US1708101A - Game apparatus - Google Patents

Game apparatus Download PDF

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Publication number
US1708101A
US1708101A US208685A US20868527A US1708101A US 1708101 A US1708101 A US 1708101A US 208685 A US208685 A US 208685A US 20868527 A US20868527 A US 20868527A US 1708101 A US1708101 A US 1708101A
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Prior art keywords
water
targets
alley
target
game
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Expired - Lifetime
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US208685A
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Samuel A Kornsweet
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Individual
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • A63F9/0204Targets therefor

Definitions

  • This invention is a game apparatus comprising targets adapted to be struck by suit able projectiles, and it is the object of the invention to provide an apparatus of novel appearance adapted to arrest the attention of prospective players and including a plurality of playing units differing in the type and degree of skill which must be exercised in playing the game, thereby adapting the apparatus to players of varying'sklll and also permitting the players to choose their targets in accordancewith individual fancy.
  • Fig. 1 is a plan view of the game apparatus. r v
  • Fig. 2 is a front perspective view. of the same.
  • Fig. 3 is a fragmentary vertical section through one of the playing units showing its target.
  • Fig. at is a similar view showing thea tuating mechanism for the signalling means.
  • Fig. 5 is a similarview showing'the signalling means.
  • Fig. 6 is a View similar to Fig, at but showing the target and signal actuating mechanism for a different type of playing unit.
  • Fig. 7 is a similarview showing the target and signal actuating mechanism of a still different type of playing unit.
  • Fig. 8 is. a similar view showing a still further modification.
  • Fig. 9 is a vertical section through the front of the game apparatus showing one type of projecting means for the projectiles.
  • the game apparatus comprises a transverse counter 1 with a plurality of game alleys extending rearwardly therefrom and 1927.
  • the rear of the apparatus com prises a transverse, platform 3 forming an abutment surface 42 at the rear of the alleys, and a backing 5 preferably extends upwardly at the rear of the platform.
  • alleys thus provide a plurality of playing units adapting the apparatus for simultaneous play by a number of players standing in front of counter l, and in order to provide different tests of skill and permi the players to select their targets in accordance with the dictates of individual fancy, the targets for the respective alleys preferably dilfer one from another, and different types of projectiles may be used for the different targets.
  • one of the game alleys shown at A may have sup ports (3 projecting upwardly from its base with targets 7 hinged to the supports as shown at '8 so that the targets are adapted to be knocked over rearwardly when struck by a suitable projectile; and the targets may be placed at different distances from counter 1 with certain of the forward targets partially protecting the rear targets as shown in 1 so that different degrees of skill must be exercised in striking and knocking over the respective targets.
  • the projectiles which the player uses for striking the targets may loe of a type adapted to be skipped across the surface of water, and for this purpose may comprise flat discs 9 of a suitable material such as rubber, and the game alley A forms a shallow receptacle for water which stands at a level concealing the. sup ports and giving the targets the appearance of floating on the surface of the water.
  • the targets may simulate the appearance of animate objects and in the present instance are shown as representations of ducks or the like.
  • the flat disc projectiles 9 may be adapted for employment of the flat disc projectiles 9 by sliding them across a smooth supporting surface instead of skipping them alongthe surface of water, but an glass 10 thus forms a smooth surface along which the discs 9 may be slid-but leaves the water beneath 1t visible to the players, and
  • a game apparatus comprising a game alley forming a receptacle adapted to be filled with water, a target in the alley'extending above the water, and a projectile adapted to be skipped across the surface of the water for striking the target.
  • a game apparatus comprising'a game alley forming a receptacle adapted to be filled with water, a pivoted target mounted in the alley and normally extending above the water, a projectile adapted to be skipped across the surface of the water for striking the target and swinging it on its pivot, an indicator, and means for operating the indicator by said swinging of the target.
  • a game apparatus comprising a game alley forming a receptacle adapted to be filled with water, a pivoted target mounted in the alley and normally extending above the water, a projectile adapted to be skipped across the surface of the water for striking the target and swinging it on its pivot, and a manual control for restoring thetarget to normal upright position after said swinging thereof.
  • an alley forming a receptacle adapted to be filled with water, a target in the alley extending above the water, a pro- I and forwardly curved tubular portion and a projectile adapted to be thrown forwardly thru the alley and thru the restricted guideway thereon.
  • an alley formlng a receptacle adapted to be filled with water, a target in the alley extending above the water, a projectile adapted to be skipped across the sur- I face of the water for striking the target, a second alley lying parallel with the firstmentioned alley and provided with a restricted guideway terminating at its rear end in an upwardly and forwardly curved tubular portion, a projectile adapted to be thrown forwardly thru the alley and thru the restrictedguideway thereon, a visible indicater to the rear of said second alley, and means actuated by the passage of a projectile thru the upwardly and forwardly curved portion of the restricted guideway for operating said indicator.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Description

April 1929- s. A. KORNSWEET 3,708,103
GAME APPARATUS Z Sheets- Sheet -2 Filed July 2'7, 192'? 2: IN VEN T OR: JAZ/V/WA Jl Vffz ATTORNEY Patented Apr. 9, 1929. i
rarenrrrrc.
SAMUEL A. KORNSWEET, 0 LOS ANGELES, CALIFORNIA.
GAME APPARATUS.
Application filed July 27,
This invention is a game apparatus comprising targets adapted to be struck by suit able projectiles, and it is the object of the invention to provide an apparatus of novel appearance adapted to arrest the attention of prospective players and including a plurality of playing units differing in the type and degree of skill which must be exercised in playing the game, thereby adapting the apparatus to players of varying'sklll and also permitting the players to choose their targets in accordancewith individual fancy.
It is a further object of the invention to provide signalling means for definitely indicating when the targets have been struck, and to also provide for readily restoring the targets and their signalling means to normal position after each play. 1
More particularly is an object of the invention to provide a playing unit in which the target is struck by skipping a projectile across the surface of water, with the targets preferably simulating the appearance of animate objects floating upon the surfaceof the water, and adapted to be knocked over when struck by the projectiles.
Further objects of the invention will be readily understood from the following description of the accompanying drawings, in. which:
Fig. 1 is a plan view of the game apparatus. r v
Fig. 2 is a front perspective view. of the same.
Fig. 3 is a fragmentary vertical section through one of the playing units showing its target.
Fig. at is a similar view showing thea tuating mechanism for the signalling means.
Fig. 5 is a similarview showing'the signalling means. V
Fig. 6 is a View similar to Fig, at but showing the target and signal actuating mechanism for a different type of playing unit.
Fig. 7 is a similarview showing the target and signal actuating mechanism of a still different type of playing unit.
Fig. 8 is. a similar view showing a still further modification.
Fig. 9 is a vertical section through the front of the game apparatus showing one type of projecting means for the projectiles.
The game apparatuscomprises a transverse counter 1 with a plurality of game alleys extending rearwardly therefrom and 1927. Serial No. 208,685
separated by upstanding longitudinal partitions 2. The rear of the apparatus com prises a transverse, platform 3 forming an abutment surface 42 at the rear of the alleys, and a backing 5 preferably extends upwardly at the rear of the platform.
The game. alleys thus provide a plurality of playing units adapting the apparatus for simultaneous play by a number of players standing in front of counter l, and in order to provide different tests of skill and permi the players to select their targets in accordance with the dictates of individual fancy, the targets for the respective alleys preferably dilfer one from another, and different types of projectiles may be used for the different targets.
is an instance of this arrangement, one of the game alleys shown at A, may have sup ports (3 projecting upwardly from its base with targets 7 hinged to the supports as shown at '8 so that the targets are adapted to be knocked over rearwardly when struck by a suitable projectile; and the targets may be placed at different distances from counter 1 with certain of the forward targets partially protecting the rear targets as shown in 1 so that different degrees of skill must be exercised in striking and knocking over the respective targets. The projectiles which the player uses for striking the targets may loe of a type adapted to be skipped across the surface of water, and for this purpose may comprise flat discs 9 of a suitable material such as rubber, and the game alley A forms a shallow receptacle for water which stands at a level concealing the. sup ports and giving the targets the appearance of floating on the surface of the water. The targets may simulate the appearance of animate objects and in the present instance are shown as representations of ducks or the like.
Another of the game alleys, shown at B,
may be adapted for employment of the flat disc projectiles 9 by sliding them across a smooth supporting surface instead of skipping them alongthe surface of water, but an glass 10 thus forms a smooth surface along which the discs 9 may be slid-but leaves the water beneath 1t visible to the players, and
the target to normal upright position ready for the next play. 1
I claim:
1. A game apparatus comprising a game alley forming a receptacle adapted to be filled with water, a target in the alley'extending above the water, and a projectile adapted to be skipped across the surface of the water for striking the target. I
2. A game apparatus comprising'a game alley forming a receptacle adapted to be filled with water, a pivoted target mounted in the alley and normally extending above the water, a projectile adapted to be skipped across the surface of the water for striking the target and swinging it on its pivot, an indicator, and means for operating the indicator by said swinging of the target.
3. A game apparatus comprising a game alley forming a receptacle adapted to be filled with water, a pivoted target mounted in the alley and normally extending above the water, a projectile adapted to be skipped across the surface of the water for striking the target and swinging it on its pivot, and a manual control for restoring thetarget to normal upright position after said swinging thereof. i
4. In a game apparatus of the class de scribed, an alley forming a receptacle adapted to be filled with water, a target in the alley extending above the water, a pro- I and forwardly curved tubular portion and a projectile adapted to be thrown forwardly thru the alley and thru the restricted guideway thereon.
5. In a game apparatus of the class descr1bed', an alley formlng a receptacle adapted to be filled with water, a target in the alley extending above the water, a projectile adapted to be skipped across the sur- I face of the water for striking the target, a second alley lying parallel with the firstmentioned alley and provided with a restricted guideway terminating at its rear end in an upwardly and forwardly curved tubular portion, a projectile adapted to be thrown forwardly thru the alley and thru the restrictedguideway thereon, a visible indicater to the rear of said second alley, and means actuated by the passage of a projectile thru the upwardly and forwardly curved portion of the restricted guideway for operating said indicator.
In testimony whereof I aflix'my signature.
SAMUEL A. KORNSWVEET.
US208685A 1927-07-27 1927-07-27 Game apparatus Expired - Lifetime US1708101A (en)

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2508701A (en) * 1948-05-03 1950-05-23 Barnett William Golf putting game receptacle
US3046012A (en) * 1959-07-01 1962-07-24 David H Marx Bowling alley
US5830073A (en) * 1995-07-28 1998-11-03 Voss; Brian C. Bowling lane surfaces
US7063622B1 (en) * 2004-12-23 2006-06-20 Luoma Douglas J Bowling lane system

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2508701A (en) * 1948-05-03 1950-05-23 Barnett William Golf putting game receptacle
US3046012A (en) * 1959-07-01 1962-07-24 David H Marx Bowling alley
US5830073A (en) * 1995-07-28 1998-11-03 Voss; Brian C. Bowling lane surfaces
US7063622B1 (en) * 2004-12-23 2006-06-20 Luoma Douglas J Bowling lane system

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