WO2003012624A1 - Systeme et procede interactifs permettant de generer un programme - Google Patents
Systeme et procede interactifs permettant de generer un programme Download PDFInfo
- Publication number
- WO2003012624A1 WO2003012624A1 PCT/IL2001/000699 IL0100699W WO03012624A1 WO 2003012624 A1 WO2003012624 A1 WO 2003012624A1 IL 0100699 W IL0100699 W IL 0100699W WO 03012624 A1 WO03012624 A1 WO 03012624A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- program
- interactive
- content
- show
- generator
- Prior art date
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/222—Secondary servers, e.g. proxy server, cable television Head-end
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42204—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/475—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
- H04N21/4758—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for providing answers, e.g. voting
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
Definitions
- the present invention relates generally to generating interactive program shows, and more particularly for a method and a system for generating and broadcasting interactive programs show over an Interactive Television networks.
- a service provider may broadcast several types of programs such as movies, Information at text channels (e.g. Teletext), sport invents, games and etc.
- a subscriber of the interactive television (TV) network may response to the received program show by activating a remote control of an Interactive set top box (STB).
- STB may distribute the service provider channels to the subscriber and interacts between the service provider to the subscriber which may be a viewer of a program shows.
- the Service Provider network may includes Cable, Internet, Satellite, wireless communication network, and the like.
- the service provider receives the subscriber responses to the program shows and may use the information for generating programs according to each subscriber profile and skills.
- An example of such program shows may be interactive games.
- An example of such a game may be a Trivia game.
- the Trivia game may be played on a games channel.
- the viewer may play the game by using the remote control of The Interactive TV box to select an answer of the trivia questionnaire.
- the answers may be transmitted to the service provider through the STB and may
- a method and a system for generating an interactive program show in a real time by combining a text content with a multimedia content at a broadcast center.
- FIG. 1 is a block diagram of an Interactive television system according to an embodiment the invention
- FIG. 2 is a flowchart of a method of generating an program show according to an embodiment of the present invention.
- FIG. 3 is a flowchart of a method of playing interactive Trivia game which is an example of an embodiment of the present invention.
- This apparatus and systems may be specially constructed for the desired purposes, or it may comprise a general purpose computer selectively activated or reconfigured by a computer program stored in the computer.
- a computer program may be stored in a computer readable storage medium, such as, but is not limited to, any type of disk including floppy disks, optical disks, CD-ROMs, magnetic-optical disks, read-only memories (ROMs), random access memories (RAMs), electrically programmable read-only memories (EPROMs), electrically erasable and programmable read only memories (EEPROMs), magnetic or optical cards, or any other type of media suitable for storing electronic instructions, and capable of being coupled to a computer system bus.
- the present invention may be used in a variety of applications. Although the present invention is not limited in this respect, the method of generating game which disclosed herein may be used in many television networks such as in Cable TV networks, Satellite TV networks, WEB TV networks an other networks which may be adapted to the above method.
- Types of Interactive TV systems intended to be within the scope of the present invention include, although not limited to, Public TV, Cable TV, Satellite TV, WEB TV and etc.
- the system 0 includes at least three subsystems, an interactive programs generator 1 , a broadcast center 2 and a subscriber system 3.
- the interactive program generator includes a content editor 11 , a content warehouse 12 and a virtual sets warehouse 13.
- the broadcast center 2 includes a broadcast controller 23, viewers database 22, an interactive server 21 and a multimedia generator 24.
- the viewer system 3 includes a set top box (STB) 31 a remote control 32 and a television set (TV) 33.
- STB set top box
- TV television set
- a program may be generate, in a real time or not, at the interactive program generator 1.
- An example of such program show may be a Trivia game.
- the program show may be transferred to the broadcast center 2 at two different channels.
- the broadcast center 2 may combine the data from the at least two channels to generate a program show.
- the broadcast center 2 may broadcast the program show to the viewer system 3.
- the STB 31 of the viewer system 3 receives the broadcasted program show from broadcast center 2.
- the STB 31 plays the program show, for example the Trivia game, on the viewer TV set 33.
- the viewer may interactively response to the broadcasted program show.
- the viewer responses may be analyzed by a service provider at the broadcast center 2 and the results of said analyzing, such as viewer score and viewer playing game level, may be included at the following program shows.
- the viewer score and position at table of winners at the second stage of the trivia game which may broadcasted to the same viewer.
- a detail description of generating the program show, for example, the trivia game will be given now.
- An editor may feed a content of the program at the content editor 11.
- the content may includes the number of the questions, the question text itself, the number of answers for each question, specifying the correct answer, score for each answer, different response for each answer, "tips" for the right answer, different stages or levels, a time limit to answer a question and a text of at least one question. It will be appreciated by a person skilled in the art that the content above is shown by a way of example only. Other types of content may be feed by the editor for different type of programs rather then games.
- the content editor 1 1 may be a module of computer software or may relay in a terminal of a computer.
- the content which was generated at the content editor 11 may be stored at the content warehouse 12.
- the content warehouse 12 may be any type of mass storage device such as computer memory, CD ROM, floppy disk, Hard drive, magnetic memory and etc.
- the content editor 1 1 may also generate graphics which may includes sounds titles and animation.
- the graphics may be used in the program show or may be selected from graphics which may be store at the virtual sets warehouse 13.
- the virtual sets warehouse 13 may be any type of computer readable storage medium such as computer memory, CD ROM, floppy disk, Hard drive, magnetic memory and etc.
- the virtual sets warehouse 13 may include any type of multimedia content.
- the Interactive program generator 1 may be a software program which includes the content editor 1 1 , and may access the content warehouse 12 and the virtual sets warehouse 13.
- the program which has been generated by the Interactive program generator 1 e.g. Interactive Trivia game, may be transfer by means of computer network to the broadcast center 2.
- the program may be transfer by two channels. The first channel may transfer the text content and game logic of the program and the second channel may transfer the graphics.
- the text content may be relay at a text file or MPEG file which may be stored at the content warehouse 12.
- the multimedia content may be included in an MPEG file or any other type of a data file and may be stored at the virtual sets warehouse 13.
- the multimedia generator 24 may combine the content which was edit by the content editor 11 and stored at the content warehouse 12 with the multimedia content from virtual sets warehouse 13 to generate the program, for example, the Trivia game.
- the multimedia generator 24 may be a software module which relay in a computer program.
- the broadcast controller 23 receives the program from the multimedia generator 24 and broadcast the program by one of the channels of the television network to the STB 31.
- the broadcast controller 23 may combine the data from the at least two channels and to generate the Interactive television program.
- the broadcast controller 23 may control and monitor all elements of the program show.
- the program controller 23 may change the text content and the multimedia content in a real time.
- the STB 31 receives the program from the broadcast controller 23 and plays the program show on the viewer TV set 32.
- the viewer participates in the program show by using the remote control 33, for example selecting one answer out of four.
- the viewer database 22 receives the viewer responses and may arrange the answers in a special database. Information related to the program being broadcast is relayed back to the broadcast controller 23 while other data may be classified and add to the special database.
- the data from the viewer database 22 may be transfer to the content warehoused and may be used in a newer program.
- the viewer database 22 may be any type of computer readable storage medium such as CD ROM, floppy disk,
- the interactive server 21 may operate and integrate advance interactive technologies, enabling the viewers to participate in the program shows.
- the interactive server 21 may patch an interactive channel into the multimedia generator 24.
- step 100 the editor edits the text content of the program show at the content editor 11.
- the editor generating the program show by combining content from the content warehouse 12 with multimedia content from virtual sets warehouse 13 as is shown in block 110.
- the multimedia content may include sounds, titles and animation and backgrounds.
- the editor may also edit new text content and store it in the content warehouse 12 or edit new multimedia content and store it in the virtual sets warehouse 13.
- the text content and the multimedia content are transferred to the multimedia generator 24 at the broadcast center 2.
- the text contact may be transfer to the broadcast center 2 over a first channel and the multimedia content may be transfer to the broadcast center 2 over a second channel.
- the multimedia generator 24 combines the text content from the first channel with the multimedia content from the second channel and generate an interactive program show, as is shown on 120.
- the multimedia generator 24 may transfer the interactive program show to the broadcast controller 23, as is shown in 130.
- the broadcast controller 23 set a broadcast time, as is shown in 140.
- the broadcast controller 23 broadcasts the interactive program show over an interactive TV channel to the viewer on the programmed time, as is shown 150.
- An example of the program show may be the Interactive Trivia game.
- FIG. 3 a flowchart of the Interactive Trivia game according to an embodiment of the invention is shown. Firstly, at the broadcast center 2 setting up the game start up time and the channel in which the game is broadcasted, as is shown in 200.
- a first episode of the game may be a background music followed by a banner saying, for example, "first question out of 10" and the text of the first question as is shown in 220, and four possible answers as is shown in 230.
- the viewer select one answer using the remote control 33, as is shown in 240.
- the viewer answer to the question may be broadcast to the broadcast center 2, thought at least one of interactive TV channels.
- the viewer database 22 may check the answer. If the answer is right, as is shown in 250, the broadcast controller 23 may broadcast to the viewer a "success" sound and animation.
- the broadcast controller may also reward the viewer with point and to broadcast an updated score as is shown in 260.
- the broadcast controller 23 may broadcast to the viewer a "fail" sound and animation and may broadcast the next question.
- the broadcast controller 23 may broadcast to the user a general high score table and marking the viewer position in the table.
- the rolls for the above described Trivia game may be:
- Each game includes 10 successive questions.
- Each question may have four possible answers.
- the present invention provides a method and a system for generating an interactive programs shows in a real time for Interactive TV networks.
- the present invention provides for, among other things, the use of software or firmware to generate the Interactive program shaw.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Human Computer Interaction (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
Un mode de réalisation de l'invention concerne un procédé et un système permettant de générer une présentation de programme interactif (110) en temps réel, par combinaison d'un contenu textuel avec un contenu multimédia (120) au niveau d'un centre de diffusion (130).
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/IL2001/000699 WO2003012624A1 (fr) | 2001-07-29 | 2001-07-29 | Systeme et procede interactifs permettant de generer un programme |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/IL2001/000699 WO2003012624A1 (fr) | 2001-07-29 | 2001-07-29 | Systeme et procede interactifs permettant de generer un programme |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2003012624A1 true WO2003012624A1 (fr) | 2003-02-13 |
Family
ID=11043076
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/IL2001/000699 WO2003012624A1 (fr) | 2001-07-29 | 2001-07-29 | Systeme et procede interactifs permettant de generer un programme |
Country Status (1)
Country | Link |
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WO (1) | WO2003012624A1 (fr) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8025571B2 (en) * | 2003-03-01 | 2011-09-27 | The Directv Group, Inc. | Television interactive gaming having local storage of game portal |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5889506A (en) * | 1996-10-25 | 1999-03-30 | Matsushita Electric Industrial Co., Ltd. | Video user's environment |
US6091411A (en) * | 1996-12-06 | 2000-07-18 | Microsoft Corporation | Dynamically updating themes for an operating system shell |
US6166730A (en) * | 1997-12-03 | 2000-12-26 | Diva Systems Corporation | System for interactively distributing information services |
US6295057B1 (en) * | 1997-06-02 | 2001-09-25 | Sony Corporation | Internet content and television programming selectively displaying system |
-
2001
- 2001-07-29 WO PCT/IL2001/000699 patent/WO2003012624A1/fr active Application Filing
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5889506A (en) * | 1996-10-25 | 1999-03-30 | Matsushita Electric Industrial Co., Ltd. | Video user's environment |
US6091411A (en) * | 1996-12-06 | 2000-07-18 | Microsoft Corporation | Dynamically updating themes for an operating system shell |
US6295057B1 (en) * | 1997-06-02 | 2001-09-25 | Sony Corporation | Internet content and television programming selectively displaying system |
US6166730A (en) * | 1997-12-03 | 2000-12-26 | Diva Systems Corporation | System for interactively distributing information services |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8025571B2 (en) * | 2003-03-01 | 2011-09-27 | The Directv Group, Inc. | Television interactive gaming having local storage of game portal |
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