WO2019205243A1 - Method, system, and apparatus for creating virtual badminton court, and storage medium - Google Patents

Method, system, and apparatus for creating virtual badminton court, and storage medium Download PDF

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Publication number
WO2019205243A1
WO2019205243A1 PCT/CN2018/091138 CN2018091138W WO2019205243A1 WO 2019205243 A1 WO2019205243 A1 WO 2019205243A1 CN 2018091138 W CN2018091138 W CN 2018091138W WO 2019205243 A1 WO2019205243 A1 WO 2019205243A1
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WO
WIPO (PCT)
Prior art keywords
user
boundary
virtual
venue
badminton court
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Application number
PCT/CN2018/091138
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French (fr)
Chinese (zh)
Inventor
袁晖
Original Assignee
深圳市科迈爱康科技有限公司
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Publication date
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Publication of WO2019205243A1 publication Critical patent/WO2019205243A1/en

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    • GPHYSICS
    • G01MEASURING; TESTING
    • G01CMEASURING DISTANCES, LEVELS OR BEARINGS; SURVEYING; NAVIGATION; GYROSCOPIC INSTRUMENTS; PHOTOGRAMMETRY OR VIDEOGRAMMETRY
    • G01C21/00Navigation; Navigational instruments not provided for in groups G01C1/00 - G01C19/00
    • G01C21/20Instruments for performing navigational calculations
    • G01C21/206Instruments for performing navigational calculations specially adapted for indoor navigation

Definitions

  • the present application relates to the field of virtual construction, and in particular to a method, system, device and storage medium for constructing a virtual badminton court.
  • the main purpose of the present application is to provide a method, a system, a device and a storage medium for constructing a virtual badminton court, which solves the technical problem that the location and time of playing badminton are limited.
  • the present application proposes a method for constructing a virtual badminton court, including the steps:
  • the virtual badminton court image is generated by constructing the navigation path according to the above boundary, and is sent to the wearable device of the user for projection.
  • the application also proposes a virtual badminton court construction system, comprising:
  • the site matching module is configured to match the appropriate site according to the site requirements
  • the boundary constructing navigation module is configured to generate a navigation path according to the information of the above-mentioned venue to generate a boundary of the badminton court, and send the navigation path to the user;
  • Obtaining a boundary module configured to obtain a boundary walking path of the user, and compare the navigation path with the boundary to determine whether the similarity reaches a specified value
  • the virtual badminton court image module is generated, and is configured to generate a virtual badminton court image according to the above-mentioned boundary construction navigation path, and send the image to the wearable device of the user for projection.
  • the present application also provides a computer device comprising a memory, a processor, and a computer program stored on the memory and operable on the processor, the processor performing the method described above, implementing the method of any of the embodiments.
  • the present application also provides a computer readable storage medium having stored thereon a computer program that, when executed by a processor, implements the method of any of the embodiments.
  • the method, system, device and storage medium of the virtual badminton court of the present application generate a virtual badminton court image by constructing a navigation path according to the boundary, and send it to the wearable device of the user for projection, so that the user can select the location at the user's place. Playing badminton activities with time, so that the user can increase the time of physical exercise; and by comparing the boundary walking path with the boundary to construct a navigation path, it is judged whether the ground condition of the site is flat and suitable for playing as a virtual badminton court. The activity of the badminton; and sorting the venues according to the user's real-time location, so that the user can preferentially view the venues that are closer.
  • FIG. 1 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application
  • FIG. 2 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application
  • FIG. 3 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application
  • FIG. 4 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application
  • FIG. 5 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application
  • FIG. 6 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application
  • FIG. 7 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application.
  • FIG. 8 is a schematic structural diagram of a system for constructing a virtual badminton court according to an embodiment of the present application.
  • FIG. 9 is a schematic structural diagram of a computer device according to an embodiment of the present application.
  • FIG. 10 is a schematic diagram showing a display of a boundary constructed navigation path of a badminton court according to information of a site according to an embodiment of the present application;
  • FIG. 11 is a schematic diagram showing the display of a boundary walking path of a user according to an embodiment of the present application.
  • the present application provides a method for constructing a virtual badminton court, including the steps of:
  • S3 Obtain a boundary walking path of the user, and compare the navigation path with the boundary to determine whether the similarity reaches a specified value;
  • the virtual badminton court image is generated by constructing the navigation path according to the boundary, and is sent to the wearable device of the user for projection.
  • the suitable site is matched according to the site requirements, so that the suitable site is matched according to the needs of the user, wherein the site requirements generally include ground conditions, geographical location and weather conditions, and the length of the site is greater than 13.40. Meter, width is greater than 6.10 meters.
  • the navigation path of the badminton court is generated according to the information of the above-mentioned site, and is transmitted to the user.
  • the dotted line in FIG. 10 constructs a navigation path for the boundary, according to the boundary of the optimal virtual badminton court.
  • the construction site generates the above-mentioned boundary construction navigation path, so that the user constructs the navigation path according to the boundary to walk along the boundary of the virtual badminton court.
  • step S3 the boundary walking path of the user is acquired, and compared with the boundary construction navigation path, and it is determined whether the similarity reaches a specified value.
  • the solid line in FIG. 11 is the boundary walking path, thereby determining Whether the ground condition of the site is flat and suitable for playing badminton as a virtual badminton court, wherein the boundary walking path generally includes a horizontal level of each part of the walking route and the walking boundary, and the boundary construction navigation path generally includes a preset route and The level of each part of the preset boundary is high.
  • step S4 if yes, the virtual badminton court image is generated by constructing the navigation path according to the boundary, and is sent to the wearable device of the user for projection, so that the user can play badminton at the selected place and time.
  • the wearable device can generally change the projection ray according to the real-time position of the user, so that the projected virtual badminton court is fixedly displayed at the same position.
  • the method further includes the following steps:
  • Step S5 if not, re-generating a new boundary to construct a navigation path according to the boundary walking path and the boundary construction navigation path, so that the user constructs a navigation path along the boundary according to the new boundary, and then finds the ground situation. It is a flat and suitable venue for badminton activities as a virtual badminton court.
  • the step of matching the appropriate site according to the site requirement includes the following steps:
  • the user obtains the location requirement, the weather requirement and the ground condition of the virtual badminton court to generate the site requirement, wherein the geographic location is generally a regional location, and the weather information generally includes real-time temperature and weather conditions.
  • the above ground conditions are generally the level of road surface level and whether there is water accumulation.
  • step S7 an appropriate site set is matched according to the above site requirements, thereby obtaining all the sites meeting the above site requirements, and all the sites meeting the above site requirements are merged into the above site sets.
  • Step S8 sorting according to the distance of the venue of the venue set from the real-time location of the user, and sending the sorted list to the user, so that the user firstly views and selects a nearby venue to improve the user. Find nearby venues that meet the above site requirements.
  • the corresponding site selection information is matched according to the user's selected site feedback information, thereby matching the site where the user selects to play the ballball activity, wherein the selected site feedback information generally includes the site location and the site ground condition. And weather information.
  • the step of constructing a navigation path by generating a boundary of a badminton court according to the information of the above-mentioned site, and transmitting the navigation path to the user includes the following steps:
  • S10 Generate navigation information according to the real-time location of the user and the geographic location of the site.
  • Step S10 generating navigation information according to the real-time location of the user and the geographic location of the venue, and finding the coordinate position of the real-time location and the geographic location of the venue on the three-dimensional electronic map or the two-dimensional electronic map, and according to The coordinate position between the real-time location and the geographic location of the venue is used to generate navigation information between the real-time location and the geographic location of the venue.
  • step S11 it is determined whether the real-time location coincides with the geographic location of the venue, thereby determining whether the user arrives at the venue, wherein the geographic location of the venue is generally an area location.
  • step S12 if yes, the boundary construction navigation route of the site is transmitted to the user, and the user walks along the boundary of the virtual badminton court to be constructed by constructing the navigation route from the boundary.
  • the method further includes the following steps:
  • step S13 it is determined whether the shared virtual badminton court request information of the user is received, thereby determining whether the user needs to share the virtual badminton court image to the participant, thereby projecting the same with the participant's wearable device. Virtual badminton court image.
  • step S14 if yes, the virtual badminton court is shared with the cloud server, and the virtual badminton court image is acquired with the participant, and the virtual badminton court image is jointly projected by the wearable device.
  • the method further includes the following steps:
  • step S15 it is determined whether the participation request information of the participant and the permission participation feedback information of the user are received, thereby determining that the user agrees to share the virtual badminton court image to the participant, and further wearable with the participant.
  • the device jointly projects the virtual badminton court image described above.
  • step S16 if yes, the badminton court boundary information is transmitted to the participant, and the virtual badminton court image is acquired with the participant, and the virtual badminton court image is jointly projected by the wearable device.
  • the method further includes the following steps:
  • S17 Determine, according to the real-time location information of the user and the geographic location of the virtual badminton court, whether the user is located in the virtual badminton court;
  • step S17 it is determined whether the user is located in the virtual badminton court based on the real-time location information of the user and the geographic location of the virtual badminton court, thereby detecting whether the user is located outside the virtual badminton court.
  • the outbound reminder message is sent to the user, thereby reducing the situation in which the user sends out the ball and the outer ball.
  • the above-mentioned outbound information generally reminds the user by vibration or voice reminder.
  • the method further includes the following steps:
  • A1. Determine whether the user cancels the feedback information of the virtual badminton court in the first specified time
  • the above venues are grouped into venues that are not constructed virtual badminton courts within a second specified time.
  • step A1 it is determined whether the feedback information of the virtual badminton court is cancelled by the user in the first specified time, wherein the first designated time is generally a preset time value, and the feedback information generally includes the foregoing The location of the site, site ground conditions, weather information and reasons for cancellation.
  • step A2 if yes, it is determined whether the site is suitable for constructing the virtual badminton court based on the feedback information, and whether the site is suitable for constructing the virtual badminton court is determined based on the cancellation reason in the feedback information of the user.
  • step A3 if not, the venues are grouped into non-constructed virtual badminton courts in a second designated time, so as to avoid constructing virtual badminton at the above venues before the environment of the venues has not been changed. field.
  • a method for constructing a virtual badminton court includes the following steps:
  • S10 Generate navigation information according to the real-time location of the user and the geographic location of the site.
  • S3 Obtain a boundary walking path of the user, and compare the navigation path with the boundary to determine whether the similarity reaches a specified value;
  • the virtual badminton court image is generated by constructing the navigation path according to the boundary, and is sent to the wearable device of the user for projection;
  • the present application further provides a system for constructing a virtual badminton court, including:
  • the site matching module 1 is configured to match an appropriate site according to the site requirements, wherein the site requirements generally include ground conditions, geographic location, and weather conditions, and the site length is greater than 13.40 meters and the width is greater than 6.10 meters;
  • the boundary construction navigation module 2 is configured to generate a navigation path according to the information of the site to generate a boundary of the badminton court, and send the navigation path to the user, and generate the navigation path according to the construction site of the optimal virtual badminton field boundary, so that the above-mentioned use is performed. Constructing a navigation path according to the above boundary to walk along the boundary of the virtual badminton court;
  • the obtaining boundary module 3 is configured to acquire the boundary walking path of the user, compare and construct the navigation path with the boundary, and determine whether the similarity reaches a specified value, thereby determining whether the ground condition of the site is flat and suitable as a virtual badminton court.
  • the badminton playing event wherein the boundary walking path generally includes a horizontal level of each part of the walking route and the walking boundary, and the boundary building navigation path generally includes a preset route and a level high of each part of the preset boundary;
  • Generating a virtual badminton court image module 4 configured to generate a virtual badminton court image according to the above-mentioned boundary construction navigation path, and send the image to the user's wearable device for projection, so that the user can play badminton at the selected place and time.
  • the activity is such that the user can increase the time of physical exercise, wherein the wearable device can generally change the projection ray according to the real-time position of the user, so that the projected virtual badminton court is fixedly displayed at the same position.
  • the method further includes:
  • the new boundary construction navigation module is configured to reconstruct a new boundary to construct a navigation path according to the boundary walking path and the boundary construction navigation path, so that the user constructs a navigation path according to the new boundary to walk along the boundary, thereby finding that the ground condition is flat. It is also suitable as a virtual badminton court for playing badminton.
  • Obtaining a site requirement module configured to obtain the above-mentioned site requirements for obtaining the geographic location requirement, the weather requirement and the ground condition of the virtual badminton court, wherein the geographic location is generally a regional location, and the weather information generally includes real-time temperature and weather.
  • the above ground conditions are generally the degree of road surface leveling and whether there is water accumulation.
  • the site set matching module is configured to match the appropriate site set according to the above site requirements, thereby obtaining all the sites meeting the above site requirements, and merging all the sites meeting the site requirements into the above site sets.
  • the sorting module is configured to sort according to the distance of the venue of the above-mentioned venue set from the real-time location of the user, and send the sorted list to the user, so that the user can first view and select a nearby venue to improve the user. Find nearby venues that meet the above site requirements.
  • the feedback matching module is configured to match the corresponding site according to the selected site feedback information of the user, so as to match the site selected by the user to perform the ballballing activity, wherein the selected site feedback information generally includes the site location and the site ground. Situation and weather information.
  • a navigation generating module configured to generate navigation information according to the real-time location of the user and the geographic location of the site, and find the coordinate position of the real-time location and the geographic location of the site on the three-dimensional electronic map or the two-dimensional electronic map, and The navigation information between the real-time location and the geographic location of the venue is generated according to the real-time location and the coordinate location of the geographic location of the venue.
  • the location determining module is configured to determine whether the real-time location coincides with the geographic location of the venue, thereby determining whether the user arrives at the venue, wherein the geographic location of the venue is generally an area location.
  • the navigation sending module is configured to send the boundary construction navigation path of the site to the user, so that the user walks along the boundary of the virtual badminton court to be constructed by constructing the navigation path from the boundary.
  • the sharing request module is configured to determine whether the shared virtual badminton court request information of the user is received, thereby determining whether the user needs to share the virtual badminton court image to the participant, thereby projecting together with the participant's wearable device.
  • the above virtual badminton court image is configured to determine whether the shared virtual badminton court request information of the user is received, thereby determining whether the user needs to share the virtual badminton court image to the participant, thereby projecting together with the participant's wearable device.
  • the shared sending module is configured to share the virtual badminton court to the cloud server, thereby acquiring the virtual badminton court image with the participant, and jointly projecting the virtual badminton court image through the wearable device.
  • the participation request module is configured to determine whether the participation request information of the participant and the permission participation feedback information of the user are received, thereby determining that the user agrees to share the virtual badminton court image to the participant, and further The wearable device collectively projects the virtual badminton court image described above.
  • the boundary information transmitting module is configured to transmit the badminton court boundary information to the participant, thereby acquiring the virtual badminton court image with the participant, and jointly projecting the virtual badminton court image by the wearable device.
  • the out-of-bounds judging module is configured to determine whether the user is located in the virtual badminton court based on the real-time location information of the user and the geographic location of the virtual badminton court to detect whether the user is located outside the virtual badminton court.
  • the reminder module is configured to send the outbound reminder information to the user, thereby reducing the situation in which the user sends and intercepts the ball outside the boundary, wherein the outbound information generally alerts the user by vibration or voice reminder.
  • the present application further provides a computer device.
  • the computer device 5 is represented in the form of a general-purpose computing device.
  • the components of the computer device 5 may include, but are not limited to: one or more processors or Processing unit 5, system memory 12, connects bus 8 of various system components, including system memory 12 and processing unit 7.
  • Bus 8 represents one or more of several types of bus structures, including a memory bus or memory controller, a peripheral bus, a graphics acceleration port, a processor, or a local bus using any of a variety of bus structures.
  • these architectures include, but are not limited to, an Industry Standard Architecture (ISA) bus, a Micro Channel Architecture (MAC) bus, an Enhanced ISA Bus, a Video Electronics Standards Association (VESA) local bus, and peripheral component interconnects ( PCI) bus.
  • ISA Industry Standard Architecture
  • MAC Micro Channel Architecture
  • VESA Video Electronics Standards Association
  • PCI peripheral component interconnects
  • Computer device 5 typically includes a variety of computer system readable media. These media can be any available media that can be accessed by computer device 5, including both volatile and nonvolatile media, removable and non-removable media.
  • System memory 12 may include computer system readable media in the form of volatile memory, such as random access memory (RAM) 13 and/or cache memory 14.
  • Computer device 5 may further include other mobile/non-removable, volatile/non-volatile computer system storage media.
  • storage system 15 may be configured to read and write non-removable, non-volatile magnetic media (commonly referred to as "hard disk drives").
  • a disk drive configured to read and write to a removable non-volatile disk such as a "floppy disk”
  • a removable non-volatile disk for example, CD ⁇ ROM, DVD ⁇ ROM
  • each drive can be coupled to bus 8 via one or more data medium interfaces.
  • the memory can include at least one program product having a set (e.g., at least one) of program modules 17 configured to perform the functions of the various embodiments of the present application.
  • a program/utility 16 having a set (at least one) of program modules 17 may be stored, for example, in a memory, such program modules 17 including, but not limited to, an operating system, one or more applications, other program modules And program data, each of these examples or some combination may include an implementation of a network environment.
  • Program module 17 typically performs the functions and/or methods of the embodiments described herein.
  • the computer device 5 can also communicate with one or more external devices 6 (eg, a keyboard, pointing device, display 11, camera, etc.), and can also communicate with one or more devices that enable the user to interact with the computer device 5, and/ Or communicate with any device (eg, a network card, modem, etc.) that enables the computer device 5 to communicate with one or more other computing devices. This communication can take place via an input/output (I/O) interface 10. Also, the computer device 5 can communicate with one or more networks (e.g., a local area network (LAN)), a wide area network (WAN), and/or a public network (e.g., the Internet) through the network adapter 9. As shown, network adapter 9 communicates with other modules of computer device 5 via bus 8.
  • LAN local area network
  • WAN wide area network
  • public network e.g., the Internet
  • the processing unit 7 executes various functions and data processing by running a program stored in the system memory 12, for example, implementing a virtual badminton court construction method provided by the embodiment of the present application.
  • a suitable site is matched according to the site requirement, and a navigation path is constructed by generating a boundary of the badminton court according to the information of the site, and is sent to the user, and then the boundary of the user is acquired.
  • the walking path is compared with the boundary construction navigation path to determine whether the similarity reaches a specified value, thereby constructing a navigation path according to the boundary to generate a virtual badminton court image, and transmitting the image to the wearable device of the user for projection.
  • the present application further provides a computer readable storage medium, on which a computer program is stored, which is executed by the processor to implement a virtual badminton court construction method provided by all embodiments of the present application:
  • the appropriate site is matched according to the site requirements, and the boundary of the badminton court is generated according to the information of the site to construct a navigation path, and is sent to the user, and then the boundary of the user is obtained.
  • the path is compared with the boundary construction navigation path to determine whether the similarity reaches a specified value, thereby constructing a navigation path according to the boundary to generate a virtual badminton court image, and transmitting the image to the wearable device of the user for projection.
  • the computer readable medium can be a computer gram signal medium or a computer readable storage medium.
  • the computer readable storage medium can be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the above. More specific examples (non-exhaustive list) of computer readable storage media include: electrical connections having one or more wires, portable computer disks, hard disks, random access memory (RAM) 13, read only memory (ROM) An erasable programmable read only memory (EPOM or flash memory), optical fiber, portable compact disk read only memory (CD ⁇ ROM), optical storage device, magnetic storage device, or any suitable combination of the foregoing.
  • a computer readable storage medium can be any tangible medium that can contain or store a program, which can be used by or in connection with an instruction execution system, apparatus or device.
  • a computer readable signal medium may include a data signal that is propagated in the baseband or as part of a carrier, carrying computer readable program code. Such propagated data signals can take a variety of forms including, but not limited to, electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • the computer readable signal medium can also be any computer readable medium other than a computer readable storage medium that can be transmitted, propagated or transmitted for use by or in connection with an instruction execution system, apparatus or device. .
  • Computer program code for performing the operations of the present application may be written in one or more programming languages, or a combination thereof, including an object oriented programming language, such as Java, Smalltalk, C++, and a conventional process.
  • a programming language such as a "C" language or a similar programming language.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer, partly on the remote computer, or entirely on the remote computer or server.
  • the remote computer can be connected to the user computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or can be connected to an external computer (eg, using an Internet service provider to connect via the Internet) ).
  • LAN local area network
  • WAN wide area network
  • the method, system, device and storage medium of the virtual badminton court of the present application generate a virtual badminton court image by constructing a navigation path according to the boundary, and send it to the wearable device of the user for projection, so that the user can select the location at the user's place. Playing badminton activities with time, so that the user can increase the time of physical exercise; and by comparing the boundary walking path with the boundary to construct a navigation path, it is judged whether the ground condition of the site is flat and suitable for playing as a virtual badminton court. The activity of the badminton; and sorting the venues according to the user's real-time location, so that the user can preferentially view the venues that are closer.

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  • Engineering & Computer Science (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Remote Sensing (AREA)
  • Automation & Control Theory (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
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Abstract

A method, a system, and an apparatus for creating a virtual badminton court, and a storage medium. The method comprises steps of: performing matching according to a site requirement to obtain an appropriate site (S1); generating, according to information of the site, a boundary line creation navigation path for a badminton court, and sending the same to a user (S2); acquiring a boundary line walking path of the user, comparing the same to the boundary line creation navigation path, and determining whether the degree of similarity reaches a specified value (S3); and if so, generating a virtual badminton court image according to the boundary line creation navigation path, and sending the same to a wearable apparatus of the user for projection (S4).

Description

虚拟羽毛球场的构建方法、系统、设备及存储介质  Method, system, device and storage medium for virtual badminton court
技术领域Technical field
本申请涉及到虚拟建设领域,特别是涉及到一种虚拟羽毛球场的构建方法、系统、设备及存储介质。The present application relates to the field of virtual construction, and in particular to a method, system, device and storage medium for constructing a virtual badminton court.
背景技术Background technique
随着生活水平的日益提高,人们对健身的需要也越来越大,越来越多的人加入到各类体育运动中来,也越来越多人利用打羽毛球来运动健身,但是现在城市用地紧张,人们要在运动场的开放时间内到达运动场,才能在羽毛球场里活动,导致人们打羽毛球的活动受到的地点和时间受到了限制。With the improvement of living standards, people's needs for fitness are getting bigger and bigger. More and more people are joining various sports. More and more people use badminton to exercise and exercise, but now the city The land is tight, people must arrive at the stadium during the opening hours of the stadium to be able to move in the badminton court, which limits the location and time of people playing badminton.
发明内容Summary of the invention
本申请的主要目的为提供一种虚拟羽毛球场的构建方法、系统、设备及存储介质,解决了人们打羽毛球的地点和时间受到限制的技术问题。The main purpose of the present application is to provide a method, a system, a device and a storage medium for constructing a virtual badminton court, which solves the technical problem that the location and time of playing badminton are limited.
本申请提出一种虚拟羽毛球场的构建方法,包括步骤:The present application proposes a method for constructing a virtual badminton court, including the steps:
根据场地要求匹配出适宜的场地;Match the appropriate site according to the site requirements;
根据上述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者;Generating a navigation path based on the information of the above-mentioned venue to generate a boundary of the badminton court, and transmitting the navigation path to the user;
获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值;Obtaining a boundary walking path of the user, and comparing the boundary construction navigation path to determine whether the similarity reaches a specified value;
若是,则根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射。If yes, the virtual badminton court image is generated by constructing the navigation path according to the above boundary, and is sent to the wearable device of the user for projection.
本申请还提出一种虚拟羽毛球场的构建系统,包括:The application also proposes a virtual badminton court construction system, comprising:
场地匹配模块,设置为根据场地要求匹配出适宜的场地;The site matching module is configured to match the appropriate site according to the site requirements;
边界构建导航模块,设置为根据上述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者;The boundary constructing navigation module is configured to generate a navigation path according to the information of the above-mentioned venue to generate a boundary of the badminton court, and send the navigation path to the user;
获取边界模块,设置为获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值;Obtaining a boundary module, configured to obtain a boundary walking path of the user, and compare the navigation path with the boundary to determine whether the similarity reaches a specified value;
生成虚拟羽毛球场图像模块,设置为根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射。The virtual badminton court image module is generated, and is configured to generate a virtual badminton court image according to the above-mentioned boundary construction navigation path, and send the image to the wearable device of the user for projection.
本申请还提出一种计算机设备,包括存储器、处理器以及存储在存储器上并可在处理器上运行的计算机程序,上述处理器执行上述程序时实现如实施例中任意一项所述的方法。The present application also provides a computer device comprising a memory, a processor, and a computer program stored on the memory and operable on the processor, the processor performing the method described above, implementing the method of any of the embodiments.
本申请还提出一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如实施例中任意一项所述的方法。The present application also provides a computer readable storage medium having stored thereon a computer program that, when executed by a processor, implements the method of any of the embodiments.
本申请的虚拟羽毛球场的构建方法、系统、设备及存储介质,通过根据边界构建导航路径生成虚拟羽毛球场图像,并发送至使用者的可穿戴设备进行投射,从而是使用者能在自选的地点和时间进行打羽毛球的活动,从而使使用者增加身体锻炼的时间;并通过将边界步行路径与边界构建导航路径进行比较,从而判断该场地的地面情况是否平整且适宜作为虚拟羽毛球场来进行打羽毛球的活动;且根据使用者的实时位置将场地集进行排序,从而使使用者优先查看距离较近的场地。The method, system, device and storage medium of the virtual badminton court of the present application generate a virtual badminton court image by constructing a navigation path according to the boundary, and send it to the wearable device of the user for projection, so that the user can select the location at the user's place. Playing badminton activities with time, so that the user can increase the time of physical exercise; and by comparing the boundary walking path with the boundary to construct a navigation path, it is judged whether the ground condition of the site is flat and suitable for playing as a virtual badminton court. The activity of the badminton; and sorting the venues according to the user's real-time location, so that the user can preferentially view the venues that are closer.
附图说明DRAWINGS
图1 是本申请一实施例的虚拟羽毛球场的构建方法的流程示意图;1 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application;
图2 是本申请一实施例的虚拟羽毛球场的构建方法的流程示意图;2 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application;
图3 是本申请一实施例的虚拟羽毛球场的构建方法的流程示意图;3 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application;
图4 是本申请一实施例的虚拟羽毛球场的构建方法的流程示意图;4 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application;
图5 是本申请一实施例的虚拟羽毛球场的构建方法的流程示意图;5 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application;
图6 是本申请一实施例的虚拟羽毛球场的构建方法的流程示意图;6 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application;
图7 是本申请一实施例的虚拟羽毛球场的构建方法的流程示意图;7 is a schematic flow chart of a method for constructing a virtual badminton court according to an embodiment of the present application;
图8 是本申请一实施例的虚拟羽毛球场的构建系统的结构示意图;8 is a schematic structural diagram of a system for constructing a virtual badminton court according to an embodiment of the present application;
图9 是本申请一实施例的一种计算机设备的结构示意图;9 is a schematic structural diagram of a computer device according to an embodiment of the present application;
图10 是本申请一实施例的一种根据场地的信息生成羽毛球场的边界构建导航路径的显示示意图;FIG. 10 is a schematic diagram showing a display of a boundary constructed navigation path of a badminton court according to information of a site according to an embodiment of the present application; FIG.
图11 是本申请一实施例的一种获取使用者的边界步行路径的显示示意图。FIG. 11 is a schematic diagram showing the display of a boundary walking path of a user according to an embodiment of the present application.
1、场地匹配模块;2、边界构建导航模块;3、获取边界模块;4、生成虚拟羽毛球场图像模块;5、计算机设备;6、外部设备;7、处理单元;8、总线;9、网络适配器;10、(I/O)接口;11、显示器;12、系统存储器;13、随机存取存储器(RAM);14、高速缓存存储器;15、存储系统;16、程序/实用工具;17、程序模块。1. Site matching module; 2. Boundary building navigation module; 3. Obtaining boundary module; 4. Generating virtual badminton court image module; 5. Computer equipment; 6. External equipment; 7. Processing unit; 8. Bus; Adapter; 10, (I/O) interface; 11, display; 12, system memory; 13, random access memory (RAM); 14, cache memory; 15, storage system; 16, program / utility; Program module.
本申请目的的实现、功能特点及优点将结合实施例,参照附图做进一步说明。The implementation, functional features and advantages of the present application will be further described with reference to the accompanying drawings.
具体实施方式detailed description
下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本申请的一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。The technical solutions in the embodiments of the present application are clearly and completely described in the following with reference to the drawings in the embodiments of the present application. It is obvious that the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. All other embodiments obtained by a person of ordinary skill in the art based on the embodiments of the present application without departing from the inventive scope are the scope of the present application.
需要说明,另外,各个实施例之间的技术方案可以相互结合,但是必须是以本领域普通技术人员能够实现为基础,当技术方案的结合出现相互矛盾或无法实现时应当认为这种技术方案的结合不存在,也不在本申请要求的保护范围之内。It should be noted that, in addition, the technical solutions between the various embodiments may be combined with each other, but must be based on the realization of those skilled in the art, and the technical solutions should be considered when the combination of the technical solutions is contradictory or impossible to implement. The combination does not exist and is not within the scope of protection required by this application.
参照图1,本申请提出一种虚拟羽毛球场的构建方法,包括步骤:Referring to FIG. 1, the present application provides a method for constructing a virtual badminton court, including the steps of:
S1、根据场地要求匹配出适宜的场地;S1, matching the appropriate site according to the site requirements;
S2、根据上述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者;S2, generating a navigation path by generating a boundary of the badminton court according to the information of the site, and transmitting the navigation path to the user;
S3、获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值;S3: Obtain a boundary walking path of the user, and compare the navigation path with the boundary to determine whether the similarity reaches a specified value;
S4、若是,则根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射。S4. If yes, the virtual badminton court image is generated by constructing the navigation path according to the boundary, and is sent to the wearable device of the user for projection.
如上述步骤S1,根据场地要求匹配出适宜的场地,从而根据上述使用者的需要匹配出适宜的场地,其中,上述场地要求一般包括地面情况、地理位置和天气情况,且上述场地的长大于13.40米,宽大于6.10米。In the above step S1, the suitable site is matched according to the site requirements, so that the suitable site is matched according to the needs of the user, wherein the site requirements generally include ground conditions, geographical location and weather conditions, and the length of the site is greater than 13.40. Meter, width is greater than 6.10 meters.
如上述步骤S2,根据上述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者,参照图10,图10中的虚线为上述边界构建导航路径,根据最佳的虚拟羽毛球场边界的构建地点生成上述边界构建导航路径,从而使上述使用者根据上述边界构建导航路径沿着上述虚拟羽毛球场的边界步行。According to the above step S2, the navigation path of the badminton court is generated according to the information of the above-mentioned site, and is transmitted to the user. Referring to FIG. 10, the dotted line in FIG. 10 constructs a navigation path for the boundary, according to the boundary of the optimal virtual badminton court. The construction site generates the above-mentioned boundary construction navigation path, so that the user constructs the navigation path according to the boundary to walk along the boundary of the virtual badminton court.
如上述步骤S3,获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值,参照图11,图11中的实线为上述边界步行路径,从而判断该场地的地面情况是否平整且适宜作为虚拟羽毛球场来进行打羽毛球的活动,其中,上述边界步行路径一般包括步行路线和步行边界各个部分的水平高度,上述边界构建导航路径一般包括预设路线和预设边界各个部分的水平高。In step S3, the boundary walking path of the user is acquired, and compared with the boundary construction navigation path, and it is determined whether the similarity reaches a specified value. Referring to FIG. 11, the solid line in FIG. 11 is the boundary walking path, thereby determining Whether the ground condition of the site is flat and suitable for playing badminton as a virtual badminton court, wherein the boundary walking path generally includes a horizontal level of each part of the walking route and the walking boundary, and the boundary construction navigation path generally includes a preset route and The level of each part of the preset boundary is high.
如上述步骤S4,若是,则根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射,从而是使用者能在自选的地点和时间进行打羽毛球的活动,从而使使用者增加身体锻炼的时间,其中,上述可穿戴设备一般能根据上述使用者的实时位置改变投影射线,从而使投影出来的上述虚拟羽毛球场固定显示在同一位置。In the above step S4, if yes, the virtual badminton court image is generated by constructing the navigation path according to the boundary, and is sent to the wearable device of the user for projection, so that the user can play badminton at the selected place and time. Thereby, the user can increase the time of physical exercise, wherein the wearable device can generally change the projection ray according to the real-time position of the user, so that the projected virtual badminton court is fixedly displayed at the same position.
参照图2,在本实施例中,在上述获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值的步骤之后,还包括步骤:Referring to FIG. 2, in the embodiment, after the step of acquiring the boundary walking path of the user and comparing with the boundary building navigation path to determine whether the similarity reaches a specified value, the method further includes the following steps:
S5、若否,则根据上述边界步行路径和上述边界构建导航路径重新生成新边界构建导航路径。S5. If no, re-generate a new boundary to construct a navigation path according to the boundary walking path and the boundary construction navigation path.
如上述步骤S5,若否,则根据上述边界步行路径和上述边界构建导航路径重新生成新边界构建导航路径,从而使上述使用者根据上述新边界构建导航路径沿着边界步行,进而查找到地面情况平整且适宜作为虚拟羽毛球场来进行打羽毛球活动的场地。Step S5, if not, re-generating a new boundary to construct a navigation path according to the boundary walking path and the boundary construction navigation path, so that the user constructs a navigation path along the boundary according to the new boundary, and then finds the ground situation. It is a flat and suitable venue for badminton activities as a virtual badminton court.
参照图3,在本实施例中,上述根据场地要求匹配出适宜的场地的步骤包括步骤:Referring to FIG. 3, in the embodiment, the step of matching the appropriate site according to the site requirement includes the following steps:
S6、获取上述使用者对上述虚拟羽毛球场的地理位置要求、天气要求和地面情况生成上述场地要求;S6. Acquire the above-mentioned site requirements by the above-mentioned user for the geographical location requirement, the weather requirement and the ground situation of the virtual badminton court;
S7、根据上述场地要求匹配出适宜的场地集;S7, matching an appropriate site set according to the above site requirements;
S8、根据上述场地集的场地距离上述使用者的实时位置的远近进行排序,并将排序列表发送至上述使用者;S8, sorting according to the distance between the location of the site set and the real-time location of the user, and sending the sorted list to the user;
S9、根据上述使用者的选择场地反馈信息匹配对应的上述场地。S9. Match the corresponding venue according to the selected site feedback information of the user.
如上述步骤S6,获取上述使用者对上述虚拟羽毛球场的地理位置要求、天气要求和地面情况生成上述场地要求,其中,上述地理位置一般为区域位置,上述天气信息一般包括实时温度和天气情况,上述地面情况一般为路面平整程度和是否有积水存在的情况。In the above step S6, the user obtains the location requirement, the weather requirement and the ground condition of the virtual badminton court to generate the site requirement, wherein the geographic location is generally a regional location, and the weather information generally includes real-time temperature and weather conditions. The above ground conditions are generally the level of road surface level and whether there is water accumulation.
如上述步骤S7,根据上述场地要求匹配出适宜的场地集,从而获取符合上述场地要求的所有场地,并将所有符合上述场地要求的场地合并成上述场地集。According to the above step S7, an appropriate site set is matched according to the above site requirements, thereby obtaining all the sites meeting the above site requirements, and all the sites meeting the above site requirements are merged into the above site sets.
如上述步骤S8,根据上述场地集的场地距离上述使用者的实时位置的远近进行排序,并将排序列表发送至上述使用者,便于上述使用者首先查看并选择距离近的场地,提高上述使用者查找符合上述场地要求的附近场地。Step S8, sorting according to the distance of the venue of the venue set from the real-time location of the user, and sending the sorted list to the user, so that the user firstly views and selects a nearby venue to improve the user. Find nearby venues that meet the above site requirements.
如上述步骤S9,根据上述使用者的选择场地反馈信息匹配对应的上述场地,从而匹配出上述使用者选择进行打球毛球活动的场地,其中,上述选择场地反馈信息一般包括场地位置、场地地面情况和天气信息。In the above step S9, the corresponding site selection information is matched according to the user's selected site feedback information, thereby matching the site where the user selects to play the ballball activity, wherein the selected site feedback information generally includes the site location and the site ground condition. And weather information.
参照图4,在本实施例中,上述根据上述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者的步骤包括步骤:Referring to FIG. 4, in the embodiment, the step of constructing a navigation path by generating a boundary of a badminton court according to the information of the above-mentioned site, and transmitting the navigation path to the user includes the following steps:
S10、根据上述使用者的实时位置和上述场地的地理位置生成导航信息;S10. Generate navigation information according to the real-time location of the user and the geographic location of the site.
S11、判断上述实时位置是否与上述场地的地理位置重合;S11. Determine whether the real-time location is coincident with the geographic location of the venue;
S12、若是,则将上述场地的边界构建导航路径发送至上述使用者。S12. If yes, send the boundary construction navigation path of the site to the user.
如上述步骤S10,根据上述使用者的实时位置和上述场地的地理位置生成导航信息,在上述三维电子地图或二维电子地图上查找到上述实时位置和上述场地的地理位置的坐标位置,并根据上述实时位置和上述场地的地理位置的坐标位置生成上述实时位置和上述场地的地理位置之间的导航信息。Step S10, generating navigation information according to the real-time location of the user and the geographic location of the venue, and finding the coordinate position of the real-time location and the geographic location of the venue on the three-dimensional electronic map or the two-dimensional electronic map, and according to The coordinate position between the real-time location and the geographic location of the venue is used to generate navigation information between the real-time location and the geographic location of the venue.
如上述步骤S11,判断上述实时位置是否与上述场地的地理位置重合,从而判断上述使用者是否到达上述场地,其中,上述场地的地理位置一般为区域位置。In step S11, it is determined whether the real-time location coincides with the geographic location of the venue, thereby determining whether the user arrives at the venue, wherein the geographic location of the venue is generally an area location.
如上述步骤S12,若是,则将上述场地的边界构建导航路径发送至上述使用者,使上述使用者跟从上述边界构建导航路径沿着需要构建的虚拟羽毛球场的边界步行。In the above step S12, if yes, the boundary construction navigation route of the site is transmitted to the user, and the user walks along the boundary of the virtual badminton court to be constructed by constructing the navigation route from the boundary.
参照图5,在本实施例中,在上述根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射的步骤之后,还包括步骤:Referring to FIG. 5, in the embodiment, after the step of generating a virtual badminton court image according to the boundary construction navigation path and transmitting the image to the wearable device of the user, the method further includes the following steps:
S13、判断是否接收到上述使用者的共享虚拟羽毛球场请求信息;S13. Determine whether the shared virtual badminton court request information of the user is received.
S14、若是,则将上述虚拟羽毛球场共享至上述云服务器。S14. If yes, the virtual badminton court is shared to the cloud server.
如上述步骤S13,判断是否接收到上述使用者的共享虚拟羽毛球场请求信息,从而判断上述使用者是否需要将上述虚拟羽毛球场图像共享至参加者,从而与参加者的可穿戴设备共同投射出上述虚拟羽毛球场图像。In step S13, it is determined whether the shared virtual badminton court request information of the user is received, thereby determining whether the user needs to share the virtual badminton court image to the participant, thereby projecting the same with the participant's wearable device. Virtual badminton court image.
如上述步骤S14,若是,则将上述虚拟羽毛球场共享至上述云服务器,从而与参加者获取上述虚拟羽毛球场图像,并通过可穿戴设备共同投射出上述虚拟羽毛球场图像。In the above step S14, if yes, the virtual badminton court is shared with the cloud server, and the virtual badminton court image is acquired with the participant, and the virtual badminton court image is jointly projected by the wearable device.
参照图6,在本实施例中,在上述将上述虚拟羽毛球场共享至上述云服务器的步骤之后,还包括步骤:Referring to FIG. 6, in the embodiment, after the step of sharing the virtual badminton court to the cloud server, the method further includes the following steps:
S15、判断是否有接收到参加者的参与请求信息和上述使用者的允许参与反馈信息;S15. Determine whether the participation request information of the participant and the permission participation feedback information of the user are received;
S16、若是,则将上述羽毛球场边界信息发送至上述参加者。S16. If yes, send the badminton court boundary information to the participant.
如上述步骤S15,判断是否有接收到参加者的参与请求信息和上述使用者的允许参与反馈信息,从而判断上述使用者同意将上述虚拟羽毛球场图像共享至参加者,进而与参加者的可穿戴设备共同投射出上述虚拟羽毛球场图像。In step S15, it is determined whether the participation request information of the participant and the permission participation feedback information of the user are received, thereby determining that the user agrees to share the virtual badminton court image to the participant, and further wearable with the participant. The device jointly projects the virtual badminton court image described above.
如上述步骤S16,若是,则将上述羽毛球场边界信息发送至上述参加者,从而与参加者获取上述虚拟羽毛球场图像,并通过可穿戴设备共同投射出上述虚拟羽毛球场图像。In the above step S16, if yes, the badminton court boundary information is transmitted to the participant, and the virtual badminton court image is acquired with the participant, and the virtual badminton court image is jointly projected by the wearable device.
参照图7,在本实施例中,在上述根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射的步骤之后,还包括步骤:Referring to FIG. 7 , in the embodiment, after the step of generating a virtual badminton court image according to the above-mentioned boundary construction navigation path and transmitting the image to the wearable device of the user, the method further includes the following steps:
S17、根据上述使用者的实时位置信息和上述虚拟羽毛球场的地理位置判断上述使用者是否位于上述虚拟羽毛球场内;S17. Determine, according to the real-time location information of the user and the geographic location of the virtual badminton court, whether the user is located in the virtual badminton court;
S18、若否,则发送出界提醒信息至上述使用者。S18. If no, send an outbound reminder message to the user.
如上述步骤S17,根据上述使用者的实时位置信息和上述虚拟羽毛球场的地理位置判断上述使用者是否位于上述虚拟羽毛球场内,从而检测上述使用者是否位于上述虚拟羽毛球场的界外。In step S17, it is determined whether the user is located in the virtual badminton court based on the real-time location information of the user and the geographic location of the virtual badminton court, thereby detecting whether the user is located outside the virtual badminton court.
如上述步骤S18,若否,则发送出界提醒信息至上述使用者,从而减少上述使用者在界外发球和接界外球的情况,其中,上述出界信息一般通过振动或语音提醒来提醒上述使用者。If the answer is S18, if not, the outbound reminder message is sent to the user, thereby reducing the situation in which the user sends out the ball and the outer ball. The above-mentioned outbound information generally reminds the user by vibration or voice reminder.
在本实施例中,在上述根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射的步骤之后,还包括步骤:In this embodiment, after the step of generating a virtual badminton court image by constructing a navigation path according to the foregoing boundary and transmitting the image to the wearable device of the user, the method further includes the following steps:
A1、判断在第一指定时间内是否接受到上述使用者取消构建上述虚拟羽毛球场的反馈信息;A1. Determine whether the user cancels the feedback information of the virtual badminton court in the first specified time;
A2、若是,则根据上述反馈信息判定上述场地是否适宜构建上述虚拟羽毛球场;A2, if yes, determining whether the venue is suitable for constructing the virtual badminton court according to the feedback information;
A3、若否,则在第二指定时间内将上述场地归集为非构建虚拟羽毛球场的场地。A3. If not, the above venues are grouped into venues that are not constructed virtual badminton courts within a second specified time.
如上述步骤A1,判断在第一指定时间内是否接受到上述使用者取消构建上述虚拟羽毛球场的反馈信息,其中,上述第一指定时间一般为预先设定的时间值,上述反馈信息一般包括上述场地的地理位置、场地地面情况、天气信息和取消原因。In the above step A1, it is determined whether the feedback information of the virtual badminton court is cancelled by the user in the first specified time, wherein the first designated time is generally a preset time value, and the feedback information generally includes the foregoing The location of the site, site ground conditions, weather information and reasons for cancellation.
如上述步骤A2,若是,则根据上述反馈信息判定上述场地是否适宜构建上述虚拟羽毛球场,根据上述使用者的上述反馈信息中的取消原因判定上述上述场地是否适宜构建上述虚拟羽毛球场。In the above step A2, if yes, it is determined whether the site is suitable for constructing the virtual badminton court based on the feedback information, and whether the site is suitable for constructing the virtual badminton court is determined based on the cancellation reason in the feedback information of the user.
如上述步骤A3,若否,则在第二指定时间内将上述场地归集为非构建虚拟羽毛球场的场地,避免在上述场地的环境还没得到改变之前有使用者在上述场地进行构建虚拟羽毛球场。If the above step A3, if not, the venues are grouped into non-constructed virtual badminton courts in a second designated time, so as to avoid constructing virtual badminton at the above venues before the environment of the venues has not been changed. field.
参照图1-7,在本实施例中,一种虚拟羽毛球场的构建方法,包括步骤:Referring to FIG. 1-7, in this embodiment, a method for constructing a virtual badminton court includes the following steps:
S6、获取上述使用者对上述虚拟羽毛球场的地理位置要求、天气要求和地面情况生成上述场地要求;S6. Acquire the above-mentioned site requirements by the above-mentioned user for the geographical location requirement, the weather requirement and the ground situation of the virtual badminton court;
S7、根据上述场地要求匹配出适宜的场地集;S7, matching an appropriate site set according to the above site requirements;
S8、根据上述场地集的场地距离上述使用者的实时位置的远近进行排序,并将排序列表发送至上述使用者;S8, sorting according to the distance between the location of the site set and the real-time location of the user, and sending the sorted list to the user;
S9、根据上述使用者的选择场地反馈信息匹配对应的上述场地;S9. Match the corresponding venue according to the selected site feedback information of the user;
S10、根据上述使用者的实时位置和上述场地的地理位置生成导航信息;S10. Generate navigation information according to the real-time location of the user and the geographic location of the site.
S11、判断上述实时位置是否与上述场地的地理位置重合;S11. Determine whether the real-time location is coincident with the geographic location of the venue;
S12、若是,则将上述场地的边界构建导航路径发送至上述使用者;S12. If yes, send the boundary construction navigation path of the site to the user;
S3、获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值;S3: Obtain a boundary walking path of the user, and compare the navigation path with the boundary to determine whether the similarity reaches a specified value;
S5、若否,则根据上述边界步行路径和上述边界构建导航路径重新生成新边界构建导航路径;S5. If not, re-generating a new boundary to construct a navigation path according to the boundary walking path and the boundary construction navigation path;
S4、若是,则根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射;S4. If yes, the virtual badminton court image is generated by constructing the navigation path according to the boundary, and is sent to the wearable device of the user for projection;
S13、判断是否接收到上述使用者的共享虚拟羽毛球场请求信息;S13. Determine whether the shared virtual badminton court request information of the user is received.
S14、若是,则将上述虚拟羽毛球场共享至上述云服务器;S14. If yes, sharing the virtual badminton court to the cloud server;
S15、判断是否有接收到参加者的参与请求信息和上述使用者的允许参与反馈信息;S15. Determine whether the participation request information of the participant and the permission participation feedback information of the user are received;
S16、若是,则将上述羽毛球场边界信息发送至上述参加者。S16. If yes, send the badminton court boundary information to the participant.
参照图8,本申请还提出一种虚拟羽毛球场的构建系统,包括:Referring to FIG. 8, the present application further provides a system for constructing a virtual badminton court, including:
场地匹配模块1,设置为根据场地要求匹配出适宜的场地,其中,上述场地要求一般包括地面情况、地理位置和天气情况,且上述场地的长大于13.40米,宽大于6.10米;The site matching module 1 is configured to match an appropriate site according to the site requirements, wherein the site requirements generally include ground conditions, geographic location, and weather conditions, and the site length is greater than 13.40 meters and the width is greater than 6.10 meters;
边界构建导航模块2,设置为根据上述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者,根据最佳的虚拟羽毛球场边界的构建地点生成上述边界构建导航路径,从而使上述使用者根据上述边界构建导航路径沿着上述虚拟羽毛球场的边界步行;The boundary construction navigation module 2 is configured to generate a navigation path according to the information of the site to generate a boundary of the badminton court, and send the navigation path to the user, and generate the navigation path according to the construction site of the optimal virtual badminton field boundary, so that the above-mentioned use is performed. Constructing a navigation path according to the above boundary to walk along the boundary of the virtual badminton court;
获取边界模块3,设置为获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值,从而判断该场地的地面情况是否平整且适宜作为虚拟羽毛球场来进行打羽毛球的活动,其中,上述边界步行路径一般包括步行路线和步行边界各个部分的水平高度,上述边界构建导航路径一般包括预设路线和预设边界各个部分的水平高;The obtaining boundary module 3 is configured to acquire the boundary walking path of the user, compare and construct the navigation path with the boundary, and determine whether the similarity reaches a specified value, thereby determining whether the ground condition of the site is flat and suitable as a virtual badminton court. The badminton playing event, wherein the boundary walking path generally includes a horizontal level of each part of the walking route and the walking boundary, and the boundary building navigation path generally includes a preset route and a level high of each part of the preset boundary;
生成虚拟羽毛球场图像模块4,设置为根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射,从而是使用者能在自选的地点和时间进行打羽毛球的活动,从而使使用者增加身体锻炼的时间,其中,上述可穿戴设备一般能根据上述使用者的实时位置改变投影射线,从而使投影出来的上述虚拟羽毛球场固定显示在同一位置。Generating a virtual badminton court image module 4, configured to generate a virtual badminton court image according to the above-mentioned boundary construction navigation path, and send the image to the user's wearable device for projection, so that the user can play badminton at the selected place and time. The activity is such that the user can increase the time of physical exercise, wherein the wearable device can generally change the projection ray according to the real-time position of the user, so that the projected virtual badminton court is fixedly displayed at the same position.
在本实施例中,还包括:In this embodiment, the method further includes:
新边界构建导航模块,设置为根据上述边界步行路径和上述边界构建导航路径重新生成新边界构建导航路径,从而使上述使用者根据上述新边界构建导航路径沿着边界步行,进而查找到地面情况平整且适宜作为虚拟羽毛球场来进行打羽毛球活动的场地。The new boundary construction navigation module is configured to reconstruct a new boundary to construct a navigation path according to the boundary walking path and the boundary construction navigation path, so that the user constructs a navigation path according to the new boundary to walk along the boundary, thereby finding that the ground condition is flat. It is also suitable as a virtual badminton court for playing badminton.
获取场地要求模块,设置为获取上述使用者对上述虚拟羽毛球场的地理位置要求、天气要求和地面情况生成上述场地要求,其中,上述地理位置一般为区域位置,上述天气信息一般包括实时温度和天气情况,上述地面情况一般为路面平整程度和是否有积水存在的情况。Obtaining a site requirement module, configured to obtain the above-mentioned site requirements for obtaining the geographic location requirement, the weather requirement and the ground condition of the virtual badminton court, wherein the geographic location is generally a regional location, and the weather information generally includes real-time temperature and weather. In the case, the above ground conditions are generally the degree of road surface leveling and whether there is water accumulation.
场地集匹配模块,设置为根据上述场地要求匹配出适宜的场地集,从而获取符合上述场地要求的所有场地,并将所有符合上述场地要求的场地合并成上述场地集。The site set matching module is configured to match the appropriate site set according to the above site requirements, thereby obtaining all the sites meeting the above site requirements, and merging all the sites meeting the site requirements into the above site sets.
排序模块,设置为根据上述场地集的场地距离上述使用者的实时位置的远近进行排序,并将排序列表发送至上述使用者,便于上述使用者首先查看并选择距离近的场地,提高上述使用者查找符合上述场地要求的附近场地。The sorting module is configured to sort according to the distance of the venue of the above-mentioned venue set from the real-time location of the user, and send the sorted list to the user, so that the user can first view and select a nearby venue to improve the user. Find nearby venues that meet the above site requirements.
反馈匹配模块,设置为根据上述使用者的选择场地反馈信息匹配对应的上述场地,从而匹配出上述使用者选择进行打球毛球活动的场地,其中,上述选择场地反馈信息一般包括场地位置、场地地面情况和天气信息。The feedback matching module is configured to match the corresponding site according to the selected site feedback information of the user, so as to match the site selected by the user to perform the ballballing activity, wherein the selected site feedback information generally includes the site location and the site ground. Situation and weather information.
导航生成模块,设置为根据上述使用者的实时位置和上述场地的地理位置生成导航信息,在上述三维电子地图或二维电子地图上查找到上述实时位置和上述场地的地理位置的坐标位置,并根据上述实时位置和上述场地的地理位置的坐标位置生成上述实时位置和上述场地的地理位置之间的导航信息。a navigation generating module, configured to generate navigation information according to the real-time location of the user and the geographic location of the site, and find the coordinate position of the real-time location and the geographic location of the site on the three-dimensional electronic map or the two-dimensional electronic map, and The navigation information between the real-time location and the geographic location of the venue is generated according to the real-time location and the coordinate location of the geographic location of the venue.
位置判断模块,设置为判断上述实时位置是否与上述场地的地理位置重合,从而判断上述使用者是否到达上述场地,其中,上述场地的地理位置一般为区域位置。The location determining module is configured to determine whether the real-time location coincides with the geographic location of the venue, thereby determining whether the user arrives at the venue, wherein the geographic location of the venue is generally an area location.
导航发送模块,设置为将上述场地的边界构建导航路径发送至上述使用者,使上述使用者跟从上述边界构建导航路径沿着需要构建的虚拟羽毛球场的边界步行。The navigation sending module is configured to send the boundary construction navigation path of the site to the user, so that the user walks along the boundary of the virtual badminton court to be constructed by constructing the navigation path from the boundary.
共享请求模块,设置为判断是否接收到上述使用者的共享虚拟羽毛球场请求信息,从而判断上述使用者是否需要将上述虚拟羽毛球场图像共享至参加者,从而与参加者的可穿戴设备共同投射出上述虚拟羽毛球场图像。The sharing request module is configured to determine whether the shared virtual badminton court request information of the user is received, thereby determining whether the user needs to share the virtual badminton court image to the participant, thereby projecting together with the participant's wearable device. The above virtual badminton court image.
共享发送模块,设置为将上述虚拟羽毛球场共享至上述云服务器,从而与参加者获取上述虚拟羽毛球场图像,并通过可穿戴设备共同投射出上述虚拟羽毛球场图像。The shared sending module is configured to share the virtual badminton court to the cloud server, thereby acquiring the virtual badminton court image with the participant, and jointly projecting the virtual badminton court image through the wearable device.
参加请求模块,设置为判断是否有接收到参加者的参与请求信息和上述使用者的允许参与反馈信息,从而判断上述使用者同意将上述虚拟羽毛球场图像共享至参加者,进而与参加者的可穿戴设备共同投射出上述虚拟羽毛球场图像。The participation request module is configured to determine whether the participation request information of the participant and the permission participation feedback information of the user are received, thereby determining that the user agrees to share the virtual badminton court image to the participant, and further The wearable device collectively projects the virtual badminton court image described above.
边界信息发送模块,设置为将上述羽毛球场边界信息发送至上述参加者,从而与参加者获取上述虚拟羽毛球场图像,并通过可穿戴设备共同投射出上述虚拟羽毛球场图像。The boundary information transmitting module is configured to transmit the badminton court boundary information to the participant, thereby acquiring the virtual badminton court image with the participant, and jointly projecting the virtual badminton court image by the wearable device.
界外判断模块,设置为根据上述使用者的实时位置信息和上述虚拟羽毛球场的地理位置判断上述使用者是否位于上述虚拟羽毛球场内,从而检测上述使用者是否位于上述虚拟羽毛球场的界外。The out-of-bounds judging module is configured to determine whether the user is located in the virtual badminton court based on the real-time location information of the user and the geographic location of the virtual badminton court to detect whether the user is located outside the virtual badminton court.
提醒模块,设置为发送出界提醒信息至上述使用者,从而减少上述使用者在界外发球和接界外球的情况,其中,上述出界信息一般通过振动或语音提醒来提醒上述使用者。The reminder module is configured to send the outbound reminder information to the user, thereby reducing the situation in which the user sends and intercepts the ball outside the boundary, wherein the outbound information generally alerts the user by vibration or voice reminder.
参照图9,在本申请实施例中,本申请还提供一种计算机设备,上述计算机设备5以通用计算设备的形式表现,计算机设备5的组件可以包括但不限于:一个或者多个处理器或者处理单元5,系统存储器12,连接不同系统组件(包括系统存储器12和处理单元7)的总线8。Referring to FIG. 9 , in the embodiment of the present application, the present application further provides a computer device. The computer device 5 is represented in the form of a general-purpose computing device. The components of the computer device 5 may include, but are not limited to: one or more processors or Processing unit 5, system memory 12, connects bus 8 of various system components, including system memory 12 and processing unit 7.
总线8表示几类总线结构中的一种或多种,包括存储器总线或者存储器控制器,外围总线,图形加速端口,处理器或者使用多种总线结构中的任意总线结构的局域总线。举例来说,这些体系结构包括但不限于工业标准体系结构(ISA)总线,微通道体系结构(MAC)总线,增强型ISA总线、视频电子标准协会(VESA)局域总线以及外围组件互连(PCI)总线。Bus 8 represents one or more of several types of bus structures, including a memory bus or memory controller, a peripheral bus, a graphics acceleration port, a processor, or a local bus using any of a variety of bus structures. For example, these architectures include, but are not limited to, an Industry Standard Architecture (ISA) bus, a Micro Channel Architecture (MAC) bus, an Enhanced ISA Bus, a Video Electronics Standards Association (VESA) local bus, and peripheral component interconnects ( PCI) bus.
计算机设备5典型地包括多种计算机系统可读介质。这些介质可以是任何能够被计算机设备5访问的可用介质,包括易失性和非易失性介质,可移动的和不可移动的介质。Computer device 5 typically includes a variety of computer system readable media. These media can be any available media that can be accessed by computer device 5, including both volatile and nonvolatile media, removable and non-removable media.
系统存储器12可以包括易失性存储器形式的计算机系统可读介质,例如随机存取存储器(RAM)13和/或高速缓存存储器14。计算机设备5可以进一步包括其他移动/不可移动的、易失性/非易失性计算机体统存储介质。仅作为举例,存储系统15可以设置为读写不可移动的、非易失性磁介质(通常称为“硬盘驱动器”)。尽管图9中未示出,可以提供设置为对可移动非易失性磁盘(如“软盘”)读写的磁盘驱动器,以及对可移动非易失性光盘(例如CD~ROM,DVD~ROM或者其他光介质)读写的光盘驱动器。在这些情况下,每个驱动器可以通过一个或者多个数据介质接口与总线8相连。存储器可以包括至少一个程序产品,该程序产品具有一组(例如至少一个)程序模块17,这些程序模块17被配置以执行本申请各实施例的功能。System memory 12 may include computer system readable media in the form of volatile memory, such as random access memory (RAM) 13 and/or cache memory 14. Computer device 5 may further include other mobile/non-removable, volatile/non-volatile computer system storage media. By way of example only, storage system 15 may be configured to read and write non-removable, non-volatile magnetic media (commonly referred to as "hard disk drives"). Although not shown in FIG. 9, a disk drive configured to read and write to a removable non-volatile disk such as a "floppy disk", and a removable non-volatile disk (for example, CD~ROM, DVD~ROM) may be provided. Or other optical media) read and write optical drive. In these cases, each drive can be coupled to bus 8 via one or more data medium interfaces. The memory can include at least one program product having a set (e.g., at least one) of program modules 17 configured to perform the functions of the various embodiments of the present application.
具有一组(至少一个)程序模块17的程序/实用工具16,可以存储在例如存储器中,这样的程序模块17包括——但不限于——操作系统、一个或者多个应用程序、其他程序模块以及程序数据,这些示例中的每一个或某种组合中可能包括网络环境的实现。程序模块17通常执行本申请所描述的实施例中的功能和/或方法。A program/utility 16 having a set (at least one) of program modules 17 may be stored, for example, in a memory, such program modules 17 including, but not limited to, an operating system, one or more applications, other program modules And program data, each of these examples or some combination may include an implementation of a network environment. Program module 17 typically performs the functions and/or methods of the embodiments described herein.
计算机设备5也可以与一个或多个外部设备6(例如键盘、指向设备、显示器11、摄像头等)通信,还可与一个或者多个使得用户能与该计算机设备5交互的设备通信,和/或与使得该计算机设备5能与一个或多个其它计算设备进行通信的任何设备(例如网卡,调制解调器等等)通信。这种通信可以通过输入/输出(I/O)接口10进行。并且,计算机设备5还可以通过网络适配器9与一个或者多个网络(例如局域网(LAN)),广域网(WAN)和/或公共网络(例如因特网)通信。如图所示,网络适配器9通过总线8与计算机设备5的其他模块通信。应当明白,尽管图9中未示出,可以结合计算机设备5使用其他硬件和/或软件模块,包括但不限于:微代码、设备驱动器、冗余处理单元、外部磁盘驱动阵列、RAID系统、磁带驱动器以及数据备份存储系统等。The computer device 5 can also communicate with one or more external devices 6 (eg, a keyboard, pointing device, display 11, camera, etc.), and can also communicate with one or more devices that enable the user to interact with the computer device 5, and/ Or communicate with any device (eg, a network card, modem, etc.) that enables the computer device 5 to communicate with one or more other computing devices. This communication can take place via an input/output (I/O) interface 10. Also, the computer device 5 can communicate with one or more networks (e.g., a local area network (LAN)), a wide area network (WAN), and/or a public network (e.g., the Internet) through the network adapter 9. As shown, network adapter 9 communicates with other modules of computer device 5 via bus 8. It should be understood that although not shown in FIG. 9, other hardware and/or software modules may be utilized in conjunction with computer device 5, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tapes. Drives and data backup storage systems, etc.
处理单元7通过运行存储在系统存储器12中的程序,从而执行各种功能应用以及数据处理,例如实现本申请实施例所提供的虚拟羽毛球场的构建方法。The processing unit 7 executes various functions and data processing by running a program stored in the system memory 12, for example, implementing a virtual badminton court construction method provided by the embodiment of the present application.
也即,上述处理单元7执行上述程序时实现:根据场地要求匹配出适宜的场地,并根据上述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者,再获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值,从而根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射。That is, when the processing unit 7 executes the above-mentioned program, it is realized that a suitable site is matched according to the site requirement, and a navigation path is constructed by generating a boundary of the badminton court according to the information of the site, and is sent to the user, and then the boundary of the user is acquired. The walking path is compared with the boundary construction navigation path to determine whether the similarity reaches a specified value, thereby constructing a navigation path according to the boundary to generate a virtual badminton court image, and transmitting the image to the wearable device of the user for projection.
在本申请实施例中,本申请还提出一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如本申请所有实施例提供的虚拟羽毛球场的构建方法:In the embodiment of the present application, the present application further provides a computer readable storage medium, on which a computer program is stored, which is executed by the processor to implement a virtual badminton court construction method provided by all embodiments of the present application:
也即,给程序被处理器执行时实现:根据场地要求匹配出适宜的场地,并根据上述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者,再获取上述使用者的边界步行路径,并与上述边界构建导航路径进行比较,判定相似度是否达到指定值,从而根据上述边界构建导航路径生成虚拟羽毛球场图像,并发送至上述使用者的可穿戴设备进行投射。That is, when the program is executed by the processor, the appropriate site is matched according to the site requirements, and the boundary of the badminton court is generated according to the information of the site to construct a navigation path, and is sent to the user, and then the boundary of the user is obtained. The path is compared with the boundary construction navigation path to determine whether the similarity reaches a specified value, thereby constructing a navigation path according to the boundary to generate a virtual badminton court image, and transmitting the image to the wearable device of the user for projection.
可以采用一个或多个计算机可读的介质的任意组合。计算机可读介质可以是计算机克顿信号介质或者计算机可读存储介质。计算机可读存储介质例如可以是但不限于电、磁、光、电磁、红外线或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的更具体的例子(非穷举的列表)包括:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、随机存取存储器(RAM)13、只读存储器(ROM)、可擦可编程只读存储器(EPOM或闪存)、光纤、便携式紧凑磁盘只读存储器(CD~ROM)、光存储器件、磁存储器件或者上述的任意合适的组合。在本文件中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。Any combination of one or more computer readable media can be utilized. The computer readable medium can be a computer gram signal medium or a computer readable storage medium. The computer readable storage medium can be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the above. More specific examples (non-exhaustive list) of computer readable storage media include: electrical connections having one or more wires, portable computer disks, hard disks, random access memory (RAM) 13, read only memory (ROM) An erasable programmable read only memory (EPOM or flash memory), optical fiber, portable compact disk read only memory (CD~ROM), optical storage device, magnetic storage device, or any suitable combination of the foregoing. In this document, a computer readable storage medium can be any tangible medium that can contain or store a program, which can be used by or in connection with an instruction execution system, apparatus or device.
计算机可读的信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括但不限于电磁信号、光信号或上述的任意合适的组合。计算机可读的信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,改计算机可读介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。A computer readable signal medium may include a data signal that is propagated in the baseband or as part of a carrier, carrying computer readable program code. Such propagated data signals can take a variety of forms including, but not limited to, electromagnetic signals, optical signals, or any suitable combination of the foregoing. The computer readable signal medium can also be any computer readable medium other than a computer readable storage medium that can be transmitted, propagated or transmitted for use by or in connection with an instruction execution system, apparatus or device. .
可以以一种或多种程序设计语言或其组合来编写用于执行本申请操作的计算机程序代码,上述程序设计语言包括面向对象的程序设计语言,诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言,诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行或者完全在远程计算机或者服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络,包括局域网(LAN)或广域网(WAN)连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。Computer program code for performing the operations of the present application may be written in one or more programming languages, or a combination thereof, including an object oriented programming language, such as Java, Smalltalk, C++, and a conventional process. A programming language, such as a "C" language or a similar programming language. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer, partly on the remote computer, or entirely on the remote computer or server. In the case of a remote computer, the remote computer can be connected to the user computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or can be connected to an external computer (eg, using an Internet service provider to connect via the Internet) ).
本申请的虚拟羽毛球场的构建方法、系统、设备及存储介质,通过根据边界构建导航路径生成虚拟羽毛球场图像,并发送至使用者的可穿戴设备进行投射,从而是使用者能在自选的地点和时间进行打羽毛球的活动,从而使使用者增加身体锻炼的时间;并通过将边界步行路径与边界构建导航路径进行比较,从而判断该场地的地面情况是否平整且适宜作为虚拟羽毛球场来进行打羽毛球的活动;且根据使用者的实时位置将场地集进行排序,从而使使用者优先查看距离较近的场地。The method, system, device and storage medium of the virtual badminton court of the present application generate a virtual badminton court image by constructing a navigation path according to the boundary, and send it to the wearable device of the user for projection, so that the user can select the location at the user's place. Playing badminton activities with time, so that the user can increase the time of physical exercise; and by comparing the boundary walking path with the boundary to construct a navigation path, it is judged whether the ground condition of the site is flat and suitable for playing as a virtual badminton court. The activity of the badminton; and sorting the venues according to the user's real-time location, so that the user can preferentially view the venues that are closer.
以上所述仅为本申请的优选实施例,并非因此限制本申请的专利范围,凡是利用本申请说明书及附图内容所作的等效结构或等效流程变换,或直接或间接运用在其他相关的技术领域,均同理包括在本申请的专利保护范围内。The above description is only the preferred embodiment of the present application, and is not intended to limit the scope of the patent application, and the equivalent structure or equivalent process transformations made by the specification and the drawings of the present application, or directly or indirectly applied to other related The technical field is equally included in the scope of patent protection of the present application.

Claims (20)

  1. 一种虚拟羽毛球场的构建方法,其中,包括步骤: A method for constructing a virtual badminton court, comprising the steps of:
    根据场地要求匹配出适宜的场地;Match the appropriate site according to the site requirements;
    根据所述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者;Generating a navigation path based on the information of the venue to generate a boundary of the badminton court, and transmitting the navigation path to the user;
    获取所述使用者的边界步行路径,并与所述边界构建导航路径进行比较,判定相似度是否达到指定值;Obtaining a boundary walking path of the user, and comparing the boundary construction navigation path to determine whether the similarity reaches a specified value;
    若是,则根据所述边界构建导航路径生成虚拟羽毛球场图像,并发送至所述使用者的可穿戴设备进行投射。If yes, the virtual badminton court image is generated according to the boundary construction navigation path, and sent to the wearable device of the user for projection.
  2. 根据权利要求1所述的虚拟羽毛球场的构建方法,其中,在所述获取所述使用者的边界步行路径,并与所述边界构建导航路径进行比较,判定相似度是否达到指定值的步骤之后,还包括步骤:The virtual badminton court construction method according to claim 1, wherein the step of acquiring the boundary walking path of the user and comparing the boundary construction navigation path to determine whether the similarity reaches a specified value is performed , also includes the steps:
    若否,则根据所述边界步行路径和所述边界构建导航路径重新生成新边界构建导航路径。If not, the navigation path is reconstructed according to the boundary walking path and the boundary to regenerate a new boundary to construct a navigation path.
  3. 根据权利要求1所述的虚拟羽毛球场的构建方法,其中,所述根据场地要求匹配出适宜的场地的步骤包括步骤:The method of constructing a virtual badminton court according to claim 1, wherein the step of matching the appropriate venue according to the site requirement comprises the steps of:
    获取所述使用者对所述虚拟羽毛球场的地理位置要求、天气要求和地面情况生成所述场地要求;Obtaining, by the user, a location requirement, a weather requirement, and a ground condition of the virtual badminton court to generate the site requirement;
    根据所述场地要求匹配出适宜的场地集;Matching a suitable set of venues according to the venue requirements;
    根据所述场地集的场地距离所述使用者的实时位置的远近进行排序,并将排序列表发送至所述使用者;Sorting according to the distance of the venue of the venue set from the real-time location of the user, and sending the sorted list to the user;
    根据所述使用者的选择场地反馈信息匹配对应的所述场地。Matching the corresponding venue according to the selected site feedback information of the user.
  4. 根据权利要求1所述的虚拟羽毛球场的构建方法,其中,所述根据所述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者的步骤包括步骤:The method for constructing a virtual badminton court according to claim 1, wherein the step of constructing a navigation path based on the information of the venue to generate a boundary of the badminton court and transmitting to the user comprises the steps of:
    根据所述使用者的实时位置和所述场地的地理位置生成导航信息;Generating navigation information according to the real-time location of the user and the geographic location of the venue;
    判断所述实时位置是否与所述场地的地理位置重合;Determining whether the real-time location coincides with a geographic location of the venue;
    若是,则将所述场地的边界构建导航路径发送至所述使用者。If so, the boundary construction navigation path of the venue is sent to the user.
  5. 根据权利要求1所述的虚拟羽毛球场的构建方法,其中,在所述根据所述边界构建导航路径生成虚拟羽毛球场图像,并发送至所述使用者的可穿戴设备进行投射的步骤之后,还包括步骤:The method for constructing a virtual badminton court according to claim 1, wherein after the step of constructing a navigation path according to the boundary to generate a virtual badminton court image and transmitting it to the wearable device of the user for projection, Including steps:
    判断是否接收到所述使用者的共享虚拟羽毛球场请求信息;Determining whether the shared virtual badminton court request information of the user is received;
    若是,则将所述虚拟羽毛球场共享至所述云服务器。If so, the virtual badminton court is shared to the cloud server.
  6. 根据权利要求5所述的虚拟羽毛球场的构建方法,其中,在所述将所述虚拟羽毛球场共享至所述云服务器的步骤之后,还包括步骤:The method for constructing a virtual badminton court according to claim 5, wherein after the step of sharing the virtual badminton court to the cloud server, the method further comprises the steps of:
    判断是否有接收到参加者的参与请求信息和所述使用者的允许参与反馈信息;Determining whether there is a participant's participation request information and the user's permission to participate in the feedback information;
    若是,则将所述羽毛球场边界信息发送至所述参加者。If yes, the badminton court boundary information is sent to the participant.
  7. 根据权利要求1所述的虚拟羽毛球场的构建方法,其中,在所述根据所述边界构建导航路径生成虚拟羽毛球场图像,并发送至所述使用者的可穿戴设备进行投射的步骤之后,还包括步骤:The method for constructing a virtual badminton court according to claim 1, wherein after the step of constructing a navigation path according to the boundary to generate a virtual badminton court image and transmitting it to the wearable device of the user for projection, Including steps:
    根据所述使用者的实时位置信息和所述虚拟羽毛球场的地理位置判断所述使用者是否位于所述虚拟羽毛球场内;Determining, according to the real-time location information of the user and the geographic location of the virtual badminton court, whether the user is located in the virtual badminton court;
    若否,则发送出界提醒信息至所述使用者。If not, an outbound reminder message is sent to the user.
  8. 一种虚拟羽毛球场的构建系统,其中,包括:A virtual badminton court construction system, comprising:
    场地匹配模块,设置为根据场地要求匹配出适宜的场地;The site matching module is configured to match the appropriate site according to the site requirements;
    边界构建导航模块,设置为根据所述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者;a boundary building navigation module, configured to generate a navigation path according to the information of the site to generate a boundary of the badminton court, and send the navigation path to the user;
    获取边界模块,设置为获取所述使用者的边界步行路径,并与所述边界构建导航路径进行比较,判定相似度是否达到指定值;Obtaining a boundary module, configured to acquire a boundary walking path of the user, and compare the navigation path with the boundary to determine whether the similarity reaches a specified value;
    生成虚拟羽毛球场图像模块,设置为根据所述边界构建导航路径生成虚拟羽毛球场图像,并发送至所述使用者的可穿戴设备进行投射。A virtual badminton court image module is generated, configured to generate a virtual badminton court image according to the boundary construction navigation path, and send the image to the user's wearable device for projection.
  9. 如权利要求8所述的虚拟羽毛球场的构建系统,其中,所述场地匹配模块,还设置为:The virtual badminton court construction system of claim 8, wherein the venue matching module is further configured to:
    获取所述使用者对所述虚拟羽毛球场的地理位置要求、天气要求和地面情况生成所述场地要求;Obtaining, by the user, a location requirement, a weather requirement, and a ground condition of the virtual badminton court to generate the site requirement;
    根据所述场地要求匹配出适宜的场地集;Matching a suitable set of venues according to the venue requirements;
    根据所述场地集的场地距离所述使用者的实时位置的远近进行排序,并将排序列表发送至所述使用者;Sorting according to the distance of the venue of the venue set from the real-time location of the user, and sending the sorted list to the user;
    根据所述使用者的选择场地反馈信息匹配对应的所述场地。Matching the corresponding venue according to the selected site feedback information of the user.
  10. 如权利要求8所述的虚拟羽毛球场的构建系统,其中,所述边界构建导航模块,还设置为:The virtual badminton court construction system according to claim 8, wherein the boundary construction navigation module is further configured to:
    根据所述使用者的实时位置和所述场地的地理位置生成导航信息;Generating navigation information according to the real-time location of the user and the geographic location of the venue;
    判断所述实时位置是否与所述场地的地理位置重合;Determining whether the real-time location coincides with a geographic location of the venue;
    若是,则将所述场地的边界构建导航路径发送至所述使用者。If so, the boundary construction navigation path of the venue is sent to the user.
  11. 一种计算机设备,包括存储器、处理器以及存储在存储器上并可在处理器上运行的计算机程序,其中,所述处理器执行所述程序时实现以下步骤:A computer device comprising a memory, a processor, and a computer program stored on the memory and executable on the processor, wherein the processor, when executing the program, implements the following steps:
    根据场地要求匹配出适宜的场地;Match the appropriate site according to the site requirements;
    根据所述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者;Generating a navigation path based on the information of the venue to generate a boundary of the badminton court, and transmitting the navigation path to the user;
    获取所述使用者的边界步行路径,并与所述边界构建导航路径进行比较,判定相似度是否达到指定值;Obtaining a boundary walking path of the user, and comparing the boundary construction navigation path to determine whether the similarity reaches a specified value;
    若是,则根据所述边界构建导航路径生成虚拟羽毛球场图像,并发送至所述使用者的可穿戴设备进行投射。If yes, the virtual badminton court image is generated according to the boundary construction navigation path, and sent to the wearable device of the user for projection.
  12. 如权利要求11所述的计算机设备,其中,所述处理器执行所述程序时,还实现以下步骤:The computer apparatus according to claim 11, wherein when said processor executes said program, the following steps are further implemented:
    若否,则根据所述边界步行路径和所述边界构建导航路径重新生成新边界构建导航路径。If not, the navigation path is reconstructed according to the boundary walking path and the boundary to regenerate a new boundary to construct a navigation path.
  13. 如权利要求11所述的计算机设备,其中,所述处理器执行所述程序时,还实现以下步骤:The computer apparatus according to claim 11, wherein when said processor executes said program, the following steps are further implemented:
    获取所述使用者对所述虚拟羽毛球场的地理位置要求、天气要求和地面情况生成所述场地要求;Obtaining, by the user, a location requirement, a weather requirement, and a ground condition of the virtual badminton court to generate the site requirement;
    根据所述场地要求匹配出适宜的场地集;Matching a suitable set of venues according to the venue requirements;
    根据所述场地集的场地距离所述使用者的实时位置的远近进行排序,并将排序列表发送至所述使用者;Sorting according to the distance of the venue of the venue set from the real-time location of the user, and sending the sorted list to the user;
    根据所述使用者的选择场地反馈信息匹配对应的所述场地。Matching the corresponding venue according to the selected site feedback information of the user.
  14. 如权利要求11所述的计算机设备,其中,所述处理器执行所述程序时,还实现以下步骤:The computer apparatus according to claim 11, wherein when said processor executes said program, the following steps are further implemented:
    根据所述使用者的实时位置和所述场地的地理位置生成导航信息;Generating navigation information according to the real-time location of the user and the geographic location of the venue;
    判断所述实时位置是否与所述场地的地理位置重合;Determining whether the real-time location coincides with a geographic location of the venue;
    若是,则将所述场地的边界构建导航路径发送至所述使用者。If so, the boundary construction navigation path of the venue is sent to the user.
  15. 权利要求11所述的计算机设备,其中,所述处理器执行所述程序时,还实现以下步骤:The computer apparatus according to claim 11, wherein when said processor executes said program, the following steps are further implemented:
    判断是否接收到所述使用者的共享虚拟羽毛球场请求信息;Determining whether the shared virtual badminton court request information of the user is received;
    若是,则将所述虚拟羽毛球场共享至所述云服务器。If so, the virtual badminton court is shared to the cloud server.
  16. 一种计算机可读存储介质,其上存储有计算机程序,其中,所述程序被处理器执行时实现以下步骤:A computer readable storage medium having stored thereon a computer program, wherein the program is executed by a processor to implement the following steps:
    根据场地要求匹配出适宜的场地;Match the appropriate site according to the site requirements;
    根据所述场地的信息生成羽毛球场的边界构建导航路径,并发送至使用者;Generating a navigation path based on the information of the venue to generate a boundary of the badminton court, and transmitting the navigation path to the user;
    获取所述使用者的边界步行路径,并与所述边界构建导航路径进行比较,判定相似度是否达到指定值;Obtaining a boundary walking path of the user, and comparing the boundary construction navigation path to determine whether the similarity reaches a specified value;
    若是,则根据所述边界构建导航路径生成虚拟羽毛球场图像,并发送至所述使用者的可穿戴设备进行投射。If yes, the virtual badminton court image is generated according to the boundary construction navigation path, and sent to the wearable device of the user for projection.
  17. 如权利要求16所述的计算机可读存储介质,其中,所述程序被处理器执行时,还实现以下步骤:The computer readable storage medium of claim 16, wherein when the program is executed by the processor, the following steps are further implemented:
    若否,则根据所述边界步行路径和所述边界构建导航路径重新生成新边界构建导航路径。If not, the navigation path is reconstructed according to the boundary walking path and the boundary to regenerate a new boundary to construct a navigation path.
  18. 如权利要求16所述的计算机可读存储介质,其中,所述程序被处理器执行时,还实现以下步骤:The computer readable storage medium of claim 16, wherein when the program is executed by the processor, the following steps are further implemented:
    获取所述使用者对所述虚拟羽毛球场的地理位置要求、天气要求和地面情况生成所述场地要求;Obtaining, by the user, a location requirement, a weather requirement, and a ground condition of the virtual badminton court to generate the site requirement;
    根据所述场地要求匹配出适宜的场地集;Matching a suitable set of venues according to the venue requirements;
    根据所述场地集的场地距离所述使用者的实时位置的远近进行排序,并将排序列表发送至所述使用者;Sorting according to the distance of the venue of the venue set from the real-time location of the user, and sending the sorted list to the user;
    根据所述使用者的选择场地反馈信息匹配对应的所述场地。Matching the corresponding venue according to the selected site feedback information of the user.
  19. 如权利要求16所述的计算机可读存储介质,其中,所述程序被处理器执行时,还实现以下步骤:The computer readable storage medium of claim 16, wherein when the program is executed by the processor, the following steps are further implemented:
    根据所述使用者的实时位置和所述场地的地理位置生成导航信息;Generating navigation information according to the real-time location of the user and the geographic location of the venue;
    判断所述实时位置是否与所述场地的地理位置重合;Determining whether the real-time location coincides with a geographic location of the venue;
    若是,则将所述场地的边界构建导航路径发送至所述使用者。If so, the boundary construction navigation path of the venue is sent to the user.
  20. 如权利要求16所述的计算机可读存储介质,其中,所述程序被处理器执行时,还实现以下步骤:The computer readable storage medium of claim 16, wherein when the program is executed by the processor, the following steps are further implemented:
    判断是否接收到所述使用者的共享虚拟羽毛球场请求信息;Determining whether the shared virtual badminton court request information of the user is received;
    若是,则将所述虚拟羽毛球场共享至所述云服务器。 If so, the virtual badminton court is shared to the cloud server.
PCT/CN2018/091138 2018-04-27 2018-06-13 Method, system, and apparatus for creating virtual badminton court, and storage medium WO2019205243A1 (en)

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