WO2010030146A2 - Système de réseau de collaboration de contenu et procédé de collaboration de contenu - Google Patents

Système de réseau de collaboration de contenu et procédé de collaboration de contenu Download PDF

Info

Publication number
WO2010030146A2
WO2010030146A2 PCT/KR2009/005193 KR2009005193W WO2010030146A2 WO 2010030146 A2 WO2010030146 A2 WO 2010030146A2 KR 2009005193 W KR2009005193 W KR 2009005193W WO 2010030146 A2 WO2010030146 A2 WO 2010030146A2
Authority
WO
WIPO (PCT)
Prior art keywords
user
collaboration
content
information
network
Prior art date
Application number
PCT/KR2009/005193
Other languages
English (en)
Korean (ko)
Other versions
WO2010030146A3 (fr
Inventor
민병규
김원규
김도훈
이상민
이건우
Original Assignee
(주)오픈유
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by (주)오픈유 filed Critical (주)오픈유
Publication of WO2010030146A2 publication Critical patent/WO2010030146A2/fr
Publication of WO2010030146A3 publication Critical patent/WO2010030146A3/fr

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/01Social networking
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

Definitions

  • the present invention relates to a content collaboration network system and a content collaboration method, and more particularly, to a system for enabling the sharing of the corresponding content through the publishing of the corresponding content (web, game, multimedia, etc.) on an open communication network, and It is about a method.
  • the real-time game-type community system is only possible for users to enjoy the game on the game-type community in real time, and at the same time does not include a collaboration function for sharing knowledge or information about the content.
  • Collaboration simply means that the user sees and shares the content that user 'A' sees. For example, if a user of the user has authority on the information providing side, the user 'A' surfs a shared web page or performs a process such as playing a game or playing a multimedia file. This means that other users in the network room where the user 'A' is the owner will see the above-described process and information generated through this.
  • Such a game platform is a method of simultaneously displaying a web page with a game in a graphical virtual space based on a map using a VRML (Virtual Reality Modeling Language).
  • VRML Virtual Reality Modeling Language
  • the conventional method does not provide information on the users currently connected with respect to the same content at once, and thus there is a problem that the real-time collaboration function is impossible.
  • they had to access the same web page and exchange information using bulletin boards provided there.
  • the conventional content collaboration method since the content to be collaborated has a general file format, collaboration is performed only by downloading all files included in the corresponding folder to its terminal. Therefore, the conventional method is not only required to use the system required for collaboration, but also inconvenient to execute the download of the file for collaboration.
  • the present invention has been made to solve such a conventional problem, and to provide a content collaboration network system and method for allowing a user to collaborate in real time on anonymity-based web in real time.
  • a content collaboration network system capable of checking the Internet connection status of each other between users without accessing a specific content-related web, and the production, distribution, and management of the corresponding content with each other; To provide a method.
  • Another object of the present invention to provide a content collaboration network system and method that can more easily identify the characteristics of the content for collaboration, and can easily provide it to other users when necessary.
  • the content collaboration network system includes an application program plug-in module, a content map editor, and a community service unit.
  • the application plug-in module runs an application program for building a system in the user terminal, and the content map editor opens a user network room for collaboration of content, and, according to the control input from the user terminal, creates an item in the user network room. Create, apply a collaborative attribute to the item, and the community service unit to cooperate with the content according to the collaborative attribute between the visitor terminals connected to the user network room.
  • the community service unit may include at least one of messenger sharing, web page sharing, game sharing, and multimedia sharing as collaboration attributes.
  • the content collaboration network system may further include a collaboration database.
  • the collaboration database may store and manage information necessary for collaboration performed in a community service unit.
  • the community service unit may search for a specific member according to a search condition set through the user terminal by using item related information or a collaboration attribute, and perform the collaboration between the user terminal and the specific member terminal.
  • the community service unit may search for a specific member by using the user's favorite information, and may cooperate with the user terminal and the specific member terminal.
  • the community service unit may search for specific information according to a search condition, and may cooperate with the user terminal and the specific member terminal.
  • the content collaboration network system may further include an advertisement database.
  • the advertisement database may be configured to provide revenue generated by exposure of advertisement information and advertisement information set as collaborative attributes to items or user characters from a user terminal.
  • the community service unit may store revenue calculation information necessary to provide the user.
  • the advertisement database may store the advertisement calculation information calculated for the advertisement transmitted to the member terminal of the specific member searched by the community service unit, and may store the sale product information set as the collaborative attribute on the item or the user character from the user terminal.
  • the advertisement database may store event information transmitted from the community service unit to the user terminal when the user terminal is located in a predetermined area according to the information reception setting included in the search condition.
  • the content collaboration network system checks the system login state and the user network room access state for the visitor terminal accessing the user network room, and transmits the status check information of the visitor terminal to the user terminal using the expansion pack service It may further include a login check unit.
  • the expansion pack service may include at least one of a wired service and a wireless service.
  • the content collaboration network system further comprises a web linker database for storing information related to the web linker which is a medium such as words, phrases, images in an external site, in which a unique identification ID of a user network room is set as a link from a user terminal. It may include.
  • the content collaboration network system further comprises a location information database for storing information and the information necessary to determine the current location of the visitor terminal connected to the user network room through the wireless communication network in the community service unit; Can be.
  • the community service unit may transmit visitor information connected to the user network room to the user terminal.
  • users can collaborate on web information and media content, so users can share knowledge with web content on a real-time basis, play games interactively with game content, view web products simultaneously, and exchange opinions.
  • multimedia by playing and broadcasting it, two users can watch a movie together and chat (messenger, message, message, SMS: Short Message Service, MMS: MultiMedia Message Service). You can also listen to MP3s together.
  • content can be popped up to exchange real-time information such as detailed information on a product and a user testimonial, and share information on a product review in real time.
  • real-time online status information can be notified to the user and immediately responded to, thereby enabling real-time Q & A in the case of an expert site, for example, a developer forum site such as a programmer or a designer.
  • FIG. 1 is a block diagram schematically showing the configuration of a content collaboration network system of the present invention.
  • FIG. 2 is a view for explaining a process of applying a collaboration attribute to an item in a content map editor.
  • FIG. 3 is a flow diagram illustrating a first embodiment of a content collaboration method of the present invention.
  • FIG. 4 is a flow diagram illustrating a second embodiment of a content collaboration method of the present invention.
  • FIG. 5 is a diagram illustrating an example of an interface displayed on a user terminal in the content collaboration method of the present invention.
  • FIG. 6 is a block diagram illustrating a content collaboration network system with an advertisement function added.
  • FIG. 7 illustrates an embodiment of a content collaboration network system connection configuration implementing an advertisement function according to FIG. 6.
  • FIG. 8 is a flow diagram illustrating one embodiment of a method for implementing an advertisement function according to FIG. 6.
  • FIG. 9 is a flowchart illustrating a process of moving a visitor by creating a web linker.
  • FIG. 10 is a diagram illustrating an embodiment of searching for a specific member in a community service unit using a search function.
  • FIG. 11 is a block diagram illustrating a content collaboration network system in which a location information database configuration is added to a content collaboration network system including a wireless communication function.
  • FIG. 12 illustrates a content collaboration method using a wireless communication function.
  • the present invention easily publishes web contents and multimedia contents and / or various contents existing in wired / wireless services, including contents such as document files or multimedia data, etc. located in a user terminal, on a game-type community platform.
  • a meta data storage technology is used in a standard Internet-based (HTTP: HyperText Transport Protocol, DNS: Domain Naming System, etc.) network over a conventional TCP / IP (Transmission Control Protocol / Internet Protocol) network (the present invention).
  • HTTP HyperText Transport Protocol
  • DNS Domain Naming System
  • IP Transmission Control Protocol / Internet Protocol
  • FIG. 1 is a block diagram schematically showing the configuration of a content collaboration network system 100 of the present invention.
  • the concept of collaboration means that not only itself but other users simultaneously use the same corresponding content in the same specific space in real time. This is a technique for overcoming the problem that the web-based Internet is designed based on anonymity, so that even if multiple users use the same web page simultaneously, they cannot meet each other on the web.
  • the content collaboration network system 100 includes an application plug-in module 110, a content map editor 120, a community service unit 130, a collaboration database 140, and a login checker 150.
  • the application plug-in module 110 plugs an application that operates in MS windows, Linux, or Solaris-based operating system (Operating System, OS) as well as wireless Internet-based JAVA or Brew.
  • the plug-in of an application program means to drive content such as a game and programs such as various executable files (for example, MS Office programs and media programs).
  • the execution of the application means that HTML documents or script-based web pages based on the Internet address system are displayed in the existing Internet web browser.
  • IE Internet Explorer
  • OCX OLE Custom Controls can be used to include the display of web pages in applications on other graphical user interfaces (GUIs).
  • the form shown in the Internet web browser may be various forms such as pop-up, full size, and multi-windows (multiple pages are displayed at the same time).
  • the content map editor 120 uses a virtual space (graphical room) using a VR (Virtual Reality, a program that helps a user decorate a virtual room, a scene editor) within a 2D / 3D community. Or make a shop.
  • VR Virtual Reality, a program that helps a user decorate a virtual room, a scene editor
  • such a graphical virtual space and a store are defined as a 'network room'.
  • the content map editor 120 generates various items (which may have an avatar shape) used to decorate the network room in detail according to a command input by the user, and selects items selected from the user among the generated items in the network room. Posted in
  • the content map editor 120 applies a collaboration attribute to an item arranged according to a command input by a user.
  • Examples of the collaboration attribute applicable to the item include 'execution of a web page, execution of a popup, execution of the Internet, and the like. Such as executing a program, playing a corresponding multimedia, or playing a corresponding game.
  • the content collaboration network system 100 may register the items to which the predetermined collaboration attribute generated in the content map editor 120 is applied to the predetermined item shop 200 published through the Internet 50.
  • Items registered in the item shop 200 may be purchased by members who access the item shop 200, and the paid amount may be provided to a user who creates and registers an item according to a predetermined contract.
  • a user who has registered as a member in the content collaboration network system 100 is defined as a member, and a member registered as a friend by the user among the members is defined as a registrant and accesses the user's network room.
  • a user (member or nonmember) is defined as a 'visitor'. That is, the registrants are all members, the users and visitors are members or nonmembers, and they are referred to differently according to the behavior of each member in the system.
  • the community service unit 130 provides interaction between the user and the visitor and collaboration of contents.
  • the community service unit 130 executes an application for collaboration according to the collaboration property of the clicked item to use the corresponding content.
  • an application for collaboration For example, to view the progress of a game or to play a multimedia file).
  • the collaboration database 140 stores and manages information necessary for collaboration of the corresponding content.
  • the managed information includes user information, user login information, user item retention information, user item collaboration attribute information, and web information accessed in a network room. , User network room information, user network room establishment information, user club information, user community information, and favorite information.
  • the user information may include a user who owns the network room, a user who has visited the network room, and a user who has newly registered.
  • the login checker 150 checks the login status of the registrant registered as a friend from the user and whether the user accesses the network room, and transmits the registrant to the user through a terminal (for example, a computer or a mobile phone) where the user can check information. Informs on-line status upon login.
  • a terminal for example, a computer or a mobile phone
  • the login checker 150 checks whether the registrants are currently online (logged in), and informs the user of the registrants' online status information in real time when the registrants access the user's network room.
  • an expansion pack service 300 such as a message and a messenger on the wire, a short message service (SMS), and a multimedia message service (MMS).
  • SMS short message service
  • MMS multimedia message service
  • the login checker 150 notifies the user of the status information of the registrants through a communication medium that the user can check in real time, thereby overcoming the limitations of the real-time community so that the user can respond immediately.
  • a game which is one of the expansion pack services 300, may display a list of registrants connected to a game, such as brick building, sports basketball, etc., in a game category, on the display of a messenger, When connected, the status information is notified to the user's mobile phone via wireless short message.
  • the content collaboration network system 100 is not limited to a site related to any one content through the login checker 150, but is a single sign on a collaboration community service for registrants registered as friends by a user.
  • the program can be integrated and portalized.
  • the expansion pack service 300 includes chat (messenger), games, messages, and wireless SMS messages / MMS messages as mentioned above.
  • the expansion pack service 300 is a technology that is conventionally being serviced on the Internet, and in the present invention, grafting with such a technology can be made possible through only a plug-in.
  • FIG. 2 is a diagram for describing a process of applying a collaboration attribute 122 to an item 124 in the content map editor 120.
  • 'Collaboration attribute 122' is an attribute for executing content-driven programs such as existing webs, applications, and game programs (wireless Java-based, swap-based, wired online networks, and stand-alone games) for collaboration.
  • content-driven programs such as existing webs, applications, and game programs (wireless Java-based, swap-based, wired online networks, and stand-alone games) for collaboration.
  • the item 124 can be clicked on, such as 'running a web page, running a popup, running the internet, running a program, playing a multimedia, or playing a game'.
  • the content map editor 120 applies the collaborative property 122 to the graphical items 124 used in the 2D / 3D based community by the user, so that the user can easily click on the items 124 placed in the user's network room.
  • the collaboration may be executed, and the user may also provide a gift to a visitor who has visited the user's network room with the 2D / 3D item 124 with this collaboration attribute 122 applied.
  • the user applies the collaborative attribute 122 to the item 124 using only the more convenient drag and drop, copy and paste functions, in addition to the content import function such as the existing web address form. Can kill.
  • the collaboration property 122 of the item 124 is displayed, and a user can right-click to type or modify the string string (
  • the item 124 may type or modify a web document in a format such as Hyper-link (': // ........').
  • the content map editor 120 applies a file address attribute to DLL and EXE files and a web address attribute to Cookie and HTML / Script files.
  • the content map editor 120 may apply the collaboration property 122 for the file to the generated 2D / 3D item 124, and the collaboration property 122 applied may be immediately modified by the user's request. Can be.
  • FIG. 3 is a flowchart illustrating a first embodiment of a content collaboration method of the present invention.
  • the first embodiment is a content collaboration method for collaborating web pages.
  • the execution package of the content collaboration network system 100 is automatically downloaded, installed, and executed by the ActiveX download method.
  • the user can use the content collaboration network system 100 without a separate membership and login, but no separate network room is provided until a separate membership is registered.
  • the content collaboration network system 100 corresponds to the user when the user first joins a network room through the content map editor 120 or when the user becomes the first visitor to the network room.
  • the content collaboration network system 100 controls the content map editor 120 according to a command input by the user to generate the item 124, and applies the collaboration attribute 122 to the generated item 124. (S120).
  • the content collaboration network system 100 groups the registrants registered by the user as a friend according to a command input from the user (S130).
  • the login checker 150 acquires information indicating that the registrants are online, the login checker 150 transmits the information to the user terminal (S140).
  • This information allows the user to know which URLs the members are viewing, including the registrants in the user's network room.
  • the content collaboration network system 100 obtains consent for collaboration from the registrants who are online according to a user's command (S150), and then retrieves the corresponding web page according to the user's control to obtain the same web information. Share (cooperation) with the registered registrant (S160).
  • FIG. 4 is a flowchart illustrating a second embodiment of a content collaboration method of the present invention.
  • the second embodiment is a content collaboration method for cooperating a game or multimedia.
  • the corresponding URL for the item 124 in the user's network room If set, the corresponding information is stored in the collaboration database 140.
  • the user accesses the URL by clicking the item 124 in which the URL is set in the user's network room, the user can know whether the URL and the network room are connected from the collaboration database 140, and the user can view the connected network room list. Enter a network of members of your choice and perform real-time communication with members on common interests.
  • the content collaboration network system 100 provides a network to a user when the user first opens a network room through the content map editor 120 or when the user becomes the first visitor to the network room. Grant the owner authority for the room (S210).
  • the content collaboration network system 100 controls the content map editor 120 according to a command input by the user to generate the item 124, and applies the collaboration attribute 122 to the generated item 124. (S220).
  • the content collaboration network system 100 groups the registrants registered by the user as a friend according to a command input from the user (S230).
  • the login checker 150 acquires information indicating that the registrants are online, the login checker 150 transmits the information to the user terminal (S240).
  • the content collaboration network system 100 obtains consent for collaboration from the registrants who are online according to the user's command (S250), and then executes the content according to the user's control (click on the item 124). (S260). That is, a game is played or multimedia is played.
  • the content collaboration network system 100 trades items or multimedia contents of the game through negotiation between the user and the registrants who have agreed to the collaboration (S380).
  • users can exchange their game items with game items used by registrants while playing a game, or build an integrated commerce system based on the game items. Not only can be shared with the registrant in real time, but also various transactions related to various game items can be integrated.
  • the content collaboration network system 100 includes Internet web content, and in the case of a document file, an on-screen writing function and a page storing function. You can use it to scroll, move, write, or mark the part you want to highlight to other collaborators to help them understand, making collaboration even more powerful.
  • a user who provides collaboration may play a movie and an MP3 file to another user who is collaborating, and a user who provides collaboration may stop playing a movie and MP3.
  • the collaboration method is a method that can be performed when the user is logged in.
  • the user's character may move to a network room of another member having the same interest as the user by the user's setting.
  • the member of the network room may recognize that the visited character is a user's character with the same interest and send a note or chat to the visited character.
  • an SMS message may be sent to the wireless communication device of the visited character user using a wireless communication function to be described later.
  • FIG. 5 is a diagram illustrating an example of an interface displayed on a user terminal in the content collaboration method of the present invention.
  • the drawing shows an example of what is actually displayed on the screen of the user terminal when the content collaboration network system 100 is executed.
  • the screen 500 includes an address window 510 showing address information, a web window 520 showing a web page, and 2D.
  • the network room 530 including the / 3D item 124, and the controller window 540.
  • the web window 520 is generally an internet browser capable of displaying web pages, and users can collaborate using web-related content shown here.
  • the cookie value is sent to the registrants who allow the collaboration in the group, and the collaboration is performed by automatically executing it on the registrant terminal 400.
  • the user's network room 530 for collaboration may be composed of a 2D / 3D game type community (a user may decorate his or her own network room 530 using various items 124).
  • a plurality of users can communicate with each other through their own characters, and control their avatar's characters to view their current state. It may be shown to the other party (eg, when the user is surfing the Internet, the user may be seen as being on the Internet).
  • the controller window 540 displays the online status of registrants on / off, and displays a list of registrants connected to different games, and whether or not they are connected (including connected game names). do.
  • the user may present the item 124 as well as send a message and file to the registrant who is online through the controller window 540, and the controller window 530 when switching the mode of the web or content collaboration network system 100. You can also switch the screen.
  • the user can invite the registrants to the network room where the user is located by using the controller window 540 and click the icon located next to the registrant ID on the controller window 540 to the network room where the registrant is currently located. You can also move.
  • the user may use the controller window 540 to move members in the same network room to the desired network room with the consent of the other party.
  • FIG. 6 is a block diagram illustrating a content collaboration network system 100 to which an advertisement function is added.
  • the content collaboration network system 100 may further include an advertisement database 160 and a web linker database 170 in the configuration of the content collaboration network system 100 mentioned in the description of FIG. 1.
  • the collaboration database 140 of FIG. 6 may include user web browser information (URL, Word, Excel, PowerPoint, PDF and Korean file information, video file information, and music file information). Etc.) may be further included.
  • user web browser information URL, Word, Excel, PowerPoint, PDF and Korean file information, video file information, and music file information. Etc.
  • the advertisement database 160 may include fixed advertisement item information, mobile advertisement item information, ARS TEXT advertisement item information, advertisement unit price information, independent click count information, exposure time information, exposure time zone information, and network room movement number information. .
  • Fixed ad item information is an advertisement displayed to registrants and visitors by items 124 placed in a user network room by the user, which allows users, registrants, and visitors to navigate to advertiser web pages and network rooms. Means information about.
  • the mobile advertisement item information is applied to the user's character to move the network room in accordance with the movement of the character, and information about the advertisements displayed to the members (this allows members to move to the advertiser's web page and network room). Means.
  • the ARS TEXT advertisement item information means the advertisement information to be delivered to the member retrieved using the detailed information such as the age, gender, address of the address unit, etc., wherein the advertisement information is a wired or wireless message to the selected member
  • an advertiser may set a search condition to search for a target member to be advertised.
  • the advertising unit price information refers to the advertising unit price when the advertisement is exposed
  • the independent click count information means the number of times that the mobile or fixed advertisement is clicked by the member is exposed.
  • the exposure time information refers to the time (eg, 5 hours) when the mobile or stationary ads are exposed
  • the exposure time zone information refers to the time zone (eg, 2 o'clock to 7 o'clock) when the mobile or stationary ad is exposed
  • the room movement number information refers to the number of network rooms to which the character displaying the mobile advertisement has moved.
  • FIG. 7 is a diagram illustrating an embodiment of a connection configuration of a content collaboration network system 100 implementing an advertisement function according to FIG. 6.
  • the fixed advertisement banner 410 is placed in the network room opened by the content map editor 120 based on the information stored in the advertisement database 160, and the mobile advertisement banner 420 is displayed on the user's character. ) Can be set.
  • an advertisement may be transmitted to a member searched by another rpt based on the information stored in the advertisement database 160.
  • FIG. 8 is a flowchart illustrating an embodiment of a method of implementing an advertisement function according to FIG. 6.
  • the content collaboration network system 100 provides the user with authority to manage the network room when the user first establishes the network room through the content map editor 120 or when the user becomes the first visitor to the network room. It is given (S310).
  • Fixed ad items 124 such as banners, that have collaborative properties set from the user to the advertiser's website, or set collaborative properties to go to the advertiser's network room, can be accessed from the user through the content map editor 120.
  • the user's character is placed in the network room of the user, the collaboration property is set to move to the advertiser's web site, or the collaboration property is set to move to the advertiser's network room is moved to another network room (S320).
  • the corresponding advertisement database 170 may have a corresponding advertisement.
  • the fixed advertisement item 124 or the information set in the corresponding character is read (S340), and the read information (for example, the advertiser's web site or the advertiser's network room) is displayed on the clicked user terminal 400 (S350). .
  • the advertisement cost to be paid to the user is provided for settlement (S360).
  • the revenue generated by exposing the advertisement to the visitor through the user network room is provided to the corresponding user according to a predetermined condition.
  • the predetermined condition may be set by a combination of the number of clicks of the corresponding advertisement from the visitors, the number of network rooms to which the character has moved, and the exposure time of the corresponding advertisement, and the advertisement fee may be provided in the form of cash or points.
  • the obtained cash or points may be exchanged for a product in the item shop 200 (this product may be resold in the item shop 200).
  • this advertising technique can be used by all members, and the user who stores the advertising information can move to a network room or members to which the corresponding advertisement is most accessed, so that the advertising technique can be a more reliable advertising technique. As such, even if a user does not have a predetermined medium, the user can be an advertisement medium and visit a customer to advertise.
  • FIG. 8 an embodiment in which a user generates revenue by exposing an advertisement of an advertiser is described.
  • the user registers a product that he / she wants to sell to the fixed advertisement item 124 or his character to generate revenue. It can also be created.
  • the text 'Sale' may be displayed on the character's head, and the character is displayed in the content collaboration network system 100. Navigating through the network rooms allows a large number of unspecified members to see the text display to identify and purchase products.
  • the unspecified number of members can click on the image to confirm and purchase the product.
  • the web linker database 170 which is another configuration added to the content collaboration network system 100 of FIG. 1, may include network room title information (eg, a user network room set by a user) used in the web linker. Title), information on the number of times the web linker has been used, media information on which the web linker has been planted (e.g., the user's mini homepage), word information on the media on which the web linker has been planted (e.g., a banner within the user's mini homepage), visited through the web linker It may include user information.
  • network room title information eg, a user network room set by a user
  • Title information on the number of times the web linker has been used
  • media information on which the web linker has been planted e.g., the user's mini homepage
  • word information on the media on which the web linker has been planted e.g., a banner within the user's mini homepage
  • visited through the web linker It may include user information.
  • the web linker means a word, phrase, image, etc. in predetermined media in which a unique identification ID of the user network room is linked in the form of a tag (hyper link).
  • the unique identification ID in the form of a tag may be connected to the end of the content collaboration network system 100 link value, such as 'http://www.openu.net/user123', and certain media may include users (personal, Media such as a personal homepage, a corporate web page, a blog, a cafe, a mini homepage, etc. of a user having a writing authority of a company, a group, a school, a public office, etc.) may be included.
  • users personal, Media such as a personal homepage, a corporate web page, a blog, a cafe, a mini homepage, etc. of a user having a writing authority of a company, a group, a school, a public office, etc.
  • the web linker there may be a banner image located on the blog main screen to which the address of 'http://www.openu.net/user123' is linked.
  • the web linker When the web linker is clicked from the user, when the user is logged in to the content collaboration network system 100, the user's character moves to the linked network room, and when not logged in, the login window is popped up and the ID and password are displayed. After is entered, the user's character is moved to the network room.
  • FIG. 9 is a flowchart illustrating a process of moving a visitor by creating a web linker.
  • the content collaboration network system 100 provides a user with a user when a user first opens a network room through the content map editor 120 or when the user becomes the first visitor to the network room.
  • the owner authority for the network room is granted (S410).
  • the content collaboration network system 100 generates a URL for the user network room by connecting a unique identification ID in the form of a tag at the end of the link value (S420).
  • the content collaboration network system 100 inserts the generated network room URL into words, phrases, and images of a web page desired by the user to generate a web linker (S430) and other users (content collaboration network system 100)
  • a web linker inserted into a corresponding web page from a member and a user who is not a member is clicked, visitor information is obtained from the web linker database 170 (S440).
  • the network room information is transmitted to the visitor (S450), and the visitor is moved to the network room (S460).
  • the content collaboration network system 100 may further include a search function and a wireless communication function, and these functions may be performed by the community service unit 130.
  • FIG. 10 is a diagram illustrating an embodiment of searching for a specific member in the community service unit 130 using a search function.
  • users who wish to register as members input predetermined personal information to the content collaboration network system 100 upon membership registration.
  • the content collaboration network system 100 inputs a nickname desired by the user, a mobile phone number being used, a predetermined number of hobbies and interests selection, an age, a gender, a social security number, and an address of a unit from a user who wants to register as a member. Receive the database and save it.
  • the advertisement function mentioned in the description of FIGS. 6 to 8 may be effectively performed.
  • the members may search for members corresponding to a specific condition and transmit the ARS Text advertisement to the searched members.
  • the target members can be accurately searched in the area of a small number of address units throughout the region, so that the advertiser can send the advertising message to members of a certain age group who live in the specific region at the time when the advertisement is desired.
  • the following shows an example of actually searching for a specific member.
  • the community service unit 130 may search for another user B, who is accessing the same URL as the user A, using the network room information.
  • the community service unit 130 extracts item holding information through user A's network room information, and extracts item collaboration attribute information through the extracted item holding information.
  • the community service unit 130 may search for a user C, which is another user accessing the same URL as the user A, by using an item.
  • the community service unit 130 extracts item holding information through user A's network room information, and extracts item collaboration attribute information through the extracted item holding information.
  • the item collaboration attribute information that has the same URL as the web URL of the collaboration attribute is retrieved, the item holding information including the item collaboration attribute information is retrieved, and the information about the network rooms holding the item is retrieved. Can be found.
  • the community service unit 130 may search for other users who are connected to the network room of the user D who has visited the user's network room.
  • the community service unit 130 extracts user D who is currently visiting user A's network room through user A's network room information.
  • the user may know the item collaboration attribute information of the user D, and the user is accessing the web URL set as the collaboration attribute. You can search them.
  • the user obtains the network room information of the user D and extracts the web URL information connected through the corresponding room through the network room information of the user D, the user visiting the user's network room can be searched.
  • Another specific member search function of the community service unit 130 includes a function of using favorite information.
  • the user's favorite information may be stored in the collaboration database 140, and the user may use the favorite information to search for another user who has a favorite item on a web page and a space such as the user.
  • the search function of the community service unit 130 may be used to search for specific information in addition to being used to search for a specific member as described above.
  • the user can specify his or her search conditions, so that not only the desired information can be obtained, but also interested in a particular subject (specific content) to meet users who perform various actions. By doing so, it is possible to obtain more useful and useful information through discussion of the subject (content).
  • the search condition that can be set by the user may include a search term (keyword and subject of interest), a search execution time (specified once or more), and the like.
  • the information thus obtained is automatically transmitted to the user, through which the user can collect information of interest without performing a direct search, which can be a cornerstone to advance to the AI character community system.
  • the purity, progressiveness, and accuracy of the information that Internet users can obtain through the Internet can be improved.
  • the communication network 50 used for performing the collaboration may be implemented as a wired internet network, a wireless internet network, or a mixed network of wired and wireless.
  • the communication network 50 uses a wireless internet network or a mixed network
  • the user terminal 400 may be used.
  • the Community service unit 130 when using a wireless Internet network or a mixed network as the communication network 50, the view of the user network room in the wireless terminal, the user character view, visit the network room of the member connected by wire from the wireless terminal, wireless and wired
  • the network room visits and conversations between members using characters, and the network room visits and conversations between members using wireless and wireless characters can be performed.
  • the user can wirelessly access the content collaboration network system 100 to access the blog on the wire or the blog on the wire, and execute the script.
  • the visitor connected by wire also You can share the same content (web pages, document files, and media files, etc.) at the same time.
  • the visitor who has wirelessly or wiredly connected to the user's network room may recognize that the user is wirelessly or wired.
  • the visitor is shown as logged out rather than absent.
  • FIG. 11 is a block diagram illustrating a content collaboration network system 100 in which a location information database 180 configuration is added to a content collaboration network system 100 including a wireless communication function as described above.
  • User information, user mobile carrier information, user wireless terminal information, user GPS information, and the like can be stored.
  • a user searches for a specific member's ID through user information and user GPS information stored in the location information database 180 based on the time when another user (specific member) wirelessly logs into the content collaboration network system 100. By doing so, you can find the member currently in a specific location.
  • the user In order to avoid excessive mobile communication charges in the user's wireless communicator, the user is not connected to the network room by default, and the user must directly access the network room to access the network room.
  • a user's network room such as an individual, a company, a group, a school, and a public office, but a user who owns the network room may be absent.
  • the wireless communication function to use the wireless communication function, if an alarm function that can send missed SMS messages and MMS messages from the user is set, the user is automatically disconnected from the network room or when the user is not logged in. Visitor information may be transmitted to the wireless communicator.
  • the wireless communication function is applied to an advertisement method using ARS TEXT advertisement item information among the advertisement functions mentioned in the description of FIGS. 6 to 8.
  • an advertisement in the form of SMS and MMS message may be transmitted to the member's wireless terminal.
  • the location information database 180 further stores the network room that the user has favorite, the registrant registered as a friend, the visited network room, the wireless terminal number of the member of the network room visited by the user, and the local information of the member of the network room visited by the user. According to such information, a user may be notified when there are geographically related rooms, registered friends, and other users related to visited network rooms within a predetermined radius around the preset user.
  • an advertiser Since an advertiser unconditionally sends an advertisement message to members located within a certain radius may be offensive to the members receiving the advertisement, the advertiser may set advertisement receiving conditions (SMS type, MMS type, interest field advertisement reception, schedule, etc.) set by the user. Ads are sent according to the reception of local-related advertisements, advertisements of desired advertisers, etc.).
  • event information may be transmitted to the user in the above manner instead of the advertisement message.
  • the community service unit 130 may transmit information about various events occurring in the corresponding area provided by the advertiser to the user.
  • individual users can use the wireless communication function to access the network room at all times except sleeping and meeting times, such as sleeping and meetings. You can save time.
  • the user can decorate the network room on the wireless terminal using the wireless communication function.
  • the newly decorated information is automatically downloaded to the corresponding user terminal, and the downloaded information may be actual item, item information, and collaboration attribute information.
  • FIG. 12 is a diagram illustrating a content collaboration method using a wireless communication function.
  • user A sets a condition of 'receiving information generated in a specific region through a wireless terminal', and user B transmits information to a wireless terminal to a user who enters a specific region.
  • Set the condition the condition.
  • the location information of the user A is transmitted from the wireless terminal of the user A to a wireless transceiver installed nearby (S620), wireless transmission and reception
  • the location information of the user A is transmitted from the device to the wireless terminal of the user B (S630).
  • the user B's wireless terminal transmits the generated information to the radio transceiver (S640), and the user A's radio terminal receives the generation information from the radio transceiver (S650).
  • the user A accesses the wireless network room through the wireless terminal at 00 dong 00 dong 00 (S660). After checking the occurrence information, the user A moves to the wired network room of the user B through the wireless terminal (S670).
  • user A can check the occurrence information on the wireless terminal while moving offline in real time, and communicate in real time through web pages, document files, and media files that user B shows through collaboration. Information can be obtained.
  • the information in the wireless network room can be stored even when the network room via a wired connection, the action on the information by wired communication, and can meet the user B offline through a real-time conversation.
  • the invention can also be embodied as computer readable code on a computer readable recording medium.
  • the computer-readable recording medium includes all kinds of recording devices in which data that can be read by a computer system is stored.
  • Examples of computer-readable recording media include ROM, RAM, CD-ROM, magnetic tape, floppy disk, optical data storage, and the like, and may also be implemented in the form of a carrier wave (for example, transmission over the Internet). Include.
  • the computer readable recording medium can also be distributed over network coupled computer systems so that the computer readable code is stored and executed in a distributed fashion.

Landscapes

  • Business, Economics & Management (AREA)
  • Engineering & Computer Science (AREA)
  • Tourism & Hospitality (AREA)
  • Strategic Management (AREA)
  • Human Resources & Organizations (AREA)
  • Physics & Mathematics (AREA)
  • Marketing (AREA)
  • Economics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • General Health & Medical Sciences (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Quality & Reliability (AREA)
  • Computing Systems (AREA)
  • Data Mining & Analysis (AREA)
  • Operations Research (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

L'invention concerne un système de réseau de collaboration de contenu et un procédé de collaboration de contenu. Le système de réseau de collaboration de contenu peut publier du contenu pertinent disponible sur un réseau de communications ouvert et permet ainsi de partager ledit contenu; ce système comprend un module enfichable de programme d'application, un éditeur de carte de contenu et une unité de service communautaire. Le module enfichable de programme d'application commande, sur un terminal d'utilisateur, un programme d'application permettant de construire un système. L'éditeur de carte de contenu établit un espace de réseau d'utilisateurs en vue de la collaboration de contenu, produit des articles dans l'espace de réseau d'utilisateurs selon les instructions de commande introduites par le terminal d'utilisateur et applique des attributs de collaboration aux articles. L'unité de service communautaire permet la collaboration de contenu, selon les attributs de collaboration, entre des terminaux visiteurs connectés à l'espace de réseau d'utilisateurs. Ce dispositif permet aux utilisateurs de collaborer sur du contenu pertinent en temps réel sur le Web, de manière anonyme. De plus, le système et le procédé de l'invention, permettent aux utilisateurs, même si ceux-ci ne sont pas connectés à un réseau de contenu spécifique, de vérifier l'état d'une connexion Internet de partenaires et de produire, de faire circuler et de gérer mutuellement du contenu pertinent, et de vérifier de manière relativement facile les propriétés de contenu pertinent en vue d'une collaboration, et, le cas échéant, de transmettre facilement un tel contenu à d'autres utilisateurs.
PCT/KR2009/005193 2008-09-11 2009-09-11 Système de réseau de collaboration de contenu et procédé de collaboration de contenu WO2010030146A2 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR20080090050 2008-09-11
KR10-2008-0090050 2008-09-11

Publications (2)

Publication Number Publication Date
WO2010030146A2 true WO2010030146A2 (fr) 2010-03-18
WO2010030146A3 WO2010030146A3 (fr) 2010-07-15

Family

ID=42005652

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2009/005193 WO2010030146A2 (fr) 2008-09-11 2009-09-11 Système de réseau de collaboration de contenu et procédé de collaboration de contenu

Country Status (2)

Country Link
KR (1) KR20100031091A (fr)
WO (1) WO2010030146A2 (fr)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103873573A (zh) * 2013-03-17 2014-06-18 周良文 对应物联网标记的信息发布方法、系统及终端设备

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2013177571A2 (fr) 2012-05-24 2013-11-28 Subtext Media Inc. Organisation interactive de commentaires sur une plate-forme sociale en ligne
EP2856417A4 (fr) * 2012-06-01 2016-03-09 Hewlett Packard Development Co Partage d'informations concernant des ressources dans un environnement collaboratif
KR20150020458A (ko) * 2013-08-16 2015-02-26 삼성전자주식회사 멀티 스크린 서비스 시스템에서 광고비용 산정 장치 및 방법

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20020019748A (ko) * 2000-09-06 2002-03-13 이광세 3차원 가상현실 시스템을 이용한 사이버 커뮤니티 서비스방법
KR20020089385A (ko) * 2000-03-08 2002-11-29 아이매틱 인터페이시즈, 인크. 리치 미디어 툴들을 포함하는 통신 시스템 및 방법
KR20050059380A (ko) * 2003-12-29 2005-06-20 엔에이치엔(주) 네트워크를 통한 커뮤니티 연결 시스템 및 그 방법
KR20070058942A (ko) * 2005-12-05 2007-06-11 구자용 컨텐츠 아이템 기반의 실시간 커뮤니티 상에서 컨텐츠 협업네트워크 시스템 및 그 방법

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20020089385A (ko) * 2000-03-08 2002-11-29 아이매틱 인터페이시즈, 인크. 리치 미디어 툴들을 포함하는 통신 시스템 및 방법
KR20020019748A (ko) * 2000-09-06 2002-03-13 이광세 3차원 가상현실 시스템을 이용한 사이버 커뮤니티 서비스방법
KR20050059380A (ko) * 2003-12-29 2005-06-20 엔에이치엔(주) 네트워크를 통한 커뮤니티 연결 시스템 및 그 방법
KR20070058942A (ko) * 2005-12-05 2007-06-11 구자용 컨텐츠 아이템 기반의 실시간 커뮤니티 상에서 컨텐츠 협업네트워크 시스템 및 그 방법

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103873573A (zh) * 2013-03-17 2014-06-18 周良文 对应物联网标记的信息发布方法、系统及终端设备

Also Published As

Publication number Publication date
KR20100031091A (ko) 2010-03-19
WO2010030146A3 (fr) 2010-07-15

Similar Documents

Publication Publication Date Title
WO2012057509A2 (fr) Procédé et serveur de partage à base de réseau social de contenu de diffusion de télévision, et procédé et dispositif de réception de service pour le partage à base de réseau social de contenu de diffusion de télévision
WO2017191901A1 (fr) Système de fourniture de services de commercialisation virale pour la répartition de coûts publicitaires pour chaque commerçant en analysant le comportement du récepteur de contenu, et procédé associé
Ranganathan et al. Advertising in a pervasive computing environment
US20090165140A1 (en) System for inserting/overlaying markers, data packets and objects relative to viewable content and enabling live social networking, n-dimensional virtual environments and/or other value derivable from the content
US20080163379A1 (en) Method of inserting/overlaying markers, data packets and objects relative to viewable content and enabling live social networking, N-dimensional virtual environments and/or other value derivable from the content
WO2015072670A1 (fr) Système et procédé pour partager une carte d'image de profil pour une communication
WO2017073848A1 (fr) Procédé pour promouvoir ou vendre des produits sur la base d'une activité de service de réseau social de l'utilisateur
WO2011055874A1 (fr) Systeme de reseau social ayant une fonction de service de commercialisation, et procede associe
JP2007241558A (ja) ネットワークを媒体とした広告方法及び広告情報提供装置
WO2010030146A2 (fr) Système de réseau de collaboration de contenu et procédé de collaboration de contenu
WO2017175904A1 (fr) Procédé et système de fourniture publicitaire basés sur un message à l'aide d'un écran de verrouillage
WO2016171361A1 (fr) Système et procédé de prestation d'avantages basés sur un service mo
WO2019231143A1 (fr) Système de service de publicités contextuelles dans lequel la priorité de chaque publicité est déterminée et fournie selon une région de référence
WO2023286970A1 (fr) Serveur d'agence publicitaire en ligne, procédé d'agence publicitaire en ligne pour changer sélectivement des informations d'option de fonctionnement incluses dans des informations de campagne, et programme informatique pour exécuter ce procédé
WO2011065742A2 (fr) Support publicitaire électronique placé dans des espaces publics
WO2022191392A1 (fr) Système de transaction de produit créatif
WO2016036050A1 (fr) Procédé publicitaire permettant de procurer des clients et de développer une base de clients au moyen d'un contenu
WO2018043860A1 (fr) Dispositif de recommandation d'article de location au moyen d'un groupe de propension similaire et procédé d'utilisation associé
WO2014189231A1 (fr) Système et procédé de service publicitaire pour exposer séquentiellement deux fenêtres contextuelles
WO2019235736A1 (fr) Application décentralisée de chaîne de blocs et plateforme de magasin d'applications
WO2020071785A1 (fr) Système de galerie en réalité virtuelle et procédé pour fournir un service de galerie en réalité virtuelle
JP6429826B2 (ja) サービス提供装置、サービス提供方法およびサービス提供プログラム
KR20110100780A (ko) 유/무선의 통합을 통한 콘텐츠 협업 네트워크 시스템 및 콘텐츠 협업 방법
WO2022239921A1 (fr) Procédé pour fournir un service de fourniture de récompense sur la base d'examens de relais et de contributions d'achat de contenus d'examen, et système pour sa mise en œuvre
WO2012036535A2 (fr) Système de recherche et procédé pour procurer celui-ci

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 09813268

Country of ref document: EP

Kind code of ref document: A2

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 09813268

Country of ref document: EP

Kind code of ref document: A2