WO2018038296A1 - Automatic bullfighting judgement and scoring system - Google Patents

Automatic bullfighting judgement and scoring system Download PDF

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Publication number
WO2018038296A1
WO2018038296A1 PCT/KR2016/009506 KR2016009506W WO2018038296A1 WO 2018038296 A1 WO2018038296 A1 WO 2018038296A1 KR 2016009506 W KR2016009506 W KR 2016009506W WO 2018038296 A1 WO2018038296 A1 WO 2018038296A1
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WO
WIPO (PCT)
Prior art keywords
attack
unit
signal
sensing unit
face
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Application number
PCT/KR2016/009506
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French (fr)
Korean (ko)
Inventor
김택석
김택구
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김택석
김택구
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Publication of WO2018038296A1 publication Critical patent/WO2018038296A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/08Body-protectors for players or sportsmen, i.e. body-protecting accessories affording protection of body parts against blows or collisions
    • AHUMAN NECESSITIES
    • A01AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
    • A01KANIMAL HUSBANDRY; AVICULTURE; APICULTURE; PISCICULTURE; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
    • A01K15/00Devices for taming animals, e.g. nose-rings or hobbles; Devices for overturning animals in general; Training or exercising equipment; Covering boxes
    • A01K15/02Training or exercising equipment, e.g. mazes or labyrinths for animals ; Electric shock devices ; Toys specially adapted for animals
    • AHUMAN NECESSITIES
    • A01AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
    • A01KANIMAL HUSBANDRY; AVICULTURE; APICULTURE; PISCICULTURE; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
    • A01K29/00Other apparatus for animal husbandry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/08Body-protectors for players or sportsmen, i.e. body-protecting accessories affording protection of body parts against blows or collisions
    • A63B71/10Body-protectors for players or sportsmen, i.e. body-protecting accessories affording protection of body parts against blows or collisions for the head
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06KGRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K19/00Record carriers for use with machines and with at least a part designed to carry digital markings
    • G06K19/06Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
    • G06K19/067Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components
    • G06K19/07Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components with integrated circuit chips
    • G06K19/0723Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components with integrated circuit chips the record carrier comprising an arrangement for non-contact communication, e.g. wireless communication circuits on transponder cards, non-contact smart cards or RFIDs

Definitions

  • the present invention relates to an automatic determination and scoring system of cattle fighting, and more particularly, to the face protector to protect the face by wearing on the head including the horns of fighting cows (eg built in the horn cover) and the target sensor ( Example: Built-in face cover) and visual output unit / audible output unit (specialized in face protector and / or judging and scoring unit) are provided to detect and judge the state of the signal sensed during a small fight.
  • the present invention relates to an automatic determination and scoring system of small fights that inspires the interest of the audience while raising the mood in the stadium while allowing the judging group and the visitors to sense the attack success and the intensity of the attack sensibly and promptly.
  • a cow fight is literally two fighting cows that compete with each other for skill and strength, as shown in FIG. 1, battering, horns, shovel, side, horn, shepherd, head and catch. It is a game of defeating opponents with strength while showing their skills.
  • the fight of a cow fight is made by changing the position of the cows when one fight gives up the race and run away during the battle of the cow fight using the above techniques, or when the two fight houses stop the battle simultaneously and retreat. At this time, the positional change of the fighting place is judged by the referee, and the game is decided. As a result, the judgment criteria are different for each referee, and even if the same referee, there is a problem that the judgment criteria for the game is changed according to the game.
  • Patent Laid-Open Publication No. 10-2008-0102741 Korean Patent Laid-Open Publication No. 10-2008-0102741 (Small Fight Game Determination System and Method thereof: Application Date: May 22, 2007).
  • the present invention created to solve the problems described above is worn on the head portion including the horns of the fighting cows to protect the face to protect the face with an attack sensor (eg built in the horn cover) and the target sensor (eg built in the face cover) ) And a visual output unit / audible output unit (provided in a face protector or / and a judgment and scoring device) as a special effect device to detect and detect a signal state sensed during a small fight, and to make a judgment and scoring. It aims to provide spectators with an automatic judgment and scoring system of small fights that inspires the audience's interest while raising the atmosphere in the stadium while sensibly and quickly determining whether the attack is successful and the intensity of the attack.
  • an attack sensor eg built in the horn cover
  • the target sensor eg built in the face cover
  • a visual output unit / audible output unit provided in a face protector or / and a judgment and scoring device
  • the present invention for achieving the above object is provided with a helmet that is fixed to the body of the cow by the fixing means wrapped around the front and neck of the face including the horn of the cow or the horn of the cow, and provided inside the horn of the helmet
  • An attack sensing unit for providing a detection signal
  • a target sensing unit for providing a shock detection signal for an attack provided at the front of the face or inside the face and the neck of the pitching unit, and provided at the upper or lower part of the neck of the pitching unit
  • the control unit According to the attack success signal input from the attack sensing unit and the impact level, the control unit outputs the attack success and impact level information through the visual output unit and the auditory output unit provided in the helmet of the fighting station that succeeded the attack, and the sensing signal of each sensing unit.
  • a pitching control unit for controlling the transmission to the outside through the pitching communication unit; And a system communication unit receiving the signal transmitted from the pitch communication unit and a signal input from the system communication unit, determining whether the target signal is an attack signal or an impact signal between the target sensing unit and the target sensing unit by an attack sensing unit. It is characterized in that it comprises a; determination and scoring apparatus comprising a system control unit for controlling the score is displayed on the scoreboard after calculating and scoring the score while differently.
  • the present invention wraps up to the front of the face including the horns of the cow or the front and neck of the face including the horns of the cowl and the helmet is fixed to the torso of the cow by the fixing means, provided in the horn of the helmet to provide an attack detection signal
  • a system communication unit for receiving a signal transmitted from the pitch communication unit and a signal input from the system communication unit, determining whether an attack signal of the target sensing unit or an impact signal between the target sensing unit and the target sensing unit by the attack sensing unit,
  • the score is calculated and scored by varying the score according to the level, and the score is displayed on the electronic scoreboard, and the visual output corresponding to
  • the present invention by the above-described problem solving means and the conventional one in which one dog abandons the game and runs away during the fight, or two fight stations at the same time to stop the confrontation and determine the outcome of the game by the change of position of the fight stations when retreating
  • accurate scoring is achieved through the attack detection signal and the target impact detection signal of the helmet between the fighting area, thereby achieving the effect of ensuring a fair, objective and quick scoring as well as an instant score check.
  • the present invention has the effect that can be prevented from being severely injured while fighting the fight to fight the competition through the helmet.
  • the present invention prevents the bulls from being injured largely due to the excessive competition of the bullfighting game, thereby avoiding the stigma of animal enlargement or hateful competition and establishing a healthy folk game and cultural sport. You get an effect.
  • FIG. 1 is a perspective view showing a scene of a conventional fighting.
  • Figure 2 is a block diagram showing the configuration of the entire system of the present invention according to one embodiment.
  • Figure 3 is a perspective view showing the configuration of the helmet in the present invention.
  • Figure 4 is a perspective view showing another configuration of the helmet in the present invention.
  • Figure 5 is a perspective view showing a wearing state of the helmet in the present invention.
  • Fig. 6 is a block diagram showing the configuration of the whole system of the present invention in accordance with another embodiment.
  • FIG. 7 is a perspective view showing another embodiment of the present invention.
  • One embodiment of the automatic determination and scoring system 100 of the present inventors fights, as shown in the accompanying drawings, the front of the face including the horn of the cow or the front of the face and neck including the horn of the cow fixing means (11c)
  • the target sensing unit 13 provided inside the neck portion and providing a shock detection signal for the attack and provided in the upper portion or the lower portion of the neck of the throwing portion 11, the attack success input from the attack sensing portion 12
  • Each of the sensing units controls the success and impact level information to be displayed through the visual output unit 15 and the auditory output unit 16 provided in the helmet 10 of the battle station where the attack was successful according to the signal and the impact level.
  • a throwing device 10 including a throwing control unit 14 for controlling the transmission of the detection signal to the outside through the throwing communication unit 17; And when a signal is input from the system communication unit 21 and the system communication unit 21 for receiving the signal transmitted from the pitch communication unit 17, whether the attack signal of the target sensing unit 13 by the attack sensing unit 12 It is determined that the impact signal between the target sensing unit 13 and the target sensing unit 13, the system control unit 22 for controlling the score to be displayed on the electric sign 23 after calculating and scoring the score while changing the score. It can be configured to include a determination and scoring device 20.
  • the pitching 10 of the present invention is as shown in FIG.
  • the pitching portion 11 constituting the pitching 10 is to be fixed to the body of the cow by the fixing means (11c) wrapped around the front of the face including the horn of the cow or the front of the face (including the head) and the neck of the cow,
  • the outer shell is made of any one of leather, metal, rubber or plastic
  • the inner shell is made of cushioning material, and sensing parts are inserted between the outer shell and the inner shell, and are fixed by sewing or gluing or welding or screwing in a wired state. It may be.
  • the pitching portion 11 includes a face cover (11a) wraps around the front of the cow face or face and neck; It may be configured to include a horn cover (11b) integrally with the face cover (11a) while wrapping the horn portion of the cow.
  • the face cover 11a and the horn cover 11b of the throwing part 11 construct a database by inputting information on the front face or horn shape of each cow modeled to fit the front face and horn shape of the cow. Then, the information is used to produce it.
  • the pitching portion 11 wraps both horns and the snout, it does not need a separate fixing means, but in view of the violent small fight, the side of the face cover (11a) in the state in which the side belt is coupled to the cow's neck wrapped Fastening means (11c) made by being connected to the neck belt, or side belts on both sides of the face cover (11a) extends to the rear between the front leg and the body to wrap the body cover 11a to be worn on the face of the cow. It is also preferable to further include (in this case, the fixing means (11c) may be a length-adjustable belt), but not necessarily limited to this example is satisfied if the structure to prevent the throwing 10 is peeled off.
  • the attacking portion 12 constituting the pitching 10 may be a pressure sensor or an RFID tag provided at the edge portion of the horn cover 11b independent of the tip portion or tip portion of the horn cover 11b. .
  • the target sensing unit 13 constituting the pitching 10 is a pressure sensor or a RFID tag signal of the attack sensing unit 12 provided in the main attack point (eg, a small part of the portion) of the face cover 11a. It may be an RFID antenna and a reader for receiving the RFID antenna and the RFID tag signal of the reader and the target sensing unit 13 itself and read the information of the other target sensing unit 13.
  • the detection signal of the target sensing unit 13 is input to the throwing control unit 14 constituting the throwing 10, the hitting information through the visual output unit 15 and the auditory output unit 16 in the throwing body itself; While controlling to be displayed, it may be a control circuit including a microcomputer and a logic circuit for controlling the sensing signals of the sensing units 12 and 13 to be transmitted to the outside through the pitch communication unit 17.
  • the pressure sensor of the attack sensing unit 12 may be a sensor for detecting an attack state and a shock (pressure) level when the attack is applied, and the pressure sensor of the target sensing unit 13 is attacked. It may be a sensor that detects a state and an impact (pressure) level applied when attacked.
  • the visual output unit 15 may be an LED (light emitting diode) assembly
  • the auditory output unit 16 may be a speaker
  • the pitch communication unit 17 may be a high frequency communication or WIFI communication module.
  • the level of impact is illustratively determined by a change in the color of the LED of the visual output unit 15, for example, the saturation (including brightness) of the green LED when the attack is successful, and the saturation (including brightness) of the red LED when the attack is successful. It can be expressed and can be determined through the intensity of the impact sound output from the speaker that is the auditory output unit 16.
  • a power supply unit 19 for supplying operating power to the electrical circuit portion including the throwing control unit 14 of the pitching device 10 as described above.
  • the pitching 10 of the present invention as described above, as shown in Figure 4, the target sensing unit 13 at regular intervals on the entire surface of the face curler (11a) constituting the throwing unit 11 ( Or in a lattice state.
  • the system communication unit 21 constituting the determination and scoring apparatus 20 of the present invention may be a high frequency communication or a WIFI communication module.
  • the system control unit 22 constituting the determination and scoring apparatus 20 detects whether or not an attack signal of the target sensing unit 13 by the attack sensing unit 12 is target sensing.
  • the microcomputer controls whether the score is displayed on the display board 23 after determining and scoring the score while varying the distribution according to the level of the impact, while determining whether the impact signal is between the unit 13 and the target sensing unit 13.
  • a control circuit including a logic circuit.
  • the system control unit 22 if the attack signal of the target sensing unit 13 by the attack sensing unit 12 gives a high score to the fight point corresponding to the attack sensing unit 12, but the impact of The comparison circuit and the program may be provided to differentially assign the points according to the levels, and to assign the low points to each of the fighting stations in the case of the impact signal between the target sensing unit 13 and the target sensing unit 13.
  • the attack signal of the target sensing unit 13 by the attack sensing unit 12 three or more points may be given, and three to five points may be given according to the level of the impact, and the target sensing unit 13 and the target sensing In the case of the impact signal between the units 13, one point may be given to each point to be scored.
  • the detection signal of the attacking unit 12 provided in the throwing unit 11 of the fighting station that has succeeded in the attack (signal of the attack signal and the degree of impact applied)
  • the tag signal of the RFID is input to the throwing control unit 14 provided in the throwing unit 11 of the battle station that has succeeded in the attack, and the throwing control unit 14 has a visual output provided in the throwing unit 11 of the fighting station which has succeeded in the attack.
  • the unit 15 and the auditory output unit 16 to output a visual signal and an audio signal according to the success of the attack and the impact level applied by the attack, the pitch communication unit 17 of the fighting station that succeeded the attack Wireless transmission is made through.
  • the detection signal of the target sensing unit 13 provided in the helmet 10 of the battle station attacked in the above (signal of the attacked signal and the degree of impact applied) or RFID received and read through the antenna and reader of the RFID
  • the tag signal of is input to the throwing control unit 14 provided in the throwing 10 of the battlefield attacked, the throwing control unit 14 is to be wireless transmission through the throwing communication unit 17 of the attacking place.
  • the signal for the attack success signal and the degree of impact of the attacking station 12 of the battle station that succeeded in the attack and the signal for the attacked signal and the degree of impact of the target sensing unit 13 of the attacked station are attacked.
  • the system control unit 22 determines whether the signal of the attack sensing unit 12 and the signal of the target sensing unit 13, and is set in advance According to the scoring, the score is counted up (two points upward count) to the scoreboard corresponding to the signal of the attacking unit 12, that is, the battle station that succeeded in the attack.
  • the fighting cows wearing the helmet 10 as described above enters a small fight, and the target sensing portion 13 of the face cover 11a of the helmet 10 of one of the fighting helmets 10
  • the target sensing unit 13 of the face cover (11a) of the middle that is, the collision of the face portion between the fighting place
  • the pressure of the target sensing unit 13 provided in the throwing section 11 of the two fighting places A signal or a tag signal of an RFID is input to each throw controller 14, and the throw controller 14 transmits a visual signal and an audio signal through the visual output unit 15 and the audio output unit 16.
  • the wireless transmission is made through each pitch communication unit 17.
  • the system control unit 22 collides between the target sensing units 13. It determines whether the signal is a signal by, and according to the preset points assigned to the scoreboard up counting the scoreboards corresponding to the two fight spots.
  • the present invention as described above is different from the conventional one in which one dog abandons the game and runs away during the fight, or both fight stations stop the confrontation at the same time and determine the game result by the change of positions of the fight houses when retreating.
  • Accurate scoring is achieved through the attack detection signal and the target impact detection signal of the pitch between the two, so that the scoring can be made fairly, objectively and promptly, and the instant score check is made.
  • the present invention can be prevented from being severely injured while fighting the violent fight through the wearing of the helmet.
  • the present invention prevents the bulls from being seriously injured due to the excessive competition of the bullfighting game, thereby avoiding the stigma of animal enlargement or hateful competition and establishing a healthy folk game.
  • FIG. 1 Another embodiment of the present inventors automatic fight determination and scoring system 100 is the front face including the horn of the cow or the front face (including the head) and neck portion including the horn of the cow, as shown in FIG.
  • the throwing unit 11 is wrapped up to the fixing means (11c) and fixed to the body of the cow, an attacking unit 12 is provided on the inside of the horn of the throwing unit 11 to provide an attack detection signal, and the throwing unit ( 11) a target sensing unit 13 provided inside the front face (including the head) or the face (including the head) and the neck part of the face to provide a shock detection signal for an attack, and the upper or lower part of the neck of the throwing part 11;
  • a throwing device (10) provided at the head, including a throwing communication unit (17) for transmitting the sensing signal of each sensing unit (12) (13) to the outside;
  • the target signal is the attack signal of the target sensing unit 13 by the attack sensing unit
  • the score is calculated and scored by varying the distribution according to the impact level, the score is displayed on the electronic sign 23, while the attack A system controller for controlling the attack success information to be displayed through the visual output unit 24 and the auditory output unit 25 corresponding to the battle station that succeeded in the attack according to the attack success signal and the impact level input from the sensing unit 12. It may be configured to include a determination and scoring device 20 that includes (22).
  • the visual output unit 24 and the auditory output unit 25 may be provided separately or included in the electronic display board 23 around the electronic display board 23.
  • the overall determination and scoring system is similar to one embodiment, except that the visual output unit 24 and the hearing unit expressing a state such as an attack success by sensing each sensing unit to the outside. It is different that the output unit 25 is applied to the determination and scoring device 20 portion, and the system controller 22 performs the control function of the throwing controller 14.
  • the visual expression of the impact level is illustrative of the color of the LED of the visual output unit 24, for example, the saturation (including brightness) of the green LED when the attack is successful, the saturation (including brightness) of the red LED when attacked
  • the saturation (including brightness) of the red LED when attacked may be expressed as Kg and Ton, which is a weight unit, depending on the impact level.
  • the present invention is the visual output unit 15 and the auditory output unit 16 and / and the determination and scoring device 20 provided in the helmet 10 of the battle station that succeeded in the attack according to the attack success signal and the impact level.
  • Aggressive success information and impact level information is displayed through the visual output unit 24 and the auditory output unit 25 provided in the, so that the determination team (judgment) and the viewers can grasp the attack success and the attack intensity sensibly and quickly. At the same time, it enhances the audience's interest while enhancing the atmosphere in the stadium.
  • the pitch control unit 14 of the present invention compares the sensing level of the attack sensing unit 12 of each pitch 10 to give a score to the fight box of the high pitch 10, or first attack sensing It may be controlled to give a score to the battlefield of the helmet 10 that provided the signal.
  • the output level of the visual output unit 15 and the auditory output unit 16 may also be output to be clearly contrasted when viewed from the outside (spectators and referees).
  • Figure 7 is provided in the vicinity of the eye of the helmet 10 of each fighting place, the electricity to generate an electric current to apply electrical stress to the skin of the fighting place Impactor 18a;
  • An electric shock transmitter (18b) for transmitting an operation signal to the electric shock (18a);
  • the automatic judging and scoring system of the present cow fight is equipped with a face protector that protects the face on the head including the horns of the fighting cows, and provides a judgment and scoring device on the face protector, thereby making a fair judgment and scoring for the cow fight.
  • a face protector that protects the face on the head including the horns of the fighting cows, and provides a judgment and scoring device on the face protector, thereby making a fair judgment and scoring for the cow fight.

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Abstract

The present invention relates to an automatic bullfighting judgement and scoring system and, more specifically, to an automatic bullfighting judgement and scoring system comprising: an attack sensor and a target sensor on a face protector worn on a head portion including the horns of fighting bulls, so as to protect the face; and a visual output unit and an auditory output unit, which are special effect devices, thereby detecting a signal state sensed during a bullfighting match so as to perform judging and scoring, enabling a panel of judges and audiences to quickly identify, with the senses, attack strength and whether an attack is successful, and simultaneously heightening the atmosphere inside a stadium and arousing the interest of an audience.

Description

소싸움의 자동 판정 및 채점 시스템Automatic determination and scoring system of bullfighting
본 발명은 소싸움의 자동 판정 및 채점 시스템에 관한 것으로, 더욱 상세하게는 싸움 소들의 뿔을 포함한 머리 부위에 착용하여 안면을 보호하는 안면보호대에 어텍센서(예 : 뿔커버에 내장)와 타깃센서(예 : 안면커버에 내장) 및 특수효과장치인 시각출력부/청각출력부를 마련(안면보호대 또는/및 판정 및 채점장치에 마련)하여, 소싸움 경기 도중 센싱되는 신호 상태를 감지하여 판정과 채점이 이루어지도록 하는 한편, 판정단과 관람객들에게 공격 성공 여부 및 공격 강도를 감각적이면서 신속히 파악할 수 있도록 함과 동시에 경기장 내의 분위기를 고조시키면서 관객의 흥미를 고취시키는 소싸움의 자동 판정 및 채점 시스템에 관한 것이다.The present invention relates to an automatic determination and scoring system of cattle fighting, and more particularly, to the face protector to protect the face by wearing on the head including the horns of fighting cows (eg built in the horn cover) and the target sensor ( Example: Built-in face cover) and visual output unit / audible output unit (specialized in face protector and / or judging and scoring unit) are provided to detect and judge the state of the signal sensed during a small fight. The present invention relates to an automatic determination and scoring system of small fights that inspires the interest of the audience while raising the mood in the stadium while allowing the judging group and the visitors to sense the attack success and the intensity of the attack sensibly and promptly.
일반적으로 전통 민속 소싸움은 삼국시대로부터 고려, 조선시대와 일제 강점기를 걸쳐 전해 내려와 현재에 이르고 있다. 1999년에는 문화관광부 지정 '한국의 10대 지역 문화관광축제'로 선정되어, 한국을 대표하는 축제로 인정받고 있다. 소싸움 기술은 연타, 뿔걸이, 밀치기, 옆치기, 뿔치기, 목치기, 머리치기 및 들치기 등으로 분류되고 있는데 대체로 사람의 복싱(Boxing)과 씨름(Bull Boxing)에서 볼 수 있는 기술과 운동성이 유사하다.In general, traditional folk fighting has been handed down from the Three Kingdoms through the Goryeo, Joseon, and Japanese colonial periods. In 1999, it was selected as one of Korea's Top 10 Local Tourism Festivals by the Ministry of Culture and Tourism, and is recognized as a representative festival of Korea. Cattle skills are categorized into battering, horn horns, back strokes, side strokes, horn strokes, shepherds, head strokes, and catchers. The techniques and motility found in human boxing and wrestling similar.
소싸움은 말 그대로 싸움소 두 마리가 도 1에 도시된 바와 같이, 서로 기술과 힘을 겨뤄서 승부를 내는 것으로, 연타, 뿔걸이, 밀치기, 옆치기, 뿔치기, 목치기, 머리치기 및 들치기 등의 기술을 발휘하면서 힘으로 상대소를 꺾는 경기이다.A cow fight is literally two fighting cows that compete with each other for skill and strength, as shown in FIG. 1, battering, horns, shovel, side, horn, shepherd, head and catch. It is a game of defeating opponents with strength while showing their skills.
소싸움의 승부는 상기 기술들을 이용하여 소싸움 경기가 이루어지는 도중에 한 마리가 경기를 포기하고 달아나거나, 두 싸움소가 동시에 대결을 중단하고 후퇴시 싸움소들의 위치변화로 이루어진다. 이때, 싸움소들의 위치변화는 심판에 의해 판정되어 승부가 결정된다. 이로 인해서 심판마다 판정기준이 달라지고, 동일 심판이라 할지라도 경기에 따라 승부의 판정 기준이 달라지는 문제점이 발생하게 된다. The fight of a cow fight is made by changing the position of the cows when one fight gives up the race and run away during the battle of the cow fight using the above techniques, or when the two fight houses stop the battle simultaneously and retreat. At this time, the positional change of the fighting place is judged by the referee, and the game is decided. As a result, the judgment criteria are different for each referee, and even if the same referee, there is a problem that the judgment criteria for the game is changed according to the game.
또한, 소싸움 경기가 소싸움 경기 투표 적중자에게 환급금을 교부하는 행위인 점에서, 소싸움 경기 투표권을 소지한 사람들 간에 심판의 주관적인 판정에 대해 오해나 불신이 생기는 등 판정에 대한 불만이 쌓이게 되는 문제점이 있다.In addition, since a small fight is an act of issuing a refund to a small fight voting target, there is a problem that complaints about the judgment, such as misunderstanding or distrust, arise between the holders of the small fight voting right and the subjective judgment of the referee. .
따라서, 두 싸움소 간의 승부 판정이 보다 객관적이고 투명하게 이루어지고, 그에 따른 채점이 공정하게 이루어지면서 경기장 내의 분위기를 고조시키면서 관객의 흥미를 고취시킬 수 있는 시스템이 요구되고 있다.Accordingly, there is a demand for a system that can raise the interest of the audience while raising the atmosphere in the stadium while making the judgment between the two fighting places more objective and transparent, and the scoring is made fairly.
또한, 소싸움 경기가 지나치게 과격해짐으로 인해 싸움 소들이 큰 부상을 당하게 되므로, 동물 확대 또는 혐오성 경기라는 지적이 지속적으로 제기되고 있는바, 이러한 오명을 탈피하고 건전한 민속경기, 무형문화재와 스포츠가 접목된 문화적인 스포츠로 자리를 잡기 위해서 새로운 채점 및 문화적인 요소들이 요구되고 있다.In addition, the fighting cattle are seriously injured due to the excessive competition of the cattle fighting, and it is continuously pointed out that the animal enlargement or aversive competition has been raised, and this stigma is avoided and sound folk games, intangible cultural properties and sports are combined. New scoring and cultural elements are required to become a cultural sport.
상기와 같은 소싸움 판정 및 채점과 관련된 선행 기술 및 소의 안면보호대와 관련된 선행 기술의 문헌들을 살펴보면 다음과 같다. Looking at the prior art related to the cow fight determination and scoring as described above and the prior art related to the cow's face guard as follows.
문헌 1 : 대한민국 공개특허공보 제10-2008-0102741호(소싸움경기 승부 판정 시스템 및 그 방법 : 출원일 : 2007년05월22일자).Document 1: Korean Patent Laid-Open Publication No. 10-2008-0102741 (Small Fight Game Determination System and Method thereof: Application Date: May 22, 2007).
문헌 2 : 대한민국 공개특허공보 제10-2015-0019916호(싸움소용 안면 보호대 및 그에 따른 제작방법 : 출원일 : 2013년08월16일자).Document 2: Republic of Korea Patent Application Publication No. 10-2015-0019916 (fight face shield for the fight and a manufacturing method thereof: Application date: August 16, 2013).
상기 문헌 1,2 역시 전술한 바와 같은 문제점이 있다. Documents 1 and 2 also have the same problems as described above.
상기와 같은 문제점을 해결하고자 창출된 본 발명은 싸움 소들의 뿔을 포함한 머리 부위에 착용하여 안면을 보호하는 안면보호대에 어텍센서(예 : 뿔커버에 내장)와 타깃센서(예 : 안면커버에 내장) 및 특수효과장치인 시각출력부/청각출력부를 마련(안면보호대 또는/및 판정 및 채점장치에 마련)하여, 소싸움 경기 도중 센싱되는 신호 상태를 감지하여 판정과 채점이 이루어지도록 하는 한편, 판정단과 관람객들에게 공격 성공 여부 및 공격 강도를 감각적이면서 신속히 파악할 수 있도록 함과 동시에 경기장 내의 분위기를 고조시키면서 관객의 흥미를 고취시키는 소싸움의 자동 판정 및 채점 시스템을 제공하는데 목적을 두고 있다.The present invention created to solve the problems described above is worn on the head portion including the horns of the fighting cows to protect the face to protect the face with an attack sensor (eg built in the horn cover) and the target sensor (eg built in the face cover) ) And a visual output unit / audible output unit (provided in a face protector or / and a judgment and scoring device) as a special effect device to detect and detect a signal state sensed during a small fight, and to make a judgment and scoring. It aims to provide spectators with an automatic judgment and scoring system of small fights that inspires the audience's interest while raising the atmosphere in the stadium while sensibly and quickly determining whether the attack is successful and the intensity of the attack.
상기와 같은 목적 달성을 위한 본 발명은 소의 뿔을 포함한 얼굴 전면 또는 소의 뿔을 포함한 얼굴 전면과 목 부분까지 감싸서 고정수단에 의해 소의 몸통에 고정되는 투구부와, 상기 투구부 중 뿔 내측에 마련되어 공격 감지신호를 제공하는 어텍센싱부와, 상기 투구부 중 얼굴 전면 또는 얼굴과 목 부분 내측에 마련되어 공격에 대한 충격 감지신호를 제공하는 타깃센싱부 및 상기 투구부의 목 상측 부분 또는 하측 부분에 마련되어, 상기 어텍센싱부에서 입력되는 공격성공 신호 및 충격 레벨에 따라 공격을 성공시킨 싸움소의 투구에 마련된 시각출력부와 청각출력부를 통해 공격 성공 및 충격 레벨 정보가 표출되도록 제어하는 한편, 상기 각 센싱부의 감지신호를 투구통신부를 통해 외부로 송출하도록 제어하는 투구제어부를 포함하는 투구; 및 상기 투구통신부에서 송출되는 신호를 수신하는 시스템통신부 및 상기 시스템통신부에서 신호가 입력되면, 어텍센싱부에 의한 타깃센싱부의 공격신호인지 타깃센싱부와 타깃센싱부 간의 충격신호인지를 판별하여 배점을 달리하면서 점수를 산출하여 채점한 후, 전광판에 점수가 표출되도록 제어하는 시스템제어부를 포함하는 판정 및 채점장치;를 포함하여 구성됨을 특징으로 한다.The present invention for achieving the above object is provided with a helmet that is fixed to the body of the cow by the fixing means wrapped around the front and neck of the face including the horn of the cow or the horn of the cow, and provided inside the horn of the helmet An attack sensing unit for providing a detection signal, a target sensing unit for providing a shock detection signal for an attack provided at the front of the face or inside the face and the neck of the pitching unit, and provided at the upper or lower part of the neck of the pitching unit; According to the attack success signal input from the attack sensing unit and the impact level, the control unit outputs the attack success and impact level information through the visual output unit and the auditory output unit provided in the helmet of the fighting station that succeeded the attack, and the sensing signal of each sensing unit. Throwing a pitching control unit for controlling the transmission to the outside through the pitching communication unit; And a system communication unit receiving the signal transmitted from the pitch communication unit and a signal input from the system communication unit, determining whether the target signal is an attack signal or an impact signal between the target sensing unit and the target sensing unit by an attack sensing unit. It is characterized in that it comprises a; determination and scoring apparatus comprising a system control unit for controlling the score is displayed on the scoreboard after calculating and scoring the score while differently.
또한, 본 발명은 소의 뿔을 포함한 얼굴 전면 또는 소의 뿔을 포함한 얼굴 전면과 목 부분까지 감싸서 고정수단에 의해 소의 몸통에 고정되는 투구부와, 상기 투구부 중 뿔 내측에 마련되어 공격 감지신호를 제공하는 어텍센싱부와, 상기 투구부 중 얼굴 전면 또는 얼굴과 목 부분 내측에 마련되어 공격에 대한 충격 감지신호를 제공하는 타깃센싱부 및 상기 투구부의 목 상측 부분 또는 하측 부분에 마련되어, 상기 각 센싱부의 감지신호를 외부로 송출하는 투구통신부를 포함하는 투구; 및 상기 투구통신부에서 송출되는 신호를 수신하는 시스템통신부 및 상기 시스템통신부에서 신호가 입력되면, 어텍센싱부에 의한 타깃센싱부의 공격신호인지 타깃센싱부와 타깃센싱부 간의 충격신호인지를 판별하고, 충격 레벨에 따라 배점을 달리하면서 점수를 산출하여 채점한 후, 전광판에 점수가 표출되도록 하는 한편, 상기 어텍센싱부에서 입력되는 공격성공 신호 및 충격 레벨에 따라 공격을 성공시킨 싸움소에 대응되는 시각출력부와 청각출력부를 통해 공격성공 정보가 표출되도록 제어하는 시스템제어부를 포함하는 판정 및 채점장치; 를 포함하여 구성됨을 특징으로 한다.In addition, the present invention wraps up to the front of the face including the horns of the cow or the front and neck of the face including the horns of the cowl and the helmet is fixed to the torso of the cow by the fixing means, provided in the horn of the helmet to provide an attack detection signal An attack sensing unit, a target sensing unit provided in the front of the face or the inside of the face and neck of the pitching unit and providing a shock detection signal for an attack, and provided in the upper portion or the lower portion of the neck of the throwing unit, the sensing signal of each sensing unit Helm including a pitch communication unit for transmitting to the outside; And a system communication unit for receiving a signal transmitted from the pitch communication unit and a signal input from the system communication unit, determining whether an attack signal of the target sensing unit or an impact signal between the target sensing unit and the target sensing unit by the attack sensing unit, The score is calculated and scored by varying the score according to the level, and the score is displayed on the electronic scoreboard, and the visual output corresponding to the battle station that succeeded in the attack according to the attack success signal and the impact level inputted from the attack sensing unit. A determination and scoring apparatus comprising a system control unit for controlling the attack success information to be displayed through the unit and the auditory output unit; Characterized in that configured to include.
상기와 같은 과제해결수단에 의한 본 발명은 소싸움 경기가 이루어지는 도중에 한 마리가 경기를 포기하고 달아나거나, 두 싸움소가 동시에 대결을 중단하고 후퇴시 싸움소들의 위치변화로 경기 결과를 판정하는 종래와 달리, 싸움소들 간 투구의 공격 감지신호와 타깃 충격 감지신호를 통해 정확한 채점이 이루어지도록 함으로써, 공정하고 객관적이면서 신속한 채점이 이루어지도록 함은 물론 즉각적인 점수 확인이 이루어지도록 하는 효과를 얻는다.The present invention by the above-described problem solving means and the conventional one in which one dog abandons the game and runs away during the fight, or two fight stations at the same time to stop the confrontation and determine the outcome of the game by the change of position of the fight stations when retreating In contrast, accurate scoring is achieved through the attack detection signal and the target impact detection signal of the helmet between the fighting area, thereby achieving the effect of ensuring a fair, objective and quick scoring as well as an instant score check.
또한, 본 발명은 공격성공 신호 및 충격 레벨에 따라 공격을 성공시킨 싸움소의 투구에 마련되는 시각출력부와 청각출력부 또는/및 판정 및 채점장치에 마련된 시각출력부와 청각출력부를 통해 공격성공 정보 및 충격 레벨에 대한 정보가 표출되도록 함으로써, 판정단(심판진)과 관람객들에게 공격 성공 여부 및 공격 강도를 감각적이면서 신속히 파악할 수 있도록 함과 동시에 경기장 내의 분위기를 고조시키면서 관객의 흥미를 고취시키는 효과를 얻는다.In addition, the present invention, the attack success information through the visual output unit and the auditory output unit provided in the helmet of the fighting site that succeeded the attack according to the attack success signal and the impact level and / or the visual output unit and the auditory output unit provided in the judgment and scoring device And the impact level information can be displayed, so that the judging team and the visitors can sense the success and the intensity of the attack in a sensational manner and at the same time increase the atmosphere of the stadium and inspire the audience's interest. .
또한, 본 발명은 투구 착용을 통해 싸움소들이 과격한 경기를 치르면서 극심한 부상을 당하는 것을 방지할 수 있도록 하는 효과를 얻는다.In addition, the present invention has the effect that can be prevented from being severely injured while fighting the fight to fight the competition through the helmet.
또한, 본 발명은 상기와 같이 소싸움 경기가 지나치게 과격해짐으로 인해 싸움소들이 큰 부상을 당하는 것을 방지함으로써, 동물 확대 또는 혐오성 경기라는 오명을 탈피하고 건전한 민속경기 및 문화적 스포츠로 자리 잡을 수 있도록 하는 효과를 얻게 된다.In addition, the present invention prevents the bulls from being injured largely due to the excessive competition of the bullfighting game, thereby avoiding the stigma of animal enlargement or hateful competition and establishing a healthy folk game and cultural sport. You get an effect.
도 1은 종래 소싸움의 장면을 도시한 사시도.1 is a perspective view showing a scene of a conventional fighting.
도 2는 본 발명의 시스템 전체의 구성을 일실시예에 따라 도시한 블록도.Figure 2 is a block diagram showing the configuration of the entire system of the present invention according to one embodiment.
도 3은 본 발명 중 투구의 구성을 도시한 사시도.Figure 3 is a perspective view showing the configuration of the helmet in the present invention.
도 4는 본 발명 중 투구의 다른 구성을 도시한 사시도.Figure 4 is a perspective view showing another configuration of the helmet in the present invention.
도 5는 본 발명 중 투구의 착용상태를 도시한 사시도.Figure 5 is a perspective view showing a wearing state of the helmet in the present invention.
도 6은 본 발명의 시스템 전체의 구성을 다른 실시예에 따라 도시한 블록도.Fig. 6 is a block diagram showing the configuration of the whole system of the present invention in accordance with another embodiment.
도 7은 본 발명의 또 다른 실시예를 도시한 사시도.7 is a perspective view showing another embodiment of the present invention.
이와 같이 제시하는 첨부 도면을 참고로 하여 본 발명을 설명하면 다음과 같다. 본 발명인 소싸움의 자동 판정 및 채점 시스템(100)의 일실시예는 첨부 도면 도 2에 도시된 바와 같이, 소의 뿔을 포함한 얼굴 전면 또는 소의 뿔을 포함한 얼굴 전면과 목 부분까지 감싸서 고정수단(11c)에 의해 소의 몸통에 고정되는 투구부(11)와, 상기 투구부(11) 중 뿔 내측에 마련되어 공격 감지신호를 제공하는 어텍센싱부(12)와, 상기 투구부(11) 중 얼굴 전면 또는 얼굴과 목 부분 내측에 마련되어 공격에 대한 충격 감지신호를 제공하는 타깃센싱부(13) 및 상기 투구부(11)의 목 상측 부분 또는 하측 부분에 마련되어, 상기 어텍센싱부(12)에서 입력되는 공격성공 신호 및 충격 레벨에 따라 공격을 성공시킨 싸움소의 투구(10)에 마련된 시각출력부(15)와 청각출력부(16)를 통해 공격 성공 및 충격 레벨 정보가 표출되도록 제어하는 한편, 상기 각 센싱부(12)(13)의 감지신호를 투구통신부(17)를 통해 외부로 송출하도록 제어하는 투구제어부(14)를 포함하는 투구(10); 및 상기 투구통신부(17)에서 송출되는 신호를 수신하는 시스템통신부(21) 및 상기 시스템통신부(21)에서 신호가 입력되면, 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격신호인지 타깃센싱부(13)와 타깃센싱부(13) 간의 충격신호인지를 판별하여 배점을 달리하면서 점수를 산출하여 채점한 후, 전광판(23)에 점수가 표출되도록 제어하는 시스템제어부(22)를 포함하는 판정 및 채점장치(20)를 포함하여 구성될 수 있다.The present invention will be described below with reference to the accompanying drawings. One embodiment of the automatic determination and scoring system 100 of the present inventors fights, as shown in the accompanying drawings, the front of the face including the horn of the cow or the front of the face and neck including the horn of the cow fixing means (11c) A pitching part 11 fixed to the torso by a cow, an attacking part 12 provided inside the horn of the pitching part 11 to provide an attack detection signal, and a face front or face among the pitching parts 11; The target sensing unit 13 provided inside the neck portion and providing a shock detection signal for the attack and provided in the upper portion or the lower portion of the neck of the throwing portion 11, the attack success input from the attack sensing portion 12 Each of the sensing units controls the success and impact level information to be displayed through the visual output unit 15 and the auditory output unit 16 provided in the helmet 10 of the battle station where the attack was successful according to the signal and the impact level. (12) of (13) A throwing device 10 including a throwing control unit 14 for controlling the transmission of the detection signal to the outside through the throwing communication unit 17; And when a signal is input from the system communication unit 21 and the system communication unit 21 for receiving the signal transmitted from the pitch communication unit 17, whether the attack signal of the target sensing unit 13 by the attack sensing unit 12 It is determined that the impact signal between the target sensing unit 13 and the target sensing unit 13, the system control unit 22 for controlling the score to be displayed on the electric sign 23 after calculating and scoring the score while changing the score. It can be configured to include a determination and scoring device 20.
여기서, 본 발명 중 투구(10)는 도 3에 도시된 바와 같다.Here, the pitching 10 of the present invention is as shown in FIG.
상기 투구(10)를 구성하는 투구부(11)는 소의 뿔을 포함한 얼굴 전면 또는 소의 뿔을 포함한 얼굴 전면(머리 포함)과 목 부분까지 감싸서 고정수단(11c)에 의해 소의 몸통에 고정되는 것으로, 외피는 가죽, 금속, 고무 또는 플라스틱 중 어느 하나로 이루어지고, 내피는 쿠션재로 이루어지고, 외피와 내피 사이에 센싱부들이 인입되고, 배선이 이루어진 상태에서 재봉 또는 접착 또는 용접 또는 나사 결합을 통해 고정된 것일 수 있다.The pitching portion 11 constituting the pitching 10 is to be fixed to the body of the cow by the fixing means (11c) wrapped around the front of the face including the horn of the cow or the front of the face (including the head) and the neck of the cow, The outer shell is made of any one of leather, metal, rubber or plastic, and the inner shell is made of cushioning material, and sensing parts are inserted between the outer shell and the inner shell, and are fixed by sewing or gluing or welding or screwing in a wired state. It may be.
상기에서, 투구부(11)는 소의 얼굴 전면 또는 얼굴 전면과 목 부분까지 감싸는 안면커버(11a)와; 소의 뿔 부분을 감싸면서 안면커버(11a)와 일체로 이루어진 뿔커버(11b)를 포함하여 구성될 수 있다.In the above, the pitching portion 11 includes a face cover (11a) wraps around the front of the cow face or face and neck; It may be configured to include a horn cover (11b) integrally with the face cover (11a) while wrapping the horn portion of the cow.
상기 투구부(11)의 안면커버(11a)와 뿔커버(11b)는 소의 얼굴 전면과 뿔 형상에 적합하도록 본을 뜬 각각의 소의 얼굴 전면 또는 뿔 형상의 정보를 컴퓨터에 입력하여 데이터 베이스를 구축한 다음, 이 정보를 이용하여 제작하게 된다.The face cover 11a and the horn cover 11b of the throwing part 11 construct a database by inputting information on the front face or horn shape of each cow modeled to fit the front face and horn shape of the cow. Then, the information is used to produce it.
그리고, 투구부(11)는 양쪽 뿔과 주둥이 부분을 감싸기 때문에 별도의 고정수단이 필요 없으나, 과격한 소싸움을 감안하여, 상기 안면커버(11a)의 양측에 측면 벨트가 결합된 상태에서 소의 목을 감싼 목 벨트와 연결되어서 이루어지거나, 상기 안면커버(11a)의 양측에 측면 벨트가 앞다리와 몸통 사이의 뒤쪽으로 연장되어 몸통을 감싸면서 안면커버(11a)를 소의 얼굴 부분에 착용 고정시키는 고정수단(11c)을 더 포함하는 것도 바람직하나(이때, 상기 고정수단(11c)은 길이 조절되는 벨트일 수 있음), 꼭 이러한 예시에 한정되지 않고 투구(10)가 벗겨지는 것을 방지하는 구조이면 만족한다.And, since the pitching portion 11 wraps both horns and the snout, it does not need a separate fixing means, but in view of the violent small fight, the side of the face cover (11a) in the state in which the side belt is coupled to the cow's neck wrapped Fastening means (11c) made by being connected to the neck belt, or side belts on both sides of the face cover (11a) extends to the rear between the front leg and the body to wrap the body cover 11a to be worn on the face of the cow. It is also preferable to further include (in this case, the fixing means (11c) may be a length-adjustable belt), but not necessarily limited to this example is satisfied if the structure to prevent the throwing 10 is peeled off.
또한, 상기 투구(10)를 구성하는 어텍센싱부(12)는 뿔커버(11b)의 선단부 부분 또는 선단부 부분과 이와 독립되어 뿔커버(11b) 테두리 부분에 마련되는 압력센서 또는 RFID태그일 수 있다.In addition, the attacking portion 12 constituting the pitching 10 may be a pressure sensor or an RFID tag provided at the edge portion of the horn cover 11b independent of the tip portion or tip portion of the horn cover 11b. .
또한, 상기 투구(10)를 구성하는 타깃센싱부(13)는 안면커버(11a)의 주요 공격포인트(예 : 급소 부분) 부분에 마련되는 압력센서 또는 상기 어텍센싱부(12)의RFID태그 신호를 수신하고 정보를 판독하는 RFID안테나와 리더 및 타깃센싱부(13) 자체의 RFID태그 신호를 송출하고 다른 타깃센싱부(13)의 정보를 판독하는 RFID안테나 및 리더 일 수 있다.In addition, the target sensing unit 13 constituting the pitching 10 is a pressure sensor or a RFID tag signal of the attack sensing unit 12 provided in the main attack point (eg, a small part of the portion) of the face cover 11a. It may be an RFID antenna and a reader for receiving the RFID antenna and the RFID tag signal of the reader and the target sensing unit 13 itself and read the information of the other target sensing unit 13.
또한, 상기 투구(10)를 구성하는 투구제어부(14)는 상기 타깃센싱부(13)의 감지신호가 입력되면 시각출력부(15)와 청각출력부(16)를 통해 타격정보가 투구자체에서 표출되도록 제어하는 한편, 상기 각 센싱부(12)(13)의 감지신호를 투구통신부(17)를 통해 외부로 송출하도록 제어하는 마이컴과 논리회로를 포함한 제어회로일 수 있다.In addition, when the detection signal of the target sensing unit 13 is input to the throwing control unit 14 constituting the throwing 10, the hitting information through the visual output unit 15 and the auditory output unit 16 in the throwing body itself; While controlling to be displayed, it may be a control circuit including a microcomputer and a logic circuit for controlling the sensing signals of the sensing units 12 and 13 to be transmitted to the outside through the pitch communication unit 17.
이때, 상기 어텍센싱부(12)의 압력센서는 공격을 가한 상태와 공격을 가할 때의 충격(압력) 레벨을 감지하는 센서일 수 있고, 상기 타깃센싱부(13)의 압력센서는 공격을 당한 상태와 공격을 당할 때 가해진 충격(압력) 레벨을 감지하는 센서일 수 있다.In this case, the pressure sensor of the attack sensing unit 12 may be a sensor for detecting an attack state and a shock (pressure) level when the attack is applied, and the pressure sensor of the target sensing unit 13 is attacked. It may be a sensor that detects a state and an impact (pressure) level applied when attacked.
또한, 상기 시각출력부(15)는 LED(발광다이오드) 집합체일 수 있고, 상기 청각출력부(16)는 스피커일 수 있으며, 투구통신부(17)는 고주파 통신 또는 WIFI 통신모듈일 수 있다.In addition, the visual output unit 15 may be an LED (light emitting diode) assembly, the auditory output unit 16 may be a speaker, the pitch communication unit 17 may be a high frequency communication or WIFI communication module.
상기에서, 충격의 레벨은 예시적으로, 시각출력부(15)의 LED의 색상 예컨대, 공격 성공한 경우 녹색 LED의 채도(명도 포함), 공격을 당한 경우 적색 LED의 채도(명도 포함)의 변화로 표출 가능하고, 청각출력부(16)인 스피커에서 출력되는 충돌음의 세기를 통해 판별이 가능할 수 있다.In the above, the level of impact is illustratively determined by a change in the color of the LED of the visual output unit 15, for example, the saturation (including brightness) of the green LED when the attack is successful, and the saturation (including brightness) of the red LED when the attack is successful. It can be expressed and can be determined through the intensity of the impact sound output from the speaker that is the auditory output unit 16.
상기와 같은 투구(10)의 투구제어부(14)를 포함한 전기적 회로 부분에 동작전원을 공급하는 전원부(19)를 더 포함하는 것이 바람직하다.It is preferable to further include a power supply unit 19 for supplying operating power to the electrical circuit portion including the throwing control unit 14 of the pitching device 10 as described above.
또한, 상기와 같은 본 발명의 투구(10)는 도 4에 도시된 바와 같이, 상기 타깃센싱부(13)는 투구부(11)를 구성하는 안면커부(11a)의 전체 면에 일정한 간격으로(격자상태로) 배열되어서 이루어질 수도 있다.In addition, the pitching 10 of the present invention as described above, as shown in Figure 4, the target sensing unit 13 at regular intervals on the entire surface of the face curler (11a) constituting the throwing unit 11 ( Or in a lattice state.
한편, 본 발명 중 상기 판정 및 채점장치(20)를 구성하는 시스템통신부(21)는 고주파 통신 또는 WIFI 통신모듈일 수 있다.Meanwhile, the system communication unit 21 constituting the determination and scoring apparatus 20 of the present invention may be a high frequency communication or a WIFI communication module.
또한, 상기 판정 및 채점장치(20)를 구성하는 시스템제어부(22)는 시스템통신부(21)에서 신호가 입력되면, 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격신호인지 타깃센싱부(13)와 타깃센싱부(13) 간의 충격신호인지를 판별함과 동시에, 충격의 레벨에 따라 배점을 달리하면서 점수를 산출하여 채점한 후, 전광판(23)에 점수가 표출되도록 제어하는 마이컴과 논리회로를 포함한 제어회로일 수 있다.In addition, when a signal is input from the system communication unit 21, the system control unit 22 constituting the determination and scoring apparatus 20 detects whether or not an attack signal of the target sensing unit 13 by the attack sensing unit 12 is target sensing. The microcomputer controls whether the score is displayed on the display board 23 after determining and scoring the score while varying the distribution according to the level of the impact, while determining whether the impact signal is between the unit 13 and the target sensing unit 13. And a control circuit including a logic circuit.
이때, 상기 시스템제어부(22)는 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격신호인 경우 해당 어텍센싱부(12)에 대응되는 싸움소에 대해 높은 배점을 부여하되, 충격의 레벨에 따라 배점을 차등 부여하고, 타깃센싱부(13)와 타깃센싱부(13) 간의 충격신호인 경우 각 싸움소에 대해 각각 낮은 배점을 부여하도록 하는 비교회로와 프로그램이 탑재된 것일 수 있다. 예컨대, 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격신호인 경우 3점 이상을 부여하되, 충격의 레벨에 따라 3~5점을 부여하고, 타깃센싱부(13)와 타깃센싱부(13) 간의 충격신호인 경우 각각에 대해 1점을 부여하여 채점이 이루어지도록 하는 것일 수 있다.At this time, the system control unit 22, if the attack signal of the target sensing unit 13 by the attack sensing unit 12 gives a high score to the fight point corresponding to the attack sensing unit 12, but the impact of The comparison circuit and the program may be provided to differentially assign the points according to the levels, and to assign the low points to each of the fighting stations in the case of the impact signal between the target sensing unit 13 and the target sensing unit 13. For example, in the case of the attack signal of the target sensing unit 13 by the attack sensing unit 12, three or more points may be given, and three to five points may be given according to the level of the impact, and the target sensing unit 13 and the target sensing In the case of the impact signal between the units 13, one point may be given to each point to be scored.
상기와 같은 판정 및 채점장치(20)의 전기적 회로 부분에 동작 전원을 공급하는 전원부를 더 포함하는 것이 바람직하다.It is preferable to further include a power supply unit for supplying operation power to the electrical circuit portion of the determination and scoring device 20 as described above.
이와 같이 구성되는 본 발명에 대한 작용을 설명하면 다음과 같다.Referring to the operation of the present invention configured as described above are as follows.
먼저, 본 발명은 첨부 도면 도 5에 도시된 바와 같이, 싸움소의 얼굴 부분에 투구(10)를 착용하고 소싸움 경기에 임하도록 한다.First, the present invention, as shown in the accompanying drawings, Figure 5, wearing the helmet 10 on the face of the fighting place to fight the fight.
상기와 같이 투구(10)를 착용한 싸움소들이 소싸움 경기에 들어가서, 어느 한 싸움소의 투구(10) 중 뿔커버(11b)의 어텍센싱부(12) 부분이 다른 싸움소의 투구(10) 중 안면커버(11a)의 타깃센싱부(13)를 타격하게 되면, 공격을 성공시킨 싸움소의 투구부(11)에 마련된 어텍센싱부(12)의 감지신호(공격신호와 충격이 가해진 정도에 대한 신호) 또는 RFID의 태그신호가 공격을 성공시킨 싸움소의 투구부(11)에 마련된 투구제어부(14)로 입력되고, 상기 투구제어부(14)는 공격을 성공시킨 싸움소의 투구부(11)에 마련된 시각출력부(15)와 청각출력부(16)를 통해 공격성공과 그 공격에 의해 가해진 충격 레벨에 따른 시각적 신호와 청각적 신호를 출력하도록 함과 동시에, 공격을 성공시킨 싸움소의 투구통신부(17)를 통해 무선 송출이 이루어지도록 한다.The fighting cows wearing the helmet 10 as described above enters a small fight, and the attacking part 12 of the horn cover 11b of the helmet 10 of one of the fighting cows faces the other of the helmets 10 of the other fighting cows. When the target sensing unit 13 of the cover 11a is hit, the detection signal of the attacking unit 12 provided in the throwing unit 11 of the fighting station that has succeeded in the attack (signal of the attack signal and the degree of impact applied) Alternatively, the tag signal of the RFID is input to the throwing control unit 14 provided in the throwing unit 11 of the battle station that has succeeded in the attack, and the throwing control unit 14 has a visual output provided in the throwing unit 11 of the fighting station which has succeeded in the attack. Through the unit 15 and the auditory output unit 16 to output a visual signal and an audio signal according to the success of the attack and the impact level applied by the attack, the pitch communication unit 17 of the fighting station that succeeded the attack Wireless transmission is made through.
한편, 상기에서 공격을 당한 싸움소의 투구(10)에 마련된 타깃센싱부(13)의 감지신호(공격을 받은 신호와 충격이 가해진 정도에 대한 신호) 또는 RFID의 안테나와 리더기를 통해 수신 판독된 RFID의 태그신호가 공격을 당한 싸움소의 투구(10)에 마련된 투구제어부(14)로 입력되고, 상기 투구제어부(14)는 공격을 당한 싸움소의 투구통신부(17)를 통해 무선 송출이 이루어지도록 한다. On the other hand, the detection signal of the target sensing unit 13 provided in the helmet 10 of the battle station attacked in the above (signal of the attacked signal and the degree of impact applied) or RFID received and read through the antenna and reader of the RFID The tag signal of is input to the throwing control unit 14 provided in the throwing 10 of the battlefield attacked, the throwing control unit 14 is to be wireless transmission through the throwing communication unit 17 of the attacking place.
상기와 같이 하여, 공격을 성공시킨 싸움소의 어텍센싱부(12)의 공격성공 신호 및 충격 정도에 대한 신호와 공격을 당한 싸움소의 타깃센싱부(13)의 공격당한 신호 및 충격 정도에 대한 신호는 시스템통신부(21)를 통해 수신되어 시스템제어부(22)로 입력되면, 상기 시스템제어부(22)는 어텍센싱부(12)의 신호와 타깃센싱부(13)의 신호인지를 판별하여, 사전에 설정된 배점에 따라 어텍센싱부(12)의 신호 즉 공격을 성공시킨 싸움소에 해당하는 전광판에 득점을 상향 카운팅(2점 상향 카운트) 시킨다. As described above, the signal for the attack success signal and the degree of impact of the attacking station 12 of the battle station that succeeded in the attack, and the signal for the attacked signal and the degree of impact of the target sensing unit 13 of the attacked station are attacked. When received through the system communication unit 21 and input to the system control unit 22, the system control unit 22 determines whether the signal of the attack sensing unit 12 and the signal of the target sensing unit 13, and is set in advance According to the scoring, the score is counted up (two points upward count) to the scoreboard corresponding to the signal of the attacking unit 12, that is, the battle station that succeeded in the attack.
한편, 상기와 같이 투구(10)를 착용한 싸움소들이 소싸움 경기에 들어가서, 어느 한 싸움소의 투구(10) 중 안면커버(11a)의 타깃센싱부(13) 부분이 다른 싸움소의 투구(10) 중 안면커버(11a)의 타깃센싱부(13)를 타격하게 되면, 즉, 싸움소 상호간에 안면 부분의 충돌이 이루어지면, 두 싸움소의 투구부(11)에 마련된 타깃센싱부(13)의 압력신호 또는 RFID의 태그신호가 모두 각각의 투구제어부(14)로 입력되고, 상기 투구제어부(14)는 각각의 시각출력부(15)와 청각출력부(16)를 통해 시각적 신호와 청각적 신호를 출력하도록 함과 동시에, 각각의 투구통신부(17)를 통해 무선 송출이 이루어지도록 한다.On the other hand, the fighting cows wearing the helmet 10 as described above enters a small fight, and the target sensing portion 13 of the face cover 11a of the helmet 10 of one of the fighting helmets 10 When hitting the target sensing unit 13 of the face cover (11a) of the middle, that is, the collision of the face portion between the fighting place, the pressure of the target sensing unit 13 provided in the throwing section 11 of the two fighting places A signal or a tag signal of an RFID is input to each throw controller 14, and the throw controller 14 transmits a visual signal and an audio signal through the visual output unit 15 and the audio output unit 16. At the same time, the wireless transmission is made through each pitch communication unit 17.
상기와 같이 하여, 두 싸움소의 타깃센싱부(13)의 신호가 시스템통신부(21)를 통해 수신되어 시스템제어부(22)로 입력되면, 상기 시스템제어부(22)는 타깃센싱부(13)간의 충돌에 의한 신호인지를 판별하여, 사전에 설정된 배점에 따라 두 싸움소에 해당하는 전광판에 득점을 상향 카운팅 시킨다. As described above, when the signals of the target sensing units 13 of the two fighting stations are received through the system communication unit 21 and input to the system control unit 22, the system control unit 22 collides between the target sensing units 13. It determines whether the signal is a signal by, and according to the preset points assigned to the scoreboard up counting the scoreboards corresponding to the two fight spots.
상기와 같이 되는 본 발명은 소싸움 경기가 이루어지는 도중에 한 마리가 경기를 포기하고 달아나거나, 두 싸움소가 동시에 대결을 중단하고 후퇴시 싸움소들의 위치변화로 경기 결과를 판정하는 종래와 달리, 싸움소들간 투구의 공격 감지신호와 타깃 충격 감지신호를 통해 정확한 채점이 이루어지도록 함으로써, 공정하고 객관적이면서 신속한 채점이 이루어지도록 함은 물론 즉각적인 점수 확인이 이루어지도록 한다. The present invention as described above is different from the conventional one in which one dog abandons the game and runs away during the fight, or both fight stations stop the confrontation at the same time and determine the game result by the change of positions of the fight houses when retreating. Accurate scoring is achieved through the attack detection signal and the target impact detection signal of the pitch between the two, so that the scoring can be made fairly, objectively and promptly, and the instant score check is made.
또한, 본 발명은 투구 착용을 통해 싸움소들이 과격한 경기를 치르면서 극심한 부상을 당하는 것을 방지할 수 있도록 한다.In addition, the present invention can be prevented from being severely injured while fighting the violent fight through the wearing of the helmet.
또한, 본 발명은 상기와 같이 소싸움 경기가 지나치게 과격해짐으로 인해 싸움소들이 큰 부상을 당하는 것을 방지함으로써, 동물 확대 또는 혐오성 경기라는 오명을 탈피하고 건전한 민속경기로서 자리 잡을 수 있도록 한다.In addition, the present invention prevents the bulls from being seriously injured due to the excessive competition of the bullfighting game, thereby avoiding the stigma of animal enlargement or hateful competition and establishing a healthy folk game.
그리고, 본 발명인 소싸움의 자동 판정 및 채점 시스템(100)의 다른 실시예로는 첨부 도면 도 6에 도시된 바와 같이, 소의 뿔을 포함한 얼굴 전면 또는 소의 뿔을 포함한 얼굴 전면(머리 포함)과 목 부분까지 감싸서 고정수단(11c)에 의해 소의 몸통에 고정되는 투구부(11)와, 상기 투구부(11) 중 뿔 내측에 마련되어 공격 감지신호를 제공하는 어텍센싱부(12)와, 상기 투구부(11) 중 얼굴 전면(머리 포함) 또는 얼굴(머리 포함)과 목 부분 내측에 마련되어 공격에 대한 충격 감지신호를 제공하는 타깃센싱부(13) 및 상기 투구부(11)의 목 상측 부분 또는 하측 부분에 마련되어, 상기 각 센싱부(12)(13)의 감지신호를 외부로 송출하는 투구통신부(17)를 포함하는 투구(10)와; 상기 투구통신부(17)에서 송출되는 신호를 수신하는 시스템통신부(21) 및 상기 시스템통신부(21)에서 신호가 입력되면, 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격신호인지 타깃센싱부(13)와 타깃센싱부(13) 간의 충격신호인지를 판별하고, 충격 레벨에 따라 배점을 달리하면서 점수를 산출하여 채점한 후, 전광판(23)에 점수가 표출되도록 하는 한편, 상기 어텍센싱부(12)에서 입력되는 공격성공 신호 및 충격 레벨에 따라 공격을 성공시킨 싸움소에 대응되는 시각출력부(24)와 청각출력부(25)를 통해 공격성공 정보가 표출되도록 제어하는 시스템제어부(22)를 포함하는 판정 및 채점장치(20)을 포함하여 구성될 수도 있다.In addition, another embodiment of the present inventors automatic fight determination and scoring system 100 is the front face including the horn of the cow or the front face (including the head) and neck portion including the horn of the cow, as shown in FIG. The throwing unit 11 is wrapped up to the fixing means (11c) and fixed to the body of the cow, an attacking unit 12 is provided on the inside of the horn of the throwing unit 11 to provide an attack detection signal, and the throwing unit ( 11) a target sensing unit 13 provided inside the front face (including the head) or the face (including the head) and the neck part of the face to provide a shock detection signal for an attack, and the upper or lower part of the neck of the throwing part 11; A throwing device (10) provided at the head, including a throwing communication unit (17) for transmitting the sensing signal of each sensing unit (12) (13) to the outside; When a signal is input from the system communication unit 21 and the system communication unit 21 which receives the signal transmitted from the pitch communication unit 17, the target signal is the attack signal of the target sensing unit 13 by the attack sensing unit 12. After determining whether or not the impact signal between the sensing unit 13 and the target sensing unit 13, the score is calculated and scored by varying the distribution according to the impact level, the score is displayed on the electronic sign 23, while the attack A system controller for controlling the attack success information to be displayed through the visual output unit 24 and the auditory output unit 25 corresponding to the battle station that succeeded in the attack according to the attack success signal and the impact level input from the sensing unit 12. It may be configured to include a determination and scoring device 20 that includes (22).
상기에서, 시각출력부(24)와 청각출력부(25)는 전광판(23) 주변에 별도 또는 전광판(23)에 포함되어 마련된 것일 수 있다.In the above description, the visual output unit 24 and the auditory output unit 25 may be provided separately or included in the electronic display board 23 around the electronic display board 23.
이와 같이 되는 본 발명의 또 다른 실시예는 전반적인 판정 및 채점 시스템은 일실시예에 유사하고, 다만, 각 센싱부의 감지에 의한 공격성공 등의 상태를 외부로 표출시키는 시각출력부(24)와 청각출력부(25)를 판정 및 채점장치(20) 부분에 적용하고, 투구제어부(14)의 제어 기능을 시스템제어부(22)가 수행하도록 한 것이 상이하다.In another embodiment of the present invention as described above, the overall determination and scoring system is similar to one embodiment, except that the visual output unit 24 and the hearing unit expressing a state such as an attack success by sensing each sensing unit to the outside. It is different that the output unit 25 is applied to the determination and scoring device 20 portion, and the system controller 22 performs the control function of the throwing controller 14.
그리함으로써, 싸움소들 간의 충돌에 의한 만일에 있을 수도 있는 시각출력부(15)와 청각출력부(16)의 손상을 방지할 수 있다. By doing so, it is possible to prevent damage to the visual output unit 15 and the auditory output unit 16, which may be due to a collision between the battlefields.
이때, 상기 충격 레벨의 시각적 표출은 예시적으로, 시각출력부(24)의 LED의 색상 예컨대, 공격 성공한 경우 녹색 LED의 채도(명도 포함), 공격을 당한 경우 적색 LED의 채도(명도 포함)의 변화로 표출할 수도 있으나, 충격 레벨에 따라 중량 단위인 Kg과 Ton으로 표시할 수도 있다.At this time, the visual expression of the impact level is illustrative of the color of the LED of the visual output unit 24, for example, the saturation (including brightness) of the green LED when the attack is successful, the saturation (including brightness) of the red LED when attacked Although it may be expressed as a change, it may be expressed as Kg and Ton, which is a weight unit, depending on the impact level.
또한, 이러한 본 발명은 공격성공 신호 및 충격 레벨에 따라 공격을 성공시킨 싸움소의 투구(10)에 마련되는 시각출력부(15)와 청각출력부(16) 또는/및 판정 및 채점장치(20)에 마련된 시각출력부(24)와 청각출력부(25)를 통해 공격성공 정보 및 충격 레벨의 정보가 표출되도록 함으로써, 판정단(심판진)과 관람객들에게 공격 성공 여부 및 공격 강도를 감각적이면서 신속히 파악할 수 있도록 함과 동시에 경기장 내의 분위기를 고조시키면서 관객의 흥미를 고취킨다.In addition, the present invention is the visual output unit 15 and the auditory output unit 16 and / and the determination and scoring device 20 provided in the helmet 10 of the battle station that succeeded in the attack according to the attack success signal and the impact level. Aggressive success information and impact level information is displayed through the visual output unit 24 and the auditory output unit 25 provided in the, so that the determination team (judgment) and the viewers can grasp the attack success and the attack intensity sensibly and quickly. At the same time, it enhances the audience's interest while enhancing the atmosphere in the stadium.
그리고 또한, 본 발명의 상기 투구제어부(14)는 각 투구(10)의 어텍센싱부(12)의 센싱 레벨을 비교하여 레벨이 높은 투구(10)의 싸움소에게 점수를 부여하거나, 먼저 어텍 센싱 신호를 제공한 투구(10)의 싸움소에게 점수를 부여하도록 제어할 수도 있다. 상기 센싱 레벨에 따라 시각출력부(15)와 청각출력부(16)의 표출 레벨도 외부(관중 및 심판진)에서 보았을 때 확연히 대비될 수 있도록 출력되는 것이 바람직하다.In addition, the pitch control unit 14 of the present invention compares the sensing level of the attack sensing unit 12 of each pitch 10 to give a score to the fight box of the high pitch 10, or first attack sensing It may be controlled to give a score to the battlefield of the helmet 10 that provided the signal. According to the sensing level, the output level of the visual output unit 15 and the auditory output unit 16 may also be output to be clearly contrasted when viewed from the outside (spectators and referees).
이와 같이 하는 이유는, 두 싸움소가 동시에 공격을 성공하였을 경우, 두 싸움소에게 모두 점수를 부여하는 것을 불공정하기 때문이다. 즉, 두 싸움소가 동시에 공격을 성공하였더라도 어느 한쪽이 더 충격을 입을 정도로 공격을 성공하였다면 두 싸움소 모두 보다는 상대 싸움소에게 더 충격을 준 싸움소에게 점수를 부여하는 것이 보다 객관적이고 공정하기 때문이다. This is because it is unfair to give points to both fighting stations if they are attacking at the same time. In other words, even if two fights succeeded in attacking at the same time, it is more objective and fair to give a score to a fight that shocked the opponent more than both fights if one attacked more shockingly. to be.
그리고 또한, 본 발명은 또 다른 실시예로서, 첨부 도면 도 7에 도시된 바와 같이, 상기 각 싸움소의 투구(10) 중 눈 주변에 마련되어, 싸움소의 피부에 전기적 스트레스를 가하도록 전류를 발생시키는 전기충격기(18a); 상기 전기충격기(18a)에 동작신호를 송출하는 전기충격송신기(18b); 상기 전기충격송신기(18b)의 무선 신호를 수신하여 상기 전기충격기(18a)에 동작신호를 제공하는 전기충격수신기(18c)를 더 포함하는 것도 바람직하다.In addition, as another embodiment of the present invention, as shown in the accompanying drawings, Figure 7 is provided in the vicinity of the eye of the helmet 10 of each fighting place, the electricity to generate an electric current to apply electrical stress to the skin of the fighting place Impactor 18a; An electric shock transmitter (18b) for transmitting an operation signal to the electric shock (18a); It is also preferable to further include an electric shock receiver (18c) for receiving a radio signal of the electric shock transmitter (18b) to provide an operation signal to the electric shock (18a).
이와 같이 하여, 두 싸움소가 싸울 의사를 보이지 않을 경우, 1회 정도 눈가를 자극하면, 전기적 스트레스에 의해 싸움소가 놀라거나 화가 나서 호전적 또는 투쟁적으로 변하여 전투력을 증가시킬 수 있다.In this way, when the two fight houses are not willing to fight, once the eye area is stimulated, the fight houses may be surprised or angry due to electrical stress, which may turn into aggressive or combative action and increase the fighting power.
이와 반대로, 두 싸움소가 너무 격렬하게 싸울 경우, 부상방지를 위하여 2회~3회 정도 자극하면, 전기적 충격에 의해 싸움을 멈추게 할 수도 있다.On the contrary, if two fighting camps fight too vigorously, two or three times to prevent injury, the fight may be stopped by an electric shock.
본 발명 소싸움의 자동 판정 및 채점 시스템은 싸움 소들의 뿔을 포함한 머리 부위에 안면을 보호하는 안면보호대를 착용하고, 안면보호대에 판정 및 채점장치를 마련하여, 소 싸움에 대한 공정한 판정과 채점이 이루어지도록 하는 한편, 판정단과 관람객들에게 공격 성공 여부 및 공격 강도를 감각적이면서 신속히 파악할 수 있도록 함과 동시에 경기장 내의 분위기를 고조시키면서 관객의 흥미를 고취시킬 수 있어 건전한 민속경기, 무형문화재와 스포츠가 접목된 문화적인 스포츠로 자리잡을 수 있는 기술이다.The automatic judging and scoring system of the present cow fight is equipped with a face protector that protects the face on the head including the horns of the fighting cows, and provides a judgment and scoring device on the face protector, thereby making a fair judgment and scoring for the cow fight. In addition to providing a sensational and rapid assessment of the success and intensity of the attack to the judging panel and the visitors, it is also possible to enhance the atmosphere of the stadium and inspire the audience's interest. It is a technology that can be established as a cultural sport.

Claims (8)

  1. 소의 뿔을 포함한 얼굴 전면 또는 소의 뿔을 포함한 얼굴 전면과 목 부분까지 감싸서 고정수단(11c)에 의해 소의 몸통에 고정되는 투구부(11)와, 상기 투구부(11) 중 뿔 내측에 마련되어 공격 감지신호를 제공하는 어텍센싱부(12)와, 상기 투구부(11) 중 얼굴 전면 또는 얼굴과 목 부분 내측에 마련되어 공격에 대한 충격 감지신호를 제공하는 타깃센싱부(13) 및 상기 투구부(11)의 목 상측 부분 또는 하측 부분에 마련되어, 상기 어텍센싱부(12)에서 입력되는 공격성공 신호 및 충격 레벨에 따라 공격을 성공시킨 싸움소의 투구(10)에 마련된 시각출력부(15)와 청각출력부(16)를 통해 공격 성공 및 충격 레벨 정보가 표출되도록 제어하는 한편, 상기 각 센싱부(12)(13)의 감지신호를 투구통신부(17)를 통해 외부로 송출하도록 제어하는 투구제어부(14)를 포함하는 투구(10); 및 상기 투구통신부(17)에서 송출되는 신호를 수신하는 시스템통신부(21) 및 상기 시스템통신부(21)에서 신호가 입력되면, 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격신호인지 타깃센싱부(13)와 타깃센싱부(13) 간의 충격신호인지를 판별하여 배점을 달리하면서 점수를 산출하여 채점한 후, 전광판(23)에 점수가 표출되도록 제어하는 시스템제어부(22)를 포함하는 판정 및 채점장치(20); 를 포함하여서 됨을 특징으로 하는 소싸움의 판정 및 채점 시스템.Wrapping the front of the face including the horn of the cow or the front and neck of the face including the horn of the cow is fixed to the body of the cow by the fixing means (11c) 11, and the inside of the horn of the helmet 11 is provided to detect the attack An attack sensing unit 12 for providing a signal, a target sensing unit 13 for providing a shock detection signal for an attack provided on the front of the face or the inside of the face and neck of the throwing unit 11 and the throwing unit 11 The visual output unit 15 and the audio output provided in the upper or lower portion of the neck, provided in the helmet 10 of the battle station that succeeded in the attack according to the attack success signal and the impact level input from the attack sensing unit 12. While the control unit 16 controls the attack success and impact level information to be displayed, the pitch control unit 14 controls to transmit the detection signal of each sensing unit 12 and 13 to the outside through the pitch communication unit 17. Pitching 10 including; And when a signal is input from the system communication unit 21 and the system communication unit 21 for receiving the signal transmitted from the pitch communication unit 17, whether the attack signal of the target sensing unit 13 by the attack sensing unit 12 It is determined that the impact signal between the target sensing unit 13 and the target sensing unit 13, the system control unit 22 for controlling the score to be displayed on the electric sign 23 after calculating and scoring the score while changing the score. Determination and scoring apparatus 20; Judgment and scoring system of the fight, characterized in that it comprises a.
  2. 싸움소 간 공격 상태를 감지하여 채점 후 전광판에 표출시키는 소싸움의 판정 및 채점 시스템에 있어서,In the determination and scoring system of small fighting to detect the attack state between the fighting place and to display on the scoreboard after scoring,
    소의 뿔을 포함한 얼굴 전면 또는 소의 뿔을 포함한 얼굴 전면과 목 부분까지 감싸서 고정수단(11c)에 의해 소의 몸통에 고정되는 투구부(11)와, 상기 투구부(11) 중 뿔 내측에 마련되어 공격 감지신호를 제공하는 어텍센싱부(12)와, 상기 투구부(11) 중 얼굴 전면 또는 얼굴과 목 부분 내측에 마련되어 공격에 대한 충격 감지신호를 제공하는 타깃센싱부(13) 및 상기 투구부(11)의 목 상측 부분 또는 하측 부분에 마련되어, 상기 각 센싱부(12)(13)의 감지신호를 외부로 송출하는 투구통신부(17)를 포함하는 투구(10); 및 상기 투구통신부(17)에서 송출되는 신호를 수신하는 시스템통신부(21) 및 상기 시스템통신부(21)에서 신호가 입력되면, 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격신호인지 타깃센싱부(13)와 타깃센싱부(13) 간의 충격신호인지를 판별하고, 충격 레벨에 따라 배점을 달리하면서 점수를 산출하여 채점한 후, 전광판(23)에 점수가 표출되도록 하는 한편, 상기 어텍센싱부(12)에서 입력되는 공격성공 신호 및 충격 레벨에 따라 공격을 성공시킨 싸움소에 대응되는 시각출력부(24)와 청각출력부(25)를 통해 공격성공 정보가 표출되도록 제어하는 시스템제어부(22)를 포함하는 판정 및 채점장치(20);를 포함하여서 됨을 특징으로 하는 소싸움의 판정 및 채점 시스템.Wrapping the front of the face including the horn of the cow or the front and neck of the face including the horn of the cow is fixed to the body of the cow by the fixing means (11c) 11, and the inside of the horn of the helmet 11 is provided to detect the attack An attack sensing unit 12 for providing a signal, a target sensing unit 13 for providing a shock detection signal for an attack provided on the front of the face or the inside of the face and neck of the throwing unit 11 and the throwing unit 11 Is provided in the upper portion or lower portion of the neck, including a pitching communication unit 17 for transmitting the sensing signal of each sensing unit 12, 13 to the outside (10); And when a signal is input from the system communication unit 21 and the system communication unit 21 for receiving the signal transmitted from the pitch communication unit 17, whether the attack signal of the target sensing unit 13 by the attack sensing unit 12 After determining whether or not the impact signal between the target sensing unit 13 and the target sensing unit 13, the score is calculated and scored by varying the distribution according to the impact level, the score is displayed on the display board 23, while A system for controlling the attack success information to be displayed through the visual output unit 24 and the auditory output unit 25 corresponding to the battle station that succeeded in the attack according to the attack success signal input from the attack sensing unit 12 and the impact level. Determination and scoring system comprising a control unit (22); judging and scoring system for small fights, characterized in that it comprises a.
  3. 청구항 1 또는 청구항 2에 있어서, The method according to claim 1 or 2,
    상기 투구(10)를 구성하는 투구부(11)는 The throwing portion 11 constituting the throwing 10
    소의 얼굴 전면 또는 얼굴 전면과 목 부분까지 감싸는 안면커버(11a)와; 소의 뿔 부분을 감싸면서 안면커버(11a)와 일체로 형성된 뿔커버(11b)로 구성되고, 소의 얼굴과 뿔 형상에 적합하도록 본을 뜬 각각 소의 얼굴과 뿔 형상이 입력된 컴퓨터의 데이터 베이스 정보를 이용하여 제작되며, 고정수단(11c)에 의해 소의 몸통에 고정되고, 외피는 가죽, 금속, 고무 또는 플라스틱 중 어느 하나로 이루어지고, 내피는 쿠션재로 이루어지며, 그 사이에 센싱부들이 인입되고, 배선이 이루어진 상태에서 재봉, 접착, 용접 또는 나사 결합을 통해 고정되는 것을 특징으로 하는 소싸움의 자동 판정 및 채점 시스템.A face cover 11a covering the entire face of the cow or the front face and neck of the cow; Comprised of a horn cover (11b) formed integrally with the face cover (11a) while covering the horn portion of the cow, and the database information of the computer input the face and horn shape of each cow modeled to fit the face and horn shape of the cow It is manufactured by using, and fixed to the body of the cow by the fixing means (11c), the outer skin is made of any one of leather, metal, rubber or plastic, the inner skin is made of cushioning material, the sensing portion is inserted between, wiring Automatic determination and scoring system of the fight, characterized in that fixed in the made state by sewing, gluing, welding or screwing.
  4. 청구항 1 또는 청구항 2에 있어서,The method according to claim 1 or 2,
    상기 어텍센싱부(12)는 뿔커버(11b)의 선단부 부분 또는 선단부 부분과 독립되어 뿔커버(11b) 테두리 부분에 마련되는 압력센서 또는 RFID태그이고, The attack sensing unit 12 is a pressure sensor or an RFID tag provided at the edge portion of the horn cover 11b independent of the tip portion or the tip portion of the horn cover 11b,
    상기 타깃센싱부(13)는 얼굴커버(11a)의 주요 공격포인트 부분 또는 얼굴커버(11a) 전체에 고르게 격자 상으로 분포 마련되는 압력센서 또는 상기 어텍센싱부(12)의 FID태그 신호를 수신하고 정보를 판독하는 RFID안테나와 리더 및 타깃센싱부(13) 자체의 RFID태그 신호를 송출하고 다른 타깃센싱부(13)의 정보를 판독하는 RFID안테나 및 리더인 것을 특징으로 하는 소싸움의 판정 및 채점 시스템.The target sensing unit 13 receives the FID tag signal of the pressure sensor or the attack sensing unit 12 which is evenly distributed in a lattice form on the main attack point portion or the entire face cover 11a of the face cover 11a. RFID antenna and reader for reading information and RFID tag signals of the reader and target sensing unit 13 itself and RFID antenna and reader for reading information of the other target sensing unit 13. .
  5. 청구항 1에 있어서,The method according to claim 1,
    상기 투구제어부(14)는 각 투구(10)의 어텍센싱부(12)의 센싱된 충격 레벨을 비교하여, 충격 레벨이 높은 투구(10)의 싸움소에게 점수를 부여하거나, 먼저 어텍 센싱 신호를 제공한 투구(10)의 싸움소에게 점수를 부여하는 한편, 충격 레벨에 따라 시각출력부(15)인 LED의 채도 변화 또는 충격 레벨에 따라 중량 단위인 Kg과 Ton으로 표시하고, 청각출력수단(16)인 스피커를 통해 음향의 고저를 통해 표시하는 것을 특징으로 하는 소싸움의 판정 및 채점 시스템.The pitch control unit 14 compares the sensed impact level of the attack sensing unit 12 of each pitch 10, and gives a score to the fight station of the high impact level 10, or first to provide the attack signal A score is given to the fighting station of the provided pitching 10, and displayed in Kg and Ton, which is a unit of weight according to the saturation change or impact level of the LED which is the visual output unit 15 according to the impact level, and the auditory output means ( 16) Small fight determination and scoring system characterized by displaying through the loudspeaker through the speaker.
  6. 청구항 1에 있어서,The method according to claim 1,
    상기 시스템제어부(22)는 시스템통신부(21)에서 신호가 입력되면, 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격신호인지 타깃센싱부(13)와 타깃센싱부(13) 간의 충격신호인지를 판별함과 동시에, 충격의 레벨에 따라 배점을 달리하면서 점수를 산출하여 채점한 후, 전광판(23)에 점수가 표출되도록 제어하는 한편, 충격 레벨에 따라 시각출력부(24)인 LED의 채도 변화 또는 충격 레벨에 따라 중량 단위인 Kg과 Ton으로 표시하고, 청각출력수단(25)인 스피커를 통해 음향의 고저를 통해 표시하는 마이컴과 논리회로를 포함한 제어회로로 이루어지되, 상기 어텍센싱부(12)에 의한 타깃센싱부(13)의 공격 신호인 경우 높은 배점을 부여하고, 타깃센싱부(13)와 타깃센싱부(13) 간의 충격 신호인 경우 상대적으로 낮은 배점을 부여하는 것을 특징으로 하는 소싸움의 판정 및 채점 시스템.When the system control unit 22 receives a signal from the system communication unit 21, the system control unit 22 recognizes an attack signal of the target sensing unit 13 by the attack sensing unit 12 between the target sensing unit 13 and the target sensing unit 13. At the same time, the score is calculated and scored while varying the points according to the level of the shock, and then the score is displayed on the electronic display board 23, while the visual output unit 24 is determined according to the level of the impact. According to the saturation change or impact level of the LED is expressed in Kg and Ton, which is a weight unit, and a control circuit including a microcomputer and a logic circuit displayed through the loudness of the sound through the speaker of the auditory output means 25, the attack In the case of an attack signal of the target sensing unit 13 by the sensing unit 12, a high point is given, and in the case of an impact signal between the target sensing unit 13 and the target sensing unit 13, a relatively low point is given. Judgment of the small fight characterized by Points system.
  7. 청구항 1 또는 청구항 2에 있어서,The method according to claim 1 or 2,
    상기 투구제어부(14)는 각 투구(10)의 어텍센싱부(12)의 센싱 레벨을 비교하여, 레벨이 높은 투구(10)의 싸움소에게 점수를 부여하거나, 먼저 어텍 센싱 신호를 제공한 투구(10)의 싸움소에게 점수를 부여하는 것을 특징으로 하는 소싸움의 자동 판정 및 채점 시스템.The pitch control unit 14 compares the sensing level of the attack sensing unit 12 of each pitch 10, and gives a score to the fighting station of the high pitching 10, or the first pitch to provide the attack signal An automatic judgment and scoring system for a cow fight, characterized in that a score is given to the fighting house of (10).
  8. 청구항 1 또는 청구항 2에 있어서,The method according to claim 1 or 2,
    상기 각 싸움소의 투구(10) 중 눈 주변에 마련되어, 싸움소의 피부에 전기적 스트레스를 가하도록 전류를 발생시키는 전기충격기(18a)와; An electric shocker (18a) provided around the eye of the helmet (10) of each of the fighting grounds to generate a current to apply electrical stress to the skin of the fighting grounds;
    상기 전기충격기(18a)에 동작신호를 송출하는 전기충격송신기(18b)와; An electric shock transmitter (18b) for transmitting an operation signal to the electric shock (18a);
    상기 전기충격송신기(18b)의 무선 신호를 수신하여 상기 전기충격기(18a)에 동작신호를 제공하는 전기충격수신기(18c)를 더 포함하는 것을 특징으로 하는 소싸움의 자동 판정 및 채점 시스템.And an electric shock receiver (18c) for receiving a radio signal of the electric shock transmitter (18b) and providing an operation signal to the electric shock transmitter (18a).
PCT/KR2016/009506 2016-08-25 2016-08-26 Automatic bullfighting judgement and scoring system WO2018038296A1 (en)

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JP2003038703A (en) * 2001-08-02 2003-02-12 Fujikura Ltd Protector for martial arts, and hit-judging system using the same
KR100807419B1 (en) * 2006-10-12 2008-02-26 조영재 Method of electronically establishing virtual judgment circle for judging bull's fighting game, method and apparatus for electronically judging bull's fighting game using the same
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KR20100082874A (en) * 2009-01-12 2010-07-21 김동준 A protector with hit sensor and luminous system
US20130281217A1 (en) * 2011-11-22 2013-10-24 Gheorghe Florea Wireless scoring system for competitive swordplay game with nonmetallic swords
KR20150019916A (en) * 2013-08-16 2015-02-25 김택석 Face Guard For Bull Boxing and manufacture method

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003038703A (en) * 2001-08-02 2003-02-12 Fujikura Ltd Protector for martial arts, and hit-judging system using the same
KR100807419B1 (en) * 2006-10-12 2008-02-26 조영재 Method of electronically establishing virtual judgment circle for judging bull's fighting game, method and apparatus for electronically judging bull's fighting game using the same
KR20100006069A (en) * 2008-07-08 2010-01-18 (주)케이피앤피 Electronic protector, electronic protector system and method for approving effective hit
KR20100082874A (en) * 2009-01-12 2010-07-21 김동준 A protector with hit sensor and luminous system
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