US3856304A - Boxing game - Google Patents

Boxing game Download PDF

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Publication number
US3856304A
US3856304A US00355728A US35572873A US3856304A US 3856304 A US3856304 A US 3856304A US 00355728 A US00355728 A US 00355728A US 35572873 A US35572873 A US 35572873A US 3856304 A US3856304 A US 3856304A
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US
United States
Prior art keywords
arms
figurines
housings
torso
boxing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US00355728A
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English (en)
Inventor
T Matsumoto
M Aoki
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
TONY KOGYO CO Ltd
TONY KOGYO CO Ltd JA
Original Assignee
TONY KOGYO CO Ltd
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Filing date
Publication date
Application filed by TONY KOGYO CO Ltd filed Critical TONY KOGYO CO Ltd
Application granted granted Critical
Publication of US3856304A publication Critical patent/US3856304A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H13/00Toy figures with self-moving parts, with or without movement of the toy as a whole
    • A63H13/02Toy figures with self-moving parts, with or without movement of the toy as a whole imitating natural actions, e.g. catching a mouse by a cat, the kicking of an animal
    • A63H13/04Mechanical figures imitating the movement of players or workers
    • A63H13/06Mechanical figures imitating the movement of players or workers imitating boxing or fighting

Definitions

  • the boxing game of the present invention consists of a Data base upon which two housingsare mounted for'predetermined sliding movement, each housing being provided with handles extending therefrom within which operating buttons are mounted, boxing figurines are mounted on the housings and provided with torsos ar- 26 6 40 7 /3 .i 6 6 4 IG 93D] MD HA7 7 3 1 13 1R Wmz WAM mu6 m4 mmm mmm5 Tm mn WW8 n"e us l h C .M .t.
  • the present invention relates generally to the class of toys wherein one or more players simulate the action of a competitive sport.
  • the invention is directed towards a boxing game wherein the players manipulate boxing figurines permitting same to perform all of the normal functions of a boxer, including moving forward, from side to side, rearward and jabbing and punching with both arms, individually or in combinations.
  • each of the boxing figurines is provided with a system for detecting when a successful blow has been landed, and thereafter recording same. Upon landing a predetermined number-of successful blows, the losing boxer automatically rotates to'the floor of the canvas.
  • FIG. 1 is a side elevational view of the boxing game invention illustrating the base which may be suitably mounted'upon any flat surface and the housings upon which the boxing figurines are mounted, the positioning of the-players hands upon the operating handles, as well as some indication of the mobility of the boxing figurines, being shown in phantom;
  • FIG. 2 is a top plan view of the boxing game invention illustrating the rotating capability of the housings upon'which the figurines are mounted and further mobility of the boxing figurines;
  • FIG. 3 is a rear elevational view of a housing upon which one of the boxing figurines is mounted, and the actuating rods extending from the housing to the body of the boxer for controlling movement of both arms, as well as registering a successful blow on the torso by the opponent; V
  • FIG. 4 is a side elevational view illustrating an arm of one of the boxing figurines in normal position and the corresponding actuating button on the housing in its inoperative position;
  • FIG. 5 is a side elevational view illustrating the same arm of the boxing figurine being moved outwardly into attacking position as the corresponding actuating button is depressed by the thumb of the player;
  • FIG. 6 is a front elevational view of the upper portion of one of the boxers with a part of the torso thereof removed exposing the actuating rods and the connection of one of the arms to the torso;
  • FIG. 7 is a side elevational view of part of one of the boxers with a part of the torso thereof removed expos-' ing one of the actuating rods and the arrangement whereby the torso is permitted to rock when struck by the opponent;
  • FIG. 8 is a perspective view of the components of one of the arms of one of the boxers when inoperative
  • FIG. 9 is a perspective view of the arm extending into attacking position as the corresponding actuating rod is raised;
  • FIG. 10 is an exploded perspective view illustrating the components of the system mountedwithin each of the housings for detecting and recording the landing of a successful blow on the torso of the boxer figurine;
  • FIG. 10a is a perspective view illustrating release of the counting mechanism as the actuating rodsecured to the torso is moved downwardly by the rocking action of the torso; a
  • FIG. 11 is a side elevational view .illustrating the rotation of the platform upon which each of the boxing figurines is mounted after a predetermined number of successful blows have been landed, this action simulating a knockdown signalling the end of the bout;
  • FIG. 12 is a side elevational view illustrating the normal position of one of the boxing figurines
  • FIG. 13 is a side elevational view illustrating rotation of the torso of the boxer as a successful blow is landed by his opponent;
  • FIG. 14 is a rear elevational view of one of the boxing figurines illustrating the rocking capability achieved by moving the handles of each housing from side to side.
  • Each of the boxer figurines is positioned upon a housing 18.
  • Each of the housings 18 is, in turn, provided with a downwardly depending support 20 which extends through the corresponding slot 14 permitting the housing 18 and figurine 16 to move backward and forward, as illustrated in FIG. 2.
  • the housings 18 are provided with upwardly extending handles 22 which are gripped by the left and right hands 24 and 26, respectively, of the players.
  • a button 28 mounted for reciprocating movement within each of the handles 22 is a button 28 which when depressed by the thumb of the user causes the corresponding arm of the boxer to move, as explained in detail hereinafter.
  • each of the housings 18 is provided with a lever 40 mounted for rotation about a shaft 42 appropriately journalled within the walls of the housing 18.
  • One end of the lever 40 is provided with a resilient member 44 against which the lower flange 38 of the corresponding rod 34 is supported.
  • the other end of each lever 40 engages the lowermost portion of each of the. buttons 28.
  • each of the buttons 28, 28', 28" and 28" is associated with a corresponding lever 40 for operating an associated rod 34.
  • the lever 40 is caused to rotate thus raising the rod 34 in the manner depicted in FIG. 5.
  • each of the amis 32 comprises a lower arm section. 46 from which the glove 64 extends and upper arm sections 48 and 50.
  • the lower arm section 46 is mounted to the upper arm section 50 for rotation about a connecting pin 52.
  • the lower arm section 46 is mounted to the upper ann section 48 for rotation about a connecting pin 54.
  • the upwardly disposed end of the upper arm section 50 is operatively mounted to and for rotation abouta shaft 56 mounted within a chassis 58 provided within the torso 30, as illustrated in FIGS. 5, 6 and 8.
  • the upwardly disposed end of the upper arm section 48 is secured to and mounted for rotation about a shaft 60 which is also mounted within the chassis 58.
  • springs 62 as illustrated in FIG.
  • each of the rods 34 is normally urged downwardly into the position illustrated in FIG. 4. This, of course, insures that the buttons 28 within the handles 22 are normally in raised position.
  • the handles 22 are pulled backwardly causing the housings 18 to move backwardly within the slots 14 to the most rearward position.
  • the slots 14 are located in such a manner that when the boxing figurines 16 are both pulled rearwardly by the players, each boxer. 16 is out of range of his opponents gloves, even when extended. That is, when one of the boxing figurines 16 is pulled rearwardly by the .handles 22, his opponent, even if pushed to the most forward position, cannot strike a blow even when the arms are extended. This feature insures that each player is permitted to move his boxer 16 to safety and be out of range of his opponent, if desired.
  • the boxers 16 are permitted to move forward, and then to retreat, by the player pushing forward or pulling back on the handles 22, as generally illustrated in FIG 1. Also, the boxing figurines 16 may be turned from side to side, as illustrated in dotted lines in FIG. 2, since the supports of the housings 18 are free to rotate within the slots 14. As the boxers 16 move forward, rearward and from side to side, the players selectively, and in combinatiomdepress the buttons 28, 28,
  • the gloves 64 when fully extended, are in the general proximity of the head 70 and the top of the torso 30 of an opponent.
  • the objective is to strike the head 70 on torso 30 of ones opponent with the gloves 64.
  • a system has been devised for detecting and recording blows to the head and torso, now to be described.
  • a third rod 72 passes upwardly through the top of each of the housings l8 terminating upwardly in a flange 74 fixedly secured to the back of the torso 30.
  • the hollow torso 30 is, in turn, permitted to rotate about the shafts 56 and 60.
  • a spring 76 operatively connects the torso 30 to the chassis 58 so as to normally hold the head of the torso 30 in its forward position.
  • each rod 72 protrudes downwardly into the counting mechanism now' to be described.
  • each housing 18 Suitably mounted within each housing 18 is a frame 80 below which a chassis'82 is secured.
  • An arm 84 terminating to the side in plate 86 is mounted for rotation about a pin 88 journalled within the arms 90 extending upwardly from the chassis 82.
  • a spring 92 is secured at one end thereof to a hook 94 which forms part of the arm 84 and at the other end thereof to the chassis 82.
  • the plate 86 is normally urged upwardly engaging the bottom 78 of the rod 72.
  • an arm 96 mounted for rotation about a shaft 98 secured to the chassis82.
  • a spring 100 is secured at one end to the free end 1020f the arm 96 and at the other end thereof to the chassis 82,'thus normally urging the arm 96 to the right.
  • a disc 104 Spaced inwardly from-the arm 96 is a disc 104 provided along the surface thereof with a cut-out portion 106.
  • the disc 104 is secured to a shaft 108 appropriately journalled to the chassis 82.
  • a coil spring 110 is wound around the lowermost portion of the shaft 108 and secured at its free end to the chassis 82.
  • a gear wheel 112 is mounted to the shaft 108 such that the teeth thereof mesh with the teeth of a gear wheel 114 mounted for rotation about a shaft 116 journalled within the chassis 82.
  • a larger gear wheel 118 Positioned above the gear wheel 114 is a larger gear wheel 118 having teeth that mesh withthe teeth of a gear wheel 120 secured to a shaft 122 also journalled within the chassis 82.
  • a disc 124 Secured to the top of the shaft 122 forrotation therewith is a disc 124 provided at the top thereof with a ridge 126.
  • the feet of the boxing figurine 16 are mounted upon a platform 128 mounted to the housing 18 for rotation about a shaft 130 extending therethrough.
  • a latching element 132 is mounted for rotation about a shaft 134 appropriately journalled within the housing 18 in any suitable manner.
  • the latching element 132 is normally urged counterclockwise by a spring 136 secured at one end to the housing 18 in any conventional manner and at the other end thereof to an arm 138 formed as a part of the latching element 132.
  • the'latching element 132 extends upwardly through an opening'140 formed at the right end of the frame 80 and also through an opening 142 formed in the platform 128, as seen in FIG. 11.
  • a spring plate 144 is mounted within the housing 18 such that its upper end thereof engages the bot- 108. In this manner, the coil spring 110 is woundtightly.
  • the gloves 64 of the figurines 16 eventually score by striking the heads 70 and torsos 30 of their opponents.
  • the torso 30 of the boxer that has been struck rotates, as previously explained, about the shafts 56 the rod 72 causes the lower end 78 thereof to force the plate 86 downwardly, as illustrated in FIG. l0a,.causing the left end of the arm 84 to rotate upwardly at which time the disc 124 and ridge 126 are free to rotate counterclockwise under the influence of the spring 110 acting through the gears 112, 114, 118 and 120.
  • the torso 30 rotates back to its normal position under the influence of the spring 76 thus causing the rod 72 to move upwardly returning the arm 84 to its normal position blocking the ridge 126 so as to preclude more than one revolution of the disc 124.
  • the shaft 108 has rotated a fixed degree determined by the ratio of the various gears.
  • the cut-out portion 106 has advanced a predetermined degree. ln this connection, it is noted that the fixed increments of rotation of the shaft l08 are designated by numbers shown on the top of the control knob 146 starting at zero and terminating at 21.
  • the gloves 64 of the respective boxers 16 continue to strike their opponents causing the respective rods 72 to move downwardly, as the torsos 30 rotate, releasing the respective discs 104 for rotation.
  • the cut-out portion 106 of the disc 104 rotates into juxtaposition with the flange 146 protruding outwardly from the rotating arm 96 thus causing the arm 96 to rotate counterclockwise-under the influence of the spring 100 until the flange 146 fits within the cut-out portion 106.
  • the arm 96 is provided withan upstanding cylindrical abutment 148 which fits within a corresponding opening 150 formed in the lefthand side of the plate 80.
  • the similar movement of the abutment 148 forces the frame 80 to slide to the right at which time the wall of the opening 140 engagesthe latching element 132 eventually moving same to the right, in turn, releasing the latching element 132 from the opening 142 in the platform 128.
  • the platform 128 rotates abruptly counterclockwise, as illustrated in FIG. 11.
  • the boxer that has been struck a predetermined number of times -21- thus falls backwardly, as illustrated in FIG. 11, signalling the end of the match.
  • each player by watching the rotation of the control knob 146 is kept advised as to the number of times his boxer has been struck.
  • the base 10 is provided with openings within which practice punching bags 152 may be positioned. This permits the usual warming up exercise, if desired.
  • a boxing game comprising: a base; two housings, means mounting said housings for movement on said base, said housings being provided with handles having actuator members;
  • each of said figurines having arms, means causing said arms to extend outwardly, a torso and means causing said torso to rock when contacted;
  • each of said figurines to rock backwardly out of position after said torso is contacted and rocked a predetermined plurality of times;
  • said arms of said figurines include upper segments and wherein said means causing said arms to extend outwardly comprises a lever associated with each of said actuating members and mounted to said housing, one end of each of said levers being disposed directly below the corresponding actuating member, a rod associated with each of said levers and having a lower end resting against the other end of the said lever and operatively connected at its upper end to one of said upper arm segments of each of said arms, and means normally urging each of said arms downwardly from its extended position.
  • a boxing game as in claim 1, wherein said means mounting said housings for movement on said base comprises slots formed in said base and supports extending downwardly'from said housings and extending through said slots;
  • said meanscausing said arms to extend outwardly comprises a chassis included within said figurine, two shafts connected to said chassis, each of said arms comprising a lower section provided with a glove, two upper sections, means pivotally connecting said lower section to said upper sections and means mounting said upper sections to rotate about said shafts.
  • a boxing game comprising: a base; two housings, means mounting said housings for movement on said base, said housings being provided with handles having actuator members; boxing figurines mountedon said housings in opposed relationship, each of said figurines having arms, means causingsaid arms to extend outwardly, a torso and means causing said torso to rock when contacted;

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US00355728A 1972-05-10 1973-04-30 Boxing game Expired - Lifetime US3856304A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1972054809U JPS5044235Y2 (US08087162-20120103-C00010.png) 1972-05-10 1972-05-10

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US00355728A Expired - Lifetime US3856304A (en) 1972-05-10 1973-04-30 Boxing game

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US (1) US3856304A (US08087162-20120103-C00010.png)
JP (1) JPS5044235Y2 (US08087162-20120103-C00010.png)
DE (1) DE2323391C3 (US08087162-20120103-C00010.png)
ES (1) ES191289Y (US08087162-20120103-C00010.png)
FR (1) FR2184343A5 (US08087162-20120103-C00010.png)
GB (1) GB1383728A (US08087162-20120103-C00010.png)

Cited By (25)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3927883A (en) * 1975-01-06 1975-12-23 Mattel Inc Boxing apparatus for figure toys
US3986295A (en) * 1976-01-14 1976-10-19 Mattel, Inc. Telescoping arm for toy figure
US4031657A (en) * 1976-02-05 1977-06-28 Aurora Products Corporation Action figure
US4319751A (en) * 1980-05-16 1982-03-16 Epoch Company, Ltd. Hammer game
US4367875A (en) * 1982-02-08 1983-01-11 Gordon Barlow Design Boxing game
US4995610A (en) * 1989-05-16 1991-02-26 Paoletti George J Electric boxing game
US5042807A (en) * 1989-05-22 1991-08-27 Tomy Company, Ltd. Boxer doll and boxing game apparatus employing same
US5732953A (en) * 1994-12-20 1998-03-31 Konami Co., Ltd. Boxing game machine
US5733193A (en) * 1996-04-25 1998-03-31 Rlt Acquisition, Inc. Boxing arcade game
US5964638A (en) * 1997-10-06 1999-10-12 Emerson; Anthony G. Manually actuated figure toy
US6626730B1 (en) * 2002-07-23 2003-09-30 Jui Hsia Yu Foldable device suited for toys
US20070004310A1 (en) * 2005-06-06 2007-01-04 Mark Trageser Pneumatic action figure
US20070123142A1 (en) * 2005-11-29 2007-05-31 Maddocks Richard J Realistic coordinating of specific body part movements in mechanical toys
US20080023913A1 (en) * 2006-03-08 2008-01-31 Mattel, Inc. Action Figure Battle Game With Movement Mechanisms
US20080051001A1 (en) * 2006-05-04 2008-02-28 Michael Nuttall Foldable vehicle playsets with moving components
US7475881B2 (en) 2005-11-03 2009-01-13 Mattel, Inc. Fighting figure game
US20100048092A1 (en) * 2008-08-25 2010-02-25 Kenney Tyler B Action toy
CN102847321A (zh) * 2012-06-10 2013-01-02 郑罡 一种竞技机器人及其竞技实现方法
US8574050B2 (en) 2005-11-04 2013-11-05 Mattel, Inc. Game unit with dual joystick controllers
US20140073218A1 (en) * 2012-02-24 2014-03-13 Mark Barthold Method and apparatus for launching action figures
US8808054B1 (en) * 2010-01-28 2014-08-19 Mattel, Inc. Method and apparatus for launching action figures
US9339721B2 (en) 2013-11-21 2016-05-17 Mattel, Inc. Play set for launching an action figurine
US9375648B2 (en) 2010-05-28 2016-06-28 Mattel, Inc. Toy vehicle
US20170312608A1 (en) * 2016-04-28 2017-11-02 Paul A. Velarde Boxing and martial arts training apparatus
US11413552B1 (en) * 2021-11-01 2022-08-16 Dongguan Chuangmei Industrial Design Co., Ltd. Bamboo tube fighting toy

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE3020833A1 (de) * 1980-06-02 1981-12-10 Epoch Co. Ltd., Tokyo Spielzeug
WO2014174593A1 (ja) * 2013-04-23 2014-10-30 株式会社タカラトミー バトル玩具

Citations (12)

* Cited by examiner, † Cited by third party
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US1266765A (en) * 1916-09-19 1918-05-21 Joseph T Boufford Toy.
US1736163A (en) * 1927-07-20 1929-11-19 Roland L Mcgee Boxing figure toy
US1781307A (en) * 1927-11-14 1930-11-11 William J Veronda Boxing amusement device
US1799735A (en) * 1930-08-16 1931-04-07 Crowell Harold Franklen Boxing toy
US2072933A (en) * 1936-03-16 1937-03-09 Rock Ola Mfg Corp Game apparatus
US2435141A (en) * 1944-05-31 1948-01-27 Wolgen Company Amusement game
US2586432A (en) * 1947-09-24 1952-02-19 Land Meyer Boxing toy
FR1092358A (fr) * 1953-09-24 1955-04-20 Jeu ou attraction dit: jeu de combat de boxe
US2716840A (en) * 1953-09-30 1955-09-06 Raymond E Armstrong Mechanical boxer toy
US3106800A (en) * 1961-11-20 1963-10-15 William G Fletcher Animated toy
US3235259A (en) * 1963-06-14 1966-02-15 Marvin Glass & Associates Toy boxers
CA772876A (en) * 1967-12-05 Baracchi Greco Boxing puppet game

Patent Citations (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CA772876A (en) * 1967-12-05 Baracchi Greco Boxing puppet game
US1266765A (en) * 1916-09-19 1918-05-21 Joseph T Boufford Toy.
US1736163A (en) * 1927-07-20 1929-11-19 Roland L Mcgee Boxing figure toy
US1781307A (en) * 1927-11-14 1930-11-11 William J Veronda Boxing amusement device
US1799735A (en) * 1930-08-16 1931-04-07 Crowell Harold Franklen Boxing toy
US2072933A (en) * 1936-03-16 1937-03-09 Rock Ola Mfg Corp Game apparatus
US2435141A (en) * 1944-05-31 1948-01-27 Wolgen Company Amusement game
US2586432A (en) * 1947-09-24 1952-02-19 Land Meyer Boxing toy
FR1092358A (fr) * 1953-09-24 1955-04-20 Jeu ou attraction dit: jeu de combat de boxe
US2716840A (en) * 1953-09-30 1955-09-06 Raymond E Armstrong Mechanical boxer toy
US3106800A (en) * 1961-11-20 1963-10-15 William G Fletcher Animated toy
US3235259A (en) * 1963-06-14 1966-02-15 Marvin Glass & Associates Toy boxers

Cited By (34)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3927883A (en) * 1975-01-06 1975-12-23 Mattel Inc Boxing apparatus for figure toys
US3986295A (en) * 1976-01-14 1976-10-19 Mattel, Inc. Telescoping arm for toy figure
US4031657A (en) * 1976-02-05 1977-06-28 Aurora Products Corporation Action figure
US4319751A (en) * 1980-05-16 1982-03-16 Epoch Company, Ltd. Hammer game
US4367875A (en) * 1982-02-08 1983-01-11 Gordon Barlow Design Boxing game
US4995610A (en) * 1989-05-16 1991-02-26 Paoletti George J Electric boxing game
US5042807A (en) * 1989-05-22 1991-08-27 Tomy Company, Ltd. Boxer doll and boxing game apparatus employing same
US5732953A (en) * 1994-12-20 1998-03-31 Konami Co., Ltd. Boxing game machine
US5989094A (en) * 1994-12-20 1999-11-23 Konami Co., Ltd. Boxing game machine
US5733193A (en) * 1996-04-25 1998-03-31 Rlt Acquisition, Inc. Boxing arcade game
US5964638A (en) * 1997-10-06 1999-10-12 Emerson; Anthony G. Manually actuated figure toy
US6626730B1 (en) * 2002-07-23 2003-09-30 Jui Hsia Yu Foldable device suited for toys
US20070004310A1 (en) * 2005-06-06 2007-01-04 Mark Trageser Pneumatic action figure
US7934973B2 (en) 2005-06-06 2011-05-03 Mattel, Inc. Pneumatic action figure
US7475881B2 (en) 2005-11-03 2009-01-13 Mattel, Inc. Fighting figure game
US8574050B2 (en) 2005-11-04 2013-11-05 Mattel, Inc. Game unit with dual joystick controllers
US20070123142A1 (en) * 2005-11-29 2007-05-31 Maddocks Richard J Realistic coordinating of specific body part movements in mechanical toys
US20080023913A1 (en) * 2006-03-08 2008-01-31 Mattel, Inc. Action Figure Battle Game With Movement Mechanisms
US20100181720A1 (en) * 2006-03-08 2010-07-22 Mark Barthold Action Figure Battle Game with Movement Mechanisms
US20080051001A1 (en) * 2006-05-04 2008-02-28 Michael Nuttall Foldable vehicle playsets with moving components
US7892068B2 (en) 2006-05-04 2011-02-22 Mattel, Inc. Foldable vehicle playsets with moving components
US20110130068A1 (en) * 2006-05-04 2011-06-02 Mattel, Inc. Foldable vehicle playsets with moving components
US8449344B2 (en) 2006-05-04 2013-05-28 Mattle, Inc. Foldable vehicle playsets with moving components
US8137151B2 (en) * 2008-08-25 2012-03-20 Mattel, Inc. Action toy
DE212009000110U1 (de) 2008-08-25 2011-11-08 Mattel, Inc. Action-Spielzeug
US20100048092A1 (en) * 2008-08-25 2010-02-25 Kenney Tyler B Action toy
US8808054B1 (en) * 2010-01-28 2014-08-19 Mattel, Inc. Method and apparatus for launching action figures
US9375648B2 (en) 2010-05-28 2016-06-28 Mattel, Inc. Toy vehicle
US20140073218A1 (en) * 2012-02-24 2014-03-13 Mark Barthold Method and apparatus for launching action figures
US9446324B2 (en) * 2012-02-24 2016-09-20 Mattel, Inc. Method and apparatus for launching action figures
CN102847321A (zh) * 2012-06-10 2013-01-02 郑罡 一种竞技机器人及其竞技实现方法
US9339721B2 (en) 2013-11-21 2016-05-17 Mattel, Inc. Play set for launching an action figurine
US20170312608A1 (en) * 2016-04-28 2017-11-02 Paul A. Velarde Boxing and martial arts training apparatus
US11413552B1 (en) * 2021-11-01 2022-08-16 Dongguan Chuangmei Industrial Design Co., Ltd. Bamboo tube fighting toy

Also Published As

Publication number Publication date
FR2184343A5 (US08087162-20120103-C00010.png) 1973-12-21
DE2323391B2 (de) 1979-12-20
ES191289U (es) 1974-12-01
ES191289Y (es) 1975-11-01
DE2323391C3 (de) 1980-08-21
DE2323391A1 (de) 1973-11-29
GB1383728A (en) 1974-02-12
JPS4913087U (US08087162-20120103-C00010.png) 1974-02-04
JPS5044235Y2 (US08087162-20120103-C00010.png) 1975-12-17

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