WO2022193460A1 - 一种演示模板的转场方式及装置 - Google Patents
一种演示模板的转场方式及装置 Download PDFInfo
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- WO2022193460A1 WO2022193460A1 PCT/CN2021/101688 CN2021101688W WO2022193460A1 WO 2022193460 A1 WO2022193460 A1 WO 2022193460A1 CN 2021101688 W CN2021101688 W CN 2021101688W WO 2022193460 A1 WO2022193460 A1 WO 2022193460A1
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- animation
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- 238000000034 method Methods 0.000 title claims abstract description 230
- 230000007704 transition Effects 0.000 title claims abstract description 129
- 230000008569 process Effects 0.000 claims abstract description 198
- 238000004590 computer program Methods 0.000 claims description 19
- 230000009471 action Effects 0.000 claims description 13
- 238000004364 calculation method Methods 0.000 claims description 11
- 230000000717 retained effect Effects 0.000 claims description 11
- 238000006243 chemical reaction Methods 0.000 claims description 9
- 238000012217 deletion Methods 0.000 claims description 3
- 230000037430 deletion Effects 0.000 claims description 3
- 238000002372 labelling Methods 0.000 claims description 3
- 230000000694 effects Effects 0.000 description 20
- 238000010586 diagram Methods 0.000 description 4
- 238000012545 processing Methods 0.000 description 4
- 238000013500 data storage Methods 0.000 description 2
- 230000006870 function Effects 0.000 description 2
- 230000014759 maintenance of location Effects 0.000 description 2
- 238000004519 manufacturing process Methods 0.000 description 2
- 230000007547 defect Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
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- 230000003287 optical effect Effects 0.000 description 1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
Definitions
- the invention belongs to the technical field of demonstration, and in particular relates to a transition method, device, electronic device and storage medium of a demonstration template.
- PPT presentations In scenarios such as remote presentations and video conferences, presentation files are required to implement the presentation process, and the most common is PPT presentations.
- PPT presentation In the process of using PPT presentation, when switching between two PPT pages, there are only a few simple switching methods such as translation and rotation for switching between the upper and lower pages by default. In some scenarios, this switching method cannot meet the needs well, such as demonstrating the information of multiple provinces in a certain country, demonstrating the detailed information of a product from different angles, etc. If it is just a simple switching method, it will be less intuitive and the expression efficiency will be reduced.
- the present invention provides a transition method of a presentation template, which can effectively improve the stability and clarity of the video.
- the present invention provides a transition mode of a presentation template, which is characterized in that it includes the steps:
- the page transition is completed through the transition path and the location packet data on the path point.
- the present invention also provides a transition device for a presentation template, characterized in that it includes:
- the background image designation module is used to confirm the designated background image according to the background image instruction
- a transition path drawing module used to draw a transition path on the background image, and mark the path points
- the path calculation module is configured to calculate the first position package data and the second position package data corresponding to the first path point and the second path point, so as to obtain the first animation process of the two adjacent path points.
- the page transition module is used for completing the transition path and the location packet data on the path point.
- the present invention provides a transition mode of the presentation template, draws a transition path on the background image according to the determined background image, and marks the path points; by calculating the first path point and the second path point The corresponding first position packet data and second position packet data are used to obtain the first animation process of two adjacent waypoints; the page transition is completed through the transition path and the position packet data on the waypoint ; Solve the problem of low expression efficiency and unsmoothness of the original presentation template.
- location packet data of the waypoint including but not limited to data such as location information, size, and rotation angle.
- the page transition is completed through the marked data points and the animation process between the data points; based on the existence of different animation processes between different path points, of course, the same path point can also be adjusted by Different animation processes in between to achieve different transitions.
- step of drawing a transition path on the background image and marking path points further includes:
- marking waypoints marking waypoints on the transition path
- Data matching is used to match the location packet data information corresponding to the waypoint.
- the transition path drawing module includes:
- a path planning instruction unit for accepting path planning instructions for planning and recording the transition path
- a waypoint marking unit for marking a waypoint, and marking a waypoint on the transition path
- the data matching unit is used to match the location packet data information corresponding to the waypoint.
- the step of drawing a transition path on the background image and marking the waypoints further includes; by accepting a path planning instruction, so as to plan and record the transitional path; and by marking the waypoints, in the transition Waypoints are marked on the field path; finally, according to data matching, it is used to match the location packet data information corresponding to the waypoints. Plan the transition path to realize the planning of the overall action of the transition. According to marking the waypoints and matching the location packet data on the corresponding waypoints, the realization of paths between different waypoints has been completed.
- the step of calculating the first position package data and the second position package data corresponding to the first path point and the second path point for obtaining the animation process of two adjacent path points includes:
- the speed of the transition animation is calculated according to the position information between the first waypoint and the second waypoint and the first time interval.
- the path calculation module includes:
- an interval recording unit for recording the first position interval and the first time interval between the first waypoint and the second waypoint
- the transition speed calculation unit is configured to calculate the transition animation speed according to the first position interval and the first time interval between the first path point and the second path point.
- the steps of completing the transition path and the location packet data on the path point include:
- the first path point matches the first path motion speed and the first animation speed, so as to complete the first transition between the first path point and the second path point.
- the page transition module includes:
- the path instruction matching unit is used for accepting path matching instructions to match path points and corresponding location packet data
- An animation action instruction unit used to accept an animation action instruction, the first path point matches the first path motion speed and the first animation speed, so as to complete the first rotation between the first path point and the second path point field.
- the steps of completing the page transition through the transition path and the position package data on the path point include: accepting a path matching instruction to match the path point and the corresponding position package data; accepting animation action instructions , the first path point matches the first path motion speed and the first animation speed, so as to complete the first transition between the first path point and the second path point.
- each first animation process is a conversion process of two adjacent pages
- all the first animation processes are not identically distributed, all the first animation processes are stored so that the corresponding first animation processes are called when any two adjacent pages are switched.
- first animation processes are partially different, then only different first animation processes are stored, and identical first animation processes are partially deleted and only a first animation process is retained;
- a label is set between any two adjacent pages, so that the first animation process corresponding to the label is invoked when the two pages are switched.
- invoking the first animation process corresponding to the label when the two pages are switched includes:
- the first animation process display corresponding to the set where the label is located is called.
- each first animation process is a conversion process of two adjacent pages
- a comparison module used to compare all the first animation processes
- the reservation module is used to reserve only one first animation process if all the first animation processes are the same, so that it can be called when any two adjacent pages are converted.
- the reservation module is further configured to perform the following steps:
- all the first animation processes are uniformly distributed differently, all the first animation processes are stored so that the corresponding first animation processes are called when any two adjacent pages are switched.
- the reservation module further includes:
- the deletion unit is used to store only the different first animation processes if all the first animation processes are partially different, and partially delete the same first animation process and retain only one first animation process;
- a labeling unit is used to label each first animation process respectively, and obtains all labels corresponding to the same first animation process to generate a label set;
- the setting unit is used for setting a label between any two adjacent pages, so that the first animation process corresponding to the label is invoked when the two pages are switched.
- the setting unit is further configured to perform the following steps, including:
- the first animation process display corresponding to the collection in which the label is located is invoked.
- the present invention also provides an electronic device, comprising a memory and a processor, the memory stores a computer program, and the computer program can be executed in the processor to implement any of the above methods, wherein the electronic device can be a mobile terminal or web side.
- the present invention also provides a storage medium storing a computer program, and the computer program can implement any of the above methods when executed in a processor.
- the present invention provides a transition mode of a presentation template, draws a transition path on the background image according to the determined background image, and marks the path points; by calculating the first path point corresponding to the first path point and the second path point.
- the location package data and the second location package data are used to obtain the first animation process of two adjacent waypoints; the page transition is completed through the transition path and the location package data on the waypoint;
- presentation templates that express low efficiency and solve the problem of unsmoothness.
- FIG. 1 is a flowchart of a transition mode of a presentation template provided by an embodiment
- FIG. 2 is a schematic diagram of a transition device for a presentation template provided by an embodiment
- FIG. 3 is a flowchart of an improved method for the method in FIG. 1 provided by an embodiment
- FIG. 4 is an architecture diagram of a transition path drawing module provided by an embodiment
- FIG. 5 is a flowchart of an improved method for the method in FIG. 1 provided by an embodiment
- FIG. 6 is an architecture diagram of a path calculation module provided by an embodiment
- FIG. 7 is a flowchart of an improved method for the method in FIG. 1 provided by an embodiment
- FIG. 8 is a structural diagram of a page transition module provided by an embodiment.
- the term “storage medium” may be various media that can store computer programs, such as ROM, RAM, magnetic disk or optical disk.
- the term "processor” can be CPLD (Complex Programmable Logic Device: Complex Programmable Logic Device), FPGA (Field-Programmable Gate Array: Field Programmable Gate Array), MCU (Microcontroller Unit: Micro Control Unit), PLC (Programmable Logic) Controller: programmable logic controller) and CPU (Central Processing Unit: central processing unit) and other chips or circuits with data processing functions.
- electronic device may be any device with data processing and storage functions, and may generally include both stationary and mobile terminals. Fixed terminals such as desktops, etc. Mobile terminals such as mobile phones, PADs and mobile robots. In addition, the technical features involved in the different embodiments of the present invention described later can be combined with each other as long as there is no conflict with each other.
- the present invention provides a transition mode of a presentation template, which is characterized in that it includes the steps:
- the present invention also provides a transition device for a presentation template, characterized in that it includes:
- the background image specifying module 1 is used to confirm the specified background image according to the background image instruction
- the transition path drawing module 2 is used to draw the transition path on the background image, and mark the path point;
- the path calculation module 3 is configured to calculate the first position package data and the second position package data corresponding to the first path point and the second path point, so as to obtain the first animation process of the two adjacent path points.
- the page transition module 4 is used for completing the transition path and the location packet data on the path point.
- the present invention provides a transition mode of the presentation template, draws the transition path on the background image according to the determined background image, and marks the path point; by calculating the first path point and the second path point The corresponding first position packet data and second position packet data are used to obtain the first animation process of two adjacent waypoints; the page transition is completed through the transition path and the position packet data on the waypoint ; Solve the problem of low expression efficiency and unsmoothness of the original presentation template.
- location packet data of the waypoint including but not limited to data such as location information, size, and rotation angle.
- the page transition is completed through the marked data points and the animation process between the data points; based on the existence of different animation processes between different path points, of course, the same path point can also be adjusted by Different animation processes in between to achieve different transitions.
- the step of drawing a transition path on the background image and marking the path points further includes:
- the transition path drawing module includes:
- the path planning instruction unit 21 is used to accept the path planning instruction, so as to plan and record the transition path;
- a waypoint marking unit 22 for marking a waypoint, and marking a waypoint on the transition path
- the data matching unit 23 is configured to match the location packet data information corresponding to the waypoint.
- the step of drawing a transition path on the background image and marking the path points further includes; by accepting a path planning instruction, so as to plan and record the transition path; and by marking the path points, in the transition Waypoints are marked on the field path; finally, according to data matching, it is used to match the location packet data information corresponding to the waypoints. Plan the transition path to realize the planning of the overall action of the transition. According to marking the waypoints and matching the location packet data on the corresponding waypoints, the realization of paths between different waypoints has been completed.
- the step of calculating the first position packet data and the second position packet data corresponding to the first waypoint and the second waypoint is used to obtain the animation process of two adjacent waypoints include:
- the path calculation module includes:
- an interval recording unit 31 configured to record the first position interval and the first time interval between the first waypoint and the second waypoint;
- the transition speed calculation unit 32 is configured to calculate the transition animation speed according to the first position interval and the first time interval between the first path point and the second path point.
- the steps of completing the transition path and the location packet data on the path point include:
- the first path point matches the first path motion speed and the first animation speed, so as to complete the first transition between the first path point and the second path point.
- the page transition module includes:
- the path instruction matching unit 41 is configured to accept path matching instructions to match path points and corresponding location packet data;
- the animation action instruction unit 42 is used to accept an animation action instruction, the first path point matches the first path motion speed and the first animation speed, so as to complete the first path between the first path point and the second path point. Transitions.
- the steps of completing the page transition through the transition path and the position package data on the path point include: accepting a path matching instruction to match the path point and the corresponding position package data; accepting animation action instructions , the first path point matches the first path motion speed and the first animation speed, so as to complete the first transition between the first path point and the second path point.
- the present invention also includes:
- each first animation process is a transition process of two adjacent pages.
- a first animation process will be set between two adjacent pages, so that the presentation template can be smoothly converted during playback.
- the first animation processes of two different adjacent pages may be the same or different, so all the first animation processes will be compared.
- first animation process is reserved to be called when any two adjacent pages are switched. In this case, the conversion form between every two adjacent pages is the same, so the first animation process is the same. In this case, only one first animation process needs to be retained, which reduces the storage of data. , which improves the presentation speed of the presentation template.
- all the first animation processes are distributed differently, all the first animation processes are stored so that the corresponding first animation processes can be retrieved when any two adjacent pages are switched. At this time, the conversion forms of every two adjacent pages are different, so all the first animation processes need to be stored at this time, so that there is a corresponding one when any first animation process needs to be called.
- the present invention if all the first animation processes are partially different, only the different first animation processes are stored, and only one first animation process is retained by partially deleting the same first animation process. At this time, there are the same first animation process and different first animation processes. At this time, the same first animation process is deleted, and the different first animation processes are retained, so as to ensure that the page can be called when the page is converted.
- the corresponding first animation process can also minimize the number of saved first animation processes.
- the storage amount of data is reduced, and the presentation speed of the presentation template is improved.
- each first animation process separately, and obtain all labels corresponding to the same first animation process to generate a label set.
- the present invention will label each animation process, so that each first animation process has a unique identity, and generate a label set for all labels with the same first animation process, so as to realize the clustering of the first animation process. purpose and effect.
- a label is set between any two adjacent pages, so that the first animation process corresponding to the label is invoked when the two pages are switched.
- This step is the process of setting labels, that is, as long as there are two adjacent pages, a label is set between the adjacent pages, and then the label is set corresponding to the first animation process.
- calling the first animation process corresponding to the label when the two pages are switched includes:
- This step is the step of displaying the presentation template. For example, when page 1 ends and needs to be jumped to page 2, the label corresponding to the first animation process between page 1 and page 2 is obtained at this time.
- the first animation process display corresponding to the label is called. After the corresponding label is obtained, it will be judged whether the label is in a set. If it is in a set, it proves that the same first animation process exists at this time, and the same first animation process only retains and stores one display Effect.
- the first animation process display corresponding to the set where the label is located is called. At this time, the first animation process corresponding to the set is called, that is, the corresponding display effect.
- the technical scheme of the present invention can be classified according to the effect of the first animation process of adjacent pages in a presentation template, if all the first animation processes are the same, only the display effect of one of the first animation processes is retained and stored; All the first animation processes are different, and the display effects of all the first animation processes are retained and stored. If some of the first animation processes are the same and some of the first animation processes are different, the different first animation processes are all stored, and the same first animation processes are not stored. In this way, the storage quantity of the first animation process is reduced, the data storage quantity is reduced, and the playback efficiency of the presentation template is improved.
- the present invention also includes:
- the acquiring module is used to acquire all the first animation processes, wherein each first animation process is a conversion process of two adjacent pages.
- each first animation process is a conversion process of two adjacent pages.
- a first animation process will be set between two adjacent pages, so that the presentation template can be smoothly converted during playback.
- the comparison module is used to compare all the first animation processes.
- the first animation processes of two different adjacent pages may be the same or different, so all the first animation processes will be compared.
- the reservation module is used to reserve only one first animation process if all the first animation processes are the same, so that it can be called when any two adjacent pages are converted. In this case, the conversion form between every two adjacent pages is the same, so the first animation process is the same. In this case, only one first animation process needs to be retained, which reduces the storage of data. , which improves the presentation speed of the presentation template.
- the retention module of the present invention is also used to perform the following steps:
- all the first animation processes are uniformly distributed differently, all the first animation processes are stored so that the corresponding first animation processes are called when any two adjacent pages are switched. At this time, the conversion forms of every two adjacent pages are different, so all the first animation processes need to be stored at this time, so that there is a corresponding one when any first animation process needs to be called.
- the retention module of the present invention also includes:
- the deletion unit is configured to store only the different first animation processes if all the first animation processes are partially different, and delete a part of the same first animation process to retain only one first animation process. At this time, there are the same first animation process and different first animation processes. At this time, the same first animation process is deleted, and the different first animation processes are retained, so as to ensure that the page can be called when the page is converted.
- the corresponding first animation process can also minimize the number of saved first animation processes. The storage amount of data is reduced, and the presentation speed of the presentation template is improved.
- the labeling unit is configured to label each first animation process respectively, and obtain all labels corresponding to the same first animation process to generate a label set.
- the present invention will label each animation process, so that each first animation process has a unique identity, and generate a label set for all labels with the same first animation process, so as to realize the clustering of the first animation process. purpose and effect.
- the setting unit is used for setting a label between any two adjacent pages, so that the first animation process corresponding to the label is invoked when the two pages are switched.
- This step is the process of setting labels, that is, as long as there are two adjacent pages, a label is set between the adjacent pages, and then the label is set corresponding to the first animation process.
- the setting unit of the present invention is also used to perform the following steps, including:
- This step is the step of displaying the presentation template. For example, when page 1 ends and needs to be jumped to page 2, the label corresponding to the first animation process between page 1 and page 2 is obtained at this time.
- the first animation process display corresponding to the label is called. After the corresponding label is obtained, it will be judged whether the label is in a set. If it is in a set, it proves that the same first animation process exists at this time, and the same first animation process only retains and stores one display Effect.
- the first animation process display corresponding to the set where the label is located is called. At this time, the first animation process corresponding to the set is called, that is, the corresponding display effect.
- the technical scheme of the present invention can be classified according to the effect of the first animation process of adjacent pages in a presentation template, if all the first animation processes are the same, only the display effect of one of the first animation processes is retained and stored; All the first animation processes are different, and the display effects of all the first animation processes are retained and stored. If some of the first animation processes are the same and some of the first animation processes are different, the different first animation processes are all stored, and the same first animation processes are not stored. In this way, the storage quantity of the first animation process is reduced, the data storage quantity is reduced, and the playback efficiency of the presentation template is improved.
- the present invention also provides an electronic device, comprising a memory and a processor, the memory stores a computer program, and the computer program can be executed in the processor to implement any of the above methods, wherein the electronic device can be a mobile terminal or web side.
- the present invention also provides a storage medium storing a computer program, and the computer program can implement any of the above methods when executed in a processor.
- the methods involved in the above embodiments may be implemented in the form of computer programs.
- the computer program for implementing the methods in the above embodiments may be executed in an electronic device or stored in a storage medium.
- an electronic device includes a memory and a processor.
- the memory stores a computer program, and the computer program is executed by the processor to implement the methods involved in the above embodiments.
- a storage medium stores a computer program, and the computer program is executed in the processor to implement the methods involved in the above embodiments.
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Abstract
一种演示模板的转场方式,依据确定的背景图,在所述背景图上绘制转场路径,并标记路径点(S2);通过计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程(S3);通过所述转场路径和所述路径点上位置包数据来完成页面转场;解决了原有演示模板表达效率低,解决不流畅的问题。
Description
本发明属于演示技术领域,尤其涉及一种演示模板的转场方式、装置、电子设备和存储介质。
在远程演示和视频会议等场景中,需要使用演示文件来实现演示过程,而最常见的就是PPT演示。使用PPT演示过程中,在两个PPT页面间切换时,只有默认的上下页切换的平移、旋转等几种简单的切换方式。在某些场景下这种切换方式不能很好地满足需求,比如演示某个国家多个省份的信息、演示某个产品的不同角度细节信息等。如果只是简单的切换方式,就会显的不太直观,表达效率降低。
因此,如何提供一种表达效率高,切换流程的PPT演示转场方式,是目前亟需解决的技术问题。
发明内容
为解决上述技术缺陷,本发明提供一种演示模板的转场方式,能够有效提高视频的稳定性和清晰度。
本发明提供一种演示模板的转场方式,其特征在于,包括步骤:
依据背景图指令,以确认指定背景图;
在所述背景图上绘制转场路径,并标记路径点;
计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程;
页面转场,通过所述转场路径和所述路径点上位置包数据来完成。
对应的,本发明还提供一种演示模板的转场装置,其特征在于,包括:
背景图指定模块,用于依据背景图指令,以确认指定背景图;
转场路径绘制模块,用于在所述背景图上绘制转场路径,并标记路径点;
路径计算模块,用于计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程。
页面转场模块,用于通过所述转场路径和所述路径点上位置包数据来完成。
技术效果说明:本发明通过提供一种演示模板的转场方式,依据确定的背景图,在所述背景图上绘制转场路径,并标记路径点;通过计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程;通过所述转场路径和所述路径点上位置包数据来完成页面转场;解决了原有演示模板表达效率低,解决不流畅的问题。
需要说明的是,对于不同的路径点,备注该路径点的位置包数据,包括但不限于位置信息、大小和旋转角度等数据。
还需要进一步说明的是,页面转场是通过标记的数据点,以及数据点之间的动画过程来完成;基于不同的路径点之间存在不同的动画过程,当然,也可以通过对同一路径点之间的不同动画过程以实现不同的转场。
进一步的,所述在所述背景图上绘制转场路径,并标记路径点的步骤还包括:
接受路径规划指令,以用于规划转场路径并记录;
标记路径点,在所述转场路径上标记路径点;
数据匹配,用于匹配路径点对应的位置包数据信息。
对应的,所述转场路径绘制模块包括:
路径规划指令单元,用于接受路径规划指令,以用于规划转场路径并记录;
路径点标记单元,用于标记路径点,在所述转场路径上标记路径点;
数据匹配单元,用于匹配路径点对应的位置包数据信息。
技术效果说明:在所述背景图上绘制转场路径,并标记路径点的步骤还包括;通过接受路径规划指令,以用于规划转场路径并记录;并通过标记路径点,在所述转场路径上标记路径点;最终,依据数据匹配,用于匹配路径点对应的位置包数据信息。规划转场路径以实现转场整体动作的规划。依据标记路径点以及匹配对应路径点上的位置包数据,已完成不同路径点之间的路径实现。
进一步的,所述计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的动画过程的步骤包括:
记录第一路径点和第二路径点之间的第一位置间隔;
计算转场动画速度,依据第一路径点和第二路径点之间的位置信息和所述第一时间间隔。
对应的,所述路径计算模块包括:
间隔记录单元,用于记录第一路径点和第二路径点之间的第一位置间隔和第一时间间隔;
转场速度计算单元,用于计算转场动画速度,依据第一路径点和第二路径点之间的所述第一位置间隔和所述第一时间间隔。
技术效果说明:记录第一路径点和第二路径点之间的位置和时间间隔,通过时间间隔和位置之间可以计算处转场动画速度。
进一步的,所述页面转场,通过所述转场路径和所述路径点上位置包数据来完成的步骤包括:
接受路径匹配指令,以匹配路径点和对应的位置包数据;
接受动画动作指令,所述第一路径点匹配第一路径运动速度和第一动画速度,以完成所述第一路径点和所述第二路径点之间第一转场。
对应的,所述页面转场模块包括:
所述路径指令匹配单元,用于接受路径匹配指令,以匹配路径点和对应的位置包数据;
动画动作指令单元,用于接受动画动作指令,所述第一路径点匹配第一路径运动速度和第一动画速度,以完成所述第一路径点和所述第二路径点之间第一转场。
技术效果说明:通过所述转场路径和所述路径点上位置包数据来完成所述页面转场的步骤包括:接受路径匹配指令,以匹配路径点和对应的位置包数据;接受动画动作指令,所述第一路径点匹配第一路径运动速度和第一动画速度,以完成所述第一路径点和所述第二路径点之间第一转场。
进一步的,还包括:
获取所有的第一动画过程,其中每个第一动画过程为两个相邻的页面的转换过程;
将所有的第一动画过程比对;
若所有的第一动画过程相同,则只保留一个第一动画过程以使任意两个相邻的页面转换时调取。
进一步的,若所有的第一动画过程均布不相同,则对所有的第一动画过程存储以使任意两个相邻的页面转换时调取相对应的第一动画过程。
进一步的,若所有的第一动画过程存在部分不同,则只存储不同的第一动画 过程,将相同的第一动画过程进行部分删除只保留一个第一动画过程;
对每个第一动画过程分别标号,获取相同的第一动画过程所对应的所有标号生成标号集合;
在任意相邻的两个页面之间设置标号,以使两个页面转换时调取与该标号对应的第一动画过程。
对应的,以使两个页面转换时调取与该标号对应的第一动画过程包括:
获取两个页面转换时对应的标号;
若所述标号为不位于集合中,则调取与该标号对应的第一动画过程显示;
若所述标号位于集合中,则调取与该标号位于的集合相对应的第一动画过程显示。
对应的,还包括:
获取模块,用于获取所有的第一动画过程,其中每个第一动画过程为两个相邻的页面的转换过程;
比对模块,用于将所有的第一动画过程比对;
保留模块,用于若所有的第一动画过程相同,则只保留一个第一动画过程以使任意两个相邻的页面转换时调取。
对应的,所述保留模块还用于执行以下步骤:
若所有的第一动画过程均布不相同,则对所有的第一动画过程存储以使任意两个相邻的页面转换时调取相对应的第一动画过程。
对应的,所述保留模块还包括:
删除单元,用于若所有的第一动画过程存在部分不同,则只存储不同的第一动画过程,将相同的第一动画过程进行部分删除只保留一个第一动画过程;
标号单元,用于对每个第一动画过程分别标号,获取相同的第一动画过程所对应的所有标号生成标号集合;
设置单元,用于在任意相邻的两个页面之间设置标号,以使两个页面转换时调取与该标号对应的第一动画过程。
对应的,所述设置单元还用于执行以下步骤,包括:
获取两个页面转换时对应的标号;
若所述标号为不位于集合中,则调取与该标号对应的第一动画过程显示;
若所述标号位于集合中,则调取与该标号位于的集合相对应的第一动画过程 显示。
本发明还提供一种电子设备,包括存储器和处理器,所述存储器存储计算机程序,所述计算机程序在所述处理器中执行可实现上述任一种方法,其中,电子设备可以为移动终端或web端。
本发明还提供一种存储介质,存储计算机程序,所述计算机程序在处理器中执行可实现上述任一种方法。
本发明通过提供一种演示模板的转场方式,依据确定的背景图,在所述背景图上绘制转场路径,并标记路径点;通过计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程;通过所述转场路径和所述路径点上位置包数据来完成页面转场;解决了原有演示模板表达效率低,解决不流畅的问题。
图1为一实施例提供的一种演示模板的转场方式的流程图;
图2为一实施例提供的一种演示模板的转场装置的架构图;
图3为一实施例提供的对图1中方法的改进方法的流程图;
图4为一实施例提供的转场路径绘制模块的架构图;
图5为一实施例提供的对图1中方法的改进方法的流程图;
图6为一实施例提供的路径计算模块的架构图;
图7为一实施例提供的对图1中方法的改进方法的流程图;
图8为一实施例提供的页面转场模块的架构图。
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,在本发明的描述中,除非另有明确的规定和限定,术语“存储介质”可以是ROM、RAM、磁碟或者光盘等各种可以存储计算机程序的介质。术语“处理器”可以是CPLD(Complex Programmable Logic Device:复杂可编程逻辑器件)、FPGA(Field-Programmable Gate Array:现场可编程门阵列)、MCU(Microcontroller Unit:微控制单元)、PLC(Programmable Logic Controller:可编程逻辑控制器)以及CPU(Central Processing Unit:中央处理器)等具备数据处理功能的芯片或电路。术语“电子设备”可以是具有数据处理功能和存储功能的任何设备,通常可以包括固定终端和移动终端。固定终端如台式机等。移动终端如手机、PAD以及移动机器人等。此外,后续所描述的本发明不同实施方式中所涉及的技术特征只要彼此之间未构成冲突就可以相互结合。
下面,本发明提出部分优选实施例以教导本领域技术人员实现。
实施例一
如图1所示,本发明提供一种演示模板的转场方式,其特征在于,包括步骤:
S1、依据背景图指令,以确认指定背景图;
S2、在所述背景图上绘制转场路径,并标记路径点;
S3、计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程;
S4、页面转场,通过所述转场路径和所述路径点上位置包数据来完成。
实施例二
如图2所示,对应的,本发明还提供一种演示模板的转场装置,其特征在于,包括:
背景图指定模块1,用于依据背景图指令,以确认指定背景图;
转场路径绘制模块2,用于在所述背景图上绘制转场路径,并标记路径点;
路径计算模块3,用于计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程。
页面转场模块4,用于通过所述转场路径和所述路径点上位置包数据来完成。
技术效果说明:本发明通过提供一种演示模板的转场方式,依据确定的背景图,在所述背景图上绘制转场路径,并标记路径点;通过计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程;通过所述转场路径和所述路径点上位置包数据来完成页面转场;解决了原有演示模板表达效率低,解决不流畅的问题。
需要说明的是,对于不同的路径点,备注该路径点的位置包数据,包括但不限于位置信息、大小和旋转角度等数据。
还需要进一步说明的是,页面转场是通过标记的数据点,以及数据点之间的 动画过程来完成;基于不同的路径点之间存在不同的动画过程,当然,也可以通过对同一路径点之间的不同动画过程以实现不同的转场。
实施例三
如图3所示,进一步的,所述在所述背景图上绘制转场路径,并标记路径点的步骤还包括:
S21、接受路径规划指令,以用于规划转场路径并记录;
S22、标记路径点,在所述转场路径上标记路径点;
S23、数据匹配,用于匹配路径点对应的位置包数据信息。
实施例四
如图4所示,对应的,所述转场路径绘制模块包括:
路径规划指令单元21,用于接受路径规划指令,以用于规划转场路径并记录;
路径点标记单元22,用于标记路径点,在所述转场路径上标记路径点;
数据匹配单元23,用于匹配路径点对应的位置包数据信息。
技术效果说明:在所述背景图上绘制转场路径,并标记路径点的步骤还包括;通过接受路径规划指令,以用于规划转场路径并记录;并通过标记路径点,在所述转场路径上标记路径点;最终,依据数据匹配,用于匹配路径点对应的位置包数据信息。规划转场路径以实现转场整体动作的规划。依据标记路径点以及匹配对应路径点上的位置包数据,已完成不同路径点之间的路径实现。
实施例五
如图5所示,进一步的,所述计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的动画过程的步骤包括:
S31、记录第一路径点和第二路径点之间的第一位置间隔;
S32、计算转场动画速度,依据第一路径点和第二路径点之间的位置信息和所述第一时间间隔。
实施例六
如图6所示,对应的,所述路径计算模块包括:
间隔记录单元31,用于记录第一路径点和第二路径点之间的第一位置间隔和第一时间间隔;
转场速度计算单元32,用于计算转场动画速度,依据第一路径点和第二路 径点之间的所述第一位置间隔和所述第一时间间隔。
技术效果说明:记录第一路径点和第二路径点之间的位置和时间间隔,通过时间间隔和位置之间可以计算处转场动画速度。
实施例七
如图7所示,进一步的,所述页面转场,通过所述转场路径和所述路径点上位置包数据来完成的步骤包括:
S41、接受路径匹配指令,以匹配路径点和对应的位置包数据;
S42、接受动画动作指令,所述第一路径点匹配第一路径运动速度和第一动画速度,以完成所述第一路径点和所述第二路径点之间第一转场。
实施例八
如图8所示,对应的,所述页面转场模块包括:
所述路径指令匹配单元41,用于接受路径匹配指令,以匹配路径点和对应的位置包数据;
动画动作指令单元42,用于接受动画动作指令,所述第一路径点匹配第一路径运动速度和第一动画速度,以完成所述第一路径点和所述第二路径点之间第一转场。
技术效果说明:通过所述转场路径和所述路径点上位置包数据来完成所述页面转场的步骤包括:接受路径匹配指令,以匹配路径点和对应的位置包数据;接受动画动作指令,所述第一路径点匹配第一路径运动速度和第一动画速度,以完成所述第一路径点和所述第二路径点之间第一转场。
实施例九
本发明还包括:
获取所有的第一动画过程,其中每个第一动画过程为两个相邻的页面的转换过程。在演示模板的制作过程中,会为相邻的两个页面之间设置第一动画过程,使得演示模板在进行播放时能够流畅的转换。
将所有的第一动画过程比对。不同的两个相邻页面的第一动画过程可能是相同,也可能是不同的,所以会将所有的第一动画过程进行比对。
若所有的第一动画过程相同,则只保留一个第一动画过程以使任意两个相邻的页面转换时调取。该种情况下,每两个相邻的页面之间的转换形式都是相同的,所以第一动画过程都是一样的,此时只需要保留一个第一动画过程即可,降低了 数据的存储量,提高了演示模板的演示速度。
本发明若所有的第一动画过程均布不相同,则对所有的第一动画过程存储以使任意两个相邻的页面转换时调取相对应的第一动画过程。此时,每两个相邻的页面的转换形式都是不同的,所以此时需要对所有的第一动画过程进行存储,以使需要调取任意的第一动画过程时都存在对应的。
本发明若所有的第一动画过程存在部分不同,则只存储不同的第一动画过程,将相同的第一动画过程进行部分删除只保留一个第一动画过程。此时,即存在相同的第一动画过程,又存在不同的第一动画过程,此时将相同的第一动画过程删除,保留不同的第一动画过程,以此保障页面转换时即能调取相应的第一动画过程,又能最大化的降低第一动画过程的保存数量。降低了数据的存储量,提高了演示模板的演示速度。
对每个第一动画过程分别标号,获取相同的第一动画过程所对应的所有标号生成标号集合。本发明会对每一个动画过程进行标号,使得每个第一动画过程具有唯一的身份,将具有相同的第一动画过程的所有标号生成标号集合,以此实现对第一动画过程进行聚类的目的和效果。
在任意相邻的两个页面之间设置标号,以使两个页面转换时调取与该标号对应的第一动画过程。该步骤为设置标号的过程,即只要存在两个相邻的页面,即在该相邻的页面之间设置一个标号,然后将标号与第一动画过程对应设置。
本发明以使两个页面转换时调取与该标号对应的第一动画过程包括:
获取两个页面转换时对应的标号。该步骤为在对演示模板进行展示过程的步骤,例如说在页面1结束需要跳转到页面2时,此时会获取页面1和页面2之间的第一动画过程所对应的标号。
若所述标号为不位于集合中,则调取与该标号对应的第一动画过程显示。在得到相应的标号后,会判断该标号是否在一个集合中,如果在一个集合中,则证明此时存在与其相同的第一动画过程,并且相同的第一动画过程只保留、存储了一个展示效果。
若所述标号位于集合中,则调取与该标号位于的集合相对应的第一动画过程显示。此时调取与集合对应的第一动画过程,即相对应的展示效果。
本发明的技术方案,可以根据一个演示模板中相邻页面的第一动画过程的效果进行分类,若所有的第一动画过程都相同,只保留、存储其中一个第一动画过 程的展示效果;若所有的第一动画过程都不相同,则保留、存储所有的第一动画过程的展示效果。若存在部分第一动画过程相同、部分第一动画过程不同,则将不同的第一动画过程都存储,相同的第一动画过程都不存储。以此降低第一动画过程的存储数量,降低数据存储量,提高演示模板的播放效率。
实施例十
本发明还包括:
获取模块,用于获取所有的第一动画过程,其中每个第一动画过程为两个相邻的页面的转换过程。在演示模板的制作过程中,会为相邻的两个页面之间设置第一动画过程,使得演示模板在进行播放时能够流畅的转换。
比对模块,用于将所有的第一动画过程比对。不同的两个相邻页面的第一动画过程可能是相同,也可能是不同的,所以会将所有的第一动画过程进行比对。
保留模块,用于若所有的第一动画过程相同,则只保留一个第一动画过程以使任意两个相邻的页面转换时调取。该种情况下,每两个相邻的页面之间的转换形式都是相同的,所以第一动画过程都是一样的,此时只需要保留一个第一动画过程即可,降低了数据的存储量,提高了演示模板的演示速度。
本发明所述保留模块还用于执行以下步骤:
若所有的第一动画过程均布不相同,则对所有的第一动画过程存储以使任意两个相邻的页面转换时调取相对应的第一动画过程。此时,每两个相邻的页面的转换形式都是不同的,所以此时需要对所有的第一动画过程进行存储,以使需要调取任意的第一动画过程时都存在对应的。
本发明所述保留模块还包括:
删除单元,用于若所有的第一动画过程存在部分不同,则只存储不同的第一动画过程,将相同的第一动画过程进行部分删除只保留一个第一动画过程。此时,即存在相同的第一动画过程,又存在不同的第一动画过程,此时将相同的第一动画过程删除,保留不同的第一动画过程,以此保障页面转换时即能调取相应的第一动画过程,又能最大化的降低第一动画过程的保存数量。降低了数据的存储量,提高了演示模板的演示速度。
标号单元,用于对每个第一动画过程分别标号,获取相同的第一动画过程所对应的所有标号生成标号集合。本发明会对每一个动画过程进行标号,使得每个第一动画过程具有唯一的身份,将具有相同的第一动画过程的所有标号生成标号 集合,以此实现对第一动画过程进行聚类的目的和效果。
设置单元,用于在任意相邻的两个页面之间设置标号,以使两个页面转换时调取与该标号对应的第一动画过程。该步骤为设置标号的过程,即只要存在两个相邻的页面,即在该相邻的页面之间设置一个标号,然后将标号与第一动画过程对应设置。
本发明所述设置单元还用于执行以下步骤,包括:
获取两个页面转换时对应的标号。该步骤为在对演示模板进行展示过程的步骤,例如说在页面1结束需要跳转到页面2时,此时会获取页面1和页面2之间的第一动画过程所对应的标号。
若所述标号为不位于集合中,则调取与该标号对应的第一动画过程显示。在得到相应的标号后,会判断该标号是否在一个集合中,如果在一个集合中,则证明此时存在与其相同的第一动画过程,并且相同的第一动画过程只保留、存储了一个展示效果。
若所述标号位于集合中,则调取与该标号位于的集合相对应的第一动画过程显示。此时调取与集合对应的第一动画过程,即相对应的展示效果。
本发明的技术方案,可以根据一个演示模板中相邻页面的第一动画过程的效果进行分类,若所有的第一动画过程都相同,只保留、存储其中一个第一动画过程的展示效果;若所有的第一动画过程都不相同,则保留、存储所有的第一动画过程的展示效果。若存在部分第一动画过程相同、部分第一动画过程不同,则将不同的第一动画过程都存储,相同的第一动画过程都不存储。以此降低第一动画过程的存储数量,降低数据存储量,提高演示模板的播放效率。
本发明还提供一种电子设备,包括存储器和处理器,所述存储器存储计算机程序,所述计算机程序在所述处理器中执行可实现上述任一种方法,其中,电子设备可以为移动终端或web端。
本发明还提供一种存储介质,存储计算机程序,所述计算机程序在处理器中执行可实现上述任一种方法。
需要总体说明的是,以上实施例中涉及的方法,可以通过计算机程序的方式实现。其中,实现以上实施例方法的计算机程序可以运行在电子设备中,也可以存放在存储介质中。
具体的,电子设备,包括存储器和处理器,存储器存储计算机程序,计算机 程序在处理器执行,可实现以上实施例中涉及的方法。
另外,存储介质,存储计算机程序,计算机程序在处理器中执行,可实现以上实施例中涉及的方法。
以上所述仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。
Claims (18)
- 一种演示模板的转场方式,其特征在于,包括步骤:依据背景图指令,以确认指定背景图;在所述背景图上绘制转场路径,并标记路径点;计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程;页面转场,通过所述转场路径和所述路径点上位置包数据来完成。
- 如权利要求1所述的转场方式,其特征在于,所述在所述背景图上绘制转场路径,并标记路径点的步骤还包括:接受路径规划指令,以用于规划转场路径并记录;标记路径点,在所述转场路径上标记路径点;数据匹配,用于匹配路径点对应的位置包数据信息。
- 如权利要求1所述的转场方式,其特征在于,所述计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的动画过程的步骤包括:记录第一路径点和第二路径点之间的第一位置间隔和第一时间间隔;计算转场动画速度,依据第一路径点和第二路径点之间的所述第一位置间隔和所述第一时间间隔。
- 如权利要求3所述的转场方式,其特征在于,所述页面转场,通过所述转场路径和所述路径点上位置包数据来完成的步骤包括:接受路径匹配指令,以匹配路径点和对应的位置包数据;接受动画动作指令,所述第一路径点匹配第一路径运动速度和第一动画速度,以完成所述第一路径点和所述第二路径点之间第一转场。
- 一种演示模板的转场装置,其特征在于,包括:背景图指定模块,用于依据背景图指令,以确认指定背景图;转场路径绘制模块,用于在所述背景图上绘制转场路径,并标记路径点;路径计算模块,用于计算第一路径点和第二路径点对应的第一位置包数据和第二位置包数据,以用于得到相邻两个路径点的第一动画过程;页面转场模块,用于通过所述转场路径和所述路径点上位置包数据来完成。
- 如权利要求5所述的转场装置,其特征在于,所述转场路径绘制模块包括:路径规划指令单元,用于接受路径规划指令,以用于规划转场路径并记录;路径点标记单元,用于标记路径点,在所述转场路径上标记路径点;数据匹配单元,用于匹配路径点对应的位置包数据信息。
- 如权利要求5所述的转场装置,其特征在于,所述路径计算模块包括:间隔记录单元,用于记录第一路径点和第二路径点之间的第一位置间隔和第一位置间隔;转场速度计算单元,用于计算转场动画速度,依据第一路径点和第二路径点之间的所述第一位置间隔和所述第一时间间隔。
- 如权利要求7所述的转场装置,其特征在于,所述页面转场模块包括:路径指令匹配单元,用于接受路径匹配指令,以匹配路径点和对应的位置包数据;动画动作指令单元,用于接受动画动作指令,所述第一路径点匹配第一路径运动速度和第一动画速度,以完成所述第一路径点和所述第二路径点之间第一转场。
- 如权利要求1所述的转场方式,其特征在于,还包括:获取所有的第一动画过程,其中每个第一动画过程为两个相邻的页面的转换过程;将所有的第一动画过程比对;若所有的第一动画过程相同,则只保留一个第一动画过程以使任意两个相邻的页面转换时调取。
- 如权利要求9所述的转场方式,其特征在于,若所有的第一动画过程均布不相同,则对所有的第一动画过程存储以使任意两个相邻的页面转换时调取相对应的第一动画过程。
- 如权利要求9所述的转场方式,其特征在于,若所有的第一动画过程存在部分不同,则只存储不同的第一动画过程,将相同的第一动画过程进行部分删除只保留一个第一动画过程;对每个第一动画过程分别标号,获取相同的第一动画过程所对应的所有标号生成标号集合;在任意相邻的两个页面之间设置标号,以使两个页面转换时调取与该标号对应的第一动画过程。
- 如权利要求11所述的转场方式,其特征在于,以使两个页面转换时调取与该标号对应的第一动画过程包括:获取两个页面转换时对应的标号;若所述标号为不位于集合中,则调取与该标号对应的第一动画过程显示;若所述标号位于集合中,则调取与该标号位于的集合相对应的第一动画过程显示。
- 如权利要求5所述的转场装置,其特征在于,还包括:获取模块,用于获取所有的第一动画过程,其中每个第一动画过程为两个相邻的页面的转换过程;比对模块,用于将所有的第一动画过程比对;保留模块,用于若所有的第一动画过程相同,则只保留一个第一动画过程以使任意两个相邻的页面转换时调取。
- 如权利要求13所述的转场装置,其特征在于,所述保留模块还用于执行以下步骤:若所有的第一动画过程均布不相同,则对所有的第一动画过程存储以使任意两个相邻的页面转换时调取相对应的第一动画过程。
- 如权利要求13所述的转场装置,其特征在于,所述保留模块还包括:删除单元,用于若所有的第一动画过程存在部分不同,则只存储不同的第一动画过程,将相同的第一动画过程进行部分删除只保留一个第一动画过程;标号单元,用于对每个第一动画过程分别标号,获取相同的第一动画过程所对应的所有标号生成标号集合;设置单元,用于在任意相邻的两个页面之间设置标号,以使两个页面转换时调取与该标号对应的第一动画过程。
- 如权利要求15所述的转场装置,其特征在于,所述设置单元还用于执行以下步骤,包括:获取两个页面转换时对应的标号;若所述标号为不位于集合中,则调取与该标号对应的第一动画过程显示;若所述标号位于集合中,则调取与该标号位于的集合相对应的第一动画过程显示。
- 一种电子设备,包括存储器和处理器,所述存储器存储计算机程序,其特征在于,所述计算机程序在所述处理器中执行可实现权利要求1-4、9-12中任一种方法。
- 一种存储介质,存储计算机程序,其特征在于,所述计算机程序在处理器中执行可实现权利要求1-4、9-12中任一种方法。
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