WO2001001360A1 - Verfahren, computersystem und programm zur verarbeitung von wetten oder glücksspielen - Google Patents
Verfahren, computersystem und programm zur verarbeitung von wetten oder glücksspielen Download PDFInfo
- Publication number
- WO2001001360A1 WO2001001360A1 PCT/AT2000/000149 AT0000149W WO0101360A1 WO 2001001360 A1 WO2001001360 A1 WO 2001001360A1 AT 0000149 W AT0000149 W AT 0000149W WO 0101360 A1 WO0101360 A1 WO 0101360A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- caller
- database
- computer system
- speech recognition
- telephone network
- Prior art date
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Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
Definitions
- the invention further relates to a program for controlling a computer system connected to the telephone network, to which a database and listening and speaking sets are connected.
- Such systems are known as computer-assisted call centers. Incoming calls are distributed by the computer system to employees who work at workplaces equipped with hearing and speaking sets.
- the computer system can offer the caller selection menus by means of voice output, which the caller acknowledges or controls with keystrokes (DTMF) in order to reach certain employees.
- DTMF keystrokes
- the operation of such call centers is extremely uneconomical for betting or gaming applications: shortly before the end of a bet or gambling, there is usually an explosive increase in the number of incoming calls, so that a correspondingly proportional number of jobs for employees and thus a corresponding number Employees should be provided. However, in significant periods between betting or gambling, a large proportion of the jobs are inoperative. Systems have therefore already been proposed to process the incoming calls completely automatically. US Pat. No.
- 5,415,416 describes a computerized system for accepting lottery stakes over the telephone network with a voice menu system that is completely controlled by the caller via touch dialing (DTMF) up to the entry of credit card numbers via DTMF, with voice output feedback to the caller.
- DTMF touch dialing
- this system is only suitable for submitting bets and cannot process winnings requests. For the first registration as a new customer, registration with an employee at a hearing and speaking set is required.
- voice-controlled menu systems for telephone services which use automatic voice recognition processes so that the caller can enter natural language commands and data.
- the aim of the present invention is to create a method, a computer system and a program therefor, which is able to create a largely automated system for processing tips and winnings requirements for betting or gambling with justifiable economic outlay.
- this object is achieved by a method which is characterized by the steps: a) making available a first limited set of predefined, possible spoken tips
- Language component patterns in the database b) answering an incoming call by the computer system, c) automatically evaluating a caller ID of the caller, with preceding or following d) recognizing a selection of the caller between handing over the tip on the one hand or requesting a profit on the other hand, and depending on the recognition optionally dl) converting one or more spoken tip deliveries of the caller with the aid of a speech recognition process, which carries out a comparison with the first set of speech component patterns, into a machine-processable data record and storing the data record together with the caller identifier in the data - bank, or d2) forwarding the call to a headset in the event of a winning request.
- ASR ] _-ASR ] ⁇ r for evaluating a caller ID of the caller, a number N speech recognition modules (ASR ⁇ -ASRjj), which are connected to N second processing queues (Q) and one or more spoken tips of the caller convert it into a machine-processable data record and store it in the database together with the caller ID, and a selection evaluation device (ASRj_, S), which is connected to the call distribution means (ACD) and, depending on an entered selection of the caller, the call distribution means (ACD) for forwarding controls the call to one of the voice recognition modules (ASR) when selecting tip delivery on the one hand or to one of the hearing and speaking sets (P) when selecting the winning request on the other.
- the currently available speech recognition technology can be fully used, and the number of labor-intensive workplaces with hearing and speaking sets is reduced by the factor (M + N): M.
- M M + N
- a particularly preferred embodiment of the method according to the invention is characterized in that in step c) a new caller ID is generated and outputted in the case of a caller ID which cannot be evaluated or does not exist. This means that new customers can also immediately take part in the game and exploit the full functionality of the system.
- the automatic evaluation of the caller ID can be carried out on the basis of a telephone number transmitted by the public telephone network Caller. If the caller identifier is not transmitted by the telephone network or if the fixed assignment of the game participants to certain telephone connections is not desired, the automatic evaluation of the caller identifier can alternatively take place with the aid of a speech recognition method which compares it with a second limited set of predefined, performs possible speech component patterns building up spoken caller identifiers. In any case, the caller ID is address-independent and can therefore be evaluated in the second case with the help of speech recognition methods available today.
- the caller identifier preferably includes an account number and a password in order to increase security.
- a further advantageous embodiment of the method according to the invention is characterized by the steps of providing a third limited set of predetermined, possible spoken credit card debit, bank account debiting transactions or the like. constructing language component patterns in the database, and
- the credit to the betting account can also be made by debiting or settling by telephone bill, by electricity bill, direct debit, electronic means of payment, customer cards, prepaid cards, vouchers etc.
- the terms "credit card, bank account or the like", “credit card, bank account or the like”, “credit card company, bank company or the like” include all of these variations.
- the transaction records in the database via a credit card or bank account verification terminal or the like are preferred. checked for creditworthiness in order to increase security for the operator. There are two preferred variants for recognizing the selection of the caller in step d).
- the selection can be made by means of a telephone dialing number determined by the telephone network, which appears to the caller in the manner of an extension extension, so that the basic choice between submitting tips and requesting winnings can be made by the caller when the system is dialed.
- the selection in step d) takes place by means of voice output and voice recognition, so that the system appears to the outside with a dialing number and is continuously voice-controlled.
- Fig. 1 is a block diagram of a telephone-based betting. State of the art gaming systems
- FIG. 2 shows a schematic block diagram of the system according to the invention
- 3a to 3c flow diagrams of the method according to the invention
- 4a is a block diagram of a speech recognition method known per se
- FIG. 5 shows the block diagram of a practical form of implementation of the computer system according to the invention.
- Fig. 1 is the structure of a known computerized system for processing bets or Gambling illustrated over the phone.
- Call distribution means ACD are connected to the public telephone network PSTN via K trunk lines A.
- the call distribution means ACD are composed of a private branch exchange PBX and an interactive voice response module IVR, which outputs voice menus and messages and, if necessary, can be controlled by a caller Aj_'s keystrokes.
- the call distribution means ACD distribute the incoming calls to a number K of hearing and speaking sets P] _ to PR, three of which are shown as representatives.
- the data stations T_ to T j ⁇ are connected to a database DB.
- the call distribution means ACD can also be connected to the database DB, for example to distribute calls according to certain priorities to the hearing and speaking sets P] _ to PR.
- Fig. 1 The configuration of Fig. 1 is known as a computer-based call center architecture and requires K staffed workstations.
- Call distribution means ACD are again connected via K trunks A ⁇ to A to the public telephone network (not shown).
- the call distribution means ACD distribute incoming calls on the outside lines in a controlled manner (as will be explained in detail below) to K processing queues Q ⁇ to QK.
- the call distribution means ACD thus make the fundamental decision as to whether calls are forwarded to a set A of M hearing and speaking sets P] _ to P ⁇ or to a set B of N speech recognition modules ASR] _ to ASR ⁇ .
- the processing queues Q 1 to Q j can be actual holding and waiting lines with the batch processing principle, for example first-in / first-out, or mere forwarding channels, in which case the call distribution means ACD simply work in the form of a private branch exchange.
- the number of outgoing queues or channels Q] _ to QR need not be equal to the number of incoming trunk lines ⁇ to A ⁇ , but can also be less, for example, so that there can be several callers in a processing queue.
- the activation of the call distribution means ACD for forwarding to sentence A or sentence B depends on an automatic evaluation of a selection made by the caller, etc. whether he wants a tip (sentence B) or a winnings request (sentence A).
- the caller can make this selection with the aid of keystroke inputs (DTMF or DTMF), which are evaluated in the call distribution means ACD.
- the call distribution means ACD evaluate, for example, the last digits of a telephone number dialed by the caller in the manner of an extension number.
- the caller makes the selection with the aid of voice commands.
- Separate speech recognition modules (not shown) provided in the call distribution means ACD can be used for this purpose.
- those speech recognition modules ASR ⁇ -ASR ⁇ which are also used for the conversion of spoken tips given below are preferably also used.
- the caller can be asked to enter this selection, for example. It is understood that the arrangement of the controller S is only an example; the controller S can also be arranged in or distributed over one of the components ACD, ASR, DB or VR, as is known in computer technology.
- the speech recognition modules ASRj_ of the set B convert tip deliveries spoken by the caller into machine-processable data sets and store them in a database DB.
- the spoken tips can be present in a single continuous speech string or - as requested by the speech response module VR - in several individual speech strings.
- Each tip submission includes at least one caller ID and an ID of the selected game. In the case of a bet, the tip submission also includes the bet and preferably the amount of the bet.
- the spoken tips are detected in each speech recognition module ASRj_ by a comparison with one or more sentences V of predetermined speech component patterns, such as phonemes, syllables, words etc., which are supplied to the speech recognition modules ASRj_.
- a speech recognition method known per se.
- significant features are extracted from digital speech information 40, for example by subdivision into time sections (frames), section-wise Fourier transformation and subsequent extraction of certain speech-relevant frequencies.
- the features of a section form a feature vector.
- a second step 42 the feature vectors of the speech sections are classified, for example according to phonemes with the aid of predefined sentences V of speech component patterns.
- a probability assessment of possible word strings the stored language component pattern sets V also being able to be used.
- a well-known probability assessment model is the hidden Markov model. The N most probable word strings are available at the end of the procedure.
- the speech recognition process isolates the two team words and returns an N-best list of the recognized teams, which is sorted on the basis of the hit probabilities is. Due to unclear or dialect pronunciation or the uncertainty of speech recognition in general, it can happen that one or both of the teams are not at the top of the ranking. The list of all offered games from the database DB is therefore used for optimization. With this correlation evaluation, the recognition rate can be significantly increased compared to the single recognition of individual words.
- the results of the games of chance or bets are noted via terminals (not shown), linked to the data records mentioned, and corresponding profits are calculated therefrom.
- the results and profits can be called up by the caller using the same system using voice control.
- the content of the database DB is also available at the hearing and speaking sets P] _ to Pjvj via terminals (not shown) in order to verify profit requests, add addresses to the database and to initiate or authorize payments. Payments can then be made in any way, for example via a network of local branches that is online connected to the database DB.
- the computer system itself could also use credit card, bank account transactions or the like. carry out.
- FIGS. 3a to 3c essentially shows the first voice menu section for processing the registration in the system
- FIG. 3b the voice menu for managing the betting account by the user
- FIG. 3c the voice menu for submitting tips.
- inputs is always understood to mean voice inputs, unless expressly stated otherwise, and "outputs" or “requirements” is always voice inputs.
- the basic decision between forwarding the call to one of the hearing and speaking sets Pj_ of sentence A in the event of a winning request or to one of the speech recognition modules of sentence B in the event of a tip being made is made by the main menu 301 and option 3 of the account menu 302 (FIG. 3b).
- 3a After a preceding, optional logon process, FIG. 3a, the caller makes the choice between submitting tips, option 1 of the main menu 301, and winnings request, option 2 of the main menu 301 and option 3 of the account menu 302. In the first case, the user branches to FIG. 3c , in the second case to one of the listening and speaking sets P_.
- an incoming call is first checked in block 303 to determine whether a caller ID (CLID) transmitted by the public telephone network is available and registered. In the affirmative, the caller is asked in block 304 to enter a password (PIN number) and in block 305 it is checked whether the completed caller ID from CLID, which is also used as an account number below, and password (PIN number) is valid , If so, the system branches to the main menu 301.
- CLID caller ID
- PIN number password
- block 305 rejects the caller ID, two new login attempts are permitted in a loop via blocks 306, 307 and 304, block 306 counting the number of attempts and block 307 allowing an account number to be explicitly entered instead of the CLID. After three invalid login attempts, block 306 drops the call to an operator on a headset P j _.
- Option 1 of menu 309 branches to block 307 and option 2 to blocks 311 to 318 for generating a new caller ID.
- the generation of a new caller identifier is associated with the selection of a currency in block 312, the entry of the age in block 313 and the verification of the age in block 314, the call being ended for minors.
- a new account number and a new password (PIN number) are generated in block 315, output in block 316 and asked in block 317 whether the output has been understood. If so, the caller may leave additional information at block 318 that can be recorded as a voice message without further processing.
- the system then branches to CLID or account number entry 307.
- Option 1 of the menu 301 is the selection "tip submission" and branches first to a block 320, which checks whether the betting account of the caller has a credit. If there is no credit, a warning is issued in block 321 that no bets can be placed. However, in order to give new customers the opportunity to get to know the system before making a deposit, it is still possible to proceed to the tip submission menu Fig. 3c. In this case, however, the actual placement of bets remains blocked. If there is a credit, the account balance is output in block 322 and also proceeds to the tip submission menu FIG. 3c.
- option 4 After entering the period of interest in block 324, option 4 gives an activity report on the account in block 325.
- Updating the account in option 2 can be done with the help of a credit card debit, bank account debit transaction or the like. be made.
- a credit card debit, bank account debit transaction or the like After announcing the account status in block 326, there is the possibility of entering a credit card, bank account number or the like. (eg prepaid card data, voucher numbers, identification for an electronic means of payment, etc.), after verification (328) of an expiry date in block 329 and after verification (330) of an amount to be debited in block 331.
- a credit card, bank account or the like connected to the database. Gateway checks on request or regularly (polling) all pending transactions awaiting validation for creditworthiness through interaction with a credit card company, banking company or the like, as is known in the art.
- the caller has the option of waiting for this validation or not. If so, loop 337-338 remains until the transaction is verified or validated. If the result of the validation was positive, block 339 branches to block 341, where the new account balance is output, otherwise the system branches to output an error message in block 340 and the call is forwarded to a workstation P_.
- Option 5 of the account menu 302 enables the transaction status to be checked later; blocks 342 through 345 essentially correspond to blocks 337 through 341.
- FIG. 3c shows the sequence for placing bets, starting with the tip deposit menu 346.
- the desired type of bet, game of chance or lottery can first be selected.
- sports betting e.g.
- Option l soccer bet
- option 2 car racing bet
- the soccer bet option 1 is further illustrated and branches to a soccer betting menu 347.
- bets here, etc.
- the single bet option 1 first prompts in block 348 to enter the desired game, which voice input has already been explained above with reference to FIG. 4b.
- the chances of winning are then announced in block 349 and prompted in block 350 for input of the desired tips 1, 0 or 2.
- the combination bet in blocks 351 to 355 consists of the consecutive entry of several single bets, with blocks 351 to 353 corresponding to blocks 348 to 350 of the single bet. speak and a loop control takes place via blocks 354 and 355.
- Goal bet 356 again prompts for the desired game, analogous to block 248, and in block 357 the desired tip can be entered.
- the odds are output in block 358.
- block 359 which checks whether the credit card debit, bank account debit or the like. has been validated in the meantime. If so, the process branches to block 360 and the result of the transaction is output. If this was negative, block 361 drops the call to a processing station Pj_. Otherwise, or if no transaction was pending, a bet is requested in block 362.
- Block 363 checks whether the use is within predetermined limits. If not, the minimum and maximum bets are announced in block 364 and a new input is requested. Otherwise, block 364 'checks whether the bet is covered by the betting account. If this is not the case, a branch is again made to block 362 with a warning in block 365.
- blocks 366 and 367 ask for confirmation again. If the confirmation is given, block 368 stores the tip submission as a data record in the database.
- FIG. 5 shows a practical form of implementation of the system.
- a telecommunications system of the Alcatel 4400 type is connected to the public telephone network PSTN via three ISDN base connections A, which each comprise 30 exchange lines, and serves as a call distribution means ACD.
- IVR master servers 511 and 512 are connected to the ACD, which perform the interactive voice response functions and implement the functions of the modules VR and S of FIG. 2. Simple speech recognition processes, such as the recognition of individual numbers or letters, can also be carried out by these servers.
- the IVR master servers 511 and 512 and the call distribution means ACD are connected to each other and to the other components of the system via a LAN. These include a management terminal 501 for administration and an application generator terminal 502 for programming the system.
- the workstations of employees or call agents are further connected to the LAN, each comprising a terminal T j _ and a talk-listen set Pj_.
- An SQL server 504 implements the database DB.
- a gateway server 505 forms the gateway for validating credit card debit, bank account debit or the like. and is connected (not shown) to one or more credit card companies, banks or the like. in connection.
- the entire system is programmed modularly, for example using graphic development tools for creating IVR applications, for example the VIOLA application generator software, which is available from Alcatel.
- the software-based product L&H ASR 1500 / TSO from Lernout and Houspie is used as speech recognition software on the slave server clusters 521 and 522.
- this product is able to recognize an active vocabulary of approx. 500 words in six different languages with a recognition rate of 95%.
- the SQL database managed by the SQL server 504 is based on the Microsoft SQL server 6.5.
- the functions listed in Table 1 below were defined as interfaces to the database and implemented in the form of stored procedures.
- the database DB also enables complete logging of all user activities. If desired, all incoming calls can also be logged in the database as voice strings (voice logging).
- the invention can be used for all types of bets, games of chance, lotteries, telephone games or the like. apply and is of course not limited to the illustrated embodiments, but includes all variants that fall within the scope of the attached claims.
- Input parameters ⁇ credcardno (varchar (30)) / ⁇ expdate (int) / @accountno (int) / ⁇ amount (int)
- Result set List of options and odds for the bet offer number Includes goal bets and single bets.
- the columns in the result set are as follows: Odds / Option.
- DTMF DTMF multi-frequency dialing
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Telephonic Communication Services (AREA)
Abstract
Description
Claims
Priority Applications (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP00938290A EP1188155B1 (de) | 1999-06-23 | 2000-05-25 | Verfahren, computersystem und programm zur verarbeitung von wetten oder glücksspielen |
DE50010876T DE50010876D1 (de) | 1999-06-23 | 2000-05-25 | Verfahren, computersystem und programm zur verarbeitung von wetten oder glücksspielen |
AU53709/00A AU5370900A (en) | 1999-06-23 | 2000-05-25 | Method, computer system and program for processing bets or games of chance |
US10/018,601 US6741682B1 (en) | 1999-06-23 | 2000-05-25 | Method, computer system and program for processing bets and games of chance |
AT00938290T ATE301316T1 (de) | 1999-06-23 | 2000-05-25 | Verfahren, computersystem und programm zur verarbeitung von wetten oder glücksspielen |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AT0110899A AT409938B (de) | 1999-06-23 | 1999-06-23 | Verfahren und computersystem zur verarbeitung von wetten oder glücksspielen |
ATA1108/99 | 1999-06-23 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2001001360A1 true WO2001001360A1 (de) | 2001-01-04 |
Family
ID=3506765
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AT2000/000149 WO2001001360A1 (de) | 1999-06-23 | 2000-05-25 | Verfahren, computersystem und programm zur verarbeitung von wetten oder glücksspielen |
Country Status (6)
Country | Link |
---|---|
US (1) | US6741682B1 (de) |
EP (1) | EP1188155B1 (de) |
AT (1) | AT409938B (de) |
AU (1) | AU5370900A (de) |
DE (1) | DE50010876D1 (de) |
WO (1) | WO2001001360A1 (de) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6741682B1 (en) | 1999-06-23 | 2004-05-25 | Detlef Train | Method, computer system and program for processing bets and games of chance |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20080125225A1 (en) * | 2006-11-28 | 2008-05-29 | Giannis Anastasios Lazaridis | Multiplayer voting game and method for conducting a multiplayer voting game |
US20090191937A1 (en) * | 2007-06-04 | 2009-07-30 | Global Gaming Group, Inc. | Electronic gaming device and system with configurable multi-lingual audio and other player preference options |
US20090100409A1 (en) * | 2007-10-12 | 2009-04-16 | E-Synergies.Com Pty Ltd | Game Design Tool |
WO2009065201A2 (en) * | 2007-11-21 | 2009-05-28 | Antonio Carlos Pereira Coelho | Interactive system for lottery or betting games operations using mobile, telephone, auto response terminal, internet access terminal or tv |
US20090215513A1 (en) * | 2008-02-25 | 2009-08-27 | Aruze Gaming America, Inc. | Gaming Machine. Gaming System with Interactive Feature and Control Method Thereof |
US9483908B2 (en) * | 2010-08-20 | 2016-11-01 | Micro-Gaming Ventures, LLC | Methods and systems for conducting a competition within a gaming environment |
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WO1989002139A1 (en) * | 1987-09-01 | 1989-03-09 | American Telephone & Telegraph Company | Use of telecommunications systems for lotteries |
US5083272A (en) * | 1988-11-02 | 1992-01-21 | Britcanus Corporation | Interactive telephone lottery system with a verification code |
US5415416A (en) | 1990-03-06 | 1995-05-16 | Lottotron Inc. | Computerized lottery wagering system |
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US5679077A (en) * | 1995-08-11 | 1997-10-21 | Pocock; Terrence | System and method for remote participation in bingo and other games of chance where players select numbers |
WO1998042117A1 (en) * | 1997-06-13 | 1998-09-24 | Telecom Italia S.P.A. | Access means to interactive service for the telematic staking in games based on forecasts |
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BE881073A (nl) * | 1980-01-10 | 1980-05-02 | Mele Louis Van | Inrichting om door middel van de telefoon een inzet te doen op lotto en andere toegelaten kansspelen |
US4922522A (en) * | 1988-06-07 | 1990-05-01 | American Telephone And Telegraph Company | Telecommunications access to lottery systems |
US5910047A (en) * | 1990-03-06 | 1999-06-08 | Lottotron, Inc. | Computerized lottery wagering system |
US5164981A (en) | 1990-06-04 | 1992-11-17 | Davox | Voice response system with automated data transfer |
ATE165483T1 (de) | 1990-10-12 | 1998-05-15 | At & T Corp | Automatisierung von fernmeldeanrufen mit vermittlungshilfsplätzen |
US5354069A (en) * | 1992-01-21 | 1994-10-11 | Ahbrew Company | Lottery emulation system |
AT409938B (de) | 1999-06-23 | 2002-12-27 | Train Detlef | Verfahren und computersystem zur verarbeitung von wetten oder glücksspielen |
-
1999
- 1999-06-23 AT AT0110899A patent/AT409938B/de not_active IP Right Cessation
-
2000
- 2000-05-25 EP EP00938290A patent/EP1188155B1/de not_active Expired - Lifetime
- 2000-05-25 US US10/018,601 patent/US6741682B1/en not_active Expired - Lifetime
- 2000-05-25 WO PCT/AT2000/000149 patent/WO2001001360A1/de active IP Right Grant
- 2000-05-25 AU AU53709/00A patent/AU5370900A/en not_active Abandoned
- 2000-05-25 DE DE50010876T patent/DE50010876D1/de not_active Expired - Lifetime
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
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WO1989002139A1 (en) * | 1987-09-01 | 1989-03-09 | American Telephone & Telegraph Company | Use of telecommunications systems for lotteries |
US5083272A (en) * | 1988-11-02 | 1992-01-21 | Britcanus Corporation | Interactive telephone lottery system with a verification code |
US5415416A (en) | 1990-03-06 | 1995-05-16 | Lottotron Inc. | Computerized lottery wagering system |
US5608785A (en) * | 1993-09-23 | 1997-03-04 | Lucent Technologies Inc. | Method and apparatus for telephone prize opportunities |
US5679077A (en) * | 1995-08-11 | 1997-10-21 | Pocock; Terrence | System and method for remote participation in bingo and other games of chance where players select numbers |
WO1998042117A1 (en) * | 1997-06-13 | 1998-09-24 | Telecom Italia S.P.A. | Access means to interactive service for the telematic staking in games based on forecasts |
Cited By (1)
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US6741682B1 (en) | 1999-06-23 | 2004-05-25 | Detlef Train | Method, computer system and program for processing bets and games of chance |
Also Published As
Publication number | Publication date |
---|---|
ATA110899A (de) | 2002-05-15 |
US6741682B1 (en) | 2004-05-25 |
AU5370900A (en) | 2001-01-31 |
DE50010876D1 (de) | 2005-09-08 |
EP1188155B1 (de) | 2005-08-03 |
AT409938B (de) | 2002-12-27 |
EP1188155A1 (de) | 2002-03-20 |
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