WO2022188761A1 - 打榜交互方法和电子设备 - Google Patents

打榜交互方法和电子设备 Download PDF

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Publication number
WO2022188761A1
WO2022188761A1 PCT/CN2022/079656 CN2022079656W WO2022188761A1 WO 2022188761 A1 WO2022188761 A1 WO 2022188761A1 CN 2022079656 W CN2022079656 W CN 2022079656W WO 2022188761 A1 WO2022188761 A1 WO 2022188761A1
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WO
WIPO (PCT)
Prior art keywords
component
user
ranking
control
singer
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Application number
PCT/CN2022/079656
Other languages
English (en)
French (fr)
Inventor
王海前
李以杰
郑榕榕
李林兴
阮文
向许源
王嫣然
Original Assignee
北京字节跳动网络技术有限公司
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Application filed by 北京字节跳动网络技术有限公司 filed Critical 北京字节跳动网络技术有限公司
Publication of WO2022188761A1 publication Critical patent/WO2022188761A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

Definitions

  • the present disclosure relates to the field of Internet technologies, and in particular, to an interactive method and electronic device for making a list.
  • the present disclosure provides a ranking interaction method and electronic device.
  • the present disclosure provides an interactive method for ranking lists, including: displaying a playback interface of a video program in an application; after a first object in the video program appears in the playback interface, displaying a first component, a first The component is used to list the first object in the first time period, and the first time period is the time period in which the first object appears in the video program on the playback interface; A first operation; in response to receiving the first operation, displaying the number of hits of the first object by the user in the first component.
  • the method further includes: displaying, in the first component, the cumulative result and ranking of the first object.
  • the method further includes: when the number of the user continuously performing the first operation on the first component conforms to the preset range, displaying the first component according to the effect corresponding to the preset range.
  • the method further includes: displaying a first control; receiving a second operation performed by the user on the first control; in response to the second operation, displaying a leaderboard interface, where the leaderboard interface includes: a video program The cumulative results and rankings of all objects that have appeared in the played clips of .
  • the method further includes: displaying a second control on the ranking interface, where the second control is used to rank the first object in the second time period, and the second time period is the ranking of the video program period; within the second period, receive a third operation performed by the user on the second control; in response to the third operation, update the accumulated results and ranking of the first object in the leaderboard interface.
  • the method further includes: displaying a third control on the leaderboard interface, where the third control is used to associate the social account of the first object outside the second time period, and the second time period is for the video program During the ranking period; outside the second period, receiving a fourth operation performed by the user on the third control; in response to the fourth operation, associating the social account of the first object in the application program.
  • displaying the first component includes: displaying the play interface in the first area, and displaying the first component in the second area, and the first area and the second area do not overlap.
  • the method further includes: displaying, in the second area, comment content of users who have watched the video program.
  • displaying the first component includes: displaying the playing interface in a full screen, and displaying the first component on the playing interface.
  • the first component includes: a third area and a fourth control; the third area is used to display the avatar of the first object, the name of the first object and the name of the performance content of the first object; the fourth area The control is used for ranking the first object in the first period, and displaying the remaining ranking number of the user.
  • the first component includes: a fourth area and a fifth control; the fourth area is used to display the avatar of the first object, the name of the first object, the name of the performance content of the first object, and the first object.
  • the cumulative result of the object's ranking; the fifth control is used to score the first object in the first period, and display the remaining number of rankings of the user.
  • the present disclosure provides an electronic device, including: a memory and a processor; the memory is used to store program instructions; the processor is used to call the program instructions in the memory to make the electronic device execute any one of the first aspect and the first aspect List of interactive methods in possible designs.
  • the present disclosure provides a computer storage medium, including computer instructions, which, when the computer instructions are executed on an electronic device, enable the electronic device to perform the ranking interaction in the first aspect and any possible design of the first aspect method.
  • the present disclosure provides a computer program product that, when the computer program product runs on a computer, enables the computer to execute the first aspect and any possible design of the first aspect and the interactive method for making the list.
  • the present disclosure provides a chip system, the chip system includes: a processor; when the processor executes computer instructions stored in a memory, the processor executes the first aspect and any possible design of the first aspect.
  • the interactive method of playing the list when the processor executes computer instructions stored in a memory, the processor executes the first aspect and any possible design of the first aspect. The interactive method of playing the list.
  • FIGS. 1A-1U are schematic diagrams of human-computer interaction interfaces provided by embodiments of the present disclosure.
  • FIG. 2 is a schematic flowchart of a ranking interaction method provided by an embodiment of the present disclosure.
  • the present disclosure provides an interactive method, an electronic device, a computer storage medium, and a computer program product.
  • the appearance of the ranking entry is triggered in real time with the appearance of an object
  • the disappearance of the ranking entry is triggered in real time with the disappearance of the object. Therefore, based on the ranking entry, the user can rank an object within the playing period of the object, and display the ranking data of the object in real time, and can timely feedback the impact of the user's ranking operation on the video program. Therefore, while the video program is playing, the appearance period of the matching object can trigger the opening or disappearance of the ranking entry of the object, so that the user can rank the object online, and the close interaction between the user and the video program is realized.
  • the timeliness of user interaction when watching video programs is improved, and the video programs have intellectual property (IP) content output in terms of positioning and depth.
  • IP intellectual property
  • the interactive effects corresponding to the ranking entry can be displayed in real time.
  • the cumulative ranking results and ranking of all objects can be displayed, avoiding the information lag of operation by scene.
  • Electronic devices can be tablet computers, mobile phones (such as folding screen mobile phones, large-screen mobile phones, etc.), wearable devices, in-vehicle devices, augmented reality (AR)/virtual reality (VR) devices, laptops, super Mobile personal computer (ultra-mobile personal computer, UMPC), netbook, personal digital assistant (PDA), smart TV, smart screen, high-definition TV, 4K TV, smart speaker, smart projector and other Internet of Things things, IOT) devices, the present disclosure does not make any limitation on the specific types of electronic devices.
  • the present disclosure does not limit the type of the operating system of the electronic device.
  • Android system Linux system
  • Windows system iOS system
  • the electronic device is a mobile phone
  • a short video social APP1 (referred to as application 1) is installed in the mobile phone, and a series of video programs can be played in application 1, and the video programs are singer talent shows (referred to as application 1).
  • Program 1) all objects in the video program include singer 1, singer 2 and singer 3 for illustration.
  • FIGS. 1A-1U are schematic diagrams of human-computer interaction interfaces provided by embodiments of the present disclosure.
  • the application 1 can display the user interface 11 exemplarily shown in FIG. 1A on the mobile phone, and the user interface 11 is used to display the program 1 in a vertical screen.
  • the user interface 11 may include: a display area 101 , where the display area 101 is used to display the playing screen of the program 1 so that the user can watch the program 1 .
  • the display area 101 is also used to display the program account, viewing quantity, viewing progress, viewing duration, etc. of the program 1, and to provide controls related to the program 1.
  • a control for adjusting the playback progress of program 1 a control for placing program 1 on other electronic devices, a control for closing the display of program 1, and a control for switching from displaying program 1 on a vertical screen to displaying a program on a horizontal screen.
  • Control 103 of 1 a control for selecting other programs belonging to the same series as program 1, and the like.
  • the user interface 11 may further include: a display area 102 , where the display area 102 is used to display the comment content published by the user who has watched the program 1 .
  • the present disclosure does not limit the manner in which the display area 102 displays the comment content. For example, in chronological order, the comment content is displayed one by one from the top of the display area 102, and after the number of comment content exceeds a preset threshold, the oldest comment content can automatically disappear, and the newest comment content can be displayed on the display Bottom of area 102.
  • display area 102 is also used to provide controls related to Program 1 .
  • a control for providing comments on program 1 a control for viewing all comment content, a control 104 for viewing the ranking interface of all singers in program 1, a control for purchasing ranking props, and a control for following program 1 , and enter the controls on the page corresponding to the program account of program 1, etc.
  • the application 1 may display the component 105 exemplarily shown in FIG. 1B on the display area 102 , and then display the component 105 exemplarily shown in FIG. 1C on the display area 102 component 105 .
  • application 1 may display component 105 exemplarily shown in FIG. 1C on display area 102 .
  • the component 105 is used for the user to rank singer 1 during the playing period of singer 1 in program 1 (here, the rank can be understood as the user sending a rank prop "note” to singer 1).
  • the present disclosure does not limit parameters such as the position and style of the component 105 .
  • the component 105 includes a display area 1051 and a control 1052 therein.
  • the display area 1051 is used to display the avatar of the singer 1, the name of the singer 1 and the name of the song performed by the singer 1.
  • the control 1052 is used for the user to rank singer 1 during the playing period of singer 1 in program 1, and to display the number of remaining ranking items of the user.
  • the component 105 includes a display area and a control.
  • the display area is used to display the avatar of Singer 1, the name of Singer 1, the name of the song performed by Singer 1, and the cumulative result of Singer 1's ranking.
  • This control is used for the user to rank singer 1 during the playing period of singer 1 in program 1, and to display the remaining number of hits of the user.
  • component 105 is located at the top of display area 102 . And with the display of the component 105 , the comment content in the display area 102 can be automatically displayed below the component 105 .
  • the application 1 can also present items for ranking rankings to the user, which is beneficial to increase the user's interest in ranking rankings.
  • the number of ranking props presented by the application 1 to the user can be displayed in the component 105 .
  • the number of ranking props presented by application 1 to the user is displayed in component 105 .
  • the number of ranking props presented by the application 1 to the user disappears in the component 105 .
  • application 1 After application 1 receives that the user performs an operation such as clicking on control 1052 on component 105 shown in FIG. 1C , application 1 can learn that the user wants to rank singer 1 and the number of times the user has rank singer 1 . In general, when the user clicks the control 1052 once, the user makes a ranking for singer 1, and the number of rankings for singer 1 increases by one.
  • the application 1 can dynamically display the component 105 based on the number of times the user continuously clicks the control 1052 .
  • the number of consecutive user clicks on control 1052 may be associated with the effect of component 105, or the number of consecutive user clicks on control 1052 may be associated with the style of component 105, or the number of consecutive user clicks on control 1052 may be related to Effects and styles of components 105 can be associated.
  • effect 1 is an effect in which a box emerges from the left and right corners of the component 105 and then gradually disappears.
  • the application 1 can determine that the number of hits by the user for the singer 1 is 4, and the application 1 can display the component 105 exemplarily shown in FIG. 1E according to the effect 2 .
  • the application 1 may determine that the number of hits by the user for the singer 1 is 5, and the application 1 may display the component 105 exemplarily shown in FIG. 1F according to the effect 2.
  • effect 2 is different from effect 1, and the present disclosure does not limit the specific implementation manner of effect 2.
  • effect 2 is the superposition of the effect of the box emerging from the left and right corners of the component 105 and then gradually disappearing and the effect of light blasting from the edge of the component 105 .
  • the component 105 in FIG. 1E is styled differently than the component 105 in FIG. 1F .
  • the application 1 may determine that the number of hits by the user for the singer 1 is 6, and the application 1 may display the component 105 exemplarily shown in FIG. 1G according to the effect 3.
  • effect 3 and effect 2 are different from effect 1, and the present disclosure does not limit the specific implementation manner of effect 3.
  • effect 3 is the superposition of the effect of boxes emerging from the left and right corners of the component 105 and then gradually disappearing, the effect of light blasting from the edge of the component 105, and the effect of deepening the color of the component 105.
  • the application 1 can display the number of hits of the singer 1 by the user as shown in the example in FIG. Tight engagement in video programming.
  • the number of hits of singer 1 by the user is displayed at the position of the control 1052 in the component 105 .
  • the application 1 can also display on the component 105 the cumulative results and rankings of the singer 1 as shown in the example shown in FIG.
  • the application 1 does not continue to display the component 105 in the display area 102, and the user interface 11 exemplarily shown in FIG. 1I can be displayed on the mobile phone.
  • application 1 may display component 106 exemplarily shown in FIG. 1J on display area 102, and then display component 106 exemplarily shown in FIG. component 106.
  • application 1 may display component 106 exemplarily shown in FIG. 1K on display area 102
  • the component 106 is used for the user to rank singer 2 during the playing period of singer 2 in program 1 (here, the rank can be understood as the user sending a ranking prop "note" to singer 2).
  • the specific implementation of the component 106 can refer to the description of the component 105 in FIG. 1B or FIG. 1C , which is not repeated here.
  • the application 1 can also present the ranking props to the user, which is beneficial to increase the user's interest in ranking rankings.
  • the number of ranking props presented by the application 1 to the user can be displayed in the component 106 .
  • the number of ranking props presented by application 1 to the user is displayed in component 106 .
  • the number of ranking props (indicated by the number “5”) presented by the application 1 to the user disappears in the component 106 .
  • application 1 After application 1 receives that the user performs an operation such as clicking on the control 1062 on the component 106 shown in FIG. 1K , application 1 can learn that the user wants to rank singer 2 and the number of times that the user ranks singer 2 . In general, when the user clicks the control 1062 once, the user makes a ranking for singer 2, and the number of rankings for singer 2 increases by one.
  • the application 1 may dynamically display the component 106 based on the number of times the user continuously clicks the control 1062 .
  • the display of the component 106 reference may be made to the description of the display of the component 105 in FIG. 1D-FIG. 1H, which will not be repeated here.
  • the application 1 does not continue to display the component 106 in the display area 102, and the user interface 11 exemplarily shown in FIG. 1I can be displayed on the mobile phone.
  • the application 1 can display the component corresponding to the singer 3 in the display area 102 according to the display mode of the component 105 or the component 106, so that the user can perform operations on the component corresponding to the singer 3 in the program 1.
  • Singer 3 will be ranked within the playing period of singer 3 in , and until singer 3 no longer appears in the display area 102 , application 1 can continue to finish playing program 1 .
  • the application 1 After the application 1 receives an operation performed by the user in the display area 102 such as clicking the control 104, the application 1 can determine whether the chart-playing period of the program 1 has ended. Wherein, the period of ranking can be understood as a valid period in which the user can rank the singers in Program 1.
  • the application 1 can change from the display display area 102 to the display display area 107 .
  • the display area 107 is used to display the ranking interface of all singers who have appeared in the played segment of the program 1.
  • all the singers who have appeared in the played segment of the program 1 can be understood as: this broadcast is the first broadcast of the program 1, then all the singers who have appeared in the display area 101 are the ones that have appeared in the played segment of the program 1. All singers who have played; this broadcast is not the first broadcast of program 1, then all singers in program 1 are all singers who have appeared in the played clips of program 1.
  • application 1 may display singer 1's leaderboard in display area 107 .
  • application 1 may display the leaderboards of singer 1 and singer 2 in display area 107 .
  • the application 1 can display the display area 107 shown in FIG. 1L. Shows the leaderboards for Singer 1, Singer 2, and Singer 3.
  • the display area 107 is also used for the user to continue ranking the singers in the ranking interface. Wherein, the present disclosure does not limit the specific implementation of the display area 107 .
  • the display area 107 includes the component 1071 , the component 1072 , the component 1073 and the display area 1074 in order from top to bottom.
  • Component 1071 is used for the user to continue to play singer 2, and to display the cumulative results and ranking of singer 2.
  • the component 1071 may include: a display area 10711 and a control 10712, the display area 10711 is used to display the avatar of the singer 2, the new song logo, the name of the song performed by the singer 2, the name of the singer 2, and the cumulative result of the singer 2.
  • the control 10712 is used for the user to continue to rank singer 2.
  • Component 1072 is used for the user to continue to play singer 1, and to display the cumulative results and ranking of singer 1.
  • the component 1072 may include: a display area 10721 and a control 10722, the display area 10721 is used to display the avatar of the singer 1, the hot song logo, the name of the song performed by the singer 1, the name of the singer 1, and the cumulative list of the singer 1.
  • the result and the ranking of singer 1, the control 10722 is used for the user to continue to rank singer 1.
  • Component 1073 is used for the user to continue to play singer 3, and to display the cumulative results and ranking of singer 3.
  • the component 1073 may include: a display area 10731 and a control 10732, the display area 10731 is used to display the avatar of the singer 3, the new song logo, the name of the song performed by the singer 3, the name of the singer 3, and the cumulative results of the singer 3 And the ranking of singer 3, the control 10732 is used for the user to continue to rank singer 3.
  • the display area 1074 is used to display the user's avatar, the user's name, the remaining number of ranking players of the user, that is, the number of remaining ranking items, and the like.
  • the application 1 After the application 1 receives the operation performed by the user on the component 1072, such as clicking on the control 10722, the application 1 can display the number N of hits of the singer 1 by the user in the display area 1072 in a manner such as "+N", and in the display area 1072 In area 10721, change the cumulative result of singer 1's chart.
  • the application 1 can also determine whether the ranking of the singer 1 has changed based on the cumulative result of the singer 1's ranking. Therefore, after the cumulative result of singer 1's ranking is greater than that of singer 2, application 1 can display component 1072, component 1071 and component 1073 in the display area 107 in order from top to bottom.
  • application 1 may change from displaying display area 102 to displaying display area 108 shown in the embodiment of FIG. 1M .
  • the display area 108 is used to display the ranking interface of all singers who have appeared in the played segment of the program 1. For all the singers who have appeared in the played segment of the program 1 here, reference may be made to the foregoing description, which will not be repeated here.
  • the display area 108 is also used for the user to associate the social accounts of all the singers in the application 1 .
  • the present disclosure does not limit the specific implementation of the display area 108 .
  • the display area 108 includes the component 1081 , the component 1082 , the component 1083 , and the display area 1084 in order from top to bottom.
  • Component 1081 is used for the user to associate singer 2's social account in application 1, and to display singer 2's cumulative results and rankings.
  • the component 1081 may include: a display area 10811 and a control 10812, the display area 10811 is used to display the avatar of the singer 2, the new song logo, the name of the song performed by the singer 2, the name of the singer 2, and the cumulative result of the singer 2.
  • the control 10812 is used for the user to associate the social account of singer 2 in application 1.
  • Component 1082 is used for the user to associate the social account of singer 1 in application 1, and to display the cumulative results and ranking of singer 1 and other contents.
  • the component 1082 may include: a display area 10821 and a control 10822, the display area 10821 is used to display the avatar of the singer 1, the hot song logo, the name of the song performed by the singer 1, the name of the singer 1, and the cumulative list of the singer 1.
  • the result and the ranking of singer 1, the control 10822 is used for the user to associate the social account of singer 1 in application 1.
  • Component 1083 is used for the user to associate the social account of singer 3 in application 1, and to display the cumulative results and ranking of singer 3.
  • the component 1083 may include: a display area 10831 and a control 10832, the display area 10831 is used to display the avatar of the singer 3, the new song logo, the name of the song performed by the singer 3, the name of the singer 3, and the cumulative result of the singer 3.
  • the control 10832 is used for the user to associate the social account of singer 3 in application 1.
  • the display area 1084 is used to display the user's avatar, the user's name, the remaining number of ranking players of the user, that is, the number of remaining ranking items, and the like.
  • application 1 After application 1 receives an operation performed by the user on component 1082, such as clicking on control 10822, application 1 can associate singer 1's social account in application 1, such as displaying a page corresponding to singer 1's social account in application 1.
  • the application 1 can display the user interface 12 exemplarily shown in FIG. 1N.
  • the user interface 12 is used to display program 1 on the horizontal screen.
  • the user interface 12 may include: a display area 201 , where the display area 201 is used to display the playing picture of the program 1 in full screen, so that the user can watch the program 1 .
  • the display area 201 is also used to display the viewing progress and viewing duration of the program 1, and to provide controls related to the program 1. For example, a control for adjusting the playback progress of program 1, a control for placing program 1 on other electronic devices, a control for closing the display of program 1, and a control for switching from displaying program 1 in landscape to portrait displaying the program Control 202 of 1, a control for selecting other programs belonging to the same series as program 1, and the like.
  • application 1 may display component 203 exemplarily shown in FIG. 10 on display area 201, and then display component 203 exemplarily shown in FIG. 1P on display area 201 component 203.
  • Application 1 may display the component 203 exemplarily shown in FIG. 1P on the display area 201 .
  • the component 203 is used for the user to rank singer 1 during the playing period of singer 1 in program 1 (here, the rank can be understood as the user sending a rank prop "note” to singer 1).
  • the present disclosure does not limit parameters such as the position and style of the component 203 .
  • the component 203 includes a display area 2031 and a control 2032 .
  • the display area 2031 is used to display the avatar of singer 1, the name of singer 1 and the name of the song performed by singer 1.
  • the control 2032 is used for the user to rank singer 1 during the playing period of singer 1 in program 1, and to display the number of remaining ranking items of the user.
  • the component 203 includes a display area and a control.
  • the display area is used to display the avatar of Singer 1, the name of Singer 1, the name of the song performed by Singer 1, and the cumulative result of Singer 1's ranking.
  • This control is used for the user to rank singer 1 during the playing period of singer 1 in program 1, and to display the remaining number of hits of the user.
  • the component 203 covers a part of the display area 201 , and the present disclosure does not limit the specific position of the component 203 .
  • the application 1 can also present items for ranking rankings to the user, which is beneficial to increase the user's interest in ranking rankings.
  • the number of ranking props presented by application 1 to the user can be displayed in component 203 .
  • the number of ranking props presented by application 1 to the user is displayed in component 203 .
  • the number of ranking props presented by the application 1 to the user disappears in the component 203 .
  • application 1 After application 1 receives that the user performs an operation such as clicking on the control 2032 on component 203 shown in FIG. 1P , application 1 can learn that the user wants to rank singer 1 and the number of rankings that the user has on singer 1 . In general, when the user clicks the control 2032 once, the user makes a ranking for singer 1, and the number of rankings for singer 1 is increased by one.
  • the application 1 can dynamically display the component 203 based on the number of times the user continuously clicks the control 2032 .
  • the number of times the user continuously clicks the control 2032 may be associated with the effect of the component 203, or the number of times the user continuously clicks the control 2032 may be associated with the style of the component 203, or the number of times the user continuously clicks the control 2032 is related to Effects and styles of components 203 can be associated.
  • the application 1 can determine that the number of hits by the user to the singer 1 is 2, and the application 1 can display the component 203 exemplarily shown in FIG. 1Q according to the effect 1.
  • the specific implementation manner of effect 1 may refer to the foregoing description, which will not be repeated here.
  • the application 1 may determine that the number of hits by the user to the singer 1 is 4, and the application 1 may display the component 203 exemplarily shown in FIG. 1R according to the effect 2.
  • the application 1 can determine that the number of hits by the user to the singer 1 is 5, and the application 1 can display the component 203 exemplarily shown in FIG. 1S according to the effect 2 .
  • component 203 in FIG. 1R is styled differently from component 203 in FIG. 1S.
  • the application 1 may determine that the number of hits by the user to the singer 1 is 6, and the application 1 may display the component 203 exemplarily shown in FIG. 1T according to the effect 3.
  • effect 3 may refer to the foregoing description, which will not be repeated here.
  • the application 1 can display the number of hits on the singer 1 by the user as shown in the example in FIG. Tight engagement in video programming.
  • the number of hits of singer 1 by the user is displayed at the position of the control 2032 in the component 203 .
  • the application 1 can also display on the component 203 the accumulative results and rankings of the singer 1 as shown in the example shown in FIG.
  • the application 1 does not continue to display the component 203 in the display area 201, and the user interface 12 exemplarily shown in FIG. 1N can be displayed on the mobile phone.
  • the application 1 can display the component corresponding to the singer in the display area 201 according to the display mode of the component 203, so that the user can display the component corresponding to the singer in the display area 201.
  • the operation of , the singer in the program 1 will be ranked within the playing period of the singer, and until no new singers appear in the display area 201, the application 1 can continue to finish playing the program 1.
  • application 1 can also display a component while playing program 1, and the component can be used as the component in program 1.
  • the accumulative results and rankings of the singer's ranking can also be displayed, so that the user can fully understand the singer's ranking, and it is convenient for the user to add the singer's ranking.
  • different special effects of the component can be displayed, so as to enrich the user's ranking screen and make the user's ranking operation more three-dimensional.
  • FIG. 2 is a schematic flowchart of a ranking interaction method provided by an embodiment of the present disclosure.
  • the interactive method for making a list of the present disclosure may include:
  • the electronic device can display a playing interface of a video program in the application program.
  • the present disclosure does not limit parameters such as the type of application program, the type and content of video programs, the display mode of the playback interface, the display area and the display position.
  • step S101 when the first application is application 1 in FIGS. 1A-1U, and the video program is program 1 in FIG. 1A-FIG. 1U, if the electronic device vertically displays the playback interface, the specific implementation of step S101 Reference may be made to the descriptions of FIGS. 1A to 1J , and reference may be made to the descriptions of the user interface 11 in FIGS. 1A to 1J for the specific implementation of the playback interface, which will not be repeated here.
  • step S101 Refer to the description of FIG. 1N-FIG. 1U for the manner, and refer to the description of the user interface 12 in FIG. 1N-FIG. 1U for the specific implementation manner of the playback interface, which will not be repeated here.
  • the electronic device can determine whether the current moment is in the ranking period of the video program. After determining that the current moment is within the chart-playing period of the video program, the electronic device may display the playing interface and the first component. After it is determined that the current moment is not within the ranking period of the video program, the electronic device may continue to display the playing interface without displaying the first component.
  • the first object is an object in the video program.
  • the first object when the video program is a singer talent show, the first object may be a singer or a group.
  • the first object may be a talk show actor or a talk show group.
  • the video program is an idol talent show, the first object may be a talent show idol, or the first object may be a talent show mentor.
  • the video program is a TV drama program, the first object may be an actor.
  • the first component is used for ranking the first object in the first time period
  • the first time period is the time period in which the first object appears in the video program on the playback interface.
  • the present disclosure does not limit parameters such as size, position, style, and effect of the first component.
  • the style of the first component may be displayed in the form of text, letters, numbers, icons, pictures, and the like.
  • step S102 when the first object is singer 1, the specific implementation of step S102 may refer to the description of FIG. 1B or FIG. 1C , and the first component may refer to the description of component 105 in FIG. 1B or FIG. 1C .
  • the specific implementation of step S102 may refer to the description of FIG. 1B or FIG. 1C
  • the first component may refer to the description of component 105 in FIG. 1B or FIG. 1C .
  • details are not described here.
  • step S102 when the first object is singer 2, the specific implementation of step S102 may refer to the description of FIG. 1J or FIG. 1K , the first component may refer to the description of component 106 in FIG. 1J or FIG. 1K , the first The time period is the time period during which singer 2 is played in the display area 101 in FIG. 1J or FIG. 1K , and details are not described here.
  • step S102 when the first object is singer 1, the specific implementation of step S102 may refer to the description of FIG. 10 or FIG. 1P, and the first component may refer to the description of component 203 in FIG. 10 or FIG. 1P.
  • the time period is the time period during which singer 1 is played in the display area 201 in FIG. 10 or FIG. 1P , and details are not described here.
  • the electronic device may receive the first operation performed by the user on the first component within the first period of time.
  • the first operation may include, but is not limited to, operations of types such as click, double-click, long-press, and slide.
  • the first operation may be the click operation performed by the user on the control 1052 in FIG. 1C
  • the first operation may be the click operation performed by the user on the control 1062 in FIG. 1K
  • the first operation may be the click operation in FIG. P
  • the click action performed by the user on the control 2032 may be the click operation performed by the user on the control 1052 in FIG. 1C
  • the first operation may be the click operation performed by the user on the control 1062 in FIG. 1K
  • the first operation may be the click operation in FIG. P
  • the click action performed by the user on the control 2032 may be the click operation performed by the user on the control 2032.
  • the electronic device can display the number of rankings of the first object by the user, which is helpful for the user to obtain the current ranking of the first object by the user in time, and improves the close participation of the user in the video program.
  • the number of rankings can be understood as the number of votes, such as the number of ranking items sent by the user to the first object.
  • step S104 when the first operation is a click operation performed by the user on the control 1052 in FIG. 1C , the specific implementation of step S104 may refer to the description in FIG. 1H , which will not be repeated here.
  • step S104 when the first operation is a click operation performed by the user on the control 2032 in FIG. P, the specific implementation of step S104 may refer to the description in FIG. 1U, which will not be repeated here.
  • a playing interface of a video program in an application program can be displayed by an electronic device, so as to play the video program to the user.
  • the electronic device can display the first component, and the first component can be used as the entry for ranking the first object in the first time period, and the first time period is played on the play interface The time period during which the first object appears in the video program.
  • the electronic device may receive the first operation performed by the user on the first component. After receiving the first operation, the electronic device may display the number of hits of the first object by the user in the first component.
  • the user's online ranking of the first object is completed, so that the user can match the appearance and playing period of the object to achieve close interaction in the video program, which not only improves the user's ability to watch the video.
  • the timeliness of interaction during the program also enables video programs to output IP content in terms of positioning and depth.
  • step S104 after receiving the first operation, in addition to the number of rankings of the first object by the user, the electronic device can also display the cumulative ranking results and ranking of the first object in the first component, which is beneficial to the user. Get a comprehensive view of the rankings of the first object.
  • step S103 the user may continuously perform one or more operations on the first component.
  • step S104 after receiving the first operation, the electronic device may determine whether the number of the first operation that the user continuously performs on the first component conforms to a preset range. When the number of consecutive first operations performed by the user on the first component conforms to the preset range, the first component is displayed according to the effect corresponding to the preset range. Thus, the display special effects of the first component are enriched, and the effects brought by the ranking operation are timely fed back to the user.
  • the specific implementation process of the above steps may refer to the description in FIG. 1D or FIG. 1Q , which will not be repeated here. .
  • the electronic device may also display the first control.
  • the first control can be displayed together with the playing interface.
  • the present disclosure does not limit parameters such as the shape, size, position, and color of the first control.
  • the electronic device may receive a second operation performed by the user on the first control.
  • the second operation may include, but is not limited to, operations of types such as clicking, double-clicking, long-pressing, and sliding.
  • the second operation may be a click operation performed by the user on the control 104 in FIGS. 1A-1K .
  • the electronic device may display a ranking interface.
  • the ranking interface may include: cumulative ranking results and rankings of all objects that have appeared in the played clips of the video program. Therefore, it is helpful for the user to fully understand the ranking status of all objects in the video interface.
  • the present disclosure does not limit the content, location, size and other parameters of the ranking interface.
  • the specific implementation of the leaderboard interface can refer to the description of the display area 107 in FIG. 1L
  • the specific implementation of the leaderboard interface can refer to the description of the display area 108 in FIG. 1M , which is not repeated here.
  • the electronic device may determine whether the second time period has ended, so as to select and display different ranking interfaces.
  • the second time period is the ranking time period of the video program.
  • the electronic device may display a second control on the leaderboard interface, where the second control is used to rank the first object within the second time period.
  • the present disclosure does not limit parameters such as size, position, and color of the second control.
  • parameters such as size, position, and color of the second control.
  • the electronic device can also display controls corresponding to other objects except the first object on the ranking interface, so that the user's desire to list other objects can be realized through the user's operation on the control.
  • the electronic device can also display the relevant information of each object on the ranking interface, such as the description of the display area 10711, the display area 10721 or the display area 10731 in FIG. 1L, which will not be repeated here.
  • the electronic device may receive a third operation performed by the user on the second control.
  • the third operation may include, but is not limited to, operations of types such as click, double-click, long-press, and slide.
  • the third operation may be a click operation performed by the user on control 10722 in FIG. 1L.
  • the electronic device may update the cumulative result and ranking of the first object in the ranking interface.
  • the electronic device may update the cumulative result and ranking of the first object in the ranking interface.
  • the electronic device can use the display of the second control to enable the user to add the number of rankings for the first object.
  • the electronic device may display a third control on the leaderboard interface, where the third control is used to associate the social account of the first object outside the second time period.
  • the present disclosure does not limit parameters such as the size, position, and color of the third control.
  • parameters such as the size, position, and color of the third control.
  • the electronic device can also display controls corresponding to other objects except the first object on the ranking interface, so as to realize the social interaction between the user and other objects in the application program through the user's operation on the control the will of the account.
  • the electronic device can also display the relevant information of each object on the ranking interface, such as the description of the display area 10811, the display area 10821 or the display area 10831 in FIG. 1M, which will not be repeated here.
  • the electronic device may receive a fourth operation performed by the user on the third control.
  • the fourth operation may include, but is not limited to, operations such as clicking, double-clicking, long-pressing, and sliding.
  • the fourth operation may be a click operation performed by the user on control 10822 in FIG. 1M.
  • the electronic device may associate the social account of the first object in the application program.
  • the electronic device may associate the social account of the first object in the application program.
  • the electronic device can enable the user to associate the social account of the first object in the application program by means of the display of the third control.
  • step S102 the electronic device may display the first component in various ways.
  • the electronic device when the electronic device displays the play interface in a vertical screen, the electronic device may display the play interface in the first area and display the first component in the second area, and the first area and the second area do not overlap. Therefore, the user can watch the video program in the vertical screen, which provides a possibility for playing the video program.
  • the electronic device may also display the comment content of the user who has watched the video program in the second area. Therefore, while watching the video program, the user can not only watch the comment content of other users on the video program, but also publish his own comment content on the video program in time.
  • the electronic device when the electronic device displays the playing interface in a vertical screen, the electronic device may display the playing interface in full screen, and display the first component on the playing interface.
  • the user can watch the video program in full screen, which improves the viewing property of the video program.
  • the first component covers a part of the playback interface, and the present disclosure does not limit parameters such as the position and area of the first component on the playback interface.
  • the present disclosure does not limit parameters such as the position and area of the first component on the playback interface.
  • step S102 the first component may adopt various styles.
  • the first component may include: a third area and a fourth control.
  • the third area is used to display the avatar of the first object, the name of the first object, and the name of the performance content of the first object.
  • the fourth control is used for ranking the first object in the first period, and displaying the remaining ranking number of the user.
  • the third area is the display area 1051
  • the fourth control is the control 1052 .
  • the third area is the display area 1061
  • the fourth control is the control 1062 .
  • the third area is the display area 2031
  • the fourth control is the control 2032 .
  • the first component may include: a fourth area and a fifth control.
  • the fourth area is used to display the avatar of the first object, the name of the first object, the name of the performance content of the first object, and the cumulative result of the first object's ranking.
  • the fifth control is used for ranking the first object in the first time period, and displaying the remaining ranking number of the user.
  • the third area is the display area 1051
  • the fourth control is the control 1052 .
  • the third area is the display area 2031
  • the fourth control is the control 2032 .
  • the style and/or effect of the first component can change dynamically, which can timely feedback the user's ranking operation to the user, and improve the user's closeness of participation in the video program.
  • the present disclosure provides an electronic device comprising: one or more processors; a memory; and one or more computer programs; wherein the one or more computer programs are stored in the memory; one or more processors When executing one or more computer programs, the electronic device is made to implement the interactive method of playing the list of the foregoing embodiments.
  • the present disclosure provides a chip system, which is applied to an electronic device including a memory and a sensor; the chip system includes: a processor; when the processor executes the ranking interaction method of the foregoing embodiments.
  • the present disclosure provides a computer-readable storage medium on which a computer program is stored, and the computer program is executed by the processor to cause the electronic device to implement the interactive method for making a list of the foregoing embodiments.
  • the present disclosure provides a computer program product that, when the computer program product is run on a computer, causes the computer to execute the interactive method for making a list of the foregoing embodiments.
  • all or part of the functions may be implemented by software, hardware, or a combination of software and hardware.
  • software When implemented in software, it can be implemented in whole or in part in the form of a computer program product.
  • a computer program product includes one or more computer instructions. When the computer program instructions are loaded and executed on a computer, the procedures or functions according to the embodiments of the present disclosure result in whole or in part.
  • the computer may be a general purpose computer, a special purpose computer, a computer network, or other programmable device.
  • Computer instructions may be stored in a computer-readable storage medium.
  • a computer-readable storage medium can be any available medium that can be accessed by a computer or a data storage device such as a server, a data center, or the like that includes an integration of one or more available media.
  • Useful media may be magnetic media (eg, floppy disks, hard disks, magnetic tapes), optical media (eg, DVDs), or semiconductor media (eg, solid state disks (SSDs)), and the like.

Abstract

本公开涉及一种打榜交互方法和电子设备。该方法包括:显示应用程序中的一个视频节目的播放界面;在播放界面中出现视频节目中的第一对象后,显示第一组件,第一组件用于在第一时段内对第一对象进行打榜,第一时段为播放界面上播放第一对象在视频节目中出现的时段;在第一时段内,接收用户在第一组件上执行的第一操作;响应于接收到第一操作,在第一组件中显示用户对第一对象的打榜数量。

Description

打榜交互方法和电子设备
本申请要求于2021年03月12日提交中国国家知识产权局、申请号为202110271921.1、申请名称为“打榜交互方法和电子设备”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本公开涉及互联网技术领域,尤其涉及一种打榜交互方法和电子设备。
背景技术
随着互联网技术的不断发展,用户可通过多种途径欣赏到电影、电视剧、综艺节目以及歌曲表演等视频节目。为了提高用户观看视频节目的积极性,可在展示视频节目的同时开展与用户的互动活动,使得用户真正参与到视频节目中。
因此,如何在一个视频节目中开展与用户的深入互动是现亟需解决的问题。
发明内容
为了解决上述技术问题或者至少部分地解决上述技术问题,本公开提供了一种打榜交互方法和电子设备。
第一方面,本公开提供了一种打榜交互方法,包括:显示应用程序中的一个视频节目的播放界面;在播放界面中出现视频节目中的第一对象后,显示第一组件,第一组件用于在第一时段内对第一对象进行打榜,第一时段为播放界面上播放第一对象在视频节目中出现的时段;在第一时段内,接收用户在第一组件上执行的第一操作;响应于接收到第一操作,在第一组件中显示用户对第一对象的打榜数量。
在一种可能的设计中,该方法还包括:在第一组件中显示第一对象的打榜累计结果和排行名次。
在一种可能的设计中,该方法还包括:在用户在第一组件上连续执行第一操作的数量符合预设范围时,按照预设范围对应的效果显示第一组件。
在一种可能的设计中,该方法还包括:显示第一控件;接收用户在第一控件上执行的第二操作;响应于第二操作,显示排行榜界面,排行榜界面中包括:视频节目的已播放片段中出现过的全部对象的打榜累计结果和排行名次。
在一种可能的设计中,该方法还包括:在排行榜界面上显示第二控件,第二控件用于在第二时段内对第一对象进行打榜,第二时段为视频节目的打榜时段;在第二时段内,接收用户在第二控件上执行的第三操作;响应于第三操作,更新排行榜界面中第一对象的打榜累计结果和排行名次。
在一种可能的设计中,该方法还包括:在排行榜界面上显示第三控件,第三控件用于在第二时段外对第一对象的社交账号进行关联,第二时段为视频节目的打榜时段;在第二时段外,接收用户在第三控件上执行的第四操作;响应于第四操作,关联第一对象在应用程序中的社交账号。
在一种可能的设计中,显示第一组件,包括:在第一区域中显示播放界面,且在第二区域中显示第一组件,第一区域和第二区域不重叠。
在一种可能的设计中,该方法还包括:在第二区域中显示已观看过视频节目的用户的评论内容。
在一种可能的设计中,显示第一组件,包括:全屏显示播放界面,且在播放界面上显示第一组件。
在一种可能的设计中,第一组件包括:第三区域和第四控件;第三区域,用于显示第一对象的头像、第一对象的名称和第一对象的表演内容名称;第四控件,用于在第一时段内对第一对象进行打榜,以及显示用户剩余的打榜数量。
在一种可能的设计中,第一组件包括:第四区域和第五控件;第四区域,用于显示第一对象的头像、第一对象的名称、第一对象的表演内容名称和第一对象的打榜累计结果;第五控件,用于在第一时段内对第一对象进行打榜,以及显示用户剩余的打榜数量。
第二方面,本公开提供了一种电子设备,包括:存储器和处理器;存储器用于存储程序指令;处理器用于调用存储器中的程序指令使得电子设备执行第一方面及第一方面任一种可能的设计中的打榜交互方法。
第三方面,本公开提供了一种计算机存储介质,包括计算机指令,当计算机指令在电子设备上运行时,使得电子设备执行第一方面及第一方面任一种可能的设计中的打榜交互方法。
第四方面,本公开提供了一种计算机程序产品,当计算机程序产品在计算机上运行时,使得计算机执行第一方面及第一方面任一种可能的设计中的打榜交互方法。
第五方面,本公开提供了一种芯片系统,芯片系统包括:处理器;当处理器执行存储器中存储的计算机指令时,处理器执行第一方面及第一方面任一种可能的设计中的打榜交互方法。
附图说明
此处的附图被并入说明书中并构成本说明书的一部分,示出了符合本公开的实施例,并与说明书一起用于解释本公开的原理。
为了更清楚地说明本公开实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,对于本领域普通技术人员而言,在不付出创造性劳动性的前提下,还可以根据这 些附图获得其他的附图。
图1A-图1U为本公开实施例提供的人机交互界面示意图;
图2为本公开实施例提供的打榜交互方法的流程示意图。
具体实施方式
为了能够更清楚地理解本公开的上述目的、特征和优点,下面将对本公开的方案进行进一步描述。需要说明的是,在不冲突的情况下,本公开的实施例及实施例中的特征可以相互组合。
在下面的描述中阐述了很多具体细节以便于充分理解本公开,但本公开还可以采用其他不同于在此描述的方式来实施;显然,说明书中的实施例只是本公开的一部分实施例,而不是全部的实施例。
示例性地,本公开提供一种打榜交互方法、电子设备、计算机存储介质以及计算机程序产品,通过将打榜入(即投票)口与视频节目的播放内容进行关联,可在视频节目的播放进程中,随着一对象的出现而实时触发打榜入口的出现,以及随着该对象的消失而实时触发该打榜入口的消失。由此,基于该打榜入口可使得用户在一对象的播放时段内对该对象进行打榜,并实时展示该对象的打榜数据,可及时反馈用户的打榜操作对视频节目的影响。从而,在视频节目播放的同时,匹配对象的出现时段,可触发该对象的打榜入口开启或消失,使得用户能够在线上对该对象进行打榜,实现了用户与视频节目的密切互动,不仅提升了用户在观看视频节目时互动的及时性,还使得视频节目在定位和深度上有知识产权(intellectual property,IP)内容的输出。
另外,基于用户连续交互操作的数量,可实时展示打榜入口对应的互动特效。
另外,基于及时刷新全部客户端中对象的打榜数据,可展示全部对象的打榜累计结果和排行名次,避免了分场景操作的信息滞后。
其中,本公开的打榜交互方法由电子设备来执行。电子设备可以是平板电脑、手机(如折叠屏手机、大屏手机等)、可穿戴设备、车载设备、增强现实(augmented reality,AR)/虚拟现实(virtual reality,VR)设备、笔记本电脑、超级移动个人计算机(ultra-mobile personal computer,UMPC)、上网本、个人数字助理(personaldigital assistant,PDA)、智能电视、智慧屏、高清电视、4K电视、智能音箱、智能投影仪等物联网(the internet of things,IOT)设备,本公开对电子设备的具体类型不作任何限制。
其中,本公开对电子设备的操作系统的类型不做限定。例如,Android系统、Linux系统、Windows系统、iOS系统等。
基于前述描述,本公开以实施例将以电子设备为例,结合附图和应用场景,对本公开提供的打榜交互方法进行详细阐述。
结合图1A-图1U,介绍本公开的打榜交互方法的具体实现过程。为了便于说明,图1A-图1U中,以电子设备为手机,手机中安装有短视频社交APP1(简称应用1),应用1中可播放一系列的视频节目,视频节目为歌手选秀节目(简称节目1),视频节目中的全部对象包括歌手1、歌手2和歌手3进行举例示意。
请参阅图1A-图1U,图1A-图1U为本公开实施例提供的人机交互界面示意图。
应用1可在手机上显示图1A示例性所示的用户界面11,用户界面11用于竖屏展示节目1。其中,用户界面11可以包括:显示区域101,显示区域101用于显示节目1的播放画面,使得用户能够观看节目1。此外,显示区域101还用于展示节目1的节目账号、观看数量和观看进度、观看时长等内容,以及提供与节目1相关的控件。比如,用于调整节目1的播放进度的控件、用于投放节目1到其他电子设备上的控件、用于关闭节目1的展示的控件、用于从竖屏展示节目1切换到横屏展示节目1的控件103、用于选择与节目1属于同系列的其他节目的控件等。
另外,用户界面11还可以包括:显示区域102,显示区域102用于显示已观看节目1的用户所发表的评论内容。其中,本公开对显示区域102显示评论内容的方式不做限定。例如,按照时间先后顺序,从显示区域102的顶部开始逐条显示评论内容,且在评论内容的数量超过预设阈值后,时间最久的评论内容可自动消失,时间最新的评论内容可显示在显示区域102的底部。
此外,显示区域102还用于提供与节目1相关的控件。比如,用于提供评论节目1的控件、用于查看全部评论内容的控件、用于查看节目1中全部歌手的排行榜界面的控件104、用于购买打榜道具的控件、用于关注节目1的节目账号和进入到节目1的节目账号对应的页面的控件等。
一、竖屏播放节目1
随着节目1的播放,在显示区域101中出现歌手1后,应用1可在显示区域102上显示图1B示例性所示的组件105,再在显示区域102上显示图1C示例性所示的组件105。或者,应用1可在显示区域102上显示图1C示例性所示的组件105。
其中,组件105用于用户在节目1中的歌手1的播放时段内对歌手1进行打榜(此处的打榜可以理解为用户向歌手1送出打榜道具“音符”)。
其中,本公开对组件105的位置、样式等参数不做限定。
在一些实施例中,如图1B或图1C所示,组件105中包括显示区域1051和控件1052。其中,显示区域1051用于显示歌手1的头像、歌手1的姓名和歌手1表演的歌曲名称。控件1052用于用户在节目1中的歌手1的播放时段内对歌手1进行打榜,以及显示用户剩余的打榜道具的数量。
在另一些实施例中,如图1F-图1G所示,组件105中包括一显示区域和 一控件。其中,该显示区域用于显示歌手1的头像、歌手1的名称、歌手1表演的歌曲名称和歌手1的打榜累计结果。该控件用于用户在节目1中的歌手1的播放时段内对歌手1进行打榜,以及显示用户剩余的打榜数量。
另外,组件105位于显示区域102的顶部。且随着组件105的显示,显示区域102中的评论内容可自动显示在组件105的下方。
需要说明的是,在组件105显示的同时,应用1还可向用户赠送打榜道具,有利于提高用户打榜的兴趣。其中,应用1向用户赠送的打榜道具的数量可在组件105中进行显示。
例如,图1B中,应用1向用户赠送的打榜道具的数量(以数字“5”进行示意)在组件105中显示。图1C中,应用1向用户赠送的打榜道具的数量(以数字“5”进行示意)在组件105中消失。
在应用1接收到用户在图1C所示的组件105上执行如点击控件1052的操作后,应用1可获知用户想要对歌手1进行打榜以及用户对歌手1的打榜数量。一般情况下,用户点击控件1052一次,用户对歌手1进行一次打榜,歌手1的打榜数量便加一。
其中,应用1可基于用户连续点击控件1052的次数,动态显示组件105。在一些实施例中,用户连续点击控件1052的次数与组件105的效果可相关联,或者,用户连续点击控件1052的次数与组件105的样式可相关联,或者,用户连续点击控件1052的次数与组件105的效果和样式可相关联。
下面,结合图1D-图1G,介绍应用1基于用户连续点击控件1052的次数可显示不同特效的组件105的具体实现过程。
在用户连续点击控件1052两次后,应用1可确定用户对歌手1的打榜数量为2,且应用1可按照效果1显示图1D示例性所示的组件105。其中,本公开对效果1的具体实现方式不做限定。例如,图1D中,效果1为方框从组件105的左右角冒出再逐渐消失的效果。
在用户连续点击控件1052四次后,应用1可确定用户对歌手1的打榜数量为4,且应用1可按照效果2显示图1E示例性所示的组件105。
在用户连续点击控件1052五次后,应用1可确定用户对歌手1的打榜数量为5,且应用1可按照效果2显示图1F示例性所示的组件105。
其中,效果2与效果1不同,本公开对效果2的具体实现方式不做限定。例如,图1E和图1F中,效果2为方框从组件105的左右角冒出再逐渐消失的效果与光线从组件105的边缘炸开的效果的叠加。
另外,图1E中的组件105与图1F中的组件105的样式不同。
在用户连续点击控件1052六次后,应用1可确定用户对歌手1的打榜数量为6,且应用1可按照效果3显示图1G示例性所示的组件105。
其中,效果3、效果2与效果1不同,本公开对效果3的具体实现方式不做限定。例如,图1G中,效果3为方框从组件105的左右角冒出再逐渐 消失的效果、光线从组件105的边缘炸开的效果以及加深组件105的颜色的效果的叠加。
在用户不再点击控件1052后,应用1可在组件105上显示图1H示例性所示的用户对歌手1的打榜数量,有利于用户及时获知对歌手1的打榜数量,提高了用户在视频节目中的紧密参与度。
其中,用户对歌手1的打榜数量显示在组件105中的控件1052所在位置。另外,应用1还可在组件105上显示图1H示例性所示的歌手1的打榜累计结果和排行名次,有利于用户全面获知歌手1的打榜情况。
随着节目1的继续播放,在显示区域101中不再出现歌手1后,应用1不继续在显示区域102中显示组件105,可在手机上显示图1I示例性所示的用户界面11。
随着节目1的继续播放,在显示区域101中出现歌手2后,应用1可在显示区域102上显示图1J示例性所示的组件106,再在显示区域102上显示图1K示例性所示的组件106。或者,应用1可在显示区域102上显示图1K示例性所示的组件106
其中,组件106用于用户在节目1中的歌手2的播放时段内对歌手2进行打榜(此处的打榜可以理解为用户向歌手2送出打榜道具“音符”)。
其中,组件106的具体实现方式可参见图1B或图1C中组件105的描述,此处不做赘述。
需要说明的是,在组件106显示的同时,应用1还可向用户赠送打榜道具,有利于提高用户打榜的兴趣。其中,应用1向用户赠送的打榜道具的数量可在组件106中进行显示。
例如,图1J中,应用1向用户赠送的打榜道具的数量(以数字“5”进行示意)在组件106中显示。图1K中,应用1向用户赠送的打榜道具的数量(以数字“5”进行示意)在组件106中消失。
在应用1接收到用户在图1K所示的组件106上执行如点击控件1062的操作后,应用1可获知用户想要对歌手2进行打榜以及用户对歌手2的打榜数量。一般情况下,用户点击控件1062一次,用户对歌手2进行一次打榜,歌手2的打榜数量便加一。
其中,应用1可基于用户连续点击控件1062的次数,动态显示组件106。另外,组件106显示的具体实现方式可参见图1D-图1H中组件105显示的描述,此处不做赘述。
随着节目1的继续播放,在显示区域101中不再出现歌手2后,应用1不继续在显示区域102中显示组件106,可在手机上显示图1I示例性所示的用户界面11。
在显示区域102出现歌手3后,应用1可按照组件105或者组件106的显示方式,在显示区域102中显示歌手3对应的组件,以便用户通过在歌手 3对应的组件上的操作在节目1中的歌手3的播放时段内对歌手3进行打榜,直至显示区域102不再出现歌手3为止,应用1可继续将节目1播放完毕。
二、显示排行榜
在应用1接收到用户在显示区域102中执行如点击控件104的操作后,应用1可判断节目1的打榜时段是否结束。其中,打榜时段可以理解为用户可对节目1中的歌手进行打榜的有效时段。
一方面,在确定节目1的打榜时段未结束时,应用1可从显示显示区域102变为显示显示区域107。
其中,显示区域107用于显示节目1的已播放片段中出现过的全部歌手的排行榜界面。此处的节目1的已播放片段中出现过的全部歌手可以理解为:此次播放为节目1的首播,则已在显示区域101中出现过的全部歌手即为节目1的已播放片段中出现过的全部歌手;此次播放为节目1的非首播,则节目1中的全部歌手即为节目1的已播放片段中出现过的全部歌手。
例如,在应用1接收到用户在图1C-图1I所示的显示区域102中执行如点击控件104后,应用1可在显示区域107中显示歌手1的排行榜。
又如,在应用1接收到用户在图1K所示的显示区域102中执行如点击控件104后,应用1可在显示区域107中显示歌手1和歌手2的排行榜。
又如,随着显示区域101已出现过歌手1、歌手2和歌手3,在应用1接收到用户在显示区域102中执行如点击控件104后,应用1可在图1L所示的显示区域107中显示歌手1、歌手2和歌手3的排行榜。
另外,显示区域107还用于用户继续对排行榜界面中的歌手进行打榜。其中,本公开对显示区域107的具体实现方式不做限定。
在一些实施例中,按照排行名次的先后,显示区域107中从上到下依次包括组件1071、组件1072、组件1073和显示区域1074。
组件1071用于用户继续对歌手2进行打榜,以及显示歌手2的打榜累计结果和排行名次等内容。图1L中,组件1071中可以包括:显示区域10711和控件10712,显示区域10711用于显示歌手2的头像、新歌标识、歌手2表演的歌曲名称、歌手2的姓名、歌手2的打榜累计结果和歌手2的排行名次,控件10712用于用户继续对歌手2进行打榜。
组件1072用于用户继续对歌手1进行打榜,以及显示歌手1的打榜累计结果和排行名次等内容。图1L中,组件1072中可以包括:显示区域10721和控件10722,显示区域10721用于显示歌手1的头像、热歌标识、歌手1表演的歌曲名称、歌手1的姓名、歌手1的打榜累计结果和歌手1的排行名次,控件10722用于用户继续对歌手1进行打榜。
组件1073用于用户继续对歌手3进行打榜,以及显示歌手3的打榜累计结果和排行名次等内容。图1L中,组件1073中可以包括:显示区域10731和控件10732,显示区域10731用于显示歌手3的头像、新歌标识、歌手3 表演的歌曲名称、歌手3的姓名、歌手3的打榜累计结果和歌手3的排行名次,控件10732用于用户继续对歌手3进行打榜。
显示区域1074用于显示用户的头像、用户的名称、用户剩余的打榜数量,即剩余的打榜道具的数量等内容。
在应用1接收到用户在组件1072上执行的如点击控件10722的操作后,应用1可在显示区域1072中采用如“+N”的方式显示用户对歌手1的打榜数量N,且在显示区域10721中更改歌手1的打榜累计结果。
并且,应用1还可基于歌手1的打榜累计结果,判断歌手1的排行名次是否发生改变。从而,在歌手1的打榜累计结果大于歌手2的打榜累计结果后,应用1可在显示区域107中按照从上到下的顺序依次显示组件1072、组件1071和组件1073。
另一方面,在确定节目1的打榜时段已结束时,应用1可从显示显示区域102变为显示图1M实施例所示的显示区域108。
其中,显示区域108用于显示节目1的已播放片段中出现过的全部歌手的排行榜界面。此处的节目1的已播放片段中出现过的全部歌手可参见前述描述,此处不做赘述。
另外,显示区域108还用于用户关联全部歌手在应用1中的社交账号。其中,本公开对显示区域108的具体实现方式不做限定。
在一些实施例中,按照排行名次的先后,显示区域108中从上到下依次包括组件1081、组件1082、组件1083和显示区域1084。
组件1081用于用户关联歌手2在应用1中的社交账号,以及显示歌手2的打榜累计结果和排行名次等内容。图1M中,组件1081中可以包括:显示区域10811和控件10812,显示区域10811用于显示歌手2的头像、新歌标识、歌手2表演的歌曲名称、歌手2的姓名、歌手2的打榜累计结果和歌手2的排行名次,控件10812用于用户关联歌手2在应用1中的社交账号。
组件1082用于用户关联歌手1在应用1中的社交账号,以及显示歌手1的打榜累计结果和排行名次等内容。图1M中,组件1082中可以包括:显示区域10821和控件10822,显示区域10821用于显示歌手1的头像、热歌标识、歌手1表演的歌曲名称、歌手1的姓名、歌手1的打榜累计结果和歌手1的排行名次,控件10822用于用户关联歌手1在应用1中的社交账号。
组件1083用于用户关联歌手3在应用1中的社交账号,以及显示歌手3的打榜累计结果和排行名次等内容。图1M中,组件1083中可以包括:显示区域10831和控件10832,显示区域10831用于显示歌手3的头像、新歌标识、歌手3表演的歌曲名称、歌手3的姓名、歌手3的打榜累计结果和歌手3的排行名次,控件10832用于用户关联歌手3在应用1中的社交账号。
显示区域1084用于显示用户的头像、用户的名称、用户剩余的打榜数量,即剩余的打榜道具的数量等内容。
在应用1接收到用户在组件1082上执行的如点击控件10822的操作后,应用1可关联歌手1在应用1中的社交账号,如显示歌手1在应用1中的社交账号对应的页面。
三、横屏播放节目1
在节目1的播放过程中,在应用1接收到用户在图1A所示的显示区域101中执行如点击控件103的操作后,应用1可显示图1N示例性所示的用户界面12,用户界面12用于横屏展示节目1。
其中,用户界面12可以包括:显示区域201,显示区域201用于全屏显示节目1的播放画面,使得用户能够观看节目1。此外,显示区域201还用于展示节目1的观看进度、观看时长等内容,以及提供与节目1相关的控件。比如,用于调整节目1的播放进度的控件、用于投放节目1到其他电子设备上的控件、用于关闭节目1的展示的控件、用于从横屏展示节目1切换到竖屏展示节目1的控件202、用于选择与节目1属于同系列的其他节目的控件等。
随着节目1的播放,在显示区域201中出现歌手1后,应用1可在显示区域201上显示图1O示例性所示的组件203,再在显示区域201上显示图1P示例性所示的组件203。或者,应用1可在显示区域201上显示图1P示例性所示的组件203。
其中,组件203用于用户在节目1中的歌手1的播放时段内对歌手1进行打榜(此处的打榜可以理解为用户向歌手1送出打榜道具“音符”)。
其中,本公开对组件203的位置、样式等参数不做限定。
在一些实施例中,如图1O或图1P所示,组件203中包括显示区域2031和控件2032。其中,显示区域2031用于显示歌手1的头像、歌手1的姓名和歌手1表演的歌曲名称。控件2032用于用户在节目1中的歌手1的播放时段内对歌手1进行打榜,以及显示用户剩余的打榜道具的数量。
在另一些实施例中,如图1S-图1T所示,组件203中包括一显示区域和一控件。其中,该显示区域用于显示歌手1的头像、歌手1的名称、歌手1表演的歌曲名称和歌手1的打榜累计结果。该控件用于用户在节目1中的歌手1的播放时段内对歌手1进行打榜,以及显示用户剩余的打榜数量。
另外,组件203覆盖显示区域201的部分区域,本公开对组件203的具体位置不做限定。
需要说明的是,在组件203显示的同时,应用1还可向用户赠送打榜道具,有利于提高用户打榜的兴趣。其中,应用1向用户赠送的打榜道具的数量可在组件203中进行显示。
例如,图1O中,应用1向用户赠送的打榜道具的数量(以数字“5”进行示意)在组件203中显示。图1P中,应用1向用户赠送的打榜道具的数量(以数字“5”进行示意)在组件203中消失。
在应用1接收到用户在图1P所示的组件203上执行如点击控件2032的操作后,应用1可获知用户想要对歌手1进行打榜以及用户对歌手1的打榜数量。一般情况下,用户点击控件2032一次,用户对歌手1进行一次打榜,歌手1的打榜数量便加一。
其中,应用1可基于用户连续点击控件2032的次数,动态显示组件203。在一些实施例中,用户连续点击控件2032的次数与组件203的效果可相关联,或者,用户连续点击控件2032的次数与组件203的样式可相关联,或者,用户连续点击控件2032的次数与组件203的效果和样式可相关联。
下面,结合图1Q-图1T,介绍应用1基于用户连续点击控件2032的次数可显示不同特效的组件203的具体实现过程。
在用户连续点击控件2032两次后,应用1可确定用户对歌手1的打榜数量为2,且应用1可按照效果1显示图1Q示例性所示的组件203。其中,效果1的具体实现方式可参见前文描述,此处不做赘述。
在用户连续点击控件2032四次后,应用1可确定用户对歌手1的打榜数量为4,且应用1可按照效果2显示图1R示例性所示的组件203。
在用户连续点击控件2032五次后,应用1可确定用户对歌手1的打榜数量为5,且应用1可按照效果2显示图1S示例性所示的组件203。
其中,效果2的具体实现方式可参见前文描述,此处不做赘述。
另外,图1R中的组件203与图1S中的组件203的样式不同。
在用户连续点击控件2032六次后,应用1可确定用户对歌手1的打榜数量为6,且应用1可按照效果3显示图1T示例性所示的组件203。
其中,效果3的具体实现方式可参见前文描述,此处不做赘述。
在用户不再点击控件2032后,应用1可在组件203上显示图1U示例性所示的用户对歌手1的打榜数量,有利于用户及时获知对歌手1的打榜数量,提高了用户在视频节目中的紧密参与度。
其中,用户对歌手1的打榜数量显示在组件203中的控件2032所在位置。另外,应用1还可在组件203上显示图1U示例性所示的歌手1的打榜累计结果和排行名次,有利于用户全面获知歌手1的打榜情况。
随着节目1的继续播放,在显示区域201中不再出现歌手1后,应用1不继续在显示区域201中显示组件203,可在手机上显示图1N示例性所示的用户界面12。
在显示区域201出现新的歌手(如歌手2或歌手3)后,应用1可按照组件203的显示方式,在显示区域201中显示该歌手对应的组件,以便用户通过在该歌手对应的组件上的操作在节目1中的该歌手的播放时段内对该歌手进行打榜,直至显示区域201不再出现新的歌手为止,应用1可继续将节目1播放完毕。
综上,随着节目1的播放,每当节目1的显示区域中出现一新的歌手后, 应用1可在播放节目1的同时还可显示一组件,该组件可作为在节目1中的该歌手的播放时段内用户对该歌手进行打榜的入口。从而,通过在该组件上的操作,可实现用户在线上对该歌手的实时打榜,还可实时显示用户对该歌手的打榜数量,提高了用户在视频节目中的紧密参与度。另外,还可显示该歌手的打榜累计结果和排行名次,使得用户能够全面了解该歌手的打榜情况,方便用户可追加对该歌手进行打榜。另外,基于用户在该组件上的连续操作的数量,可显示该组件的不同特效,以便丰富用户的打榜画面,使得用户的打榜操作更为立体。
基于图1A-图1U实施例的描述,结合图2,对本公开提供的打榜交互方法的具体实现过程进行详细阐述。
请参阅图2,图2为本公开实施例提供的打榜交互方法的流程示意图。如图2所示,本公开的打榜交互方法可以包括:
S101、显示应用程序中的一个视频节目的播放界面。
电子设备在启动应用程序后,可显示该应用程序中的一个视频节目的播放界面。其中,本公开对应用程序的类型、视频节目的类型和内容、播放界面的显示方式、显示面积和显示位置等参数均不做限定。
在一些实施例中,第一应用为图1A-图1U中的应用1,视频节目为图1A-图1U中的节目1时,若电子设备竖屏显示播放界面,则步骤S101的具体实现方式可参见图1A-图1J的描述,播放界面的具体实现方式可参见图1A-图1J中的用户界面11的描述,此处不做赘述。
在另一些实施例中,第一应用为图1A-图1U中的应用1,视频节目为图1A-图1U中的节目1时,若电子设备横屏显示播放界面,则步骤S101的具体实现方式可参见图1N-图1U的描述,播放界面的具体实现方式可参见图1N-图1U中的用户界面12的描述,此处不做赘述。
S102、在播放界面中出现视频节目中的第一对象后,显示第一组件。
随着视频节目的播放,在播放界面中出现视频节目中的第一对象后,电子设备可判断当前时刻是否在视频节目的打榜时段。在确定当前时刻在视频节目的打榜时段内,电子设备可显示播放界面和第一组件。在确定当前时刻不在视频节目的打榜时段内,电子设备可继续显示播放界面,而不会显示第一组件。
其中,第一对象为视频节目中的一个对象。例如,在视频节目为歌手选秀节目时,第一对象可以为歌手或组合。在视频节目为脱口秀节目时,第一对象可以为脱口秀演员或脱口秀组合。在视频节目为偶像选秀节目时,第一对象可以为选秀偶像,或者,第一对象可以为选秀导师。在视频节目为电视剧节目时,第一对象可以为演员。
其中,第一组件用于在第一时段内对第一对象进行打榜,第一时段为播 放界面上播放第一对象在视频节目中出现的时段。
其中,本公开对第一组件的尺寸、位置、样式、效果等参数不做限定。例如,第一组件的样式可采用文字、字母、数字、图标、图片等显示形式。
在一些实施例中,第一对象为歌手1时,步骤S102的具体实现方式可参见图1B或图1C的描述,第一组件可参见图1B或图1C中的组件105的描述,第一时段为在图1B或图1C中的显示区域101播放歌手1的时段,此处不做赘述。
在另一些实施例中,第一对象为歌手2时,步骤S102的具体实现方式可参见图1J或图1K的描述,第一组件可参见图1J或图1K中的组件106的描述,第一时段为在图1J或图1K中的显示区域101播放歌手2的时段,此处不做赘述。
在另一些实施例中,第一对象为歌手1时,步骤S102的具体实现方式可参见图1O或图1P的描述,第一组件可参见图1O或图1P中的组件203的描述,第一时段为在图1O或图1P中的显示区域201播放歌手1的时段,此处不做赘述。
S103、在第一时段内,接收用户在第一组件上执行的第一操作。
S104、响应于接收到第一操作,在第一组件中显示用户对第一对象的打榜数量。
电子设备可在第一时段内,接收用户在第一组件上执行的第一操作。其中,第一操作可以包括但不限于点击、双击、长按、滑动等类型的操作。例如,第一操作可为图1C中用户在控件1052上执行的点击操作,或者,第一操作可为图1K中用户在控件1062上执行的点击操作,或者,第一操作可以为图P中用户在控件2032上执行的点击操作。
在接收到第一操作后,电子设备可显示用户对第一对象的打榜数量,有利于用户及时获取用户当前对第一对象的打榜情况,提高了用户在视频节目中的紧密参与度。其中,打榜数量可以理解为投票数量,如用户向第一对象送出的打榜道具的数量。
在一些实施例中,在第一操作为图1C中用户在控件1052上执行的点击操作时,步骤S104的具体实现方式可参见图1H的描述,此处不做赘述。
在另一些实施例中,在第一操作为图P中用户在控件2032上执行的点击操作时,步骤S104的具体实现方式可参见图1U的描述,此处不做赘述。
本公开提供的打榜交互方法,通过电子设备可显示应用程序中的一个视频节目的播放界面,以便向用户播放视频节目。在播放界面中出现视频节目中的第一对象后,电子设备可显示第一组件,第一组件可作为在第一时段内对第一对象进行打榜的入口,第一时段为播放界面上播放第一对象在视频节目中出现的时段。电子设备可接收用户在第一组件上执行的第一操作。在接收到第一操作后,电子设备可在第一组件中显示用户对第一对象的打榜数量。 从而,在视频节目播放的同时,完成用户在线上对第一对象进行打榜的操作,使得用户能够匹配对象的出现和播放时段,来实现视频节目中的密切互动,不仅提升了用户在观看视频节目时互动的及时性,还使得视频节目在定位和深度上有IP内容的输出。
步骤S104中,在接收到第一操作后,除了用户对第一对象的打榜数量之外,电子设备还可在第一组件中显示第一对象的打榜累计结果和排行名次,有利于用户全面获取第一对象的打榜情况。
在一些实施例中,上述过程的具体实现方式可参见图1H中的组件105或者图1U中的组件203所显示的内容的描述,此处不做赘述。
步骤S103中,用户可能在第一组件上连续执行一次或者多次操作。步骤S104中,在接收到第一操作后,电子设备可判断用户在第一组件上连续执行第一操作的数量是否符合预设范围。在用户在第一组件上连续执行第一操作的数量符合预设范围时,按照预设范围对应的效果显示第一组件。从而,丰富了第一组件的显示特效,及时向用户反馈打榜操作所带来的效果。
在一些实施例中,在用户在第一组件上连续执行第一操作的数量符合等于2的预设范围时,上述步骤的具体实现过程可参见图1D或图1Q的描述,此处不做赘述。
在另一些实施例中,在用户在第一组件上连续执行第一操作的数量符合等于4或等于5的预设范围时,上述步骤的具体实现过程可参见图1E或图1F或图1R或图1S的描述,此处不做赘述。
在另一些实施例中,在用户在第一组件上连续执行第一操作的数量符合等于6的预设范围时,上述步骤的具体实现过程可参见图1G或图1T的描述,此处不做赘述。
基于前述描述,电子设备还可显示第一控件。其中,第一控件可与播放界面一起显示。本公开对第一控件的形状、大小、位置、颜色等参数不做限定。
电子设备可接收用户在第一控件上执行的第二操作。其中,第二操作可以包括但不限于点击、双击、长按、滑动等类型的操作。例如,第二操作可为图1A-图1K中用户在控件104上执行的点击操作。
电子设备在接收到第二操作后,可显示排行榜界面。排行榜界面中可以包括:视频节目的已播放片段中出现过的全部对象的打榜累计结果和排行名次。从而,有利于用户全面了解视频界面中全部对象的打榜情况。
其中,本公开对排行榜界面的内容、位置、大小等参数不做限定。例如,排行榜界面的具体实现方式可参见图1L中的显示区域107的描述,或者,排行榜界面的具体实现方式可参见图1M中的显示区域108的描述,此处不做赘述。
本公开中,电子设备可判断第二时段是否结束,来选择显示不同的排行 榜界面。其中,第二时段为视频节目的打榜时段。
在一些实施例中,在确定第二时段未结束时,电子设备可在排行榜界面上显示第二控件,第二控件用于在第二时段内对第一对象进行打榜。
其中,本公开对第二控件的尺寸、位置、颜色等参数不做限定。例如,第二控件的具体实现方式可参见图1L中的控件10712、控件10722或者控件10732的描述,此处不做赘述。
需要说明的是,电子设备还可在排行榜界面上显示除了第一对象之外的其他对象所对应的控件,以便通过用户在该控件上的操作来实现用户对其他对象进行打榜的意愿。
另外,除了控件之外,电子设备还可在排行榜界面上显示每个对象的相关信息,如图1L中的显示区域10711、显示区域10721或者显示区域10731的描述,此处不做赘述。
在第二时段内,电子设备可接收用户在第二控件上执行的第三操作。其中,第三操作可以包括但不限于点击、双击、长按、滑动等类型的操作。例如,第三操作可为图1L中用户在控件10722上执行的点击操作。
在接收到第三操作后,电子设备可更新排行榜界面中第一对象的打榜累计结果和排行名次。其中,上述步骤的具体实现过程可参见图1L的描述,此处不做赘述。
综上,电子设备可借助第二控件的显示,使得用户能够追加对第一对象的打榜数量。
在另一些实施例中,在确定第二时段已结束时,电子设备可在排行榜界面上显示第三控件,第三控件用于在第二时段外对第一对象的社交账号进行关联。
其中,本公开对第三控件的尺寸、位置、颜色等参数不做限定。例如,第三控件的具体实现方式可参见图1M中的控件10812、控件10822或者控件10832的描述,此处不做赘述。
需要说明的是,电子设备还可在排行榜界面上显示除了第一对象之外的其他对象所对应的控件,以便通过用户在该控件上的操作来实现用户关联其他对象在应用程序中的社交账号的意愿。
另外,除了控件之外,电子设备还可在排行榜界面上显示每个对象的相关信息,如图1M中的显示区域10811、显示区域10821或者显示区域10831的描述,此处不做赘述。
在第二时段外,电子设备可接收用户在第三控件上执行的第四操作。其中,第四操作可以包括但不限于点击、双击、长按、滑动等类型的操作。例如,第四操作可为图1M中用户在控件10822上执行的点击操作。
在接收到第四操作后,电子设备可关联第一对象在应用程序中的社交账号。在一些实施例中,上述步骤的具体实现过程可参见图1M的描述,此处 不做赘述。
综上,电子设备可借助第三控件的显示,使得用户能够关联第一对象在应用程序中的社交账号。
步骤S102中,电子设备可采用多种方式来显示第一组件。
在一些实施例中,在电子设备竖屏显示播放界面时,电子设备可在第一区域中显示播放界面,且在第二区域中显示第一组件,第一区域和第二区域不重叠。由此,使得用户能够竖屏观看视频节目,为视频节目的播放提供一种可能性。
基于前述描述,除了在第二区域中显示第一组件之外,电子设备还可在第二区域中显示已观看过视频节目的用户的评论内容。由此,使得用户在观看视频节目的同时,不仅能够观看到其他用户对视频节目的评论内容,还能够及时对视频节目发表自己的评论内容。
其中,上述步骤的具体实现过程可参见图1B-图1C的描述,或者,上述步骤的具体实现过程可参见图1J-图1K的描述,此处不做赘述。
在另一些实施例中,在电子设备竖屏显示播放界面时,电子设备可全屏显示播放界面,且在播放界面上显示第一组件。由此,使得用户能够全屏观看视频节目,提高了视频节目的观看性。
其中,第一组件覆盖播放界面的部分区域,本公开对第一组件在播放界面上的位置、面积等参数不做限定。上述步骤的具体实现过程可参见图1O-图1P的描述,此处不做赘述。
步骤S102中,第一组件可采用多种样式。
在一些实施例中,第一组件可以包括:第三区域和第四控件。其中,第三区域用于显示第一对象的头像、第一对象的名称和第一对象的表演内容名称。第四控件用于在第一时段内对第一对象进行打榜,以及显示用户剩余的打榜数量。
例如,第一组件为图1B-图1E中的组件105时,第三区域为显示区域1051,第四控件为控件1052。
又如,第一组件为图1J-图1K中的组件106时,第三区域为显示区域1061,第四控件为控件1062。
又如,第一组件为图1N-图1R中的组件203时,第三区域为显示区域2031,第四控件为控件2032。
在另一些实施例中,第一组件可以包括:第四区域和第五控件。其中,第四区域用于显示第一对象的头像、第一对象的名称、第一对象的表演内容名称和第一对象的打榜累计结果。第五控件用于在第一时段内对第一对象进行打榜,以及显示用户剩余的打榜数量。
例如,第一组件为图1F-图1G中的组件105时,第三区域为显示区域1051,第四控件为控件1052。
又如,第一组件为图1S-图1T中的组件203时,第三区域为显示区域2031,第四控件为控件2032。
综上,用户在第一组件上执行操作后,第一组件的样式和/或效果可发生动态变化,能够及时向用户反馈用户的打榜操作,提高了用户在视频节目中的参与密切度。
示例性地,本公开提供一种电子设备,包括:一个或多个处理器;存储器;以及一个或多个计算机程序;其中一个或多个计算机程序被存储在存储器中;一个或多个处理器在执行一个或多个计算机程序时,使得电子设备实现前文实施例的打榜交互方法。
示例性地,本公开提供一种芯片系统,芯片系统应用于包括存储器和传感器的电子设备;芯片系统包括:处理器;当处理器执行前文实施例的打榜交互方法。
示例性地,本公开提供一种计算机可读存储介质,其上存储有计算机程序,计算机程序被处理器使得电子设备执行时实现前文实施例的打榜交互方法。
示例性地,本公开提供一种计算机程序产品,当计算机程序产品在计算机上运行时,使得计算机执行前文实施例的打榜交互方法。
在上述实施例中,全部或部分功能可以通过软件、硬件、或者软件加硬件的组合来实现。当使用软件实现时,可以全部或部分地以计算机程序产品的形式实现。计算机程序产品包括一个或多个计算机指令。在计算机上加载和执行计算机程序指令时,全部或部分地产生按照本公开实施例的流程或功能。计算机可以是通用计算机、专用计算机、计算机网络、或者其他可编程装置。计算机指令可以存储在计算机可读存储介质中。计算机可读存储介质可以是计算机能够存取的任何可用介质或者是包含一个或多个可用介质集成的服务器、数据中心等数据存储设备。可用介质可以是磁性介质,(例如,软盘、硬盘、磁带)、光介质(例如,DVD)、或者半导体介质(例如,固态硬盘(solid state disk,SSD))等。
需要说明的是,在本文中,诸如“第一”和“第二”等之类的关系术语仅仅用来将一个实体或者操作与另一个实体或操作区分开来,而不一定要求或者暗示这些实体或操作之间存在任何这种实际的关系或者顺序。而且,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者设备不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者设备所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括要素的过程、方法、物品或者设备中还存在另外的相同要素。
以上仅是本公开的具体实施方式,使本领域技术人员能够理解或实现本 公开。对这些实施例的多种修改对本领域的技术人员来说将是显而易见的,本文中所定义的一般原理可以在不脱离本公开的精神或范围的情况下,在其它实施例中实现。因此,本公开将不会被限制于本文所述的这些实施例,而是要符合与本文所公开的原理和新颖特点相一致的最宽的范围。

Claims (14)

  1. 一种打榜交互方法,其特征在于,包括:
    显示应用程序中的一个视频节目的播放界面;
    在所述播放界面中出现所述视频节目中的第一对象后,显示第一组件,所述第一组件用于在第一时段内对所述第一对象进行打榜,所述第一时段为所述播放界面播放所述第一对象在所述视频节目中出现的时段;
    在所述第一时段内,接收用户在所述第一组件上执行的第一操作;
    响应于所述第一操作,在所述第一组件中显示所述用户对所述第一对象的打榜数量。
  2. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    在所述第一组件中显示所述第一对象的打榜累计结果和排行名次。
  3. 根据权利要求1或2所述的方法,其特征在于,所述方法还包括:
    在所述用户在所述第一组件上连续执行所述第一操作的次数符合预设范围时,按照所述预设范围对应的效果显示所述第一组件。
  4. 根据权利要求1-3任一项所述的方法,其特征在于,所述方法还包括:
    显示第一控件;
    接收所述用户在所述第一控件上执行的第二操作;
    响应于所述第二操作,显示排行榜界面,所述排行榜界面中包括:所述视频节目的已播放片段中出现过的全部对象的打榜累计结果和排行名次。
  5. 根据权利要求4所述的方法,其特征在于,所述方法还包括:
    在所述排行榜界面上显示第二控件,所述第二控件用于在第二时段内对所述第一对象进行打榜,所述第二时段为所述视频节目的打榜时段;
    在所述第二时段内,接收所述用户在所述第二控件上执行的第三操作;
    响应于所述第三操作,更新所述排行榜界面中所述第一对象的打榜累计结果和排行名次。
  6. 根据权利要求4所述的方法,其特征在于,所述方法还包括:
    在所述排行榜界面上显示第三控件,所述第三控件用于在第二时段外对所述第一对象的社交账号进行关联,所述第二时段为所述视频节目的打榜时段;
    在所述第二时段外,接收所述用户在所述第三控件上执行的第四操作;
    响应于所述第四操作,关联所述第一对象在所述应用程序中的社交账号。
  7. 根据权利要求1-6任一项所述的方法,其特征在于,所述显示第一组件,包括:
    在第一区域中显示所述播放界面,且在第二区域中显示所述第一组件,所述第一区域和所述第二区域不重叠。
  8. 根据权利要求7所述的方法,其特征在于,所述方法还包括:
    在所述第二区域中显示已观看过所述视频节目的用户的评论内容。
  9. 根据权利要求1-8任一项所述的方法,其特征在于,所述显示第一组件,包括:
    全屏显示所述播放界面,且在所述播放界面上显示所述第一组件。
  10. 根据权利要求7-9任一项所述的方法,其特征在于,所述第一组件包括:第三区域和第四控件;
    所述第三区域,用于显示所述第一对象的头像、所述第一对象的名称和所述第一对象的表演内容名称;
    所述第四控件,用于在所述第一时段内对所述第一对象进行打榜,以及显示所述用户剩余的打榜数量。
  11. 根据权利要求7-9任一项所述的方法,其特征在于,所述第一组件包括:第四区域和第五控件;
    所述第四区域,用于显示所述第一对象的头像、所述第一对象的名称、所述第一对象的表演内容名称和所述第一对象的打榜累计结果;
    所述第五控件,用于在所述第一时段内对所述第一对象进行打榜,以及显示所述用户剩余的打榜数量。
  12. 一种电子设备,包括:一个或多个处理器;存储器;以及一个或多个计算机程序;其中所述一个或多个计算机程序被存储在所述存储器中;其特征在于,所述一个或多个处理器在执行所述一个或多个计算机程序时,使得所述电子设备实现如权利要求1-11任一项所述的打榜交互方法。
  13. 一种计算机存储介质,其特征在于,包括计算机指令,当所述计算机指令在电子设备上运行时,使得所述电子设备执行如权利要求1-11任一项所述的打榜交互方法。
  14. 一种计算机程序产品,其特征在于,当所述计算机程序产品在计算机上运行时,使得所述计算机执行如权利要求1-11任一项所述的打榜交互方法。
PCT/CN2022/079656 2021-03-12 2022-03-08 打榜交互方法和电子设备 WO2022188761A1 (zh)

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