WO2020034602A1 - 模拟触控方法以及装置、系统 - Google Patents
模拟触控方法以及装置、系统 Download PDFInfo
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- WO2020034602A1 WO2020034602A1 PCT/CN2019/073520 CN2019073520W WO2020034602A1 WO 2020034602 A1 WO2020034602 A1 WO 2020034602A1 CN 2019073520 W CN2019073520 W CN 2019073520W WO 2020034602 A1 WO2020034602 A1 WO 2020034602A1
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- WIPO (PCT)
- Prior art keywords
- touch
- touch event
- event
- controlled device
- electronic device
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
Definitions
- the present application relates to the field of touch technology, and in particular, to a method, device, and system for simulating touch.
- the main technical problem addressed by this application is to provide a method, device and system for simulating touch, which can improve the convenience of using the touch device components.
- a technical solution adopted in the present application is to provide an analog touch method, which is applied to simulate a touch controlled device.
- the controlled device includes a touch element and a touch pad interface.
- the touch method includes: receiving a non-touch event; converting the non-touch event into a touch event; transmitting the touch event to a controlled device to simulate a touch touch element; wherein the controlled device transmits the touch event to a touch panel interface.
- an electronic device which is applied to simulate a touch-controlled device.
- the controlled device includes a touch element and a touchpad interface, and the electronic device includes processing.
- a signal transmitter the processor is coupled to the signal transmitter; the signal transmitter is used to receive non-touch events and transmit to the processor; the processor is used to receive non-touch events from the signal transmitter and convert the non-touch events into Touch event, and feedback the touch event to the signal transmitter; the signal transmitter is also used to receive the touch event from the processor and transmit the touch event to the controlled device to simulate touching the touch element;
- the touch event is transmitted to the touch pad interface, and the electronic device is described as a touch screen / touch pad HID device for transmitting the touch event to the touch pad interface.
- a touch control system which includes an operating device, a controlled device, and an electronic device, and the operating device and the controlled device are respectively connected with the electronic device.
- the electronic device is used to simulate a touch-controlled device.
- the controlled device includes a touch element and a touchpad interface.
- the electronic device includes a processor and a signal transmitter.
- the processor is coupled to the signal transmitter.
- the operation device is used to generate a non-touch event.
- the signal transmitter of the electronic device is used to receive the non-touch event and transmit it to the processor of the electronic device; the processor is used to receive the non-touch event from the signal transmitter, convert the non-touch event into a touch event, and feedback the touch event to A signal transmitter; the signal transmitter is further configured to receive a touch event from a processor and transmit the touch event to a controlled device to simulate a touched touch element; wherein the controlled device transmits the touch event to a touch panel interface, and
- the electronic device is described as a touch screen / touchpad HID device for connecting to the touchpad Transmit touch events.
- the beneficial effect of the present application is that, unlike the prior art, the simulated touch method provided by the present application can realize the simulated touch of the touch element of the controlled device.
- the process of converting a non-touch event into a touch event does not occur on the controlled device.
- the event category conversion does not need to obtain specific permissions in the controlled device. Therefore, the task of obtaining permissions is reduced, which can simplify the implementation of the simulated touch method. Process to improve the usability of a game device using the touch simulation method described in this application.
- FIG. 1 is a schematic flowchart of a first embodiment of a touch simulation method according to the present application
- FIG. 2 is a schematic structural diagram of an embodiment of a controlled device of the present application.
- FIG. 3 is a schematic flowchart of a second embodiment of a touch simulation method according to the present application.
- FIG. 4 is a schematic flowchart of a third embodiment of a touch simulation method according to the present application.
- FIG. 5 is a schematic flowchart of a fourth embodiment of a touch simulation method according to the present application.
- FIG. 6 is a schematic flowchart of an embodiment of a method for establishing a mapping relationship according to the present application
- FIG. 7 is a schematic structural diagram of an embodiment of a target position of the present application.
- FIG. 8 is a schematic structural diagram of an embodiment of an electronic device according to the present application.
- FIG. 9 is a schematic structural diagram of an embodiment of a touch system according to the present application.
- FIG. 10 is a schematic structural diagram of an embodiment of a touch device assembly according to the present application.
- FIG. 11 is a schematic structural diagram of another embodiment of a touch system of the present application.
- FIG. 12 is a schematic structural diagram of an embodiment of a device with a storage function according to the present application.
- the simulated touch method is applied to simulated touch controlled devices. It includes the following steps: installing an application in the controlled device to obtain specific permissions. After the installation of the application is completed, the application receives the non-touch event from the gamepad, and uses the acquired permissions to convert the non-touch event into a touch event; the touch event is then transmitted to the processor of the controlled device, and the controlled device After the processor receives the touch event, it can parse out the “touched” position of the touch element (which can be a touch screen and / or touch pad) of the controlled device, thereby completing the simulated touch on the touch element on the controlled device. .
- the simulated touch method described in this embodiment depends on an application program installed on a controlled device to implement the simulated touch. It requires the application to obtain specific permissions to convert event categories (convert non-touch events to touch events) on the controlled device, so as to convert non-touch events output by the gamepad to touch events, so that the controlled device receives the touch After the event, the touch element on the touch device was considered to be touched, and the simulated touch on the touch element on the controlled device was completed.
- This means that the implementation of the above-mentioned simulated touch method must necessarily install the required applications and obtain specific permissions on the controlled device, making the implementation of the above-mentioned simulated touch method more complicated. The ease of use of your gamepad has an adverse effect.
- FIG. 1 is a schematic flowchart of a first embodiment of a touch simulation method according to the present application
- FIG. 2 is a schematic structural diagram of an embodiment of a controlled device according to the present application.
- the simulated touch method described in this embodiment is applied to the simulated touch-controlled device 1.
- the controlled device 1 includes a touch element 11 and a touch panel interface 12.
- the touch element 11 may be native to the controlled device 1, or may be external, or the controlled device 1 may also include the native touch element 11 And an external touch element 11.
- the above-mentioned simulated touch controlled device 1 is the touch element 11 on the simulated touch controlled device 1.
- the touch element 11 may be a touch screen and / or a touch pad, etc., wherein the touch screen is defined as a digitizer with an integrated display, and the touch pad is defined as a digitizer not integrated with the display.
- the touch element 11 of the controlled device 1 is used to display a human-machine interaction interface to the user. The user inputs a series of control instructions to the controlled device 1 by manipulating the touch element 11 to drive the controlled device 1 to perform the corresponding work, so that the user can obtain What it needs.
- the touch screen of the controlled device displays the game interface to the user, and a portion of the touch screen displays the corresponding game virtual keys.
- the user touches a touch screen area showing virtual keys to input control instructions to the controlled device, thereby driving part of the game to develop according to the user's intention.
- the user touches the area on the touch screen that displays the "attack” virtual keys to drive the characters in the game to complete the "attack” action.
- the simulated touch method described in this embodiment is a process of simulating a user touching a touch element on a controlled device.
- Both the non-touch event and the touch event described in this embodiment are generated by the HID device.
- HID Human Interface
- the above-mentioned touch event is defined as a command event generated by a HID device described as a touch element or a touchpad (which can be generated by a user controlling the HID device, etc.), while a non-touch event is defined as a HID device described by a touch element or a touchpad other than Command events generated by devices other than HID devices.
- touch simulation method described in this embodiment is not limited to the following steps.
- a non-touch event generated by a HID device other than a HID device described as a touch screen or a touch pad is received, and the non-touch event is used to perform a simulated touch on a touch element on the controlled device.
- the controlled device needs to recognize that a touch element on the touched device is touched, the controlled device needs to receive a touch event, and the touch event describes that a certain area on the touch element is touched. Therefore, in order to realize the simulated touch on the touch element of the controlled device, it is necessary to convert a non-touch event used for the simulated touch into a corresponding touch event.
- the touch event needs to be transmitted to the controlled device.
- the controlled device After the controlled device receives the touch event, it will recognize the touched element and the location where it was touched, thereby completing the simulated touch of the touched element, driving the controlled device to perform the corresponding action and showing the result to the user.
- the controlled device includes a touch panel interface.
- the touchpad interface is a programming interface on the controlled device side, used to receive touch events from the touchscreen and / or touchpad, and is a window of the controlled device facing the touchscreen and / or touchpad. It has been installed and set up (natively carried) when the controlled device leaves the factory, and meets the specifications of the Human Interface Device (HID) category.
- the end transmitting the touch event to the controlled device describes itself as a touch screen and / or a touchpad HID device, so that after it is connected to the controlled device, the controlled device recognizes it as a touch screen and / Or touchpad.
- the controlled device When the controlled device receives a touch event, it is assumed that the touch event comes from the touch screen and / or the touch pad, and transmits the touch event to the touch pad interface, thereby completing the simulated touch on the touch screen. This is different from the simulated touch method described in the above embodiment.
- the touch event After the event category is converted using the acquired permissions, the touch event is not transmitted via the touchpad interface of the controlled device, and because it does not describe itself as a touch screen and / or touch HID equipment, after receiving the touch event, the controlled device does not transmit the touch event through the touch panel interface, so that the transmission process of the touch event still needs to obtain the permission of the controlled device in the transmission path.
- the touch simulation method described in this embodiment transmits touch events through the touch panel interface, and can be implemented without obtaining specific permissions. It is equivalent to the transmission process of touch events generated by touch elements on a controlled device, and therefore can be further simplified. Simulate the implementation of touch methods.
- the simulated touch method provided in the present application can realize the simulated touch on the touch element of the controlled device.
- the process of converting a non-touch event into a touch event does not occur on the controlled device.
- the event category conversion does not need to obtain specific permissions in the controlled device. Therefore, the task of obtaining permissions is reduced, which can simplify the implementation of the simulated touch method.
- the controlled device will It is identified as a touch screen and / or a touch pad, so that touch events can be transmitted through the touch pad interface in the controlled device without obtaining permission on the transmission path to further simplify the implementation process of the analog touch method.
- FIG. 3 is a schematic flowchart of a second embodiment of a touch simulation method according to the present application.
- the simulated touch method described in this embodiment is applied to simulate a touch-controlled device.
- the controlled device may be a mobile terminal device such as a smart phone or a tablet computer with a touch element such as a touch screen and / or a touch pad.
- the controlled device includes a touch element and a touchpad interface.
- the above-mentioned simulated touch controlled device is a touch element on the simulated touch controlled device.
- the touch element may be a touch screen and / or a touch pad.
- the touch element of the controlled device is used to display a human-machine interaction interface to the user.
- the user inputs a series of control instructions to the controlled device by manipulating the touch element to drive the controlled device to perform the corresponding work, so that the user can get the content he needs .
- touch simulation method described in this embodiment is not limited to the following steps.
- the communication connection between the two can be in the form of a wired connection, and a signal transmission channel is established with the controlled device through a cable structure such as a wire; or, the communication connection is in the form of a wireless connection, and signals are established with the controlled device through wireless communication. Transmission channel.
- the wireless connection form of the communication connection may include a Bluetooth communication connection, a wifi communication connection, an infrared communication connection, an operator network communication connection (such as 2G, 3G, 4G and other communication technologies), and the like is not limited herein.
- a non-touch event generated by a HID device other than a HID device described as a touch screen or a touch pad is received, and the non-touch event is used to perform a simulated touch on a touch element on the controlled device.
- the signal transmission channel used to transmit signals such as non-touch events with the HID device may adopt the same form as the above-mentioned communication connection, which is not limited herein.
- the non-touch event may be a mechanical key event, a somatosensory control event, a light sensor control event, and the like.
- the HID device used to generate a non-touch event may be a HID device with mechanical physical keys (such as a key, a joystick, etc.) such as a keyboard, a mouse, a joystick, etc., to generate a mechanical key event;
- the device may be a body sensor, which detects the body sensory movement of the wearer to generate a body sensory control event.
- the HID device used to generate a non-touch event may be a light sensor, which detects the user's Actions to generate light-sensing control events.
- the controlled device needs to recognize that a touch element on the touched device is touched, the controlled device needs to receive a touch event, and the touch event describes that a certain area on the touch element is touched. Therefore, in order to realize the simulated touch on the touch element of the controlled device, it is necessary to convert a non-touch event used for the simulated touch into a corresponding touch event.
- the process of converting a non-touch event into a touch event is a process of changing a report descriptor of the non-touch event to convert the non-touch event into a touch event.
- the report descriptor of the non-touch event is changed to a report descriptor for describing a touch event, so that the non-touch event is converted into a touch event.
- the following examples describe the report descriptors of different events.
- the conversion of different event categories is to change their report descriptors to the corresponding report descriptors of the target event.
- the HID specification requires that in order to correctly identify the HID device category, the HID device must use the USAGE_PAGE usage declaration application set, a subset of which includes TouchScreen, TouchPad, Digitizers, etc. .
- S204 transmitting the touch event to the controlled device to simulate touching the touch element
- the touch event needs to be transmitted to the controlled device.
- the controlled device After the controlled device receives the touch event, it will recognize the touched element and the location where it was touched, thereby completing the simulated touch of the touched element, driving the controlled device to perform the corresponding action and showing the result to the user.
- the process of converting a non-touch event into a touch event does not occur on the controlled device.
- the event category conversion does not need to obtain specific permissions in the controlled device, which can simplify the implementation process of the simulated touch method and improve the application of this embodiment. Describes the ease of use of gaming devices that simulate touch methods.
- the end transmitting the touch event to the controlled device describes itself as a touch screen and / or a touchpad HID device, so that after it is connected to the controlled device, the controlled device recognizes it as a touch screen and / Or touchpad.
- the controlled device receives a touch event, it is assumed that the touch event comes from the touch screen and / or the touch pad, and transmits the touch event to the touch pad interface, thereby completing the simulated touch on the touch screen.
- the transmission of touch events through the touchpad interface can be implemented without obtaining specific permissions, which is equivalent to the transmission process of touch events generated by touch elements on the controlled device, and thus can further simplify the implementation process of the analog touch method.
- the simulated touch method provided in the present application can realize the simulated touch on the touch element of the controlled device.
- the process of converting a non-touch event into a touch event does not occur on the controlled device.
- the event category conversion does not need to obtain specific permissions in the controlled device. Therefore, the task of obtaining permissions is reduced, which can simplify the implementation of the simulated touch method.
- the controlled device will It is identified as a touch screen and / or a touch pad, so that touch events can be transmitted through the touch pad interface in the controlled device without obtaining permission on the transmission path to further simplify the implementation process of the analog touch method.
- FIG. 4 is a schematic flowchart of a third embodiment of a touch simulation method according to the present application.
- the simulated touch method described in this embodiment is applied to simulated touch-controlled devices.
- the controlled device includes a touch element and a touch panel interface.
- the above-mentioned simulated touch controlled device is a touch element on the simulated touch controlled device.
- the touch element may be a touch screen and / or a touch pad.
- the touch element of the controlled device is used to display a human-machine interaction interface to the user.
- the user inputs a series of control instructions to the controlled device by manipulating the touch element to drive the controlled device to perform the corresponding work, so that the user can get the content he needs .
- touch simulation method described in this embodiment is not limited to the following steps.
- a HID device that complies with the HID category specification generates a non-touch event, which is used to simulate a touch on a touch element on the controlled device.
- the HID device is described as a HID device other than a touch screen or a touch pad, which may be a mouse, a keyboard, a joystick, etc., and is not limited herein.
- the controlled device needs to recognize that a touch element on the touched device is touched, the controlled device needs to receive a touch event, and the touch event describes that a certain area on the touch element is touched. Therefore, in order to realize the simulated touch on the touch element of the controlled device, it is necessary to convert a non-touch event used for the simulated touch into a corresponding touch event.
- the touch event needs to be transmitted to the controlled device.
- the controlled device After the controlled device receives the touch event, it will recognize the touched element and the location where it was touched, thereby completing the simulated touch of the touched element, driving the controlled device to perform the corresponding action and showing the result to the user.
- the process of converting a non-touch event into a touch event does not occur on the controlled device side, and its event category conversion does not require obtaining specific permissions in the controlled device.
- the end transmitting the touch event to the controlled device describes itself as a touch screen and / or touch pad HID device, so that after it is connected with the controlled device , The controlled device recognizes it as a touch screen and / or touch pad.
- the controlled device receives a touch event, it is assumed that the touch event comes from the touch screen and / or the touch pad, and transmits the touch event to the touch pad interface, thereby completing the simulated touch on the touch screen.
- the transmission of touch events through the touchpad interface can be implemented without obtaining specific permissions, which is equivalent to the transmission process of touch events generated by touch elements on the controlled device, and thus can further simplify the implementation process of the analog touch method.
- the simulated touch method provided in the present application can realize the simulated touch on the touch element of the controlled device.
- the process of converting a non-touch event into a touch event does not occur on the controlled device.
- the event category conversion does not need to obtain specific permissions in the controlled device. Therefore, the task of obtaining permissions is reduced, which can simplify the implementation of the simulated touch method.
- the controlled device will It is identified as a touch screen and / or a touch pad, so that touch events can be transmitted through the touch pad interface in the controlled device without obtaining permission on the transmission path to further simplify the implementation process of the analog touch method.
- FIG. 5 is a schematic flowchart of a fourth embodiment of a touch simulation method according to the present application.
- the simulated touch method described in this embodiment is applied to simulated touch-controlled devices.
- the controlled device includes a touch element and a touch panel interface.
- the above-mentioned simulated touch controlled device is a touch element on the simulated touch controlled device.
- the touch element may be a touch screen and / or a touch pad.
- the touch element of the controlled device is used to display a human-machine interaction interface to the user.
- the user inputs a series of control instructions to the controlled device by manipulating the touch element to drive the controlled device to perform the corresponding work, so that the user can get the content he needs .
- touch simulation method described in this embodiment is not limited to the following steps.
- the communication connection between the two can be in the form of a wired connection, and a signal transmission channel is established with the controlled device through a cable structure such as a wire; or, the communication connection is in the form of a wireless connection, and the signal is established with the controlled device through wireless communication. Transmission channel.
- the wireless communication method described in this embodiment may adopt the same form as the foregoing embodiment, and details are not described herein again.
- a HID device that complies with the HID category specification generates a non-touch event, which is used to simulate a touch on a touch element on the controlled device.
- the HID device is described as a HID device other than a touch screen or a touch pad, which may be a mouse, a keyboard, a joystick, etc., and is not limited herein.
- the controlled device needs to recognize that a touch element on the touched device is touched, the controlled device needs to receive a touch event, and the touch event describes that a certain area on the touch element is touched. Therefore, in order to realize the simulated touch on the touch element of the controlled device, it is necessary to convert a non-touch event used for the simulated touch into a corresponding touch event.
- S404 transmitting the touch event to the controlled device to simulate touching the touch element
- the touch event needs to be transmitted to the controlled device.
- the controlled device After the controlled device receives the touch event, it will recognize the touched element and the location where it was touched, thereby completing the simulated touch of the touched element, driving the controlled device to perform the corresponding action and showing the result to the user.
- the process of converting a non-touch event into a touch event does not occur on the controlled device.
- the event category conversion does not need to obtain specific permissions in the controlled device, which can simplify the implementation process of the simulated touch method and improve the application of this embodiment. Describes the ease of use of gaming devices that simulate touch methods.
- the end transmitting the touch event to the controlled device describes itself as a touch screen and / or a touchpad HID device, so that after it is connected to the controlled device, the controlled device recognizes it as a touch screen and / Or touchpad.
- the controlled device receives a touch event, it is assumed that the touch event comes from the touch screen and / or the touch pad, and transmits the touch event to the touch pad interface, thereby completing the simulated touch on the touch screen.
- the transmission of touch events through the touchpad interface can be implemented without obtaining specific permissions, which is equivalent to the transmission process of touch events generated by touch elements on the controlled device, and thus can further simplify the implementation process of the analog touch method.
- the simulated touch method provided in the present application can realize the simulated touch on the touch element of the controlled device.
- the process of converting a non-touch event into a touch event does not occur on the controlled device.
- the event category conversion does not need to obtain specific permissions in the controlled device. Therefore, the task of obtaining permissions is reduced, which can simplify the implementation of the simulated touch method.
- the controlled device will It is identified as a touch screen and / or a touch pad, so that touch events can be transmitted through the touch pad interface in the controlled device without obtaining permission on the transmission path to further simplify the implementation process of the analog touch method.
- FIG. 6 is a schematic flowchart of an embodiment of a mapping relationship establishment method according to the present application.
- a touch event is used to describe an event generated by touching a target position on a touch element of a controlled device, and the generation of the touch event described in this application is not actually generated by touching the touch element.
- the touch event carries physical position information (such as position coordinates, etc.) of the target position on the touch element.
- a mapping relationship between a target position and a non-touch event needs to be established.
- the non-touch event means a simulated touch to a target position on the touch element. This is explained in detail below.
- S501 Acquire the physical position information of the target position on the touch element
- the touch element may be a touch screen or a touch pad as described in the above embodiment. Since the current touch elements on the market are usually planar structures, they can be defined by two non-parallel axes. In order to facilitate the description of the physical position information of each position on the touch element 2, this embodiment uses two mutually perpendicular coordinate axes X, Y to define the specific orientation of the target position M on the touch element 2. Therefore, obtaining the physical position information of the target position M on the touch element 2 is to obtain the coordinate values (a, b) of the coordinate axes X and Y corresponding to the target position M, as shown in FIG. 7.
- the position of the target position to be simulated on the touch element is known, when a non-touch event is generated, it means that the target position on the touch element is simulated to be touched.
- the physical location information of the target position needs to be associated with the non-touch event, that is, the mapping relationship between the non-touch event and the target position is established, that is, the non-touch event is bound to the target position.
- the non-touch event describes that the target position corresponding to the simulated touch is simulated.
- association with the target position may be a non-touch event, a structure that generates the non-touch event, or a touch event converted from the non-touch event, which is not limited herein.
- mapping relationship between the non-touch event and the target position can be adjusted.
- the mapping relationship between the non-touch event and the new target position can be re-bound.
- the touch simulation method described in this application may include multiple non-touch events, which come from different HID devices or from different control terminals on the same HID device (such as different keys on a keyboard, etc.). ). This requires the establishment of mapping relationships between various non-touch events and corresponding target locations on the touch elements, and the mapping relationships between various non-touch events and corresponding target locations on the touch elements can form a set of mapping schemes.
- changing the target position on the touch element corresponding to at least part of the non-touch event can constitute different mapping schemes, that is, adjusting the target position corresponding to the at least part of non-touch event so that the at least part of the non-touch event is mapped Touch the new area on the element to realize the simulated touch to the new area.
- different mapping schemes can be switched for different application scenarios and manipulation content to avoid the need to re-establish the mapping scheme each time the application scenario is changed or the content is manipulated, which will adversely affect the user experience.
- the work of establishing and recording the above mapping relationship and / or mapping scheme may be implemented by an application program installed on a controlled device.
- the application records a mapping relationship between a non-touch event and a corresponding target location and a mapping scheme. After the non-touch event is converted into a touch event, the application adds the physical location information of the target location to the touch event.
- the application detects the current application scenario and manipulation content, and selects an appropriate mapping scheme; or the user selects the mapping scheme required by the application.
- the application scenario is set to a gamepad to apply the above-mentioned simulated touch method to achieve simulated touch on a controlled device.
- the joystick is usually provided with a joystick and multiple keys for outputting non-touch events, and each corresponds to a target position on the touch screen of the controlled device, and the mapping relationship between each joystick and key and the corresponding target position Form a mapping scheme.
- the target positions of the joystick and buttons on the gamepad to simulate touch may be different, so the mapping relationship needs to be adjusted.
- the overall mapping relationship between the joystick and buttons on the gamepad can be quickly adjusted as a whole to quickly switch to the appropriate mapping scheme for users. Play the game.
- mapping relationship and / or mapping scheme is not limited to being implemented by an application program installed on a controlled device.
- the executor who establishes and records the mapping relationship and / or the mapping scheme may be an independent device that establishes the communication connection with the controlled device and can transmit the touch event processed by it to the controlled device ( For example, adding the physical location information of the corresponding target location, etc.), to achieve simulated touch.
- An application scenario of the simulated touch method provided in the present application is outlined below, for discussion purposes only, and does not limit the application scenario of the simulated touch method provided in the present application.
- the products that apply the touch simulation method provided in this application are gamepads.
- the gamepad itself and the physical buttons on it conform to the HID category specification, and are used to simulate touch on a mobile terminal (such as a smart phone) connected to it. Wait).
- a mapping relationship is established in advance between the physical keys on the gamepad and the target position on the touch screen of the mobile terminal.
- the simulated touch process roughly includes the following processes:
- the gamepad is connected to a mobile terminal, and the gamepad describes it as a touch screen and / or touchpad HID device;
- the user uses the gamepad and controls the physical buttons on it to generate non-touch events
- the gamepad converts the non-touch event into a touch event, and transmits the touch event to the mobile terminal;
- the mobile terminal receives a touch event from the gamepad and recognizes that the gamepad is a touch screen and / or a touchpad, and then transmits the touch event to the touchpad interface in the mobile terminal, and the touchpad interface processes the mobile terminal
- the component transmits a touch event, and the touched component on the mobile terminal is touched and the touched position (actually, the touched component is not touched) is analyzed to complete the simulated touch.
- the present application provides an electronic device, which is applied to simulate a touch-controlled device.
- the controlled device includes a touch screen and a touch pad interface.
- the electronic device includes a processor and a signal transmitter, and the processor is coupled to the signal transmitter.
- the signal transmitter is used to receive non-touch events and transmit them to the processor.
- the processor is configured to receive a non-touch event from the signal transmitter, convert the non-touch event into a touch event, and feedback the touch event to the signal transmitter.
- the signal transmitter is also used to receive touch events from the processor and transmit the touch events to the controlled device to simulate a touch touch screen.
- the touch event is transmitted to the touch panel interface by the controlled device, and the electronic device is described as a touch screen / touch panel HID device for transmitting the touch event to the touch panel interface. This is explained in detail below.
- FIG. 8 is a schematic structural diagram of an electronic device according to an embodiment of the present application.
- the electronic device 3 described in this embodiment is used as a medium for event category conversion, and is used to implement the touch simulation method described in the above embodiment.
- Its product form can be a keyboard and mouse converter, etc., to convert events that are not touch signals into corresponding touch signals, thereby completing the actions of the touch elements on the simulated touch-controlled device. This is explained in detail below.
- the electronic device 3 is applied to an analog touch-controlled device.
- the controlled device includes a touch element and a touchpad interface.
- the technical explanations of the touch element and the touch panel interface have been described in detail in the above embodiments, and will not be repeated here.
- the electronic device 3 includes a processor 31 and a signal transmitter 32.
- the processor 31 is coupled to the signal transmitter 32, and the processor 31 and the signal transmitter 32 may be coupled through a circuit line or the like to Transmission of electrical signals.
- the electronic device 3 implementing the analog touch method described in the above embodiment may be specifically: the signal transmitter 32 is configured to receive a non-touch event and transmit the non-touch event to the processor 31.
- the processor 31 is configured to receive a non-touch event from the signal transmitter 32, convert the non-touch event into a touch event, and feedback the touch event to the signal transmitter 32.
- the signal transmitter 32 is further configured to receive a touch event from the processor 31 and transmit the touch event to a controlled device to simulate touching a touch element. The touch event is transmitted to the touch panel interface by the controlled device.
- the electronic device 3 describes itself as a touch screen and / or touch pad HID device, so that after being connected with the controlled device, the controlled device recognizes it as a touch screen and / or touch pad.
- the controlled device receives a touch event, it is assumed that the touch event comes from the touch screen and / or the touch pad, and transmits the touch event to the touch pad interface, thereby completing the simulated touch on the touch screen.
- the transmission of touch events through the touchpad interface can be implemented without obtaining specific permissions, which is equivalent to the transmission process of touch events generated by touch elements on the controlled device, and thus can further simplify the implementation process of the analog touch method.
- the electronic device 3 further includes a first port 33, and the first port 33 is coupled to the signal transmitter 32.
- the first port 33 is used to connect with the operation device, so as to receive non-touch events generated by the operation device and transmit them to the signal transmitter 32, and the signal transmitter 32 transmits to the processor 31 to perform event type conversion and other tasks.
- the operation device may be a HID device conforming to the HID category specification, and is configured to generate a non-touch event.
- the operating device may be provided with physical buttons (including keys, joysticks, etc.), which may be components / parts with physical buttons on the gamepad; or the operating device may be a mouse, a keyboard, a joystick, a body sensor, and a light sensor At least one of the devices, such as a sensor, that complies with the HID category specification, is used to perform simulated touch on the controlled device.
- the electronic device 3 further includes a second port 34, and the second port 34 is coupled to the signal transmitter 32.
- the second port 34 is used to connect with the controlled device to transmit touch events to the controlled device.
- the controlled device transmits the touch event to the processing element through the touchpad interface on the controlled device for analysis, and completes the simulated touch of the touch element of the controlled device.
- the electronic device 3 may include a plurality of first ports 33 to set a first port 33 for each operation device to receive non-touch events from the corresponding operation device.
- the first port 33 may be a USB interface, and the electronic device 3 and the operation device are connected through a data cable to perform signal interaction.
- the electronic device 3 may include a plurality of second ports 34 to provide a second port 34 for each controlled device for transmitting a touch event obtained by converting the event type to the corresponding controlled device.
- the second port 34 may also be a USB interface, and the electronic device 3 and the controlled device are connected through a data cable to perform signal interaction.
- the process of converting a non-touch event into a touch event does not occur on the controlled device side, but on the electronic device side.
- the event category conversion does not need to obtain a specific Authority, thus reducing the work of obtaining authority, can simplify the implementation process of the simulated touch method, improve the convenience of use of the gaming device using the electronic device described in this application; and because the electronic device describes itself as a touch screen and / or Touchpad HID device, the controlled device recognizes it as a touchscreen and / or touchpad, so that touch events can be transmitted through the touchpad interface in the controlled device without the need to obtain permissions on the transmission path to further simplify the simulated touch Control method implementation process.
- FIG. 9 is a schematic structural diagram of an embodiment of a touch system of the present application.
- This embodiment provides a touch system 4 for implementing the analog touch method described in the above embodiments. It includes an operating device 41, a controlled device 42, and an electronic device 43. The operating device 41 and the controlled device 42 are connected to the electronic device 43, respectively.
- the electronic device 43 is applied to an analog touch-controlled device 42.
- the controlled device 42 includes a touch element 421 and a touch panel interface 422.
- the electronic device 43 includes a processor 431 and a signal transmitter 432. The processor 431 is coupled to the signal transmitter 432.
- the electronic device 43 is the electronic device 43 described in the foregoing embodiment, and details are not described herein again.
- the operation device 41 is configured to generate a non-touch event.
- the signal transmitter 432 of the electronic device 43 is configured to receive a non-touch event and transmit it to the processor 431 of the electronic device 43.
- the processor 431 is configured to receive a non-touch event from the signal transmitter 432, convert the non-touch event into a touch event, and feedback the touch event to the signal transmitter 432.
- the signal transmitter 432 is further configured to receive a touch event from the processor 431 and transmit the touch event to the controlled device 42 to simulate touching the touch element 421. The touch event is transmitted to the touch panel interface 422 by the controlled device 42.
- connection form between the operation device 41 and the electronic device 43 may be a wired connection (that is, a port is connected through a data cable) as described in the above embodiment, and it may also be a wireless connection.
- connection form between the controlled device 42 and the electronic device 43 may be a wired connection as described in the above embodiment, and it may also be a wireless connection.
- the foregoing wireless connection may include a Bluetooth communication connection, a wifi communication connection, an infrared communication connection, an operator network communication connection (such as 2G, 3G, 4G and other communication technologies), and the like is not limited herein.
- the present application provides a touch device assembly, which is used to simulate a touch-controlled device.
- the controlled device includes a touch element and a touch.
- the board interface and the touch device assembly include an operation device, a conversion device, and a signal transmitter, and the operation device and the signal transmitter are connected to the conversion device, respectively.
- the operating device is provided with a physical key for generating a non-touch event, and the operating device is for transmitting the non-touch event to the conversion device.
- the conversion device is configured to receive a non-touch event, convert the non-touch event into a touch event, and transmit the touch event to a signal transmitter.
- the signal transmitter is used to receive the touch event and transmit the touch event to the controlled device to simulate touching the touch element.
- the touch event is transmitted to the touch panel interface by the controlled device, and the touch device component is described as a touch screen / touch panel HID device for transmitting the touch event to the touch panel interface. This is explained in detail below.
- FIG. 10 is a schematic structural diagram of an embodiment of a touch device assembly according to the present application.
- the touch device component 5 described in this embodiment is used to generate non-touch events and as a medium for event category conversion, so as to implement the touch simulation method described in the above embodiments. This is explained in detail below.
- the touch device assembly 5 is applied to an analog touch controlled device.
- the controlled device includes a touch element and a touchpad interface.
- the technical explanations of the touch element and the touch panel interface have been described in detail in the above embodiments, and will not be repeated here.
- the touch device assembly 5 includes an operation device 51, a conversion device 52, and a signal transmitter 53.
- the operation device 51 and the signal transmitter 53 are connected to the conversion device 52, respectively.
- the method for implementing the touch simulation by the touch device component 5 in the foregoing embodiment may be specifically:
- the operation device 51 is configured to generate a non-touch event, and the operation device 51 is configured to transmit the non-touch event to the conversion device 52.
- the conversion device 52 is configured to receive a non-touch event, convert the non-touch event into a touch event, and transmit the touch event to the signal transmitter 53.
- the signal transmitter 53 is configured to receive a touch event and transmit the touch event to a controlled device to simulate a touch touch element.
- the touch event is transmitted to the touch panel interface by the controlled device, and the touch device component 5 is described as a touch screen / touch panel HID device for transmitting the touch event to the touch panel interface.
- the touch device assembly 5 describes itself as a touch screen and / or touch pad HID device, so that after being connected with the controlled device, the controlled device recognizes it as a touch screen and / or touch pad .
- the controlled device receives a touch event, it is assumed that the touch event comes from the touch screen and / or the touch pad, and transmits the touch event to the touch pad interface, thereby completing the simulated touch on the touch screen.
- the transmission of touch events through the touchpad interface can be implemented without obtaining specific permissions, which is equivalent to the transmission process of touch events generated by touch elements on the controlled device, and thus can further simplify the implementation process of the analog touch method.
- the product form of the touch device assembly 5 described in this embodiment may be a gamepad.
- the operating device 51 is provided with physical keys, such as a key 511, a joystick 512, and the like, for generating a non-touch event.
- the operation device 51 can be driven to generate a corresponding non-touch event to simulate a touch on a touch element on the controlled device.
- the operating device 51 may be at least one of a mouse, a keyboard, a joystick, a body sensor, and a light-sensitive sensor that conforms to HID category specifications, thereby forming a product form different from a gamepad. .
- the touch device assembly 5 further includes a connection device 54.
- the connection device 54, the operation device 51, the conversion device 52, and the signal transmitter 53 are an integrated structure.
- the connection device 54 is used to assemble and fix the controlled equipment.
- the touch device assembly 5 and the controlled device adopt an integrated structural form, which can facilitate the user to hold the touch device assembly 5 and / or the controlled device. In order to improve the convenience of using the touch device assembly 5, thereby improving the user experience.
- the physical keys on the operation device 51 may include at least one key 511 and a rocker 512.
- the joystick 512 and at least part of the keys 511 are disposed on the top surface of the operation device 51 for the thumb control of the left and right hands of the user; and at least part of the keys 511 can be disposed on the sides of the operation device 51 for the index finger of the user's left and right hands.
- each of the keys 511 and the joystick 512 on the operation device 51 corresponds to a non-touch event, that is, a target position of a touch element on the analog touch-controlled device.
- one button 511 or joystick 512 may correspond to multiple target positions at the same time, or one target position may correspond to multiple buttons 511 and / or joystick 512, which is not limited herein.
- the operation device, the conversion device, and the signal transmitter are independent of each other.
- the connection form between the operating device and the conversion device, and the signal transmitter and the conversion device is a wired connection or a wireless connection.
- the wireless connection form may include a Bluetooth communication connection, a wifi communication connection, an infrared communication connection, an operator network communication connection, and the like.
- the process of converting a non-touch event into a touch event does not take place on the controlled device side, but on the touch device component side.
- the event category conversion does not need to be controlled.
- Specific permissions in the device thus reducing the work of obtaining permissions, simplifying the implementation of the simulated touch method, improving the convenience of using the touch device component; and because the touch device component describes itself as a touch screen and / or Touchpad HID device, the controlled device recognizes it as a touchscreen and / or touchpad, so that touch events can be transmitted through the touchpad interface in the controlled device without the need to obtain permissions on the transmission path to further simplify the simulation Control method implementation process.
- FIG. 11 is a schematic structural diagram of another embodiment of a touch system of the present application.
- the touch system 6 includes a touch device assembly 61 and a controlled device 62.
- the touch device assembly 61 is connected to the controlled device 62.
- the touch device assembly 61 is applied to simulate the touch controlled device 62, and is controlled by
- the control device 62 includes a touch element 621 and a touch panel interface 622.
- the touch device assembly 61 includes an operation device 611, a conversion device 612, and a signal transmitter 613.
- the operation device 611 and the signal transmitter 613 are connected to the conversion device 612, respectively.
- the touch control system 6 to implement the simulated touch method described in the above embodiment may specifically include: a physical button 6111 is provided on the operation device 611 for generating a non-touch event, and the operation device 611 is used for transmitting the non-touch event to the conversion device 612 .
- the conversion device 612 is configured to receive a non-touch event, convert the non-touch event into a touch event, and transmit the touch event to the signal transmitter 613.
- the signal transmitter 613 is configured to receive a touch event and transmit the touch event to the controlled device 62 to simulate touching the touch element 621.
- the touch event is transmitted to the touch panel interface 622 by the controlled device 62, and the touch device component 61 is described as a touch screen / touch panel HID device for transmitting the touch event to the touch panel interface 622.
- FIG. 12 is a schematic structural diagram of an embodiment of a device with a storage function according to the present application.
- the device 7 having a storage function includes program data 71, and the program data 71 can be executed to implement the touch simulation method as described in the above embodiment, which will not be repeated here.
- the disclosed systems, devices, and methods may be implemented in other ways.
- the device implementations described above are only schematic.
- the division of the modules or units is only a logical function division.
- multiple units or components may be divided.
- the combination can either be integrated into another system, or some features can be ignored or not implemented.
- the displayed or discussed mutual coupling or direct coupling or communication connection may be indirect coupling or communication connection through some interfaces, devices or units, which may be electrical, mechanical or other forms.
- the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, may be located in one place, or may be distributed on multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of this embodiment.
- each functional unit in each embodiment of the present application may be integrated into one processing unit, or each of the units may exist separately physically, or two or more units may be integrated into one unit.
- the above integrated unit may be implemented in the form of hardware or in the form of software functional unit.
- the integrated unit When the integrated unit is implemented in the form of a software functional unit and sold or used as an independent product, it may be stored in a computer-readable storage medium.
- the technical solution of the present application is essentially a part that contributes to the existing technology or all or part of the technical solution can be embodied in the form of a software product, which is stored in a storage medium. It includes several instructions for causing a computer device (which may be a personal computer, a server, or a network device) or a processor to perform all or part of the steps of the method described in each embodiment of the present application.
- the foregoing storage media include: U disk, mobile hard disk, read-only memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), magnetic disks or optical disks and other media that can store program codes .
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Abstract
一种模拟触控方法以及装置、系统。该模拟触控方法应用于模拟触控受控设备,受控设备包括触摸元件以及触摸板接口,该模拟触控方法包括:接收非触摸事件(S101);将非触摸事件转换为触摸事件(S102);将触摸事件传输至受控设备,以模拟触摸触摸元件(S103);其中,由受控设备将触摸事件传输至触摸板接口。该方法能够改善游戏设备的使用便捷性。
Description
本申请涉及触控技术领域,特别是涉及一种模拟触控方法以及装置、系统。
目前,市面上的蓝牙游戏设备在操控终端游戏时,均需要获取终端中特定的权限,才可实现操控功能,致使游戏设备接入以及控制终端游戏的过程较为复杂,游戏设备的使用便捷性不佳。
【申请内容】
有鉴于此,本申请主要解决的技术问题是提供一种模拟触控方法以及装置、系统,能够改善触控装置组件的使用便捷性。
为解决上述技术问题,本申请采用的一个技术方案是:提供一种模拟触控方法,该模拟触控方法应用于模拟触控受控设备,受控设备包括触摸元件以及触摸板接口,该模拟触控方法包括:接收非触摸事件;将非触摸事件转换为触摸事件;将触摸事件传输至受控设备,以模拟触摸触摸元件;其中,由受控设备将触摸事件传输至触摸板接口。
为解决上述技术问题,本申请采用的又一个技术方案是:提供一种电子装置,该电子装置应用于模拟触控受控设备,受控设备包括触摸元件以及触摸板接口,该电子装置包括处理器以及信号传输器,处理器与信号传输器耦接;信号传输器用于接收非触摸事件,并传输至处理器;处理器用于接收来自信号传输器的非触摸事件,并将非触摸事件转换为触摸事件,以及将触摸事件反馈至信号传输器;信号传输器还用于接收来自处理器的触摸事件,并将触摸事件传输至受控设备,以模拟触摸触摸元件;其中,由受控设备将触摸事件传输至触摸板接口,并且该电子装置描述为一触摸屏/触摸板HID设备,用于向触摸板接口传输触摸事件。
为解决上述技术问题,本申请采用的又一个技术方案是:提供一种触控系统,该触控系统包括操作装置、受控设备以及电子装置,操作装置以及受控设备分别与电子装置连接,电子装置应用于模拟触控受控设备,受控设备包括触摸元件以及触摸板接口,电子装置包括处理器以及信号传输器,处理器与信号传输器耦接;操作装置用于生成非触摸事件;电子装置的信号传输器用于接收非触摸事件,并传输至电子装置的处理器;处理器用于接收来自信号传输器的非触摸事件,并将非触摸事件转换为触摸事件,以及将触摸事件反馈至信号传输器;信号传输器还用于接收来自处理器的触摸事件,并将触摸事件传输至受控设备,以模拟触摸触摸元件;其中,由受控设备将触摸事件传输至触摸板接口,并且电子装置描述为一触摸屏/触摸板HID设备,用于向触摸板接口传输触摸事件。
本申请的有益效果是:区别于现有技术,本申请所提供的模拟触控方法能够实现对受控设备触摸元件的模拟触摸。其中,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,因此减少了获取权限的工作,能够简化模拟触控方法的实现过程,改善应用本申请所阐述模拟触控方法的游戏设备的使用便捷性。
图1是本申请模拟触控方法第一实施例的流程示意图;
图2是本申请受控设备一实施例的结构示意图;
图3是本申请模拟触控方法第二实施例的流程示意图;
图4是本申请模拟触控方法第三实施例的流程示意图;
图5是本申请模拟触控方法第四实施例的流程示意图;
图6是本申请映射关系建立方法一实施例的流程示意图;
图7是本申请目标位置一实施例的结构示意图;
图8是本申请电子装置一实施例的结构示意图;
图9是本申请触控系统一实施例的结构示意图;
图10是本申请触控装置组件一实施例的结构示意图;
图11是本申请触控系统另一实施例的结构示意图;
图12是本申请具有存储功能的装置一实施例的结构示意图。
下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述。
在本申请一实施例所阐述的模拟触控方法中,该模拟触控方法应用于模拟触控受控设备。其包括如下步骤:在受控设备中安装一应用程序,用于获取特定的权限。完成应用程序的安装后,应用程序接收来自游戏手柄的非触摸事件,并利用已获取的权限将该非触摸事件转换为触摸事件;之后向受控设备的处理器传输该触摸事件,受控设备的处理器接收到该触摸事件后,即可从中解析出受控设备的触摸元件(可以是触摸屏和/或触摸板)“被触摸”的位置,从而完成对受控设备上触摸元件的模拟触摸。
以上可以看出,本实施例所阐述的模拟触控方法依赖于安装在受控设备上的应用程序实现模拟触控。其需要应用程序获取在受控设备上转换事件类别(将非触摸事件转换为触摸事件)的特定权限,从而将游戏手柄输出的非触摸事件转换为触摸事件,使得受控设备在接收到该触摸事件后认为其上的触摸元件被触摸,进而完成对受控设备上触摸元件的模拟触控。这就意味着上述模拟触控方法的实现,必定需要在受控设备上安装所需的应用程序以及获取特定的权限,使得上述模拟触控方法的实现过程较为复杂,对应用上述模拟触控方法的游戏手柄使用便捷性造成不良影响。
有鉴于此,本申请的其他实施例提供一种模拟触控方法,以简化模拟触控受控设备的实现过程,改善游戏手柄的使用便捷性。以下进行详细阐述。
请参阅图1-2,图1是本申请模拟触控方法第一实施例的流程示意图,图2是本申请受控设备一实施例的结构示意图。
本实施例所阐述的模拟触控方法应用于模拟触控受控设备1。受控设备1包括触摸元件11以及触摸板接口12,触摸元件11可以是受控设备1原生自带的,也可以是外接的,亦或是受控设备1同时包括原生自带的触摸元件11以及外接的触摸元件11。上述模拟触控受控设备1即为模拟触摸受控设备1上的触摸元件11。触摸元件11可以为触摸屏和/或触摸板等;其中,触摸屏定义为具有集 成显示器的数字转换器,触摸板定义为未与显示器集成的数字转换器。受控设备1的触摸元件11用于向用户展示一人机交互界面,用户通过操控触摸元件11向受控设备1输入一系列控制指令,以驱使受控设备1执行相应的工作,使得用户能够得到其所需要的内容。
举例而言,受控设备的触摸屏向用户展示游戏界面,触摸屏上部分区域展示对应的游戏虚拟按键。用户通过触摸展示虚拟按键的触摸屏区域,以向受控设备输入控制指令,从而驱使游戏中的部分内容按照用户意图进行发展。例如,用户触摸触摸屏上展示“攻击”虚拟按键的区域,驱使游戏中的角色完成“攻击”动作。而本实施例所阐述的模拟触控方法即为模拟用户触控受控设备上触摸元件的过程。
本实施例所阐述的非触摸事件以及触摸事件均由HID设备所生成。HID(Human Interface Device,人机交互设备)是提供人机交互的媒介。其不一定是人机接口,其他符合HID类别规范的设备都可以是HID设备。上述触摸事件定义为由描述为触摸元件或触摸板的HID设备生成的指令事件(可以由用户操控HID设备所生成等),而非触摸事件定义为由除描述为触摸元件或触摸板的HID设备之外的HID设备所生成的指令事件。
需要说明的是,本实施例所阐述的模拟触控方法并不局限于以下步骤。
S101:接收非触摸事件;
在本实施例中,接收除描述为触摸屏或触摸板的HID设备之外的HID设备所生成的非触摸事件,该非触摸事件用于对受控设备上的触摸元件进行模拟触摸。
S102:将非触摸事件转换为触摸事件;
在本实施例中,若要受控设备识别出其上的触摸元件被触摸,受控设备需要接收到一触摸事件,该触摸事件即描述触摸元件上的某个区域被触摸。因此,为实现对受控设备触摸元件的模拟触控,就需要将用于模拟触控的非触摸事件转换为对应的触摸事件。
S103:将触摸事件传输至受控设备,以模拟触摸触摸元件;
在本实施例中,将HID设备所生成的非触摸事件转换为触摸事件后,需要将触摸事件传输至受控设备。受控设备在接收到该触摸事件后,即会识别出其上的触摸元件被触摸以及被触摸的位置,从而完成模拟触摸触摸元件,驱使受控设备执行相应动作并可向用户展示结果。
可见,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限。相较于上述实施例所阐述的模拟触控方法,减少了获取权限的工作,因此能够简化模拟触控方法的实现过程,改善应用本实施例所阐述模拟触控方法的游戏设备的使用便捷性。
需要说明的是,受控设备包括一触摸板接口。触摸板接口为受控设备端的一个编程接口,用于接收来自触摸屏和/或触摸板的触摸事件,是受控设备面向触摸屏和/或触摸板的窗口。其在受控设备出厂时即已完成安装设置(原生携带),并且符合人机接口设备(HID)类别规范。在本实施例中,向受控设备传输触摸事件的一端将其自身描述为一触摸屏和/或触摸板HID设备,使得其与受控设备连接之后,受控设备将其识别为一触摸屏和/或触摸板。当受控设备接收到触摸事件后,默认该触摸事件来自于触摸屏和/或触摸板,并将该触摸事件传输至触摸板接口,从而完成对触摸屏的模拟触摸。这不同于上述实施例所阐述的模拟触控方法,利用获取的权限转换事件类别后,触摸事件并非经由受控设备的触摸板接口进行传输,并且由于其未将自身描述为触摸屏和/或触摸板HID设备,受控设备在接收到触摸事件后并不会通过触摸板接口传输该触摸事件,致使触摸事件的传输过程仍然需要获取在传输路径中所需的受控设备权限。而本实施例所阐述的模拟触控方法,通过触摸板接口传输触摸事件,无需获取特定的权限即可实现,其等同于受控设备上触摸元件所产生触摸事件的传输过程,因此能够进一步简化模拟触控方法的实现过程。
以上可以看出,本申请所提供的模拟触控方法能够实现对受控设备触摸元件的模拟触摸。其中,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,因此减少了获取权限的工作,能够简化模拟触控方法的实现过程,改善应用本申请所阐述模拟触控方法的游戏设备的使用便捷性;并且由于向受控设备传输触摸事件的一端将其自身描述为一触摸屏和/或触摸板HID设备,受控设备将其识别为一触摸屏和/或触摸板,以使触摸事件在受控设备中能够通过触摸板接口进行传输,无需获取传输路径上的权限,以进一步简化模拟触控方法的实现过程。
请参阅图3,图3是本申请模拟触控方法第二实施例的流程示意图。
本实施例所阐述的模拟触控方法应用于模拟触控受控设备,受控设备可以为带有触摸屏和/或触摸板等触摸元件的智能手机、平板电脑等移动终端设备。受控设备包括触摸元件以及触摸板接口,上述模拟触控受控设备即为模拟触摸 受控设备上的触摸元件。触摸元件可以为触摸屏和/或触摸板等。受控设备的触摸元件用于向用户展示一人机交互界面,用户通过操控触摸元件向受控设备输入一系列控制指令,以驱使受控设备执行相应的工作,使得用户能够得到其所需要的内容。
需要说明的是,本实施例所阐述的模拟触控方法并不局限于以下步骤。
S201:与受控设备建立通信连接;
在本实施例中,为建立与受控设备之间的信号传输通道,以用于向受控设备传输下文所述的触摸事件等信号,需要与受控设备建立通信连接。二者之间的通信连接可以采用有线连接形式,通过导线等线缆结构与受控设备建立信号传输通道;或是,该通信连接采用无线连接形式,通过无线通讯的方式与受控设备建立信号传输通道。
可选地,上述通信连接的无线连接形式可以包括蓝牙通信连接、wifi通信连接、红外线通信连接、运营商网络通信连接(例如2G、3G、4G等通信技术)等,在此不做限定。
S202:接收非触摸事件;
在本实施例中,接收除描述为触摸屏或触摸板的HID设备之外的HID设备所生成的非触摸事件,该非触摸事件用于对受控设备上的触摸元件进行模拟触摸。其中,与HID设备之间用于传输非触摸事件等信号的信号传输通道可以采用与上述通信连接相同的形式,在此不做限定。
具体地,非触摸事件可以是机械按键事件、体感控制事件以及光感控制事件等。用于生成非触摸事件的HID设备可以是键盘、鼠标、游戏杆等具备机械物理按键(例如按键、摇杆等)的HID设备,以生成机械按键事件;或者,用于生成非触摸事件的HID设备可以是体感传感器,通过检测佩戴者的体感动作,以生成体感控制事件;再者,用于生成非触摸事件的HID设备可以是感光传感器,通过检测输入/输出光强度的变化,识别用户的动作,以生成光感控制事件。
S203:将非触摸事件转换为触摸事件;
在本实施例中,若要受控设备识别出其上的触摸元件被触摸,受控设备需要接收到一触摸事件,该触摸事件即描述触摸元件上的某个区域被触摸。因此,为实现对受控设备触摸元件的模拟触控,就需要将用于模拟触控的非触摸事件转换为对应的触摸事件。
具体地,将非触摸事件转换为触摸事件的过程即为更改非触摸事件的报告 描述符的过程,以将非触摸事件转换为触摸事件。其具体为:将该非触摸事件的报告描述符更改为用于描述触摸事件的报告描述符,以使非触摸事件转换为触摸事件。
以下举例描述不同事件的报告描述符,其中不同事件类别的转换即为将其报告描述符更改为目标事件的对应的报告描述符。
键盘:
Usage Page(Generic Desktop)05 01
Usage(Keyboard)09 06
鼠标:
Usage Page(Generic Desktop)05 01
Usage(Mouse)09 02
触摸板接口HID设备:
0x05,0x0d, //USAGE_PAGE(Digitizers)
0x09,0x04, //USAGE(Touch Screen)
0x05,0x0D, //Usage Page(Digitizer)
0x09,0x05, //Usage(Touch Pad)
在HID规范中要求为了确保正确识别HID设备类别,HID设备必须使用USAGE_PAGE下的用法声明应用程序集合,其子集包括Touch Screen(触摸屏)、Touch Pad(触摸板)以及Digitizers(数字转换器)等。
结合上述内容,若要实现通过操控键盘、鼠标等设备,以对受控设备上的触摸元件进行模拟触摸,就需要将键盘、鼠标等设备输出的非触摸事件的报告描述符更改为触摸板接口对应的HID设备的报告描述符,以使该非触摸事件转换为触摸事件,即触摸板接口所对应的事件类别。受控设备接收到该触摸事件后,即可识别出其为触摸板接口所对应的事件,描述有对触摸元件上的部分区域的触摸信息。
S204:将触摸事件传输至受控设备,以模拟触摸触摸元件;
在本实施例中,将HID设备所生成的非触摸事件转换为触摸事件后,需要将触摸事件传输至受控设备。受控设备在接收到该触摸事件后,即会识别出其上的触摸元件被触摸以及被触摸的位置,从而完成模拟触摸触摸元件,驱使受 控设备执行相应动作并可向用户展示结果。
可见,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,能够简化模拟触控方法的实现过程,改善应用本实施例所阐述模拟触控方法的游戏设备的使用便捷性。
并且在本实施例中,向受控设备传输触摸事件的一端将其自身描述为一触摸屏和/或触摸板HID设备,使得其与受控设备连接之后,受控设备将其识别为一触摸屏和/或触摸板。当受控设备接收到触摸事件后,默认该触摸事件来自于触摸屏和/或触摸板,并将该触摸事件传输至触摸板接口,从而完成对触摸屏的模拟触摸。通过触摸板接口传输触摸事件,无需获取特定的权限即可实现,其等同于受控设备上触摸元件所产生触摸事件的传输过程,因此能够进一步简化模拟触控方法的实现过程。
以上可以看出,本申请所提供的模拟触控方法能够实现对受控设备触摸元件的模拟触摸。其中,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,因此减少了获取权限的工作,能够简化模拟触控方法的实现过程,改善应用本申请所阐述模拟触控方法的游戏设备的使用便捷性;并且由于向受控设备传输触摸事件的一端将其自身描述为一触摸屏和/或触摸板HID设备,受控设备将其识别为一触摸屏和/或触摸板,以使触摸事件在受控设备中能够通过触摸板接口进行传输,无需获取传输路径上的权限,以进一步简化模拟触控方法的实现过程。
请参阅图4,图4是本申请模拟触控方法第三实施例的流程示意图。
本实施例所阐述的模拟触控方法应用于模拟触控受控设备。受控设备包括触摸元件以及触摸板接口,上述模拟触控受控设备即为模拟触摸受控设备上的触摸元件。触摸元件可以为触摸屏和/或触摸板等。受控设备的触摸元件用于向用户展示一人机交互界面,用户通过操控触摸元件向受控设备输入一系列控制指令,以驱使受控设备执行相应的工作,使得用户能够得到其所需要的内容。
需要说明的是,本实施例所阐述的模拟触控方法并不局限于以下步骤。
S301:生成非触摸事件;
在本实施例中,符合HID类别规范的HID设备生成非触摸事件,该非触摸事件用于对受控设备上的触摸元件进行模拟触摸。其中,该HID设备描述为除触摸屏或触摸板之外的HID设备,其可以是鼠标、键盘、游戏杆等,在此不做限定。
S302:将非触摸事件转换为触摸事件;
在本实施例中,若要受控设备识别出其上的触摸元件被触摸,受控设备需要接收到一触摸事件,该触摸事件即描述触摸元件上的某个区域被触摸。因此,为实现对受控设备触摸元件的模拟触控,就需要将用于模拟触控的非触摸事件转换为对应的触摸事件。
S303:将触摸事件传输至受控设备,以模拟触摸触摸元件;
在本实施例中,将HID设备所生成的非触摸事件转换为触摸事件后,需要将触摸事件传输至受控设备。受控设备在接收到该触摸事件后,即会识别出其上的触摸元件被触摸以及被触摸的位置,从而完成模拟触摸触摸元件,驱使受控设备执行相应动作并可向用户展示结果。
可见,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限。并且在本实施例中,向受控设备传输触摸事件的一端(即上述生成非触摸事件的HID设备)将其自身描述为一触摸屏和/或触摸板HID设备,使得其与受控设备连接之后,受控设备将其识别为一触摸屏和/或触摸板。当受控设备接收到触摸事件后,默认该触摸事件来自于触摸屏和/或触摸板,并将该触摸事件传输至触摸板接口,从而完成对触摸屏的模拟触摸。通过触摸板接口传输触摸事件,无需获取特定的权限即可实现,其等同于受控设备上触摸元件所产生触摸事件的传输过程,因此能够进一步简化模拟触控方法的实现过程。
以上可以看出,本申请所提供的模拟触控方法能够实现对受控设备触摸元件的模拟触摸。其中,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,因此减少了获取权限的工作,能够简化模拟触控方法的实现过程,改善应用本申请所阐述模拟触控方法的游戏设备的使用便捷性;并且由于向受控设备传输触摸事件的一端将其自身描述为一触摸屏和/或触摸板HID设备,受控设备将其识别为一触摸屏和/或触摸板,以使触摸事件在受控设备中能够通过触摸板接口进行传输,无需获取传输路径上的权限,以进一步简化模拟触控方法的实现过程。
请参阅图5,图5是本申请模拟触控方法第四实施例的流程示意图。
本实施例所阐述的模拟触控方法应用于模拟触控受控设备。受控设备包括触摸元件以及触摸板接口,上述模拟触控受控设备即为模拟触摸受控设备上的触摸元件。触摸元件可以为触摸屏和/或触摸板等。受控设备的触摸元件用于向 用户展示一人机交互界面,用户通过操控触摸元件向受控设备输入一系列控制指令,以驱使受控设备执行相应的工作,使得用户能够得到其所需要的内容。
需要说明的是,本实施例所阐述的模拟触控方法并不局限于以下步骤。
S401:与受控设备建立通信连接;
在本实施例中,为建立与受控设备之间的信号传输通道,以用于向受控设备传输下文所述的触摸事件等信号,需要与受控设备建立通信连接。二者之间的通信连接可以采用有线连接形式,通过导线等线缆结构与受控设备建立信号传输通道;或是,该通信连接采用无线连接形式,通过无线通讯的方式与受控设备建立信号传输通道。
其中,本实施例所阐述无线通讯的方式可以与上述实施例采用相同形式,在此就不再赘述。
S402:生成非触摸事件;
在本实施例中,符合HID类别规范的HID设备生成非触摸事件,该非触摸事件用于对受控设备上的触摸元件进行模拟触摸。其中,该HID设备描述为除触摸屏或触摸板之外的HID设备,其可以是鼠标、键盘、游戏杆等,在此不做限定。
S403:将非触摸事件转换为触摸事件;
在本实施例中,若要受控设备识别出其上的触摸元件被触摸,受控设备需要接收到一触摸事件,该触摸事件即描述触摸元件上的某个区域被触摸。因此,为实现对受控设备触摸元件的模拟触控,就需要将用于模拟触控的非触摸事件转换为对应的触摸事件。
其中,将非触摸事件转换为触摸事件的具体过程已在上述实施例中详细阐述,在此就不再赘述。
S404:将触摸事件传输至受控设备,以模拟触摸触摸元件;
在本实施例中,将HID设备所生成的非触摸事件转换为触摸事件后,需要将触摸事件传输至受控设备。受控设备在接收到该触摸事件后,即会识别出其上的触摸元件被触摸以及被触摸的位置,从而完成模拟触摸触摸元件,驱使受控设备执行相应动作并可向用户展示结果。
可见,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,能够简化模拟触控方法的实现过程,改善应用本实施例所阐述模拟触控方法的游戏设备的使用便捷性。
并且在本实施例中,向受控设备传输触摸事件的一端将其自身描述为一触摸屏和/或触摸板HID设备,使得其与受控设备连接之后,受控设备将其识别为一触摸屏和/或触摸板。当受控设备接收到触摸事件后,默认该触摸事件来自于触摸屏和/或触摸板,并将该触摸事件传输至触摸板接口,从而完成对触摸屏的模拟触摸。通过触摸板接口传输触摸事件,无需获取特定的权限即可实现,其等同于受控设备上触摸元件所产生触摸事件的传输过程,因此能够进一步简化模拟触控方法的实现过程。
以上可以看出,本申请所提供的模拟触控方法能够实现对受控设备触摸元件的模拟触摸。其中,非触摸事件转换为触摸事件的过程并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,因此减少了获取权限的工作,能够简化模拟触控方法的实现过程,改善应用本申请所阐述模拟触控方法的游戏设备的使用便捷性;并且由于向受控设备传输触摸事件的一端将其自身描述为一触摸屏和/或触摸板HID设备,受控设备将其识别为一触摸屏和/或触摸板,以使触摸事件在受控设备中能够通过触摸板接口进行传输,无需获取传输路径上的权限,以进一步简化模拟触控方法的实现过程。
请参阅图6,图6是本申请映射关系建立方法一实施例的流程示意图。
需要说明的是,触摸事件用于描述触摸受控设备的触摸元件上的目标位置而生成的事件,而本申请所阐述的触摸事件的产生实际上并非为触摸上述触摸元件所生成的。触摸事件携带有该目标位置在触摸元件上的物理位置信息(例如位置坐标等)。
并且,在实现上述实施例所阐述的模拟触控方法之前,需要建立目标位置与非触摸事件的映射关系。如此一来,当该非触摸事件生成时,即意味着对触摸元件上的目标位置的模拟触摸。以下进行详细阐述。
S501:获取目标位置在触摸元件上的物理位置信息;
在本实施例中,触摸元件如上述实施例所述可以为触摸屏或者是触摸板等。由于目前市面上的触摸元件通常为平面结构,其可以由两个不平行的轴线定义而得。为便于描述触摸元件2上各个位置的物理位置信息,本实施例利用两个相互垂直的坐标轴X、Y定义目标位置M在触摸元件2上的具体方位。因此,获取目标位置M在触摸元件2上的物理位置信息即为获取该目标位置M所对应坐标轴X、Y的坐标值(a,b),如图7所示。
S502:将物理位置信息与非触摸事件建立关联;
在本实施例中,由于所要模拟触摸的目标位置在触摸元件上的位置已知,当非触摸事件生成,即意味着对触摸元件上的目标位置进行模拟触摸。这就需要非触摸事件与目标位置的物理位置信息建立关联,即非触摸事件与目标位置的物理位置信息的对应关系,以当该非触摸事件生成时,即进行对触摸元件上对应该非触摸事件的目标位置的模拟触摸。
S503:建立非触摸事件与目标位置的映射关系;
在本实施例中,需要将目标位置的物理位置信息与非触摸事件建立关联,也就是建立非触摸事件与目标位置的映射关系,即将非触摸事件与目标位置进行捆绑。在应用上述实施例所阐述的模拟触控方法中,非触摸事件即描述对其所对应的目标位置进行模拟触摸。
为实现上述方式,就需要在上述实施例所阐述的将非触摸事件转换为触摸事件的环节中,将目标位置在触摸元件上的物理位置信息(即目标位置所对应的坐标轴X、Y的坐标值)添加入触摸事件,以使受控设备接收到该触摸事件后能够解析出所模拟触摸的目标位置在触摸元件上的具体方位。
进一步地,与目标位置建立关联的可以是非触摸事件,也可是生成该非触摸事件的结构,亦或是由该非触摸事件所转换而得的触摸事件,在此不做限定。
并且,非触摸事件与目标位置之间的映射关系可以调整。当非触摸事件所对应触摸元件上进行模拟触摸的位置改变,可以重新绑定非触摸事件与新的目标位置的映射关系。
需要说明的是,本申请所阐述的模拟触控方法可以包括有多种非触摸事件,其分别来自于不同的HID设备或是来自同一HID设备上的不同操控端(例如键盘上的不同按键等)。这就需要分别建立各种非触摸事件与触摸元件上对应的目标位置的映射关系,并且各种非触摸事件与触摸元件上对应的目标位置的映射关系能够组成一套映射方案。
可以理解的是,更改至少部分非触摸事件所对应触摸元件上的目标位置,可以组成不同的映射方案,即调整该至少部分非触摸事件所对应的目标位置,以使该至少部分非触摸事件映射触摸元件上的新区域,实现对新区域的模拟触摸。通过上述方式,可以针对不同的应用场景以及操控内容切换不同的映射方案,以避免每次更换应用场景或操控内容时均需要重新建立映射方案,对用户的使用体验造成不良影响。
进一步地,建立以及记录上述映射关系和/或映射方案的工作可以由安装于 受控设备上的应用程序实现。通过在受控设备上安装所述应用程序,该应用程序中记录有非触摸事件与对应目标位置的映射关系以及映射方案。在非触摸事件转换为触摸事件后,由应用程序将目标位置的物理位置信息添加入该触摸事件。并且,由该应用程序检测当前的应用场景以及操控内容,选择合适的映射方案;或是由用户通过该应用程序选择其所需要的映射方案。
举例而言,将应用场景设定为游戏手柄应用上述模拟触控方法,实现对受控设备的模拟触控。游戏手柄上通常设置有摇杆以及多个按键,用于输出非触摸事件,并且分别对应受控设备的触摸屏上的一个目标位置,各摇杆以及按键与所对应的目标位置之间的映射关系组成一套映射方案。然而,针对受控设备上不同的终端游戏,游戏手柄上的摇杆以及按键所要模拟触控的目标位置可能不同,因此需要调整映射关系。通过针对不同的操控内容(例如终端游戏等),切换不同的映射方案,能够对游戏手柄上摇杆以及按键所对应的映射关系进行整体快速调整,以快速切换到合适的映射方案,以供用户进行游戏体验。
当然,建立以及记录上述映射关系和/或映射方案并不局限于由安装于受控设备上的应用程序实现。作为替代方案,建立以及记录上述映射关系和/或映射方案的执行者可以是一个独立的装置,其与受控设备建立有上述通信连接,能够向受控设备传输经其处理后的触摸事件(例如添加对应的目标位置的物理位置信息等),实现模拟触控。
以下大致阐述本申请所提供模拟触控方法的一个应用场景,仅为论述需要,并非因此对本申请所提供模拟触控方法的应用场景造成限定。
在本应用场景中,应用本申请所提供模拟触控方法的产品为游戏手柄,游戏手柄自身及其上的物理按键等符合HID类别规范,用于模拟触控与其连接的移动终端(例如智能手机等)。游戏手柄上的物理按键与移动终端触摸屏上的目标位置预先建立有映射关系。其模拟触控过程大致包括以下流程:
1、游戏手柄与移动终端连接,并且游戏手柄将其描述为一触摸屏和/或触摸板HID设备;
2、用户使用游戏手柄,并操控其上的物理按键,以生成非触摸事件;
3、游戏手柄将该非触摸事件转换为触摸事件,并向移动终端传输该触摸事件;
4、移动终端接收来自游戏手柄的触摸事件,并且识别该游戏手柄为一触摸屏和/或触摸板,于是将该触摸事件传输至移动终端内的触摸板接口,由触摸板 接口向移动终端的处理元件传输触摸事件,并从中解析出移动终端上的触摸元件被触摸以及被触摸的位置(实际上触摸元件并未被触摸),完成模拟触控。
为解决现有技术中游戏设备的使用便捷性不佳的技术问题,本申请提供一种电子装置,该电子装置应用于模拟触控受控设备,受控设备包括触摸屏以及触摸板接口。电子装置包括处理器以及信号传输器,处理器与信号传输器耦接。信号传输器用于接收非触摸事件,并传输至处理器。处理器用于接收来自信号传输器的非触摸事件,并将非触摸事件转换为触摸事件,以及将触摸事件反馈至信号传输器。信号传输器还用于接收来自处理器的触摸事件,并将触摸事件传输至受控设备,以模拟触摸触摸屏。其中,由受控设备将触摸事件传输至触摸板接口,并且电子装置描述为一触摸屏/触摸板HID设备,用于向触摸板接口传输触摸事件。以下进行详细阐述。
请参阅图8,图8是本申请电子装置一实施例的结构示意图。
本实施例所阐述的电子装置3作为事件类别转换的媒介,用于实现上述实施例所阐述的模拟触控方法。其产品形态可以为键鼠转换器等,以将非为触摸信号的事件转换为对应的触摸信号,从而完成模拟触摸受控设备上触摸元件的动作。以下进行详细阐述。
在本实施例中,电子装置3应用于模拟触控受控设备。受控设备包括有触摸元件以及触摸板接口。其中,触摸元件以及触摸板接口的技术解释已在上述实施例中详细阐述,在此就不再赘述。
在本实施例中,电子装置3包括处理器31以及信号传输器32,处理器31与信号传输器32耦接,处理器31与信号传输器32之间可以通过电路走线等耦接,以传输电信号。
电子装置3实现上述实施例所阐述的模拟触控方法具体可以为:信号传输器32用于接收非触摸事件,并传输至处理器31。处理器31用于接收来自信号传输器32的非触摸事件,并将非触摸事件转换为触摸事件,以及将触摸事件反馈至信号传输器32。信号传输器32还用于接收来自处理器31的触摸事件,并将触摸事件传输至受控设备,以模拟触摸触摸元件。其中,由受控设备将触摸事件传输至触摸板接口。
由于非触摸事件转换为触摸事件的过程发生在电子装置3端,并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,能够简化模拟触控方法的实现过程,改善应用本实施例所阐述电子装置3的游戏设备的 使用便捷性。
并且在本实施例中,电子装置3将其自身描述为一触摸屏和/或触摸板HID设备,使得其与受控设备连接之后,受控设备将其识别为一触摸屏和/或触摸板。当受控设备接收到触摸事件后,默认该触摸事件来自于触摸屏和/或触摸板,并将该触摸事件传输至触摸板接口,从而完成对触摸屏的模拟触摸。通过触摸板接口传输触摸事件,无需获取特定的权限即可实现,其等同于受控设备上触摸元件所产生触摸事件的传输过程,因此能够进一步简化模拟触控方法的实现过程。
进一步地,电子装置3还包括第一端口33,第一端口33与信号传输器32耦接。第一端口33用于与操作装置连接,以接收操作装置生成的非触摸事件并将其传输至信号传输器32,由信号传输器32传输至处理器31进行事件类别转换等工作。
可选地,操作装置可以为符合HID类别规范的HID设备,用于生成非触摸事件。操作装置上可以设置有物理按键(包括按键、摇杆等),其可以是游戏手柄上带有物理按键的组件/部分等;或者,操作装置可以为鼠标、键盘、游戏杆、体感传感器以及感光传感器等符合HID类别规范的设备中的至少一种,用以对受控设备进行模拟触控。
电子装置3还包括第二端口34,第二端口34与信号传输器32耦接。第二端口34用于与受控设备连接,以将触摸事件传输至受控设备。交由受控设备将触摸事件通过其上的触摸板接口传输至处理元件进行解析,完成对受控设备的触摸元件的模拟触控。
进一步地,向电子装置3输出非触摸事件的操作装置可以不止一个。对应地,电子装置3可以包括多个第一端口33,以针对各操作装置均设置一第一端口33,接收来自对应操作装置的非触摸事件。并且,第一端口33可以为一USB接口,通过数据线连接电子装置3与操作装置,以进行信号交互。
同理,电子装置3控制的受控设备可以不止一个。对应地,电子装置3可以包括多个第二端口34,以针对各受控设备均设置一第二端口34,用于向对应受控设备传输经转换事件类别而得的触摸事件。并且,第二端口34同样也可以为一USB接口,通过数据线连接电子装置3与受控装置,以进行信号交互。
以上可以看出,本申请所提供的电子装置,非触摸事件转换为触摸事件的过程并非发生在受控设备端,而是在电子装置端,其事件类别转换工作无需获 取受控设备中特定的权限,因此减少了获取权限的工作,能够简化模拟触控方法的实现过程,改善应用本申请所阐述电子装置的游戏设备的使用便捷性;并且由于电子装置将其自身描述为一触摸屏和/或触摸板HID设备,受控设备将其识别为一触摸屏和/或触摸板,以使触摸事件在受控设备中能够通过触摸板接口进行传输,无需获取传输路径上的权限,以进一步简化模拟触控方法的实现过程。
请参阅图9,图9是本申请触控系统一实施例的结构示意图。
本实施例提供一种触控系统4用于实现上述实施例所阐述的模拟触控方法。其包括操作装置41、受控设备42以及电子装置43,操作装置41以及受控设备42分别与电子装置43连接。电子装置43应用于模拟触控受控设备42,受控设备42包括触摸元件421以及触摸板接口422。电子装置43包括处理器431以及信号传输器432,处理器431与信号传输器432耦接。其中,电子装置43为上述实施例所阐述的电子装置43,在此就不再赘述。
操作装置41用于生成非触摸事件。电子装置43的信号传输器432用于接收非触摸事件,并传输至电子装置43的处理器431。处理器431用于接收来自信号传输器432的非触摸事件,并将非触摸事件转换为触摸事件,以及将触摸事件反馈至信号传输器432。信号传输器432还用于接收来自处理器431的触摸事件,并将触摸事件传输至受控设备42,以模拟触摸触摸元件421。其中,由受控设备42将触摸事件传输至触摸板接口422。
进一步地,操作装置41与电子装置43之间的连接形式可以采用上述实施例所阐述的有线连接(即端口之间通过数据线连接),其也可以为无线连接。同理,受控设备42与电子装置43之间的连接形式可以采用上述实施例所阐述的有线连接,其也可以为无线连接。
可选地,上述无线连接可以包括蓝牙通信连接、wifi通信连接、红外线通信连接、运营商网络通信连接(例如2G、3G、4G等通讯技术)等,在此不做限定。
为解决现有技术中游戏设备的使用便捷性不佳的技术问题,本申请提供一种触控装置组件,该触控装置组件应用于模拟触控受控设备,受控设备包括触摸元件以及触摸板接口,触控装置组件包括操作装置、转换装置以及信号传输器,操作装置以及信号传输器分别与转换装置连接。操作装置上设置有物理按键,用于生成非触摸事件,操作装置用于将非触摸事件传输至转换装置。转换 装置用于接收非触摸事件,并将非触摸事件转换为触摸事件,以及将触摸事件传输至信号传输器。信号传输器用于接收触摸事件,并将触摸事件传输至受控设备,以模拟触摸触摸元件。其中,由受控设备将触摸事件传输至触摸板接口,并且触控装置组件描述为一触摸屏/触摸板HID设备,用于向触摸板接口传输触摸事件。以下进行详细阐述。
请参阅图10,图10是本申请触控装置组件一实施例的结构示意图。
本实施例所阐述的触控装置组件5用于生成非触摸事件以及作为事件类别转换的媒介,以实现上述实施例所阐述的模拟触控方法。以下进行详细阐述。
在本实施例中,触控装置组件5应用于模拟触控受控设备。受控设备包括有触摸元件以及触摸板接口。其中,触摸元件以及触摸板接口的技术解释已在上述实施例中详细阐述,在此就不再赘述。
在本实施例中,触控装置组件5包括操作装置51、转换装置52以及信号传输器53,操作装置51以及信号传输器53分别与转换装置52连接。触控装置组件5实现上述实施例所阐述的模拟触控方法具体可以为:
操作装置51用于生成非触摸事件,操作装置51用于将非触摸事件传输至转换装置52。转换装置52用于接收非触摸事件,并将非触摸事件转换为触摸事件,以及将触摸事件传输至信号传输器53。信号传输器53用于接收触摸事件,并将触摸事件传输至受控设备,以模拟触摸触摸元件。其中,由受控设备将触摸事件传输至触摸板接口,并且触控装置组件5描述为一触摸屏/触摸板HID设备,用于向触摸板接口传输触摸事件。
由于非触摸事件转换为触摸事件的过程发生在触控装置组件5端,并非发生在受控设备端,其事件类别转换工作无需获取受控设备中特定的权限,能够简化模拟触控方法的实现过程,改善触控装置组件5的使用便捷性。
并且在本实施例中,触控装置组件5将其自身描述为一触摸屏和/或触摸板HID设备,使得其与受控设备连接之后,受控设备将其识别为一触摸屏和/或触摸板。当受控设备接收到触摸事件后,默认该触摸事件来自于触摸屏和/或触摸板,并将该触摸事件传输至触摸板接口,从而完成对触摸屏的模拟触摸。通过触摸板接口传输触摸事件,无需获取特定的权限即可实现,其等同于受控设备上触摸元件所产生触摸事件的传输过程,因此能够进一步简化模拟触控方法的实现过程。
本实施例所阐述触控装置组件5的产品形态可以为游戏手柄,其操作装置 51上设置有物理按键,例如按键511、摇杆512等,用于生成非触摸事件。用户操控操作装置51上的物理按键时,能够驱使操作装置51生成相应的非触摸事件,以对受控设备上的触摸元件进行模拟触摸。
当然,在本申请的其他实施例中,操作装置51可以为鼠标、键盘、游戏杆、体感传感器以及感光传感器等符合HID类别规范的设备中的至少一种,从而形成不同于游戏手柄的产品形态。
进一步地,触控装置组件5还包括连接装置54。连接装置54、操作装置51、转换装置52以及信号传输器53为一体结构,连接装置54用于装配并固定受控设备。用户在使用触控装置组件5控制受控设备的过程中,触控装置组件5与受控设备采用装配于一体的结构形式,能够便于用户握持住触控装置组件5和/或受控设备,以提高触控装置组件5的使用便捷性,从而改善用户的使用体验。
进一步地,操作装置51上的物理按键可以包括至少一个按键511以及摇杆512。其中,摇杆512以及至少部分按键511设置于操作装置51的顶面,以供用户左右手的拇指操控;并且,至少部分的按键511可以设置于操作装置51的侧面,供用户左右手的食指操控。
需要说明的是,操作装置51上的各按键511以及摇杆512分别对应一种非触摸事件,即对应模拟触摸受控设备上触摸元件的一个目标位置。当然,在其他实施例中,一个按键511或摇杆512可以同时对应多个目标位置,或是一个目标位置对应有多个按键511和/或摇杆512,在此不做限定。
在本申请的其他实施例中,操作装置、转换装置以及信号传输器相互独立。操作装置与转换装置,以及信号传输器与转换装置之间的连接形式为有线连接或无线连接。其中,无线连接形式可以包括蓝牙通信连接、wifi通信连接、红外线通信连接、运营商网络通信连接等。
以上可以看出,本申请所提供的触控装置组件,非触摸事件转换为触摸事件的过程并非发生在受控设备端,而是在触控装置组件端,其事件类别转换工作无需获取受控设备中特定的权限,因此减少了获取权限的工作,能够简化模拟触控方法的实现过程,改善触控装置组件的使用便捷性;并且由于触控装置组件将其自身描述为一触摸屏和/或触摸板HID设备,受控设备将其识别为一触摸屏和/或触摸板,以使触摸事件在受控设备中能够通过触摸板接口进行传输,无需获取传输路径上的权限,以进一步简化模拟触控方法的实现过程。
请参阅图11,图11是本申请触控系统另一实施例的结构示意图。
在本实施例中,触控系统6包括触控装置组件61以及受控设备62,触控装置组件61与受控设备62连接,触控装置组件61应用于模拟触控受控设备62,受控设备62包括触摸元件621以及触摸板接口622,触控装置组件61包括操作装置611、转换装置612以及信号传输器613,操作装置611以及信号传输器613分别与转换装置612连接。
触控系统6实现上述实施例所阐述的模拟触控方法具体可以为:操作装置611上设置有物理按键6111,用于生成非触摸事件,操作装置611用于将非触摸事件传输至转换装置612。转换装置612用于接收非触摸事件,并将非触摸事件转换为触摸事件,以及将触摸事件传输至信号传输器613。信号传输器613用于接收触摸事件,并将触摸事件传输至受控设备62,以模拟触摸触摸元件621。其中,由受控设备62将触摸事件传输至触摸板接口622,并且触控装置组件61描述为一触摸屏/触摸板HID设备,用于向触摸板接口622传输触摸事件。
请参阅图12,图12是本申请具有存储功能的装置一实施例的结构示意图。
在本实施例中,具有存储功能的装置7包括有程序数据71,程序数据71能够被执行以实现如上述实施例所阐述的模拟触控方法,在此就不再赘述。
在本申请所提供的几个实施方式中,应该理解到,所揭露的系统,装置和方法,可以通过其它的方式实现。例如,以上所描述的装置实施方式仅仅是示意性的,例如,所述模块或单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或单元的间接耦合或通信连接,可以是电性,机械或其它的形式。
所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部单元来实现本实施方式的目的。
另外,在本申请各个实施方式中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。
所述集成的单元如果以软件功能单元的形式实现并作为独立的产品销售或 使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)或处理器(processor)执行本申请各个实施方式所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁碟或者光盘等各种可以存储程序代码的介质。
以上所述仅为本申请的实施方式,并非因此限制本申请的专利范围,凡是利用本申请说明书及附图内容所作的等效结构或等效流程变换,或直接或间接运用在其他相关的技术领域,均同理包括在本申请的专利保护范围内。
Claims (18)
- 一种模拟触控方法,其中,所述模拟触控方法应用于模拟触控受控设备,所述受控设备包括触摸元件以及触摸板接口,所述模拟触控方法包括:接收非触摸事件;将所述非触摸事件转换为触摸事件;将所述触摸事件传输至所述受控设备,以模拟触摸所述触摸元件;其中,由所述受控设备将所述触摸事件传输至所述触摸板接口。
- 根据权利要求1所述的模拟触控方法,其中,所述将所述非触摸事件转换为触摸事件的步骤具体包括:更改所述非触摸事件的报告描述符,以将所述非触摸事件转换为所述触摸事件;其中,所述更改所述非触摸事件的报告描述符的步骤具体包括将所述非触摸事件的报告描述符更改为用于描述触摸事件的报告描述符。
- 根据权利要求1所述的模拟触控方法,其中,所述触摸事件用于描述触摸所述触摸元件上的目标位置而生成的事件,其携带有所述目标位置在所述触摸元件上的物理位置信息。
- 根据权利要求3所述的模拟触控方法,其中,所述接收非触摸事件的步骤之前包括:获取所述目标位置在所述触摸元件上的物理位置信息;将所述物理位置信息与所述非触摸事件建立关联,以建立所述非触摸事件与所述目标位置的映射关系;所述将所述非触摸事件转换为触摸事件的步骤还包括:将所述目标位置在所述触摸元件上的物理位置信息添加入所述触摸事件。
- 根据权利要求4所述的模拟触控方法,其中,所述模拟触控方法进一步包括:包括有多种非触摸事件;分别建立各种非触摸事件与所述触摸元件上对应的目标位置的映射关系;各种非触摸事件与所述触摸元件上对应的目标位置的映射关系组成一映射方案。
- 根据权利要求5所述的模拟触控方法,其中,所述模拟触控方法进一步包括:更改至少部分非触摸事件所对应所述触摸元件上的目标位置,以组成不同的映射方案。
- 根据权利要求1所述的模拟触控方法,其中,所述非触摸事件包括机械按键事件、体感控制事件以及光感控制事件。
- 根据权利要求1所述的模拟触控方法,其中,所述接收非触摸事件的步骤之前,还包括:与所述受控设备建立通信连接;其中,所述通信连接采用有线连接形式,通过导线与所述受控设备建立信号传输通道;或所述通信连接采用无线连接形式,其包括蓝牙通信连接、wifi通信连接、红外线通信连接、运营商网络通信连接。
- 一种电子装置,其中,所述电子装置应用于模拟触控受控设备,所述受控设备包括触摸元件以及触摸板接口,所述电子装置包括处理器以及信号传输器,所述处理器与所述信号传输器耦接;所述信号传输器用于接收非触摸事件,并传输至所述处理器;所述处理器用于接收来自所述信号传输器的所述非触摸事件,并将所述非触摸事件转换为触摸事件,以及将所述触摸事件反馈至所述信号传输器;所述信号传输器还用于接收来自所述处理器的所述触摸事件,并将所述触摸事件传输至所述受控设备,以模拟触摸所述触摸元件;其中,由所述受控设备将所述触摸事件传输至所述触摸板接口,并且所述电子装置描述为一触摸屏/触摸板HID设备,用于向所述触摸板接口传输所述触摸事件。
- 根据权利要求9所述的电子装置,其中,所述电子装置还包括第一端口,所述第一端口与所述信号传输器耦接,所述第一端口用于与操作装置连接,以接收所述操作装置生成的所述非触摸事件并传输至所述信号传输器。
- 根据权利要求10所述的电子装置,其中,所述电子装置包括多个所述第一端口,并且所述第一端口为USB接口。
- 根据权利要求10所述的电子装置,其中,所述操作装置上设置有物理按键,用于生成所述非触摸事件;或所述操作装置为鼠标、键盘、游戏杆、体感传感器以及感光传感器中的至少一种。
- 根据权利要求9所述的电子装置,其中,所述电子装置还包括第二端 口,所述第二端口与所述信号传输器耦接,所述第二端口用于与所述受控设备连接,以将所述触摸事件传输至所述受控设备。
- 根据权利要求13所述的电子装置,其中,所述电子装置包括多个所述第二端口,并且所述第二端口为USB接口。
- 一种触控系统,其中,所述触控系统包括操作装置、受控设备以及电子装置,所述操作装置以及所述受控设备分别与所述电子装置连接,所述电子装置应用于模拟触控所述受控设备,所述受控设备包括触摸元件以及触摸板接口,所述电子装置包括处理器以及信号传输器,所述处理器与所述信号传输器耦接;所述操作装置用于生成非触摸事件;所述电子装置的信号传输器用于接收所述非触摸事件,并传输至所述电子装置的处理器;所述处理器用于接收来自所述信号传输器的所述非触摸事件,并将所述非触摸事件转换为触摸事件,以及将所述触摸事件反馈至所述信号传输器;所述信号传输器还用于接收来自所述处理器的所述触摸事件,并将所述触摸事件传输至所述受控设备,以模拟触摸所述触摸元件;其中,由所述受控设备将所述触摸事件传输至所述触摸板接口,并且所述电子装置描述为一触摸屏/触摸板HID设备,用于向所述触摸板接口传输所述触摸事件。
- 根据权利要求15所述的触控系统,其中,所述操作装置与所述电子装置之间的连接形式为无线连接。
- 根据权利要求16所述的触控系统,其中,所述受控设备与所述电子装置之间的连接形式为无线连接。
- 根据权利要求17所述的触控系统,其中,所述无线连接包括蓝牙通信连接、wifi通信连接、红外线通信连接、运营商网络通信连接。
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CN201810935486.6A CN109407823B (zh) | 2018-08-16 | 2018-08-16 | 电子装置以及触控系统 |
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CN102662505A (zh) * | 2012-03-07 | 2012-09-12 | 深圳市同洲电子股份有限公司 | 模拟触摸输入的装置、配置模拟触摸输入的装置及方法 |
CN105975206A (zh) * | 2016-04-29 | 2016-09-28 | 乐视控股(北京)有限公司 | 虚拟现实终端及其控制方法和装置 |
US20170038915A1 (en) * | 2015-08-05 | 2017-02-09 | Samsung Electronics Co., Ltd. | User terminal apparatus and controlling method thereof |
CN109271056A (zh) * | 2018-08-16 | 2019-01-25 | 上海飞智电子科技有限公司 | 模拟触控方法以及装置 |
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CN102662505A (zh) * | 2012-03-07 | 2012-09-12 | 深圳市同洲电子股份有限公司 | 模拟触摸输入的装置、配置模拟触摸输入的装置及方法 |
US20170038915A1 (en) * | 2015-08-05 | 2017-02-09 | Samsung Electronics Co., Ltd. | User terminal apparatus and controlling method thereof |
CN105975206A (zh) * | 2016-04-29 | 2016-09-28 | 乐视控股(北京)有限公司 | 虚拟现实终端及其控制方法和装置 |
CN109271056A (zh) * | 2018-08-16 | 2019-01-25 | 上海飞智电子科技有限公司 | 模拟触控方法以及装置 |
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CN111841008A (zh) * | 2020-06-30 | 2020-10-30 | 海尔优家智能科技(北京)有限公司 | 事件执行方法和装置、存储介质及电子装置 |
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