WO2020173000A1 - 一种交互式监控系统及交互式监控方法 - Google Patents

一种交互式监控系统及交互式监控方法 Download PDF

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Publication number
WO2020173000A1
WO2020173000A1 PCT/CN2019/086805 CN2019086805W WO2020173000A1 WO 2020173000 A1 WO2020173000 A1 WO 2020173000A1 CN 2019086805 W CN2019086805 W CN 2019086805W WO 2020173000 A1 WO2020173000 A1 WO 2020173000A1
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Prior art keywords
sensor
interactive
detection sensor
instruction
input data
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PCT/CN2019/086805
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English (en)
French (fr)
Inventor
余健成
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深圳市慧嘉智科技有限公司
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Publication of WO2020173000A1 publication Critical patent/WO2020173000A1/zh

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04BTRANSMISSION
    • H04B1/00Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
    • H04B1/38Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
    • H04B1/3827Portable transceivers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R3/00Circuits for transducers, loudspeakers or microphones
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/30Services specially adapted for particular environments, situations or purposes
    • H04W4/38Services specially adapted for particular environments, situations or purposes for collecting sensor information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/90Services for handling of emergency or hazardous situations, e.g. earthquake and tsunami warning systems [ETWS]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W76/00Connection management
    • H04W76/10Connection setup

Definitions

  • the invention relates to the field of monitoring technology, in particular to an interactive monitoring system and an interactive monitoring method.
  • the present invention aims to provide an interactive monitoring system to solve the problem of being unable to grasp the surrounding environment when using headphones.
  • An interactive monitoring system which includes an earphone terminal, a detection sensor, and an interactive sensor;
  • the detection sensor is communicatively connected with the earphone, detects surrounding environment information and sends an alarm signal to the earphone when a preset condition is met;
  • the interactive sensor which is communicatively connected with the earphone, sends an audio signal to the earphone terminal or receives an audio signal sent by the earphone terminal; after the earphone terminal receives the alarm signal or the audio signal sent by the interactive sensor , External broadcast.
  • headset terminal including a call module and a wireless transceiver module, and the headset terminal establishes a communication connection with the detection sensor and the interaction sensor through the wireless transceiver module.
  • the call module and the wireless transceiver module are integrated.
  • the interactive monitoring system of the present invention has the following advantages:
  • detection sensors and interactive sensors can be set in locations that need to be monitored, such as doorways, kitchens, backyards, etc.; each sensor can be used when preset conditions are met.
  • the earphone generates an alarm signal through driving or corresponding vibration. So that the user of the earphone can grasp the surrounding environment, avoid the inconvenience caused by the earphone to normal life, and enable the user to enjoy the comfortable life brought by the earphone, and also respond to the surrounding environment in time, avoiding emergency Circumstances, such as kitchen timer alarm, etc.
  • the interactive monitoring system of the present invention connects the earphone and the sensor in a wireless manner, so that the arrangement of the sensor is simpler and more convenient, and the application range is wider.
  • Another object of the present invention is to provide an interactive monitoring method to solve the problem of being unable to grasp the surrounding environment when using headphones.
  • An interactive monitoring method which includes:
  • the headset terminal After the headset terminal is powered on, it establishes a wireless connection with the interactive sensor;
  • the executing the instruction after detecting the local input or the instruction sent by the interactive sensor or the detection sensor includes:
  • the locally input instruction is executed.
  • the performing corresponding operations according to the received input data includes:
  • the headset terminal is switched to a voice chat mode with the interaction sensor.
  • the executing corresponding operations according to the received input data further includes:
  • trigger type is button trigger, perform a second preset operation
  • trigger type is action trigger, perform the third preset operation
  • the fourth preset operation is performed.
  • the executing corresponding operations according to the received input data further includes:
  • the headset is switched to the voice chat mode with the interaction sensor.
  • the receiving input data sent by the detection sensor and performing corresponding operations includes:
  • trigger type is button trigger, perform a second preset operation
  • trigger type is action trigger, perform the third preset operation
  • the fourth preset operation is performed.
  • the interactive sensor or detection sensor input instructions include: start voice chat instruction, stop voice chat instruction, start vibration instruction, and stop vibration instruction.
  • the local input instruction includes: a voice increase instruction, a voice decrease instruction, a mute instruction, an unmute instruction, and a sound mode switching instruction.
  • the interactive monitoring method has the same advantages as the above-mentioned interactive monitoring system over the prior art, and will not be repeated here.
  • the second purpose of the present invention is to provide an interactive monitoring method to solve the problem of being unable to grasp the surrounding environment when using headphones.
  • An interactive monitoring method which includes:
  • the interactive monitoring method has the same advantages as the above-mentioned interactive monitoring system over the prior art, and will not be repeated here.
  • Another purpose of the present invention is to provide an interactive monitoring method to solve the problem of being unable to grasp the surrounding environment when using headphones.
  • An interactive monitoring method which includes:
  • the interactive sensor After the interactive sensor is powered on, it establishes a wireless connection with the headset terminal;
  • the interactive monitoring method has the same advantages as the above-mentioned interactive monitoring system over the prior art, and will not be repeated here.
  • Figure 1 is a structural block diagram of an interactive monitoring system according to an embodiment of the present invention.
  • FIG. 2 is a flowchart of an interactive monitoring method according to an embodiment of the present invention.
  • step 200 of the interactive monitoring method according to an embodiment of the present invention
  • step 500 of the interactive monitoring method is a flowchart of step 500 of the interactive monitoring method according to an embodiment of the present invention.
  • step 800 of the interactive monitoring method according to an embodiment of the present invention.
  • FIG. 6 is a flowchart of detecting sensors in the interactive monitoring method according to an embodiment of the present invention.
  • FIG. 7 is a flowchart of interacting sensors in an interactive monitoring method according to an embodiment of the present invention.
  • FIG. 8 is a flowchart of the interactive monitoring method according to an embodiment of the present invention sending input data
  • Fig. 9 is a structural block diagram of the application of the interactive monitoring system according to an embodiment of the present invention to the game field.
  • 1- earphone terminal 2- wireless transceiver module, 3- detection sensor, 4- interactive sensor, 5- call module, 6-audio transceiver.
  • the interactive monitoring system includes: an earphone terminal 1, a detection sensor 3 and an interactive sensor 4;
  • the detection sensor 3 is communicatively connected with the earphone terminal 1 to detect surroundings Environmental information and send an alarm signal to the earphone when a preset condition is met;
  • the interaction sensor 4 is communicatively connected with the earphone terminal 1, and sends audio signals to the earphone terminal 1 or receives the earphone terminal 1 The audio signal;
  • the earphone terminal 1 receives the alarm signal or the audio signal sent by the interactive sensor 4, and then plays it to the outside.
  • the detection sensor 3 and the interaction sensor 4 can be set in locations that need to be monitored or interacted (communication), such as doorways, kitchens, backyards, etc.; each detection sensor 3 can be wireless when the preset conditions are met.
  • the earphone terminal 1 generates an alarm signal through driving or corresponding vibration.
  • the user of the earphone terminal 1 can grasp the surrounding environment, avoiding the inconvenience of the earphone terminal 1 to normal life, so that the user can enjoy the comfortable life brought by the earphone terminal 1, but also timely Produce a reaction, avoiding emergency situations, such as kitchen timer alarms and other adverse consequences.
  • the headset terminal 1 can request sensor communication at any time without passively waiting for the sensor.
  • the headset terminal 1 includes a call module 5 and a wireless transceiver module 2, and the headset terminal 1 establishes a communication connection with the detection sensor 3 and the interaction sensor 4 through the wireless transceiver module 2.
  • the earphone terminal 1 and the sensor are connected in a wireless manner, so that the arrangement of the sensor is simpler and more convenient, and the use range is wider.
  • the earphone terminal 1 is an earphone, which integrates a call module 5 and a wireless transceiver module 2 to communicate with the user and establish a communication connection with the detection sensor 3 and the interaction sensor 4.
  • the call module 5 and the wireless transceiver module 2 can be virtual modules (such as software programs, etc.), which are only used to characterize that the headset terminal 1 has a call function and a wireless transceiver function, and the communication module 5 communicates with each other.
  • the wireless transceiver module 2 implements the call function and the wireless transceiver function; the call module 5 and the wireless transceiver module 2 can also be physical modules (such as circuits, software program storage, etc.), and the headset terminal 1 communicates with the wireless transceiver through the call module 5 Module 2 realizes the call function and wireless transceiver function.
  • the call module 5 and the wireless transceiver module 2 can be two independent hardware modules, or two modules integrated (combined) into one hardware (that is, the call function and the wireless transceiver function can be realized through the same hardware) ; As long as it can realize the call function and wireless transceiver function.
  • the call module 5 and the wireless transceiver module 2 are integrated. In this way, the number of modules can be simplified, thereby saving the accommodating space of the earphone terminal.
  • the call module 5 is a headset, which can be a Bluetooth headset, etc.
  • the wireless transceiver module 2 is an independent wireless device that communicates with the headset wirelessly, and connects the headset to the detection sensor 3.
  • the interactive sensor 4 establishes a communication connection; wherein the wireless device is responsible for format conversion or judgment of the transmitted data during the data transmission process between the headset and the detection sensor 3 and the interactive sensor 4.
  • the transmission The data is converted into the universal instructions of the headset (that is, the format instructions common to all headsets), so that interactive monitoring can be realized by adding the wireless device on the basis of the existing headset; on the other hand, it can reduce the need to implement the headset Function, making the volume of the headset more portable.
  • the interactive sensor 4 includes a microphone and a speaker.
  • the user can communicate with other users attached to the interactive sensor 4 while wearing the headset terminal 1, so that the user can understand without moving
  • the interactive sensor 4 sets the specific situation of the position and performs corresponding processing.
  • the number of the interaction sensor 4 or the detection sensor 3 can be one or more, and can be set at a position to be set according to actual requirements.
  • the interaction sensor 4 or the detection sensor 3 may be an infrared detector, a door switch detector, a sound detector, a vibration sensor or any type of sensor to detect the surrounding environment. It also supports more functions. For example, a sensor set at the door provides a button for the doorbell. The detector can also detect the movement of people near the front door, or detect the temperature outside the front door.
  • the detection sensor 3 is a low-power sensor, which turns off the wireless circuit and passively waits for input in the standby mode; in this way, the use time is long and there is no need to replace the battery.
  • the interaction sensor 4 is a normally-on sensor, which maintains a wireless connection with the wireless earphone terminal 1 and actively monitors input; in this way, the monitoring effect is better.
  • this embodiment is an interactive monitoring method for drinking with it.
  • the interactive monitoring method includes:
  • Step 100 After the headset terminal 1 is powered on, it establishes a wireless connection with the interactive sensor 4;
  • the wireless connection method in this application is a specially designed protocol that allows all devices (earphone terminal 1, interactive sensor 4, and detection sensor 3) to be connected together.
  • the earphone terminal 1 is the host and the interactive sensor 4
  • the detection sensor 3 (which may also exist, such as a PC terminal, a game console, and other wirelessly connected devices with the headset terminal 1) is a slave. All slaves and masters are pre-paired.
  • the earphone terminal 1 After the earphone terminal 1 is powered on, it directly establishes a wireless connection with the paired interactive sensor 4.
  • Step 200 after detecting a local input or an instruction sent by the interactive sensor 4 and the detection sensor 3, execute the instruction;
  • the locally input instructions refer to instructions or operations input by the user through the buttons on the headset terminal 1 or the touch screen on the headset terminal 1 or the user through other input devices connected to the headset terminal 1.
  • the interaction sensor 4 and the detection sensor 3 After the interaction sensor 4 and the detection sensor 3 detect changes in the surrounding environment, they will send the changes to the earphone terminal 1 in the form of input data or instructions, so that the earphone terminal 1 can perform different operations according to different instructions.
  • Step 300 Send a data transmission request to the interactive sensor 4;
  • a data transmission request needs to be sent to the interactive sensor 4 so that the interactive sensor 4 can send the latest data to the headset terminal 1.
  • Step 400 Determine whether the input data fed back by the interactive sensor 4 after receiving the data transmission request is detected
  • the interactive sensor 4 After the interactive sensor 4 receives the data transmission request, it will send the latest input data to the headset terminal 1 as feedback. Therefore, if it is received, it proves that the surrounding environment of the interactive sensor 4 has changed, and corresponding operations need to be generated according to the change; If it is not received, it is proved that the surrounding environment of the interactive sensor 4 has not changed, and the subsequent steps can be continued.
  • Step 500 if it is detected, perform a corresponding operation according to the received input data
  • the input data of the interactive sensor 4 includes: button input, motion detection, sound level detection, and language communication.
  • the earphone terminal 1 can generate corresponding different operations according to different detected data to distinguish the detected environmental changes.
  • the button input refers to the input generated by the outside world by touching or compressing the button on the interaction sensor 4, for example, a visitor or a child playing presses the call button to make a call.
  • the motion detection and sound level detection refer to the external motion or sound intensity detected by the interaction sensor 4; for example, abnormal vibration or sharp sound is detected.
  • the language communication refers to the voice transmitted by the outside world received by the interaction sensor 4, such as the voice of a visitor saying hello or asking if there is anyone.
  • Step 600 if it is not detected, it is determined whether the wireless connection request of the detection sensor 3 is detected;
  • the detection sensor 3 is a normally closed sensor, that is, the wireless connection is disconnected from the earphone terminal 1 in the standby state. Only when an abnormality is detected and the input data needs to be sent to the earphone terminal 1, a wireless connection request needs to be sent to establish a wireless connection. Connect and send input data.
  • Step 700 If the wireless connection request is detected, establish a wireless connection with the detection sensor 3;
  • the detection sensor 3 is normally closed. Unless an abnormal signal is generated and needs to be sent to the earphone terminal 1, a wireless connection with the earphone terminal 1 will not be generated; in this way, the demand for wireless connection channels in the system can be reduced, thus setting in the entire system A lot of detection sensors 3 (for example, one hundred), thereby expanding the area that can be interacted.
  • Step 800 Receive input data sent by the detection sensor 3 and perform corresponding operations, and send a standby instruction to the detection sensor 3.
  • the standby instruction may be a data sending instruction, or it may be an instruction to end the current working state of the detection sensor 3 or other related instructions.
  • the transmission of the standby instruction facilitates the control of the detection sensor 3.
  • the detection sensor 3 and the interaction sensor 4 can be set in locations that need to be monitored or interacted (communication), such as doorways, kitchens, backyards, etc.; each detection sensor 3 can be wireless when the preset conditions are met.
  • the earphone terminal 1 generates an alarm signal through driving or corresponding vibration.
  • the user of the earphone terminal 1 can grasp the surrounding environment, avoiding the inconvenience of the earphone terminal 1 to normal life, so that the user can enjoy the comfortable life brought by the earphone terminal 1, but also timely Produce a reaction, avoiding emergency situations, such as kitchen timer alarms and other adverse consequences.
  • the step 200 includes:
  • Step 210 Determine whether a local input or an instruction sent by the interactive sensor 4 and the detection sensor 3 is detected;
  • the locally input instructions include: voice increase instruction, voice decrease instruction, mute instruction, unmute instruction, and sound mode switching instruction. These instructions are generally input through input devices such as buttons on the headset terminal 1 or touch screens.
  • Step 220 if it is detected, determine whether the instruction is an instruction sent by the interactive sensor 4 or the detection sensor 3;
  • the instructions sent by the interaction sensor 4 or the detection sensor 3 include: start voice chat instruction, stop voice chat instruction, start vibration instruction, and stop vibration instruction. These instructions are generally generated by the interaction sensor 4 or the detection sensor 3 according to changes in the surrounding environment.
  • Step 230 if it is the instruction sent by the interactive sensor 4 or the detection sensor 3, execute the instruction sent by the interactive sensor 4 or the detection sensor 3;
  • Step 240 If it is not the instruction sent by the interactive sensor 4 or the detection sensor 3, execute the locally input instruction.
  • the operation is accurate, convenient and fast.
  • the step 500 includes:
  • Step 510 Determine whether the received input data is an instruction to start a voice chat
  • the instructions sent by the interaction sensor 4 generally include: start voice chat instruction, stop voice chat instruction, start vibration instruction, and stop vibration instruction.
  • starting the voice chat instruction means that the headset terminal 1 and the interactive sensor 4 need to establish a dedicated communication channel, so the instruction needs to be judged to facilitate subsequent steps.
  • Step 520 if it is a voice chat instruction, judge whether the headset terminal 1 is in a voice chat mode
  • the voice chat mode of the headset terminal 1 needs to be switched to the headset terminal 1-the interactive sensor 4. Therefore, the current state of the headset terminal 1 needs to be judged.
  • Step 530 if it is in the voice chat mode, judge whether the current voice chat is completed
  • Step 540 if completed, switch the headset terminal 1 to a voice chat mode with the interaction sensor 4.
  • the current mode of the headset terminal 1 is identified according to the specific data in the transmission data, so as to perform appropriate switching to achieve the connection between the headset terminal 1 and the interaction sensor. 4 The purpose of voice chat.
  • the step 500 further includes:
  • Step 550 if the voice chat instruction is not started, perform the first preset operation
  • the first preset operation is: reduce the volume of the earphone terminal 1 to 50% and mute it for 0.5s; in this way, by reducing the volume and mute, the user of the earphone terminal 1 can be removed from the PC or game console or music
  • a preliminary separation is carried out in the communication of the player to prevent subsequent other alarm operations from being too sudden and causing bad consequences.
  • Step 560 Determine the trigger type of the input data
  • the input data of the interactive sensor 4 includes: button input, motion detection, sound level detection, and language communication; its corresponding triggering modes are button triggering, action triggering, and sound triggering (voice communication is related to the processing of this step and subsequent steps. Therefore, there is no trigger type); the trigger type is judged, so that different alarm modes can be generated according to the different trigger types, which is convenient for the user to identify.
  • Step 561 If the trigger type is button trigger, perform a second preset operation
  • the second preset operation is: generating a 1KHz tone for 1s; in this way, the user can identify different trigger types according to the tone, sound and other distinguishing points of the alarm.
  • Step 562 If the trigger type is action trigger, perform a third preset operation
  • the third preset operation is: generate a 1KHz tone for 1s, mute it for 0.5s, generate a 1KHz tone for 1s, mute it for 0.5s, and then restore the volume of the headset terminal 1; in this way, the user can follow the alarm tone, sound and other Differentiate points to identify different trigger types.
  • Step 563 If the trigger type is sound trigger, perform a fourth preset operation.
  • the fourth preset operation is: generating a 480 Hz tone for 1 second. In this way, users can identify different trigger types based on the tone, sound, and other distinguishing points of the alarm.
  • the step 500 further includes:
  • Step 570 If it is not in the voice chat mode, switch to the voice chat mode with the interaction sensor 4.
  • the step 500 further includes:
  • Step 580 if not completed, send a voice chat unavailable instruction to the interactive sensor 4.
  • the step 800 includes:
  • Step 810 Perform a first preset operation after receiving the input data of the detection sensor 3;
  • the input data of the detection sensor 3 includes: button input, motion detection, sound level detection; but does not include language communication; all are instructions that require alarm operations by means of vibration, sound, etc.; these instructions are similar in operation mode, so The first preset operation can be performed directly.
  • the first preset operation is: reduce the volume of the earphone terminal 1 to 50% and mute it for 0.5s; in this way, by reducing the volume and mute, the user of the earphone terminal 1 can be removed from the PC or game console or music A preliminary separation is carried out in the communication of the player, so as to prevent other subsequent alarm operations from being too sudden and causing bad consequences.
  • Step 821 Determine the trigger type of the input data of the detection sensor 3;
  • the input data of the detection sensor 3 includes: button input, motion detection, sound level detection; its corresponding trigger mode is button trigger, action trigger, sound trigger; the trigger type is judged, so that it is convenient to generate according to different trigger types. Different alarm methods are convenient for users to identify.
  • Step 822 If the trigger type is button trigger, perform a second preset operation
  • the second preset operation is: generating a 1KHz tone for 1s; in this way, the user can identify different trigger types according to the tone, sound and other distinguishing points of the alarm.
  • Step 823 If the trigger type is action trigger, perform a third preset operation
  • the third preset operation is: generate a 1KHz tone for 1s, mute it for 0.5s, generate a 1KHz tone for 1s, mute it for 0.5s, and then restore the volume of the headset terminal 1; in this way, the user can follow the alarm tone, sound and other Differentiate points to identify different trigger types.
  • Step 824 If the trigger type is sound trigger, perform a fourth preset operation.
  • the fourth preset operation is: generating a 480 Hz tone for 1 second. In this way, users can identify different trigger types based on the tone, sound, and other distinguishing points of the alarm.
  • this embodiment is an interactive monitoring method for drinking with it.
  • the interactive monitoring method includes:
  • Step 01 detecting whether the sensor 3 is in the standby state, and determining whether the wake-up time is reached;
  • the wake-up time is the time to periodically check the local input. This period of time is a compromise between power consumption and user experience, and its value range is between 500ms and 1000ms.
  • the local input means that a button, a motion detector, or a sound level on the detection sensor 3 detects an abnormality.
  • the detection sensor 3 is normally closed, and it can be periodically awakened by setting the awakening time. This way, on the one hand, it can save power, and on the other hand, it can also achieve timely detection of abnormal changes in the surrounding environment.
  • Step 02 If the wake-up time is reached, it is determined whether the locally input input data is detected
  • detecting the locally input input data means that the button on the detection sensor 3 is triggered or the motion detector or the sound level detects abnormal vibration or sound, so that the abnormal data is fed back to the detection sensor 3.
  • Step 03 If detected, send a wireless connection request to the headset terminal 1;
  • the detection sensor 3 is a normally closed sensor, that is, the wireless connection is disconnected from the earphone terminal 1 in the standby state. Only when an abnormality is detected and the input data needs to be sent to the earphone terminal 1, a wireless connection request needs to be sent to establish a wireless connection. Connect and send input data.
  • Step 04 Establish a wireless connection with the headset terminal 1, and send the input data to the headset terminal 1;
  • the earphone terminal 1 After detecting the wireless connection request, the earphone terminal 1 establishes a wireless connection with the detection sensor 3; in this way, the detection sensor 3 can send the input data to the earphone terminal 1.
  • Step 05 Judge whether the standby instruction sent by the headset terminal 1 is received;
  • the earphone terminal 1 receives the input data sent by the detection sensor 3 and performs corresponding operations, and then sends a standby instruction to the detection sensor 3.
  • the standby instruction here may be a data sending instruction, or it may be an instruction to end the current working state of the detection sensor 3 or other related instructions.
  • the transmission of the standby instruction facilitates the control of the detection sensor 3.
  • Step 06 if it is not received, enter the standby state directly;
  • Step 07 If received, enter the standby state after executing the standby instruction.
  • the detection sensor 3 periodically wakes up, so that it is convenient to send the local input of the detection sensor 3 to the earphone terminal 1 in time, which is convenient for the user of the earphone terminal 1 to perceive and recognize.
  • the detection sensors 3 can send an alarm signal to the earphone terminal 1 in a wireless manner when the preset conditions are met.
  • the earphone terminal 1 generates an alarm signal through driving or corresponding vibration.
  • the user of the earphone terminal 1 can grasp the surrounding environment, avoiding the inconvenience of the earphone terminal 1 to normal life, so that the user can enjoy the comfortable life brought by the earphone terminal 1, but also timely Produce a reaction, avoiding emergency situations, such as kitchen timer alarms and other adverse consequences.
  • this embodiment is an interactive monitoring method for drinking with it. As shown in FIG. 7, the interactive monitoring method includes:
  • Step 10 After the interactive sensor 4 is powered on, it establishes a wireless connection with the earphone terminal 1;
  • the interactive sensor 4 is normally open, and it has been paired with the earphone terminal 1. After being powered on, it directly establishes a wireless connection with the earphone terminal 1, thereby facilitating subsequent operations such as data transmission.
  • Step 20 Determine whether a data transmission request sent by the headset terminal 1 is detected
  • the headset terminal 1 will send a data transmission request to the interactive sensor 4 so that the interactive sensor 4 can send the latest data to the headset terminal 1.
  • Step 30 If detected, send input data to the headset terminal 1;
  • Detecting the data transmission request sent by the headset terminal 1 means that the headset terminal 1 needs to collect the current input data of the interactive sensor 4, so the input data is sent to the headset terminal 1, so that the headset terminal 1 can perform corresponding operations according to the input data .
  • Step 40 If it is not detected, it is determined whether the locally input input data is detected
  • detecting the locally input input data means that the button on the detection sensor 3 is triggered or the motion detector or the sound level detects abnormal vibration or sound, so that the abnormal data is fed back to the detection sensor 3; at the same time, the local input Input data also includes voice communication.
  • Step 50 If locally input input data is detected, the input data is sent to the earphone terminal 1.
  • all the interactive sensors 4 can send an alarm signal to the earphone terminal 1 in a wireless manner when the preset conditions are met.
  • the earphone terminal 1 generates an alarm signal through driving or corresponding vibration.
  • the user of the earphone terminal 1 can grasp the surrounding environment, avoiding the inconvenience of the earphone terminal 1 to normal life, so that the user can enjoy the comfortable life brought by the earphone terminal 1, but also timely Produce a reaction, avoiding emergency situations, such as kitchen timer alarms and other adverse consequences.
  • the sending input data includes:
  • Step 61 Determine whether the input data is an instruction to start a voice chat
  • the instructions sent by the interaction sensor 4 generally include: start voice chat instruction, stop voice chat instruction, start vibration instruction, and stop vibration instruction.
  • starting the voice chat instruction means that the headset terminal 1 and the interactive sensor 4 need to establish a dedicated communication channel, so the instruction needs to be judged to facilitate subsequent steps.
  • Step 62 if it is a voice chat command, start the voice chat module
  • Starting the voice chat command means that the headset terminal 1 and the interactive sensor 4 need to establish a dedicated communication channel. Therefore, if it is the command, the voice chat module is activated to establish a communication channel with the headset terminal 1.
  • Step 63 Judge whether the voice chat is over
  • Step 64 If it ends, close the voice chat module.
  • the voice module of the interactive sensor 4 can be turned on, thereby facilitating the communication between the persons near the interactive sensor 4 and the user of the headset terminal 1.
  • said sending local input data further includes:
  • Step 65 If the voice chat command is not started, send the input data to the headset terminal 1.
  • this embodiment is a specific way of applying the interactive monitoring system and interactive monitoring method to the game field.
  • FIG. 9 it is a structural block diagram of the interactive monitoring system according to the embodiment of the present invention applied to the game field; in the figure, the earphone terminal 1 is connected to the audio transceiver 6 so as to pass through the audio transceiver 6, Realize audio communication between user and game console/teammate.
  • the audio transceiver 6 may be a connection device between the game console and the headset terminal 1.
  • the headset terminal 1 implements mutual audio transmission with the game console through the audio transceiver 6; the audio transceiver 6 may also be the game console directly,
  • the earphone terminal 1 and the audio transceiver 6 (game host) directly implement audio mutual transmission.
  • the audio transceiver 6 may also include optical fiber input, analog audio input and USB DAC. It supplies power to the USB port, so the power supply effect is better.
  • the first preset operation is: reduce the volume of the earphone terminal 1 to 50% and mute it for 0.5s; not only for the purpose of removing the user of the earphone terminal 1 from the PC or game console or music
  • the initial separation in the communication of the player can also enable the user to continue to operate the game normally at the critical moment of the game. The short silence will not interfere with the user's operation of the game, nor will it interfere with the voice of the user and teammates. communicate with.
  • the second preset operation is: generating a 1KHz tone for 1s
  • the third preset operation is: generating a 1KHz tone for 1s, muting for 0.5s, then generating a 1KHz tone for 1s, muting for 0.5s, and then restoring the headset terminal 1.
  • Volume The fourth preset operation is: generate a 480Hz tone for 1s.
  • the second preset operation, the third preset operation, and the fourth preset operation can all enable the user to continue to operate the game normally at the critical moment of the game, and the short silence will not interfere with the user's operation of the game. Will not interfere with the voice communication between users and teammates.

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Abstract

本发明提供了一种交互式监控系统及交互式监控方法,所述交互式监控系统包括耳机终端、检测传感器和交互传感器;所述检测传感器,与所述耳机通信连接,检测周围环境信息并在满足预设条件下向所述耳机发送报警信号;所述交互传感器,其与所述耳机通信连接,向所述耳机终端发送音频信号或接收所述耳机终端发送的音频信号;所述耳机终端接收所述报警信号或所述交互传感器发送的音频信号后,对外播放。本发明所述的交互式监控系统从而使得耳机的使用者可以掌握周围环境,避免了耳机给正常的生活带来不便,使得使用者可以在享受耳机带来的舒适生活的前提下,还可以及时对周围环境产生反应,避免了紧急情况,如厨房定时器报警等造成的不良后果。

Description

一种交互式监控系统及交互式监控方法 技术领域
本发明涉及监控技术领域,特别涉及一种交互式监控系统及交互式监控方法。
背景技术
现代社会中,大家越来越倾向于使用耳机等欣赏音乐,作为日常放松方式。使用耳机欣赏音乐、视频、游戏和电视节目,是体验清澈音效的最佳方式,同时能保持一个安静的生活环境。但缺点是缺乏对周围环境的感知,耳机发出的声音很容易掩盖来自周围的任何声音,使得耳机的使用者无法掌握周围环境,给正常的生活带来不便。
另外,一旦发生一些紧急情况,如厨房定时器报警等,容易造成不良后果。
发明内容
有鉴于此,本发明旨在提出一种交互式监控系统,以解决使用耳机时无法掌握周围环境的问题。
为达到上述目的,本发明的技术方案是这样实现的:
一种交互式监控系统,其包括耳机终端、检测传感器和交互传感器;所述检测传感器,与所述耳机通信连接,检测周围环境信息并在满足预设条件下向所述耳机发送报警信号;所述交互传感器,其与所述耳机通信连接,向所述耳机终端发送音频信号或接收所述耳机终端发送的音频信号;所述耳机终端接收所述报警信号或所述交互传感器发送的音频信号后,对外播放。
进一步的,还包括耳机终端包括通话模块和无线收发模块,所述耳机终端 通过所述无线收发模块与所述检测传感器、所述交互传感器建立通信连接。
进一步的,所述通话模块和所述无线收发模块为一体的。
相对于现有技术,本发明所述的交互式监控系统具有以下优势:
(1)本发明所述的交互式监控系统,可以将检测传感器和交互传感器设置在需要监视的位置,如门口,厨房,后院等等位置;每个传感器都可以在预设条件满足时,以无线方式向耳机发送报警信号。耳机通过驱动或相应的振动等方式产生报警信号。从而使得耳机的使用者可以掌握周围环境,避免了耳机给正常的生活带来不便,使得使用者可以在享受耳机带来的舒适生活的前提下,还可以及时对周围环境产生反应,避免了紧急情况,如厨房定时器报警等造成的不良后果。
(2)本发明所述的交互式监控系统,通过无线的方式将耳机与传感器连接起来,从而使得传感器的布置更加简单方便,使用范围更广。
本发明的另一目的在于提出一种交互式监控方法,以解决使用耳机时无法掌握周围环境的问题。
为达到上述目的,本发明的技术方案是这样实现的:
一种交互式监控方法,其包括:
耳机终端上电后,与交互传感器建立无线连接;
在检测到本地输入或所述交互传感器、检测传感器发送的指令后,执行该指令;
向所述交互传感器发送数据传输请求;
判断是否检测到所述交互传感器在接收到所述数据传输请求后反馈的输入数据;
若检测到,则根据接收到的所述输入数据执行对应操作;
若未检测到,则判断是否检测到检测传感器的无线连接请求;
若检测到所述无线连接请求,则与所述检测传感器建立无线连接;
接收所述检测传感器发送的输入数据并执行对应操作,并向所述检测传感器发送备用指令。
进一步的,所述在检测到本地输入或所述交互传感器、检测传感器发送的指令后,执行该指令,包括:
判断是否检测到本地输入或所述交互传感器、所述检测传感器发送的指令;
若检测到,则判断所述指令是否为所述交互传感器或所述检测传感器发送的指令;
若是所述交互传感器或所述检测传感器发送的指令,则执行所述交互传感器或所述检测传感器发送的指令;
若不是所述交互传感器或所述检测传感器发送的指令,则执行本地输入的所述指令。
进一步的,所述根据接收到的所述输入数据执行对应操作,包括:
判断接收到的所述输入数据是否为启动语音聊天指令;
若为所述启动语音聊天指令,则判断耳机终端是否处于语音聊天模式;
若处于语音聊天模式,则判断当前语音聊天是否完成;
若已完成,则将所述耳机终端切换为与所述交互传感器的语音聊天模式。
进一步的,所述根据接收到的所述输入数据执行对应操作,还包括:
若不是所述启动语音聊天指令,则进行第一预设操作;
判断所述输入数据的触发类型;
若所述触发类型为按钮触发,则进行第二预设操作;
若所述触发类型为动作触发,则进行第三预设操作;
若所述触发类型为声音触发,则进行第四预设操作。
进一步的,所述根据接收到的所述输入数据执行对应操作,还包括:
若未处于语音聊天模式,则将所述耳机切换为与所述交互传感器的语音聊天模式。
进一步的,所述接收所述检测传感器发送的输入数据并执行对应操作,包括:
接收所述检测传感器的输入数据后进行第一预设操作;
判断所述检测传感器的输入数据的触发类型;
若所述触发类型为按钮触发,则进行第二预设操作;
若所述触发类型为动作触发,则进行第三预设操作;
若所述触发类型为声音触发,则进行第四预设操作。
进一步的,所述交互传感器或检测传感器输入指令包括:启动语音聊天指令、停止语音聊天指令、启动振动指令和停止振动指令。
进一步的,所述本地输入指令包括:声音增大指令、声音减小指令、静音指令、取消静音指令、声音模式切换指令。
所述交互式监控方法与上述交互式监控系统相对于现有技术所具有的优势相同,在此不再赘述。
本发明的次一目的在于提出一种交互式监控方法,以解决使用耳机时无法掌握周围环境的问题。
为达到上述目的,本发明的技术方案是这样实现的:
一种交互式监控方法,其包括:
检测传感器待机状态下,判断是否达到唤醒时间;
若达到醒来时间,则判断是否检测到本地输入的输入数据;
若检测到,则向所述耳机终端发送无线连接请求;
建立与所述耳机终端的无线连接,向所述耳机终端1发送所述输入数据;
判断是否接收到所述耳机终端发送的备用指令;
若未接收到,则直接进入待机状态;
若接收到,则执行所述备用指令后进入待机状态。
所述交互式监控方法与上述交互式监控系统相对于现有技术所具有的优势相同,在此不再赘述。
本发明的再一目的在于提出一种交互式监控方法,以解决使用耳机时无法掌握周围环境的问题。
为达到上述目的,本发明的技术方案是这样实现的:
一种交互式监控方法,其包括:
交互传感器上电后,与耳机终端建立无线连接;
判断是否检测到所述耳机终端发送的数据传输请求;
若检测到,则向所述耳机终端发送输入数据;
若未检测到,则判断是否检测到本地输入的输入数据;
若检测到本地输入的输入数据,则向所述耳机终端发送所述输入数据。所述交互式监控方法与上述交互式监控系统相对于现有技术所具有的优势相同,在此不再赘述。
附图说明
构成本发明的一部分的附图用来提供对本发明的进一步理解,本发明的示意性实施例及其说明用于解释本发明,并不构成对本发明的不当限定。在附图中:
图1为本发明实施例所述的交互式监控系统的结构框图;
图2为本发明实施例所述的交互式监控方法的流程图;
图3为本发明实施例所述的交互式监控方法步骤200的流程图;
图4为本发明实施例所述的交互式监控方法步骤500的流程图;
图5为本发明实施例所述的交互式监控方法步骤800的流程图;
图6为本发明实施例所述的交互式监控方法检测传感器的流程图;
图7为本发明实施例所述的交互式监控方法交互传感器的流程图;
图8为本发明实施例所述的交互式监控方法发送输入数据的流程图;
图9为本发明实施例所述的交互式监控系统应用到游戏领域的结构框图。
附图标记说明:
1-耳机终端,2-无线收发模块,3-检测传感器,4-交互传感器,5-通话模块,6-音频收发器。
具体实施方式
需要说明的是,在不冲突的情况下,本发明中的实施例及实施例中的特征 可以相互组合。
下面将参考附图并结合实施例来详细说明本发明。
实施例1
如图1所示,其为;其中,所述交互式监控系统,其包括:耳机终端1、检测传感器3和交互传感器4;所述检测传感器3,与所述耳机终端1通信连接,检测周围环境信息并在满足预设条件下向所述耳机发送报警信号;所述交互传感器4,其与所述耳机终端1通信连接,向所述耳机终端1发送音频信号或接收所述耳机终端1发送的音频信号;所述耳机终端1接收所述报警信号或所述交互传感器4发送的音频信号后,对外播放。
这样,可以将检测传感器3-和交互传感器4设置在需要监视或交互(交流)的位置,如门口,厨房,后院等等位置;每个检测传感器3都可以在预设条件满足时,以无线方式向耳机终端1发送报警信号。耳机终端1通过驱动或相应的振动等方式产生报警信号。从而使得耳机终端1的使用者可以掌握周围环境,避免了耳机终端1给正常的生活带来不便,使得使用者可以在享受耳机终端1带来的舒适生活的前提下,还可以及时对周围环境产生反应,避免了紧急情况,如厨房定时器报警等造成的不良后果。
另外,耳机终端1可以随时请求传感器通讯,而无需被动等待传感器。
其中,所述耳机终端1包括通话模块5和无线收发模块2,所述耳机终端1通过所述无线收发模块2与所述检测传感器3、所述交互传感器4建立通信连接。
这样,通过无线的方式将耳机终端1与传感器连接起来,从而使得传感器的布置更加简单方便,使用范围更广。
本申请中,在一个实施方案中,耳机终端1为一耳机,其内部集成有通话模块5和无线收发模块2,以分别用于与使用者通话以及与检测传感器3、交互传感器4建立通讯连接。本实施方案中,所述通话模块5与无线收发模块2可以是虚拟的模块(如软件程序等),仅用于表征所述耳机终端1具有通话功能与无线收发功能,以及通过通话模块5与无线收发模块2实现通话功能和无线收 发功能;所述通话模块5与无线收发模块2也可以是实体的模块(如电路、软件程序的存储件等),耳机终端1通过通话模块5与无线收发模块2实现通话功能和无线收发功能。这其中,通话模块5和无线收发模块2可以是相互独立的两个硬件模块,也可以是集成(合并)为一个硬件的两个模块(即通过同一个硬件可以实现通话功能和无线收发功能);只要其可以实现通话功能与无线收发功能即可。进一步的,在该实施方案的基础上,通话模块5和无线收发模块2为一体的,这样,可以对模块的数量进行精简,从而节省耳机终端的容纳空间。
在另一个实施方案中,通话模块5为一耳机,该耳机可以为蓝牙耳机等,无线收发模块2为一独立的无线设备,其与耳机通过无线方式联通,并将所述耳机与检测传感器3、交互传感器4建立通信连接;其中,该无线设备在所述耳机与检测传感器3、交互传感器4的数据传输过程中,负责对传输的数据进行格式转化或判断,这样,一方面,可以将传输的数据转化为耳机的通用指令(即所有耳机均通用的格式指令),从而可以在现有耳机的基础上,通过增加该无线设备,实现交互式监控;另一方面,可以减少耳机需要实现的功能,使得耳机的体积更轻便。
其中,所述交互传感器4包括麦克风和扬声器,使用者可以在佩戴耳机终端1的情况下,与交互传感器4附件的其他使用者进行通讯,从而可以使得使用者在不移动的情况下就可以了解交互传感器4设置位置的具体情况,并进行相应处理。
所述交互传感器4或所述检测传感器3的数量可以为一个或多个,可以根据实际需求设置在需要设置的位置处。
所述交互传感器4或所述检测传感器3可以是红外探测器、门开关探测器,声音探测器,振动传感器或任何类型的传感器来探测周围环境。它还支持更多的功能。例如,设置在门口的传感器为门铃提供了一个按钮。该检测器还可以检测靠近前门的人的运动,或者检测到靠近前门外面的温度。
较佳的,所述检测传感器3为低功耗传感器,其关闭无线电路并在待机模式下,被动地等待输入;这样,使用时间长,无需更换电池等。
较佳的,所述交互传感器4为常开传感器,其与无线耳机终端1保持无线连接,主动监控输入;这样,监控效果更好。
实施例2
如上述所述的交互式监控系统,本实施例为与其对饮的一种交互式监控方法,如图2所示,所述交互式监控方法包括:
步骤100,耳机终端1上电后,与交互传感器4建立无线连接;
本申请中的无线连接方式,我一种特殊设计的协议,其允许所有设备(耳机终端1、交互传感器4、检测传感器3)连接在一起,其中,所述耳机终端1为主机,交互传感器4,检测传感器3(可能还存在的如PC端、游戏机等与耳机终端1无线连接的设备)为从机。所有的从机与主机是预先配对的。
耳机终端1上电后,直接与配对的交互传感器4建立无线连接。
步骤200,在检测到本地输入或所述交互传感器4、检测传感器3发送的指令后,执行该指令;
所述本地输入的指令,是指使用者通过耳机终端1上的按钮或耳机终端1上的触屏或者使用者通过与耳机终端1连接的其他输入设备输入的指令或操作。
交互传感器4、检测传感器3在检测到周围环境发生变化后,会将变化通过输入数据或指令的形式,发送给耳机终端1,从而便于耳机终端1根据不同的指令执行不同的操作。
步骤300,向所述交互传感器4发送数据传输请求;
为了便于收集交互传感器4的最新数据,需要向所述交互传感器4发送数据传输请求,以使得所述交互传感器4可以将最新数据发送给所述耳机终端1。
步骤400,判断是否检测到所述交互传感器4在接收到所述数据传输请求后反馈的输入数据;
交互传感器4在接收到数据传输请求后,会将最新的输入数据发送给耳机终端1作为反馈,因此若接收到,则证明所述交互传感器4周围环境发生变化, 则需要根据变化产生对应操作;若未接收到,则证明所述交互传感器4周围环境未发生变化,可以继续执行后续步骤。
步骤500,若检测到,则根据接收到的所述输入数据执行对应操作;
接收到,则证明所述交互传感器4周围环境发生变化,其中,所述交互传感器4的输入数据包括:按钮输入、运动检测、声级检测和语言通信。所述耳机终端1可以根据检测到的不同数据产生对应的不同操作,以对检测到的环境变化进行区分。
其中,所述按钮输入,是指外界通过触碰或压缩所述交互传感器4上的按钮产生的输入,如拜访者或玩耍的儿童按压通话键,从而进行通话。
所述运动检测、声级检测,是指交互传感器4检测到的外界的运动或声音强度;如检测到异常的震动或尖锐的声音等等。
所述语言通信,是指交互传感器4接收到的外界传输的语音,如拜访者打招呼的声音或询问是否有人。
步骤600,若未检测到,则判断是否检测到检测传感器3的无线连接请求;
所述检测传感器3为常闭传感器,即在待机状态与耳机终端1断开无线连接,只有在检测到异常,需要将输入数据发送给耳机终端1时,才需要发送无线连接请求,从而建立无线连接,发送输入数据。
步骤700,若检测到所述无线连接请求,则与所述检测传感器3建立无线连接;
检测传感器3为常闭,除非产生异常信号,需要发送给耳机终端1,否则不会产生与耳机终端1的无线连接;这样,可以减少对系统中无线连接通道的需求,从而在整个系统中设置很多个检测传感器3(比如一百个),进而扩大可以交互的区域。
步骤800,接收所述检测传感器3发送的输入数据并执行对应操作,并向所述检测传感器3发送备用指令。
这里,所述的备用指令,可以是数据发送指令,也可以是结束检测传感器3的当前工作状态或相关的其他指令,通过备用指令的发送,便于对检测传感 器3的控制。
这样,可以将检测传感器3-和交互传感器4设置在需要监视或交互(交流)的位置,如门口,厨房,后院等等位置;每个检测传感器3都可以在预设条件满足时,以无线方式向耳机终端1发送报警信号。耳机终端1通过驱动或相应的振动等方式产生报警信号。从而使得耳机终端1的使用者可以掌握周围环境,避免了耳机终端1给正常的生活带来不便,使得使用者可以在享受耳机终端1带来的舒适生活的前提下,还可以及时对周围环境产生反应,避免了紧急情况,如厨房定时器报警等造成的不良后果。
较佳的,如图3所示,所述步骤200包括:
步骤210,判断是否检测到本地输入或所述交互传感器4、所述检测传感器3发送的指令;
所述本地输入的指令包括:声音增大指令、声音减小指令、静音指令、取消静音指令、声音模式切换指令。这些指令一般是通过耳机终端1上的按钮或触屏等输入设备输入的。
步骤220,若检测到,则判断所述指令是否为所述交互传感器4或所述检测传感器3发送的指令;
其中,所述交互传感器4或检测传感器3发送的指令包括:启动语音聊天指令、停止语音聊天指令、启动振动指令和停止振动指令。这些指令一般是交互传感器4或检测传感器3根据周围环境的变化生成的。
步骤230,若是所述交互传感器4或所述检测传感器3发送的指令,则执行所述交互传感器4或所述检测传感器3发送的指令;
步骤240,若不是所述交互传感器4或所述检测传感器3发送的指令,则执行本地输入的所述指令。
这样,通过对本地输入、交互传感器4或所述检测传感器3发送的指令的精确识别,通过产生对应的执行操作,操作准确,方便快捷。
较佳的,如图4所示,所述步骤500,包括:
步骤510,判断接收到的所述输入数据是否为启动语音聊天指令;
所述交互传感器4发送的指令一般包括:启动语音聊天指令、停止语音聊天指令、启动振动指令和停止振动指令。其中,启动语音聊天指令,意味着耳机终端1与交互传感器4需要建立通讯的专用通道,因此需要对该指令进行判断,从而便于进行后续步骤。
步骤520,若为启动语音聊天指令,则判断所述耳机终端1是否处于语音聊天模式;
要启动耳机终端1与交互传感器4的语音聊天,需要将耳机终端1的语音聊天模式切换为耳机终端1-交互传感器4,因此需要对耳机终端1当前的状态进行判断。
步骤530,若处于语音聊天模式,则判断当前语音聊天是否完成;
步骤540,若已完成,则将所述耳机终端1切换为与所述交互传感器4的语音聊天模式。
这样,在接收到所述交互传感器4的发送数据后,根据所述发送数据中的具体数据来对当前耳机终端1的模式进行识别,从而进行合适的切换,以达到将耳机终端1与交互传感器4语音聊天的目的。
较佳的,所述步骤500,还包括:
步骤550,若不是启动语音聊天指令,则进行第一预设操作;
若不是语音聊天指令,则为需要通过震动、声音等方式进行报警操作的指令;这些指令的操作方式类似,因此可以直接进行第一预设操作。
其中,所述第一预设操作为:将耳机终端1音量降低为50%,并静音0.5s;这样,通过降低音量和静音,可以将耳机终端1的使用者从与PC或游戏机或音乐播放器的交流中进行初步的分离,从而防止后续其他报警操作太突然而造成不好的后果。
步骤560,判断所述输入数据的触发类型;
所述交互传感器4的输入数据包括:按钮输入、运动检测、声级检测和语言通信;其对应的触发方式为按钮触发、动作触发、声音触发(语音通信与本步骤及后续步骤的处理关联较小,因此无触发类型);对触发类型进行判断,从 而便于根据触发类型的不同,产生不同的报警方式,便于使用者进行识别。
步骤561,若所述触发类型为按钮触发,则进行第二预设操作;
其中,所述第二预设操作为:产生1KHz音调1s;这样,使用者可以根据报警的音调、声音及其他区分点来识别不同的触发类型。
步骤562,若所述触发类型为动作触发,则进行第三预设操作;
其中,所述第三预设操作为:产生1KHz音调1s,静音0.5s,再产生1KHz音调1s,静音0.5s,然后恢复耳机终端1音量;这样,使用者可以根据报警的音调、声音及其他区分点来识别不同的触发类型。
步骤563,若所述触发类型为声音触发,则进行第四预设操作。
其中,所述第四预设操作为:产生480Hz音调1s。这样,使用者可以根据报警的音调、声音及其他区分点来识别不同的触发类型。
这样,通过对交互传感器4的发送数据的触发类型的识别,从而产生不同的预设操作,从而便于使用者根据产生的不同预设操作对周围的环境变化机械能识别,达到更好的识别效果。
较佳的,所述步骤500,还包括:
步骤570,若未处于语音聊天模式,则切换为与所述交互传感器4的语音聊天模式。
这样,便于耳机终端1的使用者与交互传感器4附近的其他人员进行语音通讯,交流信息。
较佳的,所述步骤500,还包括:
步骤580,若未完成,向所述交互传感器4发送语音聊天不可用指令。
这样,可以在所述耳机终端1的使用者忙于其他语音聊天的情况下,及时反馈,从而便于所述交互传感器4附近的人员进行其他操作。
较佳的,如图5所示,所述步骤800,包括:
步骤810,接收所述检测传感器3的输入数据后进行第一预设操作;
所述检测传感器3的输入数据包括:按钮输入、运动检测、声级检测;但是并不包括语言通信;均为需要通过震动、声音等方式进行报警操作的指令; 这些指令的操作方式类似,因此可以直接进行第一预设操作。
其中,所述第一预设操作为:将耳机终端1音量降低为50%,并静音0.5s;这样,通过降低音量和静音,可以将耳机终端1的使用者从与PC或游戏机或音乐播放器的交流中进行初步的分离,从而防止后续其他报警操作太突然而造成不好的后果。
步骤821,判断所述检测传感器3的输入数据的触发类型;
所述检测传感器3的输入数据包括:按钮输入、运动检测、声级检测;其对应的触发方式为按钮触发、动作触发、声音触发;对触发类型进行判断,从而便于根据触发类型的不同,产生不同的报警方式,便于使用者进行识别。
步骤822,若所述触发类型为按钮触发,则进行第二预设操作;
其中,所述第二预设操作为:产生1KHz音调1s;这样,使用者可以根据报警的音调、声音及其他区分点来识别不同的触发类型。
步骤823,若所述触发类型为动作触发,则进行第三预设操作;
其中,所述第三预设操作为:产生1KHz音调1s,静音0.5s,再产生1KHz音调1s,静音0.5s,然后恢复耳机终端1音量;这样,使用者可以根据报警的音调、声音及其他区分点来识别不同的触发类型。
步骤824,若所述触发类型为声音触发,则进行第四预设操作。
其中,所述第四预设操作为:产生480Hz音调1s。这样,使用者可以根据报警的音调、声音及其他区分点来识别不同的触发类型。
这样,通过对检测传感器3的发送数据的触发类型的识别,从而产生不同的预设操作,从而便于使用者根据产生的不同预设操作对周围的环境变化机械能识别,达到更好的识别效果。
实施例3
如上述所述的交互式监控系统,本实施例为与其对饮的一种交互式监控方法,如图6所示,所述交互式监控方法包括:
步骤01,检测传感器3待机状态下,判断是否达到唤醒时间;
所述唤醒时间是定期检查本地输入的时间。这段时间是功耗和用户体验之间的折衷,其取值范围在500ms到1000ms之间。其中,所述本地输入是指所述检测传感器3上的按钮、运动检测器或声级检测到异常。所述检测传感器3为常闭,通过唤醒时间的设置,可以周期性对其进行唤醒,这样,一方面可以节省电量,另一方面也可以达到对周围环境的异常变化进行及时的检测。
步骤02,若达到唤醒时间,则判断是否检测到本地输入的输入数据;
其中,检测到本地输入的输入数据是指所述检测传感器3上的按钮被触发或运动检测器、声级检测到异常振动或声音,从而向检测传感器3反馈该异常数据。
步骤03,若检测到,则向所述耳机终端1发送无线连接请求;
所述检测传感器3为常闭传感器,即在待机状态与耳机终端1断开无线连接,只有在检测到异常,需要将输入数据发送给耳机终端1时,才需要发送无线连接请求,从而建立无线连接,发送输入数据。
步骤04,建立与所述耳机终端1的无线连接,向所述耳机终端1发送所述输入数据;
耳机终端1检测到所述无线连接请求后,与所述检测传感器3建立无线连接;这样,检测传感器3可以向所述耳机终端1发送所述输入数据。
步骤05,判断是否接收到所述耳机终端1发送的备用指令;
耳机终端1接收所述检测传感器3发送的输入数据并执行对应操作,然后向所述检测传感器3发送备用指令。这里的备用指令,可以是数据发送指令,也可以是结束检测传感器3的当前工作状态或相关的其他指令,通过备用指令的发送,便于对检测传感器3的控制。
步骤06,若未接收到,则直接进入待机状态;
步骤07,若接收到,则执行所述备用指令后进入待机状态。
这样,进入待机状态,断开与耳机终端1的无线连接,可以大幅度减少对电量的消耗,从而避免频繁更换电池等行为。
这样,通过检测传感器3周期性地进行唤醒,从而便于及时将检测传感器 3的本地输入发送给耳机终端1,便于耳机终端1的使用者进行感知和识别。
这样,检测传感器3都可以在预设条件满足时,以无线方式向耳机终端1发送报警信号。耳机终端1通过驱动或相应的振动等方式产生报警信号。从而使得耳机终端1的使用者可以掌握周围环境,避免了耳机终端1给正常的生活带来不便,使得使用者可以在享受耳机终端1带来的舒适生活的前提下,还可以及时对周围环境产生反应,避免了紧急情况,如厨房定时器报警等造成的不良后果。
实施例4
如上述所述的交互式监控系统,本实施例为与其对饮的一种交互式监控方法,如图7所示,所述交互式监控方法包括:
步骤10,交互传感器4上电后,与耳机终端1建立无线连接;
交互传感器4为常开,其与所述耳机终端1已配对,在上电后,直接与所述耳机终端1建立无线连接,从而便于进行后续的数据传输等操作。
步骤20,判断是否检测到所述耳机终端1发送的数据传输请求;
为了便于收集交互传感器4的最新数据,所述耳机终端1会向所述交互传感器4发送数据传输请求,以使得所述交互传感器4可以将最新数据发送给所述耳机终端1。
步骤30,若检测到,则向所述耳机终端1发送输入数据;
检测到耳机终端1发送的数据传输请求,则即为耳机终端1需要收集交互传感器4当前的输入数据,因此将输入数据发送给所述耳机终端1,便于耳机终端1根据输入数据执行对应的操作。
步骤40,若未检测到,则判断是否检测到本地输入的输入数据;
其中,检测到本地输入的输入数据是指所述检测传感器3上的按钮被触发或运动检测器、声级检测到异常振动或声音,从而向检测传感器3反馈该异常数据;同时该本地输入的输入数据还包括语音通信。
步骤50,若检测到本地输入的输入数据,则向所述耳机终端1发送所述输 入数据。
这样,通过交互传感器4的循环判断识别,从而便于及时将交互传感器4的本地输入的输入数据发送给耳机终端1,便于耳机终端1的使用者进行感知和识别。
这样,交互传感器4都可以在预设条件满足时,以无线方式向耳机终端1发送报警信号。耳机终端1通过驱动或相应的振动等方式产生报警信号。从而使得耳机终端1的使用者可以掌握周围环境,避免了耳机终端1给正常的生活带来不便,使得使用者可以在享受耳机终端1带来的舒适生活的前提下,还可以及时对周围环境产生反应,避免了紧急情况,如厨房定时器报警等造成的不良后果。
较佳的,如图8所示,所述发送输入数据,包括:
步骤61,判断所述输入数据是否为开启语音聊天指令;
所述交互传感器4发送的指令一般包括:启动语音聊天指令、停止语音聊天指令、启动振动指令和停止振动指令。其中,启动语音聊天指令,意味着耳机终端1与交互传感器4需要建立通讯的专用通道,因此需要对该指令进行判断,从而便于进行后续步骤。
步骤62,若为开启语音聊天指令,则启动语音聊天模块;
启动语音聊天指令,意味着耳机终端1与交互传感器4需要建立通讯的专用通道,因此,若为该指令,则启动语音聊天模块,从而建立与耳机终端1的通信通道。
步骤63,判断语音聊天是否结束;
步骤64,若结束则关闭所述语音聊天模块。
这样,可以在需要进行语音聊天时,开启交互传感器4的语音模块,从而便于交互传感器4附近的人员与耳机终端1的使用者进行通讯。
较佳的,所述发送本地输入数据,还包括:
步骤65,若不是开启语音聊天指令,则向所述耳机终端1发送所述输入数据。
这样,可以通过对本地输入数据的识别,直接进行数据发送或语音模块开启操作,从而及时地将交互传感器4周围的环境变化发送给耳机终端1,便于使用者识别和操作。
实施例5
如上述所述的交互式监控系统及交互式监控方法,本实施例为将该交互式监控系统及交互式监控方法应用到游戏领域的具体方式。
现有的使用耳机的场景中,如欣赏音乐、看视频或者电视节目以及游戏中,以游戏对使用者的束缚最强,使用者在玩游戏的过程中,如网游或者其他3D游戏,需要在游戏的过程中,不断地通过语音与队友进行沟通配合,因此,很难停止游戏转而处理其他如开门等的事情;特别是一旦在玩游戏时玩到关键时刻,使用者更无法停止游戏转而去处理其他事情,否则将会带来非常糟糕的游戏体验。
如图9所示,其为本发明实施例所述的交互式监控系统应用到游戏领域的结构框图;在图中,耳机终端1与音频收发器6连接,以便于通过该音频收发器6,实现使用者与游戏主机/队友之间的音频沟通。
其中,该音频收发器6可以是游戏主机与耳机终端1之间的连接设备,耳机终端1通过音频收发器6与游戏主机实现音频的互相传输;该音频收发器6也可以直接为游戏主机,耳机终端1直接与音频收发器6(游戏主机)实现音频的互相传输。
较佳的,所述音频收发器6也可以包括光纤输入,模拟音频输入和USB DAC。其为USB端口供电,这样供电效果更好。
另外,上述各个实施例中,所述第一预设操作为:将耳机终端1音量降低为50%,并静音0.5s;不仅是为了将耳机终端1的使用者从与PC或游戏机或音乐播放器的交流中进行初步的分离,还可以使得使用者在游戏的关键时刻,可以继续正常操作游戏,短暂静音不会干扰使用者对游戏的操作,也不会干扰使用者与队友等的语音交流。
同样的,所述第二预设操作为:产生1KHz音调1s;所述第三预设操作为:产生1KHz音调1s,静音0.5s,再产生1KHz音调1s,静音0.5s,然后恢复耳机终端1音量;所述第四预设操作为:产生480Hz音调1s。其中,第二预设操作、第三预设操作、第四预设操作,均可以使得使用者在游戏的关键时刻,可以继续正常操作游戏,短暂静音不会干扰使用者对游戏的操作,也不会干扰使用者与队友等的语音交流。
这样,将所述的交互式监控系统及交互式监控方法应用于游戏领域,可以使得耳机的使用者在正常的游戏过程中,仍然可以在不影响游戏正常操作的情况下,实现对周围环境的监控,及时对周围环境产生反应,从而使得使用者达到更好的游戏体验。以上所述仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内,所作的任何修改、等同替换、改进等,均应包含在本发明的保护范围之内。

Claims (10)

  1. 一种交互式监控系统,其特征在于,包括:耳机终端(1)、检测传感器(3)和交互传感器(4);所述检测传感器(3),与所述耳机(1)通信连接,检测周围环境信息并在满足预设条件下向所述耳机发送报警信号;所述交互传感器(4),其与所述耳机(1)通信连接,向所述耳机终端(1)发送音频信号或接收所述耳机终端(1)发送的音频信号;所述耳机终端(1)接收所述报警信号或所述交互传感器(4)发送的音频信号后,对外播放。
  2. 根据权利要求1所述的交互式监控系统,其特征在于,所述耳机终端(1)包括通话模块(5)和无线收发模块(2),所述耳机终端(1)通过所述无线收发模块(2)与所述检测传感器(3)、所述交互传感器(4)建立通信连接。
  3. 一种交互式监控方法,其特征在于,包括:
    耳机终端(1)上电后,与交互传感器(4)建立无线连接;
    在检测到本地输入或所述交互传感器(4)、检测传感器(3)发送的指令后,执行该指令;
    向所述交互传感器(4)发送数据传输请求;
    判断是否检测到所述交互传感器(4)在接收到所述数据传输请求后反馈的输入数据;
    若检测到,则根据接收到的所述输入数据执行对应操作;
    若未检测到,则判断是否检测到检测传感器(3)的无线连接请求;
    若检测到所述无线连接请求,则与所述检测传感器(3)建立无线连接;
    接收所述检测传感器(3)发送的输入数据并执行对应操作,并向所述检测传感器(3)发送备用指令。
  4. 根据权利要求3所述的交互监控方法,其特征在于,所述在检测到本地输入或所述交互传感器(4)、检测传感器(3)发送的指令后,执行该指令,包括:
    判断是否检测到本地输入或所述交互传感器(4)、所述检测传感器(3)发送的指令;
    若检测到,则判断所述指令是否为所述交互传感器(4)或所述检测传感器(3)发送的指令;
    若是所述交互传感器(4)或所述检测传感器(3)发送的指令,则执行所述交互传感器(4)或所述检测传感器(3)发送的指令;
    若不是所述交互传感器(4)或所述检测传感器(3)发送的指令,则执行本地输入的所述指令。
  5. 根据权利要求3或4所述的交互监控方法,其特征在于,所述根据接收到的所述输入数据执行对应操作,包括:
    判断接收到的所述输入数据是否为启动语音聊天指令;
    若为所述启动语音聊天指令,则判断耳机终端(1)是否处于语音聊天模式;
    若处于语音聊天模式,则判断当前语音聊天是否完成;
    若已完成,则切换为与所述交互传感器(4)的语音聊天模式。
  6. 根据权利要求5所述的交互监控方法,其特征在于,所述根据接收到的所述输入数据执行对应操作,还包括:
    若不是所述启动语音聊天指令,则进行第一预设操作;
    判断所述输入数据的触发类型;
    若所述触发类型为按钮触发,则进行第二预设操作;
    若所述触发类型为动作触发,则进行第三预设操作;
    若所述触发类型为声音触发,则进行第四预设操作。
  7. 根据权利要求5所述的交互监控方法,其特征在于,所述根据接收到的所述输入数据执行对应操作,还包括:
    若未处于语音聊天模式,则切换为与所述交互传感器(4)的语音聊天模式。
  8. 根据权利要求3或4所述的交互监控方法,其特征在于,所述接收所述检测传感器(3)发送的输入数据并执行对应操作,包括:
    接收所述检测传感器(3)的输入数据后进行第一预设操作;
    判断所述检测传感器(3)的输入数据的触发类型;
    若所述触发类型为按钮触发,则进行第二预设操作;
    若所述触发类型为动作触发,则进行第三预设操作;
    若所述触发类型为声音触发,则进行第四预设操作。
  9. 一种交互式监控方法,其特征在于,包括:
    检测传感器(3)待机状态下,判断是否达到唤醒时间;
    若达到唤醒时间,则判断是否检测到本地输入的输入数据;
    若检测到,则向所述耳机终端(1)发送无线连接请求;
    建立与所述耳机终端(1)的无线连接,向所述耳机终端(1)发送所述输入数据;
    判断是否接收到所述耳机终端(1)发送的备用指令;
    若未接收到,则直接进入待机状态;
    若接收到,则执行所述备用指令后进入待机状态。
  10. 一种交互式监控方法,其特征在于,包括:
    交互传感器(4)上电后,与耳机终端(1)建立无线连接;
    判断是否检测到所述耳机终端(1)发送的数据传输请求;
    若检测到,则向所述耳机终端(1)发送输入数据;
    若未检测到,则判断是否检测到本地输入的输入数据;
    若检测到本地输入的输入数据,则向所述耳机终端(1)发送所述输入数据。
PCT/CN2019/086805 2019-02-18 2019-05-14 一种交互式监控系统及交互式监控方法 WO2020173000A1 (zh)

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