US2809039A - Target with indicator - Google Patents

Target with indicator Download PDF

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Publication number
US2809039A
US2809039A US581969A US58196956A US2809039A US 2809039 A US2809039 A US 2809039A US 581969 A US581969 A US 581969A US 58196956 A US58196956 A US 58196956A US 2809039 A US2809039 A US 2809039A
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Prior art keywords
target
disc
toy
struck
housing
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Expired - Lifetime
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US581969A
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Marvin I Glass
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Individual
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H13/00Toy figures with self-moving parts, with or without movement of the toy as a whole
    • A63H13/02Toy figures with self-moving parts, with or without movement of the toy as a whole imitating natural actions, e.g. catching a mouse by a cat, the kicking of an animal
    • A63H13/04Mechanical figures imitating the movement of players or workers
    • A63H13/06Mechanical figures imitating the movement of players or workers imitating boxing or fighting

Definitions

  • This invention relates to a toy target game.
  • One of the objects of this invention is to provide a toy target game having a plurality of targets, each target when hit operating a movable toy figure.
  • Another object of this invention is to provide a toy target game comprising a pair of targets, each target when struck adapted to actuate a toy figure, which in turn actuates another toy figure.
  • Another object of this invention is to provide a toy target comprising a pair of figures simulating boxers or fighters, each operated by a separate target and so constructed that when one of said targets is struck, the figure operated by said target will move as though swinging at the other figure, and the other figure will be actuated to a knocked-down position.
  • Another object of this invention is to provide a toy target game comprising a pair of simulated boxers, each being separately actuated when the target is struck to move in relation to the other boxer and simulate the appearance of knocking same out.
  • Fig. 1 is a perspective view of the toy forming this invention.
  • Fig. 2 is a view taken on lines 2-2 of Fig. 1.
  • Fig. 3 is a view taken on lines 33 of Fig. 2.
  • Fig. 4 is a plan view showing the rotatable disc and the plate on which the simulated fighters are supported and the striking members for actuating same.
  • Fig. 5 is an end view looking in the direction of lines 5-5 of Fig. 4.
  • Fig. 6 is a perspective view of part of the operating parts within the housing.
  • Fig. 7 is a perspective view of one of the rotatable discs, plate and striking bars as shown in Fig. 4.
  • the unit includes a hollow housing generally indicated at 10 of substantially rectangular shape.
  • the front wall of the housing is divided into a pair of spaced target areas indicated by the numerals 12 and 14.
  • the surface of each front wall is painted or otherwise suitably impressed with a target surface indicated by the numerals 16 and 18 and centrally of each target surface there is provided a bulls eye disc indicated by the numerals 20 and 22 which discs are supported forwardly of the front wall of the housing, as will be described, which discs when actuated as when struck by a projectile such as a dart or other missile are adapted to operate one of the toy figures in relation to the other to cause the other toy figure to drop or appear to be knocked out.
  • a projectile such as a dart or other missile
  • each bracket 26 Fixedly mounted on each of the opposite end walls 24 within the housing is a bracket 26, which through a pin 28 pivotally supports a channel shaped bar 30.
  • Each channel bar 30 by means of a pin 32 pivotally supports a forwardly extending channel bar or rod 34 substantially square in transverse section.
  • Each rod 34 Patented Oct. 8, 1957 'ice extends through the square shaped opening 36 in the front wall of the housing.
  • Each rod 34 extends forwardly of the front wall and one rod supports the bulls eye disc 20 and the other rod supports the bulls eye disc 22 previously described.
  • Each target or bulls eye disc 20 or 22 is'provided with a plurality of spaced openings 38 and is principally adapted to be struck by a suction cup type of dart 40 as best shown in Fig. l which is shot from a gun which is well known in the art. It will however be understood that any other type of projectile may be used.
  • a supporting bracket 42 Positioned centrally on the base of said housing and secured thereto is a supporting bracket 42 having a pair of inwardly directed flanges 44. Supported on said bracket 42 and extending through suitable openings in the flanges 44 are a pair of vertically positioned rods 46 and 48. The lower ends of said rods rest on the base of the brackets and each rod has fixedly secured thereto a collar 50 under the flanges of the bracket to prevent withdrawal of said rod. The upper portion of each said rod extends through suitable openings provided in a plate generally indicated by the numeral 52.
  • the plate 52 has upwardly extending end walls 56 which terminate in horizontal flanges 57 which are secured to the underside of the top of the housing.
  • the top of the housing is provided with a rectangular shaped opening 53 which is closed by a cover 51 secured thereto.
  • the cover is provided with a pair of spaced enlarged circular openings 58 each of which accommodates a disc.
  • metals 60 and 62 are fixed to the top of rod 46 and disc 62 is fixed to the top of rod 48.
  • the tops of said discs are substantially on the same horizontal plane as the top of the cover 51.
  • each rod 46 or 48 Fixedly secured to each rod 46 or 48 is arm 64 each of which is connected by a connecting link 66 to the inner ends of one of the channel bars 30. It will thus be seen that as each target disc 20 or 22 is struck it moves inwardly or rearwardly from the front of the housing to pivot its respective channel bar 30 rearwardly and through the connecting link 66 and arm 64 rotate its respective rod 46 or 48 and respective disc 60 or 62 a partial revolution.
  • a spring 68 which engages the rear of the channel bar 30 to normally urge said channel bar forwardly or in a position so that said target disc 20 or 22 projects forwardly of the front face of the housing.
  • a projectile When the target disc is hit by a projectile it will move rearwardly against the tension of the spring to rotate either the disc 20 or 22 as previously described.
  • each of the discs 60 and 62 Supported on each of the discs 60 and 62 is a plate 70 best shown in Figs. 3 and 7, on which is fixedly secured a toy figure.
  • the toy figures shown simulate boxers in a fighting stance and each of said plates 70 supports a single figure.
  • One of said figures will be designated by the numeral A and the other by the numeral B and they are supported on the discs 60 and 62 respectively.
  • Each disc 60 or 62 has a pair of spaced upright supports 72 which receive a pin 74.
  • Each plate 70 is provided with a pair of spaced rearwardly extending cars 76 which engage the pin 74 to permit a pivoting action of said plates 70 with respect to discs 60 and 62.
  • a coil spring 78 is supported on said pin 74 with one end of the coil spring engaging the underside of the plate 70 and the opposite end of the coil spring engaging the top of the disc 60 or 62 to normally urge the plate 70 to pivot upwardly with respect to said disc.
  • the forward end of plate 70 is provided with a downwardly extending latching member 80 which extends through a suitable slot 82 in each disc 60 or 62 to extend below said disc.
  • Pivotally secured to the The two discs being designated by the nuunderside of each of said discs as at 84 is a latching finger 86 having a downwardly extending end 87.
  • a coil spring 88 is secured to said latching finger to normally urge said latching fingerin the direction of said latching member 80 ofthe plate so that it will'engage same and retain the plate 70 in a horizontal position with respect to said disc.
  • Each disc 60 or 6 2 also supports a fixed finger 90.
  • the toy game may be played by two players, each player selecting one of the toy figures as representative of himself in a combat and directing a projectile towards the target disc of said figure.
  • this projectile strikes his said target disc then his 4 figure rotates partially with respect to the other fighter to cause a knock-down of the other fighter.
  • Each player upon striking his target disc sees this figure knock out the figure of the other player.
  • a toy target game comprising a pair of simulated toy fighters each separately supported in a vertical position, a target member to be struck by a projectile for each of said toy fighters, means connecting each target member and its respective toy fighter to cause said toy fighter to rotate in relation to the opposite toy fighter when said target member is. struck, means responsive to the rotation of said toy fighter to cause said other toy fighter to be moved to a knockdown position.
  • a toy target game comprising a housing, a pair of rotatable supports each separately supporting a toy figure in a vertical position, a pair of target members to be struck by projectiles, said target members extending forwardly of said housing, operating means connecting each said target member with a rotatable support and so constructed and arranged that when said target member is struck by a projectile its respective support will rotate and engage means on the opposite respective rotatable support for moving said opposite figure to a knockdown position.
  • a toy target game of the character described including a housing, a pair of supporting members extending from said housing, a simulated toy fighter vertically supported on each of said supporting members, a target member to be struck by a projectile operatively connected to each of said supporting members and extending forwardly of said housing and adapted when struck by a projectile to cause its said supporting member and figure to rotate with respect to the other supporting member, means responsive to the rotation thereof to cause the opposing toy fighter to be moved from a vertical position to a knock-down position.
  • a toy target game including a platform, a pair of supporting members associated with said platform, a toy figure supported in a vertical position on each said supporting member, a pair of target members to be struck by a projectile, means operatively connecting each target member with its corresponding supporting member to rotate its supporting member and toy figure when its connected target has been struck, means responsive to the rotations thereof for activating the opposing supporting members to cause the opposing toy figure to assume a reclining position.

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Description

Oct 1957 M. I. GLASS TARGET WITH INDICATOR Filed May 1, 1956 3 Sheets-Sheet 1 BY ygw IN VEN TOR. %r%)7jf EWZVWKZA Get. 8, 1957 Filed May 1, 1956 M. l. GLASS 2,809,039
TARGET WITH INDICATOR 1 3 Sheets-Sheet 2 INVENTOR.
iii 077767 Oct. 8, 1957 M. GLASS 2,809,039
TARGET WITH INDICATOR Filed May 1, 1956 3 Sheets-Sheet 3 INVENTOR. firfiz'zZQ/wa *II United States Patent i TARGET WITH INDICATOR Marvin I. Glass, Chicago, Ill.
Application May 1, 1956, Serial No. 581,969
4 Claims. (Cl. 273--102.1)
This invention relates to a toy target game.
One of the objects of this invention is to provide a toy target game having a plurality of targets, each target when hit operating a movable toy figure.
Another object of this invention is to provide a toy target game comprising a pair of targets, each target when struck adapted to actuate a toy figure, which in turn actuates another toy figure.
Another object of this invention is to provide a toy target comprising a pair of figures simulating boxers or fighters, each operated by a separate target and so constructed that when one of said targets is struck, the figure operated by said target will move as though swinging at the other figure, and the other figure will be actuated to a knocked-down position.
Another object of this invention is to provide a toy target game comprising a pair of simulated boxers, each being separately actuated when the target is struck to move in relation to the other boxer and simulate the appearance of knocking same out.
While this toy target game is illustrated principally with respect to a pair of boxing figures it is understood that any other type of figure may be used.
Other objects will become apparent as this description progresses.
In the drawings:
Fig. 1 is a perspective view of the toy forming this invention.
Fig. 2 is a view taken on lines 2-2 of Fig. 1.
Fig. 3 is a view taken on lines 33 of Fig. 2.
Fig. 4 is a plan view showing the rotatable disc and the plate on which the simulated fighters are supported and the striking members for actuating same.
Fig. 5 is an end view looking in the direction of lines 5-5 of Fig. 4.
Fig. 6 is a perspective view of part of the operating parts within the housing, and
Fig. 7 is a perspective view of one of the rotatable discs, plate and striking bars as shown in Fig. 4.
The unit includes a hollow housing generally indicated at 10 of substantially rectangular shape. The front wall of the housing is divided into a pair of spaced target areas indicated by the numerals 12 and 14. The surface of each front wall is painted or otherwise suitably impressed with a target surface indicated by the numerals 16 and 18 and centrally of each target surface there is provided a bulls eye disc indicated by the numerals 20 and 22 which discs are supported forwardly of the front wall of the housing, as will be described, which discs when actuated as when struck by a projectile such as a dart or other missile are adapted to operate one of the toy figures in relation to the other to cause the other toy figure to drop or appear to be knocked out. Fixedly mounted on each of the opposite end walls 24 within the housing is a bracket 26, which through a pin 28 pivotally supports a channel shaped bar 30. Each channel bar 30 by means of a pin 32 pivotally supports a forwardly extending channel bar or rod 34 substantially square in transverse section. Each rod 34 Patented Oct. 8, 1957 'ice extends through the square shaped opening 36 in the front wall of the housing. Each rod 34 extends forwardly of the front wall and one rod supports the bulls eye disc 20 and the other rod supports the bulls eye disc 22 previously described.
Each target or bulls eye disc 20 or 22 is'provided with a plurality of spaced openings 38 and is principally adapted to be struck by a suction cup type of dart 40 as best shown in Fig. l which is shot from a gun which is well known in the art. It will however be understood that any other type of projectile may be used.
Positioned centrally on the base of said housing and secured thereto is a supporting bracket 42 having a pair of inwardly directed flanges 44. Supported on said bracket 42 and extending through suitable openings in the flanges 44 are a pair of vertically positioned rods 46 and 48. The lower ends of said rods rest on the base of the brackets and each rod has fixedly secured thereto a collar 50 under the flanges of the bracket to prevent withdrawal of said rod. The upper portion of each said rod extends through suitable openings provided in a plate generally indicated by the numeral 52.
The plate 52 has upwardly extending end walls 56 which terminate in horizontal flanges 57 which are secured to the underside of the top of the housing.
The top of the housing is provided with a rectangular shaped opening 53 which is closed by a cover 51 secured thereto. The cover is provided with a pair of spaced enlarged circular openings 58 each of which accommodates a disc. metals 60 and 62. Disc 60 is fixed to the top of rod 46 and disc 62 is fixed to the top of rod 48. The tops of said discs are substantially on the same horizontal plane as the top of the cover 51.
Fixedly secured to each rod 46 or 48 is arm 64 each of which is connected by a connecting link 66 to the inner ends of one of the channel bars 30. It will thus be seen that as each target disc 20 or 22 is struck it moves inwardly or rearwardly from the front of the housing to pivot its respective channel bar 30 rearwardly and through the connecting link 66 and arm 64 rotate its respective rod 46 or 48 and respective disc 60 or 62 a partial revolution.
Fixedly secured to each of the side walls of the housing is a spring 68 which engages the rear of the channel bar 30 to normally urge said channel bar forwardly or in a position so that said target disc 20 or 22 projects forwardly of the front face of the housing. When the target disc is hit by a projectile it will move rearwardly against the tension of the spring to rotate either the disc 20 or 22 as previously described.
Supported on each of the discs 60 and 62 is a plate 70 best shown in Figs. 3 and 7, on which is fixedly secured a toy figure. The toy figures shown simulate boxers in a fighting stance and each of said plates 70 supports a single figure. One of said figures will be designated by the numeral A and the other by the numeral B and they are supported on the discs 60 and 62 respectively. Each disc 60 or 62 has a pair of spaced upright supports 72 which receive a pin 74. Each plate 70 is provided with a pair of spaced rearwardly extending cars 76 which engage the pin 74 to permit a pivoting action of said plates 70 with respect to discs 60 and 62. A coil spring 78 is supported on said pin 74 with one end of the coil spring engaging the underside of the plate 70 and the opposite end of the coil spring engaging the top of the disc 60 or 62 to normally urge the plate 70 to pivot upwardly with respect to said disc. The forward end of plate 70 is provided with a downwardly extending latching member 80 which extends through a suitable slot 82 in each disc 60 or 62 to extend below said disc. Pivotally secured to the The two discs being designated by the nuunderside of each of said discs as at 84 is a latching finger 86 having a downwardly extending end 87. A coil spring 88 is secured to said latching finger to normally urge said latching fingerin the direction of said latching member 80 ofthe plate so that it will'engage same and retain the plate 70 in a horizontal position with respect to said disc. Each disc 60 or 6 2 also supports a fixed finger 90. When the latching finger 86 of one disc is engaged or struck by the fixed finger 90 of the opposite disc then said latching finger 86 will be pivoted against the tension of the spring 88' to rock same out of engagement with the latching hook 8t and when this occurs the coil spring 78 on the pin 74' will cause the plate 70 on said opposite disc to pivot to a vertical position, from its horizontal position and when said plate 70-pivots to a vertical position then the figure thereon assumes a horizontal position as though it were knocked out.
The operation should be understood from the foregoing but will be briefly recited,
When the target disc 22 is struck the forwardly extending rod 34 will move rearwardly, pivoting the channel bar 30 rearwardly about pin 28 against the tension of spring 68 and through the connecting link 66 and arm 64 rotate the rod 48 and disc 62 thereon a fraction of a revolution in a counterclockwise direction as viewed in Fig. 4. As the disc 62 rotates the fixed finger 90 thereon will strike the downturned end 87 of the pivoted latching member 86 on disc 60 to cause the latching member 86 to pivot clockwise and become disengaged from the latching hook 80 and release the plate 70 on disc 60 to cause said plate 70v to pivot upwardly by virtue of the spring 78 to a vertical position and thereby position the figure A thereon to a horizontal or knockdown position. It will also be seen that when the disc 62 on which figure B is supported rotates counterclockwise as previously described that the figure B thereon will also rotate with it giving the impression that the raised right arm of the figure B is striking the head of figure A to thereby cause the knock-out as described. After the foregoing has occurred the channel bar 30, due to the tension of the spring 68 will through the connecting link 66 and arm 64 cause the disc 62 to rotate clockwise to its former position to that shown in Fig. 4 so that it is in position to be again actuated by a subsequent striking of the target disc 22. By manually pivoting the figure A to its vertical upright position the latching hook 80 will again lock with latching finger 86 and be ready for the next play.
If the target disc is struck then the disc 60 is rotated a partial revolution counterclockwise as viewed in Fig. 4
with the fixed finger 90 thereon striking the pivotally mounted latching arm 86 on the disc 62 to cause the plate 70 thereon to be released so that it moves to a vertical position with the toy fighter B assuming a horizontal position as though knocked out. The operation is identical to that previously described in connection with disc 60.
It will thus be seen that the toy game may be played by two players, each player selecting one of the toy figures as representative of himself in a combat and directing a projectile towards the target disc of said figure. When this projectile strikes his said target disc then his 4 figure rotates partially with respect to the other fighter to cause a knock-down of the other fighter. Each player upon striking his target disc sees this figure knock out the figure of the other player.
This provides a toy which is very stimulating and interesting both for children and grownups in that every time the target is struck an understandable action takes place. i
It will be understood that various changes and modifications may be made from the foregoing without departing from the spirit and scope of the appended claims.
I claim:
1. In a toy target game comprising a pair of simulated toy fighters each separately supported in a vertical position, a target member to be struck by a projectile for each of said toy fighters, means connecting each target member and its respective toy fighter to cause said toy fighter to rotate in relation to the opposite toy fighter when said target member is. struck, means responsive to the rotation of said toy fighter to cause said other toy fighter to be moved to a knockdown position.
2. In a toy target game comprising a housing, a pair of rotatable supports each separately supporting a toy figure in a vertical position, a pair of target members to be struck by projectiles, said target members extending forwardly of said housing, operating means connecting each said target member with a rotatable support and so constructed and arranged that when said target member is struck by a projectile its respective support will rotate and engage means on the opposite respective rotatable support for moving said opposite figure to a knockdown position.
3. In a toy target game of the character described including a housing, a pair of supporting members extending from said housing, a simulated toy fighter vertically supported on each of said supporting members, a target member to be struck by a projectile operatively connected to each of said supporting members and extending forwardly of said housing and adapted when struck by a projectile to cause its said supporting member and figure to rotate with respect to the other supporting member, means responsive to the rotation thereof to cause the opposing toy fighter to be moved from a vertical position to a knock-down position.
4. In a toy target game including a platform, a pair of supporting members associated with said platform, a toy figure supported in a vertical position on each said supporting member, a pair of target members to be struck by a projectile, means operatively connecting each target member with its corresponding supporting member to rotate its supporting member and toy figure when its connected target has been struck, means responsive to the rotations thereof for activating the opposing supporting members to cause the opposing toy figure to assume a reclining position.
References Citedin the file of this patent UNITED STATES PATENTS
US581969A 1956-05-01 1956-05-01 Target with indicator Expired - Lifetime US2809039A (en)

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3170692A (en) * 1961-02-17 1965-02-23 Keosiff Feodor Missile target with hit indicating means
US3232617A (en) * 1962-10-15 1966-02-01 Brunswick Corp Pin core structure for decreased checking
US3927883A (en) * 1975-01-06 1975-12-23 Mattel Inc Boxing apparatus for figure toys
US20100279583A1 (en) * 2008-10-10 2010-11-04 Dominic Laurienzo Track set with a tiltable surface for use with a toy vehicle

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1736163A (en) * 1927-07-20 1929-11-19 Roland L Mcgee Boxing figure toy
US1834165A (en) * 1930-12-26 1931-12-01 Leslie E Lindgard Manikin toy

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1736163A (en) * 1927-07-20 1929-11-19 Roland L Mcgee Boxing figure toy
US1834165A (en) * 1930-12-26 1931-12-01 Leslie E Lindgard Manikin toy

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3170692A (en) * 1961-02-17 1965-02-23 Keosiff Feodor Missile target with hit indicating means
US3232617A (en) * 1962-10-15 1966-02-01 Brunswick Corp Pin core structure for decreased checking
US3927883A (en) * 1975-01-06 1975-12-23 Mattel Inc Boxing apparatus for figure toys
US20100279583A1 (en) * 2008-10-10 2010-11-04 Dominic Laurienzo Track set with a tiltable surface for use with a toy vehicle
US8550870B2 (en) * 2008-10-10 2013-10-08 Jakks Pacific, Inc. Track set with a tiltable surface for use with a toy vehicle

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