WO2022253140A1 - Seat adjustment method and device, and computer-readable storage medium - Google Patents

Seat adjustment method and device, and computer-readable storage medium Download PDF

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Publication number
WO2022253140A1
WO2022253140A1 PCT/CN2022/095670 CN2022095670W WO2022253140A1 WO 2022253140 A1 WO2022253140 A1 WO 2022253140A1 CN 2022095670 W CN2022095670 W CN 2022095670W WO 2022253140 A1 WO2022253140 A1 WO 2022253140A1
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WIPO (PCT)
Prior art keywords
finger
seat
hot zone
human
component
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PCT/CN2022/095670
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French (fr)
Chinese (zh)
Inventor
周子韧
梅林�
吴彬星
沈芳朱
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智己汽车科技有限公司
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Publication of WO2022253140A1 publication Critical patent/WO2022253140A1/en

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    • BPERFORMING OPERATIONS; TRANSPORTING
    • B60VEHICLES IN GENERAL
    • B60NSEATS SPECIALLY ADAPTED FOR VEHICLES; VEHICLE PASSENGER ACCOMMODATION NOT OTHERWISE PROVIDED FOR
    • B60N2/00Seats specially adapted for vehicles; Arrangement or mounting of seats in vehicles
    • B60N2/02Seats specially adapted for vehicles; Arrangement or mounting of seats in vehicles the seat or part thereof being movable, e.g. adjustable
    • B60N2/0224Non-manual adjustments, e.g. with electrical operation
    • B60N2/0244Non-manual adjustments, e.g. with electrical operation with logic circuits
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B60VEHICLES IN GENERAL
    • B60NSEATS SPECIALLY ADAPTED FOR VEHICLES; VEHICLE PASSENGER ACCOMMODATION NOT OTHERWISE PROVIDED FOR
    • B60N2/00Seats specially adapted for vehicles; Arrangement or mounting of seats in vehicles
    • B60N2/02Seats specially adapted for vehicles; Arrangement or mounting of seats in vehicles the seat or part thereof being movable, e.g. adjustable
    • B60N2/0224Non-manual adjustments, e.g. with electrical operation
    • B60N2/0244Non-manual adjustments, e.g. with electrical operation with logic circuits
    • B60N2/0268Non-manual adjustments, e.g. with electrical operation with logic circuits using sensors or detectors for adapting the seat or seat part, e.g. to the position of an occupant

Definitions

  • the present invention relates to the technical field of vehicles, in particular to a seat adjustment method, device and computer-readable storage medium.
  • Vehicle seats are the basic devices of vehicles. In the vehicle, it links the human body with the body, which is directly related to the driving comfort and safety of the occupants. And the existing vehicle seat adjustment method is mostly by artificially adjusting the seat back and forth or adjusting the angle of the seat back.
  • the physical adjustment button on the side of the vehicle seat is used for seat adjustment, and the adjustable seat relies on setting an active mechanism to make the seat configuration adjustable to a certain extent, but as the vehicle is upgraded, the seat configuration items change. More and more, some seats are even adjusted with 6 degrees of freedom and 12-way buttons, and more and more adjustment options rely on more and more efficient control methods. Many cars have begun to support seat control on the screen or control interface, but the more common way is to directly use the control method of physical buttons to the screen.
  • buttons appear directly on the interface. It is not intuitive enough to be friendly and efficient, and the control degree of freedom is low. There are still many problems, such as complicated operation, only one pair of directions in one dimension can be adjusted at a time, and it is impossible to operate multiple dimensions at the same time, and it cannot be operated blindly.
  • the invention provides a seat adjustment method, device and computer-readable storage medium which are simple and efficient in operation and support blind operation and multi-directional adjustment.
  • the invention provides a seat adjustment method, the seat has more than four-way adjustment function, comprising: constructing at least one trigger hot zone corresponding to a plurality of adjustment zones of the seat on the human-computer interaction interface; judging the user The trigger hot zone corresponding to the initial click position of the finger, and store the initial click position; determine the component corresponding to the trigger hot zone and obtain the current posture of the component, so as to match the current posture with the user’s Establish a coordinate system centered on the initial click position; continuously detect the movement of the user's finger on the human-computer interaction interface and store the position coordinates of the finger movement position in the coordinate system, and calculate the movement position of the finger and the initial click in real time a distance relationship between positions; and adjusting the triggering hotspot for the component in the triggering hot zone according to the distance relationship until the finger leaves the human-computer interaction interface, storing and updating the triggering hotspot to correspond to the gesture of the component.
  • each trigger hot zone contains at most two pairs of degrees of freedom of movement.
  • the trigger hot zone is displayed on the human-computer interaction interface, and the area or boundary of the trigger hot zone is updated or adjusted in real time according to the posture of the seat.
  • a circular buffer zone and a circular limit area with a radius larger than the buffer zone are respectively established with the initial click position as the center.
  • the adjustment control of the seat is performed, and the adjustment speed changes with the distance relationship.
  • the adjustment control of the seat is performed, and the adjustment speed is the maximum.
  • the icon of the finger movement position corresponds to the finger movement position
  • the finger moves outside the limit area
  • the location icon is located on the boundary of the limited area.
  • the present invention also provides a seat adjustment device, comprising: a controller, a driving mechanism, a human-computer interaction device, a memory, a processor, and a seat adjustment program stored in the memory and operable on the processor, The following steps are implemented when the seat adjustment program is executed by the processor:
  • At least one corresponding trigger hot zone is constructed according to the multiple adjustment zones of the seat; the trigger hot zone corresponding to the initial click position of the user's finger is judged, and the initial click position is stored; Trigger the component corresponding to the hot zone and obtain the current posture of the component, and establish a coordinate system centered on the user's initial click position in the form of matching the current posture; continuously detect the position of the user's finger on the human-computer interaction interface Move and store the position coordinates of the finger movement position in the coordinate system, calculate the distance relationship between the finger movement position and the initial click position in real time; and adjust the triggering of the components in the hot zone according to the distance relationship Until the finger leaves the human-computer interaction interface, the trigger hot zone is stored and updated to correspond to the gesture of the component.
  • the present invention also provides a computer-readable storage medium, where a seat adjustment program is stored on the computer-readable storage medium, and the car seat adjustment program is executed by a processor to implement the following steps:
  • the human-computer interaction interface constructs at least one corresponding trigger hot zone according to the plurality of adjustment zones of the seat; determine the trigger hot zone corresponding to the initial click position of the user's finger, and store the initial click position; determine the trigger The component corresponding to the hot zone and obtain the current posture of the component, and establish a coordinate system centered on the user's initial click position in the form of matching the current posture; continuously detect the movement of the user's finger on the human-computer interaction interface And store the position coordinates of the finger movement position in the coordinate system, calculate the distance relationship between the finger movement position and the initial click position in real time; and adjust the triggering of the components in the hot zone according to the distance relationship until When the finger leaves the human-computer interaction interface, the trigger hot zone is stored and updated to correspond to the gesture of the component.
  • the present invention also provides a vehicle seat, including the above-mentioned seat adjusting device.
  • the present invention also provides a vehicle, including the above-mentioned seat.
  • the user triggers the hot zone to establish a rocker system, and converts the finger movement direction into the adjustment direction and adjustment speed of the related parts of the seat, and quickly deploys it in various areas such as the touch screen, armrests, and the side of the seat. It also supports intuitive blind operation, so that multi-degree-of-freedom seat adjustment can be realized through simple operations on the touch screen. Compared with the button click interaction on the traditional interface, it is more in line with user behavior habits, and it can support simultaneous operation of the seat Front and back, up and down, the user interface is more concise and easy to understand, and supports blind operation and multi-directional adjustment.
  • the invention provides a user-friendly, simple and efficient seat adjustment method, device and computer-readable storage medium specially designed for the digital age, which can not only simplify the operation complexity of the user interface, but also support simultaneous adjustment in two coordinate directions , support the adjustment of the current movement speed, and support the user's blind operation.
  • FIG. 1 is a flowchart schematically showing a method for adjusting a seat according to an embodiment of the present invention
  • Fig. 2 schematically shows the triggering hot zones corresponding to the multiple adjustment zones of the seat according to an embodiment of the present invention
  • A shows the situation that the finger moves in the limited area
  • B shows the situation that the finger moves outside the limited area
  • FIG. 4 schematically shows the seat adjustment method according to the present invention
  • B schematically shows the traditional seat adjustment method.
  • FIG. 1 is a flow chart of a vehicle seat adjustment method according to an exemplary embodiment of the present invention
  • Fig. 2 is a schematic diagram showing trigger hot zones corresponding to multiple adjustment regions of a seat according to an embodiment of the present invention (Hereinafter, it may be referred to as hot zone for short).
  • the seat of the present invention has 12 directions of adjustment, which are: the overall front and rear direction of the seat, the overall up and down direction of the seat, and the counterclockwise direction of the seat in the horizontal direction (also can be understood as the inclination of the seat cushion) ,
  • the seat back tilts forward and backward (it can also be understood as the headrest clockwise), the seat back (lumbar) up and down, and the seat back (lumbar) front and back.
  • the seat adjusting device of the present invention at least includes a controller, a memory, a processor, and six motors as driving mechanisms that independently perform a pair of direction adjustments.
  • the seat adjustment method of the present invention includes the following steps.
  • corresponding multiple trigger hot zones are constructed according to the multiple adjustment zones of the seat.
  • each trigger hot zone contains at most two pairs (four) degrees of freedom of motion to pre-build multiple non-overlapping trigger hot zones, for example: combine the overall front and rear (a pair of motion degrees of freedom) and the overall up and down of the cushion member (one pair of degrees of freedom)
  • the degree of freedom of movement) is preset as hot zone B
  • the upright and reclining (a pair of degrees of freedom of movement) of the backrest member are preset as hot zone A
  • the warp and flatness of the seat cushion component (a pair of degrees of freedom of movement) are preset.
  • Hot zone C It is preset as hot zone C, and the ejection and retraction (a pair of degrees of freedom of movement) and up and down (a pair of degrees of freedom of movement) of the lumbar support member are preset as hot zone D.
  • Figure 2 shows the way of dividing into four trigger hot zones for 12-way seat manipulation, but in other embodiments, it is not limited to the above-mentioned division method and quantity, for example, three are defined in an 8-way adjustable seat
  • the forward pressure and reclining of the headrest member can be set as another trigger hot zone.
  • these trigger hot zones are displayed on the screen or touch area as the human-computer interaction interface, and the area or boundary of these trigger hot zones is dynamically updated or adjusted in real time according to the latest posture of the seat, so that the trigger hot zone
  • the distribution of is adapted to the latest posture, so as to ensure that there will be no overlapping of two trigger hot zones or separation of the boundaries of two trigger hot zones within a certain range around the seat on the human-computer interaction interface. If the trigger hot zones overlap, it is impossible to determine which component to adjust when the finger taps this area. If the trigger hot zone boundaries are separated, there will be a blank area around the seat without corresponding components.
  • the area or boundary of the trigger hot zone needs to be constantly updated. For example: when the cushion component is moved up, the hot area C also moves up, while the area of the hot area A is adaptively reduced, etc., and the blank area that may appear after the cushion component is moved up is adaptively filled.
  • the controller When the user initiates an interactive operation on the human-computer interaction interface, the controller will identify the position pressed by the user's single finger and store it as the initial click position.
  • the processor calculates the trigger hot zone corresponding to the initial click position to determine the trigger position.
  • the component corresponding to the hot zone that is, the component that the user wants to adjust.
  • the trigger hot zone is only used to determine the area when the user presses down to determine the member to be adjusted.
  • the movement of the finger is not limited by the trigger hot zone and will not affect the trigger hot zone until the user keeps pressing the finger without lifting it up. make an impact.
  • the current posture of the component corresponding to the current trigger hot zone is obtained, and a coordinate system is established centering on the user's initial click position in a form matching the current posture.
  • a in FIG. 3 shows the situation where the finger moves within the limited area
  • B shows the situation where the finger moves outside the limited area.
  • the controller detects and recognizes the initial click position of the user pressing the interactive interface through the pressure sensor, etc., and the processor calculates and marks the position coordinates of the initial click position as (press_x, press_y).
  • the processor takes the position coordinates (press_x, press_y) as the center of the circle to respectively establish a circular buffer zone and a circular limit zone with a radius greater than the buffer zone, wherein the radius of the buffer zone is denoted as buffer_r, and the limit zone The radius is denoted as active_r.
  • the processor acquires the current posture of the component corresponding to the trigger hot zone corresponding to the click position, and the current posture may include, for example, a rotation angle, a height, a relative angle, and various combinations thereof.
  • the rotation angle (forward rotation and reverse rotation, a total of two degrees of freedom) is taken as an example and recorded as angle_pq, and the position coordinates (press_x, press_y) of the initial click position are established as the center and are perpendicular to each other and are used as components.
  • the rotation angle (angle_pq) of the current pose matches the PQ coordinate axis.
  • the way to establish the coordinate axes is not limited to this, for example: when the trigger hot zone (such as B, D) has four degrees of freedom up, down, front and back, then the coordinate system can be directly established with the directions of the degrees of freedom perpendicular to each other as axes.
  • the controller detects and recognizes the movement track of the user's finger through a pressure sensor, etc., and the processor calculates the position coordinates of the current finger movement position in real time and records it as (finger_x, finger_y), and calculates the position coordinates of the finger movement position (finger_x, finger_y) in real time
  • the distance relationship with the position coordinates (press_x, press_y) of the initial click position includes at least the straight-line distance between two points (two position coordinates) and the extension direction of the straight line. According to the above-mentioned establishment principle It can be seen that the direction of the straight line should be the radial direction with the center of the coordinate origin as the center.
  • the current finger movement position (finger_x, finger_y) is marked as a dot, but the dot is not displayed on the human-computer interaction device, but a gray circle is displayed to represent the finger position, and the processor calculates the circle in real time The distance relationship between a point and the coordinate origin.
  • the components in the trigger hot zone are adjusted until the finger leaves the human-computer interaction interface, and the trigger hot zone is stored and updated to correspond to the gesture of the component.
  • the finger movement position (finger_x, finger_y) is a dot but not displayed, and a gray circle representing the finger position is displayed in the human-computer interaction interface.
  • the gray circle is always centered on the dot, and its movement is not restricted by any area. That is, the center of the gray circle displayed on the interface corresponds to the position where the finger presses the interface (ie, the position where the finger moves).
  • the finger does not lift up after clicking on the human-computer interaction interface and keeps pressing and dragging.
  • the straight-line distance is greater than buffer_r and below active_r, it means that the finger exceeds the buffer zone but is still within the limit area. That is, if the finger is between the buffer zone and the limiting area, it is considered that the user has a clear intention to control the module, and the controller activates the relevant module.
  • the processor calculates the projected speed on the P-axis and Q-axis based on the position coordinates (finger_x, finger_y) of the finger movement position, and outputs to the controller, and the controller controls the motor installed on the seat to adjust the seat based on the output.
  • the two motors respectively corresponding to the P axis and the Q axis are started at the same time, and each adjusts in its adjusting direction according to a prescribed adjusting speed.
  • the calculation rule of the projection speed on the P axis and the Q axis is, for example, the projection position of the finger movement position on each axis, establish a connection line between the projection position and the initial click position and calculate the lengths Lp and Lq, and then calculate the lengths respectively Subtract the ratio rate_p and rate_q between the value of buffer_r and the P-axis and Q-axis limit distances (active_r-buffer_r). The minimum ratio is 0 and the maximum is 100%.
  • the adjustment speed of the seat driven by the motor varies according to the straight-line distance. Taking the P-axis as an example, the adjustment speed speed_q on the P-axis can be calculated by the following formula:
  • speed_q_max is the pre-calibrated maximum moving speed in this direction
  • speed_q_min is the pre-calibrated minimum moving speed in this direction. The same is true for the Q axis, so I won’t repeat it here.
  • the finger movement position (finger_x, finger_y) is a dot but not displayed, and a gray circle representing the finger position is displayed in the human-computer interaction interface.
  • the gray circle is always centered on the dot, and its movement is not restricted by any area. That is, the center of the gray circle displayed on the interface corresponds to the position where the finger presses the interface (ie, the position where the finger moves).
  • the finger does not lift up after clicking the human-computer interaction interface and keeps pressing and dragging.
  • the straight-line distance is greater than active_r, that is, the finger exceeds the buffer zone and also exceeds the limit area, that is, the finger is in the limit area Otherwise, it is considered that the user has a strong intention to control the module, and the controller starts the relevant module.
  • the processor calculates the projected speed on the P-axis and Q-axis based on the position coordinates (finger_x, finger_y) of the finger movement position, and outputs to the controller, and the controller controls the motor installed on the seat to adjust the seat based on the output.
  • the two motors respectively corresponding to the P axis and the Q axis are started at the same time, and each adjusts in its adjustment direction according to the specified maximum adjustment speed.
  • the finger movement position (finger_x, finger_y) is a dot but not displayed, and a gray circle representing the finger position is displayed in the human-computer interaction interface.
  • the gray circle is no longer centered on the dot, and its movement is limited Limitation of the bit area, when the movement of the finger exceeds the limit area, a straight line is connected between the initial click position (press_x, press_y) and the finger movement position (finger_x, finger_y) of the current finger pressing interface, that is, the dot (human-computer interaction interface is not displayed), the center of the gray circle above is located at the intersection of the line and the boundary of the circular limit area, and will not exceed the limit area anyway. That is, the center of the gray circle displayed on the interface no longer corresponds to the position where the finger presses the interface (that is, the position where the finger moves).
  • a drag operation after the user's finger clicks can simultaneously control the adjustment of the two-dimensional and four-directional adjustment of the corresponding component of the trigger hot zone.
  • the specific position during the finger dragging process can be used to control the motor in two dimensions.
  • the adjustment speed of the seat in the corresponding direction has high controllability and responsiveness.
  • the sensing component such as the pressure sensor detects that the finger leaves the human-computer interaction interface at any time, it means that the human-computer interaction is terminated, and the controller immediately stops the movement control of the current component, detects and updates the relevant data of the current posture of the component , synchronously update and finely adjust each trigger hot zone, so that the trigger hot zone will match the actual seat posture in the next operation, and can be adjusted more accurately.
  • the adjustment speed is not limited to the above, and can be changed according to the actual model configuration.
  • the setting of the radius of the limiting area and the radius of the buffer zone can be dynamically configured or adjusted according to user habits.
  • the present invention may not establish the buffer zone and the limiting area, or only establish one of the two, for example, when only When the buffer zone does not establish a limit area, it has the function of preventing false triggering, but it does not have the function of adjusting at the maximum speed when it exceeds the limit area.
  • the adjustment speed is related to the projection speed or the whole speed is uniform.
  • the buffer is not established (equivalent to setting the buffer radius to zero) it means that the movement control will start as soon as the finger moves after the user's initial click.
  • the left and right seats can be displayed on one interface at the same time, or they can be displayed independently.
  • the adjustment degree of the driver's and passenger's seats can be the same or different, for example: 12 directions for the driver, 8 directions for the passenger, etc. , respectively delineate the trigger hot zone and adjust it separately.
  • the invention provides a user-friendly, simple and efficient vehicle seat adjustment method, device and computer-readable storage medium specially designed for the digital age.
  • the click position and the moving position are stored, and the part that the user currently wants to move and the specific moving direction and speed are judged through calculation.
  • FIG. 4 schematically shows the seat adjustment method according to the present invention
  • B schematically shows the traditional seat adjustment method.
  • the present invention not only simplifies the operation complexity of the user interface, but also supports synchronous adjustments in two coordinate directions, such as moving forward and raising the seat cushion member at the same time, supports adjusting the current moving speed, and can Support user blind operation.
  • Its application scenarios include screens, touch panels, and hover gestures.
  • Its application fields include: driver and co-pilot seats in the car, rear seats, massage chairs, office chairs, electric sofas, and aircraft seats.

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  • Aviation & Aerospace Engineering (AREA)
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Abstract

A seat adjustment method, comprising: constructing at least one touch hotspot corresponding to multiple adjustment regions of a seat; determining a touch hotspot corresponding to an initial click position of a finger of a user, and storing the initial click position; determining a component corresponding to the touch hotspot, acquiring a current attitude of the component, and establishing a coordinate system; detecting continuously the movement of the finger of the user on a human-computer interaction interface, storing the position coordinates of the finger movement position in the coordinate system, and calculating in real time a distance relationship between the finger movement position and the initial click position; and adjusting the component in the touch hotspot according to the distance relationship until the finger leaves the human-computer interaction interface, and storing and updating the touch hotspot in correspondence with the attitude of the component. The seat adjustment method not only simplifies the operation complexity of the user interface, but also supports synchronous adjustments in two coordinate directions, supports the adjustment of the current movement speed, and supports the blind operation by the user. Further disclosed are a seat adjustment device, a computer-readable storage medium, a vehicle seat, and a vehicle.

Description

一种座椅调节方法、装置及计算机可读存储介质Seat adjustment method, device and computer-readable storage medium 技术领域technical field
本发明涉及车辆技术领域,尤其涉及一种座椅调节方法、装置及计算机可读存储介质。The present invention relates to the technical field of vehicles, in particular to a seat adjustment method, device and computer-readable storage medium.
背景技术Background technique
随着科技的进步与发展,传统的制造领域注入了新的活力,对于车辆制造领域来说,智能驾驶概念的提出,提供了一种全新的驾驶方式。目前,智能车辆的侧重点在于对路径的识别、障碍的规避和道路交通标线的判别等方面,有关智能车辆座椅的智能调节方面却没有相应的研究,车辆座椅属于车辆的基本装置,在车辆中它将人体与车身联系在一起,直接关系到乘员的驾乘舒适性和安全性。而现有的车辆座椅调节方式,大多是通过人为前后调节座椅或者调节座椅椅背的角度。With the progress and development of science and technology, new vitality has been injected into the traditional manufacturing field. For the vehicle manufacturing field, the concept of intelligent driving provides a new driving method. At present, the focus of intelligent vehicles is on the identification of paths, the avoidance of obstacles, and the identification of road traffic markings. There is no corresponding research on the intelligent adjustment of intelligent vehicle seats. Vehicle seats are the basic devices of vehicles. In the vehicle, it links the human body with the body, which is directly related to the driving comfort and safety of the occupants. And the existing vehicle seat adjustment method is mostly by artificially adjusting the seat back and forth or adjusting the angle of the seat back.
相关技术中,使用车辆座椅侧边的物理调节按钮进行座椅调节,可调节座椅依靠设置活动机构使得座椅构型在一定程度上可调节,但随着车辆升级,座椅配置项变得越来越多,有些座椅甚至6自由度12向按钮进行调节,越来越的调节选项也就依赖越来越高效的操控方式。许多车开始陆续支持在屏幕或操控界面上对座椅进行操控,但比较常见的方式是直接沿用物理按钮的操控方式到屏幕上。In the related technology, the physical adjustment button on the side of the vehicle seat is used for seat adjustment, and the adjustable seat relies on setting an active mechanism to make the seat configuration adjustable to a certain extent, but as the vehicle is upgraded, the seat configuration items change. More and more, some seats are even adjusted with 6 degrees of freedom and 12-way buttons, and more and more adjustment options rely on more and more efficient control methods. Many cars have begun to support seat control on the screen or control interface, but the more common way is to directly use the control method of physical buttons to the screen.
然而,人手移动速度快于座椅电机,现有的屏幕上座椅调节方式为按钮或拖动到目标位置再缓慢移动,因其直接照搬传统物理按键,导致界面上直接出现许多按钮,既不直观也不够友好高效,且控制自由度低,仍然存在诸多问题,例如操作复杂,一次只能调节一个维度下的一对方向,无法同时操作多个维度,无法盲操等。However, the human hand moves faster than the seat motor. The existing seat adjustment method on the screen is to push the button or drag to the target position and then move slowly. Because it directly copies the traditional physical buttons, many buttons appear directly on the interface. It is not intuitive enough to be friendly and efficient, and the control degree of freedom is low. There are still many problems, such as complicated operation, only one pair of directions in one dimension can be adjusted at a time, and it is impossible to operate multiple dimensions at the same time, and it cannot be operated blindly.
发明内容Contents of the invention
发明要解决的问题:Problems to be solved by the invention:
本发明提供了一种操作简捷高效、且支持盲操及多向调节的座椅调节方法、装置及计算机可读存储介质。The invention provides a seat adjustment method, device and computer-readable storage medium which are simple and efficient in operation and support blind operation and multi-directional adjustment.
解决问题的技术手段:Technical means to solve the problem:
本发明提供一种座椅调节方法,所述座椅具有四向以上调节功能,包括:在人机交互界面上根据所述座椅的多个调节区构建对应的至少一个触发热区;判断用户手指初始点击位置所对应的触发热区,并存储所述初始点击位置;判断所述触发热区对应的构件并获取所述构件的当前姿态,以匹配所述当前姿态的形式以用户的所述初始点击位置为中心建立坐标系;持续 检测用户手指在所述人机交互界面上的移动并存储手指移动位置在所述坐标系中的位置坐标,实时计算所述手指移动位置与所述初始点击位置之间的距离关系;以及根据所述距离关系调节触发热区内的所述构件直至手指离开所述人机交互界面,存储并更新触发热区以与所述构件的姿态对应。The invention provides a seat adjustment method, the seat has more than four-way adjustment function, comprising: constructing at least one trigger hot zone corresponding to a plurality of adjustment zones of the seat on the human-computer interaction interface; judging the user The trigger hot zone corresponding to the initial click position of the finger, and store the initial click position; determine the component corresponding to the trigger hot zone and obtain the current posture of the component, so as to match the current posture with the user’s Establish a coordinate system centered on the initial click position; continuously detect the movement of the user's finger on the human-computer interaction interface and store the position coordinates of the finger movement position in the coordinate system, and calculate the movement position of the finger and the initial click in real time a distance relationship between positions; and adjusting the triggering hotspot for the component in the triggering hot zone according to the distance relationship until the finger leaves the human-computer interaction interface, storing and updating the triggering hotspot to correspond to the gesture of the component.
也可以是,本发明中,It can also be, in the present invention,
根据所述座椅的具体结构而划分为多个构件,在所述座椅周围一定空间内以使每个所述触发热区至多包含两对运动自由度的形式预先构建多个不重叠的所述触发热区。According to the specific structure of the seat, it is divided into a plurality of components, and a plurality of non-overlapping parts are pre-built in a certain space around the seat so that each trigger hot zone contains at most two pairs of degrees of freedom of movement. The trigger hot zone described above.
也可以是,本发明中,It can also be, in the present invention,
在所述人机交互界面上显示所述触发热区,并根据所述座椅的姿态实时更新或调节所述触发热区的面积或边界。The trigger hot zone is displayed on the human-computer interaction interface, and the area or boundary of the trigger hot zone is updated or adjusted in real time according to the posture of the seat.
也可以是,本发明中,It can also be, in the present invention,
以初始点击位置为圆心分别建立圆形的缓冲区和半径大于该缓冲区的圆形的限位区。A circular buffer zone and a circular limit area with a radius larger than the buffer zone are respectively established with the initial click position as the center.
也可以是,本发明中,It can also be, in the present invention,
当所述距离关系表示手指处于所述缓冲区内,则不进行座椅的调节控制。When the distance relationship indicates that the finger is within the buffer zone, the adjustment control of the seat is not performed.
也可以是,本发明中,It can also be, in the present invention,
当所述距离关系表示手指处于所述缓冲区与所述限位区之间,则进行座椅的调节控制,调节速度随所述距离关系而改变。When the distance relationship indicates that the finger is between the buffer zone and the limiting area, the adjustment control of the seat is performed, and the adjustment speed changes with the distance relationship.
也可以是,本发明中,It can also be, in the present invention,
当所述距离关系表示手指处于所述限位区之外,则进行座椅的调节控制,且调节速度为最大。When the distance relationship indicates that the finger is outside the limit area, the adjustment control of the seat is performed, and the adjustment speed is the maximum.
也可以是,本发明中,It can also be, in the present invention,
在所述人机交互界面中,手指在所述限位区以内移动时所述手指移动位置的图标与所述手指移动位置相对应,手指在所述限位区之外移动时所述手指移动位置的图标位于所述限位区的边界。In the human-computer interaction interface, when the finger moves within the limit area, the icon of the finger movement position corresponds to the finger movement position, and when the finger moves outside the limit area, the finger moves The location icon is located on the boundary of the limited area.
本发明还提供一种座椅调节装置,包括:控制器、驱动机构、人机交互装置、存储器、处理器及存储在所述存储器上并可在所述处理器上运行的座椅调节程序,所述座椅调节程序被所述处理器执行时实现如下步骤:The present invention also provides a seat adjustment device, comprising: a controller, a driving mechanism, a human-computer interaction device, a memory, a processor, and a seat adjustment program stored in the memory and operable on the processor, The following steps are implemented when the seat adjustment program is executed by the processor:
在在人机交互界面上根据所述座椅的多个调节区构建对应的至少一个触发热区;判断用户手指初始点击位置所对应的触发热区,并存储所述初始点击位置;判断所述触发热区对应的构件并获取所述构件的当前姿态,以匹配所述当前姿态的形式以用户的所述初始点击位置为中 心建立坐标系;持续检测用户手指在所述人机交互界面上的移动并存储手指移动位置在所述坐标系中的位置坐标,实时计算所述手指移动位置与所述初始点击位置之间的距离关系;以及根据所述距离关系调节触发热区内的所述构件直至手指离开所述人机交互界面,存储并更新触发热区以与所述构件的姿态对应。On the human-computer interaction interface, at least one corresponding trigger hot zone is constructed according to the multiple adjustment zones of the seat; the trigger hot zone corresponding to the initial click position of the user's finger is judged, and the initial click position is stored; Trigger the component corresponding to the hot zone and obtain the current posture of the component, and establish a coordinate system centered on the user's initial click position in the form of matching the current posture; continuously detect the position of the user's finger on the human-computer interaction interface Move and store the position coordinates of the finger movement position in the coordinate system, calculate the distance relationship between the finger movement position and the initial click position in real time; and adjust the triggering of the components in the hot zone according to the distance relationship Until the finger leaves the human-computer interaction interface, the trigger hot zone is stored and updated to correspond to the gesture of the component.
本发明还提供一种计算机可读存储介质,所述计算机可读存储介质上存储有座椅调节程序,所述汽车座椅调节程序被处理器执行时实现如下步骤:The present invention also provides a computer-readable storage medium, where a seat adjustment program is stored on the computer-readable storage medium, and the car seat adjustment program is executed by a processor to implement the following steps:
在人机交互界面上根据所述座椅的多个调节区构建对应的至少一个触发热区;判断用户手指初始点击位置所对应的触发热区,并存储所述初始点击位置;判断所述触发热区对应的构件并获取所述构件的当前姿态,以匹配所述当前姿态的形式以用户的所述初始点击位置为中心建立坐标系;持续检测用户手指在所述人机交互界面上的移动并存储手指移动位置在所述坐标系中的位置坐标,实时计算所述手指移动位置与所述初始点击位置之间的距离关系;以及根据所述距离关系调节触发热区内的所述构件直至手指离开所述人机交互界面,存储并更新触发热区以与所述构件的姿态对应。On the human-computer interaction interface, construct at least one corresponding trigger hot zone according to the plurality of adjustment zones of the seat; determine the trigger hot zone corresponding to the initial click position of the user's finger, and store the initial click position; determine the trigger The component corresponding to the hot zone and obtain the current posture of the component, and establish a coordinate system centered on the user's initial click position in the form of matching the current posture; continuously detect the movement of the user's finger on the human-computer interaction interface And store the position coordinates of the finger movement position in the coordinate system, calculate the distance relationship between the finger movement position and the initial click position in real time; and adjust the triggering of the components in the hot zone according to the distance relationship until When the finger leaves the human-computer interaction interface, the trigger hot zone is stored and updated to correspond to the gesture of the component.
本发明还提供一种车辆的座椅,包括上述的座椅调节装置。The present invention also provides a vehicle seat, including the above-mentioned seat adjusting device.
本发明还提供一种车辆,包括上述的座椅。The present invention also provides a vehicle, including the above-mentioned seat.
根据本发明,使用户触发热区建立摇杆体系,并将手指移动方向转换为座椅相关部件的调节方向和调节速度,快速部署在触控屏、扶手、座椅侧边等多种区域,并支持直觉化的盲操,以此能在触摸屏上通过简单的操作实现多自由度的座椅调节,相比于传统界面上的按钮点击交互更符合用户行为习惯,且可支持同时操作座椅前后上下,用户操作界面更加简洁易懂,且支持盲操及多向调节。According to the present invention, the user triggers the hot zone to establish a rocker system, and converts the finger movement direction into the adjustment direction and adjustment speed of the related parts of the seat, and quickly deploys it in various areas such as the touch screen, armrests, and the side of the seat. It also supports intuitive blind operation, so that multi-degree-of-freedom seat adjustment can be realized through simple operations on the touch screen. Compared with the button click interaction on the traditional interface, it is more in line with user behavior habits, and it can support simultaneous operation of the seat Front and back, up and down, the user interface is more concise and easy to understand, and supports blind operation and multi-directional adjustment.
发明效果:Invention effect:
本发明提供了一种用户友好、简单高效、专为数字时代设计的座椅调节方法、装置及计算机可读存储介质,不仅可以简化用户界面的操作复杂度,支持同步在两个坐标方向进行调节,支持调节当前移动速度,并可支持用户盲操。The invention provides a user-friendly, simple and efficient seat adjustment method, device and computer-readable storage medium specially designed for the digital age, which can not only simplify the operation complexity of the user interface, but also support simultaneous adjustment in two coordinate directions , support the adjustment of the current movement speed, and support the user's blind operation.
附图说明Description of drawings
图1是示意性示出根据本发明一实施例的座椅调节方法的流程图;FIG. 1 is a flowchart schematically showing a method for adjusting a seat according to an embodiment of the present invention;
图2是示意性示出根据本发明一实施例的座椅的多个调节区域对应的触发热区;Fig. 2 schematically shows the triggering hot zones corresponding to the multiple adjustment zones of the seat according to an embodiment of the present invention;
图3中A示出了手指在限位区内移动的情形,B示出了手指在限位区外移动的情形;Among Fig. 3, A shows the situation that the finger moves in the limited area, and B shows the situation that the finger moves outside the limited area;
图4中A是示意性示出根据本发明的座椅调节方法,B是示意性示出传统的座椅调节方法。A in Fig. 4 schematically shows the seat adjustment method according to the present invention, and B schematically shows the traditional seat adjustment method.
具体实施方式Detailed ways
以下结合下述实施方式进一步说明本发明,应理解,下述实施方式仅用于说明本发明,而非限制本发明。在各图中相同或相应的附图标记表示同一部件,并省略重复说明。通常在此处附图中描述和显示出的本发明实施例的组件可以以各种不同的配置来布置和设计。因此,以下对在附图中提供的本发明的实施例的详细描述并非旨在限制要求保护的本发明的范围,而是仅仅表示本发明的选定实施例。The present invention will be further described below in conjunction with the following embodiments. It should be understood that the following embodiments are only used to illustrate the present invention, not to limit the present invention. In each figure, the same or corresponding reference numerals denote the same components, and repeated explanations will be omitted. The components of the embodiments of the invention generally described and shown in the figures herein may be arranged and designed in a variety of different configurations. Accordingly, the following detailed description of the embodiments of the invention provided in the accompanying drawings is not intended to limit the scope of the claimed invention, but merely represents selected embodiments of the invention.
在本发明的描述中,需要说明的是,术语“中心”、“上”、“下”、“左”、“右”、“竖直”、“水平”、“内”、“外”等指示的方位或位置关系为基于附图所示的方位或位置关系,仅是为了便于描述本发明和简化描述,而不是指示或暗示所指的装置或元件必须具有特定的方位、以特定的方位构造和操作,因此不能理解为对本发明的限制。此外,术语“第一”、“第二”、“第三”仅用于描述目的,而不能理解为指示或暗示相对重要性。In the description of the present invention, it should be noted that the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inner", "outer" etc. The indicated orientation or positional relationship is based on the orientation or positional relationship shown in the drawings, and is only for the convenience of describing the present invention and simplifying the description, rather than indicating or implying that the referred device or element must have a specific orientation, or in a specific orientation. construction and operation, therefore, should not be construed as limiting the invention. In addition, the terms "first", "second", and "third" are used for descriptive purposes only, and should not be construed as indicating or implying relative importance.
在此公开一种座椅调节方法、装置及计算机可读存储介质。图1是根据本发明示例性实施例示出的一种车辆的座椅调节方法的流程图,图2是示意性示出根据本发明一实施例的座椅的多个调节区域对应的触发热区(以下或可简称为热区)。如图1所示,本发明所述座椅具有12向调节,分别是:座椅整体前后方向、座椅整体上下方向、座椅在水平方向的顺逆时针方向(亦可理解为坐垫倾斜)、座椅靠背前倾后倾(亦可理解为头枕顺逆时针方向)、座椅靠背(腰靠)上下方向、座椅靠背(腰靠)前后方向。本发明所述座椅调节装置至少具备控制器、存储器、处理器以及彼此独立地进行一对方向调节的作为驱动机构的6个电机。本发明所述座椅调节方法包括以下步骤。A seat adjustment method, device and computer-readable storage medium are disclosed herein. Fig. 1 is a flow chart of a vehicle seat adjustment method according to an exemplary embodiment of the present invention, and Fig. 2 is a schematic diagram showing trigger hot zones corresponding to multiple adjustment regions of a seat according to an embodiment of the present invention (Hereinafter, it may be referred to as hot zone for short). As shown in Figure 1, the seat of the present invention has 12 directions of adjustment, which are: the overall front and rear direction of the seat, the overall up and down direction of the seat, and the counterclockwise direction of the seat in the horizontal direction (also can be understood as the inclination of the seat cushion) , The seat back tilts forward and backward (it can also be understood as the headrest clockwise), the seat back (lumbar) up and down, and the seat back (lumbar) front and back. The seat adjusting device of the present invention at least includes a controller, a memory, a processor, and six motors as driving mechanisms that independently perform a pair of direction adjustments. The seat adjustment method of the present invention includes the following steps.
首先,在人机交互界面上根据座椅的多个调节区构建对应的多个触发热区。First, on the human-computer interaction interface, corresponding multiple trigger hot zones are constructed according to the multiple adjustment zones of the seat.
具体地,如图2所示,本发明实施例中,根据车辆座椅的具体结构而划分为多个构件,例如:坐垫构件、腰靠构件和头枕构件,在座椅周围一定空间内以使每个触发热区至多包含两对(四个)运动自由度的形式预先构建多个不重叠的触发热区,例如:将坐垫构件的整体前后(一对运动自由度)和整体上下(一对运动自由度)预先设定为热区B,将靠背构件的竖直和后躺(一对运动自由度)预先设定为热区A,将坐垫构件的翘和平(一对运动自由度)预先设定为热区C,将腰靠构件的顶出收回(一对运动自由度)和上下(一对运动自由度)预先设定为热区D。图2示出了针对12向座椅操控时划分为四个触发热区的方式,但在其他实施形态中,不限于上述划分方式和数量,例如在8向调节的座椅中划定三个区域即可,再例如头枕可调节的情况下可将头枕构件的前压和后仰另行设定为又一触发热区。又,在作为人机交互界面的屏幕或触控区域上显示该些触发热区,并根据座椅的最新姿态实时进行动态更新或调节该些触发热区的面积或边界,以使触发热区的分布与最新姿态相适 应,从而保证人机交互界面上在座椅周围的一定范围内不会出现两个触发热区重叠或两个触发热区的边界分离的情况。若触发热区重叠,则手指点击该区域时无法判断调节哪个构件,若触发热区边界分离,则座椅周围会出现无对应构件的空白区域,当用户手指点击触发热区以外的空白区域时无法实现任何构件的调节,因此需要不停更新触发热区的面积或边界。例如:当坐垫构件上移时,热区C也随之上移,而热区A的面积适应性减小等,适应性添补坐垫构件上移后可能个会出现的空白区域。Specifically, as shown in Fig. 2, in the embodiment of the present invention, according to the specific structure of the vehicle seat, it is divided into a plurality of components, such as: a cushion component, a lumbar support component and a headrest component. Make each trigger hot zone contain at most two pairs (four) degrees of freedom of motion to pre-build multiple non-overlapping trigger hot zones, for example: combine the overall front and rear (a pair of motion degrees of freedom) and the overall up and down of the cushion member (one pair of degrees of freedom) The degree of freedom of movement) is preset as hot zone B, the upright and reclining (a pair of degrees of freedom of movement) of the backrest member are preset as hot zone A, and the warp and flatness of the seat cushion component (a pair of degrees of freedom of movement) are preset. It is preset as hot zone C, and the ejection and retraction (a pair of degrees of freedom of movement) and up and down (a pair of degrees of freedom of movement) of the lumbar support member are preset as hot zone D. Figure 2 shows the way of dividing into four trigger hot zones for 12-way seat manipulation, but in other embodiments, it is not limited to the above-mentioned division method and quantity, for example, three are defined in an 8-way adjustable seat For example, in the case of an adjustable headrest, the forward pressure and reclining of the headrest member can be set as another trigger hot zone. In addition, these trigger hot zones are displayed on the screen or touch area as the human-computer interaction interface, and the area or boundary of these trigger hot zones is dynamically updated or adjusted in real time according to the latest posture of the seat, so that the trigger hot zone The distribution of is adapted to the latest posture, so as to ensure that there will be no overlapping of two trigger hot zones or separation of the boundaries of two trigger hot zones within a certain range around the seat on the human-computer interaction interface. If the trigger hot zones overlap, it is impossible to determine which component to adjust when the finger taps this area. If the trigger hot zone boundaries are separated, there will be a blank area around the seat without corresponding components. When the user clicks on the blank area outside the trigger hot zone There is no way to adjust any components, so the area or boundary of the trigger hot zone needs to be constantly updated. For example: when the cushion component is moved up, the hot area C also moves up, while the area of the hot area A is adaptively reduced, etc., and the blank area that may appear after the cushion component is moved up is adaptively filled.
然后,判断用户手指初始点击位置所对应的触发热区,并存储该初始点击位置。Then, determine the trigger hot zone corresponding to the initial click position of the user's finger, and store the initial click position.
当用户在人机交互界面上发起交互操作时,控制器会识别用户手指单指按下的位置并存储为初始点击位置,处理器计算该初始点击位置所对应的触发热区,从而确定该触发热区所对应的构件,亦即用户希望调节的构件。又,触发热区仅用于确定用户下击时的区域从而确定待调节构件,例如在用户手指持续按压而未抬起前,手指的移动不受触发热区限制,也不会对触发热区产生影响。When the user initiates an interactive operation on the human-computer interaction interface, the controller will identify the position pressed by the user's single finger and store it as the initial click position. The processor calculates the trigger hot zone corresponding to the initial click position to determine the trigger position. The component corresponding to the hot zone, that is, the component that the user wants to adjust. In addition, the trigger hot zone is only used to determine the area when the user presses down to determine the member to be adjusted. For example, the movement of the finger is not limited by the trigger hot zone and will not affect the trigger hot zone until the user keeps pressing the finger without lifting it up. make an impact.
然后,获取当前触发热区对应构件的当前姿态,以匹配该当前姿态的形式以用户的初始点击位置为中心建立坐标系。Then, the current posture of the component corresponding to the current trigger hot zone is obtained, and a coordinate system is established centering on the user's initial click position in a form matching the current posture.
具体地,图3中A示出了手指在限位区内移动的情形,B示出了手指在限位区外移动的情形。如图3所示,控制器通过压力传感器等检测识别用户按压交互界面的初始点击位置,处理器计算并将该初始点击位置的位置坐标记为(press_x,press_y)。Specifically, A in FIG. 3 shows the situation where the finger moves within the limited area, and B shows the situation where the finger moves outside the limited area. As shown in FIG. 3 , the controller detects and recognizes the initial click position of the user pressing the interactive interface through the pressure sensor, etc., and the processor calculates and marks the position coordinates of the initial click position as (press_x, press_y).
其中可选择地,处理器以该位置坐标(press_x,press_y)为圆心分别建立圆形缓冲区和半径大于该缓冲区的圆形限位区,其中缓冲区的半径记为buffer_r,限位区的半径记为active_r。又,处理器获取处置点击位置对应的触发热区所对应的构件的当前姿态,该当前姿态例如可包含旋转角度、高度、相对角度及各种组合等。图3中,为方便说明而以旋转角度(顺转逆转,共两个自由度)为例并记为angle_pq,以初始点击位置的位置坐标(press_x,press_y)为中心建立相互垂直且与作为构件当前姿态的旋转角度(angle_pq)相匹配的的PQ坐标轴。但建立坐标轴的方式不限于此,例如:当所处触发热区(如B、D)具有上下前后四个自由度时,则可直接以彼此垂直的自由度方向为轴建立坐标系。Optionally, the processor takes the position coordinates (press_x, press_y) as the center of the circle to respectively establish a circular buffer zone and a circular limit zone with a radius greater than the buffer zone, wherein the radius of the buffer zone is denoted as buffer_r, and the limit zone The radius is denoted as active_r. In addition, the processor acquires the current posture of the component corresponding to the trigger hot zone corresponding to the click position, and the current posture may include, for example, a rotation angle, a height, a relative angle, and various combinations thereof. In Figure 3, for the convenience of description, the rotation angle (forward rotation and reverse rotation, a total of two degrees of freedom) is taken as an example and recorded as angle_pq, and the position coordinates (press_x, press_y) of the initial click position are established as the center and are perpendicular to each other and are used as components. The rotation angle (angle_pq) of the current pose matches the PQ coordinate axis. But the way to establish the coordinate axes is not limited to this, for example: when the trigger hot zone (such as B, D) has four degrees of freedom up, down, front and back, then the coordinate system can be directly established with the directions of the degrees of freedom perpendicular to each other as axes.
然后,持续检测用户手指在人机交互界面上的移动并存储手指移动位置在坐标系中的位置坐标,实时计算手指移动位置与初始点击位置之间的距离关系。Then, continuously detect the movement of the user's finger on the human-computer interaction interface and store the position coordinates of the finger movement position in the coordinate system, and calculate the distance relationship between the finger movement position and the initial click position in real time.
具体地,控制器通过压力传感器等检测识别用户手指移动轨迹,处理器实时计算当下手指移动位置的位置坐标并记为(finger_x,finger_y),并且实时计算手指移动位置的位置坐标(finger_x,finger_y)与初始点击位置的位置坐标(press_x,press_y)之间的距离关 系,此处的距离关系至少包含两点(两个位置坐标)之间的直线距离以及该直线的延伸方向,根据上述建系原理可知,该直线方向应是以坐标原点为圆心的半径方向。图3中,将当下所在的手指移动位置(finger_x,finger_y)标示为圆点,但在人机交互设备上不显示该圆点,而是显示灰色的圆圈代表手指位置,处理器实时计算该圆点与坐标原点之间的距离关系。Specifically, the controller detects and recognizes the movement track of the user's finger through a pressure sensor, etc., and the processor calculates the position coordinates of the current finger movement position in real time and records it as (finger_x, finger_y), and calculates the position coordinates of the finger movement position (finger_x, finger_y) in real time The distance relationship with the position coordinates (press_x, press_y) of the initial click position. The distance relationship here includes at least the straight-line distance between two points (two position coordinates) and the extension direction of the straight line. According to the above-mentioned establishment principle It can be seen that the direction of the straight line should be the radial direction with the center of the coordinate origin as the center. In Figure 3, the current finger movement position (finger_x, finger_y) is marked as a dot, but the dot is not displayed on the human-computer interaction device, but a gray circle is displayed to represent the finger position, and the processor calculates the circle in real time The distance relationship between a point and the coordinate origin.
然后,根据距离关系调节触发热区内的构件直至手指离开人机交互界面,存储并更新触发热区以与构件的姿态对应。Then, according to the distance relationship, the components in the trigger hot zone are adjusted until the finger leaves the human-computer interaction interface, and the trigger hot zone is stored and updated to correspond to the gesture of the component.
具体地,手指点击人机交互界面后不抬起一直按压拖拽,当距离关系中的直线距离小于buffer_r时,即表示手指处于缓冲区内,则视为用户操作幅度未达到最小距离要求,不对相关模块进行控制,由此可防止误触发。Specifically, press and drag the finger without lifting it after clicking the human-computer interaction interface. When the straight-line distance in the distance relationship is less than buffer_r, it means that the finger is in the buffer zone. The relevant modules are controlled, thereby preventing false triggering.
此时,手指移动位置(finger_x,finger_y)为圆点但不显示,在人机交互界面中显示代表手指位置的灰色圆圈,该灰色圆圈始终以圆点为圆心,其移动不受任何区域限制,即界面显示的灰色圆圈的圆心与手指按压界面的位置(即手指移动位置)相对应。At this time, the finger movement position (finger_x, finger_y) is a dot but not displayed, and a gray circle representing the finger position is displayed in the human-computer interaction interface. The gray circle is always centered on the dot, and its movement is not restricted by any area. That is, the center of the gray circle displayed on the interface corresponds to the position where the finger presses the interface (ie, the position where the finger moves).
如图3的A所示,手指点击人机交互界面后不抬起一直按压拖拽,当直线距离大于buffer_r且在active_r以下时,即表示手指超出缓冲区,但仍在限位区内,亦即手指处于所述缓冲区与所述限位区之间,则视为用户有明确的意图进行模块控制,控制器启动相关模块。处理器基于手指移动位置的位置坐标(finger_x,finger_y)计算P轴、Q轴上的投影速度,并向控制器输出,控制器基于该输出控制安装于座椅的电机进行座椅调节。与P轴、Q轴分别对应的两个电机同时启动,各自在其调节方向上按照规定的调节速度进行调节。As shown in A of Figure 3, the finger does not lift up after clicking on the human-computer interaction interface and keeps pressing and dragging. When the straight-line distance is greater than buffer_r and below active_r, it means that the finger exceeds the buffer zone but is still within the limit area. That is, if the finger is between the buffer zone and the limiting area, it is considered that the user has a clear intention to control the module, and the controller activates the relevant module. The processor calculates the projected speed on the P-axis and Q-axis based on the position coordinates (finger_x, finger_y) of the finger movement position, and outputs to the controller, and the controller controls the motor installed on the seat to adjust the seat based on the output. The two motors respectively corresponding to the P axis and the Q axis are started at the same time, and each adjusts in its adjusting direction according to a prescribed adjusting speed.
其中,P轴、Q轴上的投影速度的计算规则例如为手指移动位置在各轴上的投影位置,将其投影位置与初始点击位置建立连线并计算长度Lp、Lq,而后分别计算该长度减去buffer_r的值与P轴、Q轴极限距离(active_r-buffer_r)之间的比率rate_p、rate_q,该比率最小为0,最大为100%,当手指位于缓冲区与限位区之间时,由电机带动座椅的调节速度根据直线距离而有所不同,以P轴为例,则P轴上的调节速度speed_q可通过下式计算:Among them, the calculation rule of the projection speed on the P axis and the Q axis is, for example, the projection position of the finger movement position on each axis, establish a connection line between the projection position and the initial click position and calculate the lengths Lp and Lq, and then calculate the lengths respectively Subtract the ratio rate_p and rate_q between the value of buffer_r and the P-axis and Q-axis limit distances (active_r-buffer_r). The minimum ratio is 0 and the maximum is 100%. When the finger is between the buffer zone and the limit area, The adjustment speed of the seat driven by the motor varies according to the straight-line distance. Taking the P-axis as an example, the adjustment speed speed_q on the P-axis can be calculated by the following formula:
speed_q={speed_q_max-speed_q_min}*rate_q+speed_q_minspeed_q={speed_q_max-speed_q_min}*rate_q+speed_q_min
其中,speed_q_max为预标定的该方向最大移动速度,speed_q_min为预标定的该方向最小移动速度。Q轴同理,不再赘述。Among them, speed_q_max is the pre-calibrated maximum moving speed in this direction, and speed_q_min is the pre-calibrated minimum moving speed in this direction. The same is true for the Q axis, so I won’t repeat it here.
此时,手指移动位置(finger_x,finger_y)为圆点但不显示,在人机交互界面中显示代表手指位置的灰色圆圈,该灰色圆圈始终以圆点为圆心,其移动不受任何区域限制,即界面显示的灰色圆圈的圆心与手指按压界面的位置(即手指移动位置)相对应。At this time, the finger movement position (finger_x, finger_y) is a dot but not displayed, and a gray circle representing the finger position is displayed in the human-computer interaction interface. The gray circle is always centered on the dot, and its movement is not restricted by any area. That is, the center of the gray circle displayed on the interface corresponds to the position where the finger presses the interface (ie, the position where the finger moves).
如图3的B所示,手指点击人机交互界面后不抬起一直按压拖拽,当直线距离大于active_r时,即手指超出缓冲区也超出限位区,亦即手指处于所述限位区之外,则视为用户有强烈的意图进行模块控制,控制器启动相关模块。处理器基于手指移动位置的位置坐标(finger_x,finger_y)计算P轴、Q轴上的投影速度,并向控制器输出,控制器基于该输出控制安装于座椅的电机进行座椅调节。与P轴、Q轴分别对应的两个电机同时启动,各自在其调节方向上按照规定的最大的调节速度进行调节。As shown in Figure 3 B, the finger does not lift up after clicking the human-computer interaction interface and keeps pressing and dragging. When the straight-line distance is greater than active_r, that is, the finger exceeds the buffer zone and also exceeds the limit area, that is, the finger is in the limit area Otherwise, it is considered that the user has a strong intention to control the module, and the controller starts the relevant module. The processor calculates the projected speed on the P-axis and Q-axis based on the position coordinates (finger_x, finger_y) of the finger movement position, and outputs to the controller, and the controller controls the motor installed on the seat to adjust the seat based on the output. The two motors respectively corresponding to the P axis and the Q axis are started at the same time, and each adjusts in its adjustment direction according to the specified maximum adjustment speed.
此时,此时,手指移动位置(finger_x,finger_y)为圆点但不显示,在人机交互界面中显示代表手指位置的灰色圆圈,该灰色圆圈不再以圆点为圆心,其移动受限位区限制,当手指的移动超出限位区时,在初始点击位置(press_x,press_y)与当下手指按压界面的手指移动位置(finger_x,finger_y)亦即圆点之间连一条直线(人机交互界面不显示),则上述灰色圆圈的圆心位于该连线与圆形限位区的边界的交点处,无论如何都不会超出该限位区。即界面显示的灰色圆圈的圆心与手指按压界面的位置(即手指移动位置)不再对应。At this time, at this time, the finger movement position (finger_x, finger_y) is a dot but not displayed, and a gray circle representing the finger position is displayed in the human-computer interaction interface. The gray circle is no longer centered on the dot, and its movement is limited Limitation of the bit area, when the movement of the finger exceeds the limit area, a straight line is connected between the initial click position (press_x, press_y) and the finger movement position (finger_x, finger_y) of the current finger pressing interface, that is, the dot (human-computer interaction interface is not displayed), the center of the gray circle above is located at the intersection of the line and the boundary of the circular limit area, and will not exceed the limit area anyway. That is, the center of the gray circle displayed on the interface no longer corresponds to the position where the finger presses the interface (that is, the position where the finger moves).
由上可知,用户手指点击后一次拖拽操作可同时操控该触发热区对应构件的两维度四方向的调节,与此同时,手指拖拽过程中的具体位置可用于控制两个维度下的电机对座椅在对应方向下的调节速度,具有较高的操控性和响应度。It can be seen from the above that a drag operation after the user's finger clicks can simultaneously control the adjustment of the two-dimensional and four-directional adjustment of the corresponding component of the trigger hot zone. At the same time, the specific position during the finger dragging process can be used to control the motor in two dimensions. The adjustment speed of the seat in the corresponding direction has high controllability and responsiveness.
此外,当通过压力传感器等感知构件在任何时刻检测到手指离开人机交互界面,则意味着人机交互终止,则控制器立即停止对当前构件的移动控制,检测并更新构件当前姿态的相关数据,对各触发热区进行同步更新和细致调节,以便下次操作时触发热区与实际座椅姿态相匹配,能够更准确地调节。In addition, when the sensing component such as the pressure sensor detects that the finger leaves the human-computer interaction interface at any time, it means that the human-computer interaction is terminated, and the controller immediately stops the movement control of the current component, detects and updates the relevant data of the current posture of the component , synchronously update and finely adjust each trigger hot zone, so that the trigger hot zone will match the actual seat posture in the next operation, and can be adjusted more accurately.
此外,调节速度不限于上述,可根据实际车型配置进行变更,例如,当某车型的座椅电机仅支持匀速运动时,则相当于speed_max=speed_min,那么用户手指超出缓冲区边界即可激活该触发热区内的构件在对应方向上的全程匀速的移动控制,不再根据距离关系判断用户调节意愿是否强烈而变速调节。In addition, the adjustment speed is not limited to the above, and can be changed according to the actual model configuration. For example, when the seat motor of a certain model only supports uniform motion, it is equivalent to speed_max=speed_min, then the trigger can be activated when the user's finger exceeds the buffer zone boundary The components in the hot zone move in the corresponding direction at a uniform speed throughout the entire process, and no longer judge whether the user's willingness to adjust is strong or not based on the distance relationship and adjust at variable speeds.
此外,限位区半径和缓冲区半径的设定可根据用户习惯动态配置或调节,另外,本发明也可不建立缓冲区和限位区,或只建立两者中的一个,例如,当只建立缓冲区而不建立限位区时,则具备防止误触发的功能,但不具备超出限位区则以最大速度调节的功能,此时的调节速度与投影速度有关或全程匀速,当只建立限位区而不建立缓冲区时(相当于将缓冲区半径设为零),则表示用户初始点击后手指一旦发生移动即开始移动控制。尤其当缓冲区半径为零且speed_min=0时,则手指点击相应区域后向任意方向进行一个细微移动即可执行高精度的控制,等同于可对该构件进行全量的无极调节。In addition, the setting of the radius of the limiting area and the radius of the buffer zone can be dynamically configured or adjusted according to user habits. In addition, the present invention may not establish the buffer zone and the limiting area, or only establish one of the two, for example, when only When the buffer zone does not establish a limit area, it has the function of preventing false triggering, but it does not have the function of adjusting at the maximum speed when it exceeds the limit area. At this time, the adjustment speed is related to the projection speed or the whole speed is uniform. When the buffer is not established (equivalent to setting the buffer radius to zero), it means that the movement control will start as soon as the finger moves after the user's initial click. Especially when the radius of the buffer zone is zero and speed_min=0, the finger clicks on the corresponding area and moves slightly in any direction to perform high-precision control, which is equivalent to performing a full amount of infinite adjustment on the component.
此外,左侧、右侧座椅可同时显示于一个界面,也可独立分开呈现,主驾、副驾座椅的调节度可相同也可不同,例如:主驾为12向,副驾为8向等,分别划定触发热区而单独调节。In addition, the left and right seats can be displayed on one interface at the same time, or they can be displayed independently. The adjustment degree of the driver's and passenger's seats can be the same or different, for example: 12 directions for the driver, 8 directions for the passenger, etc. , respectively delineate the trigger hot zone and adjust it separately.
本发明提供了一种用户友好、简单高效、专为数字时代设计的车辆座椅调节方法、装置及计算机可读存储介质,构建了一套与待调节构件对应的触发热区,并对用户手指点击位置与移动位置进行存储,通过计算判断用户当前希望移动的部件及具体移动方向、速度。The invention provides a user-friendly, simple and efficient vehicle seat adjustment method, device and computer-readable storage medium specially designed for the digital age. The click position and the moving position are stored, and the part that the user currently wants to move and the specific moving direction and speed are judged through calculation.
图4中A是示意性示出根据本发明的座椅调节方法,B是示意性示出传统的座椅调节方法。如图4所示,本发明不仅可以简化用户界面的操作复杂度,支持同步在两个坐标方向进行调节,如同时向前并抬高座椅的坐垫构件等,支持调节当前移动速度,并可支持用户盲操。其应用场景包括屏幕、触控面板以及悬浮手势等,其应用领域包括:车内主驾副驾座椅、后排座椅、按摩椅、办公椅、电动沙发、飞机座椅等。A in Fig. 4 schematically shows the seat adjustment method according to the present invention, and B schematically shows the traditional seat adjustment method. As shown in Figure 4, the present invention not only simplifies the operation complexity of the user interface, but also supports synchronous adjustments in two coordinate directions, such as moving forward and raising the seat cushion member at the same time, supports adjusting the current moving speed, and can Support user blind operation. Its application scenarios include screens, touch panels, and hover gestures. Its application fields include: driver and co-pilot seats in the car, rear seats, massage chairs, office chairs, electric sofas, and aircraft seats.
以上的具体实施方式对本发明的目的、技术方案和有益效果进行了进一步详细说明,应当理解的是,以上仅为本发明的一种具体实施方式而已,并不限于本发明的保护范围,在不脱离本发明的基本特征的宗旨下,本发明可体现为多种形式,因此本发明中的实施形态是用于说明而非限制,由于本发明的范围由权利要求限定而非由说明书限定,而且落在权利要求界定的范围,或其界定的范围的等价范围内的所有变化都应理解为包括在权利要求书中。凡在本发明的精神和原则之内的,所做出的任何修改、等同替换、改进等,均应包含在本发明的保护范围之内。The above specific embodiments have further described the purpose, technical solutions and beneficial effects of the present invention in detail. It should be understood that the above is only a specific embodiment of the present invention, and is not limited to the protection scope of the present invention. The present invention can be embodied in various forms under the purpose of departing from the basic characteristics of the present invention, so the embodiments in the present invention are for illustration rather than limitation, because the scope of the present invention is defined by the claims rather than by the description, and All changes that fall within the range defined in the claims, or within the range equivalent to the range defined in the claims, should be construed as being included in the claims. Any modifications, equivalent replacements, improvements, etc. made within the spirit and principles of the present invention shall be included within the protection scope of the present invention.

Claims (12)

  1. 一种座椅调节方法,其特征在于,所述座椅具有四向以上调节功能,包括:A seat adjustment method, characterized in that the seat has more than four-way adjustment function, including:
    在人机交互界面上根据所述座椅的多个调节区构建对应的至少一个触发热区;Constructing corresponding at least one trigger hot zone on the human-computer interaction interface according to the plurality of adjustment zones of the seat;
    判断用户手指初始点击位置所对应的触发热区,并存储所述初始点击位置;Determine the trigger hot zone corresponding to the initial click position of the user's finger, and store the initial click position;
    判断所述触发热区对应的构件并获取所述构件的当前姿态,以匹配所述当前姿态的形式以用户的所述初始点击位置为中心建立坐标系;Judging the component corresponding to the trigger hot zone and acquiring the current posture of the component, and establishing a coordinate system centered on the user's initial click position in a form matching the current posture;
    持续检测用户手指在所述人机交互界面上的移动并存储手指移动位置在所述坐标系中的位置坐标,实时计算所述手指移动位置与所述初始点击位置之间的距离关系;以及Continuously detect the movement of the user's finger on the human-computer interaction interface and store the position coordinates of the finger movement position in the coordinate system, and calculate the distance relationship between the finger movement position and the initial click position in real time; and
    根据所述距离关系调节触发热区内的所述构件直至手指离开所述人机交互界面,存储并更新触发热区以与所述构件的姿态对应。The component in the trigger hot zone is adjusted according to the distance relationship until the finger leaves the human-computer interaction interface, and the trigger hot zone is stored and updated to correspond to the gesture of the component.
  2. 根据权利要求1所述的座椅调节方法,其特征在于,The seat adjustment method according to claim 1, characterized in that,
    根据所述座椅的具体结构而划分为多个构件,在所述座椅周围一定空间内以使每个所述触发热区至多包含两对运动自由度的形式预先构建多个不重叠的所述触发热区。According to the specific structure of the seat, it is divided into a plurality of components, and a plurality of non-overlapping parts are pre-built in a certain space around the seat so that each trigger hot zone contains at most two pairs of degrees of freedom of movement. The trigger hot zone described above.
  3. 根据权利要求1所述的座椅调节方法,其特征在于,The seat adjustment method according to claim 1, characterized in that,
    在所述人机交互界面上显示所述触发热区,并根据所述座椅的姿态实时更新或调节所述触发热区的面积或边界。The trigger hot zone is displayed on the human-computer interaction interface, and the area or boundary of the trigger hot zone is updated or adjusted in real time according to the posture of the seat.
  4. 根据权利要求1所述的座椅调节方法,其特征在于,The seat adjustment method according to claim 1, characterized in that,
    以初始点击位置为圆心分别建立圆形的缓冲区和半径大于该缓冲区的圆形的限位区。A circular buffer zone and a circular limit area with a radius larger than the buffer zone are respectively established with the initial click position as the center.
  5. 根据权利要求4所述的座椅调节方法,其特征在于,The seat adjustment method according to claim 4, characterized in that,
    当所述距离关系表示手指处于所述缓冲区内,则不进行座椅的调节控制。When the distance relationship indicates that the finger is within the buffer zone, the adjustment control of the seat is not performed.
  6. 根据权利要求4所述的座椅调节方法,其特征在于,The seat adjustment method according to claim 4, characterized in that,
    当所述距离关系表示手指处于所述缓冲区与所述限位区之间,则进行座椅的调节控制,调节速度随所述距离关系而改变。When the distance relationship indicates that the finger is between the buffer zone and the limiting area, the adjustment control of the seat is performed, and the adjustment speed changes with the distance relationship.
  7. 根据权利要求4所述的座椅调节方法,其特征在于,The seat adjustment method according to claim 4, characterized in that,
    当所述距离关系表示手指处于所述限位区之外,则进行座椅的调节控制,且调节速度为最大。When the distance relationship indicates that the finger is outside the limit area, the adjustment control of the seat is performed, and the adjustment speed is the maximum.
  8. 根据权利要求4所述的座椅调节方法,其特征在于,The seat adjustment method according to claim 4, characterized in that,
    在所述人机交互界面中,手指在所述限位区以内移动时所述手指移动位置的图标与所述手指移动位置相对应,手指在所述限位区之外移动时所述手指移动位置的图标位于所述限位区的边界。In the human-computer interaction interface, when the finger moves within the limit area, the icon of the finger movement position corresponds to the finger movement position, and when the finger moves outside the limit area, the finger moves The position icon is located on the boundary of the limited area.
  9. 一种座椅调节装置,其特征在于,包括:控制器、驱动机构、人机交互装置、存储器、 处理器及存储在所述存储器上并可在所述处理器上运行的座椅调节程序,所述座椅调节程序被所述处理器执行时实现如下步骤:A seat adjustment device, characterized in that it includes: a controller, a driving mechanism, a human-computer interaction device, a memory, a processor, and a seat adjustment program stored in the memory and operable on the processor, The following steps are implemented when the seat adjustment program is executed by the processor:
    在人机交互界面上根据所述座椅的多个调节区构建对应的至少一个触发热区;Constructing corresponding at least one trigger hot zone on the human-computer interaction interface according to the plurality of adjustment zones of the seat;
    判断用户手指初始点击位置所对应的触发热区,并存储所述初始点击位置;Determine the trigger hot zone corresponding to the initial click position of the user's finger, and store the initial click position;
    判断所述触发热区对应的构件并获取所述构件的当前姿态,以匹配所述当前姿态的形式以用户的所述初始点击位置为中心建立坐标系;Judging the component corresponding to the trigger hot zone and acquiring the current posture of the component, and establishing a coordinate system centered on the user's initial click position in a form matching the current posture;
    持续检测用户手指在所述人机交互界面上的移动并存储手指移动位置在所述坐标系中的位置坐标,实时计算所述手指移动位置与所述初始点击位置之间的距离关系;以及Continuously detect the movement of the user's finger on the human-computer interaction interface and store the position coordinates of the finger movement position in the coordinate system, and calculate the distance relationship between the finger movement position and the initial click position in real time; and
    根据所述距离关系调节触发热区内的所述构件直至手指离开所述人机交互界面,存储并更新触发热区以与所述构件的姿态对应。The component in the trigger hot zone is adjusted according to the distance relationship until the finger leaves the human-computer interaction interface, and the trigger hot zone is stored and updated to correspond to the gesture of the component.
  10. 一种计算机可读存储介质,其特征在于,所述计算机可读存储介质上存储有座椅调节程序,所述汽车座椅调节程序被处理器执行时实现如下步骤:A computer-readable storage medium, characterized in that a seat adjustment program is stored on the computer-readable storage medium, and the car seat adjustment program is executed by a processor to implement the following steps:
    在人机交互界面上根据所述座椅的多个调节区构建对应的至少一个触发热区;Constructing corresponding at least one trigger hot zone on the human-computer interaction interface according to the plurality of adjustment zones of the seat;
    判断用户手指初始点击位置所对应的触发热区,并存储所述初始点击位置;Determine the trigger hot zone corresponding to the initial click position of the user's finger, and store the initial click position;
    判断所述触发热区对应的构件并获取所述构件的当前姿态,以匹配所述当前姿态的形式以用户的所述初始点击位置为中心建立坐标系;Judging the component corresponding to the trigger hot zone and acquiring the current posture of the component, and establishing a coordinate system centered on the user's initial click position in a form matching the current posture;
    持续检测用户手指在所述人机交互界面上的移动并存储手指移动位置在所述坐标系中的位置坐标,实时计算所述手指移动位置与所述初始点击位置之间的距离关系;以及Continuously detect the movement of the user's finger on the human-computer interaction interface and store the position coordinates of the finger movement position in the coordinate system, and calculate the distance relationship between the finger movement position and the initial click position in real time; and
    根据所述距离关系调节触发热区内的所述构件直至手指离开所述人机交互界面,存储并更新触发热区以与所述构件的姿态对应。The component in the trigger hot zone is adjusted according to the distance relationship until the finger leaves the human-computer interaction interface, and the trigger hot zone is stored and updated to correspond to the gesture of the component.
  11. 一种车辆的座椅,其特征在于,包括权利要求9所述的座椅调节装置。A vehicle seat, characterized by comprising the seat adjusting device as claimed in claim 9 .
  12. 一种车辆,其特征在于,包括权利要求11所述的座椅。A vehicle, characterized by comprising the seat according to claim 11.
PCT/CN2022/095670 2021-06-01 2022-05-27 Seat adjustment method and device, and computer-readable storage medium WO2022253140A1 (en)

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