WO2021254113A1 - 一种三维界面的控制方法和终端 - Google Patents

一种三维界面的控制方法和终端 Download PDF

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Publication number
WO2021254113A1
WO2021254113A1 PCT/CN2021/095952 CN2021095952W WO2021254113A1 WO 2021254113 A1 WO2021254113 A1 WO 2021254113A1 CN 2021095952 W CN2021095952 W CN 2021095952W WO 2021254113 A1 WO2021254113 A1 WO 2021254113A1
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WO
WIPO (PCT)
Prior art keywords
interface
sub
terminal
application
gesture
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PCT/CN2021/095952
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English (en)
French (fr)
Inventor
李旻豪
蔡文琪
曹新
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华为技术有限公司
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Publication of WO2021254113A1 publication Critical patent/WO2021254113A1/zh
Priority to US18/068,328 priority Critical patent/US20230119849A1/en

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    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
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    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
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    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04845Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
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    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
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    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
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    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
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    • G06F2203/01Indexing scheme relating to G06F3/01
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    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/048Indexing scheme relating to G06F3/048
    • G06F2203/04803Split screen, i.e. subdividing the display area or the window area into separate subareas
    • GPHYSICS
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    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/048Indexing scheme relating to G06F3/048
    • G06F2203/04806Zoom, i.e. interaction techniques or interactors for controlling the zooming operation

Definitions

  • This application relates to the field of virtual reality technology, and in particular to a method and terminal for controlling a three-dimensional interface.
  • the terminal provides users with an interactive immersive experience by constructing a virtual environment.
  • the terminal and the user interact or exchange information through a three-dimensional user interface (3-dimension user interface, 3D UI).
  • 3D UI refers to the medium for direct interaction or information exchange between the system and the user in a three-dimensional environment.
  • Separated interface refers to the separated sub-interfaces formed by dividing different functional areas in space in the same application. There is a certain gap between different sub-interfaces.
  • the separated interface is a common design and layout method in 3D UI, which can make full use of the virtual environment. Under the unlimited display space, it also helps the application to distinguish the functional areas, such as the display area or the operation area, according to the user’s operating habits.
  • the existing separated interface is based on a preset layout, and each sub-interface is displayed in a fixed position.
  • the sub-interface corresponding to the control area may be far away from the user, and the user experience is poor.
  • the embodiment of the present application provides an interface control method, which can divide the interface into sub-interface display according to the user's operation, which improves the flexibility of the interface display and can improve the user experience.
  • the first aspect of the embodiments of the present application provides an interface control method, including: a terminal acquires a user's first operation on a first interface displayed in a virtual environment; if the first interface includes at least two divisible components, then The terminal obtains preset split position information in the first interface, where the split position information indicates a boundary between two adjacent divisible components in the first interface; if the first operation meets a preset condition, Then, according to the first operation and the position information of the dividing line, the terminal displays the first sub-interface and the second sub-interface obtained by dividing the first interface in the virtual environment, and the first sub-interface includes the A first divisible component of the at least two divisible components, and the second sub-interface includes a second divisible component adjacent to the first divisible component.
  • the interface control method is used in VR, AR or MR products.
  • the division position information between the divisible components can be preset, and the virtual
  • the first operation of the first interface displayed in the environment in response to the first operation, based on preset division position information, the terminal may divide the interface into at least two sub-interfaces for display and control respectively.
  • users can segment the interface containing the divisible components according to their own needs, which improves the flexibility of interface display and enhances user experience.
  • the first operation includes the first voice information acquired by the terminal through a voice collection device, or the first gesture acquired by the terminal through a sensor system.
  • the user operation can be voice information or gestures, that is, the user divides the interface by voice or gesture, and the operation is convenient.
  • the first gesture includes: the first gesture includes: moving five fingers together and the palm in a flat hand state, moving in a direction extending in the first direction on the plane where the palm is located For a preset distance, the direction in which the palm is located in the first direction extends parallel to the boundary.
  • This method provides a specific segmentation gesture, which provides the terminal with information about the segmentation method desired by the user through the movement of the hand along the plane where the palm is located.
  • the gesture is simple and conforms to the user's habits, and can improve operation efficiency.
  • the method further includes: the terminal displays a dividing line on a boundary between the first divisible component and the second divisible component.
  • the terminal displays the dividing line at the dividing position of the interface, which can provide the user with a dividing guide and improve the operation efficiency.
  • the terminal in response to the first operation, displays, in the virtual environment, the first subdivision obtained by segmentation from the first interface according to the segmentation position information.
  • the interface and the second sub-interface specifically include:
  • the terminal displays the first sub-interface in a first position, and displays the second sub-interface in a second position; the first position is the same as the first initial position, and the second position is far away from the first position.
  • the direction of the initial position and the distance from the second initial position is a first preset value, and the first initial position is when the terminal obtains the first instruction when the first sub-interface is in the first interface
  • the second initial position the position of the second sub-interface in the first interface when the terminal obtains the first instruction; or, the second position is the same as the second initial position, so
  • the first position is in a direction away from the second initial position and the distance from the first initial position is a second preset value; or, the first position is far from the second initial position Direction, and the distance from the first initial position is a third preset value, and the second position is in a direction away from the first initial position and the distance from the second initial position It is the fourth preset value.
  • This method provides a variety of display position forms after the interface is divided into sub-interfaces, which can be part of the sub-interfaces moving, or the sub-interfaces are far away from each other, providing a variety of separation forms, and improving the flexibility of solution implementation.
  • the relative distance between the divided sub-interfaces is increased, and the information of the divided sub-interfaces can be fed back to the user, which is convenient for the user to separately manipulate the sub-interfaces subsequently, and can improve the user experience.
  • the method further includes: the method further includes: in response to a second operation on the first sub-interface, the terminal moves the first sub-interface.
  • the second operation may include one gesture or multiple gestures.
  • the multiple gestures include a gesture that causes the terminal to determine that the first sub-interface is selected and a gesture that causes the first sub-interface to move accordingly.
  • This method provides a method to move the sub-interface according to the user's operation. Since the sub-interface can move independently according to the user's operation, in the scenario where the user moves, the sub-interface can continue to maintain a relatively close distance to the user, which can improve the user Experience.
  • the second operation includes: a pinch gesture pointing to the first sub-interface, and the pinch gesture includes a hand with a thumb moving closer to at least one of the four fingers State, and keep the pinch gesture and move; or keep touching and moving on the first sub-interface; or keep the hand spread gesture and move, the hand spread gesture includes a hand state with five fingers together and palm up.
  • This method provides a variety of specific ways for the user to move the sub-interface through gestures, including moving with a pinch gesture, moving with a touch gesture, or moving with a hand spread gesture. Due to the huge display space in the virtual environment, when the user moves the interface in a short distance, gestures such as pinch or touch can be used; for scenes that move the interface over a long distance, it is more difficult to maintain the pinch or touch state of the interface. In the scene, you can follow the movement with the hand gesture. Since the distance between the user's gesture and the interface is not limited when following the movement, the operation is more convenient. This method provides a variety of ways to move the interface and is highly flexible.
  • the method further includes: the terminal moves the first sub-interface; if the distance between the first sub-interface and the second sub-interface is less than a first threshold , The terminal displays a second interface after the merged first sub-interface and the second sub-interface in the virtual environment, and the layout of the second interface shown is the same as or different from that of the first interface.
  • This method provides a method of merging and restoring the divided sub-interfaces, which improves the completeness of the implementation of the scheme.
  • the original interface layout can be restored when the sub-interfaces are merged and restored.
  • the merged interface may also have a different layout from the first interface before splitting, that is, the layout of the second interface is determined according to the manner in which the sub-interfaces are close to each other when the user merges the sub-interfaces, which increases the diversity of the interface layout.
  • the method further includes: the terminal displays a third interface in a virtual environment, the first interface is an interface of the first application, and the third interface is a third interface. 2. The interface of the application; the terminal moves the first sub-interface and/or the third interface; if the distance between the first sub-interface and the third interface is less than a second threshold, the terminal Display and display a fourth interface obtained by combining the first sub-interface and the third interface in the virtual environment.
  • This method provides a cross-application interface combination display mode.
  • the user can combine the sub-interface of the first application and the interface of the second application to display together.
  • the user can combine the lyrics display interface of a music application with The MV playing screens of video applications are combined and displayed so that users can experience the functions of multiple applications at the same time.
  • the method further includes: the terminal displays a third sub-interface and a fourth sub-interface in a virtual environment, the third sub-interface and the fourth sub-interface Segmented by the third interface, the first interface is the interface of the first application, and the third interface is the interface of the second application; the terminal moves the first sub-interface and/or the third sub-interface ; If the distance between the first sub-interface and the third sub-interface is less than a third threshold, the terminal displays in the virtual environment the combination of the first sub-interface and the third sub-interface The fifth sub-interface.
  • This method provides a cross-interface combination display mode.
  • the user can combine the sub-interfaces of the first application and the sub-interfaces of the second application to display, specifically by moving the two sub-interfaces. When the distance between them is less than the threshold, they are combined into a sub-interface.
  • the control interface of the first application and the control interface of the second application are combined into one sub-interface, and only one icon corresponding to the same control function in the control interface of the first application and the control interface of the second application remains , The icons of the control functions unique to the control interface of the second application in the control interface of the first application remain in the combined sub-interface.
  • the first sub-interface includes a first icon used to control the first function of the first application;
  • the third sub-interface includes a first icon used to control the first function of the first application; 2.
  • the fifth sub-interface includes a third icon, and the third icon is used to realize Control of the first function of the application and control of the second function of the second application.
  • This method specifically introduces the method of combining the sub-interfaces of different applications and combining and displaying icons with the same function, which can save the display interface of the virtual environment and avoid the repeated display of the same function icons of multiple applications.
  • the first sub-interface is an input interface of the first application
  • the second sub-interface is an output interface of the first application
  • the third sub-interface is an output interface of the first application
  • the interface is the input interface of the second application
  • the fourth sub-interface is the output interface of the second application
  • the method further includes: the terminal displays an indication mark on the edge of the fifth sub-interface, the The indicator is used to determine the application currently controlled by the fifth sub-interface; when the indicator points to the second sub-interface, the terminal controls the first application according to the input operation on the fifth sub-interface; When the indication mark points to the fourth sub-interface, the terminal controls the second application according to an input operation on the fifth sub-interface.
  • the input interface is an interface for the terminal to obtain user input
  • the output interface is an interface for the terminal to output information to the user.
  • the input interface includes a control interface
  • the output interface includes a video screen display interface or lyrics display. interface.
  • This solution provides a control method for multiple applications.
  • the fifth sub-interface obtained by combining the input sub-interfaces of the first application and the second application can control the two applications separately by aiming, which improves input control
  • the utilization efficiency of the area prevents users from needing to change the input interface to control the applications separately when using multiple applications at the same time, which is convenient to operate and has a good user experience.
  • a second aspect of the embodiments of the present application provides a terminal, including: an acquiring unit, configured to acquire a first operation on a first interface displayed in a virtual environment, the first interface including at least two divisible components; display A unit for displaying, in the virtual environment, a first sub-interface and a second sub-interface obtained by segmenting the first interface in response to the first operation, according to the segmentation position information, the first sub-interface including The first divisible component of the at least two divisible components, the second sub-interface includes a second divisible component adjacent to the first divisible component, and the division position information includes the first divisible component The boundary between the split component and the second splittable component.
  • the first operation includes the first voice information acquired by the terminal through a voice collection device, or the first gesture acquired by the terminal through a sensor system.
  • the first gesture includes: moving a preset distance in a direction extending from the plane of the palm in the first direction in a state where the five fingers are close together and the palm is flat.
  • Direction The direction in which the plane of the palm extends is parallel to the boundary.
  • the display unit is further configured to: display a dividing line on a boundary between the first divisible component and the second divisible component.
  • the display unit is specifically configured to:
  • the first position is the same as the first initial position, the distance between the second position in a direction away from the first initial position and the second initial position is a first preset value, and the first initial position
  • the position is the position of the first sub-interface in the first interface when the terminal obtains the first instruction
  • the second initial position is the position of the second sub-interface in the first interface when the terminal obtains the first instruction.
  • the second position is the same as the second initial position, and the distance between the first position and the first initial position in a direction away from the second initial position is a second preset value ;
  • the first position is in a direction away from the second initial position, and the distance from the first initial position is a third preset value, and the second position is far away from the first initial position.
  • the distance between the direction of the position and the second initial position is a fourth preset value.
  • the terminal further includes:
  • the processing unit is configured to move the first sub-interface in response to a second operation on the first sub-interface.
  • the second operation includes: a pinch gesture pointing to the first sub-interface, and the pinch gesture includes a hand with a thumb moving closer to at least one of the four fingers State, and keep the pinch gesture and move;
  • the hand spread gesture includes a hand state with five fingers together and palms up.
  • the terminal further includes:
  • the display unit is further configured to, if the distance between the first sub-interface and the second sub-interface is less than a first threshold, the terminal displays the first sub-interface and the second sub-interface in the virtual environment.
  • the layout of the second interface shown is the same as or different from that of the first interface.
  • the terminal further includes:
  • the display unit is further configured to display a third interface in the virtual environment, where the first interface is an interface of a first application, and the third interface is an interface of a second application;
  • the processing unit is further configured to move the first sub-interface and/or the third interface
  • the display unit is further configured to, if the distance between the first sub-interface and the third interface is less than a second threshold, display in a virtual environment by displaying the first sub-interface and the third interface The fourth interface obtained by the combination.
  • the display unit is further configured to display a third sub-interface and a fourth sub-interface in a virtual environment, the third sub-interface and the fourth sub-interface are obtained by dividing the third interface, and the first interface is the first interface.
  • An interface of an application the third interface is an interface of a second application;
  • the processing unit is further configured to move the first sub-interface and/or the third sub-interface;
  • the display unit is further configured to, if the distance between the first sub-interface and the third sub-interface is less than a third threshold, display the first sub-interface and the third sub-interface in the virtual environment.
  • the fifth sub-interface obtained by the interface combination.
  • the first sub-interface includes a first icon for controlling the first function of the first application;
  • the third sub-interface includes a first icon for controlling the first function of the first application; 2.
  • the fifth sub-interface includes a third icon, and the third icon is used to control the first function of the first application and control the second function of the second application.
  • the first sub-interface is an input interface of the first application
  • the second sub-interface is an output interface of the first application
  • the third sub-interface is an output interface of the first application
  • the interface is the input interface of the second application
  • the fourth sub-interface is the output interface of the second application
  • the display unit is further configured to display an indication mark on the edge of the fifth sub-interface, where the indication mark is used to determine the application currently controlled by the fifth sub-interface;
  • the terminal also includes:
  • the control unit is configured to control the first application according to the input operation on the fifth sub-interface when the indication mark points to the second sub-interface;
  • the control unit is further configured to, when the indication mark points to the fourth sub-interface, the terminal controls the second application according to an input operation on the fifth sub-interface.
  • the third aspect of the embodiments of the present application provides a terminal, which includes: one or more processors and a memory; wherein computer-readable instructions are stored in the memory; and the one or more processors read the memory
  • the computer-readable instructions in the computer readable instructions to enable the terminal to implement the method described in any one of the foregoing first aspect and various possible implementation manners.
  • the terminal includes a virtual reality device, an augmented reality device, or a mixed reality device.
  • the terminal includes a head-mounted display device.
  • the fourth aspect of the embodiments of the present application provides a computer program product containing instructions, which is characterized in that when it runs on a computer, the computer executes any one of the above-mentioned first aspect and various possible implementation manners. The method described in the item.
  • the fifth aspect of the embodiments of the present application provides a computer-readable storage medium, including instructions, which are characterized in that, when the instructions run on a computer, the computer executes the first aspect and various possible implementation manners. Any one of the methods.
  • a sixth aspect of the embodiments of the present application provides a chip including a processor.
  • the processor is used to read and execute the computer program stored in the memory to execute the method in any possible implementation manner of any of the foregoing aspects.
  • the chip should include a memory, and the memory and the processor are connected to the memory through a circuit or a wire.
  • the chip further includes a communication interface, and the processor is connected to the communication interface.
  • the communication interface is used to receive data and/or information that needs to be processed, and the processor obtains the data and/or information from the communication interface, processes the data and/or information, and outputs the processing result through the communication interface.
  • the communication interface can be an input and output interface.
  • the embodiments of the present application have the following advantages: the interface control method provided by the embodiments of the present application, for the interface displayed in the virtual environment, if the interface contains at least two divisible components, the terminal can be divided by default For the division position information between the components, in response to the user's first operation, the terminal may divide the interface into at least two sub-interfaces for display and control respectively based on the preset division position information. Based on this interface control method, the user can segment the interface containing the divisible components according to the needs of different application scenarios, which improves the flexibility of interface display and enhances the user experience.
  • Figure 1 is a system architecture diagram of an embodiment of the application
  • Figure 2 is a schematic diagram of a separated three-dimensional interface in an embodiment of the application
  • FIG. 3 is a schematic diagram of a system architecture of a method for controlling a three-dimensional interface in an embodiment of the application
  • FIG. 4a is a schematic diagram of an embodiment of a three-dimensional interface segmentation method in an embodiment of the application.
  • FIG. 4b is a schematic diagram of another embodiment of a three-dimensional interface segmentation method in an embodiment of this application.
  • Figure 5a is a schematic diagram of the segmentation of a three-dimensional interface in an embodiment of the application.
  • FIG. 5b is another schematic diagram of the segmentation of a three-dimensional interface in an embodiment of the application.
  • FIG. 5c is another schematic diagram of the segmentation of a three-dimensional interface in an embodiment of the application.
  • FIG. 5d is another schematic diagram of the segmentation of a three-dimensional interface in an embodiment of the application.
  • FIG. 5e is another schematic diagram of the segmentation of a three-dimensional interface in an embodiment of the application.
  • FIG. 5f is another schematic diagram of the segmentation of a three-dimensional interface in an embodiment of the application.
  • FIG. 5g is another schematic diagram of the segmentation of a three-dimensional interface in an embodiment of the application.
  • FIG. 5h is another schematic diagram of the segmentation of a three-dimensional interface in an embodiment of the application.
  • FIG. 6 is a schematic diagram of an embodiment of a method for moving a three-dimensional interface in an embodiment of the application
  • Fig. 7a is a schematic diagram of the movement of the three-dimensional interface in an embodiment of the application.
  • FIG. 7b is another schematic diagram of the movement of the three-dimensional interface in the embodiment of the application.
  • Fig. 7c is another schematic diagram of the movement of the three-dimensional interface in the embodiment of the application.
  • FIG. 7d is another schematic diagram of the movement of the three-dimensional interface in an embodiment of the application.
  • Fig. 7e is another schematic diagram of the movement of the three-dimensional interface in the embodiment of the application.
  • FIG. 8 is a schematic diagram of an embodiment of a three-dimensional interface merging method in an embodiment of the application.
  • Figure 9a is a schematic diagram of merging three-dimensional interfaces in an embodiment of the application.
  • FIG. 9b is another schematic diagram of the merging of three-dimensional interfaces in an embodiment of the application.
  • FIG. 10 is a schematic diagram of an embodiment of a method for combining multiple application sub-three-dimensional interfaces in an embodiment of the application
  • Figure 11a is a schematic diagram of a combination of three-dimensional interfaces in an embodiment of the application.
  • Fig. 11b is another schematic diagram of the combination of three-dimensional interfaces in an embodiment of the application.
  • Figure 11c is another schematic diagram of the combination of three-dimensional interfaces in an embodiment of the application.
  • Figure 11d is another schematic diagram of the combination of three-dimensional interfaces in an embodiment of the application.
  • Fig. 11e is another schematic diagram of the combination of three-dimensional interfaces in an embodiment of the application.
  • Figure 11f is another schematic diagram of the combination of three-dimensional interfaces in an embodiment of the application.
  • FIG. 11g is another schematic diagram of the combination of three-dimensional interfaces in an embodiment of the application.
  • Figure 11h is another schematic diagram of the combination of three-dimensional interfaces in an embodiment of the application.
  • FIG. 12 is a schematic diagram of an embodiment of a terminal in an embodiment of the application.
  • FIG. 13 is a schematic diagram of another embodiment of a terminal in an embodiment of this application.
  • FIG. 14 is a schematic diagram of an HMD device according to an embodiment of the application.
  • FIG. 15 is a block diagram of a software structure of a terminal according to an embodiment of the application.
  • the embodiment of the present application provides an interface control method for realizing flexible control of a three-dimensional interface.
  • Virtual reality (virtual reality, VR) technology uses a computer to generate a simulated environment to immerse users in the virtual environment.
  • Virtual reality technology uses data in real life, through electronic signals generated by computer technology, and combines them with various output devices to transform them into phenomena that can be felt by people. These phenomena can be real objects in reality. It can also be a substance that we can't see with the naked eye, expressed through a three-dimensional model. Because these phenomena are not what we can see directly, but the real world simulated by computer technology, they are called virtual reality.
  • Augmented reality (AR) technology is a technology that ingeniously integrates virtual information with the real world. It uses a variety of technical methods such as multimedia, three-dimensional modeling, real-time tracking and registration, intelligent interaction, and sensing. After computer-generated text, images, three-dimensional models, music, video and other virtual information are simulated and simulated, they are applied to the real world, and the two kinds of information complement each other, thus realizing the "enhancement" of the real world.
  • Mixed reality is a further development of VR and AR technology. By introducing real scene information into the virtual environment, a bridge between the virtual world, the real world and the user is built to provide interactive feedback information. Enhance the realism of the user experience.
  • Mixed reality generally uses optical perspective technology to superimpose virtual images on the human eye.
  • VR technology displays pure virtual digital images, mixed reality including AR is virtual digital images + naked-eye reality, and mediated reality is digital reality + virtual digital images.
  • scenes such as VR, AR or MR, whether it is the real world simulated by computer technology or the simulation of virtual information such as computer-generated text, images, three-dimensional models, music, and video, all involve digital virtual scenes.
  • Virtual scenes are usually realized through VR devices, AR devices or MR devices.
  • physical hardware such as handles and touchpads, or systems such as head sight and gesture operation can be used for interface control operations.
  • the user's gesture operations As the user input of the device.
  • the user's gesture operations (including gestures and location information of the gestures) are acquired through the sensor system of the device. And generally speaking, the user's gestures and the position information of the gestures are variable in real time.
  • the gesture operations in the real world can be mapped to the operation icons in the virtual scene.
  • the state and position of the cursor (such as hand, arrow, etc.) are displayed in the display interface of the device in real time, so that the user can clearly perceive the real-time operation of the three-dimensional interface in the virtual scene, in the real world and the virtual scene
  • the location mapping of is an existing technology, so I won’t repeat it here.
  • This application is mainly applied to VR equipment, AR equipment, or MR equipment, such as head mounted displays (HMD).
  • Devices usually support multiple applications, such as word processing applications, phone applications, email applications, instant messaging applications, photo management applications, web browsing applications, digital music player applications, and/or digital video
  • the player application program referred to as application in the subsequent embodiments, does not limit the specific type of application.
  • the interface of the application displayed in the virtual environment is a three-dimensional interface, which is referred to as the interface in the embodiment of the present application.
  • the sub-interfaces are displayed based on a preset layout. Since the sub-interfaces displayed separately occupy more space, the user can usually only display at most one separate interface application within the visual area of the user, which limits the user For example, when a user wants to use a separate music interface and a separate modeling application interface at the same time, the two application interfaces cannot be displayed in one viewing area at the same time. If they appear in the same viewing area, they will The problem of overlapping display of functional areas between different applications has occurred, causing users to be confused about which interface a specific functional area belongs to. In addition, the separated control area is displayed in a fixed position. When the user moves, the sub-interface corresponding to the control area may be far away from the user, and the user experience is poor.
  • the interface control method provided in the embodiments of the present application can be applied to terminal devices such as VR devices, AR devices, or MR devices.
  • terminal devices such as VR devices, AR devices, or MR devices.
  • the three-dimensional interface of the application can be displayed through an unlimited virtual environment.
  • FIG. 1 is a system architecture diagram of a three-dimensional interface control method provided by an embodiment of this application.
  • the user controls the application based on the three-dimensional user interface through terminal devices such as AR or VR glasses.
  • 3D UI refers to the medium for direct interaction or information exchange between the system and the user in a three-dimensional environment. It is an overall design based on human-computer interaction, operation logic, and beautiful interface. Although the display range of the virtual environment is wider, the distance between the interface and the user becomes longer, which causes the user to need to operate remotely and intuitively, and the efficiency becomes lower.
  • the method for controlling the three-dimensional interface provided by the embodiments of the present application is used to realize the division, movement, merging, and control of the three-dimensional interface displayed in the virtual environment, which can improve the convenience of the user's operation.
  • FIG. 2 is a schematic diagram of an embodiment of the separated interface in the embodiment of the present application.
  • Separate interface means that different functional areas in the same application are separated in space. There is usually a certain gap between different sub-three-dimensional interfaces. It is a common design and layout method in VR, AR or MR three-dimensional interfaces. This design can make full use of The unlimited space in the virtual environment also helps the application distinguish different functional areas, such as the display area or the operation area, according to the user's operating habits. In the embodiments of the present application, the functional areas that can be independently displayed in the three-dimensional interface are referred to as divisible components.
  • FIG. 3 is a structural diagram of a three-dimensional interface control method provided by an embodiment of this application.
  • This method provides a method for dividing a three-dimensional interface in a virtual environment into three-dimensional sub-interfaces, that is, to realize the interface separation display 300.
  • the display control can be performed separately, and the movement of the separated components can be realized 310.
  • a combination of multiple separate components 320 can be performed separately.
  • the three-dimensional interface of multiple applications displayed in the virtual environment can be segmented separately.
  • the combination and control of separate components between multiple applications can be performed.
  • controllers of different applications can be combined into a multi-function controller to control multiple applications.
  • the terminal may divide the first three-dimensional interface into sub-interfaces according to user operations, and display them in the virtual environment respectively.
  • the user operations include voice or gesture. The following are introduced separately:
  • FIG. 4a is a schematic diagram of an embodiment of a method for controlling a three-dimensional interface in an embodiment of the present application
  • the terminal determines the first interface through the first voice uttered by the user acquired by the voice collection device;
  • the first interface is the interface of the first application, and the first voice can be an awakening voice to the first application, for example: “Music Player” or “WeChat”, etc. If the first voice is the same as the preset first application's If the voice in the voice database matches, the terminal determines the first interface;
  • the terminal determines whether the first interface includes at least two divisible components.
  • the terminal acquires the second voice uttered by the user through the voice collection device, and the first preset condition may be that the second voice matches a voice in a preset second voice database. If the second voice matches the voice in the preset second voice database, and the second voice corresponds to a segmentation instruction, such as a voice such as "split" or "separate", the terminal determines whether the first interface includes at least two splittable Component
  • the terminal displays the first sub-interface and the second sub-interface obtained by dividing the first interface in the virtual environment.
  • the terminal obtains preset division position information in the first interface. According to the segmentation position information, the first sub-interface and the second sub-interface obtained by segmenting the first interface are respectively displayed in the virtual environment. It is understandable that the first interface may include more than two divisible components. In this step, the terminal may display more than two divisible components.
  • the interface is segmented according to the user's gestures:
  • FIG. 4b is a schematic diagram of another embodiment of a method for controlling a three-dimensional interface in an embodiment of the present application.
  • the terminal determines the first interface according to the user's first gesture.
  • the terminal displays the three-dimensional interface of the application in the virtual environment, and the three-dimensional interface includes a separable three-dimensional interface or an indivisible three-dimensional interface.
  • the divisible three-dimensional interface usually includes multiple relatively independent components, such as display components or manipulation components. Whether the interface can be divided can be marked by the developer during program development. The specific method will not be repeated here.
  • the terminal determines the first interface according to the user's first operation.
  • the first gesture includes the user's gesture acquired by the terminal through the image acquisition device.
  • the first gesture may be, for example, the movement of the user's gesture. If the first gesture matches the gesture in the preset first gesture database, the gesture matching means the first gesture.
  • the gesture is the same as the gesture in the preset first gesture database, or the difference is less than the preset threshold.
  • the terminal determines the first interface. For example, the first gesture is that the user gesture is close to the first interface and the distance from the first interface is less than a preset threshold; or, the first gesture is a gesture pointing to the first interface.
  • the first interface is the interface 100 of a video playback application, which includes two separable components, namely a video playback component 120 and a video control component 110.
  • the control component generally refers to Operation and control components, such as play or pause; or, zoom, move or rotate three-dimensional elements.
  • the video control component 110 shown in FIG. 5a includes operation components such as play, pause, and video progress bar.
  • the terminal judges whether the second operation of the user meets the preset condition; if yes, execute step 423, and if not, execute step 426.
  • the terminal acquires the user's second operation on the first interface through the sensor system, and the second gesture is the user's gesture acquired by the terminal through the image acquisition device, for example, a gesture 510 as shown in FIG. 5b.
  • the first preset condition includes that the second gesture matches a preset second gesture database.
  • the terminal may determine whether the second gesture matches the gesture in the preset second gesture database, which means that the second gesture is the same as the gesture in the preset second gesture database, or the difference is less than the preset threshold.
  • the gestures in the second gesture database are pre-stored "cutting gestures", which may include one or more for indicating interface segmentation.
  • the gestures in the first gesture database include: a hand state with five fingers close together and a flat palm. If the user's second operation on the first interface satisfies the first preset condition, the terminal determines whether the first interface is a divisible interface, and whether the interface is divisible can be marked by the developer during program development and stored in the terminal.
  • the terminal determines whether the first interface is a divisible interface.
  • the terminal determines whether the first interface is a divisible interface, that is, whether it includes at least two divisible interfaces.
  • the divisible interface includes at least two divisible components, the division boundary is marked by the developer during program development, and the terminal determines whether the first interface is a divisible interface.
  • the timing of execution of step 423 may be in step 421, after the terminal determines the first interface, it determines whether the first interface is a divisible interface.
  • the terminal determines position information of a boundary between the divisible components.
  • the terminal determines the position information of the boundary between the divisible components.
  • the first interface includes two, three, or four divisible components, and the specific number is not limited.
  • the position information of the boundary between the divisible components includes any two adjacent divisible components in the first interface.
  • the boundary between the separable components may be horizontal or vertical, or both horizontal and vertical, and even include irregular boundaries, which are not specifically limited here.
  • a dividing line is displayed at a boundary between the divisible components of the first interface, and the dividing line includes a boundary between any two divisible components in the first interface.
  • the dividing line 700 is shown in FIG. 5c.
  • the divisible component is highlighted to indicate that the area interface can be divided
  • a feedback frame is displayed on the boundary of the splittable component.
  • the feedback frame is a solid line displayed at the interface outline to limit the size of the split interface.
  • the feedback frame 920 of the video playback component 120 And the feedback box 910 of the video manipulation component 110.
  • the terminal separately displays the first sub-interface and the second sub-interface obtained by dividing the first interface;
  • the second preset condition includes that the movement mode of the second gesture coincides with the dividing line, or the distance between the second gesture and the dividing line is less than a preset threshold and parallel to the dividing line. It is understandable that both coincidence and parallelism here can contain certain errors.
  • the second gesture includes: moving five fingers together and the palm in a flat hand state, moving a preset distance along the extension direction of the plane where the palm is located, and the moving direction is between the divisible components of the first interface Gestures with parallel borders. It should be noted that, according to the position information of the boundary between the divisible components, the movement trajectory that the gesture needs to meet is also different.
  • the movement trajectory of the gesture is also horizontal; if the position information of the boundary is horizontal If it is the longitudinal direction, the gesture movement trajectory is also longitudinal; if the position information of the boundary is an irregular curve, the gesture movement trajectory also needs to match the irregular curve, which can be similar within a certain error range.
  • the terminal detects the movement distance of the user's gesture, and according to the recognition that the direction of the user's gesture movement is parallel to the cutting line and the distance is less than a preset threshold, the cutting line is highlighted, optionally, as the movement distance of the gesture changes , The cutting line can feedback the distance moved by the gesture through the color change to indicate the current cutting progress.
  • Fig. 5d for example, please refer to Fig. 5d.
  • the color of the cutting line 710 corresponding to the cut part changes (the dotted line indicating the cutting line 720 corresponding to the uncut part in the figure)
  • Smaller spacing indicates that the dashed line spacing of the cut line 710 corresponding to the cut portion is larger, and the dashed line spacing is different to represent the color change of the cut portion 710 of the cut line).
  • the terminal displays the first sub-interface and the second sub-interface obtained by splitting the first interface in the virtual environment.
  • the initial position of the first sub-interface before the division is the first initial position, and the position after the division is the first position; the initial position of the second sub-interface before the division is the second initial position, and the position after the division is the second position.
  • the first position is the same as the first initial position, and the distance between the second position in a direction away from the first initial position and the second initial position is a first preset value.
  • the first sub-interface is the video playback component 120
  • the second sub-interface is the video control component 110
  • the position of the video playback component 120 remains unchanged
  • the video control component 110 is moved downward from the position 111
  • the preset distance is to the position 112, and the video playing area and the video manipulation area are two independent display interfaces at this time.
  • the second position is the same as the second initial position, and the distance between the first position in a direction away from the second initial position and the first initial position is a second preset value, for example, as shown in FIG. 5g
  • the position of the video control component 110 remains unchanged, and the video playback component 120 is moved upward from the position 121 to the position 122 by a preset distance; thus, the video playback component 120 and the video control component 110 are separated by a certain distance, which is displayed as two An independent interface.
  • the first position is in a direction away from the second initial position, and the distance from the first initial position is a third preset value
  • the second position is in a direction away from the first initial position and is at a distance from the second initial position.
  • the distance between the initial positions is the fourth preset value.
  • the video playback component 120 is moved upward from the position 121 by a preset distance to the position 122; the video manipulation component 110 is moved downward from the position 111 by the preset distance to the position 112, thus, the video is played
  • the component 120 and the video control component 110 are separated by a certain distance and displayed as two independent interfaces.
  • the first interface when the first interface is divided into at least two sub-interfaces, there are multiple layout modes, which may be one or a combination of up and down movement, left and right movement, or forward and backward movement, which are not specifically limited here.
  • the position information of the first sub-interface in the first interface and the position information of the second sub-interface in the first interface is, for example, coordinate data, which can be used in subsequent first sub-interfaces and second sub-interfaces.
  • the two sub-interfaces are merged, it is used to determine the relative position between the first sub-interface and the second sub-interface.
  • the first sub-interface and the second sub-interface obtained by the division of the first interface can be displayed and controlled separately.
  • the control includes adjusting the size of the interface, moving, rotating, merging, and operating the functional components in the interface, etc., which is not done here. limited.
  • FIG. 6 is a schematic diagram of an embodiment of the method for controlling the sub-interface in the embodiment of this application.
  • the terminal determines that the first sub-interface is located at the third position according to the third operation of the user.
  • the terminal may determine the first sub-interface according to the third operation of the user, and the position where the first sub-interface is located is the third position.
  • the distance between the third gesture operation and the first sub-interface is less than a preset threshold, and the first sub-interface is determined;
  • the terminal can display a feedback logo.
  • a feedback logo appears at the outline of the separated component.
  • the feedback logo includes a feedback box that can indicate the size range or height of the selected interface. The highlighted component is used to feedback to the user that the interface is selected.
  • the distance between the position 514 of the user's gesture and the first sub-interface is less than the preset threshold, thereby determining the video control component 110, and the feedback mark 910 appears at the outline of the video control component 110.
  • the terminal moves the first sub-interface according to the fourth operation of the user.
  • the fourth gesture includes keeping the "pinch” gesture and move, the "pinch” gesture is a gesture in which the thumb and index finger are changed from being separated to a touch state, and the "pinch” gesture requires the distance between the user gesture and the first sub-interface Less than or equal to the preset threshold;
  • the fourth gesture includes keeping the "hand spread” gesture and moving.
  • the "hand spread” gesture is the state of the hands with the five fingers together and the palm facing up.
  • the distance from the first sub-interface is not limited, and the first sub-interface moves accordingly.
  • the terminal recognizes the first sub-interface selected by the user using the "pinch" gesture, and records the relative displacement of the hand (such as the initial position of the hand (x1, y1, z1), and the first position is (x2, y2, z2), using
  • the relationship between the initial position and the first position is used to describe the relative displacement, such as moving 1cm to the positive direction of the x-axis, moving 1cm to the positive direction of the y-axis, and moving 1cm to the positive direction of the z-axis).
  • the proportion relationship is set to display relative displacement, and the display effect is that the first sub-interface moves with the change of the position of the gesture.
  • the terminal displays the first sub-interface located in the fourth position.
  • the terminal stops moving the first sub-interface according to the fifth operation of the user, the first sub-interface stops moving, and the position of the first interface during the fifth operation is the fourth position.
  • the terminal stops moving the first sub-interface according to the user's fifth operation.
  • the fifth operation includes releasing the fourth operation.
  • the gesture of the fourth operation changes, or the distance between the user's gesture and the mobile interface is greater than or equal to the preset Set the threshold, which is not specifically limited here.
  • the movement of the first sub-interface can be stopped when the "pinch” gesture is released.
  • the movement of the first sub-interface can be stopped when the "hand spread” gesture is released.
  • Example 1 Please refer to Figures 7b and 7c. As shown in Figure 7b, the "pinch” gesture moves from position 514 to position 515, and the video control component 110 moves from position 113 to position 114. If the user releases the "pinch” gesture , The video manipulation component 110 stops moving. As shown in FIG. 7c, the video manipulation component 110 stays at the position 114.
  • Example 2 Please refer to Figure 7d and Figure 7e. Considering that in some application scenarios, the user needs to move the interface a larger distance, it is more difficult to keep the "pinch” gesture to move. As shown in Figure 7d, you can use The "gesture 530" moves the interface following the movement. During the movement, the distance between the user's gesture and the interface is not limited, and the interface moves following the movement of the "hand spread" gesture. As shown in FIG. 7e, the video manipulation component 110 moves from the position 113 to the position 115.
  • FIG. 8 is a schematic diagram of an embodiment of merging multiple sub-interfaces in an embodiment of this application.
  • the terminal moves the first sub-interface and/or the second sub-interface
  • the terminal moves the first sub-interface or the second sub-interface
  • the terminal simultaneously moves the first sub-interface and the second sub-interface.
  • the terminal merges the first sub-interface and the second sub-interface into a second interface
  • the terminal according to a gesture of simultaneously "pinching" and moving the first sub-interface and the second sub-interface with both hands of the user, when judging that the distance between the first sub-interface and the second sub-interface is less than or equal to the preset threshold,
  • the first sub-interface and the second sub-interface are merged into the second interface.
  • the layout of the second interface and the first interface may be the same or different.
  • the position information such as coordinate values, of the first sub-interface and the second sub-interface recorded by the terminal before the division, the homing is completed, so that the merged second interface is the same as the first interface before the division.
  • the relative positions of the first sub-interface and the second sub-interface in the second interface are determined.
  • a bounding box is displayed at the interface outline, or the first sub-interface and the second sub-interface are highlighted at the same time.
  • the terminal determines the video control component 110 according to the first “pinch” gesture 550, and the second “pinch” gesture 540 determines the video playback component 120.
  • the video manipulation component 110 and the video playback component 120 are moved closer to each other through a "pinch” gesture.
  • the first sub-interface and the second sub-interface are merged into a second interface for display.
  • a boundary may also be displayed at the outline of the first sub-interface and the second sub-interface The box is used to feed back the information that the user interface will be merged.
  • FIG. 10 is a schematic diagram of a method for combining sub-interfaces of multiple applications in an embodiment of this application;
  • the terminal displays sub-interfaces of multiple applications in a virtual environment
  • the terminal can display two or more application interfaces, including the first sub-interface and the second sub-interface obtained by dividing the first interface of the first application, and the third sub-interface and the second sub-interface obtained by dividing the second interface of the second application. Four sub-interfaces.
  • the terminal displays a separate video player display interface and music (music) playback interface, where the video player display interface is divided into a video control component 110 and a video playback component 120, and the music playback interface is divided into a music control component 210 and music playback
  • the component 220 specifically, the video playback component 120 contains the information of the video playback content, the music playback component 220 contains the information of the music playback content, the video control component 110 includes play, pause, progress bar and brightness components, and the music control component 210 includes Play, pause and progress bar components.
  • the terminal moves the first sub-interface or the third sub-interface;
  • the terminal can move the first sub-interface and the third sub-interface according to a user operation.
  • the terminal can move the first sub-interface and the third sub-interface at the same time.
  • the system detects that the first "pinch” gesture 550 is recognized to determine the video playback controller 110, and the video playback controller 110 moves with the movement of the first "pinch” gesture 550, and the second hand
  • the potential 560 determines the music playback controller 210.
  • the music playback controller 210 moves with the movement of the second gesture 560.
  • a feedback mark is displayed at the outlines of the video playback controller 110 and the music playback controller 210, which may be Feedback box or highlight component.
  • the terminal displays the first sub-interface and the third sub-interface in combination;
  • the first sub-interface and the third sub-interface are combined into the first Five sub-interfaces are displayed.
  • the preset conditions include: the first sub-interface and the third sub-interface contain components of the same type.
  • the first sub-interface is the video playback controller 110
  • the third sub-interface is the music playback controller 210.
  • the two controllers are combined into the fifth sub-interface , The multi-function controller 300.
  • the combined display interface is shown in Figure 11d.
  • the system recognizes that the user releases both hands at the same time to "pinch" and combine and merge the two controllers. It is judged that the functions of the two controllers should be merged, and the same function shall be kept one of them, and the different functions shall be merged and displayed.
  • the functions of the video playback controller and the music playback controller are the same, including playback, previous song, next song, progress bar and other functions.
  • one of the controllers can be reserved as a multiple Mission control combination control. If the functions of the two controllers are inconsistent, such as a video player and a 3D modeling controller (rotation, zoom, rotation, etc.), all the functional components in the two controllers are combined to form a new combined control.
  • the terminal can control the combined fifth sub-interface according to the user's operation.
  • the terminal can also display the first sub-interface and the third sub-interface in combination according to the user's voice.
  • the voice command of "Merge Controller” can combine the video player controller and the music player controller for display.
  • the terminal displays the indication mark according to the user's operation
  • Step 340 After completing the control combination of 330,
  • the fifth sub-interface can be used to control the first application and the second application, in order to distinguish the control objects, after the terminal determines that the fifth sub-interface is selected according to the user operation, an indication mark can be displayed, and the indication mark is used to determine the fifth sub-interface The interface currently associated with the interface.
  • an indication mark is displayed on the edge of the fifth sub-interface.
  • the indication mark is an arrow displayed above the fifth sub-interface, and the arrow is perpendicular to the upper boundary of the fifth sub-interface. Point away from the fifth sub-interface.
  • the fifth sub-interface is determined according to the user's "pinch" gesture on the fifth sub-interface, and an indication mark is displayed;
  • an indicator that is, an arrow, is displayed at the center of the upper boundary of the multi-function controller 300 along the vertical upper boundary and outward. 310.
  • the direction indicated by the arrow 310 is used to determine the interface currently controlled by the multi-function controller 300.
  • the terminal controls the first application according to the user's operation on the fifth sub-interface.
  • the terminal can move the fifth sub-interface according to user operations, and the indication mark of the fifth sub-interface moves with the fifth sub-interface. If the indication mark points to the second sub-interface, the terminal determines that the control object of the fifth sub-interface corresponds to the second sub-interface The first application.
  • the multifunctional controller 300 is moved according to the gesture 570. If the arrow 310 is aimed at the direction of the video playback component 120, specifically, the extension line of the arrow overlaps with the video playback component 120, then the multifunction The controller 300 is used to control an application corresponding to the video playback component 120, that is, a video application. As shown in FIG. 11g, the video application is controlled by the control component in the multi-function controller 300.
  • the targeted video playback task interface displays recognition feedback, and the recognition feedback includes a feedback box indicating the area where the second sub-interface is controlled; or, the recognition feedback is the highlighting of the second sub-interface, etc.
  • the terminal controls the second application according to the user's operation on the fifth sub-interface
  • the terminal determines that the control object of the fifth sub-interface is the second application corresponding to the fourth sub-interface.
  • the multi-function controller 300 is moved according to the gesture 570. If the arrow 310 is aimed at the direction of the music playing component 220, the multi-function controller 300 is used to control the application corresponding to the music playing component 220, that is, music. application. It is understandable that when there are more than two control components that can be combined, the selection instruction of the control component that needs to be combined in the voice command can also be further recognized, such as "combining video and music controller".
  • the fifth sub-interface can also be controlled by voice control.
  • the voice instruction needs to include specific control actions (such as play, pause, etc.) and the target application to be controlled (such as a video application), such as the user’s " "Play video” command can save the steps of aligning and clicking in the virtual interface.
  • the main purpose of step 340 and step 350 is to select target control components and select control functions, in addition to voice methods, sight targeting or brain wave detection methods can also be used. If the user first looks at the video playback interface, and then looks at the playback button of the control component, the video playback interface can be played.
  • FIG. 12 is a schematic diagram of an embodiment of the terminal in the embodiment of the present application.
  • the software or firmware includes but is not limited to computer program instructions or codes, and can be executed by a hardware processor.
  • the hardware includes, but is not limited to, various integrated circuits, such as a central processing unit (CPU), a digital signal processor (DSP), a field programmable gate array (FPGA), or an application specific integrated circuit (ASIC).
  • CPU central processing unit
  • DSP digital signal processor
  • FPGA field programmable gate array
  • ASIC application specific integrated circuit
  • the terminal includes:
  • an acquiring unit 1201 configured to acquire a first operation on a first interface displayed in a virtual environment, the first interface including at least two divisible components;
  • the display unit 1202 is configured to display, in the virtual environment, a first sub-interface and a second sub-interface obtained by segmenting the first interface in response to the first operation, according to the segmentation position information, the first sub-interface
  • the interface includes a first divisible component of the at least two divisible components
  • the second sub-interface includes a second divisible component adjacent to the first divisible component
  • the division position information includes the first divisible component. The boundary between a divisible component and the second divisible component.
  • the first operation includes the first voice information acquired by the terminal through a voice collection device, or the first gesture acquired by the terminal through a sensor system.
  • the first gesture includes: in a hand state with five fingers together and a flat palm, moving a preset distance in a direction extending on the plane where the palm is located in the first direction, and the direction in which the palm is located in the first direction extends from the direction where the palm is located.
  • the borders are parallel.
  • the display unit 1202 is further configured to: display a dividing line on the boundary between the first divisible component and the second divisible component.
  • the display unit 1202 is specifically configured to:
  • the first position is the same as the first initial position, the distance between the second position in a direction away from the first initial position and the second initial position is a first preset value, and the first initial position
  • the position is the position of the first sub-interface in the first interface when the terminal obtains the first instruction
  • the second initial position is the position of the second sub-interface in the first interface when the terminal obtains the first instruction.
  • the second position is the same as the second initial position, and the distance between the first position and the first initial position in a direction away from the second initial position is a second preset value ;
  • the first position is in a direction away from the second initial position, and the distance from the first initial position is a third preset value, and the second position is far away from the first initial position.
  • the distance between the direction of the position and the second initial position is a fourth preset value.
  • the terminal further includes:
  • the processing unit 1203 is configured to move the first sub-interface in response to a second operation on the first sub-interface.
  • the second operation includes: a pinch gesture pointing to the first sub-interface, and the pinch gesture includes a hand state in which a thumb moves closer to at least one of the four fingers, and holding the pinch gesture And move
  • the hand spread gesture includes a hand state with five fingers together and palms up.
  • the terminal further includes:
  • the processing unit 1203 is configured to move the first sub-interface
  • the display unit 1202 is further configured to, if the distance between the first sub-interface and the second sub-interface is less than a first threshold, the terminal displays the first sub-interface and the second sub-interface in a virtual environment.
  • the layout of the second interface shown is the same as or different from that of the first interface.
  • the terminal further includes:
  • the display unit 1202 is further configured to display a third interface in a virtual environment, where the first interface is an interface of a first application, and the third interface is an interface of a second application;
  • the processing unit 1203 is further configured to move the first sub-interface and/or the third interface
  • the display unit 1202 is further configured to, if the distance between the first sub-interface and the third interface is less than a second threshold, display in a virtual environment that the first sub-interface and the third interface The fourth interface obtained by interface combination.
  • the display unit 1202 is further configured to display a third sub-interface and a fourth sub-interface in a virtual environment, the third sub-interface and the fourth sub-interface are obtained by dividing the third interface, and the first interface is An interface of the first application, where the third interface is an interface of the second application;
  • the processing unit 1203 is further configured to move the first sub-interface and/or the third sub-interface;
  • the display unit 1202 is further configured to, if the distance between the first sub-interface and the third sub-interface is less than a third threshold, display the first sub-interface and the third sub-interface in the virtual environment.
  • the fifth sub-interface obtained by combining the sub-interfaces.
  • the first sub-interface includes a first icon used to control the first function of the first application;
  • the third sub-interface includes a second icon used to control the second function of the second application Icon, wherein the first function is the same as the second function;
  • the fifth sub-interface includes a third icon, and the third icon is used to control the first function of the first application and control the second function of the second application.
  • the first sub-interface is an input interface of the first application
  • the second sub-interface is an output interface of the first application
  • the third sub-interface is an input interface of the second application Interface
  • the fourth sub-interface is an output interface of the second application
  • the display unit 1202 is further configured to display an indication mark on the edge of the fifth sub-interface, where the indication mark is used to determine the application currently controlled by the fifth sub-interface;
  • the terminal also includes:
  • the control unit 1204 is configured to control the first application according to an input operation on the fifth sub-interface when the indication mark points to the second sub-interface;
  • the control unit 1204 is further configured to, when the indication mark points to the fourth sub-interface, the terminal controls the second application according to an input operation on the fifth sub-interface.
  • FIG. 13 is a schematic diagram of another embodiment of a terminal in an embodiment of this application.
  • FIG. 13 is a schematic structural diagram of a terminal provided by an embodiment of the present application.
  • the terminal 100 may include a processor 110, an external memory interface 120, an internal memory 121, a universal serial bus (USB) interface 130, a charging management module 140, a power management module 141, and a battery 142, Antenna 1, antenna 2, mobile communication module 150, wireless communication module 160, audio module 170, speaker 170A, receiver 170B, microphone 170C, earphone interface 170D, sensor module 180, button 190, motor 191, indicator 192, camera 193, A display screen 194, and a subscriber identification module (SIM) card interface 195, etc.
  • SIM subscriber identification module
  • the sensor module 180 may include a pressure sensor 180A, a gyroscope sensor 180B, an air pressure sensor 180C, a magnetic sensor 180D, an acceleration sensor 180E, a distance sensor 180F, a proximity light sensor 180G, a fingerprint sensor 180H, a temperature sensor 180J, a touch sensor 180K, and ambient light Sensor 180L, bone conduction sensor 180M, etc.
  • the structure illustrated in the embodiment of the present application does not constitute a specific limitation on the terminal 100.
  • the terminal 100 may include more or fewer components than shown, or combine certain components, or split certain components, or arrange different components.
  • the illustrated components can be implemented in hardware, software, or a combination of software and hardware.
  • the processor 110 may include one or more processing units.
  • the processor 110 may include an application processor (AP), a modem processor, a graphics processing unit (GPU), and an image signal processor. (image signal processor, ISP), controller, memory, video codec, digital signal processor (digital signal processor, DSP), baseband processor, and/or neural-network processing unit (NPU) Wait.
  • AP application processor
  • modem processor modem processor
  • GPU graphics processing unit
  • image signal processor image signal processor
  • ISP image signal processor
  • controller memory
  • video codec digital signal processor
  • DSP digital signal processor
  • NPU neural-network processing unit
  • the different processing units may be independent devices or integrated in one or more processors.
  • the controller may be the nerve center and command center of the terminal 100.
  • the controller can generate operation control signals according to the instruction operation code and timing signals to complete the control of fetching and executing instructions.
  • a memory may also be provided in the processor 110 to store instructions and data.
  • the memory in the processor 110 is a cache memory.
  • the memory can store instructions or data that the processor 110 has just used or used cyclically. If the processor 110 needs to use the instruction or data again, it can be directly called from the memory. Repeated accesses are avoided, the waiting time of the processor 110 is reduced, and the efficiency of the system is improved.
  • the processor 110 may include one or more interfaces.
  • the interface may include an integrated circuit (inter-integrated circuit, I1C) interface, an integrated circuit built-in audio (inter-integrated circuit sound, I1S) interface, a pulse code modulation (pulse code modulation, PCM) interface, and a universal asynchronous transmitter (universal asynchronous transmitter) interface.
  • I1C integrated circuit
  • I1S integrated circuit built-in audio
  • PCM pulse code modulation
  • PCM pulse code modulation
  • UART universal asynchronous transmitter
  • MIPI mobile industry processor interface
  • GPIO general-purpose input/output
  • SIM subscriber identity module
  • USB Universal Serial Bus
  • the interface connection relationship between the modules illustrated in the embodiment of the present application is merely a schematic description, and does not constitute a structural limitation of the terminal 100.
  • the terminal 100 may also adopt different interface connection modes in the foregoing embodiments, or a combination of multiple interface connection modes.
  • the charging management module 140 is used to receive charging input from the charger.
  • the charger can be a wireless charger or a wired charger.
  • the charging management module 140 may receive the charging input of the wired charger through the USB interface 130.
  • the power management module 141 is used to connect the battery 142, the charging management module 140 and the processor 110.
  • the power management module 141 receives input from the battery 142 and/or the charging management module 140, and supplies power to the processor 110, the internal memory 121, the external memory, the display screen 194, the camera 193, and the wireless communication module 160.
  • the wireless communication function of the terminal 100 can be implemented by the antenna 1, the antenna 2, the mobile communication module 150, the wireless communication module 160, the modem processor, and the baseband processor.
  • the terminal 100 may use a wireless communication function to communicate with other devices.
  • the terminal 100 may communicate with the second electronic device 200, the terminal 100 establishes a screen projection connection with the second electronic device 200, and the terminal 100 outputs the screen projection data to the second electronic device 200 and so on.
  • the projection data output by the terminal 100 may be audio and video data.
  • the antenna 1 and the antenna 2 are used to transmit and receive electromagnetic wave signals.
  • Each antenna in the terminal 100 can be used to cover a single or multiple communication frequency bands. Different antennas can also be reused to improve antenna utilization.
  • antenna 1 can be multiplexed as a diversity antenna of a wireless local area network.
  • the antenna can be used in combination with a tuning switch.
  • the mobile communication module 150 may provide a wireless communication solution including 1G/3G/4G/5G and the like applied to the terminal 100.
  • the mobile communication module 150 may include at least one filter, a switch, a power amplifier, a low noise amplifier (LNA), and the like.
  • the mobile communication module 150 can receive electromagnetic waves by the antenna 1, and perform processing such as filtering, amplifying and transmitting the received electromagnetic waves to the modem processor for demodulation.
  • the mobile communication module 150 can also amplify the signal modulated by the modem processor, and convert it into electromagnetic waves through the antenna 2 for radiation.
  • at least part of the functional modules of the mobile communication module 150 may be provided in the processor 110.
  • at least part of the functional modules of the mobile communication module 150 and at least part of the modules of the processor 110 may be provided in the same device.
  • the modem processor may include a modulator and a demodulator.
  • the modulator is used to modulate the low frequency baseband signal to be sent into a medium and high frequency signal.
  • the demodulator is used to demodulate the received electromagnetic wave signal into a low-frequency baseband signal.
  • the demodulator then transmits the demodulated low-frequency baseband signal to the baseband processor for processing.
  • the low-frequency baseband signal is processed by the baseband processor and then passed to the application processor.
  • the application processor outputs sound signals through audio equipment (not limited to the speaker 170A, the receiver 170B, etc.), or displays images or video through the display screen 194.
  • the modem processor may be an independent device.
  • the modem processor may be independent of the processor 110 and be provided in the same device as the mobile communication module 150 or other functional modules.
  • the wireless communication module 160 can provide applications on the terminal 100 including wireless local area networks (WLAN) (such as wireless fidelity (Wi-Fi) networks), bluetooth (BT), and global navigation satellite systems. (Global navigation satellite system, GNSS), frequency modulation (frequency modulation, FM), near field communication technology (near field communication, NFC), infrared technology (infrared, IR) and other wireless communication solutions.
  • WLAN wireless local area networks
  • BT Bluetooth
  • GNSS Global navigation satellite system
  • frequency modulation frequency modulation, FM
  • NFC near field communication technology
  • infrared technology infrared, IR
  • the wireless communication module 160 may be one or more devices integrating at least one communication processing module.
  • the wireless communication module 160 receives electromagnetic waves via the antenna 1, frequency modulates and filters the electromagnetic wave signals, and sends the processed signals to the processor 110.
  • the wireless communication module 160 may also receive a signal to be sent from the processor 110, perform frequency modulation, amplify it, and convert it into electromagnetic waves to radiate through the antenna 2.
  • the antenna 1 of the terminal 100 is coupled with the mobile communication module 150, and the antenna 2 is coupled with the wireless communication module 160, so that the terminal 100 can communicate with the network and other devices through wireless communication technology.
  • the wireless communication technology may include global system for mobile communications (GSM), general packet radio service (GPRS), code division multiple access (CDMA), broadband Code division multiple access (wideband code division multiple access, WCDMA), time-division code division multiple access (time-division code division multiple access, TD-SCDMA), long term evolution (LTE), BT, GNSS, WLAN, NFC , FM, and/or IR technology, etc.
  • the GNSS may include the global positioning system (GPS), the global navigation satellite system (GLONASS), the Beidou navigation satellite system (BDS), and the quasi-zenith satellite system (quasi). -zenith satellite system, QZSS) and/or satellite-based augmentation systems (SBAS).
  • GPS global positioning system
  • GLONASS global navigation satellite system
  • BDS Beidou navigation satellite system
  • QZSS quasi-zenith satellite system
  • SBAS satellite-based augmentation systems
  • the terminal 100 implements a display function through a GPU, a display screen 194, and an application processor.
  • the GPU is an image processing microprocessor, which is connected to the display screen 194 and the application processor.
  • the GPU is used to perform mathematical and geometric calculations and is used for graphics rendering.
  • the processor 110 may include one or more GPUs that execute program instructions to generate or change display information.
  • the display screen 194 is used to display images, videos, and the like.
  • the display screen 194 includes a display panel.
  • the display panel can adopt liquid crystal display (LCD), organic light-emitting diode (OLED), active matrix organic light-emitting diode or active-matrix organic light-emitting diode (active-matrix organic light-emitting diode).
  • LCD liquid crystal display
  • OLED organic light-emitting diode
  • active-matrix organic light-emitting diode active-matrix organic light-emitting diode
  • AMOLED flexible light-emitting diode (FLED), Miniled, MicroLed, Micro-oLed, quantum dot light-emitting diode (QLED), etc.
  • the terminal 100 may include one or N display screens 194, and N is a positive integer greater than one.
  • the display screen 194 may be used to display various interfaces output by the system of the terminal 100. For each interface output by the terminal 100, reference may be made to related descriptions in subsequent embodiments.
  • the terminal 100 can implement a shooting function through an ISP, a camera 193, a video codec, a GPU, a display screen 194, and an application processor.
  • the ISP is used to process the data fed back from the camera 193. For example, when taking a picture, the shutter is opened, the light is transmitted to the photosensitive element of the camera through the lens, the light signal is converted into an electrical signal, and the photosensitive element of the camera transfers the electrical signal to the ISP for processing and is converted into an image visible to the naked eye.
  • ISP can also optimize the image noise, brightness, and skin color. ISP can also optimize the exposure, color temperature and other parameters of the shooting scene.
  • the ISP may be provided in the camera 193.
  • the camera 193 is used to capture still images or videos.
  • the object generates an optical image through the lens and is projected to the photosensitive element.
  • the photosensitive element may be a charge coupled device (CCD) or a complementary metal-oxide-semiconductor (CMOS) phototransistor.
  • CMOS complementary metal-oxide-semiconductor
  • the photosensitive element converts the optical signal into an electrical signal, and then transfers the electrical signal to the ISP to convert it into a digital image signal.
  • ISP outputs digital image signals to DSP for processing.
  • DSP converts digital image signals into standard RGB, YUV and other formats of image signals.
  • the terminal 100 may include 1 or N cameras 193, and N is a positive integer greater than 1.
  • Digital signal processors are used to process digital signals. In addition to digital image signals, they can also process other digital signals.
  • Video codecs are used to compress or decompress digital video.
  • the terminal 100 may support one or more video codecs. In this way, the terminal 100 can play or record videos in multiple encoding formats, such as: moving picture experts group (MPEG) 1, MPEG1, MPEG3, MPEG4, and so on.
  • MPEG moving picture experts group
  • NPU is a neural-network (NN) computing processor.
  • NN neural-network
  • applications such as intelligent cognition of the terminal 100 can be realized, such as image recognition, face recognition, voice recognition, text understanding, and so on.
  • the external memory interface 120 may be used to connect an external memory card, such as a Micro SD card, to expand the storage capacity of the terminal 100.
  • the external memory card communicates with the processor 110 through the external memory interface 120 to realize the data storage function. For example, save music, video and other files in an external memory card.
  • the internal memory 121 may be used to store computer executable program code, where the executable program code includes instructions.
  • the processor 110 executes various functional applications and data processing of the terminal 100 by running instructions stored in the internal memory 121.
  • the internal memory 121 may include a storage program area and a storage data area.
  • the storage program area can store an operating system, at least one application program (such as a sound playback function, an image playback function, etc.) required by at least one function.
  • the data storage area can store data (such as audio data, phone book, etc.) created during the use of the terminal 100.
  • the internal memory 121 may include a high-speed random access memory, and may also include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, a universal flash storage (UFS), and the like.
  • UFS universal flash storage
  • the terminal 100 can implement audio functions through the audio module 170, the speaker 170A, the receiver 170B, the microphone 170C, the earphone interface 170D, and the application processor. For example, music playback, recording, etc.
  • the audio module 170 may be used to play the sound corresponding to the video. For example, when the display screen 194 displays a video playback screen, the audio module 170 outputs the sound of the video playback.
  • the audio module 170 is used to convert digital audio information into an analog audio signal for output, and is also used to convert an analog audio input into a digital audio signal.
  • the speaker 170A also called “speaker” is used to convert audio electrical signals into sound signals.
  • the receiver 170B also called a “handset”, is used to convert audio electrical signals into sound signals.
  • the microphone 170C also called “microphone”, “microphone”, is used to convert sound signals into electrical signals.
  • the earphone interface 170D is used to connect wired earphones.
  • the earphone interface 170D may be a USB interface 130, or a 3.5mm open mobile terminal platform (OMTP) standard interface, or a cellular telecommunications industry association (cellular telecommunications industry association of the USA, CTIA) standard interface.
  • OMTP open mobile terminal platform
  • CTIA cellular telecommunications industry association
  • the pressure sensor 180A is used to sense the pressure signal and can convert the pressure signal into an electrical signal.
  • the pressure sensor 180A may be provided on the display screen 194.
  • the gyro sensor 180B may be used to determine the motion posture of the terminal 100.
  • the air pressure sensor 180C is used to measure air pressure.
  • the acceleration sensor 180E can detect the magnitude of the acceleration of the terminal 100 in various directions (including three-axis or six-axis). When the terminal 100 is stationary, the magnitude and direction of gravity can be detected. It can also be used to identify the terminal posture, apply to horizontal and vertical screen switching, pedometer and other applications.
  • Distance sensor 180F used to measure distance.
  • the ambient light sensor 180L is used to sense the brightness of the ambient light.
  • the fingerprint sensor 180H is used to collect fingerprints.
  • the temperature sensor 180J is used to detect temperature.
  • Touch sensor 180K also called “touch panel”.
  • the touch sensor 180K may be provided on the display screen 194, and the touch screen is composed of the touch sensor 180K and the display screen 194, which is also called a “touch screen”.
  • the touch sensor 180K is used to detect touch operations acting on or near it.
  • the touch sensor can pass the detected touch operation to the application processor to determine the type of touch event.
  • the visual output related to the touch operation can be provided through the display screen 194.
  • the touch sensor 180K may also be disposed on the surface of the terminal 100, which is different from the position of the display screen 194.
  • the button 190 includes a power-on button, a volume button, and so on.
  • the button 190 may be a mechanical button. It can also be a touch button.
  • the terminal 100 may receive key input, and generate key signal input related to user settings and function control of the terminal 100.
  • the motor 191 can generate vibration prompts.
  • the indicator 192 may be an indicator light, which may be used to indicate the charging status, power change, or to indicate messages, missed calls, notifications, and so on.
  • the SIM card interface 195 is used to connect to the SIM card.
  • FIG. 14 is a schematic diagram of an HMD device according to an embodiment of this application.
  • the HMD device includes:
  • the processor 1401 is used to generate corresponding operation control signals, send them to corresponding components in the device, read and process data in the software, especially read and process data and programs in the memory, so as to enable various functions in the device
  • the module executes the corresponding functions, thereby controlling the corresponding components to act according to the requirements of the instructions. For example, it is used in various media processing algorithms, including human-computer interaction, motion tracking/prediction, rendering display, audio processing, etc.
  • Sensor system 1402 used to collect, obtain or send information, including image information and distance information, such as the user's gesture information in this application.
  • the sensor system of the present application can include a 3-axis or 6-axis sensor to obtain the motion information of the HMD device, such as angular velocity and linear acceleration; at the same time, it can locate, track and recognize the hand motion, and present the recognized hand motion In the display screen of the VR device; the sensor system also acquires the static and dynamic characteristics of the hand.
  • Static feature information such as fingertip fixed point, palm center of mass, hand joints, etc. Such features are generally acquired using single frame data.
  • Dynamic feature information such as displacement vector, movement speed, etc. Such characteristic information is usually obtained through multi-needle data.
  • the sensor system of the present application contains a depth sensor; there are two ways to include a depth sensor, one is to include a dedicated depth detection sensor hardware, and the other is that the sensor system includes a detection depth.
  • the functional software module to obtain the depth information of the hand and integrate it into the interaction between the user and the interface.
  • the memory 1405 is used to store programs and various data, and mainly stores software units such as operating systems, applications, and functional instructions, or their subsets, or their extended sets. It may also include a non-volatile random access memory to provide the processor 1401 with hardware, software, and data resources including management computing processing equipment, and support control software and applications. It is also used for the storage of multimedia files, and the storage of running programs and applications.
  • Display element 1403 usually includes a display screen and matching optical devices for content display; usually, the display interface is presented on the display screen for human-computer interaction and file browsing.
  • Acoustic component 1404 such as a microphone, speaker, earphone, etc., used to output sound.
  • Physical hardware 1406 physical function keys such as on-off keys, volume keys, and mechanical control keys.
  • the device may also include some other components 1407 besides the above 1401-1405, which are used to make the function and appearance of the device richer and more elegant.
  • the above hardware 1401-1407 can be electrically connected through the bus 1408 to realize coupling communication.
  • FIG. 15 is a block diagram of a software structure of a terminal according to an embodiment of the application.
  • the layered architecture divides the software into several layers, and each layer has a clear role and division of labor. Communication between layers through software interface.
  • the Android system is divided into four layers, from top to bottom, the application layer, the application framework layer, the Android runtime and system library, and the kernel layer.
  • the application layer can include a series of application packages.
  • the application package may include applications such as phone, camera, gallery, calendar, call, map, navigation, WLAN, Bluetooth, music, video, short message, and VR glasses applications.
  • the VR glasses application includes a 3D background drawing module, a gesture information management module, an application icon loading module, a virtual screen management module, and a virtual screen content acquisition module.
  • the 3D background drawing module is used to complete the drawing of the background picture displayed in the 3D virtual environment, so that the user can get the feeling of being in a real scene.
  • the gesture information management module is used to obtain the user's gesture information, so as to achieve the purpose that the user can control the controls in the display interface of the virtual environment through gestures.
  • the application icon loading module is used to load and display several application icons (such as WeChat, Weibo, Douyin, etc.) on the terminal in the virtual environment of the VR glasses.
  • application icons such as WeChat, Weibo, Douyin, etc.
  • the virtual screen management module is used to create a virtual screen when the user clicks on the application icon to start the application, and can destroy the virtual screen when the user closes the application.
  • the virtual screen content acquisition module is used to acquire the content in the application when the user clicks on the launched application, and render the content in the application through distortion to achieve display in the virtual environment.
  • the application framework layer provides an application programming interface (application programming interface, API) and a programming framework for applications in the application layer.
  • the application framework layer includes some predefined functions.
  • the application framework layer can include a window manager, a content provider, a view system, a phone manager, a resource manager, and a notification manager.
  • the window manager is used to manage window programs.
  • the window manager can obtain the size of the display screen, determine whether there is a status bar, lock the screen, take a screenshot, etc.
  • the content provider is used to store and retrieve data and make these data accessible to applications.
  • the data may include video, image, audio, phone calls made and received, browsing history and bookmarks, phone book, etc.
  • the view system includes visual controls, such as controls that display text, controls that display pictures, and so on.
  • the view system can be used to build applications.
  • the display interface can be composed of one or more views.
  • a display interface that includes a short message notification icon may include a view that displays text and a view that displays pictures.
  • the telephone manager is used to provide the communication function of the terminal. For example, the management of the call status (including connecting, hanging up, etc.).
  • the resource manager provides various resources for the application, such as localized strings, icons, pictures, layout files, video files, and so on.
  • the notification manager enables the application to display notification information in the status bar, which can be used to convey notification-type messages, and it can automatically disappear after a short stay without user interaction.
  • the notification manager is used to notify download completion, message reminders, and so on.
  • the notification manager can also be a notification that appears in the status bar at the top of the system in the form of a chart or a scroll bar text, such as a notification of an application running in the background, or a notification that appears on the screen in the form of a dialog window. For example, text messages are prompted in the status bar, a prompt sound is issued, the terminal vibrates, and the indicator light flashes.
  • the activity content management service (Activity Manager Service, AMS), the window management service (Window Manager Service, WMS) and the download management service (Download Manager Service, DMS) in the application framework layer may also include application security services. Live module, event injection module, virtual screen management module.
  • the application keep-alive module is used to control the terminal to enter the VR multi-screen display mode after the application with the multi-screen display mode function is started.
  • the terminal can run multiple applications at the same time, and support each application to be active at the same time.
  • the event injection module is used to obtain the event corresponding to the user's operation in the multi-screen display mode, and distribute the event to the virtual screen corresponding to the application.
  • the virtual screen management module is used to provide the terminal with the ability to create and destroy virtual screens.
  • Android Runtime includes core libraries and virtual machines. Android runtime is responsible for the scheduling and management of the Android system.
  • the core library consists of two parts: one part is the function function that the java language needs to call, and the other part is the core library of Android.
  • the application layer and application framework layer run in a virtual machine.
  • the virtual machine executes the java files of the application layer and the application framework layer as binary files.
  • the virtual machine is used to perform functions such as object life cycle management, stack management, thread management, security and exception management, and garbage collection.
  • the system library can include multiple functional modules. For example: surface manager (surface manager), media library (Media Libraries), three-dimensional graphics processing library (for example: OpenGL ES), 2D graphics engine (for example: SGL), etc.
  • the surface manager is used to manage the display subsystem and provides a combination of 2D and 3D layers for multiple applications.
  • the media library supports playback and recording of a variety of commonly used audio and video formats, as well as still image files.
  • the media library can support a variety of audio and video encoding formats, such as: MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, etc.
  • the 3D graphics processing library is used to realize 3D graphics drawing, image rendering, synthesis, and layer processing.
  • the 2D graphics engine is a drawing engine for 2D drawing.
  • the kernel layer is the layer between hardware and software.
  • the kernel layer contains at least display driver, camera driver, audio driver, and sensor driver.
  • the disclosed system, device, and method may be implemented in other ways.
  • the device embodiments described above are merely illustrative, for example, the division of the units is only a logical function division, and there may be other divisions in actual implementation, for example, multiple units or components can be combined or It can be integrated into another system, or some features can be ignored or not implemented.
  • the displayed or discussed mutual coupling or direct coupling or communication connection may be indirect coupling or communication connection through some interfaces, devices or units, and may be in electrical, mechanical or other forms.
  • the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, they may be located in one place, or they may be distributed on multiple network units. Some or all of the units may be selected according to actual needs to achieve the objectives of the solutions of the embodiments.
  • the functional units in the various embodiments of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units may be integrated into one unit.
  • the above-mentioned integrated unit can be implemented in the form of hardware or software functional unit.
  • the integrated unit is implemented in the form of a software functional unit and sold or used as an independent product, it can be stored in a computer readable storage medium.
  • the technical solution of the present application essentially or the part that contributes to the existing technology or all or part of the technical solution can be embodied in the form of a software product, and the computer software product is stored in a storage medium , Including several instructions to make a computer device (which may be a personal computer, a server, or a network device, etc.) execute all or part of the steps of the methods described in the various embodiments of the present application.
  • the aforementioned storage media include: U disk, mobile hard disk, read-only memory (read-only memory, ROM), random access memory (random access memory, RAM), magnetic disk or optical disk and other media that can store program code .

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Abstract

本申请实施例公开了一种界面控制方法,涉及虚拟现实技术领域,应用于虚拟现实设备、增强现实设备或混合现实设备等。本申请实施例方法包括:根据用户操作,将虚拟环境中显示的包含可分割组件的界面进行分割,将分割得到的子界面分别显示和控制。基于该界面控制方法,用户可以根据自己的需求对包含可分割组件的界面进行分割,提高了界面显示的灵活性,提升用户体验。

Description

一种三维界面的控制方法和终端
本申请要求于2020年6月19日提交中国国家知识产权局、申请号为202010565198.3、发明名称为“一种三维界面的控制方法和终端”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及虚拟现实技术领域,尤其涉及一种三维界面的控制方法和终端。
背景技术
在虚拟现实(virtual reality,VR)、增强现实(augmented reality,AR)或混合现实(mixed reality,MR)等场景中,终端通过构建虚拟环境给用户提供可交互的沉浸式体验。在虚拟环境中,终端与用户通过三维用户界面(3-dimension user interface,3D UI)进行交互或信息交换。三维用户界面(three dimensional user interface,3D UI)是指在三维环境下,系统与用户之间直接进行交互或信息交换的媒介。随着虚拟现实技术的发展,3D UI广泛应用在VR、AR以及MR产品中,涉及办公、影音、娱乐、工业等众多领域。
分离式界面指同一应用中不同功能区在空间中相互分割形成的分离的子界面,不同子界面之间具有一定间隙,分离式界面是3D UI中常见的设计和布局方式,能充分利用虚拟环境下无限的展示空间,同时帮助应用根据用户的操作使用习惯来区分功能区,如显示区或操作区等。
但是现有的分离式界面基于预设的布局,各个子界面在固定位置显示,当用户发生位置移动时,操控区对应的子界面可能与用户距离较远,用户体验较差。
发明内容
本申请实施例提供了一种界面控制方法,可以根据用户的操作将界面分割为子界面显示,提高了界面显示的灵活性,可以提升用户体验。
本申请实施例的第一方面提供了一种界面控制方法,包括:终端获取用户对虚拟环境中显示的第一界面的第一操作;若所述第一界面包括至少两个可分割组件,则终端获取所述第一界面中预设的分割位置信息,所述分割位置信息指示所述第一界面中邻接的两个可分割组件之间的边界;若所述第一操作满足预设条件,则终端根据所述第一操作和所述分割线的位置信息,在虚拟环境中显示由所述第一界面分割得到的第一子界面和第二子界面,所述第一子界面包括所述至少两个可分割组件中的第一可分割组件,所述第二子界面包括与所述第一可分割组件邻接的第二可分割组件。
该界面控制方法用于VR、AR或MR产品,对于虚拟环境中显示的界面,若该界面包含至少两个可分割组件,可以预设可分割组件之间的分割位置信息,根据终端获取对虚拟环境中显示的第一界面的第一操作,响应于该第一操作,基于预设的分割位置信息,终端可以将界面分割为至少两个子界面分别进行显示和控制。基于该界面控制方法,用户可以根据自己的需求对包含可分割组件的界面进行分割,提高了界面显示的灵活性,提升用户体验。
在第一方面的一种可能的实现方式中,所述第一操作包括所述终端通过语音采集装置获取的第一语音信息,或所述终端通过传感器系统获取的第一手势。
该方法中,用户操作可以为语音信息或手势,即用户通过语音或手势对界面进行分割,操作便捷。
在第一方面的一种可能的实现方式中,所述第一手势包括:所述第一手势包括:以五指并拢且手掌呈平面的手部状态,沿第一方向手掌所在平面延伸的方向移动预设距离,所第一方向手掌所在平面延伸的方向与所述边界平行。
该方法提供了一种具体的分割手势,通过手部沿手掌所在平面的移动向终端提供用户期望的分割方式的信息,手势简便且符合用户习惯,可以提升操作效率。
在第一方面的一种可能的实现方式中,所述方法还包括:所述终端在所述第一可分割组件与所述第二可分割组件之间的边界显示分割线。
该方法中,终端在界面的分割位置显示分割线,可以为用户提供分割指引,提高操作效率。
在第一方面的一种可能的实现方式中,所述响应于所述第一操作,所述终端根据分割位置信息,在所述虚拟环境中显示由所述第一界面分割得到的第一子界面和第二子界面具体包括:
所述终端在第一位置显示所述第一子界面,在第二位置显示所述第二子界面;所述第一位置与第一初始位置相同,所述第二位置在远离所述第一初始位置的方向上且与第二初始位置之间的距离为第一预设值,所述第一初始位置为所述终端获取第一指令时所述第一子界面在所述第一界面中的位置,所述第二初始位置所述终端获取第一指令时所述第二子界面在所述第一界面中的位置;或者,所述第二位置与所述第二初始位置相同,所述第一位置在远离所述第二初始位置的方向上且与所述第一初始位置之间的距离为第二预设值;或者,所述第一位置在远离所述第二初始位置的方向上,且与所述第一初始位置之间的距离为第三预设值,所述第二位置在远离所述第一初始位置的方向上且与所述第二初始位置之间的距离为第四预设值。
该方法提供了界面被分割为子界面后的多种显示位置的形式,可以是部分子界面移动,也可以是子界面彼此远离,提供了多种分离形式,提升了方案实现的灵活性。此外,分割后的子界面之间的相对距离增加,可以向用户反馈分割完成的信息,便于用户后续对子界面分别进行操控,可以提升用户体验。
在第一方面的一种可能的实现方式中,所述方法还包括:所述方法还包括:响应于对所述第一子界面的第二操作,所述终端移动所述第一子界面。可选地,第二操作可以包括一个手势或多个手势。可选地,多个手势包括使得终端确定选中第一子界面的手势以及使得第一子界面随之移动的手势。
该方法中提供了根据用户的操作对子界面进行移动的方法,由于子界面可以根据用户操作独立移动,在用户发生移动的场景下,子界面可以继续与用户保持较近的距离,可以提升用户体验。
在第一方面的一种可能的实现方式中,所述第二操作包括:指向所述第一子界面的抓捏手势,所述抓捏手势包括大拇指向四指中至少一个靠拢的手部状态,以及保持所述抓捏手势 并移动;或者,保持对所述第一子界面触摸并移动;或者,保持摊手手势并移动,所述摊手手势包括五指并拢且手心向上的手部状态。
该方法中提供了用户通过手势移动子界面的多种具体方式,包括以抓捏手势移动,以触摸手势移动,或者以摊手手势移动。由于虚拟环境下的展示空间巨大,当用户短距离移动界面时,可以采用抓捏或触摸等手势;对于长距离移动界面的场景,保持对界面的抓捏或触摸状态的操作难度较高,该场景下可以通过摊手手势跟随移动,由于跟随移动时,用户手势与界面之间的距离不做限制,操作更加便捷。本方法提供了多种移动界面的方式,灵活度高。
在第一方面的一种可能的实现方式中,所述方法还包括:所述终端移动所述第一子界面;若所述第一子界面与所述第二子界面的距离小于第一阈值,则所述终端在虚拟环境中显示所述第一子界面和所述第二子界面合并后的第二界面,所示第二界面与所述第一界面的布局相同或者不同。
该方法提供了分割后的子界面合并还原的方法,提升了方案实现的完备性。该方法中,终端基于子界面被分割前在第一界面中的位置信息,可以实现在合并还原时,恢复原本的界面布局。此外,合并后的界面还可以与分割前的第一界面布局不同,即按照用户合并子界面时,子界面相互靠近的方式确定第二界面的布局,增加了界面布局的多样性。
在第一方面的一种可能的实现方式中,所述方法还包括:所述终端在虚拟环境中显示第三界面,所述第一界面为第一应用的界面,所述第三界面为第二应用的界面;所述终端移动所述第一子界面和/或所述第三界面;若所述第一子界面和所述第三界面之间的距离小于第二阈值,则所述终端显示在虚拟环境中显示由所述第一子界面和所述第三界面组合得到的第四界面。
该方法提供了跨应用的界面组合显示方式,在部分应用场景中,用户可以将第一应用的子界面与第二应用的界面组合在一起显示,例如用户可以将音乐应用的歌词显示界面,与视频应用的MV播放画面组合在一起显示,使得用户可以同时体验多个应用的功能。
在第一方面的一种可能的实现方式中,所述方法还包括:所述终端在虚拟环境中显示第三子界面和第四子界面,所述第三子界面和所述第四子界面由第三界面分割得到,所述第一界面为第一应用的界面,所述第三界面为第二应用的界面;所述终端移动所述第一子界面和/或所述第三子界面;若所述第一子界面和所述第三子界面之间的距离小于第三阈值,则所述终端在虚拟环境中显示由所述第一子界面和所述第三子界面组合得到的第五子界面。
该方法提供了跨界面的组合显示方式,在部分应用场景中,用户可以将第一应用的子界面与第二应用的子界面组合在一起显示,具体是通过移动两个子界面,当彼此之间的距离小于阈值时即组合为一个子界面。可选地,将第一应用的控制界面与第二应用的控制界面组合为一个子界面,且第一应用的控制界面中与第二应用的控制界面中对应相同的控制功能的图标仅保留一个,第一应用的控制界面中相对于第二应用的控制界面独有的控制功能的图标保留在组合后的子界面中。
在第一方面的一种可能的实现方式中,所述第一子界面包括用于控制所述第一应用的第一功能的第一图标;所述第三子界面包括用于控制所述第二应用的第二功能的第二图标,其中所述第一功能与所述第二功能相同;所述第五子界面中包括第三图标,所述第三图标用于实现对所述第一应用的第一功能的控制和所述第二应用的第二功能的控制。
该方法中,具体介绍了将不同应用的子界面进行组合,并将具有相同功能的图标进行合并显示的方法,可以节省虚拟环境的显示界面,避免多应用的相同功能图标的重复显示。
在第一方面的一种可能的实现方式中,所述第一子界面为所述第一应用的输入界面,所述第二子界面为所述第一应用的输出界面;所述第三子界面为所述第二应用的输入界面,所述第四子界面为所述第二应用的输出界面,所述方法还包括:所述终端在所述第五子界面边缘显示指示标识,所述指示标识用于确定所述第五子界面当前控制的应用;当所述指示标识指向所述第二子界面,所述终端根据对所述第五子界面的输入操作控制所述第一应用;当所述指示标识指向所述第四子界面,所述终端根据对所述第五子界面的输入操作控制所述第二应用。所述输入界面为所述终端获取用户的输入的界面,所述输出界面为所述终端向用户输出信息的界面,可选地,输入界面包括控制界面,输出界面包括视频画面显示界面或歌词显示界面。
该方案提供了一种多个应用的控制方法,通过第一应用和第二应用的输入子界面组合得到的第五子界面可以通过瞄准的方式,分别对两个应用进行控制,提高了输入控制区域的利用效率,避免用户在同时使用多个应用时,需要跟换输入界面分别对应用进行控制,操作便捷,用户体验佳。
本申请实施例的第二方面提供了一种终端,包括:获取单元,用于获取对虚拟环境中显示的第一界面的第一操作,所述第一界面包括至少两个可分割组件;显示单元,用于响应于所述第一操作,根据分割位置信息,在所述虚拟环境中显示由所述第一界面分割得到的第一子界面和第二子界面,所述第一子界面包括所述至少两个可分割组件中的第一可分割组件,所述第二子界面包括与所述第一可分割组件邻接的第二可分割组件,所述分割位置信息包括所述第一可分割组件与所述第二可分割组件之间的边界。
在第二方面的一种可能的实现方式中,所述第一操作包括所述终端通过语音采集装置获取的第一语音信息,或所述终端通过传感器系统获取的第一手势。
在第二方面的一种可能的实现方式中,所述第一手势包括:以五指并拢且手掌呈平面的手部状态,沿第一方向手掌所在平面延伸的方向移动预设距离,所第一方向手掌所在平面延伸的方向与所述边界平行。
在第二方面的一种可能的实现方式中,所述显示单元还用于:在所述第一可分割组件与所述第二可分割组件之间的边界显示分割线。
在第二方面的一种可能的实现方式中,所述显示单元具体用于:
在第一位置显示所述第一子界面,在第二位置显示所述第二子界面;
所述第一位置与第一初始位置相同,所述第二位置在远离所述第一初始位置的方向上且与第二初始位置之间的距离为第一预设值,所述第一初始位置为所述终端获取第一指令时所述第一子界面在所述第一界面中的位置,所述第二初始位置所述终端获取第一指令时所述第二子界面在所述第一界面中的位置;
或者,所述第二位置与所述第二初始位置相同,所述第一位置在远离所述第二初始位置的方向上且与所述第一初始位置之间的距离为第二预设值;
或者,所述第一位置在远离所述第二初始位置的方向上,且与所述第一初始位置之间的距离为第三预设值,所述第二位置在远离所述第一初始位置的方向上且与所述第二初始位置 之间的距离为第四预设值。
在第二方面的一种可能的实现方式中,所述终端还包括:
处理单元,用于响应于对所述第一子界面的第二操作,移动所述第一子界面。
在第二方面的一种可能的实现方式中,所述第二操作包括:指向所述第一子界面的抓捏手势,所述抓捏手势包括大拇指向四指中至少一个靠拢的手部状态,以及保持所述抓捏手势并移动;
或者,保持对所述第一子界面触摸并移动;
或者,保持摊手手势并移动,所述摊手手势包括五指并拢且手心向上的手部状态。
在第二方面的一种可能的实现方式中,所述终端还包括:
处理单元,用于移动所述第一子界面;
所述显示单元还用于,若所述第一子界面与所述第二子界面的距离小于第一阈值,则所述终端在虚拟环境中显示所述第一子界面和所述第二子界面合并后的第二界面,所示第二界面与所述第一界面的布局相同或者不同。
在第二方面的一种可能的实现方式中,所述终端还包括:
所述显示单元还用于,在虚拟环境中显示第三界面,所述第一界面为第一应用的界面,所述第三界面为第二应用的界面;
所述处理单元,还用于移动所述第一子界面和/或所述第三界面;
所述显示单元还用于,若所述第一子界面和所述第三界面之间的距离小于第二阈值,则显示在虚拟环境中显示由所述第一子界面和所述第三界面组合得到的第四界面。
在第二方面的一种可能的实现方式中,
所述显示单元还用于,在虚拟环境中显示第三子界面和第四子界面,所述第三子界面和所述第四子界面由第三界面分割得到,所述第一界面为第一应用的界面,所述第三界面为第二应用的界面;
所述处理单元,还用于移动所述第一子界面和/或所述第三子界面;
所述显示单元还用于,若所述第一子界面和所述第三子界面之间的距离小于第三阈值,则在虚拟环境中显示由所述第一子界面和所述第三子界面组合得到的第五子界面。
在第二方面的一种可能的实现方式中,所述第一子界面包括用于控制所述第一应用的第一功能的第一图标;所述第三子界面包括用于控制所述第二应用的第二功能的第二图标,其中所述第一功能与所述第二功能相同;
所述第五子界面中包括第三图标,所述第三图标用于实现对所述第一应用的第一功能的控制和所述第二应用的第二功能的控制。
在第二方面的一种可能的实现方式中,所述第一子界面为所述第一应用的输入界面,所述第二子界面为所述第一应用的输出界面;所述第三子界面为所述第二应用的输入界面,所述第四子界面为所述第二应用的输出界面;
所述显示单元还用于,在所述第五子界面边缘显示指示标识,所述指示标识用于确定所述第五子界面当前控制的应用;
所述终端还包括:
控制单元,用于当所述指示标识指向所述第二子界面,根据对所述第五子界面的输入操 作控制所述第一应用;
所述控制单元,还用于当所述指示标识指向所述第四子界面,所述终端根据对所述第五子界面的输入操作控制所述第二应用。
本申请实施例第三方面提供了一种终端,包括:一个或多个处理器和存储器;其中,所述存储器中存储有计算机可读指令;所述一个或多个处理器读取所述存储器中的所述计算机可读指令以使所述终端实现如上述第一方面以及各种可能的实现方式中任一项所述的方法。
在第三方面的一种可能的实现方式中,所述终端包括虚拟现实设备、增强现实设备或混合现实设备。
在第三方面的一种可能的实现方式中,所述终端包括一种头戴式显示设备。
本申请实施例第四方面提供了一种包含指令的计算机程序产品,其特征在于,当其在计算机上运行时,使得所述计算机执行如上述第一方面以及各种可能的实现方式中任一项所述的方法。
本申请实施例第五方面提供了一种计算机可读存储介质,包括指令,其特征在于,当所述指令在计算机上运行时,使得计算机执行如上述第一方面以及各种可能的实现方式中任一项所述的方法。
本申请实施例第六方面提供了一种一种芯片,包括处理器。处理器用于读取并执行存储器中存储的计算机程序,以执行上述任一方面任意可能的实现方式中的方法。可选地,该芯片该包括存储器,该存储器与该处理器通过电路或电线与存储器连接。进一步可选地,该芯片还包括通信接口,处理器与该通信接口连接。通信接口用于接收需要处理的数据和/或信息,处理器从该通信接口获取该数据和/或信息,并对该数据和/或信息进行处理,并通过该通信接口输出处理结果。该通信接口可以是输入输出接口。
其中,第二方面至第六方面中任一种实现方式所带来的技术效果可参见第一方面中相应实现方式所带来的技术效果,此处不再赘述。
从以上技术方案可以看出,本申请实施例具有以下优点:本申请实施例提供的界面控制方法,对于虚拟环境中显示的界面,若该界面包含至少两个可分割组件,终端预设可分割组件之间的分割位置信息,响应于用户的第一操作,终端可以基于预设的分割位置信息将界面分割为至少两个子界面分别显示和控制。基于该界面控制方法,用户可以根据不同应用场景下的需求对包含可分割组件的界面进行分割,提高了界面显示的灵活性,提升用户体验。
附图说明
图1为本申请实施例的系统架构图;
图2为本申请实施例中分离式三维界面的一个示意图;
图3为本申请实施例中三维界面的控制方法的系统架构示意图;
图4a为本申请实施例中三维界面分割方法的一个实施例示意图;
图4b为本申请实施例中三维界面分割方法的另一个实施例示意图;
图5a为本申请实施例中三维界面的分割的一个示意图;
图5b为本申请实施例中三维界面的分割的另一个示意图;
图5c为本申请实施例中三维界面的分割的另一个示意图;
图5d为本申请实施例中三维界面的分割的另一个示意图;
图5e为本申请实施例中三维界面的分割的另一个示意图;
图5f为本申请实施例中三维界面的分割的另一个示意图;
图5g为本申请实施例中三维界面的分割的另一个示意图;
图5h为本申请实施例中三维界面的分割的另一个示意图;
图6为本申请实施例中三维界面移动方法的一个实施例示意图;
图7a为本申请实施例中三维界面的移动的一个示意图;
图7b为本申请实施例中三维界面的移动的另一个示意图;
图7c为本申请实施例中三维界面的移动的另一个示意图;
图7d为本申请实施例中三维界面的移动的另一个示意图;
图7e为本申请实施例中三维界面的移动的另一个示意图;
图8为本申请实施例中三维界面的合并方法的一个实施例示意图;
图9a为本申请实施例中三维界面的合并的一个示意图;
图9b为本申请实施例中三维界面的合并的另一个示意图;
图10为本申请实施例中多应用子三维界面的组合方法的一个实施例示意图;
图11a为本申请实施例中三维界面的组合的一个示意图;
图11b为本申请实施例中三维界面的组合的另一个示意图;
图11c为本申请实施例中三维界面的组合的另一个示意图;
图11d为本申请实施例中三维界面的组合的另一个示意图;
图11e为本申请实施例中三维界面的组合的另一个示意图;
图11f为本申请实施例中三维界面的组合的另一个示意图;
图11g为本申请实施例中三维界面的组合的另一个示意图;
图11h为本申请实施例中三维界面的组合的另一个示意图;
图12为本申请实施例中终端的一个实施例示意图;
图13为本申请实施例中终端的另一个实施例示意图;
图14为本申请实施例的一种HMD设备的示意图;
图15为本申请实施例的终端的一种软件结构框图。
具体实施方式
本申请实施例提供了一种界面控制方法,用于实现三维界面的灵活控制。
下面结合附图,对本申请的实施例进行描述,显然,所描述的实施例仅仅是本申请一部分的实施例,而不是全部的实施例。本领域普通技术人员可知,随着技术的发展和新场景的出现,本申请实施例提供的技术方案对于类似的技术问题,同样适用。
本申请的说明书和权利要求书及上述附图中的术语“第一”、“第二”等是用于区别类似的对象,而不必用于描述特定的顺序或先后次序。应该理解这样使用的数据在适当情况下可以互换,以便这里描述的实施例能够以除了在这里图示或描述的内容以外的顺序实施。此外,术语“包括”和“具有”以及他们的任何变形,意图在于覆盖不排他的包含,例如,包含了一系列步骤或模块的过程、方法、系统、产品或设备不必限于清楚地列出的那些步骤或模块, 而是可包括没有清楚地列出的或对于这些过程、方法、产品或设备固有的其它步骤或模块。在本申请中出现的对步骤进行的命名或者编号,并不意味着必须按照命名或者编号所指示的时间/逻辑先后顺序执行方法流程中的步骤,已经命名或者编号的流程步骤可以根据要实现的技术目的变更执行次序,只要能达到相同或者相类似的技术效果即可。
首先对本申请实施例涉及的部分技术术语进行简要介绍:
1、虚拟现实(virtual reality,VR)技术利用计算机生成一种模拟环境,使用户沉浸到该虚拟环境中。虚拟现实技术利用现实生活中的数据,通过计算机技术产生的电子信号,将其与各种输出设备结合使其转化为能够让人们感受到的现象,这些现象可以是现实中真真切切的物体,也可以是我们肉眼所看不到的物质,通过三维模型表现出来。因为这些现象不是我们直接所能看到的,而是通过计算机技术模拟出来的现实中的世界,故称为虚拟现实。
2、增强现实(augmented reality,AR)技术是一种将虚拟信息与真实世界巧妙融合的技术,广泛运用了多媒体、三维建模、实时跟踪及注册、智能交互、传感等多种技术手段,将计算机生成的文字、图像、三维模型、音乐、视频等虚拟信息模拟仿真后,应用到真实世界中,两种信息互为补充,从而实现对真实世界的“增强”。
3、混合现实(mixed reality,MR),是VR和AR技术的进一步发展,通过在虚拟环境中引入现实场景信息,将虚拟世界、现实世界和用户之间搭起一个交互反馈信息的桥梁,从而增强用户体验的真实感。混合现实一般采用光学透视技术,在人的眼球叠加虚拟图像。
4、介导现实(mediated reality)。
VR技术显示的是单纯的虚拟数字画面,包括AR在内的mixed reality是虚拟数字画面+裸眼现实,而mediated reality是数字化现实+虚拟数字画面。
在VR、AR或MR等场景中,无论是计算机技术模拟出来的现实中的世界还是将计算机生成的文字、图像、三维模型、音乐、视频等虚拟信息模拟仿真,都涉及数字化的虚拟场景。虚拟场景通常通过VR设备、AR设备或MR设备实现,为给用户提供可交互的沉浸式体验,可以采用手柄、触控板等物理硬件,或头瞄、手势操作等系统进行界面的控制操作,作为设备的用户输入。在通过手势操作进行界面控制的具体实现过程中,通过设备的传感器系统获取用户的手势操作(包括手势以及手势的位置信息)。且通常来说用户的手势和手势的位置信息是实时可变的,将传感器系统获取的手势在设备的观看视场进行映射,即可将现实世界中的手势操作映射为虚拟场景中的操作图标(如手型、箭头等光标)的状态和位置移动,实时地显示到设备的显示界面中,使得用户清楚地感知到自己对虚拟场景中的三维界面的实时操作情况,现实世界与虚拟场景中的位置映射为已有技术,此处不再赘述。
本申请主要应用于VR设备、AR设备或MR设备,常见的例如头戴显示器(head mounted display,HMD)等。设备通常支持多种应用程序,如文字处理应用程序、电话应用程序、电子邮件应用程序、即时消息应用程序、照片管理应用程序、网络浏览应用程序、数字音乐播放器应用程序、和/或数字视频播放器应用程序,后续实施例中简称应用,对于应用的具体类型不做限定。在虚拟环境中显示的应用的界面为三维界面,本申请实施例中简称界面。
现有的三维界面分割方法中,基于预设的布局显示子界面,由于分离显示的子界面占用更多空间,导致用户可视区范围内通常只能最多展示一个分离式界面应用,限制了用户的多 应用多任务使用场景,比如用户想同时使用分离式音乐界面和分离式建模应用界面时,两个应用界面就不能同时在一个可视区内显示,如果出现在同一个可视区会发生不同应用间功能区显示重叠的问题,导致用户分不清具体功能区属于哪个界面。此外,分离后的操控区在固定位置显示,当用户发生位置移动时,操控区对应的子界面可能与用户距离较远,用户体验较差。
本申请实施例提供的界面控制方法,可以应用于VR设备、AR设备或MR设备等终端设备。可以通过无限的虚拟环境显示应用的三维界面。
请参阅图1,为本申请实施例提供的三维界面的控制方法的系统架构图;
用户通过AR或VR眼镜等终端设备,基于三维用户界面对应用进行控制。3D UI是指在三维环境下,系统与用户之间直接进行交互或信息交换的媒介,是基于人机交互、操作逻辑、界面美观的整体设计。虽然虚拟环境的显示范围更广阔,但是界面与用户的距离变远,导致用户需要远距离直观的进行操作,效率变低。本申请实施例提供的三维界面的控制方法用于实现对虚拟环境中显示的三维界面的分割、移动、合并及控制,可以提高用户的操作便捷程度。
请参阅图2,为本申请实施例中分离式界面的一个实施例示意图,图2示出了一个绘图应用的三维界面,包括三个分离的子三维界面:A、B和C。分离式界面指同一应用中不同功能区在空间中相互分割,不同子三维界面之间通常具有一定间隙,是VR、AR或MR的三维界面中常见的设计和布局方式,这种设计能充分利用虚拟环境下无限的空间,同时帮助应用根据用户的操作使用习惯来区分不同功能区,如显示区或操作区等。本申请实施例中将三维界面中可独立显示的功能区称作可分割组件。
请参阅图3,为本申请实施例提供的三维界面的控制方法的架构图;
本方法提供了将虚拟环境中的三维界面分割为子三维界面的方法,即实现界面分离显示300,对于单个三维界面分割得到的子界面,可以单独进行显示控制,可实现分离组件的移动310,或多个分离组件的合并320。此外,虚拟环境中显示的多个应用的三维界面,每个应用的三维界面都可以分别实现分割,对于不同应用中的具有相同功能的分离组件,可以进行多应用间分离组件的组合和控制330,例如不同应用的控制器可以合并为一个多功能控制器,用于实现对多个应用的控制。
下面,通过不同的实施例分别进行详细介绍:
一、界面分离显示。
终端可以根据用户操作将第一三维界面分割为子界面,在虚拟环境中分别显示,用户操作包括语音或手势。下面分别进行介绍:
1、根据用户的语音进行界面分割。请参阅图4a,为本申请实施例中三维界面的控制方法的一个实施例示意图;
411、根据用户的第一语音确定第一界面;
终端通过语音采集设备获取的用户发出的第一语音确定第一界面;
第一界面为第一应用的界面,第一语音可以为对第一应用的唤起语音,例如:“音乐播放器”或“微信”等语音,若第一语音与预设的第一应用的第一语音数据库中的语音匹配,则终端确定第一界面;
412、若用户的第二语音满足第一预设条件,终端判断第一界面是否包括至少两个可分割组件;
终端通过语音采集设备获取的用户发出的第二语音,第一预设条件可以是第二语音与预设的第二语音数据库中的语音匹配。若第二语音与预设的第二语音数据库中的语音匹配,第二语音对应于分割指令,例如为“分割”或“分离”等语音,则终端判断第一界面是否包括至少两个可分割组件
413、若第一界面包括至少两个可分割组件,则终端在虚拟环境中显示由第一界面分割得到的第一子界面和第二子界面;
若第一界面包括至少两个可分割组件,则终端获取第一界面中预设的分割位置信息。根据分割位置信息,将第一界面分割得到的第一子界面和第二子界面在虚拟环境中分别显示。可以理解的是,第一界面可能包括两个以上的可分割组件,在本步骤中,终端可能显示两个以上的可分割组件。
2、根据用户的手势进行界面分割:
请参阅图4b,为本申请实施例中三维界面的控制方法的另一个实施例示意图;
421、终端根据用户的第一手势确定第一界面;
终端在虚拟环境中显示应用的三维界面,三维界面包括可分割三维界面或不可分割三维界面。可分割三维界面通常包括多个相对独立的组件,例如显示组件或操控组件等。界面是否可分割可由开发人员在程序开发时进行标示,具体方法此处不再赘述。
终端根据用户的第一操作确定第一界面。
第一手势包括终端通过图像采集设备获取的用户的手势,第一手势例如可以是用户手势的移动,若第一手势与预设的第一手势数据库中的手势匹配,手势匹配,是指第一手势与预置的第一手势数据库中的手势相同,或者差异小于预设阈值。则终端确定第一界面,例如,第一手势为用户手势靠近第一界面至与第一界面的距离小于预设阈值;或者,第一手势为指向第一界面的手势。
示例性地,如图5a所示,第一界面为视频(movie)播放应用的界面100,包括两个可分割组件,即视频播放组件120和视频操控组件110,操控组件一般是指对应用进行操作和控制的组件,例如播放或暂停;或者,对三维元素进行缩放,移动或旋转等操控。例如,图5a所示的视频操控组件110包括播放、暂停、视频进度条等操作组件。
422、终端判断用户的第二操作是否满足预设条件;若是,则执行步骤423,若否,则执行步骤426。
终端通过传感器系统获取用户对第一界面的第二操作,第二手势为终端通过图像采集设备获取的用户的手势,示例性的,如图5b所示的手势510。
第一预设条件包括第二手势与预置的第二手势数据库中的手势匹配。终端可以判断第二 手势是否与预置的第二手势数据库中的手势匹配,是指第二手势与预置的第二手势数据库中的手势相同,或者差异小于预设阈值。第二手势数据库中的手势为预存的“切割手势”,可以包括一个或多个,用于指示界面分割。示例性的,第一手势数据库中的手势包括:五指并拢且手掌呈平面的手部状态。若用户对第一界面的第二操作满足第一预设条件,则终端判断该第一界面是否为可分割界面,界面是否可分割可由开发人员在程序开发时进行标示,并储存于终端。
423、若第二手势满足第二预设条件,则终端判断该第一界面是否为可分割界面;
若第二操作满足第一预设条件,则终端判断该第一界面是否为可分割界面,即是否包括至少两个可分割界面。可分割界面包括至少两个可分割组件,分割边界由开发人员在程序开发时进行标示,终端判断第一界面是否为可分割界面。
可选地,步骤423的执行时机可以是在步骤421,终端确定第一界面后即判断该第一界面是否为可分割界面。
424、若第一界面包括至少两个可分割组件,则终端确定可分割组件之间的边界的位置信息;
若第一界面为包括至少两个可分割组件,即第一界面为可分割界面,则终端确定可分割组件之间的边界的位置信息。
可选地,第一界面包括两个、三个或四个可分割组件,具体数量不做限定,可分割组件之间的边界的位置信息包括第一界面中任意两个邻接的可分割组件之间的边界,可分割组件之间的边界可以是横向的,也可以是纵向的,或者既有横向也有纵向,甚至包括不规则边界,具体此处不做限定。
可选地,在第一界面的可分割组件之间的边界处显示分割线,所述分割线包括第一界面中任意两个可分割组件之间的分界处。示例性地,如图5c所示的分割线700。
可选地,可分割组件高亮显示,用于指示该区域界面可被分割;
可选地,可分割组件的边界显示反馈框,反馈框是界面轮廓处显示的实线,用于分割界面范围大小限定,示例性地,如图5b所示,视频播放组件120的反馈框920和视频操控组件110的反馈框910。
425、若第一界面包括至少两个可分割组件,且该第二手势满足第二预设条件,则终端分别显示第一界面分割得到的第一子界面和第二子界面;
第二预设条件包括第二手势的移动方式与分割线重合,或者,第二手势与分割线之间的距离小于预设阈值,且平行于分割线。可以理解的是,这里的重合和平行均可以包含一定的误差。示例性的,第二手势包括:以五指并拢且手掌呈平面的手部状态,沿手掌所在平面的延伸方向移动预设距离,且移动方向与所述第一界面的可分割组件之间的边界平行的手势。需要说明的是,根据可分割组件之间的边界的位置信息的不同,手势需要满足的移动轨迹也不同,若边界的位置信息为横向,则手势移动轨迹也相应为横向;若边界的位置信息为纵向向,则手势移动轨迹也相应为纵向;若边界的位置信息为不规则曲线,手势的移动轨迹也需要与该不规则曲线匹配,可以是在一定误差范围内的相似。
可选地,终端检测用户的手势移动距离,根据识别到用户手势移动的方向与切割线平行,且距离小于预设阈值,则高亮显示切割线,可选地,随着手势的移动距离变化,切割线可以 通过颜色变化反馈手势移动的距离,以指示当前的切割进度。
如图5d所示,示例性地,请参阅图5d,用户手势从位置511移动到位置512,已切割部分对应的切割线710颜色发生变化(图中指示未切割部分对应的切割线720的虚线间距较小,指示已切割部分对应的切割线710的虚线间距较大,用虚线间距不同代表切割线的已切割部分710的颜色变化)。
若第一界面为可分割界面,且该第二操作满足第二预设条件,则所述终端在虚拟环境中显示由所述第一界面分割得到的第一子界面和第二子界面。
示例性地,如图5e所示,终端识别到用户在空中保持切割手势从分割线的一个端点,即位置511,到另一端点,即位置513后,则系统确认完成切割动作。
终端在虚拟环境中显示由所述第一界面分割得到的第一子界面和第二子界面的方式有多种,请参阅图5f-5h。
第一子界面在分割前的初始位置为第一初始位置,分割后的位置为第一位置;第二子界面在分割前的初始位置为第二初始位置,分割后的位置为第二位置。
可选地,第一位置与第一初始位置相同,第二位置在远离第一初始位置的方向上且与第二初始位置之间的距离为第一预设值。示例性地,如图5f所示,第一子界面为视频播放组件120,第二子界面为视频操控组件110,视频播放组件120的位置不变,将视频操控组件110由位置111向下移动预设距离至位置112,此时视频播放区域和视频操控区域为两个独立的显示界面。
可选地,第二位置与第二初始位置相同,第一位置在远离第二初始位置的方向上且与第一初始位置之间的距离为第二预设值,示例性地,如图5g所示,视频操控组件110的位置不变,将视频播放组件120由位置121向上移动预设距离至位置122;由此,视频播放组件120和视频操控组件110之间间隔一段距离,显示为两个独立界面。
可选地,第一位置在远离第二初始位置的方向上,且与第一初始位置之间的距离为第三预设值,第二位置在远离第一初始位置的方向上且与第二初始位置之间的距离为第四预设值。示例性地,如图5h所示,将视频播放组件120由位置121向上移动预设距离至位置122;将视频操控组件110由位置111向下移动预设距离至位置112,由此,视频播放组件120和视频操控组件110之间间隔一段距离,显示为两个独立界面。
可选地,第一界面分割为至少两个子界面时,布局方式有多种,可以为上下移动、左右移动或前后移动中的一种或多种的组合,具体此处不做限定。
可选地,记录切割时,第一子界面在第一界面中的位置信息以及第二子界面在第一界面中的位置信息,位置信息例如是坐标数据,可用于后续第一子界面和第二子界面合并时用于确定第一子界面和第二子界面之间的相对位置。
由第一界面分割得到的第一子界面和第二子界面可以分别进行显示和控制,控制包括调节界面大小、移动、旋转、合并和对界面中的功能组件进行操作等,具体此处不做限定。
二、分离组件的移动
下面对子界面的移动方法进行介绍,请参阅图6,为本申请实施例中子界面控制方法的 一个实施例示意图;
601、终端根据用户第三操作确定位于第三位置第一子界面;
终端可以根据用户的第三操作确定第一子界面,第一子界面所在的位置为第三位置。
可选地,第三手势操作与第一子界面的距离小于预设阈值,确定第一子界面;
可选地,终端确定第一子界面后,可以显示反馈标识,如图7a所示,在分离式组件的轮廓处出现反馈标识,反馈标识包括反馈框,可以指示选中界面的大小范围,或高亮显示组件,用于向用户反馈该界面被选中。
请参阅图7a,用户的手势所在的位置514与第一子界面的距离小于预设阈值,由此确定视频操控组件110,视频操控组件110轮廓处出现反馈标识910。
602、终端根据用户的第四操作移动第一子界面;
可选地,第四手势包括保持“捏合”手势并移动,“捏合”手势即大拇指与食指由分开变为触摸状态的手势,“捏合”手势要求用户手势与第一子界面之间的距离小于或等于预设阈值;
可选地,第四手势包括保持“摊手”手势并移动,“摊手”手势即五指并拢,手掌朝上的手部状态,需要说明的是,通过“摊手”手势移动的过程中,对于用户手势与第一子界面之间的距离不做限制,第一子界面跟随移动。
终端识别到用户使用“捏合”手势选中的第一子界面,记录手部的相对位移(如手部的初始位置(x1,y1,z1),第一位置为(x2,y2,z2),利用初始位置与第一位置之间的关系来描述相对位移,如向x轴正方向移动了1cm,向y轴正方向移动了1cm,向z轴正方向移动了1cm),将组件的位置根据预设的比例关系进行相对位移显示,显示效果为第一子界面随手势的位置变化而发生移动。
603、终端显示位于第四位置的第一子界面;
终端根据用户的第五操作停止移动第一子界面,第一子界面停止移动,第五操作时第一界面所在的位置为第四位置。
终端根据用户的第五操作停止移动第一子界面,可选地,第五操作包括解除第四操作,具体可以为第四操作的手势发生变化,或者用户手势与移动界面的距离大于或等于预设阈值,具体此处不做限定。
可选地,若通过“捏合”手势移动第一子界面,解除“捏合”手势即可以停止移动第一子界面,第一子界面停留显示在终端解除“捏合”手势时第一子界面所在的位置;
可选地,若通过“摊手”手势移动第一子界面,解除“摊手”手势即可以停止移动第一子界面,第一子界面停留显示在终端解除“摊手”手势时第一子界面所在的位置。
示例一、请参阅图7b和图7c,如图7b所示,“捏合”手势从位置514移动到位置515,视频操控组件110随之从位置113移动至位置114,若用户解除“捏合”手势,则视频操控组件110停止移动,如图7c所示,视频操控组件110停留在位置114处。
示例二、请参阅图7d和图7e,考虑到部分应用场景中,用户需要将界面移动较大距离,保持“捏合”手势进行移动的操作难度较高,如图7d所示,可以通过“摊手”手势530进行界面跟随移动,在移动过程中对用户手势与界面之间的距离不做限制,界面跟随“摊手”手势移动而移动。如图7e所示,视频操控组件110从位置113移动至位置115。
请参阅图8,为本申请实施例中多个子界面合并的一个实施例示意图;
801、终端移动第一子界面和/或第二子界面;
终端移动第一子界面或第二子界面;
可选地,终端同时移动第一子界面和第二子界面。
802、若第一子界面和第二子界面之间的距离小于或等于阈值,则终端将第一子界面和第二子界面合并为第二界面;
示例性地,终端根据用户双手分别同时“捏合”第一子界面和第二子界面并移动的手势,当判断第一子界面和第二子界面之间的距离小于或等于预设阈值时,将第一子界面和第二子界面合并为第二界面,可选地,第二界面与第一界面的布局可以相同也可以不同。根据终端记录的第一子界面和第二子界面分割前的位置信息例如坐标值,完成归位,使得合并的第二界面与分割前的第一界面相同。
可选地,根据第一界面分割时,第一子界面和第二子界面在所述第一界面中的位置信息,确定在第二界面中第一子界面和第二子界面的相对位置。
可选地,若第一子界面和第二子界面之间的距离小于或等于预设阈值,在界面轮廓处显示边界框,或同时高亮显示该第一子界面和第二子界面。
示例性地,请参阅图9a,终端根据的第一“捏合”手势550确定视频操控组件110,第二“捏合”手势540确定视频播放组件120。通过“捏合”手势移动视频操控组件110和视频播放组件120相互靠近。
如图9b所示,当视频操控组件110和视频播放组件120之间的距离小于或等于预设阈值时,将第一子界面和第二子界面合并为第二界面显示。可选地,尽管图中未示出,当视频操控组件110和视频播放组件120之间的距离小于或等于预设阈值时,还可以在第一子界面和第二子界面的轮廓处显示边界框用于反馈用户界面将被合并的信息。
四、多应用间分离组件的组合和控制;
请参阅图10,为本申请实施例中多个应用的子界面的组合方法的示意图;
1001、终端在虚拟环境中显示多个应用的子界面;
终端可以显示两个或两个以上应用的界面,包括第一应用的第一界面分割得到的第一子界面和第二子界面,第二应用的第二界面分割得到的第三子界面和第四子界面。
示例性的,如图11a所示,
终端显示分离的视频播放器显示界面和音乐(music)播放界面,其中,视频播放器显示界面被分割为视频操控组件110和视频播放组件120,音乐播放界面被分割为音乐操控组件210和音乐播放组件220,具体的,视频播放组件120中包含视频播放内容的信息,音乐播放组件220中包含音乐播放内容的信息,视频操控组件110包括播放、暂停、进度条和亮度组件,音乐操控组件210包括播放、暂停和进度条组件。
1002、终端移动第一子界面或第三子界面;
终端可以根据用户操作移动该第一子界面和第三子界面,可选地,终端同时移动第一子界面和第三子界面。
示例性地,请参阅图11b系统检测识别到第一“捏合”手势550确定视频播放控制器110,且视频播放控制器110随着第一“捏合”手势550的移动而移动,同时第二手势560确定音乐播放控制器210,音乐播放控制器210随着第二手势560的移动而移动,可选地,在视频播放控制器110和音乐播放控制器210轮廓处显示反馈标识,可以是反馈框或者高亮显示组件。
1003、若第一子界面和第三子界面之间的距离小于或等于阈值,则终端将第一子界面和第三子界面组合显示;
若第一子界面和第三子界面之间的距离小于或等于预设阈值,且第一子界面和第三子界面满足预设条件,则将第一子界面和第三子界面组合为第五子界面并显示。
预设条件包括:第一子界面和第三子界面包含同类型的组件。
示例性地,如图11c所示,第一子界面为视频播放控制器110,第三子界面为音乐播放控制器210,通过移动两个子界面靠近,将两个控制器组合为第五子界面,即多功能控制器300。组合后的显示界面如图11d所示。
系统识别到用户同时松开双手“捏合”,对两个控制器进行组合及合并。判断要合并两控制器的功能,将一样的功能保留其中一个,不一样的功能则合并显示。在本实施例中,视频播放控制器和音乐播放控制器的功能是一致的,包括播放,上一首,下一首,进度条等功能,则完成组合后即可保留其中一个控制器作为多任务控制组合控件。若两控制器中功能不一致,如视频播放器和三维建模控制器(旋转,缩放,旋转等),则将两个控制器中所有功能组件做去重合并,组合为一个新的组合控件。
终端可根据用户的操作对组合后的第五子界面进行控制。可选地,终端还可以根据用户的语音对第一子界面和第三子界面进行组合显示,示例性的,当用户做出分别“捏合”视频播放控制器和音乐播放控制器的手势,发出“合并控制器”的语音指令,即可将视频播放控制器和音乐播放控制器进行组合显示。
1004、终端根据用户操作显示指示标识;
步骤340,完成330的控件组合后,
由于第五子界面可以用于控制第一应用和第二应用,为进行控制对象的区分,可以在终端根据用户操作确定选中第五子界面后,显示指示标识,指示标识用于确定第五子界面当前关联的界面,可选地,在所述第五子界面边缘显示指示标识,可选地,指示标识为在第五子界面上方显示的箭头,箭头垂直于第五子界面的上边界并指向远离第五子界面方向。
可选地,根据用户对第五子界面的“捏合”手势,确定第五子界面,并显示指示标识;
示例性地,如图11e所示,根据对多功能控制器300的“捏合”手势,在多功能控制器300的上边界中央位置,沿垂直上边界并向外的方向显示指示标识,即箭头310,箭头310指示的方向用于确定多功能控制器300当前控制的界面。
1005、若指示标识指向第二子界面,则终端根据用户对第五子界面的操作控制第一应用;
终端可以根据用户操作移动第五子界面,第五子界面的指示标识跟随第五子界面移动,若指示标识指向第二子界面,则终端确定第五子界面的控制对象为第二子界面对应的第一应用。
示例性地,请参阅图11f,根据手势570移动多功能控制器300,若箭头310瞄准视频播 放组件120的方向,具体可以是,箭头的延长线与视频播放组件120存在重叠处,则多功能控制器300用于控制视频播放组件120对应的应用,即视频应用。如图11g所示,通过多功能控制器300中的控制组件对视频应用进行控制。
可选地,被瞄准的视频播放任务界面显示识别反馈,识别反馈包括反馈框,指示控制第二子界面所在区域;或者,识别反馈为高亮显示第二子界面等。
1006、若指示标识指向第四子界面,则终端根据用户对第五子界面的操作控制第二应用;
类似地,若指示标识指向第四子界面,则终端确定第五子界面的控制对象为第四子界面对应的第二应用。
示例性地,如图11h所示,根据手势570移动多功能控制器300,若箭头310瞄准音乐播放组件220的方向,则多功能控制器300用于控制音乐播放组件220对应的应用,即音乐应用。可以理解的是,当可合并的控制组件超过2个时,也可以进一步识别语音指令中对需要组合的控制组件的选择指令,如“合并视频和音乐的控制器”。
可选地,还可以采用语音的控制方式控制第五子界面,需要在语音指令中包括具体的控制动作(如播放、暂停等)以及要控制的目标应用(如视频应用),如用户发出“播放视频”的指令,则可以省去对准和在虚拟界面中点击的步骤。由于步骤340和步骤350的主要目的是选择目标控制组件和选择控制功能,除了语音的方式,也可以采用视线瞄准或脑电波探测的方式。如用户先看向视频播放界面,再看向控制组件的播放按钮,则可以对视频播放界面进行播放的操作。
上面介绍了本申请提供的界面控制方法,下面对实现该界面控制方法的终端进行介绍,请参阅图12,为本申请实施例中终端的一个实施例示意图。
图12中的各个模块的只一个或多个可以软件、硬件、固件或其结合实现。所述软件或固件包括但不限于计算机程序指令或代码,并可以被硬件处理器所执行。所述硬件包括但不限于各类集成电路,如中央处理单元(CPU)、数字信号处理器(DSP)、现场可编程门阵列(FPGA)或专用集成电路(ASIC)。
该终端包括:
包括:获取单元1201,用于获取对虚拟环境中显示的第一界面的第一操作,所述第一界面包括至少两个可分割组件;
显示单元1202,用于响应于所述第一操作,根据分割位置信息,在所述虚拟环境中显示由所述第一界面分割得到的第一子界面和第二子界面,所述第一子界面包括所述至少两个可分割组件中的第一可分割组件,所述第二子界面包括与所述第一可分割组件邻接的第二可分割组件,所述分割位置信息包括所述第一可分割组件与所述第二可分割组件之间的边界。
可选地,所述第一操作包括所述终端通过语音采集装置获取的第一语音信息,或所述终端通过传感器系统获取的第一手势。
可选地,所述第一手势包括:以五指并拢且手掌呈平面的手部状态,沿第一方向手掌所在平面延伸的方向移动预设距离,所第一方向手掌所在平面延伸的方向与所述边界平行。
可选地,所述显示单元1202还用于:在所述第一可分割组件与所述第二可分割组件之间的边界显示分割线。
可选地,所述显示单元1202具体用于:
在第一位置显示所述第一子界面,在第二位置显示所述第二子界面;
所述第一位置与第一初始位置相同,所述第二位置在远离所述第一初始位置的方向上且与第二初始位置之间的距离为第一预设值,所述第一初始位置为所述终端获取第一指令时所述第一子界面在所述第一界面中的位置,所述第二初始位置所述终端获取第一指令时所述第二子界面在所述第一界面中的位置;
或者,所述第二位置与所述第二初始位置相同,所述第一位置在远离所述第二初始位置的方向上且与所述第一初始位置之间的距离为第二预设值;
或者,所述第一位置在远离所述第二初始位置的方向上,且与所述第一初始位置之间的距离为第三预设值,所述第二位置在远离所述第一初始位置的方向上且与所述第二初始位置之间的距离为第四预设值。
可选地,所述终端还包括:
处理单元1203,用于响应于对所述第一子界面的第二操作,移动所述第一子界面。
可选地,所述第二操作包括:指向所述第一子界面的抓捏手势,所述抓捏手势包括大拇指向四指中至少一个靠拢的手部状态,以及保持所述抓捏手势并移动;
或者,保持对所述第一子界面触摸并移动;
或者,保持摊手手势并移动,所述摊手手势包括五指并拢且手心向上的手部状态。
可选地,所述终端还包括:
处理单元1203,用于移动所述第一子界面;
所述显示单元1202还用于,若所述第一子界面与所述第二子界面的距离小于第一阈值,则所述终端在虚拟环境中显示所述第一子界面和所述第二子界面合并后的第二界面,所示第二界面与所述第一界面的布局相同或者不同。
可选地,所述终端还包括:
所述显示单元1202还用于,在虚拟环境中显示第三界面,所述第一界面为第一应用的界面,所述第三界面为第二应用的界面;
所述处理单元1203,还用于移动所述第一子界面和/或所述第三界面;
所述显示单元1202还用于,若所述第一子界面和所述第三界面之间的距离小于第二阈值,则显示在虚拟环境中显示由所述第一子界面和所述第三界面组合得到的第四界面。
可选地,
所述显示单元1202还用于,在虚拟环境中显示第三子界面和第四子界面,所述第三子界面和所述第四子界面由第三界面分割得到,所述第一界面为第一应用的界面,所述第三界面为第二应用的界面;
所述处理单元1203,还用于移动所述第一子界面和/或所述第三子界面;
所述显示单元1202还用于,若所述第一子界面和所述第三子界面之间的距离小于第三阈值,则在虚拟环境中显示由所述第一子界面和所述第三子界面组合得到的第五子界面。
可选地,所述第一子界面包括用于控制所述第一应用的第一功能的第一图标;所述第三子界面包括用于控制所述第二应用的第二功能的第二图标,其中所述第一功能与所述第二功能相同;
所述第五子界面中包括第三图标,所述第三图标用于实现对所述第一应用的第一功能的控制和所述第二应用的第二功能的控制。
可选地,所述第一子界面为所述第一应用的输入界面,所述第二子界面为所述第一应用的输出界面;所述第三子界面为所述第二应用的输入界面,所述第四子界面为所述第二应用的输出界面;
所述显示单元1202还用于,在所述第五子界面边缘显示指示标识,所述指示标识用于确定所述第五子界面当前控制的应用;
所述终端还包括:
控制单元1204,用于当所述指示标识指向所述第二子界面,根据对所述第五子界面的输入操作控制所述第一应用;
所述控制单元1204,还用于当所述指示标识指向所述第四子界面,所述终端根据对所述第五子界面的输入操作控制所述第二应用。
请参阅图13,为本申请实施例中终端的另一个实施例示意图。
为便于理解,下面将对本申请实施例提供的终端100的结构进行示例说明。参见图13,图13是本申请实施例提供的终端的结构示意图。
如图13所示,终端100可以包括处理器110,外部存储器接口120,内部存储器121,通用串行总线(universal serial bus,USB)接口130,充电管理模块140,电源管理模块141,电池142,天线1,天线2,移动通信模块150,无线通信模块160,音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,传感器模块180,按键190,马达191,指示器192,摄像头193,显示屏194,以及用户标识模块(subscriber identification module,SIM)卡接口195等。其中传感器模块180可以包括压力传感器180A,陀螺仪传感器180B,气压传感器180C,磁传感器180D,加速度传感器180E,距离传感器180F,接近光传感器180G,指纹传感器180H,温度传感器180J,触摸传感器180K,环境光传感器180L,骨传导传感器180M等。
可以理解的是,本申请实施例示意的结构并不构成对终端100的具体限定。在本申请另一些实施例中,终端100可以包括比图示更多或更少的部件,或者组合某些部件,或者拆分某些部件,或者不同的部件布置。图示的部件可以以硬件,软件或软件和硬件的组合实现。
处理器110可以包括一个或多个处理单元,例如:处理器110可以包括应用处理器(application processor,AP),调制解调处理器,图形处理器(graphics processing unit,GPU),图像信号处理器(image signal processor,ISP),控制器,存储器,视频编解码器,数字信号处理器(digital signal processor,DSP),基带处理器,和/或神经网络处理器(neural-network processing unit,NPU)等。其中,不同的处理单元可以是独立的器件,也可以集成在一个或多个处理器中。
其中,控制器可以是终端100的神经中枢和指挥中心。控制器可以根据指令操作码和时序信号,产生操作控制信号,完成取指令和执行指令的控制。
处理器110中还可以设置存储器,用于存储指令和数据。在一些实施例中,处理器110中的存储器为高速缓冲存储器。该存储器可以保存处理器110刚用过或循环使用的指令或数 据。如果处理器110需要再次使用该指令或数据,可从所述存储器中直接调用。避免了重复存取,减少了处理器110的等待时间,因而提高了系统的效率。
在一些实施例中,处理器110可以包括一个或多个接口。接口可以包括集成电路(inter-integrated circuit,I1C)接口,集成电路内置音频(inter-integrated circuit sound,I1S)接口,脉冲编码调制(pulse code modulation,PCM)接口,通用异步收发传输器(universal asynchronous receiver/transmitter,UART)接口,移动产业处理器接口(mobile industry processor interface,MIPI),通用输入输出(general-purpose input/output,GPIO)接口,用户标识模块(subscriber identity module,SIM)接口,和/或通用串行总线(universal serial bus,USB)接口等。
可以理解的是,本申请实施例示意的各模块间的接口连接关系,只是示意性说明,并不构成对终端100的结构限定。在本申请另一些实施例中,终端100也可以采用上述实施例中不同的接口连接方式,或多种接口连接方式的组合。
充电管理模块140用于从充电器接收充电输入。其中,充电器可以是无线充电器,也可以是有线充电器。在一些有线充电的实施例中,充电管理模块140可以通过USB接口130接收有线充电器的充电输入。
电源管理模块141用于连接电池142,充电管理模块140与处理器110。电源管理模块141接收电池142和/或充电管理模块140的输入,为处理器110,内部存储器121,外部存储器,显示屏194,摄像头193,和无线通信模块160等供电。
终端100的无线通信功能可以通过天线1,天线2,移动通信模块150,无线通信模块160,调制解调处理器以及基带处理器等实现。
在一些可行的实施方式中,终端100可以使用无线通信功能和其他设备通信。例如,终端100可以和第二电子设备200通信,终端100与第二电子设备200建立投屏连接,终端100输出投屏数据至第二电子设备200等。其中,终端100输出的投屏数据可以为音视频数据。
天线1和天线2用于发射和接收电磁波信号。终端100中的每个天线可用于覆盖单个或多个通信频带。不同的天线还可以复用,以提高天线的利用率。例如:可以将天线1复用为无线局域网的分集天线。在另外一些实施例中,天线可以和调谐开关结合使用。
移动通信模块150可以提供应用在终端100上的包括1G/3G/4G/5G等无线通信的解决方案。移动通信模块150可以包括至少一个滤波器,开关,功率放大器,低噪声放大器(low noise amplifier,LNA)等。移动通信模块150可以由天线1接收电磁波,并对接收的电磁波进行滤波,放大等处理,传送至调制解调处理器进行解调。移动通信模块150还可以对经调制解调处理器调制后的信号放大,经天线2转为电磁波辐射出去。在一些实施例中,移动通信模块150的至少部分功能模块可以被设置于处理器110中。在一些实施例中,移动通信模块150的至少部分功能模块可以与处理器110的至少部分模块被设置在同一个器件中。
调制解调处理器可以包括调制器和解调器。其中,调制器用于将待发送的低频基带信号调制成中高频信号。解调器用于将接收的电磁波信号解调为低频基带信号。随后解调器将解调得到的低频基带信号传送至基带处理器处理。低频基带信号经基带处理器处理后,被传递给应用处理器。应用处理器通过音频设备(不限于扬声器170A,受话器170B等)输出声音信 号,或通过显示屏194显示图像或视频。在一些实施例中,调制解调处理器可以是独立的器件。在另一些实施例中,调制解调处理器可以独立于处理器110,与移动通信模块150或其他功能模块设置在同一个器件中。
无线通信模块160可以提供应用在终端100上的包括无线局域网(wireless local area networks,WLAN)(如无线保真(wireless fidelity,Wi-Fi)网络),蓝牙(bluetooth,BT),全球导航卫星系统(global navigation satellite system,GNSS),调频(frequency modulation,FM),近距离无线通信技术(near field communication,NFC),红外技术(infrared,IR)等无线通信的解决方案。无线通信模块160可以是集成至少一个通信处理模块的一个或多个器件。无线通信模块160经由天线1接收电磁波,将电磁波信号调频以及滤波处理,将处理后的信号发送到处理器110。无线通信模块160还可以从处理器110接收待发送的信号,对其进行调频,放大,经天线2转为电磁波辐射出去。
在一些实施例中,终端100的天线1和移动通信模块150耦合,天线2和无线通信模块160耦合,使得终端100可以通过无线通信技术与网络以及其他设备通信。所述无线通信技术可以包括全球移动通讯系统(global system for mobile communications,GSM),通用分组无线服务(general packet radio service,GPRS),码分多址接入(code division multiple access,CDMA),宽带码分多址(wideband code division multiple access,WCDMA),时分码分多址(time-division code division multiple access,TD-SCDMA),长期演进(long term evolution,LTE),BT,GNSS,WLAN,NFC,FM,和/或IR技术等。所述GNSS可以包括全球卫星定位系统(global positioning system,GPS),全球导航卫星系统(global navigation satellite system,GLONASS),北斗卫星导航系统(beidou navigation satellite system,BDS),准天顶卫星系统(quasi-zenith satellite system,QZSS)和/或星基增强系统(satellite based augmentation systems,SBAS)。
终端100通过GPU,显示屏194,以及应用处理器等实现显示功能。GPU为图像处理的微处理器,连接显示屏194和应用处理器。GPU用于执行数学和几何计算,用于图形渲染。处理器110可包括一个或多个GPU,其执行程序指令以生成或改变显示信息。
显示屏194用于显示图像,视频等。显示屏194包括显示面板。显示面板可以采用液晶显示屏(liquid crystal display,LCD),有机发光二极管(organic light-emitting diode,OLED),有源矩阵有机发光二极体或主动矩阵有机发光二极体(active-matrix organic light emitting diode的,AMOLED),柔性发光二极管(flex light-emitting diode,FLED),Miniled,MicroLed,Micro-oLed,量子点发光二极管(quantum dot light emitting diodes,QLED)等。在一些实施例中,终端100可以包括1个或N个显示屏194,N为大于1的正整数。
在一些可行的实施方式中,显示屏194可用于显示终端100的系统输出的各个界面。终端100输出的各个界面可参考后续实施例的相关描述。
终端100可以通过ISP,摄像头193,视频编解码器,GPU,显示屏194以及应用处理器等实现拍摄功能。
ISP用于处理摄像头193反馈的数据。例如,拍照时,打开快门,光线通过镜头被传递到摄像头感光元件上,光信号转换为电信号,摄像头感光元件将所述电信号传递给ISP处理,转化为肉眼可见的图像。ISP还可以对图像的噪点,亮度,肤色进行算法优化。ISP还可以对 拍摄场景的曝光,色温等参数优化。在一些实施例中,ISP可以设置在摄像头193中。
摄像头193用于捕获静态图像或视频。物体通过镜头生成光学图像投射到感光元件。感光元件可以是电荷耦合器件(charge coupled device,CCD)或互补金属氧化物半导体(complementary metal-oxide-semiconductor,CMOS)光电晶体管。感光元件把光信号转换成电信号,之后将电信号传递给ISP转换成数字图像信号。ISP将数字图像信号输出到DSP加工处理。DSP将数字图像信号转换成标准的RGB,YUV等格式的图像信号。在一些实施例中,终端100可以包括1个或N个摄像头193,N为大于1的正整数。
数字信号处理器用于处理数字信号,除了可以处理数字图像信号,还可以处理其他数字信号。
视频编解码器用于对数字视频压缩或解压缩。终端100可以支持一种或多种视频编解码器。这样,终端100可以播放或录制多种编码格式的视频,例如:动态图像专家组(moving picture experts group,MPEG)1,MPEG1,MPEG3,MPEG4等。
NPU为神经网络(neural-network,NN)计算处理器,通过借鉴生物神经网络结构,例如借鉴人脑神经元之间传递模式,对输入信息快速处理,还可以不断的自学习。通过NPU可以实现终端100的智能认知等应用,例如:图像识别,人脸识别,语音识别,文本理解等。
外部存储器接口120可以用于连接外部存储卡,例如Micro SD卡,实现扩展终端100的存储能力。外部存储卡通过外部存储器接口120与处理器110通信,实现数据存储功能。例如将音乐,视频等文件保存在外部存储卡中。
内部存储器121可以用于存储计算机可执行程序代码,所述可执行程序代码包括指令。处理器110通过运行存储在内部存储器121的指令,从而执行终端100的各种功能应用以及数据处理。内部存储器121可以包括存储程序区和存储数据区。其中,存储程序区可存储操作系统,至少一个功能所需的应用程序(比如声音播放功能,图像播放功能等)等。存储数据区可存储终端100使用过程中所创建的数据(比如音频数据,电话本等)等。此外,内部存储器121可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件,闪存器件,通用闪存存储器(universal flash storage,UFS)等。
终端100可以通过音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,以及应用处理器等实现音频功能。例如音乐播放,录音等。在一些可行的实施方式中,音频模块170可用于播放视频对应的声音。例如,显示屏194显示视频播放画面时,音频模块170输出视频播放的声音。
音频模块170用于将数字音频信息转换成模拟音频信号输出,也用于将模拟音频输入转换为数字音频信号。
扬声器170A,也称“喇叭”,用于将音频电信号转换为声音信号。
受话器170B,也称“听筒”,用于将音频电信号转换成声音信号。
麦克风170C,也称“话筒”,“传声器”,用于将声音信号转换为电信号。
耳机接口170D用于连接有线耳机。耳机接口170D可以是USB接口130,也可以是3.5mm的开放移动电子设备平台(open mobile terminal platform,OMTP)标准接口,美国蜂窝电信工业协会(cellular telecommunications industry association of the USA,CTIA)标准接口。
压力传感器180A用于感受压力信号,可以将压力信号转换成电信号。在一些实施例中,压力传感器180A可以设置于显示屏194。陀螺仪传感器180B可以用于确定终端100的运动姿态。气压传感器180C用于测量气压。
加速度传感器180E可检测终端100在各个方向上(包括三轴或六轴)加速度的大小。当终端100静止时可检测出重力的大小及方向。还可以用于识别终端姿态,应用于横竖屏切换,计步器等应用。
距离传感器180F,用于测量距离。
环境光传感器180L用于感知环境光亮度。
指纹传感器180H用于采集指纹。
温度传感器180J用于检测温度。
触摸传感器180K,也称“触控面板”。触摸传感器180K可以设置于显示屏194,由触摸传感器180K与显示屏194组成触摸屏,也称“触控屏”。触摸传感器180K用于检测作用于其上或附近的触摸操作。触摸传感器可以将检测到的触摸操作传递给应用处理器,以确定触摸事件类型。可以通过显示屏194提供与触摸操作相关的视觉输出。在另一些实施例中,触摸传感器180K也可以设置于终端100的表面,与显示屏194所处的位置不同。
按键190包括开机键,音量键等。按键190可以是机械按键。也可以是触摸式按键。终端100可以接收按键输入,产生与终端100的用户设置以及功能控制有关的键信号输入。
马达191可以产生振动提示。
指示器192可以是指示灯,可以用于指示充电状态,电量变化,也可以用于指示消息,未接来电,通知等。
SIM卡接口195用于连接SIM卡。
请参阅图14,为本申请实施例的一种HMD设备的示意图;
本申请所基于的一种HMD设备如图14所示,该HMD设备包括:
处理器1401,用于产生相应的操作控制信号,发给设备中相应的部件,读取以及处理软件中的数据,尤其是读取和处理存储器中的数据和程序,以使设备中的各个功能模块执行相应的功能,从而控制相应的部件按指令的要求进行动作。如用于各类媒体处理算法,包括人机交互、运动跟踪/预测、渲染显示、音频处理等。
传感器系统1402:用于采集、获取或发送信息,包括图像信息和距离信息,如本申请中用户的手势的信息。本申请的传感器系统中可以包括3轴或6轴传感器,用于获取HMD设备的运动信息,如角速度,线加速度;同时对手部运动进行定位、追踪和识别,并将识别到的手部运动呈现在VR设备的显示屏中;传感器系统还获取手的静态及动态特征。静态特征信息,如指尖定点、手掌质心、手部关节等。此类特征一般采用单帧数据获取。动态特征信息,如位移向量、运动速度等。此类特征信息通常通过多针数据获取。由于是成熟的现有技术,因此本申请文件中不做详细论述。与现有技术相比,本申请的传感器系统中含有深度传感器;含有深度传感器可以有两种方式,一种是包含有专门的检测深度的传感器硬件,另一种是传感器系统中包含有检测深度的功能软件模块,以获取手的深度信息,并融合到用户和界面的交互中。作为传感器系统,其中也可以存储一些特定的程序指令。存储器1405,用于存储程 序和各种数据,主要存储操作系统、应用和功能指令等软件单元、或者他们的子集、或者他们的扩展集。还可以包括非易失性随机存取存储器,向处理器1401提供包括管理计算处理设备中的硬件、软件及数据资源,支持控制软件和应用。还用于多媒体文件的储存,以及运行程序、应用的存储。
显示元件1403:通常包括显示屏以及配套的光学器件,用于内容显示;通常显示界面呈现在显示屏中,以进行人机交互以及文件浏览。
声学元件1404:如麦克风、扬声器、耳机等,用于输出声音。
物理硬件1406:如开关键、音量键、机械调控键等实体功能键。
设备还可以包括一些除上述1401-1405之外的其他部件1407,用于使设备的功能和外观更加丰富和优美。
以上硬件1401-1407可以通过总线1408电气连接实现耦合通信。
请参阅图15,为本申请实施例的终端的一种软件结构框图。
分层架构将软件分成若干个层,每一层都有清晰的角色和分工。层与层之间通过软件接口通信。在一些实施例中,将Android系统分为四层,从上至下分别为应用程序层,应用程序框架层,安卓运行时(Android runtime)和系统库,以及内核层。
应用程序层可以包括一系列应用程序包。
如图15所示,应用程序包可以包括电话、相机,图库、日历、通话、地图、导航、WLAN、蓝牙、音乐、视频、短信息、VR眼镜应用等应用程序。其中,VR眼镜应用中包括3D背景绘制模块、手势信息管理模块、应用图标加载模块、虚拟屏幕管理模块、虚拟屏幕内容获取模块。
其中,3D背景绘制模块,用于完成在3D虚拟环境中显示背景画面的绘制,使用户可获得仿佛置身在某个真实场景中的感觉。
手势信息管理模块,用于获取用户的手势信息,以达到用户可通过手势控制虚拟环境的显示界面中控件的目的。
应用图标加载模块,用于在VR眼镜的虚拟环境中加载并显示终端上的若干应用的图标(例如微信、微博、抖音等)。
虚拟屏幕管理模块,用于在用户点击应用图标启动应用时,可以创建虚拟屏幕,在用户关闭应用时可以销毁虚拟屏幕。
虚拟屏幕内容获取模块,用于在用户点击启动的应用时,获取应用中的内容,并将应用中的内容通过畸变渲染,以实现在虚拟环境中显示。
应用程序框架层为应用程序层的应用程序提供应用编程接口(application programming interface,API)和编程框架。应用程序框架层包括一些预先定义的函数。
如图15所示,应用程序框架层可以包括窗口管理器,内容提供器,视图系统,电话管理器,资源管理器,通知管理器等。
窗口管理器用于管理窗口程序。窗口管理器可以获取显示屏大小,判断是否有状态栏,锁定屏幕,截取屏幕等。
内容提供器用来存放和获取数据,并使这些数据可以被应用程序访问。所述数据可以包 括视频,图像,音频,拨打和接听的电话,浏览历史和书签,电话簿等。
视图系统包括可视控件,例如显示文字的控件,显示图片的控件等。视图系统可用于构建应用程序。显示界面可以由一个或多个视图组成的。例如,包括短信通知图标的显示界面,可以包括显示文字的视图以及显示图片的视图。
电话管理器用于提供终端的通信功能。例如通话状态的管理(包括接通,挂断等)。
资源管理器为应用程序提供各种资源,比如本地化字符串,图标,图片,布局文件,视频文件等等。
通知管理器使应用程序可以在状态栏中显示通知信息,可以用于传达告知类型的消息,可以短暂停留后自动消失,无需用户交互。比如通知管理器被用于告知下载完成,消息提醒等。通知管理器还可以是以图表或者滚动条文本形式出现在系统顶部状态栏的通知,例如后台运行的应用程序的通知,还可以是以对话窗口形式出现在屏幕上的通知。例如在状态栏提示文本信息,发出提示音,终端振动,指示灯闪烁等。
本申请实施例中,应用程序框架层中活动内容管理服务(Activity Manager Service,AMS)、窗口管理服务(Window Manager Service,WMS)和下载管理服务(Download Manager Service,DMS)中还可以包括应用保活模块、事件注入模块、虚拟屏幕管理模块。
其中,应用保活模块,用于在具有多屏显示模式功能的应用启动之后,控制终端进入VR多屏显示模式。在该模式下,终端可以同时运行多个应用,并支持各应用同时处于活动状态。
事件注入模块,用于在多屏显示模式下,获取用户的操作对应事件,并将事件分发到应用对应的虚拟屏幕上。
虚拟屏幕管理模块,用于为终端提供创建虚拟屏幕和销毁虚拟屏幕的能力。
Android Runtime包括核心库和虚拟机。Android runtime负责安卓系统的调度和管理。
核心库包含两部分:一部分是java语言需要调用的功能函数,另一部分是安卓的核心库。
应用程序层和应用程序框架层运行在虚拟机中。虚拟机将应用程序层和应用程序框架层的java文件执行为二进制文件。虚拟机用于执行对象生命周期的管理,堆栈管理,线程管理,安全和异常的管理,以及垃圾回收等功能。
系统库可以包括多个功能模块。例如:表面管理器(surface manager),媒体库(Media Libraries),三维图形处理库(例如:OpenGL ES),2D图形引擎(例如:SGL)等。
表面管理器用于对显示子系统进行管理,并且为多个应用程序提供了2D和3D图层的融合。
媒体库支持多种常用的音频,视频格式回放和录制,以及静态图像文件等。媒体库可以支持多种音视频编码格式,例如:MPEG4,H.264,MP3,AAC,AMR,JPG,PNG等。
三维图形处理库用于实现三维图形绘图,图像渲染,合成,和图层处理等。
2D图形引擎是2D绘图的绘图引擎。
内核层是硬件和软件之间的层。内核层至少包含显示驱动,摄像头驱动,音频驱动,传感器驱动。
所属领域的技术人员可以清楚地了解到,为描述的方便和简洁,上述描述的系统,装置和单元的具体工作过程,可以参考前述方法实施例中的对应过程,在此不再赘述。
在本申请所提供的几个实施例中,应该理解到,所揭露的系统,装置和方法,可以通过其它的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如,所述单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或单元的间接耦合或通信连接,可以是电性,机械或其它的形式。
所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部单元来实现本实施例方案的目的。
另外,在本申请各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。
所述集成的单元如果以软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本申请各个实施例所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(read-only memory,ROM)、随机存取存储器(random access memory,RAM)、磁碟或者光盘等各种可以存储程序代码的介质。
以上所述,以上实施例仅用以说明本申请的技术方案,而非对其限制;尽管参照前述实施例对本申请进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本申请各实施例技术方案的精神和范围。

Claims (17)

  1. 一种界面控制方法,其特征在于,包括:
    终端获取对虚拟环境中显示的第一界面的第一操作,所述第一界面包括至少两个可分割组件;
    响应于所述第一操作,所述终端根据分割位置信息,在所述虚拟环境中显示由所述第一界面分割得到的第一子界面和第二子界面,所述第一子界面包括所述至少两个可分割组件中的第一可分割组件,所述第二子界面包括与所述第一可分割组件邻接的第二可分割组件,所述分割位置信息包括所述第一可分割组件与所述第二可分割组件之间的边界。
  2. 根据权利要求1所述的方法,其特征在于,
    所述第一操作包括所述终端通过语音采集装置获取的第一语音信息,或所述终端通过传感器系统获取的第一手势。
  3. 根据权利要求2所述的方法,其特征在于,
    所述第一手势包括:以五指并拢且手掌呈平面的手部状态,沿第一方向手掌所在平面延伸的方向移动预设距离,所第一方向手掌所在平面延伸的方向与所述边界平行。
  4. 根据权利要求2或3所述的方法,其特征在于,
    所述方法还包括:
    所述终端在所述第一可分割组件与所述第二可分割组件之间的边界显示分割线。
  5. 根据权利要求1至4中任一项所述的方法,其特征在于,
    所述响应于所述第一操作,所述终端根据分割位置信息,在所述虚拟环境中显示由所述第一界面分割得到的第一子界面和第二子界面具体包括:
    所述终端在第一位置显示所述第一子界面,在第二位置显示所述第二子界面;
    所述第一位置与第一初始位置相同,所述第二位置在远离所述第一初始位置的方向上且与第二初始位置之间的距离为第一预设值,所述第一初始位置为所述终端获取第一指令时所述第一子界面在所述第一界面中的位置,所述第二初始位置所述终端获取第一指令时所述第二子界面在所述第一界面中的位置;
    或者,所述第二位置与所述第二初始位置相同,所述第一位置在远离所述第二初始位置的方向上且与所述第一初始位置之间的距离为第二预设值;
    或者,所述第一位置在远离所述第二初始位置的方向上,且与所述第一初始位置之间的距离为第三预设值,所述第二位置在远离所述第一初始位置的方向上且与所述第二初始位置之间的距离为第四预设值。
  6. 根据权利要求1至5中任一项所述的方法,其特征在于,
    所述方法还包括:
    响应于对所述第一子界面的第二操作,所述终端移动所述第一子界面。
  7. 根据权利要求6所述的方法,其特征在于,
    所述第二操作包括:指向所述第一子界面的抓捏手势,所述抓捏手势包括大拇指向四指中至少一个靠拢的手部状态,以及保持所述抓捏手势并移动;
    或者,保持对所述第一子界面触摸并移动;
    或者,保持摊手手势并移动,所述摊手手势包括五指并拢且手心向上的手部状态。
  8. 根据权利要求1至7中任一项所述的方法,其特征在于,所述方法还包括:
    所述终端移动所述第一子界面;
    若所述第一子界面与所述第二子界面的距离小于第一阈值,则所述终端在所述虚拟环境中显示所述第一子界面和所述第二子界面合并后的第二界面,所示第二界面与所述第一界面的布局相同或者不同。
  9. 根据权利要求1至8中任一项所述的方法,其特征在于,所述方法还包括:
    所述终端在所述虚拟环境中显示第三界面,所述第一界面为第一应用的界面,所述第三界面为第二应用的界面;
    所述终端移动所述第一子界面和/或所述第三界面;
    若所述第一子界面和所述第三界面之间的距离小于第二阈值,则所述终端显示在所述虚拟环境中显示由所述第一子界面和所述第三界面组合得到的第四界面。
  10. 根据权利要求1至9中任一项所述的方法,其特征在于,
    所述方法还包括:
    所述终端在所述虚拟环境中显示第三子界面和第四子界面,所述第三子界面和所述第四子界面由第三界面分割得到,所述第一界面为第一应用的界面,所述第三界面为第二应用的界面;
    所述终端移动所述第一子界面和/或所述第三子界面;
    若所述第一子界面和所述第三子界面之间的距离小于第三阈值,则所述终端在所述虚拟环境中显示由所述第一子界面和所述第三子界面组合得到的第五子界面。
  11. 根据权利要求10所述的方法,其特征在于,
    所述第一子界面包括用于控制所述第一应用的第一功能的第一图标;所述第三子界面包括用于控制所述第二应用的第二功能的第二图标,其中所述第一功能与所述第二功能相同;
    所述第五子界面中包括第三图标,所述第三图标用于实现对所述第一应用的第一功能的控制和所述第二应用的第二功能的控制。
  12. 根据权利要求10所述的方法,其特征在于,所述第一子界面为所述第一应用的输入界面,所述第二子界面为所述第一应用的输出界面;所述第三子界面为所述第二应用的输入界面,所述第四子界面为所述第二应用的输出界面,所述方法还包括:
    所述终端在所述第五子界面边缘显示指示标识,所述指示标识用于确定所述第五子界面当前控制的应用;
    当所述指示标识指向所述第二子界面,所述终端根据对所述第五子界面的输入操作控制所述第一应用;
    当所述指示标识指向所述第四子界面,所述终端根据对所述第五子界面的输入操作控制所述第二应用。
  13. 一种终端,其特征在于,包括:一个或多个处理器和存储器;其中,
    所述存储器中存储有计算机可读指令;
    所述一个或多个处理器读取所述计算机可读指令以使所述终端实现如权利要求1至12中任一项所述的方法。
  14. 根据权利要求13所述的终端,其特征在于,所述终端包括虚拟现实设备、增强现实 设备或混合现实设备。
  15. 根据权利要求13所述的终端,其特征在于,所述终端包括头戴式显示设备。
  16. 一种计算机程序产品,其特征在于,包括计算机可读指令,当所述计算机可读指令在计算机上运行时,使得所述计算机执行如权利要求1至12任一项所述的方法。
  17. 一种计算机可读存储介质,其特征在于,包括计算机可读指令,当所述计算机可读指令在计算机上运行时,使得所述计算机执行如权利要求1至12中任一项所述的方法。
PCT/CN2021/095952 2020-06-19 2021-05-26 一种三维界面的控制方法和终端 WO2021254113A1 (zh)

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