WO2019078530A1 - Système de rôle de lanceur d'une partie et d'une simulation de baseball - Google Patents

Système de rôle de lanceur d'une partie et d'une simulation de baseball Download PDF

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Publication number
WO2019078530A1
WO2019078530A1 PCT/KR2018/011864 KR2018011864W WO2019078530A1 WO 2019078530 A1 WO2019078530 A1 WO 2019078530A1 KR 2018011864 W KR2018011864 W KR 2018011864W WO 2019078530 A1 WO2019078530 A1 WO 2019078530A1
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WIPO (PCT)
Prior art keywords
baseball
ball
unit
information
virtual
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PCT/KR2018/011864
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English (en)
Korean (ko)
Inventor
이창규
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주식회사 더하모니
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Publication of WO2019078530A1 publication Critical patent/WO2019078530A1/fr

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0002Training appliances or apparatus for special sports for baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0087Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B59/00Bats, rackets, or the like, not covered by groups A63B49/00 - A63B57/00
    • A63B59/50Substantially rod-shaped bats for hitting a ball in the air, e.g. for baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/40Stationarily-arranged devices for projecting balls or other bodies
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/06Games simulating outdoor ball games, e.g. hockey or football
    • A63F7/0604Type of ball game
    • A63F7/0608Baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0002Training appliances or apparatus for special sports for baseball
    • A63B2069/0004Training appliances or apparatus for special sports for baseball specially adapted for particular training aspects
    • A63B2069/0008Training appliances or apparatus for special sports for baseball specially adapted for particular training aspects for batting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/30Speed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/806Video cameras

Definitions

  • the present invention relates to a system for serving as a pitcher of baseball games and simulations, and more particularly, to a baseball game and a simulation of a pitcher capable of allowing an experient to perform as a pitcher of a baseball game, ≪ / RTI >
  • baseball is a game in which a pitcher throws a baseball and a batter hits the ball.
  • a batting practice is performed by a batter hitting the ball or by using a baseball batting practice device, which allows the ball to fire periodically.
  • the user may hit the bat with a ball having a ball fixed on a support of a certain height.
  • a pitching practice field including a pitching machine or a large screen capable of allowing a user to throw a baseball is provided.
  • the present invention has been made to solve the above problems, and it is an object of the present invention to provide a baseball game in which a pitcher motion of a player is sensed and a virtual trajectory of the baseball ball is calculated according to a sensed pitcher motion, .
  • a system for playing a pitcher of a baseball game and simulation comprising: a display unit for displaying a first virtual image for a baseball game to a first experient, A pitch detecting unit for detecting a pitching motion of the first player who holds the ball and a locus calculating unit for calculating a virtual locus of the baseball pitch which is pitched along the pitching operation of the first player based on the sensed information sensed by the pitching sensing unit And an image processing unit for providing the first virtual image to the display unit, wherein the first virtual image includes information about a virtual trajectory of the baseball ball calculated by the locus calculating unit.
  • the pitch detection unit includes a velocity sensing unit that senses a velocity of an arm or a hand of the first player holding the baseball ball and the locus calculating unit calculates an initial velocity of the baseball ball based on information provided from the velocity sensing unit And calculate a virtual trajectory of the baseball ball based on the calculated initial velocity of the baseball ball.
  • the speed sensing unit includes a first wearing member for wearing the arm or hand of the first experiencer holding the baseball ball and detecting movement of an arm or a hand of the first experiencer during a pitching operation, And a speed calculating unit for calculating the speed of the arm or the hand of the first player in the pitching operation based on the information obtained by the player.
  • the pitch detection unit further includes a grip force sensing unit for sensing a grip force of the first player relative to the baseball ball.
  • the locus calculation unit determines the pitch and pitch of the ball based on the information provided from the grip force sensing unit , And calculates a virtual trajectory of the baseball ball based on the determined ball type and pitch of the baseball ball.
  • the grip force sensing unit may include a sensing film formed to cover an outer circumferential surface of the baseball hole to sense a grip force of the first player applied to the baseball ball.
  • the system for playing the pitcher of the baseball game and the simulation according to the present invention may include information on the pitch or course of the pitch of the baseball being pitched according to the pitching operation of the first experiente, May be further provided.
  • the pitching information input unit includes a depth camera for photographing the first experience person, an image sensing unit for sensing a motion of a hand of the first experience person who does not hold the baseball ball on the image photographed from the depth camera, Providing an input menu for inputting information on the type or course of the baseball ball through the movement of the hand of the experient, to the display unit so that the input menu can be displayed on the first virtual image, based on the sensing information provided from the image sensing unit And an information calculating unit for providing information input by the first experiente to the locus calculating unit in the input menu.
  • the helmet information input unit includes a second wearing member mounted on a hand of the first experience person who does not hold the baseball ball and sensing the hands of the first experience person, Or an input menu for inputting information about a course is provided to the display unit so that the input menu can be displayed on the first virtual image by the first experient in the input menu based on the sensing information provided from the second wearing member, And a menu providing unit for providing the input information to the locus calculating unit.
  • the input menu includes a course input window displayed on the mound of the baseball field so as to be superimposed on the catcher so that the first experient can input a course of the baseball ball in the first virtual image of the first-
  • the information calculation unit comprises a first target circle having a predetermined radius at a position selected by the first experient in the course input window and a second target circle having a radius larger than a radius of the first target circle with respect to a center of the first target circle
  • the second target circle displays a second target circle having a larger radius, the radius of the second target circle decreases with time from the time point displayed on the course input window, and when the radius matches the radius of the first target circle
  • the trajectory calculating unit calculates the trajectory of the first player based on the information provided from the pitch sensing unit, A virtual trajectory of the baseball ball is calculated so as to pass through the first target circle in the first virtual image when the circles coincide with each other, It is preferable to calculate the virtual trajectory of the baseball ball so as to pass through any one of the range of the
  • the system for playing a pitcher of a baseball game and simulation further comprises a sensing film formed to cover an outer circumferential surface of the baseball hole to sense grip information of the first experiente with respect to the baseball hole,
  • the pitching information input unit determines the gripping position of the first player based on the detection information provided from the detection film on the basis of the seam of the baseball ball and determines the pitch of the baseball ball based on the determined gripping position of the first player .
  • a system for playing a pitcher of a baseball game and a simulation according to the present invention is a game device for a second experient, which is implemented as a game control device for proceeding with a virtual baseball game, and a head-
  • the second virtual image includes a virtual reality device that is a first-person viewpoint of a batter having a baseball ball moving along a virtual trajectory calculated by the trajectory calculation unit, an articulating robot apparatus that allows an actual ball to be transported, A bat held by the second experiente to strike an actual ball transported by the turntable robot equipment; a lesson capable of sensing the magnitude and direction of an impact imposed by the bat; a virtual reality (VR) And a controller for controlling and monitoring the robot apparatus.
  • VR virtual reality
  • the apparatus includes a pair of first and second support rods installed at left and right sides at predetermined intervals and first and second support rods connected to the first and second support rods so as to move the ball up and down, A left and right guide member connected to the front and rear guide bars to allow the ball to flow left and right, and a guide member connected to the front and rear guide bars, And a driving motor for guiding the upper and lower guide bars, the front and rear guide bars, and the left and right guide members.
  • the system for the pitcher of the baseball game and the simulation according to the present invention detects the throwing motion of the experiencer by the throwing detection unit and calculates the virtual trajectory of the baseball ball according to the detected throwing motion to be applied to the baseball game, It has the advantage of being able to experience realistic baseball games.
  • FIG. 1 is a perspective view of a system for serving as a pitcher in a baseball game and simulation according to the present invention
  • FIG. 2 is a block diagram of a system for the pitcher role of the baseball game and simulation of FIG. 1,
  • FIG. 3 is an exemplary view showing a game type input window of the system for playing a pitcher in the baseball game and the simulation of FIG. 1,
  • FIG. 4 is an exemplary view of a course input window of the system for the pitcher role of the baseball game and simulation of FIG. 1,
  • FIG. 5 is a perspective view of a sensing film of the system for the pitcher of the baseball game and simulation of FIG. 1,
  • FIG. 6 is a block diagram of a system for serving as a pitcher in a baseball game and simulation according to another embodiment of the present invention
  • FIG. 7 is an exemplary view showing the overall configuration of the hit play section of the system for the pitcher role of the baseball game and simulation of FIG. 6,
  • FIG. 8 is a perspective view showing an execution state of the hit play section of the system for the pitcher function of the baseball game and the simulation of FIG. 6,
  • FIG. 9 is a perspective view showing an evacuation robot unit of a hit play part of a system for serving as a pitcher in the baseball game and simulation of FIG. 6,
  • FIG. 10 is an exemplary view showing an example of an impact sensing unit for measuring a ball striking impact of a striking play unit of a system for a pitcher function of the baseball game and simulation of FIG. 6,
  • FIG. 11 is a sectional view showing the inside of the bat of the batting play part of the system for the pitcher role of the baseball game and simulation of FIG. 6,
  • FIG. 12 is a block diagram showing the controller of the hit play section of the system for the pitcher role of the baseball game and simulation of FIG. 6;
  • first, second, etc. may be used to describe various components, but the components should not be limited by the terms. The terms are used only for the purpose of distinguishing one component from another.
  • first component may be referred to as a second component, and similarly, the second component may also be referred to as a first component.
  • FIG. 1 to 5 illustrate a system 10 for a pitcher role in a baseball game and simulation according to the present invention.
  • a system 10 for playing a role of a pitcher in a baseball game and a simulation includes a first virtual player 11 and a second virtual player 11.
  • the first virtual player 11 displays a first virtual image for a baseball game
  • a pitching sensing unit 30 for sensing a pitching motion of the first experiente 11 holding the baseball ball 12 and a pitching unit 30 for pitching
  • a pitching information input unit 40 to which the first experient 11 can input information on the pitch or course of the baseball ball 12
  • a trajectory calculating unit 50 for calculating a virtual trajectory of the baseball ball 12 to be pitched along with the pitching operation of the player, and the display unit 20 for providing the first virtual image,
  • the virtual locus of the baseball ball 12 calculated by the locus calculating unit 50
  • an image processing unit (60) that includes information about the image processing apparatus.
  • the display unit 20 includes a main body to be worn on the head of the first experiencer 11, a display module installed on the main body to display an image to the user, A communication unit for communicating with the sound output unit 60, and an acoustic output unit for outputting a sound signal.
  • the first virtual image provided by the display unit 20 to the first experiencer 11 is applied to the first-person viewpoint in which the pitcher looks at the catcher in the mound of the baseball field.
  • the main body is provided with a hollow in a vertical direction so that a user's head can be drawn in, and a cushion member (not shown) provided on the inner side thereof to provide a predetermined cushioning feeling.
  • the display module is installed in a front portion of the main body, and is disposed so as to be positioned in front of the user's eyes when the main body is worn by the user, and outputs an image to the user's field of view.
  • a head detecting sensor is provided on the main body so as to detect head movement of the first experiencer 11.
  • the communication unit receives an image from the image processing unit 60 using a wired or wireless communication network.
  • the communication unit transmits the image provided from the image processing unit 60 to the display module.
  • the communication unit receives the sound signal from the image processing unit 60 and provides the sound signal to the sound output unit.
  • the sound output unit outputs the sound signal received through the communication unit, and a speaker installed in the main body is applied.
  • the display unit 20 configured as described above is preferably a head mounted display (HMD) on which the first experiencer 11 worn on the face.
  • HMD head mounted display
  • the pitching detection unit 30 includes a velocity sensing unit 31 for sensing the velocity of an arm or a hand of the first experiencer 11 holding the baseball ball 12 and the pitching sensing unit 30, (32) for sensing a grip force of the first experient (11) with respect to the first user (12).
  • the speed sensing unit 31 includes a first wearing member 33 for sensing the movement of the hand of the first experiencer 11 during a pitching operation by being worn in the hands of the first experiencer 11 holding the baseball ball 12, And a speed calculating section 34 for calculating the speed of the hands of the first experiencer 11 during the pitching operation based on the information provided from the first wearer 33.
  • the first wearing member 33 is formed in the form of a glove that can be worn by a user, and an inertial sensor (not shown) is provided on one side.
  • the inertial sensor is applied with a sensor capable of measuring three-axis angular velocity data and three-axis acceleration data for the first wearing member (33).
  • the first wearing member 33 is formed as a glove.
  • the first wearing member 33 is not limited to the illustrated example, but may be worn on the wrist of the first user 11 It may be formed into a band-like shape having a predetermined elasticity.
  • the velocity calculating unit 34 is connected to the inertial sensor of the first worn member 33 by wire or wirelessly and receives the motion information of the user's hand from the inertial sensor of the first worn member 33, And transmits it to the locus calculating section 50. At this time, the velocity calculator 34 determines that the velocity of the user's hand increases to a predetermined value or higher as the pitching operation start point of the first player, and after the start of the pitching operation, It is preferable to transmit the information on the hand speed between the start point and the completion point of the pitching operation to the locus calculating section 50 when the pitching motion of the first experient is completed.
  • the grip strength sensing unit 32 includes a sensing film 35 formed to cover the outer circumferential surface of the baseball ball 12 to sense a grip force of the first experience player 11 applied to the baseball ball 12, And an information processing section (36) for calculating grip strength information between the start point and the completion point of the pitching operation calculated by the speed calculating section among the grip strength information acquired from the film (35) and transmitting it to the locus calculating section .
  • the sensing film 35 is formed in a thin film having a predetermined thickness and is formed so as to surround the outer circumferential surface of the baseball ball 12 to sense the grip force of the first player 11 applied to the baseball ball 12, The sensing film 35 senses the gripping position of the finger of the first experiente 11 with respect to the ball 12. Since the sensing film 35 is a film-type pressure sensor which is conventionally used, detailed description thereof will be omitted.
  • the grip force sensing unit 32 is not limited to the above-described example, but may be mounted on the outer circumferential surface of the baseball ball 12 so as to cover the outer circumferential surface of the baseball ball 12, And may include a plurality of unit sensor members for sensing pressure applied from the outside and finger contact of the first experiencer 11.
  • the information processing unit 36 is connected to the sensing film 35 by radio or wire to collect information about the grip force from the sensing film 35.
  • the information processing section 36 also receives information on the start time and the completion time of the pitching operation of the first experient 11 from the velocity calculating section 34 to obtain the grip force information between the start time and the completion time of the pitching operation And transmits it to the locus calculating section 50.
  • the pitching information input unit 40 includes a depth camera 41 for photographing the first experient 11 and a pitch camera 41 for photographing the first experiente An input menu for inputting information on the type or course of the baseball ball 12 through the movement of the hand of the first experient 11, And an information calculating unit (43) for providing the display unit (20) to display the first virtual image on the first virtual image.
  • the depth camera 41 is installed at a position adjacent to the first experiencer 11 to take a depth image of the first experience user 11.
  • the image sensing unit 42 is connected to the depth camera 41 so as to receive the depth image photographed from the depth camera 41.
  • the image sensing unit 42 is connected to the depth camera 41, Hand motion is detected.
  • the information calculation unit 43 provides the input menu to the display unit 20 so that the input menu can be displayed on the first virtual image, 1 Provides information input by the experiencer (11) to the locus calculating section (50).
  • the input menu is displayed on the input menu, in which the first experience user 11 can select the pitch of the baseball 12 and the first experience user 11 can input the course of the baseball 12 And a course input window (45).
  • the information calculation unit 43 sequentially displays the old type selection window 44 and the course input window 45 on the first virtual image.
  • the information calculating unit 43 preferably displays the input menu on the first virtual image before the first experient 11 starts the pitching operation.
  • the paddock selection window 44 provides a plurality of paddock icons 46 displayed at positions spaced to the right with respect to the catchers of the first virtual image. And the type of the baseball ball 12 is written in the ball type icon 46. [ At this time, the information calculation unit 43 displays a selection icon 47 that moves in correspondence with the motion of the hand of the first experient 11 on the type selection window 44 based on the sensing information provided from the image sensing unit 42 .
  • the information calculation unit 43 calculates the information It is determined that the player 11 has selected the corresponding ball type icon 46 and provides information on the ball type of the baseball 12 described in the corresponding ball type icon 46 to the trajectory calculation unit 50.
  • the information calculation unit 43 displays the course input window 45 on the first virtual image.
  • the course input window 45 provides a virtual line of a rectangle at a position overlapping the catcher of the first virtual image as shown in FIG.
  • the virtual line is preferably formed so as to correspond to the strike zone defined in the baseball game on the basis of the catcher.
  • the information calculation unit 43 displays a selection icon 47 that moves in correspondence with the movement of the hand of the first experient 11, as in the case of the kind selection window 44, The information calculating unit 43 determines that the first experiencer 11 has selected the position, and if the position of the first experient 11 is the predetermined position, The first target circle 48 and the second target circle 49 are displayed at the corresponding positions.
  • the first target circle 48 is formed in a circle having a predetermined radius around a position selected by the first experimenter 11 in the course input window.
  • the second target circle 49 is formed in a circle having a radius larger than the radius of the first target circle 48 with respect to the center of the first target circle 48 in the course input window.
  • the radius of the second target circle 49 is reduced as time elapses from the point of time shown on the course input window, and when the radius and the radius of the first target circle 48 coincide with each other, .
  • the information calculating unit 43 receives the information on the completion time of the pitching operation from the velocity calculating unit, stops the radius change of the second target circle 49 when the pitching operation of the first experiente 11 is completed , And transmits to the locus calculating section 50 information about the second target circle 49 whose radius change has been stopped.
  • the pitching information input unit 40 may include a baseball ball 12 to detect movement of a hand of the first experiencer 11 instead of the depth camera 41 and the image sensing unit 42 And a second wearing member to be worn on the hands of the first experience user 11 who is not gripped.
  • the second wearing member is formed into a band type that can be worn on a glove or a wrist that can be worn by a user's hand, and an inertial sensor (not shown) is provided on one side.
  • the inertial sensor is applied with a sensor capable of measuring three-axis angular velocity data and three-axis acceleration data with respect to the second wearing member.
  • the second wearing member provides sensed information on the motion of the hands of the first experienced user (11) to the information calculation unit (43).
  • the pitching information input unit 40 may be configured to select the seam 13 of the baseball ball 12 based on the sensing information provided from the sensing film 35, And a pitcher discriminating unit for discriminating the gripping position of the first experiente 11 and calculating the pitch of the baseball hole 12 on the basis of the discriminated position of the first experiener 11.
  • the pitch of the baseball 12 is changed according to the position where the pitcher grips the finger based on the seams 13 of the baseball 12, Determines the ball type of the ball 12, and provides the determined ball type information to the locus calculating section 50.
  • the trajectory calculation unit 50 calculates the trajectory of the baseball ball 12 based on the detection information sensed by the pitching sensing unit and the input information input through the pitching information input unit 40, As shown in FIG.
  • the locus calculating section 50 calculates information on the speed change of the baseball hole 12 according to the speed of the hands of the pitcher holding the baseball hole 12, information on the velocity of the pitcher applied to the baseball hole 12, And a data storage unit (not shown) in which information on the ball type and pitch of the ball 12 and motion information of the baseball ball 12 according to the ball type are stored.
  • the locus calculating unit 50 calculates the initial velocity of the baseball ball 12 based on the information stored in the data storage unit and the information provided from the speed sensing unit 31, And calculates a virtual trajectory of the baseball ball 12 by determining the type and pitch of the baseball ball 12 based on the information provided from the ball 32.
  • the trajectory calculation unit 50 receives the ball type information of the baseball ball 12 input through the ballet information input unit 40 and compares the provided ball type information with the information stored in the data storage unit, The virtual locus is calculated so that the motion of the robot 12 is reflected.
  • the trajectory calculating unit 50 calculates the trajectory of the first experient 11 based on the information provided from the pitching sensing unit 30 based on the timing of completion of the pitching operation of the first experient 11,
  • the virtual trajectory of the baseball hole 12 is calculated so as to pass through the first target circle in the first virtual image when the circles 49 coincide with each other,
  • the virtual image of the baseball ball 12 to pass through any one of the ranges of the second target circle in the first virtual image when the completion time is a time point at which the first and second target circles 49 are not matched, It is preferable to calculate the locus.
  • the virtual trajectory of the baseball hole 12 is preferably a trajectory in accordance with the movement of the baseball hole 12 from the pitcher placed in the mound of the baseball game to the catcher.
  • the image processing unit 60 provides the first virtual image including the information about the virtual trajectory of the baseball ball 12 calculated by the locus calculating unit 50 to the display unit 20.
  • the image processing unit 60 includes a communication module 61 for transmitting a first virtual image to the display unit 20 through a wired or wireless communication network, a database 62 for storing information about the image source and the image source, A data processing unit 63 for generating a first virtual image to be provided to the display unit 20 based on the virtual trajectory information of the baseball hole 12 of the trajectory calculation unit 50, And a control unit 64 for transferring the first virtual image generated by the data processing unit 63 to the display unit 20 through the communication module 61.
  • the communication module 61 communicates with the display unit 20 through a wired or wireless communication network.
  • the communication module 61 also communicates with a head detection sensor installed on the main body of the display unit 20 to receive the head movement detection information of the first experiencer 11 from the head detection sensor.
  • the database 62 stores video sources corresponding to various situations and information about video sources.
  • the video source may be an experience video source for a point of view of a pitcher watching a catcher on a mound of various baseball fields.
  • the information about each image source stored in the database 62 includes sound information corresponding to each image source.
  • the data processing unit 63 generates the first virtual image based on the image source stored in the database and the information about the virtual trajectory of the baseball ball 12 calculated by the trajectory calculating unit 50. At this time, the data processing unit 63 changes the viewpoint so as to correspond to the change of the gaze of the first experient 11 wearing the display unit 20 based on the detection information of the head sensor received through the communication module 61 Thereby generating a first virtual image.
  • the data processing section 63 further includes a virtual baseball ball 12 that moves in correspondence with the virtual trajectory of the baseball ball 12 supplied from the locus calculating section 50 after the completion of the pitching operation of the first experient 11 It is preferable to generate the first virtual image so that it is displayed.
  • the control unit 64 is connected to the locus calculating unit 50 and receives the virtual locus information of the baseball ball 12 calculated by the locus calculating unit 50 and transfers the virtual locus information to the data processing unit 63, To the data processing unit 63.
  • the first virtual image generated by the data processing unit 63 is displayed on the display unit 63 through the communication module 61. [ (20).
  • the control unit 64 receives the sound information corresponding to the image source used for generating the first virtual image from the database 62 and transmits the sound information to the display unit 20 using the communication module 61.
  • the sound output unit of the display unit 20 outputs the sound information to the user.
  • the system 10 for playing a pitcher of a baseball game and simulation according to the present invention configured as described above senses the throwing operation of the experiencer by the throwing detection unit 30 and detects the pitching motion of the baseball ball 12 according to the detected pitching operation.
  • the virtual trajectory of the baseball game is calculated and applied to the baseball game, so that it is possible to experience a more accurate and realistic baseball game.
  • FIG. 6 shows a system 10 for a pitcher role in a baseball game and simulation according to another embodiment of the present invention.
  • the system 10 for the pitcher role of the baseball game and simulation further includes a batter play unit 70 in which a second experient can play a batter role in a baseball game.
  • Figures 7 to 12 show the impact play section.
  • the hitting play unit 70 is worn by a second experient, and is implemented as a game control device for playing a virtual baseball game, a head mount form or a hologram form to output a second virtual image
  • the second virtual image includes a virtual reality device 1000, which is a first-person viewpoint of a batter including a baseball ball 12 moving along a virtual trajectory calculated by the trajectory calculation unit 50, A batt 400 held by the second experient so as to strike an actual ball transported by the transporting robot apparatus 200 and a boss 400 battled by the batt 400, And a controller 500 for controlling and monitoring the virtual reality (VR) apparatus and the turntable robot apparatus 200.
  • VR virtual reality
  • the virtual reality (VR) device 100 is implemented as a head mount type or a hologram type to output a second virtual image.
  • the virtual reality (VR) device 100 which is implemented as a head mount type and outputs a three-dimensional stereoscopic image, includes an Oculus Rift, a Gear VR Innovator Edition S6, (HTC Vive), VR for G3, Morpheus, VR One, and Hololens.
  • the virtual reality (VR) device 100 outputs a second virtual image in cooperation with the controller 500, selects a mode when a game is played, and outputs a game result.
  • the second virtual image is a first-person view image of a batter looking at a pitcher at a batting position of a baseball field.
  • the apparatus 200 is operated by a control signal of the controller 500 to move the actual ball 300 in accordance with the speed, the direction and the type of the ball.
  • the apparatus 200 includes a first support 210, a second support 210a, a first up and down guide bar 220, a second up and down guide bar 220a, A front and rear guide bar 230, a left and right guide member 240, and a driving motor M.
  • the first and second supports 210 and 210a are installed at the left and right sides of the first and second supports 210 and 210a.
  • the first support 210 is provided at a predetermined distance from the first support 210, and the second support 210a parallel to the first support 201, Are provided at predetermined intervals in the forward and backward directions.
  • the first support plate 210 is provided with a first support plate 211 which is in close contact with a bottom surface of the first support plate 210 and a first vertical shaft 211 rotated by driving the drive motor M And a first fixing plate 213 having a driving motor M for rotating the first vertical shaft 212 is fixed to an upper portion of the first vertical shaft 212.
  • the second support table 210a includes a second support plate 211a that is in close contact with the bottom surface of the second support plate 210a and a second vertical shaft 211a that is rotated by driving the drive motor M And a second fixing plate 213a on which the driving motor M for rotating the second vertical shaft 212a is fixed is provided on the second vertical shaft 212a.
  • the first upper and lower guide bars 220 are connected between the first and second support rods 210 provided on the front and rear sides and are vertically guided along the rotation of the vertical shaft 212 rotated by the driving motor M, (300) up and down.
  • the first up and down guide bar 220 is connected to the first support 210 and is provided with a first up and down guide member 221 guided upward and downward by the rotation of the first vertical shaft 212, A first horizontal shaft 222 connected to the upper and lower guide members 221 and connected to the driving motor M and rotated according to the driving of the driving motor M is provided.
  • the second upper and lower guide bars 220a are connected between the second support rods 210a provided on the front and rear sides so that the upper and lower guide rods 220a are guided by the upper and lower guides 210a, So that the ball 300 can be moved up and down.
  • the second up and down guide bar 220a is connected to the second support 210a and is provided with a second up and down guide member 221a which is upwardly and downwardly guided by the rotation of the second vertical shaft 212a,
  • a second horizontal shaft 222a connected to the upper and lower guide members 221a and connected to the driving motor M and rotated according to the driving of the driving motor M is provided.
  • the first and second vertical guide members 221 and 221a rotate the first and second vertical shafts 212 and 212a
  • the first and second horizontal shafts 222 and 222a are rotated by driving the driving motor M so that the front and rear guide bars 230 described above are rotated , And the ball 300 can be moved back and forth by backward movement.
  • the front and rear guide bars 230 are connected between the first and second guide bars 220 and 220a so that the front and rear guide bars 230 can be moved forward and backward while being guided forward and backward.
  • the front and rear guide bars 230 are connected to the first and second horizontal shafts 222 and 222a of the first and second guide bars 220 and 220a and are rotated by the rotation of the first and second horizontal shafts 220 and 220a
  • the front and rear guide members 231 are provided between the front and rear guide members 231 and 231.
  • the center shaft 232 is connected to the drive motor M and rotated by driving the drive motor M .
  • the left and right guide members 240 are connected to the center shaft 232 of the front and rear guide bars 230 and are moved left and right according to the rotation of the center shaft 232 to move the ball 300 to the left and right.
  • the left and right guide members 240 are provided with fixing rods 250 so as to hold the holes 300.
  • the fixing rod 250 is made of a resilient synthetic resin material such as rubber or a spring so as to relieve the shock caused by the impact of the bat 400 and return the ball 300 to its original position.
  • the driving motor M is connected to the first and second vertical shafts 212 and 212a of the first and second supports 210 and 210a and the first and second horizontal shafts 222 and 222a of the first and second guide bars 220 and 220a And the center shaft 232 of the front and rear guide bars 230 to rotate the first and second vertical shafts 212 and 212a and the first and second horizontal shafts 222 and 222a and the center shaft 232
  • the ball 300 can be moved up / down, left / right, and back / forth.
  • the ball 300 is connected to the fixing rod 250 of the turntable 200 and is moved in accordance with the speed, direction and type of the ball according to the operation of the turntable 200.
  • the impact sensing unit 310 may be installed inside or outside the ball 300 so as to accurately sense the distance and direction of the ball 300 by detecting an impact hit by the bat 400. As shown in FIG. 10, Respectively.
  • the impact sensing unit 310 is electrically connected to the controller 500 and transmits a sensed signal to the controller 500.
  • the impact sensing unit 310 senses the impact of the ball 300 using an acceleration sensor S-1 installed inside the ball 300, And can be measured using the optical sensor S-2 on the opposite side of the hole 300 as shown in FIG. 10 (b), and as shown in FIG. 10 (c) And can be measured using the vision sensor S-3.
  • the position of the bat 400 connected to the virtual reality (VR) device 100 by wireless communication is applied to the virtual reality (VR) device 100 in the same manner.
  • the position of the ball 300 transported by the operation of the turntable robot apparatus 200 can be detected inside or outside the bat 400 and the virtual reality (VR)
  • the positioning sensor 410 is installed to display the virtual bat.
  • the positioning sensing sensor 410 is electrically connected to the controller 500 and transmits the sensed signal to the controller 500.
  • the positioning sensor 410 is installed at a predetermined interval so as to accurately detect the hit position of the ball 300.
  • the positioning sensor 410 is installed on the upper and lower sides of the bat 400, the ball 300 can be accurately detected without being affected by the hit position of the bat 400 The accuracy of the batting can be increased.
  • the controller 500 can wirelessly control and monitor the virtual reality (VR) device 100 and the turntable robot device 200.
  • VR virtual reality
  • the controller 500 is a device for controlling the progress of a virtual reality baseball game and is included in a smart phone, a desktop computer, a notebook computer, and a wearable device.
  • the controller 500 includes an equipment control unit 510 for controlling the operation states of the virtual reality (VR) device 100 and the turntable robot equipment 200, And a virtual reality (VR) device 100 controlled by the equipment control unit 510.
  • the virtual reality (VR) device 100 includes a control unit 520 for selecting a direction and a direction of a baseball game, And a monitoring unit 530 for monitoring the operation state of the turntable robot apparatus 200.
  • the device control unit 510 can transmit the second virtual image to the virtual reality (VR) device 100, and information necessary for the progress of the game can be received from the virtual reality (VR) device 100.
  • VR virtual reality
  • the equipment control unit 510 can receive the hit speed and direction of the ball 300 from the impact sensing unit 310 and receive information on the swing action of the bat 400 of the user.
  • the operation unit 520 is connected to the locus calculating unit 50 to obtain information on the virtual trajectory of the baseball ball 12 from the locus calculating unit 50 according to the pitching operation of the first experient 11 Determines the velocity and direction of the ball 300 corresponding to the information on the virtual trajectory of the provided baseball ball 12, and transmits the determined velocity and direction to the turntable robot apparatus 200.
  • the manipulation unit 520 displays a hypothetical baseball ball 12 moving in correspondence with the virtual trajectory of the baseball ball 12 supplied from the locus calculating unit 50 And provides the second virtual image to the equipment control unit 510.
  • the operation unit 520 is provided with information on the blowing speed and direction of the ball 300 from the equipment control unit 510 and the swing motion of the bat 400 of the user,
  • the virtual control unit 510 generates the second virtual image so that the virtual baseball ball 12 moving along the virtual baseball 12 is displayed on the virtual reality apparatus 100.
  • the apparatus control unit 510 provides the second virtual image to the virtual reality apparatus 100 send.
  • the virtual reality (VR) device 100 is implemented by the second experient and the second virtual image is implemented in the virtual reality (VR) device 100 under the control of the controller 500 while the bat 400 is being held do.
  • the position and operation of the bat 400 held by the user in the virtual reality (VR) device 100 can be equally applied.
  • the manipulation unit 520 receives a virtual trajectory of the baseball ball 12 from the locus calculating unit 50 and generates a virtual baseball ball 12 that moves along a virtual trajectory of the baseball ball 12 2 virtual image to the equipment control unit 510, and the equipment control unit 510 transmits the second virtual image to the virtual reality (VR) device 100.
  • the equipment control unit 510 receives information on the virtual trajectory of the baseball ball 12 from the operation unit and operates the ballasting robot apparatus 200 to move the ball 300 according to the virtual trajectory.
  • a position where the actual ball 300 connected to the turret robot apparatus 200 is transferred is the same as the virtual ball position shown in the virtual reality (VR) apparatus 100.
  • VR virtual reality
  • the impact of the ball 300 and the impact of the bat 400 are detected by the impact sensing unit 310 and the positioning sensing sensor 410, If the sensed signal is sent to the equipment control unit 510, it is controlled by the controller so that the virtual ball is applied in the virtual environment of the virtual reality (VR) device 100 in the same manner as the actual ball 300 State.
  • VR virtual reality
  • the ball 300 When the ball 300 is hit by the bat 400, the ball 300 is restored to its original position while the impact is relieved by the fixing rod 250 made of an elastic synthetic resin material or a spring.
  • the actual ball 300 is transported through the turntable 200, It is possible to reduce the cost by realizing the actual game in a narrow space by being able to strike the ball 300. It is possible to reduce the cost by using various kinds of ball games such as table tennis and tennis, It is also possible to apply it to martial arts which hits an object and to increase the training efficiency.
  • VR virtual reality

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)

Abstract

La présente invention concerne un système de rôle de lanceur d'une partie et d'une simulation de baseball, comprenant : une unité d'affichage portée par un premier utilisateur et affichant une première image virtuelle d'une partie de baseball au premier utilisateur ; une unité de détection de lancement permettant de détecter une action de lancement du premier utilisateur tenant une balle de baseball ; une unité de calcul de trajectoire permettant de calculer une trajectoire virtuelle de la balle de baseball lancée en fonction de l'action de lancement du premier utilisateur en fonction des informations de détection détectées par l'unité de détection de lancement ; et une unité de traitement d'image permettant de fournir la première image virtuelle à l'unité d'affichage, des informations sur la trajectoire virtuelle de la balle de baseball calculées par l'unité de calcul de trajectoire étant incluses dans la première image virtuelle. Le système de rôle de lanceur d'une partie et d'une simulation de baseball selon la présente invention détecte une action de lancement d'un utilisateur par une unité de détection de lancement, et calcule une trajectoire virtuelle d'une balle de baseball en fonction de l'action de lancement détectée de façon à appliquer la trajectoire virtuelle calculée à une partie de baseball, ce qui permet d'expérimenter une partie de baseball plus précise et plus réaliste.
PCT/KR2018/011864 2017-10-19 2018-10-10 Système de rôle de lanceur d'une partie et d'une simulation de baseball WO2019078530A1 (fr)

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KR10-2017-0135906 2017-10-19
KR1020170135906A KR101948861B1 (ko) 2017-10-19 2017-10-19 야구 게임 및 시뮬레이션의 투수 역할을 위한 시스템

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KR102374922B1 (ko) * 2021-08-12 2022-03-21 주식회사 엔피컴퍼니 Vr 또는 ar을 이용한 실내 테니스 시스템

Citations (5)

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Publication number Priority date Publication date Assignee Title
US5494278A (en) * 1994-09-06 1996-02-27 Linden; Craig L. Hitting practice machine for ball games
JPH1114395A (ja) * 1997-06-27 1999-01-22 Casio Comput Co Ltd 運動データ推定装置、運動データ推定方法、運動データ推定処理プログラムを記録した記録媒体
KR101430723B1 (ko) * 2014-01-29 2014-08-14 윤여표 가상 골프 시뮬레이션 시스템 및 방법
KR20160059844A (ko) * 2014-11-19 2016-05-27 한양대학교 산학협력단 운동 궤적 분석을 이용한 훈련 방법 및 장치
KR101738870B1 (ko) * 2016-12-12 2017-05-23 주식회사 디플즈 Vr글러브 기반 게임 시스템 및 이를 이용한 게임 진행 방법

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5494278A (en) * 1994-09-06 1996-02-27 Linden; Craig L. Hitting practice machine for ball games
JPH1114395A (ja) * 1997-06-27 1999-01-22 Casio Comput Co Ltd 運動データ推定装置、運動データ推定方法、運動データ推定処理プログラムを記録した記録媒体
KR101430723B1 (ko) * 2014-01-29 2014-08-14 윤여표 가상 골프 시뮬레이션 시스템 및 방법
KR20160059844A (ko) * 2014-11-19 2016-05-27 한양대학교 산학협력단 운동 궤적 분석을 이용한 훈련 방법 및 장치
KR101738870B1 (ko) * 2016-12-12 2017-05-23 주식회사 디플즈 Vr글러브 기반 게임 시스템 및 이를 이용한 게임 진행 방법

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