WO2009041231A1 - ゲームプログラム、ゲーム装置、およびゲーム制御方法 - Google Patents
ゲームプログラム、ゲーム装置、およびゲーム制御方法 Download PDFInfo
- Publication number
- WO2009041231A1 WO2009041231A1 PCT/JP2008/065818 JP2008065818W WO2009041231A1 WO 2009041231 A1 WO2009041231 A1 WO 2009041231A1 JP 2008065818 W JP2008065818 W JP 2008065818W WO 2009041231 A1 WO2009041231 A1 WO 2009041231A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- view
- vsn
- intra
- control unit
- Prior art date
Links
Classifications
-
- A63F13/10—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5258—Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
- A63F2300/6684—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Computing Systems (AREA)
- Geometry (AREA)
- Computer Graphics (AREA)
- General Physics & Mathematics (AREA)
- Processing Or Creating Images (AREA)
- Closed-Circuit Television Systems (AREA)
Abstract
カメラの視線が移動体に追随するときに映像が見やすくなるようにする。本プログラムでは、カメラ視点(Pc)の位置を示す視点用の位置データが、制御部(1)に認識される。そして、視錐領域(Vs)および視錐内領域(Vsn)が、制御部(1)に認識される。そして、移動体(B)が視錐内領域(Vsn)の内部に位置するか否かが、制御部(1)により判定される。そして、移動体(B)が視錐内領域(Vsn)の外部に位置すると制御部(1)に判定された場合に、移動体(B)が視錐内領域(Vsn)の内部に位置するように、カメラ視点(Pc)およびカメラの注視点(Pf)の少なくともいずれか一方を移動する処理が、制御部(1)により実行される。
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US12/718,486 US8241120B2 (en) | 2007-09-27 | 2010-03-05 | Game program, game apparatus and game control method |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007252052A JP4521020B2 (ja) | 2007-09-27 | 2007-09-27 | ゲームプログラム、ゲーム装置、およびゲーム制御方法 |
JP2007-252052 | 2007-09-27 |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US12/718,486 Continuation US8241120B2 (en) | 2007-09-27 | 2010-03-05 | Game program, game apparatus and game control method |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2009041231A1 true WO2009041231A1 (ja) | 2009-04-02 |
Family
ID=40511121
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2008/065818 WO2009041231A1 (ja) | 2007-09-27 | 2008-09-03 | ゲームプログラム、ゲーム装置、およびゲーム制御方法 |
Country Status (4)
Country | Link |
---|---|
US (1) | US8241120B2 (ja) |
JP (1) | JP4521020B2 (ja) |
TW (1) | TWI369230B (ja) |
WO (1) | WO2009041231A1 (ja) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112473138A (zh) * | 2020-12-10 | 2021-03-12 | 网易(杭州)网络有限公司 | 游戏的显示控制方法及装置、可读存储介质、电子设备 |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2010040219A1 (en) * | 2008-10-08 | 2010-04-15 | Interactive Sports Technologies Inc. | Sports simulation system |
EP2428936B1 (en) * | 2008-02-15 | 2020-02-19 | Sony Interactive Entertainment Inc. | Game device, game control method and game control program |
WO2009104227A1 (ja) * | 2008-02-18 | 2009-08-27 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム装置、ゲーム制御方法、及びゲーム制御プログラム |
JP5124545B2 (ja) * | 2009-08-31 | 2013-01-23 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム処理方法、ならびに、プログラム |
JP5174123B2 (ja) * | 2010-10-28 | 2013-04-03 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム制御方法及びプログラム |
CN105898228B (zh) * | 2016-04-29 | 2019-07-09 | 北京小米移动软件有限公司 | 用于摄像设备的控制方法及装置 |
Citations (8)
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JP2001070632A (ja) * | 1999-09-08 | 2001-03-21 | Namco Ltd | スポーツゲーム装置 |
JP2001149643A (ja) * | 1999-09-16 | 2001-06-05 | Sony Computer Entertainment Inc | 3次元ゲームにおけるオブジェクト表示方法、情報記録媒体およびエンタテインメント装置 |
JP2001269482A (ja) * | 2000-03-24 | 2001-10-02 | Konami Computer Entertainment Japan Inc | ゲームシステム、ゲーム用プログラムを記録したコンピュータ読み取り可能な記録媒体及び画像表示方法 |
JP2001353358A (ja) * | 2000-06-14 | 2001-12-25 | Namco Ltd | ゲーム装置および情報記憶媒体 |
JP2002163676A (ja) * | 2000-11-28 | 2002-06-07 | Namco Ltd | ゲームシステム及びプログラム |
JP2003150980A (ja) * | 2001-11-15 | 2003-05-23 | Square Co Ltd | ビデオゲーム装置、ビデオゲームにおけるキャラクタの表示方法、プログラム及び記録媒体 |
JP2003334382A (ja) * | 2002-05-21 | 2003-11-25 | Sega Corp | ゲーム装置、画像処理装置及び画像処理方法 |
JP2005319220A (ja) * | 2004-05-11 | 2005-11-17 | Sega Corp | 画像処理プログラム、ゲーム処理プログラムおよびゲーム情報処理装置 |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5729471A (en) * | 1995-03-31 | 1998-03-17 | The Regents Of The University Of California | Machine dynamic selection of one video camera/image of a scene from multiple video cameras/images of the scene in accordance with a particular perspective on the scene, an object in the scene, or an event in the scene |
JPH09311952A (ja) * | 1996-05-22 | 1997-12-02 | Oki Electric Ind Co Ltd | 3次元画像の表示方法 |
JPH11154244A (ja) * | 1997-11-21 | 1999-06-08 | Canon Inc | 画像処理装置と画像情報の処理方法 |
JP3138448B2 (ja) * | 1998-06-11 | 2001-02-26 | 株式会社ナムコ | 画像生成装置及び情報記憶媒体 |
US6995788B2 (en) * | 2001-10-10 | 2006-02-07 | Sony Computer Entertainment America Inc. | System and method for camera navigation |
US7883415B2 (en) * | 2003-09-15 | 2011-02-08 | Sony Computer Entertainment Inc. | Method and apparatus for adjusting a view of a scene being displayed according to tracked head motion |
JP2005052306A (ja) | 2003-08-01 | 2005-03-03 | Sony Corp | 位置検出システム |
JP4412715B2 (ja) * | 2004-05-07 | 2010-02-10 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体および画像生成システム |
JP4791852B2 (ja) * | 2006-02-27 | 2011-10-12 | 任天堂株式会社 | ゲーム装置、ゲームプログラムおよびゲーム制御方法 |
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2007
- 2007-09-27 JP JP2007252052A patent/JP4521020B2/ja active Active
-
2008
- 2008-09-03 WO PCT/JP2008/065818 patent/WO2009041231A1/ja active Application Filing
- 2008-09-18 TW TW097135884A patent/TWI369230B/zh not_active IP Right Cessation
-
2010
- 2010-03-05 US US12/718,486 patent/US8241120B2/en active Active
Patent Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001070632A (ja) * | 1999-09-08 | 2001-03-21 | Namco Ltd | スポーツゲーム装置 |
JP2001149643A (ja) * | 1999-09-16 | 2001-06-05 | Sony Computer Entertainment Inc | 3次元ゲームにおけるオブジェクト表示方法、情報記録媒体およびエンタテインメント装置 |
JP2001269482A (ja) * | 2000-03-24 | 2001-10-02 | Konami Computer Entertainment Japan Inc | ゲームシステム、ゲーム用プログラムを記録したコンピュータ読み取り可能な記録媒体及び画像表示方法 |
JP2001353358A (ja) * | 2000-06-14 | 2001-12-25 | Namco Ltd | ゲーム装置および情報記憶媒体 |
JP2002163676A (ja) * | 2000-11-28 | 2002-06-07 | Namco Ltd | ゲームシステム及びプログラム |
JP2003150980A (ja) * | 2001-11-15 | 2003-05-23 | Square Co Ltd | ビデオゲーム装置、ビデオゲームにおけるキャラクタの表示方法、プログラム及び記録媒体 |
JP2003334382A (ja) * | 2002-05-21 | 2003-11-25 | Sega Corp | ゲーム装置、画像処理装置及び画像処理方法 |
JP2005319220A (ja) * | 2004-05-11 | 2005-11-17 | Sega Corp | 画像処理プログラム、ゲーム処理プログラムおよびゲーム情報処理装置 |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112473138A (zh) * | 2020-12-10 | 2021-03-12 | 网易(杭州)网络有限公司 | 游戏的显示控制方法及装置、可读存储介质、电子设备 |
CN112473138B (zh) * | 2020-12-10 | 2023-11-17 | 网易(杭州)网络有限公司 | 游戏的显示控制方法及装置、可读存储介质、电子设备 |
Also Published As
Publication number | Publication date |
---|---|
US8241120B2 (en) | 2012-08-14 |
TWI369230B (en) | 2012-08-01 |
US20100160042A1 (en) | 2010-06-24 |
TW200936206A (en) | 2009-09-01 |
JP4521020B2 (ja) | 2010-08-11 |
JP2009082188A (ja) | 2009-04-23 |
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