WO2008123794A1 - Procédé d'organisation de jeux dans des réseaux de télécommunications et système de jeu de télécommunication pour sa mise en oeuvre - Google Patents

Procédé d'organisation de jeux dans des réseaux de télécommunications et système de jeu de télécommunication pour sa mise en oeuvre Download PDF

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Publication number
WO2008123794A1
WO2008123794A1 PCT/RU2007/000627 RU2007000627W WO2008123794A1 WO 2008123794 A1 WO2008123794 A1 WO 2008123794A1 RU 2007000627 W RU2007000627 W RU 2007000627W WO 2008123794 A1 WO2008123794 A1 WO 2008123794A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
gaming
client
interface
video server
Prior art date
Application number
PCT/RU2007/000627
Other languages
English (en)
Russian (ru)
Inventor
Anatoliy Valentinovich Baranovskiy
Julia Nikolaevna Gorbunova
Juriy Petrovich Kozlov
Fedor Vasilievich Matasov
Ljudmila Nikolaevna Medvedeva
Leonid Lvovich Pronin
Original Assignee
Anatoliy Valentinovich Baranovskiy
Julia Nikolaevna Gorbunova
Juriy Petrovich Kozlov
Fedor Vasilievich Matasov
Ljudmila Nikolaevna Medvedeva
Leonid Lvovich Pronin
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Anatoliy Valentinovich Baranovskiy, Julia Nikolaevna Gorbunova, Juriy Petrovich Kozlov, Fedor Vasilievich Matasov, Ljudmila Nikolaevna Medvedeva, Leonid Lvovich Pronin filed Critical Anatoliy Valentinovich Baranovskiy
Publication of WO2008123794A1 publication Critical patent/WO2008123794A1/fr

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards

Definitions

  • the invention relates to games with remote access in telecommunication gaming systems.
  • a known method of conducting an electronic game which consists in the fact. that pre-equip the gaming device with a means of writing-reading data in the memory of the smart card, select one of the games on the electronic gaming device, carry it out and store data about its result by writing to the memory of the smart card using the said means of writing-reading data in the memory of the smart card characterized in that at the authorized credit institution at least the value of the initial credit for the selected game is recorded in the memory of the smart card by reading at least the value of the initial credit for the selected game is saved from the memory of the smart card, after which the selected game is carried out, data on the result of which is recorded at least at the end of this game in the memory of the smart card using the above-mentioned means of recording and reading data in the intellectual memory cards and present this smart card to an authorized payment institution to receive remuneration due to the results of this game (see Description of the invention to the patent of the Russian Federation N ° 2105586.
  • MGIK 6 A 63F9 / 22, A 63F9 / 24, G 06Fl 5/00, publ. 02/27/1998).
  • the known method has not received distribution due to its functional limitation, consisting in the need to purchase and present then in case of winning a special smart card.
  • a known method of controlling an interactive system for a game and audiovisual transmission including reading a subscription card. containing spectator access rights; receiving transmitted audiovisual data about an event, as well as receiving from the central gaming computer means game data related to the event; interaction with a user's bank card for reading data from it and transferring data generated by a bank card of the user, through a communication server to a bank server containing the user’s bank account, for lending in response to said game account data that is opened on said central gaming computer means after transferring funds from the user's bank account, so that subsequent gaming transactions will be carried out with the central gaming computing means (see the description of the invention to the patent of the Russian Federation Ns 2236701, IPC 7 G 06F17 / 00, G 06F161: 00, publ. 09/20/2004.).
  • a number of systems are known that allow the user (client) the opportunity to deposit a certain amount of money on the results of sports or take part in a game such as a casino broadcast via a television network.
  • the user must open an initial account with the organization controlling the game by making a money transfer for the organization using telephone or mail before being able to make any bets.
  • An interactive gaming system includes a central gaming computer for processing game data and a receiver / decoder configured to receive transmitted audio-visual data about an event, as well as receiving game data from said central gaming computer related to the event, transmitting means for transmitting said audio-visual data to a receiver / decoder, said receiver / decoder comprising a first reader card for a subscription card containing the viewers access rights, and a second card reader for interaction with a bank card to read user data from it; a modem for transmitting data generated by a user's bank card through a communication server to a bank server containing a user’s bank account for lending in response to said game account data that is opened on said central gaming computer means after transferring funds from the user’s bank account, that subsequent gaming transactions will be performed by the receiver / decoder and the central gaming computing facility.
  • the communication server is configured to exchange data with said central gaming calculating means which is adapted to receive and transmit billing information from the bank server and to it via a network communication channel (see description of invention to Ny RF patent 2236701, IPC 7 G 06Fl 7/60, G 06F 161:. 0O 3 20.09 publ. .2004)
  • the well-known gaming system was created and is intended mainly for accepting and drawing bets on the results of sports using telecommunication (satellite) systems and has limited functionality, due, firstly, to a limited number of people. having access to satellite television, and secondly, a limited number of persons with bank accounts.
  • the objective and technical result of the claimed invention is to expand the functionality of the gaming system by simplifying access, gaining and increasing the number of users.
  • the specified technical result is achieved by the fact that in the method of playing games in telecommunication networks, including providing the client with the opportunity to obtain information about the game task, depositing money by the client for participating in the game, selecting and sending the client at least one game option, determining at least at least one winning game option and the payment of winnings, the determination of the winning game option is performed using a predetermined number of successively obtained correct game options, the client selects the game option and deposits money by sending SMS messages, while in the game center they send information about the results of the game to the client and the payout points, storing information about the games played.
  • the game task is formed using a random number generator.
  • the client is sent information about the game task and the results of the game using the on-air and / or cable broadcasting.
  • the specified technical result in the system is achieved by the fact that in a telecommunications gaming system, including gaming prices tr. the system for receiving game payments connected to it and the system for paying out 105 wins, a video server connected with the possibility of exchanging data with the game center was introduced, and the game center includes a database connected to it via the control module with the administrative interface, the SMS message processing module and the communication module with a video server, a module for generating and distributing winnings, a random number generator. 10, a payout interface, a game scheduling interface, and a reporting and statistics interface, while the SMS message processing module is connected to the archived SMS message viewing interface via the SMS message archive module.
  • the telecommunications gaming system may be provided with at least one payout point connected with the possibility of exchanging data with the gaming center and a broadcast automation system connected to the video server.
  • the video server of the telecommunication gaming system may include a communication module with a gaming center connected to the possibility of exchanging data with the video server control module connected to the base of videos and the broadcast interface
  • the claimed telecommunications gaming system is illustrated in the drawing and includes a gaming center 1, a video server 2, a system for receiving gaming 25 payments 3, a payout system 4 and an airtime automation system 5
  • Game center 1 includes a database 1 ', a control module 1 2 with an administrative interface, an SMS processing module 1 J. communication module with a video server I 4 , a module for generating and distributing winnings in the game and determining a winning client G. random 30 number generator I 6 , interface for paying out wins I 7 , interface for scheduling games I 8 , reporting and statistics interface I 9 , SMS I archive module 10 and 1 '' interface for viewing archived SMS.
  • Video server 2 includes a control module 2 1 , communication module 2 2 with game center 1, base of videos 2 3 and interface 2 4 of broadcasting
  • Lottery equipment 2 includes a communication module with a circulation center, a random number generator 2, a manual number request interface 2 J
  • the system for accepting game payments 3 may include the SMS processor of the mobile operator 3 'and the SMS center 2 2 with a dedicated telephone number and the ability to send messages from mobile phones to the processing module
  • the payout system of winnings is made with the possibility of exchanging data with the interface 1 7 payment of winnings over the Internet
  • Video server 2 through interface 2 J connects to the system of automation of ether 5.
  • Clients can take part in the game by sending SMS messages with answers to the question (s) of the competition broadcast on television (on-air or cable) posted on the Internet or otherwise communicated to the client. These customer messages will be received on
  • the ⁇ v client After receiving the message from the client by the game center (SMS center), the ⁇ v client will certainly send a confirmation message
  • Clients can take winnings at points of the payout system, winnings can be transferred to a bank account indicated by the client or transferred by postal order
  • the game center processes, receives and sends SMS messages.
  • the center accepts answers to game questions in the form of SMS messages, determines the winning SMS message among SMS messages, randomly generates combinations of questions for the game, sends commands to video server 2 for transmission broadcast video sequences
  • the center can operate without a video server and broadcast automation system.
  • a television game can be aired by standard technical means (for example, live television broadcasting using a studio, cameras, etc.).
  • the video server can be installed on any television broadcasting system 175.
  • the video server allows you to introduce a new technology for the distribution of video.
  • the video server serves to output video sequences according to two parameters (signal from the video server monitor or output via S-video).
  • the video server is connected via the Internet to the game center; the connection allows receiving 180 requests by the video server to output a certain video sequence to the air and to send i answers to the game center.
  • the broadcast automation system receives a signal from a video server, can insert commercials and other television shows, and output a final signal according to a clear schedule.
  • 185 It is possible to replace an SMS message with a paid telephone call to the operator’s console and from it to the voice call processing module.

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

L'invention concerne des jeux avec accès à distance dans des systèmes de jeu de télécommunication. Le procédé d'organisation de jeux dans des systèmes de télécommunications consiste à donner au client la possibilité d'obtenir des informations sur une tâche de jeux, à laisser le client verser des fonds en contrepartie de sa participation au jeu, à laisser le client choisir et envoyer au moins une variante de jeu gagnant et à payer les gains. La détermination de la variante de jeu gagnante se fait au moyen d'un numéro prédéterminé des variantes de jeu correctes reçues en séquence; le choix de la variante de jeux et le versement de fonds par leclient s'effectuent au moyen de l'envoi de messages SMS, et l'on effectue dans le centre de jeu l'envoi au client et à destination des points de paiement des gains des informations sur les résultats du jeu et le stockage des informations sur les jeux effectués. L'invention décrit également un système qui met en oeuvre ce procédé.
PCT/RU2007/000627 2007-04-05 2007-11-16 Procédé d'organisation de jeux dans des réseaux de télécommunications et système de jeu de télécommunication pour sa mise en oeuvre WO2008123794A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
RU2007112669/09A RU2007112669A (ru) 2007-04-05 2007-04-05 Способ проведения игр в телекоммуникационных сетях и телекоммуникационная игровая система для его осуществления
RU2007112669 2007-04-05

Publications (1)

Publication Number Publication Date
WO2008123794A1 true WO2008123794A1 (fr) 2008-10-16

Family

ID=39831178

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/RU2007/000627 WO2008123794A1 (fr) 2007-04-05 2007-11-16 Procédé d'organisation de jeux dans des réseaux de télécommunications et système de jeu de télécommunication pour sa mise en oeuvre

Country Status (2)

Country Link
RU (1) RU2007112669A (fr)
WO (1) WO2008123794A1 (fr)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9295914B2 (en) 2010-10-20 2016-03-29 Playtika Ltd. Method and system for a-synchronous multi-player network-based gaming

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6117013A (en) * 1995-01-27 2000-09-12 Eiba; Peter Playing device system
RU50122U1 (ru) * 2005-07-22 2005-12-27 Андрей Станиславович Григорцевич Система игровая
GB2422558A (en) * 2005-01-28 2006-08-02 Haim Cario Interactive game broadcasting system
RU61971U1 (ru) * 2006-10-20 2007-03-10 Общество с ограниченной ответственностью "Норт Телеком" Система для предоставления услуг iptv

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6117013A (en) * 1995-01-27 2000-09-12 Eiba; Peter Playing device system
GB2422558A (en) * 2005-01-28 2006-08-02 Haim Cario Interactive game broadcasting system
RU50122U1 (ru) * 2005-07-22 2005-12-27 Андрей Станиславович Григорцевич Система игровая
RU61971U1 (ru) * 2006-10-20 2007-03-10 Общество с ограниченной ответственностью "Норт Телеком" Система для предоставления услуг iptv

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9295914B2 (en) 2010-10-20 2016-03-29 Playtika Ltd. Method and system for a-synchronous multi-player network-based gaming
US9713770B2 (en) 2010-10-20 2017-07-25 Playtika Ltd. Method and system for A-synchronous multi-player network-based gaming

Also Published As

Publication number Publication date
RU2007112669A (ru) 2008-10-20

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