WO2020150371A1 - Système et procédé pour jeu de golf à faible coût - Google Patents

Système et procédé pour jeu de golf à faible coût Download PDF

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Publication number
WO2020150371A1
WO2020150371A1 PCT/US2020/013715 US2020013715W WO2020150371A1 WO 2020150371 A1 WO2020150371 A1 WO 2020150371A1 US 2020013715 W US2020013715 W US 2020013715W WO 2020150371 A1 WO2020150371 A1 WO 2020150371A1
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WO
WIPO (PCT)
Prior art keywords
ball
image
server
golf
trajectory
Prior art date
Application number
PCT/US2020/013715
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English (en)
Inventor
Martin Wyeth
Original Assignee
Martin Wyeth
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Martin Wyeth filed Critical Martin Wyeth
Publication of WO2020150371A1 publication Critical patent/WO2020150371A1/fr

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • A63F13/573Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/20Analysis of motion
    • G06T7/246Analysis of motion using feature-based methods, e.g. the tracking of corners or segments
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10016Video; Image sequence
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/30Subject of image; Context of image processing
    • G06T2207/30221Sports video; Sports image
    • G06T2207/30224Ball; Puck

Definitions

  • the present disclosure relates to a system and method for low-cost gamified golfing.
  • the present disclosure provides a system for facilitating low-cost, gamified golfing, without the need for specialized golf balls and also provide a capability to quickly modi fy a game field design.
  • high-speed monitoring equipment is coupled with timing apparatus and trajectory equipment to accurately capture a ball launch; pre dict a trajectory of a launched ball and capture an associated landing and resting place of the ball. Additional items of equipment monitor site-specific variables that affect the speed and pathway of the trajectory of a launched ball.
  • Timing of some or all variable events may indexed.
  • the timing index verifies the identity of a launched ball.
  • the timing index may also be coupled with unstructured queries and artificial intelligence analysis to predict the flight of a launched ball.
  • val ues for environmental and circumstantial variable that may effect a launch and flight of a ball are captured via automation, such as CCD image-capture devices, infrared, and weather monitoring apparatus.
  • Ball launching variables may be stored and used to predict a potential flight of a ball about to be launched. Ball launching variables may also be stored and associated with actual ball per formance. Still further, data may be referenced to provide guidance to a golfer as to which club and/or ball type to utilize in order to obtain a particular result.
  • one or more ball tracking apparatus such as: high-definition camer as; infrared sensors; impact sensors and the like, may be placed proximate to a golf tee, a target, a boundary fence and anywhere in between.
  • These cameras transmit image data to a server that is capable of computing a trajectory of a launched golf ball ad a determined destination for the launched ball.
  • a projected landing spot for the golf ball may be computed. Points may be awarded to players based on a determined landing position.
  • a server can “track” the location of a launched ball without resorting to more expensive solutions, such as RFID chips installed within specialized golf balls.
  • Implementations of the described techniques may include hardware, a method or process, or computer software on a computer-accessible medium.
  • FIG. 1 and 2 illustrate a system in accordance with the present disclosure.
  • FIG. 3 illustrates a method in accordance with the present disclosure.
  • Image-capture device means an apparatus for capturing digital or analog image data.
  • An image-capture device may be one or both of: a two-dimensional camera or a three-dimensional camera.
  • An image-capture device may comprise a stereoscopic camera. The image data may be based upon visible, infrared, ultraviolet, or other light waves.
  • an image-capture device may include a charge-coupled device (CCD) camera.
  • An image- capture device may also be capable of taking a series of images in a short time interval and asso ciated the images together with a time index to create videos for use in embodiments comprising a display in two or three spatial dimensions, plus a temporal dimension.
  • image-capture devices may be encased in polyvinyl chloride sleeves, or other sleeve sufficient to protect the image-capture device from malfunction due to weather or being struck by a ball or club.
  • FIG. 1 illustrates an exemplary embodiment of the system for low-cost gamified golfing, at a point in time prior to a golf swing.
  • Fig. 2 shows the same embodiment after the golf swing.
  • Golfer 101 may hold golf club 102 and stand adjacent to golf ball 110.
  • Golfer 101’s goal may be to use golf club 102 to hit golf ball 110 from tee 112 to target 131.
  • Tee image-capture devices 121 are operable to capture image data proximate to the tee 112. Such image data may include the locations of golf ball 110 and an arc of an approaching golf club 102.
  • tee im- age-capture devices 121 may capture data relating to an arc of swing 211A of the golf club 102 approaching the ball 110; the trajectory of the golf ball 110 after it is struck by golf club 102; an arc of swing 211A of the golf club 102 after launching the ball 110; the posture and body move ments of golfer 101; the tee 112; or other image data that may be useful to track ball movement, predict a ball trajectory; predict a time in the air for the ball; predict a location of impact for the ball 110 and other relevant factors.
  • Target 131 may comprise a desirable area for golf ball 110 to land.
  • target 131 may include any of: a hole; a flag; a green; a bullseye; a position on a golf course; a fellow golfer; or any other such desirable area.
  • golfer 101 may wish to hit golf ball 110 into a hole, such as in traditional games of golf.
  • golfer 101 may wish to hit golf ball 110 farther than a certain predetermined distance, such as the distance between tee 112 and the position in which a golf ball landed that was previously hit by himself, a companion, or other person.
  • Target 131 may be surrounded by one or more arrival image-capture devices 123.
  • arrival image-capture devices 123 monitor target 131 and capture image da ta of target 131 and ball 110 arrival as the ball 110 approaches target 131.
  • the present invention is capable of recording data in dicative of a path of travel (trajectory) of a ball 110 and noting a threshold change of direction. Change of direction is programmed so that a threshold change in direction is determined to be an impact of the ball 110 in flight, or in travel along the game field.
  • a timing index is also associated with each change in direction of a ball.
  • the timing in dex is accurate enough to associate, with a high degree of confidence, that a given ball 110 is a ball launched by a particular player from a particular tee. Therefore, in some embodiments, a timing index may include accuracy to within single digit milliseconds. Other time index accura cy may be upwards of 1 second and still provide a significant accuracy of which ball 110 is launched by which golfer 101.
  • image capture data captured by one or more tee image-capture de vices 121 may be displayed on display 141.
  • display 141 may show a virtual, his torical, or live golfer version 142 of golfer 101.
  • display 141 may show a virtual, his torical, or live target version of target 143.
  • display 141 may show an actual or virtual trajectory 241 of ball 110.
  • Field image-capture devices 122 may provide additional data on the trajectory of golf ball 110.
  • image-capture devices 121-123 are in logical connection with a server comprising a processor, a memory, a network communications device, and software exe cutable on command.
  • the server is capable of receiving image data from image-capture devices 121-123, and image-capture devices 121-123 may comprise a means for transmitting image data to the server.
  • such means may include: wired connection, Ethernet, Wi-Fi, radio frequency transmission, or Bluetooth.
  • image- capture devices 121-123 may further comprise an internal clock capable of generating timing data.
  • image-capture devices 121-123 may transmit, concurrently or sepa rately from the image data, timing data to the server. This allows the image data to be associated with a specific time index.
  • image-capture devices 121-123 can generate other synchronization signals.
  • the server can use the time index to synchronize multiple quanta of image data. In practice, this may allow the server to take video files from multiple image-capture de vices 121-123 and synchronize them to create one nearly consistent, multiple-vantage-point dis play of the golfing game.
  • the time index may serve a second purpose as well: computation of a trajectory of golf ball 110.
  • One or more tee image-capture devices 121 may be primarily focused on tee 112. This may enable the tee image-capture devices 121 (or the server) to determine when golf ball 110 has been stuck.
  • tee image-capture de vices 121 may determine a set of coordinates (e.g., Cartesian, cylindrical, spheri cal) for golf ball 110 at time intervals, and associate those coordinates with an appropriate time index. This may allow the server to use dead reckoning or a similar algorithm to compute one or more ballistic quantities: velocity, acceleration, skew, angular velocity (of the ball or relative to one or more fixed points in a field), or angular acceleration. Using these ballistic quantities, a trajectory 21 IB of the golf ball 110 may be computed.
  • coordinates e.g., Cartesian, cylindrical, spheri cal
  • ballistic quantities may be computed regarding the club 102 (e.g., the speed of the club, the angle of the club head when striking the ball, etc.). These quantities may also be communicated to the server. [0026]Based upon the trajectory, one or more projected landing spots for the golf ball 110 may be computed. The landing spot can then dictate some point value to assign to the golf swing. For example, it may be computed that a trajectory of a ball 110 will bring the ball 110 to land ten yards away from a target. Arrival image-capture devices track an actual point of impact and ar rival of the ball 110 to a final destination.
  • the present invention may include multiple protective encasings for cameras or other im age-capture devices placed throughout the game field and a perimeter of the game field.
  • a pro tective casing may include, for example, a polyvinylchloride (PVC) encasement and/or Plexiglas shield.
  • PVC polyvinylchloride
  • Plexiglas shield Although there is no design limitation to a number of encasements and cameras, the number will generally be dependent upon a size on an area of game play and a field of view of each camera. A typical area of game play may include therefore between three and twenty cam eras and encasements per simultaneous golfer.
  • an X,Y coordinate may be recorded indicating a specific point of impact.
  • another X,Y coordinates may be recorded for a final resting place of the ball.
  • the X,Y coordinates may be relative (for example, they may reflect a system in which, for each golfer, the initial tee position is (0,0)) or global (for example, there may be one static set of all X,Y coordinates for all golfers using the system simultaneously).
  • Other coordinate systems may be useful in various situations (e.g., three-dimensional Cartesian coordinates, polar coordi nates, etc.).
  • Points may be assigned based upon predetermined criteria (e.g., a golf ball landing ten yards away from the target may receive more points than a golf ball landing twenty yards away from the target; a final resting position may also be associated with an award of points).
  • predetermined criteria e.g., a golf ball landing ten yards away from the target may receive more points than a golf ball landing twenty yards away from the target; a final resting position may also be associated with an award of points).
  • a point value may be based on distance traveled by the golf ball (e.g., a golf ball that travels 200 yards may receive more points than a golf ball that travels 150 yards; further, the point value may simply be proportional to the number of yards traveled).
  • This trajectory-based point computation method allows specialized golf games without specialized golf balls.
  • one or more tee image-capture devices 121 may be focused on golfer 101. Accordingly, in addition to images or video of the flight of golf ball 110, images or video of the golfer 101 may also be sent to the server. Additionally, if the server (through, for example, target image-capture device 123) records that golf ball 110 hit or landed near target 131, the server may automatically isolate the image or video of golfer 101 associated with one or more time indices associated with the trajectory of golf ball 110. This allows the server to auto matically edit video of the golfer’s reaction to a good shot. Similarly, the server may be capable of collecting video of the golfer’s body mechanics during one or more such good shots, thus al lowing the golfer to improve the golfer’s golf game.
  • some embodiments may include analysis of a ball 110 trajectory and a “good” shot may be determined based upon a distance to a target. Once a shot is determined to meet criteria for being“good” or“bad” golfer’s reaction may be recorded and one or both of a link to the imagery and the imagery itself may be forwarded to the golfer.
  • a vehicle for the golfer to purchase or otherwise take ownership of the imagery may be presented to the golfer. Imagery of a ball 110 landing and going into a hole may also be dis played upon a viewing screen to assist in eliciting a response from the golfer 101 and/or other game participants.
  • the server is in logical connection with a communications network and may transmit the video of the golfer 101 to a desired location, such as a smart device associ ated with golfer 101, a manager of the golfing game, or a third party.
  • the server may also transmit a computed trajectory of golf ball 110 to the golfer 101’ s smart device. This may allow the golfer 101 to build a profile of distances he has struck golf balls with certain clubs (e.g., golf er 101 may average 170 yards with a 4-iron club). This information may be displayed on golfer 101’s smart device.
  • Weather data may also be transmitted to golfer 101’s a controller used in performing the functions described herein, and/or a user’s smart device.
  • Weather data may be referenced as a variable in determining a trajectory of a launched ball.
  • a weather condition that includes high humidity may have considerable effect on a launched ball 110 that has relatively prominent dimples and less effect on a ball 110 that has less prominent dimples.
  • Dimple design, density and material may also be referenced as a variable of ball 110 travel.
  • golfer 101’ may enhance golfer 101’s club profile. For example, while golfer 101 may average 170 yards with a 4-iron on a clear day, golfer 101 may only average 140 yards with a 4-iron on a rainy day. The golfer 101’s profile may account for these weather differences.
  • display 141 may comprise an audio transmission apparatus, such as speakers.
  • the audio transmission apparatus may be operable to receive from the server an indication that the golfer 101 hit golf ball 110 in such a way that it landed at the target, exceeded golfer 101’s average distance with a particular club, or any other noteworthy hit.
  • audio transmission apparatus may generate a certain sound, such as a cheer, to enhance enjoyment of the game.
  • arrival image-capture devices 123 may monitor the progress of ball 110 as it comes to a stop.
  • the trajectory of golf ball 110 may be projected by the server, in some embod iments it can be inferred that the ball missed the target 131 if one or more arrival image-capture devices 123 do not detect golf ball 110 near the time at which golf ball 110 was projected to land near target 131.
  • a time of impact and a point of impact may also be determined based upon an actual path of travel of a ball 110 that includes a sharp deviation in the path and/or velocity of the ball 110. For example a change of ball 110 travel from speed X to speed X-Y (or zero) may indi cate an impact. Similarly, a change of direction greater than 15 degrees (or other delta in trajec tory) may be measured via image sensors and/or impact transducers and interpreted to be an im pact.
  • one or more wind speed sensors may be placed in and around one or more of: the tee, the field, or the target. These sensors may be in logical connection with the server, and data from the sensors may be used to inform the computation of the trajectory of golf ball 110. Examples of other atmospheric data that may be detected by one or more sensors and used to inform the trajectory computation include: wind direction, temperature, humidity, and precipitation detectors.
  • the adaptability of the present invention allows for multiple disparate facilities at different locations to conduct cooperative competitions. Each facility may adopt a configuration for a par ticular competition event and players at the multiple facilities may compete as if they were all present at a single facility.
  • the present invention allows for course features, such as obstacles (e.g., sand traps, water, mounds) to be replicated in multiple facilities for a specified duration of play, which may only be a single round and then changed for a second duration of play since the basis for the award of points is based upon a determined X,Y coordinate (or other coordinate system) of a final ball position, not RFID detection which is much more difficult to move or reconfigure.
  • obstacles e.g., sand traps, water, mounds
  • a“money ball” competition may span multiple facilities, wherein a predeter mined criterion for being awarded a prize may be accomplished in any of the participating facili ties, or in a single facility.
  • the award of the prize may be correlated to a final X,Y position of a launched ball 110.
  • a“precision” competition may be used. Golfers may be awarded points for similar successive swings, where the similarity may be based on any of: distance travelled by the ball, angular momentum (i.e., spin) of ball after being struck, angular displacement between the angle of departure of the struck ball and the angle of landing on the course, closeness to a target, and the like.
  • angular momentum i.e., spin
  • a method for low-cost gamified golfing is shown.
  • the method relies generally on placing three or more high-speed cameras in various locations around a play ing field configured for golf (e.g., a course, a driving range, etc.).
  • the high-speed cameras are capable of monitoring and computing a trajectory for a struck golf ball. Based on a trait of the ball trajectory (e.g., distance from starting point, final landing place, flight pattern relative to previous struck balls), points may be allocated to the golfer who hit the ball.
  • the present method uses cameras and estimat ed trajectories to monitor the ball from launch to landing.
  • the prior art solutions were necessary due, in part, to the difficulties associated with tracking a golf ball across a large playing field, such as a driving range.
  • the present invention solves that problem in some embodiments
  • a first image-capture device is placed in visual contact with a tee.
  • the first image-capture device may be equipped with a motion sensor and may be placed on a pivot to allow the image-capture device to rotate relative to a struck ball to improve tracking.
  • the first image-capture device may be used to monitor the immediate trajectory of a struck ball.
  • the struck ball may initially be moving at high speeds. Accordingly, the first image-capture device likely needs a relatively high frame re fresh rate to ensure it can capture enough images of the ball after it is struck.
  • the first image- capture device may be housed in a protective sleeve (made from, e.g., PVC) to protect the image-capture devices from weather, errant golf balls, etc.
  • the tee may be any apparatus capable of supporting a golf ball at an appropriate height to be struck be a golf club.
  • the tee may be made from a rigid material, while in other embodiments, it may be desirable to make the tee from a flexible material or to fix the tee to a point to accommodate the tee being struck at the same time as the golf ball.
  • a second image-capture device is placed in visual contact with an anticipated target of the golf ball.
  • the golf game will have a target, such as a hole or a target zone. Accordingly, in those embodiments, the end target may be anticipated prior to the ball being struck. If an image- capture device is placed in visual contact with the target, then the final trajectory of a struck golf ball may be better computed.
  • the target may be dynamic (e.g., in a preci sion game in which the goal is to hit a second ball in such a way that it lands proximate to a first ball). In this case, multiple third image-capture devices may be necessary, as discussed below.
  • one or more third image-capture devices are placed between the first and sec ond image-capture devices in the field of play. These image-capture devices may be stationary or may be placed on a rotatable or otherwise moveable staging structure to better track the trajec tory of a struck golf ball. Together, the first, second, and third image-capture devices may cap ture images that, when read in the aggregate by an observer or computer system, can assist in computing a trajectory of a struck golf ball.
  • a ball may be placed on the tee and located by the first image-capture device.
  • the first image-capture device may be pointed directly at the ball.
  • the first image-capture device may be pointed askance from the ball in the direction of an anticipated tra jectory (e.g., towards the ultimate target).
  • the ball may be struck by a club or other apparatus, and measurements of one or more ball quantities may be recorded. These quantities may include, as non-limiting exam ples, position, velocity, spin, a vector indicating a displacement, acceleration, force, energy, momentum, a drag factor (e.g., Newtonian drag or Stokes drag), or other suitable ballistics quan- tity that may be useful in computing a trajectory of a struck golf ball.
  • the event may be associated with a time index. Weather data may also be recorded.
  • the trajectory of the struck golf ball is tracked using images from at least some of the image-capture devices.
  • the image-capture devices may be in logical communication with a central server, using wired or wireless means (e.g., Blue tooth, Wi-Fi, ultra-wideband, or other wireless data transmission means).
  • the central server may receive a plurality of images captured from the image-capture device to assist in determining the trajectory.
  • the trajectory may be computed by beginning with an initial image of the ball. This initial image may be captured while the ball is on the tee, or shortly after the ball is struck.
  • the server may isolate the location of the ball in a given image using edge de tection or similar techniques.
  • a second image may be compared to the first image to determine one or more ballistic quantities pertaining to the ball.
  • the two-dimensional images can be conceptualized as a Cartesian co ordinate plane isomorphic to a three-dimensional playing space.
  • a change in the apparent size of the ball i.e., the size of the ball as projected on the two-dimensional Cartesian plane
  • the change in location in three-dimensional space may also be determined using three-dimensional image-capture devices.
  • the ball may have traveled along its trajectory to a point too far from the first image-capture device for the first image-capture device to continue producing reliable images of the ball in motion.
  • any of the third image-capture devices which are deployed in the playing field, may take over primary tracking of the ball at an appropriate point.
  • the server may give different weight to different image-capture devices based on the location of the ball relative to each of them (e.g., it may be desirable to give the most weight to data produced from the image-capture device closest to the ball).
  • any of the third image-capture de vices may pivot to maintain visual contact with the struck ball as it travels along its trajectory.
  • an image-capture device or the server may use edge detection or similar image-processing techniques to ascertain the presence of multiple balls in a captured im age.
  • the centralized server may have a constantly updating database of the location, velocity, etc. of struck balls. If multiple balls are detected in an image, the measured velocity or the pre dicted trajectory may be used to ensure that the system does not confuse the balls.
  • step 308 as the ball nears its anticipated target, tracking of the ball may be transitioned to the second image-capture device, which is placed in visual contact with the anticipated target. Tracking may be improved by continuing to monitor the position of the ball with any of the pre vious image-capture devices.
  • a rest position of the ball is recorded.
  • the rest position may be defined as the position of the ball (either relative to the starting point or globally by ref erence to a model of the playing field) when the ball’s velocity is approximately zero.
  • the rest position may be some other steady state or extremum of a quantity of the ball, such as a maximum velocity.
  • points are generated and as signed to the golfer who struck the golf ball.
  • the game is a precision-type game, in which the goal is to repeat certain qualities of a stroke over successive strokes (e.g., posture, final landing position of the ball, spin on the ball, etc.)
  • points may be assigned by similarities between a first strike and successive strikes. For example, if a first ball lands on Cartesian coordinate position (0,0,0), then the second ball may be scored by distance between the second ball’s landing position and (0,0,0).
  • a third struck ball may be scored based on its landing position relative to the first two balls. In some embodi ments, the third struck ball may be given a score multiplier in addition to a raw score based on its precision relative to the first two balls.
  • the scored quantity relates to a spin of the golf ball after being struck
  • the first golf ball’s (rotational) angular momentum may be measured by the first image-capture device.
  • the second golf ball may be scored based on the magnitude of the difference between the angular momentum of the second golf ball (as measured by the first image-capture device) and that of the first golf ball.
  • a video of the golfer may be displayed alongside a trajecto ry of the golf ball on a display screen.
  • this video may be automatically edited with crowd noise or the like to improve enjoyment of the game.
  • phrases“at least one”,“one or more”, and“and/or” are open-ended expressions that are both conjunctive and disjunctive in operation.
  • each of the expressions“at least one of A, B and C”,“at least one of A, B, or C”,“one or more of A, B, and C”,“one or more of A, B, or C” and“A, B, and/or C” means A alone, B alone, C alone, A and B together, A and C together, B and C together, or A, B and C together.
  • the term“a” or“an” entity refers to one or more of that entity.
  • the terms“a” (or “an”),“one or more” and“at least one” can be used interchangeably herein.
  • the terms“comprising”,“including”, and“having” can be used interchangeably.
  • alt hough features may be described above as acting in certain combinations and even initially claimed as such, one or more features from a claimed combination can in some cases be excised from the combination, and the claimed combination may be directed to a sub-combination or variation of a sub-combination.

Abstract

La présente invention concerne un système et un procédé de jeu de golf à faible coût créés à l'aide d'un ou de plusieurs dispositifs de capture d'image. Les dispositifs de capture d'image peuvent capturer des images ou une vidéo d'un élan de golf et les transmettre à un serveur, qui calcule une trajectoire d'une balle de golf frappée. À l'aide de cette trajectoire, un point d'atterrissage projeté peut être calculé et des points sont attribués en conséquence. Contrairement aux systèmes connus jusqu'à présent, qui nécessitent des balles ou des clubs de golf spécialisés, la présente invention nécessite simplement des caméras à haute définition.
PCT/US2020/013715 2019-01-15 2020-01-15 Système et procédé pour jeu de golf à faible coût WO2020150371A1 (fr)

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