WO2022188632A1 - 主题展示方法、装置、终端及计算机存储介质 - Google Patents

主题展示方法、装置、终端及计算机存储介质 Download PDF

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Publication number
WO2022188632A1
WO2022188632A1 PCT/CN2022/077575 CN2022077575W WO2022188632A1 WO 2022188632 A1 WO2022188632 A1 WO 2022188632A1 CN 2022077575 W CN2022077575 W CN 2022077575W WO 2022188632 A1 WO2022188632 A1 WO 2022188632A1
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Prior art keywords
icon
user
terminal
layer
mode
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PCT/CN2022/077575
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English (en)
French (fr)
Inventor
王傲飞
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华为技术有限公司
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Publication of WO2022188632A1 publication Critical patent/WO2022188632A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons

Definitions

  • the present application relates to the field of computers, and in particular, to a subject display method, device, terminal, and computer storage medium.
  • the terminal Due to the portability of use, the terminal has become an indispensable communication device in people's daily life.
  • the user's demand for the terminal is not only to solve the basic communication problem.
  • More and more users begin to pay attention to the theme setting of the terminal.
  • the so-called terminal theme that is, the skin displayed inside the terminal can include background images and icons, such as the home page background image displayed when the terminal is powered on, the function page background image after entering the function options, the icon of each application, and the clock background image. , battery background image, etc.
  • the user can achieve the effect of making his terminal more personalized by changing the theme of his terminal.
  • some terminal manufacturers add some dynamic effects to some themes. For example, when the user shakes the mobile phone, bubbles will appear in the background image. The larger the user shakes, the larger the volume of the bubble; For example, when the user presses the display of the terminal, water ripples appear in the background image, and the greater the pressing force, the more violent the water ripples.
  • the current terminal theme only dynamically designs the background image, that is, the user can only interact with the background image, and the icon cannot interact with the user, resulting in poor user experience.
  • the embodiments of the present application show a subject display method, an apparatus, a terminal, and a computer storage medium.
  • an embodiment of the present application provides a theme display method, which is applicable to a terminal and includes: if a preset mode is on, recognizing a user's operation related to an icon; Display icon, preset display mode is related to operation and preset mode.
  • the display screen of the terminal is used to display the desktop, and the desktop may include a first layer, wherein the first layer is used to display icons, and the second layer is used to display background images.
  • the terminal can adjust the display mode of the icons displayed on the first layer according to the user's operation, thereby realizing the interaction between the user and the icons.
  • the preset mode includes an icon zoom mode
  • the step of displaying the icon on the first layer according to the preset display mode includes: in response to the user moving the terminal away from the user, zooming in on the icon.
  • the terminal can enlarge the icon in the application scenario where the user moves the terminal away from the user, so that the user can clearly identify the icon when the distance between the user and the terminal increases.
  • the step of enlarging the icon includes: monitoring the distance between the terminal and the user; retrieving the icon magnification corresponding to the distance in a first list, where the first list is used to record the distance and the icon magnification Correspondence between multiples; magnifies icons based on icon magnification.
  • the terminal can determine the magnification of the icon according to the monitored distance between the terminal and the user, so as to further improve the interaction between the user and the icon.
  • the step of enlarging the icon includes:
  • the step of reducing the icon includes: calculating a reduction factor of the icon according to the distance; and reducing the icon based on the icon reduction factor.
  • the terminal can determine the magnification of the icon according to the monitored distance between the terminal and the user, so as to further improve the interaction between the user and the icon.
  • the method further includes: if the enlarged icon covers the display area of other icons, moving the icon corresponding to the covered display area.
  • the icon corresponding to the covered display area is moved, so as to avoid the occurrence of the problem that the icons overlap each other.
  • the method further includes: if the enlarged icon is reduced, moving the icon corresponding to the covered display area back to the icon corresponding to the covered display area.
  • the preset mode includes a system notification mode
  • the step of displaying icons on the first layer according to the preset display mode includes: sequentially reading the system notifications; in response to the user's operation of returning to the desktop, Draw a notification identifier according to the system notification of the first icon, where the first icon includes an icon selected by the user, or an icon displayed on the desktop, or an icon corresponding to an application running in the background; the first icon and the notification identifier are displayed on the first layer.
  • the first icon and the notification logo can be displayed on the first layer, wherein the notification logo can play a role of prompting the user, and the user experience is better.
  • the preset mode includes an uninstallation memory mode
  • the step of displaying an icon on the first layer according to the preset display mode includes: reading a second icon, and the second icon is an uninstallation memory mode
  • the icons that are hidden in the closed state include icons corresponding to the uninstalled pre-installed applications; in response to the user's operation of returning to the desktop, the second icons are displayed on the first layer.
  • a second icon when the uninstallation memory mode is turned on, in response to the user's operation of returning to the desktop, a second icon can be displayed on the first layer, and the second icon is the icon corresponding to the uninstalled pre-installed application.
  • the second icon performs a restore operation, so that the terminal can reinstall the application corresponding to the second icon.
  • the second icon is displayed on the first layer in the form of fragments.
  • the second icon is displayed on the first layer in the form of fragments, which is convenient for the user to identify the second icon, and the user experience is better.
  • the ninth implementation manner further includes: in response to the user's recovery operation on the second icon, installing an application corresponding to the second icon.
  • the user can perform a restore operation on the second icon, so that the terminal can reinstall the application corresponding to the second icon.
  • the preset mode includes an application cleaning mode
  • the step of displaying icons on the first layer according to the preset display mode includes: reading a third icon, and the third icon includes the use of a unit time The icon corresponding to the frequency lower than the frequency threshold is applied; in response to the user's operation of returning to the desktop, a third icon is displayed on the first layer.
  • the third icon may be displayed on the first layer.
  • the user can quickly locate the icons corresponding to those applications whose usage frequency is lower than the frequency threshold, and the user experience is better.
  • the eleventh implementation manner further includes: in response to a user's deletion operation on the third icon, deleting the application corresponding to the third icon.
  • the user can delete the application corresponding to the third icon.
  • the twelfth implementation manner further includes: in response to monitoring the airflow of the user, displaying water ripples on the first layer.
  • water ripples can be displayed, so that the display form of the terminal desktop is more abundant, and the user experience is better.
  • the method further includes: displaying bubbles on the first layer in response to detecting that the user shakes the terminal.
  • bubbles can be displayed, thereby making the display form of the terminal desktop more abundant and the user experience better.
  • the method further includes: in response to the bubble touching the icon, controlling the icon to shake.
  • the icon can shake when the bubble touches the icon, thereby making the display form of the terminal desktop richer and the user experience better.
  • an embodiment of the present application provides an apparatus, including: an identification module for identifying a user's operation related to an icon if a preset mode is on; a display module for displaying the first Icons are displayed on the layer, and the preset display mode is related to the operation and preset mode.
  • the desktop displayed by the device may include a first layer, wherein the first layer is used for displaying icons, and the second layer is used for displaying background images.
  • the display mode of the icons displayed on the first layer can be adjusted according to the user's operation, thereby realizing the interaction between the user and the icons.
  • an embodiment of the present application provides a terminal, including a processor, where the processor is configured to execute the method provided by the embodiment of the present application.
  • the display screen of the terminal is used to display the desktop, and the desktop may include a first layer, where the first layer is used to display icons.
  • the terminal can adjust the display mode of the icons displayed on the first layer according to the user's operation, thereby realizing the interaction between the user and the icons.
  • the embodiments of the present application provide a computer system, where the computer system includes a processor and a memory, the memory is used to store a computer program, and the processor is used to execute the computer program to implement the method provided by the embodiments of the present application.
  • the desktop may include a first layer, where the first layer is used for displaying icons.
  • the display mode of the icons displayed on the first layer can be adjusted according to the user's operation, thereby realizing the interaction between the user and the icons.
  • an embodiment of the present application provides a computer-readable storage medium, where a computer program is stored in the computer-readable storage medium, and the computer program is used by a processor to implement the method provided by the embodiment of the present application.
  • the desktop may include a first layer, where the first layer is used for displaying icons.
  • the display mode of the icons displayed on the first layer can be adjusted according to the user's operation, thereby realizing the interaction between the user and the icons.
  • FIG. 1 is a schematic structural diagram of a terminal provided in a feasible embodiment
  • Fig. 2 is a software structural block diagram of a terminal provided by a feasible embodiment
  • FIG. 3 is a flowchart of a theme display method provided by a feasible embodiment
  • FIG. 4 is a flowchart of displaying icons on the first layer according to a preset display mode provided by a feasible embodiment
  • 5A is a schematic diagram of a change in the terminal display desktop provided by a feasible embodiment when the user moves the terminal in a direction close to the user;
  • 5B is a schematic diagram of a change in the desktop displayed by the terminal when the user moves the terminal in a direction away from the user provided by a feasible embodiment
  • FIG. 6 is a flowchart of a step of scaling icons provided by a feasible embodiment
  • FIG. 7 is a schematic diagram of a terminal displaying a desktop during an icon enlargement process provided by a feasible embodiment
  • FIG. 8 is a flowchart of a method for arranging icons provided by a feasible embodiment
  • FIG. 9 is a schematic diagram of a first layer provided by a feasible embodiment
  • FIG. 10 is a schematic diagram of a first layer provided by a feasible embodiment
  • FIG. 11 is a schematic diagram of a first layer provided by a feasible embodiment
  • FIG. 12 is a flowchart of displaying icons on the first layer according to a preset display mode provided by a feasible embodiment
  • FIG. 13 is a schematic diagram of a desktop displayed by a terminal provided by a feasible embodiment
  • FIG. 14 is a flowchart of displaying icons on the first layer according to a preset display mode provided by a feasible embodiment
  • FIG. 15 is a schematic diagram of a display interface displaying a second icon provided by a feasible embodiment
  • 16 is a flowchart of displaying icons on the first layer according to a preset display mode provided by a feasible embodiment
  • FIG. 17 is a structural block diagram of an apparatus provided by a feasible embodiment.
  • UMPC ultra-mobile personal computer
  • PDA personal digital assistant
  • a terminal such as a device and a virtual reality device
  • this embodiment of the present application does not impose any limitation on this.
  • FIG. 1 shows a schematic structural diagram of the terminal 100 .
  • the terminal 100 may include a processor 110, an external memory interface 120, an internal memory 121, a universal serial bus (USB) interface 130, a display screen 140, a mobile communication module 150, a wireless communication module 160, an audio module 170, and a speaker 170A, receiver 170B, microphone 170C, headphone jack 170D, sensor module 180, etc.
  • a processor 110 an external memory interface 120, an internal memory 121, a universal serial bus (USB) interface 130, a display screen 140, a mobile communication module 150, a wireless communication module 160, an audio module 170, and a speaker 170A, receiver 170B, microphone 170C, headphone jack 170D, sensor module 180, etc.
  • USB universal serial bus
  • the structures illustrated in the embodiments of the present invention do not constitute a specific limitation on the terminal 100 .
  • the terminal 100 may include more or less components than shown, or some components may be combined, or some components may be separated, or different component arrangements.
  • the illustrated components may be implemented in hardware, software, or a combination of software and hardware.
  • the processor 110 may include one or more processing units, for example, the processor 110 may include an application processor (application processor, AP), a modem processor, a graphics processor (graphics processing unit, GPU), an image signal processor ( image signal processor, ISP), controller, memory, video codec, digital signal processor (DSP), baseband processor, and/or neural-network processing unit (NPU), etc. . Wherein, different processing units may be independent devices, or may be integrated in one or more processors.
  • application processor application processor, AP
  • modem processor graphics processor
  • graphics processor graphics processor
  • ISP image signal processor
  • DSP digital signal processor
  • NPU neural-network processing unit
  • a memory may also be provided in the processor 110 for storing instructions and data.
  • the memory in processor 110 is cache memory. This memory may hold instructions or data that have just been used or recycled by the processor 110 . If the processor 110 needs to use the instruction or data again, it can be called directly from memory. Repeated accesses are avoided and the latency of the processor 110 is reduced, thereby increasing the efficiency of the system.
  • the processor 110 may include one or more interfaces.
  • the interface may include an integrated circuit (inter-integrated circuit, I2C) interface, an integrated circuit built-in audio (inter-integrated circuitsound, I2S) interface, a pulse code modulation (pulse code modulation, PCM) interface, a universal asynchronous receiver (universal asynchronous receiver) /transmitter, UART) interface, mobile industry processor interface (MIPI), general-purpose input/output (GPIO) interface, subscriber identity module (SIM) interface, and/or Universal serial bus (universal serial bus, USB) interface, etc.
  • I2C integrated circuit
  • I2S integrated circuit built-in audio
  • PCM pulse code modulation
  • PCM pulse code modulation
  • UART universal asynchronous receiver
  • MIPI mobile industry processor interface
  • GPIO general-purpose input/output
  • SIM subscriber identity module
  • USB Universal serial bus
  • the wireless communication function of the terminal 100 may be implemented by the antenna 1, the antenna 2, the mobile communication module 150, the wireless communication module 160, the modulation and demodulation processor, the baseband processor, and the like.
  • Antenna 1 and Antenna 2 are used to transmit and receive electromagnetic wave signals.
  • Each antenna in terminal 100 may be used to cover a single or multiple communication frequency bands. Different antennas can also be reused to improve antenna utilization.
  • the antenna 1 can be multiplexed as a diversity antenna of the wireless local area network. In other embodiments, the antenna may be used in conjunction with a tuning switch.
  • the mobile communication module 150 may provide a wireless communication solution including 2G/3G/4G/5G, etc. applied on the terminal 100 .
  • the mobile communication module 150 may include at least one filter, switch, power amplifier, low noise amplifier (LNA) and the like.
  • the mobile communication module 150 can receive electromagnetic waves from the antenna 1, filter and amplify the received electromagnetic waves, and transmit them to the modulation and demodulation processor for demodulation.
  • the mobile communication module 150 can also amplify the signal modulated by the modulation and demodulation processor, and then turn it into an electromagnetic wave for radiation through the antenna 1 .
  • at least part of the functional modules of the mobile communication module 150 may be provided in the processor 110 .
  • at least part of the functional modules of the mobile communication module 150 may be provided in the same device as at least part of the modules of the processor 110 .
  • the wireless communication module 160 may provide applications on the terminal 100 including wireless local area networks (WLAN) (such as wireless fidelity (Wi-Fi) networks), bluetooth (BT), global navigation satellite system ( global navigation satellite system, GNSS), frequency modulation (frequency modulation, FM), near field communication technology (near field communication, NFC), infrared technology (infrared, IR) and other wireless communication solutions.
  • WLAN wireless local area networks
  • BT wireless fidelity
  • GNSS global navigation satellite system
  • frequency modulation frequency modulation, FM
  • NFC near field communication technology
  • infrared technology infrared, IR
  • the wireless communication module 160 may be one or more devices integrating at least one communication processing module.
  • the wireless communication module 160 receives electromagnetic waves via the antenna 2 , frequency modulates and filters the electromagnetic wave signals, and sends the processed signals to the processor 110 .
  • the wireless communication module 160 can also receive the signal to be sent from the processor 110 , perform frequency modulation on it, amplify it, and convert it into electromagnetic waves for radiation
  • the antenna 1 of the terminal 100 is coupled with the mobile communication module 150, and the antenna 2 is coupled with the wireless communication module 160, so that the terminal 100 can communicate with the network and other devices through wireless communication technology.
  • Wireless communication technologies may include Global System for Mobile Communications (GSM), General Packet Radio Service (GPRS), Code Division Multiple Access (CDMA), Broadband Code Division Multiple Access (CDMA) address (wideband code division multiple access, WCDMA), time division code division multiple access (time-division code division multiple access, TD-SCDMA), long term evolution (long term evolution, LTE), BT, GNSS, WLAN, NFC, FM, and / or IR technology, etc.
  • GNSS may include global positioning system (GPS), global navigation satellite system (GLONASS), Beidou satellite navigation system (BDS), quasi-zenith satellite system (quasi-zenith satellite system) , QZSS) and/or satellite based augmentation systems (SBAS).
  • GPS global positioning system
  • GLONASS global navigation satellite system
  • BDS Beidou satellite navigation system
  • QZSS quasi-zenith satellite system
  • SBAS satellite based augmentation systems
  • the terminal 100 implements a display function through a GPU, a display screen 140, an application processor, and the like.
  • the GPU is a microprocessor for image processing, and is connected to the display screen 140 and the application processor.
  • the GPU is used to perform mathematical and geometric calculations for graphics rendering.
  • Processor 110 may include one or more GPUs that execute program instructions to generate or alter display information.
  • the display screen 140 is used to display images, videos, and the like.
  • the display screen 140 includes a display panel.
  • the display panel can be a liquid crystal display (LCD), an organic light-emitting diode (OLED), an active-matrix organic light-emitting diode or an active-matrix organic light-emitting diode (active-matrix organic light-emitting diode).
  • LCD liquid crystal display
  • OLED organic light-emitting diode
  • active-matrix organic light-emitting diode active-matrix organic light-emitting diode
  • AMOLED flexible light-emitting diode
  • FLED flexible light-emitting diode
  • Miniled MicroLed, Micro-oLed
  • quantum dot light-emitting diode quantum dot light emitting diodes, QLED
  • the terminal 100 may include one or N display screens 140 , where N is a positive integer greater than one.
  • the terminal 100 may implement a shooting function through an ISP, a camera 190, a video codec, a GPU, a display screen 140, an application processor, and the like.
  • the ISP is used to process the data fed back by the camera 190 .
  • the shutter is opened, the light is transmitted to the camera photosensitive element through the lens, the light signal is converted into an electrical signal, and the camera photosensitive element transmits the electrical signal to the ISP for processing, converting it into an image visible to the naked eye.
  • ISP can also perform algorithm optimization on image noise, brightness, and skin tone.
  • ISP can also optimize the exposure, color temperature and other parameters of the shooting scene.
  • the ISP may be provided in the camera 190 .
  • Camera 190 is used to capture still images or video.
  • the object is projected through the lens to generate an optical image onto the photosensitive element.
  • the photosensitive element may be a charge coupled device (CCD) or a complementary metal-oxide-semiconductor (CMOS) phototransistor.
  • CMOS complementary metal-oxide-semiconductor
  • the photosensitive element converts the optical signal into an electrical signal, and then transmits the electrical signal to the ISP to convert it into a digital image signal.
  • the ISP outputs the digital image signal to the DSP for processing.
  • DSP converts digital image signals into standard RGB, YUV and other formats of image signals.
  • the terminal 100 may include 1 or N cameras 190 , where N is a positive integer greater than 1.
  • a digital signal processor is used to process digital signals, in addition to processing digital image signals, it can also process other digital signals. For example, when the terminal 100 selects a frequency point, the digital signal processor is used to perform Fourier transform on the energy of the frequency point, and so on.
  • Video codecs are used to compress or decompress digital video.
  • Terminal 100 may support one or more video codecs.
  • the terminal 100 can play or record videos in various encoding formats, for example, moving picture experts group (moving picture experts group, MPEG) 1, MPEG2, MPEG3, MPEG4, and so on.
  • MPEG moving picture experts group
  • the external memory interface 120 can be used to connect an external memory card, such as a Micro SD card, to expand the storage capacity of the terminal 100.
  • the external memory card communicates with the processor 110 through the external memory interface 120 to realize the data storage function. For example to save files like music, video etc in external memory card.
  • Internal memory 121 may be used to store computer executable program code, which includes instructions.
  • the processor 110 executes various functional applications and data processing of the terminal 100 by executing the instructions stored in the internal memory 121.
  • the internal memory 121 may include a storage program area and a storage data area.
  • the storage program area can store an operating system, an application program required for at least one function (such as a sound playback function, an image playback function, etc.), and the like.
  • the storage data area may store data (such as audio data, phone book, etc.) created during the use of the terminal 100 and the like.
  • the internal memory 121 may include high-speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, universal flash storage (UFS), and the like.
  • the terminal 100 may implement audio functions through an audio module 170, a speaker 170A, a receiver 170B, a microphone 170C, an earphone interface 170D, an application processor, and the like. Such as music playback, recording, etc.
  • the audio module 170 is used for converting digital audio information into analog audio signal output, and also for converting analog audio input into digital audio signal. Audio module 170 may also be used to encode and decode audio signals. In some embodiments, the audio module 170 may be provided in the processor 110 , or some functional modules of the audio module 170 may be provided in the processor 110 .
  • Speaker 170A also referred to as a "speaker" is used to convert audio electrical signals into sound signals.
  • the terminal 100 can listen to music through the speaker 170A, or listen to a hands-free call.
  • the receiver 170B also referred to as "earpiece" is used to convert audio electrical signals into sound signals.
  • the voice can be answered by placing the receiver 170B close to the human ear.
  • the microphone 170C also called “microphone” or “microphone” is used to convert sound signals into electrical signals.
  • the user can make a sound by approaching the microphone 170C through a human mouth, and input the sound signal into the microphone 170C.
  • the terminal 100 may be provided with at least one microphone 170C.
  • the terminal 100 may be provided with two microphones 170C, which can implement a noise reduction function in addition to collecting sound signals.
  • the terminal 100 may further be provided with three, four or more microphones 170C to collect sound signals, reduce noise, identify sound sources, and implement directional recording functions.
  • the earphone jack 170D is used to connect wired earphones.
  • the earphone interface 170D may be the USB interface 130, or may be a 3.5mm open mobile terminal platform (OMTP) standard interface, a cellular telecommunications industry association of the USA (CTIA) standard interface.
  • OMTP open mobile terminal platform
  • CTIA cellular telecommunications industry association of the USA
  • the sensor module 180 may include a touch sensor, a fingerprint device, a pressure sensor, a gyroscope sensor, an air pressure sensor, a magnetic sensor, an acceleration sensor, a distance sensor, a proximity light sensor, a fingerprint sensor, a temperature sensor, an ambient light sensor, a bone conduction sensor, and the like.
  • the touch sensor can collect touch events on or near the user (such as the user's operation on the surface of the touch sensor with any suitable object such as a finger, a stylus, etc.), and send the collected touch information to Other devices, such as processor 110 .
  • the touch sensor can be implemented in a variety of ways, such as resistive, capacitive, infrared, and surface acoustic waves.
  • the touch sensor and the display screen 140 may be integrated into a touch screen of the terminal 100 , or the touch sensor and the display screen 140 may be used as two independent components to realize the input and output functions of the terminal 100 .
  • the terminal 100 may further include a charging management module, a power management module, a battery, a button, an indicator, and one or more SIM card interfaces, etc., which is not limited in this embodiment of the present application.
  • the software system of the above-mentioned terminal 100 may adopt a layered architecture, an event-driven architecture, a microkernel architecture, a microservice architecture, or a cloud architecture.
  • the embodiments of the present application take an Android system with a layered architecture as an example to exemplarily describe the software structure of the terminal 100 .
  • FIG. 2 is a block diagram of a software structure of the terminal 100 according to the embodiment of the present application.
  • the layered architecture divides the software into several layers, and each layer has a clear role and division of labor. Layers communicate with each other through software interfaces.
  • the Android system is divided into four layers, from top to bottom, the application layer 210 , the application framework layer 220 , the Android runtime (Android runtime) and the system library 230 , and the kernel layer 240 respectively.
  • the application layer can include a series of applications.
  • the above-mentioned applications may include applications (application, APP) such as call, contact, camera, gallery, calendar, map, navigation, Bluetooth, music, video, and short message.
  • applications application, APP
  • call contact, camera, gallery, calendar, map, navigation, Bluetooth, music, video, and short message.
  • the application layer also includes Android core applications such as a launcher (a launcher, which may also be called a desktop or a home screen).
  • a launcher a launcher, which may also be called a desktop or a home screen.
  • the launcher can run in the Android system as a core application after the Android system is started.
  • the application framework layer provides an application programming interface (API) and a programming framework for the applications of the application layer.
  • API application programming interface
  • the application framework layer includes some predefined functions.
  • the application framework layer may include a notification manager, an activity manager, a window manager, a content provider, a view system, a telephony manager, and the like.
  • Androidruntime includes core libraries and a virtual machine. Androidruntime is responsible for scheduling and management of the Android system.
  • the core library consists of two parts: one is the function functions that the java language needs to call, and the other is the core library of Android.
  • the application layer and the application framework layer run in virtual machines.
  • the virtual machine executes the java files of the application layer and the application framework layer as binary files.
  • the virtual machine is used to perform functions such as object lifecycle management, stack management, thread management, safety and exception management, and garbage collection.
  • a system library can include multiple functional modules. For example: surface manager (surface manager), media library (Media Libraries), 3D graphics processing library (eg: OpenGL ES), 2D graphics engine (eg: SGL), etc.
  • surface manager surface manager
  • media library Media Libraries
  • 3D graphics processing library eg: OpenGL ES
  • 2D graphics engine eg: SGL
  • the kernel layer is the layer between hardware and software.
  • the kernel layer at least includes a display driver, a camera driver, an audio driver, a sensor driver, and the like, which are not limited in this embodiment of the present application.
  • FIG. 3 is a flowchart of an embodiment of the theme display method, and it can be seen that the theme display method includes:
  • the display screen of the terminal is used to display the desktop, and the desktop may include a first layer and a second layer, wherein the first layer is used to display icons, and the second layer is used to display a background image.
  • the terminal can adjust the display mode of the icons displayed on the first layer according to the user's operation, so as to realize the interaction between the user and the icons.
  • the terminal is configured with a plurality of preset modes, and when the preset mode is turned on, the terminal can identify the corresponding operation of the user.
  • the preset mode may be the icon zoom mode, and when the icon zoom mode is on, the terminal can recognize the operation of the user's mobile terminal; in a feasible embodiment, the preset mode may be the system Notification mode, when the system notification mode is on, the terminal can recognize the user's operation of returning to the desktop; in a feasible embodiment, the preset mode can be the uninstall memory mode, when the uninstall memory mode is on, the terminal can recognize the user The operation of returning to the desktop; in a feasible embodiment, the preset mode may be the application cleaning mode, and when the application cleaning mode is turned on, the terminal can recognize the operation of the user returning to the desktop.
  • This embodiment is only an example to show several preset modes, and the preset mode of the terminal can be set according to requirements in the process of practical application, and the applicant does not make too many restrictions here.
  • the user can turn on the preset mode by long-pressing the terminal screen; for another example, in some feasible embodiments, the preset mode control can be configured on the UI interface of the touch screen terminal, the user can The corresponding preset mode can be controlled by touching the preset mode control; for another example, in some feasible embodiments, the terminal can be installed with a voice assistant, and the user can control the activation of the preset mode by voice.
  • This embodiment is only illustrative to show several ways of opening the preset mode, and in the process of practical application, the way of opening the preset mode may be but not limited to the above-mentioned ways.
  • the terminal can exit the preset mode;
  • the user can control the closing of the corresponding preset mode by touching the preset mode control; for another example, in some feasible embodiments, the user can control the closing of the preset mode through voice.
  • This embodiment merely illustrates several ways of closing the preset mode, and in the process of practical application, the way of closing the preset mode may be, but not limited to, the above-mentioned ways.
  • the terminal when the preset mode is on, the terminal can recognize the user's operation related to the icon.
  • the identification mode of the user operation may adopt the identification mode commonly used in the art, and the applicant does not limit it too much here.
  • S32 Display an icon on the first layer according to a preset display mode, and the preset display mode is related to the operation and preset mode.
  • FIG. 4 is a feasible embodiment for displaying icons on the first layer according to the preset display mode. flow chart.
  • the preset mode is the icon zoom mode
  • the step of displaying the icons on the first layer according to the preset display mode includes:
  • the terminal can also use the front camera to take pictures and image, and use the underlying algorithm to determine the distance between the user and the mobile phone.
  • the terminal can use the distance between the user and the terminal monitored by the distance sensor installed in the terminal to determine whether the user moves the terminal in a direction close to the user.
  • the distance sensor can be composed of two components, namely a transmitting component and a receiving component, which are placed at a certain angle. , the user will reflect the light pulse to the receiving element. Therefore, the distance to the user can be calculated by measuring the time interval from the time the light pulse is emitted to being reflected by the object.
  • the distance sensor can monitor the distance between the terminal and the user, and upload the monitored distance to the processor.
  • the processor may determine whether the user moves the terminal in a direction close to the user or in a direction away from the user by comparing the magnitudes of the two distances received successively. For example, in a feasible embodiment, the distance sensor uploads a distance from the user to the processor every 20ms (the distance for uploading in 0ms is 30cm, and the distance for uploading in 20ms is 27cm). The processor determines that the distance corresponding to 20ms is less than the distance corresponding to 0ms, and further determines that the user moves the terminal in a direction close to the user.
  • the distance sensor uploads a distance from the user to the processor every 50ms (the distance for uploading in 0ms is 15cm, and the distance for uploading in 50ms is 30cm), and the processor determines that the distance corresponding to 50ms is less than the distance corresponding to 0ms. distance, and then determine that the user moves the terminal away from the user.
  • the scaling method of the icon is not limited.
  • the processor when the processor determines that the user moves the terminal in a direction away from the user, the processor can directly enlarge the icon by a preset multiple; when the processor determines that the user moves the terminal in a direction close to the user, the processor can directly Scale down the icon by a preset factor.
  • the preset multiple may be a fixed value, such as 2.
  • the preset multiple can be set by the user, for example, in a feasible embodiment, the user can set the magnification of the icon to 1.5 times; for another example, in a feasible embodiment, the user can set the The magnification of the icon is set to 2 times; as a feasible embodiment, the preset multiple can also be a change value, which changes linearly according to the distance.
  • 5A is a schematic diagram of a change in the terminal display desktop provided by a feasible embodiment when the user moves the terminal in a direction close to the user; when the user turns on the icon zoom mode, the terminal display desktop can refer to the left figure in FIG. 5A , the user In the process of moving the terminal in a direction close to the user, the icon is reduced by 2 times, and at this time, the desktop of the terminal can be displayed with reference to the right figure in FIG. 5A .
  • 5B is a schematic diagram of a change in the terminal display desktop provided by a feasible embodiment when the user moves the terminal away from the user; when the user turns on the icon zoom mode, the terminal display desktop can refer to the left figure in FIG. 5B , the user In the process of moving the terminal away from the user, the icon is enlarged by 2 times, and at this time, the terminal displays the desktop and can refer to the right figure in FIG. 5B .
  • the terminal can only enlarge the icon in the application scenario where the user moves the terminal away from the user, so that the user can clearly identify the icon when the distance between the user and the terminal increases;
  • the terminal can enlarge the icon in the application scenario where the user moves the terminal away from the user, and reduce the icon in the application scenario where the user moves the terminal towards the user, so that the size of the icon is always kept within the within the preset size range.
  • the size of the icon is switched to the preset size, and the preset size is set by the user or by the arrangement of the icons. way to decide.
  • FIG. 6 is a flowchart of a step of zooming an icon provided by a feasible embodiment, and the method includes:
  • S61 monitor the distance between the terminal and the user
  • a distance sensor is installed inside the terminal, and the distance sensor is used to monitor the distance between the terminal and the user.
  • the implementation manner of the distance sensor used for monitoring the distance between the terminal and the user may refer to the above-mentioned embodiments, which will not be repeated here.
  • the way of retrieving the icon scaling factor corresponding to the distance in the distance list may be to search the distance list for a reference value that is equal in value to the distance, and the scaling factor corresponding to the reference value is the icon scaling factor corresponding to the distance.
  • the difference between the reference value and the distance is calculated, and the zoom factor corresponding to the reference value generating the smallest difference is selected as the icon zoom factor corresponding to the distance.
  • the distance list may include a first list and a second list, the first list is used to record the correspondence between the distance and the icon magnification, and Table 1 is the first list provided by a feasible embodiment;
  • the second list is used to record the correspondence between the distance and the reduction factor of the icon, and Table 2 is the first list provided by a feasible embodiment;
  • b is a reference value, which can be set according to requirements.
  • b can be equal to 5;
  • T is a basic distance, which can be 0 or a fixed value.
  • a is the multiple base, which can be a decimal. After the Na value changes, the icon size does not exceed the desktop layout range.
  • the processor in response to the user moving the terminal away from the user, retrieves the magnification of the icon corresponding to the distance in the first list, and then enlarges the icon according to the magnification of the icon. In a feasible embodiment, in response to the user moving the terminal in a direction close to the user, retrieves the icon reduction factor corresponding to the distance from the second list, and then reduces the icon according to the icon reduction factor.
  • the terminal can adjust the size of the icon according to the distance between the user and the terminal, so as to improve the interactivity between the user and the icon.
  • the step of enlarging the icon includes: monitoring the distance between the terminal and the user; calculating the magnification of the icon according to the distance; enlarging the icon based on the magnification of the icon; or , the step of reducing the icon includes: calculating a reduction factor of the icon according to the distance; and reducing the icon based on the icon reduction factor.
  • Icon enlargement factor/icon reduction factor (distance between user and terminal-fixed minimum distance)*set enlargement ratio parameter.
  • FIG. 7 is a schematic diagram of a terminal displaying a desktop during an icon enlargement process provided by a feasible embodiment, wherein the left diagram in FIG. 7 is a schematic diagram of the terminal displaying the desktop before the icon is enlarged, and the right diagram in FIG. 7 The figure is a schematic diagram of the terminal displaying the desktop after the icon is enlarged. It can be seen that the enlarged icon 1 covers the icon 2, the icon 3 and the icon 4, and the user experience is poor.
  • FIG. 8 is a flowchart of a method for arranging icons provided by a feasible embodiment. The method is suitable for an application scenario of magnifying icons, including:
  • the display area is an area in the first layer for displaying icons, and the display area is jointly determined by the size of the first layer and the arrangement of the icons.
  • the arrangement of icons is 4*4
  • the first layer can be divided into 4*4 areas, each area is a display area, and each display area is used for a Display of icons.
  • the way of judging whether the enlarged icon covers the display area of other icons may be to judge whether the area occupied by the enlarged icon overlaps with the display areas of other icons, and if so, the enlarged icon covers the display areas of other icons.
  • FIG. 9 is a schematic diagram of the first layer provided by a feasible embodiment. It can be seen that the first layer is divided into There are 3*4 display areas. In this embodiment, the first layer displays a total of 12 icons, so each display area corresponds to an icon. The user moves the terminal away from the user, and the icon 1 displayed on the first layer is enlarged. At this time, the first layer can refer to the right picture in FIG. 9 , and it can be seen that the enlarged icon 1 covers the display area including: Area 2, Display Area 4 and Display Area 5.
  • the first layer of the icon after moving can refer to the right image in Figure 10.
  • the icons corresponding to the enlarged icon 1 covering the display area are icon 2, icon 4 and icon 5.
  • the N4 icons 10, 11 and 12 at the end are moved out of the first layer, and then the icons 2, 4 and 5 are displayed in the display area 10, the display area 11 and the display area 12 respectively.
  • This embodiment is merely an example to introduce several implementation manners of moving icons.
  • the implementation manners of moving icons may be but not limited to the above-mentioned manners.
  • the method further includes: if the enlarged icon is reduced, moving the icon corresponding to the covered display area back to the icon corresponding to the covered display area.
  • all the icons can be arranged in the most primitive manner, and the user experience is better.
  • FIG. 12 is a feasible embodiment for displaying icons on the first layer according to the preset display mode.
  • the preset mode is the system notification mode
  • the steps of displaying icons on the first layer according to the preset display mode include:
  • System Notification is a notification displayed in order to allow users to obtain the required messages and reminders and process them.
  • a system notification can be, but not limited to, the memory occupied by an application, and a system notification can also be an application. Alert message.
  • each terminal corresponds to multiple system notifications
  • each system notification may correspond to a system notification control.
  • the corresponding system notification mode is enabled by enabling the notification control.
  • the reading method of the system notification may adopt the notification reading method commonly used in the art, and the applicant will not repeat it here.
  • S122 In response to the user's operation of returning to the desktop, draw a notification identifier according to the system notification of the first icon, where the first icon includes an icon selected by the user, or an icon displayed on the desktop, or an icon corresponding to an application running in the background;
  • the notification identifier may be displayed in the form of text, or may be displayed in the form of a picture. If the system notification is the memory occupied by the application, the notification ID is displayed in the form of a picture; if the system notification is a reminder message of the application, the notification ID is displayed in the form of text. The notification ID is determined by the content of the system notification.
  • the memory occupied by the application is 80% to 100%, you can configure a red notification logo for the application; if the memory occupied by the application is 60% to 80%, you can configure a yellow notification logo for the application; if the memory occupied by the application is 40% % ⁇ 60% can be configured with a blue notification logo for the application, if the memory occupied by the application is less than 40%, a green notification logo can be configured for the application.
  • the notification identifier of the first icon may be drawn, and the first icon may be an icon selected by the user, an icon displayed on the desktop, or an icon corresponding to an application running in the background.
  • the system notification is the memory occupied by the application.
  • the processor reads the memory occupied by each application in real time;
  • the processor determines the application corresponding to icon 1 (the memory occupied by application 1 is 75%), the application corresponding to icon 2 (the memory occupied by application 2 is 25%), and the application corresponding to icon 3 (the memory occupied by application 3 is 25%) memory is 15%) in the background running state, therefore, the processor draws the notification ID of application 1, the notification ID of application 2 and the notification ID of application 3 respectively, and renders the drawn notification ID on the first layer,
  • the desktop displayed by the terminal can refer to FIG. 13 , and it can be seen that the desktop displayed by the terminal includes icons and notification signs 5 .
  • FIG. 14 is a feasible embodiment for displaying icons on the first layer according to the preset display mode. flow chart.
  • the preset mode is the unloading memory mode
  • the step of displaying the icon on the first layer according to the preset display mode includes:
  • S141 In response to turning on the uninstallation memory mode, read a second icon, where the second icon is an icon that is hidden when the uninstallation memory mode is turned off, including an icon corresponding to an uninstalled preinstalled application.
  • the icon corresponding to the uninstalled preinstalled application can be displayed, so that the user can restore the uninstalled preinstalled application as required.
  • S142 In response to the user's operation of returning to the desktop, display the second icon on the first layer;
  • FIG. 15 is a schematic diagram of a display interface displaying the second icon provided by a feasible embodiment. It can be seen that the second icon 6 is in the form of fragments.
  • the application corresponding to the second icon is installed.
  • a second icon when the uninstallation memory mode is turned on, in response to the user's operation of returning to the desktop, a second icon can be displayed on the first layer, and the second icon is the icon corresponding to the uninstalled pre-installed application.
  • the second icon performs a restore operation, so that the terminal can reinstall the application corresponding to the second icon.
  • FIG. 16 is a feasible embodiment for displaying icons on the first layer according to the preset display mode. flow chart.
  • the preset mode is the application cleaning mode
  • the step of displaying the icon on the first layer according to the preset display mode includes:
  • S161 In response to turning on the application cleaning mode, read a third icon, where the third icon includes an icon corresponding to an application whose usage frequency per unit time is lower than a frequency threshold.
  • the processor may determine the use frequency of each application to determine the icon corresponding to the application whose use frequency is lower than the frequency threshold in a unit time as the third icon.
  • the frequency threshold may be set according to requirements, for example, in a feasible embodiment, the frequency threshold may be 20 times/day.
  • a third icon may be displayed on the first layer, and the third icon includes the corresponding application corresponding to the application whose usage frequency per unit time is lower than the frequency threshold icon.
  • the application corresponding to the third icon is deleted.
  • the user can delete the third icon.
  • the terminal in response to monitoring the airflow, may further display water ripples, and the water ripples may be displayed on a layer different from the first layer.
  • the water ripples can be displayed on the layer of the first layer, and when the water ripples are in contact with the icon, the water ripples can produce a shaking effect.
  • the terminal in response to monitoring the shaking of the terminal, may also display air bubbles, and as an achievable manner, the air bubbles may gradually rise to the end.
  • Bubbles can be displayed on a different layer than the first layer.
  • the bubble can be displayed on the layer of the first layer.
  • the embodiment of the present application also provides a device.
  • the device may include:
  • the identification module S171 is used to identify the user's operation related to the icon if the preset mode is in an open state;
  • the display module S172 is configured to display the icons on the first layer according to a preset display mode, and the preset display mode is related to the operation and the preset mode.
  • Embodiments of the present application also provide a terminal, where the terminal may include a processor, and the processor is configured to execute the methods shown in the foregoing embodiments.
  • An embodiment of the present application provides a computer system, where the computer system includes a processor and a memory, the memory is used for storing a computer program, and the processor is used for executing the computer program to implement the method provided by the embodiment of the present application.
  • Embodiments of the present application further provide a computer storage medium, where the computer storage medium includes computer instructions, and when the computer instructions are executed on the above-mentioned terminal, the terminal enables the terminal to perform each function or step performed by the terminal in the above-mentioned method embodiments.
  • Embodiments of the present application further provide a computer program product, which, when the computer program product runs on a computer, enables the computer to perform each function or step performed by the terminal in the foregoing method embodiments.
  • the disclosed apparatus and method may be implemented in other manners.
  • the device embodiments described above are only illustrative.
  • the division of modules or units is only a logical function division. In actual implementation, there may be other division methods.
  • multiple units or components may be combined or May be integrated into another device, or some features may be omitted, or not implemented.
  • the shown or discussed mutual coupling or direct coupling or communication connection may be through some interfaces, indirect coupling or communication connection of devices or units, and may be in electrical, mechanical or other forms.
  • Units described as separate components may or may not be physically separated, and components shown as units may be one physical unit or multiple physical units, that is, may be located in one place, or may be distributed in multiple different places. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution in this embodiment.
  • each functional unit in each embodiment of the present application may be integrated into one processing unit, or each unit may exist physically alone, or two or more units may be integrated into one unit.
  • the above-mentioned integrated units may be implemented in the form of hardware, or may be implemented in the form of software functional units.
  • the integrated unit if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a readable storage medium.
  • a readable storage medium including several instructions to make a device (may be a single chip microcomputer, a chip, etc.) or a processor (processor) to execute all or part of the steps of the methods of the various embodiments of the present application.
  • the aforementioned storage medium includes: U disk, mobile hard disk, read only memory (ROM), random access memory (random access memory, RAM), magnetic disk or optical disk and other media that can store program codes.

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Abstract

本申请实施例提供一种主题展示方法、装置、终端及计算机存储介质,终端的显示屏用于展示桌面,桌面可以包括第一图层,其中,第一图层用于展示图标,第二图层用于展示背景图。当预置模式处于开启状态时,终端可以根据用户的操作调整展示在第一图层上图标的展示方式,进而实现用户与图标的互动。

Description

主题展示方法、装置、终端及计算机存储介质
本申请要求于2021年3月8日提交中国国家知识产权局、申请号为202110249636.X、发明名称为“主题展示方法、装置、终端及计算机存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及计算机领域,尤其涉及一种主题展示方法、装置、终端及计算机存储介质。
背景技术
由于使用的便携性,终端已经成为人们日常生活中必不可少的通信设备。在终端的日常应用中,用户对终端的需求已经不仅仅是解决基本的通信问题了。越来越多的用户开始关注终端的主题设置。所谓终端主题,即终端内部显示的皮肤(skin)可以包括背景图和图标,例如终端开机时呈现的首页背景图、进入功能选项后的功能页背景图、每个应用程序的图标、时钟背景图、电量背景图等。用户通过更换自己终端的主题,从而达到使自己的终端更加个性化的效果。
为了提升主题与用户的互动效果,一些终端厂商为一些主题添加一些动态效果,例如,在用户晃动手机的过程中,背景图会出现气泡,用户晃动的幅度越大,气泡的体积越大;再例如,在用户按压终端的显示器时,背景图会出现水波纹,按压的力度越大,水波纹波动的越剧烈。
然而,日前的终端的主题仅对背景图进行了动态设计,即用户仅可以与背景图进行互动,图标无法与用户进行互动,用户体验感较差。
发明内容
为了解决现有技术存在的问题,本申请实施例示出主题展示方法、装置、终端及计算机存储介质。
第一方面,本申请实施例提供一种主题展示方法,方法适用于终端,包括:如果预置模式处于开启状态,识别用户的与图标相关的操作;按照预置显示方式在第一图层上显示图标,预置显示方式与操作和预置模式相关。
本实现方式中,终端的显示屏用于展示桌面,桌面可以包括第一图层,其中,第一图层用于展示图标,第二图层用于展示背景图。当预置模式处于开启状态时,终端可以根据用户的操作调整展示在第一图层上图标的展示方式,进而实现用户与图标的互动。
结合第一方面,第一种实现方式,预置模式包括图标缩放模式,按照预置显示方式在第一图层上显示图标的步骤包括:响应于用户向远离用户的方向移动终端,放大图标。
本实现方式中,终端可以在用户向远离用户的方向移动终端的应用场景下,放大图标,以便在用户与终端之间的距离增大的情况下,用户可以清楚的识别图标。
结合第一方面,第二种实现方式,放大图标的步骤包括:监测终端与用户之间的距离;在第一列表中调取距离对应的图标放大倍数,第一列表用于记录距离与图标放大倍数之间 的对应关系;基于图标放大倍数放大图标。
本实现方式中,终端可以根据监测到的终端与用户之间的距离,确定图标的放大倍数,进一步提升用户与图标的交互性。
结合第一方面,第二种实现方式,所述放大图标的步骤包括:
监测所述终端与所述用户之间的距离;根据所述距离计算图标放大倍数;基于所述图标放大倍数放大所述图标;或,
所述缩小图标的步骤包括:根据所述距离计算图标缩小倍数;基于所述图标缩小倍数缩小所述图标。
本实现方式中,终端可以根据监测到的终端与用户之间的距离,确定图标的放大倍数,进一步提升用户与图标的交互性。
结合第一方面,第四种实现方式,如果用户向远离用户的方向移动终端,方法还包括:如果放大后的图标覆盖其他图标的展示区域,则移动被覆盖展示区域对应的图标。
本实现方式中,在放大后的图标覆盖其他图标的展示区域的应用场景下,移动被覆盖展示区域对应的图标,进而避免图标之间彼此覆盖问题的出现。
结合第一方面,第五种实现方式,所述方法还包括:如果所述放大后的图标被缩小,则移动被覆盖展示区域对应的图标移动回所述被覆盖展示区域对应的图标。
本实现方式中,在放大后的图标缩小后,所有的图标可以以最原始的方式进行排列,用户体验感较好。
结合第一方面,第六种实现方式,预置模式包括系统通知模式,按照预置显示方式在第一图层上显示图标的步骤包括:依次读取系统通知;响应于用户的返回桌面操作,根据第一图标的系统通知绘制通知标识,第一图标包括用户选中的图标,或展示在桌面的图标,或后台运行应用对应的图标;在第一图层上显示第一图标及通知标识。
本实现方式中,可以在第一图层上显示第一图标及通知标识,其中通知标识可以对用户起到提示的作用,用户体验感较好。
结合第一方面,第七种实现方式,预置模式包括卸载记忆模式,按照预置显示方式在第一图层上显示图标的步骤包括:读取第二图标,第二图标为当卸载记忆模式处于关闭状态时被隐藏的图标,包括已卸载的预安装应用对应的图标;响应于用户的返回桌面操作,在第一图层上显示第二图标。
本实现方式中,卸载记忆模式处于开启状态时,响应于用户的返回桌面操作,可以在第一图层上显示第二图标,第二图标为已卸载的预安装应用对应的图标,用户可以对第二图标进行恢复操作,以使得终端可以重新安装第二图标对应的应用。
结合第一方面,第八种实现方式,第二图标以碎片的形式展示在第一图层上。本实现方式中,第二图标以碎片的形式展示在第一图层上,方便用户识别第二图标,用户体验感较好。
结合第一方面,第九种实现方式,还包括:响应于用户对第二图标的恢复操作,安装第二图标对应的应用。本实现方式中,用户可以对第二图标进行恢复操作,以使得终端可以重新安装第二图标对应的应用。
结合第一方面,第十种实现方式,预置模式包括应用清理模式,按照预置显示方式在第一图层上显示图标的步骤包括:读取第三图标,第三图标包括单位时间内使用频率低于 频率阈值应用对应的图标;响应于用户的返回桌面操作,在第一图层上显示第三图标。
本实现方式中,可以在第一图层上显示第三图标。采用本实现方式,用户可以快速的定位到那些使用频率低于频率阈值应用对应的图标,用户体验感较好。
结合第一方面,第十一种实现方式,还包括:响应于用户对第三图标的删除操作,删除第三图标对应的应用。本实现方式中,用户可以对第三图标对应的应用进行删除操作。
结合第一方面,第十二种实现方式,还包括:响应于监测到用户的气流,在第一图层展示水波纹。本实现方式中,在监测到用户气流的应用场景下,可以显示水波纹,进而使得终端桌面的展示形式更加丰富,用户体验感较好。
结合第一方面,第十三种实现方式,还包括:响应于监测到用户的晃动终端,在第一图层展示气泡。本实现方式中,在监测到用户晃动手机的应用场景下,可以显示气泡,进而使得终端桌面的展示形式更加丰富,用户体验感较好。
结合第一方面,第十四种实现方式,还包括:响应于气泡触碰到图标,控制图标抖动。本实现方式中,气泡触碰到图标时图标可以抖动,进而使得终端桌面的展示形式更加丰富,用户体验感较好。
第二方面,本申请实施例提供一种装置,包括:识别模块,用于如果预置模式处于开启状态,识别用户的与图标相关的操作;显示模块,用于按照预置显示方式在第一图层上显示图标,预置显示方式与操作和预置模式相关。
本实现方式中,装置展示的桌面可以包括第一图层,其中,第一图层用于展示图标,第二图层用于展示背景图。当预置模式处于开启状态时,可以根据用户的操作调整展示在第一图层上图标的展示方式,进而实现用户与图标的互动。
第三方面,本申请实施例提供一种终端,包括处理器,处理器用于执行本申请实施例提供的方法。
本实现方式中,终端的显示屏用于展示桌面,桌面可以包括第一图层,其中,第一图层用于展示图标。当预置模式处于开启状态时,终端可以根据用户的操作调整展示在第一图层上图标的展示方式,进而实现用户与图标的互动。
第四方面,本申请实施例提供一种计算机系统,计算机系统包括处理器和存储器,存储器用于存储计算机程序,处理器用于执行计算机程序实现本申请实施例提供的方法。
本实现方式中,桌面可以包括第一图层,其中,第一图层用于展示图标。当预置模式处于开启状态时,可以根据用户的操作调整展示在第一图层上图标的展示方式,进而实现用户与图标的互动。
第五方面,本申请实施例提供一种计算机可读存储介质,计算机可读存储介质中存储计算机程序,计算机程序被处理器用于实现本申请实施例提供的方法。
本实现方式中,桌面可以包括第一图层,其中,第一图层用于展示图标。当预置模式处于开启状态时,可以根据用户的操作调整展示在第一图层上图标的展示方式,进而实现用户与图标的互动。
附图说明
图1为一可行性实施例提供终端的结构示意图;
图2为一可行性实施例提供的终端的软件结构框图;
图3为一可行性实施例提供的主题展示方法的流程图;
图4为一可行性实施例提供的按照预置显示方式在第一图层上显示图标的流程图;
图5A为一可行性实施例提供的在用户向靠近用户的方向移动终端情况下,终端展示桌面的变化示意图;
图5B为一可行性实施例提供的在用户向远离用户的方向移动终端情况下,终端展示桌面的变化示意图;
图6为一可行性实施例提供的缩放图标步骤的流程图;
图7为一可行性实施例提供的图标放大过程中,终端展示桌面的示意图;
图8为一可行性实施例提供的图标排列方法的流程图;
图9为一可行性实施例提供的第一图层的示意图;
图10为一可行性实施例提供的第一图层的示意图;
图11为一可行性实施例提供的第一图层的示意图;
图12为一可行性实施例提供的按照预置显示方式在第一图层上显示图标的流程图;
图13为一可行性实施例提供的终端展示的桌面的示意图;
图14为一可行性实施例提供的按照预置显示方式在第一图层上显示图标的流程图;
图15为一可行性实施例提供的展示有第二图标的展示界面示意图;
图16为一可行性实施例提供的按照预置显示方式在第一图层上显示图标的流程图;
图17为一可行性实施例提供的装置的结构框图。
具体实施方式
下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行详细描述,显然,所描述的实施例是本申请的一部分实施例,而不是全部实施例。
本申请实施例中所涉及的多个,是指两个或两个以上。另外,需要理解的是,在本申请的描述中,“第一”、“第二”等词汇,仅用于区分描述的目的,而不能理解为指示或暗示相对重要性,也不能理解为指示或暗示顺序。
本申请实施例涉及的终端手机、平板电脑、笔记本电脑、超级移动个人计算机(ultra-mobile personal computer,UMPC)、手持计算机、上网本、个人数字助理(personal digital assistant,PDA)、可穿戴终端、车载设备、虚拟现实设备等终端中,本申请实施例对此不做任何限制。
示例性的,图1示出了终端100的结构示意图。
终端100可以包括处理器110,外部存储器接口120,内部存储器121,通用串行总线(universal serial bus,USB)接口130,显示屏140,移动通信模块150,无线通信模块160,音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,传感器模块180等。
可以理解的是,本发明实施例示意的结构并不构成对终端100的具体限定。在本申请另一些实施例中,终端100可以包括比图示更多或更少的部件,或者组合某些部件,或者拆分某些部件,或者不同的部件布置。图示的部件可以以硬件,软件或软件和硬件的组合实现。
处理器110可以包括一个或多个处理单元,例如:处理器110可以包括应用处理器(application processor,AP),调制解调处理器,图形处理器(graphics processingunit,GPU),图像信号处理器(image signal processor,ISP),控制器,存储器,视频编解码器,数字信号 处理器(digital signal processor,DSP),基带处理器,和/或神经网络处理器(neural-network processing unit,NPU)等。其中,不同的处理单元可以是独立的器件,也可以集成在一个或多个处理器中。
处理器110中还可以设置存储器,用于存储指令和数据。在一些实施例中,处理器110中的存储器为高速缓冲存储器。该存储器可以保存处理器110刚用过或循环使用的指令或数据。如果处理器110需要再次使用该指令或数据,可从存储器中直接调用。避免了重复存取,减少了处理器110的等待时间,因而提高了系统的效率。
在一些实施例中,处理器110可以包括一个或多个接口。接口可以包括集成电路(inter-integrated circuit,I2C)接口,集成电路内置音频(inter-integrated circuitsound,I2S)接口,脉冲编码调制(pulse code modulation,PCM)接口,通用异步收发传输器(universal asynchronous receiver/transmitter,UART)接口,移动产业处理器接口(mobile industry processor interface,MIPI),通用输入输出(general-purposeinput/output,GPIO)接口,用户标识模块(subscriber identity module,SIM)接口,和/或通用串行总线(universal serial bus,USB)接口等。
终端100的无线通信功能可以通过天线1,天线2,移动通信模块150,无线通信模块160,调制解调处理器以及基带处理器等实现。
天线1和天线2用于发射和接收电磁波信号。终端100中的每个天线可用于覆盖单个或多个通信频带。不同的天线还可以复用,以提高天线的利用率。例如:可以将天线1复用为无线局域网的分集天线。在另外一些实施例中,天线可以和调谐开关结合使用。
移动通信模块150可以提供应用在终端100上的包括2G/3G/4G/5G等无线通信的解决方案。移动通信模块150可以包括至少一个滤波器,开关,功率放大器,低噪声放大器(low noise amplifier,LNA)等。移动通信模块150可以由天线1接收电磁波,并对接收的电磁波进行滤波,放大等处理,传送至调制解调处理器进行解调。移动通信模块150还可以对经调制解调处理器调制后的信号放大,经天线1转为电磁波辐射出去。在一些实施例中,移动通信模块150的至少部分功能模块可以被设置于处理器110中。在一些实施例中,移动通信模块150的至少部分功能模块可以与处理器110的至少部分模块被设置在同一个器件中。
无线通信模块160可以提供应用在终端100上的包括无线局域网(wirelesslocal area networks,WLAN)(如无线保真(wireless fidelity,Wi-Fi)网络),蓝牙(bluetooth,BT),全球导航卫星系统(global navigation satellite system,GNSS),调频(frequency modulation,FM),近距离无线通信技术(near field communication,NFC),红外技术(infrared,IR)等无线通信的解决方案。无线通信模块160可以是集成至少一个通信处理模块的一个或多个器件。无线通信模块160经由天线2接收电磁波,将电磁波信号调频以及滤波处理,将处理后的信号发送到处理器110。无线通信模块160还可以从处理器110接收待发送的信号,对其进行调频,放大,经天线2转为电磁波辐射出去。
在一些实施例中,终端100的天线1和移动通信模块150耦合,天线2和无线通信模块160耦合,使得终端100可以通过无线通信技术与网络以及其他设备通信。无线通信技术可以包括全球移动通讯系统(global system for mobile communications,GSM),通用分组无线服务(general packet radio service,GPRS),码分多址接入(codedivision multiple access, CDMA),宽带码分多址(wideband code division multipleaccess,WCDMA),时分码分多址(time-division code division multiple access,TD-SCDMA),长期演进(long term evolution,LTE),BT,GNSS,WLAN,NFC,FM,和/或IR技术等。GNSS可以包括全球卫星定位系统(global positioning system,GPS),全球导航卫星系统(global navigation satellite system,GLONASS),北斗卫星导航系统(beidounavigation satellite system,BDS),准天顶卫星系统(quasi-zenith satellitesystem,QZSS)和/或星基增强系统(satellite based augmentation systems,SBAS)。
终端100通过GPU,显示屏140,以及应用处理器等实现显示功能。GPU为图像处理的微处理器,连接显示屏140和应用处理器。GPU用于执行数学和几何计算,用于图形渲染。处理器110可包括一个或多个GPU,其执行程序指令以生成或改变显示信息。
显示屏140用于显示图像,视频等。显示屏140包括显示面板。显示面板可以采用液晶显示屏(liquid crystal display,LCD),有机发光二极管(organic light-emittingdiode,OLED),有源矩阵有机发光二极体或主动矩阵有机发光二极体(active-matrixorganic light emitting diode的,AMOLED),柔性发光二极管(flex light-emittingdiode,FLED),Miniled,MicroLed,Micro-oLed,量子点发光二极管(quantum dot lightemitting diodes,QLED)等。在一些实施例中,终端100可以包括1个或N个显示屏140,N为大于1的正整数。
终端100可以通过ISP,摄像头190,视频编解码器,GPU,显示屏140以及应用处理器等实现拍摄功能。
ISP用于处理摄像头190反馈的数据。例如,拍照时,打开快门,光线通过镜头被传递到摄像头感光元件上,光信号转换为电信号,摄像头感光元件将电信号传递给ISP处理,转化为肉眼可见的图像。ISP还可以对图像的噪点,亮度,肤色进行算法优化。ISP还可以对拍摄场景的曝光,色温等参数优化。在一些实施例中,ISP可以设置在摄像头190中。
摄像头190用于捕获静态图像或视频。物体通过镜头生成光学图像投射到感光元件。感光元件可以是电荷耦合器件(charge coupled device,CCD)或互补金属氧化物半导体(complementary metal-oxide-semiconductor,CMOS)光电晶体管。感光元件把光信号转换成电信号,之后将电信号传递给ISP转换成数字图像信号。ISP将数字图像信号输出到DSP加工处理。DSP将数字图像信号转换成标准的RGB,YUV等格式的图像信号。在一些实施例中,终端100可以包括1个或N个摄像头190,N为大于1的正整数。
数字信号处理器用于处理数字信号,除了可以处理数字图像信号,还可以处理其他数字信号。例如,当终端100在频点选择时,数字信号处理器用于对频点能量进行傅里叶变换等。
视频编解码器用于对数字视频压缩或解压缩。终端100可以支持一种或多种视频编解码器。这样,终端100可以播放或录制多种编码格式的视频,例如:动态图像专家组(moving picture experts group,MPEG)1,MPEG2,MPEG3,MPEG4等。
外部存储器接口120可以用于连接外部存储卡,例如Micro SD卡,实现扩展终端100的存储能力。外部存储卡通过外部存储器接口120与处理器110通信,实现数据存储功能。例如将音乐,视频等文件保存在外部存储卡中。
内部存储器121可以用于存储计算机可执行程序代码,可执行程序代码包括指令。处理器110通过运行存储在内部存储器121的指令,从而执行终端100的各种功能应用以及 数据处理。内部存储器121可以包括存储程序区和存储数据区。其中,存储程序区可存储操作系统,至少一个功能所需的应用程序(比如声音播放功能,图像播放功能等)等。存储数据区可存储终端100使用过程中所创建的数据(比如音频数据,电话本等)等。此外,内部存储器121可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件,闪存器件,通用闪存存储器(universal flash storage,UFS)等。
终端100可以通过音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,以及应用处理器等实现音频功能。例如音乐播放,录音等。
音频模块170用于将数字音频信息转换成模拟音频信号输出,也用于将模拟音频输入转换为数字音频信号。音频模块170还可以用于对音频信号编码和解码。在一些实施例中,音频模块170可以设置于处理器110中,或将音频模块170的部分功能模块设置于处理器110中。
扬声器170A,也称“喇叭”,用于将音频电信号转换为声音信号。终端100可以通过扬声器170A收听音乐,或收听免提通话。
受话器170B,也称“听筒”,用于将音频电信号转换成声音信号。当终端100接听电话或语音信息时,可以通过将受话器170B靠近人耳接听语音。
麦克风170C,也称“话筒”,“传声器”,用于将声音信号转换为电信号。当拨打电话或发送语音信息时,用户可以通过人嘴靠近麦克风170C发声,将声音信号输入到麦克风170C。终端100可以设置至少一个麦克风170C。在另一些实施例中,终端100可以设置两个麦克风170C,除了采集声音信号,还可以实现降噪功能。在另一些实施例中,终端100还可以设置三个,四个或更多麦克风170C,实现采集声音信号,降噪,还可以识别声音来源,实现定向录音功能等。
耳机接口170D用于连接有线耳机。耳机接口170D可以是USB接口130,也可以是3.5mm的开放移动终端平台(open mobile terminal platform,OMTP)标准接口,美国蜂窝电信工业协会(cellular telecommunications industry association ofthe USA,CTIA)标准接口。
传感器模块180中可以包括触摸传感器,指纹器件,压力传感器,陀螺仪传感器,气压传感器,磁传感器,加速度传感器,距离传感器,接近光传感器,指纹传感器,温度传感器,环境光传感器,骨传导传感器等。
以触摸传感器举例,触摸传感器可采集用户在其上或附近的触摸事件(比如用户使用手指、触控笔等任何适合的物体在触摸传感器表面上的操作),并将采集到的触摸信息发送给其他器件,例如处理器110。示例性的,触摸传感器可采用电阻式、电容式、红外线以及表面声波等多种方式实现。触摸传感器可与显示屏140集成为终端100的触摸屏,或者,触摸传感器与显示屏140可作为两个独立的部件来实现终端100的输入和输出功能。
当然,终端100还可以包括充电管理模块、电源管理模块、电池、按键、指示器以及1个或多个SIM卡接口等,本申请实施例对此不做任何限制。
上述终端100的软件系统可以采用分层架构,事件驱动架构,微核架构,微服务架构,或云架构。本申请实施例以分层架构的Android系统为例,示例性说明终端100的软件结构。
图2是本申请实施例的终端100的软件结构框图。
分层架构将软件分成若干个层,每一层都有清晰的角色和分工。层与层之间通过软件 接口通信。在一些实施例中,将Android系统分为四层,从上至下分别为应用程序层210,应用程序框架层220,安卓运行时(Androidruntime)和系统库230,以及内核层240。
1、应用程序层;
应用程序层可以包括一系列应用程序。
如图2所示,上述应用程序可以包括通话,联系人,相机,图库,日历,地图,导航,蓝牙,音乐,视频,短信息等应用(application,APP)。
仍如图2所示,应用程序层中还包括launcher(启动器,也可称为桌面或主屏幕)等Android核心应用。一般,Android系统启动后launcher可作为核心应用常驻在Android系统中运行。
2、应用程序框架层;
应用程序框架层为应用程序层的应用程序提供应用编程接口(applicationprogramming interface,API)和编程框架。应用程序框架层包括一些预先定义的函数。
示例性的,应用程序框架层中可以包括通知管理器,活动管理器,窗口管理器,内容提供器,视图系统,电话管理器等。
3、Androidruntime和系统库;
Androidruntime包括核心库和虚拟机。Androidruntime负责安卓系统的调度和管理。
核心库包含两部分:一部分是java语言需要调用的功能函数,另一部分是安卓的核心库。
应用程序层和应用程序框架层运行在虚拟机中。虚拟机将应用程序层和应用程序框架层的java文件执行为二进制文件。虚拟机用于执行对象生命周期的管理,堆栈管理,线程管理,安全和异常的管理,以及垃圾回收等功能。
系统库可以包括多个功能模块。例如:表面管理器(surface manager),媒体库(Media Libraries),三维图形处理库(例如:OpenGL ES),2D图形引擎(例如:SGL)等。
4、内核层
内核层是硬件和软件之间的层。内核层至少包含显示驱动,摄像头驱动,音频驱动,传感器驱动等,本申请实施例对此不做任何限制。
下面结合图3对本申请实施例提供的主题展示方法具体描述。图3为主题展示方法一个实施例的流程图,可以看出主题展示方法包括:
S31:如果预置模式处于开启状态,识别用户的与图标相关的操作;
作为一种可实现方式,终端的显示屏用于展示桌面,桌面可以包括第一图层和第二图层,其中第一图层用于展示图标,第二图层用于展示背景图。当预置模式处于开启状态时,终端可以根据用户的操作调整展示在第一图层上图标的展示方式,以实现用户与图标的互动。
作为一种可实现方式终端配置有多个预置模式,当预置模式处于开启状态时,终端可以对用户的相应操作进行识别。举例说明:在一可行性实施例中预置模式可以是图标缩放模式,当图标缩放模式处于开启状态时,终端可以识别用户移动终端的操作;在一可行性实施例中预置模式可以是系统通知模式,当系统通知模式处于开启状态时,终端可以识别用户返回桌面的操作;在一可行性实施例中预置模式可以是卸载记忆模式,当卸载记忆模式处于开启状态时,终端可以识别用户返回桌面的操作;在一可行性实施例中预置模式可 以是应用清理模式,当应用清理模式处于开启时,终端可以识别用户返回桌面的操作。本实施例仅是示例性的展示几种预置模式,在实际应用的过程中可以根据需求设置终端的预置模式,在此申请人不做过多的限定。
预置模式的开启方式有多种。例如,在一些可行性实施例中用户可以通过长按终端屏幕的方式,开启预置模式;再例如,在一些可行性实施例中可以在触屏终端的UI界面上配置预置模式控件,用户可以通过触控预置模式控件控制相应的预置模式的开启;再例如,在一些可行性实施例中终端可以安装有语音助手,用户可以通过语音控制预置模式的开启。本实施例仅是示例性的示出几种预置模式的开启方式,在实际应用的过程中预置模式的开启方式可以是但不限于上述几种方式。
预置模式的关闭方式有多种。例如,在一些可行性实施例中当预置模式处于开启状态时,可以统计用户没做出任何操作的时间,如果用户在预置时间内做出任何操作的时间,终端可以退出预置模式;再例如,在一些可行性实施例中用户可以通过触控预置模式控件控制相应的预置模式的关闭;再例如,在一些可行性实施例中用户可以通过语音控制预置模式的关闭。本实施例仅是示例性的示出几种预置模式的关闭方式,在实际应用的过程中预置模式的关闭方式可以是但不限于上述几种方式。
本申请中,当预置模式处于开启状态时,终端可以识别用户的与图标相关的操作。其中,用户操作的识别方式可以采用本领域惯用的识别方式,在此申请人不做过多的限定。
S32:按照预置显示方式在第一图层上显示图标,预置显示方式与操作和预置模式相关。
下面结合附图,对按照预置显示方式在第一图层上显示图标的实现方式作以说明,图4为一可行性实施例提供的按照预置显示方式在第一图层上显示图标的流程图。本实施例中,预置模式为图标缩放模式,按照预置显示方式在第一图层上显示图标的步骤包括:
S41:判断用户是否向靠近用户的方向移动所述终端。
作为一种可实现方式,终端还可以借助前置摄像头拍照成像,通过底层算法判断用户与手机距离,作为一种可实现方式算法可以是通过人眼距占比图像比例等方式实现。
作为一种可行性实例,终端可以借助内部安装的距离传感器监测到的用户与终端之间的距离,判断用户是否向靠近用户的方向移动终端。
作为一种可行性实例,距离传感器可以由两个元器件组成,分别为发射元件和接收元件,两者按照一定角度摆放,其中,发射元件通过发射特别短的光脉冲,当光脉冲接触用户时,用户会把光脉冲反射到接收元件上。于是就可以通过测量此光脉冲从发射到被物体反射回来的时间,通过测时间间隔来计算与用户之间的距离。
具体应用到本实施例中,当图标缩放模式处于开启状态时,距离传感器可以监测终端与用户之间的距离,并将监测到的距离上传至处理器。处理器可以通过比较先后接收到的两个距离的大小,确定用户向靠近用户的方向移动终端还是向远离用户的方向移动终端。举例说明,在一可行性实施例中,距离传感器每间隔20ms上传一个与用户之间的距离至处理器(0ms上传的距离为30cm,20ms上传的距离为27cm)。处理器确定20ms对应的距离小于0ms对应的距离,进而确定用户向靠近用户的方向移动终端。在一可行性实施例中,距离传感器每间隔50ms上传一个与用户之间的距离至处理器(0ms上传的距离为15cm,50ms上传的距离为30cm),处理器确定50ms对应的距离小于0ms对应的距离,进 而确定用户向远离用户的方向移动终端。
S42:响应于用户向靠近用户的方向移动终端,缩小图标;
S43:响应于用户向远离用户的方向移动终端,放大图标。
本申请中,并不对图标的缩放方式作以限定。
作为一种可实现方式,当处理器确定用户向远离用户的方向移动终端时,处理器可以直接将图标放大预置倍数;当处理器确定用户向靠近用户的方向移动终端时,处理器可以直接将图标缩小预置倍数。本实施例不对预置倍数作以限定。作为一种可行性实施例预置倍数可以是一个固定值,例如2。作为一种可行性实施例预置倍数可以由用户设定,例如,在一可行性实施例中用户可以将图标的放大倍数设置为1.5倍;再例如,在一可行性实施例中用户可以将图标的放大倍数设置为2倍;作为一种可行性实施例预置倍数也可以是一个变化值,根据距离线性变化。
下面结合附图5A和图5B对图标的缩放过程的过程作以说明。图5A为一可行性实施例提供的在用户向靠近用户的方向移动终端情况下,终端展示桌面的变化示意图;当用户开启图标缩放模式时,终端展示桌面可以参考图5A中的左图,用户向靠近用户的方向移动终端的过程中,将图标缩小2倍,此时终端展示桌面可以参考图5A中的右图。图5B为一可行性实施例提供的在用户向远离用户的方向移动终端情况下,终端展示桌面的变化示意图;当用户开启图标缩放模式时,终端展示桌面可以参考图5B中的左图,用户向远离用户的方向移动终端的过程中将图标放大2倍,此时终端展示桌面可以参考图5B中的右图。
作为一种可实现方式,终端可以仅在用户向远离用户的方向移动终端的应用场景下,放大图标,以便在用户与终端之间的距离增大的情况下,用户可以清楚的识别图标;作为一种可实现方式,终端可以在用户向远离用户的方向移动终端的应用场景下,放大图标,在用户向靠近用户的方向移动终端的应用场景下,缩小图标,以使得图标的尺寸始终保持在预置尺寸范围内。作为一种可行性实现方式,为了保证图标的尺寸始终保持在预置尺寸范围内,当关闭图标缩放模式时,图标的尺寸切换至预置尺寸,预置尺寸由用户设定或由图标的排列方式决定。
为了进一步增加用户与图标的交互性,本申请进一步提出了一种图标的缩放方法。下面结合附图对本申请做进一步的说明。图6为一可行性实施例提供的缩放图标步骤的流程图,方法包括:
S61:监测终端与用户之间的距离;
终端内部安装有距离传感器,距离传感器用于监测终端与用户之间距离。距离传感器用于监测终端与用户之间距离的实现方式可以参阅上述实施例,在此便不赘述。
S62:在距离列表中调取距离对应的图标缩放倍数;
S63:基于图标缩放倍数缩小或放大图标。
在距离列表中调取距离对应的图标缩放倍数实现方式可以是,在距离列表查找数值上与距离相等的参考数值,参考数值对应的缩放倍数即为距离对应的图标缩放倍数。也可以是,计算参考数值与距离之间的差值,选取产生最小差值的参考数值对应的缩放倍数即为距离对应的图标缩放倍数。
作为一种可实现方式,距离列表可以包括第一列表和第二列表,第一列表用于记录距 离与图标放大倍数之间的对应关系,表1为一可行性实施例提供的第一列表;第二列表用于记录距离与图标缩小倍数之间的对应关系,表2为一可行性实施例提供的第一列表;
表1:
序号 距离/cm 图标放大倍数 备注
1 b*1+T 1a -
2 b*2+T 2a -
3 b*3+T 3a -
4 b*4+T 4a -
5 b*5+T 5a -
……     -
N N*b+T Na -
表2:
序号 距离/cm 图标缩小倍数 备注
1 N*b+T Na -
2 (N-1)*b+T (N-1)*a -
3 (N-2)*5+T (N-2)*a -
4 (N-3)*5+T (N-3)*a -
5 (N-4)*5+T (N-4)*a -
……     -
N 1*b+T a -
表1和表2中,b为一个参考数值,可以根据需求设定,作为一个可行性实现方式b可以等于5;T为一个基础距离,可以为0,可以为某个固定值,本申请中不做限制;a为倍数基数,可以为小数,Na值变化后图标大小不超过桌面布局范围。
在一可行性实施例中,响应于用户向远离用户的方向移动终端,处理器在第一列表中调取距离对应的图标放大倍数,然后根据图标放大倍数,放大图标。在一可行性实施例中,响应于用户向靠近用户的方向移动终端,处理器在第二列表中调取距离对应的图标缩小倍数,然后根据图标缩小倍数,缩小图标。
采用图6所示的技术方案,可以终端可以根据用户与终端之间的距离调整图标的大小,提升用户与图标之间的交互性。
作为一种可行性实施例,所述放大图标的步骤包括:监测所述终端与所述用户之间的距离;根据所述距离计算图标放大倍数;基于所述图标放大倍数放大所述图标;或,所述缩小图标的步骤包括:根据所述距离计算图标缩小倍数;基于所述图标缩小倍数缩小所述图标。图标放大倍数/图标缩小倍数=(用户与终端距离-固定最小距离)*设定的放大比例参数。
由于终端桌面的展示区域尺寸恒定,在图标放大的应用场景下可能出现图标之间相互覆盖的问题。如图7所示,图7为一可行性实施例提供的图标放大过程中,终端展示桌面的示意图,其中,图7中的左图为图标放大前终端展示桌面的示意图,图7中的右图为 图标放大后终端展示桌面的示意图,可以看出放大后的图标1将图标2,图标3及图标4覆盖,用户体验感较差。
为了避免图标之间的相互覆盖,本申请实施例进一步提出一种图标排列方法,下面结合附图对本申请作进一步的说明。图8为一可行性实施例提供的图标排列方法的流程图,方法适用于放大图标的应用场景,包括:
S81:判断放大后的图标是否覆盖其他图标的展示区域;
本申请中,展示区域为第一图层中用于展示图标的区域,展示区域由第一图层的尺寸及图标的排列方式共同决定。举例说明,在一可行性实施例中,图标的排列方式为4*4,可以将第一图层划分为4*4个区域,每个区域均为一个展示区域,每个展示区域用于一个图标的展示。
判断放大后的图标是否覆盖其他图标的展示区域的实现方式可以是,判断放大后图标所占据的区域是否与其他图标的展示区域重合,如果有重合则放大后的图标覆盖其他图标的展示区域。
下面结合附图对放大后图标覆盖的展示区域说明,请参阅图9中的右图,图9为一可行性实施例提供的第一图层的示意图,可以看出第一图层被划分为3*4个展示区域,本实施例中第一图层共展示12个图标,因此每个展示区域均对应一个图标。用户向远离用户的方向移动终端,第一图层上展示的图标1被放大,此时第一图层可以参阅图9中的右图,可以看出放大后的图标1覆盖展示区域包括:展示区域2、展示区域4及展示区域5。
S82:如果放大后的图标覆盖其他图标的展示区域,则移动被覆盖展示区域对应的图标。
移动图标的实现方式有多种。
作为一种可行性实施方式可以统计第一图层被划分展示区数量N1和第一图层展示图标数量N2。如果N1等于N2,则说明第一图层内的每个展示区域均对应一个图标,在此情况下可以直接将被覆盖展示区域对应的图标移动至其他页面。以图9示出的实施例为例,本实施例中,N1=N2=12,放大后的图标1覆盖展示区域对应的图标为图标2、图标4及图标5,在此情况下可以将图标2、图标4及图标5移出第一图层。
如果N1大于N2,则说明第一图层内有部分展示区域不显示图标,在此情况下可以统计空闲展示区域的数量N3和被覆盖展示区域对应图标的数量N4,空闲展示区域为不显示图标的展示区域,如果N3大于或等于N4,可以直接将被覆盖展示区域对应图标移动至空闲展示区域进行展示;举例说明,图10为一可行性实施例提供的第一图层的示意图,图10中的左图为移动前第一图层的示意图可以看出N1=12,N2=9,N1大于N2。本实施例中,被覆盖展示区域为展示区域2、展示区域4及展示区域5,被覆盖展示区域对应图标的数量N4=3;空闲展示区域为展示区域10、展示区域11及展示区域12,空闲展示区域的数量N3=3;N3=N4,可以直接将被覆盖展示区域对应图标(图标2,图标4及图标5)移动至空闲展示区域(展示区域10、展示区域11及展示区域12)进行展示,移动后图标的第一图层可以参阅图10中的右图。
如果N3小于N4,可以直接将被覆盖展示区域对应的图标移动至其他页面,或,将N3个被覆盖展示区域对应图标移动至空闲展示区域进行展示,将N4-N3个被覆盖展示区域对应图标移动至其他页面。举例说明,图11为一可行性实施例提供的第一图层的示意图, 图11中的左图为移动前第一图层的示意图可以看出N1=12,N2=11,N1大于N2。本实施例中,被覆盖展示区域为展示区域2、展示区域4及展示区域5,被覆盖展示区域对应图标的数量N4=3;空闲展示区域为展示区域12,空闲展示区域的数量N3=1;N3小于N4,将1个被覆盖展示区域对应图标移动至展示区域12进行展示,将2个被覆盖展示区域对应图标(图标4及图标5)移动至其他页面,移动后图标的第一图层可以参阅图11中的右图。
作为一种可行性实施方式,为了保证移动后图标的展示顺序与移动前图标的展示顺序相同,如果N1等于N2,可以按照图标的排列顺序将排在末尾的N4个图标移出第一图层,其他的图标按照图标排列顺序依次排列在展示区域内。以图11示出的实施例为例,本实施例中,N1=N2=12,放大后的图标1覆盖展示区域对应的图标为图标2、图标4及图标5,在此情况下可以将排在末尾的N4个图标10、图标11及图标12移出第一图层,然后将图标2、图标4及图标5分别展示在展示区域10、展示区域11及展示区域12内。
本实施例仅是示例性的介绍几种移动图标的实现方式,在实际应用的过程中,移动图标的实现方式可以是但不限于上述几种方式。
所述方法还包括:如果所述放大后的图标被缩小,则移动被覆盖展示区域对应的图标移动回所述被覆盖展示区域对应的图标。本实现方式中,在放大后的图标缩小后,所有的图标可以以最原始的方式进行排列,用户体验感较好。
下面结合附图,对按照预置显示方式在第一图层上显示图标的实现方式作以说明,图12为一可行性实施例提供的按照预置显示方式在第一图层上显示图标的流程图,本实施例中,预置模式为系统通知模式,按照预置显示方式在第一图层上显示图标的步骤包括:
本申请中,系统通知(System Notification),是为了让用户获得需要得到的消息及提醒并进行处理而展示的通知,例如系统通知可以是但不限于应用占用的内存,系统通知还可以是应用的提醒消息。
作为一种可行性实施例,每个终端对应多个系统通知,每个系统通知可以对应一个系统通知控件,用户需要展示该系统通知时,通过开启通知控件来开启相应的系统通知模式。
S121:响应于系统通知模式的开启,依次读取系统通知;
其中,系统通知的读取方式可以采用本领域惯用的通知读取方式,在此申请人不予以赘述。
S122:响应于用户的返回桌面操作,根据第一图标的系统通知绘制通知标识,第一图标包括用户选中的图标,或展示在桌面的图标,或后台运行应用对应的图标;
本实施例中,通知标识可以以文字的形式展现,也可以以图片的形式展现。如果系统通知是应用占用的内存,则通知标识以图片的形式展现;如果系统通知是应用的提醒消息,则通知标识以文字的形式展现。通知标识由系统通知的内容决定。举例说明,如果应用占用的内存在80%~100%可以为应用配置红色的通知标识;如果应用占用的内存在60%~80%可以为应用配置黄色的通知标识;如果应用占用的内存在40%~60%可以为应用配置蓝色的通知标识,如果应用占用的内存在40%以下可以为应用配置绿色的通知标识。
作为一种可实现方式,可以仅绘制第一图标的通知标识,第一图标可以是用户选中的图标,也可以是展示在桌面的图标,也可以是后台运行应用对应的图标。
S123:在第一图层上显示第一图标及通知标识。
下面结合附图对本实施例示出的方案作以说明,本实施例中系统通知为应用占用的内存,在内存通知控件处于开启状态时,处理器实时的读取每个应用占用的内存;响应于用户的返回桌面操作,处理器确定图标1对应的应用(应用1占用的内存为75%)、图标2对应的应用(应用2占用的内存为25%)及图标3对应的应用(应用3占用的内存为15%)处于后台运行状态,因此,处理器分别绘制应用1的通知标识,应用2的通知标识及应用3的通知标识,并将绘制出的通知标识渲染在第一图层上,此时,终端展示的桌面可以参阅图13,可以看出,终端展示的桌面上包括图标和通知标识5。
下面结合附图,对按照预置显示方式在第一图层上显示图标的实现方式作以说明,图14为一可行性实施例提供的按照预置显示方式在第一图层上显示图标的流程图。本实施例中,预置模式为卸载记忆模式,按照预置显示方式在第一图层上显示图标的步骤包括:
S141:响应于卸载记忆模式的开启,读取第二图标,第二图标为当卸载记忆模式处于关闭状态时被隐藏的图标,包括已卸载的预安装应用对应的图标。
本申请中,终端处于卸载记忆模式时,可以对已卸载的预安装应用对应的图标进行显示,以使得用户可以根据需求对已卸载的预安装应用进行恢复。
S142:响应于用户的返回桌面操作,在第一图层上显示第二图标;
为了便于用户识别第二图标,作为一种可实现方式,第二图标以碎片的形式展示在第一图层上。下面结合附图对第二图标的样式作以说明,图15为一可行性实施例提供的展示有第二图标的展示界面示意图,可以看出第二图标6以碎片的形式。
作为一种可实现方式,响应于用户对第二图标的恢复操作,安装第二图标对应的应用。
本实现方式中,卸载记忆模式处于开启状态时,响应于用户的返回桌面操作,可以在第一图层上显示第二图标,第二图标为已卸载的预安装应用对应的图标,用户可以对第二图标进行恢复操作,以使得终端可以重新安装第二图标对应的应用。
下面结合附图,对按照预置显示方式在第一图层上显示图标的实现方式作以说明,图16为一可行性实施例提供的按照预置显示方式在第一图层上显示图标的流程图。本实施例中预置模式为应用清理模式,按照预置显示方式在第一图层上显示图标的步骤包括:
S161:响应于应用清理模式的开启,读取第三图标,第三图标包括单位时间内使用频率低于频率阈值应用对应的图标。
作为一种可实现方式,响应于应用清理模式的开启处理器可以每个应用的使用频率,确定单位时间内使用频率低于频率阈值应用对应的图标为第三图标。在实际应用的过程中,可以根据需求设定频率阈值,例如在一可行性实施例中频率阈值可以为20次/天。
S162:响应于用户的返回桌面操作,在第一图层上显示第三图标。
作为一种可实现方式,应用清理模式处于开启状态时,响应于用户的返回桌面操作,可以在第一图层上显示第三图标,第三图标包括单位时间内使用频率低于频率阈值应用对应的图标。采用本实现方式,用户可以快速的定位到那些使用频率低于频率阈值应用对应的图标,用户体验感较好。
作为一种可实现方式,响应于用户对第三图标的删除操作,删除第三图标对应的应用。本实现方式中,用户可以对第三图标进行删除操作。
作为一种可行性实施例,响应于监测到气流,终端还可以展示水波纹,水波纹可以展示在不同于第一图层的图层上。作为一种优选的方案,水波纹可以展示在第一图层的图层 上,当水波纹与图标接触时,水波纹可以产生晃动的效果。
作为一种可行性实施例,响应于监测到终端的晃动,终端还可以展示气泡,作为一种可实现方式,气泡可以逐渐上升最终。气泡可以展示在不同于第一图层的图层上。作为一种优选的方案,气泡可以展示在第一图层的图层上,当气泡上升的过程中,如果与图标接触,图标可以抖动。
本申请实施例提供还提供一种装置,具体的可以参阅图17,装置可以包括:
识别模块S171,用于如果预置模式处于开启状态,识别用户的与图标相关的操作;
显示模块S172,用于按照预置显示方式在第一图层上显示图标,预置显示方式与操作和预置模式相关。
本申请实施例提供还提供一种终端,终端可以包括处理器,处理器用于执行上述实施例示出的方法。
本申请实施例提供一种计算机系统,计算机系统包括处理器和存储器,存储器用于存储计算机程序,处理器用于执行计算机程序实现如本申请实施例提供的方法。
本申请实施例还提供一种计算机存储介质,该计算机存储介质包括计算机指令,当计算机指令在上述终端上运行时,使得该终端执行上述方法实施例中终端执行的各个功能或者步骤。
本申请实施例还提供一种计算机程序产品,当计算机程序产品在计算机上运行时,使得计算机执行上述方法实施例中终端执行的各个功能或者步骤。
通过以上实施方式的描述,所属领域的技术人员可以清楚地了解到,为描述的方便和简洁,仅以上述各功能模块的划分进行举例说明,实际应用中,可以根据需要而将上述功能分配由不同的功能模块完成,即将装置的内部结构划分成不同的功能模块,以完成以上描述的全部或者部分功能。
容易理解的是,本领域技术人员在本申请提供的几个实施例的基础上,可以对本申请的实施例进行结合、拆分、重组等得到其他实施例,这些实施例均没有超出本申请的保护范围。
在本申请所提供的几个实施例中,应该理解到,所揭露的设备和方法,可以通过其它的方式实现。例如,以上所描述的设备实施例仅仅是示意性的,例如,模块或单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个装置,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,设备或单元的间接耦合或通信连接,可以是电性,机械或其它的形式。
作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是一个物理单元或多个物理单元,即可以位于一个地方,或者也可以分布到多个不同地方。可以根据实际的需要选择其中的部分或者全部单元来实现本实施例方案的目的。
另外,在本申请各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。
集成的单元如果以软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个可读取存储介质中。基于这样的理解,本申请实施例的技术方案本质上或者说对 现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该软件产品存储在一个存储介质中,包括若干指令用以使得一个设备(可以是单片机,芯片等)或处理器(processor)执行本申请各个实施例方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(read only memory,ROM)、随机存取存储器(random access memory,RAM)、磁碟或者光盘等各种可以存储程序代码的介质。
以上内容,仅为本申请的具体实施方式,但本申请的保护范围并不局限于此,任何在本申请揭露的技术范围内的变化或替换,都应涵盖在本申请的保护范围之内。因此,本申请的保护范围应以权利要求的保护范围为准。

Claims (19)

  1. 一种主题展示方法,所述方法适用于终端,其特征在于,包括:
    如果预置模式处于开启状态,识别用户的与所述图标相关的操作;
    按照预置显示方式在第一图层上显示所述图标,所述预置显示方式与所述操作和所述预置模式相关。
  2. 根据权利要求1所述的方法,其特征在于,所述预置模式包括图标缩放模式,所述按照预置显示方式在所述第一图层上显示所述图标的步骤包括:
    响应于用户向靠近用户的方向移动所述终端,缩小所述图标;
    或,响应于用户向远离用户的方向移动所述终端,放大所述图标。
  3. 根据权利要求2所述的方法,其特征在于,所述放大图标的步骤包括:
    监测所述终端与所述用户之间的距离;
    在第一列表中调取所述距离对应的图标放大倍数,所述第一列表用于记录所述距离与图标放大倍数之间的对应关系;
    基于所述图标放大倍数放大所述图标;
    或,所述缩小图标的步骤包括:
    在第二列表中调取所述距离对应的图标缩小倍数,所述第二列表用于记录所述距离与图标缩小倍数之间的对应关系;
    基于所述图标缩小倍数缩小所述图标。
  4. 根据权利要求2所述的方法,其特征在于,所述放大图标的步骤包括:
    监测所述终端与所述用户之间的距离;
    根据所述距离计算图标放大倍数;
    基于所述图标放大倍数放大所述图标;
    或,所述缩小图标的步骤包括:
    根据所述距离计算图标缩小倍数;
    基于所述图标缩小倍数缩小所述图标。
  5. 根据权利要求2所述的方法,其特征在于,如果用户向远离用户的方向移动所述终端,所述方法还包括:
    如果放大后的所述图标覆盖其他图标的展示区域,则移动被覆盖展示区域对应的图标。
  6. 根据权利要求5所述的方法,其特征在于,如果用户向远离用户的方向移动所述终端,所述方法还包括:
    如果所述放大后的图标被缩小,则移动被覆盖展示区域对应的图标移动回所述被覆盖展示区域对应的图标。
  7. 根据权利要求1所述的方法,其特征在于,所述预置模式包括系统通知模式,所述按照预置显示方式在所述第一图层上显示所述图标的步骤包括:
    依次读取系统通知;
    响应于用户的返回桌面操作,根据第一图标的系统通知绘制通知标识,所述第一图标包括用户选中的图标,或展示在所述桌面的图标,或后台运行应用对应的图标;
    在所述第一图层上显示第一图标及所述通知标识。
  8. 根据权利要求1所述的方法,其特征在于,所述预置模式包括卸载记忆模式,所述按照预置显示方式在所述第一图层上显示所述图标的步骤包括:
    读取第二图标,所述第二图标为当所述卸载记忆模式处于关闭状态时被隐藏的图标,包括已卸载的预安装应用对应的图标;
    响应于用户的返回桌面操作,在所述第一图层上显示第二图标。
  9. 根据权利要求8所述的方法,其特征在于,所述第二图标以碎片的形式展示在所述第一图层上。
  10. 根据权利要求8或9所述的方法,其特征在于,还包括:
    响应于用户对所述第二图标的恢复操作,安装所述第二图标对应的应用。
  11. 根据权利要求1所述的方法,其特征在于,所述预置模式包括应用清理模式,所述按照预置显示方式在所述第一图层上显示所述图标的步骤包括:
    读取第三图标,所述第三图标包括单位时间内使用频率低于频率阈值应用对应的图标;
    响应于用户的返回桌面操作,在所述第一图层上显示第三图标。
  12. 根据权利要求11所述的方法,其特征在于,还包括:
    响应于用户对所述第三图标的删除操作,删除所述第三图标对应的应用。
  13. 根据权利要求1所述的方法,其特征在于,还包括:
    响应于监测到用户的气流,在所述第一图层展示水波纹。
  14. 根据权利要求1所述的方法,其特征在于,还包括:
    响应于监测到用户的晃动所述终端,在所述第一图层展示气泡。
  15. 根据权利要求14所述的方法,其特征在于,还包括:
    响应于所述气泡触碰到所述图标,控制所述图标抖动。
  16. 一种装置,其特征在于,包括:
    识别模块,用于如果预置模式处于开启状态,识别用户的与所述图标相关的操作;
    显示模块,用于按照预置显示方式在第一图层上显示所述图标,所述预置显示方式与所述操作和所述预置模式相关。
  17. 一种终端,其特征在于,包括处理器,所述处理器用于执行上述权利要求1-15任一项所述的方法。
  18. 一种计算机系统,其特征在于,所述计算机系统包括处理器和存储器,所述存储器用于存储计算机程序,所述处理器用于执行所述计算机程序实现如上述权利要求1-15任一项所述的方法。
  19. 一种计算机可读存储介质,其特征在于,所述计算机可读存储介质中存储计算机程序,所述计算机程序被处理器用于实现如上述权利要求1-15任一项所述的方法。
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