WO2013151369A1 - Procédé et système fournissant un service de jeux utilisant une adresse ip virtuelle dans un centre de jeux sur pc - Google Patents

Procédé et système fournissant un service de jeux utilisant une adresse ip virtuelle dans un centre de jeux sur pc Download PDF

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Publication number
WO2013151369A1
WO2013151369A1 PCT/KR2013/002838 KR2013002838W WO2013151369A1 WO 2013151369 A1 WO2013151369 A1 WO 2013151369A1 KR 2013002838 W KR2013002838 W KR 2013002838W WO 2013151369 A1 WO2013151369 A1 WO 2013151369A1
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virtual
user terminal
room
information
game
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PCT/KR2013/002838
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English (en)
Korean (ko)
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송영택
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(주)네오위즈게임즈
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Publication of WO2013151369A1 publication Critical patent/WO2013151369A1/fr

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/404Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/51Server architecture
    • A63F2300/513Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/51Server architecture
    • A63F2300/516Server architecture connected to a local network, e.g. in a plane, hotel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/535Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for monitoring, e.g. of user parameters, terminal parameters, application parameters, network parameters

Definitions

  • the present invention relates to a technology for providing a game service using a virtual IP unique to a PC room in a PC room.
  • the address information such as MAC, IPv4, IPv6, and user of the user terminal in the PC room.
  • the present invention relates to a technology for increasing convenience for managing address information of a user terminal by matching a virtual IP of the terminal.
  • the PC room manager accesses the game server and registers with the predetermined game service, and the user terminals of the PC room access the game server using the registered IP to use the game service.
  • IP of the user terminal has recently been introduced, such as IPv4 or IPv6, but since the IP allocation format is not sequential and is expressed in hexadecimal, it is not easy for an administrator to grasp at a glance, so that address information management of the user terminal is not easy.
  • a premium service of a PC room may be used as one IP through a public IP using a VPN.
  • the domestic application No. 2007-0013569 illustrates a technology for providing a game service of a PC room using a public IP through a VPN.
  • an object of the present invention is to enable administrators to easily manage address information of a user terminal by managing address information of the user terminal in the PC room using a virtual IP unique to the PC room.
  • the present invention provides a game service using a MAC address matched with the virtual IP of the user terminal, so that the purpose of restricting the use of VPN.
  • the game server when the game service registration request from the PC room manager, registered in the PC room for each PC room client Registering a game service requested by the PC room manager using the virtual IP assigned to the user terminal of the PC room from the virtual IP registration server, generating and registering a virtual IP corresponding to the address information of the user terminal; Receiving a service request signal for requesting the start of a game service from a user terminal; Comparing the access IP information accessed by the user terminal with the virtual IP information registered in the game server by the PC room manager to determine whether to register a service for the access IP; When the access IP is registered in the game service of the game server, the user matching the virtual IP from the virtual IP DB storing the address information of the user terminal matched to the virtual IP by the virtual IP registration server Extracting address information of the terminal; And providing a game service to the user terminal through the extracted address information of the user terminal.
  • Game service providing system using a virtual IP of the PC room according to an embodiment of the present invention, the virtual IP registration to generate a virtual IP corresponding to the user terminal by collecting the address information for a plurality of user terminals connected to the PC room network server; A virtual IP DB for storing matching information on the virtual IP corresponding to the user terminal and address information of the user terminal; And determining whether to register a service for the user terminal by comparing whether the access IP of the user terminal matches the virtual IP information input when registering a game service by the manager terminal when a game service start request is made from the user terminal. And a game server providing a requested game service through address information of the user terminal matched to the virtual IP based on the matching information stored in an IP DB.
  • a game service providing system using a virtual IP of a PC room is a game service providing system including a virtual IP registration server, a virtual IP DB, and a game server, wherein the game server is a game service from a user terminal.
  • An IP information extracting unit extracting access IP information accessed by the user terminal upon receiving a service request signal for requesting the initiation of a service;
  • a service registration IP determination unit which compares the access IP information accessed by the user terminal with the virtual IP information registered in the game server by the PC room manager and determines whether to register a service for the access IP;
  • the access IP is registered in the game service of the game server, the user matching the virtual IP from the virtual IP DB storing the address information of the user terminal matched to the virtual IP by the virtual IP registration server
  • An address matching unit extracting address information of the terminal and matching the requested game service;
  • a service provider configured to provide the requested game service to the user terminal through address information of the matched user terminal.
  • a game service providing system using a virtual IP of a PC room is a game service providing system including a virtual IP registration server, a virtual IP DB, and a game server, wherein the virtual IP registration server is a PC room.
  • An address extracting unit for extracting address information of at least one user terminal provided in the PC room from a management DB storing address information of at least one user terminal provided in the PC room;
  • a virtual IP generation unit for generating a virtual IP corresponding to each of at least one user terminal provided in the PC room;
  • a virtual IP matching unit matching the virtual IP generated corresponding to at least one user terminal provided in the PC room with address information of the corresponding user terminal;
  • a virtual IP provider for providing virtual IP information generated corresponding to at least one user terminal provided in the PC room to the PC room manager.
  • the PC room manager of the user terminal by generating a virtual IP corresponding to the address information such as MAC, IPv4, IPv6 of the user terminal in the PC room and manages the address information of each user terminal through the virtual IP, the PC room manager of the user terminal The convenience of managing address information is increased.
  • the game service is provided using a MAC address matched with the virtual IP of the user terminal, the use of a VPN can be limited.
  • FIG. 1 is a block diagram showing the configuration of a game service providing system using a virtual IP of the PC room according to an embodiment of the present invention.
  • FIG. 2 is a block diagram showing the configuration of a virtual IP registration server according to an embodiment of the present invention.
  • FIG. 3 illustrates an example of an operation of registering a virtual IP of a PC room according to an embodiment of the present invention.
  • FIG. 4 illustrates an example of a virtual IP corresponding to address information of a user terminal of a PC room according to an embodiment of the present invention.
  • FIG. 5 is a block diagram showing the configuration of a game server according to an embodiment of the present invention.
  • FIG. 6 is a flowchart illustrating an example of an operation flow for a process of registering a virtual IP according to an embodiment of the present invention.
  • FIG. 7 is a flowchart illustrating an example of an operation flow for a game service registration process according to an embodiment of the present invention.
  • FIG. 8 is a flowchart illustrating an operation flow of a game service providing method using a virtual IP of a PC room according to an embodiment of the present invention.
  • “communication”, “communication network” and “network” may be used as the same meaning.
  • the above three terms refer to wired / wireless local area and wide area data transmission / reception networks capable of transmitting and receiving files between a user terminal, a terminal of other users, and a download server.
  • game server means a server computer to which users access to use game contents.
  • a plurality of game programs may be operated in one game server.
  • the game server may be connected to a server that performs middleware or payment processing for the database, the description thereof will be omitted in the present invention.
  • the game service means game content that can be used by users by accessing the above-mentioned game server.
  • users download game content from a game server, execute the same on a user terminal, access the game server, and play data while transmitting and receiving data with the game server through the game content.
  • FIG. 1 is a block diagram showing the configuration of a game service providing system using a virtual IP of the PC room according to an embodiment of the present invention.
  • a game service providing system using a virtual IP of a PC room includes an administrator terminal 10, a management DB 20, a virtual IP registration server 30, and a virtual IP DB 40. ), A user terminal 50 and a game server 60.
  • the manager terminal 10 manages a plurality of user terminals 50 connected through a PC room network, and registers information on each user terminal 50 in the management DB 20.
  • the management DB 20 stores information of the user terminals 50 in the PC room in the management server or as an independent server connected with the management server. Specifically, the management DB 20 is address information for the plurality of user terminals 50 connected to the PC room network, for example, a MAC (Media Access Control) address, IPv4 (Internet Protocol version 4) and IPv6 (Internet) Protocol version 6).
  • MAC Media Access Control
  • IPv4 Internet Protocol version 4
  • IPv6 Internet Protocol version 6
  • the manager terminal 10 accesses the game server 60 to register a predetermined game service, and allows the PC room user to use the game service registered in the game server 60 through the user terminal 50.
  • the virtual IP registration server 30 collects address information of the user terminals 50 in the PC room registered in the management DB 20 and generates a virtual IP instead of the address information of each user terminal 50.
  • the virtual IP includes unique identification information of the PC room.
  • the address information of each user terminal 50 is matched with the virtual IP and stored in the virtual IP DB 40.
  • the virtual IP registration server 30 provides a virtual IP matched to the address information of the user terminal 50 to the manager terminal 10, so that the manager terminal 10 uses a virtual IP to provide a game service in the game server 60. Register.
  • the administrator manages the address information of each user terminal 50 through the virtual IP including identification information of each PC room in place of MAC, IPv4, and IPv6, which is difficult to grasp address information at a glance, thereby providing convenience for management. Will be increased.
  • the game server 60 when the user terminal 50 connected through the virtual IP requests the game service, the virtual IP registered in the virtual IP DB 40 and the address information of the user terminal 50 matched thereto The registered service will be provided in the PC room.
  • FIG. 2 is a block diagram showing the configuration of a virtual IP registration server according to an embodiment of the present invention.
  • the virtual IP registration server 30 according to an embodiment of the present invention, the address extraction unit 31, the virtual IP generation unit 33, the virtual IP matching unit 35 and the virtual IP provider (37).
  • the address extraction unit 31 extracts address information for each user terminal from the management DB 20 that stores address information for a plurality of user terminals connected to a PC room network.
  • the address extraction unit 31 extracts MAC, IPv4, and IPv6 information for each user terminal connected to the PC room network.
  • the virtual IP generator 33 generates a virtual IP corresponding to each user terminal extracted by the address extractor 31. At this time, the virtual IP generation unit 33 generates a virtual IP including identification information unique to the PC room.
  • the virtual IP generation unit 33 generates a virtual IP such as 'PCBANG.ID (ID assigned to the PC room) .001'. For example, if the ID of PCBANG1 is 'abcd', a virtual IP is generated for the user terminal in the corresponding PC room such as 'PCBANG.abcd.001', 'PCBANG.abcd.002' and 'PCBANG.abcd.003'. .
  • the virtual IP matching unit 35 matches the address information of the user terminal corresponding to the virtual IP generated by the virtual IP generating unit 33. For example, the MAC address of the user terminal 1 and the virtual IP_1 match, and the MAC address of the user terminal 2 and the virtual IP_2 match.
  • the information matched by the virtual IP matching unit 35 is stored in the virtual IP DB 40.
  • the virtual IP DB 40 is an independent server connected to the virtual IP registration server 30 or the virtual IP registration server 30 and stores address information and virtual IP matching information for user terminals in the PC room. Matching information stored in the virtual IP DB 40 will be described with reference to the embodiment of FIG. 4.
  • the virtual IP provider 37 provides the manager terminal 10 with virtual IP information corresponding to each user terminal when the virtual IP matching unit 35 matches the address information of the user terminal with the virtual IP. At this time, the manager terminal 10 stores the virtual IP information corresponding to each user terminal provided from the virtual IP provider 37 in the management DB 20 to manage.
  • FIG. 3 illustrates an example of an operation of registering a virtual IP of a PC room according to an embodiment of the present invention.
  • the management DB 20 stores address information of MAC, IPv4, IPv6, etc. for the user terminal.
  • the MAC address is configured in the format of 'IC-65-9D-48-2B-FD'
  • IPv4 is configured in the format of '10 .22.129.20 '
  • IPv6 is' 1080: 0: 0: 0: 8: 800: 200C: 417A '.
  • the virtual IP registration server 30 collects MAC, IPv4, IPv6 information about the user terminal from the management DB 20, as shown in (a), (b), (c), and collects MAC, IPv4 of the collected user terminal.
  • a virtual IP for example, 'PCBANG.ID (ID assigned to the PC room). 001' is generated.
  • the virtual IP generated by the virtual IP registration server 30 is provided to the manager terminal 10 as shown in (d).
  • the virtual IP information generated by the virtual IP registration server 30 may be directly stored in the management DB 20.
  • the administrator manages the address information of each user terminal using the virtual IP generated by the virtual IP registration server 30, and registers the game service to the game server using the virtual IP.
  • FIG. 4 illustrates an example of a virtual IP corresponding to address information of a user terminal of a PC room according to an embodiment of the present invention.
  • the user terminals connected to the PC room network are PC # 1, PC # 2, PC # 3, ..., and the MAC address of PC # 1 is 'IC-65-9D-48-ZB-FD'.
  • the MAC address of PC # 2 is' IC-F5-9D-4A-4B-22 'and the MAC address of PC # 3 is '00 -6A-9B-68-2C-F1'.
  • the server first generates a virtual IP 'PCBANG1.ID.001' corresponding to PC # 1, generates a virtual IP 'PABANG1.ID.002' corresponding to PC # 2, and then creates a virtual IP 'corresponding to PC # 3. Create PCBANG1.ID.003 '.
  • the virtual IP registration server is shown in Figure 4, 'PC # 1 / 1C-65-9D-48-ZB-FD / PCBANG1.ID.001' 'PC # 2 / 2C-F5-9D-4A -4B-22 / PABANG1.ID.002 'Match each of' PC # 3 / 00-6A-9B-68-2C-F1 / PCBANG1.ID.003 '.
  • the matching information shown in FIG. 4 is stored in the virtual IP DB.
  • FIG. 5 is a block diagram showing the configuration of a game server according to an embodiment of the present invention.
  • the game server 60 according to an embodiment of the present invention, the IP information extraction unit 61, service registration IP determination unit 63, service registration information storage unit 65, address matching unit 67 and the service providing unit 69.
  • the IP information extracting unit 61 extracts IP information connected to the user terminal 50 to determine whether the user terminal 50 has registered a service. . If the user terminal 50 in the PC room registered in the game service, the user terminal 50 is connected to the game server 60 using the virtual IP generated by the virtual IP registration server.
  • the service registration IP determination unit 63 extracts the IP information of the user terminal 50 connected to the game server 60 by the IP information extraction unit 61, and the PC room manager registers with the game server 60. Extracts the service registration information stored in the service registration information storage unit 65 storing the registered service registration information, and determines whether there is an IP that matches the IP connected to the user terminal 50 among the virtual IP information registered by the PC room manager. do.
  • the service registration information stored in the service registration information storage unit 65 includes game service information registered by the PC room manager and virtual IP information input at game service registration.
  • the address matching unit 67 calls the virtual IP DB 40 and the virtual IP DB 40.
  • the matching information of the corresponding virtual IP registered in) is extracted, and the address information of the user terminal 50 matched with the virtual IP is matched with the game service.
  • the address matching unit 67 extracts the MAC address of the user terminal 50 matched to the virtual IP connected to the user terminal 50, and matches the game service requested by the user terminal 50.
  • the service provider 69 provides the game service to the user terminal 50 according to the address information of the user terminal 50.
  • FIG. 6 is a flowchart illustrating an example of an operation flow for a process of registering a virtual IP according to an embodiment of the present invention.
  • the virtual IP registration server calls a management DB in which address information including MAC, IPv4, and IPv6 information of the user terminal is stored (S100), and the address of the user terminal. Information is extracted (S110).
  • the virtual IP registration server generates a virtual IP for each user terminal in response to the address information of the user terminal extracted in step S110 (S120), and generates the virtual IP generated in step S120 and the address information of the user terminal. Match (S130).
  • the virtual IP registration server provides a virtual IP matched with address information of the user terminal in the PC room to the manager terminal managing the corresponding PC room (S140).
  • FIG. 7 is a flowchart illustrating an example of an operation flow for a game service registration process according to an embodiment of the present invention. Specifically, the operation flow of registering a game service using a virtual IP registered in a PC room is shown.
  • the manager terminal of the PC room receives the virtual IP assigned to the user terminal in the PC room through the process of FIG. 6 from the virtual IP registration server (S200), the user terminal received in step S200.
  • the service of the game server is registered using the virtual IP of.
  • each user terminal in the PC room connects to the game server or the like using the virtual IP assigned to the terminal.
  • FIG. 8 is a flowchart illustrating an operation flow of a game service providing method using a virtual IP of a PC room according to an embodiment of the present invention.
  • the game server is connected to the user through the virtual IP assigned to the user terminal in the PC room through the process of FIG. 6.
  • a service request signal for requesting the start of a game service is input from the terminal (S300)
  • access IP information of the user terminal is extracted (S310).
  • the game server extracts the service registration information including the virtual IP of the user terminal, that is, the service registration IP information, which the PC room manager inputs when registering the game service (S320), and compares the service registration IP with the access IP of the user terminal. In operation S330, it is determined whether a game service is registered with respect to an access IP of the user terminal.
  • the game server calls a virtual IP DB that stores matching information about address information of the user terminal corresponding to the virtual IP of the user terminal (S340).
  • the access information of the terminal that is, the address information of the user terminal matching the virtual IP is extracted (S350).
  • the game server matches the requested game service with address information of the user terminal extracted in step S350 (S360), and provides the requested game service through address information of the corresponding user terminal (S370).
  • the application (installed in the terminal or platform, operating system, etc. basically installed in the terminal) It may be executed by the user, or may be executed by an application (ie, a program) directly installed on the terminal by an application providing server such as an application store server, an application, or a web server associated with the corresponding service.
  • an application providing server such as an application store server, an application, or a web server associated with the corresponding service.
  • the word information providing method of the online game according to the embodiment of the present invention described above is implemented as an application (that is, a program) that is basically installed in a terminal or directly installed by a user, and can be read by a computer such as a terminal. Can be recorded on the medium.
  • Such a program is recorded on a recording medium readable by a computer and executed by a computer so that the above functions can be executed.
  • the above-described program is encoded in a computer language such as C, C ++, JAVA, or machine language, which can be read by a computer processor (CPU). Code may be included.
  • Such code may include a function code associated with a function or the like that defines the above-described functions, and may include execution procedure-related control code necessary for a processor of the computer to execute the above-described functions according to a predetermined procedure.
  • the code may further include memory reference-related code for additional information or media required for a processor of the computer to execute the above-described functions at which location (address address) of the computer's internal or external memory. .
  • the code means that the processor of the computer is a communication module of the computer (eg, a wired and / or wireless communication module).
  • the communication code may further include communication related codes such as how to communicate with any other computer or server in the remote, and what information or media should be transmitted and received during communication.
  • codes and code segments associated therewith may be used in consideration of a system environment of a computer that reads a recording medium and executes the program. It may be easily inferred or changed by.
  • Examples of recording media that can be read by a computer recording a program as described above include, for example, a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disk, an optical media storage device, and the like.
  • a computer-readable recording medium having recorded a program as described above may be distributed to computer systems connected through a network so that computer-readable codes may be stored and executed in a distributed manner.
  • at least one of the plurality of distributed computers may execute some of the functions presented above, and transmit the result to at least one of the other distributed computers, and transmit the result.
  • the receiving computer may also perform some of the functions presented above, and provide the results to other distributed computers as well.
  • a computer-readable recording medium recording an application which is a program for executing a method of providing word information of an online game according to each embodiment of the present invention, may be associated with an application store server, an application, or a corresponding service. It may be a storage medium (eg, a hard disk, etc.) included in an application provider server such as a web server or the application providing server itself.
  • the computer which can read the recording medium which recorded the application which is a program for executing the word information provision method of the online game which concerns on each embodiment of this invention is not only a general PC, such as a desktop or a notebook, but also a smart phone and a tablet PC. It may include mobile terminals, such as PDA (Personal Digital Assistants) and mobile communication terminal, as well as to be interpreted as all computing devices (Computing).
  • PDA Personal Digital Assistants
  • mobile communication terminal as well as to be interpreted as all computing devices (Computing).
  • a computer capable of reading a recording medium recording an application which is a program for executing the word information providing method of an online game is a smart phone, a tablet PC, a personal digital assistant (PDA), a mobile communication terminal, or the like.
  • the application may be downloaded from the application providing server to a general PC and installed on the mobile terminal through a synchronization program.
  • Such a computer program may be stored in a computer readable storage medium and read and executed by a computer, thereby implementing embodiments of the present invention.
  • the storage medium of the computer program may include a magnetic recording medium, an optical recording medium, and the like.

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Abstract

La présente invention concerne une technologie permettant de réduire la courbe d'apprentissage d'un jeu en permettant à un nouvel utilisateur de s'habituer rapidement à des mots modifiés tels que des mots abrégés que des joueurs existants utilisent dans le jeu. Conformément à un mode de réalisation de la présente invention, le procédé de fourniture d'informations de mots sur un jeu en réseau comprend les étapes suivantes, effectuées par un serveur fournissant les informations de mots sur le jeu en réseau : extraire d'une base de données d'articles publiés, qui stocke des articles publiés préenregistrés par des utilisateurs, des informations concernant des articles publiés préenregistrés par les utilisateurs ; rechercher des mots modifiés qui sont des mots restant après exclusion de mots d'origine d'une ou plusieurs séries de mots contenus dans les articles publiés préenregistrés, les mots d'origine étant définis pour une utilisation dans le jeu et étant stockés dans une base de données de mots d'origine ; comparer les mots modifiés aux mots d'origine ; stocker les informations de concordance, y compris les mots d'origine et les mots modifiés concordants dans une base de données de mots modifiés stockant les informations de concordance ; et fournir les informations de concordance à un terminal utilisateur.
PCT/KR2013/002838 2012-04-06 2013-04-05 Procédé et système fournissant un service de jeux utilisant une adresse ip virtuelle dans un centre de jeux sur pc WO2013151369A1 (fr)

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KR1020120036266A KR20130113787A (ko) 2012-04-06 2012-04-06 Pc방의 가상 ⅰp를 이용한 게임 서비스 제공 방법 및 시스템
KR10-2012-0036266 2012-04-06

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KR20170028010A (ko) * 2015-09-03 2017-03-13 (주)케이클라우드 가상 주소를 이용한 택배 처리시스템 및 방법

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
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CN108479061B (zh) * 2018-03-29 2021-06-01 腾讯科技(深圳)有限公司 应用的运行数据校验方法、装置、存储介质及服务器

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