WO2007094393A1 - Game machine with physical lottery mechanism - Google Patents

Game machine with physical lottery mechanism Download PDF

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Publication number
WO2007094393A1
WO2007094393A1 PCT/JP2007/052693 JP2007052693W WO2007094393A1 WO 2007094393 A1 WO2007094393 A1 WO 2007094393A1 JP 2007052693 W JP2007052693 W JP 2007052693W WO 2007094393 A1 WO2007094393 A1 WO 2007094393A1
Authority
WO
WIPO (PCT)
Prior art keywords
ball
lottery
game
control unit
winning
Prior art date
Application number
PCT/JP2007/052693
Other languages
French (fr)
Japanese (ja)
Inventor
Masato Okuaki
Toru Omoto
Genichiro Okitani
Shingo Ishii
Original Assignee
Konami Digital Entertainment Co., Ltd.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co., Ltd. filed Critical Konami Digital Entertainment Co., Ltd.
Priority to US12/279,684 priority Critical patent/US20090005149A1/en
Priority to EP07714223A priority patent/EP1985337A4/en
Priority to CN2007800056081A priority patent/CN101384314B/en
Priority to AU2007215831A priority patent/AU2007215831A1/en
Publication of WO2007094393A1 publication Critical patent/WO2007094393A1/en

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3297Fairground games, e.g. Tivoli, coin pusher machines, cranes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/0645Electric lottos or bingo games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/02Roulette-like ball games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07CTIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
    • G07C15/00Generating random numbers; Lottery apparatus
    • G07C15/001Generating random numbers; Lottery apparatus with balls or the like
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • G07F17/3213Details of moving display elements, e.g. spinning reels, tumbling members

Definitions

  • the present invention relates to a game machine including a physical lottery mechanism that draws at least one option with a plurality of option powers using physical operations of a lottery medium.
  • An option corresponding to the medium take-in section that has taken in the lottery medium by introducing the ball or other lottery medium into any one of the medium take-in sections while physically operating on the lottery board A physical lottery mechanism in which a lottery is drawn, a game in which a predetermined game is executed in association with the lottery result of the physical lottery mechanism, and a game value corresponding to the game result is paid to the player
  • a game machine having an execution means is known.
  • this type of game machine by using a physical lottery mechanism, it is difficult to perform a game machine's artificial operation with respect to the lottery probability of each option, thereby ensuring the fairness of the game.
  • by adding uniqueness to the appearance elements such as the size and design of the physical lottery mechanism, it is possible to enhance the eye-catching effect on the player's game machine. Then, there are frequent examples of this type of physical lottery mechanism.
  • the lottery probability of each option is not always uniform due to a machine error, and there are options that are easy to draw and options that are difficult to draw. If the variation in the lottery probability is not taken into account, there may be a bias in the winning probability in the game executed in association with the lottery result, which may affect the control of the payout rate of the game value.
  • an object of the present invention is to provide a game machine that can appropriately reflect the variation in the lottery probability existing in the physical lottery mechanism in the control of the payout rate.
  • Means for solving the problem [0005]
  • the present invention relates to a physical lottery mechanism that draws at least one option from a plurality of options using the physical operation of a lottery medium, and a predetermined lottery associated with the lottery result of the physical lottery mechanism.
  • a game machine having a game execution means for executing a game and paying out to a player an amount of game value corresponding to the result of the game, based on a lottery result within a predetermined sampling period.
  • Probability calculating means for calculating a probability that an option will be drawn, and payout rate control means for controlling the payout rate of the gaming value in the game with reference to the probability calculated by the probability calculating means.
  • the probability of the lottery existing in the physical lottery mechanism is calculated by calculating the probability that each option will be drawn based on the lottery result within a predetermined sampling period. Variations can be statistically grasped. Then, by controlling the payout rate with reference to the calculated lottery probability, the possibility that the variation in the lottery probability has an unintended effect on the payout rate is eliminated, and the variation in the lottery probability is It becomes possible to reflect appropriately in control.
  • the game execution means includes a pattern arrangement area in which a plurality of patterns associated with each of the plurality of options by the lottery mechanism are arranged in a predetermined arrangement.
  • Virtually generated and paid to the player when a plurality of symbols in the symbol arrangement area respectively corresponding to a plurality of options selected by a plurality of lotteries in the lottery mechanism form a predetermined winning arrangement. It may be configured to issue.
  • the game value is paid out when the pattern corresponding to the selected option forms a winning arrangement. Then, by reflecting the variation in the lottery probability of the choices in the control of the amount of game value paid out for the arrangement of the symbols
  • the payout rate control means may control the payout rate by changing the pattern arrangement in the pattern arrangement area based on the calculated probability. Good. In this case, if there is a variation in the probability that each of the options will be drawn, the probability that the winning array will be established in the pattern placement area is the probability of selecting the option. It changes according to the variation of. Therefore, the game value can be paid out when the winning arrangement is established by setting the arrangement of the pictures so that the winning arrangement is easily established or by operating the arrangement of the pictures so that the winning probability is difficult to be established. Can change payout rates, thereby controlling payout rates. Further, the payout rate control means may change the pattern arrangement so that a difference between a current value of the payout rate and a target value is reduced. When the pattern arrangement is changed in this way, the payout rate can be controlled to the target value more quickly.
  • the game executing means virtually generates a bingo card in which the same number of the patterns are arranged in a matrix in the vertical direction and the horizontal direction as the pattern arrangement area.
  • the winning arrangement is formed when all the patterns on one line become the patterns corresponding to the options selected by the lottery mechanism, either in the vertical direction, the horizontal direction or the diagonal direction of the bingo card.
  • the game value may be paid out.
  • the winning arrangement is established. It is regarded and game value is paid out.
  • the payout rate can be controlled by manipulating the pattern arrangement.
  • the payout rate controlling means calculates the probability calculating means with respect to options corresponding to each of the patterns included in the winning array.
  • the payout rate may be controlled by changing the arrangement order of these pictures based on the probability. According to this embodiment, the payout rate can be controlled only by performing a simple operation of changing the pattern arrangement order each time a winning arrangement is established.
  • the payout rate control means when the current value of the payout rate is lower than the target value, the pattern corresponding to the selection limb having a relatively high winning probability Is arranged in the center of the winning arrangement If the current value of the payout rate is higher than the target value, the order of the patterns is arranged so that the pattern corresponding to the option with a relatively low winning probability is arranged in the center on the winning array. May be changed.
  • the pattern arranged in the center is included in any of the vertical, horizontal and diagonal lines.
  • the probability that a winning arrangement will be established is high, and a pattern corresponding to an option with a low lottery probability is placed in the center of the card. If this is the case, the probability that the winning arrangement will be established is reduced. Therefore, when the current value of the payout rate is lower than the target value, if a pattern corresponding to an option with a high lottery probability is preferentially placed in the center of the line where the winning arrangement is established, a lottery probability is high in the center of the card. The probability that a winning arrangement is established when a picture corresponding to the selected limb is located is increased, so that the payout rate can be increased faster toward the target value.
  • a lottery probability is placed in the center of the card if a pattern corresponding to an option with a low lottery probability is preferentially placed in the center of the line where the winning arrangement is established. The probability that the winning arrangement is established when the pattern corresponding to the low-choice option is located is lowered, so that the payout rate can be lowered more quickly toward the target value.
  • the physical lottery is performed by calculating the probability that each option will be drawn based on the lottery result within a predetermined sampling period.
  • the variation of the lottery probability may have an unintended effect on the payout rate. Can be eliminated. Therefore
  • FIG. 1 is a diagram showing a schematic configuration of a game machine according to one embodiment of the present invention.
  • FIG. 2 is a perspective view showing a satellite unit and one station unit combined therewith.
  • FIG. 3 is a diagram showing the flow of medals in the station unit.
  • FIG. 4 is a diagram showing the flow of balls in the station unit.
  • FIG. 5 is a perspective view of the center unit.
  • FIG. 7 is a flowchart showing processing executed by the host control unit and the station control unit for payout rate management.
  • FIG. 8 is a flowchart showing basic game control notification executed by the station control unit in response to insertion of medals.
  • FIG. 9 is a diagram showing a game screen displayed on the monitor of the station unit.
  • FIG. 10 is a diagram showing details of a bingo game portion provided in the game screen of FIG.
  • FIG. 16 is a flowchart showing a center lottery routine executed by the center control unit. 17] A flow chart showing a grand slot lottery routine executed by the host control unit.
  • FIG. 18 is a flowchart showing a premium mode notification executed by the station control unit in place of the game basic control routine.
  • FIG. 19 is a diagram showing an outline of the game screen displayed on the monitor of the station in the premium mode.
  • FIG. 20 is a flowchart showing a premium mode end control routine executed by the station control unit to determine whether to end the premium mode.
  • FIG. 1 is an overhead view of a game machine G according to one embodiment of the present invention.
  • the game machine G has a center unit CN, four satellite units SA, and 16 station units ST.
  • Each satellite unit SA is arranged below the center unit CN so as to surround the center unit CN, and four station units ST are arranged around each satellite unit SA. That is, the game machine G has a configuration in which four satellite units SA are arranged around the center unit CN, and four station units ST are arranged around each satellite unit SA.
  • a so-called pusher game using medals as game media and a digital lottery game associated with the pusher game are executed.
  • the satellite unit SA a satellite lottery is executed in association with the game result of the digital lottery game in the station unit ST.
  • the center unit CN a center lottery or a grand slot lottery is performed as a center game in association with the game result of the digital lottery game in the station unit ST or the lottery result of the satellite lottery in the satellite unit SA.
  • FIG. 2 shows one satellite unit SA and one station unit ST combined therewith.
  • the station unit ST plays a pair of left and right operation units 10 for players to perform operations related to the game, a play field unit 12 in which a medal pusher game is executed, and a medal M as a first game medium.
  • the ball insertion unit 14 for inputting the ball B as the second game medium to the play field unit 12, and to send the ball B to the satellite unit SA.
  • a station monitor 16 for displaying a game screen and the like.
  • the play field unit 12 includes a main table 20 and a sub-table 21 that store medals M, and further includes pusher tables 22 and 23 that slide back and forth on the tables 20 and 21. In the main table 20 and the subtable 21, medals M are stored so as to be spread.
  • the play field portion 1 2 is shielded against the outside by being surrounded by a partition such as a transparent plate.
  • the medal M held in the medal discharge unit 18 is sent to the medal chute 19 at a timing synchronized with the insertion of the medal M by the player, and the medal M is inserted on the sub-table 21 from the chute 19.
  • the direction of the shuttle 19 can be changed to the left and right by operating the levers 10a provided on the left and right of the operation unit 10.
  • the medal M inserted in the play field section 12 falls on the sub-table 21 and is stored there, or rolls down from the sub-table 21 to the main table 20.
  • the group of medals M stored on the sub-table 21 is pushed forward by the reciprocating motion of the pusher table 23 (the side where the player is located, the same applies hereinafter)
  • the front end force medal M of the sub-table 21 is pushed out.
  • the pushed medal M slides down the inclined portion 24 and moves to the main table 20, where it is stored.
  • the medals M fall around the main table 20.
  • the dropped medal M is collected in the lift-up hopper 25 shown in FIG.
  • the same number of medals M as the medanol M dropped from the front end of the main table 20 are paid out from the lift-up hopper 25 to the medal paying part 11 between the operation parts 10 as medals acquired by the player.
  • the player can receive the medals M located outside the partition covering the play field section 12 and paid out there.
  • the inclined portion 24 is provided with a plurality of openings 24a, 24b, and 24c as checkers for allowing the medal M to pass (drop).
  • the passage of the medal M is detected by a sensor (not shown), and the detection signal is used as a trigger to digitally display on the station monitor 16.
  • the lottery game is started. Digital lottery games are arranged horizontally on the station monitor 16 This is a type of slot game in which the combination of three symbols (pictures, symbols, numbers, etc.) displayed side-by-side competes for a predetermined winning combination. “Ball” is prepared as one of the winning features of the digital lottery game.
  • the ball B When winning this role, it is thrown into the ball B force S main table 20 from the ball throwing portion 14.
  • the supply of the ball B to the ball insertion unit 14 will be described later.
  • the force provided with the normal ball B1 and the special ball B2 of different types as the ball B is referred to as the ball B when it is not necessary to distinguish between them.
  • the ball B thrown on the main table 20 is gradually pushed forward together with the medal M toward the front of the main table 20 by the reciprocating motion of the pusher table 22.
  • Ball B force S When dropped from the front end of the main table 20, the dropped ball B is transported to the satellite unit SA by the ball transport unit 15.
  • Fig. 4 shows the transportation route of the ball B by the ball transportation unit 15.
  • Main table 20 force The dropped ball B is taken into the ball lifter 27 via the ball duct 26.
  • the ball lifter 27 conveys the captured ball B to the end (upper end) of the slope 28 while raising the ball B along the slope 28.
  • satellite lottery satellite lottery is performed using ball B that has been transported to the end of slope 28.
  • the satellite unit SA includes a bingo stage 30, a ball carrier 40 provided on the outer periphery of the bingo stage 30, and a pair of ball supply mechanisms disposed around the bingo stage 30. 50A, 50B, and a pair of ball throwing mechanisms 60A, 60B arranged on the opposite side of the ball supply mechanisms 50A, 50B with the bingo stage 30 in between.
  • the bingo stage 30 is rotationally driven in one direction about a vertical axis by a drive mechanism (not shown).
  • the upper surface of the bingo stage 30 is divided into an outer peripheral portion 32A and an inner peripheral portion 32B by a ring-shaped fence 31.
  • each of the portions 32A and 32B circular winning pockets 32a and 33a having a diameter that allows the ball B to pass therethrough are provided so as to penetrate the bingo stage 30.
  • the outer peripheral portion 32A is provided with ten winning pockets 32a, and the inner peripheral portion 32B is provided with five winning pockets 33a.
  • Each of the winning pockets 32a and 33a is assigned a number or symbol that is an option in the satellite lottery. Outside
  • the winning pocket 32a of the circumferential portion 32A is alternatively assigned a numerical value of:! To 9 and a letter “JP chance”. In this specification, “JP” is used as an abbreviation meaning jackpot, that is, a big hit.
  • three winning pockets 33a in the inner peripheral portion 32B are assigned three numbers 1 to 9 in an appropriate combination, and the remaining two winning pockets 33a are assigned the letters “JP chance”.
  • the Bonore carrier 40 is movable along the outer periphery of the bingo stage 30.
  • Ball carrier 40 has a ball supply mechanism 50A, 50B force.
  • Ball B is transported to the ball throwing section 14 of each station unit ST, and ball B is transported from the ball transport section 15 of each station unit ST to the ball throwing mechanism 60A, 60B.
  • the ball supply mechanisms 50A and 50B are executed respectively.
  • the ball B that has passed through the winning pockets 32a and 33a of the bingo stage 30 is selectively guided according to the type.
  • a normal ball B1 is guided to the ball supply mechanism 50A, and a special ball B2 is guided to the ball supply mechanism 50B.
  • the ball supply mechanisms 50A and 50B take the guided balls B into the screw feeder 51 and transfer them upward, respectively, and discharge the balls B reaching the upper end of the screw feeder 51 one by one from the discharge portion 52. .
  • the ball carrier 40 moves directly under the discharge unit 52 in conjunction with the discharge of the ball B from the discharge unit 52, the ball B discharged from the ball discharge unit 52 is delivered to the fork 41 of the ball carrier 40.
  • Ball supply mechanism 50 A, 50B force
  • the ball carrier 40 receives the ball B, it moves along the outer periphery of the bingo stage 30 to the ball insertion part 14 of the station unit ST to which the ball B is to be transported.
  • the ball B is paid out to the upper end of the slope 14a of the ball insertion portion 14 by tilting the ball outward.
  • the dispensed ball B slides down the slope 14a and is thrown into an arbitrary position on the main table 20 via the throwing position selection mechanism 14b.
  • the ball carrier 40 moves to the inside of the slope 28 of the ball transport section 15 from which the ball B is unloaded, and the ball from the slope 28 After receiving B, the ball B is transported to the position of the ball throwing mechanism 60A or 60B.
  • the ball carrier 40 transports the ball B to the ball throwing mechanism 60A or 60B is related to the type of the ball B. For example, in the case of a normal ball B1, the ball carrier 40 moves the ball B1 up to the ball insertion mechanism 60A. On the other hand, in the case of the special ball B2, the ball carrier 40 carries the ball B2 to the ball throwing mechanism 60B.
  • the ball throwing mechanisms 60A and 60B include a ball lifter 61 and a ball guide 62, respectively.
  • the ball lifter 61 can reciprocate in the vertical direction.
  • the ball lifter 61 of the ball insertion mechanism 60A is lowered, and then the fork 41 of the ball carrier 40 is tilted to the ball lifter 61 side.
  • the ball B1 is transferred to the ball lifter 61 from the ball carrier 40 power.
  • the ball lifter 61 that has received the ball B1 rises to the upper end of the ball guide 62, and then tilts toward the ball guide 62 so as to form a downward slope. As a result, the normal ball B1 is delivered to the ball guide 62.
  • the normal ball B1 passed to the ball guide 62 is thrown into the outer peripheral portion 32 of the bingo stage 30 from the tip of the ball guide 62.
  • the ball lifter 61 of the ball throwing mechanism 60B is lowered and transferred to the ball carrier 40 force ball lifter 61, and then the ball lifter 61 Operates in the same manner as the ball throwing mechanism 60A, and the special ball B2 is delivered to the ball guide 62 of the ball throwing mechanism 60B.
  • the special ball B2 passed to the ball guide 62 is thrown into the inner peripheral portion 33 of the bingo stage 30 from the tip of the ball guide 62.
  • the center unit CN has a center monitor 70, a large roulette 71, and a large ball throwing mechanism 72.
  • the large roulette 71 is rotationally driven in one direction at a predetermined speed by a drive mechanism (not shown).
  • a plurality of winning pockets 71a are provided around the large roulette 71.
  • Each winning pocket 71a is assigned with the number (or multiple) of medals M or various game modes as winning combinations.
  • the large ball 73 for the large roulette is thrown into the outer circumference of the large roulette 71 from the ball throwing mechanism 72.
  • the large ball 73 swings around the large roulette 71 as the large roulette 71 rotates, and enters one of the winning pockets 71a.
  • the player is given a privilege according to the winning pocket 71a containing the large ball 73.
  • each of the station unit ST, the satellite unit SA, and the center unit CN has an illumination device and a sound as an effect device for enhancing the game atmosphere.
  • a sound device is provided.
  • an illumination device for example, a station is provided with a plurality of LEDs along a movement path from when a medal M is inserted to when it is discharged to the play field unit 12.
  • the satellite unit SA is provided with a lamp so that a ring-shaped illumination centering on the rotation axis of the bingo stage 30 can be obtained from below the bingo stage 30.
  • Center unit CN's large roulette 71 winning pocket 71a is framed by multiple LEDs.
  • Speakers are provided as sound devices, and sound effects and BGM are output as appropriate from the speakers.
  • a spacer SP is provided between the satellite units SA of the game machine G. Below each spacer SP is a moving light L and a showtime speaker.
  • the game machine G includes a host control unit 100, a host PC (PC is an abbreviation of a personal computer, the same applies hereinafter) 110 as a computer unit for controlling the operation of the game machine G, the center.
  • a PC 120, a center control unit 130, a satellite control unit 140, and a station control unit 150 are provided.
  • One satellite control unit 140 is provided for each satellite unit SA as a component of the satellite unit SA, and one station control unit 150 is provided for each station unit ST as a component of the station unit ST. That is, in the entire game machine G, four satellite control units 140 and 16 station control units 150 are provided.
  • These units 110 to 150 are connected to each other via a LAN line 160, so that information necessary for various games or lottery control can be exchanged.
  • the LAN line 160 may be a so-called star connection in which a hub is interposed at an appropriate position.
  • the host control unit 100 is responsible for overall management, integrated control, etc. of the game machine G, and the host PC 110 controls the operation of the main body rendering unit 111 of the game machine G.
  • the main body directing unit 111 includes, for example, the above-mentioned moving light L or the speaker on the spacer SP, the main unit CN, satellite unit SA, and station unit ST belonging to any of the central unit CN, satellite unit SA, and station unit ST. Included in the director 111.
  • the center PC 120 is in charge of display control of the center monitor 70.
  • the center control unit 130 indicates the state of the center unit CN detected by the sensor group 131.
  • the sensor group 131 includes a winning sensor that detects whether or not the large ball 73 has won a prize in each winning pocket 71a of the large roulette 71.
  • a proximity switch, a reflection type or a transmission type optical sensor can be used as the winning sensor.
  • the center drive unit 132 includes a drive device such as a motor for rotationally driving the large roulette 71, an actuator for driving the large ball throwing mechanism 72, and the like.
  • the center production unit 133 includes production devices such as lamps and speakers unique to the center unit CN.
  • the satellite control unit 140 operates the satellite driving unit 142 and the satellite effecting unit 143 based on the state of the satellite unit SA detected by the sensor group 141, thereby executing the satellite lottery, transporting the ball B, And on-game effects using satellite unit SA.
  • the sensor group 141 includes a winning sensor that detects whether or not the ball B has passed in each of the winning pockets 32a and 33a of the bingo stage 30, and a carrier position sensor that detects the circumferential position of the ball carrier 40.
  • a winning sensor for example, a proximity switch or a transmissive or reflective optical sensor can be used.
  • the satellite drive unit 142 includes a drive device such as a motor that rotationally drives the bingo stage 30, an actuator that drives the ball carrier 40 along the outer periphery of the bingo stage 30, an actuator that operates the fork 41 of the ball carrier 40, and ball supply An actuator that drives the screw feeder 51 and the ball discharge unit 52 of the mechanisms 50A and 50B, an actuator that drives the ball lifter 61 of the ball insertion mechanisms 60A and 60B up and down, and the like are included.
  • the satellite production unit 143 includes production devices such as lamps and speakers unique to the satellite unit SA.
  • the station control unit 150 includes a pusher game to be executed in the station unit ST by operating the station driving unit 152 and the station effecting unit 153 based on the state of the station unit ST. It controls the game on the digital lottery game and the station unit ST.
  • the station control unit 150 is also responsible for display control of the station monitor 16.
  • Sensor group 151 includes a medal sensor group relating to detection of medal M and a detection relating to detection of ball B. And a position sensor group for detecting the position of a movable part such as the lever 10a and the pusher tables 22 and 23.
  • the medal sensor group includes a medal insertion sensor that detects the insertion of the medal M from the medal insertion slot, a medal discharge sensor that detects the discharge of the medal M from the medal discharge unit 18, and an opening 24a as a checker.
  • Checker sensor that detects fall of medal M to ⁇ 24c, fall medal sensor that detects medal M that falls from the front end of main table 20, medal payout that detects medal M that is paid out from lift-up hopper 25 to medal dispensing unit 11 Includes a labeling sensor. For these sensors, use proximity switches, optical sensors, microswitches, etc. as well as the medal sensors of known medal game machines.
  • the ball sensor group includes a ball insertion sensor that detects the insertion of the ball B from the ball insertion unit 14, a ball drop sensor that detects the ball B that has dropped from the main table 20 and passed to the ball transport unit 15, and the like. included.
  • the ball drop sensor also functions as a sensor that determines the type of ball B, that is, whether the dropped ball B falls under normal ball B1 or special ball B2.
  • the discrimination of the type of ball B can be realized by using a sensor that outputs different signals depending on the difference between the balls Bl and B2 as the ball drop sensor. For example, when one of the balls Bl and B2 is made of resin and the other is made of metal, the type of the balls Bl and B2 can be determined using a metal sensor.
  • the reflection type optical sensor can be used as a ball drop sensor, and the type of the ball B can be determined according to the intensity of the output signal of the center.
  • the force S can be specified by the ball carrier 40 to identify the ball insertion mechanisms 60A and 60B to which the ball B should be transported.
  • the station driving unit 152 includes a driving device for each of the Medano Rehono 13a and the lift-up hopper 25, an actuator for realizing the medal discharging operation of the medal discharging unit 18, a motor for reciprocating the pusher tables 22 and 23, and the like.
  • the device includes an actuator for operating the insertion position selection mechanism 14b of the ball insertion unit 14, a drive unit for driving the ball lifter 27 of the ball transport unit 15, and the like.
  • Station effect section 153 includes effect devices such as lamps and speakers unique to station unit ST.
  • each station control unit 150 counts the number of inserted and paid out medals M of each station unit ST, and calculates the payout rate for each station unit ST at an appropriate cycle.
  • NSTin the number of inserted medals M detected by the medal insertion sensor within the predetermined calculation period
  • NSTout the number of medals M detected by the medal payout sensor during the same period
  • the value obtained by dividing the latter by the former NSToutZNSTin By calculating the percentage, the current payout rate P0st of the station unit ST within the calculation period can be specified.
  • the number of medals M received from the player is held as a credit number, and in exchange for deduction from the credit number, the medal discharge unit 18 power, the medal M into the play field unit 12, If the game machine G has a function to process payouts by adding to the number of credits, the subtracted amount from the number of credits is added to the number of inserted NSTin, and the amount added to the credited number is paid out to the number of NSTout In addition, it is necessary to calculate the payout rate POst.
  • the processing shown in FIG. 7 is linked in each of the host control unit 100 and each station control unit 150 so that the payout rate POst in each station unit ST is appropriately uniform. Executed. That is, the host control unit 100 executes the overall payout rate management notification at an appropriate period, and each station control unit 150 executes the individual payout rate management notification in synchronization with this.
  • the station control unit 150 first notifies the host control unit 100 of the payout rate POst calculated by itself in step S11.
  • the host control unit 100 obtains the payout rate POst of each station unit ST in step S21, calculates the overall payout rate POall in step S22, and notifies each station control unit 150 of the calculation result.
  • the overall payout rate POall is a simple average of the payout rates POst of each station unit ST as an example.
  • step S12 the station control unit 150 obtains the payout rate POall from the host control unit 100, and in step S13, based on the difference between its own payout rate POst and the overall payout rate POall, The target payout rate POsttgt in the station unit ST is determined.
  • Each station control unit 150 has a standard target pay in advance.
  • the out rate POsttgt is set as the initial value.
  • Each station control unit 150 determines the winning probability (probability of winning a winning combination) of the digital lottery game so that the payout rate POst calculated by itself is controlled toward the initial target payout rate POstt gt. Adjust as appropriate.
  • the station control unit 150 increases the target payout rate POsttgt so that the difference decreases. To correct. For example, when the own payout rate POst is higher than the overall payout rate POall, the target payout rate POsttgt is set lower than the initial value. By changing the target payout rate POsttgt in this way, it is possible to obtain the variation in the payout rate P0st between the station units ST.
  • FIG. 8 is a flowchart showing a basic game control routine executed by the station control unit 150 in response to detection of insertion of a medal ⁇ of the medal insertion loca.
  • the station control unit 150 first executes processing necessary to insert the medal ⁇ into the play field unit 12 in step S101. The flow of medals at this time is as described with reference to FIG.
  • the station control unit 150 determines whether or not the medal ⁇ ⁇ ⁇ has entered any of the openings 24a to 24c as the checker. If it is in the checker, the station control unit 150 proceeds to step S103 and starts slot lottery in the digital lottery game. That is, the station control unit 150 should display the game screen 200 shown in FIG. 9 on the station monitor 16 and display it on each of the variable display portions 201a, 201b, and 201c arranged in a horizontal row on the game screen 200. A lottery is used to draw pictures. The procedure for determining the pattern may be based on the same control rule as that for a normal slot machine. The lottery design is then given a predetermined performance effect (animation, etc.) to each of the variable display parts 201a, 201b, 201c. Display. Note that the game screen 200 is also provided with a bingo game unit 210, which will be described later.
  • step S104 determines whether or not the combination of the three symbols determined in the slot lottery is a winning combination. Exit. On the other hand, if the winning combination is not determined in step S104, that is, if a winning combination is established in the slot lottery, the station control unit 150 proceeds to step S105 and the subsequent steps and executes processing corresponding to the type of winning combination. That is, the station control unit 150 first determines in step S107 whether or not a “ball” winning combination has been established. If the “ball” combination is established, the station control unit 150 proceeds to step S106, and executes the paying and dispensing (injecting) of the normal ball B1 to the play field section 12.
  • the satellite control unit 140 is requested to pay out the normal ball B1.
  • the satellite control unit 140 discharges the normal ball B1 from the ball supply mechanism 50A and delivers it to the slope 14a of the ball insertion portion 14 of the station unit ST by the ball carrier 40.
  • the station control unit 150 operates the throwing position selection mechanism 14b of the ball throwing portion 14 to throw the normal ball B1 into an appropriate position in the play field portion 12.
  • the station control unit 150 ends this routine.
  • step S105 the station control unit 150 proceeds to step S107 and determines whether or not the "normal pattern” winning combination is established in the slot lottery. Determine. In the case of a “normal pattern” winning combination, the station control unit 150 proceeds to step S108 and supplies the number of medals M corresponding to the “normal pattern” winning combination from the medal supply unit 13 to the play field unit 12. Execute the process. In the following, payout of medal M means payout of medal M from lift-up hopper 25 to medal payout section 11, and supply of medal M means medal M from medal supply section 13 to playfield section 12. Means supply.
  • the medal supply from the medal supply unit 13 may be supplied only by the route via the medal discharge unit 18 and the medal chute 19, but when supplying a large number of medals M to the play field unit 12 at other times, Medal M will be supplied via the route You may do it.
  • step S109 the station control unit 150 sets the slot lottery mode to the normal mode, and then ends the current routine.
  • the slot lottery mode will be described later. If the “normal pattern” winning combination is not established in step S107, the station control unit 150 proceeds to step S110 and determines whether or not the “probability varying pattern” winning combination is established. When the winning combination of the “probability variation pattern” is established, the station control unit 150 proceeds to step SI11 and supplies the play field unit 12 with the number of medals M associated with the “probability variation pattern”. In step S112, the station control unit 150 sets the slot lottery mode to the probability variation mode, and then ends the current routine.
  • the probability variation mode is a mode in which the probability of winning a winning combination in the slot lottery is increased compared to the normal mode. That is, if the winning combination of the “probability variation pattern” is established, the probability variation mode is started in step S112, or the same mode is continued. If the “normal pattern” winning combination is established during the probability variation mode, the probability variation mode is terminated by the processing of step S109.
  • step S110 the station control unit 150 proceeds to step S113, and determines whether or not the winning combination of “bingo feature” is established. If the winning combination of “bingo feature” is established, the station control unit 150 proceeds to step S114, and executes bingo card feature setting processing.
  • the bingo card feature setting process changes the player benefits in the bingo game executed by combining the satellite lottery executed in the satellite unit SA and the bingo card 211 displayed in the bingo game section 210 of FIG. This is a process for changing the expected value of the player regarding the number of medals M to be paid out. Hereinafter, this point will be described.
  • FIG. 10 shows the bingo game unit 210 in an enlarged manner.
  • the bingo game unit 210 displays a bingo card 211 power.
  • the bingo card 211 has a configuration in which nine squares are arranged in a matrix of 3 rows and 3 columns, and numerical values 1 to 9 are appropriately arranged in each square. These numbers correspond to the numbers attached to the winning pockets 32a and 33a of the bingo stage 30 of the satellite unit SA. Ball B falls in either prize pocket 32a or 33a in satellite lottery Then, the numbers attached to the winning pockets 32a and 33a become valid.
  • bingo is established, and the number of medals displayed in the odds display area 212 is supplied to the play field section 12.
  • a bingo feature display area 213 is provided on the left and lower sides of the bingo card 211.
  • feature display portions 214a to 214h are provided in association with the horizontal lines, vertical lines, and diagonal lines of the bingo card 211, respectively.
  • these feature display sections 214a to 214h when bingo is established on the corresponding line, that is, when three valid numerical values are arranged, it is added to the supply of the number of medals M displayed in the odds display area 212.
  • the pattern corresponding to the privilege to be given to the player is displayed. All of these benefits are directly or indirectly linked to the payout of medals to the player, and the impact of these privileges on the payout rate is different from each other.
  • bonuses include the addition of the bonus number to the number of medals displayed in the odds display area 212, the insertion of the normal ball B1 or the special ball B2 into the play field section 12, and the provision of "JP chance". It is prepared.
  • the pattern indicating the insertion of the special ball B 2 on the feature display sections 214a and 214e is the pattern power indicating the insertion of the normal ball B1 on the feature display sections 214b, 214d, 214f and 214h.
  • Each pattern showing the “JP Chance” grant appears. Therefore, for example, when three valid numerical values are arranged in the horizontal direction in the top row of the bingo card 211, the special ball B2 is thrown into the play field unit 12 as bingo is established.
  • the player obtains when the bingo is established by newly adding or modifying a pattern (privilege) that should appear in one of the feature display sections 214a to 214h. Change the benefits. Thereby, the payout rate of medals can be controlled. For example, when the actual payout rate P0st is low, the target payout rate POsttg is low. By preferentially selecting benefits associated with paying out many medals over other benefits, the payout rate P0st can be converged more quickly to the target payout rate POsttgt.
  • the target payout rate POsttg is also high, and the impact on the direction of increasing the payout rate is smaller among the multiple benefits prepared in advance.
  • the payout rate P0st can be converged more quickly with the target payout rate POsttgt.
  • These benefits are selected by, for example, quantifying the impact of each benefit on the payout rate in advance, and basically setting the probability that each benefit will be selected according to the quantified value to increase the payout rate.
  • payout ratio (however, the effect on the direction to increase) is higher than the basic setting, and conversely, if you want to control the payout ratio lower, payout
  • the benefit selection probability that has a smaller impact on the rate should be made higher than the basic setting.
  • the station control unit 150 ends the current routine.
  • step S115 the station control unit 150 proceeds to step S115, and whether or not the "direct satellite” winning combination is established. To determine. If the winning of “direct satellite” is established, the station control unit 150 proceeds to step S123. On the other hand, if the “direct satellite” winning combination is established, the station control unit 150 proceeds to step S116 and identifies that the “direct center” winning combination is established. In subsequent step S123, the station control unit 150 requests the center control unit 130 to execute center lottery, and thereafter ends the current routine. In this case, since the ball B is not carried out to the ball transport unit 15, the ball supply mechanism 50A pays out the Bonole B 1 to the ball carrier 40, transports the ball B 1 to the ball insertion mechanism 60A, and performs satellite lottery. Execute.
  • step S120 determines whether or not the ball B force main table 20 has dropped. If Ball B is not falling, the current routine is terminated. On the other hand, if the ball B has dropped, the station control unit 150 proceeds to step S121, and determines whether or not the dropped ball B is the special ball B2. The type of ball B This is as described for the sensor group 151 in FIG. If the dropped ball B is the special ball B2, the station control unit 150 proceeds to step S122, and determines that the satellite lottery should be executed at the inner periphery 33 of the bingo stage 30.
  • the station control unit 150 proceeds to step S123 and determines that the satellite lottery should be executed on the outer peripheral portion 32 of the bingo stage 30. After determining the area where the satellite lottery is to be executed, the station control unit 150 proceeds to step S124 and requests the satellite control unit 140 to perform the satellite lottery. In this case, the station control unit 150 also provides the satellite control unit 140 with information that specifies whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33. After requesting the satellite lottery, the station control unit 150 ends this routine. In conjunction with the satellite lottery request, the station control unit 150 controls the operation of the ball transport unit 15 so that the dropped ball B is transported to the end of the slope 28.
  • FIG. 11 is a flowchart showing a satellite lottery routine executed by the satellite control unit 140 in response to a satellite lottery request from the station control unit 150.
  • the satellite control unit 140 first determines in step S201 whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33 based on the information provided from the station control unit 150. If it is to be executed on the outer peripheral portion 32, the satellite control unit 140 proceeds to step S202, and the ball B (in this case, the normal ball B 1) transported by the ball transport portion 15 of the station unit ST is the ball.
  • the operations of the ball carrier 40 and the ball throwing mechanism 60A are controlled so as to be thrown into the outer peripheral portion 32 from the throwing mechanism 60A.
  • the satellite control unit 140 proceeds to step S203, and the ball B transported by the ball transport unit 15 of the station unit ST (in this case, the special ball B2 Is controlled so that the ball carrier 40 and the ball throwing mechanism 60B are put into the inner peripheral portion 33 from the ball throwing mechanism 60B.
  • step S204 the satellite control unit 140 proceeds to step S204, and the force that the inserted ball B falls into any winning pocket 32a (or 33a) is applied to the sensor group 141. Read based on the detection signal of the winning sensor included.
  • step S205 the satellite control unit 140 determines whether or not the winning pocket 32a (or 33a) force SJP chance pocket where the ball B has fallen, that is, the winning pocket with the letters “JP chance” attached thereto. If it is the JP chance pocket, the satellite control unit 140 proceeds to step S2 06 and requests the center control unit 130 to perform the center lottery. If it is not the winning pocket pocket SJP chance pocket, step S206 is skipped.
  • the satellite control unit 140 receives the winning pocket in which the ball B has dropped against the host control unit 100 and the station control unit 150 (however, the station control unit 150 that requested the satellite lottery). Notify 32a (or 33a) number or letter. After the notification, the satellite control unit 140 ends the satellite lottery routine.
  • FIG. 12 shows a winning probability determination routine executed in response to the notification of the host control unit 100 power satellite control unit 140 power, their winning pocket number or character (hereinafter referred to as a number). It is a flowchart.
  • the probability of the fall of the ball B in each winning pocket 32a, 33a of the bingo stage 30 (ease of entering the ball B) is not uniform due to the effects of mechanical errors.
  • the host control unit 100 first updates the winning frequency data in response to the winning pocket number notification from the satellite control unit 140 in step S301. For example, as shown in Fig.
  • the number-of-wins data is the numbers of the winning pockets (numbers 1-9 and "JP") attached to the winning pockets 32a, 33a, and the number of winnings N1 to N9, Njp Is stored in association with each other.
  • the number of winnings is within an appropriate sampling period (for example, the past 1000 lotteries). For example, when a notification that the ball B1 has won a prize is received in the winning pocket 32a numbered 1 in the satellite lottery, 1 is added to the winning number N1 of pocket number 1, and the oldest lottery in the sampling period. 1 is subtracted from the winning number Nx of the pocket number x (x is any force from 1 to 9, and f is P) corresponding to the opportunity.
  • the host control unit 100 calculates a winning probability for each pocket number in step S302.
  • the calculation is the number of winnings for each pocket number N1 to N9, Njp sampling period The value divided by the number of lotteries.
  • the calculation of the winning probability of the pocket number JP corresponding to “JP Chance” may be omitted.
  • the host control unit 100 notifies the station control unit 150 of the winning probability for each calculated pocket number, and thereafter ends the current routine.
  • the station control unit 150 that is the notification destination in step S303 is the control unit 150 of the four station units ST combined with the satellite unit SA including the satellite control unit 140 that has notified the result of the satellite lottery.
  • the winning probability determination routine is executed separately for each unit with the satellite unit SA and the four station units ST combined therewith as one unit.
  • FIG. 14 is a flowchart showing a bingo game routine that is executed when the station control unit 150 is notified of the number of the winning rocket from the satellite control unit 140.
  • the station control unit 150 first activates on the bingo card 211 a value identical to the number of the winning pocket 32a or 33a notified by the satellite control unit 140 in step S131. However, if the winning pocket is “JP Chance”, it will not be activated.
  • the station control unit 150 determines whether bingo is established in the bingo card 211, that is, whether or not three valid numerical values are arranged in a line. If bingo is established, the station control unit 150 proceeds to step S133, and supplies the play field unit 12 with a total number of medals M of the bingo WIN number and the repeat WIN number as a reward for the bingo establishment.
  • the number of bingo WIN is the number displayed in the odds display area 212 in FIG.
  • the number of repeat WINs is the number displayed in repeat number display section 215 in FIG. The number of repeat WINs will be described later.
  • step S133 the station control unit 150 sets the row or column in which the bingo is established among the feature display units 214a to 214h of the bingo game unit 210 in FIG. 10 (hereinafter referred to as a winning line).
  • a privilege corresponding to the pattern appearing on the display unit is given to the player.
  • benefits such as addition of the number of medals to be paid out, insertion of the ball B, and “JP chance” are granted.
  • the granting of “JP chance” is a request for the center lottery as in the case where the process proceeds to step S205 force S206 in FIG. [0053]
  • the station control unit 150 resets the feature on the winning line, that is, extinguishes the privilege associated with the winning line.
  • step S136 the station control unit 150 proceeds to step S136, and acquires the winning probability of each pocket number notified to the host control unit 100.
  • step S137 the station control unit 150 executes the rearrangement of the numbers on the winning line while referring to the winning probability of the pocket number and the difference between the payout rate POst and the target payout rate POsttgt.
  • the center line of the bingo card is the winning line
  • the numbers on the winning line are 7, 6, and 4
  • the winning probability P7 of the winning pocket number corresponding to those numbers is Consider the case where there is a magnitude relationship of P7>P6> P4 between P6 and P4.
  • the order of the three numbers arranged on the winning line is reset.
  • the central square of the bingo card is a square that can be included in any of the vertical, horizontal, and diagonal lines. If a numerical value with a high winning probability is placed here, a numerical value with a low winning probability is set. Compared to the case where is placed, the probability that Bingo will be established is relatively high. Therefore, in the rearrangement in step S137, if the target payout rate POsttgt is sufficiently higher than the actual payout rate POst, the number 7 having the highest winning probability is placed in the central square, and other values are set. Allocate to the left and right squares. This raises the probability of bingo establishment.
  • the target payout rate POsttgt is sufficiently lower than the actual payout rate POst, the number 4 with the lowest winning probability is placed in the central square, and other numbers are assigned to the left and right squares. This reduces the probability of bingo being established. In this way, by changing the probability of bingo establishment by rearranging the numerical values according to the winning probability, it becomes possible to change the payout rate POst faster toward the target payout rate POsttgt.
  • step S132 the station control unit 150 proceeds to step S140, and determines whether or not the winning pocket number is repeat. If the value notified in the satellite lottery has already been validated on the bingo card 211, it is determined to be repeat. If it is determined to be repeat, The stage control unit 150 proceeds to step S141 and increases the repeat step by one step. That is, the repeat WIN number displayed in the repeat number display section 215 in FIG. 10 is changed to a value larger by one step.
  • the repeat WIN number power is gradually increased to 10 sheets when the number of repeats is 1, 20 sheets when the number of repeats is 40, and 40 sheets when the number of repeats is 3.
  • a repeat WIN number of medals corresponding to the number of repeats is supplied to the play field unit 12 (see step S133).
  • step S142 the station control unit 150 executes payout of the normal ball B1 to the play field unit 12. This process may be the same as step S106 in FIG. After paying out the normal ball B1, the station control unit 150 ends this routine. If it is not a repeat in step S140, the station control unit 150 proceeds to step S143 to supply a predetermined number of medals M, and then ends the current routine.
  • FIG. 16 is a flowchart showing a center lottery routine executed by the center control unit 130 in response to a center lottery request.
  • the center lottery is required in step S117 of FIG. 8 or step S206 of FIG. 11, and is also required when the bingo feature given in step S133 of FIG. 14 is “JP Chance”.
  • the center control unit 130 first executes center lottery in step S401. That is, the large ball 73 is thrown from the large ball throwing mechanism 72 while rotating the large roulette 71.
  • the center control unit 130 determines whether or not the large ball 73 has entered the winning pocket 71a defined as the JP acquisition pocket.
  • the processing is interrupted by the insertion of the large ball 73, and the large ball in any winning pocket 71a of the large roulette 71 is interrupted.
  • the process of FIG. 16 may be restarted with the detection of 73 captures as a trigger.
  • step S402 If it is determined in step S402 that the large ball 73 has been taken into the JP acquisition pocket, the center control unit 130 proceeds to step S403 and responds to the JP win for the station control unit 150 that requested the center lottery. Instruct the supply of the number of medals to the play field section 12. After the medal supply instruction, the current routine is terminated. If the satellite control unit 140 requests center lottery, the satellite control unit 140 The station control unit 150 that requested the satellite lottery for the knit 140 becomes the notification destination of the medal supply instruction. On the other hand, if the big ball 73 has not been taken into the JP acquisition pocket in step S402, the center control unit 130 proceeds to step S404, and whether or not the big ball 73 has been taken into the winning pocket 71a defined as the grand slot pocket. Determine if. When the large ball 73 is taken into the ground slot pocket, the center control unit 130 proceeds to step S405, requests the host control unit 100 to execute the grand slot lottery, and then ends the current routine.
  • step S404 If the large ball 73 is not taken into the ground slot pocket in step S404, the center control unit 130 proceeds to step S406 and supplies the play field unit 12 with the number of medals M associated with the center lottery. Instruct the station control unit 150. In this case, the number of sheets to be supplied is sufficiently smaller than the number instructed in step S403. Depending on the type of winning pocket 71a in which the big ball 73 is taken in, different numbers may be indicated. The notification destination of the medal supply instruction is the same as in step S403. After the medal supply instruction, the center control unit 130 ends the current routine.
  • FIG. 17 is a flowchart showing a grand slot lottery routine executed by the host control unit 100 in response to a grand slot lottery request from the center control unit 130 (step S405 in FIG. 16).
  • the host control unit 100 first executes a grand slot lottery in step S501.
  • the grand slot lottery is a slot lottery that competes for the success or failure of a winning combination by combining three pictures in the same way as the digital lottery game executed on the station monitor 16 of the station unit ST. Displayed on the center monitor 70.
  • the host control unit 100 proceeds to step S502, and determines whether or not the winning combination of "premium mode" is established in the grand slot lottery. If the winning combination of “premium mode” is established, the host control unit 100 proceeds to step S503 and requests the station control unit 150 to shift to the premium mode. .
  • the request destination in this case is the station control unit 150 that requested the center control unit 130 for the center lottery that triggered the request for the grand slot lottery in step S405 of FIG. After requesting the transition to the premium mode, the host control unit 100 ends this routine.
  • Step S504 determines whether or not the winning combination of “Satellite Game” is established.
  • the host control unit 100 proceeds to step S505, and requests the satellite control unit 140 that has requested the center lottery to execute a predetermined center game. After that request, the host control unit 100 ends the current routine.
  • the satellite control unit 140 requested to execute the satellite game executes the satellite game according to a predetermined procedure, and supplies the medal M according to the game result to the station control unit 150 (same as the request destination of step S503). Instruct.
  • step S506 determines whether or not the winning combination of “medal WIN” is established. If the winning combination of “medal WIN” has been established, the host control unit 100 proceeds to step S507, and the station control unit 150 receives the JP number (the number supplied in step S403 in FIG. 16) as “ The station control unit 150 is instructed to supply the number of medals obtained by adding the number associated with the winning combination of “Medal WIN”. The instruction destination in this case is the same as in step S503. After requesting medal supply, the host control unit 100 ends this routine.
  • JP number the number supplied in step S403 in FIG. 16
  • step S506 If the winning combination of "medal WIN" is not established in step S506, the host control unit 100 proceeds to step S508 and requests the center control unit 130 to re-execute the center lottery. . In response to this, the center control unit 130 executes the center lottery of FIG. 16 again. After requesting the center lottery to be re-executed, the host control unit 100 ends the current routine.
  • FIG. 18 shows a premium mode executed by the station control unit 150 when a transition to the host control unit 100 power premium mode is requested (step S503 in FIG. 17). It is a flowchart which shows a routine. This routine is executed instead of the game basic control routine of FIG. 8 when the insertion of the medal M into the play field section 12 is detected. That is, the game control based on the game basic control routine is not executed when the premium mode is executed.
  • a game screen 220 shown in FIG. 19 is displayed on the station monitor 16 instead of the game screen 200 shown in FIG.
  • the game screen 220 is the same as the game screen 200 in FIG.
  • the station control unit 150 first executes a medal insertion process in step S 151, and then determines whether or not the medal M has won the checker in step S 151. If a medal M is entered in the checker, the station control unit 150 proceeds to step S153, and executes a slot lottery as a digital lottery game executed on the station monitor 16. At this time, the winning combination is limited to the case where three identical numbers are available. In addition, the winning probability is set higher than that in step S103 in FIG. In subsequent step S154, the station control unit 150 determines whether or not the combination of the patterns obtained by the slot lottery is an outlier, and if it is an outlier, ends the current routine.
  • step S154 the station control unit 150 proceeds to step S155, and supplies the play field unit 12 with the number of medals M corresponding to the winning combination established in the slot lottery.
  • step S156 the station control unit 150 switches between valid / invalid with respect to the winning number, that is, three numbers.
  • the winning number that is, three numbers.
  • the station control unit 150 switches between valid / invalid with respect to the winning number, that is, three numbers.
  • the station control unit 150 switches between valid / invalid with respect to the winning number, that is, three numbers.
  • the station control unit 150 switches between valid / invalid with respect to the winning number, that is, three numbers.
  • the station control unit 150 switches between valid / invalid with respect to the winning number, that is, three numbers.
  • the numerical value 3 is valid by adding a circle to the numerical value 3 in the continuation condition display area 221. Therefore, the numerical value 3 is valid when three numerical values 3 are collected. Is changed to invalid, and accordingly, the continuation condition display section 221
  • the displayed numerical value 3 is switched from a
  • step S152 the station control unit 150 proceeds to step S160 and determines whether or not the ball B force S has dropped from the main table 20. If Ball B is not falling, the current routine is terminated. On the other hand, when the ball B has dropped, the station control unit 150 proceeds to step S161, and determines whether or not the dropped ball B is the special ball B2. The discrimination of the type of ball B is as described for sensor group 151 in FIG. If the dropped ball B is the special ball B2, the station control unit 150 proceeds to step S162, and determines that the satellite lottery should be executed at the inner periphery 33 of the bingo stage 30.
  • the station control unit 150 proceeds to step S163 and determines that the satellite lottery should be executed on the outer periphery 32 of the bingo stage 30. After determining the region where the satellite lottery is to be executed, the station control unit 150 proceeds to step S164 and requests the satellite lottery from the satellite control unit 140. In this case, the station control unit 150 also provides the satellite control unit 140 with information specifying whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33. After requesting the satellite lottery, the station control unit 150 ends this routine. In conjunction with the satellite lottery request, the station control unit 150 controls the operation of the ball transport unit 15 so that the dropped ball B is transported to the end of the slope 28.
  • the satellite control unit 140 for which the satellite lottery has been requested by the process of step S 164 in FIG. 18 executes the satellite lottery according to the procedure in FIG.
  • the station control unit 150 receives the result of the satellite lottery and executes a premium mode end control routine shown in FIG. This routine is for controlling the continuation or termination of the premium mode.
  • the station control unit 150 obtains the winning pocket number notified from the satellite control unit 140.
  • the station control unit 150 receives the winning obtained in step S171. It is determined whether or not the pocket number is “JP”, that is, whether or not the ball B has entered the JP chance pocket.
  • step SI 73 the process proceeds to step SI 73 to end the premium mode and return the process to the basic game control shown in FIG. Thereafter, the station control unit 150 ends the current routine. In this case, only the premium mode is terminated. If a “JP chance” occurs in the satellite lottery, the processing proceeds to the center lottery or lower in FIG.
  • step S174 determines whether or not the winning pocket number is an invalid value.
  • the invalid numerical value here is a numerical value marked with an X in the continuation condition display section 221 of the game screen 220 in FIG. If the winning pocket number matches the invalid value, the station control unit 150 proceeds to step S173. If the winning pocket number is not an invalid value, the station control unit 150 skips step S173 and ends the current process. According to the above routine, when the ball B falls into the winning pocket number that matches the invalid number in the satellite lottery, or when the JP lot is generated in the satellite lottery and the processing advances to the center lottery. Premium mode ends. Therefore, if the number of the winning pocket where the ball B dropped in the satellite lottery matches the valid value, the premium mode will continue.
  • the satellite unit SA is the physical lottery mechanism
  • the ball B is the lottery medium
  • the station control unit 150 is the game execution means and the payout rate control means
  • the host control unit 100 is the probability calculation means. Respectively.
  • the present invention can be implemented in various forms without being limited to the above forms.
  • the ball B as the lottery medium is inserted through the play field unit 12 and then the satellite lottery may be executed without going through the play field unit 12.
  • the physical lottery mechanism is not limited to the configuration of the satellite unit SA. If the physical operation of the lottery medium can be used to randomly draw at least one option, change it appropriately. ,.
  • a physical lottery mechanism may be used in which at least one option is drawn by dice, coins, and the like. Or, on a lottery board that has multiple media take-in sections each associated with at least one option.
  • a physical lottery mechanism may be employed in which a physical operation is given to the lottery medium, and a lottery option is determined based on which medium take-in unit the lottery medium is taken into.
  • the game execution means is not limited to executing a bingo game, and may be changed as appropriate as long as the game is executed in association with the lottery result in the physical lottery mechanism. For example, when generating a pattern arrangement area by arranging the patterns in a matrix, it is assumed that the winning array is formed when the patterns corresponding to the selected selection limbs are arranged at the four corners of the pattern arrangement area, etc. Appropriate changes are possible.
  • the payout rate control means is not limited to an example in which the pattern arrangement on the bingo card is changed, and various elements that affect the payout rate may be changed.
  • the same numerical value as the number of the winning pocket with the high winning probability of the ball B becomes invalid (X), and the winning pocket number with the low winning probability is If the slot lottery is operated so that the same numerical value is valid (circle), the probability that the premium mode will end increases, and thereby the effect of suppressing the increase in the payout rate can be obtained.
  • the present invention is not limited to a game machine having a combination of the station unit ST, the satellite unit SA, and the center unit CN.
  • the present invention can be applied to a game machine having a configuration in which a single physical lottery mechanism is combined with a single station unit ST or a physical lottery mechanism is incorporated in a single station unit ST.
  • the present invention is not limited to a game machine that realizes payout of game value to a player by actually paying out game media, but also a game machine that realizes payout of game value using a virtual game medium. Applicable.

Abstract

A game machine in which variation in lottery probability existing in a physical lottery mechanism can be reflected appropriately in control of payout rate. The game machine comprises a physical lottery mechanism (SA) for imparting a physical motion to a ball (B) on a Bingo stage (30) having at least one option and a plurality of winning prize pockets (32a, 33a) corresponding to respective options, and determining a drawn option depending on which winning prize pocket (32a, 33a) the ball (B) is taken into, and a station control unit (150) performing a predetermined game in association with the lottery result of the physical lottery mechanism (SA) and delivering an amusement value of an amount dependent on the result of game, wherein the probability of each option being drawn is operated based on the lottery result in a predetermined sampling period, and the payout rate of amusement value in the game is controlled with reference to the operated probability.

Description

明 細 書  Specification
物理的抽選機構を備えたゲーム機  Game machine with physical lottery mechanism
技術分野  Technical field
[0001] 本発明は、抽選用媒体の物理的な動作を利用して複数の選択肢力も少なくとも一 つの選択肢を抽選する物理的抽選機構を備えたゲーム機に関する。  [0001] The present invention relates to a game machine including a physical lottery mechanism that draws at least one option with a plurality of option powers using physical operations of a lottery medium.
背景技術  Background art
[0002] ボールその他の抽選用媒体を抽選盤上で物理的に動作させつついずれか一つの 媒体取込部に導き入れることにより、その抽選用媒体を取り込んだ媒体取込部に対 応する選択肢が抽選されたものとする物理的抽選機構と、その物理的抽選機構の抽 選結果と関連付けて所定のゲームを実行し、そのゲームの結果に応じた量の遊技価 値をプレイヤーに払い出すゲーム実行手段とを備えたゲーム機が知られている。この 種のゲーム機では、物理的抽選機構を用いることにより、各選択肢の抽選確率に対 するゲーム機の作為的な操作が困難となってゲームの公平性が担保される。また、 物理的抽選機構のサイズ、デザインといった外観要素に独自性を与えることにより、 プレイヤーのゲーム機に対するアイキャッチ効果を高めることができるため、特にアイ キャッチ効果が求められる商業用途のゲーム機の分野では、この種の物理的抽選機 構を設けた例が頻繁に見受けられる。  [0002] An option corresponding to the medium take-in section that has taken in the lottery medium by introducing the ball or other lottery medium into any one of the medium take-in sections while physically operating on the lottery board A physical lottery mechanism in which a lottery is drawn, a game in which a predetermined game is executed in association with the lottery result of the physical lottery mechanism, and a game value corresponding to the game result is paid to the player A game machine having an execution means is known. In this type of game machine, by using a physical lottery mechanism, it is difficult to perform a game machine's artificial operation with respect to the lottery probability of each option, thereby ensuring the fairness of the game. In addition, by adding uniqueness to the appearance elements such as the size and design of the physical lottery mechanism, it is possible to enhance the eye-catching effect on the player's game machine. Then, there are frequent examples of this type of physical lottery mechanism.
発明の開示  Disclosure of the invention
発明が解決しょうとする課題  Problems to be solved by the invention
[0003] ところで、上述した物理的抽選機構では、機械誤差により各選択肢の抽選確率が 必ずしも均一とならず、抽選され易い選択肢と、抽選され難い選択肢とが存在するこ とがある。抽選確率にばらつきを何ら考慮しない場合、抽選結果と関連付けて実行さ れるゲームにおける当選確率等の偏りが発生し、遊技価値のペイアウト率の制御にも 意図しない影響が及ぶことがある。  [0003] By the way, in the physical lottery mechanism described above, the lottery probability of each option is not always uniform due to a machine error, and there are options that are easy to draw and options that are difficult to draw. If the variation in the lottery probability is not taken into account, there may be a bias in the winning probability in the game executed in association with the lottery result, which may affect the control of the payout rate of the game value.
[0004] そこで、本発明は、物理的抽選機構に存在する抽選確率のばらつきをペイアウト率 の制御に適切な反映させることが可能なゲーム機を提供することを目的とする。 課題を解決するための手段 [0005] 本発明は、抽選用媒体の物理的な動作を利用して複数の選択肢から少なくとも一 つの選択肢を抽選する物理的抽選機構と、前記物理的抽選機構の抽選結果と関連 付けて所定のゲームを実行し、前記ゲームの結果に応じた量の遊技価値をプレイヤ 一に払い出すゲーム実行手段と、を備えたゲーム機において、所定のサンプリング 期間内における抽選結果に基づレ、て、各選択肢が抽選される確率を演算する確率 演算手段と、前記確率演算手段にて演算された確率を参照して前記ゲームにおける 前記遊技価値のペイアウト率を制御するペイアウト率制御手段と、を備えることにより 、上述した課題を解決する。 Therefore, an object of the present invention is to provide a game machine that can appropriately reflect the variation in the lottery probability existing in the physical lottery mechanism in the control of the payout rate. Means for solving the problem [0005] The present invention relates to a physical lottery mechanism that draws at least one option from a plurality of options using the physical operation of a lottery medium, and a predetermined lottery associated with the lottery result of the physical lottery mechanism. A game machine having a game execution means for executing a game and paying out to a player an amount of game value corresponding to the result of the game, based on a lottery result within a predetermined sampling period. Probability calculating means for calculating a probability that an option will be drawn, and payout rate control means for controlling the payout rate of the gaming value in the game with reference to the probability calculated by the probability calculating means. The above-described problems are solved.
[0006] 本発明のゲーム機によれば、所定のサンプリング期間内における抽選結果に基づ レ、て各選択肢が抽選される確率をそれぞれ演算することにより、物理的抽選機構に 存在する抽選確率のばらつきを統計的に把握することができる。そして、演算された 抽選確率を参照してペイアウト率を制御することにより、抽選確率のばらつきがペイァ ゥト率に対して意図しない影響を与えるおそれを排除し、抽選確率のばらつきをペイ アウト率の制御において適切に反映させることが可能となる。  [0006] According to the game machine of the present invention, the probability of the lottery existing in the physical lottery mechanism is calculated by calculating the probability that each option will be drawn based on the lottery result within a predetermined sampling period. Variations can be statistically grasped. Then, by controlling the payout rate with reference to the calculated lottery probability, the possibility that the variation in the lottery probability has an unintended effect on the payout rate is eliminated, and the variation in the lottery probability is It becomes possible to reflect appropriately in control.
[0007] 本発明のゲーム機の一形態において、前記ゲーム実行手段は、前記抽選機構に よる前記複数の選択肢のそれぞれに対応付けられた複数の絵柄を所定の配列で並 ベた絵柄配置領域を仮想的に生成し、前記抽選機構における複数回の抽選で選ば れた複数の選択肢にそれぞれ対応する前記絵柄配置領域内の複数の絵柄が所定 の当選配列を形成した場合にプレイヤーに遊技価値を払い出すように構成されても よい。この形態によれば、抽選された選択肢に対応する絵柄が当選配列を形成した 場合に遊技価値が払い出される。そして、選択肢の抽選確率のばらつきを絵柄の配 歹 |J、あるいは当選配列の形成に対して払い出される遊技価値の量の制御に反映させ ることにより、抽選確率のばらつきを反映したペイアウト率の制御を実現することがで きる。  [0007] In one embodiment of the game machine of the present invention, the game execution means includes a pattern arrangement area in which a plurality of patterns associated with each of the plurality of options by the lottery mechanism are arranged in a predetermined arrangement. Virtually generated and paid to the player when a plurality of symbols in the symbol arrangement area respectively corresponding to a plurality of options selected by a plurality of lotteries in the lottery mechanism form a predetermined winning arrangement. It may be configured to issue. According to this embodiment, the game value is paid out when the pattern corresponding to the selected option forms a winning arrangement. Then, by reflecting the variation in the lottery probability of the choices in the control of the amount of game value paid out for the arrangement of the symbols | J or the formation of the winning array, the payout rate control reflecting the variation in the lottery probabilities Can be realized.
[0008] 上記の形態において、前記ペイアウト率制御手段は、前記演算された確率に基づ レ、て前記絵柄配置領域内における絵柄の配列を変化させることにより、前記ペイァゥ ト率を制御してもよい。この場合、選択肢のそれぞれが抽選される確率にばらつきが 存在すれば、絵柄配置領域内にて当選配列が成立する確率が選択肢の抽選確率 のばらつきに応じて変化する。従って、当選配列が成立し易くなるように絵柄の配列 を設定し、あるいは当選確率が成立し難くなるように絵柄の配列を操作することにより 、当選配列の成立に伴って遊技価値が払い出される可能性を変化させ、それにより ペイアウト率を制御することができる。さらに、前記ペイアウト率制御手段は、前記ペイ アウト率の現在値と目標値との差が減少するように前記絵柄の配列を変化させてもよ レ、。このように絵柄の配列を変化させた場合には、ペイアウト率を目標値へとより早く 制御できるようになる。 [0008] In the above embodiment, the payout rate control means may control the payout rate by changing the pattern arrangement in the pattern arrangement area based on the calculated probability. Good. In this case, if there is a variation in the probability that each of the options will be drawn, the probability that the winning array will be established in the pattern placement area is the probability of selecting the option. It changes according to the variation of. Therefore, the game value can be paid out when the winning arrangement is established by setting the arrangement of the pictures so that the winning arrangement is easily established or by operating the arrangement of the pictures so that the winning probability is difficult to be established. Can change payout rates, thereby controlling payout rates. Further, the payout rate control means may change the pattern arrangement so that a difference between a current value of the payout rate and a target value is reduced. When the pattern arrangement is changed in this way, the payout rate can be controlled to the target value more quickly.
[0009] 本発明のゲーム機の一形態において、前記ゲーム実行手段は、前記絵柄配置領 域として、前記絵柄を縦方向及び横方向に同数ずつマトリクス状に並べたビンゴカー ドを仮想的に生成し、前記ビンゴカードの縦方向、横方向又は対角線方向のいずれ 力、一つのライン上で全ての絵柄が前記抽選機構にて抽選された選択肢に対応する 絵柄となったときに前記当選配列が形成されたものとして前記遊技価値の払い出し を実行してもよい。この形態によれば、ビンゴカード上の縦方向、横方向又は斜め方 向に配列された一連の絵柄の全てに対応する選択肢が抽選機構にて抽選された場 合に当選配列が成立したものとみなされて遊技価値が払い出される。この場合にお いて、選択肢が抽選される確率にばらつきが存在すれば、一つのライン上に配列さ れた絵柄の組み合わせ内容によって、そのライン上で当選配列が成立する確率も変 化する。従って、絵柄の配列を操作することによりペイアウト率を制御することができる  In one form of the game machine of the present invention, the game executing means virtually generates a bingo card in which the same number of the patterns are arranged in a matrix in the vertical direction and the horizontal direction as the pattern arrangement area. The winning arrangement is formed when all the patterns on one line become the patterns corresponding to the options selected by the lottery mechanism, either in the vertical direction, the horizontal direction or the diagonal direction of the bingo card. For example, the game value may be paid out. According to this form, if the selection corresponding to all of the series of patterns arranged in the vertical direction, the horizontal direction, or the diagonal direction on the bingo card is drawn by the lottery mechanism, the winning arrangement is established. It is regarded and game value is paid out. In this case, if there is a variation in the probability that the choices will be drawn, the probability that the winning arrangement will be established on that line also varies depending on the combination of the pictures arranged on one line. Therefore, the payout rate can be controlled by manipulating the pattern arrangement.
[0010] ビンゴカードを生成する形態において、前記ペイアウト率制御手段は、前記当選配 列が形成されたとき、当該当選配列に含まれる絵柄のそれぞれに対応する選択肢に 関して前記確率演算手段が演算した確率に基づいてこれらの絵柄の並び順を変化 させることにより、前記ペイアウト率を制御してもよい。この形態によれば、当選配列が 成立する毎に絵柄の並び順を変化させるという簡単な操作を行うだけでペイアウト率 を制御することができる。 [0010] In the form of generating a bingo card, when the winning array is formed, the payout rate controlling means calculates the probability calculating means with respect to options corresponding to each of the patterns included in the winning array. The payout rate may be controlled by changing the arrangement order of these pictures based on the probability. According to this embodiment, the payout rate can be controlled only by performing a simple operation of changing the pattern arrangement order each time a winning arrangement is established.
[0011] さらに、絵柄の並び順を変化させる形態において、前記ペイアウト率制御手段は、 前記ペイアウト率の現在値が目標値よりも低い場合には当選確率が相対的に高い選 択肢に対応する絵柄が前記当選配列上の中央に配置されるように前記絵柄の並び 順を変化させ、前記ペイアウト率の現在値が目標値よりも高い場合には当選確率が 相対的に低い選択肢に対応する絵柄が前記当選配列上の中央に配置されるように 前記絵柄の並び順を変化させてもよい。ビンゴカードにおいて、その中央に配置され る絵柄は縦方向、横方向及び斜め方向のいずれのラインにも含まれる。従って、カー ドの中央に抽選確率の高い選択肢に対応する絵柄が配置されていれば当選配列が 成立する確率が高くなり、カードの中央に抽選確率の低い選択肢に対応する絵柄が 配置されていれば当選配列が成立する確率が低くなる。従って、ペイアウト率の現在 値が目標値よりも低い場合には当選配列が成立したラインの中央に抽選確率の高い 選択肢に対応する絵柄を優先的に配置すれば、カードの中央に抽選確率の高い選 択肢に対応する絵柄が位置して当選配列が成立する確率が高まり、それによりペイ アウト率を目標値に向かってより早く高められるようになる。一方、ペイアウト率の現在 値が目標値よりも高い場合には、当選配列が成立したラインの中央に抽選確率の低 い選択肢に対応する絵柄を優先的に配置すれば、カードの中央に抽選確率の低い 選択肢に対応する絵柄が位置して当選配列が成立する確率が低下し、それによりぺ ィアウト率を目標値に向かってより早く低下させることができる。 [0011] Further, in a form in which the arrangement order of the patterns is changed, the payout rate control means, when the current value of the payout rate is lower than the target value, the pattern corresponding to the selection limb having a relatively high winning probability Is arranged in the center of the winning arrangement If the current value of the payout rate is higher than the target value, the order of the patterns is arranged so that the pattern corresponding to the option with a relatively low winning probability is arranged in the center on the winning array. May be changed. In the bingo card, the pattern arranged in the center is included in any of the vertical, horizontal and diagonal lines. Therefore, if a pattern corresponding to an option with a high lottery probability is placed in the center of the card, the probability that a winning arrangement will be established is high, and a pattern corresponding to an option with a low lottery probability is placed in the center of the card. If this is the case, the probability that the winning arrangement will be established is reduced. Therefore, when the current value of the payout rate is lower than the target value, if a pattern corresponding to an option with a high lottery probability is preferentially placed in the center of the line where the winning arrangement is established, a lottery probability is high in the center of the card. The probability that a winning arrangement is established when a picture corresponding to the selected limb is located is increased, so that the payout rate can be increased faster toward the target value. On the other hand, if the current value of the payout rate is higher than the target value, a lottery probability is placed in the center of the card if a pattern corresponding to an option with a low lottery probability is preferentially placed in the center of the line where the winning arrangement is established. The probability that the winning arrangement is established when the pattern corresponding to the low-choice option is located is lowered, so that the payout rate can be lowered more quickly toward the target value.
発明の効果  The invention's effect
[0012] 以上に説明したように、本発明のゲーム機によれば、所定のサンプリング期間内に おける抽選結果に基づいて各選択肢が抽選される確率をそれぞれ演算することによ り、物理的抽選機構に存在する抽選確率のばらつきを統計的に把握し、その演算さ れた抽選確率を参照してペイアウト率を制御することにより、抽選確率のばらつきが ペイアウト率に対して意図しない影響を与えるおそれを排除することができる。従って [0012] As described above, according to the game machine of the present invention, the physical lottery is performed by calculating the probability that each option will be drawn based on the lottery result within a predetermined sampling period. By statistically grasping the variation of lottery probability existing in the mechanism and controlling the payout rate by referring to the calculated lottery probability, the variation of the lottery probability may have an unintended effect on the payout rate. Can be eliminated. Therefore
、物理的抽選機構に存在する抽選確率のばらつきを、遊技価値のペイアウト率の制 御に適切に反映させることが可能となる。 Therefore, it is possible to appropriately reflect the variation in the lottery probability existing in the physical lottery mechanism in the control of the payout rate of the game value.
図面の簡単な説明  Brief Description of Drawings
[0013] [図 1]本発明の一形態に係るゲーム機の概略構成を示す図。  FIG. 1 is a diagram showing a schematic configuration of a game machine according to one embodiment of the present invention.
[図 2]サテライトユニット及びこれに組み合わされる 1台のステーションユニットを示す 斜視図。  FIG. 2 is a perspective view showing a satellite unit and one station unit combined therewith.
[図 3]ステーションユニットにおけるメダルの流れを示す図。 [図 4]ステーションユニットにおけるボールの流れを示す図。 FIG. 3 is a diagram showing the flow of medals in the station unit. FIG. 4 is a diagram showing the flow of balls in the station unit.
[図 5]センターユニットの斜視図。  FIG. 5 is a perspective view of the center unit.
園 6]ゲーム機の制御系の概略構成を示すブロック図。 6] A block diagram showing a schematic configuration of the control system of the game machine.
[図 7]ホスト制御ユニット及びステーション制御ユニットがペイアウト率管理のために実 行する処理を示すフローチャート。  FIG. 7 is a flowchart showing processing executed by the host control unit and the station control unit for payout rate management.
[図 8]ステーション制御ユニットがメダルの投入に応答して実行するゲーム基本制御 ノレ一チンを示すフローチャート。  FIG. 8 is a flowchart showing basic game control notification executed by the station control unit in response to insertion of medals.
[図 9]ステーションユニットのモニタ上に表示されるゲーム画面を示す図。  FIG. 9 is a diagram showing a game screen displayed on the monitor of the station unit.
[図 10]図 9のゲーム画面内に設けられるビンゴゲーム部の詳細を示す図。  FIG. 10 is a diagram showing details of a bingo game portion provided in the game screen of FIG.
園 11]サテライト制御ユニットが実行するサテライト抽選ルーチンを示すフローチヤ一 ト。 11] A flow chart showing the satellite lottery routine executed by the satellite control unit.
園 12]ホスト制御ユニットが実行する入賞確率判定ルーチンを示すフローチャート。 園 13]ホスト制御ユニットが保持する入賞回数データを示す図。 12] A flowchart showing a winning probability determination routine executed by the host control unit. [13] A diagram showing the number-of-wins data held by the host control unit.
園 14]ステーション制御ユニットがサテライト抽選の結果の通知に応答して実行する ビンゴゲームルーチンを示すフローチャート。 14] A flowchart showing a bingo game routine executed by the station control unit in response to the notification of the result of the satellite lottery.
園 15]ビンゴゲームにおける入賞ライン上の数値の並べ替え方法を説明するための 図。 15] A diagram for explaining how to sort the numbers on the winning line in a bingo game.
[図 16]センター制御ユニットが実行するセンター抽選ルーチンを示すフローチャート 園 17]ホスト制御ユニットが実行するグランドスロット抽選ルーチンを示すフローチヤ ート。  FIG. 16 is a flowchart showing a center lottery routine executed by the center control unit. 17] A flow chart showing a grand slot lottery routine executed by the host control unit.
[図 18]ステーション制御ユニットがゲーム基本制御ルーチンに代えて実行するプレミ アムモードノレ一チンを示すフローチャート。  FIG. 18 is a flowchart showing a premium mode notification executed by the station control unit in place of the game basic control routine.
[図 19]プレミアムモード時においてステーションのモニタ上に表示されるゲーム画面 の概略を示す図。  FIG. 19 is a diagram showing an outline of the game screen displayed on the monitor of the station in the premium mode.
[図 20]プレミアムモードの終了判定のためにステーション制御ユニットが実行するプレ ミアムモード終了制御ルーチンを示すフローチャート。  FIG. 20 is a flowchart showing a premium mode end control routine executed by the station control unit to determine whether to end the premium mode.
発明を実施するための最良の形態 [0014] 図 1〜図 5を用いて本発明のゲーム機 Gの構成の概略を説明する。図 1は本発明の 一形態に係るゲーム機 Gの俯瞰図である。ゲーム機 Gは、センターユニット CNと、 4 台のサテライトユニット SAと、 16台のステーションユニット STとを有している。各サテ ライトユニット SAはセンターユニット CNに下方にセンターユニット CNを囲むように配 置され、各サテライトユニット SAの周囲には 4つのステーションユニット STが配置され ている。即ち、ゲーム機 Gはセンターユニット CNを中心に、その周囲に 4つのサテラ イトユニット SAが配置され、更に各サテライトユニット SAの周囲に 4つのステーション ユニット STが配置された構成を備えている。ステーションユニット STでは、遊技媒体 としてメダルを利用したいわゆるプッシヤーゲーム、及びそのプッシヤーゲームと関連 付けられたデジタル抽選ゲームがそれぞれ実行される。サテライトユニット SAでは、 ステーションユニット STにおけるデジタル抽選ゲームのゲーム結果と関連付けてサテ ライト抽選が実行される。センターユニット CNでは、ステーションユニット STにおける デジタル抽選ゲームのゲーム結果、又はサテライトユニット SAにおけるサテライト抽 選の抽選結果に関連付けてセンター抽選あるいはグランドスロット抽選がセンターゲ ームとして行われる。 BEST MODE FOR CARRYING OUT THE INVENTION [0014] The outline of the configuration of the game machine G of the present invention will be described with reference to FIGS. FIG. 1 is an overhead view of a game machine G according to one embodiment of the present invention. The game machine G has a center unit CN, four satellite units SA, and 16 station units ST. Each satellite unit SA is arranged below the center unit CN so as to surround the center unit CN, and four station units ST are arranged around each satellite unit SA. That is, the game machine G has a configuration in which four satellite units SA are arranged around the center unit CN, and four station units ST are arranged around each satellite unit SA. In the station unit ST, a so-called pusher game using medals as game media and a digital lottery game associated with the pusher game are executed. In the satellite unit SA, a satellite lottery is executed in association with the game result of the digital lottery game in the station unit ST. In the center unit CN, a center lottery or a grand slot lottery is performed as a center game in association with the game result of the digital lottery game in the station unit ST or the lottery result of the satellite lottery in the satellite unit SA.
[0015] 図 2は、 1台のサテライトユニット SAと、これに組み合わされる 1台のステーションュ ニット STとを示している。ステーションユニット STは、プレイヤーがゲームに関連した 操作を行うための左右一対の操作部 10と、メダルプッシヤーゲームが実行されるプレ ィフィールド部 12と、第 1の遊技媒体としてのメダル Mをプレイフィールド部 12に供給 するためのメダル供給部 13と、第 2の遊技媒体としてのボール Bをプレイフィールド部 12に投入するためのボール投入部 14と、ボール Bをサテライトユニット SAまで送り出 すためのボール運搬部 15と、ゲーム画面等を表示するためのステーションモニタ 16 とを備えている。プレイフィールド部 12は、メダル Mを貯留するメインテーブル 20及 びサブテーブル 21を備えるとともに、これらのテーブル 20、 21上を前後にスライド運 動するプッシヤーテーブル 22、 23をさらに備えている。メインテーブル 20及びサブテ 一ブル 21にはメダル Mが敷き詰められるようにして貯留される。プレイフィールド部 1 2は透明板等の隔壁で取り囲まれることにより、外部に対してシールドされている。  FIG. 2 shows one satellite unit SA and one station unit ST combined therewith. The station unit ST plays a pair of left and right operation units 10 for players to perform operations related to the game, a play field unit 12 in which a medal pusher game is executed, and a medal M as a first game medium. To supply the medal supply unit 13 for supplying to the field unit 12, the ball insertion unit 14 for inputting the ball B as the second game medium to the play field unit 12, and to send the ball B to the satellite unit SA. And a station monitor 16 for displaying a game screen and the like. The play field unit 12 includes a main table 20 and a sub-table 21 that store medals M, and further includes pusher tables 22 and 23 that slide back and forth on the tables 20 and 21. In the main table 20 and the subtable 21, medals M are stored so as to be spread. The play field portion 1 2 is shielded against the outside by being surrounded by a partition such as a transparent plate.
[0016] 図 3を参照して、ステーションユニット STにおけるメダル Mの流れの概略を説明する 。プレイヤーが操作部 10に設けられたメダル投入口(不図示)からメダル Mを投入す ると、そのメダル Mはメダルシュート 17を経由してメダル供給部 13のメダルホッパ 13a のいずれか一方に落下する。メダルホッパ 13aからは、プレイヤーのメダル投入に先 行して、ステーションユニット STの左右に配置されたメダル排出部 18のそれぞれにメ ダル Mが払い出されており、それらのメダル Mはプレイフィールド部 12への投入に備 えてメダル排出部 18内にそれぞれ保持される。メダル排出部 18に保持されたメダル Mは、プレイヤーによるメダル Mの投入に同期したタイミングでメダルシュート 19に送 り出され、そのシュート 19からサブテーブル 21上にメダル Mが投入される。なお、シ ユート 19の向きは操作部 10の左右に設けられたレバー 10aを操作することにより左 右方向に変化させることができる。 [0016] With reference to FIG. 3, an outline of the flow of medals M in the station unit ST will be described. . When the player inserts a medal M from a medal insertion slot (not shown) provided in the operation unit 10, the medal M falls to one of the medal hoppers 13 a of the medal supply unit 13 via the medal chute 17. . From the medal hopper 13a, in advance of the player's medal insertion, the medals M are paid out to the respective medal discharge units 18 arranged on the left and right of the station unit ST. Each is held in the medal discharge unit 18 in preparation for insertion. The medal M held in the medal discharge unit 18 is sent to the medal chute 19 at a timing synchronized with the insertion of the medal M by the player, and the medal M is inserted on the sub-table 21 from the chute 19. The direction of the shuttle 19 can be changed to the left and right by operating the levers 10a provided on the left and right of the operation unit 10.
[0017] プレイフィールド部 12に投入されたメダル Mはサブテーブル 21に落下してそこに 貯留され、あるいはサブテーブル 21からメインテーブル 20に転がり落ちる。サブテー ブル 21上に貯留されたメダル Mの群がプッシヤーテーブル 23の往復運動によって 前方(プレイヤーが位置する側、以下同じ。)に押されることにより、サブテーブル 21 の前端力 メダル Mが押し出され、その押し出されたメダル Mは傾斜部 24を滑り落ち てメインテーブル 20に移動し、そこに貯留される。メインテーブル 20上に貯留された メダル Mの群がプッシヤーテーブル 22の往復運動によって前方に押されることにより 、メインテーブル 20の周囲にメダル Mが落下する。落下したメダル Mは図 2に示すリ フトアップホッパ 25に回収される。そして、メインテーブル 20の前端から落下したメダ ノレ Mと同一枚数のメダル Mが、プレイヤーの獲得したメダルとしてリフトアップホッパ 2 5から、操作部 10間のメダル払い出し部 11に払い出される。プレイフィールド部 12を 覆う隔壁の外部に位置し、そこに払い出されたメダル Mはプレイヤーが受け取り可能 である。 [0017] The medal M inserted in the play field section 12 falls on the sub-table 21 and is stored there, or rolls down from the sub-table 21 to the main table 20. When the group of medals M stored on the sub-table 21 is pushed forward by the reciprocating motion of the pusher table 23 (the side where the player is located, the same applies hereinafter), the front end force medal M of the sub-table 21 is pushed out. The pushed medal M slides down the inclined portion 24 and moves to the main table 20, where it is stored. As a group of medals M stored on the main table 20 are pushed forward by the reciprocating motion of the pusher table 22, the medals M fall around the main table 20. The dropped medal M is collected in the lift-up hopper 25 shown in FIG. Then, the same number of medals M as the medanol M dropped from the front end of the main table 20 are paid out from the lift-up hopper 25 to the medal paying part 11 between the operation parts 10 as medals acquired by the player. The player can receive the medals M located outside the partition covering the play field section 12 and paid out there.
[0018] 図 2に戻って、傾斜部 24には、メダル Mを通過(落下)させるチェッカ一として複数 の開口部 24a、 24b, 24cが設けられている。傾斜部 24を滑り落ちる途中のメダル M がいずれかの開口部 24a、 24b, 24cに落下すると、そのメダル Mの通過が不図示の センサで検出され、その検出信号をトリガとしてステーションモニタ 16上でデジタル抽 選ゲームが開始される。デジタル抽選ゲームは、ステーションモニタ 16上に横一列に 並べて表示される 3つの図柄 (絵柄、記号、数字等)の組み合わせが所定の当り役に 合致するか否かを競うスロットゲームの一種である。そのデジタル抽選ゲームの当り 役の一つとして「ボール」が用意されている。例えばボールの絵柄が 3つ揃った場合 に「ボール」の役に当選する。この役に当選した場合、ボール投入部 14からボール B 力 Sメインテーブル 20に投入される。ボール投入部 14へのボール Bの供給については 後述する。なお、本形態では、ボール Bとして、種類が異なるノーマルボール B1と、ス ぺシャルボール B2とが設けられている力 これらを区別する必要がないときはボール Bと表記する。 Returning to FIG. 2, the inclined portion 24 is provided with a plurality of openings 24a, 24b, and 24c as checkers for allowing the medal M to pass (drop). When the medal M that is sliding down the inclined part 24 falls into any of the openings 24a, 24b, 24c, the passage of the medal M is detected by a sensor (not shown), and the detection signal is used as a trigger to digitally display on the station monitor 16. The lottery game is started. Digital lottery games are arranged horizontally on the station monitor 16 This is a type of slot game in which the combination of three symbols (pictures, symbols, numbers, etc.) displayed side-by-side competes for a predetermined winning combination. “Ball” is prepared as one of the winning features of the digital lottery game. For example, if you have three balls, you win the “ball” role. When winning this role, it is thrown into the ball B force S main table 20 from the ball throwing portion 14. The supply of the ball B to the ball insertion unit 14 will be described later. In this embodiment, the force provided with the normal ball B1 and the special ball B2 of different types as the ball B is referred to as the ball B when it is not necessary to distinguish between them.
[0019] メインテーブル 20上に投入されたボール Bは、プッシヤーテーブル 22の往復運動 によってメダル Mとともにメインテーブル 20の前方に向かって徐々に押し出される。 ボール B力 Sメインテーブル 20の前端から落下すると、その落下したボール Bはボール 運搬部 15によってサテライトユニット SAへ運搬される。図 4はボール運搬部 15による ボール Bの運搬経路を示す。メインテーブル 20力 落下したボール Bはボールダクト 26を経由してボールリフタ 27に取り込まれる。ボールリフタ 27は、取り込まれたボー ル Bをスロープ 28に沿って上昇させながらスロープ 28の終端(上端)まで搬送する。 サテライトユニット SAでは、スロープ 28の終端まで運搬されてきたボール Bを使用し てサテライト抽選が実行される。  The ball B thrown on the main table 20 is gradually pushed forward together with the medal M toward the front of the main table 20 by the reciprocating motion of the pusher table 22. Ball B force S When dropped from the front end of the main table 20, the dropped ball B is transported to the satellite unit SA by the ball transport unit 15. Fig. 4 shows the transportation route of the ball B by the ball transportation unit 15. Main table 20 force The dropped ball B is taken into the ball lifter 27 via the ball duct 26. The ball lifter 27 conveys the captured ball B to the end (upper end) of the slope 28 while raising the ball B along the slope 28. In satellite unit SA, satellite lottery is performed using ball B that has been transported to the end of slope 28.
[0020] 図 2に示すように、サテライトユニット SAは、ビンゴステージ 30と、そのビンゴステー ジ 30の外周に設けられたボールキャリア 40と、ビンゴステージ 30の周囲に配置され た一対のボール供給機構 50A、 50Bと、ビンゴステージ 30を挟んでボール供給機構 50A、 50Bの反対側に配置された一対のボール投入機構 60A、 60Bとを備えている 。ビンゴステージ 30は不図示の駆動機構により鉛直方向の軸線を中心として一方向 に回転駆動される。ビンゴステージ 30の上面はリング状のフェンス 31によって外周部 32Aと内周部 32Bとに区分されてレ、る。各部 32A、 32Bには、ボール Bが通過できる 程度の直径を有する円形の入賞ポケット 32a、 33aがビンゴステージ 30を貫通するよ うに設けられている。外周部 32Aには 10個の入賞ポケット 32aが、内周部 32Bには 5 個の入賞ポケット 33aがそれぞれ設けられている。入賞ポケット 32a、 33aのそれぞれ には、サテライト抽選における選択肢となる番号又は図柄が割り当てられている。外 周部 32Aの入賞ポケット 32aには、:!〜 9の数値及び「JPチャンス」の文字が択一的 に割り当てられる。なお、本明細書において、「JP」とは、ジャックポット、つまり大当た りを意味する略語として使用する。一方、内周部 32Bの 3つの入賞ポケット 33aには 1 〜9の数値が 3つずつ適宜な組み合わせで割り当てられ、残りの 2つの入賞ポケット 3 3aには「JPチャンス」の文字が割り当てられる。 As shown in FIG. 2, the satellite unit SA includes a bingo stage 30, a ball carrier 40 provided on the outer periphery of the bingo stage 30, and a pair of ball supply mechanisms disposed around the bingo stage 30. 50A, 50B, and a pair of ball throwing mechanisms 60A, 60B arranged on the opposite side of the ball supply mechanisms 50A, 50B with the bingo stage 30 in between. The bingo stage 30 is rotationally driven in one direction about a vertical axis by a drive mechanism (not shown). The upper surface of the bingo stage 30 is divided into an outer peripheral portion 32A and an inner peripheral portion 32B by a ring-shaped fence 31. In each of the portions 32A and 32B, circular winning pockets 32a and 33a having a diameter that allows the ball B to pass therethrough are provided so as to penetrate the bingo stage 30. The outer peripheral portion 32A is provided with ten winning pockets 32a, and the inner peripheral portion 32B is provided with five winning pockets 33a. Each of the winning pockets 32a and 33a is assigned a number or symbol that is an option in the satellite lottery. Outside The winning pocket 32a of the circumferential portion 32A is alternatively assigned a numerical value of:! To 9 and a letter “JP chance”. In this specification, “JP” is used as an abbreviation meaning jackpot, that is, a big hit. On the other hand, three winning pockets 33a in the inner peripheral portion 32B are assigned three numbers 1 to 9 in an appropriate combination, and the remaining two winning pockets 33a are assigned the letters “JP chance”.
[0021] ボーノレキャリア 40は、ビンゴステージ 30の外周に沿って移動可能である。ボールキ ャリア 40は、ボール供給機構 50A、 50B力 各ステーションユニット STのボール投入 部 14へのボール Bの搬送、各ステーションユニット STのボール運搬部 15からボール 投入機構 60A、 60Bへのボール Bの搬送をそれぞれ実行する。ボール供給機構 50 A、 50Bの下部には、ビンゴステージ 30の入賞ポケット 32a、 33aを通過したボール B がその種類に応じて選択的に導かれる。一例として、ボール供給機構 50Aにはノー マルボール B1が、ボール供給機構 50Bにはスペシャルボール B2がそれぞれ導か れる。ボール供給機構 50A、 50Bは、導かれたボール Bをスクリューフィーダ 51にそ れぞれ取り込んで上方に移送し、スクリューフィーダ 51の上端に達したボール Bを排 出部 52から 1個ずつ払い出す。排出部 52からのボール Bの払い出しに連係してボー ルキャリア 40が排出部 52の直下に移動することにより、ボール排出部 52から排出さ れるボール Bがボールキャリア 40のフォーク 41に受け渡される。ボール供給機構 50 A、 50B力 ボール Bを受け取ったボールキャリア 40は、そのボール Bを搬送すべき ステーションユニット STのボール投入部 14までビンゴステージ 30の外周に沿って移 動し、その後、フォーク 41を外側に傾けることによりボール投入部 14のスロープ 14a の上端にボール Bを払い出す。払い出されたボール Bはスロープ 14aを滑り降り、投 入位置選択機構 14bを介してメインテーブル 20の任意の位置に投入される。  The Bonore carrier 40 is movable along the outer periphery of the bingo stage 30. Ball carrier 40 has a ball supply mechanism 50A, 50B force. Ball B is transported to the ball throwing section 14 of each station unit ST, and ball B is transported from the ball transport section 15 of each station unit ST to the ball throwing mechanism 60A, 60B. Are executed respectively. Under the ball supply mechanisms 50A and 50B, the ball B that has passed through the winning pockets 32a and 33a of the bingo stage 30 is selectively guided according to the type. As an example, a normal ball B1 is guided to the ball supply mechanism 50A, and a special ball B2 is guided to the ball supply mechanism 50B. The ball supply mechanisms 50A and 50B take the guided balls B into the screw feeder 51 and transfer them upward, respectively, and discharge the balls B reaching the upper end of the screw feeder 51 one by one from the discharge portion 52. . When the ball carrier 40 moves directly under the discharge unit 52 in conjunction with the discharge of the ball B from the discharge unit 52, the ball B discharged from the ball discharge unit 52 is delivered to the fork 41 of the ball carrier 40. . Ball supply mechanism 50 A, 50B force When the ball carrier 40 receives the ball B, it moves along the outer periphery of the bingo stage 30 to the ball insertion part 14 of the station unit ST to which the ball B is to be transported. The ball B is paid out to the upper end of the slope 14a of the ball insertion portion 14 by tilting the ball outward. The dispensed ball B slides down the slope 14a and is thrown into an arbitrary position on the main table 20 via the throwing position selection mechanism 14b.
[0022] 一方、ステーションユニット STのボール運搬部 15にボール Bが搬出された場合、ボ ールキャリア 40はそのボール Bが搬出されたボール運搬部 15のスロープ 28の内側 に移動してスロープ 28からボール Bを受け取り、その後、ボール Bをボール投入機構 60A又は 60Bの位置まで搬送する。ボールキャリア 40がボール投入機構 60A、 60 Bのいずれにボール Bを搬送するかはボール Bの種類に関連付けられる。例えば、ノ 一マルボール B1の場合、ボールキャリア 40はボール投入機構 60Aまでボール B1を 搬送し、その一方、スペシャルボール B2の場合、ボールキャリア 40はボール投入機 構 60Bまでボール B2を搬送する。 [0022] On the other hand, when the ball B is unloaded to the ball transport section 15 of the station unit ST, the ball carrier 40 moves to the inside of the slope 28 of the ball transport section 15 from which the ball B is unloaded, and the ball from the slope 28 After receiving B, the ball B is transported to the position of the ball throwing mechanism 60A or 60B. Whether the ball carrier 40 transports the ball B to the ball throwing mechanism 60A or 60B is related to the type of the ball B. For example, in the case of a normal ball B1, the ball carrier 40 moves the ball B1 up to the ball insertion mechanism 60A. On the other hand, in the case of the special ball B2, the ball carrier 40 carries the ball B2 to the ball throwing mechanism 60B.
[0023] ボール投入機構 60A、 60Bは、ボールリフタ 61及びボールガイド 62をそれぞれ備 えている。ボールリフタ 61は上下方向に往復移動可能である。ボーノレキャリア 40力、ら ボール投入機構 60Aにノーマルボール B1が搬送された場合、そのボール投入機構 60Aのボールリフタ 61が下降し、その後、ボールキャリア 40のフォーク 41がボールリ フタ 61側に傾けられてボールキャリア 40力、らボールリフタ 61へボール B1が受け渡さ れる。ボール B1を受け取ったボールリフタ 61はボールガイド 62の上端まで上昇し、 その後、ボールガイド 62に向かって下り勾配を形成するように傾けられる。これにより 、ノーマルボール B1がボールガイド 62へと渡される。ボールガイド 62へ渡されたノー マルボール B1はボールガイド 62の先端からビンゴステージ 30の外周部 32へと投入 される。ボールキャリア 40からボール投入機構 60Bにスペシャルボール B2が搬送さ れた場合には、ボール投入機構 60Bのボールリフタ 61が下降してボールキャリア 40 力 ボールリフタ 61へボール B2が受け渡され、その後、ボールリフタ 61がボール投 入機構 60Aと同様に動作してスペシャルボール B2がボール投入機構 60Bのボール ガイド 62へ渡される。ボールガイド 62へ渡されたスペシャルボール B2はボールガイ ド 62の先端からビンゴステージ 30の内周部 33へと投入される。  [0023] The ball throwing mechanisms 60A and 60B include a ball lifter 61 and a ball guide 62, respectively. The ball lifter 61 can reciprocate in the vertical direction. When the normal ball B1 is transported to the ball insertion mechanism 60A, the ball lifter 61 of the ball insertion mechanism 60A is lowered, and then the fork 41 of the ball carrier 40 is tilted to the ball lifter 61 side. The ball B1 is transferred to the ball lifter 61 from the ball carrier 40 power. The ball lifter 61 that has received the ball B1 rises to the upper end of the ball guide 62, and then tilts toward the ball guide 62 so as to form a downward slope. As a result, the normal ball B1 is delivered to the ball guide 62. The normal ball B1 passed to the ball guide 62 is thrown into the outer peripheral portion 32 of the bingo stage 30 from the tip of the ball guide 62. When the special ball B2 is transported from the ball carrier 40 to the ball throwing mechanism 60B, the ball lifter 61 of the ball throwing mechanism 60B is lowered and transferred to the ball carrier 40 force ball lifter 61, and then the ball lifter 61 Operates in the same manner as the ball throwing mechanism 60A, and the special ball B2 is delivered to the ball guide 62 of the ball throwing mechanism 60B. The special ball B2 passed to the ball guide 62 is thrown into the inner peripheral portion 33 of the bingo stage 30 from the tip of the ball guide 62.
[0024] センターユニット CNは、図 5に示すように、センターモニタ 70と、大ルーレット 71と、 大ボール投入機構 72とを有する。大ルーレット 71は不図示の駆動機構により一方向 に所定の速さで回転駆動される。大ルーレット 71の周囲には複数の入賞ポケット 71a が設けられている。各入賞ポケット 71aには、メダル Mの枚数(又は倍数)又は各種ゲ ームモードが当り役として割り当てられている。センターゲームが開始されると、大ル 一レット用の大ボール 73がボール投入機構 72から大ルーレット 71の外周に投入さ れる。その大ボール 73は大ルーレット 71の回転に伴って大ルーレット 71の周囲を揺 動しつつ、いずれか一つの入賞ポケット 71aに入り込む。その大ボール 73が入った 入賞ポケット 71aに応じた特典がプレイヤーに与えられる。  As shown in FIG. 5, the center unit CN has a center monitor 70, a large roulette 71, and a large ball throwing mechanism 72. The large roulette 71 is rotationally driven in one direction at a predetermined speed by a drive mechanism (not shown). Around the large roulette 71, a plurality of winning pockets 71a are provided. Each winning pocket 71a is assigned with the number (or multiple) of medals M or various game modes as winning combinations. When the center game is started, the large ball 73 for the large roulette is thrown into the outer circumference of the large roulette 71 from the ball throwing mechanism 72. The large ball 73 swings around the large roulette 71 as the large roulette 71 rotates, and enters one of the winning pockets 71a. The player is given a privilege according to the winning pocket 71a containing the large ball 73.
[0025] なお、ステーションユニット ST、サテライトユニット SA、及びセンターユニット CNの それぞれには、ゲームの雰囲気を盛り上げるための演出装置として、電飾装置や音 響装置が設けられている。電飾装置としては、例えば、ステーションには、メダル Mが 投入されてからプレイフィールド部 12へ排出されるまでの移動経路に沿って複数の L EDが設けられている。サテライトユニット SAには、ビンゴステージ 30の下方からビン ゴステージ 30の回転軸線を中心とするリング状のイルミネーションが得られるようにラ ンプが設けられている。センターユニット CNの大ルーレット 71の入賞ポケット 71aは 複数の LEDで縁取られている。音響装置としてはスピーカーが設けられ、そのスピー カーから効果音や BGMが適宜出力される。図 1に示すように、ゲーム機 Gの各サテ ライトユニット SA間にはスぺーサ SPが設けられている。各スぺーサ SPの下にはムー ビングライト Lと、ショータイム用スピーカとが設けられている。 [0025] It should be noted that each of the station unit ST, the satellite unit SA, and the center unit CN has an illumination device and a sound as an effect device for enhancing the game atmosphere. A sound device is provided. As an illumination device, for example, a station is provided with a plurality of LEDs along a movement path from when a medal M is inserted to when it is discharged to the play field unit 12. The satellite unit SA is provided with a lamp so that a ring-shaped illumination centering on the rotation axis of the bingo stage 30 can be obtained from below the bingo stage 30. Center unit CN's large roulette 71 winning pocket 71a is framed by multiple LEDs. Speakers are provided as sound devices, and sound effects and BGM are output as appropriate from the speakers. As shown in FIG. 1, a spacer SP is provided between the satellite units SA of the game machine G. Below each spacer SP is a moving light L and a showtime speaker.
[0026] 次に、ゲーム機 Gの制御系の構成を説明する。図 6に示すように、ゲーム機 Gには、 そのゲーム機 Gの動作を制御するコンピュータユニットとして、ホスト制御ユニット 100 、ホスト PC (但し、 PCはパーソナルコンピュータの略、以下同様。)110、センター PC 120、センター制御ユニット 130、サテライト制御ユニット 140及びステーション制御ュ ニット 150がそれぞれ設けられている。サテライト制御ユニット 140はサテライトュニッ ト SAの構成要素として各サテライトユニット SAに 1つずつ設けられ、ステーション制 御ユニット 150はステーションユニット STの構成要素として各ステーションユニット ST に 1つずつ設けられている。つまり、ゲーム機 Gの全体では、 4台のサテライト制御ュ ニット 140と、 16台のステーション制御ユニット 150とが設けられている。これらのュニ ット 110〜150は LAN回線 160を介して相互に接続されることにより、各種のゲーム 、あるいは抽選の制御に必要な情報を互いに交換可能である。なお、 LAN回線 160 は適宜の位置にハブを介在させた、いわゆるスター接続でよい。  Next, the configuration of the control system of game machine G will be described. As shown in FIG. 6, the game machine G includes a host control unit 100, a host PC (PC is an abbreviation of a personal computer, the same applies hereinafter) 110 as a computer unit for controlling the operation of the game machine G, the center. A PC 120, a center control unit 130, a satellite control unit 140, and a station control unit 150 are provided. One satellite control unit 140 is provided for each satellite unit SA as a component of the satellite unit SA, and one station control unit 150 is provided for each station unit ST as a component of the station unit ST. That is, in the entire game machine G, four satellite control units 140 and 16 station control units 150 are provided. These units 110 to 150 are connected to each other via a LAN line 160, so that information necessary for various games or lottery control can be exchanged. The LAN line 160 may be a so-called star connection in which a hub is interposed at an appropriate position.
[0027] ホスト制御ユニット 100はゲーム機 Gの全体管理、統合制御等を担当し、ホスト PC1 10はゲーム機 Gの本体演出部 111の動作を制御する。本体演出部 111には、例え ば上述したムービングライト L、あるいはスぺーサ SP上のスピーカーといった、センタ 一ユニット CN、サテライトユニット SA、及びステーションユニット STのいずれにも属し なレ、演出装置が本体演出部 111に含まれる。センター PC120はセンターモニタ 70 の表示制御を担当する。  The host control unit 100 is responsible for overall management, integrated control, etc. of the game machine G, and the host PC 110 controls the operation of the main body rendering unit 111 of the game machine G. The main body directing unit 111 includes, for example, the above-mentioned moving light L or the speaker on the spacer SP, the main unit CN, satellite unit SA, and station unit ST belonging to any of the central unit CN, satellite unit SA, and station unit ST. Included in the director 111. The center PC 120 is in charge of display control of the center monitor 70.
[0028] センター制御ユニット 130は、センサ群 131が検出するセンターユニット CNの状態 に基づいてセンター駆動部 132及びセンター演出部 133を操作することによりセンタ 一ゲームの実行及びセンターユニット CNを利用したゲーム上の演出をそれぞれ制 御する。センサ群 131には、大ルーレット 71の各入賞ポケット 71aへの大ボール 73の 入賞の有無を検出する入賞センサが含まれる。例えば近接スィッチ、反射型又は透 過型の光センサ等を入賞センサとして利用することができる。センター駆動部 132に は、大ルーレット 71を回転駆動するためのモータ等の駆動装置、大ボール投入機構 72を駆動するためのァクチユエータ等が含まれる。センター演出部 133には、センタ 一ユニット CNに固有のランプ、スピーカ一等の演出装置が含まれる。 [0028] The center control unit 130 indicates the state of the center unit CN detected by the sensor group 131. By operating the center drive unit 132 and the center effect unit 133 based on the above, the execution of the center game and the effect on the game using the center unit CN are controlled. The sensor group 131 includes a winning sensor that detects whether or not the large ball 73 has won a prize in each winning pocket 71a of the large roulette 71. For example, a proximity switch, a reflection type or a transmission type optical sensor can be used as the winning sensor. The center drive unit 132 includes a drive device such as a motor for rotationally driving the large roulette 71, an actuator for driving the large ball throwing mechanism 72, and the like. The center production unit 133 includes production devices such as lamps and speakers unique to the center unit CN.
[0029] サテライト制御ユニット 140は、センサ群 141が検出するサテライトユニット SAの状 態に基づいて、サテライト駆動部 142及びサテライト演出部 143を操作することにより 、サテライト抽選の実行、ボール Bの搬送、及びサテライトユニット SAを利用したグー ム上の演出をそれぞれ制御する。センサ群 141には、ビンゴステージ 30の入賞ポケ ット 32a、 33aのそれぞれにおけるボール Bの通過の有無を検出する入賞センサ、ボ ールキャリア 40の周方向の位置を検出するキャリア位置センサが含まれる。入賞セン サは例えば近接スィッチ、あるいは、透過型又は反射型の光センサを利用することが できる。サテライト駆動部 142には、ビンゴステージ 30を回転駆動させるモータ等の 駆動装置、ボールキャリア 40をビンゴステージ 30の外周に沿って駆動するァクチュ エータ、ボールキャリア 40のフォーク 41を操作するァクチユエータ、ボール供給機構 50A、 50Bのスクリューフィーダ 51及びボール排出部 52をそれぞれ駆動するァクチ ユエータ、ボール投入機構 60A、 60Bのボールリフタ 61を昇降駆動するァクチユエ ータ等が含まれる。サテライト演出部 143には、サテライトユニット SAに固有のランプ 、スピーカ一等の演出装置が含まれる。  [0029] The satellite control unit 140 operates the satellite driving unit 142 and the satellite effecting unit 143 based on the state of the satellite unit SA detected by the sensor group 141, thereby executing the satellite lottery, transporting the ball B, And on-game effects using satellite unit SA. The sensor group 141 includes a winning sensor that detects whether or not the ball B has passed in each of the winning pockets 32a and 33a of the bingo stage 30, and a carrier position sensor that detects the circumferential position of the ball carrier 40. As the winning sensor, for example, a proximity switch or a transmissive or reflective optical sensor can be used. The satellite drive unit 142 includes a drive device such as a motor that rotationally drives the bingo stage 30, an actuator that drives the ball carrier 40 along the outer periphery of the bingo stage 30, an actuator that operates the fork 41 of the ball carrier 40, and ball supply An actuator that drives the screw feeder 51 and the ball discharge unit 52 of the mechanisms 50A and 50B, an actuator that drives the ball lifter 61 of the ball insertion mechanisms 60A and 60B up and down, and the like are included. The satellite production unit 143 includes production devices such as lamps and speakers unique to the satellite unit SA.
[0030] ステーション制御ユニット 150は、センサ群 151がステーションユニット STの状態に 基づいて、ステーション駆動部 152及びステーション演出部 153を操作することにより 、ステーションユニット STにて実行されるべきプッシヤーゲーム及びデジタル抽選ゲ ーム、及びステーションユニット STを利用したゲーム上の演出をそれぞれ制御する。 また、ステーション制御ユニット 150はステーションモニタ 16の表示制御も担当する。 センサ群 151には、メダル Mの検出に関するメダルセンサ群、ボール Bの検出に関す るボールセンサ群、レバー 10a、プッシヤーテーブル 22、 23といった可動部分の位 置を検出する位置センサ群が含まれる。 [0030] The station control unit 150 includes a pusher game to be executed in the station unit ST by operating the station driving unit 152 and the station effecting unit 153 based on the state of the station unit ST. It controls the game on the digital lottery game and the station unit ST. The station control unit 150 is also responsible for display control of the station monitor 16. Sensor group 151 includes a medal sensor group relating to detection of medal M and a detection relating to detection of ball B. And a position sensor group for detecting the position of a movable part such as the lever 10a and the pusher tables 22 and 23.
[0031] メダルセンサ群には、メダル投入口からのメダル Mの投入を検出するメダル投入セ ンサ、メダル排出部 18からのメダル Mの排出を検出するメダル排出センサ、チェッカ 一としての開口部 24a〜24cへのメダル Mの落下を検出するチェッカーセンサ、メイ ンテーブル 20の前端から落下するメダル Mを検出する落下メダルセンサ、リフトアツ プホッパ 25からメダル払い出し部 11に払い出されるメダル Mを検出するメダル払レヽ 出しセンサ等が含まれる。これらのセンサには、公知のメダルゲーム機のメダルセン サと同様に近接スィッチ、光センサ、マイクロスィッチ等を用いてよレ、。また、ボールセ ンサ群には、ボール投入部 14からのボール Bの投入を検出するボール投入センサ、 メインテーブル 20から落下してボール運搬部 15に渡されるボール Bを検出するボー ル落下センサ等が含まれる。ボール落下センサは、ボール Bの種類、つまり落下した ボール Bがノーマルボール B1又はスペシャルボール B2のいずれに該当するかを判 別するセンサとしても機能する。ボール Bの種類の判別は、ボール Bl、 B2の相違に 応じて異なる信号を出力するセンサをボール落下センサとして用いることにより実現 すること力 Sできる。例えば、ボール Bl、 B2のいずれか一方を樹脂製、他方を金属製 とした場合、金属センサを利用してボール Bl、 B2の種類を判別することができる。ボ 一ノレ Bl、 B2の反射率が異なるときは、反射型の光センサをボール落下センサとして 利用し、そのセンタの出力信号の強度に応じてボール Bの種類を判別すればよい。 ボール落下センサにてボール Bの種類を判別することにより、ボールキャリア 40がボ ール Bを搬送すべきボール投入機構 60A、 60Bを特定すること力 Sできる。 [0031] The medal sensor group includes a medal insertion sensor that detects the insertion of the medal M from the medal insertion slot, a medal discharge sensor that detects the discharge of the medal M from the medal discharge unit 18, and an opening 24a as a checker. Checker sensor that detects fall of medal M to ~ 24c, fall medal sensor that detects medal M that falls from the front end of main table 20, medal payout that detects medal M that is paid out from lift-up hopper 25 to medal dispensing unit 11 Includes a labeling sensor. For these sensors, use proximity switches, optical sensors, microswitches, etc. as well as the medal sensors of known medal game machines. In addition, the ball sensor group includes a ball insertion sensor that detects the insertion of the ball B from the ball insertion unit 14, a ball drop sensor that detects the ball B that has dropped from the main table 20 and passed to the ball transport unit 15, and the like. included. The ball drop sensor also functions as a sensor that determines the type of ball B, that is, whether the dropped ball B falls under normal ball B1 or special ball B2. The discrimination of the type of ball B can be realized by using a sensor that outputs different signals depending on the difference between the balls Bl and B2 as the ball drop sensor. For example, when one of the balls Bl and B2 is made of resin and the other is made of metal, the type of the balls Bl and B2 can be determined using a metal sensor. When the reflectances of the Bonole Bl and B2 are different, the reflection type optical sensor can be used as a ball drop sensor, and the type of the ball B can be determined according to the intensity of the output signal of the center. By discriminating the type of the ball B with the ball drop sensor, the force S can be specified by the ball carrier 40 to identify the ball insertion mechanisms 60A and 60B to which the ball B should be transported.
[0032] ステーション駆動部 152には、メダノレホッノ 13a、リフトアップホッパ 25のそれぞれ の駆動装置、メダル排出部 18のメダル排出動作を実現するァクチユエータ、プッシャ 一テーブル 22、 23を往復運動させるモータ等の駆動装置、ボール投入部 14の投入 位置選択機構 14bを操作するァクチユエータ、ボール運搬部 15のボールリフタ 27を 駆動する駆動装置等が含まれる。ステーション演出部 153には、ステーションユニット STに固有のランプ、スピーカ一等の演出装置が含まれる。  [0032] The station driving unit 152 includes a driving device for each of the Medano Rehono 13a and the lift-up hopper 25, an actuator for realizing the medal discharging operation of the medal discharging unit 18, a motor for reciprocating the pusher tables 22 and 23, and the like. The device includes an actuator for operating the insertion position selection mechanism 14b of the ball insertion unit 14, a drive unit for driving the ball lifter 27 of the ball transport unit 15, and the like. Station effect section 153 includes effect devices such as lamps and speakers unique to station unit ST.
[0033] 次に、図 7〜図 20を参照してゲーム機 Gにて実行される各種の処理を説明する。ま ず、ゲーム機 Gにおけるペイアウト率の管理について説明する。本形態のゲーム機 G では、各ステーション制御ユニット 150により、各ステーションユニット STのメダル Mの 投入枚数及び払い出し枚数が計数されてステーションユニット ST毎にペイアウト率が 適宜の周期で演算される。所定の計算期間内においてメダル投入センサが検出した メダル Mの投入枚数を NSTin、同期間内にメダル払い出しセンサが検出したメダル Mの払い出し枚数を NSToutとしたとき、後者を前者で除した値 NSToutZNSTin の百分率を求めることにより、計算期間内におけるステーションユニット STの現状の ペイアウト率 P〇stを特定することができる。但し、プレイヤーから預かったメダル Mの 枚数をクレジット枚数として保持し、クレジット枚数からの引き落としと引き換えにメダ ル排出部 18力、らプレイフィールド部 12にメダル Mを投入し、メダル Mの払レ、出しをク レジット枚数への加算によって処理する機能をゲーム機 Gが備えている場合には、ク レジット枚数からの減算分を投入枚数 NSTinに、クレジット枚数への加算分を払い出 し枚数 NSToutにそれぞれ加えてペイアウト率 POstを求める必要がある。 Next, various processes executed on the game machine G will be described with reference to FIGS. Ma First, the management of the payout rate in the game machine G will be described. In the game machine G of this embodiment, each station control unit 150 counts the number of inserted and paid out medals M of each station unit ST, and calculates the payout rate for each station unit ST at an appropriate cycle. When the number of inserted medals M detected by the medal insertion sensor within the predetermined calculation period is NSTin and the number of medals M detected by the medal payout sensor during the same period is NSTout, the value obtained by dividing the latter by the former NSToutZNSTin By calculating the percentage, the current payout rate P0st of the station unit ST within the calculation period can be specified. However, the number of medals M received from the player is held as a credit number, and in exchange for deduction from the credit number, the medal discharge unit 18 power, the medal M into the play field unit 12, If the game machine G has a function to process payouts by adding to the number of credits, the subtracted amount from the number of credits is added to the number of inserted NSTin, and the amount added to the credited number is paid out to the number of NSTout In addition, it is necessary to calculate the payout rate POst.
[0034] 本形態のゲーム機 Gでは、各ステーションユニット STにおけるペイアウト率 POstが 適度に均一化されるように、ホスト制御ユニット 100と各ステーション制御ユニット 150 とにおいて図 7に示す処理がそれぞれ連係して実行される。すなわち、ホスト制御ュ ニット 100は適度な周期で全体ペイアウト率管理ノレ一チンを実行し、これに同期して 各ステーション制御ユニット 150は個別ペイアウト率管理ノレ一チンを実行する。これら のルーチンが開始されると、まずステーション制御ユニット 150はステップ S11で自ら が演算したペイアウト率 POstをホスト制御ユニット 100に通知する。これを受けて、ホ スト制御ユニット 100はステップ S21で各ステーションユニット STのペイアウト率 POst を取得し、続くステップ S22で全体のペイアウト率 POallを演算し、その演算結果を各 ステーション制御ユニット 150に通知する。全体のペイアウト率 POallは一例として各 ステーションユニット STのペイアウト率 POstの単純平均でよレヽ。  In the game machine G of this embodiment, the processing shown in FIG. 7 is linked in each of the host control unit 100 and each station control unit 150 so that the payout rate POst in each station unit ST is appropriately uniform. Executed. That is, the host control unit 100 executes the overall payout rate management notification at an appropriate period, and each station control unit 150 executes the individual payout rate management notification in synchronization with this. When these routines are started, the station control unit 150 first notifies the host control unit 100 of the payout rate POst calculated by itself in step S11. In response to this, the host control unit 100 obtains the payout rate POst of each station unit ST in step S21, calculates the overall payout rate POall in step S22, and notifies each station control unit 150 of the calculation result. To do. The overall payout rate POall is a simple average of the payout rates POst of each station unit ST as an example.
[0035] ステーション制御ユニット 150はステップ S12でホスト制御ユニット 100からのペイァ ゥト率 POallを取得し、続くステップ S 13で自身のペイアウト率 POstと全体のペイァゥ ト率 POallとの差に基づき、 自らのステーションユニット STにおける目標ペイアウト率 POsttgtを決定する。各ステーション制御ユニット 150には、予め標準的な目標ペイ アウト率 POsttgtが初期値として設定されている。そして、各ステーション制御ュニッ ト 150は、自らが演算したペイアウト率 POstがその初期値の目標ペイアウト率 POstt gtに向かって制御されるようにデジタル抽選ゲームの当選確率(当り役が成立する確 率)等を適宜調整する。さらに、ステーション制御ユニット 150は、ステップ S13にて自 身のペイアウト率 POstと全体のペイアウト率 POallとの差が許容範囲を超えて拡大し ている場合、その差が減少するように目標ペイアウト率 POsttgtを修正する。例えば 、自らのペイアウト率 POstが全体のペイアウト率 POallよりも高い場合、 目標ペイァゥ ト率 POsttgtを初期値よりも低く設定する。このように目標ペイアウト率 POsttgtを変 ィ匕させることにより、ステーションユニット ST間におけるペイアウト率 P〇stのばらつき を えること力できる。 [0035] In step S12, the station control unit 150 obtains the payout rate POall from the host control unit 100, and in step S13, based on the difference between its own payout rate POst and the overall payout rate POall, The target payout rate POsttgt in the station unit ST is determined. Each station control unit 150 has a standard target pay in advance. The out rate POsttgt is set as the initial value. Each station control unit 150 determines the winning probability (probability of winning a winning combination) of the digital lottery game so that the payout rate POst calculated by itself is controlled toward the initial target payout rate POstt gt. Adjust as appropriate. Furthermore, if the difference between the payout rate POst and the overall payout rate POall exceeds the allowable range in step S13, the station control unit 150 increases the target payout rate POsttgt so that the difference decreases. To correct. For example, when the own payout rate POst is higher than the overall payout rate POall, the target payout rate POsttgt is set lower than the initial value. By changing the target payout rate POsttgt in this way, it is possible to obtain the variation in the payout rate P0st between the station units ST.
[0036] 次に、図 8を参照してステーションユニット STにおけるゲームの制御を説明する。各 ステーションユニット STにおいては、プッシヤーテーブル 22、 23が所定の周期で往 復運動を繰り返しつつ、メダル投入口からのメダル Μの投入に応じてプレイフィール ド部 12にメダル Μが投入されてメダルプッシヤーゲームが実行される。図 8はそのメ ダル投入ロカ のメダル Μの投入の検出に応答してステーション制御ユニット 150が 実行するゲーム基本制御ルーチンを示すフローチャートである。図 8のゲーム基本制 御ルーチンにおいて、ステーション制御ユニット 150は、まずステップ S 101でメダル Μをプレイフィールド部 12に投入するために必要な処理を実行する。このときのメダ ル Μの流れは図 3を参照して説明した通りである。  Next, game control in the station unit ST will be described with reference to FIG. In each station unit ST, the pusher tables 22 and 23 repeat the back and forth movement at a predetermined cycle, and the medal Μ is inserted into the play field section 12 in response to the insertion of the medal か ら from the medal insertion slot. A pusher game is executed. FIG. 8 is a flowchart showing a basic game control routine executed by the station control unit 150 in response to detection of insertion of a medal の of the medal insertion loca. In the game basic control routine of FIG. 8, the station control unit 150 first executes processing necessary to insert the medal に into the play field unit 12 in step S101. The flow of medals at this time is as described with reference to FIG.
[0037] 次のステップ S102において、ステーション制御ユニット 150はメダル Μがチェッカ 一としての開口部 24aから 24cのいずれかに入ったか否かを判別する。チェッカーに 入っていた場合、ステーション制御ユニット 150はステップ S103に進み、デジタル抽 選ゲームにおけるスロット抽選を開始する。すなわち、ステーション制御ユニット 150 は図 9に示すゲーム画面 200をステーションモニタ 16上に表示させ、そのゲーム画 面 200に横一列に並べて配置される可変表示部 201a、 201b, 201cのそれぞれに 表示すべき絵柄を乱数等を用いて抽選する。絵柄の決定手順は通常のスロットマシ ンのそれと同様の制御則に基づいて行ってよい。そして、抽選された絵柄を可変表 示部 201a、 201b, 201cのそれぞれに所定の演出効果(アニメーション等)を与えつ つ表示する。なお、ゲーム画面 200にはビンゴゲーム部 210も設けられる力 これに ついては後述する。 [0037] In the next step S102, the station control unit 150 determines whether or not the medal に 入 っ has entered any of the openings 24a to 24c as the checker. If it is in the checker, the station control unit 150 proceeds to step S103 and starts slot lottery in the digital lottery game. That is, the station control unit 150 should display the game screen 200 shown in FIG. 9 on the station monitor 16 and display it on each of the variable display portions 201a, 201b, and 201c arranged in a horizontal row on the game screen 200. A lottery is used to draw pictures. The procedure for determining the pattern may be based on the same control rule as that for a normal slot machine. The lottery design is then given a predetermined performance effect (animation, etc.) to each of the variable display parts 201a, 201b, 201c. Display. Note that the game screen 200 is also provided with a bingo game unit 210, which will be described later.
[0038] スロット抽選の終了後、ステーション制御ユニット 150はステップ S104に進み、スロ ット抽選で決定された 3つの絵柄の組み合わせが外れ役か否か判別し、外れ役の場 合は今回のルーチンを終了する。一方、ステップ S104にて外れ役ではない場合、つ まりスロット抽選で当り役が成立した場合、ステーション制御ユニット 150はステップ S 105以下に進んで当り役の種類に応じた処理を実行する。すなわち、ステーション制 御ユニット 150はまずステップ S107で「ボール」の当り役が成立したか否か判別する 。 「ボール」の役が成立している場合、ステーション制御ユニット 150はステップ S106 へ進んでノーマルボール B 1のプレイフィールド部 12への払レ、出し(投入)を実行す る。すなわち、サテライト制御ユニット 140に対してノーマルボール B1の払い出しを要 求する。その要求に応えてサテライト制御ユニット 140はボール供給機構 50Aからノ 一マルボール B1を排出させ、これをボールキャリア 40によってステーションユニット S Tのボール投入部 14のスロープ 14aに払い出す。そのノーマルボール B1の払い出 しに同期してステーション制御ユニット 150はボール投入部 14の投入位置選択機構 14bを作動させてノーマルボール B1をプレイフィールド部 12の適宜の位置に投入す る。ノーマルボール B1の投入が完了すると、ステーション制御ユニット 150は今回の ルーチンを終える。  [0038] After the slot lottery is completed, the station control unit 150 proceeds to step S104 to determine whether or not the combination of the three symbols determined in the slot lottery is a winning combination. Exit. On the other hand, if the winning combination is not determined in step S104, that is, if a winning combination is established in the slot lottery, the station control unit 150 proceeds to step S105 and the subsequent steps and executes processing corresponding to the type of winning combination. That is, the station control unit 150 first determines in step S107 whether or not a “ball” winning combination has been established. If the “ball” combination is established, the station control unit 150 proceeds to step S106, and executes the paying and dispensing (injecting) of the normal ball B1 to the play field section 12. That is, the satellite control unit 140 is requested to pay out the normal ball B1. In response to the request, the satellite control unit 140 discharges the normal ball B1 from the ball supply mechanism 50A and delivers it to the slope 14a of the ball insertion portion 14 of the station unit ST by the ball carrier 40. In synchronization with the payout of the normal ball B1, the station control unit 150 operates the throwing position selection mechanism 14b of the ball throwing portion 14 to throw the normal ball B1 into an appropriate position in the play field portion 12. When the insertion of the normal ball B1 is completed, the station control unit 150 ends this routine.
[0039] ステップ S 105で「ボール」の当り役が成立してレ、なレ、場合、ステーション制御ュニッ ト 150はステップ S107へ進んでスロット抽選にて「通常絵柄」の当り役が成立したか 否か判別する。 「通常絵柄」の当り役の場合、ステーション制御ユニット 150はステツ プ S 108へ進んで「通常絵柄」の当り役に対応付けられた枚数のメダル Mをメダル供 給部 13からプレイフィールド部 12に供給する処理を実行する。以下において、メダ ル Mの払い出しは、リフトアップホッパ 25からメダル払い出し部 11へのメダル Mを払 い出しを意味し、メダル Mの供給はメダル供給部 13からプレイフィールド部 12へのメ ダル Mの供給を意味する。メダル供給部 13からのメダル Mの供給はメダル排出部 18 及びメダルシュート 19を経由するルートのみでもよレ、が、大量のメダル Mを一時にプ レイフィールド部 12に供給する際には他のルートを経由してメダル Mが供給されるよ うにしてもよい。 [0039] If the "ball" winning combination is established in step S105, the station control unit 150 proceeds to step S107 and determines whether or not the "normal pattern" winning combination is established in the slot lottery. Determine. In the case of a “normal pattern” winning combination, the station control unit 150 proceeds to step S108 and supplies the number of medals M corresponding to the “normal pattern” winning combination from the medal supply unit 13 to the play field unit 12. Execute the process. In the following, payout of medal M means payout of medal M from lift-up hopper 25 to medal payout section 11, and supply of medal M means medal M from medal supply section 13 to playfield section 12. Means supply. The medal supply from the medal supply unit 13 may be supplied only by the route via the medal discharge unit 18 and the medal chute 19, but when supplying a large number of medals M to the play field unit 12 at other times, Medal M will be supplied via the route You may do it.
[0040] 続くステップ S109において、ステーション制御ユニット 150はスロット抽選のモード を通常モードに設定し、その後、今回のルーチンを終了する。スロット抽選のモード は後述する。ステップ S 107にて「通常絵柄」の当り役が成立していない場合、ステー シヨン制御ユニット 150はステップ S110に進んで「確率変動絵柄」の当り役が成立す るか否か判別する。 「確率変動絵柄」の当り役が成立している場合、ステーション制御 ユニット 150はステップ SI 11に進んで「確率変動絵柄」に対応付けられた枚数のメダ ル Mをプレイフィールド部 12に供給する。続くステップ S 112におレ、て、ステーション 制御ユニット 150はスロット抽選のモードを確率変動モードに設定し、その後、今回の ルーチンを終了する。確率変動モードとは、スロット抽選で当り役が成立する確率を 通常モードに比して高めたモードである。つまり、「確率変動絵柄」の当り役が成立す ればステップ S112で確率変動モードが開始され、又は同モードが継続される。そし て、確率変動モード中に「通常絵柄」の当り役が成立した場合、ステップ S109の処理 により確率変動モードが終了する。  [0040] In subsequent step S109, the station control unit 150 sets the slot lottery mode to the normal mode, and then ends the current routine. The slot lottery mode will be described later. If the “normal pattern” winning combination is not established in step S107, the station control unit 150 proceeds to step S110 and determines whether or not the “probability varying pattern” winning combination is established. When the winning combination of the “probability variation pattern” is established, the station control unit 150 proceeds to step SI11 and supplies the play field unit 12 with the number of medals M associated with the “probability variation pattern”. In step S112, the station control unit 150 sets the slot lottery mode to the probability variation mode, and then ends the current routine. The probability variation mode is a mode in which the probability of winning a winning combination in the slot lottery is increased compared to the normal mode. That is, if the winning combination of the “probability variation pattern” is established, the probability variation mode is started in step S112, or the same mode is continued. If the “normal pattern” winning combination is established during the probability variation mode, the probability variation mode is terminated by the processing of step S109.
[0041] ステップ S110にて「確率変動絵柄」の当り役が成立していない場合、ステーション 制御ユニット 150はステップ S113に進み、「ビンゴフィーチャー」の当り役が成立して レ、るか否か判別する。 「ビンゴフィーチャー」の当り役が成立している場合、ステーショ ン制御ユニット 150はステップ S114に進み、ビンゴカードフィーチャー設定処理を実 行する。ビンゴカードフィーチャー設定処理は、サテライトユニット SAにて実行される サテライト抽選と、図 9のビンゴゲーム部 210に表示されるビンゴカード 211とを組み 合わせて実行されるビンゴゲームにおけるプレイヤーの特典を変化させることにより、 メダル Mの払い出し枚数に関するプレイヤーの期待値を変化させるための処理であ る。以下、この点を説明する。  If the winning combination of “stochastic fluctuation pattern” is not established in step S110, the station control unit 150 proceeds to step S113, and determines whether or not the winning combination of “bingo feature” is established. If the winning combination of “bingo feature” is established, the station control unit 150 proceeds to step S114, and executes bingo card feature setting processing. The bingo card feature setting process changes the player benefits in the bingo game executed by combining the satellite lottery executed in the satellite unit SA and the bingo card 211 displayed in the bingo game section 210 of FIG. This is a process for changing the expected value of the player regarding the number of medals M to be paid out. Hereinafter, this point will be described.
[0042] 図 10にビンゴゲーム部 210を拡大して示す。ビンゴゲーム部 210にはビンゴカード 211力表示される。ビンゴカード 211は 9個のマスを 3行 3列のマトリクス状に並べた構 成を有し、各マスには 1〜9の数値が適宜に配置されている。これらの数値は、サテラ イトユニット SAのビンゴステージ 30の入賞ポケット 32a、 33aに付された数値に対応 する。サテライト抽選にて入賞ポケット 32a又は 33aのいずれかにボール Bが落下す ると、その入賞ポケット 32a、 33aに付された数値が有効となる。ビンゴカード 211の縦 方向、横方向又は対角線方向に 3つの有効な数値が並ぶことにより、ビンゴ成立とな り、ォッズ表示域 212に表示された枚数のメダルがプレイフィールド部 12に供給され る。ビンゴカード 211の左辺及び下辺にはビンゴフィーチャー表示域 213が設けられ ている。ビンゴフィーチャー表示域 213には、ビンゴカード 211の横方向のライン、縦 方向のライン及び対角線方向のラインにそれぞれ対応付けて、フィーチャー表示部 2 14a〜214hが設けられている。これらのフィーチャー表示部 214a〜214hには、対 応するライン上でビンゴが成立、つまり 3つの有効な数値が並んだときに、ォッズ表示 域 212に表示された枚数のメダル Mの供給に追加して、プレイヤーに付与されるべき 特典に対応した絵柄が表示される。これらの特典は、いずれもプレイヤーへのメダル の払い出しに直接又は間接的に結び付くものであって、かつ、それらの特典がペイ アウト率に与える影響は互いに相違する。本形態では、特典として、ォッズ表示域 21 2に表示されたメダル枚数に対するボーナス枚数の加算、ノーマルボール B1又はス ぺシャルボール B2のプレイフィールド部 12への投入、「JPチャンス」の付与等が用意 されている。図 10の例では、フィーチャー表示部 214a、 214eにスペシャルボール B 2の投入を示す絵柄が、フィーチャー表示部 214b、 214d、 214f、 214hにノーマノレ ボール B1の投入を示す絵柄力 フィーチャー表示部 214d:「JPチャンス」の付与を 示す絵柄がそれぞれ出現している。従って、例えばビンゴカード 211の一番上の行 で有効な数値が 3つ横方向に並んだ場合、ビンゴ成立に伴ってスペシャルボール B2 がプレイフィールド部 12に投入される。 FIG. 10 shows the bingo game unit 210 in an enlarged manner. The bingo game unit 210 displays a bingo card 211 power. The bingo card 211 has a configuration in which nine squares are arranged in a matrix of 3 rows and 3 columns, and numerical values 1 to 9 are appropriately arranged in each square. These numbers correspond to the numbers attached to the winning pockets 32a and 33a of the bingo stage 30 of the satellite unit SA. Ball B falls in either prize pocket 32a or 33a in satellite lottery Then, the numbers attached to the winning pockets 32a and 33a become valid. By arranging three valid numerical values in the vertical direction, the horizontal direction, or the diagonal direction of the bingo card 211, bingo is established, and the number of medals displayed in the odds display area 212 is supplied to the play field section 12. A bingo feature display area 213 is provided on the left and lower sides of the bingo card 211. In the bingo feature display area 213, feature display portions 214a to 214h are provided in association with the horizontal lines, vertical lines, and diagonal lines of the bingo card 211, respectively. In these feature display sections 214a to 214h, when bingo is established on the corresponding line, that is, when three valid numerical values are arranged, it is added to the supply of the number of medals M displayed in the odds display area 212. The pattern corresponding to the privilege to be given to the player is displayed. All of these benefits are directly or indirectly linked to the payout of medals to the player, and the impact of these privileges on the payout rate is different from each other. In this form, bonuses include the addition of the bonus number to the number of medals displayed in the odds display area 212, the insertion of the normal ball B1 or the special ball B2 into the play field section 12, and the provision of "JP chance". It is prepared. In the example of FIG. 10, the pattern indicating the insertion of the special ball B 2 on the feature display sections 214a and 214e is the pattern power indicating the insertion of the normal ball B1 on the feature display sections 214b, 214d, 214f and 214h. Each pattern showing the “JP Chance” grant appears. Therefore, for example, when three valid numerical values are arranged in the horizontal direction in the top row of the bingo card 211, the special ball B2 is thrown into the play field unit 12 as bingo is established.
図 8のステップ S114におけるビンゴカードフィーチャー設定処理では、フィーチャ 一表示部 214a〜214hのいずれかに出現させるべき絵柄(特典)を新たに追加し、 あるいは修正することにより、ビンゴ成立時にプレイヤーが獲得する特典を変化させ る。これにより、メダルのペイアウト率を制御することができる。例えば、現実のペイァ ゥト率 P〇stが目標ペイアウト率 POsttgはりも低いときは、予め用意された複数の特 典のうち、ペイアウト率を高める方向への影響がより大きい特典、言い換えれば、より 多くのメダルの払い出しに結び付く特典を他の特典に比して優先的に選択すること により、ペイアウト率 P〇stを目標ペイアウト率 POsttgtにより早く収束させることができ る。反対に、現実のペイアウト率 POstが目標ペイアウト率 POsttgはりも高いときは、 予め用意された複数の特典のうち、ペイアウト率を高める方向への影響がより小さレ、 特典、言い換えれば、メダルの払い出し量が相対的に少ない特典を他の特典に比し て優先的に選択することにより、ペイアウト率 P〇stを目標ペイアウト率 POsttgtにより 早く収束させること力できる。これらの特典の選択は、例えば各特典がペイアウト率に 与える影響の大小を予め定量化し、その定量化された値に応じて各特典が選択され る確率を基本的に設定し、ペイアウト率を高める方向に制御したい場合にはペイァゥ ト率への影響 (但し、高める方向への影響)がより大きな特典の選択確率を基本設定 よりも高め、反対にペイアウト率を下げる方向に制御したい場合にはペイアウト率への 影響がより小さい特典の選択確率を基本設定よりも高めるようにすればよい。ステップIn the bingo card feature setting process in step S114 of FIG. 8, the player obtains when the bingo is established by newly adding or modifying a pattern (privilege) that should appear in one of the feature display sections 214a to 214h. Change the benefits. Thereby, the payout rate of medals can be controlled. For example, when the actual payout rate P0st is low, the target payout rate POsttg is low. By preferentially selecting benefits associated with paying out many medals over other benefits, the payout rate P0st can be converged more quickly to the target payout rate POsttgt. The On the other hand, when the actual payout rate POst is high, the target payout rate POsttg is also high, and the impact on the direction of increasing the payout rate is smaller among the multiple benefits prepared in advance. By preferentially selecting benefits with a relatively small amount over other benefits, the payout rate P0st can be converged more quickly with the target payout rate POsttgt. These benefits are selected by, for example, quantifying the impact of each benefit on the payout rate in advance, and basically setting the probability that each benefit will be selected according to the quantified value to increase the payout rate. If you want to control in the direction, payout ratio (however, the effect on the direction to increase) is higher than the basic setting, and conversely, if you want to control the payout ratio lower, payout The benefit selection probability that has a smaller impact on the rate should be made higher than the basic setting. Step
S114にてフィーチャー設定処理が完了すると、ステーション制御ユニット 150は今回 のルーチンを終える。 When the feature setting process is completed in S114, the station control unit 150 ends the current routine.
[0044] 図 8のステップ S113にて「ビンゴフィーチャー」の当り役が成立していない場合、ス テーシヨン制御ユニット 150はステップ S 115に進み、「ダイレクトサテライト」の当り役 が成立してレ、るか否か判別する。 「ダイレクトサテライト」の当り役が成立してレ、る場合 、ステーション制御ユニット 150はステップ S123に進む。一方、「ダイレクトサテライト」 の当り役が成立してレ、なレ、場合、ステーション制御ユニット 150はステップ S 116に進 み、「ダイレクトセンター」の当り役が成立しているものと識別する。続くステップ S123 にて、ステーション制御ユニット 150は、センター制御ユニット 130に対してセンター 抽選の実行を要求し、その後、今回のルーチンを終了する。なお、この場合、ボール 運搬部 15にボール Bが搬出されていないので、ボール供給機構 50Aからボールキ ャリア 40にボーノレ B 1を払い出し、そのボール B 1をボール投入機構 60Aまで搬送し てサテライト抽選を実行する。  [0044] If the "bingo feature" winning combination is not established in step S113 of Fig. 8, the station control unit 150 proceeds to step S115, and whether or not the "direct satellite" winning combination is established. To determine. If the winning of “direct satellite” is established, the station control unit 150 proceeds to step S123. On the other hand, if the “direct satellite” winning combination is established, the station control unit 150 proceeds to step S116 and identifies that the “direct center” winning combination is established. In subsequent step S123, the station control unit 150 requests the center control unit 130 to execute center lottery, and thereafter ends the current routine. In this case, since the ball B is not carried out to the ball transport unit 15, the ball supply mechanism 50A pays out the Bonole B 1 to the ball carrier 40, transports the ball B 1 to the ball insertion mechanism 60A, and performs satellite lottery. Execute.
[0045] 図 8のステップ S102にてメダル Mがチェッカーに入っていない場合、ステーション 制御ユニット 150はステップ S120に進み、ボール B力メインテーブル 20から落下した か否か判別する。ボール Bが落下していなければ今回のルーチンを終了する。一方 、ボール Bが落下した場合、ステーション制御ユニット 150はステップ S121に進み、 落下したボール Bがスペシャルボール B2か否か判別する。ボール Bの種類の判別は 図 6のセンサ群 151に関して説明した通りである。落下したボール Bがスペシャルボ ール B2の場合、ステーション制御ユニット 150はステップ S122に進み、サテライト抽 選をビンゴステージ 30の内周部 33にて実行すべきものと決定する。一方、落下した ボール Bがスペシャルボール B2ではない場合、ステーション制御ユニット 150はステ ップ S123に進み、サテライト抽選をビンゴステージ 30の外周部 32にて実行すべきも のと決定する。サテライト抽選を実行すべき領域を判別した後、ステーション制御ュニ ット 150はステップ S124に進み、サテライト制御ユニット 140に対してサテライト抽選 を要求する。この場合、ステーション制御ユニット 150は、サテライト抽選を外周部 32 又は内周部 33のいずれにて実行すべきかを指定する情報もサテライト制御ユニット 1 40に提供する。サテライト抽選の要求後、ステーション制御ユニット 150は今回のル 一チンを終了する。なお、サテライト抽選の要求に併せて、ステーション制御ユニット 150は、落下したボール Bがスロープ 28の終端まで搬送されるようにボール運搬部 1 5の動作を制御する。 If the medal M is not in the checker in step S102 of FIG. 8, the station control unit 150 proceeds to step S120 and determines whether or not the ball B force main table 20 has dropped. If Ball B is not falling, the current routine is terminated. On the other hand, if the ball B has dropped, the station control unit 150 proceeds to step S121, and determines whether or not the dropped ball B is the special ball B2. The type of ball B This is as described for the sensor group 151 in FIG. If the dropped ball B is the special ball B2, the station control unit 150 proceeds to step S122, and determines that the satellite lottery should be executed at the inner periphery 33 of the bingo stage 30. On the other hand, if the dropped ball B is not the special ball B2, the station control unit 150 proceeds to step S123 and determines that the satellite lottery should be executed on the outer peripheral portion 32 of the bingo stage 30. After determining the area where the satellite lottery is to be executed, the station control unit 150 proceeds to step S124 and requests the satellite control unit 140 to perform the satellite lottery. In this case, the station control unit 150 also provides the satellite control unit 140 with information that specifies whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33. After requesting the satellite lottery, the station control unit 150 ends this routine. In conjunction with the satellite lottery request, the station control unit 150 controls the operation of the ball transport unit 15 so that the dropped ball B is transported to the end of the slope 28.
[0046] 図 11はステーション制御ユニット 150からのサテライト抽選の要求に応答してサテラ イト制御ユニット 140が実行するサテライト抽選ルーチンを示すフローチャートである 。サテライト抽選ルーチンにおいて、サテライト制御ユニット 140はまずステップ S201 でサテライト抽選を外周部 32又は内周部 33のいずれにて実行すべきかをステーショ ン制御ユニット 150から提供された情報によって判別する。外周部 32にて実行すベ き場合、サテライト制御ユニット 140はステップ S202に進み、ステーションユニット ST のボール運搬部 15にて搬送されたボール B (この場合はノーマルボール B 1である。 )がボール投入機構 60Aから外周部 32に投入されるように、ボールキャリア 40及び ボール投入機構 60Aの動作を制御する。一方、サテライト抽選を内周部 33にて実行 すべき場合、サテライト制御ユニット 140はステップ S203に進み、ステーションュニッ ト STのボール運搬部 15にて搬送されたボール B (この場合はスペシャルボール B2 である。)がボール投入機構 60Bから内周部 33に投入されるように、ボールキャリア 4 0及びボール投入機構 60Bの動作を制御する。  FIG. 11 is a flowchart showing a satellite lottery routine executed by the satellite control unit 140 in response to a satellite lottery request from the station control unit 150. In the satellite lottery routine, the satellite control unit 140 first determines in step S201 whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33 based on the information provided from the station control unit 150. If it is to be executed on the outer peripheral portion 32, the satellite control unit 140 proceeds to step S202, and the ball B (in this case, the normal ball B 1) transported by the ball transport portion 15 of the station unit ST is the ball. The operations of the ball carrier 40 and the ball throwing mechanism 60A are controlled so as to be thrown into the outer peripheral portion 32 from the throwing mechanism 60A. On the other hand, if the satellite lottery is to be executed at the inner periphery 33, the satellite control unit 140 proceeds to step S203, and the ball B transported by the ball transport unit 15 of the station unit ST (in this case, the special ball B2 Is controlled so that the ball carrier 40 and the ball throwing mechanism 60B are put into the inner peripheral portion 33 from the ball throwing mechanism 60B.
[0047] ボール Bの投入後、サテライト制御ユニット 140はステップ S204に進み、投入され たボール Bがいずれの入賞ポケット 32a (又は 33a)に落下した力、、をセンサ群 141に 含まれる入賞センサの検出信号に基づいて読み取る。続くステップ S205において、 サテライト制御ユニット 140は、ボール Bが落下した入賞ポケット 32a (又は 33a)力 SJP チャンスポケット、つまり「JPチャンス」の文字が付された入賞ポケットか否か判別する 。そして、 JPチャンスポケットであった場合、サテライト制御ユニット 140はステップ S2 06に進み、センター制御ユニット 130に対してセンター抽選を要求する。入賞ポケッ トカ SJPチャンスポケットではない場合、ステップ S206はスキップされる。 [0047] After the ball B is inserted, the satellite control unit 140 proceeds to step S204, and the force that the inserted ball B falls into any winning pocket 32a (or 33a) is applied to the sensor group 141. Read based on the detection signal of the winning sensor included. In the following step S205, the satellite control unit 140 determines whether or not the winning pocket 32a (or 33a) force SJP chance pocket where the ball B has fallen, that is, the winning pocket with the letters “JP chance” attached thereto. If it is the JP chance pocket, the satellite control unit 140 proceeds to step S2 06 and requests the center control unit 130 to perform the center lottery. If it is not the winning pocket pocket SJP chance pocket, step S206 is skipped.
[0048] 次のステップ S207において、サテライト制御ユニット 140はホスト制御ユニット 100 及びステーション制御ユニット 150 (但し、サテライト抽選を要求したステーション制御 ユニット 150である。)に対して、ボール Bが落下した入賞ポケット 32a (又は 33a)の番 号又は文字を通知する。その通知後、サテライト制御ユニット 140はサテライト抽選ル 一チンを終了する。 [0048] In the next step S207, the satellite control unit 140 receives the winning pocket in which the ball B has dropped against the host control unit 100 and the station control unit 150 (however, the station control unit 150 that requested the satellite lottery). Notify 32a (or 33a) number or letter. After the notification, the satellite control unit 140 ends the satellite lottery routine.
[0049] 図 12は、ホスト制御ユニット 100力 サテライト制御ユニット 140力、らの入賞ポケット の番号又は文字(以下、番号で代表する。)の通知に対応して実行する入賞確率判 定ルーチンを示すフローチャートである。このルーチンは、ビンゴステージ 30の各入 賞ポケット 32a、 33aにおけるボール Bの落下の確率(ボール Bの入り易さ)が機械的 誤差等の影響で均一とならないため、その確率のばらつきを把握してゲームの制御 に反映させるベく実行される。このルーチンにおいて、ホスト制御ユニット 100は、ま ずステップ S301でサテライト制御ユニット 140からの入賞ポケット番号の通知に応じ て入賞回数データを更新する。入賞回数データは、例えば図 13に示すように入賞ポ ケット 32a、 33aに付された入賞ポケットの番号(1〜9の数値及び「JP」)と、各番号へ の入賞回数 N1〜N9、 Njpとを対応付けて記憶したデータである。入賞回数は適当 なサンプリング期間(一例として過去 1000回の抽選回数)内のものである。例えばサ テライト抽選にて番号 1が付された入賞ポケット 32aにボール B1が入賞した旨の通知 を受け取った場合、ポケット番号 1の入賞回数 N1に 1が加算され、かつサンプリング 期間内で最も古い抽選機会に対応するポケット番号 x (xは 1〜9のいずれ力、、又 fお P )の入賞回数 Nxから 1が減算される。  [0049] FIG. 12 shows a winning probability determination routine executed in response to the notification of the host control unit 100 power satellite control unit 140 power, their winning pocket number or character (hereinafter referred to as a number). It is a flowchart. In this routine, the probability of the fall of the ball B in each winning pocket 32a, 33a of the bingo stage 30 (ease of entering the ball B) is not uniform due to the effects of mechanical errors. To be reflected in the game control. In this routine, the host control unit 100 first updates the winning frequency data in response to the winning pocket number notification from the satellite control unit 140 in step S301. For example, as shown in Fig. 13, the number-of-wins data is the numbers of the winning pockets (numbers 1-9 and "JP") attached to the winning pockets 32a, 33a, and the number of winnings N1 to N9, Njp Is stored in association with each other. The number of winnings is within an appropriate sampling period (for example, the past 1000 lotteries). For example, when a notification that the ball B1 has won a prize is received in the winning pocket 32a numbered 1 in the satellite lottery, 1 is added to the winning number N1 of pocket number 1, and the oldest lottery in the sampling period. 1 is subtracted from the winning number Nx of the pocket number x (x is any force from 1 to 9, and f is P) corresponding to the opportunity.
[0050] 次に、ホスト制御ユニット 100は、ステップ S302でポケット番号毎の入賞確率を演 算する。その演算は各ポケット番号毎の入賞回数 N1〜N9、 Njpをサンプリング期間 内の抽選回数で除した値である。なお、「JPチャンス」に対応するポケット番号 JPの入 賞確率についてはその演算を省略してもよい。続ぐステップ S302でホスト制御ュニ ット 100は、演算されたポケット番号毎の入賞確率をステーション制御ユニット 150に 通知し、その後に今回のルーチンを終了する。なお、ステップ S303において通知先 となるステーション制御ユニット 150は、サテライト抽選の結果を通知したサテライト制 御ユニット 140を含んだサテライトユニット SAと組み合わされる 4台のステーションュ ニット STの制御ユニット 150である。つまり、入賞確率判定ルーチンはサテライトュニ ット SAとこれに組み合わされる 4台のステーションユニット STとを一つの単位として、 その単位毎に区別して実行される。 [0050] Next, the host control unit 100 calculates a winning probability for each pocket number in step S302. The calculation is the number of winnings for each pocket number N1 to N9, Njp sampling period The value divided by the number of lotteries. The calculation of the winning probability of the pocket number JP corresponding to “JP Chance” may be omitted. In subsequent step S302, the host control unit 100 notifies the station control unit 150 of the winning probability for each calculated pocket number, and thereafter ends the current routine. Note that the station control unit 150 that is the notification destination in step S303 is the control unit 150 of the four station units ST combined with the satellite unit SA including the satellite control unit 140 that has notified the result of the satellite lottery. In other words, the winning probability determination routine is executed separately for each unit with the satellite unit SA and the four station units ST combined therewith as one unit.
[0051] 図 14は、ステーション制御ユニット 150が、サテライト制御ユニット 140から入賞ボケ ットの番号を通知された場合に実行するビンゴゲームルーチンを示すフローチャート である。ビンゴゲームルーチンにおいて、ステーション制御ユニット 150はまずステツ プ S131で、サテライト制御ユニット 140力ら通知された入賞ポケット 32a又は 33aの 番号と同一の数値をビンゴカード 211上で有効化する。但し、入賞ポケットが「JPチヤ ンス」であった場合には有効化は行われなレ、。  FIG. 14 is a flowchart showing a bingo game routine that is executed when the station control unit 150 is notified of the number of the winning rocket from the satellite control unit 140. In the bingo game routine, the station control unit 150 first activates on the bingo card 211 a value identical to the number of the winning pocket 32a or 33a notified by the satellite control unit 140 in step S131. However, if the winning pocket is “JP Chance”, it will not be activated.
[0052] 続くステップ S132において、ステーション制御ユニット 150はビンゴカード 211でビ ンゴ成立、すなわち 3つの有効な数値が一列に並んだか否か判別する。ビンゴ成立 の場合、ステーション制御ユニット 150はステップ S133に進み、ビンゴ成立に対する 報酬として、ビンゴ WIN枚数とリピート WIN枚数とを合計した枚数のメダル Mをプレイ フィールド部 12に供給する。ここでビンゴ WIN枚数は図 10のォッズ表示域 212に表 示された枚数である。リピート WIN枚数とは、図 10のリピート枚数表示部 215に表示 された枚数である。リピート WIN枚数については後述する。さらに、ステップ S133に おいて、ステーション制御ユニット 150は、図 10のビンゴゲーム部 210のフィーチャー 表示部 214a〜214hのうち、ビンゴが成立した行又は列(以下、これを入賞ラインと 呼ぶ。)の表示部に出現している絵柄に対応する特典をプレイヤーに付与する。本 形態では、例えばメダルの払い出し枚数の加算、ボール Bの投入、「JPチャンス」の 付与といった特典が付与される。 「JPチャンス」の付与は、図 12のステップ S205力 S206へ処理が進む場合と同様に、センター抽選の要求である。 [0053] 次のステップ S135において、ステーション制御ユニット 150は、入賞ライン上のフィ 一チヤ一をリセット、つまり、その入賞ラインに対応付けられた特典を消滅させる。そ の後、ステーション制御ユニット 150はステップ S136に進み、ホスト制御ユニット 100 力 通知された各ポケット番号の入賞確率を取得する。続くステップ S137においてス テーシヨン制御ユニット 150は、ポケット番号の入賞確率及びペイアウト率 POstと目 標ペイアウト率 POsttgtとの差を参照しつつ入賞ライン上の数値の並び替えを実行 する。例えば、図 15に示すようにビンゴカードの中央の行が入賞ラインとなり、その入 賞ライン上の数値が 7、 6、 4で、かつそれらの数値に対応する入賞ポケット番号の入 賞確率 P7、 P6、 P4に P7 >P6 >P4の大小関係が存在していた場合を考える。ステ ップ S137の並べ替え処理では、この入賞ライン上に配置された 3つの数値の並び順 を再設定する。ビンゴカードの中央のマスは縦方向、横方向及び対角線方向のいず れのラインにも含まれ得るマスであり、ここに入賞確率の高い数値が配置された場合 には、入賞確率の低い数値が配置された場合との比較において、ビンゴ成立となる 確率が相対的に高くなる。そこで、ステップ S137の並べ替えにおいては、 目標ペイ アウト率 POsttgtが現実のペイアウト率 POstよりも十分に高い場合、中央のマスに入 賞確率が最も高い数値である 7を配置し、その他の数値を左右のマスに割り振る。こ れにより、ビンゴ成立の確率を上昇させる。一方、 目標ペイアウト率 POsttgtが現実 のペイアウト率 POstよりも十分に低い場合、中央のマスに入賞確率が最も低い数値 である 4を配置し、その他の数値を左右のマスに割り振る。これにより、ビンゴ成立の 確率を低下させる。このように、入賞確率に応じて数値の並び替えを実施してビンゴ 成立の確率を変化させることにより、ペイアウト率 POstを目標ペイアウト率 POsttgtに 向かってより早く変化させることが可能となる。 In the following step S132, the station control unit 150 determines whether bingo is established in the bingo card 211, that is, whether or not three valid numerical values are arranged in a line. If bingo is established, the station control unit 150 proceeds to step S133, and supplies the play field unit 12 with a total number of medals M of the bingo WIN number and the repeat WIN number as a reward for the bingo establishment. Here, the number of bingo WIN is the number displayed in the odds display area 212 in FIG. The number of repeat WINs is the number displayed in repeat number display section 215 in FIG. The number of repeat WINs will be described later. Further, in step S133, the station control unit 150 sets the row or column in which the bingo is established among the feature display units 214a to 214h of the bingo game unit 210 in FIG. 10 (hereinafter referred to as a winning line). A privilege corresponding to the pattern appearing on the display unit is given to the player. In this embodiment, for example, benefits such as addition of the number of medals to be paid out, insertion of the ball B, and “JP chance” are granted. The granting of “JP chance” is a request for the center lottery as in the case where the process proceeds to step S205 force S206 in FIG. [0053] In the next step S135, the station control unit 150 resets the feature on the winning line, that is, extinguishes the privilege associated with the winning line. Thereafter, the station control unit 150 proceeds to step S136, and acquires the winning probability of each pocket number notified to the host control unit 100. In subsequent step S137, the station control unit 150 executes the rearrangement of the numbers on the winning line while referring to the winning probability of the pocket number and the difference between the payout rate POst and the target payout rate POsttgt. For example, as shown in FIG. 15, the center line of the bingo card is the winning line, the numbers on the winning line are 7, 6, and 4, and the winning probability P7 of the winning pocket number corresponding to those numbers is Consider the case where there is a magnitude relationship of P7>P6> P4 between P6 and P4. In the sorting process in step S137, the order of the three numbers arranged on the winning line is reset. The central square of the bingo card is a square that can be included in any of the vertical, horizontal, and diagonal lines. If a numerical value with a high winning probability is placed here, a numerical value with a low winning probability is set. Compared to the case where is placed, the probability that Bingo will be established is relatively high. Therefore, in the rearrangement in step S137, if the target payout rate POsttgt is sufficiently higher than the actual payout rate POst, the number 7 having the highest winning probability is placed in the central square, and other values are set. Allocate to the left and right squares. This raises the probability of bingo establishment. On the other hand, if the target payout rate POsttgt is sufficiently lower than the actual payout rate POst, the number 4 with the lowest winning probability is placed in the central square, and other numbers are assigned to the left and right squares. This reduces the probability of bingo being established. In this way, by changing the probability of bingo establishment by rearranging the numerical values according to the winning probability, it becomes possible to change the payout rate POst faster toward the target payout rate POsttgt.
[0054] 図 14に戻って説明を続ける。入賞ラインの数値の並び替えを実施した後、ステーシ ヨン制御ユニット 150は今回のルーチンを終了する。なお、並び替え後の入賞ライン の各数値は無効化された初期状態となる。一方、ステップ S132にてビンゴが成立し ていない場合、ステーション制御ユニット 150はステップ S140に進み、入賞ポケット 番号がリピートか否か判別する。サテライト抽選で通知された数値が既にビンゴカー ド 211上で有効化されている場合にリピートと判定する。リピートと判定された場合、ス テーシヨン制御ユニット 150はステップ S141に進み、リピートステップを 1ステップ増 カロさせる。つまり、図 10のリピート枚数表示部 215に表示されたリピート WIN枚数を 一段階大きい値に変更する。図 10の例では、リピート WIN枚数力 リピート回数が 1 回のとき 10枚、 2回のとき 20枚、 3回のとき 40枚と徐々に増カロしてレ、る。ビンゴ成立時 には、リピート回数に応じたリピート WIN枚数のメダルがプレイフィールド部 12に供給 される(ステップ S 133参照)。 Returning to FIG. 14, the description will be continued. After rearranging the numbers on the winning line, the station control unit 150 ends the current routine. In addition, each numerical value of the winning line after the rearrangement is in an initial state that is invalidated. On the other hand, if bingo is not established in step S132, the station control unit 150 proceeds to step S140, and determines whether or not the winning pocket number is repeat. If the value notified in the satellite lottery has already been validated on the bingo card 211, it is determined to be repeat. If it is determined to be repeat, The stage control unit 150 proceeds to step S141 and increases the repeat step by one step. That is, the repeat WIN number displayed in the repeat number display section 215 in FIG. 10 is changed to a value larger by one step. In the example shown in Fig. 10, the repeat WIN number power is gradually increased to 10 sheets when the number of repeats is 1, 20 sheets when the number of repeats is 40, and 40 sheets when the number of repeats is 3. When the bingo is established, a repeat WIN number of medals corresponding to the number of repeats is supplied to the play field unit 12 (see step S133).
[0055] 続くステップ S142において、ステーション制御ユニット 150はノーマルボール B1の プレイフィールド部 12への払い出しを実行する。この処理は図 8のステップ S106と同 様でよい。ノーマルボール B1の払い出し後、ステーション制御ユニット 150は今回の ルーチンを終了する。ステップ S140にてリピートではなかった場合、ステーション制 御ユニット 150はステップ S143に進んで所定枚数のメダル Mの供給を実行し、その 後に今回のルーチンを終了する。  [0055] In subsequent step S142, the station control unit 150 executes payout of the normal ball B1 to the play field unit 12. This process may be the same as step S106 in FIG. After paying out the normal ball B1, the station control unit 150 ends this routine. If it is not a repeat in step S140, the station control unit 150 proceeds to step S143 to supply a predetermined number of medals M, and then ends the current routine.
[0056] 図 16は、センター抽選の要求に応答してセンター制御ユニット 130が実行するセン タ抽選ルーチンを示すフローチャートである。センター抽選は、図 8のステップ S117 、又は図 11のステップ S206にて要求される他、図 14のステップ S133で付与される ビンゴフィーチャーが「JPチャンス」の場合にも要求される。センター抽選ルーチンに おいて、センター制御ユニット 130は、まずステップ S401でセンター抽選を実行する 。すなわち、大ルーレット 71を回転させつつ大ボール投入機構 72から大ボール 73を 投入させる。続くステップ S402において、センター制御ユニット 130は大ボール 73が JP獲得ポケットとして定義された入賞ポケット 71aに入ったか否か判別する。なお、大 ボール 73の投入からボールが入るまでに相当の時間を要する場合には、大ボール 7 3の投入でー且処理を中断し、大ルーレット 71のいずれかの入賞ポケット 71aへの大 ボール 73の取り込みの検出をトリガとして図 16の処理を再開してもよい。  FIG. 16 is a flowchart showing a center lottery routine executed by the center control unit 130 in response to a center lottery request. The center lottery is required in step S117 of FIG. 8 or step S206 of FIG. 11, and is also required when the bingo feature given in step S133 of FIG. 14 is “JP Chance”. In the center lottery routine, the center control unit 130 first executes center lottery in step S401. That is, the large ball 73 is thrown from the large ball throwing mechanism 72 while rotating the large roulette 71. In subsequent step S402, the center control unit 130 determines whether or not the large ball 73 has entered the winning pocket 71a defined as the JP acquisition pocket. If a considerable amount of time is required from the introduction of the large ball 73 to the entry of the large ball 73, the processing is interrupted by the insertion of the large ball 73, and the large ball in any winning pocket 71a of the large roulette 71 is interrupted. The process of FIG. 16 may be restarted with the detection of 73 captures as a trigger.
[0057] ステップ S402で JP獲得ポケットへ大ボール 73が取り込まれたと判断した場合、セ ンター制御ユニット 130はステップ S403に進み、センター抽選を要求したステーショ ン制御ユニット 150に対して JP当選に対応する枚数のメダルのプレイフィールド部 12 への供給を指示する。メダル供給の指示後は今回のルーチンを終了する。なお、サ テライト制御ユニット 140からセンター抽選が要求された場合、そのサテライト制御ュ ニット 140に対してサテライト抽選を要求したステーション制御ユニット 150がメダル供 給指示の通知先となる。一方、ステップ S402で JP獲得ポケットに大ボール 73が取り 込まれていない場合、センター制御ユニット 130はステップ S404に進み、グランドス ロットポケットとして定義された入賞ポケット 71aに大ボール 73が取り込まれたか否か 判別する。グランドスロットポケットに大ボール 73が取り込まれた場合、センター制御 ユニット 130はステップ S405に進んでホスト制御ユニット 100にグランドスロット抽選 の実行を要求し、その後に今回のルーチンを終了する。 [0057] If it is determined in step S402 that the large ball 73 has been taken into the JP acquisition pocket, the center control unit 130 proceeds to step S403 and responds to the JP win for the station control unit 150 that requested the center lottery. Instruct the supply of the number of medals to the play field section 12. After the medal supply instruction, the current routine is terminated. If the satellite control unit 140 requests center lottery, the satellite control unit 140 The station control unit 150 that requested the satellite lottery for the knit 140 becomes the notification destination of the medal supply instruction. On the other hand, if the big ball 73 has not been taken into the JP acquisition pocket in step S402, the center control unit 130 proceeds to step S404, and whether or not the big ball 73 has been taken into the winning pocket 71a defined as the grand slot pocket. Determine if. When the large ball 73 is taken into the ground slot pocket, the center control unit 130 proceeds to step S405, requests the host control unit 100 to execute the grand slot lottery, and then ends the current routine.
[0058] ステップ S404でグランドスロットポケットに大ボール 73が取り込まれていない場合、 センター制御ユニット 130はステップ S406に進み、センター抽選に対応付けられた 枚数のメダル Mのプレイフィールド部 12への供給をステーション制御ユニット 150に 指示する。この場合の供給枚数はステップ S403で指示される枚数よりも十分に少な レ、。大ボール 73が取り込まれた入賞ポケット 71aの種類に応じて異なる枚数を指示し てもよレ、。メダル供給指示の通知先はステップ S403の場合と同様である。メダル供 給の指示後、センター制御ユニット 130は今回のルーチンを終了する。  [0058] If the large ball 73 is not taken into the ground slot pocket in step S404, the center control unit 130 proceeds to step S406 and supplies the play field unit 12 with the number of medals M associated with the center lottery. Instruct the station control unit 150. In this case, the number of sheets to be supplied is sufficiently smaller than the number instructed in step S403. Depending on the type of winning pocket 71a in which the big ball 73 is taken in, different numbers may be indicated. The notification destination of the medal supply instruction is the same as in step S403. After the medal supply instruction, the center control unit 130 ends the current routine.
[0059] 図 17はホスト制御ユニット 100がセンター制御ユニット 130からのグランドスロット抽 選の要求(図 16のステップ S405)に応答して実行するグランドスロット抽選ルーチン を示すフローチャートである。グランドスロット抽選ルーチンにおいて、ホスト制御ュニ ット 100はまずステップ S501でグランドスロット抽選を実行する。グランドスロット抽選 は、ステーションユニット STのステーションモニタ 16上で実行されるデジタル抽選ゲ ームと同じぐ 3つの絵柄の組み合わせによって当り役の成否を競うスロット抽選であ る力 そのゲーム画面はセンター PC120を介してセンターモニタ 70上に表示される 。グランドスロット抽選における絵柄の組み合わせの決定、言い換えればグランドスロ ット抽選における当選確率の決定においては、図 7の処理で演算される全体のペイ アウト率 POallが参照されてもょレ、。  FIG. 17 is a flowchart showing a grand slot lottery routine executed by the host control unit 100 in response to a grand slot lottery request from the center control unit 130 (step S405 in FIG. 16). In the grand slot lottery routine, the host control unit 100 first executes a grand slot lottery in step S501. The grand slot lottery is a slot lottery that competes for the success or failure of a winning combination by combining three pictures in the same way as the digital lottery game executed on the station monitor 16 of the station unit ST. Displayed on the center monitor 70. In determining the pattern combination in the grand slot lottery, in other words, determining the winning probability in the grand slot lottery, the overall payout rate POall calculated in the process of FIG.
[0060] グランドスロット抽選の実行後、ホスト制御ユニット 100はステップ S502に進み、グラ ンドスロット抽選にて「プレミアムモード」の当選役が成立したか否か判別する。 「プレミ アムモード」の当選役が成立している場合、ホスト制御ユニット 100はステップ S503 に進み、ステーション制御ユニット 150に対してプレミアムモードへの移行を要求する 。この場合の要求先は、図 16のステップ S405にてグランドスロット抽選を要求する契 機となったセンター抽選をセンター制御ユニット 130に対して要求したステーション制 御ユニット 150である。プレミアムモードへの移行の要求後、ホスト制御ユニット 100 は今回のルーチンを終了する。 [0060] After the grand slot lottery is executed, the host control unit 100 proceeds to step S502, and determines whether or not the winning combination of "premium mode" is established in the grand slot lottery. If the winning combination of “premium mode” is established, the host control unit 100 proceeds to step S503 and requests the station control unit 150 to shift to the premium mode. . The request destination in this case is the station control unit 150 that requested the center control unit 130 for the center lottery that triggered the request for the grand slot lottery in step S405 of FIG. After requesting the transition to the premium mode, the host control unit 100 ends this routine.
[0061] ステップ S502で「プレミアムモード」の当選役が成立していない場合、ホスト制御ュ ニット 100はステップ S504に進み、「サテライトゲーム」の当選役が成立したか否か判 別する。「サテライトゲーム」の当選役が成立している場合、ホスト制御ユニット 100は ステップ S505に進み、センター抽選を要求したサテライト制御ユニット 140に対して 所定のセンターゲームの実行を要求する。その要求後、ホスト制御ユニット 100は今 回のルーチンを終了する。サテライトゲームの実行を要求されたサテライト制御ュニッ ト 140は所定の手順でサテライトゲームを実行し、そのゲーム結果に応じたメダル M の供給をステーション制御ユニット 150 (ステップ S503の要求先と同じ)に対して指示 する。  If the winning combination of “Premium Mode” is not established in Step S502, the host control unit 100 proceeds to Step S504, and determines whether or not the winning combination of “Satellite Game” is established. When the winning combination of the “satellite game” is established, the host control unit 100 proceeds to step S505, and requests the satellite control unit 140 that has requested the center lottery to execute a predetermined center game. After that request, the host control unit 100 ends the current routine. The satellite control unit 140 requested to execute the satellite game executes the satellite game according to a predetermined procedure, and supplies the medal M according to the game result to the station control unit 150 (same as the request destination of step S503). Instruct.
[0062] ステップ S504にて「サテライトゲーム」の当選役が成立していない場合、ホスト制御 ユニット 100はステップ S506に進み、「メダル WIN」の当選役が成立したか否か判別 する。「メダル WIN」の当選役が成立している場合、ホスト制御ユニット 100はステップ S507に進み、ステーション制御ユニット 150に対して JP枚数(図 16のステップ S403 にて指示される供給枚数)に、「メダル WIN」の当選役に対応付けられた枚数を加算 した枚数のメダルの供給をステーション制御ユニット 150に対して指示する。この場合 の指示先もステップ S503と同様である。メダル供給の要求後、ホスト制御ユニット 10 0は今回のルーチンを終了する。  If the winning combination of “satellite game” is not established in step S504, the host control unit 100 proceeds to step S506, and determines whether or not the winning combination of “medal WIN” is established. If the winning combination of “medal WIN” has been established, the host control unit 100 proceeds to step S507, and the station control unit 150 receives the JP number (the number supplied in step S403 in FIG. 16) as “ The station control unit 150 is instructed to supply the number of medals obtained by adding the number associated with the winning combination of “Medal WIN”. The instruction destination in this case is the same as in step S503. After requesting medal supply, the host control unit 100 ends this routine.
[0063] ステップ S506にて「メダル WIN」の当選役が成立していない場合、ホスト制御ュニ ット 100はステップ S 508に進み、センター制御ュニット 130に対してセンター抽選の 再実行を要求する。これを受けて、センター制御ユニット 130は図 16のセンター抽選 を再度実行する。センター抽選の再実行を要求した後、ホスト制御ユニット 100は今 回のルーチンを終了する。  [0063] If the winning combination of "medal WIN" is not established in step S506, the host control unit 100 proceeds to step S508 and requests the center control unit 130 to re-execute the center lottery. . In response to this, the center control unit 130 executes the center lottery of FIG. 16 again. After requesting the center lottery to be re-executed, the host control unit 100 ends the current routine.
[0064] 図 18は、ホスト制御ユニット 100力 プレミアムモードへの移行が要求された場合( 図 17のステップ S503)にステーション制御ユニット 150が実行するプレミアムモード ルーチンを示すフローチャートである。このルーチンは、メダル Mのプレイフィールド 部 12への投入が検出された場合に、図 8のゲーム基本制御ルーチンに代えて実行 される。つまり、プレミアムモードの実行時にはゲーム基本制御ルーチンに基づくゲ ーム制御は実行されない。また、プレミアムモードが実行される場合、図 9に示すグー ム画面 200に代えて図 19に示すゲーム画面 220がステーションモニタ 16上に表示さ れる。ゲーム画面 220は横方向に 3つの可変表示部 201a、 201b, 201cが設けられ る点で図 9のゲーム画面 200と共通するが、画面上部にはビンゴゲーム部 210に代 えて、継続条件表示部 221が設けられる点で相違する。継続条件表示部 221には、 :!〜 9の数値が横一列に並べて表示され、かつそれらの数値はプレミアムモードを継 続させる数値として有効か無効かに応じて異なる態様で表示される。図 19では有効 な数値に丸印が付され、無効な数値には Xが付されている。 FIG. 18 shows a premium mode executed by the station control unit 150 when a transition to the host control unit 100 power premium mode is requested (step S503 in FIG. 17). It is a flowchart which shows a routine. This routine is executed instead of the game basic control routine of FIG. 8 when the insertion of the medal M into the play field section 12 is detected. That is, the game control based on the game basic control routine is not executed when the premium mode is executed. When the premium mode is executed, a game screen 220 shown in FIG. 19 is displayed on the station monitor 16 instead of the game screen 200 shown in FIG. The game screen 220 is the same as the game screen 200 in FIG. 9 in that three variable display portions 201a, 201b, and 201c are provided in the horizontal direction, but the continuation condition display portion is replaced with the bingo game portion 210 at the top of the screen. The difference is that 221 is provided. On the continuation condition display unit 221, numerical values of:! To 9 are displayed side by side, and these numerical values are displayed in different manners depending on whether the numerical values for continuing the premium mode are valid or invalid. In Figure 19, valid numbers are marked with a circle and invalid numbers are marked with an X.
[0065] プレミアムモードルーチンにおいて、ステーション制御ユニット 150はまずステップ S 151でメダル投入処理を実行し、続くステップ S 151でチェッカーへメダル Mが入賞し たか否か判別する。チェッカーにメダル Mが入った場合、ステーション制御ユニット 1 50はステップ S153に進み、ステーションモニタ 16上で実行されるデジタル抽選ゲー ムとしてのスロット抽選を実行する。このときの当選役は同一の数値が 3つ揃った場合 のみに限定される。また、当選確率は図 8のステップ S103におけるそれよりも高く設 定される。続くステップ S154において、ステーション制御ユニット 150はスロット抽選 で得られた絵柄の組み合わせが外れ役か否か判別し、外れ役であれば今回のルー チンを終了する。 In the premium mode routine, the station control unit 150 first executes a medal insertion process in step S 151, and then determines whether or not the medal M has won the checker in step S 151. If a medal M is entered in the checker, the station control unit 150 proceeds to step S153, and executes a slot lottery as a digital lottery game executed on the station monitor 16. At this time, the winning combination is limited to the case where three identical numbers are available. In addition, the winning probability is set higher than that in step S103 in FIG. In subsequent step S154, the station control unit 150 determines whether or not the combination of the patterns obtained by the slot lottery is an outlier, and if it is an outlier, ends the current routine.
[0066] 一方、ステップ S154にて外れ役ではない場合、ステーション制御ユニット 150はス テツプ S 155に進み、スロット抽選で成立した当選役に応じた枚数のメダル Mのプレイ フィールド部 12への供給を実行する。続くステップ S 156において、ステーション制御 ユニット 150は当選番号、つまり 3つ揃った数値に関する有効、無効を切り替える。例 えば、図 19に示すように数値 3が 3つ揃って当選役が成立した場合、その数値 3の有 効、無効が切り替えられる。例えば、図 19においては、継続条件表示部 221にて数 値 3に丸印が付されることにより、数値 3が有効となっているため、数値 3が 3つ揃った ときは数値 3が有効から無効へと切り替えられ、これに伴って継続条件表示部 221に 表示される数値 3は丸印が付された態様から、 X印が付された態様へと切り替えられ る。有効、無効の切り替えを終了した後、ステーション制御ユニット 150は今回のルー チンを終了する。 [0066] On the other hand, if it is not an outlier in step S154, the station control unit 150 proceeds to step S155, and supplies the play field unit 12 with the number of medals M corresponding to the winning combination established in the slot lottery. Execute. In the following step S156, the station control unit 150 switches between valid / invalid with respect to the winning number, that is, three numbers. For example, as shown in FIG. 19, when three winning numbers 3 are set and a winning combination is established, the enabling / disabling of the numerical value 3 is switched. For example, in Fig. 19, the numerical value 3 is valid by adding a circle to the numerical value 3 in the continuation condition display area 221. Therefore, the numerical value 3 is valid when three numerical values 3 are collected. Is changed to invalid, and accordingly, the continuation condition display section 221 The displayed numerical value 3 is switched from a mode with a circle to a mode with an X. After completing the switching between enabled and disabled, the station control unit 150 ends the current routine.
[0067] 一方、ステップ S152にてチェッカーへメダル Mが入っていない場合、ステーション 制御ユニット 150はステップ S160へ進み、ボール B力 Sメインテーブル 20から落下し たか否か判別する。ボール Bが落下していなければ今回のルーチンを終了する。一 方、ボール Bが落下した場合、ステーション制御ユニット 150はステップ S161に進み 、落下したボール Bがスペシャルボール B2か否か判別する。ボール Bの種類の判別 は図 6のセンサ群 151に関して説明した通りである。落下したボール Bがスペシャル ボール B2の場合、ステーション制御ユニット 150はステップ S162に進み、サテライト 抽選をビンゴステージ 30の内周部 33にて実行すべきものと決定する。一方、落下し たボール Bがスペシャルボール B2ではない場合、ステーション制御ユニット 150はス テツプ S163に進み、サテライト抽選をビンゴステージ 30の外周部 32にて実行すべき ものと決定する。サテライト抽選を実行すべき領域を判別した後、ステーション制御ュ ニット 150はステップ S164に進み、サテライト制御ユニット 140に対してサテライト抽 選を要求する。この場合、ステーション制御ユニット 150は、サテライト抽選を外周部 3 2又は内周部 33のいずれにて実行すべきかを指定する情報もサテライト制御ユニット 140に提供する。サテライト抽選の要求後、ステーション制御ユニット 150は今回のル 一チンを終了する。なお、サテライト抽選の要求に併せて、ステーション制御ユニット 150は、落下したボール Bがスロープ 28の終端まで搬送されるようにボール運搬部 1 5の動作を制御する。  On the other hand, if the medal M has not entered the checker in step S152, the station control unit 150 proceeds to step S160 and determines whether or not the ball B force S has dropped from the main table 20. If Ball B is not falling, the current routine is terminated. On the other hand, when the ball B has dropped, the station control unit 150 proceeds to step S161, and determines whether or not the dropped ball B is the special ball B2. The discrimination of the type of ball B is as described for sensor group 151 in FIG. If the dropped ball B is the special ball B2, the station control unit 150 proceeds to step S162, and determines that the satellite lottery should be executed at the inner periphery 33 of the bingo stage 30. On the other hand, if the dropped ball B is not the special ball B2, the station control unit 150 proceeds to step S163 and determines that the satellite lottery should be executed on the outer periphery 32 of the bingo stage 30. After determining the region where the satellite lottery is to be executed, the station control unit 150 proceeds to step S164 and requests the satellite lottery from the satellite control unit 140. In this case, the station control unit 150 also provides the satellite control unit 140 with information specifying whether the satellite lottery should be executed in the outer peripheral portion 32 or the inner peripheral portion 33. After requesting the satellite lottery, the station control unit 150 ends this routine. In conjunction with the satellite lottery request, the station control unit 150 controls the operation of the ball transport unit 15 so that the dropped ball B is transported to the end of the slope 28.
[0068] 図 18のステップ S 164の処理によってサテライト抽選が要求されたサテライト制御ュ ニット 140は図 11の手順に従ってサテライト抽選を実行する。ステーション制御ュニッ ト 150はそのサテライト抽選の結果を受けて、図 20に示すプレミアムモード終了制御 ルーチンを実行する。このルーチンはプレミアムモードの継続又は終了を制御するた めのものである。最初のステップ S171において、ステーション制御ユニット 150はサ テライト制御ユニット 140から通知される入賞ポケットの番号を取得する。次のステツ プ S172におレ、て、ステーション制御ユニット 150は、ステップ S171で取得した入賞 ポケット番号が「JP」であるか否力、つまり、 JPチャンスポケットへボール Bが入った力 否か判別する。入賞ポケット番号が「JP」であればステップ SI 73に進んでプレミアム モードを終了させ、図 8に示すゲーム基本制御へと処理を復帰させる。この後、ステ ーシヨン制御ユニット 150は今回のルーチンを終了する。なお、ここではプレミアムモ ードを終了させるだけであり、サテライト抽選において「JPチャンス」が発生した場合に は、図 16のセンター抽選以下へと処理が進む。 The satellite control unit 140 for which the satellite lottery has been requested by the process of step S 164 in FIG. 18 executes the satellite lottery according to the procedure in FIG. The station control unit 150 receives the result of the satellite lottery and executes a premium mode end control routine shown in FIG. This routine is for controlling the continuation or termination of the premium mode. In the first step S171, the station control unit 150 obtains the winning pocket number notified from the satellite control unit 140. In the next step S172, the station control unit 150 receives the winning obtained in step S171. It is determined whether or not the pocket number is “JP”, that is, whether or not the ball B has entered the JP chance pocket. If the winning pocket number is “JP”, the process proceeds to step SI 73 to end the premium mode and return the process to the basic game control shown in FIG. Thereafter, the station control unit 150 ends the current routine. In this case, only the premium mode is terminated. If a “JP chance” occurs in the satellite lottery, the processing proceeds to the center lottery or lower in FIG.
[0069] 図 20のステップ S172にて入賞ポケット番号が「JP」ではない場合、ステーション制 御ユニット 150はステップ S174に進み、入賞ポケット番号が無効数値か否か判別す る。ここでいう無効数値は、図 19のゲーム画面 220の継続条件表示部 221にて X印 が付された数値である。そして、入賞ポケット番号が無効数値と一致する場合、ステ ーシヨン制御ユニット 150はステップ S173へと進む。入賞ポケット番号が無効数値で はない場合、ステーション制御ユニット 150はステップ S173をスキップして今回の処 理を終了する。以上のルーチンによれば、サテライト抽選において無効数値と一致す る番号の入賞ポケットにボール Bが落下した場合、又はサテライト抽選にて JPチャン スが発生してセンター抽選へと処理が進んだ場合にプレミアムモードが終了する。従 つて、サテライト抽選でボール Bが落下した入賞ポケットの番号が有効数値と一致し た場合にはプレミアムモードが継続する。  If the winning pocket number is not “JP” in step S172 of FIG. 20, the station control unit 150 proceeds to step S174, and determines whether or not the winning pocket number is an invalid value. The invalid numerical value here is a numerical value marked with an X in the continuation condition display section 221 of the game screen 220 in FIG. If the winning pocket number matches the invalid value, the station control unit 150 proceeds to step S173. If the winning pocket number is not an invalid value, the station control unit 150 skips step S173 and ends the current process. According to the above routine, when the ball B falls into the winning pocket number that matches the invalid number in the satellite lottery, or when the JP lot is generated in the satellite lottery and the processing advances to the center lottery. Premium mode ends. Therefore, if the number of the winning pocket where the ball B dropped in the satellite lottery matches the valid value, the premium mode will continue.
[0070] 以上の形態においては、サテライトユニット SAが物理的抽選機構に、ボール Bが抽 選用媒体に、ステーション制御ユニット 150がゲーム実行手段及びペイアウト率制御 手段に、ホスト制御ユニット 100が確率演算手段にそれぞれ相当する。  [0070] In the above embodiment, the satellite unit SA is the physical lottery mechanism, the ball B is the lottery medium, the station control unit 150 is the game execution means and the payout rate control means, and the host control unit 100 is the probability calculation means. Respectively.
[0071] 本発明は以上の形態に限定されることなぐ種々の形態にて実施することができる。  The present invention can be implemented in various forms without being limited to the above forms.
例えば、上記の形態では抽選用媒体としてのボール Bをプレイフィールド部 12を経 由して投入してレ、るが、プレイフィールド部 12を経由することなくサテライト抽選を実 行してもよレ、。物理的抽選機構はサテライトユニット SAの構成に限定されることなぐ 抽選用媒体の物理的な動作を利用して少なくとも一つの選択肢を無作為に抽選でき るものであれば適宜に変更してよレ、。例えば、サイコロの目、コインの裏表等よつて少 なくとも一つの選択肢を抽選するような物理的抽選機構でもよい。あるいは、少なくと も一つの選択肢とそれぞれ対応付けられた複数の媒体取込部を有する抽選盤上で 抽選用媒体に物理的な動作を与え、該抽選用媒体がいずれの媒体取込部に取り込 まれたかによつて、抽選された選択肢を決定する物理的抽選機構としてもよい。ゲー ム実行手段はビンゴゲームを実行するものに限定されず、物理的抽選機構における 抽選結果と関連付けてゲームを実行するものであれば適宜に変更してよい。例えば 、絵柄をマトリクス状に並べて絵柄配置領域を生成する場合において、抽選された選 択肢に対応する絵柄が絵柄配置領域の四隅に配置されている場合に当選配列が形 成されたものとする等、適宜の変更が可能である。 For example, in the above embodiment, the ball B as the lottery medium is inserted through the play field unit 12 and then the satellite lottery may be executed without going through the play field unit 12. ,. The physical lottery mechanism is not limited to the configuration of the satellite unit SA. If the physical operation of the lottery medium can be used to randomly draw at least one option, change it appropriately. ,. For example, a physical lottery mechanism may be used in which at least one option is drawn by dice, coins, and the like. Or, on a lottery board that has multiple media take-in sections each associated with at least one option. A physical lottery mechanism may be employed in which a physical operation is given to the lottery medium, and a lottery option is determined based on which medium take-in unit the lottery medium is taken into. The game execution means is not limited to executing a bingo game, and may be changed as appropriate as long as the game is executed in association with the lottery result in the physical lottery mechanism. For example, when generating a pattern arrangement area by arranging the patterns in a matrix, it is assumed that the winning array is formed when the patterns corresponding to the selected selection limbs are arranged at the four corners of the pattern arrangement area, etc. Appropriate changes are possible.
[0072] ペイアウト率制御手段は、ビンゴカード上の絵柄の並び方を変化させる例に限らず 、ペイアウト率に影響する各種の要素を変更してよい。例えば、上記の形態において は、プレミアムモードで実行されるスロット抽選に、ボール Bの入賞確率が高い入賞ポ ケットの番号と同一数値が無効( X印)となり、入賞確率が低い入賞ポケットの番号と 同一数値が有効(丸印)となるようにスロット抽選を操作すれば、プレミアムモードが終 了する確率が高まり、それによりペイアウト率の上昇を抑える効果が得られる。ビンゴ カード 211上の数値の配列に応じてライン毎にビンゴ成立となる確率に相違が生じる ため、ビンゴ成立の確率が低レ、ラインに対してペイアウト率を高める方向への影響が より大きい特典を配置し、ビンゴ成立の確率が低レ、ラインに対してペイアウト率を高め る方向への影響がより小さい特典を配置すればペイアウト率の上昇を抑える効果が 得られる。  [0072] The payout rate control means is not limited to an example in which the pattern arrangement on the bingo card is changed, and various elements that affect the payout rate may be changed. For example, in the above form, in the slot lottery executed in the premium mode, the same numerical value as the number of the winning pocket with the high winning probability of the ball B becomes invalid (X), and the winning pocket number with the low winning probability is If the slot lottery is operated so that the same numerical value is valid (circle), the probability that the premium mode will end increases, and thereby the effect of suppressing the increase in the payout rate can be obtained. Depending on the numerical arrangement on the bingo card 211, there will be a difference in the probability that a bingo will be established for each line, so that the probability of a bingo establishment is low, and there is a greater impact on the direction of increasing the payout rate for the line Arranging a privilege that has a low probability of establishing a bingo and a smaller impact on the line in the direction of increasing the payout rate will have the effect of suppressing an increase in the payout rate.
[0073] 本発明はステーションユニット ST、サテライトユニット SA及びセンターユニット CNを 組み合わせた構成のゲーム機に限定されなレ、。例えば単一の物理的抽選機構を単 一のステーションユニット STと組み合わせ、あるいは単一のステーションユニット ST 内に物理的抽選機構を組み込んだような構成のゲーム機であっても本発明は適用し 得る。本発明は、遊技媒体を現実に払い出すことによって遊技価値のプレイヤーへ の払い出しを実現するゲーム機に限らず、仮想的な遊技媒体を利用して遊技価値の 払い出しを実現するようなゲーム機でも適用可能である。  [0073] The present invention is not limited to a game machine having a combination of the station unit ST, the satellite unit SA, and the center unit CN. For example, the present invention can be applied to a game machine having a configuration in which a single physical lottery mechanism is combined with a single station unit ST or a physical lottery mechanism is incorporated in a single station unit ST. . The present invention is not limited to a game machine that realizes payout of game value to a player by actually paying out game media, but also a game machine that realizes payout of game value using a virtual game medium. Applicable.

Claims

請求の範囲 The scope of the claims
[1] 抽選用媒体の物理的な動作を利用して複数の選択肢から少なくとも一つの選択肢 を抽選する物理的抽選機構と、  [1] A physical lottery mechanism for drawing at least one option from a plurality of options using the physical operation of the lottery medium;
前記物理的抽選機構の抽選結果と関連付けて所定のゲームを実行し、前記グー ムの結果に応じた量の遊技価値をプレイヤーに払い出すゲーム実行手段と、 を備えたゲーム機において、  A game execution means for executing a predetermined game in association with a lottery result of the physical lottery mechanism and paying out a game value of an amount corresponding to the result of the game to a player;
所定のサンプリング期間内における抽選結果に基づいて、各選択肢が抽選される 確率を演算する確率演算手段と、  A probability calculating means for calculating a probability that each option is selected based on a lottery result within a predetermined sampling period;
前記確率演算手段にて演算された確率を参照して前記ゲームにおける前記遊技 価値のペイアウト率を制御するペイアウト率制御手段と、  Payout rate control means for controlling the payout rate of the gaming value in the game with reference to the probability calculated by the probability calculating means;
を備えたことを特徴とするゲーム機。  A game machine characterized by comprising:
[2] 前記ゲーム実行手段は、前記抽選機構による前記複数の選択肢のそれぞれに対 応付けられた複数の絵柄を所定の配列で並べた絵柄配置領域を仮想的に生成し、 前記抽選機構における複数回の抽選で選ばれた複数の選択肢にそれぞれ対応す る前記絵柄配置領域内の複数の絵柄が所定の当選配列を形成した場合にプレイヤ 一に遊技価値を払い出すように構成されている請求の範囲第 1項に記載のゲーム機  [2] The game execution means virtually generates a picture arrangement area in which a plurality of pictures associated with each of the plurality of options by the lottery mechanism are arranged in a predetermined arrangement, and a plurality of pieces in the lottery mechanism Claims are configured to pay out a game value to a player when a plurality of patterns in the pattern arrangement area respectively corresponding to a plurality of options selected in one lottery form a predetermined winning arrangement. The game machine described in section 1 of the scope
[3] 前記ペイアウト率制御手段は、前記演算された確率に基づいて前記絵柄配置領域 内における絵柄の配列を変化させることにより、前記ペイアウト率を制御する請求の 範囲第 2項に記載のゲーム機。 [3] The game machine according to claim 2, wherein the payout rate control means controls the payout rate by changing a pattern arrangement in the pattern arrangement area based on the calculated probability. .
[4] 前記ペイアウト率制御手段は、前記ペイアウト率の現在値と目標値との差が減少す るように前記絵柄の配列を変化させる請求の範囲第 3項に記載のゲーム機。  4. The game machine according to claim 3, wherein the payout rate control means changes the pattern arrangement so that a difference between a current value of the payout rate and a target value is reduced.
[5] 前記ゲーム実行手段は、前記絵柄配置領域として、前記絵柄を縦方向及び横方 向に同数ずつマトリクス状に並べたビンゴカードを仮想的に生成し、前記ビンゴカー ドの縦方向、横方向又は対角線方向のいずれか一つのライン上で全ての絵柄が前 記抽選機構にて抽選された選択肢に対応する絵柄となったときに前記当選配列が 形成されたものとして前記遊技価値の払い出しを実行する請求の範囲第 1項に記載 のゲーム機。 [5] The game execution means virtually generates a bingo card in which the same number of the patterns are arranged in a matrix in the vertical direction and the horizontal direction as the pattern arrangement area, and the vertical direction and the horizontal direction of the bingo card Alternatively, the game value is paid out as if the winning arrangement is formed when all the pictures on the diagonal line have pictures corresponding to the choices drawn in the lottery mechanism. The game machine according to claim 1.
[6] 前記ペイアウト率制御手段は、前記当選配列が形成されたとき、当該当選配列に 含まれる絵柄のそれぞれに対応する選択肢に関して前記確率演算手段が演算した 確率に基づいてこれらの絵柄の並び順を変化させることにより、前記ペイアウト率を 制御する請求の範囲第 5項に記載のゲーム機。 [6] The payout rate control means, when the winning arrangement is formed, the arrangement order of these pictures based on the probability calculated by the probability calculating means with respect to the options corresponding to each of the pictures included in the winning arrangement. The game machine according to claim 5, wherein the payout rate is controlled by changing the payout rate.
[7] 前記ペイアウト率制御手段は、前記ペイアウト率の現在値が目標値よりも低い場合 には当選確率が相対的に高い選択肢に対応する絵柄が前記当選配列上の中央に 配置されるように前記絵柄の並び順を変化させ、前記ペイアウト率の現在値が目標 値よりも高い場合には当選確率が相対的に低い選択肢に対応する絵柄が前記当選 配列上の中央に配置されるように前記絵柄の並び順を変化させる、請求の範囲第 6 項に記載のゲーム機。  [7] When the current value of the payout rate is lower than a target value, the payout rate control means is arranged so that a picture corresponding to an option having a relatively high winning probability is arranged at the center on the winning array. The arrangement order of the patterns is changed, and when the current value of the payout rate is higher than a target value, the pattern corresponding to an option having a relatively low winning probability is arranged at the center on the winning array. The game machine according to claim 6, wherein the arrangement order of the patterns is changed.
PCT/JP2007/052693 2006-02-16 2007-02-15 Game machine with physical lottery mechanism WO2007094393A1 (en)

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CN2007800056081A CN101384314B (en) 2006-02-16 2007-02-15 Game machine with physical lottery mechanism
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