US2549708A - Chance controlled game board apparatus with cards and dice - Google Patents
Chance controlled game board apparatus with cards and dice Download PDFInfo
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- US2549708A US2549708A US684889A US68488946A US2549708A US 2549708 A US2549708 A US 2549708A US 684889 A US684889 A US 684889A US 68488946 A US68488946 A US 68488946A US 2549708 A US2549708 A US 2549708A
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- cards
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- 238000013459 approach Methods 0.000 description 12
- 239000003550 marker Substances 0.000 description 5
- 240000008590 Allamanda schottii Species 0.000 description 3
- 241000735432 Hydrastis canadensis Species 0.000 description 2
- SBPBAQFWLVIOKP-UHFFFAOYSA-N chlorpyrifos Chemical compound CCOP(=S)(OCC)OC1=NC(Cl)=C(Cl)C=C1Cl SBPBAQFWLVIOKP-UHFFFAOYSA-N 0.000 description 2
- 238000004040 coloring Methods 0.000 description 2
- 235000005679 goldenseal Nutrition 0.000 description 2
- 230000002093 peripheral effect Effects 0.000 description 2
- 235000001808 Ceanothus spinosus Nutrition 0.000 description 1
- 241001264786 Ceanothus spinosus Species 0.000 description 1
- 241001633942 Dais Species 0.000 description 1
- 239000003086 colorant Substances 0.000 description 1
- 230000001419 dependent effect Effects 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
Definitions
- This invention' relates to a game board apparatus, and particularly to a game apparatus which may be played indoors and which will simulate a kings pageant.
- the invention is fully explaned in the following description in connection with the accompanying drawings which set forth the game board and other apparatus, such as cards, and a chance-determining element or elements as, for instance, die or the like.
- Fig. 1 is a plan view of the improved game board
- Fig. 2 is a fragmentary plan view of the game board illustrating a game in progress
- Figs. 3 and 4 illustrate a series of cards used in the playing of the game
- Fig. 5 is a perspective View of one form of chance-determining element represented as a die
- Fig. 6 is a diagrammatic illustration of the die shown in Fig. 5
- Fig. 7 is a view similar to Fig. 6 but illustrating a different die
- Figs. 8 to 12 inclusive are views illustrating other dice or markers used in connection with the game
- Fig. 13 is a view of a marker
- Fig. la is a view ill strating a different form of chance-determining element.
- the game board i l as shown in Figs. 1 and is constructed in simulation of a central platform or dais l2 surrounded by a series of peripheral bands H! which simulate a series of tiered steps surrounding and leading to the platform.
- Each of the bands or steps M is distinguished from the others and from the central platform I? by suitable markings or, as shown, by being differently colored.
- the platform E2 is provided with a plurality of indicia representing the positions of various personages taking part in the pageant. In the center of the platform is a kings position which may be represented by a golden seal 16 or by a crown.
- the platform also is provided with two positions id for occupancy by heralds. These positions comprise, as shown, green colored squares. Two blue colored squares or positions it for pages are provided, and a jesters position 2% is indicated by a varied colored square.
- peripheral steps or bands it of color encircling the platform !2 are broken bycolorless areas 22. These areas are aligned tov simulate paths or approaches reaching fromthe perimeter of the board to the platform It. As illustrated, there are four such paths or approaches '23, 2t,
- a plurality of sets of cards are used in the game. These are indicated at 38 in Figs. 3 and 4.
- Each set of cards includes a card of a color corresponding to the color of each step Hi.
- the cards are preferably substantially the same size as the colorless areas 22 of such steps or bands to the end that they may be placed on and cover such area, thus completing. filling the band with color.
- These cards represent guards and carry on their underfaces indicia for. use in point scoring of the game as, for instance, five points, ten points, fifteen points, twenty points, twentyfive points, fifty points and seventy-five points respectively.
- the cardSiiA of Fig.4 on the re verse side of which has the indicium representing seventy-five points, comprises a white card with a royal purple square. There is no colorless space 22 on the bands for these cards, instead, however, they are placed directly on the platform at the end of the approaches, as indicated in Fig. 2. r
- L provide two dice 3i and 32 (Figs. 5, 6, and '7) called guard'dice.
- the sides of these dice, as shown, are colored to correspond with the colors
- Two guard dice are used when the board is provided with eleven bands it. Thus, there is one face of a die for each card or color.
- a board l2 having live bands it is used. only the six sets of cards of Fig. 4 and the die-3
- the die 33 shown in Fig. 8, is the kings die. One face of this die has a golden seal it or crown impressed thereon. All other faces, such as that indicated'at are plain and are colored as indicated purple.
- Fig. 9 illustrates a heralds die 3t provided with a golden trumpet 36 on one face, the remainder of the die being colored green as indicated at 37.
- the die as shown in Fig. represents a page and is colored blue with a golden salver 39 marked on one side.
- the die 40 shown in Fig. 11, is variably colored and is provided on one side with a jesters cap M.
- the die 42 shown in Fig. 12, is white and one face is provided with a red heart 43.
- the game also contemplates the use of a plurality of red pasteboard or hearts or markers 44.
- any of the dice of Figs. 8 to 12 inclusive may be used as markers, or any other marker, such as pasteboard with the indicium represented thereon, may be used in their place.
- the elements of chance may comprise a card, such as that shown at 45, provided with pivoted arrows 46 which may be spun so as to indicate color come to rest on a color area 4! or an indicium 48 on the card and thus take the place of the dice as the chance-determining elements of the game.
- each player is provided with a number of guard cards 3!), heretofore indicated, such number being dependent upon the number of players in the game.
- the player starting the play rolls one of the guard dice 3! or 32 together with one of the herald dice 35 bearing the golden trumpet 36. If the face of the die bearing the golden trumpet comes up, he stations that die or a suitable marker on the heralds position l8 in the center platform 12, and he also places a card, indicated by the uppermost color of the guard die which he selects to use, on any one of the approaches 23, 24 or 28. This card is placed upon the steps I4 having the same color. The play then passes to the next player who also throws a guard die 3!
- the page positions l9 are filled and then and jesters position 2i is filled.
- the page die 38 and jesters die 403 are thrown together with a guard die, as heretofore described in connection with the heralds die 35 and kings die 33.
- a guard card 39 should a player be unable to play a guard card 39 because of the occupancy of all correspondingly colored stations on the approaches 23, 24 and 26, he must pass his turn and await such time as he may have an opportunity to play one of his remaining guard cards.
- the guards 39 may not be played onto the approach 2'], namely, the royal approach, until the king and his entire company, namely, the heralds, the pages, and the jester are all positioned upon the platform l2, after which the approach 2? may be filled with cards 3G by the throwing of the guard dice.
- the hearts 44 are presented to the king.
- a specific number of hearts are provided in the game say, for instance, six.
- the players roll the heart die 42 until the hearts 44 are all presented to the king; i. e., placed upon the platform, after which the game is at an end.
- the score must vary. Different points are awarded for positioning the king, the jester, the pages, and the heralds, and hearts on the platform. For instance, sixty points may be awarded for the herald, seventy for the pages, eighty for the jester, and one hundred for the king. These are kept track of as they are played. If desired, the dice themselves may be used as markers, two herald dice and two page dice being used. However, they may be merely represented as markers with the number of the score upon the reverse side.
- the score is determined by the number of hearts and the men positioned on the central platform by each player and to this score may be added the number of points the player has secured by positioning his guards on the platform.
- This latter number is readily estimated inasmuch as the total number of points for one set of guard cards 30 of each color is two hundred and fifty. Accordingly, if each player has two cards of each color, he had originally five hundred points to start with. Deducting the number of points represented by the cards he has left in his hand when the game is finished he can readily ascertain the number of points played. However, he may total the number of points on the cards each player has left, and use this total as a penalty deducting it from the point score he may otherwise have, thus ascertaining the winner of the game.
- a game apparatus comprising a rectangular game board having a rectangular central platform zone provided with a plurality of positions each having a distinguishing designation, a, plu rality of rectangular bands of equal width successively surrounding said central zone and varying from said zone and from each other in color, a plurality of colorless areas of equal size on said bands forming four colorless paths extendingfrom the perimeter of theboard substantially across said bands to the central zone, a plurality of sets of cards of substantially the same size as said colorless areas, each set of cards including one card corresponding in color with the color of each of said bands whereby when a card corresponding in color with a band is placed on the colorless area of such band the coloring of the band will be completed, there being a greater number of sets of cards than there are paths of colorless areas, a second set of cards having designations thereon corresponding to the designations of the positions on said central zone, and a chance-hp dicating means having a position colored to represent each card of a set, and a chanceindicating means having designations
- a game apparatus comprising a rectangular game board having a rectangular central platform zone provided with a plurality of positions each having a distinguishing designation, eleven rectangular bands of equal width successively surrounding said central zone and varying from said zone and from each other in color, a plurality of substantially colorless areas of equal size on said bands forming four substantially colorless paths extending from the perimeter of the board to the central zone and substantially across each of said bands midway between the sides of the board, one of said paths having a designation to distinguish it from the other paths, a
- each set of cards including one card corresponding in color with the color of each of said bands whereby when a card corresponding in color with a band is placed on the colorless area of such band the coloring of the band will be completed, there being a greater number of sets of cards than there are paths of colorless areas, a second set of cards having designations thereon corresponding to the 10 designations on said central zone, and a pair of chance-indicating elements each having six die positions there being a die positioned colored corresponding to each of said bands and said central zone, and a second set of chance-indicating elements each equaling in number the number of distinguishing designations on the central zone, and each having the same number of positions as the elements of the first named pair, and each having one of its positions provided with a designation corresponding to a respective designation on the central zone and its other positions DURREL E. POST.
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Description
April 17, 1951 p051- 2,549,708
CHANCE CONTROLLED GAME BOARD APPARATUS WITH CARDS AND DICE Filed July 19, 1946 2 Sheets-Sheet 1 T l 110L115! l k ll l l ll 30 30 i 631 wm g m- 1 I /a /0J L i 75 rich I N VEN TOR. $013215 1. [T Paar BY ala, 6m /77/ 120 April 17, 1951 5, 05 2,549,708
CHANCE CONTROLLED GAME BOARD APPARATUS WITH CARDS AND DICE Filed July 19, 1946 2 Sheets-Sheet 2 E a. Z A
3; Halt I N VEN TOR.
Patented Apr. 17, 1951 OFFICE CHANCE CONTROLLED GAME BOARD APPARATUS WITH CARDS AND DICE Durrel E. Post, Gates Mills, Ohio Application July 19, 1946, Serial No. 684,889
2 Claims.
This invention'relates to a game board apparatus, and particularly to a game apparatus which may be played indoors and which will simulate a kings pageant. These, therefore, are the general objects of the invention.
It is an object of this invention to provide a game board apparatus which will furnish fun and entertainment for a number of players, say from two to twelve. The invention is fully explaned in the following description in connection with the accompanying drawings which set forth the game board and other apparatus, such as cards, and a chance-determining element or elements as, for instance, die or the like.
In the drawings, which are lined for color, Fig. 1 is a plan view of the improved game board; Fig. 2 is a fragmentary plan view of the game board illustrating a game in progress; Figs. 3 and 4 illustrate a series of cards used in the playing of the game; Fig. 5 is a perspective View of one form of chance-determining element represented as a die; Fig. 6 is a diagrammatic illustration of the die shown in Fig. 5; Fig. 7 is a view similar to Fig. 6 but illustrating a different die; Figs. 8 to 12 inclusive are views illustrating other dice or markers used in connection with the game; Fig. 13 is a view of a marker, and Fig. la is a view ill strating a different form of chance-determining element.
The game board i l, as shown in Figs. 1 and is constructed in simulation of a central platform or dais l2 surrounded by a series of peripheral bands H! which simulate a series of tiered steps surrounding and leading to the platform. Each of the bands or steps M is distinguished from the others and from the central platform I? by suitable markings or, as shown, by being differently colored. The platform E2 is provided with a plurality of indicia representing the positions of various personages taking part in the pageant. In the center of the platform is a kings position which may be represented by a golden seal 16 or by a crown. The platform also is provided with two positions id for occupancy by heralds. These positions comprise, as shown, green colored squares. Two blue colored squares or positions it for pages are provided, and a jesters position 2% is indicated by a varied colored square.
The peripheral steps or bands it of color encircling the platform !2 are broken bycolorless areas 22. These areas are aligned tov simulate paths or approaches reaching fromthe perimeter of the board to the platform It. As illustrated, there are four such paths or approaches '23, 2t,
of the cards 36 and the steps l4.
26 and 21. One of theseapproaches, as for instance the approach 21, is called the kings approach and is provided with a distinguishing band 28 of difierent color which leads to the platform. As shown in the drawings, the band 28 and the platform l2 are both represented as being royal purple.
A plurality of sets of cards are used in the game. These are indicated at 38 in Figs. 3 and 4. Each set of cards includes a card of a color corresponding to the color of each step Hi. The cards are preferably substantially the same size as the colorless areas 22 of such steps or bands to the end that they may be placed on and cover such area, thus completing. filling the band with color. These cards represent guards and carry on their underfaces indicia for. use in point scoring of the game as, for instance, five points, ten points, fifteen points, twenty points, twentyfive points, fifty points and seventy-five points respectively. The cardSiiA of Fig.4, on the re verse side of which has the indicium representing seventy-five points, comprises a white card with a royal purple square. There is no colorless space 22 on the bands for these cards, instead, however, they are placed directly on the platform at the end of the approaches, as indicated in Fig. 2. r
In the game, as shown, I have provided eleven bands of color surrounding the platform, and
hence twelve cards in each set. When the game is played with two players each player is appor tioned three sets of guard cards so; for three or four payers, two sets of cards 39; and from five to twelve players, one set of cards 3t. Thus there are always in the game more cards than there are spaces 22 for them to occupy.
There is also provided a plurality of dice'o'r' other chance-determining elements. As shown, L provide two dice 3i and 32 (Figs. 5, 6, and '7) called guard'dice. The sides of these dice, as shown, are colored to correspond with the colors Two guard dice are used when the board is provided with eleven bands it. Thus, there is one face of a die for each card or color. When a board l2 having live bands it is used. only the six sets of cards of Fig. 4 and the die-3| of Figs. 5 and 6 are used. 7
The die 33, shown in Fig. 8, is the kings die. One face of this die has a golden seal it or crown impressed thereon. All other faces, such as that indicated'at are plain and are colored as indicated purple. Fig. 9 illustrates a heralds die 3t provided with a golden trumpet 36 on one face, the remainder of the die being colored green as indicated at 37. The die as shown in Fig. represents a page and is colored blue with a golden salver 39 marked on one side. The die 40, shown in Fig. 11, is variably colored and is provided on one side with a jesters cap M. The die 42, shown in Fig. 12, is white and one face is provided with a red heart 43. The game also contemplates the use of a plurality of red pasteboard or hearts or markers 44.
In playing the game, any of the dice of Figs. 8 to 12 inclusive may be used as markers, or any other marker, such as pasteboard with the indicium represented thereon, may be used in their place. The elements of chance may comprise a card, such as that shown at 45, provided with pivoted arrows 46 which may be spun so as to indicate color come to rest on a color area 4! or an indicium 48 on the card and thus take the place of the dice as the chance-determining elements of the game.
In the play of the game, each player is provided with a number of guard cards 3!), heretofore indicated, such number being dependent upon the number of players in the game. The player starting the play, rolls one of the guard dice 3! or 32 together with one of the herald dice 35 bearing the golden trumpet 36. If the face of the die bearing the golden trumpet comes up, he stations that die or a suitable marker on the heralds position l8 in the center platform 12, and he also places a card, indicated by the uppermost color of the guard die which he selects to use, on any one of the approaches 23, 24 or 28. This card is placed upon the steps I4 having the same color. The play then passes to the next player who also throws a guard die 3! or 32 and a herald die 35, and should he be successful he will position the herald die or a suitable marker on the heralds position l8 of the platform I 2 and a guard card. on a correspondingly colored step M. The next player would play a guard die and the kings die 33, and should he be successful would position the king die 33 or a suitable marker on the kings position I6 of the platform l2, and position a guard card 38 on a corresponding step [4. v
Following the positioning of the king on the platform, the page positions l9 are filled and then and jesters position 2i is filled. The page die 38 and jesters die 403 are thrown together with a guard die, as heretofore described in connection with the heralds die 35 and kings die 33. At any time, should a player be unable to play a guard card 39 because of the occupancy of all correspondingly colored stations on the approaches 23, 24 and 26, he must pass his turn and await such time as he may have an opportunity to play one of his remaining guard cards.
The guards 39 may not be played onto the approach 2'], namely, the royal approach, until the king and his entire company, namely, the heralds, the pages, and the jester are all positioned upon the platform l2, after which the approach 2? may be filled with cards 3G by the throwing of the guard dice.
After all of the approaches, including the approach 27, have been filled, the hearts 44 are presented to the king. A specific number of hearts are provided in the game say, for instance, six. The players roll the heart die 42 until the hearts 44 are all presented to the king; i. e., placed upon the platform, after which the game is at an end.
It is obvious that inasmuch as there are more guard cards 30 than there are positions on the platform, some will be left. Accordingly, the score must vary. Different points are awarded for positioning the king, the jester, the pages, and the heralds, and hearts on the platform. For instance, sixty points may be awarded for the herald, seventy for the pages, eighty for the jester, and one hundred for the king. These are kept track of as they are played. If desired, the dice themselves may be used as markers, two herald dice and two page dice being used. However, they may be merely represented as markers with the number of the score upon the reverse side.
At the end of the game the score is determined by the number of hearts and the men positioned on the central platform by each player and to this score may be added the number of points the player has secured by positioning his guards on the platform. This latter number is readily estimated inasmuch as the total number of points for one set of guard cards 30 of each color is two hundred and fifty. Accordingly, if each player has two cards of each color, he had originally five hundred points to start with. Deducting the number of points represented by the cards he has left in his hand when the game is finished he can readily ascertain the number of points played. However, he may total the number of points on the cards each player has left, and use this total as a penalty deducting it from the point score he may otherwise have, thus ascertaining the winner of the game.
Iclaim:
l. A game apparatus comprising a rectangular game board having a rectangular central platform zone provided with a plurality of positions each having a distinguishing designation, a, plu rality of rectangular bands of equal width successively surrounding said central zone and varying from said zone and from each other in color, a plurality of colorless areas of equal size on said bands forming four colorless paths extendingfrom the perimeter of theboard substantially across said bands to the central zone, a plurality of sets of cards of substantially the same size as said colorless areas, each set of cards including one card corresponding in color with the color of each of said bands whereby when a card corresponding in color with a band is placed on the colorless area of such band the coloring of the band will be completed, there being a greater number of sets of cards than there are paths of colorless areas, a second set of cards having designations thereon corresponding to the designations of the positions on said central zone, and a chance-hp dicating means having a position colored to represent each card of a set, and a chanceindicating means having designations corresponding with the designations of the positions in said central zone.
2. A game apparatus comprising a rectangular game board having a rectangular central platform zone provided with a plurality of positions each having a distinguishing designation, eleven rectangular bands of equal width successively surrounding said central zone and varying from said zone and from each other in color, a plurality of substantially colorless areas of equal size on said bands forming four substantially colorless paths extending from the perimeter of the board to the central zone and substantially across each of said bands midway between the sides of the board, one of said paths having a designation to distinguish it from the other paths, a
without designations.
a 5 plurality of sets of cards of substantially the same size as said colorless areas, each set of cards including one card corresponding in color with the color of each of said bands whereby when a card corresponding in color with a band is placed on the colorless area of such band the coloring of the band will be completed, there being a greater number of sets of cards than there are paths of colorless areas, a second set of cards having designations thereon corresponding to the 10 designations on said central zone, and a pair of chance-indicating elements each having six die positions there being a die positioned colored corresponding to each of said bands and said central zone, and a second set of chance-indicating elements each equaling in number the number of distinguishing designations on the central zone, and each having the same number of positions as the elements of the first named pair, and each having one of its positions provided with a designation corresponding to a respective designation on the central zone and its other positions DURREL E. POST.
REFERENCES CITED The following references are of record in the file of this patent:
5 UNITED STATES PATENTS Number Name Date 506,797 Schaaf Oct. 17, 1893 895,128 Trant Aug. 4, 1908 989,209 Tucker Apr. 11, 1911 1,111,882 Culp Sept. 29, 1914 1,553,611 Harrison Sept. 15, 1925 1,561,592 Bott Nov. 17, 1925 1,562,290 Carlson Nov. 17, 1925 16 1,692,402 Barthel Nov. 20, 19.28 2,077,010 Robertson Apr. 13, 1937 2,194,854 Howard Mar. 26, 1940 2,232,046 Bigman Feb. 18, 1941 FOREIGN PATENTS 20 Number Country Date 5,073 Great Britain A. D. 1901
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Application Number | Priority Date | Filing Date | Title |
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US684889A US2549708A (en) | 1946-07-19 | 1946-07-19 | Chance controlled game board apparatus with cards and dice |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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US684889A US2549708A (en) | 1946-07-19 | 1946-07-19 | Chance controlled game board apparatus with cards and dice |
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US2549708A true US2549708A (en) | 1951-04-17 |
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US684889A Expired - Lifetime US2549708A (en) | 1946-07-19 | 1946-07-19 | Chance controlled game board apparatus with cards and dice |
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Cited By (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2726087A (en) * | 1953-03-16 | 1955-12-06 | Carl M Dunham | Game board and pieces |
US3055662A (en) * | 1959-06-18 | 1962-09-25 | Glennen A Kemp | Bowling game device |
US3215435A (en) * | 1960-10-31 | 1965-11-02 | Margaret M Rheingruber | Game apparatus with board, markers, and tokens bearing word fragements |
US3649022A (en) * | 1969-11-07 | 1972-03-14 | Ralph N Clark Jr | Board game apparatus |
US3734505A (en) * | 1970-07-24 | 1973-05-22 | R Germanis | Board game apparatus |
US3817524A (en) * | 1969-10-30 | 1974-06-18 | R Board | Board-type game apparatus employing playing pieces with sets of indicia thereon |
US3948525A (en) * | 1974-10-29 | 1976-04-06 | Faintuch Hart T | Chance controlled matching game |
US6068259A (en) * | 1998-10-07 | 2000-05-30 | Dolin; Ty Douglas | Hockey board game |
US6419228B1 (en) * | 2000-08-15 | 2002-07-16 | Patrick Egli | Multi-level, multi-difficulty, board game with circular symmetry |
US20160136515A1 (en) * | 2012-12-10 | 2016-05-19 | Dianne Elizabeth MacIntyre | Dice Board Game |
USD985672S1 (en) * | 2020-10-02 | 2023-05-09 | Stevie Amos Burke | Rock paper scissors scoot game board/tabletop board |
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US2726087A (en) * | 1953-03-16 | 1955-12-06 | Carl M Dunham | Game board and pieces |
US3055662A (en) * | 1959-06-18 | 1962-09-25 | Glennen A Kemp | Bowling game device |
US3215435A (en) * | 1960-10-31 | 1965-11-02 | Margaret M Rheingruber | Game apparatus with board, markers, and tokens bearing word fragements |
US3817524A (en) * | 1969-10-30 | 1974-06-18 | R Board | Board-type game apparatus employing playing pieces with sets of indicia thereon |
US3649022A (en) * | 1969-11-07 | 1972-03-14 | Ralph N Clark Jr | Board game apparatus |
US3734505A (en) * | 1970-07-24 | 1973-05-22 | R Germanis | Board game apparatus |
US3948525A (en) * | 1974-10-29 | 1976-04-06 | Faintuch Hart T | Chance controlled matching game |
US6068259A (en) * | 1998-10-07 | 2000-05-30 | Dolin; Ty Douglas | Hockey board game |
US6419228B1 (en) * | 2000-08-15 | 2002-07-16 | Patrick Egli | Multi-level, multi-difficulty, board game with circular symmetry |
US20160136515A1 (en) * | 2012-12-10 | 2016-05-19 | Dianne Elizabeth MacIntyre | Dice Board Game |
US9878233B2 (en) * | 2012-12-10 | 2018-01-30 | Dianne Elizabeth MacIntyre | Dice board game |
USD985672S1 (en) * | 2020-10-02 | 2023-05-09 | Stevie Amos Burke | Rock paper scissors scoot game board/tabletop board |
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