WO2018133289A1 - 一种广告展示方法及终端 - Google Patents

一种广告展示方法及终端 Download PDF

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Publication number
WO2018133289A1
WO2018133289A1 PCT/CN2017/087431 CN2017087431W WO2018133289A1 WO 2018133289 A1 WO2018133289 A1 WO 2018133289A1 CN 2017087431 W CN2017087431 W CN 2017087431W WO 2018133289 A1 WO2018133289 A1 WO 2018133289A1
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WO
WIPO (PCT)
Prior art keywords
advertisement
terminal
creative
played
advertisement information
Prior art date
Application number
PCT/CN2017/087431
Other languages
English (en)
French (fr)
Inventor
李洋
逄焕刚
Original Assignee
华为技术有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 华为技术有限公司 filed Critical 华为技术有限公司
Priority to US16/479,769 priority Critical patent/US10902463B2/en
Priority to EP17892832.1A priority patent/EP3567827B1/en
Priority to CN201780003468.8A priority patent/CN108235812B/zh
Priority to EP22179886.1A priority patent/EP4131118A1/en
Publication of WO2018133289A1 publication Critical patent/WO2018133289A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0251Targeted advertisements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0251Targeted advertisements
    • G06Q30/0255Targeted advertisements based on user history
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0251Targeted advertisements
    • G06Q30/0267Wireless devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0277Online advertisement
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/53Network services using third party service providers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/56Provisioning of proxy services
    • H04L67/568Storing data temporarily at an intermediate stage, e.g. caching
    • H04L67/5681Pre-fetching or pre-delivering data based on network characteristics
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams, manipulating MPEG-4 scene graphs
    • H04N21/23424Processing of video elementary streams, e.g. splicing of video streams, manipulating MPEG-4 scene graphs involving splicing one content stream with another content stream, e.g. for inserting or substituting an advertisement
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • H04N21/4331Caching operations, e.g. of an advertisement for later insertion during playback
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • H04N21/4333Processing operations in response to a pause request
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/458Scheduling content for creating a personalised stream, e.g. by combining a locally stored advertisement with an incoming stream; Updating operations, e.g. for OS modules ; time-related management operations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47217End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for controlling playback functions for recorded or on-demand content, e.g. using progress bars, mode or play-point indicators or bookmarks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/812Monomedia components thereof involving advertisement data

Definitions

  • the embodiments of the present invention relate to the field of communications technologies, and in particular, to an advertisement display method and a terminal.
  • advertisers upload creatives that need to be served (for example, images, text, videos, sounds, etc.) to the inventory pool.
  • creatives that need to be served (for example, images, text, videos, sounds, etc.) to the inventory pool.
  • the user will trigger the terminal to obtain the corresponding creative from the above inventory pool and display it in its display interface.
  • the terminal When the terminal detects that the user launches an App or enters a specified interface of an App, the terminal may be considered to have a need to display an advertisement at this time. Furthermore, as shown in FIG. 1, the terminal may send an advertisement request to the advertisement server, and the advertisement server searches for the advertisement information of the target advertisement matching the advertisement request in the inventory pool (for example, the ID, name, and advertisement type of the target advertisement). And the download link of its creative, etc.), and return the advertising information to the terminal. Then, the terminal may further obtain the creative of the target advertisement from the advertisement server according to the advertisement information. For example, the creative of the target advertisement is downloaded according to the download link of the creative in the advertisement information, and the creative of the target advertisement is displayed on the display interface of the terminal.
  • the advertisement server searches for the advertisement information of the target advertisement matching the advertisement request in the inventory pool (for example, the ID, name, and advertisement type of the target advertisement). And the download link of its creative, etc.), and return the advertising information to the terminal. Then, the terminal may further obtain the creative
  • the terminal downloads the above creative
  • the image, video, or sound contained in the creative is relatively large, or the network bandwidth during download is insufficient
  • the download of the creative will be slow.
  • the user needs to waste a lot of time waiting for downloading the creative in the process of using the APP, which not only reduces the chance of successful recommendation of the advertisement, but also seriously affects the user experience when the user uses the APP.
  • the embodiment of the present application provides an advertisement display method and a terminal, which can reduce the duration of loading the creative during the running of the APP, thereby improving the probability of successful recommendation of the advertisement and the user experience when using the APP.
  • an embodiment of the present application provides an advertisement display method, including: a terminal acquiring, by using a first advertisement information of an advertisement to be played, the first advertisement information is used to indicate an advertisement to be played displayed on the terminal. a feature attribute), and a predicted second advertisement information of the future to-be-played advertisement (the second advertisement information is used to indicate a feature attribute of the to-be-played advertisement displayed on the terminal in the future); and further, the terminal is based on the first advertisement
  • the information acquires the first creative of the advertisement to be played; obtains the second creative of the future advertisement to be played according to the second advertisement information; finally, the terminal displays the first creative and the second creative respectively.
  • the first advertisement information of the advertisement to be played and the second advertisement information of the future advertisement to be played that may be displayed on the terminal may be obtained at one time. Further, the first creative of the advertisement to be played and the second creative of the future advertisement to be played are obtained.
  • the obtained second creative material can be directly outputted to the display interface for display, thereby saving the time for the terminal to download the second creative material.
  • the user does not need to spend a lot of time waiting for the terminal to download the creative material in the process of using the APP, thereby improving the chance of successful recommendation of the advertisement and the user experience when using the APP.
  • the terminal obtains the first advertisement information of the to-be-played advertisement, and the second advertisement information of the future advertisement to be played, specifically, the terminal sends the foregoing to the server.
  • An advertisement request for the advertisement to be played the advertisement request is used to trigger the server to determine the first advertisement information corresponding to the current to-be-played advertisement, and predict the second advertisement information corresponding to the future to-be-played advertisement; and further, the terminal receives The response message sent by the server, where the response message includes the first advertisement information and the second advertisement information. That is to say, when the terminal needs to display the advertisement to be played, the advertisement information of the advertisement to be played in the future can be obtained from the server at the same time.
  • the terminal can obtain the advertisement information of the advertisement to be played in advance, so that the terminal can download the advertisement of the advertisement to be played in advance according to the advertisement information, so as to avoid when the advertisement needs to be played.
  • User wait time due to downloading creatives in real time.
  • the advertisement request includes at least application information of an application running by the terminal, device information of the terminal, and at least user behavior data recorded by the terminal.
  • the server predicts the future to-be-played advertisement associated with the application information, the device information, or the user behavior data for the terminal to improve the probability of success of the advertisement recommendation.
  • the second advertisement information includes a download link of the second creative material, where the terminal acquires the future advertisement to be played according to the second advertisement information.
  • the second creative material includes: when the terminal is in the Wi-Fi network, the terminal downloads the second creative material according to the download link of the second creative material. In this way, the additional traffic overhead that the terminal brings to the user when downloading the creative on the mobile network can be reduced.
  • the first advertisement information includes a material identifier
  • the terminal acquires the first creative material of the current to-be-played advertisement according to the first advertisement information.
  • the method includes: the terminal searches for whether the target creative corresponding to the material identifier is stored in the terminal; if the target creative corresponding to the material identifier is not stored, the terminal acquires the first creative corresponding to the material identifier from the server If the target creative corresponding to the material identifier is stored, the terminal uses the target creative as the first creative, and then displays the first creative in the display interface of the terminal to complete the above-mentioned advertisement to be played. Playback process.
  • the terminal does not need to download the first creative corresponding to the first advertisement information, so that the user does not need to spend a large amount in the process of using the APP. Waiting for the download process of the creative to increase the chances of successful recommendation of the ad and the user experience when using the app.
  • the terminal respectively displays the first creative material and the second creative material, including: the terminal displays the first creative material at the first moment; the terminal is in the first The second creative is displayed at the second moment, and the second moment is later than the first moment.
  • the terminal displays the second creative material at the second moment, including: when the third advertisement information acquired by the terminal includes the material identifier of the second creative material, the terminal displays the second creative material.
  • the terminal displays the second creative material at the second moment
  • the method includes: when the second time comes, the terminal acquires the scene description data, where the scene description data is used to indicate the application scenario where the terminal is currently located; and when the scene description data is When the second creative is associated, the terminal displays the second creative.
  • the terminal when the terminal displays the downloaded second creative, the terminal can intelligently display the creative associated with the current application scenario according to the current application scenario. In this way, the user not only saves the time for downloading the creative material, but also can view the advertisement with the best matching degree with the application scene at the time of viewing the advertisement, thereby improving the chance of successful recommendation of the advertisement and the user experience when the user uses the APP. .
  • an embodiment of the present application provides a terminal, including: an acquiring unit, configured to: acquire first advertisement information of an advertisement to be played, and second advertisement information of a future advertisement to be played, first The advertisement information is used to indicate the feature attribute of the to-be-played advertisement displayed on the terminal, and the second advertisement information is used to indicate the feature attribute of the to-be-played advertisement displayed on the terminal in the future; and the current advertisement information is acquired according to the first advertisement information.
  • the terminal further includes a sending unit, configured to: send an advertisement request for the current to-be-played advertisement to the server, where the advertisement request is used to trigger the server to determine The first advertisement information corresponding to the to-be-played advertisement, and the second advertisement information corresponding to the future advertisement to be played; the obtaining unit is further configured to: receive a response message sent by the server, where the response message includes An advertisement information and a second advertisement information.
  • the second advertisement information includes a download link of the second creative material; the acquiring unit is specifically configured to: when the terminal is in the Wi-Fi network The second creative is downloaded according to the download link of the second creative.
  • the first advertisement information includes a material identifier
  • the acquiring unit is specifically configured to: search whether a corresponding identifier of the material identifier is stored in the terminal.
  • the target creative if the target creative corresponding to the material identifier is stored, the target creative is used as the first creative; if the target creative corresponding to the material identifier is not stored, the target creative is obtained from the server The first creative corresponding to the clip.
  • the display unit is specifically configured to: display the first creative material at a first moment; display the second creative material at a second moment, The second moment is later than the first moment.
  • the display list The element is specifically configured to display the second creative material when the third advertisement information acquired by the terminal includes the material identifier of the second creative material.
  • the acquiring unit is further configured to: when the second time comes, acquire scene description data, where the scene description data is used to indicate the current terminal An application scenario; the display unit is specifically configured to: when the scene description data is associated with the second creative, display the second creative.
  • an embodiment of the present application provides a terminal, including: a processor, a memory, a bus, and a communication interface; the memory is configured to store a computer execution instruction, and the processor is connected to the memory through the bus, when the terminal is running The processor executes the computer-executed instructions stored by the memory to cause the terminal to execute any of the above-described advertisement display methods.
  • the embodiment of the present application provides a computer readable storage medium, where the computer readable storage medium stores an instruction, when the instruction is run on any of the foregoing terminals, causing the terminal to execute any of the foregoing advertisements. method.
  • an embodiment of the present application provides a computer program product, including instructions, when the terminal runs on any of the foregoing terminals, causing the terminal to execute any of the foregoing advertisement display methods.
  • the names of the foregoing terminals are not limited to the devices themselves, and in actual implementation, the devices may appear under other names. As long as the functions of the respective devices are similar to the embodiments of the present application, they are within the scope of the claims and their equivalents.
  • FIG. 1 is a schematic diagram of interaction of an advertisement display method in the prior art
  • FIG. 2 is a schematic structural diagram 1 of an advertisement system according to an embodiment of the present application.
  • FIG. 3 is a schematic structural diagram of a mobile phone according to an embodiment of the present application.
  • FIG. 4 is a schematic diagram 1 of an application scenario of an advertisement display method according to an embodiment of the present application.
  • FIG. 5 is a schematic diagram 2 of an application scenario of an advertisement display method according to an embodiment of the present disclosure
  • FIG. 6 is a schematic structural diagram 2 of an advertisement system according to an embodiment of the present disclosure.
  • FIG. 7 is a schematic flowchart diagram of an advertisement display method according to an embodiment of the present application.
  • FIG. 8 is a schematic diagram 3 of an application scenario of an advertisement display method according to an embodiment of the present disclosure.
  • FIG. 9 is a schematic diagram 4 of an application scenario of an advertisement display method according to an embodiment of the present disclosure.
  • FIG. 10 is a schematic diagram 5 of an application scenario of an advertisement display method according to an embodiment of the present disclosure.
  • FIG. 11 is a schematic diagram 6 of an application scenario of an advertisement display method according to an embodiment of the present application.
  • FIG. 12 is a schematic diagram 7 of an application scenario of an advertisement display method according to an embodiment of the present disclosure.
  • FIG. 13 is a schematic diagram 8 of an application scenario of an advertisement display method according to an embodiment of the present disclosure.
  • FIG. 14 is a schematic structural diagram 1 of a terminal according to an embodiment of the present disclosure.
  • FIG. 15 is a schematic structural diagram 2 of a terminal according to an embodiment of the present disclosure.
  • first and second are used for descriptive purposes only, and are not to be construed as indicating or implying a relative importance or implicitly indicating the number of technical features indicated.
  • first is defined
  • second feature may include one or more of the features explicitly or implicitly.
  • multiple means two or more unless otherwise stated.
  • An embodiment of the present application provides an advertisement display method applicable to the advertisement system shown in FIG. 2, which includes a terminal 11 and at least one server 12 (for example, an advertisement server).
  • the server 12 maintains an inventory pool in which the advertisements uploaded by each advertiser (for example, texts, pictures, videos, and sounds appearing in advertisements) and advertisement information (for example, advertisements) are stored in the inventory pool. Type and creative link address, etc.).
  • the terminal 11 may trigger the terminal 11 to request the corresponding creative from the server 12.
  • the terminal 11 may transmit an advertisement request to the server 12, so that the server 12 returns the advertisement information corresponding to the current advertisement request to the terminal 11.
  • the terminal 11 can obtain the corresponding creative in the inventory pool of the server 12 according to the above advertisement information, and display the obtained creative on the current video pause interface.
  • the foregoing advertisement information refers to a description parameter for indicating a feature attribute of an advertisement to be played, for example, an ID, a name, an advertisement type, and a creative link address of the advertisement, and the like, which is not limited in this embodiment.
  • the above-mentioned creative material refers to the specific advertisement content displayed on the display interface of the terminal 11, for example, the text, the picture, the video, the sound, and the like appearing in the advertisement, and the embodiment of the present application does not impose any limitation thereon.
  • the terminal 11 when the terminal 11 needs to display the to-be-played advertisement in the display interface, the terminal 11 may obtain the advertisement information of the to-be-played advertisement (ie, the first advertisement information) from the server 12 at one time. And the advertisement information (ie, the second advertisement information) of the future to-be-played advertisement that may be displayed on the terminal 11 predicted by the server 12 in the future. Further, the terminal 11 may further acquire the creative (ie, the first creative) of the to-be-played advertisement according to the first advertisement information, and display the first creative in the current display interface to complete the current to-be-played The process of displaying the advertisement.
  • the advertisement information of the to-be-played advertisement ie, the first advertisement information
  • the advertisement information ie, the second advertisement information
  • the terminal 11 may further acquire the creative (ie, the first creative) of the to-be-played advertisement according to the first advertisement information, and display the first creative in the current display interface to complete the current to-be-play
  • the terminal 11 may further acquire the creative (ie, the second creative) of the future advertisement to be played according to the second advertisement information.
  • the obtained second creative material can be directly outputted to the display interface for display, thereby saving the terminal 11 to download the second creative material from the server 12. time.
  • the user does not need to spend a lot of time waiting for the terminal 11 to download the creative material in the process of using the APP, thereby improving the chance of successful recommendation of the advertisement and the user experience when using the APP.
  • the terminal 11 may be a desktop, a laptop, a tablet, a handheld computer, a mobile phone, a notebook computer, an Ultra-mobile Personal Computer (UMPC), a netbook, and a cellular phone, an individual.
  • PDA Personal Digital Assistant
  • dedicated media player consumer electronics, wearable device, AR (Augmented Reality), VR (Virtual Reality) device, etc.
  • the terminal 11 is used as an example of a mobile phone. It should be understood that the handset 100 shown in FIG. 3 is only one example of a terminal, and the handset 100 may have more or fewer components than those shown in the figure, and two or more components may be combined. Or can have There are different component configurations.
  • the mobile phone 100 may specifically include: a processor 101, a radio frequency (RF) circuit 102, a memory 103, a touch screen 104, a Bluetooth device 105, one or more sensors 106, a Wi-Fi device 107, a positioning device 108, Components such as audio circuit 109, peripheral interface 110, and power system 111. These components can communicate over one or more communication buses or signal lines (not shown in Figure 3).
  • RF radio frequency
  • the hardware structure illustrated in FIG. 3 does not constitute a limitation to a handset, and that handset 100 may include more or fewer components than those illustrated, or some components may be combined, or different component arrangements.
  • the processor 101 is a control center of the mobile phone 100, and connects various parts of the mobile phone 100 by using various interfaces and lines, by running or executing an application stored in the memory 103 (hereinafter referred to as App), and calling the memory stored in the memory 103. Data, performing various functions and processing data of the mobile phone 100.
  • the processor 101 may include one or more processing units; for example, the processor 101 may be a Kirin 960 chip manufactured by Huawei Technologies Co., Ltd.
  • the radio frequency circuit 102 can be used to receive and transmit wireless signals during transmission or reception of information or calls.
  • the radio frequency circuit 102 can process the downlink data of the base station and then process it to the processor 101; in addition, transmit the data related to the uplink to the base station.
  • radio frequency circuits include, but are not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like.
  • the radio frequency circuit 102 can also communicate with other devices through wireless communication.
  • the wireless communication can use any communication standard or protocol, including but not limited to global mobile communication systems, general packet radio services, code division multiple access, wideband code division multiple access, long term evolution, email, short message service, and the like.
  • the memory 103 is used to store applications and data, and the processor 101 executes various functions and data processing of the mobile phone 100 by running applications and data stored in the memory 103.
  • the memory 103 mainly includes a storage program area and a storage data area, wherein the storage program area can store an operating system, an application required for at least one function (such as a sound playing function, an image playing function, etc.); the storage data area can be stored according to the use of the mobile phone. Data created at 100 o'clock (such as audio data, phone book, etc.).
  • the memory 103 may include a high speed random access memory, and may also include a nonvolatile memory such as a magnetic disk storage device, a flash memory device, or other volatile solid state storage device.
  • the memory 103 can store various operating systems, such as an iOS operating system developed by Apple Inc., an Android operating system developed by Google Inc., and the like.
  • the touch screen 104 can include a touch panel 104-1 and a display 104-2.
  • the touch panel 104-1 can collect touch events on or near the user of the mobile phone 100 (for example, the user uses any suitable object such as a finger, a stylus, or the like on the touch panel 104-1 or on the touchpad 104. The operation near -1), and the collected touch information is transmitted to other devices such as the processor 101.
  • the touchpad 104-1 and the display 104-2 are implemented as two separate components to implement the input and output functions of the handset 100, in some embodiments, the touchpad 104- 1 is integrated with the display screen 104-2 to implement the input and output functions of the mobile phone 100.
  • the touch screen 104 is formed by stacking a plurality of layers of materials. In the embodiment of the present application, only the touch panel (layer) and the display screen (layer) are shown, and other layers are not described in the embodiment of the present application. .
  • the touch panel 104-1 can be oversized on the display 104-2, and the size of the touch panel 104-1 is larger than the size of the display screen 104-2, so that the display screen 104-2 is completely covered under the touch panel 104-1, or the touch
  • the board 104-1 can be disposed on the front side of the mobile phone 100 in the form of a full-board, that is, the touch on the front of the mobile phone 100 can be perceived by the mobile phone, so that the full touch experience on the front of the mobile phone can be realized.
  • the touch panel 104-1 is disposed on the front side of the mobile phone 100 in the form of a full-board
  • the display screen 104-2 may also be disposed on the front side of the mobile phone 100 in the form of a full-board, so that the front side of the mobile phone is Can achieve a borderless structure.
  • the mobile phone 100 may further have a fingerprint recognition function.
  • the fingerprint reader 112 can be configured on the back of the handset 100 (eg, below the rear camera) or on the front side of the handset 100 (eg, below the touch screen 104).
  • the fingerprint collection device 112 can be configured in the touch screen 104 to implement the fingerprint recognition function, that is, the fingerprint collection device 112 can be integrated with the touch screen 104 to implement the fingerprint recognition function of the mobile phone 100.
  • the fingerprint capture device 112 is disposed in the touch screen 104 and may be part of the touch screen 104 or may be otherwise disposed in the touch screen 104.
  • the main component of the fingerprint collection device 112 in the embodiment of the present application is a fingerprint sensor, which can employ any type of sensing technology, including but not limited to optical, capacitive, piezoelectric or ultrasonic sensing technologies.
  • the mobile phone 100 may further include a Bluetooth device 105 for implementing data exchange between the mobile phone 100 and other short-distance terminals (such as mobile phones, smart watches, etc.).
  • the Bluetooth device in the embodiment of the present application may be an integrated circuit or a Bluetooth chip or the like.
  • the Wi-Fi device 107 is configured to provide the mobile phone 100 with network access complying with the Wi-Fi related standard protocol, and the mobile phone 100 can access the Wi-Fi access point through the Wi-Fi device 107, thereby helping the user to send and receive emails, Browsing web pages and accessing streaming media, etc., it provides users with wireless broadband Internet access.
  • the Wi-Fi device 107 can also function as a Wi-Fi wireless access point, and can provide Wi-Fi network access to other terminals.
  • the handset 100 can also include at least one type of sensor 106, such as a light sensor, motion sensor, and other sensors.
  • the light sensor may include an ambient light sensor and a proximity sensor, wherein the ambient light sensor may adjust the brightness of the display of the touch screen 104 according to the brightness of the ambient light, and the proximity sensor may turn off the power of the display when the mobile phone 100 moves to the ear.
  • the accelerometer sensor can detect the magnitude of acceleration in all directions (usually three axes). When it is stationary, it can detect the magnitude and direction of gravity. It can be used to identify the gesture of the mobile phone (such as horizontal and vertical screen switching, related Game, magnetometer attitude calibration), vibration recognition related functions (such as pedometer, tapping), etc.
  • the mobile phone 100 can also be configured with gyroscopes, barometers, hygrometers, thermometers, infrared sensors and other sensors, here Let me repeat.
  • the positioning device 108 is configured to provide a geographic location for the mobile phone 100. It can be understood that the positioning device 108 can be specifically a receiver of a positioning system such as a Global Positioning System (GPS) or a Beidou satellite navigation system, or a Russian GLONASS. After receiving the geographical location transmitted by the positioning system, the positioning device 108 sends the information to the processor 101 for processing, or sends it to the memory 103 for storage. In still other embodiments, the positioning device 108 may also be a receiver for assisting an Global Positioning System (AGPS), which assists in positioning the device by acting as a secondary server.
  • AGPS Global Positioning System
  • the location 108 completes the ranging and location service, in which case the secondary location server provides location assistance over a wireless communication network in communication with a location device 108, such as a GPS receiver, of the handset 100.
  • the positioning device 108 can also be a Wi-Fi access point based positioning technology. Since each Wi-Fi access point has a globally unique MAC address, the terminal can scan and collect the broadcast signals of the surrounding Wi-Fi access points when Wi-Fi is turned on, so that Wi- can be obtained. The MAC address broadcasted by the Fi access point; the terminal sends the data (such as the MAC address) capable of indicating the Wi-Fi access point to the location server through the wireless communication network, and each Wi-Fi access point is retrieved by the location server. The geographic location, combined with the strength of the Wi-Fi broadcast signal, calculates the geographic location of the terminal and sends it to the location device 108 of the terminal.
  • the audio circuit 109, the speaker 113, and the microphone 114 can provide an audio interface between the user and the handset 100.
  • the audio circuit 109 can transmit the converted electrical data of the received audio data to the speaker 113 for conversion to the sound signal output by the speaker 113; on the other hand, the microphone 114 converts the collected sound signal into an electrical signal by the audio circuit 109. After receiving, it is converted into audio data, and then the audio data is output to the RF circuit 102 for transmission to, for example, another mobile phone, or the audio data is output to the memory 103 for further processing.
  • the peripheral interface 110 is used to provide various interfaces for external input/output devices (such as a keyboard, a mouse, an external display, an external memory, a subscriber identity module card, etc.).
  • external input/output devices such as a keyboard, a mouse, an external display, an external memory, a subscriber identity module card, etc.
  • a universal serial bus (USB) interface is connected to the mouse, and a metal contact on the card slot of the subscriber identification module is connected to a subscriber identity module card (SIM) card provided by the telecommunications carrier.
  • SIM subscriber identity module card
  • Peripheral interface 110 can be used to couple the external input/output peripherals described above to processor 101 and memory 103.
  • the mobile phone 100 may further include a power supply device 111 (such as a battery and a power management chip) that supplies power to the various components.
  • the battery may be logically connected to the processor 101 through the power management chip to manage charging, discharging, and power management through the power supply device 111. And other functions.
  • the mobile phone 100 may further include a camera (front camera and/or rear camera), a flash, a micro projection device, a near field communication (NFC) device, and the like, and details are not described herein.
  • a camera front camera and/or rear camera
  • a flash a flash
  • micro projection device a micro projection device
  • NFC near field communication
  • the terminal 11 when the terminal 11 detects that the user launches an App or enters a specified interface of an App, the terminal 11 may be considered to have a demand for displaying an advertisement at this time.
  • the terminal 11 when detecting that the user clicks on the icon of the player application in the desktop, the terminal 11 can invoke the application programming interface (API) of the player application to start the player application, and the terminal 11 can also send the server 11 to the server 12.
  • API application programming interface
  • the advertisement display method provided by the embodiment of the present application includes the following steps 201-202.
  • the terminal 11 sends an advertisement request for the advertisement to be played to the server 12.
  • the server 12 returns a response message of the advertisement request to the terminal 11, where the response message includes the first advertisement information of the advertisement to be played and the second advertisement information of the advertisement to be played in the future, and the second advertisement information is acquired by the server 12.
  • the advertising information to be played in the future includes the first advertisement information of the advertisement to be played and the second advertisement information of the advertisement to be played in the future.
  • the terminal 11 may transmit the above to the server 12 based on a network protocol such as Hypertext Transfer Protocol (HTTP), Secure HTTP Channel (HTTPS), File Transfer Protocol (FTP), or Secure File Transfer Protocol (SFTP).
  • HTTP Hypertext Transfer Protocol
  • HTTPS Secure HTTP Channel
  • FTP File Transfer Protocol
  • SFTP Secure File Transfer Protocol
  • the client A when the user opens the client A installed in the terminal 11, the client A can be triggered to call an adware development kit (SDK), which is marked by JavaScript Object Notation (JSON) in HTTP.
  • SDK adware development kit
  • JSON JavaScript Object Notation
  • the message format sends an ad request to the ad server.
  • the advertisement request may carry an application package name (pkgname), an advertisement slot ID (slotid), a requested advertisement type (adtype) and the like of the current APP, so that the server that receives the advertisement request can determine the advertisement. Request matching ad information.
  • the advertisement ID is used to uniquely indicate the specific location of the current advertisement to be displayed on the current App;
  • the requested advertisement type may include a banner, a splash, and a native advertisement.
  • banner type of the advertisement is represented by 0
  • advertisement type of the splash is represented by 1
  • advertisement type of the native is represented by 2.
  • the advertisement request may further include an advertisement bit width and an advertisement bit height, wherein the advertisement bit width and the advertisement bit height are generally smaller than the width and height of the screen of the terminal 11.
  • the foregoing advertisement request may further include device information of the terminal 11, for example, a device type of the terminal 11, an operating system version number in the terminal 11, a device manufacturer to which the terminal 11 belongs, and a terminal 11
  • IMEI international mobile device identity code
  • MEID mobile device identification number
  • ESN electronic serial number
  • MAC media intervention control layer
  • the advertisement request sent by the terminal 11 to the server 12 is as follows:
  • the foregoing advertisement request may further include user behavior data recorded by the terminal 11. For example, the type of song the user likes, the working habits of the user, etc., so that the server 12 determines the advertisement information in accordance with the user's behavior according to the advertisement request.
  • the server 12 may compare each parameter carried in the advertisement request with the advertisement information uploaded by the advertiser in the advertisement resource pool, and use the advertisement information that satisfies each parameter in the advertisement request as the current time.
  • the server 12 may further predict future advertisements to be played that may be displayed on the terminal 11 in the future.
  • the server 12 may predict future advertisements to be played that may be displayed on the terminal 11 in the future according to the device information related to the device of the terminal 11 carried in the above advertisement request.
  • the server 12 may use one or more advertisements related to Huawei in the inventory pool as the future advertisement to be played.
  • the advertisement of a new mobile phone released by Huawei is used as the above-mentioned advertisement to be played in the future.
  • the server 12 may further predict future advertisements to be displayed that may be displayed on the terminal 11 in the future according to the application information related to the current application carried in the foregoing advertisement request.
  • the server 12 may use the advertisement of the game APP in the inventory pool similar to the game APP type as the future advertisement to be played.
  • the trigger terminal 11 After the user activates the video application A on the terminal 11, the trigger terminal 11 generates an advertisement request carrying the application A package name, and the terminal 11 sends the advertisement request to the server 12, and after receiving the advertisement request, the server 12 receives the advertisement request.
  • the application A According to the package name of the application A, the application A can be determined to be a video type application. Further, the server 12 can search for an advertisement corresponding to the video type application in the inventory pool as the above-mentioned future to-be-played advertisement, for example, the current hot drama. advertisment.
  • the terminal 11 may be triggered to generate an advertisement request carrying the application B package name, and send the advertisement request to the server 12, and after receiving the advertisement request, the server 12 according to the application
  • the package name of B can determine that the application B is an application of a music type.
  • the server 12 can search for an advertisement corresponding to the music type application in the inventory pool as the above-mentioned future advertisement to be played, for example, an advertisement of a certain headset brand, etc. .
  • the server 12 may further predict future advertisements to be played that may be displayed on the terminal 11 in the future according to the user behavior data carried in the advertisement request.
  • the user behavior data may be a search record of the user, and then the server 12 may determine the target information that the user recently pays attention according to the user's search record, for example, a car, a certain brand of clothing, or a food that is like to eat. In this way, the server 12 can use the advertisement associated with the target information in the inventory pool as the future advertisement to be played.
  • the user behavior data may also be a song playing record when the user uses a certain music APP. Then, when the user activates the music APP on the terminal 11, the terminal 11 may be triggered to generate an advertisement request carrying the song playing record. And, the terminal 11 transmits the advertisement request to the server 12. In this way, after receiving the advertisement request, the server 12 can determine the user's favorite music type and/or favorite singer and other user preferences according to the above-mentioned song play record, and the server 12 searches for the user preference in the advertisement resource pool. Corresponding advertisements to be played as the above future Advertising, for example, an advertisement for a singer concert.
  • the terminal 11 when sending the advertisement request to the server 12, the terminal 11 may carry at least one of the user behavior data, the device information of the terminal 11, and the information of the application package name that currently triggers the advertisement request.
  • the server 12 can determine, according to the foregoing information, a future to-be-played advertisement with a high probability of playing on the terminal 11 and a high user demand in the future, thereby improving the probability of successful recommendation of the advertisement and the user experience when the user uses the APP.
  • the advertisement prediction device 13 may also be included.
  • the advertisement predicting device 13 may be connected to the server 12 in the form of a separate physical device, or may be integrated in the server 12 in the form of a functional module, which is not limited in this embodiment.
  • the server 12 may further interact with the advertisement prediction device 13 to predict future advertisements to be played that may be displayed on the terminal 11 in the future.
  • the advertisement prediction device 13 may pre-establish an advertisement prediction model through a big data mining tool according to historical advertisement data presented on different terminals.
  • the server 12 may send the advertisement request to the advertisement prediction model, and the advertisement prediction model is used from the inventory pool according to relevant parameters such as application information carried in the advertisement request. It is predicted that one or more future pending advertisements that may be displayed on the terminal 11 in the future.
  • the predicted advertisement information ie, the second advertisement information
  • the future advertisement to be played is fed back to the server 12.
  • step 202 the server 12 determines the first advertisement information of the currently to-be-played advertisement, and the predicted second advertisement information of the future to-be-played advertisement that may be displayed on the terminal 11 in the future as the advertisement request.
  • the response message is sent to the terminal 11.
  • the above response message sent by the server 12 can also be expressed in a JSON message format.
  • the response message may include a return value (retcode) of the response message, a first advertisement information (adinfo) of the advertisement to be played, and a second advertisement information (preadinfo) of the advertisement to be played in the future.
  • the response message may further include a reason for the failure of the response.
  • the advertisement information may include an advertisement slot ID (slotid) corresponding to the advertisement request, a creative type of the advertisement, and a material ID of the creative. And other parameters.
  • the creative type of the advertisement may include a type of text advertisement, image advertisement, graphic advertisement, and image interchange format (GIF) advertisement.
  • the advertisement information may further include a download link (html) of the creative, a creative summary value (sha256), an interaction type of the advertisement, and the like.
  • the type of interaction of the advertisement may include no response after the user clicks, the relevant webpage is opened after the user clicks, the application is downloaded after the user clicks, and the interaction type is entered after the user clicks.
  • the response message sent by the server 12 to the terminal 11 is as follows:
  • the terminal 11 sends an advertisement request to the server 12 each time, the server 12 determines, in addition to determining the first advertisement information of the current to-be-displayed advertisement suitable for the present display for the terminal 11, The terminal 11 predicts the second advertisement information of the future to-be-played advertisement that may be displayed on the terminal 11 in the future. In this way, on the basis that the number of interactions between the terminal 11 and the server 12 is not increased, the terminal 11 can obtain the advertisement information of the advertisement to be played in advance in advance, so that the terminal 11 can download the advertisement of the advertisement to be played in advance according to the advertisement information, thereby avoiding User wait time due to downloading creatives in real time when an ad needs to be played.
  • the terminal 11 may be configured to store the advertisement information. After the terminal 11 obtains the first advertisement information and the second advertisement information, the first advertisement information and the second advertisement information may be stored in the SQLite, so that the terminal 11 is configured. The corresponding advertisement information is obtained from the SQLite, and the corresponding creative material is obtained according to the advertisement information.
  • the terminal 11 may continue to perform the following steps 203-205 as shown in FIG. 7.
  • the terminal 11 determines whether a first creative corresponding to the first advertisement information is stored locally.
  • the first advertisement information carries the material ID of the first creative material corresponding to the first advertisement information, so the terminal 11 can search for the existence and the first advertisement information in the locally stored creative material.
  • the terminal 11 may continue to perform the following step 205; otherwise, determining that the first corresponding to the first advertisement information is not stored in the local
  • the creative, terminal 11 can continue to perform the following steps 204-205.
  • the terminal 11 acquires, from the server 12, the first creative material corresponding to the first advertisement information.
  • the terminal 11 displays the first creative in its display interface.
  • step 204 if the first creative corresponding to the first advertisement information is not stored in the local, the terminal 11 may download and download from the advertisement resource pool of the server 12 according to the download link carried in the first advertisement information.
  • the first creative corresponding to the first advertisement information is not stored in the local.
  • step 205 the terminal 11 displays the first creative in its display interface to complete the playing process of the present to-be-played advertisement.
  • the terminal 11 may directly execute step 205, that is, display the first creative material in the display interface of the terminal 11 to complete the foregoing The playback process of the secondary to-be-played advertisement.
  • the terminal 11 does not need to download the first creative corresponding to the first advertisement information from the inventory pool, so that the user does not need to spend a lot of time waiting in the process of using the APP.
  • the download process of the creative which increases the chances of successful recommendation of the ad and the user experience when using the app.
  • the terminal 11 requests the server 12 for the second creative corresponding to the second advertisement information according to the second advertisement information.
  • the terminal 11 receives the second creative sent by the server 12.
  • the terminal 11 can download the second in the advertisement resource pool of the server 12 according to the download link. Creative.
  • the terminal 11 when the terminal 11 is in the Wi-Fi network, the terminal 11 can be triggered to download the second creative in the background according to the download link in the second advertisement information, so that the terminal 11 can be lowered. Additional traffic overhead for users when downloading creatives on the mobile web.
  • the digest value of the second creative material may be recalculated (sha256), and the recalculated digest value and the creative summary carried in the second advertisement information are further Values are compared.
  • the terminal 11 may delete the downloaded second advertisement. The material is sent to the server 12 to alert the server 12 to timely handle the malicious tampering behavior.
  • the terminal 11 displays the second creative material in its display interface.
  • the terminal 11 displays the first moment of the first creative in the display interface in step 205, and the terminal 11 displays the second moment of the second creative in the display interface in step 208.
  • the time at which the terminal 11 displays the first creative material is earlier than the time at which the second creative material is displayed.
  • the terminal 11 acquires the first creative material according to the acquired first advertisement information and displays it in the current display interface.
  • the terminal 11 may The advertisement information is used to download the second advertisement of the advertisement to be played in the future.
  • the terminal 11 detects the pause operation triggered by the user, the second creative that has been downloaded may be displayed in the current pause interface.
  • the terminal 11 can display the acquired first creative material in the current display interface when the application A is started.
  • the terminal 11 can download the future advertisement to be played according to the second advertisement information.
  • the second creative is displayed in the current display interface.
  • the second embodiment of the present application does not impose any limitation on the current display interface.
  • the second creative may be saved locally.
  • the second creative can be stored locally in the form of a file, improving the reading speed when the terminal 11 reads the creative.
  • the server 12 returns the advertisement information of the to-be-played advertisement returned to the terminal 11 to carry the material of the second creative material.
  • the logo indicates that the current to-be-played advertisement at this time is the second creative.
  • the terminal 11 can output the above-mentioned second creative material that has been saved to the display interface of the terminal 11.
  • the terminal 11 does not need to download the second creative from the inventory pool, so that the user does not need to spend a lot of time waiting for the download process of the creative in the process of using the APP, thereby improving The chances of successful recommendation of the ad and the user experience when using the app.
  • the user needs to trigger the advertisement display again in the process of using the APP. For example, as shown in FIG. 10, when the terminal 11 detects that the user clicks the pause button while playing the video A, the trigger terminal 11 displays the new creative in the current display interface. At this time, the terminal 11 may output the locally stored second creative material to the display interface of the terminal 11.
  • the terminal 11 may prompt the user by text or other forms that the second creative currently displayed is downloaded in advance in the WIFI environment, so that When the second creative is displayed, the user does not have to worry about causing additional traffic overhead, thereby improving the user experience when the user uses the video app.
  • the terminal 11 may randomly select one of the plurality of second creatives to be displayed in the current display interface.
  • the terminal 11 may further acquire the scene description data at this time, where the scene description data is used to indicate the application scenario in which the terminal 11 is currently located. In this way, the terminal 11 can select the second creative material associated with the scene description data from the plurality of second creative materials to display, so as to improve the chance of successful recommendation of the advertisement.
  • the scene description data may specifically include a program type played by the current application.
  • a program type played by the current application As shown in FIG. 11, four different types of second creatives are downloaded in advance in the terminal.
  • the trigger terminal 11 acquires the program type currently played by the application, as shown in FIG. 11, the gourmet program is being played in the previously running video application.
  • the terminal 11 can search for a creative associated with the food from the second creative stored in advance, for example, the creative of the food advertisement in FIG. Further, the terminal 11 displays the creative associated with the food in the current display interface.
  • the scene description data may further include screen content in the current display interface of the terminal 11.
  • the terminal 11 is playing the drama B through the video application, as shown in (a) of FIG. 12, the terminal 11 detects that the user clicks the pause button when the fifth minute is played, and at this time, the trigger terminal 11 acquires the current display interface.
  • the content of the screen for example, is currently playing a picture of eating.
  • the terminal 11 can search for the creative associated with the food from the second creative stored in advance, and further display the second creative associated with the food at the current In the display interface.
  • the terminal 11 detects that the user clicks the pause button again when playing until the 20th minute.
  • the terminal 11 is triggered again to acquire the screen content in the current display interface, for example, currently The screen is played by the protagonist of the TV series. Then, as shown in (b) of FIG. 12, the terminal 11 may search for the creative associated with the shopping from the second creative stored in advance, and further, the second creative associated with the shopping (for example, the apparel advertisement) ) is displayed in the current display interface.
  • the second creative associated with the shopping for example, the apparel advertisement
  • the scenario description data may further include application scenario information that the terminal 11 is currently located. For example, when it is detected that the user holds the terminal 11 to run or opens the APP related to the motion, it can be determined that the terminal 11 is in a motion scene. In the motion scenario, if it is detected that the terminal 11 has a need to display an advertisement, as shown in (a) of FIG. 13, the terminal 11 may search for the creative associated with the motion from the second creative stored in advance, and further A second creative associated with the campaign (eg, a sporting goods advertisement) is displayed in the current display interface. For another example, when it is detected that the user opens a certain game APP, it can be determined that the terminal 11 is in a game scene.
  • a second creative associated with the campaign eg, a sporting goods advertisement
  • the terminal 11 may search for the creative associated with the game from the second creative stored in advance, and further Will be with the game The associated second creative is displayed in the current display interface.
  • the terminal 11 when displaying the downloaded second creative, can intelligently display the creative associated with the current application scenario for the user according to the current application scenario. In this way, the user not only saves the time for downloading the creative material, but also can view the advertisement with the best matching degree with the application scene at the time of viewing the advertisement, thereby improving the chance of successful recommendation of the advertisement and the user experience when the user uses the APP. .
  • the server 12 carries the first advertisement information of the current to-be-displayed advertisement determined for the terminal 11 in the response message, and the predicted second advertisement information of the future to-be-played advertisement.
  • the server 12 predicts the second advertisement information of the future to-be-played advertisement that may be displayed on the terminal 11 in the future, and the process of transmitting the second advertisement information to the terminal 11 may also be performed. It is the server 11 that is executed separately.
  • the terminal 11 may send an advertisement request to the server 12, and at this time, the server 12 may determine only the first advertisement of the current to-be-played advertisement corresponding to the advertisement request for the terminal.
  • the information is such that the terminal 11 can obtain the first creative of the advertisement to be played and display according to the first advertisement information.
  • the terminal 11 may send a future pending advertisement request for requesting a future advertisement to be played to the server 12 periodically or irregularly.
  • the server 12 that receives the above-mentioned future advertisement request to be played may further The terminal 11 predicts a future advertisement to be played that may be played in the future, and sends the second advertisement information of the future advertisement to be sent to the terminal 11, so that the terminal 11 can pre-play the advertisement to be played in advance according to the second advertisement information.
  • the creatives of the present application are not limited in any way.
  • the above terminal and the like include hardware structures and/or software modules corresponding to each function.
  • the embodiments of the present application can be implemented in a combination of hardware or hardware and computer software in combination with the elements and algorithm steps of the various examples described in the embodiments disclosed herein. Whether a function is implemented in hardware or computer software to drive hardware depends on the specific application and design constraints of the solution. A person skilled in the art can use different methods to implement the described functions for each particular application, but such implementation should not be considered to be beyond the scope of the embodiments of the present application.
  • the embodiment of the present application may perform the division of the function modules on the terminal or the like according to the foregoing method example.
  • each function module may be divided according to each function, or two or more functions may be integrated into one processing module.
  • the above integrated modules can be implemented in the form of hardware or in the form of software functional modules. It should be noted that the division of the module in the embodiment of the present application is schematic, and is only a logical function division, and the actual implementation may have another division manner.
  • FIG. 14 is a schematic diagram showing a possible structure of the terminal 11 involved in the foregoing embodiment.
  • the terminal 11 includes: an obtaining unit 1101, a sending unit 1102, and a display unit. 1103.
  • the obtaining unit 1101 is configured to: acquire the first advertisement information of the advertisement to be played this time, And the second advertisement information of the predicted future advertisement to be played, the first advertisement information is used to indicate the feature attribute of the to-be-played advertisement displayed on the terminal 11, and the second advertisement information is used to indicate the future on the terminal 11. Displaying a feature attribute of the to-be-played advertisement according to the first advertisement information; acquiring a second creative material of the future to-be-played advertisement according to the second advertisement information;
  • the display unit 1103 is configured to: display the first creative and the second creative respectively.
  • the sending unit 1102 is configured to: send an advertisement request for the current to-be-played advertisement to the server, where the advertisement request is used to trigger the server to determine the first advertisement information corresponding to the current to-be-played advertisement, and predict and The second advertisement information corresponding to the future to-be-played advertisement;
  • the obtaining unit 1101 is further configured to: receive a response message sent by the server, where the response message includes the first advertisement information and the second advertisement information.
  • the second advertisement information includes a download link of the second creative material; the obtaining unit 1101 is specifically configured to: when the terminal 11 is in the Wi-Fi network, download the second creative material according to the download link of the second creative material. .
  • the first advertisement information includes a material identifier; the acquiring unit 1101 is specifically configured to: search whether the target creative material corresponding to the material identifier is stored in the terminal 11; if the target advertisement corresponding to the material identifier is stored The material, the target creative is used as the first creative; if the target creative corresponding to the material identifier is not stored, the first creative corresponding to the material identifier is obtained from the server.
  • the display unit 1103 is specifically configured to: display the first creative material at the first moment; display the second creative material at the second moment, the second moment is later than the first moment.
  • the display unit 1103 is specifically configured to display the second creative material when the third advertisement information acquired by the terminal 11 includes the material identifier of the second creative material.
  • the acquiring unit 1101 is further configured to: when the second time comes, acquire scene description data, where the scene description data is used to indicate an application scenario that the terminal 11 is currently located;
  • the unit 1103 is specifically configured to: when the scene description data is associated with the second creative, display the second creative.
  • FIG. 15 shows a possible structural diagram of the terminal 11 involved in the above embodiment.
  • the terminal 11 includes a processing module 1302 and a communication module 1303.
  • the processing module 1302 is configured to control and manage the actions of the terminal 11.
  • the communication module 1303 is for supporting communication between the terminal 11 and other network entities.
  • the terminal 11 may further include a storage module 1301 for storing program codes and data of the terminal 11.
  • the processing module 1302 may be a processor or a controller, for example, may be a central processing unit (CPU), a general-purpose processor, a digital signal processor (DSP), and an application specific integrated circuit (Application-Specific Integrated Circuit, ASIC), Field Programmable Gate Array (FPGA) or other programmable Logic device, transistor logic device, hardware component, or any combination thereof. It is possible to implement or carry out the various illustrative logical blocks, modules and circuits described in connection with the present disclosure.
  • the processor may also be a combination of computing functions, for example, including one or more microprocessor combinations, a combination of a DSP and a microprocessor, and the like.
  • the communication module 1303 may be a transceiver, a transceiver circuit, a communication interface, or the like.
  • the storage module 1301 may be a memory.
  • the terminal 11 provided by the embodiment of the present application may be the mobile phone 100 shown in FIG.
  • the computer program product includes one or more computer instructions.
  • the computer can be a general purpose computer, a special purpose computer, a computer network, or other programmable device.
  • the computer instructions can be stored in a computer readable storage medium or transferred from one computer readable storage medium to another computer readable storage medium, for example, the computer instructions can be from a website site, computer, server or data center Transfer to another website site, computer, server, or data center by wire (eg, coaxial cable, fiber optic, digital subscriber line (DSL), or wireless (eg, infrared, wireless, microwave, etc.).
  • the computer readable storage medium can be any available media that can be accessed by a computer or a data storage device such as a server, data center, or the like that includes one or more available media.
  • the usable medium may be a magnetic medium (eg, a floppy disk, a hard disk, a magnetic tape), an optical medium (eg, a DVD), or a semiconductor medium (such as a solid state disk (SSD)).

Abstract

本申请的实施例提供一种广告展示方法及终端,涉及通信技术领域,可降低APP运行过程中加载广告素材的时长,从而提高广告的成功推荐几率以及使用APP时的用户体验。该方法包括:终端获取本次待播放广告的第一广告信息,以及预测出的未来待播放广告的第二广告信息,第一广告信息用于指示本次在终端上展示的待播放广告的特征属性,第二广告信息用于指示未来在终端上展示的待播放广告的特征属性;终端根据第一广告信息获取该本次待播放广告的第一广告素材;终端根据第二广告信息获取该未来待播放广告的第二广告素材;终端分别展示第一广告素材和第二广告素材。

Description

一种广告展示方法及终端
本申请要求于2017年01月20日提交中国专利局、申请号为201710051633.9、发明名称为“一种提升广告展示速度的方法和设备”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请实施例涉及通信技术领域,尤其涉及一种广告展示方法及终端。
背景技术
通常,广告商会将需要投放的广告素材(例如,广告的图片、文字、视频以及声音等)上传至广告资源池中。用户在使用应用(APP)的过程中,会触发终端从上述广告资源池中获取相应的广告素材,并在其显示界面中进行展示。
当终端检测到用户启动某个App或者进入某个App的指定界面时,可认为终端此时存在展示广告的需求。进而,如图1所示,终端可以向广告服务器发送广告请求,由广告服务器在上述广告资源池中查找与该广告请求匹配的目标广告的广告信息(例如,目标广告的ID、名称、广告类型以及其广告素材的下载链接等),并将该广告信息返回给终端。那么,终端根据上述广告信息可进一步从广告服务器中获取上述目标广告的广告素材。例如,按照上述广告信息中广告素材的下载链接下载上述目标广告的广告素材,进而将上述目标广告的广告素材展示在终端的显示界面中。
但是,在终端下载上述广告素材时,如果广告素材中包含的图片、视频或声音的体积比较大,或者下载时的网络带宽不足,都会出现广告素材下载较慢的现象。使得用户在使用APP的过程中需要浪费大量时间等待下载广告素材,不仅降低了广告的成功推荐几率,还会严重影响用户使用该APP时的用户体验。
发明内容
本申请的实施例提供一种广告展示方法及终端,可降低APP运行过程中加载广告素材的时长,从而提高广告的成功推荐几率以及使用APP时的用户体验。
为达到上述目的,本申请的实施例采用如下技术方案:
第一方面,本申请的实施例提供一种广告展示方法,包括:终端获取本次待播放广告的第一广告信息(该第一广告信息用于指示本次在上述终端上展示的待播放广告的特征属性),以及预测出的未来待播放广告的第二广告信息(该第二广告信息用于指示未来在上述终端上展示的待播放广告的特征属性);进而,终端根据上述第一广告信息获取该本次待播放广告的第一广告素材;根据上述第二广告信息获取该未来待播放广告的第二广告素材;最终,终端分别展示第一广告素材和第二广告素材。也就是说,当终端需要在显示 界面中展示本次待播放广告时,可以一次性地获取到本次待播放广告的第一广告信息,以及预测出的未来可能在该终端上展示的未来待播放广告的第二广告信息。进而,获取到上述本次待播放广告的第一广告素材和上述未来待播放广告的第二广告素材。
这样,当未来某一时刻终端需要展示上述未来待播放广告时,可直接将上述获取到的第二广告素材输出至显示界面中进行展示,节省了终端下载上述第二广告素材的时间。这样,用户在使用APP的过程中不需要花费大量时间等待终端下载广告素材,从而提高广告的成功推荐几率以及使用该APP时的用户体验。
结合第一方面,在一种可能的实现方式中,上述终端获取本次待播放广告的第一广告信息,以及预测出的未来待播放广告的第二广告信息,具体包括:终端向服务器发送上述本次待播放广告的广告请求,该广告请求用于触发服务器确定与该本次待播放广告对应的第一广告信息,并预测与该未来待播放广告对应的第二广告信息;进而,终端接收该服务器发送的响应消息,该响应消息中包括上述第一广告信息以及第二广告信息。也就是说,在终端需要展示本次待播放广告时,可从服务器中同时获取到未来待播放广告的广告信息。这样,在不增加终端与服务器交互次数的基础上,终端可以提前获取到未来待播放广告的广告信息,使得终端可以提前根据该广告信息下载未来待播放广告的广告素材,避免在需要播放广告时因实时下载广告素材而产生的用户等待时间。
结合第一方面和上述可能的实现方式,在另一种可能的实现方式中,该广告请求中包括当前终端运行的应用的应用信息,终端的设备信息,以及终端记录的用户行为数据中的至少一项。这样,服务器根据为终端预测出与上述应用信息、设备信息或者用户行为数据相关联的未来待播放广告,以提高广告推荐的成功几率。
结合第一方面和上述可能的实现方式,在另一种可能的实现方式中,第二广告信息中包括第二广告素材的下载链接;其中,终端根据第二广告信息获取该未来待播放广告的第二广告素材,包括:当终端处于Wi-Fi网络中,终端按照第二广告素材的下载链接下载第二广告素材。这样,可以降低终端在移动网络中下载广告素材时给用户带来的额外流量开销。
结合第一方面和上述可能的实现方式,在另一种可能的实现方式中,第一广告信息中包括素材标识;其中,终端根据第一广告信息获取该本次待播放广告的第一广告素材,包括:终端查找终端内是否存储有与该素材标识对应的目标广告素材;若未存储有与该素材标识对应的目标广告素材,则终端从服务器中获取与该素材标识对应的第一广告素材;若存储有与该素材标识对应的目标广告素材,则终端将该目标广告素材作为第一广告素材,进而在终端的显示界面中展示该第一广告素材,以完成上述本次待播放广告的播放过程。
此时,在播放本次待播放广告的过程中,终端无需下载与上述第一广告信息对应的第一广告素材,使得用户在使用APP的过程中不需要花费大量时 间等待广告素材的下载过程,从而提高广告的成功推荐几率以及使用该APP时的用户体验。
结合第一方面和上述可能的实现方式,在另一种可能的实现方式中,终端分别展示第一广告素材和第二广告素材,包括:终端在第一时刻展示第一广告素材;终端在第二时刻展示第二广告素材,第二时刻晚于第一时刻。
例如,终端在第二时刻展示第二广告素材,包括:当终端获取到的第三广告信息中包含第二广告素材的素材标识时,终端展示第二广告素材。
又例如,终端在第二时刻展示第二广告素材,包括:当第二时刻到来时,终端获取场景描述数据,该场景描述数据用于指示终端当前所处的应用场景;当该场景描述数据与第二广告素材相关联时,终端展示第二广告素材。
也就是说,终端在展示已下载的第二广告素材时,可以根据当前所处的应用场景,智能的为用户展示与当前应用场景相关联的广告素材。这样,用户在观看广告的过程中不仅可以节省下载广告素材的时间,还可以观看到与此时应用场景匹配度最佳的广告,从而提高广告的成功推荐几率以及用户使用该APP时的用户体验。
第二方面,本申请的实施例提供一种终端,包括:获取单元,用于:获取本次待播放广告的第一广告信息,以及预测出的未来待播放广告的第二广告信息,第一广告信息用于指示本次在终端上展示的待播放广告的特征属性,第二广告信息用于指示未来在终端上展示的待播放广告的特征属性;根据第一广告信息获取该本次待播放广告的第一广告素材;根据第二广告信息获取该未来待播放广告的第二广告素材;展示单元,用于:分别展示第一广告素材和第二广告素材。
结合第一方面,在一种可能的实现方式中,终端还包括发送单元,该发送单元,用于:向服务器发送该本次待播放广告的广告请求,该广告请求用于触发该服务器确定与该本次待播放广告对应的第一广告信息,并预测与该未来待播放广告对应的第二广告信息;该获取单元,还用于:接收该服务器发送的响应消息,该响应消息中包括第一广告信息以及第二广告信息。
结合第二方面和上述可能的实现方式,在另一种可能的实现方式中,第二广告信息中包括第二广告素材的下载链接;该获取单元,具体用于:当终端处于Wi-Fi网络中,按照第二广告素材的下载链接下载第二广告素材。
结合第二方面和上述可能的实现方式,在另一种可能的实现方式中,第一广告信息中包括素材标识;该获取单元,具体用于:查找终端内是否存储有与该素材标识对应的目标广告素材;若存储有与该素材标识对应的目标广告素材,则将该目标广告素材作为第一广告素材;若未存储有与该素材标识对应的目标广告素材,则从服务器中获取与该素材标识对应的第一广告素材。
结合第二方面和上述可能的实现方式,在另一种可能的实现方式中,该展示单元,具体用于:在第一时刻展示第一广告素材;在第二时刻展示第二广告素材,第二时刻晚于第一时刻。
结合第二方面和上述可能的实现方式,在另一种可能的实现方式中,该展示单 元,具体用于:当终端获取到的第三广告信息中包含第二广告素材的素材标识时,展示第二广告素材。
结合第二方面和上述可能的实现方式,在另一种可能的实现方式中,该获取单元,还用于:当第二时刻到来时,获取场景描述数据,该场景描述数据用于指示终端当前所处的应用场景;该展示单元,具体用于:当该场景描述数据与第二广告素材相关联时,展示第二广告素材。
第三方面,本申请的实施例提供一种终端,包括:处理器、存储器、总线和通信接口;该存储器用于存储计算机执行指令,该处理器与该存储器通过该总线连接,当终端运行时,该处理器执行该存储器存储的该计算机执行指令,以使终端执行上述任一项广告展示方法。
第四方面,本申请实施例提供一种计算机可读存储介质,该计算机可读存储介质中存储有指令,当该指令在上述任一项终端上运行时,使得终端执行上述任一项广告展示方法。
第五方面,本申请实施例提供一种包含指令的计算机程序产品,当其在上述任一项终端上运行时,使得终端执行上述任一项广告展示方法。
本申请的实施例中,上述终端的名字对设备本身不构成限定,在实际实现中,这些设备可以以其他名称出现。只要各个设备的功能和本申请的实施例类似,即属于本申请权利要求及其等同技术的范围之内。
另外,第二方面至第五方面中任一种设计方式所带来的技术效果可参见上述第一方面中不同设计方法所带来的技术效果,此处不再赘述。
附图说明
图1为现有技术中广告展示方法的交互示意图;
图2为本申请实施例提供的一种广告系统的架构示意图一;
图3为本申请实施例提供的一种手机的结构示意图;
图4为本申请实施例提供的一种广告展示方法的应用场景示意图一;
图5为本申请实施例提供的一种广告展示方法的应用场景示意图二;
图6为本申请实施例提供的一种广告系统的架构示意图二;
图7为本申请实施例提供的一种广告展示方法的流程示意图;
图8为本申请实施例提供的一种广告展示方法的应用场景示意图三;
图9为本申请实施例提供的一种广告展示方法的应用场景示意图四;
图10为本申请实施例提供的一种广告展示方法的应用场景示意图五;
图11为本申请实施例提供的一种广告展示方法的应用场景示意图六;
图12为本申请实施例提供的一种广告展示方法的应用场景示意图七;
图13为本申请实施例提供的一种广告展示方法的应用场景示意图八;
图14为本申请实施例提供的一种终端的结构示意图一;
图15为本申请实施例提供的一种终端的结构示意图二。
具体实施方式
以下,术语“第一”、“第二”仅用于描述目的,而不能理解为指示或暗示相对重要性或者隐含指明所指示的技术特征的数量。由此,限定有“第一”、 “第二”的特征可以明示或者隐含地包括一个或者更多个该特征。在本申请实施例的描述中,除非另有说明,“多个”的含义是两个或两个以上。
本申请的实施例提供一种广告展示方法,可应用于图2所示的广告系统中,该系统中包括终端11以及至少一个服务器12(例如,广告服务器)。
其中,服务器12内维护有一个广告资源池,该广告资源池中存储有各个广告商上传的广告素材(例如,广告中出现的文字、图片、视频以及声音等素材)和广告信息(例如,广告类型以及广告素材链接地址等)。
那么,终端11在运行某个APP的过程中,可能触发终端11向服务器12请求相应的广告素材。例如,在用户使用视频应用观看视频的过程中,当检测到用户触发暂停按钮时,终端11可以向服务器12发送广告请求,使得服务器12将与本次广告请求对应的广告信息返回给终端11。这样,终端11可以按照上述广告信息在服务器12的广告资源池中获取相应的广告素材,并将获取到的广告素材显示在当前的视频暂停界面上。
其中,上述广告信息是指用于指示待播放广告的特征属性的描述参数,例如,广告的ID、名称、广告类型以及广告素材链接地址等,本申请实施例对此不作任何限制。
相应的,上述广告素材是指展示在终端11的显示界面上的具体广告内容,例如,广告中出现的文字、图片、视频以及声音等,本申请实施例对此也不作任何限制。
在本申请实施例中,当终端11需要在显示界面中展示本次待播放广告时,终端11可从服务器12中一次性地获取到本次待播放广告的广告信息(即第一广告信息),以及服务器12预测出的未来可能在终端11上展示的未来待播放广告的广告信息(即第二广告信息)。进而,终端11可根据上述第一广告信息进一步获取到上述本次待播放广告的广告素材(即第一广告素材),并在当前的显示界面中展示该第一广告素材,完成本次待播放广告的展示过程。
另外,终端11还可以根据上述第二广告信息进一步获取到上述未来待播放广告的广告素材(即第二广告素材)。这样,当未来某一时刻终端11需要展示上述未来待播放广告时,可直接将上述获取到的第二广告素材输出至显示界面中进行展示,节省了终端11从服务器12下载上述第二广告素材的时间。这样,用户在使用APP的过程中不需要花费大量时间等待终端11下载广告素材,从而提高广告的成功推荐几率以及使用该APP时的用户体验。
在具体的实现中,上述终端11可以为桌面型、膝上型、平板电脑、手持计算机、手机、笔记本电脑、超级移动个人计算机(Ultra-mobile Personal Computer,UMPC)、上网本,以及蜂窝电话、个人数字助理(Personal Digital Assistant,PDA)、专用媒体播放器、消费类电子设备、可穿戴设备、AR(增强现实)\VR(虚拟现实)设备等。
如图3所示,本申请实施例中以终端11为手机举例说明。应该理解的是,图3中所示的手机100仅是终端的一个范例,并且手机100可以具有比图中所示出的更多的或者更少的部件,可以组合两个或更多的部件,或者可以具 有不同的部件配置。
如图3所示,手机100具体可以包括:处理器101、射频(RF)电路102、存储器103、触摸屏104、蓝牙装置105、一个或多个传感器106、Wi-Fi装置107、定位装置108、音频电路109、外设接口110以及电源系统111等部件。这些部件可通过一根或多根通信总线或信号线(图3中未示出)进行通信。本领域技术人员可以理解,图3中示出的硬件结构并不构成对手机的限定,手机100可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。
下面结合图3对手机100的各个部件进行具体的介绍:
处理器101是手机100的控制中心,利用各种接口和线路连接手机100的各个部分,通过运行或执行存储在存储器103内的应用程序(以下可以简称App),以及调用存储在存储器103内的数据,执行手机100的各种功能和处理数据。在一些实施例中,处理器101可包括一个或多个处理单元;举例来说,处理器101可以是华为技术有限公司制造的麒麟960芯片。
射频电路102可用于在收发信息或通话过程中,无线信号的接收和发送。特别地,射频电路102可以将基站的下行数据接收后,给处理器101处理;另外,将涉及上行的数据发送给基站。通常,射频电路包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器、双工器等。此外,射频电路102还可以通过无线通信和其他设备通信。所述无线通信可以使用任一通信标准或协议,包括但不限于全球移动通讯系统、通用分组无线服务、码分多址、宽带码分多址、长期演进、电子邮件、短消息服务等。
存储器103用于存储应用程序以及数据,处理器101通过运行存储在存储器103的应用程序以及数据,执行手机100的各种功能以及数据处理。存储器103主要包括存储程序区以及存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等);存储数据区可以存储根据使用手机100时所创建的数据(比如音频数据、电话本等)。此外,存储器103可以包括高速随机存取存储器,还可以包括非易失存储器,例如磁盘存储器件、闪存器件或其他易失性固态存储器件等。存储器103可以存储各种操作系统,例如,苹果公司所开发的iOS操作系统,谷歌公司所开发的Android操作系统等。
触摸屏104可以包括触控板104-1和显示器104-2。其中,触控板104-1可采集手机100的用户在其上或附近的触摸事件(比如用户使用手指、触控笔等任何适合的物体在触控板104-1上或在触控板104-1附近的操作),并将采集到的触摸信息发送给其他器件例如处理器101。虽然在图3中,触控板104-1与显示屏104-2是作为两个独立的部件来实现手机100的输入和输出功能,但是在某些实施例中,可以将触控板104-1与显示屏104-2集成而实现手机100的输入和输出功能。可以理解的是,触摸屏104是由多层的材料堆叠而成,本申请实施例中只展示出了触控板(层)和显示屏(层),其他层在本申请实施例中不予记载。另外,在本申请其他一些实施例中,触控板104-1 可以覆盖在显示器104-2之上,并且触控板104-1的尺寸大于显示屏104-2的尺寸,使得显示屏104-2全部覆盖在触控板104-1下面,或者,上述触控板104-1可以以全面板的形式配置在手机100的正面,也即用户在手机100正面的触摸均能被手机感知,这样就可以实现手机正面的全触控体验。在其他一些实施例中,触控板104-1以全面板的形式配置在手机100的正面,显示屏104-2也可以以全面板的形式配置在手机100的正面,这样在手机的正面就能够实现无边框的结构。
在本申请实施例中,手机100还可以具有指纹识别功能。例如,可以在手机100的背面(例如后置摄像头的下方)配置指纹识别器112,或者在手机100的正面(例如触摸屏104的下方)配置指纹识别器112。又例如,可以在触摸屏104中配置指纹采集器件112来实现指纹识别功能,即指纹采集器件112可以与触摸屏104集成在一起来实现手机100的指纹识别功能。在这种情况下,该指纹采集器件112配置在触摸屏104中,可以是触摸屏104的一部分,也可以以其他方式配置在触摸屏104中。本申请实施例中的指纹采集器件112的主要部件是指纹传感器,该指纹传感器可以采用任何类型的感测技术,包括但不限于光学式、电容式、压电式或超声波传感技术等。
在本申请实施例中,手机100还可以包括蓝牙装置105,用于实现手机100与其他短距离的终端(例如手机、智能手表等)之间的数据交换。本申请实施例中的蓝牙装置可以是集成电路或者蓝牙芯片等。
Wi-Fi装置107,用于为手机100提供遵循Wi-Fi相关标准协议的网络接入,手机100可以通过Wi-Fi装置107接入到Wi-Fi接入点,进而帮助用户收发电子邮件、浏览网页和访问流媒体等,它为用户提供了无线的宽带互联网访问。在其他一些实施例中,该Wi-Fi装置107也可以作为Wi-Fi无线接入点,可以为其他终端提供Wi-Fi网络接入。
手机100还可以包括至少一种传感器106,比如光传感器、运动传感器以及其他传感器。具体地,光传感器可包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节触摸屏104的显示器的亮度,接近传感器可在手机100移动到耳边时,关闭显示器的电源。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别手机姿态的应用(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;至于手机100还可配置的陀螺仪、气压计、湿度计、温度计、红外线传感器等其他传感器,在此不再赘述。
定位装置108,用于为手机100提供地理位置。可以理解的是,该定位装置108具体可以是全球定位系统(GPS)或北斗卫星导航系统、俄罗斯GLONASS等定位系统的接收器。定位装置108在接收到上述定位系统发送的地理位置后,将该信息发送给处理器101进行处理,或者发送给存储器103进行保存。在另外的一些实施例中,该定位装置108还可以是辅助全球卫星定位系统(AGPS)的接收器,AGPS系统通过作为辅助服务器来协助定位装 置108完成测距和定位服务,在这种情况下,辅助定位服务器通过无线通信网络与终端例如手机100的定位装置108(即GPS接收器)通信而提供定位协助。在另外的一些实施例中,该定位装置108也可以是基于Wi-Fi接入点的定位技术。由于每一个Wi-Fi接入点都有一个全球唯一的MAC地址,终端在开启Wi-Fi的情况下即可扫描并收集周围的Wi-Fi接入点的广播信号,因此可以获取到Wi-Fi接入点广播出来的MAC地址;终端将这些能够标示Wi-Fi接入点的数据(例如MAC地址)通过无线通信网络发送给位置服务器,由位置服务器检索出每一个Wi-Fi接入点的地理位置,并结合Wi-Fi广播信号的强弱程度,计算出该终端的地理位置并发送到该终端的定位装置108中。
音频电路109、扬声器113、麦克风114可提供用户与手机100之间的音频接口。音频电路109可将接收到的音频数据转换后的电信号,传输到扬声器113,由扬声器113转换为声音信号输出;另一方面,麦克风114将收集的声音信号转换为电信号,由音频电路109接收后转换为音频数据,再将音频数据输出至RF电路102以发送给比如另一手机,或者将音频数据输出至存储器103以便进一步处理。
外设接口110,用于为外部的输入/输出设备(例如键盘、鼠标、外接显示器、外部存储器、用户识别模块卡等)提供各种接口。例如通过通用串行总线(USB)接口与鼠标连接,通过用户识别模块卡卡槽上的金属触点与电信运营商提供的用户识别模块卡(SIM)卡进行连接。外设接口110可以被用来将上述外部的输入/输出外围设备耦接到处理器101和存储器103。
手机100还可以包括给各个部件供电的电源装置111(比如电池和电源管理芯片),电池可以通过电源管理芯片与处理器101逻辑相连,从而通过电源装置111实现管理充电、放电、以及功耗管理等功能。
尽管图3未示出,手机100还可以包括摄像头(前置摄像头和/或后置摄像头)、闪光灯、微型投影装置、近场通信(NFC)装置等,在此不再赘述。
以下结合附图对本申请实施例提供的广告展示方法进行具体介绍。
在本申请的一些实施例中,当终端11检测到用户启动某个App或者进入某个App的指定界面时,可认为终端11此时存在展示广告的需求。如图4所示,检测到用户点击桌面中播放器应用的图标时,终端11可调用该播放器应用的应用程序编程接口(API)启动该播放器应用,终端11还可以向服务器12发送用于请求本次待播放广告的广告请求。
如图5所示,本申请实施例提供的广告展示方法包括下述步骤201-202。
201、终端11向服务器12发送本次待播放广告的广告请求。
202、服务器12向终端11返回上述广告请求的响应消息,该响应消息包括本次待播放广告的第一广告信息以及未来待播放广告的第二广告信息,所述第二广告信息为服务器12获取的未来待播放的广告信息。
在步骤201中,终端11可基于超文本传输协议(HTTP)、以安全为目标的HTTP通道(HTTPS)、文件传输协议(FTP)或安全文件传送协议(SFTP)等网络协议向服务器12发送上述广告请求。
示例性的,当用户打开终端11内安装的客户端A时,可触发客户端A调用广告软件开发工具包(software development kit,SDK),通过HTTP中的JavaScript对象标记(JavaScript Object Notation,JSON)消息格式向广告服务器发送广告请求。
其中,上述广告请求中可以携带当前APP的应用包名(pkgname),广告位ID(slotid),请求的广告类型(adtype)等参数,以便于接收到该广告请求的服务器可以确定出与该广告请求匹配的广告信息。
其中,上述广告位ID用来唯一表示在当前App上的展现本次待播放广告的具体位置;上述请求的广告类型可以包括横幅广告(banner),开屏广告(splash)以及原生广告(native)等多种类型,例如,banner的广告类型用0表示,splash的广告类型用1表示,native的广告类型用2表示。
进一步地,上述广告请求中还可以包括广告位宽度(width)和广告位高度(height),其中,上述广告位宽度和广告位高度一般小于终端11屏幕的宽度和高度。
另外,上述广告请求中还可以包括终端11的设备信息,例如,终端11的设备类型(devicetype),终端11内操作系统版本号(version),终端11所属的设备厂商(maker),终端11的设备型号(model),终端11使用的操作系统语言(language),终端11的国际移动设备身份码(IMEI)、移动设备识别码(MEID)、电子序列号(ESN)或者android ID(安卓设备的唯一标识码),以及终端11的媒体介入控制层(MAC)地址等。
示例性的,终端11向服务器12发送的广告请求如下:
Figure PCTCN2017087431-appb-000001
在本申请的一些实施例中,上述广告请求中还可以包括终端11记录的用户行为数据。例如,用户喜欢的歌曲类型,用户的作息习惯等,以便于服务器12根据该广告请求确定出符合用户行为的广告信息。
当服务器12接收到上述广告请求后,可将上述广告请求中携带的各个参数,与广告资源池中广告商上传的广告信息逐一进行对比,将满足上述广告请求中各个参数的广告信息作为本次待播放广告的第一广告信息。
另外,在本申请实施例中,当服务器12接收到上述广告请求后,服务器12还可以进一步预测未来有可能会在该终端11上展示的未来待播放广告。
在本申请的一些实施例中,服务器12可以根据上述广告请求中携带的与终端11的设备相关的设备信息,预测在未来在该终端11上可能展示的未来待播放广告。
例如,上述广告请求中携带的设备厂商为华为,那么,服务器12可以将广告资源池中与华为相关的一个或多个广告作为上述未来待播放广告。例如,将华为发布的新品手机的广告作为上述未来待播放广告。
在本申请的另一些实施例中,服务器12还可以根据上述广告请求中携带的与当前应用相关的应用信息,预测在未来在该终端11上可能展示的未来待播放广告。
例如,上述广告请求中携带的应用包名为一款游戏APP的包名,那么,服务器12可以将广告资源池中与上述游戏APP类型相似的游戏APP的广告作为上述未来待播放广告。
又例如,用户启动终端11上的视频类应用A后,触发终端11生成携带有应用A包名的广告请求,并且,终端11向服务器12发送上述广告请求,服务器12收到上述广告请求后,根据应用A的包名可以确定出应用A为一个视频类型的应用,进而,服务器12可在广告资源池中查找与视频类型的应用对应的广告作为上述未来待播放广告,例如,当前热播剧的广告。而当用户在终端11上启动音乐类型的应用B后,可触发终端11生成携带有应用B包名的广告请求,并向服务器12发送上述广告请求,服务器12收到上述广告请求后,根据应用B的包名可以确定出应用B为一个音乐类型的应用,进而,服务器12可在广告资源池中查找与音乐类型的应用对应的广告作为上述未来待播放广告,例如,某耳机品牌的广告等。
在本申请的又一些实施例中,服务器12还可以根据上述广告请求中携带的用户行为数据,预测在未来在该终端11上可能展示的未来待播放广告。
例如,上述用户行为数据可以为用户的搜索记录,那么,服务器12可以根据用户的搜索记录可以确定出用户最近关注的目标信息,例如,汽车、某一品牌的服饰或者喜欢吃的食物等。这样,服务器12可以将广告资源池中与上述目标信息相关联的广告作为上述未来待播放广告。
又例如,上述用户行为数据还可以为用户在使用某音乐APP时的歌曲播放记录,那么,当用户在终端11上启动上述音乐APP后,可触发终端11生成携带有上述歌曲播放记录的广告请求,并且,终端11向服务器12发送该广告请求。这样,服务器12收到上述广告请求后,可以根据携带的上述歌曲播放记录确定出用户喜爱的音乐类型和/或喜爱的歌手等用户喜好,进而,服务器12在广告资源池中查找与上述用户喜好对应的广告作为上述未来待播放 广告,例如,某歌手演唱会的广告等。
可以看出,在本申请实施例中,终端11在向服务器12发送广告请求时,可以携带用户行为数据、终端11的设备信息以及当前触发广告请求的应用包名等信息中的至少一项。这样,服务器12可以根据上述信息确定出未来在终端11上播放概率较高且用户需求较高的未来待播放广告,从而提高广告的成功推荐几率以及用户使用该APP时的用户体验。
在一种可能的设计方式中,如图6所示,在本申请实施例提供的广告系统中,还可以包括广告预测装置13。该广告预测装置13可以以单独的实体设备形式与服务器12相连,也可以以功能模块的形式集成在服务器12内,本申请实施例对此不作任何限制。
其中,当服务器12接收到终端11发送的上述广告请求后,服务器12还可以进一步通过与广告预测装置13交互,来预测未来有可能会在该终端11上展示的未来待播放广告。
示例性的,广告预测装置13可以根据在不同终端上展现的历史广告数据,通过大数据挖掘工具预先建立一个广告预测模型。这样,当服务器12接收到终端11发送的上述广告请求后,可以将该广告请求发送给上述广告预测模型,由上述广告预测模型根据广告请求中携带的应用信息等相关参数,从广告资源池中预测未来有可能会在该终端11上展示的一个或多个未来待播放广告。并将预测出的未来待播放广告的广告信息(即第二广告信息)反馈给服务器12。
这样,在步骤202中,服务器12将确定出的本次待播放广告的第一广告信息,以及预测出的未来可能在终端11上展示的未来待播放广告的第二广告信息作为上述广告请求的响应消息发送给终端11。
与上述广告请求的消息格式类似的,服务器12发送的上述响应消息也可以使用JSON消息格式来表达。
示例性的,上述响应消息中可以包括上述响应消息的返回值(retcode),本次待播放广告的第一广告信息(adinfo)以及未来待播放广告的第二广告信息(preadinfo)。当没有成功找到与上述广告请求匹配的第一广告信息或第二广告信息时,上述响应消息中还可以包括响应失败的出错原因(reason)。
其中,上述广告信息(第一广告信息和/或第二广告信息)中可以包括与上述广告请求对应的广告位ID(slotid),广告的创意类型(creativetype),广告素材的素材ID(contentid)等参数。其中,广告的创意类型可以包括文字广告,图片广告,图文广告以及图像互换格式(GIF)广告等类型。
进一步地,上述广告信息(第一广告信息和/或第二广告信息)中还可以包括广告素材的下载链接(html),广告素材摘要值(sha256),广告的交互类型(interactiontype)等参数。其中,广告的交互类型可以包括用户点击后无反应,用户点击后打开相关网页,用户点击后下载应用,以及用户点击后进入应用等交互类型。
示例性的,服务器12向终端11发送的响应消息如下:
Figure PCTCN2017087431-appb-000002
可以看出,通过上述步骤201-202,终端11在每次向服务器12发送广告请求时,服务器12除了为终端11确定适合本次展示的本次待展示广告的第一广告信息外,还为终端11预测出了未来可能在终端11上展示的未来待播放广告的第二广告信息。这样,在不增加终端11与服务器12交互次数的基础上,终端11可以提前获取到未来待播放广告的广告信息,以便于终端11可以提前根据该广告信息下载未来待播放广告的广告素材,避免在需要播放广告时因实时下载广告素材而产生的用户等待时间。
另外,由于轻型数据库(SQLite)占用资源非常的低,因此,终端11内 可以设置一个专门用于存储广告信息的SQLite,当终端11获取到上述第一广告信息和第二广告信息后,可以将上述第一广告信息和第二广告信息存储至该SQLite中,以便终端11后续从该SQLite中获取相应的广告信息,并根据该广告信息获取与其对应的广告素材。
在本申请的一些实施例中,终端11在获取到服务器12发送的上述响应消息后,如图7所示,可继续执行下述步骤203-205。
203、终端11确定本地是否存储有与上述第一广告信息对应的第一广告素材。
具体的,由于上述第一广告信息中携带有与上述第一广告信息对应的第一广告素材的素材ID,因此,终端11可以在本地存储的广告素材中,查找是否存在与第一广告信息中的素材ID相同的素材ID。
若存在,则确定本地中存储有与上述第一广告信息对应的第一广告素材,终端11可继续执行下述步骤205;否则,则确定本地中没有存储与上述第一广告信息对应的第一广告素材,终端11可继续执行下述步骤204-205。
204、终端11从服务器12中获取与上述第一广告信息对应的第一广告素材。
205、终端11在其显示界面中展示该第一广告素材。
在步骤204中,如果本地中没有存储与上述第一广告信息对应的第一广告素材,那么,终端11可以按照第一广告信息中携带的下载链接,从服务器12的广告资源池中下载与上述第一广告信息对应的第一广告素材。进而,如图8所示,在步骤205中,终端11在其显示界面中展示该第一广告素材,以完成上述本次待播放广告的播放过程。
相应的,如果本地中存储有与上述第一广告信息对应的第一广告素材,那么,终端11可直接执行步骤205,即在终端11的显示界面中展示该第一广告素材,以完成上述本次待播放广告的播放过程。此时,在播放本次待播放广告的过程中,终端11无需从广告资源池中下载与上述第一广告信息对应的第一广告素材,使得用户在使用APP的过程中不需要花费大量时间等待广告素材的下载过程,从而提高广告的成功推荐几率以及使用该APP时的用户体验。
在本申请的又一些实施例中,终端11获取到服务器12发送的上述响应消息后,如图9所示,可继续执行下述步骤206-208。
206、终端11根据第二广告信息向服务器12请求与第二广告信息对应的第二广告素材。
207、终端11接收服务器12发送的第二广告素材。
具体的,由于上述第二广告信息中携带有与上述第二广告信息对应的第二广告素材的下载链接,因此,终端11可以按照该下载链接,在服务器12的广告资源池中下载上述第二广告素材。
示例性的,当终端11处于Wi-Fi网络中时,可触发终端11在后台按照该第二广告信息中的下载链接下载上述第二广告素材,这样,可以降低终端11 在移动网络中下载广告素材时给用户带来的额外流量开销。
进一步地,终端11下载得到上述第二广告素材后,可以重新计算该第二广告素材的摘要值(sha256),进而,将重新计算出的摘要值与上述第二广告信息中携带的广告素材摘要值进行对比。当二者相同时,说明第二广告素材在下载过程中没有被篡改;当二者不同时,说明第二广告素材在下载过程中被篡改,此时,终端11可删除已下载的第二广告素材,并向服务器12发送报警消息,提示服务器12及时处理本次恶意篡改行为。
208、终端11在其显示界面中展示上述第二广告素材。
其中,步骤205中终端11在其显示界面中展示上述第一广告素材的第一时刻,早于步骤208中终端11在其显示界面中展示上述第二广告素材的第二时刻。
也就是说,终端11展示上述第一广告素材的时刻早于展示上述第二广告素材的时刻。例如,终端11在启动视频应用A时根据获取到的第一广告信息获取第一广告素材并展示在当前的显示界面中,在使用该视频应用A播放视频的过程中,终端11可以根据上述第二广告信息下载未来待播放广告的第二广告素材,后续,当终端11检测到用户触发的暂停操作时,可将已经下载的第二广告素材展示在当前的暂停界面中。又例如,终端11在启动应用A时可将获取到第一广告素材展示在当前的显示界面中,在运行应用A的过程中,终端11可以根据上述第二广告信息下载未来待播放广告的第二广告素材,后续,当终端11启动应用B时,可将已经下载的第二广告素材展示在当前的显示界面中,本申请实施例对此不作任何限制。
在一种可能的设计方法中,当终端11下载完上述第二广告素材后,可以先将该第二广告素材保存在本地。例如,由于广告素材的大小通常比较大,因此,可将该第二广告素材以文件的形式存储在本地,提高终端11读取广告素材时的读取速度。
这样,当未来用户再次在终端11上触发广告请求时,如上述步骤201-205所述,如果服务器12给终端11返回的本次待播放广告的广告信息中携带有上述第二广告素材的素材标识,则说明此时的本次待播放广告为上述第二广告素材。那么,终端11可以将已经保存的上述第二广告素材输出至终端11的显示界面中展示。
这样,在播放本次待播放广告的过程中,终端11无需从广告资源池中下载上述第二广告素材,使得用户在使用APP的过程中不需要花费大量时间等待广告素材的下载过程,从而提高广告的成功推荐几率以及使用该APP时的用户体验。
在另一种可能的设计方法中,当终端11下载完上述第二广告素材后,如果未来用户在使用上述APP的过程中再次触发广告展示的需求。例如,如图10所示,终端11在播放视频A时如果检测到用户点击了暂停按钮,则触发终端11在当前显示界面中展示新的广告素材。此时,终端11可以将本地存储的上述第二广告素材输出至终端11的显示界面中展示。
示例性的,如图10所示,终端11在展示上述第二广告素材时,可以通过文字或其他形式向用户提示当前展示的第二广告素材是在WIFI环境中提前下载好的,这样,在展示第二广告素材时用户不必担心造成额外流量开销,从而提高用户在使用该视频APP时的用户体验。
在本申请的一些实施例中,如果本地存储的第二广告素材有多个,那么,终端11可以随机在这多个第二广告素材中选择一个第二广告素材展示在当前显示界面中。
又或者,终端11还可以进一步获取此时的场景描述数据,该场景描述数据用于指示终端11当前所处的应用场景。这样,终端11可以从上述多个第二广告素材中选择与该场景描述数据相关联的第二广告素材进行展示,以提高广告的成功推荐几率。
示例性的,该场景描述数据具体可以包括当前应用播放的节目类型。如图11所示,终端内预先下载了4个不同类型的第二广告素材。当终端11播放美食节目时,如果检测到用户点击暂停按钮,此时,触发终端11获取当前应用播放的节目类型,如图11所示,前运行的视频应用中正在播放美食节目。那么,终端11可以从预先存储的第二广告素材中查找与美食相关联的广告素材,例如,图11中食品广告的广告素材。进而,终端11将与美食相关联的广告素材展示在当前的显示界面中。
又或者,上述场景描述数据还可以包括终端11当前显示界面中的画面内容。例如,终端11通过视频应用正在播放电视剧B,如图12中的(a)所示,在播放到第5分钟时终端11检测到用户点击暂停按钮,此时,触发终端11获取当前显示界面中的画面内容,例如,当前正在播放的是吃饭的画面。那么,仍如图12中的(a)所示,终端11可以从预先存储的第二广告素材中查找与美食相关联的广告素材,进而,将与美食相关联的第二广告素材展示在当前的显示界面中。后续,如图12中的(b)所示,终端11在播放到第20分钟时再次检测到用户点击暂停按钮,此时,再次触发终端11获取当前显示界面中的画面内容,例如,当前正在播放的是电视剧主人公购物的画面。那么,如图12中的(b)所示,终端11可以从预先存储的第二广告素材中查找与购物相关联的广告素材,进而,将与购物相关联的第二广告素材(例如服饰广告)展示在当前的显示界面中。
又或者,上述场景描述数据还可以包括终端11当前所处的应用场景信息。例如,当检测到用户握持终端11跑步或者开启与运动相关的APP时,可确定终端11处于运动场景下。在运动场景下,如果检测到终端11存在展示广告的需求,如图13中的(a)所示,则终端11可以从预先存储的第二广告素材中查找与运动相关联的广告素材,进而,将与运动相关联的第二广告素材(例如,运动用品广告)展示在当前的显示界面中。又例如,当检测到用户开启某个游戏APP时,可确定终端11处于游戏场景下。在游戏场景下,如果检测到终端11存在展示广告的需求,如图13中的(b)所示,则终端11可以从预先存储的第二广告素材中查找与游戏相关联的广告素材,进而,将与游戏 相关联的第二广告素材展示在当前的显示界面中。
通过上述实施例可以看出,终端11在展示已下载的第二广告素材时,可以根据当前所处的应用场景,智能的为用户展示与当前应用场景相关联的广告素材。这样,用户在观看广告的过程中不仅可以节省下载广告素材的时间,还可以观看到与此时应用场景匹配度最佳的广告,从而提高广告的成功推荐几率以及用户使用该APP时的用户体验。
需要说明的是,上述实施例中是以服务器12在响应消息中携带为终端11确定的本次待展示广告的第一广告信息,以及预测出的未来待播放广告的第二广告信息的方式举例说明的。可以理解的是,在本申请的另一些实施例中,服务器12预测未来可能在终端11上展示的未来待播放广告的第二广告信息,以及向终端11发送上述第二广告信息的过程也可以是服务器11单独执行的。
例如,当检测到终端11存在展示广告的需求时,终端11可以向服务器12发送广告请求,此时,服务器12可以为终端仅确定出与该广告请求对应的本次待播放广告的第一广告信息,使得终端11可以根据该第一广告信息获取到本次待播放广告的第一广告素材并进行展示。在这种实现方式中,终端11可以定期或不定期的额外向服务器12发送用于请求未来待播放广告的未来待播放广告请求,此时,接收到上述未来待播放广告请求的服务器12可以进一步为终端11预测未来可能播放的未来待播放广告,并将该未来待播放广告的第二广告信息发送给终端11,使得终端11可以根据该第二广告信息,在播放该未来待播放广告之前预先下载其广告素材,本申请实施例对此不作任何限制。
可以理解的是,上述终端等为了实现上述功能,其包含了执行各个功能相应的硬件结构和/或软件模块。本领域技术人员应该很容易意识到,结合本文中所公开的实施例描述的各示例的单元及算法步骤,本申请实施例能够以硬件或硬件和计算机软件的结合形式来实现。某个功能究竟以硬件还是计算机软件驱动硬件的方式来执行,取决于技术方案的特定应用和设计约束条件。专业技术人员可以对每个特定的应用来使用不同方法来实现所描述的功能,但是这种实现不应认为超出本申请实施例的范围。
本申请实施例可以根据上述方法示例对上述终端等进行功能模块的划分,例如,可以对应各个功能划分各个功能模块,也可以将两个或两个以上的功能集成在一个处理模块中。上述集成的模块既可以采用硬件的形式实现,也可以采用软件功能模块的形式实现。需要说明的是,本申请实施例中对模块的划分是示意性的,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式。
在采用对应各个功能划分各个功能模块的情况下,图14示出了上述实施例中所涉及的终端11的一种可能的结构示意图,该终端11包括:获取单元1101、发送单元1102以及展示单元1103。
其中,获取单元1101,用于:获取本次待播放广告的第一广告信息,以 及预测出的未来待播放广告的第二广告信息,第一广告信息用于指示本次在该终端11上展示的待播放广告的特征属性,第二广告信息用于指示未来在该终端11上展示的待播放广告的特征属性;根据第一广告信息获取该本次待播放广告的第一广告素材;根据第二广告信息获取该未来待播放广告的第二广告素材;
展示单元1103,用于:分别展示第一广告素材和第二广告素材。
进一步地,该发送单元1102,用于:向服务器发送该本次待播放广告的广告请求,该广告请求用于触发该服务器确定与该本次待播放广告对应的第一广告信息,并预测与该未来待播放广告对应的第二广告信息;
该获取单元1101,还用于:接收该服务器发送的响应消息,该响应消息中包括第一广告信息以及第二广告信息。
进一步地,第二广告信息中包括第二广告素材的下载链接;该获取单元1101,具体用于:当该终端11处于Wi-Fi网络中,按照第二广告素材的下载链接下载第二广告素材。
进一步地,第一广告信息中包括素材标识;该获取单元1101,具体用于:查找该终端11内是否存储有与该素材标识对应的目标广告素材;若存储有与该素材标识对应的目标广告素材,则将该目标广告素材作为第一广告素材;若未存储有与该素材标识对应的目标广告素材,则从服务器中获取与该素材标识对应的第一广告素材。
进一步地,该展示单元1103,具体用于:在第一时刻展示第一广告素材;在第二时刻展示第二广告素材,第二时刻晚于第一时刻。
在一种可能的设计方法中,该展示单元1103,具体用于:当该终端11获取到的第三广告信息中包含第二广告素材的素材标识时,展示第二广告素材。
在另一种可能的设计方法中,该获取单元1101,还用于:当第二时刻到来时,获取场景描述数据,该场景描述数据用于指示该终端11当前所处的应用场景;该展示单元1103,具体用于:当该场景描述数据与第二广告素材相关联时,展示第二广告素材。
其中,上述方法实施例涉及的各步骤的所有相关内容均可以援引到对应功能模块的功能描述,在此不再赘述。
另外,在采用集成的单元的情况下,图15示出了上述实施例中所涉及的终端11的一种可能的结构示意图。该终端11包括:处理模块1302和通信模块1303。处理模块1302用于对终端11的动作进行控制管理。通信模块1303用于支持终端11与其他网络实体的通信。该终端11还可以包括存储模块1301,用于存终端11的程序代码和数据。
其中,处理模块1302可以是处理器或控制器,例如可以是中央处理器(Central Processing Unit,CPU),通用处理器,数字信号处理器(Digital Signal Processor,DSP),专用集成电路(Application-Specific Integrated Circuit,ASIC),现场可编程门阵列(Field Programmable Gate Array,FPGA)或者其他可编程 逻辑器件、晶体管逻辑器件、硬件部件或者其任意组合。其可以实现或执行结合本申请公开内容所描述的各种示例性的逻辑方框,模块和电路。所述处理器也可以是实现计算功能的组合,例如包含一个或多个微处理器组合,DSP和微处理器的组合等等。通信模块1303可以是收发器、收发电路或通信接口等。存储模块1301可以是存储器。
当处理模块1302为处理器,通信模块1303为RF收发电路,存储模块1301为存储器时,本申请实施例所提供的终端11可以为图3所示的手机100。
在上述实施例中,可以全部或部分的通过软件,硬件,固件或者其任意组合来实现。当使用软件程序实现时,可以全部或部分地以计算机程序产品的形式出现。所述计算机程序产品包括一个或多个计算机指令。在计算机上加载和执行所述计算机程序指令时,全部或部分地产生按照本申请实施例所述的流程或功能。所述计算机可以是通用计算机、专用计算机、计算机网络、或者其他可编程装置。所述计算机指令可以存储在计算机可读存储介质中,或者从一个计算机可读存储介质向另一个计算机可读存储介质传输,例如,所述计算机指令可以从一个网站站点、计算机、服务器或数据中心通过有线(例如同轴电缆、光纤、数字用户线(DSL))或无线(例如红外、无线、微波等)方式向另一个网站站点、计算机、服务器或数据中心传输。所述计算机可读存储介质可以是计算机能够存取的任何可用介质或者是包含一个或多个可用介质集成的服务器、数据中心等数据存储设备。该可用介质可以是磁性介质,(例如,软盘,硬盘、磁带)、光介质(例如,DVD)或者半导体介质(例如固态硬盘Solid State Disk(SSD))等。
以上所述,仅为本申请的具体实施方式,但本申请的保护范围并不局限于此,任何在本申请揭露的技术范围内的变化或替换,都应涵盖在本申请的保护范围之内。因此,本申请的保护范围应以所述权利要求的保护范围为准。

Claims (18)

  1. 一种广告展示方法,其特征在于,包括:
    终端获取本次待播放广告的第一广告信息,以及预测出的未来待播放广告的第二广告信息,所述第一广告信息用于指示本次在所述终端上展示的待播放广告的特征属性,所述第二广告信息用于指示未来在所述终端上展示的待播放广告的特征属性;
    所述终端根据所述第一广告信息获取所述本次待播放广告的第一广告素材;
    所述终端根据所述第二广告信息获取所述未来待播放广告的第二广告素材;
    所述终端分别展示所述第一广告素材和所述第二广告素材。
  2. 根据权利要求1所述的方法,其特征在于,终端获取本次待播放广告的第一广告信息,以及预测出的未来待播放广告的第二广告信息,包括:
    所述终端向服务器发送所述本次待播放广告的广告请求,所述广告请求用于触发所述服务器确定与所述本次待播放广告对应的第一广告信息,并预测与所述未来待播放广告对应的第二广告信息;
    所述终端接收所述服务器发送的响应消息,所述响应消息中包括所述第一广告信息以及所述第二广告信息。
  3. 根据权利要求2所述的方法,其特征在于,所述广告请求中包括当前所述终端运行的应用的应用信息,所述终端的设备信息,以及所述终端记录的用户行为数据中的至少一项。
  4. 根据权利要求1-3中任一项所述的方法,其特征在于,所述第二广告信息中包括所述第二广告素材的下载链接;
    其中,所述终端根据所述第二广告信息获取所述未来待播放广告的第二广告素材,包括:
    当所述终端处于无线保真Wi-Fi网络中,所述终端按照所述第二广告素材的下载链接下载所述第二广告素材。
  5. 根据权利要求1-4中任一项所述的方法,其特征在于,所述第一广告信息中包括素材标识;
    其中,所述终端根据所述第一广告信息获取所述本次待播放广告的第一广告素材,包括:
    所述终端查找所述终端内是否存储有与所述素材标识对应的目标广告素材;
    若存储有与所述素材标识对应的目标广告素材,则所述终端将所述目标广告素材作为所述第一广告素材;
    若未存储有与所述素材标识对应的目标广告素材,则所述终端从服务器中获取与所述素材标识对应的第一广告素材。
  6. 根据权利要求1-5中任一项所述的方法,其特征在于,所述终端分别展示所述第一广告素材和所述第二广告素材,包括:
    所述终端在第一时刻展示所述第一广告素材;
    所述终端在第二时刻展示所述第二广告素材,所述第二时刻晚于所述第一时刻。
  7. 根据权利要求6所述的方法,其特征在于,所述终端在第二时刻展示所述第二广告素材,包括:
    当所述终端获取到的第三广告信息中包含所述第二广告素材的素材标识时,所述终端展示所述第二广告素材。
  8. 根据权利要求6所述的方法,其特征在于,所述终端在第二时刻展示所述第二广告素材,包括:
    当所述第二时刻到来时,所述终端获取场景描述数据,所述场景描述数据用于指示所述终端当前所处的应用场景;
    当所述场景描述数据与所述第二广告素材相关联时,所述终端展示所述第二广告素材。
  9. 一种终端,其特征在于,包括:
    获取单元,用于:获取本次待播放广告的第一广告信息,以及预测出的未来待播放广告的第二广告信息,所述第一广告信息用于指示本次在所述终端上展示的待播放广告的特征属性,所述第二广告信息用于指示未来在所述终端上展示的待播放广告的特征属性;根据所述第一广告信息获取所述本次待播放广告的第一广告素材;根据所述第二广告信息获取所述未来待播放广告的第二广告素材;
    展示单元,用于:分别展示所述第一广告素材和所述第二广告素材。
  10. 根据权利要求9所述的终端,其特征在于,所述终端还包括发送单元,
    所述发送单元,用于:向服务器发送所述本次待播放广告的广告请求,所述广告请求用于触发所述服务器确定与所述本次待播放广告对应的第一广告信息,并预测与所述未来待播放广告对应的第二广告信息;
    所述获取单元,还用于:接收所述服务器发送的响应消息,所述响应消息中包括所述第一广告信息以及所述第二广告信息。
  11. 根据权利要求9或10所述的终端,其特征在于,所述第二广告信息中包括所述第二广告素材的下载链接;
    所述获取单元,具体用于:当所述终端处于无线保真Wi-Fi网络中,按照所述第二广告素材的下载链接下载所述第二广告素材。
  12. 根据权利要求9-11中任一项所述的终端,其特征在于,所述第一广告信息中包括素材标识;
    所述获取单元,具体用于:查找所述终端内是否存储有与所述素材标识对应的目标广告素材;若存储有与所述素材标识对应的目标广告素材,则将所述目标广告素材作为所述第一广告素材;若未存储有与所述素材标识对应的目标广告素材,则从服务器中获取与所述素材标识对应的第一广告素材。
  13. 根据权利要求9-12中任一项所述的终端,其特征在于,
    所述展示单元,具体用于:在第一时刻展示所述第一广告素材;在第二时 刻展示所述第二广告素材,所述第二时刻晚于所述第一时刻。
  14. 根据权利要求13所述的终端,其特征在于,
    所述展示单元,具体用于:当所述终端获取到的第三广告信息中包含所述第二广告素材的素材标识时,展示所述第二广告素材。
  15. 根据权利要求13所述的终端,其特征在于,
    所述获取单元,还用于:当所述第二时刻到来时,获取场景描述数据,所述场景描述数据用于指示所述终端当前所处的应用场景;
    所述展示单元,具体用于:当所述场景描述数据与所述第二广告素材相关联时,展示所述第二广告素材。
  16. 一种终端,其特征在于,包括:处理器、存储器、总线和通信接口;
    所述存储器用于存储计算机执行指令,所述处理器与所述存储器通过所述总线连接,当所述终端运行时,所述处理器执行所述存储器存储的所述计算机执行指令,以使所述终端执行如权利要求1-8中任一项所述的广告展示方法。
  17. 一种计算机可读存储介质,所述计算机可读存储介质中存储有指令,其特征在于,当所述指令在终端上运行时,使得所述终端执行如权利要求1-8中任一项所述的广告展示方法。
  18. 一种包含指令的计算机程序产品,其特征在于,当所述计算机程序产品在终端上运行时,使得所述终端执行如权利要求1-8中任一项所述的广告展示方法。
PCT/CN2017/087431 2017-01-20 2017-06-07 一种广告展示方法及终端 WO2018133289A1 (zh)

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