US3734505A - Board game apparatus - Google Patents

Board game apparatus Download PDF

Info

Publication number
US3734505A
US3734505A US00164248A US3734505DA US3734505A US 3734505 A US3734505 A US 3734505A US 00164248 A US00164248 A US 00164248A US 3734505D A US3734505D A US 3734505DA US 3734505 A US3734505 A US 3734505A
Authority
US
United States
Prior art keywords
tiles
board
pegging
tile
delineated
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US00164248A
Inventor
R Germanis
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Application granted granted Critical
Publication of US3734505A publication Critical patent/US3734505A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0457Geographical or like games ; Educational games concerning science or technology, e.g. geology, chemistry, statistics, computer flow charts, radio, telephone

Definitions

  • the object of this invention is to provide apparatus by which such practice can be achieved in such a way that it realistically simulates actual conditions and furthermore achieves this in a way which is both simple and therefore can be manufactured economically.
  • the invention accordingly, in a widest concept, can be said to reside in apparatus for simulation of exploration and development problems including a board with a plurality of delineated areas, and a plurality of tiles adapted to be randomly placed, one on each area, with one face hidden and being marked so that, in such a position, each can be recognized as having a particular comparable probability that the hidden face has an indication of greater value than the indications of other tiles.
  • the tiles can be used to represent such things as potential ore bodies of particular values and the probability of this value and the fact that there is some valuable consideration in relation to a particular tile can be judged by the comparable probability indication seen on the tile.
  • a plurality of such tiles, therefore, distributed one on each of the delineated areas would therefore represent a number of undeveloped areas of potential value and the probability of this value is at all times able to be gauged by persons viewing the board.
  • the apparatus includes pegging members arranged to fit on each delineated area with the tile and carrying a marking so as to indicate a claim to that area by a company.
  • the delineated areas on the board comprise adjoining squares the tiles being of a size to fit within each square and each pegging member comprising a surround adapted to surround a tile but to fit within the perimeter of each delineated area.
  • the tiles are used to represent ore bodies of different value and the board with the various delineated areas represents a geographical area which can be subject to lease so that subject to agreed rules a player may peg a series of tiles thereby claiming areas of known probability in value.
  • FIG. 1 is a perspective view of a tile and above this in a position so that it is about to peg the area on which the tile is located a pegging member,
  • FIG. 2 is a board with a number of delineated areas onto each of which a tile can be located establishing a potential and probable value for that particular area;
  • FIG. 3 is a detail of the board of FIG. 2 but particularly including tiles located on each of the delineated areas of the portion shown and several of the tiles being pegged and
  • FIG. 4 is a stock exchange board wherein the issue value and other information relevant to the public shares of each company can be recorded and trading can occur as desired.
  • a title 1 is planar with a square perimeter and has a back 2 of a selected color and an underneath side 3 either having a value of ore for instance, $20,000-, $40,000, $60,000- or $80,000- or having a direction similar to those that might occur on an exploratory field.
  • Illustrative of such indications there might be included the direction Inept cook poisons crew Pay 5500-- or Tax refund Collect $1,000- or again Lazy field crew Lose $1,000, Government grades tracks Collect $2,000- and so
  • the distribution of value or instructions of lesser value or cost are carefully arranged so that these are gradated and there are accordingly four such sets of tiles, each set with a common color back, each set of tiles being equal in number but including a carefully graded proportion of more valuable indications rather than indications of lesser worth.
  • each set of tiles is considered as being similar to a particular type of geology which is known to be more productive or conversely less productive in certain areas. Accordingly tiles with a black back are referred to as Bonanzite which is described as cashiferous areas of massive mineralization ore-body probability 50 percent. Tiles with a red back are termed Eurekalite" which are states as being of high to medium grade ore bodies of frequent distribution ore-body probability 40 percent, tiles with yellow backs are Dollaritic Formation, medium to low mineralization with some lucrative intrusion ore-body probability 30 percent and finally tiles with a white back are described as Slimchanceite which is described as scattered deposits of unremunerative affinities ore-body probability 25 percent.
  • Each of the delineated areas 5 of which there are 100 are squares defined by perimeter lines 7 adjoining each other and include a central portion 8 to locate a tile 1 and located so that a pegging member 4 can fit thereover and thereby conclusively establish the ownership of a particular body for a time.
  • Each of the pegging members 4 has a square outer perimeter 9 and an inner aperture 10 in which the tile 1 is intended to fit.
  • the member 4 is of lesser thickness than the tile 1 so that when the pegging member is over the tile the tile 1 can be independently caught by a players fingers and turned over when, for instance, an ore body is to be explored.
  • FIG. 3 shows the board with a number of tiles 1 in position on the board and a number of pegging members comprising the surround 4 pegging such tiles 1.
  • the tiles 1 are randomly distributed but each, because of its different color back, can be assessed in so far as the probability of its upturned value is concerned as compared with other tiles.
  • FIG. 4 showing the stock exchange board, shows the names of eight companies and adjacent these an area to indicate a par value of shares, a value to which the shares are paid up to and the calls that have been made on these shares. There is furthermore a final value and it would be here that the market value of shares could also be indicated and trading between players can be recorded and the price reached shown.
  • a selected number of players as companies each are given a selected sum of money to begin trading and then with the tiles randomly distributed all face downwardly upon the board and located one on each delineated area each player with a selected number of pegging members can purchase the lease to such areas as he selects, the cost of each Bonanzite body being $4,000, the cost of each Eurekalite body being $3,000-, the cost of each Dollaritic Formation being $2,000, and the cost of each Slimchanceite body being $1,000.
  • the company may then explore any of the areas that it has pegged by the payment for each area of a selected sum of money such as $3,000- and thereby learn whether in fact there is a valuable ore body on that location or whether such exploration results in a liability.
  • the apparatus as described can provide an excellent basis by which simulation of circumstances actually existing in stock exchange practices, company formation and mining development can be achieved and thereby provide excellent training.
  • Apparatus for the simulation of exploration and development problems to be solved by a plurality of competing players comprising:
  • each set comprising a group of tiles, the tiles in each of the several groups having on one face thereof different indications of value, and each group or set having a different but known number of tiles with indications of relatively high values, the tiles being of such a nature that when they are placed upon the board, one on each area, with their faces having the different indications of values hidden, the different markings of each of the sets of tiles will give an indication of the particular comparable probability that the hidden face of each tile has an indication of value of greater value than the indications of other tiles.
  • the apparatus as recited in claim 1 which includes a plurality of pegging members of substantially the same peripheral size as the delineated areas of the board, such pegging members having apertures for receivably engaging the tiles placed within the delineated areas, each pegging member being marked or carrying some markings so as to indicate ownership by a player.
  • each delineated area on the board comprise adjoining squares, the tiles being of a size to fit within each square and each pegging member comprising a surround adapted to surround the tile to fit within the perimeter of each delineated area.
  • Apparatus for the simulation of exploration and development problems comprising a board, delineated areas on the board comprising a plurality of adjoining squares, a plurality of tiles of equal number to the said delineated areas, each tile being planar and having on one face thereof an indication of value and on another face thereof a color by which a comparable probability of the indication of value of each tile as compared with other tiles can be gaged, each tile being of a size such that it will fit within the perimeter of each delineated area, and a plurality of removable pegging members, each pegging member comprising a surround the outer perimeter of which is of a size such that it will fit within the delineated area of each square and adapted to fit around any tile on the delineated area.

Landscapes

  • Engineering & Computer Science (AREA)
  • General Health & Medical Sciences (AREA)
  • Chemical & Material Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Environmental & Geological Engineering (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Organic Chemistry (AREA)
  • Probability & Statistics with Applications (AREA)
  • Educational Technology (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

Apparatus for use in a game by which expertise in exploration and development of ore bodies can be gained in a realistic manner, the apparatus including a board with areas marked out and onto which a number of tiles can be randomly placed, one on each area, there being sets of tiles with differing markings for each set on their back and each set having a different but known number of valuable tiles so that each marked area of the board has a greater or lesser probable value than other such areas of the board. The board areas are dimensioned to receive pegging (claiming) members which have openings dimensioned to receive a tile, the pegging members being marked to designate ownership by a player.

Description

United States Patent 1191 Germanis 1 Ma 22 1973 54 BOARD GAME APPARATUS 1,333,943 6/1963 France ..35 31 G 76 Inventor: R its Germanis Flat 17, Kn 1 a 53 King William Primary Examiner-Delbert B. Lowe Unley Australia Attorney-Albert H. Oldham, Vern L. Oldham and Edwin W. Oldham [22] Filed: July 20, 1971 s 57 AB TRACT [21] Appl. No.: 164,248 1 [30] Foreign Application Priority Data Apparatus for use in a game by which expertise in exploration and development of ore bodies can be July Austraha 968/ gained in a realistic manner, the apparatus including a 52 S Cl 273 R 273/ C 273/135 C board with areas marked out and onto which a 273/136 E 273/137 AB number of tiles can be randomly placed, one on each 51 Int. Cl. ..A63f 3/00 area. there being sets of tiles with differing markings [58] Field of Search ..273/130, 135; 35/31 for each set on their back and each Set having a difr ferent but known number of valuable tiles so that each 5 References Ci d marked area of the board has a greater or lesser probable value than other such areas of the board. UNITED STATE PATENTS The board areas are dimensioned to receive pegging 1 787 521 1/1931 Harrington ..273/135 AC (claiming) members which have Penings dimen' 2:549:708 4 1951 Post ..273 135 AC Sioned receive a tile the Pegging members being marked to designate ownership by a player. FOREIGN PATENTS 0R APPLICATIONS i 4 Claims, 4 Drawing Figures 158,278 1/1933 Switzerland ..273/l35 AC l\ 4 II \KKI & I 111 1; 9 1* e1 IL 1a -r-h|- "H- "Hl \x 11 I I III]! 1 .l- 3: 51am? 1 20,000 j [P I. I F 'K z n ---r4 I qf/l/ j j;\ um X 5 /i\ "I 5, 1115 a; 1 1 1 PATENTEB HAY 2 21973 SHEET 1 [IF 2 LEASEMAP 5555555555 REFERENCE GEOLOGY a mm 0:: :1
SPECIAL TILES LEASES HEB E m m m mm m unn COSTS UEIEIEIEIIIIEIEJD UEJUEJUEIEIEJEIEI [:IEJEIEIEIEIEIEJDCI PATENTEB HAYZ 2 i975 SHEET 2 OF 2 DEMAND INDEX STOCK EXCHANGE APE X PINNACLE SUMM/ T VERTEX ZEN/ TH ZZ===Z====I llll II I BOARD GAME APPARATUS This invention relates to apparatus, by the use of which, the techniques of funding exploration and development of potentially valuable things such as ore bodies may be practiced.
The object of this invention is to provide apparatus by which such practice can be achieved in such a way that it realistically simulates actual conditions and furthermore achieves this in a way which is both simple and therefore can be manufactured economically.
The invention, accordingly, in a widest concept, can be said to reside in apparatus for simulation of exploration and development problems including a board with a plurality of delineated areas, and a plurality of tiles adapted to be randomly placed, one on each area, with one face hidden and being marked so that, in such a position, each can be recognized as having a particular comparable probability that the hidden face has an indication of greater value than the indications of other tiles.
It will be seen that the tiles can be used to represent such things as potential ore bodies of particular values and the probability of this value and the fact that there is some valuable consideration in relation to a particular tile can be judged by the comparable probability indication seen on the tile. A plurality of such tiles, therefore, distributed one on each of the delineated areas would therefore represent a number of undeveloped areas of potential value and the probability of this value is at all times able to be gauged by persons viewing the board. As tiles are developed, that is as progressively each of the tiles is turned over and their value is made known the fewer remaining tiles can be more accurately gauged as to their probability of being of greater or lesser value and so the potential value of the ore bodies and hence any shares that may have been issued in companies that own such ore bodies can be more accurately assessed and so trading of these shares can take place progressively on more definite values as development takes place.
It is preferred that the apparatus includes pegging members arranged to fit on each delineated area with the tile and carrying a marking so as to indicate a claim to that area by a company.
Preferably the delineated areas on the board comprise adjoining squares the tiles being of a size to fit within each square and each pegging member comprising a surround adapted to surround a tile but to fit within the perimeter of each delineated area.
In a preferred form of the invention the tiles are used to represent ore bodies of different value and the board with the various delineated areas represents a geographical area which can be subject to lease so that subject to agreed rules a player may peg a series of tiles thereby claiming areas of known probability in value.
Additional to the apparatus described is provided simulated money, share certificates of each company of whom a player is a representative, and a board on which the value of the shares of a particular company, when the company has gone public, may be quoted and furthermore any calls required and the final value of the shares may all be placed upon the board which is therefore in effect a stock exchange board.
For the description of a particular preferred embodiment reference is now made to drawings attached hereto in which FIG. 1 is a perspective view of a tile and above this in a position so that it is about to peg the area on which the tile is located a pegging member,
FIG. 2 is a board with a number of delineated areas onto each of which a tile can be located establishing a potential and probable value for that particular area;
FIG. 3 is a detail of the board of FIG. 2 but particularly including tiles located on each of the delineated areas of the portion shown and several of the tiles being pegged and FIG. 4 is a stock exchange board wherein the issue value and other information relevant to the public shares of each company can be recorded and trading can occur as desired.
Referring in particular to the drawings and in particular to FIG. 1 a title 1 is planar with a square perimeter and has a back 2 of a selected color and an underneath side 3 either having a value of ore for instance, $20,000-, $40,000, $60,000- or $80,000- or having a direction similar to those that might occur on an exploratory field. Illustrative of such indications there might be included the direction Inept cook poisons crew Pay 5500-- or Tax refund Collect $1,000- or again Lazy field crew Lose $1,000, Government grades tracks Collect $2,000- and so The distribution of value or instructions of lesser value or cost are carefully arranged so that these are gradated and there are accordingly four such sets of tiles, each set with a common color back, each set of tiles being equal in number but including a carefully graded proportion of more valuable indications rather than indications of lesser worth.
In this preferred embodiment there are four sets of such tiles and each set of tiles is considered as being similar to a particular type of geology which is known to be more productive or conversely less productive in certain areas. Accordingly tiles with a black back are referred to as Bonanzite which is described as cashiferous areas of massive mineralization ore-body probability 50 percent. Tiles with a red back are termed Eurekalite" which are states as being of high to medium grade ore bodies of frequent distribution ore-body probability 40 percent, tiles with yellow backs are Dollaritic Formation, medium to low mineralization with some lucrative intrusion ore-body probability 30 percent and finally tiles with a white back are described as Slimchanceite which is described as scattered deposits of unremunerative affinities ore-body probability 25 percent.
Of 25 tiles in each set the following distribution of value is used:
Bonanzite Eurekalite l 3 4 Dollaritic Formation 2 3 3 Slimchanceite 2 2 2 ter of the delineated areas 5 of the board 6 as shown in FIG. 2.
Each of the delineated areas 5 of which there are 100 are squares defined by perimeter lines 7 adjoining each other and include a central portion 8 to locate a tile 1 and located so that a pegging member 4 can fit thereover and thereby conclusively establish the ownership of a particular body for a time. Each of the pegging members 4 has a square outer perimeter 9 and an inner aperture 10 in which the tile 1 is intended to fit. The member 4 is of lesser thickness than the tile 1 so that when the pegging member is over the tile the tile 1 can be independently caught by a players fingers and turned over when, for instance, an ore body is to be explored.
FIG. 3 shows the board with a number of tiles 1 in position on the board and a number of pegging members comprising the surround 4 pegging such tiles 1. As will be seen by FIG. 3 the tiles 1 are randomly distributed but each, because of its different color back, can be assessed in so far as the probability of its upturned value is concerned as compared with other tiles.
FIG. 4, showing the stock exchange board, shows the names of eight companies and adjacent these an area to indicate a par value of shares, a value to which the shares are paid up to and the calls that have been made on these shares. There is furthermore a final value and it would be here that the market value of shares could also be indicated and trading between players can be recorded and the price reached shown.
Alongside there is indicated the actual number and value of valuable indications on each of the sets of tiles so that at all times players as representing companies can estimate the potential value of undeveloped ore bodies on the board.
Whereas differing rules may be used by which the apparatus described can be used to give experience and simulate actual conditions as may occur in stock exchange trading or company formation there is one set of rules which is preferred at the present time but clearly this can be altered without necessarily departing from the concept of the invention.
In the preferred rules therefore a selected number of players as companies each are given a selected sum of money to begin trading and then with the tiles randomly distributed all face downwardly upon the board and located one on each delineated area each player with a selected number of pegging members can purchase the lease to such areas as he selects, the cost of each Bonanzite body being $4,000, the cost of each Eurekalite body being $3,000-, the cost of each Dollaritic Formation being $2,000, and the cost of each Slimchanceite body being $1,000.
The company may then explore any of the areas that it has pegged by the payment for each area of a selected sum of money such as $3,000- and thereby learn whether in fact there is a valuable ore body on that location or whether such exploration results in a liability.
If it discovers an ore body of value it can convert this ore body into cash by raising half the value of the sum shown on the tile and upon raising such half of the value it is supplied with the full value of the indication on the tile in cash and furthermore the value of such ore body is retained as capital assets of the company to be assessed upon the completion of the game for com puting the eventual winner.
if a company as represented by a player cannot raise sufficient money to develop a valuable ore body it can raise such money by going public and issuing shares to other companies as represented by other players involved in the game. If thereafter any cash income results for that particular company a proportion of that income must be paid as a dividend to all shareholders.
As will now be seen the apparatus as described can provide an excellent basis by which simulation of circumstances actually existing in stock exchange practices, company formation and mining development can be achieved and thereby provide excellent training.
What I claim is:
1. Apparatus for the simulation of exploration and development problems to be solved by a plurality of competing players, comprising:
a board having a plurality of delineated areas thereon; and
a plurality of differently marked sets of tiles, each set comprising a group of tiles, the tiles in each of the several groups having on one face thereof different indications of value, and each group or set having a different but known number of tiles with indications of relatively high values, the tiles being of such a nature that when they are placed upon the board, one on each area, with their faces having the different indications of values hidden, the different markings of each of the sets of tiles will give an indication of the particular comparable probability that the hidden face of each tile has an indication of value of greater value than the indications of other tiles.
2. The apparatus as recited in claim 1 which includes a plurality of pegging members of substantially the same peripheral size as the delineated areas of the board, such pegging members having apertures for receivably engaging the tiles placed within the delineated areas, each pegging member being marked or carrying some markings so as to indicate ownership by a player.
3. The apparatus as recited in claim 2 wherein the said delineated areas on the board comprise adjoining squares, the tiles being of a size to fit within each square and each pegging member comprising a surround adapted to surround the tile to fit within the perimeter of each delineated area.
4. Apparatus for the simulation of exploration and development problems comprising a board, delineated areas on the board comprising a plurality of adjoining squares, a plurality of tiles of equal number to the said delineated areas, each tile being planar and having on one face thereof an indication of value and on another face thereof a color by which a comparable probability of the indication of value of each tile as compared with other tiles can be gaged, each tile being of a size such that it will fit within the perimeter of each delineated area, and a plurality of removable pegging members, each pegging member comprising a surround the outer perimeter of which is of a size such that it will fit within the delineated area of each square and adapted to fit around any tile on the delineated area.

Claims (4)

1. Apparatus for the simulation of exploration and development problems to be solved by a plurality of competing players, comprising: a board having a plurality of delineated areas thereon; and a plurality of differently marked sets of tiles, each set comprising a group of tiles, the tiles in each of the several groups having on one face thereof different indications of value, and each group or set having a different but known number of tiles with indications of relatively high values, the tiles being of such a nature that when they are placed upon the board, one on each area, with their faces having the different indications of values hidden, the different markings of each of the sets of tiles will give an indication of the particular comparable probability that the hidden face of each tile has an indication of value of greater value than the indications of other tiles.
2. The apparatus as recited in claim 1 which includes a plurality of pegging members of substantially the same peripheral size as the delineated areas of the board, such pegging members having apertures for receivably engaging the tiles placed within the delineated areas, each pegging member being marked or carrying some markings so as to indicate ownership by a player.
3. The apparatus as recited in claim 2 wherein the said delineated areas on the board comprise adjoining squares, the tiles being of a size to fit within each square and each pegging member comprising a surround adapted to surround the tile to fit within the perimeter of each delineated area.
4. Apparatus for the simulation of exploration and development problems comprising a board, delineated areas on the board comprising a plurality of adjoining squares, a plurality of tiles of equal number to the said delineated areas, each tile being planar and having on one face thereof an indication of value and on another face thereof a color by which a comparable probability of the indication of value of each tile as compared with other tiles can be gaged, each tile being of a size such that it will fit within the perimeter of each delineated area, and a plurality of removable pegging members, each pegging member comprising a surround the outer perimeter of which is of a size such that it will fit within the delineated area of each square and adapted to fit around any tile on the delineated area.
US00164248A 1970-07-24 1971-07-20 Board game apparatus Expired - Lifetime US3734505A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
AU196870 1970-07-24

Publications (1)

Publication Number Publication Date
US3734505A true US3734505A (en) 1973-05-22

Family

ID=3692470

Family Applications (1)

Application Number Title Priority Date Filing Date
US00164248A Expired - Lifetime US3734505A (en) 1970-07-24 1971-07-20 Board game apparatus

Country Status (2)

Country Link
US (1) US3734505A (en)
GB (1) GB1345421A (en)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3892408A (en) * 1973-11-12 1975-07-01 Charles E Small Educational game
US3942800A (en) * 1975-04-09 1976-03-09 Dwight Holbrook Archeological game
US5681042A (en) * 1995-06-07 1997-10-28 Dream Makers, Inc. Game board apparatus
US5772207A (en) * 1997-03-29 1998-06-30 Caseila; Stephen J. Board game
US20060244217A1 (en) * 2005-04-27 2006-11-02 Mattel, Inc. Game with players competing for points and avoiding obstacles
US7219895B1 (en) * 2000-06-09 2007-05-22 Hutchins Jr Robert H Chess game playing array assembly

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1787521A (en) * 1928-06-21 1931-01-06 Charles E Fisenne Game
CH158278A (en) * 1931-11-06 1932-11-15 Aeppli August Placement game.
US2549708A (en) * 1946-07-19 1951-04-17 Durrel E Post Chance controlled game board apparatus with cards and dice
FR1333943A (en) * 1962-06-28 1963-08-02 Apparatus for teaching arithmetic and mathematics

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1787521A (en) * 1928-06-21 1931-01-06 Charles E Fisenne Game
CH158278A (en) * 1931-11-06 1932-11-15 Aeppli August Placement game.
US2549708A (en) * 1946-07-19 1951-04-17 Durrel E Post Chance controlled game board apparatus with cards and dice
FR1333943A (en) * 1962-06-28 1963-08-02 Apparatus for teaching arithmetic and mathematics

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3892408A (en) * 1973-11-12 1975-07-01 Charles E Small Educational game
US3942800A (en) * 1975-04-09 1976-03-09 Dwight Holbrook Archeological game
US5681042A (en) * 1995-06-07 1997-10-28 Dream Makers, Inc. Game board apparatus
US5772207A (en) * 1997-03-29 1998-06-30 Caseila; Stephen J. Board game
US7219895B1 (en) * 2000-06-09 2007-05-22 Hutchins Jr Robert H Chess game playing array assembly
US20060244217A1 (en) * 2005-04-27 2006-11-02 Mattel, Inc. Game with players competing for points and avoiding obstacles

Also Published As

Publication number Publication date
GB1345421A (en) 1974-01-30

Similar Documents

Publication Publication Date Title
US6375466B1 (en) Method for teaching economics, management and accounting
Hyde Padua in the Age of Dante
AU774901B2 (en) Game for teaching fundamental aspects of personal finance, investing and accounting to children
US4136881A (en) Game equipment and method having simultaneously played, balanced, multiple game theories
US5292133A (en) Geographic cultural and economic board game
US3058747A (en) Stock exchange game
US4363628A (en) Bank training device
US3734505A (en) Board game apparatus
US3770277A (en) Stock market game
US4302016A (en) Community development educational apparatus
US3892408A (en) Educational game
US3163424A (en) Stock market game
RU34877U1 (en) Board stock game (options)
Edwards Students' Evaluations of a Business Simulation Game as a Learning Experience.
Drake Elites and voluntary associations: a study of community power in Manizales, Colombia
RU2067483C1 (en) Table "strategy of control"
RU55619U1 (en) DESKTOP ECONOMIC GAME
Baigent et al. Bristol society in the later eighteenth century with special reference to the handling by computer of fragmentary historical sources
Anderson Measuring Behavioral Learnings: A Study in Consumer Credits.
Jackstadt Economics (A High School One Semester Course). Instructional Materials/Resources for Social Studies.
Makarenko Business games
KR20230046900A (en) Stock Board Game
Ziniuk IN THE MIDDLE: FUN WITH FRACTIONS
Mackey The New Deal; Revolutionary, Evolutionary, Or Conservative: Teaching Conflicting Interpretations in the Survey Course
Spies A Simulation Games Approach to Suppliment the Teaching of Basic Economics Concepts in Elementary School