WO2022085706A1 - カジノシステム - Google Patents
カジノシステム Download PDFInfo
- Publication number
- WO2022085706A1 WO2022085706A1 PCT/JP2021/038694 JP2021038694W WO2022085706A1 WO 2022085706 A1 WO2022085706 A1 WO 2022085706A1 JP 2021038694 W JP2021038694 W JP 2021038694W WO 2022085706 A1 WO2022085706 A1 WO 2022085706A1
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- WO
- WIPO (PCT)
- Prior art keywords
- chip
- casino
- gaming
- identification information
- gaming chip
- Prior art date
Links
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Images
Classifications
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- G06K19/0723—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components with integrated circuit chips the record carrier comprising an arrangement for non-contact communication, e.g. wireless communication circuits on transponder cards, non-contact smart cards or RFIDs
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Definitions
- the present invention relates to a casino system applied to a casino using casino equipment, a casino equipment that can be used in a casino, and a method for manufacturing casino equipment for manufacturing casino equipment.
- High security is required for casino equipment used in casinos, and casino equipment should be strictly managed.
- casino equipment is manufactured in a manufacturing factory, but there is a risk that it will be stolen by a malicious person in the process of being transported from the manufacturing factory to the casino and used in the floor area. There is also the risk that counterfeit casino equipment will be used in the casino floor area in order for the player to unfairly win the game.
- Casino equipment that requires high security is typically a gaming chip.
- Each gaming chip is given identification information that uniquely identifies it.
- the gaming chip has a built-in RFID tag, and the RFID tag stores identification information.
- the casino system uses a database that stores the identification information of the gaming chip.
- Various security controls can be performed by reading the identification information from the RFID tag of the gaming chip and referring to the database at a plurality of casino equipment handling locations in the casino (for example, International Application Publication No. WO2008 / 120749). See publication).
- the present invention aims to strengthen the security management of casino equipment to which identification information is given.
- the casino system is a casino system in a casino that uses casino equipment to which an RFID tag that stores identification information is attached, and is a registration device that registers the identification information of the casino equipment that can be used in the casino.
- the registration device includes a storage device that stores a list of the identification information registered by the registration device, and the registration device is a casino product in which the identification information is stored in the storage device as the usable casino equipment. When the condition is satisfied, the invalidation process for invalidating the registration of the identification information of the casino equipment is performed.
- the invalidation process includes erasing the casino equipment from the list of storage devices, storing information indicating that the casino equipment is invalid in the list of storage devices, and further, the storage device. It also includes memorizing information such as suspicion, caution, or invalidation candidate for the casino equipment in the list of.
- the reading device for reading the identification information from the RFID tag of the casino equipment to be registered is further provided, and the registration device includes the identification information given by the manufacturer of the casino equipment and the reading device.
- the authenticity is determined by whether or not the identification information read from the RFID tag of the casino equipment matches, and the identification information of the casino equipment determined to be genuine is used as the identification information of the usable casino equipment. You may register.
- the casino system may further include a reading device that reads the identification information from the RFID tag of the casino equipment to be registered, and the registration device registers the identification information read by the reading device. It's okay.
- the casino system may further include a reading device that reads the RFID tags of the plurality of casino supplies housed in the case, and the registration device reads the plurality of identification information read by the reading device. You may register.
- the registration device may add a flag indicating that it can be used to the identification information of the available casino equipment and store it.
- the casino system may further include a reading device that reads the identification information from the RFID tag of the casino equipment, and the registration device cannot effectively read the identification information by the reading device.
- the invalidation process may be performed on the product.
- the casino system may further include a reading device that reads the identification information from the RFID tag of the casino equipment, wherein the casino equipment obtains information for identifying the casino equipment by a method other than the RFID tag.
- the registration device may be carried, and the registration device should invalidate the registration of the casino equipment whose identification information cannot be read by the reading device by using the information for identifying the casino equipment. May be specified and the invalidation process may be performed.
- the registration device may perform the invalidation process on the casino equipment related to or suspected to be related to a fraudulent game.
- the casino system may further include a reading device that reads the identification information from the RFID tag of the casino equipment, wherein the casino equipment obtains information for identifying the casino equipment by a method other than the RFID tag.
- the registration device may be carried, and when the identification information read from the RFID tag of the casino equipment by the reading device is not registered in the registration device as the identification information of the usable casino equipment.
- the information for identifying the casino equipment may be used to identify the casino equipment whose registration should be invalidated, and the invalidation process may be performed.
- the identification information read from the RFID tag is not registered (for example, it is assumed that the identification information of the RFID tag is illegally rewritten), the identification information carried by other methods may be used.
- the correct identification information of the casino equipment can be specified and invalidation processing can be performed.
- the RFID tag stores manufacturing information indicating the manufacturing status of the casino equipment, type information indicating the type of the casino equipment, and / or information on the casino in which the casino equipment is used.
- the storage device may store, along with the identification information, the manufacturing information, the type information, and / or the casino information corresponding to the identification information, and the registration device may be stored in the RFID tag. If the stored manufacturing information, the type information, and / or the casino information does not match the manufacturing information, the type information, and / or the casino information stored in the storage device, the identification is made. The invalidation process may be performed on the casino equipment having the information.
- the registration device stores information indicating the year and month of registration for the identification information of the usable casino equipment in the storage device, refers to the storage device, and starts from the registration date.
- the invalidation process may be performed on the casino equipment for which a predetermined period has passed.
- the casino system may include, at each of the plurality of casino equipment handling locations within the casino, a management device that notifies the registration device of the identification information of the casino equipment for which registration should be invalidated.
- the device may perform the invalidation process on the corresponding casino equipment based on the notification from the management device.
- the management device may determine by itself that the casino equipment should be invalidated by performing predetermined information processing on the detected values of various sensors (including the camera), and may notify the operator. You may receive instructions from (eg, dealers) and notify accordingly.
- the casino system periodically reads the storage tray for storing the casino equipment owned by the casino at the casino equipment handling location and the RFID tag of the casino equipment stored in the storage tray to obtain the casino equipment. It may be further provided with a reading device for monitoring the above, and in the reading device, the invalidation process may be performed on the casino equipment illegally taken out from the storage tray.
- the casino may use a plurality of types of the casino equipment, and the registration device stores the type of the casino equipment together with the identification information for each of the plurality of types of casino equipment. It may be stored in the device, and the registration device may perform the invalidation process on the casino equipment of a specific type.
- the casino system may include a reading device for reading the identification information from the RFID tag of the casino equipment at each of the plurality of casino equipment handling locations in the casino, and the registration device may include the plurality of casinos.
- the reading device When the same identification information is read by the reading device at the equipment handling location and the combination of readings satisfies the condition of fraud determination, the invalidation processing is performed on the casino equipment having the identification information. You can do it.
- the casino system may include a reading device for reading the identification information from the RFID tag of the casino equipment at each of the plurality of casino equipment handling locations in the casino, and the registration device may be provided for a predetermined period or longer.
- the invalidation process may be performed on the casino equipment having the identification information that cannot be read by the reading device at any casino equipment handling location in the casino.
- the casino system may further include a reading device that reads the identification information from the RFID tag of the casino equipment to be disabled, the registration device for the identification information read by the reading device.
- the invalidation process may be performed.
- the casino system may include a detection device for detecting the casino equipment brought in from outside the casino at the entrance of the casino, and the registration device may include the casino detected by the detection device.
- the invalidation process may be performed on the product.
- the casino system is installed at a casino equipment handling location in the casino, and has a reading device that reads the identification information from the RFID tag of the casino equipment and the identification information read from the casino equipment by the reading device.
- the collating device for collating with the identification information stored in the storage device may be further provided.
- the collating device usually compares the identification information read by the reading device with the identification information read immediately before by the reading device, and there is a difference between the two.
- the identification information read by the reading device may be collated with the identification information stored in the storage device.
- the collating device when the identification information read by the reading device contains new identification information that is not included in the identification information read immediately before by the reading device, the collating device said.
- the new identification information may be collated with the identification information stored in the storage device.
- the collating device usually compares the identification information read by the reading device with the identification information read immediately before by the reading device, and under predetermined conditions. , The identification information read by the reading device and the identification information of the casino equipment stored in the storage device may be collated.
- the identification information includes the tag identification information given by the manufacturer who manufactured the RFID tag and the goods identification information given by the manufacturer who manufactured the casino goods to which the RFID tag is attached. And may be included.
- the collating device usually collates the equipment identification information read from the casino equipment by the reading device with the equipment identification information read immediately before by the reading device.
- the registration device deletes the identification information in the list stored in the storage device as the invalidation process, and is invalid for the identification information in the list stored in the storage device. It may be flagged to indicate that it is present, or it may be flagged to indicate that the identification information in the list stored in the storage device may be invalidated.
- the registration device may prohibit the subsequent registration of the identification information when the identification information of the casino equipment specified as to be invalidated is not registered.
- the registration device may prohibit the subsequent registration of the invalidated identification information.
- the casino equipment may be usable and redeemable for a player to bet in a game at a casino.
- This configuration enhances the security of cashable casino equipment.
- One aspect of the casino equipment is a casino equipment with an RFID tag that stores identification information, which is used in any of the above casino systems.
- FIG. 1 is a diagram showing a process of manufacturing and using the casino equipment according to the first embodiment of the present invention.
- FIG. 2 is a perspective view of a gaming chip as a casino product according to the first embodiment of the present invention.
- FIG. 3 is a diagram showing information stored in the RFID tag of the gaming chip according to the first embodiment of the present invention.
- FIG. 4 is a block diagram showing the overall configuration of the casino system according to the first embodiment of the present invention.
- FIG. 5 is a diagram showing a data structure of information of each gaming chip recorded in the database of the first embodiment of the present invention.
- FIG. 6 is a flowchart of the operation of the table system according to the first embodiment of the present invention.
- FIG. 1 is a diagram showing a process of manufacturing and using the casino equipment according to the first embodiment of the present invention.
- FIG. 2 is a perspective view of a gaming chip as a casino product according to the first embodiment of the present invention.
- FIG. 3 is a diagram showing information stored in the RFID tag of
- FIG. 7 is a perspective view of a gaming chip (with the decal removed) as a casino product according to the first embodiment of the present invention.
- FIG. 8 is a block diagram showing a configuration of a procedure room system according to a modification 1 of the first embodiment of the present invention.
- FIG. 9 is a block diagram showing a configuration of a procedure room system according to a modification 2 of the first embodiment of the present invention.
- FIG. 10 is a schematic diagram showing the overall configuration of the casino according to the second embodiment of the present invention.
- FIG. 11 is a perspective view of the gaming chip according to the second embodiment of the present invention.
- FIG. 12 is a block diagram showing a configuration of a gaming chip management system according to a second embodiment of the present invention.
- FIG. 13 is a schematic diagram showing the configuration of the game table according to the second embodiment of the present invention.
- FIG. 14 is a diagram showing a mode of movement of the gaming chip according to the second embodiment of the present invention.
- FIG. 15 is a diagram showing an example of data in a chip management database updated by the first method of movement management of a gaming chip according to a second embodiment of the present invention.
- FIG. 16 is a diagram showing an example of data in a chip management database updated by a second method of movement management of a gaming chip according to a second embodiment of the present invention.
- FIG. 17 is a diagram showing an example of data in a chip management database updated by a fourth method of movement management of a gaming chip according to a second embodiment of the present invention.
- FIG. 18 is a diagram showing an example of data in a chip management database updated by the fifth method of movement management of a gaming chip according to a second embodiment of the present invention.
- FIG. 19 is a diagram showing an example of data of a chip management database updated by a fourth method of movement management of a gaming chip according to a second embodiment of the present invention.
- the casino equipment is a gaming chip as a token for gaming
- the casino equipment may be something other than the gaming chip, for example, betting of a game called a plaque, a jetton, or a token. It may be a token coin that can be used for or can be exchanged for cash. Further, the casino equipment is not limited to token coins for games, and may be, for example, a shuffle playing card package in which playing cards of a plurality of decks are shuffled and packaged.
- the casino equipment does not have to be something that is distributed in the casino like gaming chips, and it does not have to be something that is consumed and discarded in large quantities in the casino like a shuffle playing card package, for example, possessed by the player. It may be a member's card.
- the casino equipment subject to the management of this embodiment may be referred to as security equipment in particular.
- FIG. 1 is a diagram showing a process of manufacturing and using the casino equipment according to the first embodiment of the present invention.
- FIG. 2 is a perspective view of a gaming chip as a casino product according to the first embodiment of the present invention.
- the gaming chip 72 has a different color for each value. That is, the color of the gaming chip 72 represents the value of the gaming chip 72.
- a pattern representing the value of the gaming chip 72 appears on the side surface of the gaming chip 72.
- a striped pattern including a color representing the value appears on the side surface, and the value of the gaming chip 72 can be determined only by observing the side surface by this color.
- a decal 723 is attached to the center of the front surface and the back surface of the gaming chip 72, and a number indicating the price of the gaming chip 72 is written on the decal 723.
- the RFID tag 721 is built in the gaming chip 72.
- a chip manufacturing factory 200 as a chip maker purchases an RFID tag 721 from an RFID tag manufacturing factory 100 and uses the RFID tag 721 to manufacture a gaming chip 72 having an RFID tag 721 built in, and a casino.
- the casino 300 purchases a gaming chip 72 having an RFID tag 721 from a chip manufacturing factory 200, and operates a game using the gaming chip 72 in the floor area 302.
- FIG. 3 is a diagram showing information stored in the RFID tag of the gaming chip according to the first embodiment of the present invention.
- the RFID tag 721 includes a TID area 211 for storing tag identification information given by the manufacturer of the RFID tag 721 (RFID tag factory 100) and an RFID tag 721 as a storage area. It includes an EPC area 212 for storing the product identification information given by the manufacturer of the gaming chip 72 (chip manufacturing factory 200).
- Tag identification information is stored in the TID area 211 by the RFID tag manufacturing factory 100 that manufactures the RFID tag 721
- product identification information is stored in the EPC area 212 by the chip manufacturing factory 200 that manufactures the gaming chip 72.
- the TID area 211 stores the tag ID unique to the RFID tag 721 as the tag identification information
- the EPC area 212 stores the chip ID unique to the gaming chip 72 as the product identification information.
- the tag ID and the chip ID can be used alone as identification information for identifying the gaming chip 72, or a combination of the tag ID and the chip ID can also be used as the identification information.
- the attributes in addition to the chip ID, the attributes (whether the NN chip cannot be redeemed or the cash chip can be redeemed) and the value ($ 10, $ 100, etc.) and the value ($ 10, $ 100, etc.) of the gaming chip as type information.
- the manufacturing factory ID for identifying the manufacturing factory that manufactured the gaming chip 72, the manufacturing equipment ID, and the manufacturing date thereof are stored, and the gaming chip 72 is used.
- the casino ID for identifying the casino is stored, and the status (“available” or “unusable”) and its update date and time are stored as activation information.
- the gaming chip 72 is manufactured at the chip manufacturing factory 200, the status is "unusable”.
- the status may be expressed by a flag. In this case, if the flag is set, it is interpreted as “available”, and if the flag is not set, it is interpreted as “unusable”.
- the status of "unusable” may be further subdivided. For example, “unusable” includes “suspicion”, “need attention”, “candidate for cancellation”, etc., which are used when there is a suspicion of an illegal chip. There may be status. Further, a part or all of the type information, the manufacturing information, the casino ID, the chip ID (product identification information), and the activation information may be stored in the user area (not shown) of the RFID tag 721 instead of the EPC area 212.
- the RFID tag 721 is manufactured in the RFID tag manufacturing factory 100. At this time, tag identification information for identifying the RFID tag 721 is written in the TID area 211 of the RFID tag 721.
- the RFID tag 721 manufactured in the RFID tag manufacturing factory 100 is provided to the chip manufacturing factory 200.
- the chip manufacturing factory 200 manufactures a gaming chip 72 incorporating the RFID tag 721. Then, in the chip manufacturing factory 200, the chip ID and other information (see FIG. 3) are written in the EPC area 212 of the RFID tag 721.
- a data file 73 recording a combination of the tag ID and the chip ID (hereinafter, the tag ID and the chip ID are collectively referred to as “identification information”) is provided.
- the chip manufacturing factory 200 supplies the manufactured gaming chip 72 to the casino 300, and provides the data file 73 to the casino 300 by another route.
- the data file 73 may be transmitted by e-mail from the manufacturer of the gaming chip 72 to the casino 300, or may be recorded on a portable storage medium and passed from the manufacturer of the gaming chip 72 to the casino 300. However, it may be stored in cloud storage by the manufacturer of the gaming chip 72 and downloaded by the casino 300. At this time, the data file 73 is provided from the chip manufacturing factory 200 to the casino 300 in a state of being encrypted by an appropriate method.
- the casino 300 has a security area 301 in which the player 74 cannot enter, and a floor area 302 for the player 74 to play a game.
- the security area 301 is connected to a warehouse 31 which is a storage place for storing game equipment including the gaming chip 72, a procedure room 32 for registering and activating the gaming chip 72, and a floor area 302. It includes a cashier 33 and a bank 34.
- the cashier 33 has a window leading to the floor area 302.
- the gaming chip 72 is given to the player 74 in the floor area 302 in exchange for cash, and cash is given to the player 74 in exchange for the gaming chip 72 given by the player 74 in the floor area 302. That is, the player 74 can purchase the gaming chip 72 using cash through the window of the cashier 33, and can have the gaming chip 72 exchanged for cash.
- Bank 34 fills and credits the gaming chip 72 with the pit 35.
- the gaming chip 72 is supplied from the bank 34 to the pit 35.
- the gaming chips 72 are returned from the pit 35 to the bank 34.
- the bank 34 is provided with a passage or a window for inserting and removing the gaming chip 72 from the floor area 302.
- the gaming chip 72 may be directly supplied from the bank 34 to the table 36 without going through the pit 35, and in the credit, the gaming chip 72 is sent from the table 36 to the bank 34 without going through the pit 35. It may be returned.
- the gaming chip 72 supplied from the chip manufacturing factory 200 to the casino 300 is first stored in the warehouse 31 of the security area 301.
- the procedure room 32 performs registration and activation procedures for the gaming chip 72 stored in the warehouse 31.
- the gaming chip 72 that has undergone the registration and activation procedure is brought into the floor area 302 via the cashier 33 or the bank 34.
- the gaming chip 72 that has undergone the registration and activation procedure may be temporarily stored in the warehouse 31 and provided from the warehouse 31 to the cashier 33 or the bank 34, or may be provided to the cashier 33 or the bank 34 after only the registration procedure.
- an activation procedure may be performed.
- the player 74 can purchase the gaming chip 72 at the cashier 33 or the table 36.
- the player 74 bets the gaming chip 72 in the game played at the table 36, receives the redemption of the gaming chip 72 from the dealer 75 when the game is won, and collects the gaming chip 72 bet on the dealer 75 when the game is lost.
- the gaming chips 72 owned by the dealer 75 of the table 36 increase or decrease depending on the game.
- the gaming chip 72 is replenished from the pit 35 to the table 36, and when the gaming chip 72 becomes excessive in the table 36, the gaming chip 72 is moved from the table 36 to the pit 35. Further, the player 74 can enter and exit the floor area 302 via the gate 38. Some casinos allow you to enter and exit the floor area 302 with your gaming chip 72.
- the warehouse 31, the procedure room 32, the cashier 33, the bank 34, each pit 35, each table 36, and the gate 38 in the casino 300 are all places where the gaming chip 72 as a casino accessory is handled, and these are collectively referred to below. It is called a casino equipment handling location.
- the gaming chip 72 is present at any casino equipment handling location within the casino 300 or is otherwise owned by the player.
- the registration device 325, the central collation device 323, the cashier collation device 333, the bank collation device 343, the pit collation device 353, and the table collation device 363 all include a processor that performs information processing and a program executed by the processor. It consists of a computing system consisting of stored memory. The program may be provided to the computing system via a non-temporary storage medium, or may be provided to the computing system via a network.
- FIG. 4 is a block diagram showing the overall configuration of the casino system according to the first embodiment of the present invention.
- the casino system 30 includes a procedure room system 320 provided in the procedure room 32, a cashier system 330 provided in the cashier 33, a bank system 340 provided in the bank 34, and a pit system 350 provided in each pit 35. And a table system 360 provided in each table 36.
- the casino system 30 is a network including a plurality of subsystems (that is, a procedure room system 320, a cashier system 330, a bank system 340, a pit system 350, and a table system 360) installed at each casino equipment handling location. It is a system.
- an antenna 321 for reading the RFID tag 721 built in the gaming chip 72 brought into the procedure room 32, an activation reader / writer 322, and a gaming chip 72 at each casino equipment handling location are registered.
- the cashier system 330 includes an antenna 331 and a cashier reader / writer 332 for reading the RFID tag 721 of the gaming chip 72 brought into the cashier 33 or the gaming chip 72 taken out from the cashier 33 to the floor area 302 (purchased by the player). It is provided with a cashier collating device 333 for collating the gaming chip 72 using the information read by the cashier reader / writer 332.
- the bank system 340 is read by the antenna 341 and the bank reader / writer 342 for reading the RFID tag 721 of the gaming chip 72 brought into the bank 34 or the gaming chip 72 brought out from the bank 34 to the floor area 302, and the bank reader / writer 342. It is provided with a bank collation device 343 for collating the gaming chip 72 using the obtained information.
- the pit system 350 includes an antenna 351 and a pit reader / writer 352 for reading the RFID tag 721 of the gaming chip 72 brought into the pit 350 from the table 36 or the bank 34 or the gaming chip 72 brought out from the pit 350 to the table 36 or the bank 34.
- the pit reader / writer 352 is provided with a pit collating device 353 for collating the gaming chip 72 using the information read by the pit reader / writer 352.
- the table 36 is provided with a chip tray, a storage tray, or a chip float (hereinafter, simply referred to as "chip tray”) for storing the dealer's gaming chip 72. Further, the table 36 is provided with a betting area for betting the gaming chip 72 for each player position.
- the table system 360 was placed (bet) in the betting area of the table 36 with the antenna 361a and the chip tray reader / writer 362a provided on the chip tray to read the RFID tag 721 of the gaming chip 72 housed in the chip tray.
- a bet chip reader / writer 362b and an antenna 361b arranged in the bet area of the table 36 are provided to read the RFID tag 721 of the gaming chip 72.
- the table system 360 further includes a pit collating device 363 for collating the gaming chip 72 using the information read by the chip tray reader / writer 362a and the bet chip reader / writer 362b, and the chip tray reader / writer 362a and the bet chip reader. It is provided with a table storage device 364 for storing the information read by the writer 362b.
- the gate 38 may be provided with the same gate system as each of the above subsystems.
- the gaming chip 72 manufactured in the chip manufacturing factory 200 is brought into the security area 301 of the casino 300 and stored in the warehouse 31.
- the gaming chip 72 to be registered which is stored in the warehouse 31, is taken out, and the procedure for registering and activating the gaming chip 72 is performed using the procedure room system 320.
- the procedure room system 320 is provided with a data file 73 in which identification information is recorded by the chip manufacturing factory 200 (manufacturer of the gaming chip 72), and the procedure room system 320 receives the data file 73 at the input device 324. Since the data file 73 is encrypted, the input device 324 decodes the data file 73. In addition to the identification information, the data file 73 may also record some or all of the other information (see FIG. 3) stored in the RFID tag 721 of each gaming chip 72.
- the antenna 321 and the activation reader / writer 322 read the tag ID and the chip ID, which are identification information, from the RFID tag 721 of the gaming chip 72 to be activated.
- the registration device 325 determines (verifies) whether or not the identification information read from the gaming chip 72 by the activation reader / writer 322 exists in the identification information stored in the data file 73 decoded by the input device 324. ),
- the gaming chip 72 is a genuine one officially manufactured in the chip manufacturing factory 200, or a fake or RFID tag 721 not officially manufactured in the chip manufacturing factory 200 is broken. Determine if it is (validation). That is, the registration device 325 determines the authenticity of the gaming chip 72 based on whether or not the identification information stored in the RFID tag 721 of the gaming chip 72 and the identification information stored in the data file 73 match.
- the registration device 325 determines that the gaming chip 72 is genuine in the authenticity determination, the registration device 325 registers the gaming chip 72 by recording the identification information (tag ID and chip ID) in the database 326. At this time, if other information such as manufacturing information is recorded in the RFID 721 and / or the data file 73 of the gaming chip 72, the information is also recorded in the database 326 in association with the identification information. Further, the registration device 325 records the activation information of each gaming chip 72 in the database 326.
- validation may be performed in the chip manufacturing factory 200.
- the registration device 325 registers the gaming chip 72 that has been validated at the chip manufacturing factory 200 and is determined to be genuine.
- the registration device 325 newly creating a record of the gaming chip 72 in the database 326 is referred to as "registration” in the present specification, and the activation status of the registered gaming chip can be used. Is referred to as “activation” in this specification.
- an authenticity determination is performed to confirm whether the gaming chip 72 is a genuine one officially manufactured at the chip manufacturing factory 200, and this authenticity determination is "first”. It is called “validation”, and collation with the database 326 using the information read from the RFID tag 721 of the gaming chip 72 at each game equipment handling location is called “validation”.
- the first validation, registration, and activation are performed at the same timing.
- “deactivation” described later means to disable the activation status without deleting the registration (leaving the record of the gaming chip 72 in the database 326), and once it is diak. Reactivating the tived gaming chip 72 is called “reactivation”.
- FIG. 5 is a diagram showing a data structure of information of each gaming chip recorded in the database of the first embodiment of the present invention.
- the database 326 sets the tag ID as the tag identification information 261, the attribute and value as the type information 262, the manufacturing factory ID and the manufacturing date as the manufacturing information 263, and the chip identification information 264 for each gaming chip 72.
- the chip ID and the chip notation ID are recorded as the activation information 265, the activation status and the update date and time are recorded as the activation information 265, and the history of the combination of the location and the read date and time is recorded as the location history information 266.
- the database 326 has a look-up table (LUT) in which the information of each gaming chip 72 shown in FIG. 5 is regarded as one record and the information of a plurality of gaming chips 72 is recorded. This LUT is a list of identification information.
- the registration device 325 When newly registering the gaming chip 72, the registration device 325 confirms whether the identification information to be registered has already been registered in the database 326. This makes it possible to prevent the same identification information from being duplicately registered in the database 326. It should be noted that the registration device 325 may update the status from unusable to usable at the time of deactivation described later, that is, if the predetermined condition is satisfied after disabling the status while leaving the record. good.
- the registration device 325 stores in the database 326 the identification information of the gaming chip 72 (for example, the discarded gaming chip 72) that satisfies a predetermined condition among the gaming chips 72 that have been released, as the identification information that cannot be registered.
- the registration may be prohibited. For example, if the registration device 325 erases a record of a gaming chip 72 from the database 326, the database 326 may have a blacklist that stores the identification information of the gaming chip from which the record was erased.
- the registration device 325 confirms whether the identification information to be registered is stored in the blacklist at the time of registration, and prohibits the registration of the identification information in the blacklist. According to this, the identification information once deleted from the database 326 will not be newly registered again.
- the registration device 325 can use the status of the activation information 265 when registering the identification information read by the activation reader / writer 322 in the database 326 for the gaming chip 72 that has been successfully collated and determined to be genuine. , And by recording the date and time at that time as the update date and time, the gaming chip 72 is registered as usable. Thereby, by referring to the database 326, it is possible to determine whether the status of each gaming chip 72 is "available" or "unusable", and when the activation was performed (when was registered). ) Can also be known.
- the registration device 325 uses the activation reader / writer 322 as a process of registering the usable gaming chip 72.
- the status recorded on the RFID tag 721 of the gaming chip 72 which has been successfully verified and determined to be genuine, is rewritten from "unusable” to "usable” via the antenna 321.
- the systems 330 to 360 of each game equipment handling location can know whether the status of the gaming chip 72 is "available” or "unusable” simply by reading the RFID tag 721 of the gaming chip 72. Can be done.
- the gaming chip 72 is registered in the database 326 by the registration device 325 after being transported from the chip manufacturing factory 200 to the casino 300. Even if the gaming chip 72 is stolen in the process of transfer, the stolen gaming chip 72 will not be registered in the database 326, and it will not be registered in the collation described later. You can find it. Therefore, such a gaming chip 72 cannot be effectively used in the floor area 302 of the casino 300.
- the casino only needs to strictly control the gaming chip 72 after it has been made available by the activation procedure, and the level of security is higher than when the gaming chip 72 has to be strictly controlled from the stage of manufacture. Can be increased and the security cost can be reduced.
- the registration device 325 registers the newly arrived gaming chip 72 by creating a record in the database 326, at which time the status is set to "unusable” and the status is changed by the subsequent activation procedure. May be rewritten as "usable”. In this case, creating a record may be called registration, and rewriting the status to "available" may be called activation.
- the antenna 331 of the cashier system 330 and the cashier reader / writer 332 read the RFID tag 721 of the gaming chip 72 in the cashier 33 to acquire the tag ID, chip ID, and status.
- the cashier collating device 333 outputs an error signal indicating that fact.
- the cashier 33 stops handling the gaming chip 72.
- the cashier collation device 333 further transmits the identification information (tag ID and chip ID) acquired by the cashier reader / writer 332 to the procedure room system 320.
- the central collation device 323 of the procedure room 32 verifies whether the identification information received from the cashier system 330 is stored in the database 326 and confirms whether the status associated with the identification information is available.
- the central collating device 323 will assume that the gaming chip 72 is authentic and usable. A response signal to that effect is transmitted to the cashier system 330.
- the central collating device 323 transmits an error signal indicating that it is not authentic to the cashier system 330 as a response signal, and the inquired gaming chip 72 is authentic. However, if the status is unusable, an error signal indicating that the status is genuine but unusable is transmitted to the cashier system 330 as a response signal.
- the cashier collating device 333 may issue an alert so that it can be perceived only by the staff or by many people including the player.
- the response signal may be returned to the cashier system 330 even when it is genuine and usable, in which case the cashier collating device 333 may notify that there is no problem or "pass".
- the cashier collating device 333 determines that the gaming chip 72 is forged, controls the writer function of the cashier reader / writer 332, and determines the status of the RFID tag 721 of the gaming chip 72 via the antenna 331. Rewrite to "unusable”. Alternatively, the cashier collating device 33 may rewrite the status to "unknown” or "suspicious”.
- the database 326 records that the status is "usable”, if the status read from the RFID tag 721 of the gaming chip 72 by the cashier collation device 333 is "unusable", it is so.
- the gaming chip 72 determines that the status stored in the RFID tag 721 of the gaming chip 72 has been rewritten for some reason, and "usable" the status stored in the RFID tag 721 of the gaming chip 72. It may be rewritten to. Alternatively, the status of such a gaming chip 72 may be rewritten to "unusable", “unknown”, or "suspicious” to discontinue its handling.
- the gaming chip 72 brought directly from the procedure room 32 or through the warehouse 31 to the cashier 33 has already been registered and activated in the procedure room 32, and has not left the security area 301, so it is forged or fraudulent. Although it is unlikely that the gaming chip 72 is present, there is a possibility that the gaming chip 72 that is brought into the cashier 33 by the user from the floor area 302 and cashed is a counterfeit or fraudulent gaming chip 72. Therefore, the cashier collating device 333 may collate the identification information and confirm the status of the gaming chip 72 related to cashing, and show the result to the staff of the player 74 and the cashier 33.
- the player 74 purchases the gaming chip 72
- the value information stored in the RFID tag 721 of the gaming chip 72 is read and shown to the player 74
- the identification information is collated and the status is confirmed at the same time.
- the result may be presented to the player 74 together with the value information.
- the bank system 340 basically operates in the same way as the cashier system 330.
- the filling gaming chip 72 will be carried from the bank 34 to the pit 35 of the floor area 302, but such a gaming chip 72 is activated in the procedure room 32 and has a security area 301. It is unlikely that a forged or fraudulent gaming chip 72 is mixed in because it does not come out of, but the gaming chip 72 brought from the floor area 302 to the bank 34 at the time of credit is once in the hands of the player 74. Since the ones recovered by the dealer after that are also included, there is a possibility that a forged or fraudulent gaming chip 72 is mixed. Therefore, the bank system 340 may collate the identification information and confirm the status of the gaming chip 72 brought in from the floor area 302 in particular.
- the pit system 350 basically operates in the same way as the cashier system 330.
- the gaming chips 72 filled from the bank 34 and the gaming chips 72 excessive at the table 36 are brought into the pit 35.
- the pit system 350 collates the gaming chip 72 thus brought into the pit 35. Further, the excess gaming chip 72 in the pit 35 is moved to the bank 34 (credit), or when the gaming chip 72 is insufficient in the table 36, the gaming chip 72 is replenished from the pit 35 to the table 36. To.
- the pit system 350 also collates the gaming chip 72 that exits the pit 35 in this way.
- the operation of the table system 360 is as follows.
- the dealer 75 redeems the gaming chip 72 from the chip tray to the player 74 who won the game.
- the antenna 361a is provided on the chip tray, and the chip tray reader / writer 362a reads identification information and status from the RFID tag 721 of the gaming chip 72 housed in the chip tray.
- the identification information read by the chip tray reader / writer 362a is collated by the table collating device 363 and stored in the table storage device 364.
- the table storage device 364 stores a plurality of identification information corresponding to the plurality of gaming chips 72.
- the table collating device 363 first compares the latest past identification information stored in the table storage device 364 with the current identification information read by the chip tray reader / writer 362a, and determines whether or not they match. do.
- the table collation device 363 is such a gaming chip 72. In the same manner as the cashier collation device 333 described above, it is verified whether the identification information is stored in the database 326 and whether the status corresponding to the identification information is "available" in the database.
- the table collation device 363 usually collates the chip ID read from the RFID tag 721 of the gaming chip 72 with the chip ID immediately before the past registered in the table storage device 364, and performs the front.
- the identification information including the tag ID read from the RFID tag 721 of the gaming chip 72 and the tag ID recorded in the database 326 are included. Check the status by collating with the identification information.
- FIG. 6 is a flowchart of the operation of the table system according to the first embodiment of the present invention.
- the antenna 361a and the chip tray reader / writer 362a read the chip ID from the RFID tag 721 of all the gaming chips 72 in the chip tray (step S61).
- the table collation device 363 collates these read chip ID sets with the chip ID sets stored as the latest chip IDs in the past in the table storage device 364, and among the read chip IDs. It is determined whether or not there is a new chip ID that is not stored in the table storage device 364 (step S62).
- the antenna 361a and the chip tray reader / writer 362a specify the new chip ID, and the gaming chip 72 having the new chip ID Whether the tag ID is read from the RFID tag 721, the combination of the chip ID and the tag ID is transmitted to the procedure room system 320, the information stored in the database 326 is collated, and the status is "available”. Is confirmed (step S63). Then, all the read chip ID sets are stored in the table storage device 364 as a new past chip ID set (step S64).
- the table collation device 363 sets the read chip ID and the table. In comparison with the latest set of chip IDs stored in the storage device 364 in the past, it is determined whether or not there is a chip ID that was read in the previous read but can no longer be read in the current read (. Step S65).
- step S65 If there is a chip ID that can no longer be read, that is, if the gaming chip 72 is taken out of the chip tray (YES in step S65), the set of all read chip IDs is the set of the latest chip IDs in the past. Is stored in the table storage device 364 (step S64). On the other hand, if there is no chip ID that can no longer be read (NO in step S65), that is, if there is no increase / decrease or change in the gaming chip 72 in the chip tray, the table storage device 364 is not updated.
- the chip ID stored in the EPC area 212 is usually read at a predetermined time interval, the variation is monitored, and the chip ID has a variation. In that case, especially when a new chip ID is read, the gaming chip 72 of the new chip ID is collated with the database 326 and the status of the database 326 is confirmed. Therefore, the processing load can be reduced, and the processing time required for one cycle can be shortened (the processing speed can be improved).
- the table collation device 363 is to collate with the database 326 and confirm the status of the database 326 under a predetermined timing and / or a predetermined condition regardless of whether or not there is a newly read chip ID. You may do it.
- the player 74 places the betting chip 72 in a predetermined betting area on the game table.
- the antenna 361b is arranged below the betting area on the table surface of the game table, and the bet chip reader / writer 362b reads the identification information from the RFID tag 721 of the bet gaming chip 72.
- the identification information read by the bet chip reader / writer 362b is collated by the table collating device 363 and stored in the table storage device 364.
- the table storage device 364 stores a plurality of identification information corresponding to the plurality of gaming chips 72.
- the antenna 361b and the bet chip reader / writer 362b read not only the gaming chip 72 bet in the betting area by the player 74, but also the RFID tag 721 of the gaming chip 72 paid out from the chip tray by the dealer 75, and store the table.
- the device 364 also stores the identification information of the gaming chip 72 so dispensed.
- the table collating device 363 also confirms the status and collates the identification information read from the RFID tag 721 by the bet chip reader / writer 362b in the same manner as the gaming chip 72 housed in the chip tray. Specifically, the table collating device 363 does not always collate the identification information read by the bet chip reader / writer 362b with the database 326, but is read by the table storage device 364 from the bet chip reader / writer 362b. Identification stored in database 326 via central collation device 323 when new identification information not found in the latest identification information stored in the past is read by the antenna 361b and the bet chip reader / writer 362b. It collates with the information and confirms the status stored in the database 326.
- the table collation device 363 when the table collation device 363 receives a response signal from the central collation device 323 to the effect that it is not genuine or unusable as a result of the collation, the table collation device 363 issues an alert, and the dealer responds on the spot. It is possible to prevent the use of a gaming chip 72 that is illegal or unusable, and to recover such a gaming chip 72 from the player. For example, if the gaming chip 72 bet by the player is read by the bet chip reader / writer 36 and its status is found to be unavailable, the dealer collects the gaming chip 72 before starting the game. And can be managed for later disposal, distinguishing it from other usable gaming chips 72. Alternatively, if any of the chips collected in the chip float have an unusable status, they can be stored separately according to the alert and processed later.
- the information read from the RFID tag 721 of the gaming chip 72 is transmitted to the central collation device 323 of the procedure room system 32, and the central collation device 323.
- the collation with the database 326 of the procedure room system 320 was performed. That is, the information of the gaming chip 72 was centrally managed in the database 326 of the procedure room system 320.
- the subsystems 330, 340, 350, 360 of each casino equipment handling location may be allowed to collate without communicating with the procedure room system 320.
- each of the subsystems 330, 340, 350, 360 has a database.
- each subsystem 330, 340, 350, 360 may be configured as an integrated device including a database.
- the device may be a portable device that is not fixed to each casino equipment handling location, and may be battery-powered. In this way, when the subsystems 330, 340, 350, 360 of each casino equipment handling location are used standalone, even if an illegal chip or a suspicious chip occurs, it will be with another casino equipment handling location.
- Such information cannot be shared between, but at least it can be matched against the database provided at each casino equipment handling location. That is, at least, it is possible to determine whether or not the identification information of the gaming chip 72 is registered in the database.
- the above collation may be performed using the above chip tray reader / writer 362a or the bet chip reader / writer 362b, but the collation is performed with a local database separately from these reader / writers.
- a dedicated reader for this may be provided.
- each subsystem may have a configuration for grasping the number of gaming chips 72 whose RFID tag 721 can be read by the antenna.
- the holding means for holding the gaming chip 72 from which the RFID tag 721 can be read can accommodate a predetermined number (for example, 20 or 100) of gaming chips 72. It is also good.
- the holding means may be, for example, a chip accommodating mechanism having a half-tube shape capable of accommodating a predetermined number of gaming chips 72 in a stacked manner, or a predetermined number of chip placing areas in which a predetermined number of gaming chips 72 are placed one by one. It may be a gaming chip stand having.
- the collating device 333, 343, 353, 363 will read the number of RFID tags 721 and the number of the RFID tags 721, assuming that the maximum number of gaming chips 72 that can be held by the holding mechanism is actually held.
- the gaming chip 72 is inspected by comparing it with the maximum number of chips.
- the optical detection means may be an optical sensor that detects the gaming chips 72 from which the RFID tag 721 is read one by one, or a camera and an image that captures the gaming chips 72 from which the RFID tag 721 is read and generates an image. It may consist of a combination with an image analyzer that determines the number of gaming chips 72 by analysis. Then, the collating device 333, 343, 353, 363 of each subsystem inspects the gaming chip 72 by comparing the number of readings of the RFID tag 721 with the number of the actual gaming chips 72 optically grasped. It's okay.
- each subsystem 330, 340, 350, 360 may be provided with a display device.
- the display device may display all the values of each gaming chip 72 stored in the RFID tag 721 read by each reader / writer, or may display a plurality of gaming chips 72 read by each reader / writer. The total value may be displayed.
- the display device may display a comparison result between the number of RFID tags 721 and the actual number of RFID tags 721 as the collation result.
- the database of each table may be updated regularly (for example, once a week) or when a new gaming chip 72 is introduced into the casino.
- the database 326 of the procedure room system 360 is updated, and at the same time, by communicating from the procedure room system 320 to each of the subsystems 330, 340, 350, 360, each subsystem 330, Databases 326 of 340, 350 and 360 may be updated.
- the update data is stored in a portable storage medium, and the update data is read from the storage medium in each of the subsystems 330, 340, 350, 360, so that each of the subsystems 330, 340, The 350, 360 database may be updated.
- the method of centralized management and collation by communication by the database 326 of the procedure room system 320 as described above (network utilization type) and the stand-alone collation method of each subsystem 330, 340, 350, 360 May be switchable.
- the collation may be performed by the network use type at normal times, and may be switched to the stand-alone collation when there is a trouble such as a power failure.
- the network is used to exercise the database of each subsystem 330, 340, 350, 360 in real time, but the collation is only for each subsystem 330, 340, 350, 360. It may be done using a database.
- the information of each gaming chip 72 in the database 326 includes the location history information 266.
- the central collation device 323 updates the location history information 266 corresponding to the identification information each time the inquiry request for the identification information is received from each casino equipment handling location. Specifically, when the central collation device 323 receives an inquiry request for identification information from each casino equipment handling location, the location history information 266 corresponding to the identification information contains information for specifying the casino equipment handling location. As the location information, the date and time at that time is recorded as the reading date and time. In the database 326, a predetermined number of information can be recorded as the location history information, and after recording the predetermined number of location history, the oldest information is overwritten.
- the location history information is the history of the location information.
- the location information is information that identifies each casino equipment handling location or each player. For example, when the cashier 33 has a plurality of counters, the counter ID that identifies the counter may be used as location information, and since there are also a plurality of pits 35 and tables 36, a pit that identifies which pit 35 and which table is used. The ID and the table ID are used as location information.
- the player ID of the player 74 is recorded as the location information.
- the antenna 361b is provided for each player position of the table 36, the player in each player position is recognized by the member card possessed by the player 74 or by the face recognition of the image of the player playing on the table 36.
- the ID can be specified.
- the player 74 purchases the gaming chip 72 with the cashier 33, the player ID of the player 74 is specified and the player ID is recorded as location information.
- the registration device 325 registers and activates the gaming chip 72 in the database 326 by storing each information including the identification information of the new gaming chip 72 acquired from the factory in the database 326. On the other hand, the registration device 325 disables the status of the once usable gaming chip 72 for the failed gaming chip 72 and the old gaming chip 72 (release process).
- the gaming chip 72 whose information could not be read from the RFID tag 721 is the gaming chip 72. Excluded from the gaming chips 72 available in the field. Further, the gaming chip 72 that fails to collate the identification information read from the RFID tag 721 is also excluded from the gaming chips 72 that can be used on the spot. In addition, gaming chips 72 whose status was not available are also excluded. In addition, if fraud is committed or suspected to be fraudulent at the casino equipment handling location (particularly Table 36), the dealer will use the gaming chip 72 related to the fraud and the gaming chip 72 suspected of being fraudulent.
- the gaming chip 72 having these problems is brought into the procedure room 32 from each casino equipment handling location, and the registration device 325 performs a cancellation process for canceling the registration as a usable gaming chip 72.
- the identification information of the gaming chip 72 excluded from the gaming chips 72 that can be used at the casino equipment handling location and brought into the procedure room 32 is read from the gaming chip 72 by the activation reader / writer 322.
- the registration device 325 performs a release process on the identification information read by the activation reader / writer 322.
- a cancellation process is performed in order to discard the gaming chip 72. That is, as a credit process, in the bank 34, the bank reader / writer 342 reads the identification information from the RFID tag 721 of the gaming chip 72 brought into the bank 34 from the pit 35, and requests the central collation device 323 to make an inquiry. At this time, the central collation device 323 checks the activation date and time of the gaming chip 72 with reference to the database 326, and if a predetermined time or more has passed from the date and time, the registration device 325 uses the gaming chip 72. Is released.
- a predetermined period for example, one year
- the cashier reader / writer 332 reads the identification information from the RFID tag 721 of the gaming chip 72 brought into the cashier by the player in order to cash the gaming chip 72, and requests the central collation device 323 to make an inquiry.
- the central collation device 323 checks the activation date and time of the gaming chip 72 with reference to the database 326, and if a predetermined time or more has passed from the date and time, the registration device 325 uses the gaming chip 72. Is released.
- the gaming chip 72 thus brought into the bank 34 or the cashier, which has passed a predetermined time or more from the activation date and time, may be subsequently discarded (destroyed) and discarded.
- the recorded gaming chip 72 may be deleted from the database 326, or the activation status may be set to "discard" as a cancellation process while leaving the record. Subsequent registration may be prohibited for the identification information of the discarded gaming chip 72, or for the gaming chip 72 whose activation status is "discarded", the activation status is subsequently updated to "available”. You may be prohibited from doing so.
- the registration device 325 updates the status of the gaming chip 72 recorded in the database 326 to "unusable” and records the update date and time. If the RFID tag 721 of the gaming chip 72 is out of order, the identification information to be released cannot be read from such a gaming chip 72. Therefore, the registration device 325 cancels the registration of such a gaming chip 72 as a usable gaming chip as follows.
- FIG. 7 is a perspective view of the gaming chip in a state where the decal of the first embodiment of the present invention is removed.
- the gaming chip 72 carries information for identifying the gaming chip 72 by a method other than the RFID tag 721.
- the gaming chip 72 has a circular recess in the center, and the decal 723 is attached to the bottom surface 722 of the recess. A number representing the value of the gaming chip 72 is indicated on this Decal 723.
- a chip notation ID is written on the bottom surface (decal sticking surface) 722 as identification information unique to the gaming chip 72.
- the chip notation ID may be written on the bottom surface 722 of the concave portion of the gaming chip 72 by laser engraving, or may be printed on the decal sticking surface 722 with some kind of ink.
- the chip notation ID may be printed on the surface of the Decal 723.
- the chip notation ID may be printed with visible ink, or absorbs invisible ink that is invisible under normal conditions, for example, UV light emitting ink that emits light when irradiated with UV light, or infrared rays.
- the chip notation ID may be printed on the surface of the Decal 723 using infrared absorbing ink.
- the registration device 325 should cancel the registration of the gaming chip 72 whose identification information cannot be read from the RFID tag 721 as a usable gaming chip 72 by using the chip notation ID for identifying the gaming chip 72.
- the identification information is specified and the release process is performed.
- the operator peels off the decal 723 and uses the chip notation ID written on the decal sticking surface 722 when performing the release process.
- the registration device 325 refers to the database 326 and identifies the identification information corresponding to the input chip notation ID (see FIG. 5). As a result, even for the gaming chip 72 in which the RFID tag 721 has failed, the gaming chip 72 can be specified on the database 326 and released.
- the gaming chip 72 passed to the player 74 moves back and forth between the plurality of players 74 and the table 36 by betting by the player 74 and paying out by the dealer 75, and finally via the pit 35. Returned to bank 34. At this time, the gaming chip 72 excluded from each casino equipment handling location as described above is released by the registration device 325.
- the gaming chip 72 collected in the bank 34 by credit processing without being excluded as having a problem is subject to collation of identification information and confirmation of the status in the bank system 34, and further, for a predetermined period from the first activation. Is determined if has not passed. At this time, if the gaming chip 72 that failed to collate the identification information, the gaming chip 72 whose status is not "available", or the gaming chip 72 that has passed a predetermined period from the first activation is detected, , A release process is performed on those gaming chips 72.
- the database 326 and the gaming chip 72 store the type information, the manufacturing information, and the casino ID in association with the identification information, but these information stored in the database 326 and the gaming chip 72 have. Even if these stored information do not match, the release process may be performed on such a gaming chip 72.
- the gaming chip 72 that was not registered in the database 326 and the gaming chip 72 whose status was not "usable” are the gaming chips.
- the registration device 325 may immediately perform a procedure for canceling the registration of the gaming chip 72 as a usable gaming chip 72 without waiting for the 72 to return to the security area 301. Further, the reader / writer of each casino equipment handling location may rewrite the status of such a gaming chip 72 to "unusable" when the status is "usable”.
- the central collation device 323 may confirm the history of the location of the gaming chip 72 based on the information in the database 326.
- the central collation device 323 may disable the status of the gaming chip 72 as a suspicious gaming chip 72 if the location history is inappropriate in light of a predetermined criterion. For example, if the gaming chip 72 is moved directly from one player 74 to another player 74 without passing through the chip tray 36a in the location history, the location history of the gaming chip 72 is suspicious (money launder). There is a possibility of a ring).
- the registration device 325 uses the gaming chips 72. May actually perform the release process.
- the chip tray reader / writer 362a periodically reads the RFID tag 721 of the gaming chip 72. Further, at the table 36, the bet chip reader / writer 362b reads the RFID tag 721 of the gaming chip 72 paid from the chip tray. Further, the gaming chip 72 of the chip tray is moved to the pit 35 at an appropriate timing. Therefore, the gaming chip 72 that cannot be read in the chip tray should be subsequently read by the bet chip reader / writer 362b or the pit reader / writer 352.
- the table collating device 363 stores the identification information that cannot be read by the chip tray reader / writer 362a in the table storage device 364, and then the bet chip reader / writer 362b within a predetermined time (for example, within 10 seconds). It is determined whether or not the identification information can be read. If the identification information is not read by the bet chip reader / writer 362b within a predetermined time, the table collation device 363 transmits the identification information and the time when the identification information cannot be read to the central collation device. Inquire whether the identification information has been read in the pit 35.
- the registration device 325 determines whether the identification information related to the inquiry is reported from the pit reader / writer 352 to the central collation device 323 within a predetermined time (for example, within 3 minutes). confirm. If the identification information is not reported within a predetermined time, the registration device 325 considers that the gaming chip 72 having the identification information has been lost (stolen by the player or dealer) from the chip tray, and the gaming chip 72 has the identification information. The chip 72 is released.
- a predetermined time for example, within 3 minutes.
- the registration device 325 identifies the identification information of the stolen gaming chip 72 and then performs the release process. For example, if the gaming chip 72 is stolen together with the chip holding device such as the chip tray of the table 36, the registration device 325 will read all the gaming chips whose identification information is read as if they were in the chip holding device immediately before that. 72 may be released. The tip in the tip holder may be continuously read.
- the type of the gaming chip 72 is defined by the attribute (whether it is a non-cashable NN chip or a cashable cash chip) and the value ($ 10, $ 100, $ 1000, etc.).
- the casino collects the old gaming chip 72 in circulation and performs a release process. In this case, the casino will set a deadline and notify it, and when the deadline is reached, the registration device 325 will disable the status of all older gaming chips 72.
- the registration device 325 refers to this database 326 and refers to the corresponding type of gaming chip. Release processing is performed for 72.
- the RFID tag 721 of the gaming chip 72 is read by the reader / writer of each game equipment handling location in the casino, and the identification information read from the RFID tag 721 is centrally located from each game equipment handling location. It is sent to the collating device 323. Further, by recognizing each player in the table 36, the player who owns the gaming chip 72 is specified.
- the database 326 records the history of the location information of the gaming chip 72 (any game equipment handling location in the casino or any player).
- the registration device 325 confirms the history of the location information of the database 326, and when the same identification information is read by the reader / writer of a plurality of casino equipment handling locations, the combination of the readings satisfies the fraud determination condition. Occasionally, the gaming chip 72 having the identification information is released.
- each gaming chip 72 is tracked. With the function of tracking the location of the gaming chips 72, it is possible to know where each gaming chip 72 is located in the casino, and if the player owns it, which player owns it. Can be grasped.
- the location history information of each gaming chip 72 can be used as the condition for determining fraud.
- the registration device 325 is invalid when the location of a certain gaming chip 72 is updated and the relationship between the current location and the latest location in the past is, for example, the following combination. It may be determined that there is. 1) When the gaming chip 72 recognized as owned by one player is then recognized as owned by another player. 2) When the gaming chip 72 recognized as being present in the chip tray of one table 36 is then recognized as being present in another table 36. 3) When the gaming chip 72 recognized as existing in the bank 34 is recognized as owned by the next player. 4) When the gaming chip 72 recognized as being present in the cashier 33 is then recognized as being located in the chip tray of the table 36.
- the gaming chip 72 was handed over between the players (money laundering is suspected), and the player illegally steals the gaming chip 72 owned by the casino. There is a suspicion that there is an illegal movement of the gaming chip 72, or there is a suspicion that there are a plurality of gaming chips 72 having the same identification information. Therefore, the registration device 325 performs a release process for the gaming chip 72 having such a suspicion.
- the registration device 325 performs a release process on the gaming chip 72 having identification information that cannot be read by the reader / writer at any casino equipment handling location in the casino for a predetermined period or longer.
- the registration device 325 refers to the location history information of the database 326 and determines that the reader / writer of any casino equipment handling location cannot read the information for a predetermined period or longer.
- the gate 38 may be provided with a gate system similar to the cashier system 330, the bank system 340, and the pit system 350.
- the player entering or leaving the floor area 302 is exposed to an electromagnetic wave for detecting the RFID tag 721 together with his / her belongings.
- This electromagnetic wave is provided at the entrance / exit and is emitted from another antenna, and an RFID reader is connected to the antenna.
- the gaming chip 72 that was attempted to be taken out or brought in is confiscated by the security staff of the gate as unusable. After that, the confiscated gaming chip 72 is brought into the procedure room system 320 from the gate 38, and is released by the registration device 325.
- the gaming chip 72 to be moved is released by the registration device 325 before the movement for credit is started.
- the identification information is read from the RFID tag 721 by the pit reader / writer 352 and transmitted to the registration device 325.
- the registration device 325 performs a release process on the gaming chip 72 specified by the transmitted identification information, and sets the status to "unusable".
- the registration device 325 rewrites the status to "unusable” while leaving the record of the gaming chip 72 in the database 326. Instead, the registration device 325 uses the registration device 325. , The information of the gaming chip 72 to be unregistered as a usable gaming chip 72 may be deleted from the database 326. Further, the registration device 325 may selectively delete the record and release the status from the database 326. In this case, erasing a record from database 326 is called deregistration or destroy, and rewriting the status to disabled is called deactivation.
- the database 326 When deleting the record of the gaming chip 72 from the database 326 instead of disabling the status as the release process, the database 326 does not have the status information for each gaming chip 72. good.
- the fact that the database 326 has a record of the gaming chip 72 (registered) means that the gaming chip 72 can be used, and the database 326 does not have the record of the gaming chip 72. This is because (not registered) means that the gaming chip 72 cannot be used.
- the registration device 325 adds the identification information to the blacklist, and then the identification information is registered. You may prevent it from being done. In this case, the chip notation ID of the gaming chip 72 may be further confirmed, and the confirmed chip notation ID may be recorded in the blacklist. In this situation, the identification information is likely to be forged, while the chip notation ID may be legitimate.
- the deregistered gaming chip 72 may be shredded with a shredder to prevent it from being used illegally. If the registration device 325 selectively erases the records from the database 326 and changes the status to unusable, the gaming chip 72 that has erased the records from the database 326 may be destructive. Further, the device for performing the release process and the shredder may be integrated, and the gaming chip to be crushed may be crushed after being disabled.
- Reactivation Deactivated, that is, the activation status is updated from “available” to "unusable”, “suspicious”, “need attention”, etc., and the registration as a usable gaming chip 72 is canceled. If the predetermined condition is satisfied, the gaming chip 72 may be activated again by the registration device 325. Specifically, the activation status of the deactivated gaming chip 72 may be returned to "available" again.
- a gaming chip 72 that is suspected of having a failure is deregistered as a usable gaming chip 72 (activation status is set to "unusable"), and it is confirmed that there is no failure, or it is repaired. After that, the activation status of the gaming chip may be returned to "Available”.
- the gaming chip 72 that moves from the table to the bank 34 by credit is temporarily deregistered as a usable gaming chip 72, and after the gaming chip 72 reaches the bank 34 by credit, it is used again in the floor area 302. Previously, it may be activated by the registration device 325.
- the activation status of the gaming chip 72 is changed. You may return it to "available”.
- the gaming chip 72 can be arbitrarily switched between a usable state and an unusable state by the registration device 325 and the database 326.
- the activation status can be changed flexibly, such as disabling it only while moving, or disabling it until it is confirmed that there is no problem in case of doubt. ..
- FIG. 8 is a block diagram showing a configuration of a procedure room system according to a modification 1 of the first embodiment of the present invention.
- the procedure room system 320'of the first modification performs registration and activation procedures for a plurality of gaming chips 72 at the same time.
- the plurality of gaming chips 72 are registered and activated in a state of being housed in the chip case 71.
- a barcode 722 is attached to the chip case 71 as case identification information for identifying the chip case 71.
- the code information represented by the barcode 722 is associated with the information of each gaming chip 72.
- the procedure room system 320' is further equipped with a barcode reader 327.
- the barcode reader 327 reads the barcode 722 of the chip case 71 containing the gaming chip 72 related to activation.
- the antenna 321 and the activation reader 322 simultaneously read the RFID tags 721 of the plurality of gaming chips 72 housed in the chip case 720.
- the registration device 325 contains a plurality of identification information read from the RFID tags 721 of the plurality of gaming chips 72 by the antenna 321 and the activation reader 322, information on the data file 73'decrypted by the input device 324, and a bar.
- the code information of the bar code 722 of the chip case 71 read by the code reader 327 is input.
- the registration device 325 determines whether or not the code information of the chip case 71 given by the manufacturer of the gaming chip 72 and the code information of the chip case 71 read by the bar code reader 327 match. That is, the registration device 325 first determines whether the chip case 71 itself is a chip case that should be there.
- the registration device 325 identifies the identification information of the gaming chip 72 corresponding to the code information of the barcode 722, that is, the plurality of gaming chips 72 related to registration and activation from the data file 73'.
- the registration device 325 collates the identification information of the identified gaming chips 72 with the identification information read from the RFID tag 721 of the gaming chips 72 related to activation by the activation reader / writer 322, so that the gaming chips 72 Make an authenticity check.
- the registration device 325 succeeds in collating all the gaming chips 72 related to registration and activation, the registration device 325 sets the status of those gaming chips 72 to "available" and the information of those gaming chips 72 is stored in the database 326. By storing, those gaming chips 72 are registered.
- the gaming chip 72 can be housed and managed in the chip case 720 from manufacturing to activation, and the gaming chip 72 to be housed in each chip case 720 exists in just proportion. I can guarantee that.
- FIG. 9 is a block diagram showing a configuration of a procedure room system according to a modification 2 of the first embodiment of the present invention.
- the procedure room system 320 ′′ of the second modification also performs registration and activation procedures for a plurality of gaming chips 72 at the same time.
- the gaming chip 72 stores a type of information in addition to the identification information.
- the procedure room system 320 ′′ includes a camera 3291 that captures the sides of a plurality of gaming chips 72 whose RFID tag 721 is read by the antenna 321 and an image recognition device 3292 that performs image recognition on the image generated by the camera 3291. It is equipped with.
- the plurality of gaming chips 72 are photographed by the camera 3291 in a stacked state.
- the camera 3291 generates image data by shooting.
- the image recognition device 3292 performs image recognition on the image data, and determines the type of the plurality of gaming chips 72 based on the pattern appearing on the side surface thereof.
- the side surface of the gaming chip 72 has a center line as a pattern, and the color of the center line represents the type of the gaming chip 72. Therefore, the image recognition device 3292 recognizes the center line from the image and determines the type of the gaming chip 72 in the image based on the color.
- the registration device 325 has a plurality of types of gaming chips read by the activation reader 322, that is, the number of each of the types, and a plurality of types of gaming chips recognized by the image recognition device 3292, that is, each of the types. Determine if the number of sheets matches.
- the type is specified from the appearance of the gaming chip 72, and it is determined whether or not the type matches the type stored in the RFID tag 721. However, the type is determined by using the image and the RFID tag 721. Even if the gaming chip 72 is inspected by the image recognition device 3292 recognizing the number of sheets based on the image and determining whether the number of sheets matches the number of RFID tags 721 read by the activation reader 322. good. Further, in the present modification 2, the plurality of gaming chips 72 may not be inspected at the same time, but may be inspected one by one.
- the identification information and other information of the gaming chip 72 housed in the chip case 720 are grasped by reading the RFID tag 721.
- the identification information and other information of the gaming chip 72 housed in the chip case 720 can be grasped, and the grasped information can be obtained.
- Gaming chips 72 were inspected by comparison.
- the types of the plurality of gaming chips 72 are grasped by reading the RFID tag 721 for the plurality of gaming chips 72, and the side surfaces of the plurality of gaming chips 72 are photographed by the camera 3291.
- the type of the gaming chip 72 housed in the chip case 720 was grasped by performing image recognition, and the gaming chip 72 was inspected by comparing the grasped information.
- the gaming chip 72 may be inspected according to the number of gaming chips 72 housed in the chip case 720 without using the barcode reader 327 or the camera 3291. That is, as the chip case 720, the procedure room system 320 uses a known case to make the number of gaming chips 72 accommodated in the chip case 720 known, and the RFID tag 721 read by the antenna 321 and the activation reader 322. The gaming chip 72 may be inspected by confirming that the number of the chips is the known number.
- the inspection may be performed based on the information input from the operation device 328 by the operator of the activation procedure.
- the operator may specify the type information of the plurality of gaming chips 72 by visually observing the plurality of gaming chips 72 and input them to the input device. In this case, whether or not the registration device 325 matches the information of the type of the gaming chip 72 input by the operator to the operation device 328 and the information of the type read from the RFID tag 721 of the gaming chip 72 by the activation reader 322.
- the gaming chip 72 may be inspected by determining whether or not.
- the registration device 325 determines whether or not the type of information input by the operator to the operation device 328 matches the type of information recorded in the data file 73 given by the manufacturer of the casino equipment.
- the gaming chip 72 may be inspected accordingly.
- the status is stored as activation information in the RFID tag 721 built in the database 326 and the gaming chip 72, but even if the activation information is not recorded in the RFID tag 721. good. Further, the activation information is not recorded in the database 326, and a table containing only the usable gaming chips 72 activated in the database 326 is created, and the central collation device 323 creates a table to be collated in the table. Whether or not the gaming chip 72 is an activated and usable gaming chip 72 may be determined depending on whether or not the identification information corresponding to the identification information read from the RFID tag 721 of the 72 exists.
- the status of the activation information may be recorded only on the RFID tag 721 of the gaming chip 72 without using the database 326.
- the registration device 325 records "available” as the status on the RFID tag 721 of the gaming chip 72 at the time of activation (before that, that is, at the time of shipment from the factory, it is "unusable”. Yes).
- the registration device 325 records "available" as the status on the RFID tag 721 of the gaming chip 72 at the time of activation (before that, that is, at the time of shipment from the factory, it is "unusable”. Yes).
- the registration device 325 records "available" as the status on the RFID tag 721 of the gaming chip 72 at the time of activation (before that, that is, at the time of shipment from the factory, it is "unusable”. Yes).
- the status from the RFID tag 721 of the gaming chip 72 it is possible to immediately determine whether the gaming chip 72 is usable or unusable.
- the gaming chip 72 Since the gaming chip 72 is cashable and is the property of the player, it is not possible to immediately set the status of the gaming chip 72 to "unusable” and make the gaming chip 72 non-cashable at the stage of suspicion. It may not be appropriate. On the other hand, it is not appropriate to leave the status as "usable” when there is a suspicion of fraud and allow the gaming chip 72 to be freely used (betting on the game, cashing in cash, etc.). Therefore, as described above, by setting a status such as "suspicious” that is neither "usable” nor “unusable”, appropriate measures can be taken when there is a suspicion of fraud.
- All gaming chips 72 may be released. Further, for a game in which payment or collection at the table 36 is not performed correctly, all gaming chips 72 involved in the game may be released. Further, all the gaming chips 72 involved in the game in which the player has won a big victory may be released. In these cases, the registration device 325 may update the status of the activation information to "suspicious" as a cancellation process.
- a plurality of attributes may be defined in the gaming chip 72, and some of the attributes are restrictions such as rolling chips that can be bet but cannot be converted into cash in the cashier 33.
- there are NN chips that are given benefits such as cash back at the time of purchase. If the player bets NN chips, loses the game, and the NN chips are collected, the dealer collects the NN chips from the player. The NN chip will not be paid as a payout to the player who subsequently wins the game at the table 36.
- the status may be set to "unusable" when they are collected in the chip tray.
- the table collating device 363 sends the identification information to the central collating device 323.
- the registration device 325 performs a release process for the identification information.
- the NN chips collected in the chip tray are immediately disabled, and thereafter, they cannot be used until the activation process is performed again by the registration device 325.
- the device for registering the gaming chip and the device for releasing the gaming chip are the same devices, but these may be different devices.
- the device for performing registration and the device for performing cancellation processing are provided in the procedure room 32 in the security area 301, one or both of them may be provided in the casino equipment handling location in the floor area 302.
- the registration device 325 may be installed in each pit 35 instead of the procedure room 32. In each pit 35, the pit reader / writer 352 performs the same registration processing as above for the gaming chip 72 filled from the bank 34, and / or cancels the gaming chip 72 credited to the bank 34. You may go.
- the new gaming chip 72 is registered and activated for the first time when it is brought into the pit 35 near the table 36, so that the player or casino will be able to move from the security area 301 to the pit. Even if the staff of the game is stolen, such a gaming chip 72 will not be activated yet, and thus the stolen gaming chip 72 can be prevented from being used. Further, by providing the registration device 325 in the table 36, when an act suspected of fraud occurs, the status of the gaming chip 72 suspected to be related to the fraud is immediately "suspicious" or “suspected" in the table 36. It can be "unusable".
- each casino equipment handling location is provided with a reader / writer that reads / writes the RFID tag 721 of the gaming chip 72. Therefore, the casino system 30 may manage the movement of the gaming chip 72 in the casino.
- the casino system 30 may specifically manage the movement of the gaming chip 72 in the security area 301.
- the security area 301 is divided into a plurality of locations including the cashier 33.
- the gaming chip 72 has an RFID tag 721 that stores identification information.
- the casino system 30 has a first reader that reads identification information from the RFID tag 721 of the gaming chip 72 that moves between a plurality of casino equipment handling locations, and an RFID tag of the gaming chip 72 that goes out from the security area 301 to the floor area 302.
- It has a configuration including a second reader that reads the identification information from the 721 and a recording device that records the identification information read by the first reader and the second reader as the movement history of the gaming chip 72. With this configuration, it is possible to manage the movement of the gaming chip 72 in the casino.
- the recording device may record the movement destination and / or the movement source together with the identification information in the movement history. With this configuration, it is possible to grasp whether the movement is performed accurately.
- the casino system 30 may further include a management device for determining whether or not the movement is appropriate based on the movement history. With this configuration, improper movement can be detected.
- the management device may record in the recording device that the gaming chip 72 has a movement history that does not match the possibility of a predetermined movement history, or that there is a suspicion of fraud.
- the casino system 30 may further include a third reader that reads identification information from the RFID tag 721 of the gaming chip 72 that enters the security area 301 from the floor area 302. With this configuration, the gaming chip 72 in the casino can be completely managed.
- the management device issues an alert when the movement destination is recorded in the movement history of the gaming chip 72 going out to the floor area 302 and the gaming chip 72 is not received at the movement destination. Or you may record. With this configuration, it is possible to detect that the movement from the security area 301 to the predetermined location of the floor area 302 has not been completed normally.
- the management device may issue or record an alert when the gaming chip 72 is not received at the destination within a predetermined time.
- a chip management system may be configured including the above casino system.
- the chip management system has a configuration including the above-mentioned casino system and a fourth reader installed on a game table and reading identification information from the RFID tag 721 of the gaming chip 72. With this configuration, the gaming chip 72 in the casino including the security floor 302 can be managed.
- the management device may calculate the total amount of gaming chips 72 possessed by the player in the casino. With this configuration, the total debt of the casino can be grasped in real time.
- the management device may record date and time information in the movement history. With this configuration, the movement history can be recorded in more detail.
- the management device may detect suspicious movement of the gaming chip 72 based on the date and time information. With this configuration, various suspicious movements can be detected.
- the management device may record the information of the staff involved in the movement in the movement history. This configuration allows the staff involved in any improper movement to be identified.
- the floor area 302 is provided with a pit 35 for managing a plurality of tables 36, but the pit 35 may not be provided.
- the table 36 may be provided with a cabinet for accommodating newly used game equipment (playing card package, gaming chip, dice, etc.). Then, the cabinet may be provided with an antenna and a reader for reading the RFID tag attached to the game equipment housed therein.
- the game equipment is a gaming chip 72 having an RFID tag 721 built-in
- the game equipment is not limited to the gaming chip.
- the game equipment may be, for example, a playing card, and in particular, a playing card package in which playing cards of a plurality of randomly shuffled decks are packaged.
- each playing card may be managed as a game article.
- identification information is given to each of the gaming chips 72 which are game supplies, and the gaming chip 72 has the identification information given by the means of the RFID tag 721.
- the identification information may be written on the surface (preferably the side surface) of the gaming chip 72 in a form that is difficult to see with the naked eye.
- a dot pattern is formed on the side surface by dots having a size that is difficult to see with the naked eye, and the identification information of the gaming chip 72 may be recorded by this dot pattern.
- a camera or a scanner is prepared at the casino equipment handling location such as the table 36. At the casino equipment handling location, the identification information of the gaming chip 72 may be acquired by photographing the side surface of the gaming chip 72 and performing image analysis on the captured image.
- the procedure room system 320 may, by referring to database 326, present a list of all gaming chips 72 for which status is available and / or calculate the total amount. Further, the procedure room system 320 refers to the latest location information of the plurality of gaming chips 72 whose status is available in the database 326, so that the total amount for each type of location (for example, exists in the cashier 33). The total amount of the plurality of gaming chips 72, the total amount of the plurality of gaming chips 72 existing in the plurality of tables 36, the total amount of the plurality of gaming chips owned by the player, etc.) may be calculated. ..
- a second embodiment relates to a cage system for managing gaming chips in a cage in a casino and a chip management system including a cage system.
- an RFID tag that stores at least a gaming chip ID is embedded in the gaming chip, and by associating the gaming chip ID with the user ID, it is possible to monitor which user has which gaming chip.
- Gaming chip tracing system is known.
- the validity or authenticity of the gaming chip is stored by storing a valid gaming chip ID in the database, reading the gaming chip ID from the RFID tag of the gaming chip in the casino (for example, a table), and collating it with the database.
- a gaming chip security system for determining the above is also known (see, for example, Japanese Patent Application Laid-Open No. 2019-5565).
- Gaming chips are brought into the casino through the cage inside the casino, and the gaming chips to be discarded are also taken out of the cage.
- Traditional gaming chip tracing systems cannot always monitor the movement of all gaming chips in the casino, including the movement of gaming chips inside the cage and the movement between the cage and each location in the casino.
- the present embodiment includes a cage system for monitoring the movement of the gaming chips in the cage and the movement between the cage and each location in the casino, and manages the gaming chips in the casino. Provides a gaming chip management system.
- the cage system of one aspect of the present embodiment is a cage system that manages the movement of the gaming chips within the cage of the casino hall, and the cage is divided into a plurality of locations including a cashier, and the gaming chips are divided into a plurality of locations.
- the cage system has a first reading means for reading the chip ID from the RFID tag of the gaming chip moving between the plurality of locations, and the casino from the cage.
- the second reading means for reading the chip ID from the RFID tag of the gaming chip that goes out to the hall, and the chip ID read by the first reading means and the second reading means are used as the movement history of the gaming chip. It has a configuration including a recording means for recording. With this configuration, it is possible to manage the movement of the gaming chip in the cage.
- the recording means may record the movement destination and / or the movement source together with the chip ID in the movement history. With this configuration, it is possible to grasp whether the movement is performed accurately.
- the above-mentioned cage system may further include a management means for determining whether or not the movement is appropriate based on the movement history. With this configuration, improper movement can be detected.
- the management means records in the recording means that the gaming chip has a movement history that does not match the possibility of a predetermined movement history, or that there is a suspicion of fraud. good.
- the cage system may further include a third reading means for reading the chip ID from the RFID tag of the gaming chip entering the cage from the casino hall. This configuration gives you complete control over the gaming chips in the cage.
- the management means alerts when the destination is recorded in the movement history of the gaming chip going out to the casino hall and the gaming chip is not received at the destination. May be issued or recorded. With this configuration, it is possible to detect that the movement from the cage to the predetermined location of the casino hall has not been completed normally.
- the management means may issue or record the alert when the gaming chip is not received at the destination within a predetermined time.
- the chip management system of one aspect of the present embodiment includes one of the above cage systems and a fourth reading means installed on a game table and reading the chip ID from the RFID tag of the gaming chip. have. With this configuration, gaming chips in the casino hall including the cage can be managed.
- the management means may calculate the total amount of the gaming chips possessed by the player in the casino hall. With this configuration, the total debt of the casino can be grasped in real time.
- the management means may record date and time information in the movement history. With this configuration, the movement history can be recorded in more detail.
- the management means may detect suspicious movement of the gaming chip based on the date and time information. With this configuration, various suspicious movements can be detected.
- the management means may record information on staff involved in the movement in the movement history. This configuration allows the staff involved in any improper movement to be identified.
- FIG. 10 is a schematic diagram showing the overall configuration of the casino according to the second embodiment of the present invention.
- the casino hall 1 is provided with a cage 10 and a plurality of game tables 42 to 45.
- the floor provided with the game tables 42 to 45 may be divided into a VIP floor and a mass floor.
- Cage 10 is a room that only security staff can enter.
- the cage 10 is divided into a vault 11, a main bank chamber 12, an F / C bank chamber 13, and a cashier chamber 14.
- the vault 11 is provided with a gate 21 leading to the outside of the cage 10, a gate 22 is provided between the vault 11 and the main bank chamber 12, and a gate 22 is provided between the main bank chamber 12 and the F / C bank chamber 13.
- a gate 23 is provided, a gate 24 is provided between the main bank room 12 and the cashier room 14, and the F / C bank room 13 is a gate leading to the casino hall 1 in which the game tables 42 to 45 are placed. 24 is provided.
- the cashier room 14 is provided with gates (windows) 26 to 28 leading to the casino hall 1.
- Each of the gates 21 to 25 may allow people and gaming chips to come and go, or only the gaming chips may pass through and a door for people to enter and exit may be provided separately from the gate.
- the windows 26 to 28 are open to the extent that the gaming chip and the cache can be exchanged.
- a vault staff 831 is arranged in the vault 11, a main bank staff 832 is arranged in the main bank 12, and an F / C bank staff 833 is arranged in the F / C bank room 13.
- cashier staff 834 to 836 are arranged corresponding to windows 26 to 28.
- Game tables 42 to 45 are installed in the casino hall 1, and one dealer 52 to 55 is arranged in each game table 42 to 45. Although only four game tables are shown in the example of FIG. 10, more game tables are actually arranged in the casino hall 1. Further, pit managers 56 are arranged for a plurality of adjacent game tables 42.
- the player in the casino hall 1 can purchase a gaming chip or cash the gaming chip through any of windows 26 to 28, as in the player 61 shown in FIG.
- a player who has purchased a gaming chip in the cage 10 can bet the gaming chip on the game tables 42 to 45 and enjoy the game.
- the gaming chip is collected by the dealer, and when the player wins the game, the dealer receives a redemption according to the rules of the game and the bet amount. In this way, the number of gaming chips possessed by the player increases or decreases depending on the game.
- the player can purchase (buy-in) the gaming chips again in the cage 10. At the end of play, the player can also buy out the gaming chips in the cage.
- the gaming chips are collected from the players who lost the game, and the gaming chips are paid to the players who won the game.
- the number of gaming chips possessed by the dealer (casino) at the game table will increase or decrease.
- the gaming chip transport staff 51 receives the gaming chip from the gate 24 of the F / C bank chamber 13 and transports the gaming chip to the game table to replenish the game table. Replenishing the table game with gaming chips in this way is also called "fill”.
- the gaming chip transport staff 51 transports the gaming chip from the game table to the cage 10, and the gaming chip is stored in the F / C bank chamber 13 through the gate 24. Returning the gaming chip from the game table to the cage 10 in this way is also referred to as credit.
- each room in the cage 10 and each game table are called locations.
- FIG. 11 is a perspective view of the gaming chip according to the second embodiment of the present invention.
- FIG. 11 shows a $ 100 gaming chip.
- the gaming chip 70 has a disk shape, and the face value (“$ 100” in the case of FIG. 10) is shown on both sides.
- a plurality of layers are laminated in the order of a white layer, a colored layer, and a white layer in the thickness direction, and the side surface has a striped pattern in which the colored layer is sandwiched between the white layers.
- the color of the colored layer differs depending on the face value, and therefore, the face value of the chip can be determined by determining the color of the colored layer.
- the RFID tag 71 is built in the gaming chip 70. Information on the chip ID and face value of the chip is stored in the RFID tag 71.
- the RFID tag 71 may be writable, in which case the RFID tag 71 may record information on the current location or owner of the gaming chip, and further, the past location or owner. You may record the history of.
- the gaming chip 70 may be configured by crimping a plurality of plate materials, or may be configured by resin molding.
- FIG. 12 is a block diagram showing a configuration of a chip management system according to a second embodiment of the present invention.
- the chip management system 1000 includes a cage system 501 and a plurality of table systems 502.
- the table system 502 is provided for each game table.
- the cage system 501 includes a chip management computer 100 and a chip management database 101 for integrated management of chips in the cage 10 and the casino hall 1.
- the cage system 501 includes a vault computer 111 installed in the vault 11, and a vault card reader 112 and a vault chip reader 113 connected to the vault computer 111. Further, the cage system 501 includes a main bank computer 121 installed in the main bank chamber 12, and a main bank card reader 122 and a main bank chip reader 123 connected to the main bank computer 121. Further, the cage system 501 includes an F / C bank computer 131 installed in the F / C bank chamber 13, and an F / C bank card reader 132 and an F / C bank chip reader 133 connected to the F / C bank computer 131. Further, the cage system 501 includes a cashier computer 141 installed corresponding to each of the windows 26 to 28 in the cashier chamber 14, and a cashier card reader 142 and a cashier chip reader 143 connected to the cashier computer 141.
- the table system 502 includes a table computer 151, a table card reader 152, a table chip reader 153, a chip tray chip reader 154, and a plurality of bet area chip readers 155 connected to the table computer 151. Although only one table system 502 is shown in FIG. 12, a plurality of table systems 502 are provided corresponding to a plurality of game tables.
- the vault computer 111, the main bank computer 121, the F / C bank computer 131, the cashier computer 141, the table computer 151, and the chip management database 101 are each connected to the chip management computer 100.
- the chip management computer 100, another computer, and the chip management database 101 may be connected by wire or wirelessly via a local network.
- the chip management computer 101 and the chip management data 101 may be installed on a wide area network (for example, the Internet) and connected to other computers via the wide area network. That is, the chip management computer 100 and the chip management database 101 may be installed in the cloud instead of the casino.
- An input device (not shown) for receiving operation input by the corresponding staff is connected to each computer 100, 111, 121, 131, 141, 151.
- the input device is, for example, a keyboard, a mouse, a button, a touch pad, a touch panel, and a voice input device.
- the functions of each computer may be integrated in the chip management computer 100, leaving only these input devices and communication devices in the corresponding locations.
- various signals for example, an input signal input to the input device, a signal read by the chip reader, etc.
- the card readers 112, 122, 132, 142, 152 at each location read the staff ID or player ID from the ID card possessed by the staff or player.
- the vault card reader 112, the main bank card reader 122, and the F / C bank card reader 132 read the staff ID from the corresponding staff ID card
- the cashier card reader 142 reads the staff ID from the cashier staff ID card.
- the player ID of the player who purchases the gaming chip with the cashier or cashes the gaming chip is read.
- the table card reader 152 reads the staff ID of the corresponding dealer and reads the player ID of the player to play.
- the chip readers 113, 123, 133, 143, 153, 155 at each location read information from the RFID tag 71 of the gaming chip 70 and write the information to the RFID tag 71.
- each chip reader 113, 123, 133, 143, 153 may be used when the gaming chip 70 moves from another location to the location, and when the gaming chip moves from the location to the other location (ie, said). Read the RFID tag 71 (when the gaming chip 70 leaves the location).
- FIG. 13 is a schematic diagram showing the configuration of the game table according to the second embodiment of the present invention.
- FIG. 13 illustrates the game table 42.
- the game table 42 is provided with a plurality of play positions.
- the game table 42 has a plurality of betting areas corresponding to a plurality of play positions, a chip tray for accommodating the chips of the dealer, and a dealer area for reading and writing information to the RFID tag 71 of the gaming chip 70 on the table surface. And an ID card area for reading the ID card of the dealer and the player.
- the chip tray is provided with a tray antenna 514 for reading the RFID tag 71 of the gaming chip 70 housed therein.
- Each of the plurality of betting areas is provided with betting area antennas 515a to 515e for reading the RFID tag 71 of the gaming chip 70 placed therein inside the table surface.
- a dealer antenna 513 for reading the RFID tag 71 of the gaming chip 70 placed therein is provided inside the table surface.
- An ID card antenna 512 is provided inside the table surface in the ID card area.
- Each antenna 512 to 515 is connected to the table computer 151, and the read signal is transmitted to the table computer 151.
- the table computer 151 acquires various information stored in the RFID tag 71 and the ID card by decoding the signal from each antenna.
- the staff assigned to each location read their card ID with the corresponding card reader before starting work.
- the computer at each location transmits the read staff ID and the date and time to the chip management computer 100.
- the chip management computer 100 stores the staff ID read by the card reader at each location in the chip management database 101 together with the location and date and time information.
- the chip management database 101 stores a player table, a chip table, a game table table, a staff table, and a movement history table.
- the player table stores the registration information of the player.
- the player status such as VIP, suspicion, and blacklist is recorded for each player.
- the chip table records chip status such as valid, missing, stolen, and invalid.
- Game table The table ID, game type, etc. are recorded in the table.
- Staff IDs, attributes of various staff, etc. are recorded in the staff table.
- the movement history table the history of the location or the owner of the gaming chip 70 is recorded.
- FIG. 14 is a diagram showing a mode of movement of the gaming chip according to the second embodiment of the present invention. As shown in FIG. 14, at each location except the vault, there is a possibility of movement from multiple destinations when a gaming chip enters, and movement to multiple destinations when leaving. There is a possibility of.
- the chip management system of this embodiment recognizes these movements. For that purpose, the following several methods can be adopted.
- First method In the first method, when the gaming chip 70 is input in the computer at each location, the movement source is specified in the computer at the location, and the designation is chip-managed together with the chip ID of the incoming gaming chip 70. It reports to the computer 100, and when the gaming chip 70 leaves from each location, the location, that is, the information of the movement source and the chip ID of the gaming chip 70 are reported to the chip management computer 100.
- the main bank computer 121 reads the chip ID of the gaming chip 70 with the main bank chip reader 123, and the read chip ID is read. At the same time, it reports to the chip management computer 100 that it is leaving the main bank room 12. The chip management computer 100 updates the chip management database 101 in response to this report.
- the F / C bank staff 33 operates the input device of the F / C bank computer 131, and the gaming chip 70 is the main bank. While inputting the designation that the gaming chip 70 is from the chamber 12 (moving source), the chip ID of the gaming chip 70 is read by the F / C bank chip reader 133.
- the F / C bank computer 131 reports to the chip management computer 100 that the destination is the main bank room 12 as well as the read chip ID.
- the chip management computer 100 updates the chip management database 101 in response to this report.
- FIG. 15 is a diagram showing an example of data in a chip management database updated by the first method of movement management of a gaming chip according to a second embodiment of the present invention.
- the movement history of the gaming chip 70 whose chip ID is “24825” is shown.
- the chip management database 101 stores information on the chip ID 601 of the gaming chip, entry / exit information 602, movement source information 603, movement destination information 604, and date / time 605 as information on the movement history of the gaming chip 70.
- the information of the movement source of the gaming chip 70 leaving the location is obtained (history H61), and the gaming chip 70 entering the location is obtained. Since the information of the movement source and the movement destination can be obtained (history H62), it is confirmed that the gaming chip 70 has certainly come out of the main bank room 12 and received in the F / C bank room 13 based on the history H61 and the history H62. You can check it.
- the dealer reads the chip ID of the gaming chip 70 with the table chip reader 153 of the game table, and the table computer 151. Operate the input device of to specify the F / C bank room 13 as the destination (specify the credit).
- the table computer 151 reports the chip ID, the table ID of the table-4 as the movement source, and the table ID of the table-4 as the movement destination to the chip management computer 100 together with the chip ID and the F / C bank room 13 as the movement destination.
- the chip management computer 100 updates the chip management database 101 in response to this report.
- the F / C bank staff 33 reads the chip ID of the gaming chip 70 with the F / C bank chip reader 133.
- the F / C bank computer 131 reports to the chip management computer 100 that the chip ID is read and that the chip ID is entering the F / C bank chamber 13.
- the chip management computer 100 updates the chip management database 101 in response to this report.
- FIG. 16 is a diagram showing an example of data in a chip management database updated by a second method of movement management of a gaming chip according to a second embodiment of the present invention. Also in the example of FIG. 16, the movement history of the gaming chip 70 whose chip ID is “24825” is shown.
- the chip management database 101 stores information on the chip ID 601 of the gaming chip, entry / exit information 602, movement source information 603, movement destination information 604, and date / time 605 as information on the movement history of the gaming chip 70.
- the gaming chip 70 leaving the location information on the moving source and the moving destination is obtained (history H71), and the gaming chip 70 entering the location is obtained. Since the information on the destination can be obtained (history H72), it is confirmed that the gaming chip 70 surely came out of the table-4 and was received in the F / C bank room 13 based on the history H71 and the history H72. can.
- the third method is a combination of the first method and the second method. That is, in the computer at each location, when the gaming chip 70 comes in, the movement source is specified, and when the gaming chip 70 goes out, the movement destination is specified.
- the staff at each location uses the input device of the computer at each location to specify whether the gaming chip 70 is coming in or out, and the chip of the gaming chip 70 read by the chip reader.
- the designation is reported to the chip management computer 100 together with the ID.
- the chip management computer 100 updates the entry / exit information and the location information of the chip management database 101 based on this report.
- FIG. 17 is a diagram showing an example of data in a chip management database updated by a fourth method of movement management of a gaming chip according to a second embodiment of the present invention.
- the chip management database 101 stores information on the chip ID 601 of the gaming chip, entry / exit information 602, location information 603, and date / time 604 as information on the movement history of the gaming chip 70.
- the gaming chip 70 since the entry / exit information 602 and the location information 603 are recorded, the gaming chip 70 surely comes out of the vault 11 based on the history H81 and the history H82 and is the main bank. It can be confirmed that it was received in the room 12.
- the fifth method In the fifth method, only the location information is recorded. That is, when the gaming chip 70 is in that location, the staff at each location reads the chip ID of the gaming chip 70 with the chip reader at that location and reports it to the chip management computer 100. The chip management computer 100 updates the chip management database 101 in response to this report. The staff at each location may read the chip ID at the timing when the gaming chip 70 moves to the location, or may read the chip ID at the timing when the gaming chip 70 moves from the location. Alternatively, the chip ID may be read at any timing.
- FIG. 18 is a diagram showing an example of data in a chip management database updated by the fifth method of movement management of a gaming chip according to a second embodiment of the present invention.
- the chip management database 101 stores information on the chip ID 601 of the gaming chip, location information 603, and date and time 604 as information on the movement history of the gaming chip 70.
- the location information 603 is also recorded by the fifth method, so that the gaming chip 70 surely comes out of the vault 11 and is received in the main bank room 12 based on the history 91 and the history 92. You can confirm that.
- the cashier computer 141 reads the chip ID of the gaming chip 70 with the cashier chip reader 143, and the cashier card.
- the reader 142 reads the player ID from the player's ID card, and reports the designation of the destination player together with the read chip ID to the chip management computer 100.
- the chip management computer 100 updates the chip management database 101 in response to this report.
- the cashier computer 141 reads the chip ID of the gaming chip 70 with the cashier chip reader 143, and the cashier card.
- the reader 142 reads the player ID from the player's ID card, and reports the designation of the player as the moving source to the chip management computer 100 together with the read chip ID.
- the chip management computer 100 updates the chip management database 101 in response to this report.
- FIG. 19 is a diagram showing an example of data of a chip management database updated by a fourth method of movement management of a gaming chip according to a second embodiment of the present invention.
- the player-5 purchases the gaming chip 70 with the cashier-2 (history H101, H102), and then the player-5 cashes the gaming chip 70 with the cashier-3 (history H103, H102,). H104).
- the entry / exit information 602 may be set as N / A, and only the information of the movement source (casher) and the movement destination (player) may be recorded.
- the cashier staff when the cashier staff receives the gaming chip 70 from the player, the cashier staff reads the chip ID of the gaming chip 70 by using the cashier chip reader 143 after specifying that the gaming chip 70 is to be received.
- the chip ID of the gaming chip 70 may be read by using the cashier chip reader 143 after specifying that the gaming chip 70 is to be handed over.
- the chip ID can be specified by using a chip reader by clearly distinguishing the gaming chip 70 received from the player and the gaming chip 70 passed to the player.
- the bet area antennas 515a to 515e collectively treat a plurality of bet areas as one bet area without distinguishing each player position, and read one or a plurality of gaming chips 70 placed in the one bet area. It may be an antenna. Also, there is no need to have an antenna in the bed area.
- the betting gaming chip 70 is collected.
- the chip tray antenna 514 reads the chip ID of the gaming chip 70 housed in the chip tray before collection, and reads the chip ID of the gaming chip 70 housed in the chip tray even after collection.
- the table computer 151 recognizes the chip ID of the gaming chip 70 newly brought into the chip tray (that is, collected from the player) by comparing the chip IDs of the chip trays before and after collection.
- the table computer 151 specifies that the gaming chip 70 collected from the player is moved to the chip tray of the game table, and reports the chip ID read by the chip tray antenna 14 to the chip management computer 100.
- the chip management computer 100 updates the chip management database 101 in response to this report.
- the table computer 151 collects each bet gaming chip 70. If it can be determined whether or not it should be collected, and if it is determined that it should be collected, the player exits the game table for the gaming chip 70 in the chip management database 101 according to the determination. You may update the movement history to the effect that you move to. By such an update and the subsequent update to the effect that it has been accepted in the chip tray, it can be confirmed whether the gaming chip 70 to be collected is surely collected in the chip tray.
- the chip IDs newly brought into the chip tray by the collection are grasped by comparing the chip IDs read from the chip trays before and after the collection, but instead of this, the chips are grasped.
- the chip ID of the collected gaming chip 70 can be obtained. You may try to figure it out.
- the chip ID of the gaming chip 70 to be collected may be specified by reading the RFID tag 71 with the dealer antenna during the movement from the bet area to the chip tray.
- the gaming chip 70 will be redeemed.
- the dealer first places the gaming chip 70, which is paid out from the chip tray to the player, in the dealer area of the game table.
- the dealer antenna 513 reads the chip ID from the RFID tag 71 of the gaming chip 70 in the dealer area. Since the table computer 151 knows which player is playing in each betting area, the redeeming gaming chip 70 is associated with the player to be redeemed (location of the redeeming gaming chip 70). Information can be the player concerned).
- the method of identifying the chip ID of the gaming chip 70 to be redeemed and associating it with the player is not limited to the above.
- the table computer 151 uses the chip ID of the gaming chip 70 stored in the chip tray before and after the redemption. By reading, the chip ID of the gaming chip 70 to be redeemed may be specified and associated with the player to be redeemed.
- the chip ID of the gaming chip 70 may be read by the betting area antenna 515 of the betting area.
- the chip ID of the redeemed gaming chip 70 linked to the dealer or the casino
- the chip ID of the bet gaming chip 70 linked to the player
- the chip management computer 100 associates the chip ID of the redeemed gaming chip 70 with the player associated with the chip ID of the bet gaming chip 70.
- an antenna and a reading area for reading the RFID tag 71 of the gaming chip 70 to be redeemed may be provided for each player position.
- Such an antenna and a reading area may be installed between the betting area and the dealer in each player position.
- the redeeming gaming chip 70 with the player ID.
- the dealer first reads the redeemed gaming chip 70 with the antenna in the reading area of the corresponding player position, and then moves the redeemed gaming chip 70 to the side of the bet chip in the betting area.
- the corresponding player may take the gaming chip 70 to be redeemed by the dealer in the reading area.
- the table computer 151 reports to the chip management computer 100 the combination of the chip ID of the redeeming gaming chip 70 and the player ID of the player who receives the redemption. In response to this report, the chip management computer 100 updates the movement history to the effect that the gaming chip 70 in the game table has moved to the player in the chip management database 101.
- the chip ID of the gaming chip 70 to be redeemed may be specified by having the RFID tag 71 read once with the dealer antenna for the gaming chip 70 taken out from the chip tray.
- each movement history record may have information on its face value as well as the chip ID of each gaming chip 70.
- the chip management computer 100 can realize various functions described below.
- the chip management computer 100 monitors the movement of the gaming chip 70 between the F / C bank chamber 13 and the game table, and issues an alert when there is a problem. That is, when the chip management computer 100 receives a report from the F / C bank computer 131 that the destination of a certain gaming chip 70 has been moved from the F / C bank room 13 as one of the game tables, the chip management computer 100 starts timing. do. Then, if the chip management computer 100 does not receive a report from the table computer 151 of the destination game table that the gaming chip 70 has been received within a predetermined time (for example, 5 minutes), the chip management computer 100 issues an alert. You can put it out.
- a predetermined time for example, 5 minutes
- This alert may be sent to the dealer of the corresponding game table, the pit manager who manages the corresponding game table, and the like.
- the chip management computer 100 may update the status of the gaming chip 70 to "missing", “non-cashable”, “non-playable”, etc. in the chip management database 101.
- the chip management computer 100 receives a report from the F / C bank computer 131 that a certain gaming chip 70 has been sent out of the F / C bank room 13 by designating one of the game tables as a destination. An alert may be issued even when a report is received from the table computer 151 of the game table other than the game table designated as the destination to the effect that the gaming chip 70 has been received. Further, in this case, the chip management computer 100 may update the status of the gaming chip 70 to "destination difference", "cash not possible", “play not possible”, etc. in the chip management database 101.
- the chip management computer 100 refers to the chip management database 101 and issues an alert when there is an inappropriate movement of the gaming chip 70.
- the movement of the gaming chip 70 is limited to the pattern shown in FIG. 14, and movement patterns other than these are inappropriate movements. Therefore, each time the chip management computer 100 updates the chip management database 101, it determines whether or not the movement related to the update is appropriate.
- the gaming chip 70 does not move directly from the vault 11 to the cashier chamber 14, and for example, it does not move from the cashier chamber 14 to the player. If the gaming chip 70 is not collected at the game table and these movement histories are found, the chip management computer 100 determines that the movement is inappropriate. Further, when the gaming chip 70 that should be possessed by one player is cashed in the cashier by another player, the possibility of money laundering is suspected. In this way, the chip management computer 100 detects improper movement and issues an alert.
- the chip management computer 100 refers to the chip management database 101 to extract only the gaming chip 70 possessed by any player from the latest information on the movement history, and calculate the total amount thereof. By calculating, it has a function of calculating the total amount of gaming chips 70 that all players have at that time, that is, the debt balance of the casino at that time.
- the total amount of player chips is the total amount of all gaming chips 70 in the cage 10 and the total amount of all gaming chips 70 in the game table from the total amount of all gaming chips managed in the chip management database 101. It may be calculated as the amount obtained by subtracting.
- the chip management computer 100 extracts the gaming chips 70 in the game table for each game table by referring to the chip management database 101, and detects the number of sheets for each face value. If there is a gaming chip 70 with a face value that is insufficient, the F / C bank computer 131 of the F / C bank room 13 and the F / C bank computer 131 so as to replenish (fill) the gaming chip 70 with the face value. A notification may be issued to the table computer 151 of the game table. In this notification, the number of gaming chips 70 to be replenished per face value or the total amount of gaming chips 70 to be replenished per face value is specified.
- the chip management computer 100 extracts the gaming chips 70 in the game table for each game table by referring to the chip management database 101, and detects the total number of gaming chips 70 in the game table. .. Then, when the total number of sheets is equal to or more than a predetermined number of sheets close to the upper limit value that can be accommodated in the game table, the F / C of the F / C bank room 13 is requested to collect (credit) the gaming chip 70 from the table.
- a notification may be issued to the bank computer 131 and the table computer 151 of the game table. In this notification, the number of gaming chips 70 to be replenished per face value or the total amount of gaming chips 70 to be replenished per face value is specified.
- the notification may be issued in the same manner regarding the movement of the gaming chip 70 in the cage 10. For example, when the number of gaming chips 70 becomes small in a window having a cashier chamber 14, a notification is issued to the cashier computer 141 and the main bank computer 121 to urge the cashier chamber 14 to replenish the gaming chips 70. It's okay.
- the notification prompting the movement is issued to both the destination and the movement source, but instead of this, the notification may be issued to only one of the movement destination and the movement source.
- the staff instructed the computer at that location via the input device whether to accept the move proposal, and the computer at that location was either the destination or the source. If the proposal is accepted, the move order may be notified to the other location.
- the F / C bank staff 33 moves using the F / C bank chip reader 133 of the F / C bank room 13.
- the F / C bank computer 131 reports the read chip ID to the chip management computer 100.
- the chip management computer 100 stores the chip IDs (moving source chip IDs) of the plurality of gaming chips 70 related to the fill, and refers to the chip management database 101 based on the report to acquire the face value of those chip IDs.
- the chip management computer 100 grasps the movement source chip ID, the total number of gaming chips 70 related to the fill (total number of movement sources), and the total number of movement sources based on the information from the F / C bank computer 131. It will be.
- the dealer When the gaming chip 70 is carried to the game table, the dealer reads the chip ID of the gaming chip 70 carried by the table chip reader of the game table, and the table computer 151 transfers the read plurality of chip IDs to the chip management computer 100.
- the chip management computer 100 stores the plurality of chip IDs (destination chip IDs), refers to the chip management database 101 based on the report, obtains the face value of the chip IDs, and fills the file. Grasp the total amount of the gaming chips 70 (total amount of destinations). As a result, the chip management computer 100 will grasp the destination chip ID, the total number of gaming chips 70 related to the fill (total number of destinations), and the total number of destinations based on the information from the table computer 151. ..
- the chip management computer 100 compares the movement source chip ID and the movement destination chip ID, and determines whether or not they completely match. Further, the chip management computer 100 compares the total amount of the movement source and the total amount of the movement destination, and determines whether or not they match. Further, the chip management computer 100 compares the total number of moving sources and the total number of moving destinations, and determines whether or not they match. If there is a discrepancy in any of the above comparisons, the chip management computer 100 determines that the movement has not been performed accurately and issues an alert.
- the case of moving a plurality of gaming chips 70 from the game table to the F / C bank room 13 (credit) is as follows.
- the dealer reads the chip ID of the moving gaming chip 70 using the table chip reader 153 of the game table.
- the table computer 151 reports the read chip ID to the chip management computer 100.
- the chip management computer 100 stores chip IDs (moving source chip IDs) of a plurality of gaming chips 70 related to credits, and refers to the chip management database 101 based on the report to acquire the face value of those chip IDs.
- the total amount of the gaming chip 70 related to the credit is grasped.
- the chip management computer 100 will grasp the movement source chip ID, the total number of gaming chips 70 related to the credit (total number of movement sources), and the total number of movement sources based on the information from the table computer 151. ..
- the F / C bank staff 33 reads the chip ID of the carried gaming chip 70 by the F / C bank chip reader 133, and the F / C bank computer 131. Report the read plurality of chip IDs to the chip management computer 100.
- the chip management computer 100 stores the plurality of chip IDs (destination chip IDs), refers to the chip management database 101 based on the report, obtains the face value of the chip IDs, and credits them. Grasp the total amount of the gaming chips 70 (total amount of destinations).
- the chip management computer 100 grasps the destination chip ID, the total number of gaming chips 70 related to credits (total number of destinations), and the total number of destinations based on the information from the F / C bank computer 131. It will be.
- the chip management computer 100 compares the movement source chip ID and the movement destination chip ID, and determines whether or not they completely match. Further, the chip management computer 100 compares the total amount of the movement source and the total amount of the movement destination, and determines whether or not they match. Further, the chip management computer 100 compares the total number of moving sources and the total number of moving destinations, and determines whether or not they match. If there is a discrepancy in any of the above comparisons, the chip management computer 100 determines that the movement has not been performed accurately and issues an alert.
- the total amount and the total number of sheets may be calculated and compared for each face value of the gaming chip 70.
- the total amount of the transfer source and the total amount of the destination may be calculated as "$ 10 chip 600 dollars, 100 dollar chip 400 dollars".
- the notification is compared with the total amount of the source, the notification is compared with the total amount of the destination, and the notification is moved. It may be determined whether or not the movement has been performed accurately by performing at least one of a comparison with the original total number of sheets and a comparison between the notification and the total number of destinations.
- the F / C bank chip reader 133 is directed toward the game table.
- the chip IDs of the gaming chips 70 carried are read, and the chip IDs are reported from the F / C bank computer 131 to the chip management computer 100.
- the chip management computer 100 calculates the total amount (total amount of fill) of the reported gaming chips 70 by referring to the chip management database 101.
- the chip management computer 100 extracts the gaming chip 70 in the game table before the fill by referring to the chip management database 101, and calculates the total amount (existing total amount). Then, the chip management computer 100 calculates the theoretical total amount (total amount after theoretical fill) of the gaming chip 70 in the game table after fill by adding the total amount of fill to the calculated existing total amount.
- the table chip reader 153 of the game table reads the chip ID of the carried gaming chip 70, and the table computer 151 manages the chips. Report to computer 100.
- the chip management computer 100 obtains the face value of the reported chip ID with reference to the chip management database 101, and calculates the actual total amount (total amount after the actual fill) of the gaming chip 70 in the chip tray.
- the table computer 151 may be used.
- the total amount of the gaming chips 70 (however, the gaming chips of the player placed in the betting area are not included) of the entire game table including such a storage place in the chip tray is calculated as the total amount after the actual fill.
- the chip management computer 100 compares the total amount after the theoretical fill and the total amount after the actual fill, and issues an alert if they do not match. With this configuration, it is possible to confirm whether the gaming chip 70 is correctly increased at the game table by Phil.
- the chip IDs of all the gaming chips 70 leaving the F / C bank room 13 are grasped, and even in the game table, all the gaming chips 70 that have moved from the F / C bank room 13 are grasped. Since the chip ID of the above is detected, when the total amount after the theoretical fill and the total amount after the actual fill do not match, the chip ID of the gaming chip 70 that caused the mismatch can be grasped.
- the chip management computer 100 changes the status of the gaming chip 70 that caused the discrepancy to a status such as "invalid", “non-cashable”, “non-playable”, and the like.
- the total amount after the theoretical fill and the total amount after the actual fill are compared, but the fill in the game table is performed by using the number of sheets (total number of sheets) in addition to or instead of the amount of money (total number) of the gaming chip 70.
- the total number of theoretical gaming chips 70 total number after theoretical fill
- the total number of actual gaming chips 70 after fill in the game table total number after actual fill
- the table chip reader 153 is used toward the F / C bank room 13.
- the chip IDs of the carrying gaming chips 70 are read, and those chip IDs are reported from the table computer 151 to the chip management computer 100.
- the chip management computer 100 calculates the total amount (total credit amount) of the reported gaming chips 70 by referring to the chip management database 101.
- the chip management computer 100 extracts the gaming chip 70 in the game table before the credit by referring to the chip management database 101, and calculates the total amount (existing total amount). Then, the chip management computer 100 calculates the theoretical total amount (theoretical total amount after credit) of the gaming chip 70 in the game table after credit by subtracting the total amount of credit from the calculated existing total amount.
- the chip tray chip reader 154 of the game table reads the chip ID of the gaming chip 70 stored in the game table.
- the table computer 151 reports to the chip management computer 100.
- the chip management computer 100 obtains the face value of the reported chip ID with reference to the chip management database 101, and calculates the actual total amount (total amount after actual credit) of the gaming chip 70 in the chip tray.
- the table computer 151 may be used.
- the total amount of the gaming chips 70 (however, the gaming chips of the player placed in the betting area are not included) of the entire game table including such a storage place in the chip tray is calculated as the total amount after the actual credit.
- the chip management computer 100 compares the total amount after theoretical credit and the total amount after actual credit, and issues an alert if they do not match. With this configuration, it is possible to confirm whether the gaming chip 70 is correctly reduced at the game table by the credit.
- the chip IDs of all the gaming chips 70 carried from the game table to the F / C bank chamber 13 are grasped, and in the F / C bank chamber 13, all the gaming chips 70 moved from the game table are also grasped. Since the chip ID of the game is detected, when the total amount after the theoretical credit and the total amount after the actual credit do not match, the chip ID of the gaming chip 70 that caused the mismatch can be grasped.
- the chip management computer 100 changes the status of the gaming chip 70 that caused the discrepancy to a status such as "invalid", “non-cashable”, “non-playable”, and the like.
- the total amount after theoretical credit and the total amount after actual credit are compared, but in addition to or instead of the amount of money (total amount) of the gaming chip 70, the number of cards (total number of cards) is used to credit at the game table.
- the total number of theoretical gaming chips 70 total number after theoretical credits
- the total number of actual gaming chips 70 after credits in the game table total number after actual credits
- the total credit amount is grasped, and the existing total amount (the gaming chip 70 on the game table before the credit is executed) is grasped.
- the total amount after the theoretical credit was calculated by subtracting the total amount of credits from the total amount), but the following may be used instead. That is, when the chip management computer 100 issues a notification prompting the game table for credit and the game table credits in response to this notification, the total amount of the gaming chips 70 related to the credit specified in this notification.
- the total number of credits may be used as the total credit amount, and the total amount of credits may be subtracted from the existing total amount to calculate the total amount after the theoretical credit.
- the chip management computer 100 calculates the total theoretical credit, the total amount after the theoretical credit is compared with the total amount after the actual credit (the total amount of the actual gaming chip 70 after the credit in the game table) in the same manner as described above. , Check if the specified amount or number of gaming chips 70 have left the game table for credit.
- the door of the cage 10 is locked to prevent any intrusion of people, and the staff can enter and leave the room by satisfying the security conditions. Further, the same entrance / exit security is implemented between each room in the cage 10. Staff working in cage 10 are required to be certified when entering and exiting the cage 10 or room.
- the chip management computer 100 verifies whether or not the staff has improperly moved the gaming chip 70 since he / she entered the room when authenticating the staff to leave the room. The chip management computer 100 cooperates with the locking system and does not allow the exit if the gaming chip 70 is improperly moved.
- the chip management computer 100 verifies whether or not there has been an inappropriate movement of the gaming chip 70 since the dealer arrived at the game table, and issues an alert if there is an inappropriate movement. do. Also, when the dealer is replaced, the chip management computer 100 will ask if there is a gaming chip 70 that should be on the game table after the dealer leaves the table and before the next dealer gets to the table. That is, it verifies whether the dealer leaving the table has taken out the gaming chip 70 from the game table, and issues an alert if there is a problem.
- the gaming chip 70 may be stored in a place other than the chip tray.
- the chip tray may be duplicated, the replenishment gaming chip 70 may be stored in the lower chip tray, and the replenishment gaming chip 70 may be stored in the cabinet provided in the game table.
- the game table is also equipped with an antenna for reading the RFID tag 71 of the gaming chip 70 so stored, and the table computer 151 is an RFID tag 71 of all the gaming chips 70 on the game table. It is desirable to be able to always read.
- the chip management computer 100 verifies the history of purchase and cashing of gaming chips for each player and issues an alert when there is a suspicious movement. For example, if there is a purchase of a gaming chip 70 of a predetermined amount or more and a cashing of a gaming chip 70 of a predetermined amount or more within a predetermined time, such an action is issued as a suspicious action. Further, even if the gaming chip 70 is about to be cashed without being used at the game table after the gaming chip 70 is purchased and the amount is equal to or more than a predetermined amount, such behavior is alerted as suspicious behavior. Is issued. Alternatively, an alert is issued for a player who has purchased a gaming chip 70 of a predetermined amount or more within a predetermined time as a suspicious behavior.
- the gaming chip 70 may be activated within the cage 10. As a result, even if the gaming chip 70 is stolen between the time it is manufactured and the time it is carried into the cage 10, such a gaming chip 70 cannot be used because it is not activated, and security is ensured. Be secured.
- the chip management database 101 has a table that stores the chip IDs of valid gaming chips 70, and the chip management computer 100 has each time the chip ID of the gaming chip 70 is read by a cashier or a chip reader of a game table. In addition, it is verified whether or not the chip ID is valid by referring to the table.
- the gaming chip 70 when disposing of the gaming chip 70, the gaming chip 70 is taken out of the cage 10 after being invalidated in the cage 10. As a result, even if the gaming chip 70 taken out of the cage 10 for disposal is stolen, such a gaming chip 70 cannot be used on a cashier or a table, so that security is ensured.
- an unregistered player can purchase a gaming chip 70 and play a game at a game table using the gaming chip 70.
- a common anonymous player ID is used for unregistered players.
- the gaming chip 70 can be traced without interruption. ..
- a display device may be provided in the cashier window to display the total amount of the gaming chip 70 and the confirmation result of its effectiveness.
- the cashier staff places the gaming chip 70 to be handed over to the player or the gaming chip 70 received from the player on the cashier chip reader 143.
- the cashier chip reader 143 reads out the face value and status stored in the RFID tag 71 of the gaming chip 70 (usually a plurality).
- the cashier computer 141 displays on the display device the total value of the total face value read by the cashier chip reader 143. In addition to the total amount of money, the number of each face value gaming chip 70 may be displayed.
- the cashier computer 141 displays an error on the display device when there is a gaming chip 70 whose status is not valid in the read RFID tag 71, and displays when the status of all gaming chips 70 is valid. Shows a pass on the device or does not display anything. Further, not only the status but also whether or not there has been an inappropriate movement history may be displayed. As a result, the gaming chip 70 can be delivered after the cashier staff and the player have agreed that the gaming chip to be passed to or received from the player is valid and the total amount thereof is agreed.
- the chip management computer 100 verifies whether the read chip ID is a valid chip ID. Then, the validity of the chip ID may be confirmed, and an alert may be issued when there is a problem. For this purpose, a table of valid chip IDs is recorded in the chip management database 101, and the chip management computer 100 refers to this table and verifies whether the chip IDs read at each location are valid. ..
- the chip ID may be encrypted.
- the chip management computer 100 in addition to or instead of issuing an alert, flags the corresponding player, gaming chip 70, or movement history record to indicate anomalies for that time. May be recorded.
- the configuration of the room of the cage 10 is not limited to the one described above, and the number of rooms and the arrangement of the rooms may be arbitrary.
- the game table may be a table for playing baccarat, blackjack, or other card games, and may include a location for playing other games such as roulette in addition to the game table.
- Each of the above computers includes a processor and a memory, and the processor executes the computer program stored in the memory to perform the above operation.
- the program may be provided to the computer by a non-temporary storage medium or may be provided to the computer in the form of a download. Further, the communication between the computers may be wired or wireless. Further, in the above embodiment, the staff and the player are identified at each location by each card reader reading the ID card, but instead of the ID card, biometric authentication such as a fingerprint, a face image, an iris, and a voiceprint is used. Staff and players may be identified.
- each room and the game table in the cage 10 are taken as an example to manage the movement of the gaming chip 70 between the locations.
- the cabinet in which the gaming chips are stored in the table, and the chip tray are composed of two stages.
- Each of the upper and lower chip trays can be the location of the above embodiment, and the movement of the gaming chip 70 between the respective locations can be managed in the same manner as described above.
- the chip ID, total amount, and / or total number of gaming chips 70 taken out from the cabinet of a certain game table is grasped, and the chip ID, total amount, and / or total number of chips are placed in the chip tray of the same game table for a predetermined time. You may want to issue an alert if you haven't moved in. Further, for example, in a certain double chip tray, the gaming chip 70 taken out from the lower chip tray has moved to the upper chip tray, or the gaming chip 70 taken out from the upper chip tray has moved to the lower chip tray. You may try to confirm.
- the gaming chip 70 carried from the F / C bank room 13 to the game table is read by using the dealer antenna 513, the bet area antenna 515, or the tray antenna 514.
- the chip tray is equipped with a button so that the start and end of the fill operation can be recognized, and the gaming chip 70 of the chip tray before the fill is compared with the gaming chip 70 of the chip tray after the fill.
- the increased gaming chip 70 is recognized as a filled gaming chip 70.
- the gaming chip 70 carried to the F / C bank room 13 is read by the dealer antenna 513, the bed area antenna 515, or the chip tray antenna 514.
- the chip tray is equipped with buttons to recognize the start and end of the credit operation, and the gaming chip 70 in the chip tray before the credit is compared with the gaming chip 70 after the credit, and the gaming is reduced by the credit. Recognize the chip 70 as a credited gaming chip 70.
- the chip management computer 100 may be able to output the inventory (chip ID) of chips at each location (cage, chip tray, etc.).
- the chip management computer 100 may be able to specify a time point in the past and output the inventory at that time point.
- the chip management database 101 may be able to store the cashing history of each player. Further, the chip management computer 100 may be able to output a chip ID that the player should have.
- Information such as a chipset, casino information, location information, and cashability may be written on the RFID tag 71. Alternatively, such information may be associated with the chip ID and stored in the chip management database 101. When the RFID tag 71 is read at a certain location, the chip management computer 100 or the computer at each location may inspect whether or not the gaming chip 70 should be at that location based on the information.
- a set of gaming chips 70 that can be used and the type of gaming chips may be set for each area.
- the table computer 151 or the chip management computer 100 checks whether the RFID tag 71 is read at a game table and whether it is a chip set to be used at the game table.
- the gaming chip 70 that has been used for a certain number of years may be flagged in association with the chip ID. Gaming chips 70 that have been used for a certain number of years can be located and collected. If the player has a gaming chip 70 that has been used for a certain number of years, a signal is output when the chip ID is detected by the cashier or the game table.
- the table computer 151 or the chip management computer may issue a warning to the staff (watcher).
- the cashier computer 141 or the chip management computer 100 detects chips that are purchased and then cashed without being played, in order to prevent money laundering.
- the player's photo is associated with the chip ID.
- a unique ID is given to an anonymous player (a player who does not have a member card) to trace the chip.
- the face is photographed at the time of chip purchase, the player ID is linked to the face image and registered in the chip management database 101, and at each subsequent location (table, cashier, etc.), the player is recognized by face recognition.
- the ID may be specified.
- the chip management computer 100 may disable all the stats of the chips associated with the blacklisted player.
- the chip management computer 100 associates it with a unique ID issued on the spot and / or a player ID associated with the gaming chip 70.
- the play is recorded in the chip management database 101.
- the face image or the ID by face recognition may be associated with the play.
- the play record may be retroactively linked to the member card ID and recorded.
- Appendix A1 A casino system in a casino that uses casino equipment with RFID tags that store identification information.
- a storage device that stores a list of the identification information registered by the registration device, and Equipped with The list contains status information indicating whether or not the casino equipment is available.
- the registration device is a casino system that enables the status information to be used when the casino equipment that has already been registered is used in the casino.
- the registration device stores the identification information when the identification information in the manufacturer list provided by the manufacturer of the casino equipment matches the identification information stored in the RFID tag of the casino equipment.
- the registration device determines that the identification information in the manufacturer list and the identification information stored in the RFID tag of the casino equipment match the identification information of the casino equipment in the manufacturer of the casino equipment.
- the casino system according to Appendix A1 which stores the above in a list of the storage devices.
- Appendix A5 Further equipped with a reading device for reading the RFID tag of the plurality of casino supplies housed in the case.
- Appendix A6 The casino according to Appendix A1, wherein the registration device performs a release process for disabling the status information of the casino equipment when the casino equipment for which the status information is available meets a predetermined condition. system.
- the information indicating that the system cannot be used includes information indicating that the system cannot be used, information indicating that there is a suspicion of fraud, information indicating that the status is unknown, information indicating that caution is required, and disposal.
- Appendix A10 Further equipped with a reading device for reading the identification information from the RFID tag of the casino equipment.
- the casino equipment carries information for identifying the casino equipment by a method other than the RFID tag.
- the registration device identifies the casino equipment to be released by using the information for identifying the casino equipment with respect to the casino equipment whose identification information cannot be read by the reading device.
- the casino system according to Appendix A9, which performs the cancellation process.
- the casino equipment (Appendix A12) Further equipped with a reading device for reading the identification information from the RFID tag of the casino equipment.
- the casino equipment carries information for identifying the casino equipment by a method other than the RFID tag.
- the registration device identifies the casino equipment when the identification information read from the RFID tag of the casino equipment by the reading device is not registered in the storage device as the identification information of the usable casino equipment.
- the casino system according to Appendix A6, which identifies the casino equipment to be released and performs the release process by using the information for the purpose.
- the RFID tag stores manufacturing information indicating the manufacturing status of the casino equipment, type information indicating the type of the casino equipment, and / or information on the casino in which the casino equipment is used.
- the storage device stores the manufacturing information, the type information, and / or the casino information corresponding to the identification information.
- the registration device has the manufacturing information, the type information, and / or the casino information stored in the RFID tag and the manufacturing information, the type information, and / or the casino information stored in the storage device.
- the casino system according to Supplementary A6, which performs the cancellation process for the casino equipment having the identification information when the information does not match.
- the registration device stores information indicating the registered date for the identification information of the casino equipment in the storage device, and with reference to the storage device, the predetermined period has elapsed from the registered date.
- the casino system according to Appendix A6, which performs the cancellation process for casino equipment.
- Each of the plurality of casino equipment handling locations in the casino is provided with a management device for notifying the registration device of the identification information of the casino equipment to be deregistered as usable casino equipment.
- Appendix A16 A storage tray for storing the casino equipment owned by the casino at the casino equipment handling location, Further equipped with a reading device for monitoring the casino equipment by periodically reading the RFID tag of the casino equipment stored in the storage tray.
- the casino system according to Appendix A15 which performs the release processing on the casino equipment illegally taken out from the storage tray in the reading device.
- the casino uses a plurality of types of the casino equipment.
- the registration device stores, for each of the plurality of types of casino equipment, the type of the casino equipment together with the identification information in the storage device.
- the casino system according to Supplementary A6, wherein the registration device performs the release processing for the specific type of the casino equipment.
- Each of the plurality of casino equipment handling locations in the casino is provided with a reading device for reading the identification information from the RFID tag of the casino equipment.
- the registration device has the identification information when the same identification information is read by the reading devices at a plurality of casino equipment handling locations and the combination of the readings satisfies the fraud determination condition.
- the casino system according to Appendix A6, which performs the release processing for the equipment.
- Each of the plurality of casino equipment handling locations in the casino is provided with a reading device for reading the identification information from the RFID tag of the casino equipment.
- the registration device has the identification information that cannot be read by the reading device at any of the casino equipment handling locations in the casino for a predetermined period or longer.
- the entrance to the casino is equipped with a detection device for detecting the casino equipment brought in from outside the casino.
- the registration device stores the identification information of the casino equipment satisfying a predetermined condition among the casino equipment that has undergone the cancellation process as non-registerable identification information in the storage device, and when making a new registration, the registration device stores the identification information.
- the casino system according to Appendix A1 which prohibits registration when the identification information of the casino equipment related to the registration is stored in the storage device as the identification information that cannot be registered.
- Appendix B1 It is a casino system in a casino that uses casino equipment that is installed at a casino equipment handling location and has an RFID tag that stores identification information.
- a storage device that stores a list of registered identification information
- a reading device that reads the identification information from the RFID tag of the casino equipment
- a collation device that collates the identification information read from the casino equipment by the reading device with the identification information stored in the storage device.
- Appendix B2 Further equipped with an optical counting device that optically counts the number of the casino equipment, The casino system according to Appendix B1, wherein the collating device inspects the casino equipment by comparing the number of the RFID tags read by the reading device with the number of sheets counted by the optical counting device.
- Appendix B3 Further including a display device for displaying the reading result by the reading device and / or the matching result by the matching device.
- the reader includes an antenna and a reader.
- Appendix B4 Further comprising a holding mechanism for holding a predetermined number of the casino equipment to read the RFID tag by the reading device.
- the casino system according to Appendix B1 wherein the collating device inspects the casino equipment by comparing the number of the RFID tags read by the reading device with the predetermined number.
- Appendix B5 Further including a display device for displaying the reading result by the reading device and / or the matching result by the matching device.
- the reader includes an antenna and a reader.
- the RFID tag stores information that can identify the value of the casino equipment and
- the collating device compares the number of the RFID tags read by the reading device with the actual number of the casino supplies. As a result of reading by the reading device, the value of each of the plurality of casino equipment read by the reading device or the total value of the plurality of the casino equipment read by the reading device is displayed and / or.
- Appendix B7 The casino system according to Appendix B3 or Appendix B5, wherein the integrally configured casino system is battery-powered.
- Appendix B8 Further equipped with a central system in which multiple casino systems are communicably connected, The casino system according to Appendix B1, wherein the central system updates a list stored in the storage device of each of the plurality of casino systems.
- Appendix B9 The casino system according to Appendix B8, wherein the central system updates the list periodically or at a timing satisfying a predetermined condition.
- Appendix B10 Further equipped with a central system in which multiple casino systems are communicably connected, The central system A central storage device that stores a list of registered identification information, A central collation device that collates the identification information read from the casino equipment and transmitted from the casino system with the identification information stored in the central storage device.
- the collation device usually compares the identification information read by the reading device with the identification information read immediately before by the reading device, and if there is a difference between the two, the reading device.
- the casino system according to Appendix B10 which collates the identification information read in the above with the identification information stored in the central storage device.
- the collation device usually compares the identification information read by the reading device with the identification information read immediately before by the reading device, and under a predetermined condition, the reading device uses the reading device.
- the casino system according to Appendix B10 which collates the read identification information with the identification information of the casino equipment stored in the central storage device.
- the identification information includes the tag identification information given by the manufacturer who manufactured the RFID tag and the goods identification information given by the manufacturer who manufactured the casino goods to which the RFID tag is attached. The casino system described in.
- the collating device usually collates the equipment identification information read from the casino equipment by the reading device with the equipment identification information read immediately before by the reading device, and at a predetermined timing and /.
- the tag identification information read from the casino equipment by the reading device and the tag identification information of the casino equipment stored in the storage device are collated under predetermined conditions. Casino system.
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Abstract
Description
以下では、カジノ用品が遊技用代用貨幣としてのゲーミングチップである例を説明するが、カジノ用品はゲーミングチップ以外の物であってもよく、例えば、プラーク、ジェットン、トークンと呼ばれる、ゲームのベッティングに使用可能な、あるいは、換金可能な遊技用代用貨幣であってよい。また、カジノ用品は、遊技用代用貨幣に限らず、例えば、複数デッキのプレイングカードがシャッフルされてパッケージされたシャッフルプレイングカードパッケージであってもよい。また、カジノ用品はゲーミングチップのようにカジノ内において流通する物でなくてもよく、シャッフルプレイングカードパッケージのようにカジノにおいて大量に消費されて廃棄される物でなくてもよく、例えばプレイヤが所持するメンバーズカードであってもよい。本実施の形態の管理の対象となるカジノ用品は、特に、セキュリティ用品と呼ばれることもある。
以下、手続室32において行われる登録及びアクティベーションの手続きについて説明する。チップ製造工場200で製造されたゲーミングチップ72は、カジノ300のセキュリティエリア301に持ち込まれ、倉庫31で保管される。手続室32では、倉庫31に保管された、登録すべきゲーミングチップ72を取り出して、手続室システム320を用いてゲーミングチップ72の登録及びアクティベーションの手続を行う。
カジノ用品取扱ロケーションであるキャッシャ33、バンク34、ピット35、及びテーブル36では、それぞれキャッシャシステム330、バンクシステム340、ピットシステム350、及びテーブルシステム360を用いて、そこで取り扱われるゲーミングチップ72の識別情報の照合及びステータスの確認が行われる。以下、カジノ用品取扱ロケーションごとに説明する。
上記のように、データベース326における各ゲーミングチップ72の情報には、所在履歴情報266が含まれる。中央照合装置323は、各カジノ用品取扱ロケーションから識別情報の照会要求を受けるごとに、当該識別情報に対応する所在履歴情報266を更新する。具体的には、中央照合装置323は、各カジノ用品取扱ロケーションから識別情報の照会要求を受けたときに、当該識別情報に対応する所在履歴情報266に、当該カジノ用品取扱ロケーションを特定する情報を所在情報として、そのときの日時を読取日時として記録する。データベース326においては、この所在履歴情報として、所定数の情報を記録でき、当該所定数の所在履歴を記録した後には古い情報から上書きされる。
上述のように、登録装置325は、工場から取得した新品のゲーミングチップ72の識別情報を含む各情報をデータベース326に記憶することにより当該ゲーミングチップ72をデータベース326に登録してアクティベートする。その一方で、登録装置325は、故障しているゲーミングチップ72及び古くなったゲーミングチップ72については、いったん使用可能したゲーミングチップ72のステータスを使用不可にする(解除処理)。
1)あるプレイヤが所有しているとして認識されたゲーミングチップ72が、次に他のプレイヤが所有しているとして認識された場合、
2)あるテーブル36のチップトレイに存在しているとして認識されたゲーミングチップ72が、次に他のテーブル36に存在していると認識された場合、
3)バンク34に存在しているとして認識されたゲーミングチップ72が、次にあるプレイヤが所有しているとして認識された場合、
4)キャッシャ33に存在しているとして認識されたゲーミングチップ72が、次にテーブル36のチップトレイに所在していると認識された場合、
5)バンク34に存在しているとして認識されたゲーミングチップ72が、次にキャッシャ33に存在していると認識された場合、
6)キャッシャ33に存在していると認識されたゲーミングチップ72が、次にバンク34に存在していると認識された場合、及び
7)キャッシャ33、バンク34、又はテーブル36に存在していると認識されたゲーミングチップ72が、次にゲート38に存在していると認識された場合。
ディアクティベーションされた、すなわち、アクティベーションステータスが「使用可能」から、「使用不可」、「疑い」、「要注意」等に更新されることで使用可能なゲーミングチップ72としての登録が解除されたゲーミングチップ72について、所定の条件を満たす場合に、登録装置325によって、再度のアクティベーションの処理がされてもよい。具体的には、ディアクティベーションされたゲーミングチップ72のアクティベーションステータスを再度「使用可能」に戻してもよい。
図8は、本発明の第1の実施の形態の変形例1の手続室システムの構成を示すブロック図である。本変形例1の手続室システム320´は、複数のゲーミングチップ72について同時に登録及びアクティベートの手続きをする。複数のゲーミングチップ72は、チップケース71に収容された状態で登録され、アクティベートされる。チップケース71にはチップケース71を識別するケース識別情報としてのバーコード722が付与されている。
図9は、本発明の第1の実施の形態の変形例2の手続室システムの構成を示すブロック図である。本変形例2の手続室システム320´´もまた、複数のゲーミングチップ72について、同時に登録及びアクティベートの手続きをする。ゲーミングチップ72には、識別情報の他に種類の情報が記憶されている。手続室システム320´´は、アンテナ321によってRFIDタグ721が読み取られる複数のゲーミングチップ72の側面を撮影するカメラ3291と、カメラ3291で生成された画像に対して画像認識を行う画像認識装置3292とを備えている。
上記の第1の実施の形態では、アクティベーション情報としてステータスをデータベース326及びゲーミングチップ72に内蔵されたRFIDタグ721に記憶していたが、RFIDタグ721にアクティベーション情報を記録しないようにしてもよい。また、データベース326にもアクティベーション情報を記録せず、データベース326においてアクティベートされた使用可能なゲーミングチップ72のみが含まれるテーブルを作成して、中央照合装置323は当該テーブルに照合対象となるゲーミングチップ72のRFIDタグ721から読み出した識別情報に対応する識別情報が存在するか否かによって、当該ゲーミングチップ72がアクティベートされた使用可能なゲーミングチップ72であるか否かを判断するようにしてよい。
上記の第1の実施の形態では、解除処理として、アクティベーション情報のステータスを「使用不可」とし、あるいは、データベース326からレコードを削除する処理を行うことを説明したが、解除処理は、これに限られない。アクティベーション情報のステータスとして、「使用可能」及び「使用不可」以外に、例えば、「疑いあり」、「不明」等のステータスを用意して、登録装置325は、解除処理として、これらの「疑いあり」、「不明」等のステータスを記録してもよい。この場合に、カジノ300では、ステータスが「使用不可」であるゲーミングチップ72については没収し、ステータスが「疑いあり」、「不明」等である場合には、そのステータスに応じた措置を講じてよい。例えば、ステータスが「疑いあり」である場合には、そのゲーミングチップ72を所有するプレイヤに対して事情を聴取し、あるいは、カメラで撮影されたビデオを確認して、疑いが晴れた場合に、ステータスが「使用可能」となっているゲーミングチップ72との交換を許可するとい運用を採用してよい。
上述のように、ゲーミングチップ72には複数の属性が定義されていてよく、属性の中には、ローリングチップ等の、ベットすることはできるがキャッシャ33において現金に換金することはできないという制約が課される一方で、購入時にはキャッシュバック等の特典が与えられるNNチップがある。プレイヤがNNチップをベットして、ゲームに負けて、NNチップを回収された場合には、ディーラは、プレイヤからNNチップを回収する。このNNチップは、その後の当該テーブル36におけるゲームにおいて勝ったプレイヤに対して、ペイアウトとして支払われることはない。
上記の第1の実施の形態では、ゲーミングチップの登録を行う装置とゲーミングチップの解除処理を行う装置とが同一の装置であったが、これらが別々の装置であってもよい。また、登録を行う装置と解除処理を行う装置とがセキュリティエリア301内の手続室32に設けられたが、これらの一方又は両方が、フロアエリア302のカジノ用品取扱ロケーションに設けられていてよい。例えば、登録装置325は、手続室32ではなく、各ピット35に設置されてもよい。各ピット35では、ピットリーダライタ352が、バンク34からフィルされたゲーミングチップ72について、上記と同様の登録の処理を行い、及び/又は、バンク34にクレジットされるゲーミングチップ72について、解除処理を行ってもよい。
上記のように、各カジノ用品取扱ロケーションには、ゲーミングチップ72のRFIDタグ721に対して読み書きを行うリーダライタが設けられている。そこで、カジノシステム30は、カジノにおけるゲーミングチップ72の移動を管理してもよい。カジノシステム30は、特に、セキュリティエリア301におけるゲーミングチップ72の移動を管理してよい。セキュリティエリア301は、キャッシャ33を含む複数のロケーションに分かれている。ゲーミングチップ72は、識別情報を記憶したRFIDタグ721を有する。カジノシステム30は、複数のカジノ用品取扱ロケーションの間を移動するゲーミングチップ72のRFIDタグ721から識別情報を読み取る第1リーダと、セキュリティエリア301からフロアエリア302に出ていくゲーミングチップ72のRFIDタグ721から識別情報を読み取る第2リーダと、第1リーダ及び第2リーダで読み取られた識別情報をゲーミングチップ72の移動履歴として記録する記録装置とを備えた構成を有している。この構成により、カジノ内のゲーミングチップ72の移動を管理することができる。
上記の第1の実施の形態では、フロアエリア302に複数のテーブル36を管理するピット35が設けられたが、ピット35がなくてもよい。この場合に、テーブル36には、新たに使用するゲーム用品(プレイングカードパッケージ、ゲーミングチップ、ダイス等)を収容するキャビネットが設けられもよい。そして、このキャビネットに、そこに収容されるゲーム用品に付されたRFIDタグを読み取るためのアンテナ及びリーダが設けられてよい。
第2の実施の形態は、カジノにおけるケージ内のゲーミングチップを管理するケージシステム及びケージシステムを含むチップ管理システムに関する。
図14は、本発明の第2の実施の形態に係るゲーミングチップの移動の態様を示す図である。図14に示すように、ボールトを除く各ロケーションには、ゲーミングチップが入ってくる場合には複数の移動元からの移動の可能性があり、出ていく場合にも複数の移動先への移動の可能性がある。本実施の形態のチップ管理システムは、これらの移動を認識する。そのために、以下のいくつかの手法を採用することができる。
第1の方法では、各ロケーションのコンピュータにおいて、ゲーミングチップ70が入ってくるときに、その移動元を当該ロケーションのコンピュータにおいて指定して、入ってきたゲーミングチップ70のチップIDとともに当該指定をチップ管理コンピュータ100に報告し、各ロケーションからゲーミングチップ70が出ていく際には、当該ロケーション即ち移動元の情報と当該ゲーミングチップ70のチップIDをチップ管理コンピュータ100に報告する。
第2の方法では、各ロケーションのコンピュータにおいて、ゲーミングチップ70が出ていくときに、その移動先を当該ロケーションのコンピュータにおいて指定して、出ていくゲーミングチップ70のチップIDとともに当該指定をチップ管理コンピュータ100に報告し、各ロケーションにゲーミングチップ70が入ってくる際には、当該ロケーション即ち移動先の情報と当該ゲーミングチップ70のチップIDをチップ管理コンピュータ100に報告する。
第3の方法は、第1の方法と第2の方法との組み合わせである。すなわち、各ロケーションのコンピュータにおいて、ゲーミングチップ70が入ってきた場合には、その移動元を指定し、ゲーミングチップ70が出ていく場合には、その移動先を指定する。
第4の方法では、各ロケーションのスタッフは、各ロケーションのコンピュータの入力デバイスを用いて、ゲーミングチップ70が出ていくのか入ってくるのかを指定して、チップリーダで読み取ったゲーミングチップ70のチップIDとともに当該指定をチップ管理コンピュータ100に報告する。チップ管理コンピュータ100は、この報告に基づいて、チップ管理データベース101の入出情報及びロケーション情報を更新する。
第5の方法では、ロケーション情報のみを記録する。すなわち、各ロケーションのスタッフは、ゲーミングチップ70がそのロケーションにあるときに、当該ロケーションのチップリーダでゲーミングチップ70のチップIDを読み取り、チップ管理コンピュータ100に報告する。チップ管理コンピュータ100は、この報告に応じてチップ管理データベース101を更新する。各ロケーションのスタッフは、当該ロケーションにゲーミングチップ70が移動してきたタイミングでチップIDを読み取るようにしてもよいし、当該ロケーションからゲーミングチップ70が移動していくタイミングでチップIDを読み取るようにしてもよいし、任意のタイミングでチップIDを読み取るようにしてもよい。
また、キャッシャ室14からプレイヤにゲーミングチップ70が移動(プレイヤがキャッシャでゲーミングチップ70を購入)する際には、キャッシャコンピュータ141は、キャッシャチップリーダ143でゲーミングチップ70のチップIDを読み取り、キャッシャカードリーダ142でプレイヤのIDカードからプレイヤIDを読み取り、読み取ったチップIDとともに移動先であるプレイヤの指定をチップ管理コンピュータ100に報告する。チップ管理コンピュータ100は、この報告に応じてチップ管理データベース101を更新する。
ゲーミングチップ70を購入したプレイヤは、ゲームテーブルでゲームをプレイできる。この際に、ゲームテーブルでは、まず、IDカードアンテナ512を備えたテーブルカードリーダ152でプレイヤのIDカードを読み取る。テーブルカードリーダ152でプレイヤのIDカードを読み取る際には、当該プレイヤのプレイポジションを指定する。これにより、どのベットエリアにどのプレイヤにいるかを認識できる。なお、ベットエリアアンテナ515a~515eは、各プレイヤポジションを区別せずに複数のベットエリアをまとめて1つのベットエリアとして、当該1つのベットエリアに置かれたゲーミングチップ70を読み取る1つ又は複数のアンテナであってもよい。また、ベットエリアのアンテナはなくてもよい。
この機能において、チップ管理コンピュータ100は、F/Cバンク室13とゲームテーブルとの間のゲーミングチップ70の移動において、その移動を監視して問題がある場合にアラートを発出する。すなわち、チップ管理コンピュータ100は、あるゲーミングチップ70について移動先をいずれかのゲームテーブルとしてF/Cバンク室13から出たことの報告をF/Cバンクコンピュータ131から受けた場合に、計時を開始する。そして、チップ管理コンピュータ100は、所定の時間(例えば、5分)以内に移動先のゲームテーブルのテーブルコンピュータ151から、当該ゲーミングチップ70を受け取った旨の報告を受けない場合には、アラートを発出してよい。このアラートは、該当するゲームテーブルのディーラ、該当するゲームテーブルを管理するピットマネージャ等に送信されてよい。このとき、チップ管理コンピュータ100は、チップ管理データベース101において、当該ゲーミングチップ70のステータスを「行方不明」、「換金不可」、「プレイ不可」等に更新してよい。
この機能において、チップ管理コンピュータ100は、チップ管理データベース101を参照して、不適切なゲーミングチップ70の移動がある場合に、アラートを発出する。ゲーミングチップ70の移動は、図14に示すパターンに限られ、これら以外の移動パターンは不適切な移動である。よって、チップ管理コンピュータ100は、チップ管理データベース101を更新するたびに、その更新に係る移動が適切であるか否かを判断する。
この機能において、チップ管理コンピュータ100は、チップ管理データベース101を参照することで、移動履歴の最新の情報において、いずれかのプレイヤが所持しているゲーミングチップ70のみを抽出して、それらの総額を計算することで、その時点ですべてのプレイヤが総額いくらのゲーミングチップ70を所持しているか、即ち、その時点のカジノの債務残高を計算する機能を有する。
この機能において、チップ管理コンピュータ100は、チップ管理データベース101を参照することで、ゲームテーブルごとに、そのゲームテーブルにあるゲーミングチップ70を抽出して、額面金額ごとの枚数を検出する。そして、枚数が十分に足りない額面金額のゲーミングチップ70がある場合には、その額面金額のゲーミングチップ70を補充(フィル)するように、F/Cバンク室13のF/Cバンクコンピュータ131及び当該ゲームテーブルのテーブルコンピュータ151に通知を発出してよい。この通知では、補充すべきゲーミングチップ70の額面ごとの枚数、又は補充すべきゲーミングチップ70の額面ごとの総額が指定される。
上記では、各ゲーミングチップ70についてチップ管理データベース101における移動履歴を更新することで移動管理を行う方法を説明したが、複数のゲーミングチップ70がロケーション間を移動する場合に、それらの複数のゲーミングチップ70が過不足なく移動したかを管理してもよい。
F/Cバンク室13からゲームテーブルにゲーミングチップ70が運ばれて、当該ゲームテーブルにゲーミングチップ70が補充される場合(フィル)には、F/Cバンクチップリーダ133にて、ゲームテーブルに向けて運ばれるゲーミングチップ70のチップIDが読み取られ、それらのチップIDがF/Cバンクコンピュータ131からチップ管理コンピュータ100に報告される。チップ管理コンピュータ100は、チップ管理データベース101を参照することで、報告されたゲーミングチップ70の総額(フィル総額)を算出する。
ゲームテーブルで過剰になったゲーミングチップ70がゲームテーブルからF/Cバンク室13にゲーミングチップ70が運ばれる場合(クレジット)には、テーブルチップリーダ153にて、F/Cバンク室13に向けて運ばれるゲーミングチップ70のチップIDが読み取られ、それらのチップIDがテーブルコンピュータ151からチップ管理コンピュータ100に報告される。チップ管理コンピュータ100は、チップ管理データベース101を参照することで、報告されたゲーミングチップ70の総額(クレジット総額)を算出する。
ケージ10には人の任意の侵入を防ぐべく、ドアに施錠がかけられ、スタッフはセキュリティ条件を満たすことで入退室が可能となる。また、ケージ10内の各部屋の間でも同様の入退室セキュリティが実施されている。ケージ10内で働くスタッフは、ケージ10内ないし持ち場の部屋に入る際及び出る際に、認証を要求される。チップ管理コンピュータ100は、スタッフが退出するための認証を行う際に、当該スタッフが入室してからそれまでに不適切なゲーミングチップ70の移動がなかったかを検証する。チップ管理コンピュータ100は、施錠システムと連携し、不適切なゲーミングチップ70の移動があった場合には、退出を許可しない。
この機能において、チップ管理コンピュータ100は、各プレイヤについて、ゲーミングチップの購入及び換金の履歴を検証して、疑わしい動きがある場合にアラートを発出する。例えば、所定の時間内に、所定額以上のゲーミングチップ70の購入と所定額以上のゲーミングチップ70の換金がある場合には、そのような行動を疑わしい行動としてアラートを発出する。また、ゲーミングチップ70が購入されてから当該ゲーミングチップ70がゲームテーブルで使用されることなく換金されようとしており、その額が所定額以上である場合にも、そのような行動を疑わしい行動としてアラートが発出される。あるいは、所定の時間以内に所定額以上のゲーミングチップ70を購入したプレイヤについて、そのような行動を疑わしい行動としてアラートが発出される。
ゲーミングチップ70は、ケージ10内において有効化されてもよい。これにより、ゲーミングチップ70が製造されてからケージ10に運び込まれるまでの間に盗難に遭った場合にも、そのようなゲーミングチップ70は有効化されていないので使用することができず、セキュリティが担保される。このために、チップ管理データベース101は、有効なゲーミングチップ70のチップIDを記憶したテーブルを有し、チップ管理コンピュータ100は、キャッシャやゲームテーブルのチップリーダでゲーミングチップ70のチップIDが読み取られるごとに、テーブルを参照して当該チップIDが有効であるか否かを検証する。
未登録のプレイヤであってもゲーミングチップ70を購入し、ゲーミングチップ70を用いてゲームテーブルでゲームをプレイすることができる。未登録のプレイヤについては、共通の匿名プレイヤIDが用いられる。これにより、ゲーミングチップ70がケージ10から出てからケージ10に戻るまで、各ロケーションを転々とする間に、未登録プレイヤに移動したとしても、ゲーミングチップ70のトレースを途切れることなく行うことができる。
キャッシャのウィンドウに、ゲーミングチップ70の総額及び有効性の確認結果を表示する表示装置を設けてもよい。キャッシャスタッフは、プレイヤに渡すゲーミングチップ70又はプレイヤから受け取るゲーミングチップ70をキャッシャチップリーダ143に置く。キャッシャチップリーダ143は、ゲーミングチップ70(通常は複数)のRFIDタグ71に記憶された額面金額及びステータスを読み出す。キャッシャコンピュータ141は、キャッシャチップリーダ143で読み取られた額面金額を合計した合計値を表示装置に表示する。なお、合計金額に加えて、各額面金額ゲーミングチップ70が何枚あるかを表示してもよい。
(付記A1)
識別情報を記憶したRFIDタグが付与されたカジノ用品を用いるカジノにおけるカジノシステムであって、
前記カジノにおいて使用する前記カジノ用品の前記識別情報を登録する登録装置と、
前記登録装置によって登録された前記識別情報のリストを記憶する記憶装置と、
を備え、
前記リストは、前記カジノ用品が使用可能であるか否かを示すステータス情報を含み、
前記登録装置は、すでに登録してある前記カジノ用品について、前記カジノにおいて使用する際に、前記ステータス情報を使用可能とする、カジノシステム。
前記登録装置は、すでに登録されており、かつ、保管場所に保管されている前記カジノ用品を、前記カジノにおいて使用するために前記保管場所から出す際に、前記ステータス情報を使用可能とする、付記A1に記載のカジノシステム。
前記登録装置は、前記カジノ用品の製造者から提供された製造者リストにある識別情報と前記カジノ用品の前記RFIDタグに記憶された前記識別情報とが一致する場合に、当該識別情報を前記記憶装置のリストに記憶する、付記A1に記載のカジノシステム。
前記登録装置は、前記カジノ用品の製造者において、製造者リストにある識別情報と前記カジノ用品の前記RFIDタグに記憶された前記識別情報とが一致すると判断された前記カジノ用品について、当該識別情報を前記記憶装置のリストに記憶する、付記A1に記載のカジノシステム。
ケースに収容された複数の前記カジノ用品の前記RFIDタグを読み取る読取装置をさらに備え、
前記登録装置は、前記読取装置にて読み取られた複数の前記識別情報を登録する、付記A1に記載のカジノシステム。
前記登録装置は、前記ステータス情報が使用可能とされている前記カジノ用品が所定の条件を満たす場合に、当該カジノ用品の前記ステータス情報を使用不可にする解除処理を行う、付記A1に記載のカジノシステム。
前記登録装置は、前記解除処理を行った前記カジノ用品について、所定の条件を満たす場合に、当該カジノ用品の前記ステータス情報を再度使用可能にする、付記A6に記載のカジノシステム。
前記使用不可であることを示す情報は、使用不可であることを示す情報、不正の疑いがあることを示す情報、ステータスが不明であることを示す情報、要注意であることを示す情報、廃棄済であることを示す情報の少なくともいずれかを含む、付記A6に記載のカジノシステム。
前記カジノ用品の前記RFIDタグから前記識別情報を読み取る読取装置をさらに備え、
前記登録装置は、前記読取装置にて前記識別情報を有効に読み取ることができない前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記カジノ用品の前記RFIDタグから前記識別情報を読み取る読取装置をさらに備え、
前記カジノ用品は、当該カジノ用品を特定するための情報を前記RFIDタグ以外の方法で担持しており、
前記登録装置は、前記読取装置にて前記識別情報を読み取ることができない前記カジノ用品について、当該カジノ用品を特定するための前記情報を用いて、前記解除処理をすべき前記カジノ用品を特定して、前記解除処理を行う、付記A9に記載のカジノシステム。
前記登録装置は、不正なゲームに関係した、又は不正なゲームに関係した疑いがある前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記カジノ用品の前記RFIDタグから前記識別情報を読み取る読取装置をさらに備え、
前記カジノ用品は、当該カジノ用品を特定するための情報を前記RFIDタグ以外の方法で担持しており、
前記登録装置は、前記読取装置にて前記カジノ用品の前記RFIDタグから読み取った識別情報が前記記憶装置に前記使用可能なカジノ用品の識別情報として登録されていない場合に、当該カジノ用品を特定するための前記情報を用いて、前記解除処理をすべき前記カジノ用品を特定して、前記解除処理を行う、付記A6に記載のカジノシステム。
前記RFIDタグには、当該カジノ用品の製造状況を示す製造情報、当該カジノ用品の種類を示す種類情報、及び/又は当該カジノ用品が使用されるカジノの情報が記憶され、
前記記憶装置には、前記識別情報とともに、当該識別情報に対応する前記製造情報、前記種類情報、及び/又は前記カジノの情報が記憶されており、
前記登録装置は、前記RFIDタグに記憶された前記製造情報、前記種類情報、及び/又は前記カジノの情報と前記記憶装置に記憶された前記製造情報、前記種類情報、及び/又は前記カジノの情報とが一致しない場合に、当該識別情報を有する前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記登録装置は、前記カジノ用品の識別情報について登録した年月を示す情報を前記記憶装置に記憶させ、前記記憶装置を参照して、前記登録した年月から所定の期間が経過している前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記カジノ内の複数のカジノ用品取扱ロケーションの各々に、使用可能なカジノ用品としての登録を解除すべき前記カジノ用品の前記識別情報を前記登録装置に通知する管理装置を備え、
前記登録装置は、前記管理装置からの通知に基づいて、該当する前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記カジノ用品取扱ロケーションにおいてカジノが所有する前記カジノ用品を保管する保管トレイと、
前記保管トレイに保管された前記カジノ用品の前記RFIDタグを定期的に読み取ることで前記カジノ用品を監視する読取装置と、をさらに備え、
前記読取装置において、前記保管トレイから不正に持ち出された前記カジノ用品について、前記解除処理を行う、付記A15に記載のカジノシステム。
前記カジノは、複数の種類の前記カジノ用品を用い、
前記登録装置は、前記複数の種類のカジノ用品の各々について、前記識別情報とともに当該カジノ用品の種類を前記記憶装置に記憶し、
前記登録装置は、特定の種類の前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記カジノ内の複数のカジノ用品取扱ロケーションの各々に、前記カジノ用品の前記RFIDタグから前記識別情報を読み取る読取装置を備え、
前記登録装置は、複数の前記カジノ用品取扱ロケーションの前記読取装置において同一の前記識別情報が読み取られた場合において、当該読取りの組合せが不正判定の条件を満たすときに、当該識別情報を有する前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記カジノ内の複数のカジノ用品取扱ロケーションの各々に、前記カジノ用品の前記RFIDタグから前記識別情報を読み取る読取装置を備え、
前記登録装置は、所定の期間以上、前記カジノ内のいずれのカジノ用品取扱ロケーションの前記読取装置においても読み取られない前記識別情報を有する前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
解除すべき前記カジノ用品の前記RFIDタグから前記識別情報を読み取る読取装置をさらに備え、
前記登録装置は、前記読取装置にて読み取られた前記識別情報について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記カジノの入場口には、前記カジノの外から持ち込まれる前記カジノ用品を検知する検知装置を備え、
前記登録装置は、前記検知装置にて検知された前記カジノ用品について、前記解除処理を行う、付記A6に記載のカジノシステム。
前記登録装置は、前記解除処理を行った前記カジノ用品のうちの所定の条件を満たすカジノ用品の前記識別情報を登録不可の識別情報として前記記憶装置に記憶し、新規の登録をする際に、当該登録にかかる前記カジノ用品の前記識別情報が前記記憶装置に前記登録不可の識別情報として記憶されている場合に、登録を禁止する、付記A1に記載のカジノシステム。
前記カジノ用品は、カジノにおいてプレイヤがゲームにおいてベットするのに使用可能であり、かつ換金可能である、付記A1~付記A22のいずれかに記載のカジノシステム。
付記A1~付記A23のいずれかに記載のカジノシステムに用いられる、識別情報を記憶したRFIDタグが付与されたカジノ用品。
カジノ用品取扱ロケーションに設置され、識別情報を記憶したRFIDタグが付与されたカジノ用品を用いるカジノにおけるカジノシステムであって、
登録された前記識別情報のリストを記憶する記憶装置と、
前記カジノ用品の前記RFIDタグから前記識別情報を読み取る読取装置と、
前記読取装置によって前記カジノ用品から読み取られた前記識別情報と、前記記憶装置に記憶されている前記識別情報と照合する照合装置と、
を備えた、カジノシステム。
光学的に前記カジノ用品の枚数をカウントする光学計数装置をさらに備え、
前記照合装置は、前記読取装置にて読み取られた前記RFIDタグの数と、前記光学計数装置で計数された枚数とを比較することで前記カジノ用品を検査する、付記B1に記載のカジノシステム。
前記読取装置による読取結果、及び/又は前記照合装置による照合結果を表示する表示装置をさらに含み、
前記読取装置は、アンテナとリーダとを含み、
前記記憶装置、前記アンテナ、前記リーダ、前記照合装置、前記表示装置、及び前記光学計数装置が一体的に構成されている、付記B2に記載のカジノシステム。
前記読取装置により前記RFIDタグを読み取る所定数の前記カジノ用品を保持する保持機構をさらに備え、
前記照合装置は、前記読取装置にて読み取られた前記RFIDタグの数と、前記所定数とを比較することで、前記カジノ用品を検査する、付記B1に記載のカジノシステム。
前記読取装置による読取結果、及び/又は前記照合装置による照合結果を表示する表示装置をさらに含み、
前記読取装置は、アンテナとリーダとを含み、
前記記憶装置、前記アンテナ、前記リーダ、前記照合装置、前記表示装置、及び前記保持機構が一体的に構成されている、付記B4に記載のカジノシステム。
前記RFIDタグは、前記カジノ用品の価値を特定可能な情報を記憶し、
前記照合装置は、前記読取装置により読み取られた前記RFIDタグの数と、前記カジノ用品の実際の個数とを比較し、
前記読取装置による読取結果として、前記読取装置により読み取られた複数の前記カジノ用品の各々の価値、または、前記読取装置により読み取られた複数の前記カジノ用品の合計の価値を表示し、及び/又は前記照合装置の照合結果として、前記RFIDタグの数と前記実際の個数との比較結果を表示する、表示装置をさらに備えた、付記B1に記載のカジノシステム。
前記一体的に構成された前記カジノシステムは、バッテリで駆動する、付記B3又は付記B5に記載のカジノシステム。
複数の前記カジノシステムが通信可能に接続する中央システムをさらに備え、
前記中央システムは、複数の前記カジノシステムの各々の前記記憶装置に記憶されたリストを更新する、付記B1に記載のカジノシステム。
前記中央システムは、定期的に、又は所定の条件を満たすタイミングで、前記リストを更新する、付記B8に記載のカジノシステム。
複数の前記カジノシステムが通信可能に接続する中央システムをさらに備え、
前記中央システムは、
登録された前記識別情報のリストを記憶する中央記憶装置と、
前記カジノ用品から読み取られて前記カジノシステムから送信されてきた前記識別情報と、前記中央記憶装置に記憶されている前記識別情報と照合する中央照合装置と、
を備えた、付記B1に記載のカジノシステム。
前記照合装置は、通常は、前記読取装置にて読み取られた前記識別情報と、当該読取装置にて直前に読み取られた前記識別情報とを比較し、両者に相違がある場合に、前記読取装置にて読み取られた前記識別情報と前記中央記憶装置に記憶されている前記識別情報とを照合する、付記B10に記載のカジノシステム。
前記照合装置は、前記読取装置にて読み取られた前記識別情報に、当該読取装置にて直前に読み取られた前記識別情報にはない新たな識別情報があるときは、当該新たな識別情報について前記中央記憶装置に記憶されている前記識別情報と照合する、付記B10に記載のカジノシステム。
前記照合装置は、通常は、前記読取装置にて読み取られた前記識別情報と、当該読取装置にて直前に読み取られた前記識別情報とを比較し、所定の条件下で、前記読取装置にて読み取られた前記識別情報と前記中央記憶装置に記憶されている前記カジノ用品の前記識別情報とを照合する、付記B10に記載のカジノシステム。
前記識別情報は、前記RFIDタグを製造した製造者によって付与されるタグ識別情報と、前記RFIDタグが付与された前記カジノ用品を製造した製造者によって付与される用品識別情報とを含む、付記B10に記載のカジノシステム。
前記照合装置は、通常は、前記読取装置にて前記カジノ用品から読み取られた前記用品識別情報と、当該読取装置にて直前に読み取られた前記用品識別情報とを照合し、所定のタイミング及び/又は所定の条件下で、前記読取装置にて前記カジノ用品から読み取られた前記タグ識別情報と、前記記憶装置に記憶されている前記カジノ用品の前記タグ識別情報と照合する、付記B14に記載のカジノシステム。
前記カジノ用品は、カジノにおいてプレイヤがゲームにおいてベットするのに使用可能であり、かつ換金可能である、付記B1~付記B15のいずれかに記載のカジノシステム。
付記B1~付記B16のいずれかに記載のカジノシステムに用いられる、識別情報を記憶したRFIDタグが付与されたカジノ用品。
32 手続室
33 キャッシャ
34 バンク
35 ピット
36 テーブル
72 ゲーミングチップ
73 データファイル
74 プレイヤ
75 ディーラ
100 RFIDタグ製造工場
200 チップ製造工場
211 TID領域
212 EPC領域
300 カジノ
301 セキュリティエリア
302 フロアエリア
320 手続室システム
321 アンテナ
322 アクティベーションリーダライタ
323 中央照合装置
324 入力装置
325 登録装置
326 データベース
327 バーコードリーダ
328 操作装置
330 キャッシャシステム
340 バンクシステム
350 ピットシステム
360 テーブルシステム
720 チップケース
722 バーコード
721 RFIDタグ
1 カジノホール
10 ケージ
11 ボールト
12 メインバンク室
13 F/Cバンク室
14 キャッシャ室
21~28 ゲート
831~836 スタッフ
42~45 ゲームテーブル
52~55 ディーラ
61~69 プレイヤ
70 ゲーミングチップ
71 RFIDタグ
1000 チップ管理システム
501 ケージシステム
502 テーブルシステム
100 チップ管理コンピュータ
101 チップ管理データベース
111 ボールトコンピュータ
112 ボールトカードリーダ
113 ボールトチップリーダ
121 メインバンクコンピュータ
122 メインバンクカードリーダ
123 メインバンクチップリーダ
131 F/Cバンクコンピュータ
132 F/Cバンクカードリーダ
133 F/Cバンクチップリーダ
141 キャッシャコンピュータ
142 キャッシャカードリーダ
143 キャッシャチップリーダ
151 テーブルコンピュータ
152 テーブルカードリーダ
153 テーブルチップリーダ
154 チップトレイリーダ
155 ベットエリアチップリーダ
Claims (17)
- カジノ用品取扱ロケーションに設置され、識別情報を記憶したRFIDタグが付与されたカジノ用品を用いるカジノにおけるカジノシステムであって、
登録された前記識別情報のリストを記憶する記憶装置と、
前記カジノ用品の前記RFIDタグから前記識別情報を読み取る読取装置と、
前記読取装置によって前記カジノ用品から読み取られた前記識別情報と、前記記憶装置に記憶されている前記識別情報と照合する照合装置と、
を備えた、カジノシステム。 - 光学的に前記カジノ用品の枚数をカウントする光学計数装置をさらに備え、
前記照合装置は、前記読取装置にて読み取られた前記RFIDタグの数と、前記光学計数装置で計数された枚数とを比較することで前記カジノ用品を検査する、請求項1に記載のカジノシステム。 - 前記読取装置による読取結果、及び/又は前記照合装置による照合結果を表示する表示装置をさらに含み、
前記読取装置は、アンテナとリーダとを含み、
前記記憶装置、前記アンテナ、前記リーダ、前記照合装置、前記表示装置、及び前記光学計数装置が一体的に構成されている、請求項2に記載のカジノシステム。 - 前記読取装置により前記RFIDタグを読み取る所定数の前記カジノ用品を保持する保持機構をさらに備え、
前記照合装置は、前記読取装置にて読み取られた前記RFIDタグの数と、前記所定数とを比較することで、前記カジノ用品を検査する、請求項1に記載のカジノシステム。 - 前記読取装置による読取結果、及び/又は前記照合装置による照合結果を表示する表示装置をさらに含み、
前記読取装置は、アンテナとリーダとを含み、
前記記憶装置、前記アンテナ、前記リーダ、前記照合装置、前記表示装置、及び前記保持機構が一体的に構成されている、請求項4に記載のカジノシステム。 - 前記RFIDタグは、前記カジノ用品の価値を特定可能な情報を記憶し、
前記照合装置は、前記読取装置により読み取られた前記RFIDタグの数と、前記カジノ用品の実際の個数とを比較し、
前記読取装置による読取結果として、前記読取装置により読み取られた複数の前記カジノ用品の各々の価値、または、前記読取装置により読み取られた複数の前記カジノ用品の合計の価値を表示し、及び/又は前記照合装置の照合結果として、前記RFIDタグの数と前記実際の個数との比較結果を表示する、表示装置をさらに備えた、請求項1に記載のカジノシステム。 - 前記一体的に構成された前記カジノシステムは、バッテリで駆動する、請求項3又は5に記載のカジノシステム。
- 複数の前記カジノシステムが通信可能に接続する中央システムをさらに備え、
前記中央システムは、複数の前記カジノシステムの各々の前記記憶装置に記憶されたリストを更新する、請求項1に記載のカジノシステム。 - 前記中央システムは、定期的に、又は所定の条件を満たすタイミングで、前記リストを更新する、請求項8に記載のカジノシステム。
- 複数の前記カジノシステムが通信可能に接続する中央システムをさらに備え、
前記中央システムは、
登録された前記識別情報のリストを記憶する中央記憶装置と、
前記カジノ用品から読み取られて前記カジノシステムから送信されてきた前記識別情報と、前記中央記憶装置に記憶されている前記識別情報と照合する中央照合装置と、
を備えた、請求項1に記載のカジノシステム。 - 前記照合装置は、通常は、前記読取装置にて読み取られた前記識別情報と、当該読取装置にて直前に読み取られた前記識別情報とを比較し、両者に相違がある場合に、前記読取装置にて読み取られた前記識別情報と前記中央記憶装置に記憶されている前記識別情報とを照合する、請求項10に記載のカジノシステム。
- 前記照合装置は、前記読取装置にて読み取られた前記識別情報に、当該読取装置にて直前に読み取られた前記識別情報にはない新たな識別情報があるときは、当該新たな識別情報について前記中央記憶装置に記憶されている前記識別情報と照合する、請求項10に記載のカジノシステム。
- 前記照合装置は、通常は、前記読取装置にて読み取られた前記識別情報と、当該読取装置にて直前に読み取られた前記識別情報とを比較し、所定の条件下で、前記読取装置にて読み取られた前記識別情報と前記中央記憶装置に記憶されている前記カジノ用品の前記識別情報とを照合する、請求項10に記載のカジノシステム。
- 前記識別情報は、前記RFIDタグを製造した製造者によって付与されるタグ識別情報と、前記RFIDタグが付与された前記カジノ用品を製造した製造者によって付与される用品識別情報とを含む、請求項10に記載のカジノシステム。
- 前記照合装置は、通常は、前記読取装置にて前記カジノ用品から読み取られた前記用品識別情報と、当該読取装置にて直前に読み取られた前記用品識別情報とを照合し、所定のタイミング及び/又は所定の条件下で、前記読取装置にて前記カジノ用品から読み取られた前記タグ識別情報と、前記記憶装置に記憶されている前記カジノ用品の前記タグ識別情報と照合する、請求項14に記載のカジノシステム。
- 前記カジノ用品は、カジノにおいてプレイヤがゲームにおいてベットするのに使用可能であり、かつ換金可能である、請求項1~15のいずれかに記載のカジノシステム。
- 請求項1~16のいずれかに記載のカジノシステムに用いられる、識別情報を記憶したRFIDタグが付与されたカジノ用品。
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