WO2019009602A1 - Board-type smart learning tool - Google Patents

Board-type smart learning tool Download PDF

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Publication number
WO2019009602A1
WO2019009602A1 PCT/KR2018/007552 KR2018007552W WO2019009602A1 WO 2019009602 A1 WO2019009602 A1 WO 2019009602A1 KR 2018007552 W KR2018007552 W KR 2018007552W WO 2019009602 A1 WO2019009602 A1 WO 2019009602A1
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WO
WIPO (PCT)
Prior art keywords
board
smart
play
display
game
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PCT/KR2018/007552
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French (fr)
Korean (ko)
Inventor
방상봉
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방상봉
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Publication of WO2019009602A1 publication Critical patent/WO2019009602A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00643Electric board games; Electric features of board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06KGRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K19/00Record carriers for use with machines and with at least a part designed to carry digital markings
    • G06K19/06Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/02Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip

Definitions

  • the present invention relates to a board-type smart learning paradigm, and more particularly,
  • the present invention relates to a play and learning paradigm in which analog and digital are fused by having a mobile device that operates on a board board portion and is configured such that a board board portion and a smart device are synchronized and interlocked with each other.
  • a board game machine uses a moving horse and an item card to play a board game board.
  • These board game boards include various board game machines such as a game in which a moving horse is directly moved using a dice, a game in which a card is placed on a board game board, and a game in which a block and a card are stacked on a board.
  • the present invention provides a board game in which analog and digital are fused together, and a mobile apparatus that moves automatically or manually according to the situation and setting of a board game moving on a board game.
  • the present invention provides a board game machine comprising a plate-shaped board part for learning, a separate smart device for recognizing the board part, and a moving device for moving on the board part under the control of the smart device .
  • the smart device may include a smart identification sensor, a display, a device transmission / reception device, and an operation device.
  • the smart device may include a smart item card that is available on a digital basis using the smart device. will be.
  • the mobile device includes a board display code indicating a position on the play board and a cover plate, and the mobile device transmitting and receiving with the smart device includes a movement recognition sensor for recognizing the board board item code and the board board display code of the board board Respectively.
  • the mobile device may be provided with a motion recognition sensor for recognizing a board item card and a board board display code of the board section.
  • play and learning in which analogue and digital are fused are performed while playing a digital game using an analog game and a smart device using a board unit.
  • the mobile device recognizes the situation of the board through the smart recognition sensor of the smart device and the movement recognition sensor of the mobile device, and the mobile device operates.
  • FIG. 1 is a perspective view illustrating a board unit and a moving device according to an embodiment of the present invention
  • FIG. 2 is an exemplary view showing a configuration example of a mobile device according to the present invention.
  • FIG. 3 is an exemplary view showing an arrangement of a playboard in a smart device according to the present invention
  • FIG. 4 is an exemplary view showing an example of a display screen configuration in a smart device according to the present invention.
  • FIG 5 is an exemplary view showing an example of use of the cover plate portion according to the present invention.
  • FIG. 6 is a view showing an embodiment of a play plate having an infrared ray transmitting film layer according to the present invention.
  • FIG. 7 illustrates an example of a mobile device having a line tracing function according to the present invention.
  • the present invention provides a board game in which analog and digital are fused together in a board game machine and provides a mobile device 300 that moves automatically or manually according to the status and setting of a board game moving on the board game,
  • the present invention aims to provide a convergent digital diagonal which improves the problem solving ability and the terms and words used in the present specification and claims should not be construed to be limited to ordinary or dictionary terms, It should be construed as meaning and concept consistent with the technical idea of the present invention based on the principle that the concept of the term can be appropriately defined in order to explain it as the best way.
  • a mobile device 300 that moves on the board unit according to control information of the smart device 200, a separate smart device 200 for recognizing the board unit, Type smart learning paradigm.
  • the board board part includes a play board 110 having an area marking area, a board board item card 120 having an item display code on an upper face of the play board 110, a play board 110 on the play board 110, And a recognition display for recognizing the entire area and the up, down, left, and right directions of the smart device 110 by the smart device 200.
  • the smart device 200 includes a smart recognition sensor for recognizing the area of the play board 110 and the item card and the mobile device 300, a display for displaying the synchronized screen by recognizing the board board, A device transmitting and receiving device for transmitting and receiving data, and an operation device for setting and operating the traveling device 300.
  • the display when the smart device 200 is used, the display includes a play board display area 211 showing a play board 110 on the screen, a current display area 212 displaying distance and score and time, And an item display area 213 for displaying a usable smart item card.
  • the mobile device 300 may optionally include a terrestrial mobile body with wheels or a flying object.
  • the cover plate 130 is composed of a transparent cover plate and an opaque cover plate which can selectively cover the play board 110 after placing the board item card 120 on the play board 110.
  • a board display code is provided on the upper surface of the play board 110 and the cover plate 130 to indicate the current position of the mobile device 300 for precise movement control of the mobile device 300 .
  • the mobile device 300 may include a board item card 120 of the board unit and a movement recognition sensor 320 for recognizing the board unit display code.
  • the smart recognition sensor and the movement recognition sensor 320 selectively include an infrared sensor, an RFID sensor, a color sensor, a lattice sensor, and an image and image recognition sensor.
  • the board item card 120 and the board display code are provided as an image, a color, an RFID chip, a QR code, and a pattern code according to the smart recognition sensor and the movement recognition sensor 320.
  • the smart device 200 is provided to enable real-time sharing of information and joint participation of the game with other smart devices 200, and a plurality of mobile devices 300 can be operated together.
  • data for storing the game result values and the arrangement states of the various play boards 110 are stored in the smart device 200 and a separate server so as to be used.
  • the board item card 120 and the smart item card include an obstacle card, a direction indicating card, a middle station card, a destination card, a trap card, and an event card.
  • the play board 110 may be implemented as a display board 110 having a light emitting display that displays an image for each region interlocked with the smart device 200.
  • the display play board 110 may be provided with a touch display that can be operated by a touch.
  • the play board 110 and the board board item card 120 and the cover board upper surface And an infrared ray transmissive film layer 112 for transmitting infrared rays only through the infrared ray transmissive film layer 112.
  • the infrared ray transmissive film layer 112 may be provided with an item display code and a board display code.
  • the cover plate is provided as a memo template for erasing the line
  • the mobile device 300 can be implemented with a line tracing function for recognizing the drawn line and moving along the line.
  • the smart device 200 When the smart device 200 is provided with a board type smart learning paradigm having a board-shaped board portion, a smart device 200, and a mobile device 300 as described above, the smart device 200 recognizes the board portion, The mobile device 300 operates manually or automatically on the board unit through the recognized information and the further manipulated information.
  • the board unit includes a play board 110 having a divided area, and a board item card 120 having an item display code placed on the play board 110.
  • the board item card 120 is provided with an obstacle card, a direction instruction card, a middle station card, a destination card, a trap card, an event card, or the like, a user places an arbitrary board item card 120 on the play board 110, And the smart device 200 recognizes and synchronizes the set board part with the setting.
  • the smart device 200 can recognize clearly the entire area and direction when recognizing the play board 110.
  • the smart device 200 includes a smart recognition sensor for recognizing the area of the play board 110 and the board item card 120 and the mobile device 300, A display showing a screen, a device transmitting and receiving device for transmitting and receiving with the mobile device 300, and an operation device for setting and operating the mobile device 300.
  • the display includes a playboard image area A status display area 212 for displaying distance, score and time, and an item display area 213 for displaying a smart item card usable on the smart device 200,
  • the smart item card in digital form can be placed in addition to the board item card 120 in the play plate 110 shown in FIG. It is.
  • the moving device 300 can be manually or automatically moved on the play board 110 by using the operating device.
  • the mobile device 300 can notify the mobile device 300 of a video or an effect sound and can proceed with the event.
  • a cover plate portion 130 composed of a transparent cover plate and an opaque cover plate capable of selectively covering the play board 110 after placing the board item card 120 on the play board 110
  • the board item card 120 is placed on the play board 110 and then the cover 300 is covered with the board board 130 so that the board 300 can smoothly move on the flat cover board 130.
  • the opaque cover plate is covered, the card arrangement state on the play board 110 can not be seen, and various applications can be made.
  • a board display code indicating a position on the play plate 110 and the cover plate 130 is provided.
  • the mobile device 300 includes a board item card 120 of the board part, And the movement recognizing sensor 320 for recognizing the board board display code, the present position of the mobile device 300 can be known when the mobile device 300 is moved, so that accurate movement control is performed, and furthermore, ) Recognizes the board item card 120, and the game progresses smoothly.
  • the smart device 200 is provided so that information can be shared with other smart devices 200 in real time and joint participation of games, and a plurality of mobile devices 300 can be operated together So that a plurality of users can enjoy the game together by playing the game together.
  • the play board 110 may include a display board 110 having a light emitting display that displays an image for each region interlocked with the smart device 200, or a touch display If the game is provided, the progress of the game becomes easy and various applications can be performed through the display.
  • the smart recognition sensor and the movement recognition sensor 320 are provided as an infrared ray sensor, and the infrared ray penetrating through the play plate 110, the board item card 120,
  • the user can not know the placement of the play board 110 and the contents of the board item card 120.
  • the player 300 moves upward, ).
  • the display plate 110, the board item card 120, and various display codes at the upper portion of the cover plate are not shown to the user, the display board can be more cleanly used.
  • the cover plate is provided as a memo template for erasing the line
  • the moving apparatus 300 is provided with a line tracing function for recognizing the drawn line and moving along the line The player can enjoy a game in which the event occurs when the mobile device 300 moves along a line and moves to a specific position.
  • the user sets the game board 110 game suitably hand-edited on the play board 110 using the board board item card 120.
  • the game setting can be performed by referring to the smart device 200 using random or stored data.
  • the user shoots the play board 110 having been placed through the smart device 200. Then, the photographed image is analyzed to display the arrangement of the play board 110 on the display of the smart device 200.
  • the user then manipulates the smart device 200 to place additional smart item cards on the digital.
  • the user designates the start position of the mobile device 300 to the smart device 200 and then automatically or manually operates the mobile device 300 using the operating device of the smart device 200, It is possible to enjoy the game by confirming the score and the event with the smart device 200 according to the movement.

Abstract

The present invention relates to a board-type smart learning tool, and the purpose of the present invention is to provide a digital fusion learning tool for improving creativity and problem-solving ability by providing a board game which fuses analogue and digital technologies, and a moving device which moves automatically or manually on a game board according to conditions and settings of a board game. In other words, the present invention provides the board-type smart learning tool in which the board game has a plate-shaped board part on which learning is conducted, a separate smart device for recognizing the board part, and a moving device for moving on the board part by being controlled by the smart device; wherein the board part has a game board and board item cards; the smart device has a smart recognition sensor, a display, a device transmission and reception apparatus, and an operation apparatus; smart item cards are provided for use with the smart device; a board display code is provided for displaying positions on top of the game board and a cover board part; and the moving device, which moves by means of transmission and reception with the smart device, has a movement recognition sensor for recognizing the board item cards of the board part and the board display code.

Description

보드형 스마트학습교구Board type smart learning parish
본 발명은 보드형 스마트학습교구에 관한 것으로서, 더욱 상세하게는 보드게임기에 있어서.BACKGROUND OF THE INVENTION 1. Field of the Invention [0001] The present invention relates to a board-type smart learning paradigm, and more particularly,
보드판부 위에서 동작하는 이동장치를 구비하고, 보드판부와 스마트디바이스가 서로 동기화 되고 연동되게 구성하여서 아날로그와 디지털이 융합된 놀이 및 학습 교구에 관한 것이다.The present invention relates to a play and learning paradigm in which analog and digital are fused by having a mobile device that operates on a board board portion and is configured such that a board board portion and a smart device are synchronized and interlocked with each other.
일반적으로 보드게임기는 판형의 보드게임판에 이동말과 아이템카드를 이용하여 게임을 즐기는 것이다.In general, a board game machine uses a moving horse and an item card to play a board game board.
이러한 보드게임판은 주사위를 이용하여 이동말을 직접 이동시키는 게임, 보드게임판 위에 카드를 놓으며 문제를 해결 게임, 보드판위에 블록 및 카드를 쌓으며 대결하는 게임등 다양한 보드게임기가 있다.These board game boards include various board game machines such as a game in which a moving horse is directly moved using a dice, a game in which a card is placed on a board game board, and a game in which a block and a card are stacked on a board.
하지만 이러한 보드게임판은 실제 놀이판 위에서 손으로 직접 만져가며 하는 아날로그적으로 게임이 이루어지거나, 온전히 디지털상에서 디스플레이를 통하여 게임이 이루어지고 있다.However, these board games are played in an analog manner by touching them directly on the actual play board, or through a display on a digital basis.
또한, 종래 바둑의 상황을 바둑판 위에서 촬영하여 이를 프로그램으로 분석함으로써 바둑의 위치를 자동으로 인식하는 자동 바둑 기보 시스템과 같이 영상을 이용하여 아날로그적인 상황을 디지털로 변환 인식하는 다양한 방법들이 개발되었다.In addition, a variety of methods have been developed for converting an analog situation into a digital image using an image, such as an automatic Go card system that automatically recognizes the position of a Go by photographing the situation of the Go game on a checker board and analyzing it with a program.
본 발명은 아날로그와 디지털이 함께 융합된 보드게임을 제공하고, 보드게임상에 이동하는 보드게임의 상황 및 설정에 따라 자동 또는 수동으로 이동하는 이동장치를 제공하고자 하는 것이다.The present invention provides a board game in which analog and digital are fused together, and a mobile apparatus that moves automatically or manually according to the situation and setting of a board game moving on a board game.
즉, 본 발명은 보드게임기에 있어서, 학습이 진행되는 판형의 보드판부, 상기 보드판부를 인식하는 별도의 스마트디바이스, 상기 스마트디바이스의 제어로 상기 보드판부 위에서 이동 동작하는 이동장치를 구비하여 제공하는 것이다.That is, the present invention provides a board game machine comprising a plate-shaped board part for learning, a separate smart device for recognizing the board part, and a moving device for moving on the board part under the control of the smart device .
또한 상기 보드판부는 놀이판, 보드판아이템카드를 구비하고, 상기 스마트디바이스는 스마트인식센서, 디스플레이, 디바이스송수신장치, 조작장치를 구비하고, 상기 스마트디바이스를 이용함에 있어서 디지털상에서 이용가능한 스마트아이템카드를 구비하는 것이다. The smart device may include a smart identification sensor, a display, a device transmission / reception device, and an operation device. The smart device may include a smart item card that is available on a digital basis using the smart device. will be.
또한, 상기 놀이판 및 커버판부 상부면에 위치를 표시한 보드판표시코드를 구비하고, 상기 스마트디바이스와 송수신하여 이동하는 이동장치는, 상기 보드판부의 보드판아이템카드 및 보드판표시코드를 인식하는 이동인식센서를 구비하는 것이다.The mobile device includes a board display code indicating a position on the play board and a cover plate, and the mobile device transmitting and receiving with the smart device includes a movement recognition sensor for recognizing the board board item code and the board board display code of the board board Respectively.
또한, 상기 이동장치는 상기 보드판부의 보드판아이템카드 및 보드판표시코드를 인식하는 이동인식센서를 구비하여 실시할 수 있는 것이다.In addition, the mobile device may be provided with a motion recognition sensor for recognizing a board item card and a board board display code of the board section.
상기한 바와 같이 본 발명은 보드판부를 이용한 아날로그적인 게임, 스마트디바이스를 이용한 디지털적인 게임을 함께 이루어지면서 아날로그와 디지털이 융합된 놀이 및 학습이 이루어지는 것이다.As described above, in the present invention, play and learning in which analogue and digital are fused are performed while playing a digital game using an analog game and a smart device using a board unit.
특히, 스마트디바이스의 스마트인식센서 및 이동장치의 이동인식센서를 통해 보드판부의 상황을 인식하여 이동장치가 동작이 이루어지는 것이다.In particular, the mobile device recognizes the situation of the board through the smart recognition sensor of the smart device and the movement recognition sensor of the mobile device, and the mobile device operates.
도 1은 본 발명의 일실시예에 따른 보드판부 및 이동장치를 보인 사시도.1 is a perspective view illustrating a board unit and a moving device according to an embodiment of the present invention;
도 2는 본 발명에 따른 이동장치의 구성 예를 보인 예시도.2 is an exemplary view showing a configuration example of a mobile device according to the present invention;
도 3은 본 발명에 따른 스마트디바이스로 놀이판부의 배치를 도시화한 예를 보인 도시도.FIG. 3 is an exemplary view showing an arrangement of a playboard in a smart device according to the present invention; FIG.
도 4는 본 발명의 따른 스마트디바이스에 디스플레이 화면구성의 예를 보인 예시도.4 is an exemplary view showing an example of a display screen configuration in a smart device according to the present invention;
도 5는 본 발명에 따른 커버판부의 사용의 예를 보인 예시도.5 is an exemplary view showing an example of use of the cover plate portion according to the present invention.
도 6은 본 발명에 따른 적외선투과필름층을 구비한 놀이판의 실시예를 보인 예시도.6 is a view showing an embodiment of a play plate having an infrared ray transmitting film layer according to the present invention.
도 7은 본 발명에 따른 라인트레이싱기능을 갖는 이동장치를 보인 예시도.FIG. 7 illustrates an example of a mobile device having a line tracing function according to the present invention. FIG.
이하, 첨부된 도면에 의하여 상세히 설명하면 다음과 같다.Hereinafter, the present invention will be described in detail with reference to the accompanying drawings.
본 발명은 보드게임기에 있어서 아날로그와 디지털이 함께 융합된 보드게임을 제공하고, 보드게임상에 이동하는 보드게임의 상황 및 설정에 따라 자동 또는 수동으로 이동하는 이동장치(300)를 제공하여 창의력 및 문제해결력을 향상시키는 융합형 디지털 교구를 제공하는 것을 목적으로 하는 것으로서, 본 명세서 및 청구범위에 사용된 용어나 단어는 통상적이거나 사전적인 의미로 한정해서 해석되어서는 아니 되며, 발명자는 그 자신의 발명을 가장 최선의 방법으로 설명하기 위해 용어의 개념을 적절하게 정의할 수 있다는 원칙에 입각하여 본 발명의 기술적 사상에 부합하는 의미와 개념으로 해석되어야만 한다.The present invention provides a board game in which analog and digital are fused together in a board game machine and provides a mobile device 300 that moves automatically or manually according to the status and setting of a board game moving on the board game, The present invention aims to provide a convergent digital diagonal which improves the problem solving ability and the terms and words used in the present specification and claims should not be construed to be limited to ordinary or dictionary terms, It should be construed as meaning and concept consistent with the technical idea of the present invention based on the principle that the concept of the term can be appropriately defined in order to explain it as the best way.
따라서, 본 명세서에 기재된 실시 예와 도면에 도시된 구성은 본 발명의 가장 바람직한 일 실시예에 불과할 뿐이고, 본 발명의 기술적 사상을 모두 대변하는것은 아니므로, 본 출원시점에 있어서 이들을 대체할 수 있는 다양한 균등물과 변형 예들이 있을 수 있음을 이해하여야 한다.Therefore, the embodiments described in the present specification and the configurations shown in the drawings are merely the most preferred embodiments of the present invention, and not all of the technical ideas of the present invention are described. Therefore, It should be understood that various equivalents and modifications may be present.
즉, 본 발명은 학습이 진행되는 판형의 보드판부, 상기 보드판부를 인식하는 별도의 스마트디바이스(200), 상기 스마트디바이스(200)의 제어 정보에 따라서 상기 보드판부 위에서 이동 동작하는 이동장치(300)를 구비한 보드형 스마트학습교구에 관한 것이다.That is, according to the present invention, a mobile device 300 that moves on the board unit according to control information of the smart device 200, a separate smart device 200 for recognizing the board unit, Type smart learning paradigm.
여기서, 상기 보드판부는 영역을 구분하는 영역표시가 있는 놀이판(110), 상기 놀이판(110) 위에 올려놓는 상부면에 아이템표시코드를 갖는 보드판아이템카드(120), 상기 놀이판(110) 상부면에 놀이판(110)의 전체영역 및 상하좌우 방향을 상기 스마트디바이스(200)에 인식시키는 인식표시를 구비하는 것이다.The board board part includes a play board 110 having an area marking area, a board board item card 120 having an item display code on an upper face of the play board 110, a play board 110 on the play board 110, And a recognition display for recognizing the entire area and the up, down, left, and right directions of the smart device 110 by the smart device 200.
또한, 상기 스마트디바이스(200)는 상기 놀이판(110)의 영역 및 아이템카드 및 이동장치(300)를 인식하는 스마트인식센서, 상기 보드판부를 인식하여 동기화된 화면을 보여주는 디스플레이, 상기 이동장치(300)와 송수신하는 디바이스송수신장치, 이동장치(300)의 주행설정 및 조작하는 조작장치를 구비하는 것이다.The smart device 200 includes a smart recognition sensor for recognizing the area of the play board 110 and the item card and the mobile device 300, a display for displaying the synchronized screen by recognizing the board board, A device transmitting and receiving device for transmitting and receiving data, and an operation device for setting and operating the traveling device 300.
특히 상기 스마트디바이스(200)를 이용함에 있어서 디스플레이에 화면에 놀이판(110)을 도시하는 놀이판도시영역(211), 거리 및 점수 및 시간을 표시하는 현황표시영역(212), 스마트디바이스(200) 상에서 사용가능한 스마트아이템카드를 표시하는 아이템표시영역(213)으로 구비하는 것이다.Particularly, when the smart device 200 is used, the display includes a play board display area 211 showing a play board 110 on the screen, a current display area 212 displaying distance and score and time, And an item display area 213 for displaying a usable smart item card.
또한, 상기 이동장치(300)는 바퀴가 달린 지상이동체 또는 비행이 되는 비행체를 선택적으로 구비하는 것이다.In addition, the mobile device 300 may optionally include a terrestrial mobile body with wheels or a flying object.
또한, 상기 놀이판(110) 위에 보드판아이템카드(120)를 놓은 후 놀이판(110) 위를 선택적으로 덮을 수 있는 투명커버판과 불투명커버판으로 구성된 커버판부(130)를 구비하는 것이다.The cover plate 130 is composed of a transparent cover plate and an opaque cover plate which can selectively cover the play board 110 after placing the board item card 120 on the play board 110.
또한, 상기 놀이판(110) 및 커버판부(130) 상부면에 이동장치(300)의 정확한 이동제어를 위하여 이동장치(300)의 현위치를 알 수 있도록 위치를 표시한 보드판표시코드를 구비하는 것이다.A board display code is provided on the upper surface of the play board 110 and the cover plate 130 to indicate the current position of the mobile device 300 for precise movement control of the mobile device 300 .
또한, 상기 이동장치(300)는 상기 보드판부의 보드판아이템카드(120) 및 보드판표시코드를 인식하는 이동인식센서(320)를 구비하여 실시할 수 있는 것이다.The mobile device 300 may include a board item card 120 of the board unit and a movement recognition sensor 320 for recognizing the board unit display code.
또한, 상기 스마트인식센서 및 이동인식센서(320)는 적외선센서, RFID센서, 칼라센서, 격자센서, 이미지 및 영상인식센서를 선택적으로 구비하는 것이다.In addition, the smart recognition sensor and the movement recognition sensor 320 selectively include an infrared sensor, an RFID sensor, a color sensor, a lattice sensor, and an image and image recognition sensor.
또한, 상기 보드판아이템카드(120) 및 보드판표시코드는 상기 스마트인식센서 및 이동인식센서(320)에 맞게 이미지, 칼라, RFID칩, QR코드, 패턴코드로 구비하는 것이다.In addition, the board item card 120 and the board display code are provided as an image, a color, an RFID chip, a QR code, and a pattern code according to the smart recognition sensor and the movement recognition sensor 320.
또한, 상기 스마트디바이스(200)는 다른 스마트디바이스(200)와 서로 정보의 실시간 공유 및 게임의 공동참가가 가능하도록 구비하고, 복수의 이동장치(300)를 함께 조작이 가능하도록 구비하는 것이다.In addition, the smart device 200 is provided to enable real-time sharing of information and joint participation of the game with other smart devices 200, and a plurality of mobile devices 300 can be operated together.
또한, 게임의 결과값 및 각종 놀이판(110)의 배치상황을 저장하는 데이터를 스마트디바이스(200) 및 별도의 서버에 저장하여 이용하도록 구비하는 것이다.In addition, data for storing the game result values and the arrangement states of the various play boards 110 are stored in the smart device 200 and a separate server so as to be used.
또한, 상기 보드판아이템카드(120) 및 스마트아이템카드는 장애물카드, 방향지시카드, 중간역카드, 목적지카드, 함정카드, 이벤트카드로 구비하는 것이다.In addition, the board item card 120 and the smart item card include an obstacle card, a direction indicating card, a middle station card, a destination card, a trap card, and an event card.
또한, 상기 놀이판(110)은 스마트디바이스(200)와 연동되어 구별된 영역별 이미지를 보여주는 발광 디스플레이를 갖는 디스플레이놀이판(110)으로 구비하여 실시할 수 있는 것이다.In addition, the play board 110 may be implemented as a display board 110 having a light emitting display that displays an image for each region interlocked with the smart device 200.
또한, 상기 디스플레이놀이판(110)은 터치로 인하여 조작이 가능한 터치디스플레이로 구비하여 실시할 수 있는 것이다.Also, the display play board 110 may be provided with a touch display that can be operated by a touch.
또한, 상기 스마트인식센서 및 이동인식센서(320)를 적외선센서로 구비하여 실시할 때에, 사용자의 눈에는 보이지 않고 적외선센서로만 인식되도록 놀이판(110) 및 보드판아이템카드(120) 및 커버판 상부면에 적외선만을 투과시키는 적외선투과필름층(112)을 구비하고 그 하부에 아이템표시코드 및 보드판표시코드를 구비하여 실시할 수 있는 것이다.In addition, when the smart recognition sensor and the movement recognition sensor 320 are provided as an infrared sensor, the play board 110 and the board board item card 120 and the cover board upper surface And an infrared ray transmissive film layer 112 for transmitting infrared rays only through the infrared ray transmissive film layer 112. The infrared ray transmissive film layer 112 may be provided with an item display code and a board display code.
또한, 상기 커버판을 라인을 그리고 지울 수 있는 메모형판으로 구비하고, 상기 이동장치(300)는 그려진 라인을 인식하여 라인을 따라 이동하는 라인트레이싱기능을 구비하여 실시할 수 있는 것이다.Also, the cover plate is provided as a memo template for erasing the line, and the mobile device 300 can be implemented with a line tracing function for recognizing the drawn line and moving along the line.
이하 본 발명에 사용에 따른 효과를 설명하면 다음과 같다.Hereinafter, the effects of the present invention will be described.
상기한 바와 같이 판형의 보드판부, 스마트디바이스(200), 이동장치(300)를 구비한 보드형 스마트학습교구를 구비하여 실시하게 되면 보드판부를 스마트디바이스(200)가 인식하고, 스마트디바이스(200)가 인식된 정보와 추가조작된 정보를 통해 이동장치(300)가 보드판부 위에서 수동 또는 자동으로 동작이 일어나는 것이다.When the smart device 200 is provided with a board type smart learning paradigm having a board-shaped board portion, a smart device 200, and a mobile device 300 as described above, the smart device 200 recognizes the board portion, The mobile device 300 operates manually or automatically on the board unit through the recognized information and the further manipulated information.
여기서, 본 발명의 실시에 따른 상기 보드판부는 영역이 구분된 놀이판(110), 상기 놀이판(110) 위에 올려놓는 아이템표시코드를 갖는 보드판아이템카드(120)를 구비하고. 상기 보드판아이템카드(120)는 장애물카드, 방향지시카드, 중간역카드, 목적지카드, 함정카드, 이벤트카드 등으로 구비하게 되면 사용자가 놀이판(110)위에 각동 보드판아이템카드(120)를 배치하여 게임의 셋팅이 이루어지며 나아가 세팅된 보드판부를 스마트디바이스(200)가 인식하여 동기화하는 것이다.Here, the board unit according to the embodiment of the present invention includes a play board 110 having a divided area, and a board item card 120 having an item display code placed on the play board 110. When the board item card 120 is provided with an obstacle card, a direction instruction card, a middle station card, a destination card, a trap card, an event card, or the like, a user places an arbitrary board item card 120 on the play board 110, And the smart device 200 recognizes and synchronizes the set board part with the setting.
나아가, 본 발명의 실시에 있어서, 상기 놀이판(110) 상부면에 놀이판(110)의 전체영역 및 상하좌우 방향을 상기 스마트디바이스(200)가 인식시키는 인식표시를 구비하여 실시하게 되면 스마트디바이스(200)가 놀이판(110)을 인식함에 있어서 전체영역 및 방향을 명확히 알 수 있는 것이다.Further, in the embodiment of the present invention, if the entire area of the play board 110 and the up, down, left, and right directions of the play board 110 are provided on the upper surface of the play board 110, the smart device 200 Can recognize clearly the entire area and direction when recognizing the play board 110. [
또한, 본 발명의 실시에 있어서, 상기 스마트디바이스(200)는 상기 놀이판(110)의 영역 및 보드판아이템카드(120) 및 이동장치(300)를 인식하는 스마트인식센서, 상기 보드판부를 인식하여 동기화된 화면을 보여주는 디스플레이, 상기 이동장치(300)와 송수신하는 디바이스송수신장치, 이동장치(300)의 주행설정 및 조작하는 조작장치를 구비하고, 특히 디스플레이에 화면에 놀이판(110)을 도시하는 놀이판도시영역(211), 거리 및 점수 및 시간을 표시하는 현황표시영역(212), 스마트디바이스(200) 상에서 사용가능한 스마트아이템카드를 표시하는 아이템표시영역(213)으로 구비하여 실시하게 되면 스마트디바이스(200)에 상기 놀이판(110)의 배치상태가 동기화 되어 도시되면 도시된 놀이판(110)에 보드판아이템카드(120) 외에 디지털상의 스마트아이템카드를 배치할 수 있는 것이다.In the embodiment of the present invention, the smart device 200 includes a smart recognition sensor for recognizing the area of the play board 110 and the board item card 120 and the mobile device 300, A display showing a screen, a device transmitting and receiving device for transmitting and receiving with the mobile device 300, and an operation device for setting and operating the mobile device 300. In particular, the display includes a playboard image area A status display area 212 for displaying distance, score and time, and an item display area 213 for displaying a smart item card usable on the smart device 200, The smart item card in digital form can be placed in addition to the board item card 120 in the play plate 110 shown in FIG. It is.
나아가 배치후 상기 조작장치를 이용하여 이동장치(300)를 수동 또는 자동으로 놀이판(110) 위에서 이동이 가능하게 하는 것이다. 또한, 이동장치(300)가 특정 아이템카드위에 도착하였을 때 이를 영상이나 효과음으로 알려주어 이벤트를 진행할 수 있는 것이다.Furthermore, after the arrangement, the moving device 300 can be manually or automatically moved on the play board 110 by using the operating device. In addition, when the mobile device 300 arrives on a specific item card, the mobile device 300 can notify the mobile device 300 of a video or an effect sound and can proceed with the event.
또한, 본 발명의 실시에 있어서, 상기 놀이판(110) 위에 보드판아이템카드(120)를 놓은 후 놀이판(110) 위를 선택적으로 덮을 수 있는 투명커버판과 불투명커버판으로 구성된 커버판부(130)를 구비하여 실시하게 되면 놀이판(110)위에 보드판아이템카드(120)를 배치후에 상기 커버판부(130)를 덮어서 이동장치(300)가 평평한 커버판부(130)위를 매끄럽게 이동이 가능한 것이다. 특히 상기 불투명커버판을 덮을 경우 놀이판(110)위의 카드배치상황을 보지 못하게 되어 다양한 활용이 가능할 것이다.In addition, in the practice of the present invention, a cover plate portion 130 composed of a transparent cover plate and an opaque cover plate capable of selectively covering the play board 110 after placing the board item card 120 on the play board 110 The board item card 120 is placed on the play board 110 and then the cover 300 is covered with the board board 130 so that the board 300 can smoothly move on the flat cover board 130. In particular, when the opaque cover plate is covered, the card arrangement state on the play board 110 can not be seen, and various applications can be made.
또한, 본 발명의 실시에 있어서, 상기 놀이판(110) 및 커버판부(130) 상부면에 위치를 표시한 보드판표시코드를 구비하고, 상기 이동장치(300)는 상기 보드판부의 보드판아이템카드(120) 및 보드판표시코드를 인식하는 이동인식센서(320)를 구비하여 실시하게 되면 이동장치(300)의 이동시에 이동장치(300)의 현 위치를 알 수 있어 정확한 이동제어가 이루어지며 나아가 이동장치(300)가 보드판아이템카드(120)를 인식하여 게임의 진행이 원활이 이루어지는 것이다.In the embodiment of the present invention, a board display code indicating a position on the play plate 110 and the cover plate 130 is provided. The mobile device 300 includes a board item card 120 of the board part, And the movement recognizing sensor 320 for recognizing the board board display code, the present position of the mobile device 300 can be known when the mobile device 300 is moved, so that accurate movement control is performed, and furthermore, ) Recognizes the board item card 120, and the game progresses smoothly.
또한, 본 발명의 실시에 있어서, 상기 스마트디바이스(200)는 다른 스마트디바이스(200)와 서로 정보의 실시간으로 공유 및 게임의 공동참가가 가능하도록 구비하고, 복수의 이동장치(300)를 함께 조작이 가능하도록 구비하여 실시하게 되면 복수의 사용자가 함께 게임을 진행함으로 게임의 즐거움을 함께 누릴 수 있는 것이다.In addition, in the embodiment of the present invention, the smart device 200 is provided so that information can be shared with other smart devices 200 in real time and joint participation of games, and a plurality of mobile devices 300 can be operated together So that a plurality of users can enjoy the game together by playing the game together.
또한, 본 발명의 실시에 있어서, 게임의 결과값 및 각종 놀이판(110)의 배치상황을 저장하는 데이터를 스마트디바이스(200) 및 별도의 서버에 저장하여 하도록 구비하여 실시하게 되면은 사용자의 게임의 과정 및 결과를 저장 및 관리 할 수 있으며. 또한 놀이판(110)의 배치에 있어서 무작위 또는 저장된데이터 불러오기를 통해 놀이판(110)의 배치를 손쉽게 할수 있는 것이다.In addition, in the embodiment of the present invention, if data for storing game result values and arrangement states of various play boards 110 are stored in the smart device 200 and a separate server, You can save and manage your courses and results. In addition, it is possible to easily arrange the play board 110 through random or stored data loading in the play board 110.
또한, 본 발명의 실시에 있어서, 상기 놀이판(110)은 스마트디바이스(200)와 연동되어 구별된 영역별 이미지를 보여주는 발광 디스플레이를 갖는 디스플레이놀이판(110), 또는 터치로 인하여 조작이 가능한 터치디스플레이로 구비하여 실시하게 되면 게임의 진행이 손쉬워지며 디스플레이를 통한 다양한 활용이 가능한 것이다.In addition, in the embodiment of the present invention, the play board 110 may include a display board 110 having a light emitting display that displays an image for each region interlocked with the smart device 200, or a touch display If the game is provided, the progress of the game becomes easy and various applications can be performed through the display.
또한, 본 발명의 실시에 있어서, 상기 스마트인식센서 및 이동인식센서(320)를 적외선센서로 구비하고, 놀이판(110) 및 보드판아이템카드(120) 및 커버판 상부면에 적외선만을 투과시키는 적외선투과필름층(112)을 구비하여 실시하게 되면 사용자가 게임을 진행함에 있어서 놀이판(110)의 배치, 보드판아이템카드(120)의 내용을 모르지만 이동장치(300)가 위에 위로 이동했을 때 이동장치(300)를 통해 내용을 알 수 있으며. 또한 놀이판(110) 및 보드판아이템카드(120) 및 커버판의 상부에 있는 각종 표시코드를 사용자에게 보이지 않아서 더욱 깔끔하게 사용이 가능해 미관이 좋은 것이다.In addition, in the embodiment of the present invention, the smart recognition sensor and the movement recognition sensor 320 are provided as an infrared ray sensor, and the infrared ray penetrating through the play plate 110, the board item card 120, When the user operates the film layer 112 to perform the game, the user can not know the placement of the play board 110 and the contents of the board item card 120. However, when the player 300 moves upward, ). In addition, since the display plate 110, the board item card 120, and various display codes at the upper portion of the cover plate are not shown to the user, the display board can be more cleanly used.
또한, 본 발명의 실시에 있어서, 상기 커버판을 라인을 그리고 지울 수 있는 메모형판으로 구비하고, 상기 이동장치(300)는 그려진 라인을 인식하여 라인을 따라 이동하는 라인트레이싱기능을 구비하여 실시하게 되면은 이동장치(300)가 라인을 따라 이동하며 특정위치에 이동하였을 경우 이벤트가 이뤄지는 형태의 게임을 즐길 수 있는 것이다.Also, in the practice of the present invention, the cover plate is provided as a memo template for erasing the line, and the moving apparatus 300 is provided with a line tracing function for recognizing the drawn line and moving along the line The player can enjoy a game in which the event occurs when the mobile device 300 moves along a line and moves to a specific position.
이하 본 발명의 사용과정 및 게임진행 과정에 관하여 설명하면 다음과 같다.Hereinafter, the use process and the game progress process of the present invention will be described.
먼저 사용자는 놀이판(110) 위에 보드판아이템카드(120)를 이용하여 손으로 직접 적정한 놀이판(110) 게임셋팅을 한다. 이때 스마트디바이스(200)를 이용하여 랜덤 또는 저장데이터를 불러와서 참조하여 게임셋팅이 가능하다.First, the user sets the game board 110 game suitably hand-edited on the play board 110 using the board board item card 120. At this time, the game setting can be performed by referring to the smart device 200 using random or stored data.
그 후 사용자는 배치가 완료된 놀이판(110)을 스마트디바이스(200)를 통해 촬영을 한다. 그러면 촬영된 영상을 분석하여 스마트디바이스(200)의 디스플레이에 놀이판(110)의 배치가 도시화된다. Thereafter, the user shoots the play board 110 having been placed through the smart device 200. Then, the photographed image is analyzed to display the arrangement of the play board 110 on the display of the smart device 200. [
그 후 사용자는 스마트디바이스(200)를 조작하여 디지털상에 추가적인 스마트아이템카드를 배치한다.The user then manipulates the smart device 200 to place additional smart item cards on the digital.
그 후 사용자는 놀이판(110) 위에 커버판부(130)를 덮고 이동장치(300)를 놀이판(110)위 원하는 시작위치에 배치한다.The user then covers the cover plate 130 on the play plate 110 and places the move device 300 at a desired start position on the play plate 110. [
그 후 사용자는 스마트디바이스(200)에 이동장치(300)의 시작위치를 지정한 후 스마트디바이스(200)의 조작장치를 이용하여 이동장치(300)를 자동 또는 수동으로 조작하면 이동장치(300)의 이동에 따라 점수 및 이벤트 등을 스마트디바이스(200)로 확인하며 게임을 즐길 수 있는 것이다.The user designates the start position of the mobile device 300 to the smart device 200 and then automatically or manually operates the mobile device 300 using the operating device of the smart device 200, It is possible to enjoy the game by confirming the score and the event with the smart device 200 according to the movement.

Claims (3)

  1. 보드게임기에 있어서In a board game machine
    학습이 진행되는 판형의 보드판부, 상기 보드판부를 인식하는 별도의 스마트디바이스, 상기 스마트디바이스의 제어 정보에 따라서 상기 보드판부 위에서 이동 동작하는 이동장치를 구비하고,A smart device for recognizing the board part, and a mobile device for moving on the board part according to control information of the smart device,
    상기 보드판부는 영역을 구분되는 영역표시가 있는 놀이판, 상기 놀이판 위에 올려놓는 상부면에 아이템표시코드을 갖는 보드판아이템카드, 상기 놀이판 상부면에 놀이판의 전체영역 및 상하좌우 방향을 상기 스마트디바이스가 인식시키는 인식표시를 구비하고,The board device includes a play board having an area marking area, a board board item card having an item display code on an upper face of the play board, a recognition area for recognizing the entire area of the play board, Display,
    상기 스마트디바이스는 상기 놀이판의 영역 및 보드판아이템카드 및 이동장치를 인식하는 스마트인식센서, 상기 보드판부를 인식하여 동기화된 화면을 보여주는 디스플레이, 상기 이동장치와 송수신하는 디바이스송수신장치, 이동장치의 주행설정 및 조작하는 조작장치를 구비하고,The smart device includes a smart recognition sensor for recognizing the area of the play board, a board item card and a mobile device, a display for displaying the synchronized screen by recognizing the board board, a device transmission / reception device for transmitting / receiving the mobile device, And an operating device for operating,
    상기 스마트디바이스를 이용함에 있어서 디스플레이에 화면에 놀이판을 도시하는 놀이판도시영역, 거리 및 점수 및 시간을 표시하는 현황표시영역, 스마트디바이스 상에서 사용가능한 스마트아이템카드를 표시하는 아이템표시영역으로 구비하는 것을 특징으로 하는 보드형 스마트학습교구.A display area for displaying a play board area, a distance and a score, a time display area for displaying a play board on the screen, and an item display area for displaying a smart item card usable on the smart device, using the smart device A board-type smart learning parish.
  2. 제 1항에 있어서,The method according to claim 1,
    상기 이동장치는 바퀴가 달린 지상이동체 또는 비행이 되는 비행체를 선택적으로 구비하고,The mobile device optionally includes a ground moving object with wheels or a flying object,
    상기 놀이판 위에 보드판아이템카드를 놓은 후 놀이판 위를 선택적으로 덮을 수 있는 투명커버판과 불투명커버판으로 구성된 커버판부를 구비하고,And a cover plate portion composed of a transparent cover plate and an opaque cover plate which can selectively cover the play board after placing the board item card on the play board,
    상기 놀이판 및 커버판부 상부면에 이동장치의 정확한 이동제어를 위하여 이동장치의 현위치를 알 수 있도록 위치를 표시한 보드판표시코드를 구비하고,And a board display code on the upper surface of the play plate and the cover plate to indicate the position of the moving device so that the present position of the moving device can be known,
    상기 이동장치는 상기 보드판부의 보드판아이템카드 및 보드판표시코드를 인식하는 이동인식센서를 구비하는 것을 특징으로 하는 보드형 스마트학습교구.Wherein the mobile device comprises a board recognition module for recognizing a board board item code and a board board display code of the board board part.
  3. 제 1항 및 2항에 있어서,3. The method according to claim 1 or 2,
    상기 스마트인식센서 및 이동인식센서는 적외선센서, RFID센서, 칼라센서, 격자센서, 이미지 및 영상인식센서를 선택적으로 구비하고,The smart recognition sensor and the movement recognition sensor may optionally include an infrared sensor, an RFID sensor, a color sensor, a lattice sensor, an image and an image recognition sensor,
    상기 아이템표시코드 및 보드판표시코드는 상기 스마트인식센서 및 이동인식센서에 맞게 이미지코드, 칼라코드, RFID칩, QR코드, 패턴코드를 선택적로 구비하고, Wherein the item display code and the board display code selectively include an image code, a color code, an RFID chip, a QR code, and a pattern code according to the smart recognition sensor and the movement recognition sensor,
    상기 스마트디바이스는 다른 스마트디바이스와 서로 정보의 실시간으로 공유 및 게임의 공동참가가 가능하도록 구비하고,The smart device is provided to share information with other smart devices in real time and jointly participate in games,
    상기, 스마트디바이스는 복수의 이동장치를 함께 조작이 가능하도록 구비하고,The smart device includes a plurality of mobile devices so as to be operable together,
    게임의 결과값 및 각종 놀이판의 배치상황을 저장하는 데이터를 스마트디바이스 및 별도의 서버에 저장하여 하도록 구비하는 것을 특징으로 하는 보드형 스마트학습교구.Wherein the data for storing the result of the game and the placement status of the various play boards is stored in a smart device and a separate server.
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