WO2013046910A1 - Appareil de traitement d'image, système de traitement d'image, procédé de traitement d'image, support de stockage de données et programme - Google Patents

Appareil de traitement d'image, système de traitement d'image, procédé de traitement d'image, support de stockage de données et programme Download PDF

Info

Publication number
WO2013046910A1
WO2013046910A1 PCT/JP2012/069430 JP2012069430W WO2013046910A1 WO 2013046910 A1 WO2013046910 A1 WO 2013046910A1 JP 2012069430 W JP2012069430 W JP 2012069430W WO 2013046910 A1 WO2013046910 A1 WO 2013046910A1
Authority
WO
WIPO (PCT)
Prior art keywords
image
display
unit
image processing
region
Prior art date
Application number
PCT/JP2012/069430
Other languages
English (en)
Japanese (ja)
Inventor
石川 裕崇
Original Assignee
株式会社コナミデジタルエンタテインメント
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社コナミデジタルエンタテインメント filed Critical 株式会社コナミデジタルエンタテインメント
Publication of WO2013046910A1 publication Critical patent/WO2013046910A1/fr

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5255Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5258Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Image Processing (AREA)
  • Studio Devices (AREA)
  • Processing Or Creating Images (AREA)

Abstract

La présente invention se rapporte à un appareil de traitement d'image (400) comprenant : un module de détermination (407), qui détermine les positions d'une première région et d'une seconde région à l'intérieur d'une image globale ; un premier module d'extraction (401), qui extrait la première région à l'intérieur de l'image globale en tant qu'une première image, et un second module d'extraction (402) qui extrait la seconde région à l'intérieur de l'image globale en tant qu'une seconde image ; un premier module d'affichage (403), qui affiche la première image sur une première section d'affichage ; un second module d'affichage (404), qui affiche la seconde image sur une seconde section d'affichage ; un module de capture d'image (405), qui capture une image dans la direction vers l'arrière de la seconde section d'affichage ; un module d'estimation (406), qui estime la position relative de la seconde section d'affichage par rapport à la première section d'affichage sur la base d'une partie de l'image capturée qui correspond à la première image et à l'image globale ; et un module de détermination (407), qui détermine la position de la seconde région sur la base de la position de la première région et de la position relative estimée.
PCT/JP2012/069430 2011-09-30 2012-07-31 Appareil de traitement d'image, système de traitement d'image, procédé de traitement d'image, support de stockage de données et programme WO2013046910A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2011216519A JP5193347B2 (ja) 2011-09-30 2011-09-30 画像処理装置、画像処理システム、画像処理方法、ならびに、プログラム
JP2011-216519 2011-09-30

Publications (1)

Publication Number Publication Date
WO2013046910A1 true WO2013046910A1 (fr) 2013-04-04

Family

ID=47994964

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2012/069430 WO2013046910A1 (fr) 2011-09-30 2012-07-31 Appareil de traitement d'image, système de traitement d'image, procédé de traitement d'image, support de stockage de données et programme

Country Status (2)

Country Link
JP (1) JP5193347B2 (fr)
WO (1) WO2013046910A1 (fr)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101480300B1 (ko) * 2012-11-30 2015-01-12 한국과학기술원 메인 스크린과 제2 스크린 간의 상대 위치를 이용한 인터랙티브 콘텐트 제공 시스템 및 그 방법
JP6697846B2 (ja) * 2015-03-31 2020-05-27 株式会社バンダイナムコエンターテインメント ゲームシステム、サーバシステムおよびプログラム

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11243512A (ja) * 1997-10-07 1999-09-07 Masanobu Kujirada 親子連携型表示システム
JP2005341398A (ja) * 2004-05-28 2005-12-08 Sony Corp 情報処理装置および方法、並びにプログラム
JP2006079249A (ja) * 2004-09-08 2006-03-23 Matsushita Electric Ind Co Ltd 通信端末
JP2008199370A (ja) * 2007-02-14 2008-08-28 Nippon Hoso Kyokai <Nhk> デジタル放送番組表示装置およびデジタル放送番組表示プログラム

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11243512A (ja) * 1997-10-07 1999-09-07 Masanobu Kujirada 親子連携型表示システム
JP2005341398A (ja) * 2004-05-28 2005-12-08 Sony Corp 情報処理装置および方法、並びにプログラム
JP2006079249A (ja) * 2004-09-08 2006-03-23 Matsushita Electric Ind Co Ltd 通信端末
JP2008199370A (ja) * 2007-02-14 2008-08-28 Nippon Hoso Kyokai <Nhk> デジタル放送番組表示装置およびデジタル放送番組表示プログラム

Also Published As

Publication number Publication date
JP5193347B2 (ja) 2013-05-08
JP2013077974A (ja) 2013-04-25

Similar Documents

Publication Publication Date Title
US9990029B2 (en) Interface object and motion controller for augmented reality
US11389726B2 (en) Second screen virtual window into VR environment
JP6663505B2 (ja) Vr環境における観客ビュー視点
US10424077B2 (en) Maintaining multiple views on a shared stable virtual space
CN105843396B (zh) 在共享的稳定虚拟空间上维持多视图的方法
CN103390287B (zh) 用于增强现实的装置和方法
US8241125B2 (en) Apparatus and method of interaction with a data processor
CN103930180B (zh) 对游戏控制器校准和偏置的系统和方法
CN113633973B (zh) 游戏画面的显示方法、装置、设备以及存储介质
KR101739220B1 (ko) 게임 플레이 상황에 대한 특수 영상 생성 시스템
CN107734244A (zh) 全景影片播放方法及播放装置
US20210183114A1 (en) Vr real player capture for in-game interaction view
JP2001353358A (ja) ゲーム装置および情報記憶媒体
JP5193347B2 (ja) 画像処理装置、画像処理システム、画像処理方法、ならびに、プログラム
JP4881981B2 (ja) 仮想空間表示装置、視点設定方法、および、プログラム
Hakkarainen et al. SymBall: camera driven table tennis for mobile phones
US20230353717A1 (en) Image processing system, image processing method, and storage medium
JP2022093223A (ja) プレイ記録動画作成システム
JP2009219584A (ja) 画像生成装置、画像生成方法、および、プログラム
JP4714231B2 (ja) 画像生成装置、広視野画像生成方法、および、プログラム
JP5687670B2 (ja) 表示制御システム、ゲームシステム、表示制御装置、及びプログラム
JP5431411B2 (ja) ゲーム装置、ゲーム装置の制御方法、ならびに、プログラム
JP5431544B2 (ja) 端末装置、ゲームシステム、表示制御方法、ならびに、プログラム
JP2023132320A (ja) 画像処理システム、画像処理方法及びコンピュータプログラム
Santos et al. Using Pico Projectors to Explore Other Worlds

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 12836186

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 12836186

Country of ref document: EP

Kind code of ref document: A1