“员工B”,且该用户点击了第一表情回复控件131,那么终端设备的可以显示如图1-b所示的界面。在图1-b中,即时通讯消息显示区域110包括快捷回复显示区域140。快捷回复显示区域140用于显示对即时通讯消息“明天下午三点在会议室开会”快捷回复的用户的信息。在图1-b所示实施例中,快捷回复显示区域140包括表情显示区域141和用户信息显示区域142。其中,表情显示区域141用于显示“笑脸”表情,用户信息显示区域142用于显示为对即时通讯消息快捷回复了“笑脸”表情的用户的信息。在图1-b所示的实施例中,用户信息显示区域142用于显示“员工B”的信息。
如果“员工C”也对即时通讯消息“明天下午三点在会议室开会”快捷回复了“笑脸”表情,终端设备可以显示图1-c所示的界面。在图1-c所示的实施例中,用户信息显示区域142还显示了“员工C”的信息,表示“员工B”和“员工C”对即时通讯消息“明天下午三点在会议室开会”快捷回复了“笑脸”表情。
根据图1-b和图1-c所示的实施例可知,目前的即时通讯软件可以将对同一条即时通讯 消息快捷回复了同一个表情的多个即时通讯用户的信息显示在同一区域。因此,如果存在大量用户对同一条即时通讯消息快捷回复了同一个表情,显示这些用户的信息可能会占用终端设备大量的显示区域,影响用户体验。例如,假设有一千名用户对即时通讯消息“明天下午三点在会议室开会”快捷回复了“笑脸”表情,那么终端设备会显示一千名用户的信息。显然,这样无疑会占据终端设备有限的显示空间以显示用户的信息,导致用户可能需要翻页多次才能看到其他即时通讯消息,影响用户体验。
为了解决现有技术的问题,本申请实施例提供了一种信息显示的方法和信息发送的方法,下面结合说明书附图进行详细介绍。
为了便于理解本申请实施例提供的技术方案,下面结合图2所示的场景示例进行说明。
参见图2,该图为本申请实施例提供的示例性应用场景的框架示意图,包括用户211、用户212、终端设备221、终端设备222和服务器230。其中,用户211可以通过终端设备221进行消息交互,用户212可以通过终端设备222进行信息交互。终端设备221和终端设备222分别与服务器230连接。用户211可以通过终端设备221向终端设备222发送即时通讯消息。用户212可以通过终端设备222看到用户211发送的即时通讯消息,并对该即时通讯消息进行快捷回复。
在本申请实施例中,终端设备例如可以是手机或电脑等终端设备,也可以是其他能够运行即时通讯软件的终端设备。服务器例如可以是即时通讯软件的后台服务器。
图3本申请实施例提供的一种信息显示方法和信息发送方法的信息交互图,本申请实施例可适用于用户对即时通讯消息进行快捷回复的场景。其中,信息显示方法可以由信息显示装置来执行,该装置可以由软件的方式来实现,集成于用户的客户端。其中,客户端可以是软件客户端,集成于PC(Personal Computer,个人计算机)端或者移动终端中,例如可以集成于图2中的终端设备221或终端设备222。在一些可能的实现中,该客户端可以是安装与终端设备中的即时通讯软件。信息发送方法可以由信息发送装置来执行,该装置可以由软件的方式来实现,集成于服务器。其中,服务器例如可以是图2中的服务器230。
如图3所示,该方法具体包括以下步骤:
S301:响应于候选用户集合出现变化,服务器从候选用户集合中确定至少一个目标用户。
在本申请实施例中,服务器可以是即时通讯软件的后台服务器,用于对即时通讯软件中各个即时通讯消息进行处理。其中,与目标即时通讯群组相关的数据处理由所述服务器执行。
当候选用户集合出现变化时,服务器可以从候选用户集合中确定至少一个目标用户。其中,候选用户集合包括至少一个对目标消息快捷回复了第一表情的用户。目标消息为目标即时通讯群组中的即时通讯消息。第一表情为对目标消息进行快捷回复的表情。例如,假设目标消息为图1-b中所示的即时通讯消息“明天下午三点在会议室开会”,那么第一表情可以是“笑脸”表情,而且对该目标消息快捷回复了第一表情的用户可以是“用户B”,也可以是该即时通讯群组中任意一名其他用户,例如可以是“领导A”或者“用户C”。
也就是说,候选用户集合是由对目标消息快捷回复了第一表情的用户所组成的集合。目标用户为候选用户集合中的用户,且目标用户对目标消息快捷回复第一表情的时间早于候选用户集合中非目标用户对目标消息快捷回复第一表情的时间。
在本申请实施例中,至少一个目标用户的最大数量不超过第一预设数量。其中,第一预设数量为终端设备能够显示的对目标消息快捷回复了第一表情的用户数量的最大值。相应地,服务器在确定候选用户集合出现变化之后,可以获取候选用户集合中用户的总数量,并判断该数量是否大于第一预设数量。如果该数量大于第一预设数量,服务器可以从全部对目标信息快捷回复第一表情的用户中,选择对目标信息快捷回复第一表情的时间最早的第一预设数量个用户作为目标用户。
如果候选用户集合中用户的总数量小于第一预设数量,说明对目标信息快捷回复第一表情的用户的数量相对较少。即使将候选用户集合中全部用户的信息发送给终端设备并由终端设备进行显示,也不会影响用户体验。因此,服务器可以将候选用户集合中全部用户确定为目标用户。
如果候选用户集合中用户的总数量大于第一预设数量,说明对目标信息快捷回复第一表情的用户的数量较多。如果服务器将候选用户集合中全部用户的信息发送给终端设备并由终端设备进行显示,可能会占用终端设备过多的显示控件,从而对用户体验产生影响。因此,服务器可以从候选用户集合中选择第一预设数量个用户作为目标用户。
例如,第一预设数量可以为100,表示终端设备上最多能够显示100名对目标消息快捷回复了第一表情的用户的信息。因此,如果候选用户集合中用户的数量超过100,服务器可以从候选用户集合中选择前100个对目标消息快捷回复第一表情的用户,并将之作为目标用户。
在本申请实施例中,候选用户集合出现变化可能是目标即时通群群组中其他用户触发的,例如可以是由目标即时通讯群组中其他用户对目标消息快捷回复第一表情的操作触发的。
举例说明。如果第三用户属于目标即时通讯群组,且第三用户对目标消息快捷回复了第一表情,那么可能导致服务器所存储的候选用户集合发生变化,例如第三用户可能被添加到候选用户集合中。接着,服务器可以确定候选用户集合发生改变,从而确定至少一个目标用户。
在确定至少一个目标用户之后,服务器可以获取至少一个目标用户中每个目标用户的信息。在一种可能的实施方式中,目标用户的信息可以包括目标用户的用户名、目标用户的头像和目标用户的签名信息中的任意一项或多项。
S302:服务器向终端设备发送至少一个目标用户的信息。
在确定至少一个目标用户之后,服务器可以向终端设备发送至少一个目标用户的信息。其中,所述终端设备为第一用户对应的终端设备,第一用户属于目标即时通讯群组。例如,假设服务器为图2中的服务器230,那么终端设备例如可以是图2中的终端设备221,用户211可以通过终端设备221登录即时通讯软件,且用户211在即时通讯软件中的账号属于目标即时通讯群组。
如果第一用户也对目标信息快捷回复了第一表情,服务器还可以向终端设备发送第一 用户的信息。如果对目标信息快捷回复第一表情的用户的数量多于第一预设数量,那么服务器可以向终端设备发送第一预设数量个目标用户的信息和第一用户的信息。
根据前文介绍可知,服务器所选择的至少一个目标用户为候选用户集合中对目标消息快捷回复第一表情最早的一个或多个即时通讯用户。在一些可能的实现方式中,至少一个目标用户可能包括第一用户。对于这种情况,服务器可以向终端设备发送至少一个目标用户的信息和第一用户的信息。也就是说,如果第一用户对目标消息快捷回复第一表情的时间早于或等于某个目标用户对目标消息快捷回复第一表情的时间,服务器可以向终端设备发送两遍第一用户的信息。
举例说明,假设第一预设数量为100,且第一用户为第50个对目标消息快捷回复第一表情的用户。那么服务器可以向终端设备发送前100个对目标消息快捷回复第一表情的用户的信息和第一用户的信息。其中,前100个对目标消息快捷回复第一表情的用户包括第一用户。
这样,无论第一用户是否对目标消息快捷回复第一表情的时间先后,服务器向第一用户发送的信息始终包括前预设数量个对目标消息快捷回复第一表情的用户的信息和第一用户的信息。这样,终端设备无需判断用户对目标消息快捷回复第一表情的顺序,减轻了服务器的工作压力。
S303:终端设备获取第一用户针对第一表情触发的信息显示指令。
在本申请实施例中,如果对目标消息快捷回复第一表情的用户数量过多,可以在目标即时通讯群组对应的界面中展示第三预设数量个对目标消息快捷回复第一表情的用户的信息。如果第一用户进一步触发了其他操作,终端设备可以向第一用户展示更多对目标消息快捷回复第一表情的用户的信息。其中,第一预设数量为预先设定的、终端设备能够在目标即时通讯群组对应的界面中展示的第二用户的最大数量。第二用户是终端设备根据服务器发送的至少一个目标用户确定的。关于第二用户的介绍可以参见后文,这里不再赘述。
因此,在本申请实施例中,触发信息显示指令的操作可以是跳转到目标即时通讯群组对应的界面的操作,也可以是第一用户在目标即时通讯群组对应的界面上触发的其他操作。下面分别进行介绍。
在第一种可能的实现方式中,触发信息显示指令的操作可以跳转到目标即时通讯群组对应的界面的操作。
如果第一用户通过操作指示终端设备显示目标即时通讯群组对应的界面,终端设备可以认为第一设备针对第一表情触发了信息显示操作,从而在目标即时通讯群组对应的界面上显示第二用户的信息。这样,在终端设备显示即时通讯群组的界面之后,第一用户可以在终端设备的显示区域上看到目标消息、第一表情和至少一个第二用户的信息。
在第二种可能的实现方式中,触发信息显示指令的操作是第一用户在在目标即时通讯群组对应的界面上触发的其他操作。
在第一用户进入即时通讯群组之后,第一用户可以在终端设备的显示区域上看到第一消息、第一表情和第三预设数量个第二用户的信息。为了看得到更多对目标消息快捷回复第一表情的用户的信息,第一用户可以通过操作触发信息显示指令。在一种可能的实施方式中,第一用户的操作可以是对第一表情对应的显示控件的点击操作。
举例说明。假设第三预设数量为3,如果终端设备接收的第二用户的信息的数量超过3个,终端设备可以显示如图1-d所示的界面。在图1-d所示的实施例中,快捷回复显示区域140中显示有3个对即时通讯消息“明天下午三点在会议室开会”快捷回复了“笑脸”表情的用户。此外,快捷回复显示区域140还包括显示控件143。当第一用户点击显示控件143时,终端设备可以确定第一用户针对第一表情触发了的信息显示指令。
在一种可能的实施方式中,第一用户也可以通过将光标移动到第一表情对应的预设区域触发信息显示指令。例如,在图1-d所示的实施例中,如果终端设备检测到第一用户将光标移动到快捷回复显示区域140,终端设备可以确定第一用户针对第一表情触发了的信息显示指令。
S304:终端设备显示至少一个第二用户的信息。
在接收到服务器发送的至少一个目标用户的信息,且获取到信息显示指令之后,终端设备可以在第一表情对应的显示位置显示至少一个第二用户的信息。
在显示多个第二用户的信息之前,终端设备可以先根据服务器发送的信息确定至少一个第二用户的信息。根据前文介绍可知,服务器向终端设备发送的信息可以包括至少一个目标用户的信息,也可以包括至少一个目标用户的信息和第一用户的信息。具体地,如果服务器向终端设备发送的信息可以包括至少一个目标用户的信息,终端设备可以将目标用户确定为第二用户,终端设备接收到的至少一个目标用户的信息即为被显示的至少一个第二用户的信息。
如果服务器向终端设备发送的信息可以包括至少一个目标用户的信息和第一用户的信息,终端设备可以判断目标用户的数量是否小于第一预设数量。如果目标用户的数量小于第一预设数量,终端设备可以将目标用户确定为第二用户,并显示至少一个第二用户的信息。在一种可能的实施方式中,终端设备可以将第一用户的信息显示在至少一个第二用户的最前方。
如果目标用户的数量等于第一预设数量,终端设备可以进一步判断第一预设数量个目标用户是否包括第一用户。如果第一预设数量个目标用户包括第一用户,终端设备可以将目标用户确定为第二用户,并显示至少一个第二用户的信息。
如果第一预设数量个目标用户不包括第一用户,终端设备可以将第一预设数量个目标用户中选择出第二预设数量个第三用户,并将第二预设数量个第三用户和第一用户确定为第一预设数量个第二用户。其中,第二预设数量等于第一预设数量减一,第二预设数量个第三用户为第一预设数量个目标用户中对目标消息快捷回复第一表情最早的第二预设数量个用户。也就是说,终端设备可以从第一预设数量个目标用户中选择对目标消息快捷回复第一表情最早的用户,并将除外用户以外的其他目标用户和第一用户确定为第二用户。
举例说明。假设第一预设数量为100,且第一用户为第200个对目标信息快捷回复第一表情的用户。那么终端设备可以将前99个对目标消息快捷回复第一表情的用户确定为第二用户,并将第一用户同样确定为第二用户。
在本申请实施例中,第二用户的数量不超过第一预设数量。因此,即使存在大量用户对目标信息快捷回复了第一表情,终端设备所显示的用户信息的数量也不会超过第一预设数量。如此,控制了终端设备显示的用户的信息的数量,不会对用户体验产生影响。
上面介绍了终端设备确定第二用户的方法,下面介绍终端设备显示第二用户的方法。
根据S301的介绍可知,终端设备可以在即时通讯群组的界面中显示第三预设数量个第二用户的信息,并基于用户触发的操作在其他界面中显示剩余第二用户的信息。其中,用户触发的操作可以是对显示控件的点击操作,也可以是将光标移动到第一表情对应的预设区域的操作。下面分别对这两种实现方式进行详细介绍。
在第一种可能的实现方式中,用户触发的操作为对显示控件的点击操作。在用户对显示控件触发了点击操作之后,终端设备可以显示用户信息界面,并在用户信息界面上显示第二用户的信息。
具体地,在第一用户对显示控件触发点击操作之前,终端设备可以在第一显示区域显示第三预设数量个第二用户的信息。其中,第一显示区域为即时通讯群组界面中与第一表情相对应的位置,例如可以是图1-b所示实施例中的快捷回复显示区域140。在一种可能的实施方式中,显示在第一显示区域内的第二用户可以是多个第二用户中对目标信息快捷回复第一表情最早的第三预设数量个第二用户。
举例说明。假设第三预设数量为5个,第二用户的数量为100个,且第二用户不包括第一用户,那么终端设备可以从这100个第二用户中,选出对目标信息快捷回复第一表情最早的5个第二用户,并将这5个第二用户的信息显示在第一显示区域。
在一些可能的实现方式中,第一用户对目标信息快捷回复了第一表情,终端设备可以在第一显示区域中显示第一用户的信息,并在第一显示区域的其余位置显示第三预设数量个第二用户的信息。其中,第三预设数量等于第三预设数量减一,且显示在第一显示区域的第二用户可以是多个第二用户中对目标信息快捷回复第一表情最早的第三预设数量个第二用户。在一种可能的实施方式中,第一用户的信息可以显示在第三预设数量个第二用户的信息之前。
举例说明。假设第三预设数量为5个,终端设备接收到服务器发送的100个第二用户的信息,且第一用户也对目标信息快捷回复了第一表情。那么,终端设备可以在第一显示区域的最前方显示第一用户的信息,并从100个第二用户中,选出对目标信息快捷回复第一表情最早的4个第二用户,将这4个第二用户的信息显示在第一显示区域。
在一些可能的实现方式中,目标消息下可以具有多个显示区域,每个显示区域可以对应不同的表情。其中,所述多个显示区域可以包括第一显示区域,第一显示区域用于显示对目标消息快捷回复了第一表情的用户的信息。多个显示区域还可以包括第三显示区域,用于系那是对目标消息快捷回复了第二表情的用户的信息。
在一种可能的实施方式中,终端设备也可以根据第一用户对目标消息快捷回复第一表情的时间顺序确定第一用户的显示位置。例如,假设第一用户为第50个对目标消息快捷回复第一表情的用户,且第一预设数量大于50,终端设备可以将第一用户的信息显示在第50位。假设第一用户为第101个对目标消息快捷回复第一表情的用户,且第一预设数量为100,终端设备可以将第一用户的信息显示在最后一位。
在一些可能的实现方式中,终端设备可能先在第一显示区域中显示第一预设数量个第二用户的信息中,然后第一用户再对目标消息快捷回复第一表情。这样,终端设备可以从原先显示在第一显示区域中第一预设数量个第二用户中,确定对目标消息快捷回复第一表 情最晚的目标用户,将目标用户的信息从第一显示区域中移除,以使第一显示区域具有足够的显示空间显示第一用户的信息。如此,在第一用户看来,当其对目标消息快捷回复了第一表情之后,其信息被显示在第一显示区域的最前方,原先显示在第一显示区域最后方的信息被移除,剩余信息依次向后一动一位。
在第一用户对显示控件触发了显示操作之后,终端设备可以显示用户信息界面。其中,用户信息界面可以是弹窗界面,用于显示多个第二用户的信息。在一种可能的实施方式中,用户信息界面中可以显示终端设备获取到的所有的第二用户的信息。例如,假设服务器向终端设备发送了第一预设数量个第二用户的信息,那么终端设备可以在用户信息界面上显示第一预设数量个第二用户的信息。如果第一用户对目标消息快捷回复了第一表情,第一用户的信息可以显示在用户信息界面的最前方。
当用户对显示控件触发了点击操作之后,终端设备可以显示如图4所示的界面。具体地,终端设备的显示区域上可以包括用户信息界面400。用户信息界面400包括第一表情显示区域410、第二表情显示区域420和信息显示区域430。其中,第一表情显示区域410用于显示第一表情,第二表情显示区域420用于显示第二表情。在一种可能的实施方式中,用户可以通过对第二表情显示区域420触发操作,控制终端设备显示对目标信息快捷回复第二表情的用户的信息。
信息显示区域430可以包括至少一个用户信息显示区域,例如可以包括第一用户信息显示区域431。其中,第一用户信息显示区域431包括头像显示区域431-1、用户名显示区域431-2和用户签名显示区域431-3。在图4所示实施例中,第一用户信息显示区域431用于显示“员工B”的头像、名称和签名“好好学习”。
在一种可能的实施方式中,由于第一用户信息显示区域431位于用户显示区域的最前方,第一用户信息显示区域431可以用于显示第一用户的信息,或者用于显示最早对目标信息快捷回复第一表情的用户的信息。
在第二种可能的实现方式中,用户触发的操作为将光标移动到第一表情对应的预设区域的操作。
在本申请实施例中,终端设备可以检测到光标是否位于第一表情对应的预设区域。当检测光标位于第一表情对应的预设区域时,终端设备可以显示补充展示界面,并在补充展示界面上展示第二用户的信息。其中,第一表情对应的预设区域例如可以是前述第一显示区域。
在一种可能的实施方式中,在补充展示界面上展示的第二用户,可以是多个第二用户中除展示在第一显示区域的第二用户以外的其他第二用户。也就是说,终端设备可以从多个第二用户中选择第三预设数量个第二用户展示在第一显示区域,并隐藏剩余的第二用户。在用户将光标移动到预设区域之后,终端设备再向用户展示的被隐藏的第二用户。因此,在这种实现方式中,如果第一用户也对目标消息快捷回复了第一表情,第一用户的信息可以被显示在第一显示区域,而非补充显示界面。
在检测到光标移动待第一表情对应的预设区域之后,终端设备可以显示如图5所示的界面。具体地,体地,终端设备的显示区域上可以包括补充显示界面500。该补充显示界面用于显示“员工E”、“员工F”和“员工G”的信息。通过图5可知,“员工B”为最早 对即时通讯消息“明天下午三点在会议室开会”回复“点赞”表情的用户,“员工G”为最晚对即时通讯消息“明天下午三点在会议室开会”回复“点赞”表情的用户。
需要说明的是,在不矛盾的情况下,本申请任一实施例所描述的方法与任一其他实施例所描述的方法可以组合。并且,组合得到的方案也涵盖在本申请实施例的保护范围之内
图6为本申请实施例提供的一种信息显示的装置的结构示意图,本实施例可以适用于显示第二用户的信息的场景,该信息显示的装置具体包括:获取模块610和显示模块620。具体地,获取模块610,用于获取第一用户针对第一表情触发的信息显示指令,所述第一表情为对目标消息进行快捷回复的表情。显示模块620,用于根据所述信息显示指令,显示至少一个第二用户的信息,所述第二用户为对所述目标消息快捷回复所述第一表情的用户,所述至少一个第二用户的数量不超过第一预设数量。
其中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述至少一个第二用户包括所述第一用户;如果所述第一用户未对所述目标消息快捷回复所述第一表情,所述至少一个第二用户不包括所述第一用户。
本申请实施例所提供信息显示的装置可执行本申请任意实施例所提供的信息显示的方法,具备执行信息显示的方法相应的功能单元和有益效果。
图7为本申请实施例提供的一种信息发送的装置的结构示意图,本实施例可以适用于服务器向终端设备发送用户的信息的场景,该信息发送的装置具体包括:确定模块710和发送模块720。具体地,确定模块710,用于响应于候选用户集合出现变化,从所述候选用户集合中确定包含至少一个目标用户的信息的目标信息集合;其中,所述候选用户集合包括目标即时通讯群组中对目标消息快捷回复了第一表情的用户,所述目标用户对所述目标消息快捷回复所述第一表情的时间早于所述候选用户集合中非目标用户对所述目标消息快捷回复所述第一表情的时间,所述至少一个目标用户的数量不超过第一预设数量;发送模块720,用于向所述目标即时通讯群组中的第一用户的客户端发送所述目标信息集合。
本申请实施例所提供信息发送的装置可执行本申请任意实施例所提供的信息发送的方法,具备执行信息发送的方法相应的功能单元和有益效果。
值得注意的是,上述信息显示的方法和信息发送的装置的实施例中,所包括的各个单元和单元只是按照功能逻辑进行划分的,但并不局限于上述的划分,只要能够实现相应的功能即可;另外,各功能单元的具体名称也只是为了便于相互区分,并不用于限制本公开的保护范围。
下面参考图8,其示出了适于用来实现本公开实施例的电子设备(例如运行有软件程序的终端设备或服务器)800的结构示意图。本公开实施例中的终端设备可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、PDA(个人数字助理)、PAD(平板电脑)、PMP(便携式多媒体播放器)、车载终端(例如车载导航终端)等等的移动终端以及诸如数字TV、台式计算机等等的固定终端。图8示出的电子设备仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。
如图8所示,电子设备800可以包括处理装置(例如中央处理器、图形处理器等)501, 其可以根据存储在只读存储器(ROM)802中的程序或者从存储装置508加载到随机访问存储器(RAM)803中的程序而执行各种适当的动作和处理。在RAM803中,还存储有电子设备800操作所需的各种程序和数据。处理装置801、ROM802以及RAM803通过总线504彼此相连。输入/输出(I/O)接口805也连接至总线504。
通常,以下装置可以连接至I/O接口805:包括例如触摸屏、触摸板、键盘、鼠标、摄像头、麦克风、加速度计、陀螺仪等的输入装置806;包括例如液晶显示器(LCD)、扬声器、振动器等的输出装置807;包括例如磁带、硬盘等的存储装置808;以及通信装置809。通信装置809可以允许电子设备500与其他设备进行无线或有线通信以交换数据。虽然图8示出了具有各种装置的电子设备800,但是应理解的是,并不要求实施或具备所有示出的装置。可以替代地实施或具备更多或更少的装置。
特别地,根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软件程序。例如,本公开的实施例包括一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行图3所示的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置809从网络上被下载和安装,或者从存储装置808被安装,或者从ROM802被安装。在该计算机程序被处理装置801执行时,执行本公开实施例的方法中限定的上述功能。
本公开实施例提供的电子设备与上述实施例提供的信息显示的方法或信息发送的方法属于同一发明构思,未在本公开实施例中详尽描述的技术细节可参见上述实施例,并且本公开实施例与上述实施例具有相同的有益效果。本公开实施例提供了一种计算机可读介质,其上存储有计算机程序,该程序被处理器执行时实现上述实施例所提供的信息显示的方法或信息发送的方法。
需要说明的是,本公开上述的计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质或者是上述两者的任意组合。计算机可读存储介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的更具体的例子可以包括但不限于:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、随机访问存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本公开中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。而在本公开中,计算机可读信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括但不限于电磁信号、光信号或上述的任意合适的组合。计算机可读信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读信号介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括但不限于:电线、光缆、RF(射频)等等,或者上述的任意合适的组合。
在一些实施方式中,客户端、服务器可以利用诸如HTTP(HyperText Transfer Protocol,超文本传输协议)之类的任何当前已知或未来研发的网络协议进行通信,并且可以与任意 形式或介质的数字数据通信(例如,通信网络)互连。通信网络的示例包括局域网(“LAN”),广域网(“WAN”),网际网(例如,互联网)以及端对端网络(例如,ad hoc端对端网络),以及任何当前已知或未来研发的网络。
上述计算机可读介质可以是上述电子设备中所包含的;也可以是单独存在,而未装配入该电子设备中。
上述计算机可读介质承载有一个或者多个程序,当上述一个或者多个程序被该电子设备执行时,使得该电子设备:
获取第一用户针对第一表情触发的信息显示指令,所述第一表情为对目标消息进行快捷回复的表情;根据所述信息显示指令,显示至少一个第二用户的信息,所述第二用户为对所述目标消息快捷回复所述第一表情的用户,所述至少一个第二用户的数量不超过第一预设数量;其中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述至少一个第二用户包括所述第一用户;如果所述第一用户未对所述目标消息快捷回复所述第一表情,所述至少一个第二用户不包括所述第一用户。
或者,使得该电子设备:
响应于候选用户集合出现变化,从所述候选用户集合中确定包含至少一个目标用户的信息的目标信息集合;其中,所述候选用户集合包括目标即时通讯群组中对目标消息快捷回复了第一表情的用户,所述目标用户对所述目标消息快捷回复所述第一表情的时间早于所述候选用户集合中非目标用户对所述目标消息快捷回复所述第一表情的时间,所述至少一个目标用户的数量不超过第一预设数量;向所述目标即时通讯群组中的第一用户的客户端发送所述目标信息集合。
计算机可读存储介质可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括但不限于面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(LAN)或广域网(WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。
附图中的流程图和框图,图示了按照本公开各种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。
描述于本公开实施例中所涉及到的单元可以通过软件的方式实现,也可以通过硬件的 方式来实现。其中,单元单元的名称在某种情况下并不构成对该单元本身的限定,例如,第一处理单元还可以被描述为“影响因素确定单元”。
本文中以上描述的功能可以至少部分地由一个或多个硬件逻辑部件来执行。例如,非限制性地,可以使用的示范类型的硬件逻辑部件包括:现场可编程门阵列(FPGA)、专用集成电路(ASIC)、专用标准产品(ASSP)、片上系统(SOC)、复杂可编程逻辑设备(CPLD)等等。
在本公开的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质的更具体示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦除可编程只读存储器(EPROM或快闪存储器)、光纤、便捷式紧凑盘只读存储器(CD-ROM)、光学储存设备、磁储存设备、或上述内容的任何合适组合。
根据本公开的一个或多个实施例,【示例一】提供了一种信息显示的方法,该方法包括:获取第一用户针对第一表情触发的信息显示指令,所述第一表情为对目标消息进行快捷回复的表情;根据所述信息显示指令,显示至少一个第二用户的信息,所述第二用户为对所述目标消息快捷回复所述第一表情的用户,所述至少一个第二用户的数量不超过第一预设数量;其中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述至少一个第二用户包括所述第一用户;如果所述第一用户未对所述目标消息快捷回复所述第一表情,所述至少一个第二用户不包括所述第一用户。
根据本公开的一个或多个实施例,【示例二】提供了一种信息显示的方法,该方法还包括:在一种可能的实施方式中,如果所述第一用户未对所述目标消息快捷回复所述第一表情,在显示至少一个第二用户的信息之前,所述方法还包括:接收服务器发送的所述至少一个第二用户的信息。
根据本公开的一个或多个实施例,【示例三】提供了一种信息显示的方法,该方法还包括:在一种可能的实施方式中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,在显示至少一个第二用户的信息之前,所述方法还包括:接收服务器发送的不超过第一预设数量个第三用户的信息;其中,所述不超过第一预设数量的第三用户的信息为所述至少一个第二用户信息;或者,接收服务器发送的第一预设数量个第三用户的信息和第一用户的信息,基于服务器发送的第一预设数量个第三用户的信息和第一用户的信息确定所述至少一个第二用户的信息;其中,所述至少一个第二用户的数量等于第一预设数量,所述第三用户为对所述目标消息快捷回复第一表情的用户。
根据本公开的一个或多个实施例,【示例四】提供了一种信息显示的方法,该方法还包括:在一种可能的实施方式中,所述基于服务器发送的第一预设数量个第三用户的信息和第一用户的信息确定所述至少一个第二用户信息包括:响应于所述第一预设数量个第三用 户不包括所述第一用户,从所述第一预设数量个第三用户中确定目标用户和第二预设数量个非目标用户;将所述第一用户的信息和所述第二预设数量个非目标用户的信息,确定为所述至少一个第二用户的信息;其中,所述目标用户对所述目标消息快捷回复所述第一表情的时间晚于所述第二预设数量个非目标用户中任一非目标用户对所述目标消息快捷回复所述第一表情的时间,所述第二预设数量等于所述第一预设数量减一;响应于所述第一预设数量个第三用户包括所述第一用户,将所述第一数量个第三用户的信息确定为所述至少一个第二用户的信息。
根据本公开的一个或多个实施例,【示例五】提供了一种信息显示的方法,该方法还包括:在一种可能的实施方式中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述显示至少一个第二用户的信息包括:将所述第一用户的信息显示在最前面的位置。
根据本公开的一个或多个实施例,【示例六】提供了一种信息显示的方法,该方法还包括:在一种可能的实施方式中,所述至少一个第二用户包括第一用户、第三预设数量个第三用户和至少一个第四用户;所述第三用户对所述目标消息快捷回复所述第一表情的时间早于所述第四用户对所述目标消息快捷回复所述第一表情的时间;所述显示至少一个第二用户的信息包括:在第一显示区域的最前方显示所述第一用户的信息,以及在所述第一用户的信息之后显示所述第三预设数量个第三用户的信息。
根据本公开的一个或多个实施例,【示例七】提供了一种信息显示的方法,该方法还包括:在一种可能的实施方式中,所述显示至少一个第二用户的信息还包括:在第二显示区域显示所述至少一个第四用户的信息。
根据本公开的一个或多个实施例,【示例八】提供了一种信息显示的方法,该方法还包括:在一种可能的实施方式中,所述获取第一用户针对第一表情触发的信息显示指令包括:响应于光标悬停在所述第一显示区域中的表示显示更多的控件上,生成所述第一用户针对所述第一表情触发的信息显示指令。
根据本公开的一个或多个实施例,【示例九】提供了一种信息显示的方法,该方法还包括:在一种可能的实施方式中,所述第一用户针对第一表情触发的信息显示指令包括:触发目标消息下方的第一表情对应的展示区域中的显示更多控件;显示至少一个第二用户的信息包括:显示用户信息界面;在所述用户信息界面中显示所述至少一个第二用户的信息。
根据本公开的一个或多个实施例,【示例十】提供了一种信息发送的方法,该方法包括:响应于候选用户集合出现变化,从所述候选用户集合中确定包含至少一个目标用户的信息的目标信息集合;其中,所述候选用户集合包括目标即时通讯群组中对目标消息快捷回复了第一表情的用户,所述目标用户对所述目标消息快捷回复所述第一表情的时间早于所述候选用户集合中非目标用户对所述目标消息快捷回复所述第一表情的时间,所述至少一个目标用户的数量不超过第一预设数量;向所述目标即时通讯群组中的第一用户的客户端发送所述目标信息集合。
根据本公开的一个或多个实施例,【示例十一】提供了一种信息发送的方法,该方法还包括:在一种可能的实施方式中,当所述第一用户是对所述目标消息快捷回复了第一表情的用户时,所述方法还包括向所述目标即时通讯群组中的第一用户,发送该第一用户的信息。
根据本公开的一个或多个实施例,【示例十二】提供了一种信息显示的装置,该装置应用于终端设备,包括:获取模块,用于获取第一用户针对第一表情触发的信息显示指令,所述第一表情为对目标消息进行快捷回复的表情;显示模块,用于根据所述信息显示指令,显示至少一个第二用户的信息,所述第二用户为对所述目标消息快捷回复所述第一表情的用户,所述至少一个第二用户的数量不超过第一预设数量;其中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述至少一个第二用户包括所述第一用户;如果所述第一用户未对所述目标消息快捷回复所述第一表情,所述至少一个第二用户不包括所述第一用户。
根据本公开的一个或多个实施例,【示例十三】提供了一种信息发送的装置,该装置应用于服务器。包括:确定模块,用于响应于候选用户集合出现变化,从所述候选用户集合中确定包含至少一个目标用户的信息的目标信息集合;其中,所述候选用户集合包括目标即时通讯群组中对目标消息快捷回复了第一表情的用户,所述目标用户对所述目标消息快捷回复所述第一表情的时间早于所述候选用户集合中非目标用户对所述目标消息快捷回复所述第一表情的时间,所述至少一个目标用户的数量不超过第一预设数量;发送模块,用于向所述目标即时通讯群组中的第一用户的客户端发送所述目标信息集合。
根据本公开的一个或多个实施例,【示例十四】提供了一种电子设备,所述电子设备包括:一个或多个处理器;存储器,用于存储一个或多个程序;当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如本申请任一实施例所述的信息显示的方法或信息发送的方法。
根据本公开的一个或多个实施例,【示例十五】提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如本申请任一实施例所述的信息显示的方法或信息发送的方法。
根据本公开的一个或多个实施例,【示例十六】提供了一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行本申请任一实施例所述的信息显示的方法或信息发送的方法的程序代码。
以上描述仅为本公开的较佳实施例以及对所运用技术原理的说明。本领域技术人员应当理解,本公开中所涉及的公开范围,并不限于上述技术特征的特定组合而成的技术方案,同时也应涵盖在不脱离上述公开构思的情况下,由上述技术特征或其等同特征进行任意组合而形成的其它技术方案。例如上述特征与本公开中公开的(但不限于)具有类似功能的技术特征进行互相替换而形成的技术方案。
此外,虽然采用特定次序描绘了各操作,但是这不应当理解为要求这些操作以所示出的特定次序或以顺序次序执行来执行。在一定环境下,多任务和并行处理可能是有利的。同样地,虽然在上面论述中包含了若干具体实现细节,但是这些不应当被解释为对本公开的范围的限制。在单独的实施例的上下文中描述的某些特征还可以组合地实现在单个实施例中。相反地,在单个实施例的上下文中描述的各种特征也可以单独地或以任何合适的子组合的方式实现在多个实施例中。
尽管已经采用特定于结构特征和/或方法逻辑动作的语言描述了本主题,但是应当理解所附权利要求书中所限定的主题未必局限于上面描述的特定特征或动作。相反,上面所描 述的特定特征和动作仅仅是实现权利要求书的示例形式。

Claims (16)

  1. 一种信息显示的方法,其中,所述方法包括:
    获取第一用户针对第一表情触发的信息显示指令,所述第一表情为对目标消息进行快捷回复的表情;
    根据所述信息显示指令,显示至少一个第二用户的信息,所述第二用户为对所述目标消息快捷回复所述第一表情的用户,所述至少一个第二用户的数量不超过第一预设数量;其中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述至少一个第二用户包括所述第一用户;如果所述第一用户未对所述目标消息快捷回复所述第一表情,所述至少一个第二用户不包括所述第一用户。
  2. 根据权利要求1所述的方法,如果所述第一用户未对所述目标消息快捷回复所述第一表情,则在显示至少一个第二用户的信息之前,所述方法还包括:
    接收服务器发送的所述至少一个第二用户的信息。
  3. 根据权利要求1所述的方法,如果所述第一用户对所述目标消息快捷回复了所述第一表情,则在显示至少一个第二用户的信息之前,所述方法还包括:
    接收服务器发送的不超过第一预设数量个第三用户的信息;其中,所述不超过第一预设数量的第三用户的信息为所述至少一个第二用户信息;
    或者,接收服务器发送的第一预设数量个第三用户的信息和第一用户的信息,基于服务器发送的第一预设数量个第三用户的信息和第一用户的信息确定所述至少一个第二用户的信息;其中,所述至少一个第二用户的数量等于第一预设数量,所述第三用户为对所述目标消息快捷回复第一表情的用户。
  4. 根据权利要求3所述的方法,所述基于服务器发送的第一预设数量个第三用户的信息和第一用户的信息确定所述至少一个第二用户信息包括:
    响应于所述第一预设数量个第三用户不包括所述第一用户,从所述第一预设数量个第三用户中确定目标用户和第二预设数量个非目标用户;将所述第一用户的信息和所述第二预设数量个非目标用户的信息,确定为所述至少一个第二用户的信息;其中,所述目标用户对所述目标消息快捷回复所述第一表情的时间晚于所述第二预设数量个非目标用户中任一非目标用户对所述目标消息快捷回复所述第一表情的时间,所述第二预设数量等于所述第一预设数量减一;
    响应于所述第一预设数量个第三用户包括所述第一用户,将所述第一数量个第三用户的信息确定为所述至少一个第二用户的信息。
  5. 根据权利要求1所述的方法,如果所述第一用户对所述目标消息快捷回复了所述第一表情,则所述显示至少一个第二用户的信息包括:
    将所述第一用户的信息显示在最前面的位置。
  6. 根据权利要求5所述的方法,所述至少一个第二用户包括第一用户、第三预设数量个第三用户和至少一个第四用户;所述第三用户对所述目标消息快捷回复所述第一表情的时间早于所述第四用户对所述目标消息快捷回复所述第一表情的时间,所述显示至少一个第二用户的信息包括:
    在第一显示区域的最前方显示所述第一用户的信息,以及在所述第一用户的信息 之后显示所述第三预设数量个第三用户的信息。
  7. 根据权利要求6所述的方法,所述显示至少一个第二用户的信息还包括:
    在第二显示区域显示所述至少一个第四用户的信息。
  8. 根据权利要求7所述的方法,所述获取第一用户针对第一表情触发的信息显示指令包括:
    响应于光标悬停在所述第一显示区域中的表示显示更多的控件上,生成所述第一用户针对所述第一表情触发的信息显示指令。
  9. 根据权利要求1所述的方法,所述第一用户针对第一表情触发的信息显示指令包括:
    触发目标消息下方的第一表情对应的展示区域中的显示更多控件;
    显示至少一个第二用户的信息包括:
    显示用户信息界面;
    在所述用户信息界面中显示所述至少一个第二用户的信息。
  10. 一种信息发送的方法,其中,所述方法包括:
    响应于候选用户集合出现变化,从所述候选用户集合中确定包含至少一个目标用户的信息的目标信息集合;其中,所述候选用户集合包括目标即时通讯群组中对目标消息快捷回复了第一表情的用户,所述目标用户对所述目标消息快捷回复所述第一表情的时间早于所述候选用户集合中非目标用户对所述目标消息快捷回复所述第一表情的时间,所述至少一个目标用户的数量不超过第一预设数量;
    向所述目标即时通讯群组中的第一用户的客户端发送所述目标信息集合。
  11. 根据权利要求10所述的方法,当所述第一用户是对所述目标消息快捷回复了第一表情的用户时,所述方法还包括:
    向所述目标即时通讯群组中的第一用户,发送该第一用户的信息。
  12. 一种信息显示的装置,其中,所述装置应用于终端设备,包括:
    获取模块,用于获取第一用户针对第一表情触发的信息显示指令,所述第一表情为对目标消息进行快捷回复的表情;
    显示模块,用于根据所述信息显示指令,显示至少一个第二用户的信息,所述第二用户为对所述目标消息快捷回复所述第一表情的用户,所述至少一个第二用户的数量不超过第一预设数量;其中,如果所述第一用户对所述目标消息快捷回复了所述第一表情,所述至少一个第二用户包括所述第一用户;如果所述第一用户未对所述目标消息快捷回复所述第一表情,所述至少一个第二用户不包括所述第一用户。
  13. 一种信息发送的装置,其中,所述装置应用于服务器。包括:
    确定模块,用于响应于候选用户集合出现变化,从所述候选用户集合中确定包含至少一个目标用户的信息的目标信息集合;其中,所述候选用户集合包括目标即时通讯群组中对目标消息快捷回复了第一表情的用户,所述目标用户对所述目标消息快捷回复所述第一表情的时间早于所述候选用户集合中非目标用户对所述目标消息快捷回复所述第一表情的时间,所述至少一个目标用户的数量不超过第一预设数量;
    发送模块,用于向所述目标即时通讯群组中的第一用户的客户端发送所述目标信 息集合。
  14. 一种电子设备,其中,所述电子设备包括:一个或多个处理器;存储器,用于存储一个或多个程序;当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如权利要求1-9中任一所述的信息显示的方法,或执行如权利要求10或11所述的信息发送的方法。
  15. 一种计算机可读存储介质,其上存储有计算机程序,其中,该程序被处理器执行时实现如权利要求1-9中任一所述的信息显示的方法,或执行如权利要求10或11所述的信息发送的方法。
  16. 一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行权利要求1-9中任一所述的信息显示的方法的程序代码,或执行如权利要求10或11所述的信息发送的方法的程序代码。
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