WO2020143616A1 - 柔性屏控制方法和显示组件 - Google Patents

柔性屏控制方法和显示组件 Download PDF

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Publication number
WO2020143616A1
WO2020143616A1 PCT/CN2020/070666 CN2020070666W WO2020143616A1 WO 2020143616 A1 WO2020143616 A1 WO 2020143616A1 CN 2020070666 W CN2020070666 W CN 2020070666W WO 2020143616 A1 WO2020143616 A1 WO 2020143616A1
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WO
WIPO (PCT)
Prior art keywords
display
flexible screen
holding device
screen
processor
Prior art date
Application number
PCT/CN2020/070666
Other languages
English (en)
French (fr)
Inventor
杨再龙
Original Assignee
维沃移动通信有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 维沃移动通信有限公司 filed Critical 维沃移动通信有限公司
Publication of WO2020143616A1 publication Critical patent/WO2020143616A1/zh

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser

Definitions

  • the present disclosure relates to the field of communication technologies, and in particular, to a flexible screen control method and display assembly.
  • terminals are becoming more and more popular, and the functions of the terminals are becoming more and more diverse. For example, audio functions, camera functions, and camera functions have all become essential functions of the terminal.
  • the flexible screen is relatively soft, it is not convenient to operate on the flexible screen. For example, when a user uses a terminal to play a game, the user may press hard on the screen, causing the flexible screen to deform, which may cause the user to fail to accurately control the game progress.
  • Embodiments of the present disclosure provide a flexible screen control method and a display assembly to solve the problem of inconvenience in the related art due to the relatively soft nature of the flexible screen, which causes users to perform touch operations on the flexible screen.
  • an embodiment of the present disclosure provides a display assembly that includes at least a first holding device, a second holding device, and a flexible screen;
  • the first holding device and/or the second holding device is provided with a reel, wherein one end of the flexible screen is connected to the reel, and can be unwound or wound around the reel with the rotation of the reel On the reel
  • a hard screen is provided on at least one side of the first holding device and/or the second holding device.
  • an embodiment of the present disclosure also provides a flexible screen control method, which is applied to the above display assembly.
  • the method includes:
  • the flexible screen In response to the first operation, the flexible screen is controlled to display target content corresponding to the first operation.
  • an embodiment of the present disclosure also provides a display component, including a processor, a memory, and a computer program stored on the memory and executable on the processor, the computer program being executed by the processor To realize the steps of the above flexible screen control method.
  • a first operation on the hard screen is received; in response to the first operation, the flexible screen is controlled to display target content corresponding to the first operation.
  • the hard screen can be operated to control the flexible screen to display content corresponding to the received operation. The user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when it receives a touch operation and cannot accurately control the application program.
  • FIG. 1 is a schematic diagram of a second gripping device nested in a first gripping device provided by an embodiment of the present disclosure
  • FIG. 2 is a schematic diagram of a stretched state of a flexible screen provided by an embodiment of the present disclosure
  • FIG. 3 is a schematic diagram of displaying controls corresponding to a game application on a hard screen of a first holding device and a second holding device according to an embodiment of the present disclosure
  • FIG. 6 is a schematic diagram of a hardware structure of a display component provided by an embodiment of the present disclosure.
  • An embodiment of the present disclosure provides a display assembly including at least a first holding device, a second holding device, and a flexible screen;
  • the first holding device and/or the second holding device is provided with a reel, wherein one end of the flexible screen is connected to the reel, and can be unwound or wound around the reel with the rotation of the reel On the reel
  • a hard screen is provided on at least one side of the first holding device and/or the second holding device.
  • An embodiment of the present disclosure provides a display assembly 1 that includes at least a first holding device 11, a second holding device 12 and a flexible screen 13.
  • a reel 14 is provided in the first gripping device 11 and/or the second gripping device 12.
  • One end of the flexible screen 13 is connected to the reel 14 and can be unwound or wound on the reel 14 with the rotation of the reel 14.
  • At least one side of the first holding device 11 and/or the second holding device 12 is provided with a rigid screen 15.
  • the second holding device when the flexible screen is in a state of being wound around the reel, the second holding device may be nested in the first holding device.
  • the second holding device 12 When the flexible screen 13 is in a state of being wound around the reel 14, the second holding device 12 can be nested in the first holding device 11. As shown in FIG. 1, it is a schematic diagram of the second gripping device nested in the first gripping device. When the user does not use the display assembly 1, the second holding device 12 can be nested in the first holding device 11. At this time, the display assembly 1 has a small volume and a small occupied space, which is convenient for carrying.
  • the first holding device further includes a fingerprint module, a processor and a motor;
  • the fingerprint module is used to collect identity verification information and send the collected identity verification information to the processor;
  • the processor is used to verify the identity verification information and send a control signal to the motor if the verification is passed;
  • the motor is used to drive the second holding device to move according to the control signal, so that the second holding device moves out of the first holding device.
  • the first holding device 11 may further include a fingerprint module 111, a processor and a motor.
  • the fingerprint module 111 can collect identity verification information and send the collected identity verification information to the processor.
  • the processor may verify the identity verification information, and send a control signal to the motor if the verification is passed.
  • the motor can drive the second holding device 12 to move according to the control signal, so that the second holding device 12 moves out of the first holding device 11. At this time, the user can hold the second holding device 12 to pull the flexible screen 13 completely.
  • FIG. 2 it is a schematic diagram of the flexible screen extended state.
  • the display component 1 When the user wants to use the display component 1, authentication can be performed. If the verification is passed, the second holding device 12 will pop out from the first holding device 11. At this time, the user can hold the second holding device 12 to pull the flexible screen 13 completely. Then, the display component 1 can be used.
  • the operation process is simple, convenient and fast.
  • the fingerprint module may be disposed on the top of the first holding device 11.
  • the user can press the fingerprint module with his finger, and then the fingerprint module will collect the fingerprint characteristic information of the user.
  • the second gripping device 12 may be ejected.
  • the first surface of the first gripping device and/or the second gripping device is provided with the rigid screen, wherein the first surface is oriented to the display screen of the flexible screen The same side.
  • the first surface of the first holding device 11 and/or the second holding device 12 is provided with a rigid screen 15.
  • the first surface is the same direction as the display screen of the flexible screen 13.
  • the user can perform operations on the hard screen 15 and then can control the flexible screen 13 to display content corresponding to the received operation.
  • the display screens of the rigid screen 15 and the flexible screen 13 have the same orientation, and it is more convenient for the user to operate the rigid screen 15.
  • the sliding direction of the operation received on the hard screen 15 may be determined, and then the flexible screen 13 is controlled to display content corresponding to the sliding direction of the above operation.
  • the flexible screen 13 may be controlled to display the first status bar.
  • the first status bar may be a search status bar.
  • the flexible screen 13 can be controlled to display the second status bar.
  • the second status bar may be a task bar.
  • the currently running application is a video playback application. If the user slides his finger on the hard screen 15 to the left, he can control the video to rewind, that is, he can control the flexible screen 13 to display the video screen after fast rewind; if the user slides his finger to the right on the hard screen 15, he can control Fast forward video, that is, the flexible screen 13 can be controlled to display the video image after fast forward.
  • the currently running application is a music playback application. If the user slides his finger on the hard screen 15 to the left, he can switch the current song to the previous song, that is, he can control the flexible screen 13 to display the interface of the previous song; if the user uses his finger to the right on the hard screen 15 By sliding, you can switch the current song to the next song, that is, you can control the flexible screen 13 to display the interface of the next song.
  • the hard screen 15 may also display controls corresponding to the currently running application.
  • the above operation may be an operation on a control corresponding to the currently running application program displayed on the hard screen 15.
  • the control corresponding to the game application can be displayed on the hard screen 15.
  • FIG. 3 it is a schematic diagram showing controls corresponding to game application programs on the rigid screens of the first holding device and the second holding device.
  • the upper half of the hard screen 15 on the first holding device 11 can display the current time, unread information, and call information; the lower half of the hard screen 15 on the first holding device 11 can be displayed. , Down, left and right control buttons.
  • the user can control the game application through the up, down, left, and right control buttons.
  • the upper half of the hard screen 15 on the second gripping device 12 can display power information, network status and signal strength, etc.; the lower half of the hard screen 15 on the second gripping device 12 can display attack buttons and shooting buttons , Acceleration buttons and deceleration buttons and other function buttons.
  • the user can control the game application through the attack button, shooting button, acceleration button and deceleration button.
  • the hard screen can be operated to control the flexible screen to display content corresponding to the received operation.
  • the user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when it receives a touch operation and cannot accurately control the application program.
  • the display assembly includes at least a first gripping device, a second gripping device, and a flexible screen; the first gripping device and/or the second gripping device are provided with a reel , Wherein one end of the flexible screen is connected to the reel, and can be unwound or wound on the reel with the rotation of the reel; the first holding device and/or the second holding device A hard screen is provided on at least one side. In this way, the hard screen can be operated to control the flexible screen to display content corresponding to the received operation. The user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when it receives a touch operation and cannot accurately control the application program.
  • FIG. 4 is a flowchart of a flexible screen control method provided by an embodiment of the present disclosure, which is applied to the above display assembly. As shown in Figure 4, it includes the following steps:
  • Step 401 Receive a first operation on the hard screen.
  • FIG. 2 is still used as an example.
  • the first surface of the first holding device 11 and/or the second holding device 12 is provided with a rigid screen 15.
  • the first surface is the same direction as the display screen of the flexible screen 13.
  • the first operation on the hard screen 15 may be received.
  • the display screens of the rigid screen 15 and the flexible screen 13 have the same orientation, and it is more convenient for the user to operate the rigid screen 15.
  • Step 402 In response to the first operation, control the flexible screen to display target content corresponding to the first operation.
  • the flexible screen 13 in response to the received first operation, may be controlled to display target content corresponding to the first operation.
  • the sliding direction of the first operation received on the hard screen 15 may be determined, and then the flexible screen 13 is controlled to display the target content corresponding to the sliding direction of the first operation.
  • the flexible screen 13 may be controlled to display the first status bar.
  • the first status bar may be a search status bar.
  • the flexible screen 13 can be controlled to display the second status bar.
  • the second status bar may be a task bar.
  • the currently running application is a video playback application. If the user slides his finger on the hard screen 15 to the left, he can control the video to rewind, that is, he can control the flexible screen 13 to display the video screen after fast rewind; if the user slides his finger to the right on the hard screen 15, he can control Fast forward video, that is, the flexible screen 13 can be controlled to display the video image after fast forward.
  • the currently running application is a music playback application. If the user slides his finger on the hard screen 15 to the left, he can switch the current song to the previous song, that is, he can control the flexible screen 13 to display the interface of the previous song; if the user uses his finger to the right on the hard screen 15 By sliding, you can switch the current song to the next song, that is, you can control the flexible screen 13 to display the interface of the next song.
  • the hard screen can be operated to control the flexible screen to display content corresponding to the received operation.
  • the user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when receiving a touch operation, resulting in inability to accurately control the application.
  • the flexible screen control method of the embodiment of the present disclosure is applied to the above display assembly. Receiving a first operation on the hard screen; in response to the first operation, controlling the flexible screen to display target content corresponding to the first operation. In this way, the hard screen can be operated to control the flexible screen to display content corresponding to the received operation. The user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when it receives a touch operation and cannot accurately control the application program.
  • FIG. 5 is a flowchart of another flexible screen control method provided by an embodiment of the present disclosure, which is applied to the above display assembly.
  • the main difference between this embodiment and the previous embodiment is that when the second gripping device is nested in the first gripping device, the identity verification information can be collected and verified. When the verification is passed, the second holding device can be driven to move so that the second holding device extends out of the first holding device. As shown in Figure 5, it includes the following steps:
  • Step 501 Receive a second operation on the fingerprint module.
  • step 501 still taking FIG. 1 as an example, when the flexible screen 13 is wound on the reel 14, the second holding device 12 can be nested in the first holding device 11.
  • the second operation on the fingerprint module 111 can be received, and the user can press the fingerprint module with a finger.
  • Step 502 In response to the second operation, obtain identity verification information.
  • identity verification information in response to the received second operation, identity verification information may be obtained.
  • the fingerprint characteristic information of the user can be obtained.
  • Step 503 Verify the identity verification information, and drive the second holding device to move when the identity verification information is verified, so that the second holding device moves to the first grip Hold the device outside.
  • the collected identity verification information can be verified, that is, the collected fingerprint feature information can be verified.
  • the second holding device 12 may be driven to move, so that the second holding device 12 moves out of the first holding device 11. At this time, the user can hold the second holding device 12 to pull the flexible screen 13 completely.
  • FIG. 2 is a schematic diagram of a flexible screen in a stretched state.
  • the second holding device 12 will pop out from the first holding device 11. At this time, the user can hold the second holding device 12 to pull the flexible screen 13 completely. Then, the display component 1 can be used.
  • the operation process is simple, convenient and fast.
  • Step 504 Receive a first operation on the hard screen.
  • FIG. 2 is still used as an example.
  • the first surface of the first holding device 11 and/or the second holding device 12 is provided with a rigid screen 15.
  • the first surface is the same direction as the display screen of the flexible screen 13.
  • the first operation on the hard screen 15 may be received.
  • the display screens of the rigid screen 15 and the flexible screen 13 have the same orientation, and it is more convenient for the user to operate the rigid screen 15.
  • Step 505 In response to the first operation, control the flexible screen to display target content corresponding to the first operation.
  • step 505 in response to the received first operation, the flexible screen 13 may be controlled to display target content corresponding to the first operation.
  • controlling the flexible screen to display target content corresponding to the first operation in response to the first operation includes:
  • the sliding direction of the first operation may be determined, thereby controlling the flexible screen 13 to display target content corresponding to the sliding direction of the first operation.
  • the currently running application is a video playback application. If the user slides his finger on the hard screen 15 to the left, he can control the video to rewind, that is, he can control the flexible screen 13 to display the video screen after fast rewind; if the user slides his finger to the right on the hard screen 15, he can control Fast forward video, that is, the flexible screen 13 can be controlled to display the video image after fast forward.
  • the currently running application is a music playback application. If the user slides his finger on the hard screen 15 to the left, he can switch the current song to the previous song, that is, he can control the flexible screen 13 to display the interface of the previous song; if the user uses his finger to the right on the hard screen 15 By sliding, you can switch the current song to the next song, that is, you can control the flexible screen 13 to display the interface of the next song. In this way, the sliding direction of the first operation received on the hard screen can be determined, and thus the flexible screen can be controlled to display the target content corresponding to the sliding direction of the first operation. The user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when it receives a touch operation and cannot accurately control the application program.
  • controlling the flexible screen to display the target content corresponding to the sliding direction of the first operation includes:
  • the flexible screen is controlled to display a second status bar.
  • the flexible screen 13 can be controlled to display the first status bar.
  • the first status bar may be a search status bar.
  • the flexible screen 13 can be controlled to display the second status bar.
  • the second status bar may be a task bar. In this way, the sliding direction of the first operation received on the hard screen can be determined, and thus the flexible screen can be controlled to display a status bar corresponding to the sliding direction of the first operation.
  • the operation process is simple, convenient and fast.
  • a control corresponding to the currently running application is displayed on the hard screen, and the first operation is an operation on a control corresponding to the currently running application displayed on the hard screen .
  • the hard screen 15 may also display controls corresponding to the currently running application.
  • the first operation may be an operation on a control corresponding to the currently running application program displayed on the hard screen 15.
  • the control corresponding to the game application can be displayed on the hard screen 15.
  • the upper half of the rigid screen 15 on the first holding device 11 can display the current time, unread information, and incoming call information; the rigid screen 15 on the first holding device 11
  • the lower part of the can display the up, down, left and right control buttons. The user can control the game application through the up, down, left, and right control buttons.
  • the upper half of the hard screen 15 on the second gripping device 12 can display power information, network status and signal strength, etc.; the lower half of the hard screen 15 on the second gripping device 12 can display attack buttons and shooting buttons , Acceleration buttons and deceleration buttons and other function buttons.
  • the user can control the game application through the attack button, shooting button, acceleration button and deceleration button.
  • the hard screen can be operated to control the flexible screen to display content corresponding to the received operation. There is no need for the user to touch the flexible screen, and there will be no situation where the flexible screen deforms when receiving a touch operation, resulting in inability to accurately control the application program.
  • the flexible screen control method of the embodiment of the present disclosure is applied to the above display assembly.
  • the second holding device can be nested in the first holding device.
  • the display assembly has a small volume and a small space, which is convenient for carrying.
  • the identity verification information can be collected and the identity verification information can be verified.
  • the second gripping device may be driven to move, so that the second gripping device moves out of the first gripping device.
  • the user can hold the second holding device to pull out the flexible screen completely.
  • the rigid screen on the holding device can be operated to control the flexible screen to display content corresponding to the received operation. The user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when it receives a touch operation and cannot accurately control the application program.
  • FIG. 6 is a schematic diagram of a hardware structure of a display component implementing various embodiments of the present disclosure.
  • the display component 600 includes but is not limited to: a radio frequency unit 601, a network module 602, an audio output unit 603, an input unit 604, a sensor 605, a display unit 606, a user input unit 607, an interface unit 608, a memory 609, a processor 610, and Power supply 611 and other components.
  • a radio frequency unit 601 a radio frequency unit 601
  • a network module 602 an audio output unit 603, an input unit 604, a sensor 605, a display unit 606, a user input unit 607, an interface unit 608, a memory 609, a processor 610, and Power supply 611 and other components.
  • a radio frequency unit 601 includes but is not limited to: a radio frequency unit 601, a network module 602, an audio output unit 603, an input unit 604, a sensor 605, a display unit 606, a user input unit 607, an interface unit 608, a memory 609, a processor 610, and Power supply 611 and other components.
  • the processor 610 is configured to receive the first operation on the hard screen
  • the flexible screen In response to the first operation, the flexible screen is controlled to display target content corresponding to the first operation.
  • the second holding device When the user is not using the display assembly, the second holding device can be nested in the first holding device. At this time, the display assembly has a small volume and a small space, which is convenient for carrying.
  • the identity verification information can be collected and the identity verification information can be verified.
  • the second gripping device may be driven to move, so that the second gripping device moves out of the first gripping device. At this time, the user can hold the second holding device to pull out the flexible screen completely. Then, you can use the display component.
  • the rigid screen on the holding device can be operated to control the flexible screen to display content corresponding to the received operation. The user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when it receives a touch operation and cannot accurately control the application program.
  • the radio frequency unit 601 may be used to receive and send signals during sending and receiving information or during a call. Specifically, after receiving the downlink data from the base station, it is processed by the processor 610; The uplink data is sent to the base station.
  • the radio frequency unit 601 includes but is not limited to an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like.
  • the radio frequency unit 601 can also communicate with the network and other devices through a wireless communication system.
  • the display component provides users with wireless broadband Internet access through the network module 602, such as helping users to send and receive e-mail, browse web pages, and access streaming media.
  • the audio output unit 603 may convert the audio data received by the radio frequency unit 601 or the network module 602 or stored in the memory 609 into an audio signal and output as sound. Moreover, the audio output unit 603 may also provide audio output related to a specific function performed by the display component 600 (eg, call signal reception sound, message reception sound, etc.).
  • the audio output unit 603 includes a speaker, a buzzer, a receiver, and the like.
  • the input unit 604 is used to receive audio or video signals.
  • the input unit 604 may include a graphics processor (Graphics, Processing, Unit, GPU) 6041 and a microphone 6042, and the graphics processor 6041 may process a still picture or video image obtained by an image capture device (such as a camera) in a video capture mode or an image capture mode The data is processed.
  • the processed image frame may be displayed on the display unit 606.
  • the image frame processed by the graphics processor 6041 may be stored in the memory 609 (or other storage medium) or sent via the radio frequency unit 601 or the network module 602.
  • the microphone 6042 can receive sound, and can process such sound into audio data.
  • the processed audio data can be converted into a format that can be sent to the mobile communication base station via the radio frequency unit 601 in the case of a telephone call mode and output.
  • the display assembly 600 further includes at least one sensor 605, such as a light sensor, a motion sensor, and other sensors.
  • the light sensor includes an ambient light sensor and a proximity sensor, wherein the ambient light sensor can adjust the brightness of the display panel 6061 according to the brightness of the ambient light, and the proximity sensor can close the display panel 6061 and the display panel 600 when it moves to the ear /Or backlight.
  • the accelerometer sensor can detect the magnitude of acceleration in various directions (generally three axes), and can detect the magnitude and direction of gravity when at rest, and can be used to identify the posture of display components (such as horizontal and vertical screen switching, related games) , Magnetometer attitude calibration), vibration recognition related functions (such as pedometer, tap), etc.; sensor 605 can also include fingerprint sensor, pressure sensor, iris sensor, molecular sensor, gyroscope, barometer, hygrometer, thermometer, Infrared sensors, etc. will not be repeated here.
  • the display unit 606 is used to display information input by the user or information provided to the user.
  • the display unit 606 may include a display panel 6061, and the display panel 6061 may be configured in the form of a liquid crystal display (Liquid Crystal) (LCD), an organic light emitting diode (Organic Light-Emitting Diode, OLED), or the like.
  • LCD Liquid Crystal
  • OLED Organic Light-Emitting Diode
  • the user input unit 607 may be used to receive input numeric or character information, and generate key signal input related to user settings and function control of the display component.
  • the user input unit 607 includes a touch panel 6071 and other input devices 6072.
  • the touch panel 6071 also known as a touch screen, can collect user's touch operations on or near it (for example, the user uses any suitable objects or accessories such as fingers, stylus, etc. on or near the touch panel 6071 operating).
  • the touch panel 6071 may include a touch detection device and a touch controller.
  • the touch detection device detects the user's touch orientation, and detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device and converts it into contact coordinates, and then sends To the processor 610, the command sent by the processor 610 is received and executed.
  • the touch panel 6071 may be implemented in various types such as resistive, capacitive, infrared, and surface acoustic waves.
  • the user input unit 607 may also include other input devices 6072.
  • other input devices 6072 may include, but are not limited to, physical keyboards, function keys (such as volume control keys, switch keys, etc.), trackballs, mice, and joysticks, and details are not described herein again.
  • the touch panel 6071 may be overlaid on the display panel 6061.
  • the touch panel 6071 detects a touch operation on or near it, it is transmitted to the processor 610 to determine the type of touch event, and then the processor 610 according to the touch The type of event provides corresponding visual output on the display panel 6061.
  • the touch panel 6071 and the display panel 6061 are implemented as two independent components to realize the input and output functions of the display assembly, in some embodiments, the touch panel 6071 and the display panel 6061 may be integrated
  • the input and output functions of the display component are not limited here.
  • the interface unit 608 is an interface for connecting an external device to the display assembly 600.
  • the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, audio input/output (I/O) port, video I/O port, headphone port, etc.
  • the interface unit 608 may be used to receive input from external devices (eg, data information, power, etc.) and transmit the received input to one or more elements within the display assembly 600 or may be used between the display assembly 600 and the external Transfer data between devices.
  • the memory 609 can be used to store software programs and various data.
  • the memory 609 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, application programs required by at least one function (such as a sound playback function, an image playback function, etc.), etc.; the storage data area may store Data created by the use of mobile phones (such as audio data, phone books, etc.), etc.
  • the memory 609 may include a high-speed random access memory, and may also include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, or other volatile solid-state storage devices.
  • the processor 610 is the control center of the display component, and uses various interfaces and lines to connect the various parts of the entire display component, by running or executing the software programs and/or modules stored in the memory 609, and calling the data stored in the memory 609 , Perform various functions and process data of the display component, so as to monitor the display component as a whole.
  • the processor 610 may include one or more processing units; optionally, the processor 610 may integrate an application processor and a modem processor, where the application processor mainly processes an operating system, a user interface, and application programs, etc.
  • the modulation processor mainly handles wireless communication. It can be understood that the foregoing modem processor may not be integrated into the processor 610.
  • the display component 600 may further include a power supply 611 (such as a battery) that supplies power to various components.
  • a power supply 611 (such as a battery) that supplies power to various components.
  • the power supply 611 may be logically connected to the processor 610 through a power management system, thereby managing charge, discharge, and power consumption through the power management system Management and other functions.
  • the display component 600 includes some functional modules not shown, which will not be repeated here.
  • processor 610 is also used to:
  • Verify the identity verification information and drive the second gripping device to move when the identity verification information is verified, so that the second gripping device moves out of the first gripping device .
  • processor 610 is also used to:
  • processor 610 is also used to:
  • the flexible screen is controlled to display a second status bar.
  • processor 610 is also used to:
  • a control corresponding to the currently running application is displayed on the hard screen, and the first operation is an operation on a control corresponding to the currently running application displayed on the hard screen.
  • the display component 600 can implement various processes implemented by the display component in the foregoing embodiments. To avoid repetition, details are not described here. Moreover, the display assembly 600 can realize that when the user does not use the display assembly, the second holding device can be nested in the first holding device. At this time, the display assembly has a small volume and a small space, which is convenient for carrying. In the case that the user wants to use the display component, the identity verification information can be collected and the identity verification information can be verified. When the verification is passed, the second gripping device may be driven to move, so that the second gripping device moves out of the first gripping device. At this time, the user can hold the second holding device to pull out the flexible screen completely. Then, you can use the display component.
  • the rigid screen on the holding device can be operated to control the flexible screen to display content corresponding to the received operation.
  • the user does not need to touch the flexible screen, and there will be no situation in which the flexible screen deforms when it receives a touch operation and cannot accurately control the application program.
  • an embodiment of the present disclosure further provides a display component, including a processor 610, a memory 609, and a computer program stored on the memory 609 and executable on the processor 610, and the computer program is executed by the processor 610.
  • a display component including a processor 610, a memory 609, and a computer program stored on the memory 609 and executable on the processor 610, and the computer program is executed by the processor 610.
  • Embodiments of the present disclosure also provide a computer-readable storage medium that stores a computer program on the computer-readable storage medium.
  • the computer program is executed by a processor, the processes of the above-described flexible screen control method embodiments are implemented, and the same The technical effect is not repeated here in order to avoid repetition.
  • the computer-readable storage medium such as read-only memory (Read-Only Memory, ROM), random access memory (Random Access Memory, RAM), magnetic disk or optical disk, etc.

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Abstract

本公开提供一种柔性屏控制方法和显示组件,该方法包括:接收对所述硬性屏幕的第一操作;响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容。

Description

柔性屏控制方法和显示组件
相关申请的交叉引用
本申请主张在2019年1月7日在中国提交的中国专利申请No.201910012707.7的优先权,其全部内容通过引用包含于此。
技术领域
本公开涉及通信技术领域,尤其涉及一种柔性屏控制方法和显示组件。
背景技术
随着科技的发展进步,终端越来越普及,并且终端所具备的功能越来越多样化。例如,音频功能、拍照功能和摄像功能等都已经成为终端的必备功能。
对于具有柔性屏的终端,由于柔性屏比较软,在柔性屏上进行操作时并不方便。例如,用户使用终端玩游戏时,可能会用力按压屏幕,导致柔性屏发生形变,这样会导致用户无法精准控制游戏进程。
因此,相关技术中,由于柔性屏比较软的特性,导致用户对柔性屏进行触控操作时很不方便。
发明内容
本公开实施例提供一种柔性屏控制方法和显示组件,以解决相关技术中,由于柔性屏比较软的特性,导致用户对柔性屏进行触控操作时不方便的问题。
为了解决上述技术问题,本公开是这样实现的:
第一方面,本公开实施例提供了一种显示组件,所述显示组件至少包括第一握持装置、第二握持装置和柔性屏;
所述第一握持装置和/或所述第二握持装置内设置有卷轴,其中,所述柔性屏的一端连接在所述卷轴上,可随所述卷轴的转动展开或缠绕在所述卷轴上;
所述第一握持装置和/或所述第二握持装置的至少一面设置有硬性屏幕。
第二方面,本公开实施例还提供一种柔性屏控制方法,应用于上述显示组件,所述方法包括:
接收对所述硬性屏幕的第一操作;
响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容。
第三方面,本公开实施例还提供一种显示组件,包括处理器、存储器及存储在所述存储器上并可在所述处理器上运行的计算机程序,所述计算机程序被所述处理器执行时实现上述柔性屏控制方法的步骤。
这样,本公开实施例中,接收对所述硬性屏幕的第一操作;响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容。可以对硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控制应用程序的情况。
附图说明
图1是本公开实施例提供的第二握持装置套接于第一握持装置内的示意图;
图2是本公开实施例提供的柔性屏伸展状态示意图;
图3是本公开实施例提供的在第一握持装置和第二握持装置的硬性屏幕上显示游戏应用程序相对应的控件的示意图;
图4是本公开实施例提供的一种柔性屏控制方法的流程图;
图5是本公开实施例提供的另一种柔性屏控制方法的流程图;
图6是本公开实施例提供的一种显示组件的硬件结构示意图。
具体实施方式
下面将结合本公开实施例中的附图,对本公开实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本公开一部分实施例,而不是全部的实施例。基于本公开中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本公开保护的范围。
本公开实施例提供一种显示组件,所述显示组件至少包括第一握持装置、第二握持装置和柔性屏;
所述第一握持装置和/或所述第二握持装置内设置有卷轴,其中,所述柔性屏的一端连接在所述卷轴上,可随所述卷轴的转动展开或缠绕在所述卷轴上;
所述第一握持装置和/或所述第二握持装置的至少一面设置有硬性屏幕。
本公开实施例提供一种显示组件1,显示组件1至少包括第一握持装置11、第二握持装置12和柔性屏13。第一握持装置11和/或第二握持装置12内设置有卷轴14。其中,柔性屏13的一端连接在卷轴14上,可随卷轴14的转动展开或缠绕在卷轴14上。第一握持装置11和/或第二握持装置12的至少一面设置有硬性屏幕15。
可选地,在所述柔性屏处于缠绕在所述卷轴上的状态时,所述第二握持装置可套接于所述第一握持装置内。
在柔性屏13处于缠绕在卷轴14上的状态时,第二握持装置12可套接于第一握持装置11内。如图1所示,为第二握持装置套接于第一握持装置内的示意图。在用户不使用显示组件1时,可以将第二握持装置12套接于第一握持装置11内。此时显示组件1的体积较小,所占空间很小,便于携带。
可选地,所述第一握持装置还包括指纹模组、处理器和马达;
所述指纹模组用于采集身份验证信息,并向所述处理器发送采集到的身份验证信息;
所述处理器用于对所述身份验证信息进行验证,并在验证通过的情况下向所述马达发送控制信号;
所述马达用于根据所述控制信号,驱动所述第二握持装置移动,以使所述第二握持装置移动至所述第一握持装置外。
第一握持装置11还可以包括指纹模组111、处理器和马达。在显示组件1处于图1所示的状态时,指纹模组111可以采集身份验证信息,并向处理器发送采集到的身份验证信息。处理器接收到指纹模组111发送的身份验证信息之后,可以对该身份验证信息进行验证,并在验证通过的情况下向马达发送控制信号。马达接收到处理器发送的控制信号之后,可以根据该控制信号, 驱动第二握持装置12移动,以使第二握持装置12移动至第一握持装置11外。此时用户可以手握第二握持装置12将柔性屏13完全拉出。如图2所示,为柔性屏伸展状态示意图。在用户想要使用显示组件1时,可以进行身份验证。在验证通过的情况下,第二握持装置12会从第一握持装置11内弹出。此时用户可以手握第二握持装置12将柔性屏13完全拉出。然后,就可以使用显示组件1了。操作过程简单,方便快捷。
如图1所示,该指纹模组可以设置于第一握持装置11的顶部。在显示组件1处于图1所示的状态时,用户可以用手指按压该指纹模组,进而指纹模组会采集用户的指纹特征信息。在采集到的指纹特征信息与预先存储的指纹特征信息相匹配的情况下,可以弹出第二握持装置12。
可选地,所述第一握持装置和/或所述第二握持装置的第一面设置有所述硬性屏幕,其中,所述第一面为与所述柔性屏的显示屏幕的朝向相同的一面。
第一握持装置11和/或第二握持装置12的第一面设置有硬性屏幕15。其中,第一面为与柔性屏13的显示屏幕的朝向相同的一面。用户可以在硬性屏幕15上进行操作,进而可以控制柔性屏13显示与接收到的操作对应的内容。硬性屏幕15与柔性屏13的显示屏幕的朝向相同,用户对硬性屏幕15进行操作时会更方便。
可以确定在硬性屏幕15上接收到的操作的滑动方向,进而控制柔性屏13显示与上述操作的滑动方向对应的内容。
例如,在上述操作的滑动方向为第一方向,即上述操作为在硬性屏幕15的顶部向下滑动的操作时,可以控制柔性屏13显示第一状态栏。该第一状态栏可以为搜索状态栏。
在上述操作的滑动方向为第二方向,即上述操作为在硬性屏幕15的底部向上滑动的操作时,可以控制柔性屏13显示第二状态栏。该第二状态栏可以为任务栏。
或者,当前运行的应用程序为视频播放应用程序时。如果用户用手指在硬性屏幕15上向左滑动,则可以控制视频快退,即可以控制柔性屏13显示快退之后的视频画面;如果用户用手指在硬性屏幕15上向右滑动,则可以控制视频快进,即可以控制柔性屏13显示快进之后的视频画面。
或者,当前运行的应用程序为音乐播放应用程序时。如果用户用手指在硬性屏幕15上向左滑动,则可以将当前歌曲切换为上一首歌曲,即可以控制柔性屏13显示上一首歌曲的界面;如果用户用手指在硬性屏幕15上向右滑动,则可以将当前歌曲切换为下一首歌曲,即可以控制柔性屏13显示下一首歌曲的界面。
硬性屏幕15上还可以显示有与当前运行的应用程序相对应的控件。上述操作可以为对硬性屏幕15上显示的与当前运行的应用程序相对应的控件的操作。例如,当前运行的应用程序为游戏应用程序时,可以在硬性屏幕15上显示游戏应用程序相对应的控件。如图3所示,为在第一握持装置和第二握持装置的硬性屏幕上显示游戏应用程序相对应的控件的示意图。
在图3中,第一握持装置11上的硬性屏幕15的上半部分可以显示当前时间、未读信息以及来电信息;第一握持装置11上的硬性屏幕15的下半部分可以显示上、下、左、右控制按钮。用户可以通过上、下、左、右控制按钮对游戏应用程序进行控制。第二握持装置12上的硬性屏幕15的上半部分可以显示电量信息、网络状态和信号强度等等;第二握持装置12上的硬性屏幕15的下半部分可以显示攻击按钮、射击按钮、加速按钮和减速按钮等功能按钮。用户可以通过攻击按钮、射击按钮、加速按钮和减速按钮对游戏应用程序进行控制。这样,可以对硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控制应用程序的情况。
本公开实施例的显示组件,所述显示组件至少包括第一握持装置、第二握持装置和柔性屏;所述第一握持装置和/或所述第二握持装置内设置有卷轴,其中,所述柔性屏的一端连接在所述卷轴上,可随所述卷轴的转动展开或缠绕在所述卷轴上;所述第一握持装置和/或所述第二握持装置的至少一面设置有硬性屏幕。这样,可以对硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控制应用程序的情况。
参见图4,图4是本公开实施例提供的一种柔性屏控制方法的流程图,应用于上述显示组件。如图4所示,包括以下步骤:
步骤401、接收对所述硬性屏幕的第一操作。
在步骤401中,仍以图2为例。在图2中,第一握持装置11和/或第二握持装置12的第一面设置有硬性屏幕15。其中,第一面为与柔性屏13的显示屏幕的朝向相同的一面。可以接收对硬性屏幕15的第一操作。硬性屏幕15与柔性屏13的显示屏幕的朝向相同,用户对硬性屏幕15进行操作时会更方便。
步骤402、响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容。
在步骤402中,响应于接收到的第一操作,可以控制柔性屏13显示与第一操作对应的目标内容。
可以确定在硬性屏幕15上接收到的第一操作的滑动方向,进而控制柔性屏13显示与第一操作的滑动方向对应的目标内容。
例如,在第一操作的滑动方向为第一方向,即第一操作为在硬性屏幕15的顶部向下滑动的操作时,可以控制柔性屏13显示第一状态栏。该第一状态栏可以为搜索状态栏。
在第一操作的滑动方向为第二方向,即第一操作为在硬性屏幕15的底部向上滑动的操作时,可以控制柔性屏13显示第二状态栏。该第二状态栏可以为任务栏。
或者,当前运行的应用程序为视频播放应用程序时。如果用户用手指在硬性屏幕15上向左滑动,则可以控制视频快退,即可以控制柔性屏13显示快退之后的视频画面;如果用户用手指在硬性屏幕15上向右滑动,则可以控制视频快进,即可以控制柔性屏13显示快进之后的视频画面。
或者,当前运行的应用程序为音乐播放应用程序时。如果用户用手指在硬性屏幕15上向左滑动,则可以将当前歌曲切换为上一首歌曲,即可以控制柔性屏13显示上一首歌曲的界面;如果用户用手指在硬性屏幕15上向右滑动,则可以将当前歌曲切换为下一首歌曲,即可以控制柔性屏13显示下一首歌曲的界面。
这样,可以对硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生 形变而导致无法精准控制应用程序的情况。
本公开实施例的柔性屏控制方法,应用于上述显示组件。接收对所述硬性屏幕的第一操作;响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容。这样,可以对硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控制应用程序的情况。
参见图5,图5是本公开实施例提供的另一种柔性屏控制方法的流程图,应用于上述显示组件。本实施例与前一个实施例的主要区别在于在第二握持装置套接于第一握持装置内的情况下,可以采集身份验证信息,并对身份验证信息进行验证。在验证通过的情况下可以驱动第二握持装置移动,以使第二握持装置伸出第一握持装置。如图5所示,包括以下步骤:
步骤501、接收对指纹模组的第二操作。
在步骤501中,仍以图1为例,在柔性屏13处于缠绕在卷轴14上的状态时,第二握持装置12可套接于第一握持装置11内。可以接收对指纹模组111的第二操作,用户可以用手指按压该指纹模组。
步骤502、响应于所述第二操作,获取身份验证信息。
在步骤502中,响应于接收到的第二操作,可以获取身份验证信息。例如,可以获取用户的指纹特征信息。
步骤503、对所述身份验证信息进行验证,并在所述身份验证信息验证通过的情况下驱动所述第二握持装置移动,以使所述第二握持装置移动至所述第一握持装置外。
在步骤503中,可以对采集到的身份验证信息进行验证,即可以对采集到的指纹特征信息进行验证。在验证通过的情况下,可以驱动第二握持装置12移动,以使第二握持装置12移动至第一握持装置11外。此时用户可以手握第二握持装置12将柔性屏13完全拉出。仍以图2为例,如图2所示,为柔性屏伸展状态示意图。在用户想要使用显示组件1时,可以进行身份验证。在验证通过的情况下,第二握持装置12会从第一握持装置11内弹出。此时用户可以手握第二握持装置12将柔性屏13完全拉出。然后,就可以使用显示组件1了。操作过程简单,方便快捷。
步骤504、接收对所述硬性屏幕的第一操作。
在步骤504中,仍以图2为例。在图2中,第一握持装置11和/或第二握持装置12的第一面设置有硬性屏幕15。其中,第一面为与柔性屏13的显示屏幕的朝向相同的一面。可以接收对硬性屏幕15的第一操作。硬性屏幕15与柔性屏13的显示屏幕的朝向相同,用户对硬性屏幕15进行操作时会更方便。
步骤505、响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容。
在步骤505中,响应于接收到的第一操作,可以控制柔性屏13显示与第一操作对应的目标内容。
可选地,所述响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容,包括:
响应于所述第一操作,确定所述第一操作的滑动方向;
控制所述柔性屏显示与所述第一操作的滑动方向对应的目标内容。
例如,响应于接收到的第一操作,可以确定第一操作的滑动方向,进而控制柔性屏13显示与第一操作的滑动方向对应的目标内容。
例如,当前运行的应用程序为视频播放应用程序时。如果用户用手指在硬性屏幕15上向左滑动,则可以控制视频快退,即可以控制柔性屏13显示快退之后的视频画面;如果用户用手指在硬性屏幕15上向右滑动,则可以控制视频快进,即可以控制柔性屏13显示快进之后的视频画面。
或者,当前运行的应用程序为音乐播放应用程序时。如果用户用手指在硬性屏幕15上向左滑动,则可以将当前歌曲切换为上一首歌曲,即可以控制柔性屏13显示上一首歌曲的界面;如果用户用手指在硬性屏幕15上向右滑动,则可以将当前歌曲切换为下一首歌曲,即可以控制柔性屏13显示下一首歌曲的界面。这样,可以确定在硬性屏幕上接收到的第一操作的滑动方向,进而可以控制柔性屏显示与第一操作的滑动方向对应的目标内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控制应用程序的情况。
可选地,所述控制所述柔性屏显示与所述第一操作的滑动方向对应的目 标内容,包括:
在所述第一操作的滑动方向为第一方向的情况下,控制所述柔性屏显示第一状态栏;
在所述第一操作的滑动方向为第二方向的情况下,控制所述柔性屏显示第二状态栏。
在第一操作的滑动方向为第一方向,即第一操作为在硬性屏幕15的顶部向下滑动的操作时,可以控制柔性屏13显示第一状态栏。该第一状态栏可以为搜索状态栏。
在第一操作的滑动方向为第二方向,即第一操作为在硬性屏幕15的底部向上滑动的操作时,可以控制柔性屏13显示第二状态栏。该第二状态栏可以为任务栏。这样,可以确定在硬性屏幕上接收到的第一操作的滑动方向,进而可以控制柔性屏显示与第一操作的滑动方向对应的状态栏。操作过程简单,方便快捷。
可选地,所述硬性屏幕上显示有与当前运行的应用程序相对应的控件,所述第一操作为对所述硬性屏幕上显示的与所述当前运行的应用程序相对应的控件的操作。
硬性屏幕15上还可以显示有与当前运行的应用程序相对应的控件。第一操作可以为对硬性屏幕15上显示的与当前运行的应用程序相对应的控件的操作。例如,当前运行的应用程序为游戏应用程序时,可以在硬性屏幕15上显示游戏应用程序相对应的控件。仍以图3为例,在图3中,第一握持装置11上的硬性屏幕15的上半部分可以显示当前时间、未读信息以及来电信息;第一握持装置11上的硬性屏幕15的下半部分可以显示上、下、左、右控制按钮。用户可以通过上、下、左、右控制按钮对游戏应用程序进行控制。第二握持装置12上的硬性屏幕15的上半部分可以显示电量信息、网络状态和信号强度等等;第二握持装置12上的硬性屏幕15的下半部分可以显示攻击按钮、射击按钮、加速按钮和减速按钮等功能按钮。用户可以通过攻击按钮、射击按钮、加速按钮和减速按钮对游戏应用程序进行控制。这样,可以对硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控 制应用程序的情况。
本公开实施例的柔性屏控制方法,应用于上述显示组件。在用户不使用显示组件时,可以将第二握持装置套接于第一握持装置内。此时显示组件的体积较小,所占空间很小,便于携带。在用户想要使用显示组件的情况下,可以采集身份验证信息,并对身份验证信息进行验证。在验证通过的情况下可以驱动第二握持装置移动,以使第二握持装置移动至第一握持装置外。此时用户可以手握第二握持装置将柔性屏完全拉出。然后,就可以使用显示组件了。可以对握持装置上的硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控制应用程序的情况。
图6为实现本公开各个实施例的一种显示组件的硬件结构示意图。
该显示组件600包括但不限于:射频单元601、网络模块602、音频输出单元603、输入单元604、传感器605、显示单元606、用户输入单元607、接口单元608、存储器609、处理器610、以及电源611等部件。本领域技术人员可以理解,图6中示出的显示组件结构并不构成对显示组件的限定,显示组件可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。在本公开实施例中,显示组件包括但不限于手机、平板电脑、笔记本电脑、掌上电脑、车载显示组件、可穿戴设备、以及计步器等。
处理器610,用于接收对所述硬性屏幕的第一操作;
响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容。
在用户不使用显示组件时,可以将第二握持装置套接于第一握持装置内。此时显示组件的体积较小,所占空间很小,便于携带。在用户想要使用显示组件的情况下,可以采集身份验证信息,并对身份验证信息进行验证。在验证通过的情况下可以驱动第二握持装置移动,以使第二握持装置移动至第一握持装置外。此时用户可以手握第二握持装置将柔性屏完全拉出。然后,就可以使用显示组件了。可以对握持装置上的硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控制应用程序的情况。
应理解的是,本公开实施例中,射频单元601可用于收发信息或通话过程中,信号的接收和发送,具体地,将来自基站的下行数据接收后,给处理器610处理;另外,将上行的数据发送给基站。通常,射频单元601包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器、双工器等。此外,射频单元601还可以通过无线通信系统与网络和其他设备通信。
显示组件通过网络模块602为用户提供了无线的宽带互联网访问,如帮助用户收发电子邮件、浏览网页和访问流式媒体等。
音频输出单元603可以将射频单元601或网络模块602接收的或者在存储器609中存储的音频数据转换成音频信号并且输出为声音。而且,音频输出单元603还可以提供与显示组件600执行的特定功能相关的音频输出(例如,呼叫信号接收声音、消息接收声音等等)。音频输出单元603包括扬声器、蜂鸣器以及受话器等。
输入单元604用于接收音频或视频信号。输入单元604可以包括图形处理器(Graphics Processing Unit,GPU)6041和麦克风6042,图形处理器6041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图片或视频的图像数据进行处理。处理后的图像帧可以显示在显示单元606上。经图形处理器6041处理后的图像帧可以存储在存储器609(或其它存储介质)中或者经由射频单元601或网络模块602进行发送。麦克风6042可以接收声音,并且能够将这样的声音处理为音频数据。处理后的音频数据可以在电话通话模式的情况下转换为可经由射频单元601发送到移动通信基站的格式输出。
显示组件600还包括至少一种传感器605,比如光传感器、运动传感器以及其他传感器。具体地,光传感器包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节显示面板6061的亮度,接近传感器可在显示组件600移动到耳边时,关闭显示面板6061和/或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别显示组件姿态(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;传感器605还可以包括指纹传感器、压力传感器、虹膜传感器、 分子传感器、陀螺仪、气压计、湿度计、温度计、红外线传感器等,在此不再赘述。
显示单元606用于显示由用户输入的信息或提供给用户的信息。显示单元606可包括显示面板6061,可以采用液晶显示器(Liquid Crystal Display,LCD)、有机发光二极管(Organic Light-Emitting Diode,OLED)等形式来配置显示面板6061。
用户输入单元607可用于接收输入的数字或字符信息,以及产生与显示组件的用户设置以及功能控制有关的键信号输入。具体地,用户输入单元607包括触控面板6071以及其他输入设备6072。触控面板6071,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板6071上或在触控面板6071附近的操作)。触控面板6071可包括触摸检测装置和触摸控制器两个部分。其中,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器610,接收处理器610发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板6071。除了触控面板6071,用户输入单元607还可以包括其他输入设备6072。具体地,其他输入设备6072可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆,在此不再赘述。
进一步地,触控面板6071可覆盖在显示面板6061上,当触控面板6071检测到在其上或附近的触摸操作后,传送给处理器610以确定触摸事件的类型,随后处理器610根据触摸事件的类型在显示面板6061上提供相应的视觉输出。虽然在图6中,触控面板6071与显示面板6061是作为两个独立的部件来实现显示组件的输入和输出功能,但是在某些实施例中,可以将触控面板6071与显示面板6061集成而实现显示组件的输入和输出功能,具体此处不做限定。
接口单元608为外部装置与显示组件600连接的接口。例如,外部装置可以包括有线或无线头戴式耳机端口、外部电源(或电池充电器)端口、有线或无线数据端口、存储卡端口、用于连接具有识别模块的装置的端口、音频输 入/输出(I/O)端口、视频I/O端口、耳机端口等等。接口单元608可以用于接收来自外部装置的输入(例如,数据信息、电力等等)并且将接收到的输入传输到显示组件600内的一个或多个元件或者可以用于在显示组件600和外部装置之间传输数据。
存储器609可用于存储软件程序以及各种数据。存储器609可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等)等;存储数据区可存储根据手机的使用所创建的数据(比如音频数据、电话本等)等。此外,存储器609可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。
处理器610是显示组件的控制中心,利用各种接口和线路连接整个显示组件的各个部分,通过运行或执行存储在存储器609内的软件程序和/或模块,以及调用存储在存储器609内的数据,执行显示组件的各种功能和处理数据,从而对显示组件进行整体监控。处理器610可包括一个或多个处理单元;可选地,处理器610可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器610中。
显示组件600还可以包括给各个部件供电的电源611(比如电池),可选地,电源611可以通过电源管理系统与处理器610逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。
另外,显示组件600包括一些未示出的功能模块,在此不再赘述。
可选地,处理器610还用于:
接收对指纹模组的第二操作;
响应于所述第二操作,获取身份验证信息;
对所述身份验证信息进行验证,并在所述身份验证信息验证通过的情况下驱动所述第二握持装置移动,以使所述第二握持装置移动至所述第一握持装置外。
可选地,处理器610还用于:
响应于所述第一操作,确定所述第一操作的滑动方向;
控制所述柔性屏显示与所述第一操作的滑动方向对应的目标内容。
可选地,处理器610还用于:
在所述第一操作的滑动方向为第一方向的情况下,控制所述柔性屏显示第一状态栏;
在所述第一操作的滑动方向为第二方向的情况下,控制所述柔性屏显示第二状态栏。
可选地,处理器610还用于:
所述硬性屏幕上显示有与当前运行的应用程序相对应的控件,所述第一操作为对所述硬性屏幕上显示的与所述当前运行的应用程序相对应的控件的操作。
显示组件600能够实现前述实施例中显示组件实现的各个过程,为避免重复,这里不再赘述。且显示组件600可以实现在用户不使用显示组件时,可以将第二握持装置套接于第一握持装置内。此时显示组件的体积较小,所占空间很小,便于携带。在用户想要使用显示组件的情况下,可以采集身份验证信息,并对身份验证信息进行验证。在验证通过的情况下可以驱动第二握持装置移动,以使第二握持装置移动至第一握持装置外。此时用户可以手握第二握持装置将柔性屏完全拉出。然后,就可以使用显示组件了。可以对握持装置上的硬性屏幕进行操作,进而控制柔性屏显示与接收到的操作对应的内容。用户无需触摸柔性屏,不会出现柔性屏接收到触摸操作时发生形变而导致无法精准控制应用程序的情况。
可选地,本公开实施例还提供一种显示组件,包括处理器610,存储器609,存储在存储器609上并可在所述处理器610上运行的计算机程序,该计算机程序被处理器610执行时实现上述柔性屏控制方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。
本公开实施例还提供一种计算机可读存储介质,计算机可读存储介质上存储有计算机程序,该计算机程序被处理器执行时实现上述柔性屏控制方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。其中,所述的计算机可读存储介质,如只读存储器(Read-Only Memory,ROM)、随机存取存储器(Random Access Memory,RAM)、磁碟或者光盘等。
需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者装置不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者装置所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括该要素的过程、方法、物品或者装置中还存在另外的相同要素。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本公开的技术方案本质上或者说对相关技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台显示组件(可以是手机,计算机,服务器,空调器,或者网络设备等)执行本公开各个实施例所述的方法。
上面结合附图对本公开的实施例进行了描述,但是本公开并不局限于上述的具体实施方式,上述的具体实施方式仅仅是示意性的,而不是限制性的,本领域的普通技术人员在本公开的启示下,在不脱离本公开宗旨和权利要求所保护的范围情况下,还可做出很多形式,均属于本公开的保护之内。

Claims (10)

  1. 一种显示组件,至少包括第一握持装置、第二握持装置和柔性屏;
    所述第一握持装置和/或所述第二握持装置内设置有卷轴,其中,所述柔性屏的一端连接在所述卷轴上,可随所述卷轴的转动展开或缠绕在所述卷轴上;
    所述第一握持装置和/或所述第二握持装置的至少一面设置有硬性屏幕。
  2. 如权利要求1所述的显示组件,其中,在所述柔性屏处于缠绕在所述卷轴上的状态时,所述第二握持装置可套接于所述第一握持装置内。
  3. 如权利要求2所述的显示组件,其中,所述第一握持装置还包括指纹模组、处理器和马达;
    所述指纹模组用于采集身份验证信息,并向所述处理器发送采集到的身份验证信息;
    所述处理器用于对所述身份验证信息进行验证,并在验证通过的情况下向所述马达发送控制信号;
    所述马达用于根据所述控制信号,驱动所述第二握持装置移动,以使所述第二握持装置移动至所述第一握持装置外。
  4. 如权利要求1至3中任一项所述的显示组件,其中,所述第一握持装置和/或所述第二握持装置的第一面设置有所述硬性屏幕,其中,所述第一面为与所述柔性屏的显示屏幕的朝向相同的一面。
  5. 一种柔性屏控制方法,应用于如权利要求1至4中任一项所述的显示组件,其中,所述方法包括:
    接收对所述硬性屏幕的第一操作;
    响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容。
  6. 如权利要求5所述的方法,其中,在所述接收对所述硬性屏幕的第一操作的步骤之前,所述方法还包括:
    接收对指纹模组的第二操作;
    响应于所述第二操作,获取身份验证信息;
    对所述身份验证信息进行验证,并在所述身份验证信息验证通过的情况下驱动所述第二握持装置移动,以使所述第二握持装置移动至所述第一握持装置外。
  7. 如权利要求5所述的方法,其中,所述响应于所述第一操作,控制所述柔性屏显示与所述第一操作对应的目标内容,包括:
    响应于所述第一操作,确定所述第一操作的滑动方向;
    控制所述柔性屏显示与所述第一操作的滑动方向对应的目标内容。
  8. 如权利要求7所述的方法,其中,所述控制所述柔性屏显示与所述第一操作的滑动方向对应的目标内容,包括:
    在所述第一操作的滑动方向为第一方向的情况下,控制所述柔性屏显示第一状态栏;
    在所述第一操作的滑动方向为第二方向的情况下,控制所述柔性屏显示第二状态栏。
  9. 如权利要求5或6所述的方法,其中,所述硬性屏幕上显示有与当前运行的应用程序相对应的控件,所述第一操作为对所述硬性屏幕上显示的与所述当前运行的应用程序相对应的控件的操作。
  10. 一种显示组件,包括处理器、存储器及存储在所述存储器上并可在所述处理器上运行的计算机程序,所述计算机程序被所述处理器执行时实现如权利要求5至9中任一项所述的柔性屏控制方法的步骤。
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