WO2022214096A1 - 个性化音效参数获取方法、装置、设备及存储介质 - Google Patents
个性化音效参数获取方法、装置、设备及存储介质 Download PDFInfo
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Definitions
- the embodiments of the present application relate to the technical field of audio processing, and in particular, to a method, apparatus, device, and storage medium for obtaining personalized sound effect parameters.
- the audio playback device can be used to play the selected music content, so as to provide the user with a more pleasant leisure atmosphere.
- audio playback devices include TVs, computers, mobile phones, Bluetooth speakers, etc. These audio playback devices have audio playback functions, and in order to meet individual needs, they also provide users with the function of setting sound effects.
- the current audio playback devices usually provide users with adjustment ports for each sound effect parameter type to realize the function of personalized sound effect setting. The user can set the specific sound effect parameter value of each sound effect parameter type through the adjustment port, and finally achieve Sound effects that meet user needs.
- the sound effect parameter types are professionally divided, how to set the sound effect parameter type to achieve the corresponding sound effect is a relatively professional knowledge. Therefore, for users without professional knowledge, it is necessary to set the sound effect parameter value of each sound effect parameter type. It is more difficult, and it is difficult to adjust the playback effect to the user's satisfaction.
- Embodiments of the present application provide a method, device, device, and storage medium for obtaining personalized sound effect parameters, so as to solve the technical problem of high professional requirements when a user uses an audio playback device to adjust personalized sound effects.
- an embodiment of the present application provides a method for obtaining personalized sound effect parameters, including:
- test audio groups each of which includes a plurality of candidate audio clips with different sound effect parameters
- the personalized sound effect parameters of the user are obtained according to the sound effect parameters.
- an embodiment of the present application provides a device for obtaining a personalized sound effect parameter, including:
- test audio playback module for playing one or more test audio groups in response to the personalized sound effect setting instruction, each of the test audio groups comprising a plurality of candidate audio clips with different sound effect parameters;
- an audio clip selection module configured to acquire at least one target audio clip selected by the user from a plurality of candidate audio clips
- a sound effect parameter obtaining module used for obtaining sound effect parameters corresponding to the target audio clip
- a sound effect parameter mixing module configured to obtain the user's personalized sound effect parameters according to the sound effect parameters.
- an embodiment of the present application provides a computer device, including: a memory and one or more processors;
- the memory for storing one or more programs
- the one or more processors When the one or more programs are executed by the one or more processors, the one or more processors implement the method for obtaining personalized sound effect parameters according to the first aspect.
- an embodiment of the present application provides a storage medium containing computer-executable instructions, the computer-executable instructions, when executed by a computer processor, are used to perform the acquisition of personalized sound effect parameters as described in the first aspect method.
- the method, device, device and storage medium for obtaining personalized sound effect parameters by responding to the personalized sound effect setting instruction and playing a test audio group, the test audio group is one or more, and each test audio group includes a plurality of Candidate audio clips with different sound effect parameters; the user selects at least one target audio clip from a plurality of candidate audio clips, thereby obtaining sound effect parameters based on the target audio clip, and obtaining the user's personalized sound effect parameters according to the technical means of the user's personalized sound effect parameters, It solves the technical problem of high professional requirements when users adjust personalized sound effects. By playing audio clips with different sound effect parameters to provide users to choose, the user can choose the most comfortable audio clip according to the intuitive feeling. This background can determine the user's sound effects parameters, the user's operation is simple, no professional foundation is required, and the user experience is greatly improved.
- FIG. 1 is a flowchart of a method for obtaining a personalized sound effect parameter provided by an embodiment of the present application
- FIG. 2 is a flowchart of another method for obtaining personalized sound effect parameters provided by an embodiment of the present application
- FIG. 3 is a schematic structural diagram of a device for obtaining a personalized sound effect parameter provided by an embodiment of the present application
- FIG. 4 is a schematic structural diagram of a computer device provided by an embodiment of the present application.
- the embodiment of the present application provides a method for obtaining personalized sound effect parameters, and the method for obtaining personalized sound effect parameters can be executed by a device for obtaining personalized sound effect parameters.
- the device for obtaining personalized sound effect parameters may be implemented by software and/or hardware, and the device for obtaining personalized sound effect parameters may be composed of two or more physical entities, or may be composed of one physical entity, which is not limited in the embodiment. .
- the device for obtaining personalized sound effect parameters has the function of audio playback, that is, the device for obtaining personalized sound effect parameters may also be an audio playing device.
- the device for obtaining personalized sound effect parameters may be: a laptop computer, a desktop computer, a smart interactive tablet, a smart phone, a smart speaker, a smart watch, a smart bracelet, and the like.
- the device for obtaining personalized sound effect parameters can also perform sound effect setting of audio.
- the sound effect refers to the effect produced by the sound (in the embodiment, the sound when the audio is played). Users can set sound effects through the device to obtain personalized sound effects parameters to achieve different audio playback effects, enhance the atmosphere of the scene, and provide users with better music enjoyment.
- Sound effects can be divided into UI sound effects, ambient sound effects, and action sound effects according to different functions.
- the type of sound effect can be determined according to the actual situation, including the adjustment of pitch, pitch, and timbre.
- the sound effect includes, for example, reverberation intensity, bass intensity, and may also include male voice, female voice, playback volume, and stereo balance. Wait.
- the ultimate purpose of personalizing the sound effect is to adapt to the user's appreciation level.
- When setting the sound effect in order to emphasize the parameter category of a certain sound effect, it is usually to set the frequency band and volume of the audio to set the sound effect. It can be combined to increase or decrease dance music, rock, blues, etc.
- the frequency bands can be mixed and adjusted to suit the user's preference. It can be understood that, in addition to the functions of playing audio and setting sound effects in a personalized manner, the device for obtaining personalized sound effect parameters in this embodiment can also record audio, edit audio, and the like, which is not limited in the embodiment.
- FIG. 1 is a flowchart of a method for obtaining personalized sound effect parameters provided by an embodiment of the present application.
- the method for obtaining personalized sound effect parameters includes:
- Step 101 in response to the personalized sound effect setting instruction, play one or more test audio groups, each test audio group including a plurality of audio segments to be selected.
- the personalized sound effect setting instruction is used to start the personalized sound effect setting process, and based on the personalized sound effect setting instruction, the device for obtaining the personalized sound effect parameter jumps to the personalized sound effect setting process.
- the personalized sound effect setting instruction may be initiated by the user or by the device, and the specific initiation method may be set in the embodiment in combination with the actual situation.
- a personalized sound effect setting interface can usually be set in the personalized sound effect parameter acquisition device, and a setting button is provided in the personalized sound effect setting interface. In the sound effect setting interface, operate the setting button to initiate a personalized sound effect setting command.
- the user inputs the personalized sound effect setting instruction through the personalized sound effect setting button provided on the display interface of the intelligent interactive tablet.
- the personalized sound effect setting condition may be set in advance, and when the personalized sound effect setting condition is satisfied, the personalized sound effect setting instruction is automatically initiated.
- the personalized sound effect setting conditions can be set according to the actual situation, such as when it is detected that a new user plays audio, or when it is detected that the personalized sound effect parameter acquisition device has not performed the personalized sound effect setting, or when the personalized sound effect setting period is reached, It is determined that the personalized sound effect setting conditions are met, and the personalized sound effect setting instruction is automatically initiated. In other examples, it can also be set that every time an audio playback instruction is detected, the device actively initiates a personalized sound effect setting instruction before playing the audio, and based on the personalized sound effect setting instruction, jumps to the personalized sound effect setting interface for the user to perform Personalized sound settings.
- test audio group is used to provide audio content, that is, to play the audio content to obtain the user's listening experience, and then obtain the user's personalization according to the listening experience. sound effect parameters.
- the test audio group can be stored in the local memory of the personalized sound effect parameter obtaining device in advance by the relevant program manager, or obtained from the server when the personalized sound effect parameter obtaining device receives the personalized sound effect setting instruction.
- the test audio group includes a plurality of candidate audio clips, wherein the candidate audio clips are specific audio content in the test audio group, and different candidate audio clips can bring different listening experiences to the user when playing.
- each candidate audio clip By listening to the different candidate audio clips being played, the user can select one or more candidate audio clips that are more preferred based on the actual listening experience.
- the embodiment of the generation method of the candidate audio clips is not limited.
- each candidate audio clip is selected by a professional music practitioner, so as to distinguish between multiple candidate audio clips in the test audio group.
- the program developer or administrator is integrated into the personalized sound effect setting process.
- the audio content of each audio clip to be selected may be the same or different. In the embodiment, the same audio content is used as an example for description. At this time, under the condition that the audio content of each audio clip to be selected is the same, it can ensure that the user's selection is more objective and accurate.
- the sound effect parameters of each audio clip to be selected are different.
- the sound effect parameters can be understood as specific parameters related to sound effects used when playing the audio clip to be selected.
- Each parameter category corresponds to a sound effect parameter, and the parameter category can also be understood as the category of sound effect parameters.
- Different parameter types can correspond to different kinds of sound effects.
- the parameter category may include one or more of bass strength, treble strength, male voice, female voice, surround sound strength, reverberation strength, stereo strength, and treble complement amplitude. It should be noted that there are many types included in the parameter category. The types included in the above parameter category are some examples for more specific description. In practical applications, the parameter category is not limited to the types listed in the above parameter category.
- one or more of the parameter categories may be selected according to the actual situation, and the sound effect parameters of the selected category may be determined.
- the method for obtaining the personalized sound effect parameters selects the parameter category that has been adjusted more frequently by the user as the selected parameter category in combination with the actual historical usage.
- the sound effect parameter corresponding to the bass intensity in one audio clip to be selected may be -15 ⁇ +15db
- the sound effect parameter corresponding to the bass intensity in another audio clip to be selected may be -10 ⁇ +10db.
- one or more parameter types corresponding to each audio clip to be selected are preset, that is, the sound effect parameters under the parameter types are the basis for determining the subsequent personalized sound effect parameters.
- the parameter category includes bass intensity and treble intensity.
- the test audio group includes 2 candidate audio clips with different bass intensities and the same treble intensity, and 2 candidate audio clips with different treble intensities and the same bass intensity, including 2 candidate audio clips with different bass and treble levels.
- the parameter category includes male voice, female voice and surround sound intensity. There are six candidate audio clips in the test audio group.
- the first candidate audio clip and the second candidate audio clip are under the parameter category Male voice.
- Specific sound effect parameters Different, the sound effect parameters under other parameter categories are the same, the specific sound effect parameters of the third and fourth candidate audio clips under the girl parameter category are different, and the sound effect parameters under other parameter categories are the same, the fifth The selected audio clip and the sixth to-be-selected audio clip have different specific sound effect parameters under the same surround sound intensity parameter category, and have the same sound effect parameters under other parameter categories.
- the parameter categories include bass strength, treble strength, male voice, female voice, surround sound strength, reverberation strength, and treble complement amplitude. There are three candidate audio clips in the test audio group.
- the sound effect parameters under the treble strength, male voice, female voice, surround sound strength, reverberation strength and treble supplement amplitude are different.
- the test audio group is played.
- the device for obtaining the personalized sound effect parameter may predetermine a play rule of the test audio group.
- the play rule is specifically to play each candidate audio segment in the test audio group in sequence.
- each audio segment to be selected can be played only once, or can be played multiple times. When playing multiple times, it can be that one audio clip to be selected is played multiple times, and then another audio clip to be selected is played, or, each audio clip to be selected is played in sequence, and then the audio clips to be selected are played in sequence repeatedly.
- the loop is played multiple times. It is also possible to play the audio clips to be selected in sequence first, and then prompt the user whether to play it again. If the user does not select the need to play again, stop and continue playing the audio segment to be selected.
- the test audio group includes a first candidate audio clip and a second candidate audio clip, wherein the first candidate audio clip and the second candidate audio clip have different sound effect parameters.
- the first audio clip to be selected and the second audio clip to be selected are played in sequence, and played twice in a loop.
- the first audio clip to be selected is played for the first time, then the second audio clip to be selected is played once, the first audio clip to be selected is played a second time, and then the second audio clip to be selected is played a second time.
- the first audio clip to be selected and the second audio clip to be selected are played in sequence and played twice respectively. That is, after the first audio segment to be selected is played twice, the second audio segment to be selected is played twice.
- each test audio group corresponds to different parameter categories, wherein the test audio groups have different sound effect parameters under the corresponding parameter categories, and have different parameters under the non-corresponding parameter categories.
- the same sound effects parameters For example, the parameter category includes bass intensity and treble intensity.
- the bass intensity corresponding to the test audio group means that each candidate audio clip in the group has different bass intensities, and each candidate audio clip has the same treble intensity.
- the parameter categories corresponding to each test audio group can be set according to actual conditions, and each test audio group can correspond to at least one parameter category, as long as the parameter categories corresponding to different test audio groups are different.
- the parameter categories include Bass Intensity, Treble Intensity, Male Voice, Female Voice, Surround Sound Intensity, Reverb Intensity, Stereo Intensity, Treble Fill Amplitude.
- 8 test audio groups are set, and each test audio group corresponds to one of the above parameter categories, and 2 test audio groups are set, and the parameter categories corresponding to the 2 test audio groups are: bass intensity and male voice, treble Intensity and female vocals.
- the selection rules of the parameter categories can be set according to the actual situation, such as selecting the parameter categories formed by combining with experience data.
- each test audio group can be played once or multiple times. When playing the test audio group at a time, it can be played in sequence according to the preset order. When playing the test audio group multiple times, one test audio group can be played multiple times first, and then another test audio group can be played multiple times, or Yes, play each group of test audio groups in sequence once, and then play each group of test audio groups in sequence repeatedly, so as to realize repeated playback. It is also possible to play a test audio group first, and then prompt the user whether it needs to be played again. If the user selects that the test audio group needs to be played again, the test audio group is played repeatedly.
- the next test audio group is played. Further, the playing process of the audio clips to be selected in each test audio group may be the same as the playing process of the audio clips to be selected in the above-mentioned one test audio group, which is not repeated here.
- Step 102 Acquire at least one target audio segment selected by the user from a plurality of candidate audio segments.
- the target audio clip is one or more candidate audio clips selected by the user among the multiple candidate audio clips in any set of test audio groups.
- the target audio clip can be understood as the candidate with the best listening experience for the user in the current test audio group.
- the audio segment that is, the target audio segment, can reflect the user's listening preference.
- the candidate audio clip of the test audio group is played, and the user makes a selection based on the played candidate audio clip.
- the candidate audio clip selected by the user is determined as the target audio clip .
- the selection method of the target audio clips may vary according to different playback modes of the multiple audio clips to be selected.
- a test audio group when multiple audio clips to be selected are played in sequence, the user can directly select them after all the audio clips to be selected are played, or the user is prompted to display all the audio clips to be selected before playing the audio clips to be selected. The selection is made after the audio clip is played, or the user is prompted for selection after each audio clip to be selected is played.
- the multiple audio clips to be selected are played in a loop in sequence, it may be that all the audio clips to be selected are played in each sequence to remind the user to select, or it may be that after each audio clip to be selected is played, the user actively selects it, etc. .
- a test audio group includes a first candidate audio clip and a second candidate audio clip, the first candidate audio clip and the second candidate audio clip are played in sequence in response to the user's personalized sound effect setting instruction, and the user is prompted to select the first candidate audio clip.
- One of a candidate audio clip or a second candidate audio clip is prompted to select the first candidate audio clip.
- the test audio group contains three candidate audio clips, play three candidate audio clips in turn, and each time one candidate audio clip is broadcast, remind the user whether to select the currently playing candidate audio clip as the target audio clip.
- the user can select one of the three candidate audio clips as the target audio clip, or two of them can be selected as the target audio clip, and can also select three candidate audio clips as the target audio clip.
- the selection method of the target audio segment of each test audio group may be the same as the selection method of the above-mentioned one group of test audio groups. And in the case of multiple sets of test audio groups, the target audio segment selection method of each test audio group may be the same or different from the target audio segment selection methods of other groups.
- the number of target audio segments selected by the user can be set according to actual conditions.
- the target audio segment is preset as one, the user can only select one target audio segment from each test audio group.
- the number of target audio clips is preset to N, and N is greater than 1, the user can select N target audio clips in the test audio group, or select target audio clips smaller than N.
- the maximum number of target audio clips corresponding to each test audio group can be set according to the actual situation. The number is 1, while the maximum number of target audio clips for another test audio group is 2. It can be understood that, if there is no candidate audio segment that the user likes in the currently playing test audio group, the user may not make a selection. At this time, buttons such as skip and abandon can be set in the interface in advance for the user to choose, or each time a candidate audio clip is played, the user is prompted to choose or abandon.
- Step 103 Acquire sound effect parameters corresponding to the target audio clip.
- Obtaining the sound effect parameters of the target audio clip may be to obtain all the sound effect parameters used by the target audio clip.
- a test audio group includes a first candidate audio clip and a second candidate audio clip, and the first candidate audio clip It includes sound effect parameter A1, sound effect parameter B1 and sound effect parameter C1, and the second candidate audio segment includes sound effect parameter A2, sound effect parameter B1 and sound effect parameter C1, wherein A, B and C represent different parameter categories.
- the sound effect parameters of the first audio segment to be selected are acquired, namely the audio effect parameter A1, the audio effect parameter B1 and the audio effect parameter C1.
- the sound effect parameters with a reference function in the target audio segment are acquired, wherein the sound effect parameters with a reference function refer to the subsequent determination of specific parameters of the corresponding parameter category in the personalized sound effect parameters, and the sound effect parameters have a reference function.
- the target audio clip is compared with other candidate audio clips in the test audio group where it is located. If the audio parameters under a certain parameter category in the target audio clip are compared with the parameters used by at least one other candidate audio clip If the category is different, the audio parameters under the parameter category are used as sound effect parameters with reference function.
- a test audio group includes a first candidate audio clip and a second candidate audio clip
- the first candidate audio clip includes a sound effect parameter A1, a sound effect parameter B1 and a sound effect parameter C1
- the second candidate audio clip includes The sound effect parameter A2, the sound effect parameter B1 and the sound effect parameter C1, wherein A, B and C represent different parameter categories.
- the user selects the first audio segment to be selected as the target audio segment after playing the two audio segments to be selected.
- the sound effect parameter A1 is obtained.
- the parameter category corresponding to the test audio group where the target audio clip is located can be directly determined, and the sound effect parameters used by the target audio clip under the corresponding parameter category can be obtained.
- a unique identification code is assigned to each audio clip to be selected, the identification code plays the role of identifying the audio clip to be selected, and the identification code can be characters, letters, numbers, etc.
- the identification code of the audio segment is bound with the audio parameters of the audio segment to be selected.
- Step 104 Obtain the user's personalized sound effect parameters according to the sound effect parameters.
- the personalized sound effect parameters refer to the sound effect parameters that meet the user's personalized playback requirements, and the personalized sound effect parameters may be one or more sets of parameters.
- the user's personalized sound effect parameters are determined according to the sound effect parameters obtained in the previous step.
- the manner of determining the personalized sound effect parameters may be set according to the actual situation. In one embodiment, if the sound effect parameters corresponding to the target audio clips have different parameter categories, the sound effect parameters may be used as the sound effect parameters under the corresponding parameter categories in the personalized sound effect parameters.
- the sound effect parameters corresponding to the target audio clips have the same parameter category, that is, there are multiple sound effect parameters under a certain parameter category, multiple sets of personalized sound effect parameters can be set, and each set of personalized sound effect parameters corresponds to a sound effect in the parameter category parameter.
- a certain parameter category has a sound effect parameter A1 and a sound effect parameter A2.
- two sets of personalized sound effect parameters are set and the sound effect parameter A1 and the sound effect parameter A2 are respectively used.
- the neural network model is trained by means of machine learning, and the personalized sound effect parameters are determined through the neural network model.
- the personalized sound effect parameters are regarded as the sound effect parameters corresponding to a certain user or a specific personalized sound effect parameter acquisition device. It is understandable that the user can modify or delete the personalized sound effect parameters according to the actual situation. Sound effect parameters, you can also add multiple groups of personalized sound effect parameters. Based on the personalized sound effect parameters, the user can actively choose to use the personalized sound effect parameters to play the audio when playing the audio subsequently, or the device for obtaining the personalized sound effect parameters will play the audio according to the personalized sound effect parameters by default, which is understandable and personalized. When there are multiple groups of sound effect parameters, one group can be selected as the default personalized sound effect parameters. At this time, the user can change the personalized sound effect parameters.
- each user can set the corresponding personalized sound effect parameters.
- the personalized sound effect parameters can be bound to the user information by entering the user information, so that when different users need to play audio, they can be matched with the personalized sound effect parameters of the user. audio to play.
- the user information can understand information such as a user ID for distinguishing user identities.
- the test audio group is one or more, and each test audio group contains a plurality of candidate audio clips with different sound effect parameters; At least one target audio clip is selected from the clips, thereby obtaining sound effect parameters based on the target audio clip, and obtaining the user's personalized sound effect parameters according to the sound effect parameters.
- the candidate audio clips with different sound effect parameters are provided to the user for selection. The user can select the most comfortable candidate audio clip according to the intuitive feeling. From this, the user's sound effect parameters can be determined in the background, and the user operation is simple and does not require professional foundation. , greatly improving the user experience.
- the method further includes: in response to the audio playing instruction, playing the corresponding audio to be played, and the audio to be played adopts personalized sound effect parameters when playing.
- the audio play instruction refers to an instruction issued by the user for playing audio.
- the specific issuing form of the audio playback instruction is not limited in the embodiment.
- After receiving the audio playback instruction obtain the audio that needs to be played currently.
- the audio that needs to be played currently is recorded as the audio to be played.
- the audio to be played may be an audio file or an audio-video file.
- settings are made according to the personalized sound effect parameters, and then the to-be-played audio is played, so that the to-be-played audio reaches the user's most desired sound effect.
- first obtain user information then obtain corresponding personalized sound effect parameters according to the user information, and set according to the personalized sound effect parameters.
- the personalized sound effect parameters can be directly used for playback, so as to achieve the sound effect expected by the user.
- FIG. 2 is a flowchart of another method for obtaining personalized sound effect parameters provided by an embodiment of the present application.
- This embodiment is embodied on the basis of the above-mentioned embodiment.
- each test audio group corresponds to at least one parameter category, and each candidate audio segment in the test audio group has different sound effect parameters under the corresponding parameter category.
- the parameter category includes one or more of bass strength, treble strength, male voice, female voice, surround sound strength, reverberation strength, stereo strength, and treble complement amplitude.
- each audio segment to be selected in each test audio group has corresponding sound effect parameters in each parameter category, and each test audio group corresponds to at least one parameter category.
- Each audio clip to be selected has different sound effect parameters, and the test audio group has the same sound effect parameters under the non-corresponding parameter category.
- Examples of parameter categories include bass strength, treble strength, and reverberation strength.
- the parameter category corresponding to the test audio group is bass intensity, it includes candidate audio clip 1 (sound effect parameters are: bass intensity 2, treble intensity 1 and reverberation intensity 1) and candidate audio clip 2 (sound effect parameters are: bass intensity 3. Treble Intensity 1 and Reverb Intensity 1).
- the parameter categories corresponding to the test audio group are bass intensity and reverberation intensity
- candidate audio clip 3 sound effect parameters are: Bass Intensity 3, Treble Intensity 1 and Reverberation Intensity 3. It is understandable that the parameter category corresponding to each test audio group and the sound effect parameters set for each candidate audio segment can be set according to actual conditions.
- the method for obtaining the personalized sound effect parameters includes:
- Step 201 In response to the personalized sound effect setting instruction, each test audio group is played in turn, and after each test audio group is played, the user is prompted to select a corresponding audio clip from a plurality of candidate audio clips in the currently playing test audio group.
- Target audio clips each test audio group contains multiple candidate audio clips with different sound effect parameters.
- test audio groups there are multiple test audio groups.
- the test audio groups are played in sequence.
- each test audio group includes a plurality of audio segments to be selected.
- the way of playing the test audio groups is to play the test audio groups in sequence, and after each test audio group is played, the user is prompted to select at least one target audio segment in the currently playing test audio group.
- multiple audio clips to be selected in the test audio group are played sequentially once, and each time one audio clip to be selected is played, the user is prompted whether to replay the audio clip to be selected.
- multiple audio clips to be selected in the test audio group are played sequentially once, and after each audio clip to be selected is played, the user is prompted whether to replay the audio clips to be selected in the group.
- the embodiment is not limited to prompting the user to select the target audio frequency band and the specific prompting method used when replaying. For example, when the playback of each audio segment to be selected in the current test audio group is completed, a selection interface appears, and the interface displays each audio segment to be selected. The selection button of the segment, the user can select the target audio segment by operating the selection button of the audio segment to be selected.
- Step 202 Acquire at least one target audio segment selected by the user from a plurality of candidate audio segments.
- the personalized sound effect parameter acquisition device plays each test audio group in turn, and when playing each test audio group, sequentially plays all the audio clips to be selected in the test audio group to be provided to the test audio group.
- the user selects at least one candidate audio segment from which the user selects to be more comfortable as the target audio segment.
- each test audio group corresponds to at least one target audio segment.
- Step 203 Confirm the parameter category corresponding to the test audio group where the target audio clip is located.
- each test audio group has a corresponding parameter category. After acquiring the target audio clip, first determine the test audio group in which the target audio clip is located, and then confirm the parameter category corresponding to the test audio group.
- An optional way is to number each test audio group in advance, and bind the number of the test audio group to the corresponding parameter category, thereby obtaining the target audio segment and obtaining the test audio corresponding to the target audio segment.
- the parameter category corresponding to the test audio group can be quickly and clearly defined by the number.
- Step 204 Acquire the sound effect parameters of the target audio clip under the parameter category.
- each audio clip to be selected has corresponding sound effect parameters respectively.
- the sound effect parameters under the parameter category are acquired. For example, if the parameter category corresponding to the first test audio group is reverberation intensity, the target audio clips of the first test audio group correspond to sound effect parameters of other parameter categories in addition to the sound effect parameters corresponding to the reverberation intensity. In the embodiment, only the sound effect parameters corresponding to the reverberation intensity are acquired.
- each set of test audio groups can be played.
- the target audio clip of the test audio group can be obtained first, and the sound effect parameters corresponding to the target audio clip can be obtained, and then the next set of test audio groups can be played.
- the selection of a target audio segment of a test audio group acquires the sound effect parameters of the target audio segment.
- each test audio group has a corresponding target audio segment and can acquire corresponding sound effect parameters.
- the parameter category corresponding to the first test audio group is bass intensity
- the parameter category corresponding to the second test audio group is reverberation intensity
- the parameter category corresponding to the third test audio group is Treble Supplement Amplitude.
- Step 205 Mix the sound effect parameters corresponding to each target audio clip to obtain the user's personalized sound effect parameters.
- the sound effect parameters under each parameter category can be directly used as the sound effect parameters under the parameter category in the personalized sound effect parameters, or the sound effect parameters under the parameter category in the personalized sound effect parameters can be directly used for each parameter category.
- the weight is set, and each sound effect parameter is weighted and summed by the weight ratio, wherein the setting basis of the weight ratio can be selected according to the actual situation, for example, manually set, or selected according to historical experience data.
- multiple personalized sound effect parameters can be set.
- the weight of each test audio group may be preset, so that the weight is calculated.
- the weight proportional coefficient is selected according to the actual situation.
- the audio to be played is played in response to the audio playing instruction, and the above-mentioned personalized sound effect parameters are used when playing the to-be-played audio.
- the above audio playback instruction may be input by the user immediately, or may be set in advance and automatically triggered when the preset time is reached.
- the sound effect parameters of the target audio clips in the test audio group of each group are obtained, all the sound effect parameters are mixed according to the preset weight ratio, and then the formed personalized sound effect parameters are merged into the personalized sound effect parameters. mode, and record it as the personalized sound effect mode for the user.
- the audio is automatically adjusted in combination with the user's personalized sound effect mode, which avoids the user spending more time and energy to adjust the audio, and adopts a more convenient sound effect acquisition method, which greatly simplifies the user's experience.
- the operation process improves the user experience.
- the user since the sound effect parameters are recorded by themselves, the user only selects the sound effect parameters corresponding to a single parameter category, so the final adjustment of the corresponding audio is also more accurate and avoids spending more time. And the playback effect of the energy-tuned audio is not satisfactory.
- FIG. 3 is a schematic structural diagram of an apparatus for obtaining a personalized sound effect parameter provided by an embodiment of the present application.
- the device for obtaining personalized sound effect parameters includes a test audio playback module 301, an audio segment selection module 302, a sound effect parameter obtaining module 303, and a sound effect parameter mixing module 304.
- the test audio playing module 301 is used to play one or more test audio groups in response to the personalized sound effect setting instruction, and each of the test audio groups includes a plurality of candidate audio clips with different sound effect parameters;
- the determining module 302 used to obtain at least one target audio clip selected by the user from a plurality of audio clips to be selected;
- the sound effect parameter obtaining module 303 used to obtain the sound effect parameters corresponding to the target audio clip;
- the sound effect parameter mixing module 304 used obtaining the user's personalized sound effect parameters according to the sound effect parameters.
- the user inputs the personalized sound effect setting instruction, then responds to the personalized sound effect setting instruction and plays the test audio group, the test audio group is one or more, and each test audio group contains a plurality of candidate audio clips with different sound effect parameters ;
- the user selects at least one target audio clip from a plurality of candidate audio clips, thereby obtaining sound effect parameters based on the target audio clips, obtaining the user's personalized sound effect parameters according to the sound effect parameters, and playing the candidate audio with different sound effect parameters.
- the clip is provided for the user to choose, and the user can select the most comfortable audio clip to be selected according to the intuitive feeling, and the user's sound effect parameters can be determined in the background.
- each test audio group corresponds to at least one parameter category, and the audio clips to be selected in the test audio group have different sound effect parameters under the corresponding parameter categories, and the test audio group The audio clips of candidate audio clips have the same sound effect parameters under non-corresponding parameter categories.
- the sound effect parameter acquisition module 303 further includes a category confirmation unit for confirming the parameter category corresponding to the group where the target audio clip is located; and a parameter acquisition unit for acquiring sound effect parameters under the parameter category.
- the parameter category includes one or more of bass intensity, treble intensity, male voice, female voice, surround sound intensity, reverberation intensity, stereo intensity, and treble complement amplitude.
- the device for obtaining personalized sound effect parameters further includes an audio selection prompt module 305, which is used to prompt the user to select the target corresponding to the test audio group for each test audio group played. audio clip.
- the merchant obtains the user's personalized sound effect parameters according to the sound effect parameters, specifically mixing the sound effect parameters corresponding to each target audio clip, so as to obtain the user's personalized sound effect parameters.
- the device for obtaining personalized sound effect parameters in this embodiment further includes a personalized playing module 306, which is configured to play the corresponding audio to be played in response to the audio playing instruction.
- Personalized sound parameters are configured to play the corresponding audio to be played in response to the audio playing instruction.
- modules included in the above-mentioned personalized sound effect parameter acquisition device proposed in this application are only divided according to functional logic, but are not limited to the above-mentioned division, as long as the corresponding functions can be realized; in addition, each functional unit
- the specific names are only for the convenience of distinguishing from each other, and are not used to limit the protection scope of this application.
- FIG. 4 shows a schematic structural diagram of a computer device provided by an embodiment of the present application.
- the computer device is the personalized sound effect parameter acquisition device described in the above embodiment.
- a computer device is provided, including: a memory 401 and one or more processors 402; the memory 401 is used to store one or more programs; A plurality of programs are executed by the one or more processors 402, so that the one or more processors implement the method for obtaining personalized sound effect parameters as described in this application.
- the memory 401 and the processor 402 are connected through a communication bus to implement communication between the memory 401 and the processor 402 .
- the processing memory 401 and the processor 402 may further include an audio output interface and a user operation port.
- the user operation port is used to provide the user with input of personalized sound effect setting instructions and playing instructions.
- the audio output interface is used to provide audio to be played when responding to a playback instruction, and the audio to be played adopts personalized sound effect parameters.
- Processor 402 may include one or more processing cores.
- the processor 402 uses various interfaces and lines to connect various parts of the entire computer equipment, and executes by running or executing the instructions, programs, code sets or instruction sets stored in the processor 402, and calling the data stored in the memory 401.
- Various functions of computer equipment and processing data may adopt at least one of digital signal processing (Digital Signal Processing, DSP), field-programmable gate array (Field-Programmable Gate Array, FPGA), and programmable logic array (Programmable logic arrays, PLA).
- DSP Digital Signal Processing
- FPGA Field-Programmable Gate Array
- PLA programmable logic array
- a hardware form is implemented.
- the processor 402 may integrate one or a combination of a central processing unit (Central Processing Unit, CPU), a graphics processing unit (Graphics Processing Unit, GPU), a modem, and the like.
- the CPU mainly handles the operating system, user interface, and application programs; the GPU is used to render and draw the content that needs to be displayed on the display screen; the modem is used to handle wireless communication. It can be understood that, the above-mentioned modem may not be integrated into the processor 402, but is implemented by a single chip.
- the memory 401 may include a RAM or a read-only memory (Read-Only Memory).
- the memory 401 includes a non-transitory computer-readable storage medium.
- Memory 401 may be used to store instructions, programs, codes, sets of codes, or sets of instructions.
- the memory 401 may include a stored program area and a stored data area, wherein the stored program area may store instructions for implementing an operating system, instructions for at least one function (such as a touch function, a sound playback function, an image playback function, etc.), Instructions and the like used to implement the above method embodiments; the storage data area may store the data and the like involved in the above method embodiments.
- the memory 401 may also be at least one storage device located away from the aforementioned processor 402 .
- the computer equipment provided by the above embodiments can be used to execute any one of the methods for obtaining personalized sound effect parameters proposed in this application, and has corresponding functions and beneficial effects.
- the embodiments of the present application also provide a storage medium containing computer-executable instructions, the computer-executable instructions, when executed by a computer processor, are used to execute the method for obtaining personalized sound effect parameters provided by the above-mentioned embodiments, including responding to Personalized sound effect setting instruction, playing one or more test audio groups, each of which includes a plurality of candidate audio clips with different sound effect parameters; obtains at least one target selected by the user from the plurality of candidate audio clips audio clips; acquiring sound effect parameters corresponding to the target audio clips; obtaining personalized sound effect parameters of the user according to the sound effect parameters.
- the embodiments of the present application may be provided as a method, a system, or a computer program product.
- the present application may take the form of an entirely hardware embodiment, an entirely software embodiment, or an embodiment combining software and hardware aspects.
- the present application may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, etc.) having computer-usable program code embodied therein.
- the present application is described with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the present application. It will be understood that each flow and/or block in the flowchart illustrations and/or block diagrams, and combinations of flows and/or blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions.
- These computer program instructions may be provided to the processor of a general purpose computer, special purpose computer, embedded processor or other programmable data processing device to produce a machine such that the instructions executed by the processor of the computer or other programmable data processing device produce Means for implementing the functions specified in a flow or flow of a flowchart and/or a block or blocks of a block diagram.
- These computer program instructions may also be stored in a computer-readable memory capable of directing a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable memory result in an article of manufacture comprising instruction means, the instructions The apparatus implements the functions specified in the flow or flow of the flowcharts and/or the block or blocks of the block diagrams.
- a computing device includes one or more processors (CPUs), input/output interfaces, network interfaces, and memory.
- Memory may include non-persistent memory in computer readable media, random access memory (RAM) and/or non-volatile memory in the form of, for example, read only memory (ROM) or flash memory (flash RAM).
- RAM random access memory
- ROM read only memory
- flash RAM flash memory
- Computer-readable media includes both persistent and non-permanent, removable and non-removable media, and storage of information may be implemented by any method or technology.
- Information may be computer readable instructions, data structures, modules of programs, or other data.
- Examples of computer storage media include, but are not limited to, phase-change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), other types of random access memory (RAM), read only memory (ROM), Electrically Erasable Programmable Read Only Memory (EEPROM), Flash Memory or other memory technology, Compact Disc Read Only Memory (CD-ROM), Digital Versatile Disc (DVD) or other optical storage, Magnetic tape cassettes, magnetic tape magnetic disk storage or other magnetic storage devices or any other non-transmission medium that can be used to store information that can be accessed by a computing device.
- computer-readable media does not include transitory computer-readable media, such as modulated data signals and carrier waves.
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Abstract
本申请实施例公开了个性化音效参数获取方法、装置、设备及存储介质,本申请实施例提供的技术方案通过响应个性化音效设置指令并播放测试音频组,测试音频组为一个或多个,每个测试音频组包含多个具有不同音效参数的待选音频片段;由用户从多个待选音频片段中选择至少一个目标音频片段,从而基于该目标音频片段获取音效参数,根据音效参数得到用户的个性化音效参数的技术手段,解决了用户调节个性化音效时专业要求高的技术问题,通过播放带有不同音效参数的待选音频片段提供给用户进行选择,用户根据直观感受选择最舒服的一段待选音频片段即可,由此后台可以确定用户的音效参数,用户操作简单,不需要专业基础,大大提高用户体验。
Description
说明书本申请要求于2021年04月09日提交中国专利局、申请号为202110384131.4、发明名称为“个性化音效参数获取方法、装置、设备及存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
本申请实施例涉及音频处理技术领域,尤其涉及一种个性化音效参数获取方法、装置、设备及存储介质。
随着智能技术的发展,各种电子设备被广泛应用于日常生活的各类场景。其中,音频播放设备可用于播放选定的音乐内容,给用户提供更加愉悦的休闲氛围。
一些相关技术中,音频播放设备包括电视、电脑、手机、蓝牙音箱等等,这些音频播放设备具备音频播放功能以外,为了满足个性化的需求,还提供给用户进行音效设置的功能。但是目前的音频播放设备对于个性化音效设置这一功能的实现,通常是提供给用户各个音效参数类型的调节端口,用户通过调节端口可以对各个音效参数类型的具体音效参数数值进行设置,最终达到符合用户需求的音效。当音效参数类型被专业划分时,对音效参数类型如何设置能达到对应的音效效果属于较为专业的知识,因此,对于没有专业知识的用户而言,其对各音效参数类型的音效参数数值进行设置较为困难,难以调节到用户满意的播放效果。
发明内容
本申请实施例提供一种个性化音效参数获取方法、装置、设备及存储介质,以解决用户使用音频播放设备调节个性化音效时专业要求高的技术问题。
在第一方面,本申请实施例提供了一种个性化音效参数获取方法,包括:
响应于个性化音效设置指令,播放一个或多个测试音频组,每个所述测试音频组包含多个具有不同音效参数的待选音频片段;
获取用户从多个待选音频片段中选择的至少一个目标音频片段;
获取所述目标音频片段对应的音效参数;
根据所述音效参数得到所述用户的个性化音效参数。
在第二方面,本申请实施例提供了一种个性化音效参数获取装置,包括:
测试音频播放模块,用于响应于个性化音效设置指令,播放一个或多个测试音频组,每个所述测试音频组包含多个具有不同音效参数的待选音频片段;
音频片段选定模块,用于获取用户从多个待选音频片段中选择的至少一个目标音频片段;
音效参数获取模块,用于获取所述目标音频片段对应的音效参数;
音效参数混合模块,用于根据所述音效参数得到所述用户的个性化音效参数。
在第三方面,本申请实施例提供了一种计算机设备,包括:存储器以及一个或多个处理器;
所述存储器,用于存储一个或多个程序;
当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如第一方面所述的个性化音效参数获取方法。
在第四方面,本申请实施例提供了一种包含计算机可执行指令的存储介质,所述计算机可执行指令在由计算机处理器执行时用于执行如第一方面所述的个性化音效参数获取方法。
本申请实施例的个性化音效参数获取方法、装置、设备及存储介质,通过响应个性化音效设置指令并播放测试音频组,测试音频组为一个或多个,每个测试音频组包含多个具有不同音效参数的待选音频片段;由用户从多个待选音频片段中选择至少一个目标音频片段,从而基于该目标音频片段获取音效参数,根据音效参数得到用户的个性化音效参数的技术手段,解决了用户调节个性化音效时专业要求高的技术问题,通过播放带有不同音效参数的待选音频片段提供给用户进行选择,用户根据直观感受选择最舒服的一段待选音频片段即可,由此后台可以确定用户的音效参数,用户操作简单,不需要专业基础,大大提高用户体验。
图1是本申请实施例提供的一种个性化音效参数获取方法的流程图;
图2是本申请实施例提供的另一种个性化音效参数获取方法的流程图;
图3是本申请实施例提供的一种个性化音效参数获取装置的结构示意图;
图4是本申请实施例提供的一种计算机设备的结构示意图。
为了使本申请的目的、技术方案和优点更加清楚,下面结合附图对本申请具体实施例作进一步的详细描述。可以理解的是,此处所描述的具体实施例仅仅用于解释本申请,而非对本申请的限定。另外还需要说明的是,为了便于描述,附图中仅示出了与本申请相关的部分而非全部内容。在更加详细地讨论示例性实施例之前应当提到的是,一些示例性实施例被描述成作为流程图描绘的处理或方法。虽然流程图将各项操作(或步骤)描述成顺序的处理,但是其中的许多操作可以被并行地、并发地或者同时实施。此外,各项操作的顺序可以被重新安排。当其操作完成时所述处理可以被终止,但是还可以具有未包括在附图中的附加步骤。所述处理可以对应于方法、函数、规程、子例程、子程序等等。
本申请实施例提供了一种个性化音效参数获取方法,该个性化音效参数获取方法可以由个性化音效参数获取设备执行。该个性化音效参数获取设备可以通过软件和/或硬件的方式实现,该个性化音效参数获取设备可以是两个或多个物理实体构成,也可以是一个物理实体构成,实施例对此不作限定。
实施例中,个性化音效参数获取设备具有音频播放的功能,即个性化音效参数获取设备也可以为音频播放设备。例如,个性化音效参数获取设备可以是:笔记本电脑、台式电脑、智能交互平板、智能手机、智能音箱、智能手表、智能手环等。实施例中,个性化音效参数获取设备除了可以播放音频外,还可以进行音频的音效设置。其中,音效是指由声音(实施例中为播放音频时的声音)所制造的效果。用户可通过个性化音效参数获取设备进行音效设置,以实现不同的音频播放效果,增进场面的气氛,给用户提供更好的音乐享受。音效根据不同的功能可以分为UI音效、环境音效、动作音效等。音效包含的类型可以根据实际情况而定,包括音调、音高、音色的调节,具体的,实施例中音效例如包括混响强度、低音强度,还可以包括男声、女声、播放音量、立体声平衡度等。个性化设置音效的最终目的是适应使用者的欣赏水平,设置音效时为了强调某一个音效的参数类别,通常是设置音频的频段、音量来设置音效,可以结合提升或降低舞曲、摇滚、布鲁斯等频段进行混合调节,以满足使用者的喜好。可以理解的是,本实施例的个性化音效参数获取设备除了具备播放音频、个性 化设置音效的功能,还可以实现录制音频、编辑音频等,实施例对此不作限定。
图1是本申请实施例提供的一种个性化音效参数获取方法的流程图,参考图1,该个性化音效参数获取方法包括:
步骤101:响应于个性化音效设置指令,播放一个或多个测试音频组,每个测试音频组包含多个待选音频片段。
示例性的,个性化音效设置指令用于启动个性化音效设置流程,基于该个性化音效设置指令,个性化音效参数获取设备由此跳转至个性化音效设置流程。个性化音效设置指令可由用户发起,或者由设备发起,具体的发起方式在实施例中可以结合实际情况设定。举例而言,当由用户发起个性化音效设置指令时,通常可在个性化音效参数获取设备中设定个性化音效设置界面,在该个性化音效设置界面中提供设置按钮,用户在该个性化音效设置界面操作设置按钮发起个性化音效设置指令。以用户持有的个性化音效参数获取设备为智能交互平板为例,用户通过智能交互平板显示界面提供的个性化音效设置按钮输入个性化音效设置指令。再举例而言,当由个性化音效参数获取设备发起个性化音效设置指令时,可事先设定个性化音效设置条件,当满足个性化音效设置条件时,自动发起个性化音效设置指令。其中,个性化音效设置条件可以根据实际情况设定,如当检测到新用户播放音频时,或者检测到个性化音效参数获取设备未进行个性化音效设置时,或者达到个性化音效设置周期时,确定满足个性化音效设置条件,并自动发起个性化音效设置指令。在其他示例中,还可以设定每次检测到音频播放指令时,在播放音频之前设备主动发起个性化音效设置指令,基于该个性化音效设置指令,跳转至个性化音效设置界面供用户进行个性化音效设置。
示例性的,接收到个性化音效设置指令后,对其进行响应,即播放测试音频组。其中,测试音频组可以为一个或多个,测试音频组在本实施例中用于提供音频内容,即对该音频内容进行播放,并获得用户的倾听感受,进而根据倾听感受得到用户的个性化音效参数。测试音频组可由相关程序管理者提前存储在个性化音效参数获取设备中本地存储器,也可以由个性化音效参数获取设备在接收到个性化音效设置指令时,从服务器中获取。实施例中,测试音频组包含多个待选音频片段,其中,待选音频片段是测试音频组中具体的音频内容,不同的待选音频片段在播放时可以给用户带来不同的倾听感受。即每一个待选音频片段之间有所区别,用户通过倾听所播放的不同的待选音频片段,基于真 实倾听感受可以选出其中更为青睐的一个或多个待选音频片段。待选音频片段的生成方式实施例不做限定,例如,由专业的音乐从业者选定各待选音频片段,以使测试音频组内的多个待选音频片段之间有所区别,音乐从业者选定待选音频片段后程序开发员或者管理员集成在个性化音效设置流程中。其中,各个待选音频片段的音频内容可以相同,也可以不同。实施例中,以相同的音频内容为例进行描述。此时,各个待选音频片段的音频内容都相同的情况下,可以保证用户的选择更加的客观和准确。进一步的,各个待选音频片段的音效参数不同。其中,音效参数可以理解为播放待选音频片段时,所使用的与音效有关的具体参数。每种参数类别对应一个音效参数,参数类别也可理解为音效参数的类别,不同参数类型可以对应于不同种类的音效,可理解,通过设置各参数类别下音效参数的具体数值,可以起到对不同的参数类别进行调整的作用。一个实施例中,参数类别可包括低音强度、高音强度、男声、女声、环绕音强度、混响强度、立体声强度、高音补充幅度中的一种或多种。需要说明的是,参数类别包含的类型有很多,上述参数类别包括的类型是为了更具象的描述而作出的一些示例,实际应用中参数类别并不局限于上述的参数类别所列举的类型。一个实施例中,当参数类别为多个时,可以结合实际情况选择其中一个或多个参数类别,并确定选择类别的音效参数,其中,选择参数类别时,可以由用户选择,或者是,由个性化音效参数获取方法结合实际历史使用情况选择用户调整次数较多的参数类别作为所选择的参数类别。以上述低音强度这一参数类别为例,一个待选音频片段中对应该低音强度的音效参数可以是-15~+15db,另一个待选音频片段中对应低音强度的音效参数可以是-10~+10db。可选的,预先设定各待选音频片段对应的一种或多种的参数类型,即该参数类型下的音效参数是后续个性化音效参数的确定依据。
一个实施例中,测试音频组为一个时,该测试音频组内的多个待选音频片段具有相同的音频内容且具有不同的音效参数,且多个待选音频片段的数量可以根据实际情况设定。其中,各待选音频片段中不同音效参数所属的参数类型可以根据实际情况设定。例如参数类别包低音强度和高音强度,此时,测试音频组包含2个低音强度不同、高音强度相同的待选音频片段、包含2个高音强度不同、低音强度相同的待选音频片段、包含2个低音强度和高音强度均不同的待选音频片段。再如,参数类别包男声、女声和环绕音强度,测试音频组中具有六个待选音频片段,第一个待选音频片段和第二个待选音频片段在参数类 别男声下具体的音效参数不同,其他参数类别下的音效参数相同,第三个待选音频片段和第四个待选音频片段在女生参数类别下具体的音效参数不同,其他参数类别下的音效参数相同,第五个待选音频片段和第六待选音频片段在环绕音强度参数类别相同下具体的音效参数不同,其他参数类别下的音效参数相同。又如,参数类别包括低音强度、高音强度、男声、女声、环绕音强度、混响强度、高音补充幅度,测试音频组中具有三个待选音频片段,三个待选音频片段在低音强度、高音强度、男声、女声、环绕音强度、混响强度以及高音补充幅度下的音效参数均不同。示例性的,接收到个性化音效设置指令时,播放该测试音频组。其中,个性化音效参数获取设备可以事先约定测试音频组的播放规则,一个实施例中,播放规则具体为依次播放该测试音频组中的每一个待选音频片段。进一步的,每一个待选音频片段可以仅播放一次,也可以播放多次。当播放多次时,可以是一个待选音频片段先播放多次,再播放另一个待选音频片段,或者是,先顺序播放一次各待选音频片段,再重复顺序播放各待选音频片段,如此实现循环播放多次。还可以是,先顺序播放一次各待选音频片段,之后,提示用户是否需要再次播放,若用户选择需要再次播放时,则重复顺序再次播放各待选音频片段。如果用户未选择需要再次播放,则停止继续播放待选音频片段。例如,测试音频组包括第一待选音频片段和第二待选音频片段,其中,第一待选音频片段和第二待选音频片段具有不同的音效参数。当响应个性化音效设置指令时,第一待选音频片段和第二待选音频片段依次播放,并且循环播放两次。即是,第一次播放第一待选音频片段,而后播放一次第二待选音频片段,第二次播放第一待选音频片段,而后播放第二次第二待选音频片段。另一个示例性中,还可以是当响应个性化音效设置指令时,第一待选音频片段和第二待选音频片段顺序播放,并且分别播放两次。也即是,当播放完两次第一待选音频片段之后,再播放两次第二待选音频片段。
一个实施例中,测试音频组为多个时,每个测试音频组所对应不同的参数类别,其中,测试音频组在对应的参数类别下具有不同的音效参数,再非对应的参数类别下具有相同的音效参数。举例而言,参数类别包括低音强度和高音强度,此时,测试音频组对应低音强度是指该组内的各待选音频片段具有不同的低音响度,并且各待选音频片段的高音强度相同。各测试音频组所对应的参数类别可以根据实际情况设定,每个测试音频组均可对应至少一种参数类别,满足不同测试音频组对应的参数类别不同即可。举例而言,参数类别包括低音 强度、高音强度、男声、女声、环绕音强度、混响强度、立体声强度、高音补充幅度。此时,设置8个测试音频组,且每个测试音频组对应上述一种参数类别,并设置2个测试音频组,且2个测试音频组对应的参数类别分别为:低音强度和男声、高音强度和女声。可理解,当测试音频组对应多个参数类别,参数类别的选择规则可以根据实际情况设置,如结合经验数据选择组成的参数类别。进一步的,各测试音频组的播放规则实施例不作限定,例如,每个测试音频组可以单次播放也可以多次播放。当单次播放测试音频组时,可按照预先设定的顺序依次播放,当多次播放测试音频组时,可以一组测试音频组先播放多次,再播放多次另一个测试音频组,或者是,先顺序播放一次各组测试音频组,再重复顺序播放各组测试音频组,如此实现循环播放多次。还可以是,先播放一个测试音频组,之后,提示用户是否需要再次播放,若用户选择需要再次播放时,则重复播放该测试音频组。如果用户未选择需要再次播放,则播放下一测试音频组。进一步的,每一个测试音频组内的待选音频片段的播放过程可以与上述一个测试音频组时各待选音频片段的播放过程相同,在此不做赘述。
步骤102:获取用户从多个待选音频片段中选择的至少一个目标音频片段。
目标音频片段是任意一组测试音频组中多个待选音频片段中由用户选择的一个或多个待选音频片段,目标音频片段可以理解为当前测试音频组中用户倾听感受最优的待选音频片段,即目标音频片段可以体现用户的听音偏好。当响应于个性化音效设置指令时,播放测试音频组的待选音频片段,用户基于所播放的待选音频片段做出选择,此时,将用户所选择的待选音频片段确定为目标音频片段。目标音频片段的选取方式可以根据多个待选音频片段的播放方式不同而有所不同。当一组测试音频组中,多个待选音频片段是顺序单次播放时,可以是全部待选音频片段播放挖完毕后用户直接选择,或者是播放待选音频片段前提示用户在全部待选音频片段播放完毕进行选择,再或者是每播放一个待选音频片段后提示用户进行选择。而当多个待选音频片段是顺序循环播放时,可以是每顺序播放完一次全部待选音频片段,提醒用户选择,也可以是每播一次一个待选音频片段之后,用户主动选择,等等。例如一组测试音频组包含第一待选音频片段和第二待选音频片段,响应用户的个性化音效设置指令依次播放第一待选音效片段和第二待选音频片段,并且提示用户选取第一待选音频片段或者第二待选音频片段的其中一个。又如,当测试音频组包含三个待选音频片段,依次播放三个待选音频片段,并且每播完一个待选音频片段,提醒用户 是否选择当前播放的待选音频片段为目标音频片段。用户可以选择三个待选音频片段中的其中一个作为目标音频片段,也可以选择其中两个作为目标音频片段,还可以选择三个待选音频片段作为目标音频片段。而当测试音频组为多个时,每一个测试音频组的目标音频片段选择方式可以与上述一组测试音频组的选择方式相同。并且多组测试音频组的情况下,每一组测试音频组的目标音频片段选择方式与其他组的目标音频片段选择方式可以相同也可以不同。
进一步的,每个测试音频组中,用户选择目标音频片段的数量可以根据实际情况设置。预先设置目标音频片段为1个时,用户只能从各测试音频组内选择一个目标音频片段。当预先设置目标音频片段为N个时,N大于1,用户可以在该测试音频组中选择N个目标音频片段,或者是选择小于N的目标音频片段。当测试音频组为多个时,可以结合实际情况设置每个测试音频组对应的目标音频片段的最大数量,例如,当前共有4个测试音频组,其中三组测试音频组的目标音频片段的最大数量均为1个,而另一测试音频组的目标音频片段的最大数量为2个。可以理解的是,若当前播放的测试音频组中没有用户喜爱的待选音频片段,则用户也可以不进行选择。此时,可以预先在界面中设置跳过、放弃等按钮供用户选择,或者每播放一个待选音频片段提示用户进行选择或放弃。
步骤103:获取目标音频片段对应的音效参数。
获取目标音频片段的音效参数,可以是获取该目标音频片段使用的全部音效参数,例如,一个测试音频组中包括第一待选音频片段和第二待选音频片段,并且第一待选音频片段包括音效参数A1、音效参数B1和音效参数C1,而第二待选音频片段包括音效参数A2、音效参数B1和音效参数C1,其中,A、B和C表示不同的参数类别。假设用户在播放完两个待选音频片段之后选择第一待选音频片段为目标音频片段,则获取第一待选音频片段的音效参数,即是音效参数A1、音效参数B1和音效参数C1。或者是,获取该目标音频片段中具有参考作用的音效参数,其中,具有参考作用的音效参数是指后续确定个性化音效参数中相应参数类别的具体参数时,该音效参数具有参考作用。可选的,设置待选音频片段时,同步设置其对应的参数类别,该参数类别下的音效参数便为具有参考作用的音效参数。还可选的,将目标音频片段与其所在测试音频组内的其他待选音频片段进行比较,若该目标音频片段中某个参数类别下的音频参数与其他至少一个待选音频片段所使用的参数类别不同,则将该参数类别下的 音频参数作为具有参考作用的音效参数。例如,一个测试音频组中包括第一待选音频片段和第二待选音频片段,并且第一待选音频片段包括音效参数A1、音效参数B1和音效参数C1,而第二待选音频片段包括音效参数A2、音效参数B1和音效参数C1,其中,A、B和C表示不同的参数类别。假设用户在播放完两个待选音频片段之后选择第一待选音频片段为目标音频片段,此时,获取音效参数A1。可理解,当测试音频组为多个时,可以直接确定目标音频片段所在测试音频组对应的参数类别,并获取目标音频片段在对应的参数类别下使用的音效参数。
一个可实施方式为,对应每一个待选音频片段分配一个唯一的标识码,该标识码起到待选音频片段的身份识别作用,标识码可以是字符、字母、数字等,将待选音频片段的标识码和该待选音频片段的音频参数进行绑定。当用户从多个待选音频片段中选定目标音频片段,则通过该目标音频片段的标识码可以获取相应的音效参数。
步骤104:根据音效参数得到用户的个性化音效参数。
个性化音效参数是指满足用户个性化播放需求的音效参数,个性化音效参数可以为一组或多组参数。示例性的,根据上一步骤所获得的音效参数确定用户的个性化音效参数。其中,个性化音效参数的确定方式可以根据实际情况设定。一个实施例中,若目标音频片段对应的音效参数具有不同的参数类别,可以将该音效参数作为个性化音效参数中相应参数类别下的音效参数。若目标音频片段对应的音效参数具有相同的参数类别,即某个参数类别下有多个音效参数,则可以设置多组个性化音效参数,且每组个性化音效参数在该参数类别对应一个音效参数。举例而言,某个参数类别下具有音效参数A1和音效参数A2,此时,设置两组个性化音效参数且分别采用音效参数A1和音效参数A2。若目标音频片段对应的音效参数具有相同的参数类别,还可以采用按照预先设定的计算规则,计算个性化音效参数中该参数类别下使用的音效参数,例如,预先设置不同目标音频片段对应的权重,根据该权重计算个性化音效参数,再如,采用机器学习的方式训练神经网络模型,并通过神经网络模型确定个性化音效参数。
具体的,确定个性化音效参数后,将个性化音效参数作为具有某一用户或者具体某一个性化音效参数获取设备所对应的音效参数,可理解,用户可以根据实际情况修改或删除该个性化音效参数,还可以增加多组个性化音效参数。 基于该个性化音效参数,用户在后续播放音频时,可以主动选择采用个性化音效参数对音频进行播放,或者是,个性化音效参数获取设备默认按照个性化音效参数进行播放,可理解,个性化音效参数为多组时,可以选择其中一组作为默认个性化音效参数,此时,用户可以更换个性化音效参数。
当个性化音效参数获取设备由多个用户使用时,每个用户均可设置对应的个性化音效参数,此时。当有多个用户的情况下,可以通过录入用户信息的方式,将个性化音效参数与用户信息绑定,从而当不同的用户需要播放音频时,可以采取与该用户对于的个性化音效参数对音频进行播放。其中,用户信息可理解用户ID等用于区分用户身份的信息。
上述,通过响应个性化音效设置指令并播放测试音频组,测试音频组为一个或多个,每个测试音频组包含多个具有不同音效参数的待选音频片段;由用户从多个待选音频片段中选择至少一个目标音频片段,从而基于该目标音频片段获取音效参数,根据音效参数得到用户的个性化音效参数的技术手段,解决了用户调节个性化音效时专业要求高的技术问题,通过播放带有不同音效参数的待选音频片段提供给用户进行选择,用户根据直观感受选择最舒服的一段待选音频片段即可,由此后台可以确定用户的音效参数,用户操作简单,不需要专业基础,大大提高用户体验。
在上述实施例的基础上,所述方法还包括:响应于音频播放指令,播放相应的待播放音频,待播放音频在播放时采用个性化音效参数。
其中,音频播放指令是指用户发出的、用于播放音频的指令。音频播放指令的具体发出形式实施例不做限定。接收到音频播放指令后,获取当前需要播放的音频,实施例中,将当前需要播放的音频记为待播放音频。可理解,待播放音频可以是音频文件也可以是音视频文件。进一步的,播放音频前,先根据个性化音效参数进行设置,再播放待播放音频,以使得待播放音频达到用户最期望的音效。可选的,当前存在多个用户时,根据个性化音效参数进行设置前,先获取用户信息,之后,根据用户信息获取相应的个性化音效参数,并根据个性化音效参数进行设置。
上述,设置完个性化音效参数后,可以直接采用个性化音效参数进行播放,达到用户期望的音效。
图2是本申请实施例提供的另一种个性化音效参数获取方法的流程图。本 实施例是在上述实施例的基础上进行具体化。本实施例中,测试音频组为多个时,每个测试音频组对应至少一种参数类别,测试音频组内的各待选音频片段在对应参数类别下具有不同的音效参数。其中,参数类别包括低音强度、高音强度、男声、女声、环绕音强度、混响强度、立体声强度、高音补充幅度中的一种或多种。
示例性的,每个测试音频组中各待选音频片段在各参数类别均有对应的音效参数,并且,每个测试音频组对应至少一种参数类别,在该参数类别下,测试音频组的各待选音频片段具有不同的音效参数,而非对应的参数类别下,测试音频组具有相同的音效参数。举例而言,参数类别包含低音强度、高音强度和混响强度。测试音频组对应的参数类别为低音强度时,其包含待选音频片段1(音效参数为:低音强度2、高音强度1和混响强度1)以及待选音频片段2(音效参数为:低音强度3、高音强度1和混响强度1)。测试音频组对应的参数类别为低音强度和混响强度时,其包含待选音频片段3(音效参数为:低音强度2、高音强度1和混响强度2)以及待选音频片段3(音效参数为:低音强度3、高音响度1和混响强度3)。可理解,每个测试音频组对应的参数类别以及每个待选音频片段设置的音效参数均可根据实际情况设定。
如图2所示,该个性化音效参数获取方法,包括:
步骤201:响应于个性化音效设置指令,依次播放每个测试音频组,且每播放一组测试音频组后,提示用户在当前播放的测试音频组内的多个待选音频片段中选择对应的目标音频片段,每个测试音频组包含多个具有不同音效参数的待选音频片段。
本实施例中,测试音频组为多个。响应个性化音效设置指令时,依次播放测试音频组。其中,每一个测试音频组内均包含有多个待选音频片段。一个实施例中,播放测试音频组的方式是顺序播放各测试音频组,且每播放一个测试音频组后,提示用户在当前播放的测试音频组中选择至少一个目标音频片段。可选的,该测试音频组内的多个待选音频片段顺序播放一次,每播放完毕一个待选音频片段时,提示用户是否重新播放该待选音频片段。还可选的,该测试音频组内的多个待选音频片段顺序播放一次,各待选音频片段播放完毕后,提示用户是否重新播放该组内的待选音频片段。其中,提示用户选择目标音频频段以及重新播放时采用的具体提示方式实施例不做限定,例如当前测试音频组的各待选音频片段播放完毕时,出现选择界面,该界面中显示各个待选音频片 段的选择按钮,用户可通过操作待选音频片段的选择按钮而选取目标音频片段。
步骤202:获取用户从多个待选音频片段中选择的至少一个目标音频片段。
示例性的,如上述记载,个性化音效参数获取设备依次播放每一组测试音频组,并且播放每一组测试音频组时,顺序播放该组测试音频组内的全部待选音频片段以提供给用户选择,用户从中选择到更舒适的至少一个待选音频片段作为目标音频片段。此时,每个测试音频组对应至少一个目标音频片段。
步骤203:确认目标音频片段所在测试音频组对应的参数类别。
实施例中,每个测试音频组均存在对应的参数类别,当获取目标音频片段后,先确定目标音频片段所在的测试音频组,再确认所在的测试音频组所对应的参数类别。一种可选方式,预先对每个测试音频组进行编号,将测试音频组的编号与所对应的参数类别进行绑定,由此,获取目标音频片段并得到该目标音频片段所对应的测试音频组时,通过编号可以快速明确测试音频组对应的参数类别。
步骤204:获取目标音频片段在参数类别下的音效参数。
本步骤中,每一个待选音频片段分别具有对应的音效参数。当待选音频片段被选择目标音频片段时,获取该目标音频片段所在组对应的参数类别后,获取该参数类别下的音效参数。例如,第一测试音频组对应的参数类别为混响强度,则第一测试音频组的目标音频片段中虽然除了对应有混响强度的音效参数,还对应有其他参数类别的音效参数,但是本实施例中,仅获取混响强度所对应的音效参数。
需要说明的是,可以每播放完一组测试音频组后,先获取该测试音频组的目标音频片段,并获得该目标音频片段所对应的音效参数,再播放下一组测试音频组,基于下一组测试音频组的目标音频片段的选择获取目标音频片段的音效参数。此时,每个测试音频组均存在对应的目标音频片段且均可以获取到相应的音效参数。
例如,共播放三组测试音频组,第一组测试音频组对应的参数类别为低音强度,第二组测试音频组的参数类别对应为混响强度,第三组测试音频组对应的参数类别为高音补充幅度。则在本实施例步骤中,对应于第一组测试音频组,则获取第一组测试音频组中选出的目标音频片段包含的对应于低音强度的音效参数。而对应于第二组测试音频组,则获取第二组测试音频组中选出的目标音频片段包含的对应于混响强度的音效参数。第三组测试音频组同理,获取第三 组测试音频组中选出的目标音频片段包含的对应于高音补充幅度的音效参数。
步骤205:混合各目标音频片段对应的音效参数,以得到用户的个性化音效参数。
一个实施例中,当每个测试音频组对应的参数类别不同时,可以直接将各参数类别下的音效参数作为个性化音效参数中该参数类别下的音效参数,或者是预先为每个参数类别设置权重,并通过权重比例对各个音效参数进行加权求和,其中,权重比例的设置依据可以根据实际情况选择,例如,人工设置,或根据历史经验数据选择等。当每个参数类别下用户选择了多个音效参数了,可以设置多个个性化音效参数。
另一个实施例中,当各个测试音频组对应的参数类别存在相同时,可以预先设置每一个测试音频组的权重,从而通过权重计算。相应的,权重比例系数依据实际情况选择。
示例性的,本实施例在混合了个性化音效参数之后,当接收到音频播放指令时,响应于音频播放指令播放待播放音频,并且在播放该待播放音频时采用上述个性化音效参数。上述音频播放指令可以由用户即时输入,也可以是事先设定,在到达预设时间时自动触发。
一个示例性中,当获取的每一组的测试音频组内的目标音频片段的音效参数时,将全部音效参数按照预设权重比例进行混合,之后将形成的个性化音效参数合并在个性化音效模式中,并记为与用户对于的个性化音效模式。当下次该用户播放音频时,则自动结合该用户的个性化音效模式调节音频,而避免了用户花费较多的时间和精力去调节音频,采用更为方便的音效获取方式,大大简化了用户的操作过程,提升了用户体验,同时由于音效参数是本身记载的,用户仅仅是对单个参数类别所对应的音效参数进行选取,因此最终对应音频的调节也更为准确,避免花费了较多的时间和精力调节的音频的播出效果却不尽人意。
本申请实施例还提供的了一种个性化音效参数获取装置,该装置可集合在个性化音效参数获取设备中,用于执行上述个性化音效参数获取方法,具备相应的功能和有益效果。具体的,图3为本申请实施例所提供的一种个性化音效参数获取装置的结构示意图。参见图3,该个性化音效参数获取装置包括测试音频播放模块301、音频片段选定模块302、音效参数获取模块303和音效参数 混合模块304。
其中,测试音频播放模块301:用于响应于个性化音效设置指令,播放一个或多个测试音频组,每个所述测试音频组包含多个具有不同音效参数的待选音频片段;音频片段选定模块302:用于获取用户从多个待选音频片段中选择的至少一个目标音频片段;音效参数获取模块303:用于获取所述目标音频片段对应的音效参数;音效参数混合模块304:用于根据所述音效参数得到所述用户的个性化音效参数。
上述,由用户输入个性化音效设置指令,之后响应个性化音效设置指令并播放测试音频组,测试音频组为一个或多个,每个测试音频组包含多个具有不同音效参数的待选音频片段;由用户从多个待选音频片段中选择至少一个目标音频片段,从而基于该目标音频片段获取音效参数,根据音效参数得到用户的个性化音效参数,通过播放带有不同音效参数的待选音频片段提供给用户进行选择,用户根据直观感受选择最舒服的一段待选音频片段即可,由此后台可以确定用户的音效参数,用户操作简单,不需要专业基础,大大提高用户体验。
作为进一步优选的,当测试音频组为多个时,每个测试音频组对应至少一种参数类别,测试音频组内的待选音频片段在对应参数类别下具有不同的音效参数,测试音频组内的待选音频片段在非对应的参数类别下具有相同的音效参数。
在上述实施例的基础上,音效参数获取模块303进一步包括类别确认单元,用于确认目标音频片段所在组对应的参数类别;参数获取单元,用于获取该参数类别下的音效参数。
在上述实施例的基础上,所述参数类别包括低音强度、高音强度、男声、女声、环绕音强度、混响强度、立体声强度、高音补充幅度中的一种或多种。
在上述实施例的基础上,测试音频组为多组时,个性化音效参数获取装置还包括音频选择提示模块305,用于每播放一组测试音频组,提示用户选择该测试音频组对应的目标音频片段。商户根据所述音效参数得到用户的个性化音效参数具体为混合各目标音频片段对应的音效参数,以得到用户的个性化音效参数。
在上述实施例的基础上,本实施例的个性化音效参数获取装置还包括个性化播放模块306,用于响应于音频播放指令,播放相应的待播放音频,所述待播放音频在播放时采用个性化音效参数。
本申请提出的上述个性化音效参数获取装置中所包括的各个模块之间只是按照功能逻辑进行划分的,但并不局限于上述的划分,只要能够实现相应的功能即可;另外,各功能单元的具体名称也只是为了便于相互区分,并不用于限制本申请的保护范围。
图4示出了本申请一个实施例提供的一种计算机设备的结构示意图。该计算机设备为上述实施例中所述的个性化音效参数获取设备。本实施例中,如图4所示,提供的一种计算机设备,包括:存储器401以及一个或多个处理器402;所述存储器401,用于存储一个或多个程序;当所述一个或多个程序被所述一个或多个处理器402执行,使得所述一个或多个处理器实现如本申请所述的个性化音效参数获取方法。
其中,存储器401和处理器402之间通过通信总线连接,实现存储器401与处理器402之间的通信。以智能交互平板作为该计算机设备为例,处理存储器401和处理器402,还可包括音频输出接口、用户操作端口。用户操作端口用于提供给用户进行个性化音效设置指令和播放指令的输入。音频输出接口用于提供当响应播放指令时,播放待播放音频,所述待播放音频采用个性化音效参数。
处理器402可以包括一个或多个处理核心。处理器402利用各种接口和线路连接整个计算机设备内的各个部分,通过运行或执行存储在处理器402内的指令、程序、代码集或指令集,以及调用存储在存储器401内的数据,执行计算机设备的各种功能和处理数据。可选的,处理器402可以采用数字信号处理(Digital Signal Processing,DSP)、现场可编程门阵列(Field-Programmable Gate Array,FPGA)、可编程逻辑阵列(Programmable logic arrays,PLA)中的至少一种硬件形式来实现。处理器402可集成中央处理器(Central Processing Unit,CPU)、图像处理器(Graphics Processing Unit,GPU)和调制解调器等中的一种或几种的组合。其中,CPU主要处理操作系统、用户界面和应用程序等;GPU用于负责显示屏所需要显示的内容的渲染和绘制;调制解调器用于处理无线通信。可以理解的是,上述调制解调器也可以不集成到处理器402中,单独通过一块芯片进行实现。
存储器401可以包括RAM,也可以包括只读存储器(Read-Only Memory)。可选的,该存储器401包括非瞬时性计算机可读介质(non-transitory computer-readable storage medium)。存储器401可用于存储指令、程序、代码、代码集或指令集。存储器401可包括存储程序区和存储数据区,其中,存储程序区可存储用于实现操作系统的指令、用于至少一个功能的指令(比如触控功能、声音播放功能、图像播放功能等)、用于实现上述各个方法实施例的指令等;存储数据区可存储上面各个方法实施例中涉及到的数据等。存储器401可选的还可以是至少一个位于远离前述处理器402的存储装置。
上述实施例提供的计算机设备可用于执行本申请所提出的任意一种个性化音效参数获取方法,具备相应的功能和有益效果。
此外,本申请实施例还提供一种包含计算机可执行指令的存储介质,所述计算机可执行指令在由计算机处理器执行时用于执行如上述实施例提供的个性化音效参数获取方法包括响应于个性化音效设置指令,播放一个或多个测试音频组,每个所述测试音频组包含多个具有不同音效参数的待选音频片段;获取用户从多个待选音频片段中选择的至少一个目标音频片段;获取所述目标音频片段对应的音效参数;根据所述音效参数得到所述用户的个性化音效参数。
本领域内的技术人员应明白,本申请的实施例可提供为方法、系统、或计算机程序产品。
因此,本申请可采用完全硬件实施例、完全软件实施例、或结合软件和硬件方面的实施例的形式。而且,本申请可采用在一个或多个其中包含有计算机可用程序代码的计算机可用存储介质(包括但不限于磁盘存储器、CD-ROM、光学存储器等)上实施的计算机程序产品的形式。本申请是参照根据本申请实施例的方法、设备(系统)、和计算机程序产品的流程图和/或方框图来描述的。应理解可由计算机程序指令实现流程图和/或方框图中的每一流程和/或方框、以及流程图和/或方框图中的流程和/或方框的结合。可提供这些计算机程序指令到通用计算机、专用计算机、嵌入式处理机或其他可编程数据处理设备的处理器以产生一个机器,使得通过计算机或其他可编程数据处理设备的处理器执行的指令产生用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的装置。这些计算机程序指令也可存储在能引导计算机或其他可编程数据处理设备以特定方式工作的计算机可读存储器中,使得存储在该计算机可读存储器中的指令产生包括指令装置的制造品,该指令 装置实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能。这些计算机程序指令也可装载到计算机或其他可编程数据处理设备上,使得在计算机或其他可编程设备上执行一系列操作步骤以产生计算机实现的处理,从而在计算机或其他可编程设备上执行的指令提供用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的步骤。
在一个典型的配置中,计算设备包括一个或多个处理器(CPU)、输入/输出接口、网络接口和内存。存储器可能包括计算机可读介质中的非永久性存储器,随机存取存储器(RAM)和/或非易失性内存等形式,如只读存储器(ROM)或闪存(flash RAM)。存储器是计算机可读介质的示例。
计算机可读介质包括永久性和非永久性、可移动和非可移动媒体可以由任何方法或技术来实现信息存储。信息可以是计算机可读指令、数据结构、程序的模块或其他数据。计算机的存储介质的例子包括,但不限于相变内存(PRAM)、静态随机存取存储器(SRAM)、动态随机存取存储器(DRAM)、其他类型的随机存取存储器(RAM)、只读存储器(ROM)、电可擦除可编程只读存储器(EEPROM)、快闪记忆体或其他内存技术、只读光盘只读存储器(CD-ROM)、数字多功能光盘(DVD)或其他光学存储、磁盒式磁带,磁带磁磁盘存储或其他磁性存储设备或任何其他非传输介质,可用于存储可以被计算设备访问的信息。按照本文中的界定,计算机可读介质不包括暂存电脑可读媒体(transitory media),如调制的数据信号和载波。
还需要说明的是,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、商品或者设备不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、商品或者设备所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括要素的过程、方法、商品或者设备中还存在另外的相同要素。
注意,上述仅为本申请的较佳实施例及所运用的技术原理。本申请不限于这里所述的特定实施例,对本领域技术人员来说能够进行的各种明显变化、重新调整及替代均不会脱离本申请的保护范围。因此,虽然通过以上实施例对本申请进行了较为详细的说明,但是本申请不仅仅限于以上实施例,在不脱离本申请构思的情况下,还可以包括更多其他等效实施例,而本申请的范围由权利要求的范围决定。
Claims (10)
- 一种个性化音效参数获取方法,其特征在于,包括:响应于个性化音效设置指令,播放一个或多个测试音频组,每个所述测试音频组包含多个具有不同音效参数的待选音频片段;获取用户从多个待选音频片段中选择的至少一个目标音频片段;获取所述目标音频片段对应的音效参数;根据所述音效参数得到所述用户的个性化音效参数。
- 根据权利要求1所述的个性化音效参数获取方法,其特征在于,所述测试音频组为多个时,每个所述测试音频组对应至少一种参数类别,所述测试音频组内的各所述待选音频片段在对应参数类别下具有不同的音效参数。
- 根据权利要求2所述的个性化音效参数获取方法,其特征在于,所述获取所述目标音频片段对应的音效参数包括:确认所述目标音频片段所在测试音频组对应的参数类别;获取所述目标音频片段在所述参数类别下的音效参数。
- 根据权利要求2所述的个性化音效参数获取方法,其特征在于,所述参数类别包括低音强度、高音强度、男声、女声、环绕音强度、混响强度、立体声强度、高音补充幅度中的一种或多种。
- 根据权利要求1所述的个性化音效参数获取方法,其特征在于,所述测试音频组内的各所述待选音频片段具有相同的音频内容。
- 根据权利要求1所述的个性化音效参数获取方法,其特征在于,所述测试音频组为多个时,所述播放多个测试音频组包括:依次播放每个所述测试音频组,且每播放一个所述测试音频组后,提示用户在当前播放的所述测试音频组中选择对应的目标音频片段;所述根据所述音效参数得到所述用户的个性化音效参数包括:混合各所述目标音频片段对应的音效参数,以得到所述用户的个性化音效参数。
- 根据权利要求1所述的个性化音效参数获取方法,其特征在于,还包括:响应于音频播放指令,播放相应的待播放音频,所述待播放音频在播放时采用所述个性化音效参数。
- 一种个性化音效参数获取装置,其特征在于,包括:测试音频播放模块,用于响应于个性化音效设置指令,播放一个或多个测试音频组,每个所述测试音频组包含多个具有不同音效参数的待选音频片段;音频片段选定模块,用于获取用户从多个待选音频片段中选择的至少一个目标音频片段;音效参数获取模块,用于获取所述目标音频片段对应的音效参数;音效参数混合模块,用于根据所述音效参数得到所述用户的个性化音效参数。
- 一种计算机设备,其特征在于,包括:存储器以及一个或多个处理器;所述存储器,用于存储一个或多个程序;当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如权利要求1-7任一所述的个性化音效参数获取方法。
- 一种包含计算机可执行指令的存储介质,其特征在于,所述计算机可执行指令在由计算机处理器执行时用于执行如权利要求1-7任一所述的个性化音效参数获取方法。
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