WO2013046910A1 - Appareil de traitement d'image, système de traitement d'image, procédé de traitement d'image, support de stockage de données et programme - Google Patents
Appareil de traitement d'image, système de traitement d'image, procédé de traitement d'image, support de stockage de données et programme Download PDFInfo
- Publication number
- WO2013046910A1 WO2013046910A1 PCT/JP2012/069430 JP2012069430W WO2013046910A1 WO 2013046910 A1 WO2013046910 A1 WO 2013046910A1 JP 2012069430 W JP2012069430 W JP 2012069430W WO 2013046910 A1 WO2013046910 A1 WO 2013046910A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- image
- display
- unit
- image processing
- region
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5258—Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Image Processing (AREA)
- Studio Devices (AREA)
- Processing Or Creating Images (AREA)
Abstract
La présente invention se rapporte à un appareil de traitement d'image (400) comprenant : un module de détermination (407), qui détermine les positions d'une première région et d'une seconde région à l'intérieur d'une image globale ; un premier module d'extraction (401), qui extrait la première région à l'intérieur de l'image globale en tant qu'une première image, et un second module d'extraction (402) qui extrait la seconde région à l'intérieur de l'image globale en tant qu'une seconde image ; un premier module d'affichage (403), qui affiche la première image sur une première section d'affichage ; un second module d'affichage (404), qui affiche la seconde image sur une seconde section d'affichage ; un module de capture d'image (405), qui capture une image dans la direction vers l'arrière de la seconde section d'affichage ; un module d'estimation (406), qui estime la position relative de la seconde section d'affichage par rapport à la première section d'affichage sur la base d'une partie de l'image capturée qui correspond à la première image et à l'image globale ; et un module de détermination (407), qui détermine la position de la seconde région sur la base de la position de la première région et de la position relative estimée.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2011216519A JP5193347B2 (ja) | 2011-09-30 | 2011-09-30 | 画像処理装置、画像処理システム、画像処理方法、ならびに、プログラム |
JP2011-216519 | 2011-09-30 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2013046910A1 true WO2013046910A1 (fr) | 2013-04-04 |
Family
ID=47994964
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2012/069430 WO2013046910A1 (fr) | 2011-09-30 | 2012-07-31 | Appareil de traitement d'image, système de traitement d'image, procédé de traitement d'image, support de stockage de données et programme |
Country Status (2)
Country | Link |
---|---|
JP (1) | JP5193347B2 (fr) |
WO (1) | WO2013046910A1 (fr) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101480300B1 (ko) * | 2012-11-30 | 2015-01-12 | 한국과학기술원 | 메인 스크린과 제2 스크린 간의 상대 위치를 이용한 인터랙티브 콘텐트 제공 시스템 및 그 방법 |
JP6697846B2 (ja) * | 2015-03-31 | 2020-05-27 | 株式会社バンダイナムコエンターテインメント | ゲームシステム、サーバシステムおよびプログラム |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11243512A (ja) * | 1997-10-07 | 1999-09-07 | Masanobu Kujirada | 親子連携型表示システム |
JP2005341398A (ja) * | 2004-05-28 | 2005-12-08 | Sony Corp | 情報処理装置および方法、並びにプログラム |
JP2006079249A (ja) * | 2004-09-08 | 2006-03-23 | Matsushita Electric Ind Co Ltd | 通信端末 |
JP2008199370A (ja) * | 2007-02-14 | 2008-08-28 | Nippon Hoso Kyokai <Nhk> | デジタル放送番組表示装置およびデジタル放送番組表示プログラム |
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2011
- 2011-09-30 JP JP2011216519A patent/JP5193347B2/ja active Active
-
2012
- 2012-07-31 WO PCT/JP2012/069430 patent/WO2013046910A1/fr active Application Filing
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11243512A (ja) * | 1997-10-07 | 1999-09-07 | Masanobu Kujirada | 親子連携型表示システム |
JP2005341398A (ja) * | 2004-05-28 | 2005-12-08 | Sony Corp | 情報処理装置および方法、並びにプログラム |
JP2006079249A (ja) * | 2004-09-08 | 2006-03-23 | Matsushita Electric Ind Co Ltd | 通信端末 |
JP2008199370A (ja) * | 2007-02-14 | 2008-08-28 | Nippon Hoso Kyokai <Nhk> | デジタル放送番組表示装置およびデジタル放送番組表示プログラム |
Also Published As
Publication number | Publication date |
---|---|
JP5193347B2 (ja) | 2013-05-08 |
JP2013077974A (ja) | 2013-04-25 |
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