US695386A - Game. - Google Patents
Game. Download PDFInfo
- Publication number
- US695386A US695386A US7789101A US1901077891A US695386A US 695386 A US695386 A US 695386A US 7789101 A US7789101 A US 7789101A US 1901077891 A US1901077891 A US 1901077891A US 695386 A US695386 A US 695386A
- Authority
- US
- United States
- Prior art keywords
- board
- missile
- figures
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/02—Shooting or hurling games
- A63F9/0204—Targets therefor
Definitions
- This invention relates to game apparatus, and embodies, essentially,"a pocket, figures or objects arranged close to the pocket, so as to be received therein when struck, a missile to be projected at any one of the figures, and a projector or catapult for throwing the missile at any selected figure or object.
- FIG. 3 is a perspective view of the projector and projectile or missile.
- Fig; 3 is a perspective View of a modified form of missile.
- Fig. 4 is a detail view of a modification in which the gibbet and pedestals or'blocks are dispensed with.
- Figs. 5 and 6 are plan views of modifications adapting the game for two players.
- Fig. 7 is a perspective view of a modified form of projector or catapult.
- Fig.8 is a detail view of the form of missile for'use in connection with the projector shown in Fig. 7.
- Fig.' 5 showsthe board provided with two pockets located at diagonally opposite points of theiboard and extending to about half the width only of the board.
- the pockets 2 are of triangular form and. are locatedat the same end of the board and across the corners thereof. There will be a projector or catapult for each pocket.
- the board having two. pockets will be provided with, two projectors or catapults, each being'located opposite and about in line with the respective pockets.
- the board may be constructed to rest flat upon a table or other support or may be providedwith feet, as shown at 3, the latter construction being preferred, as it holds the board a proper-distance above the table or support to preventv interference with the pocket 2, which latter is preferably of textile.
- a rim 4 surrounds the board to prevent displacement of the 1nis-.
- FIG. 4 A series of figures or objectsare arranged adjacent to the pocket or pockets, so as to fall therein when struck, and the form and manner of placing these objects will depend largely upon thelocation, place, or country for which the game is especially designed.
- the objects are effigies or figures constructed to stand upright upon the board adjacent to the pocket, so as to fall therein when struck.
- pedestals, stands, or blocks 5 are provided and the figures 6 placed thereon and are effigies of notorious criminals and persons opposed to law and order, and these figures are suspended from a gibbet 7 by means of cords 8 tied about theirnecks,so as to hold the figures in suspension when the supports 5 are knocked from beneath, representing summary punishnient meted out to the victim.
- a flag 9 may be provided for each figure to designate the character or nationality of the effigy.
- the projector or catapult consists, essentially, of apivoted base 10, which, as shown most clearly in Fig. 3, is provided at opposite points with pins 11, around which is stretched an elastic band 12. These pins 11 are formed with crimps 13 at different elevations to admit of the elastic 12 being raised projector and its manner of movement when in transit.
- the base 10 is preferably semicircular in form, although this shape is not essential; but it is important that it have a pivotal connection with the board 1, so as to be turned to any desired angle to admit of aiming the missile at the selected figure or object desired to be struck. vided with a guide 14 in the nature of a groove and in which themissile 15 or 15 is placed.
- FIG. 7 shows a diiferent form of guide, the latter being in the shape of a trough 14 and having an elastic 12 attached to the front end thereof, the trough being placed with its open side uppermost.
- the missile 15 or 15 is of oblong form, and its front end is tapering or pointed, so as to ofier a minimum amount of resistance to the flight of the missile when projected.
- the missile 15 has a slot or kerf 16 in its rear end for the reception of the elastic when the latter is fitted thereto, thereby preventing slipping of the elastic when the missile is released after the elastic has been stretched.
- the missile shown in Fig. 3 is provided with a hooked projection 17 for engagement with the elastic 12 or 12 fora purpose similar to the kerf 16.
- the elastic 12 When it is desired to slide the missile upon the board, the elastic 12 is fitted to the lowermost crimps 13 of the pins 11; but when it is desired to project the missile through the air the elastic is placed in the uppermost crimps, as shown in Figs. 1 and 2. To prevent turning of the missile upon the board, its bottom side is flattened, as shown at 18. By having the base 10 pivotally connected to the board 1 it can be turned to admit of aiming the missile at any one of the figures.
- the game is played by projecting a given number of missiles at the objects or figures, and the player making the highest number of counts wins. Each player takes a turn and is allowed a certain number of missiles, according to the expertness of the players,thereby equalizing the chances as near as practicable.
- the figures or objects are numbered The base is pro-' either alike or differently, and the sum of the numbers of the objects received in the pocket counts for the player during an inning.
- the interest of the game may be heightened by representations and matter imprinted uponthe board or other part of the game and by having the figures represent certain noted characters. When the figures rest upon the board, as shown in Fig. 4, they fall into the pocket when struck; but when the figures are suspended by means of a cord, as shown in Fig.
- a board provided at one end with a pocket, a projector at the opposite end of the board for throwinga missile, a gibbet located near the end of the board having the pocket, pedestals arranged adjacent to the said pocket, and figures connected with the gibbet by cords and adapted to be supported upon the pedestals, substantially as set forth.
- a base In game apparatus, a base, pins attached to the base and located a distance apart each provided with a series of crimps, and an elastic adapted to be fitted to any one of the series of crimps of the pins for projecting the missile either slidingly upon the board or in flight through the air, substantially as set forth.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)
- Toys (AREA)
Description
No. 695,386. Patented- Mar n, i902.
-E. E. GRAVES.
GAM E.
(Application filed Oct. 7. 1901.)
2 Sheets-Sheet I.
(No Model.)
nueutoz Patented Mar. ll, I902. E. E. GRAVES. r
G A M E.
(Application filed Oct. 7, 1901.)
2Sheats$heet 2.
(No Model.)
3n ozntoz O 0 a 0 M iv t w UNITED STATES PATENT DEEICE."
. EUGENE GRAVES, OF BLACK RIVER, NEW .YORK.
GAME. 7
SPECIFICATION forming-part of Letters Patent No. (i95,386, dated March 11, 1902.
Application filed October 7, i901. $eria1 No. 77,891. (No model.)
To all whom it mag concern:
Be it known that I, EUGENE E. GRAVES, a citizen of the United States, residing at Black River, in the county of Jefferson and State of New York, have invented certain new and useful Improvements in Games; and I do hereby declare the following to be a full, clear, and exact description of the invention, such as will enable others skilled in the art to which it appertains to make and use the same.
This invention relates to game apparatus, and embodies, essentially,"a pocket, figures or objects arranged close to the pocket, so as to be received therein when struck,a missile to be projected at any one of the figures, and a projector or catapult for throwing the missile at any selected figure or object.
For a full description of the invention and the merits thereof and also to acquire a knowledge of the details of construction of the means for efiecting the'result reference is to be had to the following description and drawings hereto attached.
-While the essential and characteristic features of the invention are susceptible of modi fication, still the preferred embodiment of the invention is illustrated in the accompany-' ing drawings, in which- Figure 1 is a perspective View of the invention. Fig. 2 is a longitudinal section thereof, the gibbet being omitted and the upper portion of the figures being broken away. Fig.
3 is a perspective view of the projector and projectile or missile. Fig; 3 is a perspective View of a modified form of missile. Fig. 4 is a detail view of a modification in which the gibbet and pedestals or'blocks are dispensed with. Figs. 5 and 6 are plan views of modifications adapting the game for two players. Fig. 7 is a perspective view of a modified form of projector or catapult. Fig.8 is a detail view of the form of missile for'use in connection with the projector shown in Fig. 7.
Corresponding and like parts are referred to in the following description and indicated end of the board-and extends transversely thereof. Fig.' 5 showsthe board provided with two pockets located at diagonally opposite points of theiboard and extending to about half the width only of the board. In Fig. 6 the pockets 2 are of triangular form and. are locatedat the same end of the board and across the corners thereof. There will be a projector or catapult for each pocket. Hence the board having two. pockets will be provided with, two projectors or catapults, each being'located opposite and about in line with the respective pockets. The board may be constructed to rest flat upon a table or other support or may be providedwith feet, as shown at 3, the latter construction being preferred, as it holds the board a proper-distance above the table or support to preventv interference with the pocket 2, which latter is preferably of textile. A rim 4 surrounds the board to prevent displacement of the 1nis-.
siles, figures, and'movable parts constituting essential adjuncts of the game. I
-A series of figures or objectsare arranged adjacent to the pocket or pockets, so as to fall therein when struck, and the form and manner of placing these objects will depend largely upon thelocation, place, or country for which the game is especially designed. As shown in Fig. 4, the objects are effigies or figures constructed to stand upright upon the board adjacent to the pocket, so as to fall therein when struck. In Fig. 1 pedestals, stands, or blocks 5 are provided and the figures 6 placed thereon and are effigies of notorious criminals and persons opposed to law and order, and these figures are suspended from a gibbet 7 by means of cords 8 tied about theirnecks,so as to hold the figures in suspension when the supports 5 are knocked from beneath, representing summary punishnient meted out to the victim. A flag 9 may be provided for each figure to designate the character or nationality of the effigy.
The projector or catapult consists, essentially, of apivoted base 10, which, as shown most clearly in Fig. 3, is provided at opposite points with pins 11, around which is stretched an elastic band 12. These pins 11 are formed with crimps 13 at different elevations to admit of the elastic 12 being raised projector and its manner of movement when in transit. The base 10 is preferably semicircular in form, although this shape is not essential; but it is important that it have a pivotal connection with the board 1, so as to be turned to any desired angle to admit of aiming the missile at the selected figure or object desired to be struck. vided with a guide 14 in the nature of a groove and in which themissile 15 or 15 is placed. Fig. 7 shows a diiferent form of guide, the latter being in the shape of a trough 14 and having an elastic 12 attached to the front end thereof, the trough being placed with its open side uppermost. The missile 15 or 15 is of oblong form, and its front end is tapering or pointed, so as to ofier a minimum amount of resistance to the flight of the missile when projected. In the form shown in Figs. 7and 8 the missile 15 has a slot or kerf 16 in its rear end for the reception of the elastic when the latter is fitted thereto, thereby preventing slipping of the elastic when the missile is released after the elastic has been stretched. The missile shown in Fig. 3 is provided with a hooked projection 17 for engagement with the elastic 12 or 12 fora purpose similar to the kerf 16. When it is desired to slide the missile upon the board, the elastic 12 is fitted to the lowermost crimps 13 of the pins 11; but when it is desired to project the missile through the air the elastic is placed in the uppermost crimps, as shown in Figs. 1 and 2. To prevent turning of the missile upon the board, its bottom side is flattened, as shown at 18. By having the base 10 pivotally connected to the board 1 it can be turned to admit of aiming the missile at any one of the figures.
The game is played by projecting a given number of missiles at the objects or figures, and the player making the highest number of counts wins. Each player takes a turn and is allowed a certain number of missiles, according to the expertness of the players,thereby equalizing the chances as near as practicable. The figures or objects are numbered The base is pro-' either alike or differently, and the sum of the numbers of the objects received in the pocket counts for the player during an inning. The interest of the game may be heightened by representations and matter imprinted uponthe board or other part of the game and by having the figures represent certain noted characters. When the figures rest upon the board, as shown in Fig. 4, they fall into the pocket when struck; but when the figures are suspended by means of a cord, as shown in Fig. 1, they dangle in the air when the pedestal or supportis knocked from beneath, said pedestal or support counting by falling in the pocket. When the flags are employed, counts are made by striking the same, and these flags may be fixed or loosely placed upon the board, so as to be knocked aside. WVhen fixed, considerable skill is required to strike the object which is located in the rear thereof, thereby requiring greater expertness in striking the objects or figures.
Having thus described the invention, what is claimed as new is- 1. In game apparatus, a board provided at one end with a pocket, a projector at the opposite end of the board for throwinga missile, a gibbet located near the end of the board having the pocket, pedestals arranged adjacent to the said pocket, and figures connected with the gibbet by cords and adapted to be supported upon the pedestals, substantially as set forth.
2. In game apparatus, a base, pins attached to the base and located a distance apart each provided with a series of crimps, and an elastic adapted to be fitted to any one of the series of crimps of the pins for projecting the missile either slidingly upon the board or in flight through the air, substantially as set forth.
In testimony whereof I aflix my signature in presence of two witnesses.
EUGENE E. GRAVES. [L. s]
Witnesses:
GRANT COREY, C. II. BURnoWs.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US7789101A US695386A (en) | 1901-10-07 | 1901-10-07 | Game. |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US7789101A US695386A (en) | 1901-10-07 | 1901-10-07 | Game. |
Publications (1)
Publication Number | Publication Date |
---|---|
US695386A true US695386A (en) | 1902-03-11 |
Family
ID=2763922
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US7789101A Expired - Lifetime US695386A (en) | 1901-10-07 | 1901-10-07 | Game. |
Country Status (1)
Country | Link |
---|---|
US (1) | US695386A (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4054287A (en) * | 1976-02-12 | 1977-10-18 | Adolph E. Goldfarb | Toy amusement arcade |
-
1901
- 1901-10-07 US US7789101A patent/US695386A/en not_active Expired - Lifetime
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4054287A (en) * | 1976-02-12 | 1977-10-18 | Adolph E. Goldfarb | Toy amusement arcade |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US11090540B2 (en) | Game systems and methods of use thereof | |
US1552530A (en) | Game apparatus | |
US1935370A (en) | Game apparatus | |
US3701531A (en) | Elastic projectile and tree-like target | |
US1954838A (en) | Toy football game | |
US2427434A (en) | Pivoted target member | |
US3843124A (en) | Inflatable target and foldable scoring apparatus | |
US695386A (en) | Game. | |
US2504818A (en) | Balloon game | |
US284965A (en) | Combined toy and game | |
US1186878A (en) | Game. | |
US1864500A (en) | Game | |
US1970249A (en) | Game | |
US1933159A (en) | Game | |
US61960A (en) | Oooooqoooo | |
US1516887A (en) | Game apparatus | |
US422575A (en) | Game apparatus | |
US2037416A (en) | Projector | |
US1812253A (en) | Game | |
US1528662A (en) | Game apparatus | |
US453310A (en) | Game apparatus | |
US1708101A (en) | Game apparatus | |
US2809039A (en) | Target with indicator | |
US1383610A (en) | Game | |
US1491888A (en) | Game apparatus |